Commit 67b46a6b2f99987c0ab3d2a6964b5dd7c83d8694
1 parent
16f58f21
修复存在的冒险进不去的玩家
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6 changed files
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25 additions
and
8 deletions
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src/GlobalVar.lua
src/actions/AdvAction.lua
... | ... | @@ -963,6 +963,9 @@ function _M.roleFormatRpc(agent , data) |
963 | 963 | local index = msg.index -- 阵容索引 |
964 | 964 | local title = msg.title -- 阵容名称 |
965 | 965 | local team = {} |
966 | + | |
967 | + if role:getAdvData():isRunning() then return 3 end | |
968 | + | |
966 | 969 | for slot, heroId in pairs(msg.heros) do |
967 | 970 | if not role.heros[heroId] then |
968 | 971 | return 1 |
... | ... | @@ -1005,6 +1008,9 @@ function _M.selectTeamRpc(agent, data) |
1005 | 1008 | local role = agent.role |
1006 | 1009 | local msg = MsgPack.unpack(data) |
1007 | 1010 | local index = msg.index -- 阵容索引 |
1011 | + | |
1012 | + if role:getAdvData():isRunning() then return 1 end | |
1013 | + | |
1008 | 1014 | local team = role:getAdvTeamFormat(index) |
1009 | 1015 | if not next(team) then return end |
1010 | 1016 | team["index"] = index | ... | ... |
src/adv/Adv.lua
... | ... | @@ -408,7 +408,7 @@ function Adv:forceOver(notNotify) |
408 | 408 | for itemId, count in pairs(reward) do |
409 | 409 | reward[itemId] = math.ceil(count * globalCsv.adv_fail_reward_ratio / 100) -- 奖励相当于失败 |
410 | 410 | end |
411 | - self.owner:award(reward, {log = {desc = "advOver", int1 = self.chapterId}}) | |
411 | + self.owner:award(reward, {log = {desc = "advOver", int1 = self.chapterId}, notNotify = notNotify}) | |
412 | 412 | |
413 | 413 | self:clear() |
414 | 414 | self.owner:updateProperties({ | ... | ... |
src/models/Role.lua
... | ... | @@ -57,7 +57,7 @@ Role.schema = { |
57 | 57 | ltime = {"number", 0}, -- 最后登录时间 |
58 | 58 | ctime = {"number", skynet.timex()}, -- 创建时间 |
59 | 59 | ignoreMt = {"number", 0}, -- 忽略维护拦截 |
60 | - sversion = {"number", globalCsv.StructVersion or 0}, -- 重整数据版本 | |
60 | + sversion = {"number", STRUCT_VERSION or 0}, -- 重整数据版本 | |
61 | 61 | timeReset = {"table", {}}, --重置轮回记录 |
62 | 62 | diamond = {"number", 0}, |
63 | 63 | reDiamond = {"number", 0}, | ... | ... |
src/models/RoleChangeStruct.lua
... | ... | @@ -31,6 +31,7 @@ local awardGift = createVersionFunc(VersionType.Override ,function(role, params) |
31 | 31 | print("awardGift" .. " >>> " .. params) |
32 | 32 | end) |
33 | 33 | |
34 | + | |
34 | 35 | local bugFixSuduku = createVersionFunc(VersionType.DoOnly, function(role, params) |
35 | 36 | local sudoku = role:getProperty("sudoku") |
36 | 37 | local phase = sudoku[-1] or 1 |
... | ... | @@ -65,12 +66,21 @@ local bugFixRune = createVersionFunc(VersionType.DoOnly, function(role, params) |
65 | 66 | -- 补偿 |
66 | 67 | end |
67 | 68 | end) |
69 | + | |
70 | +-- 清除 player 消失 的冒险 | |
71 | +local bugFixAdvPlayer = createVersionFunc(VersionType.Override, function(role, params) | |
72 | + if role:getAdvData():isRunning() and not role:getProperty("advTeam").player then | |
73 | + role:getAdvData():forceOver(true) | |
74 | + end | |
75 | +end) | |
76 | + | |
68 | 77 | ---------------------版本方法 end ---------------------- |
69 | 78 | |
70 | 79 | -- version 罗列start |
71 | 80 | local versionList = {} -- version 列表 |
72 | 81 | versionList[1] = {bugFixSuduku, {}} |
73 | 82 | versionList[2] = {bugFixRune, {}} |
83 | +versionList[3] = {bugFixAdvPlayer, {}} | |
74 | 84 | -- versionList[2] = {clearActivity, {5, 7}} |
75 | 85 | -- versionList[3] = {changeStructF, "test1"} |
76 | 86 | -- versionList[4] = {changeStructF, "test2"} |
... | ... | @@ -87,11 +97,11 @@ function RoleChangeStruct.bind(Role) |
87 | 97 | |
88 | 98 | function Role:changeStructVersion() |
89 | 99 | local curVersion = self:getProperty("sversion") |
90 | - if not globalCsv.StructVersion or curVersion >= globalCsv.StructVersion then return end | |
100 | + if not STRUCT_VERSION or curVersion >= STRUCT_VERSION then return end | |
91 | 101 | |
92 | 102 | local jumpVersion = {} |
93 | 103 | local versionTemp = {} |
94 | - for version = curVersion + 1, globalCsv.StructVersion do | |
104 | + for version = curVersion + 1, STRUCT_VERSION do | |
95 | 105 | local versionData = versionList[version] |
96 | 106 | if versionData then |
97 | 107 | if versionData[1].vType == VersionType.DoOnly then |
... | ... | @@ -124,7 +134,7 @@ function RoleChangeStruct.bind(Role) |
124 | 134 | end |
125 | 135 | end |
126 | 136 | |
127 | - for version = curVersion + 1, globalCsv.StructVersion do | |
137 | + for version = curVersion + 1, STRUCT_VERSION do | |
128 | 138 | if not jumpVersion[version] then |
129 | 139 | local versionData = versionList[version] |
130 | 140 | if versionData[1].vType == VersionType.DoOnly or versionData[1].vType == VersionType.Override then |
... | ... | @@ -134,7 +144,7 @@ function RoleChangeStruct.bind(Role) |
134 | 144 | end |
135 | 145 | end |
136 | 146 | end |
137 | - self:setProperty("sversion", globalCsv.StructVersion) | |
147 | + self:setProperty("sversion", STRUCT_VERSION) | |
138 | 148 | end |
139 | 149 | |
140 | 150 | end | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -286,7 +286,7 @@ function RolePlugin.bind(Role) |
286 | 286 | print("addPlayExp no log ", debug.traceback()) |
287 | 287 | end |
288 | 288 | |
289 | - self:updateProperties({level = level, exp = newExp}) | |
289 | + self:updateProperties({level = level, exp = newExp}, params.notNotify) | |
290 | 290 | self:changeCrossServerPvpSelfInfo("level") |
291 | 291 | end |
292 | 292 | |
... | ... | @@ -387,7 +387,7 @@ function RolePlugin.bind(Role) |
387 | 387 | end |
388 | 388 | |
389 | 389 | if update then |
390 | - self:updateProperty({field = "boxL", value = boxL}) | |
390 | + self:updateProperty({field = "boxL", value = boxL, notNotify = pms.notNotify}) | |
391 | 391 | end |
392 | 392 | end |
393 | 393 | ... | ... |