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src/models/RolePlugin.lua 101 KB
8583f6ee   chenyueqi   动态屏蔽字
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  local httpc = require("http.httpc")
  local md5 = require "md5"
  local cjson = require "shared.json"
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  local mysqlproxy = require "shared.mysqlproxy"
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  local serverId = tonumber(skynet.getenv("servId"))
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  local RolePlugin = {}
  
  function RolePlugin.bind(Role)
  
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  	function Role:loadAll()
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  		self:loadDaily()
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  		self:loadEquips()
  		self:loadRunes()
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  		self:loadHeros()
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  		self:loadDiner()
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  		self:loadActivity()
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  		self:loadStoreInfo()
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  		--self:loadRoleIncre()
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  		self:loadFriends()
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  		self:loadSparks()
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  		self:loadCapsules()
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  	end
  
  	function Role:reloadWhenLogin()
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  	end
  
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  	function Role:SendPacket(...)
  		SendPacket(...)
  	end
  
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  	function Role:onOfflineEvent()
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  		-- 设置最新的登录时间
  		self:setProperty("ltime", skynet.timex())
a8bab292   测试   离线对象保存bug
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          self:saveRoleData()
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  	end
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  	-- 上报中宣数据
  	function Role:onUploadLoginout(bt, session)
  		local uid = self:getProperty("uid")
  		local id = self:getProperty("id")
  		local time = skynet.timex()
  		local si = string.format("%s_%s", id, session)
  		local info = {{si = si, bt = bt, ot = time}}
  
  		local codeurl = skynet.getenv("codeurl")
  		local content = {
  			["si"] = si,
  			["bt"] = bt,
  			["ot"] = time,
  			["uid"] = uid,
  			["key"] = "zhaolugame20170831",
  		}
  		dump(content)
  		httpc.get(codeurl, "/collect?" .. httpGetFormatData(content), {})
  	end
  
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  	local function checkItemCount(self, itemId, count)
  		local itemData = csvdb["itemCsv"][itemId]
  		-- 种类 类型数量限制
  		local page = globalCsv.store_type[itemData.type]
  		local limit = self:getProperty("bagLimit")[page]
  		if limit and self:getItemCount(itemId) == 0 then
  			local curCount = 0
  			local items = self:getProperty("items"):toNumMap()
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  			for id ,_ in pairs(items) do
  				local tempData = csvdb["itemCsv"][id]
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  				if tempData then
  					if globalCsv.store_type[tempData.type] == page then
  						curCount = curCount + 1
  						if curCount >= limit then
  							count = 0
  							break
  						end
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  					end
  				end
  			end
  		end
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  		return count
  	end
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  	local function _award(self, itemId, count, params)
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  		local count = math.floor(count)
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  		local pms = clone(params)
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  		local itemData = csvdb["itemCsv"][itemId]
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  		if not itemData then  -- 加一层保护
  			return 0, {}
  		end
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  		local curType = itemData.type
  		local change = {} -- 奖励被转化为了其他奖励 id = count
  
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  		local itemIdAward = {
  			[ItemId.PlayerExp] = function()
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  				self:addPlayExp(count, pms)
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  			end,
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  			[ItemId.AdvPower] = function()
  				self:changeAdvCount(-count)
  			end,
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  		}
  
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  		local itemTypeAward = {
  			[ItemType.Hero] = function()
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  				pms.type = itemId - ItemStartId.Hero
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  				local status = self:addHero(pms)
  				local gcount = 1
  				if not status then
  					gcount = 0
  				end
  				if count - gcount > 0 then
  					local heroData = csvdb["unitCsv"][pms.type]
  					change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
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  				end
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  				count = gcount
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  			end,
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  			[ItemType.EquipBase] = function()
  				local typ = math.floor((itemId-7000)/100)
      			local lv = (itemId-7000)%100
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  				self:addEquip(typ, lv, count ,pms)
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  				local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
  				self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
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  			end,
  			[ItemType.Rune] = function()
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  				local typ =  math.floor((itemId-10000)/1000)
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  				for _= 1, count do
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  					self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
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  				end
  			end,
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  			[ItemType.Spark] = function()
  				for _= 1, count do
  					self:addSpark({id = itemId, notNotify = pms.notNotify, log = pms.log})
  				end
  			end,
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  			[ItemType.AdvItem] = function()  --冒险道具不会进入 玩家仓库
  				count = 0
  			end,
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
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  			[ItemType.FuncOpen] = function()
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  				self:funcOpen(itemId, count, pms)
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  			end,
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  			[ItemType.HeroFCommon] = function()
  				if itemData.use_type == 2 then
  					local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
  					for _i = 1, count do
  						for i = 1, 10 do
  							local num = randomData["num" .. i] 
  							local gift = randomData["gift" .. i]
  							if num and gift and num > 0 and gift ~= "" then
  								local pool = {}
  								for _, temp in ipairs(gift:toArray()) do
  									table.insert(pool, temp:toArray(true, "="))
  								end
  								local needCount = math.min(#pool, num)
  								for j = 1, needCount do
  									local idx = math.randWeight(pool, 3)
  									change[pool[idx][1]] = (change[pool[idx][1]] or 0) + pool[idx][2]
  									table.remove(pool, idx)
  								end
  							end
  						end
  					end
  					change[0] = nil
  					count = 0
  				else
  					pms.itemId = itemId
  					pms.count = count
  					self:addItem(pms)
  				end
  			end,
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  			[ItemType.Potion] = function ()
  				self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log})
  			end,
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  			[ItemType.BossTicket] = function ()
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  				local isOpen, actId = self.activity:isOpen("ChallengeLevel")
  				if not isOpen then return end
  				self.activity:getBattleTicket(actId)
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  				local actData = self.activity:getActData("ChallengeLevel")
  				actData["ticket"] = (actData["ticket"] or 0) + count
  				self.activity:updateActData("ChallengeLevel", actData)
  			end,
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  		}
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  		if count > 0 then
  			local itemCfg = csvdb["itemCsv"][itemId]
  			local itemType = 0
  			if itemCfg then
  				itemType = itemCfg.type
  			end
  			self:checkTaskEnter("AddItem", {id = itemId, count = count, type = itemType})
  		end
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  		-- 对数量筛查
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  		count = checkItemCount(self, itemId, count)
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  		if count ~= 0 then
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  			if itemIdAward[itemId] then
  				itemIdAward[itemId]()
  			elseif itemTypeAward[curType] then
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  				itemTypeAward[curType]()
  			else
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  				pms.itemId = itemId
  				pms.count = count
  				self:addItem(pms)
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  			end
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  		end
  
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  		return count, change --  count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
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  	end
  
  
  	-- 发奖功能入口  award string id=count or {[id] = count}
  	function Role:award(gift, params)
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  		params = params or {}
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  		local tgift = {}
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  		if type(gift) == "string" then
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  			for _, one in pairs(gift:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
  			tgift = gift
  		end
  		local reward, allChange = {}, {}
  
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  		for itemId, rcount in pairs(tgift) do
  			local count, change = _award(self, itemId, rcount, params)
  			if count > 0 then
  				reward[itemId] = (reward[itemId] or 0) + count
  			end
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  			if next(change) then
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  				local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
  				if next(cr) then
  					for _id, _ct in pairs(cr) do
  						reward[_id] = (reward[_id] or 0) + _ct
  					end
  					table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
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  				end
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  			end
  		end
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  		if not next(allChange) then allChange = nil end
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          -- 加道具及时刷新数据
          self:update()
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  		return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
  	end
  
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  	function Role:packReward(reward, change)
  		if not reward then return nil end
  		return {reward = reward, change = change}
  	end
  
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  	function Role:awardExpireItem(expireTime, gift, params)
  		if expireTime <= skynet.timex() then
  			return 
  		end
  		local reward = self:award(gift, params)
  		local expireItem = self:getProperty("expireItem")
  		for itemId, _ in pairs(reward) do
  			expireItem[itemId] = expireTime
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:checkExpireItem(notNotify)
  		local expireItem = self:getProperty("expireItem")
  		local now = skynet.timex()
  		for itemId, expireTime in pairs(expireItem) do
  			if expireTime <= now then
  				expireItem[itemId] = nil
  				local itemCount = self:getItemCount(itemId)
  				if itemCount > 0 then
  					-- 过期物品删掉
  					self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
  
  					local itemData = csvdb["itemCsv"][itemId]
  					if itemData then
  						if itemData.type == ItemType.Head then
  							-- 检查头像是不是在穿戴
  							if self:getProperty("headId") == itemId then
  								self:changeHead(globalCsv.defaultHead, notNotify)
  
  								local headData = csvdb["player_iconCsv"][itemId]
  								-- pvp 跨服竞技场奖励
  								if headData and headData.path == 2 then
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  									--mysqlproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
  									self:sendMail(19)
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  								end
  							end
  						end
  					end
  				end
  			end
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:changeHead(id, notNotify)
  		self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
  		self:changeCrossServerPvpSelfInfo("headId")
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  		self:mylog("role_action", {desc = "changeHead", int1 = id})
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  	end
  
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  	function Role:addPlayExp(addExp, params)
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  		local level = self:getProperty("level")
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  		local oldLevel = level
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  		if not csvdb["player_expCsv"][level + 1] then
  			return
  		end
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  		local exp = self:getProperty("exp")
  		local newExp = exp + addExp
  		while newExp >= csvdb["player_expCsv"][level].exp do
  			if csvdb["player_expCsv"][level + 1] then -- 有下一级
  				newExp = newExp - csvdb["player_expCsv"][level].exp
  				level = level + 1
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  				self:checkTaskEnter("RoleLevelUp", {level = level})
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  			else
  				newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
  			end
  		end
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  		if level > oldLevel then
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  			if params.log then
  				local log = params.log
  				self:log("setLevel", {
  					level_before = oldLevel, 
  					level_changemain = log.desc,
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  					level_changedetail = log.int1 or 0,
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  					level_reward = {},
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  				})
  			else
  				print("addPlayExp no log ", debug.traceback())
  			end
f22a33af   zhouhaihai   自己的日志
329
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  		end
  
  		if params.log then
7d31daa8   zhouhaihai   调整压测
332
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] then
  				print("addPlayExp error log have cint1 or cint2  or cint3", debug.traceback())
  			end
c6f3e36c   zhouhaihai   错误的语法
336
  			
f22a33af   zhouhaihai   自己的日志
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  			log["cint1"] = addExp
  			log["cint2"] = newExp
  			log["cint3"] = level
  
  			self:mylog("player_exp", log)
  		else
  			print("addPlayExp no log ", debug.traceback())
44c6e479   zhouhaihai   增加部分日志
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  		end
  
67b46a6b   zhouhaihai   修复存在的冒险进不去的玩家
347
  		self:updateProperties({level = level, exp = newExp}, params.notNotify)
e3c5cc5e   zhouhaihai   跨服竞技场over
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  		self:changeCrossServerPvpSelfInfo("level")
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
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  	end
  
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
351
  	function Role:addPotion(params)
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
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  		local pId = globalCsv.adv_item_potion[params.id]
  		local potionBag = self:getProperty("potionBag")
  		local origin = potionBag[pId] or 0
  		local nums = origin + params.count
  		potionBag[pId] = nums
  
  		self:logItems(params.id, origin, nums, params.log)
  		if params.log then
  			local log = clone(params.log)
  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.id
  			log["cint2"] = math.abs(params.count)
e84a1beb   测试   gm后台查询日志,公告相关协议
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  			log["cint3"] = nums
  			log["long1"] = origin
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
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  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
  
  		self:updateProperty({field = "potionBag", value = potionBag})
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.id] = params.count}))
  		end
  	end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	function Role:addItem(params)
  		params = params or {}
d02368d3   zhouhaihai   数据保护
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  		params.count = math.floor(params.count or 0)
312b9db5   zhouahaihai   背包
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  		if params.itemId ==  ItemId.Diamond then
  			self:gainDiamond(params)
  			return
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		local items = self:getProperty("items")
  		local origin = items:getv(params.itemId, 0)
  		local nums = origin+params.count
  		if nums <= 0 then
  			items = items:delk(params.itemId)
  			nums = 0
  		else
  			items = items:incrv(params.itemId, params.count)
  		end
44c6e479   zhouhaihai   增加部分日志
399
  
c59e058b   zhouhaihai   新一批日志记录
400
  		self:logItems(params.itemId, origin, nums, params.log)
f22a33af   zhouhaihai   自己的日志
401
  		if params.log then
7d31daa8   zhouhaihai   调整压测
402
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.itemId
  			log["cint2"] = math.abs(params.count)
e84a1beb   测试   gm后台查询日志,公告相关协议
408
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  			log["cint3"] = nums
  			log["long1"] = origin
f22a33af   zhouhaihai   自己的日志
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  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
418
  
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		self:setProperty("items", items)
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	end
  
  	function Role:checkItemEnough(itemCountT)
  		local less = {}
87cc3a35   zhengshouren   餐厅建筑升级逻辑
427
  		if not next(itemCountT) then
7d31daa8   zhouhaihai   调整压测
428
  			return true, less
87cc3a35   zhengshouren   餐厅建筑升级逻辑
429
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
430
  		for itemId, count in pairs(itemCountT) do
a33ade6c   测试   rmb礼包改钻石礼包
431
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  			--if count <= 0 then
  			--	-- 判断物品数量值不应该小于等于0
  			--	less[itemId] = 0
              --else
              if count > 0 then
87cc3a35   zhengshouren   餐厅建筑升级逻辑
436
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  				local last = self:getItemCount(itemId) - count
  				if last < 0 then
  					less[itemId] = -last
  				end
8c74292c   zhouahaihai   增加item 以及 角色突破
440
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  			end
  		end
  		return (not next(less)), less -- 是否足够,,缺什么缺多少
  	end
  
  	function Role:costItems(itemCountT, params)
36204e3c   zhengshouren   贩卖逻辑
446
  		local pms = clone(params or {})
312b9db5   zhouahaihai   背包
447
  		if itemCountT[ItemId.Diamond] then  --优先扣除钻石
312b9db5   zhouahaihai   背包
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449
450
451
  			pms.count = itemCountT[ItemId.Diamond]
  			if not self:costDiamond(pms) then
  				return
  			end
312b9db5   zhouahaihai   背包
452
  		end
923a626e   zhangqijia   feat: 远征, 增加消耗虹光玉...
453
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459
  
  		if itemCountT[ItemId.Jade] then --扣除
  			pms.itemId = ItemId.Jade
  			pms.count = - itemCountT[ItemId.Jade]
  			self:costJade(pms)
  		end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
460
  		for itemId, count in pairs(itemCountT) do
923a626e   zhangqijia   feat: 远征, 增加消耗虹光玉...
461
  			if itemId ~= ItemId.Diamond and itemId ~= ItemId.Jade then
0a6fcddc   zhouhaihai   log 发现的bug
462
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466
  				pms.itemId = itemId
  				pms.count = - count
  				self:addItem(pms)
  				self:itemDeltaEvent(pms)
  			end
8c74292c   zhouahaihai   增加item 以及 角色突破
467
  		end
312b9db5   zhouahaihai   背包
468
  		return true
8c74292c   zhouahaihai   增加item 以及 角色突破
469
470
  	end
  
89760dbe   chenyueqi   拆解室功能重写
471
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  	function Role:itemDeltaEvent(pms)
  		self:eventBoxL(pms)
  	end
  
  	-- 拆解室的生产线启动
  	function Role:eventBoxL(pms)
  		local limit = globalCsv.box_key_max[pms.itemId]
  		if not limit then return end
  
  		local update = false
  		local boxL = self:getProperty("boxL") or {}
  		for slot, data in pairs(boxL) do
  			if data.time == 0 and data.id == pms.itemId and self:getItemCount(pms.itemId) < limit then
  				update = true
  				data.time = skynet.timex()
  			end
  		end
  
  		if update then
67b46a6b   zhouhaihai   修复存在的冒险进不去的玩家
490
  			self:updateProperty({field = "boxL", value = boxL, notNotify = pms.notNotify})
89760dbe   chenyueqi   拆解室功能重写
491
492
493
  		end
  	end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
494
  	function Role:getItemCount(itemId)
43cc5f51   gaofengduan   调整 equip 数据结构
495
  		if itemId == ItemId.Diamond then
312b9db5   zhouahaihai   背包
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497
  			return self:getAllDiamond()
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		return self:getProperty("items"):getv(itemId, 0)
  	end
  
312b9db5   zhouahaihai   背包
501
  	function Role:getAllDiamond()
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
502
  		local diamond = self:getProperty("sid") == IOS_SID and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
3d8050ef   测试   钻石3改成虹光玉8
503
504
  		--return self:getProperty("diamond") + diamond
  		return diamond
312b9db5   zhouahaihai   背包
505
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  	end
  
  	function Role:gainDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
3d8050ef   测试   钻石3改成虹光玉8
513
  		local origind = 0 -- self:getProperty("diamond")
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
514
  		local originr = self:getProperty("sid") == IOS_SID and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
312b9db5   zhouahaihai   背包
515
  		local origin = origind + originr
3d8050ef   测试   钻石3改成虹光玉8
516
  		--if params.isRecharge then
a48ab367   liuzujun   钻石区分渠道
517
  			if self:getProperty("sid") == IOS_SID then
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
518
519
520
521
  				self:incrProperty("reDiamondIos", count)
  			else
  				self:incrProperty("reDiamond", count)
  			end
3d8050ef   测试   钻石3改成虹光玉8
522
523
524
  		--else
  			--self:incrProperty("diamond", count)
  		--end
44c6e479   zhouhaihai   增加部分日志
525
  
c59e058b   zhouhaihai   新一批日志记录
526
  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
527
  		if params.log then
7d31daa8   zhouhaihai   调整压测
528
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
529
530
531
532
533
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
e84a1beb   测试   gm后台查询日志,公告相关协议
534
  			log["cint3"] = origin + count
f22a33af   zhouhaihai   自己的日志
535
536
537
538
539
  			self:mylog("in_diamond", log)
  		else
  			print("gainDiamond no log ", debug.traceback())
  		end
  
312b9db5   zhouahaihai   背包
540
541
542
543
  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
  		return true
  	end
  
312b9db5   zhouahaihai   背包
544
545
546
547
548
549
550
551
552
  	function Role:costDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
  		if count <= 0 then
  			return false
  		end
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
553
  		local isIos = self:getProperty("sid") == IOS_SID
3d8050ef   测试   钻石3改成虹光玉8
554
  		local origind = 0 -- self:getProperty("diamond")
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
555
  		local originr = isIos and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
312b9db5   zhouahaihai   背包
556
557
558
559
560
561
562
563
  		local origin = origind + originr
  
  		if origin < 0 then
  			return false
  		end
  		if origin < count then
  			return false
  		end
3d8050ef   测试   钻石3改成虹光玉8
564
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566
567
568
569
570
571
572
573
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575
576
577
  		local diamondKey = isIos and "reDiamondIos" or "reDiamond"
  		self:incrProperty(diamondKey, -count)
  		--local last = count
  		--local costFirst = isIos and {"diamond", "reDiamondIos"} or {"diamond", "reDiamond"}
  		--if params.isRecharge then
  		--	costFirst = isIos and {"reDiamondIos", "diamond"} or {"reDiamond", "diamond"}
  		--end
  		--last  = math.max(last - self:getProperty(costFirst[1]), 0)
  		--if last < count then
  		--	self:incrProperty(costFirst[1], last - count)
  		--end
  		--if last > 0 then
  		--	self:incrProperty(costFirst[2], -last)
  		--end
312b9db5   zhouahaihai   背包
578
  
c59e058b   zhouhaihai   新一批日志记录
579
580
  
  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
581
  		if params.log then
7d31daa8   zhouhaihai   调整压测
582
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
583
584
585
586
587
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
e84a1beb   测试   gm后台查询日志,公告相关协议
588
  			log["cint3"] = origin - count
f22a33af   zhouhaihai   自己的日志
589
590
591
592
  			self:mylog("out_diamond", log)
  		else
  			print("costDiamond no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
593
  
312b9db5   zhouahaihai   背包
594
  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
dfa9ae5e   测试   战令任务活动
595
596
  
  		self:checkTaskEnter("CostDiamond", {count = count})
95c9089b   zhangqijia   feat: 新增世界线积分功能。
597
          self:checkWorldChangePoints({[ItemWorldLine.CostDiamond]=count})
312b9db5   zhouahaihai   背包
598
599
600
  		return true
  	end
  
923a626e   zhangqijia   feat: 远征, 增加消耗虹光玉...
601
602
603
  	function Role:costJade(param)
          self:addItem(param)
  		self:checkTaskEnter("CostJade", {count = - param.count})
5db4c63a   zhangqijia   fix: 世界线积分, 修复计算错...
604
  		self:checkWorldChangePoints({[ItemWorldLine.CostJade]= -param.count})
923a626e   zhangqijia   feat: 远征, 增加消耗虹光玉...
605
606
  	end
  
d99a4962   测试   火花系统建表,新增虹光玉
607
608
609
610
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613
614
  	function Role:increBy(field, val)
  		local roleIncre = self:getProperty("roleIncre")
  		local curId = roleIncre[field] or 0
  		roleIncre[field] = curId + val
  		self:setProperty("roleIncre", roleIncre)
  		return curId + val
  	end
  
0a07bdd9   zhouahaihai   角色升级 。gm
615
616
  	function Role:addHero(params)
  		local roleId = self:getProperty("id")
0a07bdd9   zhouahaihai   角色升级 。gm
617
  		local heroType = params.type
056c01a0   zhouhaihai   简化装备
618
  		if self:isHaveHero(heroType) then return end
53e8037e   zhouhaihai   任务
619
620
  		local unitData = csvdb["unitCsv"][heroType] 
  		if not unitData then return false end
056c01a0   zhouhaihai   简化装备
621
  
d99a4962   测试   火花系统建表,新增虹光玉
622
  		local heroId = self:increBy("heroId" , 1)
0a07bdd9   zhouahaihai   角色升级 。gm
623
  
0a07bdd9   zhouahaihai   角色升级 。gm
624
  		local heroInfo = {
a12bfcce   测试   添加英雄表
625
626
627
  			key = string.format("%d",roleId * MAX_HERO_NUM + heroId),
  			id 	= roleId * MAX_HERO_NUM + heroId,
  			roleid = roleId,
0a07bdd9   zhouahaihai   角色升级 。gm
628
  			type= heroType,
fb73effd   wangyujie   英雄初始觉醒等级从GD取
629
  			wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
0a07bdd9   zhouahaihai   角色升级 。gm
630
  		}
bcbb0c7b   zhouhaihai   3星解锁 cg
631
  		if heroInfo.wakeL == 3 then
3ed95697   zhouhaihai   成就 参数错误
632
  			self:checkTaskEnter("WakeCG", {heroType = heroType})
9e5f9701   zhangqijia   feat: 玛尼的英雄帖增加任务类型
633
  			self:checkTaskEnter("WakeCGSum", {count = 1})
bcbb0c7b   zhouhaihai   3星解锁 cg
634
  		end
0a07bdd9   zhouahaihai   角色升级 。gm
635
636
637
  		local newHero = require("models.Hero").new(heroInfo)
  		newHero:create()
  		newHero.owner = self
8c74292c   zhouahaihai   增加item 以及 角色突破
638
  		newHero:saveBattleValue()
0a07bdd9   zhouahaihai   角色升级 。gm
639
  		self.heros[heroId] = newHero
00bf6029   测试   限时礼包,抽卡ssr广播
640
641
642
643
644
  		local ssrCount = 0
  		if unitData.rare == HeroQuality.SSR then
  			ssrCount = self:getSSRHeroCount()
  		end
  		self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
190e1415   测试   英雄帖活动初始化
645
  		self:checkTaskEnter("HeroQualityCollect", {})
b88939d5   zhangqijia   fix: 玛尼的英雄帖增加任务类型...
646
647
  		self:checkTaskEnter("HeroStartSum", {})
  
0a07bdd9   zhouahaihai   角色升级 。gm
648
649
650
651
652
653
  		if not params.notNotify then
  			local heroResponse = {}
  			table.insert(heroResponse, newHero:data())
  			local bin = MsgPack.pack(heroResponse)
  			SendPacket(actionCodes.Hero_loadInfos, bin)
  		end
c59e058b   zhouhaihai   新一批日志记录
654
  
e9bfa7a2   测试   其他玩家展示界面数据支持, 更新s...
655
          self:updateProperty({field = "heroCnt", value = #self.heros})
c59e058b   zhouhaihai   新一批日志记录
656
657
  		self:logItems(heroType + ItemStartId.Hero, 0, 1, params.log)
  
f22a33af   zhouhaihai   自己的日志
658
  		if params.log then
7d31daa8   zhouhaihai   调整压测
659
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
660
661
662
663
664
665
666
667
668
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = heroId
  			log["cint2"] = heroType
  			self:mylog("in_hero", log)
  		else
  			print("addHero no log ", debug.traceback())
  		end
c7ecb87f   zhouhaihai   添加 测试账号 方法
669
  		return true, newHero
056c01a0   zhouhaihai   简化装备
670
671
672
673
674
675
  	end
  
  	function Role:isHaveHero(heroType)
  		if not csvdb["unitCsv"][heroType] then return false end
  		for _, hero in pairs(self.heros) do
  			if hero:getProperty("type") == heroType then
c7ecb87f   zhouhaihai   添加 测试账号 方法
676
  				return hero
056c01a0   zhouhaihai   简化装备
677
678
  			end
  		end
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
679
680
  	end
  
00bf6029   测试   限时礼包,抽卡ssr广播
681
682
683
684
685
686
687
688
689
690
  	function Role:getSSRHeroCount()
  		local count = 0
  		for _, hero in pairs(self.heros) do
  			if hero:getRare() == HeroQuality.SSR then
  				count = count + 1
  			end
  		end
  		return count
  	end
  
a85b344f   zhangqijia   feat: 挂机图鉴
691
692
693
694
695
696
697
698
699
  	function Role:getHeroByID(heroId)
  		for id, hero in pairs(self.heros) do
  			if id == heroId then
  				return hero
  			end
  		end
  		return nil
  	end
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
700
  
0a07bdd9   zhouahaihai   角色升级 。gm
701
702
  	function Role:loadHeros()
  		local roleId = self:getProperty("id")
a12bfcce   测试   添加英雄表
703
704
705
706
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Hero` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local hero = require("models.Hero").new({key = string.format("%d",data.id), id=data.id})
  			if hero:load(data) then
0a07bdd9   zhouahaihai   角色升级 。gm
707
  				hero.owner = self
52249374   测试   添加铭文表
708
  				self.heros[hero:getSimpleHeroId()] = hero
0a07bdd9   zhouahaihai   角色升级 。gm
709
710
711
712
  			end
  		end
  	end
  
6136eaca   测试   添加好友表
713
714
715
716
717
718
719
  	function Role:loadFriends()
  		local roleId = self:getProperty("id")
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Friend` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local friend = require("models.Friend").new({key = string.format("%d",data.id), id = data.id})
  			if friend:load(data) then
  				self.friends[friend:getProperty("fid")] = friend
0a07bdd9   zhouahaihai   角色升级 。gm
720
721
722
723
  			end
  		end
  	end
  
be9c9ca6   zhouahaihai   角色评论
724
725
  	function Role:loadDaily()
  		local roleId = self:getProperty("id")
fa992c94   测试   添加daily,diner,act...
726
727
  		local dataKey = string.format("%d", roleId)
  		self.dailyData = require("models.Daily").new({key = dataKey, id = roleId})
be9c9ca6   zhouahaihai   角色评论
728
  		self.dailyData.owner = self
fa992c94   测试   添加daily,diner,act...
729
  		if not self.dailyData:checkKeyExists(dataKey) then
be9c9ca6   zhouahaihai   角色评论
730
731
732
733
734
  			self.dailyData:create()
  		else
  			self.dailyData:load()
  		end
  	end
46fac6f1   zhouahaihai   酱料
735
  
9a1c54b2   zhouhaihai   活动
736
737
  	function Role:loadActivity()
  		local roleId = self:getProperty("id")
fa992c94   测试   添加daily,diner,act...
738
739
  		local dataKey = string.format("%d", roleId)
  		self.activity = require("models.Activity").new({key = dataKey, id = roleId})
9a1c54b2   zhouhaihai   活动
740
  		self.activity.owner = self
fa992c94   测试   添加daily,diner,act...
741
  		if not self.activity:checkKeyExists(dataKey) then
9a1c54b2   zhouhaihai   活动
742
743
744
745
746
747
  			self.activity:create()
  		else
  			self.activity:load()
  		end
  	end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
748
749
  	function Role:loadDiner()
  		local roleId = self:getProperty("id")
fa992c94   测试   添加daily,diner,act...
750
751
  		local dataKey = string.format("%d", roleId)
  		self.dinerData = require("models.Diner").new({key = dataKey, id = roleId})
87cc3a35   zhengshouren   餐厅建筑升级逻辑
752
  		self.dinerData.owner = self
fa992c94   测试   添加daily,diner,act...
753
  		if not self.dinerData:checkKeyExists(dataKey) then
87cc3a35   zhengshouren   餐厅建筑升级逻辑
754
755
756
757
758
759
  			self.dinerData:create()
  		else
  			self.dinerData:load()
  		end
  	end
  
440aa055   zhouhaihai   聊天
760
  
43cc5f51   gaofengduan   调整 equip 数据结构
761
  	function Role:loadEquips()
056c01a0   zhouhaihai   简化装备
762
  		-- 放role 里面了
43cc5f51   gaofengduan   调整 equip 数据结构
763
764
  	end
  
c5825110   saicom   新增用户商城相关数据
765
766
  	function Role:loadStoreInfo()
  		local roleId = self:getProperty("id")
fa992c94   测试   添加daily,diner,act...
767
768
  		local dataKey = string.format("%d", roleId)
  		self.storeData = require("models.Store").new({key = dataKey, id = roleId})
c5825110   saicom   新增用户商城相关数据
769
  		self.storeData.owner = self
fa992c94   测试   添加daily,diner,act...
770
  		if not self.storeData:checkKeyExists(dataKey) then
c5825110   saicom   新增用户商城相关数据
771
772
773
774
775
776
  			self.storeData:create()
  		else
  			self.storeData:load()
  		end
  	end
  
d99a4962   测试   火花系统建表,新增虹光玉
777
778
779
780
781
782
783
784
785
786
787
  	--function Role:loadRoleIncre()
  	--	local roleId = self:getProperty("id")
  	--	local dataKey = string.format("%d", roleId)
  	--	self.roleIncre = require("models.RoleIncre").new({key = dataKey, id = roleId})
  	--	self.roleIncre.owner = self
  	--	if not self.roleIncre:checkKeyExists(dataKey) then
  	--		self.roleIncre:create()
  	--	else
  	--		self.roleIncre:load()
  	--	end
  	--end
a12bfcce   测试   添加英雄表
788
  
056c01a0   zhouhaihai   简化装备
789
790
791
792
793
794
795
  	function Role:addEquip(equipType, equipLv, count, pms)
  		pms = pms or {}
  		if count ~= count then return end
  		local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
  		if not equipCsv then return end
  		local equips = self:getProperty("equips")
  		local curTypeEquips = equips[equipType] or {}
c59e058b   zhouhaihai   新一批日志记录
796
797
  		local oldCount = curTypeEquips[equipLv] or 0
  		local curCount = oldCount + count
056c01a0   zhouhaihai   简化装备
798
799
800
801
802
803
804
805
  
  		-- 是否足够上层判断
  		if curCount < 0 then
  			curCount = 0
  			curTypeEquips[equipLv] = nil
  		else
  			curTypeEquips[equipLv] = curCount
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
806
  
056c01a0   zhouhaihai   简化装备
807
808
809
810
811
812
813
  		if next(curTypeEquips) then
  			equips[equipType] = curTypeEquips
  		else
  			equips[equipType] = nil
  		end
  
  		self:setProperty("equips", equips)
44c6e479   zhouhaihai   增加部分日志
814
  
c59e058b   zhouhaihai   新一批日志记录
815
  		self:logItems(equipCsv.id, oldCount, curCount, pms.log)
f22a33af   zhouhaihai   自己的日志
816
  		if pms.log then
7d31daa8   zhouhaihai   调整压测
817
  			local log = clone(pms.log)
f22a33af   zhouhaihai   自己的日志
818
819
820
821
822
823
824
825
826
827
828
829
830
831
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = equipType
  			log["cint2"] = equipLv
  			log["cint3"] = math.abs(count)
  			if count < 0 then
  				self:mylog("out_equip", log)
  			else
  				self:mylog("in_equip", log)
  			end
  		else
  			print("addEquip no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
832
  
056c01a0   zhouhaihai   简化装备
833
834
  		if not pms.notNotify then
  			self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
43cc5f51   gaofengduan   调整 equip 数据结构
835
836
837
838
  		end
  	end
  
  	function Role:getEquipCount(typ,lv)
056c01a0   zhouhaihai   简化装备
839
  		return (self:getProperty("equips")[typ] or {})[lv] or 0
43cc5f51   gaofengduan   调整 equip 数据结构
840
841
842
  	end
  
  	function Role:loadRunes()
43cc5f51   gaofengduan   调整 equip 数据结构
843
  		local roleId = self:getProperty("id")
a12bfcce   测试   添加英雄表
844
845
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Rune` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
52249374   测试   添加铭文表
846
847
  			local rune = require("models.Rune").new({key = string.format("%d",data.uid), uid=data.uid})
  			if rune:load(data) then
ad484303   gaofengduan   add rune
848
  				rune.owner = self
52249374   测试   添加铭文表
849
  				self.runeBag[data.uid] = rune
ad484303   gaofengduan   add rune
850
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
851
852
853
  		end
  	end
  
3d8468b2   测试   火花系统
854
855
  	function Role:loadSparks()
  		local roleId = self:getProperty("id")
d99a4962   测试   火花系统建表,新增虹光玉
856
857
858
859
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Spark` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local spark = require("models.Spark").new({key = string.format("%d",data.id), id=data.id})
  			if spark:load(data) then
3d8468b2   测试   火花系统
860
  				spark.owner = self
d99a4962   测试   火花系统建表,新增虹光玉
861
  				self.sparkBag[data.id] = spark
3d8468b2   测试   火花系统
862
863
864
865
  			end
  		end
  	end
  
555f745e   zhangqijia   feat: 一番赏
866
867
868
869
870
871
872
  	function Role:loadCapsules()
  		local now = skynet.timex()
          local roleId = self:getProperty("id")
  		local res = redisproxy:smembers(CAPSULE_ID_ROLE:format(roleId)) or {}
  		for _, key in pairs(res) do
  			local capsule = require("models.Capsule").new({ key = CAPSULE_ROLE:format(roleId,tonumber(key))})
  			capsule:load()
f382b4f2   zhangqijia   fix: 一番赏的抽奖bug
873
874
875
876
877
878
879
880
881
  			if capsule:isShow() then
  				if capsule:refreshing(now) then
  					capsule:init()
  					capsule:create()
  				end
  				self.capsules[key] = capsule
  			else
  				redisproxy:del(CAPSULE_ROLE:format(roleId, tonumber(key)))
  				redisproxy:srem(CAPSULE_ID_ROLE, key)
555f745e   zhangqijia   feat: 一番赏
882
  			end
555f745e   zhangqijia   feat: 一番赏
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
  		end
  
  		for _, data in pairs(csvdb["ichibankuji_mainCsv"]) do
  			for _, val in pairs(data) do
  				if val.typ == 0 then
  					local key = val.id..val.room
  					if not self.capsules[key] then
  						local capsule = require("models.Capsule").new({ key = CAPSULE_ROLE:format(roleId, tonumber(key)), id= val.id, room = val.room, typ = 0, name=val.name})
  						capsule:init()
  						capsule:create()
                          self.capsules[key] = capsule
  						redisproxy.sadd(CAPSULE_ID_ROLE:format(roleId), key)
  					end
  				end
  			end
  		end
  	end
  
ad484303   gaofengduan   add rune
901
  	-- 0 为操作成功
43cc5f51   gaofengduan   调整 equip 数据结构
902
  	function Role:addRune(params)
ad484303   gaofengduan   add rune
903
904
905
906
907
908
909
  		if params.type and params.id then
  			local set  = csvdb["runeCsv"][params.type]
  			if not set then return 2 end
  			local data = set[params.id]
  			if not data then return 3 end
  
  			local roleId = self:getProperty("id")
d99a4962   测试   火花系统建表,新增虹光玉
910
  			local runeUid = self:increBy("runeId" , 1)
ad484303   gaofengduan   add rune
911
  
a12bfcce   测试   添加英雄表
912
913
914
915
  			local runeInfo = {
  				key = string.format("%d",roleId * MAX_RUNE_NUM + runeUid),
  				uid = roleId * MAX_RUNE_NUM + runeUid,
  				roleid = roleId,
ad484303   gaofengduan   add rune
916
917
918
919
  				type = params.type,
  				id = params.id,
  			}
  
a12bfcce   测试   添加英雄表
920
  			local newRune = require("models.Rune").new(runeInfo)
ad484303   gaofengduan   add rune
921
922
923
  			newRune:create()
  			newRune:generateAttrs()
  			newRune.owner = self
4a25969f   chenyueqi   修复登录后新获得的铭文和火花无法装...
924
  			self.runeBag[roleId * MAX_RUNE_NUM + runeUid] = newRune
ee999bde   zhouhaihai   零件优化
925
926
927
928
929
  			if not params.notNotify then
  				local response = {}
  				table.insert(response, newRune:data())
  				SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  			end
89338c47   zhouhaihai   技能目标
930
  			self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
44c6e479   zhouhaihai   增加部分日志
931
  
c59e058b   zhouhaihai   新一批日志记录
932
  			self:logItems(params.id, 0, 1, params.log)
f22a33af   zhouhaihai   自己的日志
933
  			if params.log then
7d31daa8   zhouhaihai   调整压测
934
  				local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
935
936
937
938
939
940
941
942
943
944
945
946
  				if log["cint1"] or log["cint2"] or log["cint3"] then
  					print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
  				end
  
  				log["cint1"] = runeUid
  				log["cint2"] = params.type
  				log["cint3"] = params.id
  
  				self:mylog("in_rune", log)
  			else
  				print("addRune no log ", debug.traceback())
  			end
44c6e479   zhouhaihai   增加部分日志
947
  
c7ecb87f   zhouhaihai   添加 测试账号 方法
948
  			return 0, newRune
43cc5f51   gaofengduan   调整 equip 数据结构
949
  		else
ad484303   gaofengduan   add rune
950
  			return 1
43cc5f51   gaofengduan   调整 equip 数据结构
951
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
952
953
  	end
  
3d8468b2   测试   火花系统
954
955
956
957
958
959
960
961
962
  	-- 0 为操作成功
  	function Role:addSpark(params)
  		if params.id then
  			local set  = csvdb["sparkCsv"][params.id]
  			if not set then return 2 end
  			local data = set[0]
  			if not data then return 3 end
  
  			local roleId = self:getProperty("id")
d99a4962   测试   火花系统建表,新增虹光玉
963
  			local sparkUid = self:increBy("sparkId" , 1)
3d8468b2   测试   火花系统
964
965
  
  			local sparkInfo = {
d99a4962   测试   火花系统建表,新增虹光玉
966
967
968
  				key = string.format("%d",roleId * MAX_SPARK_NUM + sparkUid),
  				id = roleId * MAX_SPARK_NUM + sparkUid,
  				roleid = roleId,
3d8468b2   测试   火花系统
969
970
  				cfg_id = params.id,
  			}
3d8468b2   测试   火花系统
971
972
973
974
  			local newSpark = require("models.Spark").new(sparkInfo)
  			newSpark:create()
  			newSpark:addAttr(data.attr:toNumMap())
  			newSpark.owner = self
4a25969f   chenyueqi   修复登录后新获得的铭文和火花无法装...
975
  			self.sparkBag[roleId * MAX_SPARK_NUM + sparkUid] = newSpark
3d8468b2   测试   火花系统
976
977
978
  			if not params.notNotify then
  				local response = {}
  				table.insert(response, newSpark:data())
3d8468b2   测试   火花系统
979
980
  				SendPacket(actionCodes.Role_loadSparks, MsgPack.pack(response))
  			end
d99a4962   测试   火花系统建表,新增虹光玉
981
982
  
  			--self:checkTaskEnter("AddSpark", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
3d8468b2   测试   火花系统
983
984
985
986
987
  
  			self:logItems(params.id, 0, 1, params.log)
  			if params.log then
  				local log = clone(params.log)
  				if log["cint1"] or log["cint2"] or log["cint3"] then
d99a4962   测试   火花系统建表,新增虹光玉
988
  					print("addSpark error log have cint1 or cint2 or cint3 ", debug.traceback())
3d8468b2   测试   火花系统
989
990
991
  				end
  
  				log["cint1"] = sparkUid
e84a1beb   测试   gm后台查询日志,公告相关协议
992
993
  				log["cint2"] = params.id
  				log["cint3"] = 0
3d8468b2   测试   火花系统
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
  
  				self:mylog("in_spark", log)
  			else
  				print("addSpark no log ", debug.traceback())
  			end
  
  			return 0, newSpark
  		else
  			return 1
  		end
  	end
  
  	function Role:delSparks(sparkIds, params) -- 批量删除 {id, }
  		params = params or {}
  		local roleId = self:getProperty('id')
  		local bDel = {}
  		for _, sparkId in pairs(sparkIds) do
  			local spark = self.sparkBag[sparkId]
  			if spark then
  
  				self:logItems(spark:getProperty("id"), 1, 0, params.log)
  				if params.log then
  					local log = clone(params.log)
  					if log["cint1"] or log["cint2"] then
  						print("delSpark error log have cint1 or cint2 ", debug.traceback())
  					end
  
  					log["cint1"] = sparkId
  					log["cint2"] = spark:getProperty("cfg_id")
e84a1beb   测试   gm后台查询日志,公告相关协议
1023
  					log["cint3"] = spark:getProperty("level")
3d8468b2   测试   火花系统
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
  
  					self:mylog("out_spark", log)
  				else
  					print("delSparks no log ", debug.traceback())
  				end
  
  				self.sparkBag[sparkId] = nil
  				table.insert(bDel, sparkId)
  			end
  		end
  
d99a4962   测试   火花系统建表,新增虹光玉
1035
1036
1037
  		-- delete spark
  		mysqlproxy:query(string.format("DELETE FROM `Spark` WHERE `id` in (%s)", table.concat(bDel, ",")))
  
3d8468b2   测试   火花系统
1038
1039
1040
1041
1042
1043
1044
1045
  		local response = {}
  		for _, sparkId in pairs(bDel) do
  			table.insert(response, {id = sparkId, bDel = true})
  		end
  
  		SendPacket(actionCodes.Role_loadSparks, MsgPack.pack(response))
  	end
  
44c6e479   zhouhaihai   增加部分日志
1046
1047
  	function Role:delRunes(runeIds, params) -- 批量删除 {id, }
  		params = params or {}
497f9a67   zhouhaihai   卖零件
1048
1049
  		local roleId = self:getProperty('id')
  		local bDel = {}
2445248d   zhouhaihai   去掉热门料理
1050
  		for _, runeId in pairs(runeIds) do
497f9a67   zhouhaihai   卖零件
1051
1052
  			local rune = self.runeBag[runeId]
  			if rune and rune:getProperty("refer") == 0 then
44c6e479   zhouhaihai   增加部分日志
1053
  
c59e058b   zhouhaihai   新一批日志记录
1054
  				self:logItems(rune:getProperty("id"), 1, 0, params.log)
f22a33af   zhouhaihai   自己的日志
1055
  				if params.log then
7d31daa8   zhouhaihai   调整压测
1056
  					local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
  					if log["cint1"] or log["cint2"] or log["cint3"] then
  						print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
  					end
  
  					log["cint1"] = runeId
  					log["cint2"] = rune:getProperty("type")
  					log["cint3"] = rune:getProperty("id")
  
  					self:mylog("out_rune", log)
  				else
  					print("delRunes no log ", debug.traceback())
  				end
44c6e479   zhouhaihai   增加部分日志
1069
  
497f9a67   zhouhaihai   卖零件
1070
1071
1072
1073
1074
  				self.runeBag[runeId] = nil
  				table.insert(bDel, runeId)
  			end
  		end
  
a12bfcce   测试   添加英雄表
1075
  		-- delete rune
2ca93972   测试   添加邮件表
1076
1077
  		mysqlproxy:query(string.format("DELETE FROM `Rune` WHERE `uid` in (%s)", table.concat(bDel, ",")))
  
497f9a67   zhouhaihai   卖零件
1078
1079
1080
1081
1082
1083
1084
  		local response = {}
  		for _, runeId in pairs(bDel) do
  			table.insert(response, {uid = runeId, bDel = true})
  		end
  		SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  	end
  
ee3ac0b5   gaofengduan   fix magic
1085
1086
1087
1088
1089
  	function Role:getRuneByType(typ)
  		local runeSet = {}
  		for _,v in pairs(self.runeBag) do
  			if v.type == typ then
  				table.insert(runeSet,v)
43cc5f51   gaofengduan   调整 equip 数据结构
1090
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
1091
  		end
ee3ac0b5   gaofengduan   fix magic
1092
  		return runeSet
43cc5f51   gaofengduan   调整 equip 数据结构
1093
1094
  	end
  
70cc72d7   zhouhaihai   拾荒bug
1095
  	function Role:getAdvData(notNotify)
43cc5f51   gaofengduan   调整 equip 数据结构
1096
  		if not self.advData then
46fac6f1   zhouahaihai   酱料
1097
  			self.advData = require("adv.Adv").new(self)
70cc72d7   zhouhaihai   拾荒bug
1098
1099
1100
1101
1102
1103
1104
  			local status, err = pcall(function()
  				self.advData:initByInfo()
  			end)
  			if not status then
  				self.advData:forceOver(notNotify, true)
  				skynet.error("getAdvData error adv initByInfo " .. err)
  			end
46fac6f1   zhouahaihai   酱料
1105
1106
1107
  		end
  		return self.advData
  	end
bd15e9bc   zhouhaihai   购买剧情
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
  
  	function Role:getHeroMaxField(field, hType)
  		local max = 0
  		for _, hero in pairs(self.heros) do
  			if not hType or hero:getProperty("type") == hType then
  				if hero:getProperty(field) > max then
  					max = hero:getProperty(field)
  				end
  			end
  		end
  		return max
  	end
ece975b6   zhouhaihai   属性计算
1120
1121
1122
  
  	function Role:warningHeartTooQuick()
  		-- 加速器检测
e3c5cc5e   zhouhaihai   跨服竞技场over
1123
1124
1125
1126
  		local heartWarning = self:getProperty("heartWarning")
  		heartWarning = heartWarning + 1
  		self:setProperty("heartWarning", heartWarning)
  		if heartWarning == 50 then
44c6e479   zhouhaihai   增加部分日志
1127
  			self:setBan(30, 1) --封禁 30天
e3c5cc5e   zhouhaihai   跨服竞技场over
1128
1129
1130
1131
  			return
  		end
  		if heartWarning < 50 and heartWarning % 5 == 0 then
  			self:sendGmMsg("server_accountBanned_warning")
8e524d41   zhouhaihai   优化
1132
  			self:mylog("role_action",{desc = "heartWarning", int1 = heartWarning})
e3c5cc5e   zhouhaihai   跨服竞技场over
1133
1134
1135
1136
1137
1138
1139
  		end
  	end
  
  	function Role:setBan(time, banType)
  		time = time or 0
  		banType = banType or 0
  		local now = skynet.timex()
edf2ee12   zhouhaihai   防作弊
1140
  		if time <= 0 then
e3c5cc5e   zhouhaihai   跨服竞技场over
1141
1142
1143
  			self:setProperty("banTime", 0)
  			self:setProperty("banType", 0)
  			self:setProperty("heartWarning", 0)
8e524d41   zhouhaihai   优化
1144
  			self:mylog("role_action", {desc = "ban_rm"})
e3c5cc5e   zhouhaihai   跨服竞技场over
1145
  		else
edf2ee12   zhouhaihai   防作弊
1146
  			self:sendGmMsg(globalCsv.ban_tips[banType] or globalCsv.ban_tips[0])
edf2ee12   zhouhaihai   防作弊
1147
  			self:setProperty("banTime", math.ceil(now + 86400 * time))
e3c5cc5e   zhouhaihai   跨服竞技场over
1148
  			self:setProperty("banType", banType)
edf2ee12   zhouhaihai   防作弊
1149
1150
  			self:resetRank()
  			self:mylog("role_action", {desc = "ban", int1 = math.ceil(time), int2 = banType})
e3c5cc5e   zhouhaihai   跨服竞技场over
1151
1152
1153
  		end
  	end
  
edf2ee12   zhouhaihai   防作弊
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
  	-- 清掉所有排行榜
  	function Role:resetRank()
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zrem(RANK_TOWER, roleId)
  			for _, rk in pairs(RANK_ADV) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_DINER) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_PVP_COMMON_KEY) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_PVP_HIGHT_KEY) do
  				red:zrem(rk, roleId)
  			end
  			for _, ct in pairs(RANK_TYPE) do
  				red:zrem(RANK_COMMON .. ct, roleId)
  			end
  		end)
  	end
  
e3c5cc5e   zhouhaihai   跨服竞技场over
1177
1178
  	function Role:sendGmMsg(text, isNotKey)
  		SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
edf2ee12   zhouhaihai   防作弊
1179
1180
1181
1182
1183
1184
1185
  		
  		local agent = datacenter.get("agent", self:getProperty("id"))
  		if agent then
  			skynet.timeout(50, function ()
  				skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd)
  			end)
  		end
ece975b6   zhouhaihai   属性计算
1186
  	end
a41b9076   zhouhaihai   增加羁绊方法
1187
  
e8ca14c4   zhouhaihai   羁绊加成去掉
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
  	-- function Role:getHeroActiveRelationData(heros)
  	-- 	local relations = {} 
  	-- 	for _, id in pairs(heros or {}) do
  	-- 		local hero = self.heros[id]
  	-- 		if hero then
  	-- 			local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  	-- 			relations[camp] = (relations[camp] or 0) + 1
  	-- 		end
  	-- 	end
  	-- 	local curData = csvdb["unit_relationCsv"][0]
  	-- 	if not next(relations) then return curData end
18323af7   zhouhaihai   羁绊 bug
1199
  		
e8ca14c4   zhouhaihai   羁绊加成去掉
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
  	-- 	for _, data in ipairs(csvdb["unit_relationCsv"]) do
  	-- 		local had = {}
  	-- 		local isDone = true
  	-- 		for _, count in pairs(data.relation:toArray(true, "=")) do
  	-- 			local find = false
  	-- 			for camp, _count in pairs(relations) do
  	-- 				if count == _count and not had[camp] then
  	-- 					had[camp] = true
  	-- 					find = true
  	-- 					break
  	-- 				end
  	-- 			end
  	-- 			if not find then
  	-- 				isDone = false
  	-- 				break
  	-- 			end
  	-- 		end
  	-- 		if isDone then
  	-- 			curData = data
  	-- 		end
  	-- 	end
  	-- 	return curData
  	-- end
  
  	-- function Role:getHeroActiveRelation(heros)
  	-- 	local data = self:getHeroActiveRelationData(heros)
  	-- 	local result = {}
  	-- 	for attr, value in pairs(data.effect:toNumMap()) do
  	-- 		result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
  	-- 	end
  	-- 	return result
  	-- end
b53593b5   zhouhaihai   羁绊加成
1232
  
e84a1beb   测试   gm后台查询日志,公告相关协议
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
  	function Role:getRewardLogStr(gift)
          if not gift then return '' end
  		local tgift = {}
  		if type(gift) == "string" then
  			for _, one in pairs(gift:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
  			tgift = gift
  		end
          local t = {}
          for k, v in pairs(tgift) do
              local name = csvdb['itemCsv'][k].name
              table.insert(t, string.format("%s*%s", name, v))
          end
          return table.concat(t, ',')
      end
  
  	function Role:getHerosLogStr(heros)
  		local t = {}
  		for _, id in pairs(heros or {}) do
  			local hero = self.heros[id]
  			if hero then
  				local name = csvdb["unitCsv"][hero:getProperty("type")].name
                  local level = hero:getProperty("level")
                  local wakeL = hero:getProperty("wakeL")
                  table.insert(t, string.format("%s(%s %s)", name,level,wakeL))
  			end
  		end
          return table.concat(t, ',')
  	end
  
ccbafe67   zhouhaihai   冒险神器和buff
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
  	function Role:getHerosCamp(heros)
  		local had = {}
  		for _, id in pairs(heros or {}) do
  			local hero = self.heros[id]
  			if hero then
  				local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  				had[camp] = (had[camp] or 0) + 1
  			end
  		end
  		local curCamp = 0
  		for camp , count in pairs(had) do
  			if count >= 3 then
  				curCamp = camp
  				break
  			end
  		end
  		return curCamp
  	end
  
e8ca14c4   zhouhaihai   羁绊加成去掉
1284
1285
  	-- function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力  羁绊加成
  	function Role:getRealBattleValue(heros) -- 获取队伍战斗力  羁绊加成
f317b790   zhouhaihai   pvp 遗留
1286
  		heros = heros or {}
e8ca14c4   zhouhaihai   羁绊加成去掉
1287
  		-- local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
b53593b5   zhouhaihai   羁绊加成
1288
1289
1290
1291
  		local battleValue = 0
  		for _, id in pairs(heros) do
  			local hero = self.heros[id]
  			if hero then
e8ca14c4   zhouhaihai   羁绊加成去掉
1292
1293
  				-- battleValue = battleValue + hero:getBattleValue(activeRelation)
  				battleValue = battleValue + hero:getBattleValue()
b53593b5   zhouhaihai   羁绊加成
1294
1295
1296
1297
  			end
  		end
  		return battleValue
  	end
09be9059   zhouhaihai   冒险接口
1298
1299
  
  	function Role:getAdvHangLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
1300
  		return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
09be9059   zhouhaihai   冒险接口
1301
  	end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1302
  
fc316d1f   zhouhaihai   冒险体力优化
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
  	function Role:checkAdvCount(need)
  		local oldCount = self:getProperty("advC")
  		local oldTime = self:getProperty("advCT")
  		local newCount = oldCount
  		if oldCount > 0 then
  			local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  			newCount = math.max(oldCount - add, 0)
  		end
  
  		return newCount + need <= self:getAdvHangLimit()
  	end
  
  	--忽略上限
  	function Role:changeAdvCount(change)
60fff866   zhouhaihai   微调 结算返还
1317
  		if change == 0 then return end
fc316d1f   zhouhaihai   冒险体力优化
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
  		local count = self:getProperty("advC")
  		local ctime = self:getProperty("advCT")
  		if ctime == 0 then
  			ctime = skynet.timex()
  		end
  		local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  		local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
  		if count > 0 then
  			count = math.max(count - add, 0)
  		end
fc316d1f   zhouhaihai   冒险体力优化
1328
1329
  		self:updateProperties({
  			advC = count + change,
92ef9591   zhouhaihai   冒险次数
1330
  			advCT = nextTime,
fc316d1f   zhouhaihai   冒险体力优化
1331
1332
1333
  		})
  	end
  
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1334
  	function Role:getAdvElLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
1335
  		return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1336
1337
  	end
  
d232676a   zhouhaihai   功能解锁 冒险返回
1338
1339
1340
1341
1342
1343
  	-- 走 guide_unlock 表的 被动解锁
  	function Role:isFuncUnlock(func)
  		if not func then return true end -- 没有就是解锁了
  		local data = csvdb["guide_unlockCsv"][func]
  		if not data then return true end  -- 没有就是解锁了
  
33be3111   zhouhaihai   修改hangPass 结构
1344
  		if self:checkHangPass(data.carbonId) then 
d232676a   zhouhaihai   功能解锁 冒险返回
1345
1346
1347
1348
1349
  			return true
  		else
  			return false
  		end 
  	end
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1350
  
d232676a   zhouhaihai   功能解锁 冒险返回
1351
  	-- 走 unlock 表的主动解锁
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1352
1353
1354
1355
  	function Role:isFuncOpen(func)
  		return self:getProperty("funcOpen")[func] == 1
  	end
  
bab30666   zhouhaihai   增加通用功能等级 字段
1356
1357
  	function Role:getFuncLv(func)
  		return self:getProperty("funcLv")[func] or 1
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1358
1359
  	end
  
ccbafe67   zhouhaihai   冒险神器和buff
1360
1361
1362
1363
1364
1365
1366
1367
1368
  	-- 参数有level 则是检查是否可以升级
  	function Role:isArtifactOpen(id, isEndless, level)
  		local isCheckLevel = not not level 
  		level = level or 1
  		local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
  		if not curData then return false end
  
  		if curData.unlock == 1 then -- 获得解锁
  			return self:getProperty("advAFOpen")[id] and true or false
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
1369
  		elseif curData.unlock == 2 then  -- 特殊神器 不可解锁
ccbafe67   zhouhaihai   冒险神器和buff
1370
  			return isCheckLevel
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
1371
  		elseif curData.unlock == 3 then
ccbafe67   zhouhaihai   冒险神器和buff
1372
1373
1374
1375
1376
  			return isEndless
  		end
  		return true
  	end
  
44c6e479   zhouhaihai   增加部分日志
1377
1378
1379
  	function Role:funcOpen(func, count, params)
  		params = params or {}
  		
ad88ba14   zhouhaihai   工坊 bug
1380
  		count = count or 1
44c6e479   zhouhaihai   增加部分日志
1381
  
887c1843   zhouhaihai   日志新一批
1382
  		self:logItems(func, 0, count, params.log)
f22a33af   zhouhaihai   自己的日志
1383
  		if params.log then
7d31daa8   zhouhaihai   调整压测
1384
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  
  			log["cint1"] = func
  			log["cint2"] = count
  
  			self:mylog("func_open", log)
  		else
  			print("funcOpen no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
1396
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1397
  		if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
bab30666   zhouhaihai   增加通用功能等级 字段
1398
  			local unlockData = csvdb["unlockCsv"][func]
9be3f3ea   zhouhaihai   日志需求
1399
  			self:log("function_open", {function_id = func})
db3c56ad   zhouhaihai   冒险相关
1400
  			if unlockData.type == 4 then -- 解锁神器
f45d3a7b   zhouhaihai   adv_unlock
1401
1402
1403
  				if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
  					self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
  				end
4b61215f   zhouhaihai   语法错误
1404
  			elseif TypeIsFunc[unlockData.type] then
bab30666   zhouhaihai   增加通用功能等级 字段
1405
  				if unlockData.value1 == 0 or unlockData.value1 == 1 then
f45d3a7b   zhouhaihai   adv_unlock
1406
1407
1408
  					if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
  						self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
1409
1410
  				else
  					local oldV = self:getFuncLv(unlockData.type)
59835765   zhouhaihai   排行榜
1411
  					local newLv = math.min(oldV + count, unlockData.value2)
f45d3a7b   zhouhaihai   adv_unlock
1412
1413
1414
  					if oldV ~= newLv then
  						self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
1415
1416
  				end
  			else
f45d3a7b   zhouhaihai   adv_unlock
1417
1418
1419
  				if self:getProperty("funcOpen")[func] ~= 1 then
  					self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
  				end
bab30666   zhouhaihai   增加通用功能等级 字段
1420
  			end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1421
1422
1423
  		end
  	end
  
e51ff6d2   zhouhaihai   冒险~
1424
  	function Role:advChapterIsOpen(chapterId)
e51ff6d2   zhouhaihai   冒险~
1425
  		local chapterData = csvdb["adv_chapterCsv"][chapterId]
fe562215   chenyueqi   拾荒章节解锁条件修改
1426
1427
1428
1429
  		if chapterData.prepose == "" then return true end
  		local prepose = chapterData.prepose:toArray(true,"=")
  		if prepose[1] == 1 then
  			if chapterData.prepose ~= 0 and not self:checkHangPass(prepose[2]) then return false end
749528eb   liguanghui   拾荒章节解锁条件修改
1430
  		elseif prepose[1] == 2 then
fe562215   chenyueqi   拾荒章节解锁条件修改
1431
  			return self:checkAdvChapterPass(prepose[2])
749528eb   liguanghui   拾荒章节解锁条件修改
1432
1433
  		elseif prepose[1] == 3 then
  			return self:checkOverGuide(prepose[2])
fe562215   chenyueqi   拾荒章节解锁条件修改
1434
  		end
e51ff6d2   zhouhaihai   冒险~
1435
  		return true
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1436
1437
  	end
  
fe562215   chenyueqi   拾荒章节解锁条件修改
1438
1439
  
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
  	function Role:advEventOpenStatus()
  		local openStatus = {}
  		for func , data in pairs(csvdb["unlockCsv"]) do
  			if data.type == 5  then
  				openStatus[data.value1] = openStatus[data.value1] or {}
  				openStatus[data.value1][data.value2] = self:isFuncOpen(func)
  			end
  		end
  		return openStatus
  	end
  
8da953a7   zhouhaihai   无尽模式
1451
  	-- 赛季检查
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1452
1453
1454
1455
  	function Role:advEndlessSeasonCheck(notNotify)
  		--  重置一下冒险
  		local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
  		if self:getProperty("advElS") ~= nowSeason then
0e3ab88d   zhouhaihai   中继层
1456
1457
1458
1459
  			-- 胡博文让注释掉 衰减 从0开始
  			-- local ml = self:getProperty("advElM")
  			-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
  			-- self:setProperty("advElM", math.floor(nl / 10) * 10)
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1460
1461
1462
1463
1464
1465
1466
  
  			-- 正在无尽冒险清掉
  			local adv = self:getAdvData()
  			if adv:isRunning() and adv:isEndless() then
  				adv:forceOver()
  			end
  
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1467
1468
1469
  			-- 路过的中继层重置掉
  			local advRelay = self:getProperty("advRelay")
  			advRelay[-1] = nil
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1470
1471
1472
  			-- 清掉冒险手册
  			self:updateProperties({
  				advEAchiev = {},
0e3ab88d   zhouhaihai   中继层
1473
1474
  				advElM = 0,
  				advElS = nowSeason,
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1475
  				advRelay = advRelay,
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1476
  			}, notNotify)
e1355da3   zhouhaihai   神器 被动
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
  
  
  			-- 重新设定冒险章节和冒险结束时间
  			self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
  			self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
  			if not notNotify then
  				SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
  					advElChapter = self.advElChapter,
  					advOverTime = self.advOverTime,
  				}))
  			end
8da953a7   zhouhaihai   无尽模式
1488
1489
  		end
  	end
59835765   zhouhaihai   排行榜
1490
  
65b551a7   chenyueqi   海港贸易季初版
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
  	-- 结算上期海港贸易季
  	function Role:checkSeaportTrade()
  		local openTime0 = tonum(redisproxy:hget("autoincrement_set", "seaportTime0") or 0)
  		local openTime1 = tonum(redisproxy:hget("autoincrement_set", "seaportTime1") or 0)
  		local openTime2 = tonum(redisproxy:hget("autoincrement_set", "seaportTime2") or 0)
  		local seaport = self:getProperty("seaport") or {}
  		local oldTime = seaport.time or 0
  		local update = false
  
  		local function getReward(reset)
  			-- 全服捐赠奖励
  			local donate = seaport.donate or {}
62c5e2f0   chenyueqi   海港贸易活动自动领取结算奖励时,增...
1503
  			if not reset and seaport.join and (not donate[1] or not donate[2]) then
65b551a7   chenyueqi   海港贸易季初版
1504
  				local result = self:getSeaportServerProgress()
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1505
  				for idx, set in ipairs(csvdb["seaport_purchaseCsv"]) do
65b551a7   chenyueqi   海港贸易季初版
1506
1507
  					local done = true
  					for id, data in ipairs(set) do
ab2928d9   chenyueqi   海港贸易季结束后自动领取奖励,第二...
1508
  						if donate[idx] or not result[idx] or not result[idx][id] or result[idx][id] < data.need_num then
65b551a7   chenyueqi   海港贸易季初版
1509
1510
1511
1512
1513
1514
  							done = false
  							break
  						end
  					end
  					if done then
  						update = true
70fb62d1   测试   服务器数据打点
1515
1516
1517
1518
1519
1520
  						--redisproxy:insertEmail({
  						--	roleId = self:getProperty("id"),
  						--	emailId = idx == 1 and 361 or 362,
  						--	attachments = set[1].phase_award,
  						--})
  						self:sendMail(idx == 1 and 361 or 362, nil, set[1].phase_award)
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1521
  						-- self:award(set[1].phase_award, {log = {desc = "seaportReward", int1 = set[1].phase, int2 = set[1].id}})
98699b0c   chenyueqi   自动结算海岛贸易季 捐赠奖励领取报错
1522
  						donate[idx] = 1
65b551a7   chenyueqi   海港贸易季初版
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
  					end
  				end
  				seaport.donate = donate
  			end
  
  			-- 委托任务的奖励
  			local collect = seaport.collect or {}
  			if next(collect) then
  				local function getHeroCoef(hero, condition)
  				    -- 基础概率
  				    local rareMap = {[HeroQuality.N] = 10, [HeroQuality.R] = 10, [HeroQuality.SR] = 15, [HeroQuality.SSR] = 20}
  				    local rare = hero:getRare()
  				    local result = 0
  				    for _, it in ipairs(condition:toTableArray(true)) do
  				        local type = it[1]
  				        local value = it[2]
  				        local add = it[3]
  				        if type == 1 then   -- 种族加成
  				            if hero:getCamp() == value then
  				                result = result + add
  				            end
  				        elseif type == 2 then   -- 定位加成
  				            if hero:getPosition() == value then
  				                result = result + add
  				            end
  				        end
  				    end
  
  				    return result + (rareMap[rare] or 0)
  				end
  
  				local carbonCsv = csvdb["idle_battleCsv"]
2a542865   测试   齿轮、经验 奖励投放逻辑调整
1555
  				local expData = self:getProperty("hangInfo").expData or {}
65b551a7   chenyueqi   海港贸易季初版
1556
1557
  				local taskCsv = csvdb["seaport_taskCsv"]
  				local endTime = openTime0 + 86400 * 2
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1558
1559
  				local reward = {}
  
65b551a7   chenyueqi   海港贸易季初版
1560
1561
1562
1563
1564
1565
1566
1567
  				for slot, set in pairs(taskCsv) do
  					if collect[slot] then
  						update = true
  						local level = collect[slot].level
  						local data = set[level]
  						local teams = collect[slot].team
  						local time = collect[slot].time
  						if time + data.time <= endTime then
2a542865   测试   齿轮、经验 奖励投放逻辑调整
1568
  							--if not carbonCsv[expCarbonId] then break end
65b551a7   chenyueqi   海港贸易季初版
1569
1570
  
  							local totalCoef = 0
9fc8b7f0   chenyueqi   分割字符串错误
1571
  						    for _, heroId in ipairs(teams:toArray(true,"=")) do
65b551a7   chenyueqi   海港贸易季初版
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
  						        local hero = self.heros[heroId]
  						        if hero then
  						            totalCoef = totalCoef + getHeroCoef(hero, data.success)
  						            hero:addHeroFaith(data.trust)
  						        end
  					    	end
  
  							local bigSuccess = false
  						    local result = math.randomInt(0, 100)
  						    if result < totalCoef then
  						        bigSuccess = true
  						    end
  
2a542865   测试   齿轮、经验 奖励投放逻辑调整
1585
1586
  							local money = math.ceil((expData.money or 0) / 5 * data.time * data.money_clear)
  							local exp = math.ceil((expData.exp or 0) / 5 * data.time * data.exp_clear)
65b551a7   chenyueqi   海港贸易季初版
1587
1588
1589
1590
1591
1592
1593
1594
1595
  							local itemReward = data.item_clear_special:toNumMap()
  							itemReward[ItemId.Gold] = (itemReward[ItemId.Gold] or 0) + money
  					    	itemReward[ItemId.Exp] = (itemReward[ItemId.Exp] or 0) + exp
  					    
  							if bigSuccess then
  						        for key, value in pairs(itemReward) do
  						            itemReward[key] = math.ceil(1.5 * value)
  						        end
  						    end
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
  
  						    for itemId, value in pairs(itemReward) do
  						    	reward[itemId] = (reward[itemId] or 0) + value
  						    end
  							-- self:award(itemReward, {log = {desc = "seaportTask", int1 = slot, int2 = level}})
  						end
  					end
  				end
  
  				if next(reward) then
  					local rewardStr = ""
  					for itemId, value in pairs(reward) do
  						if rewardStr ~= "" then
  							rewardStr = rewardStr .. " "
65b551a7   chenyueqi   海港贸易季初版
1610
  						end
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1611
  						rewardStr = rewardStr .. string.format("%s=%s",itemId,value)
65b551a7   chenyueqi   海港贸易季初版
1612
  					end
70fb62d1   测试   服务器数据打点
1613
1614
1615
1616
1617
1618
  					--redisproxy:insertEmail({
  					--	roleId = self:getProperty("id"),
  					--	emailId = 363,
  					--	attachments = rewardStr,
  					--})
  					self:sendMail(363, nil, rewardStr)
65b551a7   chenyueqi   海港贸易季初版
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
  				end
  			end
  			seaport.collect = {}
  
  			if update or reset then
  				if reset then
  					seaport = {
  						time = openTime0,
  						shop = {},
  						collect = {},
  						donate = {}
  					}
  				end
98699b0c   chenyueqi   自动结算海岛贸易季 捐赠奖励领取报错
1632
  				self:updateProperty({field = "seaport", value = seaport})
65b551a7   chenyueqi   海港贸易季初版
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
  			end
  		end
  		
  		if oldTime == openTime0 then
  			if openTime1 == 1 or openTime2 == 1 then
  				return
  			end
  			getReward()
  		else
  			getReward(true)
  		end
  	end
  
a5dc3b0e   chenyueqi   回归活动初版
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
  	-- 检查回归者
  	function Role:checkReturner()
  		local returner = self:getProperty("returner") or {}
  		if next(returner) then return end
  
  		local now = specTime({hour = 4})
  		returner.time = now
  
  		self:updateProperty({field = "returner", value = returner})
  	end
  
65b551a7   chenyueqi   海港贸易季初版
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
  	function Role:getSeaportServerProgress()
  		local result = {}
  
  		local dataCsv = csvdb["seaport_purchaseCsv"]
  		local rediskey = {SEAPORT_TRADE_TASK_1,SEAPORT_TRADE_TASK_2}
  		for idx, set in ipairs(dataCsv) do
  			local temp = {}
  			temp = redisproxy:pipelining(function (red)
  				for id, data in ipairs(set) do
  					red:hget(rediskey[idx], id)
  				end
  			end)
  			result[idx] = {}
c4814196   chenyueqi   从数据库读取捐赠物品顺序错误
1670
  			for i,v in pairs(temp) do
65b551a7   chenyueqi   海港贸易季初版
1671
  				if v then
5fb0ac5f   liguanghui   海港贸易相关bug修复
1672
  					result[idx][i] = tonumber(v)
65b551a7   chenyueqi   海港贸易季初版
1673
1674
1675
1676
1677
1678
  				end
  			end
  		end
  		return result
  	end
  
9ced5432   zhouhaihai   冒险支援效果 保底事件
1679
1680
1681
1682
1683
1684
1685
  	-- 获得激活的冒险效果
  	function Role:getAdvActiveSupportEffect()
  		local effect = {}
  		local advEAchiev = self:getProperty("advEAchiev")
  		for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
  			if status == -1 then
  				local achvData = csvdb["adv_achievementCsv"][id]
1e33ae30   zhouhaihai   数据保护
1686
  				if achvData and achvData.support ~= 0 then
9ced5432   zhouhaihai   冒险支援效果 保底事件
1687
1688
1689
1690
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1692
1693
1694
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1733
  					effect[achvData.support] = 1
  				end
  			end
  		end
  		return effect
  	end
  
  	--获取冒险支援效果免费刷新次数
  	function Role:getAdvSupportFreeCount()
  		local count = 1  --默认每天有1次
  		local openEffects = self:getAdvActiveSupportEffect()
  		for aId, _ in pairs(openEffects) do
  			local curData = csvdb["adv_supportCsv"][aId]
  			if curData.type == 2 then
  				for _, effect in ipairs(curData.effect:toArray()) do
  					local cur = effect:toArray(true, "=")
  					if cur[1] == 8 then
  						count = count + cur[2]
  					end
  				end
  			end
  		end
  		return count
  	end
  
  	-- 冒险随机新的支援效果 
  	function Role:advRandomSupportEffect(notNotify)
  		local pool = {}
  		local openEffects = self:getAdvActiveSupportEffect()
  		for id, data in pairs(csvdb["adv_supportCsv"]) do
  			if data.type == 0 then
  				if openEffects[id] then
  					table.insert(pool, data)
  				end
  			elseif data.type == 1 then
  				table.insert(pool, data)
  			end
  		end
  
  		local advSup = {}
  		for i = 1, math.min(3, #pool) do
  			local idx = math.randWeight(pool, "showup")
  			table.insert(advSup, pool[idx].id)
  			table.remove(pool, idx)
  		end
  		self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
  	end
59835765   zhouhaihai   排行榜
1734
  
cfd68b3a   zhouhaihai   时间重置 新逻辑
1735
  	
59835765   zhouhaihai   排行榜
1736
  	function Role:getCurDinerRankKey()
bd4fb541   zhouhaihai   增加物品过期系统
1737
  		local round = self:getTimeResetRound(TimeReset.DinerRank)
59835765   zhouhaihai   排行榜
1738
  		local idx = 1
bd4fb541   zhouhaihai   增加物品过期系统
1739
  		if round % 2 == 1 then
59835765   zhouhaihai   排行榜
1740
1741
1742
1743
1744
1745
  			idx = 2 
  		end
  		return RANK_DINER[idx]
  	end
  
  	local StdTowerRankTime = toUnixtime("2019010100")
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1746
  	local TowerRankInfo = {
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1747
1748
1749
1750
  		[1] = {rank = RANK_TOWER, rankInfo = RANK_TOWER_INFO},
  		[2] = {rank = RANK_TOWER1, rankInfo = RANK_TOWER1_INFO},
  		[3] = {rank = RANK_TOWER2, rankInfo = RANK_TOWER2_INFO},
  		[4] = {rank = RANK_TOWER3, rankInfo = RANK_TOWER3_INFO},
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1751
1752
1753
  	}
  	function Role:setTowerRank(level,tType)
  		tType = tType or 1
59835765   zhouhaihai   排行榜
1754
1755
1756
  		local now = skynet.timex()
  		local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		local ct = 10000 - ct  -- 越早的排名越靠前
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1757
1758
1759
  
  		
  		local info = TowerRankInfo[tType]
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1760
  		local towerTeam = self:getTowerTeamFormat(tostring(tType))
59835765   zhouhaihai   排行榜
1761
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  		local battleV = self:getTeamBattleValue(towerTeam.heros)
  		local score = (level * 10000 + ct) * 10000000 + battleV
  
  		local curInfo = {
  			name = self:getProperty("name"),
  			headId = self:getProperty("headId"),
  			lv = self:getProperty("level"),
  			batteV = battleV,
  			level = level,
821e2704   zhouhaihai   heros 增加 supports
1770
  			format = self:getTeamHerosInfo(towerTeam).heros,
59835765   zhouhaihai   排行榜
1771
1772
1773
  		}
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1774
1775
  			red:zadd(info.rank, score, roleId)	--更新分数
  			red:hset(info.rankInfo, roleId,  MsgPack.pack(curInfo))
59835765   zhouhaihai   排行榜
1776
1777
1778
  		end)
  	end
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1779
1780
1781
  	function Role:getTowerRank(tType)
  		tType = tType or 1
  		local info = TowerRankInfo[tType]
59835765   zhouhaihai   排行榜
1782
  		local list = {}
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1783
  		local ids = redisproxy:zrevrange(info.rank, 0 , 99)
59835765   zhouhaihai   排行榜
1784
1785
1786
1787
1788
1789
  		local redret = {}
  		if ids and next(ids) then
  			redret = redisproxy:pipelining(function (red)
  				for i = 1, #ids do
  					local roleId = ids[i]
  					table.insert(list, {roleId = tonumber(roleId)})
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1790
  					red:hget(info.rankInfo, roleId)
59835765   zhouhaihai   排行榜
1791
1792
1793
1794
1795
1796
1797
1798
  				end
  			end)
  		end
  		for i = 1, #redret do
  			local player = MsgPack.unpack(redret[i])
  			player.format = nil
  			list[i].player = player
  		end
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1799
  		local rank = redisproxy:ZREVRANK(info.rank, self:getProperty("id"))
59835765   zhouhaihai   排行榜
1800
1801
1802
1803
1804
1805
1806
1807
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1808
1809
1810
1811
  	function Role:getTowerRankOneInfo(roleId,tType)
  		tType = tType or 1
  		local info = TowerRankInfo[tType]
  		local data = redisproxy:hget(info.rankInfo, roleId)
59835765   zhouhaihai   排行榜
1812
1813
1814
1815
1816
  		if data then
  			local player = MsgPack.unpack(data)
  			return player.format
  		end
  	end
f60b89b1   zhouhaihai   奖励副本
1817
  
1e2c5316   zhangqijia   fix: 修改昵称,餐厅/电波塔/...
1818
1819
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1821
1822
1823
1824
1825
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1841
  	function Role:updateTowerRankName(name)
  		if name:len() <= 0 then return end
  		local roleId = self:getProperty("id")
  		for _, info in pairs(TowerRankInfo) do
  			local data = redisproxy:hget(info.rankInfo, roleId)
  			if data then
  				local player = MsgPack.unpack(data)
  				player.name = name
  				redisproxy:hset(info.rankInfo, roleId, MsgPack.pack(player))
  			end
  		end
  	end
  
      function Role:updateAdvRankName(name)
  		if name:len() <= 0 then return end
  		local roleId = self:getProperty("id")
  		local data = redisproxy:hget(RANK_ADV_INFO, roleId)
  		if data then
  			local player = MsgPack.unpack(data)
  			player.name = name
  			redisproxy:hset(RANK_ADV_INFO, roleId, MsgPack.pack(player))
  		end
  	end
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1842
  	function Role:addAdvLvExp(exp)
f60b89b1   zhouhaihai   奖励副本
1843
  		local advL = self:getProperty("advL")
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1844
  		local level = advL[1]
97807511   zhouhaihai   增加日志
1845
  		local oldLevel = level
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1846
1847
1848
1849
1850
1851
1852
  		local newExp = (advL[2] or 0) + exp
  
  		if not csvdb["adv_level_fundCsv"][level + 1] then
  			return
  		end
  
  		while newExp >= csvdb["adv_level_fundCsv"][level].exp do
aff85733   测试   资助升级等级限制放开
1853
1854
  			--if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
  			if csvdb["adv_level_fundCsv"][level + 1] then -- 有下一级
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1855
1856
1857
1858
  				newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
  				level = level + 1
  			else
  				newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
f60b89b1   zhouhaihai   奖励副本
1859
1860
  			end
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1861
1862
1863
  
  		if level > advL[1] then
  			self:checkTaskEnter("AdvLevel", {level = level})
70fb62d1   测试   服务器数据打点
1864
  			self:mylog("adv_action", {desc = "adv_level", int1 = level})
f60b89b1   zhouhaihai   奖励副本
1865
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1866
1867
  		advL[1] = level
  		advL[2] = newExp
f60b89b1   zhouhaihai   奖励副本
1868
  		self:updateProperty({field = "advL", value = advL})
97807511   zhouhaihai   增加日志
1869
  		return oldLevel, level
f60b89b1   zhouhaihai   奖励副本
1870
  	end
c384626d   zhouhaihai   好友
1871
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
  	function Role:getAdvWheelSurfLv(ptype)
  		local level = 1
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 2 and ptype == effect[2] then
  					level = effect[3]
  				end
  			end
  		end
  		return level
  	end
  
9f956e88   zhouhaihai   资助对积分的影响
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
  	function Role:fixAdvScoreChange(score)
  		local change = 0
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 3 then
  					change = change + effect[2]
  				end
  			end
  		end
bbf64622   zhouhaihai   冒险
1897
  		return math.floor(score * (1 + change / 100))
9f956e88   zhouhaihai   资助对积分的影响
1898
1899
  	end
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
  	function Role:getAdvLvAddAttrs()
  		-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
  		local attrs = {}
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 1 then
  					attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
  				end
  			end
  		end
  		return attrs
  	end
  
c384626d   zhouhaihai   好友
1915
  	function Role:getTeamBattleInfo(team)
f603a60f   zhouhaihai   支援技实装
1916
  		local teamInfo = {heros = {}, supports = {}}
e8ca14c4   zhouhaihai   羁绊加成去掉
1917
  		-- local activeRelation = self:getHeroActiveRelation(team.heros)
c384626d   zhouhaihai   好友
1918
1919
  
  		for slot, id in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1920
1921
  			local info = {}
  			local hero = self.heros[id]
c384626d   zhouhaihai   好友
1922
  			if not hero then
fa565e0c   zhouhaihai   优化结构
1923
1924
  				print("error heroid " .. id)
  			end
e8ca14c4   zhouhaihai   羁绊加成去掉
1925
1926
  			-- local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
  			local attrs = hero:getTotalAttrs()
fa565e0c   zhouhaihai   优化结构
1927
1928
  			for k, v in pairs(AttsEnumEx) do
  				info[v] = (attrs[v] or 0)
c384626d   zhouhaihai   好友
1929
  			end
c384626d   zhouhaihai   好友
1930
1931
  			info.type = hero:getProperty("type")
  			info.level = hero:getProperty("level")
42f465e5   suhongyang   战斗参数传传入觉醒等级
1932
  			info.wakeL = hero:getProperty("wakeL")
8fd48928   chenyueqi   竞技场保存team数据时增加觉醒字段
1933
  			info.genius = hero:getProperty("genius")
fa565e0c   zhouhaihai   优化结构
1934
1935
  			info.blockLevel = hero:getSkillLevel(4)
  			info.specialLevel = hero:getSkillLevel(1)
aad10fac   suhongyang   战斗获取被动技能等级参数
1936
  			info.passiveLevel = hero:getSkillLevel(3)
a6508219   zhouhaihai   挂机奖励
1937
  			info.runeSkill = hero:getRuneSkill(102)
73db53c3   zhouhaihai   天赋技能
1938
  			info.talentSkills = hero:getTalentSkill()
fa565e0c   zhouhaihai   优化结构
1939
1940
  			teamInfo.heros[slot] = info
  		end
f603a60f   zhouhaihai   支援技实装
1941
1942
1943
  		for slot, id in pairs(team.supports or {}) do
  			teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
  		end
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
1944
  		teamInfo.tactics = globalCsv.tactics_skill_passive_cell[team.tactics] and team.tactics or nil
fa565e0c   zhouhaihai   优化结构
1945
1946
1947
  		return teamInfo
  	end
  
821e2704   zhouhaihai   heros 增加 supports
1948
1949
  	function Role:getTeamHerosInfo(team)
  		local format = {}
fa565e0c   zhouhaihai   优化结构
1950
  		local heros = {}
821e2704   zhouhaihai   heros 增加 supports
1951
  		for slot, heroId in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1952
1953
1954
1955
1956
  			local hero = self.heros[heroId]
  			heros[slot] = {
  				type = hero:getProperty("type"),
  				level = hero:getProperty("level"),
  				wakeL = hero:getProperty("wakeL"),
8fd48928   chenyueqi   竞技场保存team数据时增加觉醒字段
1957
  				genius = hero:getProperty("genius"),
fa565e0c   zhouhaihai   优化结构
1958
  			}
c384626d   zhouhaihai   好友
1959
  		end
821e2704   zhouhaihai   heros 增加 supports
1960
1961
  		format.heros = heros
  		format.supports = team.supports or {}
57e52b3d   zhouhaihai   空的是nil
1962
  		format.tactics = team.tactics or nil
821e2704   zhouhaihai   heros 增加 supports
1963
  		return format
c384626d   zhouhaihai   好友
1964
1965
  	end
  
fa565e0c   zhouhaihai   优化结构
1966
  	function Role:getTeamBattleValue(heros)
3dbbc9f3   zhouhaihai   加上新的任务
1967
1968
1969
1970
1971
1972
1973
  		-- local battleV = 0
  		-- for _, heroId in pairs(heros or {}) do
  		-- 	local hero = self.heros[heroId]
  		-- 	battleV = battleV + hero:getProperty("battleV")
  		-- end
  		-- return battleV
  		return self:getRealBattleValue(heros)
fa565e0c   zhouhaihai   优化结构
1974
1975
  	end
  
98d32f92   测试   多编队
1976
1977
1978
1979
1980
  	function Role:updateHangTeamInfo()
  		local team = self:getTeamFormatByType(TeamSystemType.Hang)
  		if not team then return end
  
  		self:setProperties({
821e2704   zhouhaihai   heros 增加 supports
1981
  			hangTS = self:getTeamHerosInfo(team),
98d32f92   测试   多编队
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
  			hangTB = self:getTeamBattleInfo(team),
  			hangTBV = self:getTeamBattleValue(team.heros),
  		})
  	end
  
  	-- 设置pve阵容
  	function Role:getTeamFormat(index)
  		local teams = self:getProperty("hangTeams") or {}
  		local team = teams[index] or {}
  		return team
  	end
  
  	function Role:getTeamFormatByType(type)
  		local teamIndex = self:getProperty("teamIndex") or {}
  		local index = teamIndex[type]
  		if not index then return {} end
  
  		return self:getTeamFormat(index)
  	end
  
  	function Role:setTeamFormat(index, team)
  		local teams = self:getProperty("hangTeams") or {}
  		teams[index] = team
  		self:updateProperty({field = "hangTeams", value = teams, notNotify = false})
  	end
  
  	-- 设置拾荒编队阵容
  	function Role:getAdvTeamFormat(index)
  		local teams = self:getProperty("advTeams") or {}
  		local team = teams[index] or {}
  		return team
  	end
  
  	function Role:setAdvTeamFormat(index, team)
  		local teams = self:getProperty("advTeams") or {}
  		teams[index] = team
  		self:updateProperty({field = "advTeams", value = teams, notNotify = false})
  	end
  
  
fa565e0c   zhouhaihai   优化结构
2022
  	function Role:savePvpCTeam(team)
4cf74232   zhouhaihai   pvp
2023
  		if not team then
3dbbc9f3   zhouhaihai   加上新的任务
2024
  			team = self:getProperty("pvpTC")
4cf74232   zhouhaihai   pvp
2025
  		else
3dbbc9f3   zhouhaihai   加上新的任务
2026
  			self:updateProperty({field = "pvpTC", value = team})
4cf74232   zhouhaihai   pvp
2027
  		end
fa565e0c   zhouhaihai   优化结构
2028
  		self:setProperties({
821e2704   zhouhaihai   heros 增加 supports
2029
  			pvpTSC = self:getTeamHerosInfo(team),
fa565e0c   zhouhaihai   优化结构
2030
2031
2032
  			pvpTBC = self:getTeamBattleInfo(team),
  			pvpTBVC = self:getTeamBattleValue(team.heros),
  		})
c384626d   zhouhaihai   好友
2033
  	end
dc9d814f   zhouhaihai   邮件
2034
  
ab9f5400   zhouhaihai   临时代码
2035
2036
2037
2038
2039
2040
2041
2042
2043
  	function Role:savePvpHTeam(team)
  		if not team then
  			team = self:getProperty("pvpTH")
  		else
  			self:updateProperty({field = "pvpTH", value = team})
  		end
  
  		local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
  		for i = 1, 3 do
c6940d28   zhouhaihai   报错
2044
  			if team[i] then
821e2704   zhouhaihai   heros 增加 supports
2045
  				pvpTSH[i] = self:getTeamHerosInfo(team[i])
c6940d28   zhouhaihai   报错
2046
2047
2048
  				pvpTBH[i] = self:getTeamBattleInfo(team[i])
  				pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
  			end
ab9f5400   zhouhaihai   临时代码
2049
2050
2051
2052
2053
2054
2055
2056
2057
  		end
  
  		self:setProperties({
  			pvpTSH = pvpTSH,
  			pvpTBH = pvpTBH,
  			pvpTBVH = pvpTBVH,
  		})
  	end
  
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
  	-- 设置电波塔阵容
  	function Role:getTowerTeamFormat(teamIdx)
  		local teams = self:getProperty("towerTeams") or {}
  		local team = teams[tostring(teamIdx)] or {}
  		return team
  	end
  
  	function Role:setTowerTeamFormat(teamIdx, team)
  		local teams = self:getProperty("towerTeams") or {}
  		teams[tostring(teamIdx)] = team
  		self:updateProperty({field = "towerTeams", value = teams, notNotify = false})
  	end
  
dc9d814f   zhouhaihai   邮件
2071
2072
  	-- update
  	function Role:onRecoverTimer(now)
cfd68b3a   zhouhaihai   时间重置 新逻辑
2073
  		self:updateTimeReset(now, true)
dc9d814f   zhouhaihai   邮件
2074
  		self:checkNewEvent(now)
555f745e   zhangqijia   feat: 一番赏
2075
  		self:checkCapsule(now)
e9bfa7a2   测试   其他玩家展示界面数据支持, 更新s...
2076
  		self:saveRoleData(now)
6136eaca   测试   添加好友表
2077
2078
  	end
  
e9bfa7a2   测试   其他玩家展示界面数据支持, 更新s...
2079
2080
      local SAVE_DATA_INTERVAL = 3
  	function Role:saveRoleData(now)
5c8c3b70   测试   离线角色强制保存
2081
          if now and (now - self._lastSaveTs < SAVE_DATA_INTERVAL) then
e9bfa7a2   测试   其他玩家展示界面数据支持, 更新s...
2082
2083
              return
          end
5c8c3b70   测试   离线角色强制保存
2084
          self._lastSaveTs = now or skynet.timex()
6136eaca   测试   添加好友表
2085
2086
2087
2088
2089
  		self:update()
  		local objs = {self.activity, self.dailyData, self.dinerData, self.storeData, self.roleIncre}
  		for _, info in ipairs(objs) do
  			info:update()
  		end
d99a4962   测试   火花系统建表,新增虹光玉
2090
  		local tbObjs = {self.friends, self.heros, self.runeBag, self.sparkBag}
6136eaca   测试   添加好友表
2091
2092
  		for _, tbObj in ipairs(tbObjs) do
  			for _, info in pairs(tbObj) do
d99a4962   测试   火花系统建表,新增虹光玉
2093
  				info:update()
6136eaca   测试   添加好友表
2094
2095
  			end
  		end
dc9d814f   zhouhaihai   邮件
2096
2097
  	end
  
fb3d084d   测试   月卡赛季卡发送邮件奖励
2098
  	local function breath(sec, name)
dc9d814f   zhouhaihai   邮件
2099
  		local last_breath = 0
fb3d084d   测试   月卡赛季卡发送邮件奖励
2100
2101
2102
  		return function (now, role)
  			if name == "email" and role.sendMailFlag then
  				last_breath = now + sec
0d892cdf   测试   发送邮件清标记
2103
  				role.sendMailFlag = false
fb3d084d   测试   月卡赛季卡发送邮件奖励
2104
2105
  				return true
  			end
dc9d814f   zhouhaihai   邮件
2106
2107
2108
2109
2110
2111
2112
2113
  			if now >= last_breath then
  				last_breath = now + sec
  				return true
  			end
  			return false
  		end
  	end
  	local breathes = {
fb3d084d   测试   月卡赛季卡发送邮件奖励
2114
2115
  		["email"] = breath(120, "email"), -- email
  		["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
dc9d814f   zhouhaihai   邮件
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
  	}
  	function Role:checkNewEvent(now)
  		if now - self:getProperty("ltime") < 5 then
  			return
  		end
  
  		local checks = {}
  		-- 检查全局邮件 -- 增加邮件红点
  		checks["email"] = function()
  			local mid = self:getProperty("sid")
  			local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
  			local globalEmail = tonum(result[1])
  			local timestamp = tonum(result[2])
  			local emailSync = self:getProperty("emailSync")
  			if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
  				local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
  				local redret = redisproxy:pipelining(function (red)
  					for id = emailSync, globalEmail do
da20e384   zhangqijia   feat: 一番赏 特殊赏 通知
2134
  						red:hgetall(string.format("globalEmail:%s", id))
dc9d814f   zhouhaihai   邮件
2135
2136
2137
2138
  					end
  				end)
  				for _, data in ipairs(redret) do
  					local email = tarr2tab(data)
62ed4275   测试   添加新的延時類型郵件
2139
2140
2141
2142
2143
2144
2145
2146
2147
  					-- 0 需要判斷創角時間小於郵件創建時間 1 只需要在時間段內登陸即可領取
  					local delayType = tonum(email.delayType)
  					local flag = false
  					if delayType == 1 then
  						flag = skynet.timex() > tonum(email.createtime)
  					else
  						flag = tonum(email.createtime) > self:getProperty("ctime")
  					end
  					if flag and ( not email.mid or tonum(email.mid) == mid )
dc9d814f   zhouhaihai   邮件
2148
2149
2150
2151
2152
2153
2154
  						and ( not email.endtime or tonum(email.endtime) > now )then
  						return true
  					end
  				end
  			end
  
  			local roleId = self:getProperty("id")
2ca93972   测试   添加邮件表
2155
  			local res = mysqlproxy:query(string.format("SELECT `id` FROM `Email` WHERE `roleId` = %d AND `status` = 0;", roleId))
706b517e   测试   翻倍掉落活动,商城免费宝箱
2156
2157
  
  			self.SendMailFlag = false
2ca93972   测试   添加邮件表
2158
  			return next(res)
dc9d814f   zhouhaihai   邮件
2159
  		end
42327de8   zhouhaihai   高级竞技场红点
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
  
  		checks["pvphg"] = function()
  			if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
  
  			local pvpHGTime = self:getProperty("pvpHGTime")
  			if pvpHGTime == 0 then return end
  			local division = self:getPvpHDivision()
  			local divisionData = csvdb["pvp_group_divisionCsv"][division]
  
  			local newTime, newReward = self:calculatePvpHGift(division)
  			if table.pack(next(newReward))[2] >= divisionData.limit then
  				return true
  			end
091912ed   chenyueqi   未测试版好友能量助力活动
2173
  		end
dc9d814f   zhouhaihai   邮件
2174
2175
2176
  		
  		local events = {}
  		for name, breath in pairs(breathes) do
fb3d084d   测试   月卡赛季卡发送邮件奖励
2177
  			if breath(now, self) and checks[name] then
dc9d814f   zhouhaihai   邮件
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
  				local status = checks[name]()
  				if status then
  					if status == true then
  						events[name] = 1
  					else
  						events[name] = status
  					end
  				end
  			end
  		end
  
  		if next(events) then
  			SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
  		end
  	end
  
33be3111   zhouhaihai   修改hangPass 结构
2194
2195
2196
2197
2198
2199
  	function Role:checkHangPass(carbonId)
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
  		return (hangPass[diff] or 0) >= carbonId
  	end
  
5204a839   liuzujun   活动电台任务结束时候清理任务
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
  	function Role:checkActivityBattlePass(battleId)
  		local isOpen, actId = self.activity:isOpen("ChallengeLevel")
  		if not isOpen then return end
  
  		local actData = self.activity:getActData("ChallengeLevel") or {}
  		local battleInfo = actData[battleId] or {}
  
  		return battleInfo["star"] ~= nil
  	end
  
fe562215   chenyueqi   拾荒章节解锁条件修改
2210
2211
2212
2213
2214
2215
2216
  	function Role:checkAdvChapterPass(chapterId)
  		local chapterData = csvdb["adv_chapterCsv"][chapterId]
  		local advPass = self:getProperty("advPass") or {}
  		local pass = advPass[chapterId] or 0
  		return pass >= chapterData.limitlevel
  	end
  
15e1f084   zhouhaihai   挂机gm
2217
  	function Role:hangFinish(carbonId)
33be3111   zhouhaihai   修改hangPass 结构
2218
2219
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
15e1f084   zhouhaihai   挂机gm
2220
  		if (hangPass[diff] or 0) < carbonId then
33be3111   zhouhaihai   修改hangPass 结构
2221
2222
2223
2224
2225
  			hangPass[diff] = carbonId
  			self:updateProperty({field = "hangPass", value = hangPass})
  		end
  	end
  
bd4fb541   zhouhaihai   增加物品过期系统
2226
2227
2228
2229
2230
2231
2232
2233
2234
  	function Role:getAdvRankKey()
  		local round = self:getProperty("advElS")
  		local idx = 1
  		if round % 2 == 1 then
  			idx = 2 
  		end
  		return RANK_ADV[idx]
  	end
  
9cede2e2   zhouhaihai   主推红点 和冒险次数
2235
2236
2237
2238
2239
2240
2241
  	-- 消除指定tag 红点
  	function Role:clearRedPTag(tag)
  		local redp = self:getProperty("redp")
  		redp[tag] = nil
  		self:updateProperty({field = "redp", value = redp})
  	end
  
2bf99d62   zhouhaihai   充值mycard
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
  	-- 网页支付获取订单号
  	function Role:getPurchaseOrderByPlatform(params)
  		local checkPlatform = {
  			["mycard"] = "mycard_product_id",
  		}
  		local pidField = checkPlatform[params.payMode or ""]
  		if not pidField or not params.product_id or params.product_id == "" then
  			return "no product"
  		end
  
  		for k , v in pairs(csvdb["shop_rechargeCsv"]) do
  			if not v[pidField] then return "no product" end
  			if v[pidField] == params.product_id then
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
2255
  				if v.twd * 100 ~= tonumber(params.money) then
2bf99d62   zhouhaihai   充值mycard
2256
2257
2258
  					return "error money"
  				end
  				-- 发现需要的id
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2259
  				local partnerOrderId = self:getPurchaseOrder(k, params.transactionId, params.choose)
2bf99d62   zhouhaihai   充值mycard
2260
2261
2262
2263
2264
2265
2266
2267
  				if partnerOrderId == "" then
  					return "no product"
  				end
  				return json.encode({order = partnerOrderId})
  			end
  		end
  	end
  
d705a315   zhouhaihai   充值 整理
2268
  	-- 获取充值订单号
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2269
  	function Role:getPurchaseOrder(rechargeId, transactionId, choose)
d705a315   zhouhaihai   充值 整理
2270
2271
2272
2273
2274
2275
2276
  		local roleId = self:getProperty("id")
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
  		if not rechargeData then
  			skynet.error("recharge id not exist", rechargeId)
  			return ""
  		end
  		local limit = rechargeData.limit
eb5ffd1c   测试   世界boss翻牌奖励 活动卡池保底...
2277
  	    local rechargeRecord = self.storeData:getProperty("payR") or {}
d705a315   zhouhaihai   充值 整理
2278
2279
  	    if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then
  	        return ""
8e892c71   测试   挑战关卡活动打完再扣门票
2280
  		end
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2281
2282
2283
2284
2285
2286
2287
  		-- 检查礼包自选奖励合法
  		if choose and choose ~= "" then
  			if rechargeData.itemgift == "" then return "" end
  			local slot = rechargeData.itemdirect or 0
  			local set = choose:toTableArray(true)
  			if slot ~= #set then return "" end
  			local pass = {}
064138fe   liguanghui   定制礼包相关bug修复
2288
2289
  			local groups = rechargeData.itemgift:toTableArray(true)
  			for idx, item in ipairs(set) do
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2290
  				for _, group in ipairs(groups) do
064138fe   liguanghui   定制礼包相关bug修复
2291
  					if group[2] == item[1] and group[3] == item[2] and idx == group[1] then
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2292
2293
2294
2295
2296
2297
2298
  						pass[group[1]] = 1
  						break
  					end
  				end
  			end
  			if #pass ~= slot then return "" end
  		end
8e892c71   测试   挑战关卡活动打完再扣门票
2299
  		--判断是否是活动商品
eb5ffd1c   测试   世界boss翻牌奖励 活动卡池保底...
2300
2301
2302
2303
2304
  		if rechargeData.activity_id ~= 0 then
  			local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id]
  			if not actCfg then return "" end
  			if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end
  		end
d705a315   zhouhaihai   充值 整理
2305
  
811cddfc   GEM0816   payAction Order不缓存
2306
2307
2308
2309
2310
2311
2312
2313
  		-- local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId)
  		-- if orderId then
  		-- 	local uid = orderId * MAX_SVR_ID + serverId
  		-- 	local orderObject = require("models.Order").new({ key = string.format("%d", uid), id = uid })
  		-- 	if orderObject:load() and orderObject:getProperty("rechargeId") == rechargeId and math.abs(skynet.timex() - orderObject:getProperty("createTime")) < 5 * 60 then
  		-- 		return string.format("%d", uid)
  		-- 	end
  		-- end
d705a315   zhouhaihai   充值 整理
2314
  
811cddfc   GEM0816   payAction Order不缓存
2315
  		local orderId = redisproxy:hincrby("autoincrement_set", "order", 1)
913e070e   测试   添加订单表,全局id定时回写数据库
2316
2317
  		local uid = orderId * MAX_SVR_ID + serverId
  		local partnerOrderId = string.format("%d", orderId * MAX_SVR_ID + serverId)
d705a315   zhouhaihai   充值 整理
2318
2319
2320
  		local orderKey = string.format(R_ORDER, roleId, orderId)
  		redisproxy:del(orderKey) -- 删掉可能有了
  		local order = require("models.Order").new({ 
913e070e   测试   添加订单表,全局id定时回写数据库
2321
2322
  			key = partnerOrderId, 
  			id = tonum(partnerOrderId), 
d705a315   zhouhaihai   充值 整理
2323
  			rechargeId = rechargeId, 
1ce3adac   zhouhaihai   充值
2324
  			createTime = skynet.timex(),
2bf99d62   zhouhaihai   充值mycard
2325
  			transactionId = transactionId,
913e070e   测试   添加订单表,全局id定时回写数据库
2326
  			roleid = roleId,
8583f6ee   chenyueqi   动态屏蔽字
2327
  			sid = self:getProperty("sid"),
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2328
  			choose = choose or "",
d705a315   zhouhaihai   充值 整理
2329
2330
2331
  		})
  		order:create()
  		-- 正在进行中的订单 缓存
811cddfc   GEM0816   payAction Order不缓存
2332
  		-- redisproxy:hset(string.format(R_ORDERS, roleId), rechargeId, orderId)
d705a315   zhouhaihai   充值 整理
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
  		return partnerOrderId
  	end
  
  	-- 更新订单信息
  	--[[
  
  	status
  
  	success
  	fail
  	finsh
  	unknow
  
  	--]]
  	function Role:updatePurchaseOrder(partnerOrderStr, platformOrder, status)
  		if not partnerOrderStr then return false end
d705a315   zhouhaihai   充值 整理
2349
  		local roleId = self:getProperty("id")
913e070e   测试   添加订单表,全局id定时回写数据库
2350
  		local orderObject = require("models.Order").new({ key = string.format("%d", partnerOrderStr), id = tonum(partnerOrderStr)})
d705a315   zhouhaihai   充值 整理
2351
2352
2353
2354
2355
2356
  		if not orderObject:load() then
  			return false
  		end
  
  		local rechargeId = orderObject:getProperty("rechargeId")
  		local dataSet = csvdb["shop_rechargeCsv"][rechargeId]
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2357
  		local sid = orderObject:getProperty("sid")
d705a315   zhouhaihai   充值 整理
2358
  
913e070e   测试   添加订单表,全局id定时回写数据库
2359
2360
2361
2362
2363
2364
2365
2366
  		if roleId ~= orderObject:getProperty("roleid") then
  			skynet.error(string.format("[recharge] with a different role id,  current roleId:%d, order role Id:%d, order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s", 
  				roleId, orderObject:getProperty("roleid"),
  				partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
  			))
  			return false, "unknow"
  		end
  
d705a315   zhouhaihai   充值 整理
2367
  		if orderObject:getProperty("finishTime") > 0 then
d778335c   zhouhaihai   同单号充值输出
2368
2369
2370
  			skynet.error(string.format("[recharge] is a finish order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s", 
  				partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
  			))
d705a315   zhouhaihai   充值 整理
2371
2372
2373
  			return false, "finsh"
  		end
  		
ffb3e2c5   zhouhaihai   支付bug
2374
2375
  		if platformOrder then
  			orderObject:setProperty("transactionId", platformOrder)
d705a315   zhouhaihai   充值 整理
2376
  		end
ffb3e2c5   zhouhaihai   支付bug
2377
  		orderObject:setProperty("status", status)
d705a315   zhouhaihai   充值 整理
2378
2379
2380
2381
  
  		-- 开始下单
  		if status == "success" then
  		elseif status == "fail" then
cd597363   zhouhaihai   充值重复
2382
  			-- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
d705a315   zhouhaihai   充值 整理
2383
2384
  		elseif status == "finsh" then
  			orderObject:setProperty("finishTime", skynet.time())
811cddfc   GEM0816   payAction Order不缓存
2385
  			-- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
d705a315   zhouhaihai   充值 整理
2386
2387
  		end
  
6136eaca   测试   添加好友表
2388
2389
  		orderObject:update()
  
d705a315   zhouhaihai   充值 整理
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
  		if status ~= "unknow" then
  			self:log("setOrder", {
  				order_status = ({success = 100, finsh = 200, fail = 300})[status] or 1000, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他"
  				item_id = rechargeId, -- 道具id
  				item_type = dataSet.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表
  				item_name = dataSet.title, -- 购买的道具名
  				item_number = 1, -- 购买的道具数量
  				item_level = 1, -- 购买的道具等级
  				order_cost = dataSet.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee'
  				order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范
  				order_type = self:getProperty("rmbC") > 0 and 0 or 1, -- 订单类型,首充记录为1,否则为0
  				order_id = platformOrder, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no'
  			})
  		end
  
3fbbd115   chenyueqi   Merge branch 'tr/...
2405
  		return true, rechargeId, sid, orderObject:getProperty("choose")
d705a315   zhouhaihai   充值 整理
2406
  	end
192b96d3   zhouhaihai   重置
2407
2408
  
  	-- 充值 --
b6ed652b   zhouhaihai   充值
2409
2410
  	--[[
  	request.order = data.out_trade_no
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
2411
  	request.amount = data.money
b6ed652b   zhouhaihai   充值
2412
2413
2414
2415
  	request.game_money = data.game_money
  	request.product_id = data.product_id
  	request.pay_time = data.pay_time
  	request.transactionId = data.order_no
2bf99d62   zhouhaihai   充值mycard
2416
  	request.extension_info = data.extension_info
6df9d5e1   zhouhaihai   mycard twd
2417
  	request.is_mycard = 1
b6ed652b   zhouhaihai   充值
2418
  	]]
192b96d3   zhouhaihai   重置
2419
2420
2421
2422
  	function Role:handlePurchase(params)
  		local roleId = self:getProperty("id")
  		local partnerOrderStr = params.order
  
3fbbd115   chenyueqi   Merge branch 'tr/...
2423
  		local status, back, sid, choose = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh")
d705a315   zhouhaihai   充值 整理
2424
2425
2426
2427
2428
  		if not status then
  			if back == "finsh" then
  				-- 订单已经处理
  				SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
  			end
192b96d3   zhouhaihai   重置
2429
2430
  			return
  		end
d705a315   zhouhaihai   充值 整理
2431
  		local rechargeId = back
39bcd7ca   zhouhaihai   LOG
2432
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
7e61a962   liuzujun   新增通用生成订单协议,
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
  		if params.amount == 0 then
  			if params.product_id ~= rechargeData.iap_product_id then
  				skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s,  rmb %s, get %s", 
  					params.transactionId, roleId, partnerOrderStr, rechargeData.iap_product_id, params.product_id
  				))
  				return
  			end
  		else
  			if (params.is_mycard and rechargeData.twd * 100 ~= tonumber(params.amount)) or (not params.is_mycard and ((rechargeData.rmb * 100) / globalCsv.QArecharge) ~= tonumber(params.amount)) then
  				skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s,  rmb %s, get %s", 
  					params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
  				))
  				return
  			end
192b96d3   zhouhaihai   重置
2447
2448
  		end
  
39bcd7ca   zhouhaihai   LOG
2449
  		local status, reward = self:recharge({ 
f22a33af   zhouhaihai   自己的日志
2450
2451
2452
2453
  			id = rechargeId,
  			transactionId = params.transactionId,
  			pay_time = params.pay_time,
  			order = partnerOrderStr,
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2454
  			sid = sid,
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2455
  			choose = choose,
192b96d3   zhouhaihai   重置
2456
  		})
39bcd7ca   zhouhaihai   LOG
2457
2458
  
  		if not status then
2bf99d62   zhouhaihai   充值mycard
2459
  			if params.extension_info == "mycard_web" then
2d046fcb   zhouhaihai   通知邮件
2460
  				self:sendMail(MailId.MyCardBuy, nil, nil, {rechargeId})
2bf99d62   zhouhaihai   充值mycard
2461
  			end
d705a315   zhouhaihai   充值 整理
2462
2463
2464
  			SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
  				result = "success", reward = reward}))
  		end
192b96d3   zhouhaihai   重置
2465
  
d705a315   zhouhaihai   充值 整理
2466
  		return rechargeId
192b96d3   zhouhaihai   重置
2467
2468
  	end
  
192b96d3   zhouhaihai   重置
2469
2470
2471
2472
  	function Role:recharge(params)
  		local id = tonumber(params.id)
  		local rechargeData = csvdb["shop_rechargeCsv"][id]
  		if not rechargeData then
d705a315   zhouhaihai   充值 整理
2473
  			skynet.error("[recharge] recharge id not exist", id)
39bcd7ca   zhouhaihai   LOG
2474
  			return 1
192b96d3   zhouhaihai   重置
2475
2476
  		end
  
71d319eb   zhangqijia   fix: 使用特殊道具也要增加对应...
2477
  		if not self.storeData:checkRechargeRecord(rechargeData.limit, id)then
39bcd7ca   zhouhaihai   LOG
2478
  			return 2
c5825110   saicom   新增用户商城相关数据
2479
2480
  		end
  
192b96d3   zhouhaihai   重置
2481
  		local diamondCount = 0
c5825110   saicom   新增用户商城相关数据
2482
2483
  		local reward = {}
  		if rechargeData.shop == 1 then -- 钻石
573d5ade   zhouhaihai   充值
2484
  			local rechargeF = self:getProperty("rechargeF")
192b96d3   zhouhaihai   重置
2485
2486
2487
2488
  			diamondCount = rechargeData.diamond + rechargeData.diamondExtra
  			if not rechargeF[id] then
  				diamondCount = diamondCount + rechargeData.diamondFirst
  				rechargeF[id] = 1
573d5ade   zhouhaihai   充值
2489
  				self:updateProperty({field = "rechargeF", value = rechargeF})
192b96d3   zhouhaihai   重置
2490
  			end
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2491
  			self:gainDiamond({count = diamondCount, isRecharge = true, sid = params.sid, log = {desc = "recharge", int1 = id}})
e3f6fe34   zhangqijia   feat: 月卡特权,购买魔导石会...
2492
2493
2494
2495
2496
2497
  
  			--已购月卡 购买魔导石 赠送cardReward
  			if not self.storeData:isMonthCardExpire() then
  				reward, _ = self:award(rechargeData.cardReward, {isRecharge = true, log = {desc = "buyDiamondCardReward", int1 = id}})
  			end
  
3e20f499   测试   完善商城相关协议
2498
  		elseif rechargeData.shop == 2 then  --通行证商店
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
2499
              --签收 + 订阅奖励
c40a6460   zhangqijia   feat: 月卡+特刊
2500
2501
  			local tmpreward, _ = self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id)
  			if tmpreward then
eae157a4   zhangqijia   feat: 月卡 + 特刊的道具兑换
2502
  				table.rewardMerge(reward, tmpreward)
c40a6460   zhangqijia   feat: 月卡+特刊
2503
  			end
3e20f499   测试   完善商城相关协议
2504
  		elseif rechargeData.shop == 3 then  -- 礼包商店
39bcd7ca   zhouhaihai   LOG
2505
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
e8dce82e   zhangqijia   fix: 破冰礼包增加购买记录,用...
2506
  
9f21cb8e   zhangqijia   fix: 修改触发礼包逻辑
2507
  			self:checkTaskEnter("BuyLimitPack", {id = id})
192b96d3   zhouhaihai   重置
2508
  		else
d705a315   zhouhaihai   充值 整理
2509
  			skynet.error("[recharge] invalid recharge shop type " .. id)
39bcd7ca   zhouhaihai   LOG
2510
  			return 3
192b96d3   zhouhaihai   重置
2511
2512
  		end
  
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2513
2514
2515
2516
2517
2518
  		-- 自选奖励部分
  		if params.choose and params.choose ~= "" then
  			local tReward, tChange = self:award(params.choose, {log = {desc = "recharge", int1 = id}})
  			for itemId, value in pairs(tReward) do
  				reward[itemId] = (reward[itemId] or 0) + value
  			end
064138fe   liguanghui   定制礼包相关bug修复
2519
  			for itemId, value in pairs(tChange or {}) do
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2520
2521
2522
2523
  				reward[itemId] = (reward[itemId] or 0) + value
  			end
  		end
  
3e20f499   测试   完善商城相关协议
2524
  		if diamondCount > 0 then
706b517e   测试   翻倍掉落活动,商城免费宝箱
2525
  			reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
3e20f499   测试   完善商城相关协议
2526
2527
  		end
  
e52c384f   测试   探索指令bug, 充值返利活动
2528
2529
  		self:checkTaskEnter("Pay", {rmb = rechargeData.rmb, twd = rechargeData.twd})
  
192b96d3   zhouhaihai   重置
2530
2531
  		-- 累充
  		local rmb = rechargeData.rmb
573d5ade   zhouhaihai   充值
2532
  		self:updateProperty({field = "rmbC", delta = rmb})
e52c384f   测试   探索指令bug, 充值返利活动
2533
2534
  		self:updateProperty({field = "twdC", delta = rechargeData.twd})
  
8e524d41   zhouhaihai   优化
2535
  		self:mylog("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = tonum(params.pay_time, 0)})
192b96d3   zhouhaihai   重置
2536
  
39bcd7ca   zhouhaihai   LOG
2537
  		return nil, reward
192b96d3   zhouhaihai   重置
2538
2539
  	end
  
fb3d084d   测试   月卡赛季卡发送邮件奖励
2540
  	--直接给玩家发送邮件,立即推送小红点
7f9f002d   测试   循环周活动
2541
  	function Role:sendMail(mailId, createTime, reward, contentPms)
fb3d084d   测试   月卡赛季卡发送邮件奖励
2542
2543
2544
2545
2546
2547
  		local tgift = {}
  		if type(reward) == "string" then
  			for _, one in pairs(reward:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
706b517e   测试   翻倍掉落活动,商城免费宝箱
2548
  			tgift = reward or {}
fb3d084d   测试   月卡赛季卡发送邮件奖励
2549
2550
2551
2552
2553
  		end
  		local gift = ""
  		for k, v in pairs(tgift) do
  			gift = gift .. k.."="..v.." "
  		end
2ca93972   测试   添加邮件表
2554
  		mysqlproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
70fb62d1   测试   服务器数据打点
2555
2556
  
  		self:mylog("role_action", {desc="sendMail", int1 = mailId})
fb3d084d   测试   月卡赛季卡发送邮件奖励
2557
2558
2559
  		self.sendMailFlag = true
  	end
  
1e9cb217   chenyueqi   服务器记录控制引导过程
2560
2561
2562
2563
2564
2565
2566
2567
2568
  	-- 是否需要进行引导
  	function Role:checkOverGuide(guideId,slave)
  		local funcGuide = self:getProperty("funcGuide")
  		if funcGuide:getv(guideId * 1000 + (slave or 0), 0) > 0 then
  			return true
  		end
  		return false
  	end
  
a608cccb   chenyueqi   引导服务端记录
2569
  	-- 保存引导步骤
1e9cb217   chenyueqi   服务器记录控制引导过程
2570
  	function Role:saveGuide(master,slave,force)
a608cccb   chenyueqi   引导服务端记录
2571
2572
2573
2574
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		local sMaster, sSlave = guide[1], guide[2]
  
1e9cb217   chenyueqi   服务器记录控制引导过程
2575
2576
  		if not force and master < sMaster then return end
  		if not force and master <= sMaster and slave < sSlave then return end
a608cccb   chenyueqi   引导服务端记录
2577
  
a7b824ac   chenyueqi   记录新手引导步骤的代码存在bug
2578
2579
2580
2581
2582
2583
2584
  		local funcGuide = self:getProperty("funcGuide")
  		funcGuide = funcGuide:setv(master * 1000 + slave, 1)
  		if funcGuide:getv(master * 1000,0) == 0 then
  			funcGuide = funcGuide:setv(master * 1000, 1)
  		end
  		self:updateProperty({field = "funcGuide", value = funcGuide})
  		self:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
f22a33af   zhouhaihai   自己的日志
2585
  		self:mylog("guide", {desc = "guide_new",int1 = master*1000+slave})
a608cccb   chenyueqi   引导服务端记录
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
  
  		newerGuide = string.format("%d=%d",master,slave)
  		self:updateProperty({field = "newerGuide", value = newerGuide})
  	end
  
  	-- 引导大步骤结束
  	function Role:finishGuide(master)
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		if guide[1] > master then return end
  		
  		local guideCsv = csvdb["guide_mainCsv"]
  		local lastStep = guideCsv[master][#guideCsv[master]]
  		if guideCsv[master + 1] then
  			self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
  		else
  			self:updateProperty({field = "newerGuide", value = "9999=1"})
  		end
  	end
37bb4611   测试   付费签到,抽卡阶段奖励,探索指令
2605
2606
  
  	-- 抽卡阶段奖励
eb5ffd1c   测试   世界boss翻牌奖励 活动卡池保底...
2607
  	function Role:getDrawCardExtraReward(feedbackId, oldVal, newVal)
37bb4611   测试   付费签到,抽卡阶段奖励,探索指令
2608
2609
  		local reward = nil
  		local maxCount = 0
eb5ffd1c   测试   世界boss翻牌奖励 活动卡池保底...
2610
  		for k, v in pairs(csvdb["build_extraRewardCsv"][feedbackId]) do
37bb4611   测试   付费签到,抽卡阶段奖励,探索指令
2611
2612
2613
2614
2615
2616
2617
2618
2619
  			if oldVal < k and newVal >= k then
  				reward = v["reward"] or ""
  			end
  			maxCount = k > maxCount and k or maxCount
  		end
  
  		return reward, (newVal >= maxCount and newVal - maxCount or newVal)
  	end
  
53b4b8bd   测试   自动挂机下一关
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
  	-- 获取下一个挂机关卡id
  	function Role:getNextCarbonId(curId)
  		local diff = math.floor(curId / 10000)
  		local chapterId = math.floor((curId / 100) % 100)
  		local subId = curId % 100
  		local nextId = curId + 1
  		local function makeCarbonId(diff, chapterId, subId)
  			return diff * 10000 + chapterId * 100 + subId
  		end
  		if not csvdb["idle_battleCsv"][nextId] then
  			nextId = makeCarbonId(diff, chapterId + 1, 1)
  			if not csvdb["idle_battleCsv"][nextId] then
8cd3770f   测试   挂机关卡可以选择,经验金币根据最高...
2632
2633
  				nextId = makeCarbonId(diff + 1, 1, 1)
  				if not csvdb["idle_battleCsv"][nextId] then
53b4b8bd   测试   自动挂机下一关
2634
  					nextId = 0
53b4b8bd   测试   自动挂机下一关
2635
2636
2637
2638
2639
2640
2641
  				end
  			end
  		end
  
  		return nextId
  	end
  
e52c384f   测试   探索指令bug, 充值返利活动
2642
2643
2644
2645
  	-- 根据累计充值金额计算奖励档位
  	function Role:getPaybackReward(oldVal, newVal)
  		local maxVal, diff, extraReward = 0, 0, ""
  		local gift = ""
4709685d   测试   返利邮件拼接充值档位
2646
  		local checkPoint = {}
e52c384f   测试   探索指令bug, 充值返利活动
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
  		for k, v in pairs(csvdb["rebateCsv"]) do
  			if k > maxVal then
  				maxVal = k
  			end
  			if v.isLoop > diff then
  				diff = v.isLoop
  				extraReward = v.reward
  			end
  			if oldVal < k and newVal > k then
  				gift = gift .. v.reward .. " "
4709685d   测试   返利邮件拼接充值档位
2657
2658
  
  				table.insert(checkPoint, k)
e52c384f   测试   探索指令bug, 充值返利活动
2659
2660
2661
2662
  			end
  		end
  		if newVal > maxVal then
  			local cnt = 0
4709685d   测试   返利邮件拼接充值档位
2663
  			local oldCheckPoint = 0
e52c384f   测试   探索指令bug, 充值返利活动
2664
2665
  			if oldVal < maxVal then
  				cnt = math.floor((newVal - maxVal) / diff)
4709685d   测试   返利邮件拼接充值档位
2666
  				oldCheckPoint = maxVal
e52c384f   测试   探索指令bug, 充值返利活动
2667
2668
  			else
  				cnt = math.floor((newVal - maxVal) / diff) - math.floor((oldVal - maxVal) / diff)
4709685d   测试   返利邮件拼接充值档位
2669
  				oldCheckPoint = maxVal + math.floor((oldVal - maxVal) / diff) * diff
e52c384f   测试   探索指令bug, 充值返利活动
2670
2671
2672
  			end
  			for i = 1, cnt do
  				gift = gift .. extraReward .. " "
4709685d   测试   返利邮件拼接充值档位
2673
2674
  
  				table.insert(checkPoint, oldCheckPoint + i * diff)
e52c384f   测试   探索指令bug, 充值返利活动
2675
2676
  			end
  		end
56d191ec   测试   充值返利邮件档位排序
2677
2678
2679
  		table.sort(checkPoint, function(a, b)
  			return a < b
  		end)
4709685d   测试   返利邮件拼接充值档位
2680
  		return gift, checkPoint
e52c384f   测试   探索指令bug, 充值返利活动
2681
  	end
072db127   zhouhaihai   推送
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
  	--[[
  	"hang" : "挂机资源满",
  	"box" : "箱子拆解完毕",
  	"food" : "食物出售完毕",
  	"adv" : "代理拾荒完毕",
  	--]]
  	function Role:pushMsg(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		if params.time <= 0 then
  			self:pushCancel(params)
  			return
  		end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		notifyClient({content = content, time = math.floor(params.time)})
  	end
e52c384f   测试   探索指令bug, 充值返利活动
2697
  
072db127   zhouhaihai   推送
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
  	function Role:pushCancel(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		deleteNotify({content = content})
  	end
  
  	function Role:pushCancelAll(ptype)
  		if not self._pushToken or self._pushToken == "" then return end
  		local pattern = string.format("push:%d:*", self:getProperty("id"))
  		if ptype then
  			pattern = string.format("push:%d:%s:*", self:getProperty("id"), ptype)
  		end
  		deleteNotify({pattern = pattern})
  	end
66fe093a   测试   元旦关卡活动
2712
2713
  
  	local CommonRankTime = toUnixtime("2019010100")
576c791c   测试   玛尼英雄帖活动通过任务bug 元旦...
2714
2715
  	local CommonCoef1 = 10000
  	local CommonCoef2 = 10000
66fe093a   测试   元旦关卡活动
2716
2717
2718
2719
2720
2721
  	function Role:updateRankCommon(rankType, rankVal, reserve)
  		if not rankType then return end
  		reserve = reserve or 0
  		local now = skynet.timex()
  		local ct = math.ceil((now - CommonRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		ct = 10000 - ct  -- 越早的排名越靠前
576c791c   测试   玛尼英雄帖活动通过任务bug 元旦...
2722
  		local score = (rankVal * CommonCoef1 + ct) * CommonCoef2 + reserve
66fe093a   测试   元旦关卡活动
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
  
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zadd(RANK_COMMON..rankType, score, roleId)	--更新分数
  		end)
  	end
  
  	function Role:getRankInfoCommon(rankType)
  		if not rankType then return end
  		local list = {}
  		local rankKey = RANK_COMMON .. rankType
  		local ids = redisproxy:zrevrange(rankKey, 0 , 99, "WITHSCORES")
  		for i = 1, #ids, 2 do
  			local roleId = tonumber(ids[i])
  			local rankVal = tonumber(ids[i + 1])
576c791c   测试   玛尼英雄帖活动通过任务bug 元旦...
2738
  			rankVal = math.floor(math.floor(rankVal / CommonCoef2) / CommonCoef1)
66fe093a   测试   元旦关卡活动
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
  			table.insert(list, {roleId = roleId, player = rankVal})
  		end
  
  		for _, v in ipairs(list) do
  			local _, curInfo = rpcRole(v.roleId, "friendSInfo")
  			curInfo.ltime = nil
  			curInfo.rankVal = v.player
  			v.player = curInfo
  		end
  
  		local rank = redisproxy:ZREVRANK(rankKey, self:getProperty("id"))
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
43a6d57e   测试   拾荒活动
2758
2759
2760
2761
2762
2763
2764
2765
2766
  	function Role:addHeroFaith(heroId, exp)
  		local hero = self.heros[heroId]
  		if not hero then
  			return
  		end
  
  		hero:addHeroFaith(exp)
  		return hero:getProperty("faith")
  	end
66fe093a   测试   元旦关卡活动
2767
  
8583f6ee   chenyueqi   动态屏蔽字
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
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2796
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2800
2801
2802
2803
2804
2805
2806
2807
2808
  	local function table_keys( t )
  	    local keys = {}
  	    for k, _ in pairs( t ) do
  	        keys[#keys + 1] = k
  	    end
  	    return keys
  	end
  
  	local function makeStr(params, key, urlsign)
  		local keys = table_keys(params)
  		table.sort(keys)
  		local sign2Str, requestStr = "", ""
  		for _, key in ipairs(keys) do
  			sign2Str = sign2Str .. (urlsign and urlencode(params[key]) or params[key])
  			requestStr = requestStr .. string.format("%s=%s&",key,urlencode(params[key]))
  		end
  		local sign = md5.sumhexa(sign2Str .. key):lower()
  		requestStr = requestStr .. string.format("sign=%s",sign)
  
  		return requestStr
  	end
  
  	function Role:biliChatSDK(content)
  		if content == "" then return end
  		local base64Content = base64.encode(content)
  		local uids = self:getProperty("uid"):split2("_")
  		local uid = uids[2] or self:getProperty("uid")
  
  		local urls = {
  			"http://pnew.biligame.net",
  			"http://pserver.bilibiligame.net"
  		}
  		local secret = "8920e9dcf0cb4ebca87393ce48021ead"
  
  		local headers = {
  			["User-Agent"] = 'Mozilla/5.0 GameServer',
  			["Content-Type"] = "application/x-www-form-urlencoded",
  		}
  
  		local send = {
  			game_id = 4818,
95182d53   liuzujun   biliChatSDK uid 写...
2809
  			uid = "90003",
8583f6ee   chenyueqi   动态屏蔽字
2810
2811
2812
2813
2814
2815
2816
2817
  			merchant_id = 1,
  			server_id = 3957,
  			version = "1",
  			timestamp = math.floor(skynet.timex() * 1000),
  			content = base64Content,
  		}
  
  		local params = makeStr(send, secret)
fe41ea5d   chenyueqi   动态屏蔽字设置1秒延时等待。当动态...
2818
  		httpc.timeout = 100
8583f6ee   chenyueqi   动态屏蔽字
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
  		local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params)
  	    if tonumber(status) ~= 200 then
  	        status, body = httpc.request("POST", urls[2], "/api/server/censor", {}, headers, params)
  	    end
  	    if tonumber(status) ~= 200 then
  	    	return
  	    end
  	    local result = json.decode(body)
  	    if not result or result.code ~= 0 then
  	    	return
  	    end
  		return result.data.content
  	end
  
  	function Role:uoChatSDK(content)
  		if content == "" then return end
  		local base64Content = base64.encode(content)
  		local uids = self:getProperty("uid"):split2("_")
  		local uid = uids[2] or self:getProperty("uid")
  
  		local urls = {
  			"http://uosdk.biligame.com",
  		}
  		local secret = "4243b5fb44b64175a20a53dcfb1346eb"
  
  		local headers = {
  			["User-Agent"] = 'Mozilla/5.0 CP-Game-Server',
  			["Content-Type"] = "application/x-www-form-urlencoded",
  		}
  
  		local send = {
  			app_id = 4821,
  			user_id = uid,
  			timestamp = math.floor(skynet.timex() * 1000),
  			content = base64Content,
  		}
  
  		local params = makeStr(send, secret, true)
fe41ea5d   chenyueqi   动态屏蔽字设置1秒延时等待。当动态...
2857
  		httpc.timeout = 100
8583f6ee   chenyueqi   动态屏蔽字
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
  		local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params)
  	    if tonumber(status) ~= 200 then
  	    	return
  	    end
  	    local result = json.decode(body)
  	    if not result or result.code ~= 0 then
  	    	return
  	    end
  		return result.data.content
  	end
edbc96d2   chenyueqi   Merge branch 'tr/...
2868
  	
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2869
2870
2871
2872
  	function Role:getTowerBnousActive(update)
  		if not update and self.towerBnousActive then
  			return self.towerBnousActive
  		end
4ee2fe31   chenyueqi   电波塔bug
2873
  		local towerInfo = self:getProperty("towerInfo")
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2874
2875
  		local towerLevel = {towerInfo.l or 1, towerInfo.l1 or 10001, towerInfo.l2 or 20001, towerInfo.l3 or 30001}
  		local towerBnous = self:getProperty("towerBnous")
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2876
  		local bnousCsv = csvdb["tower_battle_additionCsv"]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2877
  		self.towerBnousActive = {}
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2878
2879
2880
2881
  
  		for towerIdx, Set in pairs(towerBnous) do
  			for id, _ in pairs(Set) do
  				local data = bnousCsv[towerIdx][id]
a42130ee   chenyueqi   电波塔加成错误
2882
2883
2884
2885
2886
2887
  				if data then
  					local effects = data.effect:toTableArraySec()
  					for _, effect in pairs(effects) do
  						local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
  						if not self.towerBnousActive[pm1] then
  							self.towerBnousActive[pm1] = {}
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2888
  						end
a42130ee   chenyueqi   电波塔加成错误
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
  						if pm1 == SystemBnousType.TowerBuff then
  							if not self.towerBnousActive[pm1][pm2] then
  								self.towerBnousActive[pm1][pm2] = {}
  							end
  							table.insert(self.towerBnousActive[pm1][pm2],pm3)
  						elseif pm1 == SystemBnousType.Adv then
  							if not self.towerBnousActive[pm1][pm4] then
  								self.towerBnousActive[pm1][pm4] = {}
  							end
  							self.towerBnousActive[pm1][pm4][pm2] = (self.towerBnousActive[pm1][pm4][pm2] or 0) + pm3
  						elseif pm1 == SystemBnousType.HangTime then
  							if type(self.towerBnousActive[pm1]) == "table" then
  								self.towerBnousActive[pm1] = 0
  							end
  							self.towerBnousActive[pm1] = self.towerBnousActive[pm1] + pm2
  						else
  							self.towerBnousActive[pm1][pm2] = (self.towerBnousActive[pm1][pm2] or 0) + pm3
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2906
  						end
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2907
  					end
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2908
2909
2910
  				end
  			end
  		end
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2911
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2912
2913
2914
  		return self.towerBnousActive
  	end
  
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
  	function Role:bonusMerged(bonus1, bonus2)
          bonus1 = bonus1 or {}
          bonus2 = bonus2 or {}
  
          local bonus = {}
  		bonus[0] = (bonus1[0] or 0) + (bonus2[0] or 0)
  		bonus[1] = (bonus1[1] or 0) + (bonus2[1] or 0)
  		return bonus
  	end
  
  	--计算公式是 (原价+固有提升数)*(1+赞誉度增幅中的百分比+电波塔中的百分比)
  	--详细做法是 原价 + (原价+固有提升数) * (赞誉度增幅中的百分比+电波塔中的百分比) + 固有提升数
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2927
2928
2929
  	function Role:getDeltaValue(result, value)
  		if not result then return 0 end
  		local delta = 0
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2930
2931
2932
  		if result[0] then
  			delta = delta + result[0]
  		end
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2933
2934
  
  		if result[1] and value then
5b0a99f7   zhangqijia   fix: 修复 getDeltaV...
2935
  			delta = (delta + value )* result[1] / 100
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2936
  		end
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2937
2938
2939
2940
  		return delta
  	end
  
  	function Role:getBnousBattleBuff()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2941
2942
2943
2944
  		local towerBnous = self:getTowerBnousActive()
  		return towerBnous[SystemBnousType.TowerBuff]
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2945
  	function Role:getBnousCrusade(value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2946
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
2947
2948
  		local levelBnous = self:getLevelBnous()
  
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2949
  		local bonus = self:bonusMerged(towerBnous[SystemBnousType.CrusadeTask], levelBnous[SystemBnousType.CrusadeTask])
d1944a2b   zhangqijia   fix: 修复 赞誉 加上固有提升数
2950
  		return self:getDeltaValue(bonus, value) +(bonus[0] or 0)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2951
2952
  	end
  
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2953
  	function Role:getBnousDiner(type, value, flag)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2954
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
2955
  		local levelBnous = self:getLevelBnous()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2956
  		type = type or 1
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2957
  		local bonus
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2958
  		if type == 1 then
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2959
  			bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerGet], levelBnous[SystemBnousType.DinerGet])
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2960
  		elseif type == 2 then
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2961
  			bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerLimit], levelBnous[SystemBnousType.DinerLimit])
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2962
  		elseif type == 3 then
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2963
  			bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerSell], levelBnous[SystemBnousType.DinerSell])
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2964
  		elseif type == 4 then
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2965
2966
  			bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerPrice], levelBnous[SystemBnousType.DinerPrice])
  		end
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2967
2968
2969
2970
  		if not flag then
  			return self:getDeltaValue(bonus, value) + (bonus[0] or 0)
          else
              return self:getDeltaValue(bonus, value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2971
  		end
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2972
2973
  	end
  
c3f5ce22   zhangqijia   fix: 赞誉度增幅中的餐厅齿轮增幅修改
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
  	function Role:getBnousByZero(type)
  		local towerBnous = self:getTowerBnousActive()
  		local levelBnous = self:getLevelBnous()
  		type = type or 1
  		local bonus
  		if type == 1 then
  			bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerGet], levelBnous[SystemBnousType.DinerGet])
  		elseif type == 2 then
  			bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerLimit], levelBnous[SystemBnousType.DinerLimit])
  		elseif type == 3 then
  			bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerSell], levelBnous[SystemBnousType.DinerSell])
  		elseif type == 4 then
  			bonus = self:bonusMerged(towerBnous[SystemBnousType.DinerPrice], levelBnous[SystemBnousType.DinerPrice])
  		end
          return (bonus[0] or 0)
      end
  
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
2991
  	local function appendAdvBnous(dstBnous, srcBnous)
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2992
2993
  		if not dstBnous and not srcBnous then return {} end
  		local result = clone(dstBnous or {})
e2e205be   zhangqijia   feat: 玩家等级奖励
2994
  		for time, set in pairs(srcBnous) do
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2995
2996
  			if not result[time] then
  				result[time] = {}
e2e205be   zhangqijia   feat: 玩家等级奖励
2997
2998
  			end
  			for key, value in pairs(set) do
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2999
  				result[time][key] = (result[time][key] or 0) + value
e2e205be   zhangqijia   feat: 玩家等级奖励
3000
3001
  			end
  		end
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
3002
  		return result
e2e205be   zhangqijia   feat: 玩家等级奖励
3003
  	end
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
3004
3005
  
  	local function appendTableBnous(dstBnous, srcBnous)
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
3006
3007
  		if not dstBnous and not srcBnous then return {} end
  		local result = clone(dstBnous or {})
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
3008
  		for k, v in pairs(srcBnous) do
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
3009
  			result[k] = (result[k] or 0) + v
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
3010
  		end
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
3011
          return result
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
3012
  	end
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
3013
  	function Role:getBnousAdv()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
3014
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
3015
3016
  		local levelBnous = self:getLevelBnous()
  		local adv = levelBnous[SystemBnousType.Adv] or {}
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
3017
          return appendAdvBnous(towerBnous[SystemBnousType.Adv], adv)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
3018
3019
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
3020
  	function Role:getBnousHangTime()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
3021
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
3022
3023
  		local levelBnous = self:getLevelBnous()
  		local tmptime = levelBnous[SystemBnousType.HangTime] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
3024
  		return towerBnous[SystemBnousType.HangTime] or 0 + tmptime
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
3025
3026
  	end
  
2e705c94   zhangqijia   feat: 跨周获得的等级效果奖励...
3027
  	function Role:sendLevelBnousPvpTicketMail()
cea66efd   zhangqijia   fix: 等级效果的bug,
3028
3029
  		local levelBnous = self:getLevelBnous()
  		local pvpTicket = levelBnous[SystemBnousType.PvpTicket] or {}
2e705c94   zhangqijia   feat: 跨周获得的等级效果奖励...
3030
3031
3032
3033
3034
3035
3036
3037
3038
  		if next(pvpTicket) then
  			self:sendMail(380, nil, pvpTicket)
  		end
  	end
  
  	function Role:getBnousPvpTicket()
          self:sendLevelBnousPvpTicketMail()
  		local towerBnous = self:getTowerBnousActive()
  		return towerBnous[SystemBnousType.PvpTicket] or {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
3039
3040
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
3041
  	function Role:getBnousSweep()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
3042
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
3043
3044
  		local levelBnous = self:getLevelBnous()
  		local sweepReward = levelBnous[SystemBnousType.SweepReward] or {}
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
3045
  		return appendTableBnous(towerBnous[SystemBnousType.SweepReward], sweepReward)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
3046
  	end
8583f6ee   chenyueqi   动态屏蔽字
3047
  
e2e205be   zhangqijia   feat: 玩家等级奖励
3048
  	function Role:getBnousDismantlingMaximum()
cea66efd   zhangqijia   fix: 等级效果的bug,
3049
3050
  		local levelBnous = self:getLevelBnous()
  		return levelBnous[SystemBnousType.DismantlingMaximum] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
3051
3052
3053
  	end
  
  	function Role:getBnousDismantlingImproved(value)
cea66efd   zhangqijia   fix: 等级效果的bug,
3054
3055
  		local levelBnous = self:getLevelBnous()
  		local result = levelBnous[SystemBnousType.DismantlingImproved] or {}
d1944a2b   zhangqijia   fix: 修复 赞誉 加上固有提升数
3056
  		return self:getDeltaValue(result, value) + (result[0] or 0)
e2e205be   zhangqijia   feat: 玩家等级奖励
3057
3058
3059
  	end
  
  	function Role:getBnousDaily()
cea66efd   zhangqijia   fix: 等级效果的bug,
3060
3061
  		local levelBnous = self:getLevelBnous()
  		local dailyReward =  levelBnous[SystemBnousType.DailyReward] or {}
e2e205be   zhangqijia   feat: 玩家等级奖励
3062
  		local reward = {}
cea66efd   zhangqijia   fix: 等级效果的bug,
3063
  		for k, v in pairs(dailyReward) do
e2e205be   zhangqijia   feat: 玩家等级奖励
3064
3065
3066
3067
3068
3069
  			reward[k] = (reward[k] or 0) + v
  		end
  		return reward
  	end
  
  	function Role:getBnousTreasureBaseMaximum()
cea66efd   zhangqijia   fix: 等级效果的bug,
3070
3071
  		local levelBnous = self:getLevelBnous()
  		return levelBnous[SystemBnousType.TreasureBaseMaximum] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
3072
3073
3074
3075
  	end
  
  	--@upType 加速类型 1探索加速, 2齿轮加速, 3餐厅加速
  	function Role:getBnousUpSpeedNum(upType)
cea66efd   zhangqijia   fix: 等级效果的bug,
3076
3077
3078
  		local levelBnous = self:getLevelBnous()
  		local upSpeedNum =  levelBnous[SystemBnousType.UpSpeedNum] or {}
  		return upSpeedNum[upType] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
3079
3080
3081
  	end
  
  	function Role:getBnousChangeBaseCount()
cea66efd   zhangqijia   fix: 等级效果的bug,
3082
3083
  		local levelBnous = self:getLevelBnous()
  		return levelBnous[SystemBnousType.ChangeBaseCount] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
3084
3085
  	end
  
e82cb5dc   zhangqijia   fix: level_additi...
3086
  	function Role:getBnousChangeBuyCount()
cea66efd   zhangqijia   fix: 等级效果的bug,
3087
3088
3089
3090
  		local levelBnous = self:getLevelBnous()
  		return levelBnous[SystemBnousType.ChangeBuyCount] or 0
  	end
  
64dd7a6f   zhangqijia   fix: 每次探索加速额外获得道具
3091
  	function Role:getBnousExtraProps()
21395b80   zhangqijia   feat: 等级效果增加 type...
3092
  		local levelBnous = self:getLevelBnous()
64dd7a6f   zhangqijia   fix: 每次探索加速额外获得道具
3093
  		return levelBnous[SystemBnousType.ExtraProps] or {}
21395b80   zhangqijia   feat: 等级效果增加 type...
3094
3095
  	end
  
e66080dd   zhangqijia   test: 去除关卡卡角色等级;改...
3096
3097
  	function Role:getAccountLevel()
  		local levelBnous = self:getLevelBnous()
e66080dd   zhangqijia   test: 去除关卡卡角色等级;改...
3098
3099
3100
  		return levelBnous[SystemBnousType.AccountLevel] or 0
  	end
  
cea66efd   zhangqijia   fix: 等级效果的bug,
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
  	function Role:getLevelBnous()
  		local levelBnous = {}
          local curLevel = self:getProperty("level")
  		for  level, additionData in pairs(csvdb["level_additionCsv"]) do
  			if level > curLevel then return levelBnous end
  			if additionData then
  				local effects = additionData.effect:toTableArraySec()
  				for _, effect in pairs(effects) do
  					local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
  					if not levelBnous[pm1] then
  						levelBnous[pm1] = {}
e2e205be   zhangqijia   feat: 玩家等级奖励
3112
  					end
cea66efd   zhangqijia   fix: 等级效果的bug,
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
  					if pm1 == SystemBnousType.TowerBuff then
  
  					elseif pm1 == SystemBnousType.Adv then
  						if not levelBnous[pm1][pm4] then
  							levelBnous[pm1][pm4] = {}
  						end
  						levelBnous[pm1][pm4][pm2] = (levelBnous[pm1][pm4][pm2] or 0) + pm3
  					elseif pm1 == SystemBnousType.HangTime or
  							pm1 == SystemBnousType.DismantlingMaximum or
  							pm1 == SystemBnousType.TreasureBaseMaximum or
  							pm1 == SystemBnousType.ChangeBaseCount or
  							pm1 == SystemBnousType.ChangeBuyCount  then
  						if type(levelBnous[pm1]) == "table" then
  							levelBnous[pm1] = 0
  						end
  						levelBnous[pm1] = levelBnous[pm1] + pm2
e66080dd   zhangqijia   test: 去除关卡卡角色等级;改...
3129
3130
3131
3132
3133
  					elseif pm1 == SystemBnousType.AccountLevel  then
  						if type(levelBnous[pm1]) == "table" then
  							levelBnous[pm1] = 0
  						end
  						levelBnous[pm1] = math.max(levelBnous[pm1], pm2)
cea66efd   zhangqijia   fix: 等级效果的bug,
3134
3135
  					else
  						levelBnous[pm1][pm2] = (levelBnous[pm1][pm2] or 0) + pm3
e2e205be   zhangqijia   feat: 玩家等级奖励
3136
  					end
e2e205be   zhangqijia   feat: 玩家等级奖励
3137
3138
3139
  				end
  			end
  		end
e2e205be   zhangqijia   feat: 玩家等级奖励
3140
3141
3142
  		return levelBnous
  	end
  
0df83fa9   测试   料理解锁bug
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
  	function Role:getPotionLevel(id)
  		local level = self.dinerData:getProperty("dishTree"):getv(id, 1)
  		local talentSet = csvdb["diner_talentCsv"][id]
  		if not talentSet then return 0 end
  		local talentData = talentSet[level]
  		if not talentData then return 0 end
  	
  		if talentData.pointFront == "" then
  			if talentData.levelFront ~= "" and not self:checkHangPass(tonumber(talentData.levelFront)) then
  				if level == 0 then return 0 end
  			end
  			return level
  		end
  	
  		if talentData.levelFront ~= "" and not self:checkHangPass(tonumber(talentData.levelFront)) then
  			if level == 0 then return 0 end
  		end
  	
  		for preId, needV in pairs(talentData.pointFront:toNumMap()) do
  			if self.dinerData:getProperty("dishTree"):getv(preId, 0) < needV then
  				if level == 0 then return 0 end
  				if level == 1 then return 0 end
  			end
  		end
  		return level
  	end
  
a33ade6c   测试   rmb礼包改钻石礼包
3170
3171
3172
3173
      function Role:log_battle_hero(heroType, desc)
          self:mylog("hero_action", {desc = desc, int1 = heroType})
      end
  
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
3174
      function Role:getRuneBagCount()
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
3175
3176
3177
  		local count = 0
          for _, rune in pairs(self.runeBag) do
  			if next(rune) then
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
3178
3179
3180
  				if rune:getProperty("refer") == 0 then
  					count = count + 1
  				end
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
3181
3182
3183
3184
3185
3186
3187
3188
  			end
          end
  		return count or 0
  	end
  
  	-- 铭文仓库是否满仓
  	function Role:checkRuneFully(count)
  		count = count or 0
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
3189
3190
  		if count == 0 then return false end
  
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
3191
3192
  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
          return self:getRuneBagCount() + count > limit
  	end
  
     local function checkHasRuneByReward(reward)
  		reward = reward or {}
  		for itemId, _ in pairs(reward) do
  			local itemData = csvdb["itemCsv"][itemId]
  			if itemData and itemData.type == ItemType.Rune then
  				return true
  			end
  		end
  		return false
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
3205
3206
3207
  	end
  
  	function Role:checkRuneFullyByReward(reward)
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
3208
3209
3210
  		if not checkHasRuneByReward(reward) then return false end
  
  		local count = self:getRuneBagCount()
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
  		if count >= limit then
  			return true
  		end
  		for itemId, n in pairs(reward) do
  			local itemData = csvdb["itemCsv"][itemId]
  			if itemData and itemData.type == ItemType.Rune then
  				count = count + n
  				if count > limit then return true end
  			end
  		end
          return false
  	end
  
  	-- 把溢出的铭文奖励通过邮件发送
  	function Role:checkRuneCount(reward)
          local firstMore = false
7ba807d6   zhangqijia   fix: role:getRune...
3229
          local count = self:getRuneBagCount()
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
3230
3231
3232
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3234
3235
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  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
  		if count >= limit then
  			firstMore = true
  		end
  
  		local tmpreward = {}
  		for itemId, n in pairs(reward) do
  			local itemData = csvdb["itemCsv"][itemId]
  			if itemData and itemData.type == ItemType.Rune then
  				count = count + n
  				if count > limit then
  					if not firstMore then
  						firstMore = true
  						reward[itemId] = n - (count - limit)
  						tmpreward[itemId] = count - limit
  					else
  						reward[itemId] = nil
  						tmpreward[itemId] = n
  					end
  				end
  			end
  		end
  		if next(tmpreward) then
  			self:sendMail(20, nil, tmpreward)
  		end
  	end
e2e205be   zhangqijia   feat: 玩家等级奖励
3257
  
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
3258
3259
3260
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3265
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3267
  	function Role:getItemRandomOccupy(itemRandomData)
          local itemRandomOccupy = {}
  		if itemRandomData then
  			for typ, n in pairs(itemRandomData.ware:toNumMap() or {}) do
  				itemRandomOccupy[typ] = n
  			end
  		end
  		return itemRandomOccupy
  	end
  
639bbdff   zhangqijia   fix: 一番赏 获取扭蛋机列表,...
3268
      function Role:getCapsuleList(id)
555f745e   zhangqijia   feat: 一番赏
3269
3270
  		local capsules = {}
  		for k, v in pairs(self.capsules) do
639bbdff   zhangqijia   fix: 一番赏 获取扭蛋机列表,...
3271
  			if v:getProperty("id") == id then
555f745e   zhangqijia   feat: 一番赏
3272
3273
3274
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3276
3277
  				local onlineCount= v:getOnlineCount()
  				capsules[k] = {id=v:getProperty("id"), room=v:getProperty("room"), typ=v:getProperty("typ"), people=onlineCount[2], coin= v:getProperty("coin")}
  			end
  		end
          return capsules
  	end
e2e205be   zhangqijia   feat: 玩家等级奖励
3278
  
555f745e   zhangqijia   feat: 一番赏
3279
  	function Role:drawCapsule(capsuleId, full, cares)
01ff9b4b   zhangqijia   fix: 一番赏 优化; 抽奖记录...
3280
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3286
          local capsule = self.capsules[capsuleId]
  		if not capsule then return nil end
  
  		local roleId = self:getProperty("id")
  		local ret, drawReward = capsule:draw(roleId, full, cares)
  		drawReward["specials"] = nil
  		return ret, drawReward, capsule:data(roleId)
555f745e   zhangqijia   feat: 一番赏
3287
3288
  	end
  
da20e384   zhangqijia   feat: 一番赏 特殊赏 通知
3289
  	function Role:joinCapsule(roleId, capsuleId)
01ff9b4b   zhangqijia   fix: 一番赏 优化; 抽奖记录...
3290
3291
3292
  		local capsule = self.capsules[capsuleId]
  		if not capsule then return nil end
  
da20e384   zhangqijia   feat: 一番赏 特殊赏 通知
3293
          return capsule:data(roleId)
555f745e   zhangqijia   feat: 一番赏
3294
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  	end
  
  	function Role:checkCapsule(now)
  		for _, v in pairs(self.capsules) do
  			if v:refreshing(now) then
  				v:init()
  				v:create()
  			end
  		end
  	end
0eb317fb   zhangqijia   fix: 一番赏奖励抽奖的bug与...
3304
3305
  
  	function Role:goodStock(capsuleId)
01ff9b4b   zhangqijia   fix: 一番赏 优化; 抽奖记录...
3306
3307
3308
  		local capsule = self.capsules[capsuleId]
  		if not capsule then return 0 end
  
0eb317fb   zhangqijia   fix: 一番赏奖励抽奖的bug与...
3309
3310
3311
  		return capsule:getGoodsAmount(),  capsule:getProperty("token")
  	end
  
da20e384   zhangqijia   feat: 一番赏 特殊赏 通知
3312
  	function Role:getCapsuleData(roleId, capsuleId)
01ff9b4b   zhangqijia   fix: 一番赏 优化; 抽奖记录...
3313
3314
3315
  		local capsule = self.capsules[capsuleId]
  		if not capsule then return nil end
  
da20e384   zhangqijia   feat: 一番赏 特殊赏 通知
3316
  		return capsule:data(roleId)
0eb317fb   zhangqijia   fix: 一番赏奖励抽奖的bug与...
3317
  	end
6304b5ad   zhangqijia   feat: 一番赏 增加重置扭蛋机指令
3318
3319
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3321
3322
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3325
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3327
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3338
3339
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3341
  
  	function Role:resetCapsule()
  		local roleId = self:getProperty("id")
  		local res = redisproxy:smembers(CAPSULE_ID_ROLE:format(roleId)) or {}
  		for _, key in pairs(res) do
  			redisproxy:del(CAPSULE_ROLE:format(roleId, tonumber(key)))
  			redisproxy:srem(CAPSULE_ID_ROLE, key)
  		end
  
  		for _, data in pairs(csvdb["ichibankuji_mainCsv"]) do
  			for _, val in pairs(data) do
  				if val.typ == 0 then
  					local key = val.id..val.room
  					if not self.capsules[key] then
  						local capsule = require("models.Capsule").new({ key = CAPSULE_ROLE:format(roleId, tonumber(key)), id= val.id, room = val.room, typ = 0, name=val.name})
  						capsule:init()
  						capsule:create()
  						self.capsules[key] = capsule
  						redisproxy.sadd(CAPSULE_ID_ROLE:format(roleId), key)
  					end
  				end
  			end
  		end
  	end
01ff9b4b   zhangqijia   fix: 一番赏 优化; 抽奖记录...
3342
3343
3344
3345
3346
3347
3348
  
  	function Role:pageRecord(capsuleId, up, idx)
  		local capsule = self.capsules[capsuleId]
  		if not capsule then return nil end
  
  		return capsule:pageRecord(up, idx)
  	end
da20e384   zhangqijia   feat: 一番赏 特殊赏 通知
3349
3350
3351
3352
3353
3354
3355
  
  	function Role:getSpecialNotify(roleId, capsuleId)
  		local capsule = self.capsules[capsuleId]
  		if not capsule then return nil end
  
  		return capsule:getSpecialNotify(roleId)
  	end
95c9089b   zhangqijia   feat: 新增世界线积分功能。
3356
3357
3358
3359
  
  	function Role:checkWorldChangePoints(param)
          local worldChangePoints = self:getProperty("worldChangePoints") or {}
  		if param[ItemWorldLine.CostJade] then
5db4c63a   zhangqijia   fix: 世界线积分, 修复计算错...
3360
3361
3362
3363
  			worldChangePoints[ItemWorldLine.CostJade] = (worldChangePoints[ItemWorldLine.CostJade] or 0) + param[ItemWorldLine.CostJade]
  			local cost = math.floor(worldChangePoints[ItemWorldLine.CostJade] / globalCsv.worldline_gift)
  			worldChangePoints[ItemWorldLine.CostJade] = worldChangePoints[ItemWorldLine.CostJade] - cost * globalCsv.worldline_gift
  			worldChangePoints[ItemWorldLine.RouletteCount] = (worldChangePoints[ItemWorldLine.RouletteCount] or 0) + cost
95c9089b   zhangqijia   feat: 新增世界线积分功能。
3364
3365
3366
3367
  		end
  
  		if param[ItemWorldLine.CostDiamond] then
  			worldChangePoints[ItemWorldLine.CostDiamond] = (worldChangePoints[ItemWorldLine.CostDiamond] or 0) + param[ItemWorldLine.CostDiamond]
5db4c63a   zhangqijia   fix: 世界线积分, 修复计算错...
3368
3369
3370
              local cost = math.floor(worldChangePoints[ItemWorldLine.CostDiamond] / globalCsv.worldline_count_currency)
  			worldChangePoints[ItemWorldLine.CostDiamond] = worldChangePoints[ItemWorldLine.CostDiamond] - cost * globalCsv.worldline_count_currency
  			worldChangePoints[ItemWorldLine.Points] = (worldChangePoints[ItemWorldLine.Points] or 0) + cost
95c9089b   zhangqijia   feat: 新增世界线积分功能。
3371
  		end
5de23af5   zhangqijia   fix: 世界积分 名字修改成Rp...
3372
  		self:updateProperty({field = "worldChangePoints", value = worldChangePoints})
95c9089b   zhangqijia   feat: 新增世界线积分功能。
3373
  	end
7a515b60   zhangqijia   feat: 增加一个礼包码的接口
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
  
  	function Role:getCodeGift(code)
  		local codeurl = skynet.getenv("codeurl")
  		local codestr = self:getProperty("codeStr")
  		local content = {
  			["platformId"] = self:getProperty("sid"),
  			["code"] = code,
  			["itemIds"] = codestr,
  			["key"] = "zhaolugame20170831",
  		}
  		local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
  		if status == 200 then
  			local result = json.decode(body)
  			local ret = tonum(result.ret)
  			if ret == 0 then
  				local giftId = tonumber(result.giftId)
  				self:setProperty("codeStr", codestr:setv(giftId, 1))
37c968fa   zhangqijia   fix: 礼包码奖励改为邮件
3391
  				self:sendMail(MailId.DrawCode, nil, result.gift)
7a515b60   zhangqijia   feat: 增加一个礼包码的接口
3392
3393
3394
3395
3396
3397
3398
3399
3400
  
  				self:log("get_gift", {
  					gift_id = giftId, -- 礼包ID
  					gift_key = code, -- 礼包key
  					gift_reward = reward, -- 礼包奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
  					gift_name = "", -- 礼包名称
  					gift_reason = 0, -- 礼包发放原因,见发放原因枚举表
  				})
  				self:mylog("role_action", {desc = "drawCode", int1 = giftId, key1 = code, key2 = self:getRewardLogStr(result.gift)})
37c968fa   zhangqijia   fix: 礼包码奖励改为邮件
3401
                  return ret, result.gift
7a515b60   zhangqijia   feat: 增加一个礼包码的接口
3402
3403
3404
3405
3406
3407
3408
3409
3410
  			end
  			-- 1 不存在的礼包码
  			-- 2 已经领取过相同类型物品
  			-- 3 领取数量达到上限
  			-- 4 过期了
  			return ret
  		end
  		return -1
  	end
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
3411
3412
3413
  end
  
  return RolePlugin