Commit 03c619fb46c4d6aaaa9e57af4e5a7319ecd8e1b7
1 parent
e8762443
电波塔属性塔功能部分功能草稿
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195 additions
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30 deletions
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src/GlobalVar.lua
| ... | ... | @@ -372,4 +372,22 @@ TeamSystemType = { |
| 372 | 372 | Tower = 3, |
| 373 | 373 | Dinner = 4, |
| 374 | 374 | FriendBattle = 5, |
| 375 | -} | |
| 376 | 375 | \ No newline at end of file |
| 376 | + Adv = 6, | |
| 377 | + Tower1 = 7, | |
| 378 | + Tower2 = 8, | |
| 379 | + Tower3 = 9, | |
| 380 | +} | |
| 381 | + | |
| 382 | +-- 某个功能对其他系统功能的加成类型 | |
| 383 | +SystemBnousType = { | |
| 384 | + TowerBuff = 1, -- 电波塔内战斗开始时获得buff | |
| 385 | + CrusadeTask = 2, -- 讨伐电台任务加速 | |
| 386 | + DinerGet = 3, -- 食材供应商获取速度 | |
| 387 | + DinerLimit = 4, -- 食材供应商上限 | |
| 388 | + DinerSell = 5, -- 料理贩卖速度 | |
| 389 | + DinerPrice = 6, -- 齿轮价格 | |
| 390 | + Adv = 7, -- 代理拾荒获得额外道具 | |
| 391 | + HangTime = 8, -- 挂机时间上限 | |
| 392 | + PvpTicket = 9, -- 每周额外获得竞技场门票数量 | |
| 393 | + SweepReward = 10, -- 每次扫荡额外获得道具 | |
| 394 | +} | ... | ... |
src/ProtocolCode.lua
src/RedisKeys.lua
| ... | ... | @@ -26,6 +26,15 @@ RANK_TYPE = { |
| 26 | 26 | RANK_TOWER = "rank:tower" |
| 27 | 27 | RANK_TOWER_INFO = "rank:tower:info" |
| 28 | 28 | |
| 29 | +RANK_TOWER1 = "rank:tower1" | |
| 30 | +RANK_TOWER1_INFO = "rank:tower1:info" | |
| 31 | + | |
| 32 | +RANK_TOWER2 = "rank:tower2" | |
| 33 | +RANK_TOWER2_INFO = "rank:tower2:info" | |
| 34 | + | |
| 35 | +RANK_TOWER3 = "rank:tower3" | |
| 36 | +RANK_TOWER3_INFO = "rank:tower3:info" | |
| 37 | + | |
| 29 | 38 | -- adv |
| 30 | 39 | RANK_ADV = {"rank:adv1", "rank:adv2"} |
| 31 | 40 | RANK_ADV_INFO = "rank:adv:info" | ... | ... |
src/actions/TowerAction.lua
| ... | ... | @@ -23,12 +23,17 @@ function _M.startBattleRpc(agent, data) |
| 23 | 23 | local role = agent.role |
| 24 | 24 | local msg = MsgPack.unpack(data) |
| 25 | 25 | local id = msg.id |
| 26 | - | |
| 27 | - if not role:isFuncUnlock(FuncUnlock.Tower) then return end | |
| 26 | + local towerType = math.floor(id / 10000) | |
| 27 | + | |
| 28 | + if not id or not towerType or towerType < 0 or towerType > 3 then return 0 end | |
| 29 | + if not role:isFuncUnlock(FuncUnlock.Tower) then return 1 end | |
| 28 | 30 | |
| 29 | 31 | local towerInfo = role:getProperty("towerInfo") |
| 30 | 32 | |
| 31 | - if towerInfo.l ~= id then return end -- 层数不对 | |
| 33 | + if towerType == 0 and (towerInfo.l or 1) ~= id then return 2 end -- 层数不对 | |
| 34 | + if towerType == 1 and ((towerInfo.l1 or 10001) ~= id or (towerInfo.l or 1) < 10) then return 2 end -- 层数不对 | |
| 35 | + if towerType == 2 and ((towerInfo.l2 or 20001) ~= id or (towerInfo.l or 1) < 10) then return 2 end -- 层数不对 | |
| 36 | + if towerType == 3 and ((towerInfo.l3 or 30001) ~= id or (towerInfo.l or 1) < 10) then return 2 end -- 层数不对 | |
| 32 | 37 | |
| 33 | 38 | if not csvdb["tower_battleCsv"][id] then return end |
| 34 | 39 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
| ... | ... | @@ -57,13 +62,18 @@ function _M.endBattleRpc(agent, data) |
| 57 | 62 | local key = msg.key |
| 58 | 63 | local passTime = msg.passTime |
| 59 | 64 | |
| 65 | + local curTower = csvdb["tower_battleCsv"][id] | |
| 66 | + if not curTower then return 2 end | |
| 67 | + | |
| 68 | + local towerType = math.floor(id / 10000) | |
| 69 | + local towerLevel = {[0] = (towerInfo.l or 1), [1] = (towerInfo.l1 or 10001), [2] = (towerInfo.l2 or 20001), [3] = (towerInfo.l3 or 30001)} | |
| 70 | + local curLevel = towerLevel[towerType] | |
| 71 | + | |
| 60 | 72 | local towerInfo = role:getProperty("towerInfo") |
| 61 | - if towerInfo.l ~= id or not towerInfo.k or towerInfo.k ~= key then | |
| 73 | + if curLevel ~= id or not towerInfo.k or towerInfo.k ~= key then | |
| 62 | 74 | SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({errorCode = 1})) |
| 63 | 75 | return true |
| 64 | 76 | end |
| 65 | - local curTower = csvdb["tower_battleCsv"][id] | |
| 66 | - if not curTower then return 2 end | |
| 67 | 77 | |
| 68 | 78 | -- 防作弊 |
| 69 | 79 | if not role:checkBattleCheat("tower", { |
| ... | ... | @@ -81,11 +91,21 @@ function _M.endBattleRpc(agent, data) |
| 81 | 91 | if msg.starNum and msg.starNum > 0 then --win |
| 82 | 92 | curCount = math.min(curCount + 1, globalCsv.tower_count_limit) -- 返还次数 |
| 83 | 93 | --排行榜 |
| 84 | - role:setTowerRank(towerInfo.l) | |
| 94 | + role:setTowerRank(curLevel % 10000, towerType) | |
| 85 | 95 | |
| 86 | - towerInfo.l = towerInfo.l + 1 | |
| 96 | + curLevel = curLevel + 1 | |
| 87 | 97 | reward, change = role:award(curTower.reward, {log = {desc = "towerBattle", int1 = id}}) |
| 88 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l - 1}) | |
| 98 | + role:checkTaskEnter("TowerPass", {count = 1, type = towerType + 1}) | |
| 99 | + end | |
| 100 | + | |
| 101 | + if towerType == 0 then | |
| 102 | + towerInfo.l = curLevel | |
| 103 | + elseif towerType == 1 then | |
| 104 | + towerInfo.l1 = curLevel | |
| 105 | + elseif towerType == 2 then | |
| 106 | + towerInfo.l2 = curLevel | |
| 107 | + elseif towerType == 3 then | |
| 108 | + towerInfo.l3 = curLevel | |
| 89 | 109 | end |
| 90 | 110 | |
| 91 | 111 | towerInfo.c = curCount |
| ... | ... | @@ -93,8 +113,9 @@ function _M.endBattleRpc(agent, data) |
| 93 | 113 | towerInfo.k = nil |
| 94 | 114 | role:updateProperty({field = "towerInfo", value = towerInfo}) |
| 95 | 115 | |
| 96 | - | |
| 97 | - local rank = redisproxy:ZREVRANK(RANK_TOWER, role:getProperty("id")) | |
| 116 | + local RankTower = {[0] = RANK_TOWER,[1] = RANK_TOWER1,[2] = RANK_TOWER2,[3] = RANK_TOWER3} | |
| 117 | + local rankName = RankTower[towerType] | |
| 118 | + local rank = redisproxy:ZREVRANK(rankName, role:getProperty("id")) | |
| 98 | 119 | if not rank then |
| 99 | 120 | rank = -1 |
| 100 | 121 | else |
| ... | ... | @@ -143,7 +164,9 @@ end |
| 143 | 164 | |
| 144 | 165 | function _M.rankRpc(agent , data) |
| 145 | 166 | local role = agent.role |
| 146 | - SendPacket(actionCodes.Tower_rankRpc, MsgPack.pack(role:getTowerRank())) | |
| 167 | + local msg = MsgPack.unpack(data) | |
| 168 | + local towerType = msg.tower or 1 | |
| 169 | + SendPacket(actionCodes.Tower_rankRpc, MsgPack.pack(role:getTowerRank(towerType))) | |
| 147 | 170 | return true |
| 148 | 171 | end |
| 149 | 172 | |
| ... | ... | @@ -151,7 +174,39 @@ function _M.rankInfoRpc(agent , data) |
| 151 | 174 | local role = agent.role |
| 152 | 175 | local msg = MsgPack.unpack(data) |
| 153 | 176 | local roleId = msg.roleId |
| 154 | - SendPacket(actionCodes.Tower_rankInfoRpc, MsgPack.pack({format = role:getTowerRankOneInfo(roleId)})) | |
| 177 | + local towerType = msg.tower or 1 | |
| 178 | + SendPacket(actionCodes.Tower_rankInfoRpc, MsgPack.pack({format = role:getTowerRankOneInfo(roleId, towerType)})) | |
| 179 | + return true | |
| 180 | +end | |
| 181 | + | |
| 182 | +function _M.activeTowerBonusRpc(agent, data) | |
| 183 | + local role = agent.role | |
| 184 | + local msg = MsgPack.unpack(data) | |
| 185 | + local tType = msg.tower | |
| 186 | + local id = msg.id | |
| 187 | + | |
| 188 | + local bnousCsv = csvdb["tower_bnousCsv"] | |
| 189 | + | |
| 190 | + if not tType or not id or not bnousCsv[tType] then return 0 end | |
| 191 | + local bnousData = bnousCsv[tType][id] | |
| 192 | + if not bnousData then return 1 end | |
| 193 | + | |
| 194 | + local towerInfo = role:getProperty("towerInfo") | |
| 195 | + local towerBnous = role:getProperty("towerBnous") | |
| 196 | + | |
| 197 | + if towerBnous[tType] and towerBnous[tType][id] then return 2 end | |
| 198 | + local towerLevel = {[1] = (towerInfo.l or 1), [2] = (towerInfo.l1 or 10001), [3] = (towerInfo.l2 or 20001), [4] = (towerInfo.l3 or 30001)} | |
| 199 | + local curLevel = towerLevel[tType] | |
| 200 | + | |
| 201 | + if curLevel - 1 < bnousData.level then return 3 end | |
| 202 | + | |
| 203 | + if not towerBnous[tType] then | |
| 204 | + towerBnous[tType] = {} | |
| 205 | + end | |
| 206 | + towerBnous[tType][id] = 1 | |
| 207 | + role:updateProperty({field = "towerBnous", value = towerBnous}) | |
| 208 | + role:getTowerBnousActive(true) | |
| 209 | + SendPacket(actionCodes.Tower_activeTowerBonusRpc, '') | |
| 155 | 210 | return true |
| 156 | 211 | end |
| 157 | 212 | ... | ... |
src/models/Activity.lua
| ... | ... | @@ -489,7 +489,7 @@ activityFunc[Activity.ActivityType.CalendaTask] = { |
| 489 | 489 | role:checkTaskEnter("RoleLevelUp", {level = rLevel}) |
| 490 | 490 | |
| 491 | 491 | local towerInfo = role:getProperty("towerInfo") |
| 492 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | |
| 492 | + role:checkTaskEnter("TowerPass", {count = towerInfo.l, type = 1}) | |
| 493 | 493 | --"PvpWin" |
| 494 | 494 | --role:checkTaskEnter("HangPass", {id = 0}) |
| 495 | 495 | role:checkCalendaTask(true, 15, 3) |
| ... | ... | @@ -557,7 +557,7 @@ activityFunc[Activity.ActivityType.BattleCommandTask] = { |
| 557 | 557 | role:checkTaskEnter("RoleLevelUp", {level = rLevel}) |
| 558 | 558 | |
| 559 | 559 | local towerInfo = role:getProperty("towerInfo") |
| 560 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | |
| 560 | + role:checkTaskEnter("TowerPass", {count = towerInfo.l, type = 1}) | |
| 561 | 561 | --"PvpWin" |
| 562 | 562 | --role:checkTaskEnter("HangPass", {id = 0}) |
| 563 | 563 | role:checkCalendaTask(true, 15, 3) | ... | ... |
src/models/Role.lua
| ... | ... | @@ -146,7 +146,8 @@ Role.schema = { |
| 146 | 146 | |
| 147 | 147 | boxL = {"table", {}}, -- boxList 正开启的箱子 -- {[1] = {id = 1010, gem = 101, time = 1313}} |
| 148 | 148 | |
| 149 | - towerInfo = {"table", {c = globalCsv.tower_count_limit, l = 1}}, -- 当天爬塔消耗的次数 -- {t = time, c = count, l = layer, k = battleKey} | |
| 149 | + towerInfo = {"table", {c = globalCsv.tower_count_limit, l = 1, l1 = 10001, l2 = 20001, l3 = 30001}}, -- 当天爬塔消耗的次数 -- {t = time, c = count, l = layer, k = battleKey} | |
| 150 | + towerBnous = {"table", {}}, -- 电波塔加成 {[1] = {[1] = 1, [2] = 1}, [2] = {}, [3] = {}, [4] = {}} | |
| 150 | 151 | |
| 151 | 152 | spTask = {"table", {}}, -- 特殊任务 -- {id = status} |
| 152 | 153 | |
| ... | ... | @@ -385,6 +386,7 @@ function Role:data() |
| 385 | 386 | equips = self:getProperty("equips"), |
| 386 | 387 | boxL = self:getProperty("boxL"), |
| 387 | 388 | towerInfo = self:getProperty("towerInfo"), |
| 389 | + towerBnous = self:getProperty("towerBnous"), | |
| 388 | 390 | spTask = self:getProperty("spTask"), |
| 389 | 391 | dTask = self:getProperty("dTask"), |
| 390 | 392 | wTask = self:getProperty("wTask"), | ... | ... |
src/models/RolePlugin.lua
| ... | ... | @@ -303,7 +303,6 @@ function RolePlugin.bind(Role) |
| 303 | 303 | end |
| 304 | 304 | |
| 305 | 305 | function Role:addPotion(params) |
| 306 | - dump(params) | |
| 307 | 306 | local pId = globalCsv.adv_item_potion[params.id] |
| 308 | 307 | local potionBag = self:getProperty("potionBag") |
| 309 | 308 | local origin = potionBag[pId] or 0 |
| ... | ... | @@ -1270,11 +1269,21 @@ function RolePlugin.bind(Role) |
| 1270 | 1269 | end |
| 1271 | 1270 | |
| 1272 | 1271 | local StdTowerRankTime = toUnixtime("2019010100") |
| 1273 | - function Role:setTowerRank(level) | |
| 1272 | + local TowerRankInfo = { | |
| 1273 | + [1] = {teamType = TeamSystemType.Tower, rank = RANK_TOWER, rankInfo = RANK_TOWER_INFO}, | |
| 1274 | + [2] = {teamType = TeamSystemType.Tower1, rank = RANK_TOWER1, rankInfo = RANK_TOWER1_INFO}, | |
| 1275 | + [3] = {teamType = TeamSystemType.Tower2, rank = RANK_TOWER2, rankInfo = RANK_TOWER2_INFO}, | |
| 1276 | + [4] = {teamType = TeamSystemType.Tower3, rank = RANK_TOWER3, rankInfo = RANK_TOWER3_INFO}, | |
| 1277 | + } | |
| 1278 | + function Role:setTowerRank(level,tType) | |
| 1279 | + tType = tType or 1 | |
| 1274 | 1280 | local now = skynet.timex() |
| 1275 | 1281 | local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年 |
| 1276 | 1282 | local ct = 10000 - ct -- 越早的排名越靠前 |
| 1277 | - local towerTeam = self:getTeamFormatByType(TeamSystemType.Tower) | |
| 1283 | + | |
| 1284 | + | |
| 1285 | + local info = TowerRankInfo[tType] | |
| 1286 | + local towerTeam = self:getTeamFormatByType(info.teamType) | |
| 1278 | 1287 | local battleV = self:getTeamBattleValue(towerTeam.heros) |
| 1279 | 1288 | local score = (level * 10000 + ct) * 10000000 + battleV |
| 1280 | 1289 | |
| ... | ... | @@ -1288,21 +1297,23 @@ function RolePlugin.bind(Role) |
| 1288 | 1297 | } |
| 1289 | 1298 | local roleId = self:getProperty("id") |
| 1290 | 1299 | redisproxy:pipelining(function (red) |
| 1291 | - red:zadd(RANK_TOWER, score, roleId) --更新分数 | |
| 1292 | - red:hset(RANK_TOWER_INFO, roleId, MsgPack.pack(curInfo)) | |
| 1300 | + red:zadd(info.rank, score, roleId) --更新分数 | |
| 1301 | + red:hset(info.rankInfo, roleId, MsgPack.pack(curInfo)) | |
| 1293 | 1302 | end) |
| 1294 | 1303 | end |
| 1295 | 1304 | |
| 1296 | - function Role:getTowerRank() | |
| 1305 | + function Role:getTowerRank(tType) | |
| 1306 | + tType = tType or 1 | |
| 1307 | + local info = TowerRankInfo[tType] | |
| 1297 | 1308 | local list = {} |
| 1298 | - local ids = redisproxy:zrevrange(RANK_TOWER, 0 , 99) | |
| 1309 | + local ids = redisproxy:zrevrange(Info.rank, 0 , 99) | |
| 1299 | 1310 | local redret = {} |
| 1300 | 1311 | if ids and next(ids) then |
| 1301 | 1312 | redret = redisproxy:pipelining(function (red) |
| 1302 | 1313 | for i = 1, #ids do |
| 1303 | 1314 | local roleId = ids[i] |
| 1304 | 1315 | table.insert(list, {roleId = tonumber(roleId)}) |
| 1305 | - red:hget(RANK_TOWER_INFO, roleId) | |
| 1316 | + red:hget(Info.rankInfo, roleId) | |
| 1306 | 1317 | end |
| 1307 | 1318 | end) |
| 1308 | 1319 | end |
| ... | ... | @@ -1311,7 +1322,7 @@ function RolePlugin.bind(Role) |
| 1311 | 1322 | player.format = nil |
| 1312 | 1323 | list[i].player = player |
| 1313 | 1324 | end |
| 1314 | - local rank = redisproxy:ZREVRANK(RANK_TOWER, self:getProperty("id")) | |
| 1325 | + local rank = redisproxy:ZREVRANK(Info.rank, self:getProperty("id")) | |
| 1315 | 1326 | if not rank then |
| 1316 | 1327 | rank = -1 |
| 1317 | 1328 | else |
| ... | ... | @@ -1320,8 +1331,10 @@ function RolePlugin.bind(Role) |
| 1320 | 1331 | return {list = list, rank = rank} |
| 1321 | 1332 | end |
| 1322 | 1333 | |
| 1323 | - function Role:getTowerRankOneInfo(roleId) | |
| 1324 | - local data = redisproxy:hget(RANK_TOWER_INFO, roleId) | |
| 1334 | + function Role:getTowerRankOneInfo(roleId,tType) | |
| 1335 | + tType = tType or 1 | |
| 1336 | + local info = TowerRankInfo[tType] | |
| 1337 | + local data = redisproxy:hget(info.rankInfo, roleId) | |
| 1325 | 1338 | if data then |
| 1326 | 1339 | local player = MsgPack.unpack(data) |
| 1327 | 1340 | return player.format |
| ... | ... | @@ -2146,6 +2159,74 @@ function RolePlugin.bind(Role) |
| 2146 | 2159 | return hero:getProperty("faith") |
| 2147 | 2160 | end |
| 2148 | 2161 | |
| 2162 | + -- 电波塔加成 开始 | |
| 2163 | + | |
| 2164 | + function Role:getTowerBnousActive(update) | |
| 2165 | + if not update and self.towerBnousActive then | |
| 2166 | + return self.towerBnousActive | |
| 2167 | + end | |
| 2168 | + local towerInfo = role:getProperty("towerInfo") | |
| 2169 | + local towerLevel = {towerInfo.l or 1, towerInfo.l1 or 10001, towerInfo.l2 or 20001, towerInfo.l3 or 30001} | |
| 2170 | + local towerBnous = self:getProperty("towerBnous") | |
| 2171 | + local bnousCsv = csvdb["tower_bnousCsv"] | |
| 2172 | + self.towerBnousActive = {} | |
| 2173 | + for towerIdx, Set in ipairs(towerLevel) do | |
| 2174 | + for id, data in pairs(Set) do | |
| 2175 | + if (towerLevel[towerIdx] - 1) >= data.level then | |
| 2176 | + self.towerBnousActive[data.type] = (self.towerBnousActive[data.type] or 0) + data.value | |
| 2177 | + end | |
| 2178 | + end | |
| 2179 | + end | |
| 2180 | + return self.towerBnousActive | |
| 2181 | + end | |
| 2182 | + | |
| 2183 | + function Role:getTowerBnousBattleBuff() | |
| 2184 | + local towerBnous = self:getTowerBnousActive() | |
| 2185 | + return towerBnous[SystemBnousType.TowerBuff] | |
| 2186 | + end | |
| 2187 | + | |
| 2188 | + function Role:getTowerBnousCrusade() | |
| 2189 | + local towerBnous = self:getTowerBnousActive() | |
| 2190 | + return towerBnous[SystemBnousType.CrusadeTask] | |
| 2191 | + end | |
| 2192 | + | |
| 2193 | + function Role:getTowerBnousDiner(type) | |
| 2194 | + local towerBnous = self:getTowerBnousActive() | |
| 2195 | + type = type or 1 | |
| 2196 | + if type == 1 then | |
| 2197 | + return towerBnous[SystemBnousType.DinerGet] | |
| 2198 | + elseif type == 2 then | |
| 2199 | + return towerBnous[SystemBnousType.DinerLimit] | |
| 2200 | + elseif type == 3 then | |
| 2201 | + return towerBnous[SystemBnousType.DinerSell] | |
| 2202 | + elseif type == 4 then | |
| 2203 | + return towerBnous[SystemBnousType.DinerPrice] | |
| 2204 | + end | |
| 2205 | + return | |
| 2206 | + end | |
| 2207 | + | |
| 2208 | + function Role:getTowerBnousAdv() | |
| 2209 | + local towerBnous = self:getTowerBnousActive() | |
| 2210 | + return towerBnous[SystemBnousType.Adv] | |
| 2211 | + end | |
| 2212 | + | |
| 2213 | + function Role:getTowerBnousHangTime() | |
| 2214 | + local towerBnous = self:getTowerBnousActive() | |
| 2215 | + return towerBnous[SystemBnousType.HangTime] | |
| 2216 | + end | |
| 2217 | + | |
| 2218 | + function Role:getTowerBnousPvpTicket() | |
| 2219 | + local towerBnous = self:getTowerBnousActive() | |
| 2220 | + return towerBnous[SystemBnousType.PvpTicket] | |
| 2221 | + end | |
| 2222 | + | |
| 2223 | + function Role:getTowerBnousSweep() | |
| 2224 | + local towerBnous = self:getTowerBnousActive() | |
| 2225 | + return towerBnous[SystemBnousType.SweepReward] | |
| 2226 | + end | |
| 2227 | + | |
| 2228 | + -- 电波塔加成 结束 | |
| 2229 | + | |
| 2149 | 2230 | end |
| 2150 | 2231 | |
| 2151 | 2232 | return RolePlugin |
| 2152 | 2233 | \ No newline at end of file | ... | ... |
src/models/RoleTask.lua
| ... | ... | @@ -191,7 +191,7 @@ local AchievListener = { |
| 191 | 191 | [TaskType.OverOderTask] = {{14}}, |
| 192 | 192 | [TaskType.FoodSellGold] = {{15, f("count")}}, |
| 193 | 193 | [TaskType.DinerPopular] = {{16, f("count")}}, |
| 194 | - [TaskType.TowerPass] = {{17, f("level")}}, | |
| 194 | + [TaskType.TowerPass] = {{17, f("count"), f("type")}}, | |
| 195 | 195 | [TaskType.OpenBox] = {{18, f("count")}}, |
| 196 | 196 | [TaskType.DinerLevelUp] = {{19, f("level"), f("type")}}, |
| 197 | 197 | [TaskType.DinerTalentUp] = {{20, 1, f("type")}}, |
| ... | ... | @@ -492,7 +492,6 @@ function RoleTask.bind(Role) |
| 492 | 492 | [6] = true, |
| 493 | 493 | [7] = true, |
| 494 | 494 | [16] = true, |
| 495 | - [17] = true, | |
| 496 | 495 | [19] = true, |
| 497 | 496 | [22] = true, |
| 498 | 497 | [23] = true, | ... | ... |