Commit 03c619fb46c4d6aaaa9e57af4e5a7319ecd8e1b7
1 parent
e8762443
电波塔属性塔功能部分功能草稿
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195 additions
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30 deletions
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src/GlobalVar.lua
@@ -372,4 +372,22 @@ TeamSystemType = { | @@ -372,4 +372,22 @@ TeamSystemType = { | ||
372 | Tower = 3, | 372 | Tower = 3, |
373 | Dinner = 4, | 373 | Dinner = 4, |
374 | FriendBattle = 5, | 374 | FriendBattle = 5, |
375 | -} | ||
376 | \ No newline at end of file | 375 | \ No newline at end of file |
376 | + Adv = 6, | ||
377 | + Tower1 = 7, | ||
378 | + Tower2 = 8, | ||
379 | + Tower3 = 9, | ||
380 | +} | ||
381 | + | ||
382 | +-- 某个功能对其他系统功能的加成类型 | ||
383 | +SystemBnousType = { | ||
384 | + TowerBuff = 1, -- 电波塔内战斗开始时获得buff | ||
385 | + CrusadeTask = 2, -- 讨伐电台任务加速 | ||
386 | + DinerGet = 3, -- 食材供应商获取速度 | ||
387 | + DinerLimit = 4, -- 食材供应商上限 | ||
388 | + DinerSell = 5, -- 料理贩卖速度 | ||
389 | + DinerPrice = 6, -- 齿轮价格 | ||
390 | + Adv = 7, -- 代理拾荒获得额外道具 | ||
391 | + HangTime = 8, -- 挂机时间上限 | ||
392 | + PvpTicket = 9, -- 每周额外获得竞技场门票数量 | ||
393 | + SweepReward = 10, -- 每次扫荡额外获得道具 | ||
394 | +} |
src/ProtocolCode.lua
@@ -145,6 +145,7 @@ actionCodes = { | @@ -145,6 +145,7 @@ actionCodes = { | ||
145 | Tower_rankRpc = 353, | 145 | Tower_rankRpc = 353, |
146 | Tower_bugCountRpc = 354, | 146 | Tower_bugCountRpc = 354, |
147 | Tower_rankInfoRpc = 355, | 147 | Tower_rankInfoRpc = 355, |
148 | + Tower_activeTowerBonusRpc = 356, | ||
148 | 149 | ||
149 | Car_makePotionRpc = 400, | 150 | Car_makePotionRpc = 400, |
150 | Car_equipUpRpc = 401, | 151 | Car_equipUpRpc = 401, |
src/RedisKeys.lua
@@ -26,6 +26,15 @@ RANK_TYPE = { | @@ -26,6 +26,15 @@ RANK_TYPE = { | ||
26 | RANK_TOWER = "rank:tower" | 26 | RANK_TOWER = "rank:tower" |
27 | RANK_TOWER_INFO = "rank:tower:info" | 27 | RANK_TOWER_INFO = "rank:tower:info" |
28 | 28 | ||
29 | +RANK_TOWER1 = "rank:tower1" | ||
30 | +RANK_TOWER1_INFO = "rank:tower1:info" | ||
31 | + | ||
32 | +RANK_TOWER2 = "rank:tower2" | ||
33 | +RANK_TOWER2_INFO = "rank:tower2:info" | ||
34 | + | ||
35 | +RANK_TOWER3 = "rank:tower3" | ||
36 | +RANK_TOWER3_INFO = "rank:tower3:info" | ||
37 | + | ||
29 | -- adv | 38 | -- adv |
30 | RANK_ADV = {"rank:adv1", "rank:adv2"} | 39 | RANK_ADV = {"rank:adv1", "rank:adv2"} |
31 | RANK_ADV_INFO = "rank:adv:info" | 40 | RANK_ADV_INFO = "rank:adv:info" |
src/actions/TowerAction.lua
@@ -23,12 +23,17 @@ function _M.startBattleRpc(agent, data) | @@ -23,12 +23,17 @@ function _M.startBattleRpc(agent, data) | ||
23 | local role = agent.role | 23 | local role = agent.role |
24 | local msg = MsgPack.unpack(data) | 24 | local msg = MsgPack.unpack(data) |
25 | local id = msg.id | 25 | local id = msg.id |
26 | - | ||
27 | - if not role:isFuncUnlock(FuncUnlock.Tower) then return end | 26 | + local towerType = math.floor(id / 10000) |
27 | + | ||
28 | + if not id or not towerType or towerType < 0 or towerType > 3 then return 0 end | ||
29 | + if not role:isFuncUnlock(FuncUnlock.Tower) then return 1 end | ||
28 | 30 | ||
29 | local towerInfo = role:getProperty("towerInfo") | 31 | local towerInfo = role:getProperty("towerInfo") |
30 | 32 | ||
31 | - if towerInfo.l ~= id then return end -- 层数不对 | 33 | + if towerType == 0 and (towerInfo.l or 1) ~= id then return 2 end -- 层数不对 |
34 | + if towerType == 1 and ((towerInfo.l1 or 10001) ~= id or (towerInfo.l or 1) < 10) then return 2 end -- 层数不对 | ||
35 | + if towerType == 2 and ((towerInfo.l2 or 20001) ~= id or (towerInfo.l or 1) < 10) then return 2 end -- 层数不对 | ||
36 | + if towerType == 3 and ((towerInfo.l3 or 30001) ~= id or (towerInfo.l or 1) < 10) then return 2 end -- 层数不对 | ||
32 | 37 | ||
33 | if not csvdb["tower_battleCsv"][id] then return end | 38 | if not csvdb["tower_battleCsv"][id] then return end |
34 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) | 39 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
@@ -57,13 +62,18 @@ function _M.endBattleRpc(agent, data) | @@ -57,13 +62,18 @@ function _M.endBattleRpc(agent, data) | ||
57 | local key = msg.key | 62 | local key = msg.key |
58 | local passTime = msg.passTime | 63 | local passTime = msg.passTime |
59 | 64 | ||
65 | + local curTower = csvdb["tower_battleCsv"][id] | ||
66 | + if not curTower then return 2 end | ||
67 | + | ||
68 | + local towerType = math.floor(id / 10000) | ||
69 | + local towerLevel = {[0] = (towerInfo.l or 1), [1] = (towerInfo.l1 or 10001), [2] = (towerInfo.l2 or 20001), [3] = (towerInfo.l3 or 30001)} | ||
70 | + local curLevel = towerLevel[towerType] | ||
71 | + | ||
60 | local towerInfo = role:getProperty("towerInfo") | 72 | local towerInfo = role:getProperty("towerInfo") |
61 | - if towerInfo.l ~= id or not towerInfo.k or towerInfo.k ~= key then | 73 | + if curLevel ~= id or not towerInfo.k or towerInfo.k ~= key then |
62 | SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({errorCode = 1})) | 74 | SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({errorCode = 1})) |
63 | return true | 75 | return true |
64 | end | 76 | end |
65 | - local curTower = csvdb["tower_battleCsv"][id] | ||
66 | - if not curTower then return 2 end | ||
67 | 77 | ||
68 | -- 防作弊 | 78 | -- 防作弊 |
69 | if not role:checkBattleCheat("tower", { | 79 | if not role:checkBattleCheat("tower", { |
@@ -81,11 +91,21 @@ function _M.endBattleRpc(agent, data) | @@ -81,11 +91,21 @@ function _M.endBattleRpc(agent, data) | ||
81 | if msg.starNum and msg.starNum > 0 then --win | 91 | if msg.starNum and msg.starNum > 0 then --win |
82 | curCount = math.min(curCount + 1, globalCsv.tower_count_limit) -- 返还次数 | 92 | curCount = math.min(curCount + 1, globalCsv.tower_count_limit) -- 返还次数 |
83 | --排行榜 | 93 | --排行榜 |
84 | - role:setTowerRank(towerInfo.l) | 94 | + role:setTowerRank(curLevel % 10000, towerType) |
85 | 95 | ||
86 | - towerInfo.l = towerInfo.l + 1 | 96 | + curLevel = curLevel + 1 |
87 | reward, change = role:award(curTower.reward, {log = {desc = "towerBattle", int1 = id}}) | 97 | reward, change = role:award(curTower.reward, {log = {desc = "towerBattle", int1 = id}}) |
88 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l - 1}) | 98 | + role:checkTaskEnter("TowerPass", {count = 1, type = towerType + 1}) |
99 | + end | ||
100 | + | ||
101 | + if towerType == 0 then | ||
102 | + towerInfo.l = curLevel | ||
103 | + elseif towerType == 1 then | ||
104 | + towerInfo.l1 = curLevel | ||
105 | + elseif towerType == 2 then | ||
106 | + towerInfo.l2 = curLevel | ||
107 | + elseif towerType == 3 then | ||
108 | + towerInfo.l3 = curLevel | ||
89 | end | 109 | end |
90 | 110 | ||
91 | towerInfo.c = curCount | 111 | towerInfo.c = curCount |
@@ -93,8 +113,9 @@ function _M.endBattleRpc(agent, data) | @@ -93,8 +113,9 @@ function _M.endBattleRpc(agent, data) | ||
93 | towerInfo.k = nil | 113 | towerInfo.k = nil |
94 | role:updateProperty({field = "towerInfo", value = towerInfo}) | 114 | role:updateProperty({field = "towerInfo", value = towerInfo}) |
95 | 115 | ||
96 | - | ||
97 | - local rank = redisproxy:ZREVRANK(RANK_TOWER, role:getProperty("id")) | 116 | + local RankTower = {[0] = RANK_TOWER,[1] = RANK_TOWER1,[2] = RANK_TOWER2,[3] = RANK_TOWER3} |
117 | + local rankName = RankTower[towerType] | ||
118 | + local rank = redisproxy:ZREVRANK(rankName, role:getProperty("id")) | ||
98 | if not rank then | 119 | if not rank then |
99 | rank = -1 | 120 | rank = -1 |
100 | else | 121 | else |
@@ -143,7 +164,9 @@ end | @@ -143,7 +164,9 @@ end | ||
143 | 164 | ||
144 | function _M.rankRpc(agent , data) | 165 | function _M.rankRpc(agent , data) |
145 | local role = agent.role | 166 | local role = agent.role |
146 | - SendPacket(actionCodes.Tower_rankRpc, MsgPack.pack(role:getTowerRank())) | 167 | + local msg = MsgPack.unpack(data) |
168 | + local towerType = msg.tower or 1 | ||
169 | + SendPacket(actionCodes.Tower_rankRpc, MsgPack.pack(role:getTowerRank(towerType))) | ||
147 | return true | 170 | return true |
148 | end | 171 | end |
149 | 172 | ||
@@ -151,7 +174,39 @@ function _M.rankInfoRpc(agent , data) | @@ -151,7 +174,39 @@ function _M.rankInfoRpc(agent , data) | ||
151 | local role = agent.role | 174 | local role = agent.role |
152 | local msg = MsgPack.unpack(data) | 175 | local msg = MsgPack.unpack(data) |
153 | local roleId = msg.roleId | 176 | local roleId = msg.roleId |
154 | - SendPacket(actionCodes.Tower_rankInfoRpc, MsgPack.pack({format = role:getTowerRankOneInfo(roleId)})) | 177 | + local towerType = msg.tower or 1 |
178 | + SendPacket(actionCodes.Tower_rankInfoRpc, MsgPack.pack({format = role:getTowerRankOneInfo(roleId, towerType)})) | ||
179 | + return true | ||
180 | +end | ||
181 | + | ||
182 | +function _M.activeTowerBonusRpc(agent, data) | ||
183 | + local role = agent.role | ||
184 | + local msg = MsgPack.unpack(data) | ||
185 | + local tType = msg.tower | ||
186 | + local id = msg.id | ||
187 | + | ||
188 | + local bnousCsv = csvdb["tower_bnousCsv"] | ||
189 | + | ||
190 | + if not tType or not id or not bnousCsv[tType] then return 0 end | ||
191 | + local bnousData = bnousCsv[tType][id] | ||
192 | + if not bnousData then return 1 end | ||
193 | + | ||
194 | + local towerInfo = role:getProperty("towerInfo") | ||
195 | + local towerBnous = role:getProperty("towerBnous") | ||
196 | + | ||
197 | + if towerBnous[tType] and towerBnous[tType][id] then return 2 end | ||
198 | + local towerLevel = {[1] = (towerInfo.l or 1), [2] = (towerInfo.l1 or 10001), [3] = (towerInfo.l2 or 20001), [4] = (towerInfo.l3 or 30001)} | ||
199 | + local curLevel = towerLevel[tType] | ||
200 | + | ||
201 | + if curLevel - 1 < bnousData.level then return 3 end | ||
202 | + | ||
203 | + if not towerBnous[tType] then | ||
204 | + towerBnous[tType] = {} | ||
205 | + end | ||
206 | + towerBnous[tType][id] = 1 | ||
207 | + role:updateProperty({field = "towerBnous", value = towerBnous}) | ||
208 | + role:getTowerBnousActive(true) | ||
209 | + SendPacket(actionCodes.Tower_activeTowerBonusRpc, '') | ||
155 | return true | 210 | return true |
156 | end | 211 | end |
157 | 212 |
src/models/Activity.lua
@@ -489,7 +489,7 @@ activityFunc[Activity.ActivityType.CalendaTask] = { | @@ -489,7 +489,7 @@ activityFunc[Activity.ActivityType.CalendaTask] = { | ||
489 | role:checkTaskEnter("RoleLevelUp", {level = rLevel}) | 489 | role:checkTaskEnter("RoleLevelUp", {level = rLevel}) |
490 | 490 | ||
491 | local towerInfo = role:getProperty("towerInfo") | 491 | local towerInfo = role:getProperty("towerInfo") |
492 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | 492 | + role:checkTaskEnter("TowerPass", {count = towerInfo.l, type = 1}) |
493 | --"PvpWin" | 493 | --"PvpWin" |
494 | --role:checkTaskEnter("HangPass", {id = 0}) | 494 | --role:checkTaskEnter("HangPass", {id = 0}) |
495 | role:checkCalendaTask(true, 15, 3) | 495 | role:checkCalendaTask(true, 15, 3) |
@@ -557,7 +557,7 @@ activityFunc[Activity.ActivityType.BattleCommandTask] = { | @@ -557,7 +557,7 @@ activityFunc[Activity.ActivityType.BattleCommandTask] = { | ||
557 | role:checkTaskEnter("RoleLevelUp", {level = rLevel}) | 557 | role:checkTaskEnter("RoleLevelUp", {level = rLevel}) |
558 | 558 | ||
559 | local towerInfo = role:getProperty("towerInfo") | 559 | local towerInfo = role:getProperty("towerInfo") |
560 | - role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | 560 | + role:checkTaskEnter("TowerPass", {count = towerInfo.l, type = 1}) |
561 | --"PvpWin" | 561 | --"PvpWin" |
562 | --role:checkTaskEnter("HangPass", {id = 0}) | 562 | --role:checkTaskEnter("HangPass", {id = 0}) |
563 | role:checkCalendaTask(true, 15, 3) | 563 | role:checkCalendaTask(true, 15, 3) |
src/models/Role.lua
@@ -146,7 +146,8 @@ Role.schema = { | @@ -146,7 +146,8 @@ Role.schema = { | ||
146 | 146 | ||
147 | boxL = {"table", {}}, -- boxList 正开启的箱子 -- {[1] = {id = 1010, gem = 101, time = 1313}} | 147 | boxL = {"table", {}}, -- boxList 正开启的箱子 -- {[1] = {id = 1010, gem = 101, time = 1313}} |
148 | 148 | ||
149 | - towerInfo = {"table", {c = globalCsv.tower_count_limit, l = 1}}, -- 当天爬塔消耗的次数 -- {t = time, c = count, l = layer, k = battleKey} | 149 | + towerInfo = {"table", {c = globalCsv.tower_count_limit, l = 1, l1 = 10001, l2 = 20001, l3 = 30001}}, -- 当天爬塔消耗的次数 -- {t = time, c = count, l = layer, k = battleKey} |
150 | + towerBnous = {"table", {}}, -- 电波塔加成 {[1] = {[1] = 1, [2] = 1}, [2] = {}, [3] = {}, [4] = {}} | ||
150 | 151 | ||
151 | spTask = {"table", {}}, -- 特殊任务 -- {id = status} | 152 | spTask = {"table", {}}, -- 特殊任务 -- {id = status} |
152 | 153 | ||
@@ -385,6 +386,7 @@ function Role:data() | @@ -385,6 +386,7 @@ function Role:data() | ||
385 | equips = self:getProperty("equips"), | 386 | equips = self:getProperty("equips"), |
386 | boxL = self:getProperty("boxL"), | 387 | boxL = self:getProperty("boxL"), |
387 | towerInfo = self:getProperty("towerInfo"), | 388 | towerInfo = self:getProperty("towerInfo"), |
389 | + towerBnous = self:getProperty("towerBnous"), | ||
388 | spTask = self:getProperty("spTask"), | 390 | spTask = self:getProperty("spTask"), |
389 | dTask = self:getProperty("dTask"), | 391 | dTask = self:getProperty("dTask"), |
390 | wTask = self:getProperty("wTask"), | 392 | wTask = self:getProperty("wTask"), |
src/models/RolePlugin.lua
@@ -303,7 +303,6 @@ function RolePlugin.bind(Role) | @@ -303,7 +303,6 @@ function RolePlugin.bind(Role) | ||
303 | end | 303 | end |
304 | 304 | ||
305 | function Role:addPotion(params) | 305 | function Role:addPotion(params) |
306 | - dump(params) | ||
307 | local pId = globalCsv.adv_item_potion[params.id] | 306 | local pId = globalCsv.adv_item_potion[params.id] |
308 | local potionBag = self:getProperty("potionBag") | 307 | local potionBag = self:getProperty("potionBag") |
309 | local origin = potionBag[pId] or 0 | 308 | local origin = potionBag[pId] or 0 |
@@ -1270,11 +1269,21 @@ function RolePlugin.bind(Role) | @@ -1270,11 +1269,21 @@ function RolePlugin.bind(Role) | ||
1270 | end | 1269 | end |
1271 | 1270 | ||
1272 | local StdTowerRankTime = toUnixtime("2019010100") | 1271 | local StdTowerRankTime = toUnixtime("2019010100") |
1273 | - function Role:setTowerRank(level) | 1272 | + local TowerRankInfo = { |
1273 | + [1] = {teamType = TeamSystemType.Tower, rank = RANK_TOWER, rankInfo = RANK_TOWER_INFO}, | ||
1274 | + [2] = {teamType = TeamSystemType.Tower1, rank = RANK_TOWER1, rankInfo = RANK_TOWER1_INFO}, | ||
1275 | + [3] = {teamType = TeamSystemType.Tower2, rank = RANK_TOWER2, rankInfo = RANK_TOWER2_INFO}, | ||
1276 | + [4] = {teamType = TeamSystemType.Tower3, rank = RANK_TOWER3, rankInfo = RANK_TOWER3_INFO}, | ||
1277 | + } | ||
1278 | + function Role:setTowerRank(level,tType) | ||
1279 | + tType = tType or 1 | ||
1274 | local now = skynet.timex() | 1280 | local now = skynet.timex() |
1275 | local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年 | 1281 | local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年 |
1276 | local ct = 10000 - ct -- 越早的排名越靠前 | 1282 | local ct = 10000 - ct -- 越早的排名越靠前 |
1277 | - local towerTeam = self:getTeamFormatByType(TeamSystemType.Tower) | 1283 | + |
1284 | + | ||
1285 | + local info = TowerRankInfo[tType] | ||
1286 | + local towerTeam = self:getTeamFormatByType(info.teamType) | ||
1278 | local battleV = self:getTeamBattleValue(towerTeam.heros) | 1287 | local battleV = self:getTeamBattleValue(towerTeam.heros) |
1279 | local score = (level * 10000 + ct) * 10000000 + battleV | 1288 | local score = (level * 10000 + ct) * 10000000 + battleV |
1280 | 1289 | ||
@@ -1288,21 +1297,23 @@ function RolePlugin.bind(Role) | @@ -1288,21 +1297,23 @@ function RolePlugin.bind(Role) | ||
1288 | } | 1297 | } |
1289 | local roleId = self:getProperty("id") | 1298 | local roleId = self:getProperty("id") |
1290 | redisproxy:pipelining(function (red) | 1299 | redisproxy:pipelining(function (red) |
1291 | - red:zadd(RANK_TOWER, score, roleId) --更新分数 | ||
1292 | - red:hset(RANK_TOWER_INFO, roleId, MsgPack.pack(curInfo)) | 1300 | + red:zadd(info.rank, score, roleId) --更新分数 |
1301 | + red:hset(info.rankInfo, roleId, MsgPack.pack(curInfo)) | ||
1293 | end) | 1302 | end) |
1294 | end | 1303 | end |
1295 | 1304 | ||
1296 | - function Role:getTowerRank() | 1305 | + function Role:getTowerRank(tType) |
1306 | + tType = tType or 1 | ||
1307 | + local info = TowerRankInfo[tType] | ||
1297 | local list = {} | 1308 | local list = {} |
1298 | - local ids = redisproxy:zrevrange(RANK_TOWER, 0 , 99) | 1309 | + local ids = redisproxy:zrevrange(Info.rank, 0 , 99) |
1299 | local redret = {} | 1310 | local redret = {} |
1300 | if ids and next(ids) then | 1311 | if ids and next(ids) then |
1301 | redret = redisproxy:pipelining(function (red) | 1312 | redret = redisproxy:pipelining(function (red) |
1302 | for i = 1, #ids do | 1313 | for i = 1, #ids do |
1303 | local roleId = ids[i] | 1314 | local roleId = ids[i] |
1304 | table.insert(list, {roleId = tonumber(roleId)}) | 1315 | table.insert(list, {roleId = tonumber(roleId)}) |
1305 | - red:hget(RANK_TOWER_INFO, roleId) | 1316 | + red:hget(Info.rankInfo, roleId) |
1306 | end | 1317 | end |
1307 | end) | 1318 | end) |
1308 | end | 1319 | end |
@@ -1311,7 +1322,7 @@ function RolePlugin.bind(Role) | @@ -1311,7 +1322,7 @@ function RolePlugin.bind(Role) | ||
1311 | player.format = nil | 1322 | player.format = nil |
1312 | list[i].player = player | 1323 | list[i].player = player |
1313 | end | 1324 | end |
1314 | - local rank = redisproxy:ZREVRANK(RANK_TOWER, self:getProperty("id")) | 1325 | + local rank = redisproxy:ZREVRANK(Info.rank, self:getProperty("id")) |
1315 | if not rank then | 1326 | if not rank then |
1316 | rank = -1 | 1327 | rank = -1 |
1317 | else | 1328 | else |
@@ -1320,8 +1331,10 @@ function RolePlugin.bind(Role) | @@ -1320,8 +1331,10 @@ function RolePlugin.bind(Role) | ||
1320 | return {list = list, rank = rank} | 1331 | return {list = list, rank = rank} |
1321 | end | 1332 | end |
1322 | 1333 | ||
1323 | - function Role:getTowerRankOneInfo(roleId) | ||
1324 | - local data = redisproxy:hget(RANK_TOWER_INFO, roleId) | 1334 | + function Role:getTowerRankOneInfo(roleId,tType) |
1335 | + tType = tType or 1 | ||
1336 | + local info = TowerRankInfo[tType] | ||
1337 | + local data = redisproxy:hget(info.rankInfo, roleId) | ||
1325 | if data then | 1338 | if data then |
1326 | local player = MsgPack.unpack(data) | 1339 | local player = MsgPack.unpack(data) |
1327 | return player.format | 1340 | return player.format |
@@ -2146,6 +2159,74 @@ function RolePlugin.bind(Role) | @@ -2146,6 +2159,74 @@ function RolePlugin.bind(Role) | ||
2146 | return hero:getProperty("faith") | 2159 | return hero:getProperty("faith") |
2147 | end | 2160 | end |
2148 | 2161 | ||
2162 | + -- 电波塔加成 开始 | ||
2163 | + | ||
2164 | + function Role:getTowerBnousActive(update) | ||
2165 | + if not update and self.towerBnousActive then | ||
2166 | + return self.towerBnousActive | ||
2167 | + end | ||
2168 | + local towerInfo = role:getProperty("towerInfo") | ||
2169 | + local towerLevel = {towerInfo.l or 1, towerInfo.l1 or 10001, towerInfo.l2 or 20001, towerInfo.l3 or 30001} | ||
2170 | + local towerBnous = self:getProperty("towerBnous") | ||
2171 | + local bnousCsv = csvdb["tower_bnousCsv"] | ||
2172 | + self.towerBnousActive = {} | ||
2173 | + for towerIdx, Set in ipairs(towerLevel) do | ||
2174 | + for id, data in pairs(Set) do | ||
2175 | + if (towerLevel[towerIdx] - 1) >= data.level then | ||
2176 | + self.towerBnousActive[data.type] = (self.towerBnousActive[data.type] or 0) + data.value | ||
2177 | + end | ||
2178 | + end | ||
2179 | + end | ||
2180 | + return self.towerBnousActive | ||
2181 | + end | ||
2182 | + | ||
2183 | + function Role:getTowerBnousBattleBuff() | ||
2184 | + local towerBnous = self:getTowerBnousActive() | ||
2185 | + return towerBnous[SystemBnousType.TowerBuff] | ||
2186 | + end | ||
2187 | + | ||
2188 | + function Role:getTowerBnousCrusade() | ||
2189 | + local towerBnous = self:getTowerBnousActive() | ||
2190 | + return towerBnous[SystemBnousType.CrusadeTask] | ||
2191 | + end | ||
2192 | + | ||
2193 | + function Role:getTowerBnousDiner(type) | ||
2194 | + local towerBnous = self:getTowerBnousActive() | ||
2195 | + type = type or 1 | ||
2196 | + if type == 1 then | ||
2197 | + return towerBnous[SystemBnousType.DinerGet] | ||
2198 | + elseif type == 2 then | ||
2199 | + return towerBnous[SystemBnousType.DinerLimit] | ||
2200 | + elseif type == 3 then | ||
2201 | + return towerBnous[SystemBnousType.DinerSell] | ||
2202 | + elseif type == 4 then | ||
2203 | + return towerBnous[SystemBnousType.DinerPrice] | ||
2204 | + end | ||
2205 | + return | ||
2206 | + end | ||
2207 | + | ||
2208 | + function Role:getTowerBnousAdv() | ||
2209 | + local towerBnous = self:getTowerBnousActive() | ||
2210 | + return towerBnous[SystemBnousType.Adv] | ||
2211 | + end | ||
2212 | + | ||
2213 | + function Role:getTowerBnousHangTime() | ||
2214 | + local towerBnous = self:getTowerBnousActive() | ||
2215 | + return towerBnous[SystemBnousType.HangTime] | ||
2216 | + end | ||
2217 | + | ||
2218 | + function Role:getTowerBnousPvpTicket() | ||
2219 | + local towerBnous = self:getTowerBnousActive() | ||
2220 | + return towerBnous[SystemBnousType.PvpTicket] | ||
2221 | + end | ||
2222 | + | ||
2223 | + function Role:getTowerBnousSweep() | ||
2224 | + local towerBnous = self:getTowerBnousActive() | ||
2225 | + return towerBnous[SystemBnousType.SweepReward] | ||
2226 | + end | ||
2227 | + | ||
2228 | + -- 电波塔加成 结束 | ||
2229 | + | ||
2149 | end | 2230 | end |
2150 | 2231 | ||
2151 | return RolePlugin | 2232 | return RolePlugin |
2152 | \ No newline at end of file | 2233 | \ No newline at end of file |
src/models/RoleTask.lua
@@ -191,7 +191,7 @@ local AchievListener = { | @@ -191,7 +191,7 @@ local AchievListener = { | ||
191 | [TaskType.OverOderTask] = {{14}}, | 191 | [TaskType.OverOderTask] = {{14}}, |
192 | [TaskType.FoodSellGold] = {{15, f("count")}}, | 192 | [TaskType.FoodSellGold] = {{15, f("count")}}, |
193 | [TaskType.DinerPopular] = {{16, f("count")}}, | 193 | [TaskType.DinerPopular] = {{16, f("count")}}, |
194 | - [TaskType.TowerPass] = {{17, f("level")}}, | 194 | + [TaskType.TowerPass] = {{17, f("count"), f("type")}}, |
195 | [TaskType.OpenBox] = {{18, f("count")}}, | 195 | [TaskType.OpenBox] = {{18, f("count")}}, |
196 | [TaskType.DinerLevelUp] = {{19, f("level"), f("type")}}, | 196 | [TaskType.DinerLevelUp] = {{19, f("level"), f("type")}}, |
197 | [TaskType.DinerTalentUp] = {{20, 1, f("type")}}, | 197 | [TaskType.DinerTalentUp] = {{20, 1, f("type")}}, |
@@ -492,7 +492,6 @@ function RoleTask.bind(Role) | @@ -492,7 +492,6 @@ function RoleTask.bind(Role) | ||
492 | [6] = true, | 492 | [6] = true, |
493 | [7] = true, | 493 | [7] = true, |
494 | [16] = true, | 494 | [16] = true, |
495 | - [17] = true, | ||
496 | [19] = true, | 495 | [19] = true, |
497 | [22] = true, | 496 | [22] = true, |
498 | [23] = true, | 497 | [23] = true, |