8583f6ee
chenyueqi
动态屏蔽字
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1
2
3
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local httpc = require("http.httpc")
local md5 = require "md5"
local cjson = require "shared.json"
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e84a1beb
liuzujun
gm后台查询日志,公告相关协议
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4
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local mysqlproxy = require "shared.mysqlproxy"
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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5
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ffb3e2c5
zhouhaihai
支付bug
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6
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local serverId = tonumber(skynet.getenv("servId"))
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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7
8
9
10
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local RolePlugin = {}
function RolePlugin.bind(Role)
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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11
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function Role:loadAll()
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be9c9ca6
zhouahaihai
角色评论
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12
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self:loadDaily()
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43cc5f51
gaofengduan
调整 equip 数据结构
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13
14
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self:loadEquips()
self:loadRunes()
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0a07bdd9
zhouahaihai
角色升级 。gm
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15
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self:loadHeros()
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87cc3a35
zhengshouren
餐厅建筑升级逻辑
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16
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self:loadDiner()
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9a1c54b2
zhouhaihai
活动
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17
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self:loadActivity()
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c5825110
saicom
新增用户商城相关数据
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18
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self:loadStoreInfo()
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d99a4962
liuzujun
火花系统建表,新增虹光玉
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19
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--self:loadRoleIncre()
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6136eaca
liuzujun
添加好友表
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20
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self:loadFriends()
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3d8468b2
liuzujun
火花系统
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21
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self:loadSparks()
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555f745e
zhangqijia
feat: 一番赏
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22
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self:loadCapsules()
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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23
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25
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end
function Role:reloadWhenLogin()
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0a07bdd9
zhouahaihai
角色升级 。gm
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26
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end
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c384626d
zhouhaihai
好友
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function Role:SendPacket(...)
SendPacket(...)
end
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5b28342d
zhouahaihai
离线方法
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32
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function Role:onOfflineEvent()
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c384626d
zhouhaihai
好友
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33
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-- 设置最新的登录时间
self:setProperty("ltime", skynet.timex())
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a8bab292
liuzujun
离线对象保存bug
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35
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5c8c3b70
liuzujun
离线角色强制保存
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36
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self:saveRoleData()
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5b28342d
zhouahaihai
离线方法
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37
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end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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38
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312b9db5
zhouahaihai
背包
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39
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local function checkItemCount(self, itemId, count)
local itemData = csvdb["itemCsv"][itemId]
-- 种类 类型数量限制
local page = globalCsv.store_type[itemData.type]
local limit = self:getProperty("bagLimit")[page]
if limit and self:getItemCount(itemId) == 0 then
local curCount = 0
local items = self:getProperty("items"):toNumMap()
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9407543b
zhouhaihai
限定错误
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47
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for id ,_ in pairs(items) do
local tempData = csvdb["itemCsv"][id]
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514590c2
zhouhaihai
容错
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49
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if tempData then
if globalCsv.store_type[tempData.type] == page then
curCount = curCount + 1
if curCount >= limit then
count = 0
break
end
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312b9db5
zhouahaihai
背包
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end
end
end
end
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312b9db5
zhouahaihai
背包
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return count
end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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62
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local function _award(self, itemId, count, params)
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0719a220
zhouhaihai
数据保护
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64
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local count = math.floor(count)
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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65
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local pms = clone(params)
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8c74292c
zhouahaihai
增加item 以及 角色突破
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66
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local itemData = csvdb["itemCsv"][itemId]
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056c01a0
zhouhaihai
简化装备
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if not itemData then -- 加一层保护
return 0, {}
end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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local curType = itemData.type
local change = {} -- 奖励被转化为了其他奖励 id = count
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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local itemIdAward = {
[ItemId.PlayerExp] = function()
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44c6e479
zhouhaihai
增加部分日志
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self:addPlayExp(count, pms)
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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end,
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e1b238dd
zhouhaihai
拾荒体力
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[ItemId.AdvPower] = function()
self:changeAdvCount(-count)
end,
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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}
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be9c9ca6
zhouahaihai
角色评论
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local itemTypeAward = {
[ItemType.Hero] = function()
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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84
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pms.type = itemId - ItemStartId.Hero
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a7b69ec2
zhouhaihai
完善道具转换
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local status = self:addHero(pms)
local gcount = 1
if not status then
gcount = 0
end
if count - gcount > 0 then
local heroData = csvdb["unitCsv"][pms.type]
change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
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be9c9ca6
zhouahaihai
角色评论
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93
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end
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a7b69ec2
zhouhaihai
完善道具转换
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94
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count = gcount
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be9c9ca6
zhouahaihai
角色评论
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95
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end,
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1c24ba6e
gaofengduan
fix equip
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96
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98
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[ItemType.EquipBase] = function()
local typ = math.floor((itemId-7000)/100)
local lv = (itemId-7000)%100
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056c01a0
zhouhaihai
简化装备
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99
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self:addEquip(typ, lv, count ,pms)
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53e8037e
zhouhaihai
任务
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100
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local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
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1c24ba6e
gaofengduan
fix equip
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102
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end,
[ItemType.Rune] = function()
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3847ba2d
zhouhaihai
修改 零件
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104
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local typ = math.floor((itemId-10000)/1000)
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1c24ba6e
gaofengduan
fix equip
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105
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for _= 1, count do
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44c6e479
zhouhaihai
增加部分日志
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106
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self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
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1c24ba6e
gaofengduan
fix equip
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end
end,
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3d8468b2
liuzujun
火花系统
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[ItemType.Spark] = function()
for _= 1, count do
self:addSpark({id = itemId, notNotify = pms.notNotify, log = pms.log})
end
end,
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00115a7a
zhouahaihai
奖励发放
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114
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116
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[ItemType.AdvItem] = function() --冒险道具不会进入 玩家仓库
count = 0
end,
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4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
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117
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[ItemType.FuncOpen] = function()
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44c6e479
zhouhaihai
增加部分日志
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118
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self:funcOpen(itemId, count, pms)
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4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
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119
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end,
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993def2f
zhouhaihai
碎片直接转换为其他碎片
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[ItemType.HeroFCommon] = function()
if itemData.use_type == 2 then
local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
for _i = 1, count do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
table.insert(pool, temp:toArray(true, "="))
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
change[pool[idx][1]] = (change[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
end
end
end
change[0] = nil
count = 0
else
pms.itemId = itemId
pms.count = count
self:addItem(pms)
end
end,
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0027e33b
chenyueqi
调理剂生产和使用逻辑优化
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149
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151
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[ItemType.Potion] = function ()
self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log})
end,
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8eaed74e
liuzujun
战令活动开启时清除购买记录,新增B...
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152
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[ItemType.BossTicket] = function ()
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c6a4c456
liuzujun
boss挑战门票购买可以超出上限
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153
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155
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local isOpen, actId = self.activity:isOpen("ChallengeLevel")
if not isOpen then return end
self.activity:getBattleTicket(actId)
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8eaed74e
liuzujun
战令活动开启时清除购买记录,新增B...
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156
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local actData = self.activity:getActData("ChallengeLevel")
actData["ticket"] = (actData["ticket"] or 0) + count
self.activity:updateActData("ChallengeLevel", actData)
end,
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be9c9ca6
zhouahaihai
角色评论
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160
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}
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dfa9ae5e
liuzujun
战令任务活动
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161
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169
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if count > 0 then
local itemCfg = csvdb["itemCsv"][itemId]
local itemType = 0
if itemCfg then
itemType = itemCfg.type
end
self:checkTaskEnter("AddItem", {id = itemId, count = count, type = itemType})
end
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312b9db5
zhouahaihai
背包
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170
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-- 对数量筛查
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1a1a6375
gaofengduan
fix lua warning
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171
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count = checkItemCount(self, itemId, count)
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312b9db5
zhouahaihai
背包
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172
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if count ~= 0 then
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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173
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175
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if itemIdAward[itemId] then
itemIdAward[itemId]()
elseif itemTypeAward[curType] then
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312b9db5
zhouahaihai
背包
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176
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itemTypeAward[curType]()
else
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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178
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pms.itemId = itemId
pms.count = count
self:addItem(pms)
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312b9db5
zhouahaihai
背包
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181
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end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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end
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a7b69ec2
zhouhaihai
完善道具转换
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184
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return count, change -- count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
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8c74292c
zhouahaihai
增加item 以及 角色突破
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185
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189
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end
-- 发奖功能入口 award string id=count or {[id] = count}
function Role:award(gift, params)
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
190
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params = params or {}
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8c74292c
zhouahaihai
增加item 以及 角色突破
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191
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local tgift = {}
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46fac6f1
zhouahaihai
酱料
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192
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if type(gift) == "string" then
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8c74292c
zhouahaihai
增加item 以及 角色突破
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193
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for _, one in pairs(gift:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
tgift = gift
end
local reward, allChange = {}, {}
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a7b69ec2
zhouhaihai
完善道具转换
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201
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205
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for itemId, rcount in pairs(tgift) do
local count, change = _award(self, itemId, rcount, params)
if count > 0 then
reward[itemId] = (reward[itemId] or 0) + count
end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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206
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if next(change) then
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a7b69ec2
zhouhaihai
完善道具转换
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207
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212
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local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
if next(cr) then
for _id, _ct in pairs(cr) do
reward[_id] = (reward[_id] or 0) + _ct
end
table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
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312b9db5
zhouahaihai
背包
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213
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end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
214
215
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end
end
|
7bb30dca
zhouhaihai
修改发奖
|
216
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if not next(allChange) then allChange = nil end
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209c42ff
liuzujun
添加道具及时保存
|
217
218
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-- 加道具及时刷新数据
self:update()
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8c74292c
zhouahaihai
增加item 以及 角色突破
|
219
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221
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return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
end
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7bb30dca
zhouhaihai
修改发奖
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222
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227
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function Role:packReward(reward, change)
if not reward then return nil end
return {reward = reward, change = change}
end
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bd4fb541
zhouhaihai
增加物品过期系统
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function Role:awardExpireItem(expireTime, gift, params)
if expireTime <= skynet.timex() then
return
end
local reward = self:award(gift, params)
local expireItem = self:getProperty("expireItem")
for itemId, _ in pairs(reward) do
expireItem[itemId] = expireTime
end
self:setProperty("expireItem", expireItem)
end
function Role:checkExpireItem(notNotify)
local expireItem = self:getProperty("expireItem")
local now = skynet.timex()
for itemId, expireTime in pairs(expireItem) do
if expireTime <= now then
expireItem[itemId] = nil
local itemCount = self:getItemCount(itemId)
if itemCount > 0 then
-- 过期物品删掉
self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
local itemData = csvdb["itemCsv"][itemId]
if itemData then
if itemData.type == ItemType.Head then
-- 检查头像是不是在穿戴
if self:getProperty("headId") == itemId then
self:changeHead(globalCsv.defaultHead, notNotify)
local headData = csvdb["player_iconCsv"][itemId]
-- pvp 跨服竞技场奖励
if headData and headData.path == 2 then
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70fb62d1
liuzujun
服务器数据打点
|
261
262
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--mysqlproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
self:sendMail(19)
|
bd4fb541
zhouhaihai
增加物品过期系统
|
263
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end
end
end
end
end
end
end
self:setProperty("expireItem", expireItem)
end
function Role:changeHead(id, notNotify)
self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
self:changeCrossServerPvpSelfInfo("headId")
|
8e524d41
zhouhaihai
优化
|
276
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self:mylog("role_action", {desc = "changeHead", int1 = id})
|
bd4fb541
zhouhaihai
增加物品过期系统
|
277
278
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end
|
44c6e479
zhouhaihai
增加部分日志
|
279
|
function Role:addPlayExp(addExp, params)
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
280
|
local level = self:getProperty("level")
|
39bcd7ca
zhouhaihai
LOG
|
281
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local oldLevel = level
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
282
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if not csvdb["player_expCsv"][level + 1] then
return
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
285
|
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
286
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local exp = self:getProperty("exp")
local newExp = exp + addExp
while newExp >= csvdb["player_expCsv"][level].exp do
if csvdb["player_expCsv"][level + 1] then -- 有下一级
newExp = newExp - csvdb["player_expCsv"][level].exp
level = level + 1
|
9ea0c502
liuzujun
限时礼包
|
292
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self:checkTaskEnter("RoleLevelUp", {level = level})
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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293
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else
newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
end
end
|
39bcd7ca
zhouhaihai
LOG
|
297
|
if level > oldLevel then
|
c6f3e36c
zhouhaihai
错误的语法
|
298
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300
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302
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if params.log then
local log = params.log
self:log("setLevel", {
level_before = oldLevel,
level_changemain = log.desc,
|
43293781
zhouhaihai
日志bug
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303
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level_changedetail = log.int1 or 0,
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f3eb34b1
liuzujun
删除无用日志
|
304
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level_reward = {},
|
c6f3e36c
zhouhaihai
错误的语法
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305
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})
else
print("addPlayExp no log ", debug.traceback())
end
|
f22a33af
zhouhaihai
自己的日志
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309
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311
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end
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
312
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local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
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313
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if log["cint1"] or log["cint2"] then
print("addPlayExp error log have cint1 or cint2 or cint3", debug.traceback())
end
|
c6f3e36c
zhouhaihai
错误的语法
|
316
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f22a33af
zhouhaihai
自己的日志
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317
318
319
320
321
322
323
324
|
log["cint1"] = addExp
log["cint2"] = newExp
log["cint3"] = level
self:mylog("player_exp", log)
else
print("addPlayExp no log ", debug.traceback())
|
44c6e479
zhouhaihai
增加部分日志
|
325
326
|
end
|
67b46a6b
zhouhaihai
修复存在的冒险进不去的玩家
|
327
|
self:updateProperties({level = level, exp = newExp}, params.notNotify)
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
328
|
self:changeCrossServerPvpSelfInfo("level")
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
329
330
|
end
|
0027e33b
chenyueqi
调理剂生产和使用逻辑优化
|
331
|
function Role:addPotion(params)
|
0027e33b
chenyueqi
调理剂生产和使用逻辑优化
|
332
333
334
335
336
337
338
339
340
341
342
343
344
345
|
local pId = globalCsv.adv_item_potion[params.id]
local potionBag = self:getProperty("potionBag")
local origin = potionBag[pId] or 0
local nums = origin + params.count
potionBag[pId] = nums
self:logItems(params.id, origin, nums, params.log)
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] then
print("addItem error log have cint1 or cint2 ", debug.traceback())
end
log["cint1"] = params.id
log["cint2"] = math.abs(params.count)
|
e84a1beb
liuzujun
gm后台查询日志,公告相关协议
|
346
347
|
log["cint3"] = nums
log["long1"] = origin
|
0027e33b
chenyueqi
调理剂生产和使用逻辑优化
|
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
|
if params.count <= 0 then
self:mylog("out_item", log)
else
self:mylog("in_item", log)
end
else
print("addItem no log ", debug.traceback())
end
self:updateProperty({field = "potionBag", value = potionBag})
if not params.notNotify then
SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.id] = params.count}))
end
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
363
364
|
function Role:addItem(params)
params = params or {}
|
d02368d3
zhouhaihai
数据保护
|
365
|
params.count = math.floor(params.count or 0)
|
312b9db5
zhouahaihai
背包
|
366
367
368
369
|
if params.itemId == ItemId.Diamond then
self:gainDiamond(params)
return
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
370
371
372
373
374
375
376
377
378
|
local items = self:getProperty("items")
local origin = items:getv(params.itemId, 0)
local nums = origin+params.count
if nums <= 0 then
items = items:delk(params.itemId)
nums = 0
else
items = items:incrv(params.itemId, params.count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
379
|
|
c59e058b
zhouhaihai
新一批日志记录
|
380
|
self:logItems(params.itemId, origin, nums, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
381
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
382
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
383
384
385
386
387
|
if log["cint1"] or log["cint2"] then
print("addItem error log have cint1 or cint2 ", debug.traceback())
end
log["cint1"] = params.itemId
log["cint2"] = math.abs(params.count)
|
e84a1beb
liuzujun
gm后台查询日志,公告相关协议
|
388
389
|
log["cint3"] = nums
log["long1"] = origin
|
f22a33af
zhouhaihai
自己的日志
|
390
391
392
393
394
395
396
397
|
if params.count <= 0 then
self:mylog("out_item", log)
else
self:mylog("in_item", log)
end
else
print("addItem no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
398
|
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
399
400
401
402
|
self:setProperty("items", items)
if not params.notNotify then
SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
403
404
405
406
|
end
function Role:checkItemEnough(itemCountT)
local less = {}
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
407
|
if not next(itemCountT) then
|
7d31daa8
zhouhaihai
调整压测
|
408
|
return true, less
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
409
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
410
|
for itemId, count in pairs(itemCountT) do
|
a33ade6c
liuzujun
rmb礼包改钻石礼包
|
411
412
413
414
415
|
--if count <= 0 then
-- -- 判断物品数量值不应该小于等于0
-- less[itemId] = 0
--else
if count > 0 then
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
416
417
418
419
|
local last = self:getItemCount(itemId) - count
if last < 0 then
less[itemId] = -last
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
420
421
422
423
424
425
|
end
end
return (not next(less)), less -- 是否足够,,缺什么缺多少
end
function Role:costItems(itemCountT, params)
|
36204e3c
zhengshouren
贩卖逻辑
|
426
|
local pms = clone(params or {})
|
312b9db5
zhouahaihai
背包
|
427
|
if itemCountT[ItemId.Diamond] then --优先扣除钻石
|
312b9db5
zhouahaihai
背包
|
428
429
430
431
|
pms.count = itemCountT[ItemId.Diamond]
if not self:costDiamond(pms) then
return
end
|
312b9db5
zhouahaihai
背包
|
432
|
end
|
923a626e
zhangqijia
feat: 远征, 增加消耗虹光玉...
|
433
434
435
436
437
438
439
|
if itemCountT[ItemId.Jade] then --扣除
pms.itemId = ItemId.Jade
pms.count = - itemCountT[ItemId.Jade]
self:costJade(pms)
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
440
|
for itemId, count in pairs(itemCountT) do
|
923a626e
zhangqijia
feat: 远征, 增加消耗虹光玉...
|
441
|
if itemId ~= ItemId.Diamond and itemId ~= ItemId.Jade then
|
0a6fcddc
zhouhaihai
log 发现的bug
|
442
443
444
445
446
|
pms.itemId = itemId
pms.count = - count
self:addItem(pms)
self:itemDeltaEvent(pms)
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
447
|
end
|
312b9db5
zhouahaihai
背包
|
448
|
return true
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
449
450
|
end
|
89760dbe
chenyueqi
拆解室功能重写
|
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
|
function Role:itemDeltaEvent(pms)
self:eventBoxL(pms)
end
-- 拆解室的生产线启动
function Role:eventBoxL(pms)
local limit = globalCsv.box_key_max[pms.itemId]
if not limit then return end
local update = false
local boxL = self:getProperty("boxL") or {}
for slot, data in pairs(boxL) do
if data.time == 0 and data.id == pms.itemId and self:getItemCount(pms.itemId) < limit then
update = true
data.time = skynet.timex()
end
end
if update then
|
67b46a6b
zhouhaihai
修复存在的冒险进不去的玩家
|
470
|
self:updateProperty({field = "boxL", value = boxL, notNotify = pms.notNotify})
|
89760dbe
chenyueqi
拆解室功能重写
|
471
472
473
|
end
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
474
|
function Role:getItemCount(itemId)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
475
|
if itemId == ItemId.Diamond then
|
312b9db5
zhouahaihai
背包
|
476
477
|
return self:getAllDiamond()
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
478
479
480
|
return self:getProperty("items"):getv(itemId, 0)
end
|
312b9db5
zhouahaihai
背包
|
481
|
function Role:getAllDiamond()
|
4f40cc1a
chenyueqi
付费钻区分ios钻和android钻
|
482
|
local diamond = self:getProperty("sid") == IOS_SID and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
|
3d8050ef
liuzujun
钻石3改成虹光玉8
|
483
484
|
--return self:getProperty("diamond") + diamond
return diamond
|
312b9db5
zhouahaihai
背包
|
485
486
487
488
489
490
491
492
|
end
function Role:gainDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
|
3d8050ef
liuzujun
钻石3改成虹光玉8
|
493
|
local origind = 0 -- self:getProperty("diamond")
|
4f40cc1a
chenyueqi
付费钻区分ios钻和android钻
|
494
|
local originr = self:getProperty("sid") == IOS_SID and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
|
312b9db5
zhouahaihai
背包
|
495
|
local origin = origind + originr
|
3d8050ef
liuzujun
钻石3改成虹光玉8
|
496
|
--if params.isRecharge then
|
4f40cc1a
chenyueqi
付费钻区分ios钻和android钻
|
497
498
499
500
501
|
if params.sid == IOS_SID then
self:incrProperty("reDiamondIos", count)
else
self:incrProperty("reDiamond", count)
end
|
3d8050ef
liuzujun
钻石3改成虹光玉8
|
502
503
504
|
--else
--self:incrProperty("diamond", count)
--end
|
44c6e479
zhouhaihai
增加部分日志
|
505
|
|
c59e058b
zhouhaihai
新一批日志记录
|
506
|
self:logItems(ItemId.Diamond, origin, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
507
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
508
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
509
510
511
512
513
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
|
e84a1beb
liuzujun
gm后台查询日志,公告相关协议
|
514
|
log["cint3"] = origin + count
|
f22a33af
zhouhaihai
自己的日志
|
515
516
517
518
519
|
self:mylog("in_diamond", log)
else
print("gainDiamond no log ", debug.traceback())
end
|
312b9db5
zhouahaihai
背包
|
520
521
522
523
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
|
312b9db5
zhouahaihai
背包
|
524
525
526
527
528
529
530
531
532
|
function Role:costDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
if count <= 0 then
return false
end
|
4f40cc1a
chenyueqi
付费钻区分ios钻和android钻
|
533
|
local isIos = self:getProperty("sid") == IOS_SID
|
3d8050ef
liuzujun
钻石3改成虹光玉8
|
534
|
local origind = 0 -- self:getProperty("diamond")
|
4f40cc1a
chenyueqi
付费钻区分ios钻和android钻
|
535
|
local originr = isIos and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
|
312b9db5
zhouahaihai
背包
|
536
537
538
539
540
541
542
543
|
local origin = origind + originr
if origin < 0 then
return false
end
if origin < count then
return false
end
|
3d8050ef
liuzujun
钻石3改成虹光玉8
|
544
545
546
547
548
549
550
551
552
553
554
555
556
557
|
local diamondKey = isIos and "reDiamondIos" or "reDiamond"
self:incrProperty(diamondKey, -count)
--local last = count
--local costFirst = isIos and {"diamond", "reDiamondIos"} or {"diamond", "reDiamond"}
--if params.isRecharge then
-- costFirst = isIos and {"reDiamondIos", "diamond"} or {"reDiamond", "diamond"}
--end
--last = math.max(last - self:getProperty(costFirst[1]), 0)
--if last < count then
-- self:incrProperty(costFirst[1], last - count)
--end
--if last > 0 then
-- self:incrProperty(costFirst[2], -last)
--end
|
312b9db5
zhouahaihai
背包
|
558
|
|
c59e058b
zhouhaihai
新一批日志记录
|
559
560
|
self:logItems(ItemId.Diamond, origin, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
561
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
562
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
563
564
565
566
567
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
|
e84a1beb
liuzujun
gm后台查询日志,公告相关协议
|
568
|
log["cint3"] = origin - count
|
f22a33af
zhouhaihai
自己的日志
|
569
570
571
572
|
self:mylog("out_diamond", log)
else
print("costDiamond no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
573
|
|
312b9db5
zhouahaihai
背包
|
574
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
|
dfa9ae5e
liuzujun
战令任务活动
|
575
576
|
self:checkTaskEnter("CostDiamond", {count = count})
|
95c9089b
zhangqijia
feat: 新增世界线积分功能。
|
577
|
self:checkWorldChangePoints({[ItemWorldLine.CostDiamond]=count})
|
312b9db5
zhouahaihai
背包
|
578
579
580
|
return true
end
|
923a626e
zhangqijia
feat: 远征, 增加消耗虹光玉...
|
581
582
583
|
function Role:costJade(param)
self:addItem(param)
self:checkTaskEnter("CostJade", {count = - param.count})
|
5db4c63a
zhangqijia
fix: 世界线积分, 修复计算错...
|
584
|
self:checkWorldChangePoints({[ItemWorldLine.CostJade]= -param.count})
|
923a626e
zhangqijia
feat: 远征, 增加消耗虹光玉...
|
585
586
|
end
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
587
588
589
590
591
592
593
594
|
function Role:increBy(field, val)
local roleIncre = self:getProperty("roleIncre")
local curId = roleIncre[field] or 0
roleIncre[field] = curId + val
self:setProperty("roleIncre", roleIncre)
return curId + val
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
595
596
|
function Role:addHero(params)
local roleId = self:getProperty("id")
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
597
|
local heroType = params.type
|
056c01a0
zhouhaihai
简化装备
|
598
|
if self:isHaveHero(heroType) then return end
|
53e8037e
zhouhaihai
任务
|
599
600
|
local unitData = csvdb["unitCsv"][heroType]
if not unitData then return false end
|
056c01a0
zhouhaihai
简化装备
|
601
|
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
602
|
local heroId = self:increBy("heroId" , 1)
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
603
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
604
|
local heroInfo = {
|
a12bfcce
liuzujun
添加英雄表
|
605
606
607
|
key = string.format("%d",roleId * MAX_HERO_NUM + heroId),
id = roleId * MAX_HERO_NUM + heroId,
roleid = roleId,
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
608
|
type= heroType,
|
fb73effd
wangyujie
英雄初始觉醒等级从GD取
|
609
|
wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
610
|
}
|
bcbb0c7b
zhouhaihai
3星解锁 cg
|
611
|
if heroInfo.wakeL == 3 then
|
3ed95697
zhouhaihai
成就 参数错误
|
612
|
self:checkTaskEnter("WakeCG", {heroType = heroType})
|
9e5f9701
zhangqijia
feat: 玛尼的英雄帖增加任务类型
|
613
|
self:checkTaskEnter("WakeCGSum", {count = 1})
|
bcbb0c7b
zhouhaihai
3星解锁 cg
|
614
|
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
615
616
617
|
local newHero = require("models.Hero").new(heroInfo)
newHero:create()
newHero.owner = self
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
618
|
newHero:saveBattleValue()
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
619
|
self.heros[heroId] = newHero
|
00bf6029
liuzujun
限时礼包,抽卡ssr广播
|
620
621
622
623
624
|
local ssrCount = 0
if unitData.rare == HeroQuality.SSR then
ssrCount = self:getSSRHeroCount()
end
self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
|
190e1415
liuzujun
英雄帖活动初始化
|
625
|
self:checkTaskEnter("HeroQualityCollect", {})
|
b88939d5
zhangqijia
fix: 玛尼的英雄帖增加任务类型...
|
626
627
|
self:checkTaskEnter("HeroStartSum", {})
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
628
629
630
631
632
633
|
if not params.notNotify then
local heroResponse = {}
table.insert(heroResponse, newHero:data())
local bin = MsgPack.pack(heroResponse)
SendPacket(actionCodes.Hero_loadInfos, bin)
end
|
c59e058b
zhouhaihai
新一批日志记录
|
634
|
|
e9bfa7a2
liuzujun
其他玩家展示界面数据支持, 更新s...
|
635
|
self:updateProperty({field = "heroCnt", value = #self.heros})
|
c59e058b
zhouhaihai
新一批日志记录
|
636
637
|
self:logItems(heroType + ItemStartId.Hero, 0, 1, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
638
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
639
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
640
641
642
643
644
645
646
647
648
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = heroId
log["cint2"] = heroType
self:mylog("in_hero", log)
else
print("addHero no log ", debug.traceback())
end
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
649
|
return true, newHero
|
056c01a0
zhouhaihai
简化装备
|
650
651
652
653
654
655
|
end
function Role:isHaveHero(heroType)
if not csvdb["unitCsv"][heroType] then return false end
for _, hero in pairs(self.heros) do
if hero:getProperty("type") == heroType then
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
656
|
return hero
|
056c01a0
zhouhaihai
简化装备
|
657
658
|
end
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
659
660
|
end
|
00bf6029
liuzujun
限时礼包,抽卡ssr广播
|
661
662
663
664
665
666
667
668
669
670
|
function Role:getSSRHeroCount()
local count = 0
for _, hero in pairs(self.heros) do
if hero:getRare() == HeroQuality.SSR then
count = count + 1
end
end
return count
end
|
a85b344f
zhangqijia
feat: 挂机图鉴
|
671
672
673
674
675
676
677
678
679
|
function Role:getHeroByID(heroId)
for id, hero in pairs(self.heros) do
if id == heroId then
return hero
end
end
return nil
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
680
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
681
682
|
function Role:loadHeros()
local roleId = self:getProperty("id")
|
a12bfcce
liuzujun
添加英雄表
|
683
684
685
686
|
local res = mysqlproxy:query(string.format("SELECT * FROM `Hero` WHERE `roleid` = %s", roleId))
for _, data in ipairs(res) do
local hero = require("models.Hero").new({key = string.format("%d",data.id), id=data.id})
if hero:load(data) then
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
687
|
hero.owner = self
|
52249374
liuzujun
添加铭文表
|
688
|
self.heros[hero:getSimpleHeroId()] = hero
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
689
690
691
692
|
end
end
end
|
6136eaca
liuzujun
添加好友表
|
693
694
695
696
697
698
699
|
function Role:loadFriends()
local roleId = self:getProperty("id")
local res = mysqlproxy:query(string.format("SELECT * FROM `Friend` WHERE `roleid` = %s", roleId))
for _, data in ipairs(res) do
local friend = require("models.Friend").new({key = string.format("%d",data.id), id = data.id})
if friend:load(data) then
self.friends[friend:getProperty("fid")] = friend
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
700
701
702
703
|
end
end
end
|
be9c9ca6
zhouahaihai
角色评论
|
704
705
|
function Role:loadDaily()
local roleId = self:getProperty("id")
|
fa992c94
liuzujun
添加daily,diner,act...
|
706
707
|
local dataKey = string.format("%d", roleId)
self.dailyData = require("models.Daily").new({key = dataKey, id = roleId})
|
be9c9ca6
zhouahaihai
角色评论
|
708
|
self.dailyData.owner = self
|
fa992c94
liuzujun
添加daily,diner,act...
|
709
|
if not self.dailyData:checkKeyExists(dataKey) then
|
be9c9ca6
zhouahaihai
角色评论
|
710
711
712
713
714
|
self.dailyData:create()
else
self.dailyData:load()
end
end
|
46fac6f1
zhouahaihai
酱料
|
715
|
|
9a1c54b2
zhouhaihai
活动
|
716
717
|
function Role:loadActivity()
local roleId = self:getProperty("id")
|
fa992c94
liuzujun
添加daily,diner,act...
|
718
719
|
local dataKey = string.format("%d", roleId)
self.activity = require("models.Activity").new({key = dataKey, id = roleId})
|
9a1c54b2
zhouhaihai
活动
|
720
|
self.activity.owner = self
|
fa992c94
liuzujun
添加daily,diner,act...
|
721
|
if not self.activity:checkKeyExists(dataKey) then
|
9a1c54b2
zhouhaihai
活动
|
722
723
724
725
726
727
|
self.activity:create()
else
self.activity:load()
end
end
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
728
729
|
function Role:loadDiner()
local roleId = self:getProperty("id")
|
fa992c94
liuzujun
添加daily,diner,act...
|
730
731
|
local dataKey = string.format("%d", roleId)
self.dinerData = require("models.Diner").new({key = dataKey, id = roleId})
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
732
|
self.dinerData.owner = self
|
fa992c94
liuzujun
添加daily,diner,act...
|
733
|
if not self.dinerData:checkKeyExists(dataKey) then
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
734
735
736
737
738
739
|
self.dinerData:create()
else
self.dinerData:load()
end
end
|
440aa055
zhouhaihai
聊天
|
740
|
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
741
|
function Role:loadEquips()
|
056c01a0
zhouhaihai
简化装备
|
742
|
-- 放role 里面了
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
743
744
|
end
|
c5825110
saicom
新增用户商城相关数据
|
745
746
|
function Role:loadStoreInfo()
local roleId = self:getProperty("id")
|
fa992c94
liuzujun
添加daily,diner,act...
|
747
748
|
local dataKey = string.format("%d", roleId)
self.storeData = require("models.Store").new({key = dataKey, id = roleId})
|
c5825110
saicom
新增用户商城相关数据
|
749
|
self.storeData.owner = self
|
fa992c94
liuzujun
添加daily,diner,act...
|
750
|
if not self.storeData:checkKeyExists(dataKey) then
|
c5825110
saicom
新增用户商城相关数据
|
751
752
753
754
755
756
|
self.storeData:create()
else
self.storeData:load()
end
end
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
757
758
759
760
761
762
763
764
765
766
767
|
--function Role:loadRoleIncre()
-- local roleId = self:getProperty("id")
-- local dataKey = string.format("%d", roleId)
-- self.roleIncre = require("models.RoleIncre").new({key = dataKey, id = roleId})
-- self.roleIncre.owner = self
-- if not self.roleIncre:checkKeyExists(dataKey) then
-- self.roleIncre:create()
-- else
-- self.roleIncre:load()
-- end
--end
|
a12bfcce
liuzujun
添加英雄表
|
768
|
|
056c01a0
zhouhaihai
简化装备
|
769
770
771
772
773
774
775
|
function Role:addEquip(equipType, equipLv, count, pms)
pms = pms or {}
if count ~= count then return end
local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
if not equipCsv then return end
local equips = self:getProperty("equips")
local curTypeEquips = equips[equipType] or {}
|
c59e058b
zhouhaihai
新一批日志记录
|
776
777
|
local oldCount = curTypeEquips[equipLv] or 0
local curCount = oldCount + count
|
056c01a0
zhouhaihai
简化装备
|
778
779
780
781
782
783
784
785
|
-- 是否足够上层判断
if curCount < 0 then
curCount = 0
curTypeEquips[equipLv] = nil
else
curTypeEquips[equipLv] = curCount
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
786
|
|
056c01a0
zhouhaihai
简化装备
|
787
788
789
790
791
792
793
|
if next(curTypeEquips) then
equips[equipType] = curTypeEquips
else
equips[equipType] = nil
end
self:setProperty("equips", equips)
|
44c6e479
zhouhaihai
增加部分日志
|
794
|
|
c59e058b
zhouhaihai
新一批日志记录
|
795
|
self:logItems(equipCsv.id, oldCount, curCount, pms.log)
|
f22a33af
zhouhaihai
自己的日志
|
796
|
if pms.log then
|
7d31daa8
zhouhaihai
调整压测
|
797
|
local log = clone(pms.log)
|
f22a33af
zhouhaihai
自己的日志
|
798
799
800
801
802
803
804
805
806
807
808
809
810
811
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = equipType
log["cint2"] = equipLv
log["cint3"] = math.abs(count)
if count < 0 then
self:mylog("out_equip", log)
else
self:mylog("in_equip", log)
end
else
print("addEquip no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
812
|
|
056c01a0
zhouhaihai
简化装备
|
813
814
|
if not pms.notNotify then
self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
815
816
817
818
|
end
end
function Role:getEquipCount(typ,lv)
|
056c01a0
zhouhaihai
简化装备
|
819
|
return (self:getProperty("equips")[typ] or {})[lv] or 0
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
820
821
822
|
end
function Role:loadRunes()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
823
|
local roleId = self:getProperty("id")
|
a12bfcce
liuzujun
添加英雄表
|
824
825
|
local res = mysqlproxy:query(string.format("SELECT * FROM `Rune` WHERE `roleid` = %s", roleId))
for _, data in ipairs(res) do
|
52249374
liuzujun
添加铭文表
|
826
827
|
local rune = require("models.Rune").new({key = string.format("%d",data.uid), uid=data.uid})
if rune:load(data) then
|
ad484303
gaofengduan
add rune
|
828
|
rune.owner = self
|
52249374
liuzujun
添加铭文表
|
829
|
self.runeBag[data.uid] = rune
|
ad484303
gaofengduan
add rune
|
830
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
831
832
833
|
end
end
|
3d8468b2
liuzujun
火花系统
|
834
835
|
function Role:loadSparks()
local roleId = self:getProperty("id")
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
836
837
838
839
|
local res = mysqlproxy:query(string.format("SELECT * FROM `Spark` WHERE `roleid` = %s", roleId))
for _, data in ipairs(res) do
local spark = require("models.Spark").new({key = string.format("%d",data.id), id=data.id})
if spark:load(data) then
|
3d8468b2
liuzujun
火花系统
|
840
|
spark.owner = self
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
841
|
self.sparkBag[data.id] = spark
|
3d8468b2
liuzujun
火花系统
|
842
843
844
845
|
end
end
end
|
555f745e
zhangqijia
feat: 一番赏
|
846
847
848
849
850
851
852
|
function Role:loadCapsules()
local now = skynet.timex()
local roleId = self:getProperty("id")
local res = redisproxy:smembers(CAPSULE_ID_ROLE:format(roleId)) or {}
for _, key in pairs(res) do
local capsule = require("models.Capsule").new({ key = CAPSULE_ROLE:format(roleId,tonumber(key))})
capsule:load()
|
f382b4f2
zhangqijia
fix: 一番赏的抽奖bug
|
853
854
855
856
857
858
859
860
861
|
if capsule:isShow() then
if capsule:refreshing(now) then
capsule:init()
capsule:create()
end
self.capsules[key] = capsule
else
redisproxy:del(CAPSULE_ROLE:format(roleId, tonumber(key)))
redisproxy:srem(CAPSULE_ID_ROLE, key)
|
555f745e
zhangqijia
feat: 一番赏
|
862
|
end
|
555f745e
zhangqijia
feat: 一番赏
|
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
|
end
for _, data in pairs(csvdb["ichibankuji_mainCsv"]) do
for _, val in pairs(data) do
if val.typ == 0 then
local key = val.id..val.room
if not self.capsules[key] then
local capsule = require("models.Capsule").new({ key = CAPSULE_ROLE:format(roleId, tonumber(key)), id= val.id, room = val.room, typ = 0, name=val.name})
capsule:init()
capsule:create()
self.capsules[key] = capsule
redisproxy.sadd(CAPSULE_ID_ROLE:format(roleId), key)
end
end
end
end
end
|
ad484303
gaofengduan
add rune
|
881
|
-- 0 为操作成功
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
882
|
function Role:addRune(params)
|
ad484303
gaofengduan
add rune
|
883
884
885
886
887
888
889
|
if params.type and params.id then
local set = csvdb["runeCsv"][params.type]
if not set then return 2 end
local data = set[params.id]
if not data then return 3 end
local roleId = self:getProperty("id")
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
890
|
local runeUid = self:increBy("runeId" , 1)
|
ad484303
gaofengduan
add rune
|
891
|
|
a12bfcce
liuzujun
添加英雄表
|
892
893
894
895
|
local runeInfo = {
key = string.format("%d",roleId * MAX_RUNE_NUM + runeUid),
uid = roleId * MAX_RUNE_NUM + runeUid,
roleid = roleId,
|
ad484303
gaofengduan
add rune
|
896
897
898
899
|
type = params.type,
id = params.id,
}
|
a12bfcce
liuzujun
添加英雄表
|
900
|
local newRune = require("models.Rune").new(runeInfo)
|
ad484303
gaofengduan
add rune
|
901
902
903
|
newRune:create()
newRune:generateAttrs()
newRune.owner = self
|
4a25969f
chenyueqi
修复登录后新获得的铭文和火花无法装...
|
904
|
self.runeBag[roleId * MAX_RUNE_NUM + runeUid] = newRune
|
ee999bde
zhouhaihai
零件优化
|
905
906
907
908
909
|
if not params.notNotify then
local response = {}
table.insert(response, newRune:data())
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
89338c47
zhouhaihai
技能目标
|
910
|
self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
|
44c6e479
zhouhaihai
增加部分日志
|
911
|
|
c59e058b
zhouhaihai
新一批日志记录
|
912
|
self:logItems(params.id, 0, 1, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
913
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
914
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
915
916
917
918
919
920
921
922
923
924
925
926
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeUid
log["cint2"] = params.type
log["cint3"] = params.id
self:mylog("in_rune", log)
else
print("addRune no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
927
|
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
928
|
return 0, newRune
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
929
|
else
|
ad484303
gaofengduan
add rune
|
930
|
return 1
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
931
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
932
933
|
end
|
3d8468b2
liuzujun
火花系统
|
934
935
936
937
938
939
940
941
942
|
-- 0 为操作成功
function Role:addSpark(params)
if params.id then
local set = csvdb["sparkCsv"][params.id]
if not set then return 2 end
local data = set[0]
if not data then return 3 end
local roleId = self:getProperty("id")
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
943
|
local sparkUid = self:increBy("sparkId" , 1)
|
3d8468b2
liuzujun
火花系统
|
944
945
|
local sparkInfo = {
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
946
947
948
|
key = string.format("%d",roleId * MAX_SPARK_NUM + sparkUid),
id = roleId * MAX_SPARK_NUM + sparkUid,
roleid = roleId,
|
3d8468b2
liuzujun
火花系统
|
949
950
|
cfg_id = params.id,
}
|
3d8468b2
liuzujun
火花系统
|
951
952
953
954
|
local newSpark = require("models.Spark").new(sparkInfo)
newSpark:create()
newSpark:addAttr(data.attr:toNumMap())
newSpark.owner = self
|
4a25969f
chenyueqi
修复登录后新获得的铭文和火花无法装...
|
955
|
self.sparkBag[roleId * MAX_SPARK_NUM + sparkUid] = newSpark
|
3d8468b2
liuzujun
火花系统
|
956
957
958
|
if not params.notNotify then
local response = {}
table.insert(response, newSpark:data())
|
3d8468b2
liuzujun
火花系统
|
959
960
|
SendPacket(actionCodes.Role_loadSparks, MsgPack.pack(response))
end
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
961
962
|
--self:checkTaskEnter("AddSpark", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
|
3d8468b2
liuzujun
火花系统
|
963
964
965
966
967
|
self:logItems(params.id, 0, 1, params.log)
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
968
|
print("addSpark error log have cint1 or cint2 or cint3 ", debug.traceback())
|
3d8468b2
liuzujun
火花系统
|
969
970
971
|
end
log["cint1"] = sparkUid
|
e84a1beb
liuzujun
gm后台查询日志,公告相关协议
|
972
973
|
log["cint2"] = params.id
log["cint3"] = 0
|
3d8468b2
liuzujun
火花系统
|
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
|
self:mylog("in_spark", log)
else
print("addSpark no log ", debug.traceback())
end
return 0, newSpark
else
return 1
end
end
function Role:delSparks(sparkIds, params) -- 批量删除 {id, }
params = params or {}
local roleId = self:getProperty('id')
local bDel = {}
for _, sparkId in pairs(sparkIds) do
local spark = self.sparkBag[sparkId]
if spark then
self:logItems(spark:getProperty("id"), 1, 0, params.log)
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] then
print("delSpark error log have cint1 or cint2 ", debug.traceback())
end
log["cint1"] = sparkId
log["cint2"] = spark:getProperty("cfg_id")
|
e84a1beb
liuzujun
gm后台查询日志,公告相关协议
|
1003
|
log["cint3"] = spark:getProperty("level")
|
3d8468b2
liuzujun
火花系统
|
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
|
self:mylog("out_spark", log)
else
print("delSparks no log ", debug.traceback())
end
self.sparkBag[sparkId] = nil
table.insert(bDel, sparkId)
end
end
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
1015
1016
1017
|
-- delete spark
mysqlproxy:query(string.format("DELETE FROM `Spark` WHERE `id` in (%s)", table.concat(bDel, ",")))
|
3d8468b2
liuzujun
火花系统
|
1018
1019
1020
1021
1022
1023
1024
1025
|
local response = {}
for _, sparkId in pairs(bDel) do
table.insert(response, {id = sparkId, bDel = true})
end
SendPacket(actionCodes.Role_loadSparks, MsgPack.pack(response))
end
|
44c6e479
zhouhaihai
增加部分日志
|
1026
1027
|
function Role:delRunes(runeIds, params) -- 批量删除 {id, }
params = params or {}
|
497f9a67
zhouhaihai
卖零件
|
1028
1029
|
local roleId = self:getProperty('id')
local bDel = {}
|
2445248d
zhouhaihai
去掉热门料理
|
1030
|
for _, runeId in pairs(runeIds) do
|
497f9a67
zhouhaihai
卖零件
|
1031
1032
|
local rune = self.runeBag[runeId]
if rune and rune:getProperty("refer") == 0 then
|
44c6e479
zhouhaihai
增加部分日志
|
1033
|
|
c59e058b
zhouhaihai
新一批日志记录
|
1034
|
self:logItems(rune:getProperty("id"), 1, 0, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
1035
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
1036
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeId
log["cint2"] = rune:getProperty("type")
log["cint3"] = rune:getProperty("id")
self:mylog("out_rune", log)
else
print("delRunes no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
1049
|
|
497f9a67
zhouhaihai
卖零件
|
1050
1051
1052
1053
1054
|
self.runeBag[runeId] = nil
table.insert(bDel, runeId)
end
end
|
a12bfcce
liuzujun
添加英雄表
|
1055
|
-- delete rune
|
2ca93972
liuzujun
添加邮件表
|
1056
1057
|
mysqlproxy:query(string.format("DELETE FROM `Rune` WHERE `uid` in (%s)", table.concat(bDel, ",")))
|
497f9a67
zhouhaihai
卖零件
|
1058
1059
1060
1061
1062
1063
1064
|
local response = {}
for _, runeId in pairs(bDel) do
table.insert(response, {uid = runeId, bDel = true})
end
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
ee3ac0b5
gaofengduan
fix magic
|
1065
1066
1067
1068
1069
|
function Role:getRuneByType(typ)
local runeSet = {}
for _,v in pairs(self.runeBag) do
if v.type == typ then
table.insert(runeSet,v)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
1070
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
1071
|
end
|
ee3ac0b5
gaofengduan
fix magic
|
1072
|
return runeSet
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
1073
1074
|
end
|
70cc72d7
zhouhaihai
拾荒bug
|
1075
|
function Role:getAdvData(notNotify)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
1076
|
if not self.advData then
|
46fac6f1
zhouahaihai
酱料
|
1077
|
self.advData = require("adv.Adv").new(self)
|
70cc72d7
zhouhaihai
拾荒bug
|
1078
1079
1080
1081
1082
1083
1084
|
local status, err = pcall(function()
self.advData:initByInfo()
end)
if not status then
self.advData:forceOver(notNotify, true)
skynet.error("getAdvData error adv initByInfo " .. err)
end
|
46fac6f1
zhouahaihai
酱料
|
1085
1086
1087
|
end
return self.advData
end
|
bd15e9bc
zhouhaihai
购买剧情
|
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
|
function Role:getHeroMaxField(field, hType)
local max = 0
for _, hero in pairs(self.heros) do
if not hType or hero:getProperty("type") == hType then
if hero:getProperty(field) > max then
max = hero:getProperty(field)
end
end
end
return max
end
|
ece975b6
zhouhaihai
属性计算
|
1100
1101
1102
|
function Role:warningHeartTooQuick()
-- 加速器检测
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
1103
1104
1105
1106
|
local heartWarning = self:getProperty("heartWarning")
heartWarning = heartWarning + 1
self:setProperty("heartWarning", heartWarning)
if heartWarning == 50 then
|
44c6e479
zhouhaihai
增加部分日志
|
1107
|
self:setBan(30, 1) --封禁 30天
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
1108
1109
1110
1111
|
return
end
if heartWarning < 50 and heartWarning % 5 == 0 then
self:sendGmMsg("server_accountBanned_warning")
|
8e524d41
zhouhaihai
优化
|
1112
|
self:mylog("role_action",{desc = "heartWarning", int1 = heartWarning})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
1113
1114
1115
1116
1117
1118
1119
|
end
end
function Role:setBan(time, banType)
time = time or 0
banType = banType or 0
local now = skynet.timex()
|
edf2ee12
zhouhaihai
防作弊
|
1120
|
if time <= 0 then
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
1121
1122
1123
|
self:setProperty("banTime", 0)
self:setProperty("banType", 0)
self:setProperty("heartWarning", 0)
|
8e524d41
zhouhaihai
优化
|
1124
|
self:mylog("role_action", {desc = "ban_rm"})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
1125
|
else
|
edf2ee12
zhouhaihai
防作弊
|
1126
|
self:sendGmMsg(globalCsv.ban_tips[banType] or globalCsv.ban_tips[0])
|
edf2ee12
zhouhaihai
防作弊
|
1127
|
self:setProperty("banTime", math.ceil(now + 86400 * time))
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
1128
|
self:setProperty("banType", banType)
|
edf2ee12
zhouhaihai
防作弊
|
1129
1130
|
self:resetRank()
self:mylog("role_action", {desc = "ban", int1 = math.ceil(time), int2 = banType})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
1131
1132
1133
|
end
end
|
edf2ee12
zhouhaihai
防作弊
|
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
|
-- 清掉所有排行榜
function Role:resetRank()
local roleId = self:getProperty("id")
redisproxy:pipelining(function (red)
red:zrem(RANK_TOWER, roleId)
for _, rk in pairs(RANK_ADV) do
red:zrem(rk, roleId)
end
for _, rk in pairs(RANK_DINER) do
red:zrem(rk, roleId)
end
for _, rk in pairs(RANK_PVP_COMMON_KEY) do
red:zrem(rk, roleId)
end
for _, rk in pairs(RANK_PVP_HIGHT_KEY) do
red:zrem(rk, roleId)
end
for _, ct in pairs(RANK_TYPE) do
red:zrem(RANK_COMMON .. ct, roleId)
end
end)
end
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
1157
1158
|
function Role:sendGmMsg(text, isNotKey)
SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
|
edf2ee12
zhouhaihai
防作弊
|
1159
1160
1161
1162
1163
1164
1165
|
local agent = datacenter.get("agent", self:getProperty("id"))
if agent then
skynet.timeout(50, function ()
skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd)
end)
end
|
ece975b6
zhouhaihai
属性计算
|
1166
|
end
|
a41b9076
zhouhaihai
增加羁绊方法
|
1167
|
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
|
-- function Role:getHeroActiveRelationData(heros)
-- local relations = {}
-- for _, id in pairs(heros or {}) do
-- local hero = self.heros[id]
-- if hero then
-- local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
-- relations[camp] = (relations[camp] or 0) + 1
-- end
-- end
-- local curData = csvdb["unit_relationCsv"][0]
-- if not next(relations) then return curData end
|
18323af7
zhouhaihai
羁绊 bug
|
1179
|
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
|
-- for _, data in ipairs(csvdb["unit_relationCsv"]) do
-- local had = {}
-- local isDone = true
-- for _, count in pairs(data.relation:toArray(true, "=")) do
-- local find = false
-- for camp, _count in pairs(relations) do
-- if count == _count and not had[camp] then
-- had[camp] = true
-- find = true
-- break
-- end
-- end
-- if not find then
-- isDone = false
-- break
-- end
-- end
-- if isDone then
-- curData = data
-- end
-- end
-- return curData
-- end
-- function Role:getHeroActiveRelation(heros)
-- local data = self:getHeroActiveRelationData(heros)
-- local result = {}
-- for attr, value in pairs(data.effect:toNumMap()) do
-- result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
-- end
-- return result
-- end
|
b53593b5
zhouhaihai
羁绊加成
|
1212
|
|
e84a1beb
liuzujun
gm后台查询日志,公告相关协议
|
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
|
function Role:getRewardLogStr(gift)
if not gift then return '' end
local tgift = {}
if type(gift) == "string" then
for _, one in pairs(gift:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
tgift = gift
end
local t = {}
for k, v in pairs(tgift) do
local name = csvdb['itemCsv'][k].name
table.insert(t, string.format("%s*%s", name, v))
end
return table.concat(t, ',')
end
function Role:getHerosLogStr(heros)
local t = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
local name = csvdb["unitCsv"][hero:getProperty("type")].name
local level = hero:getProperty("level")
local wakeL = hero:getProperty("wakeL")
table.insert(t, string.format("%s(%s %s)", name,level,wakeL))
end
end
return table.concat(t, ',')
end
|
ccbafe67
zhouhaihai
冒险神器和buff
|
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
|
function Role:getHerosCamp(heros)
local had = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
had[camp] = (had[camp] or 0) + 1
end
end
local curCamp = 0
for camp , count in pairs(had) do
if count >= 3 then
curCamp = camp
break
end
end
return curCamp
end
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1264
1265
|
-- function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力 羁绊加成
function Role:getRealBattleValue(heros) -- 获取队伍战斗力 羁绊加成
|
f317b790
zhouhaihai
pvp 遗留
|
1266
|
heros = heros or {}
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1267
|
-- local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
|
b53593b5
zhouhaihai
羁绊加成
|
1268
1269
1270
1271
|
local battleValue = 0
for _, id in pairs(heros) do
local hero = self.heros[id]
if hero then
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1272
1273
|
-- battleValue = battleValue + hero:getBattleValue(activeRelation)
battleValue = battleValue + hero:getBattleValue()
|
b53593b5
zhouhaihai
羁绊加成
|
1274
1275
1276
1277
|
end
end
return battleValue
end
|
09be9059
zhouhaihai
冒险接口
|
1278
1279
|
function Role:getAdvHangLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
1280
|
return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
|
09be9059
zhouhaihai
冒险接口
|
1281
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1282
|
|
fc316d1f
zhouhaihai
冒险体力优化
|
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
|
function Role:checkAdvCount(need)
local oldCount = self:getProperty("advC")
local oldTime = self:getProperty("advCT")
local newCount = oldCount
if oldCount > 0 then
local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
newCount = math.max(oldCount - add, 0)
end
return newCount + need <= self:getAdvHangLimit()
end
--忽略上限
function Role:changeAdvCount(change)
|
60fff866
zhouhaihai
微调 结算返还
|
1297
|
if change == 0 then return end
|
fc316d1f
zhouhaihai
冒险体力优化
|
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
|
local count = self:getProperty("advC")
local ctime = self:getProperty("advCT")
if ctime == 0 then
ctime = skynet.timex()
end
local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
if count > 0 then
count = math.max(count - add, 0)
end
|
fc316d1f
zhouhaihai
冒险体力优化
|
1308
1309
|
self:updateProperties({
advC = count + change,
|
92ef9591
zhouhaihai
冒险次数
|
1310
|
advCT = nextTime,
|
fc316d1f
zhouhaihai
冒险体力优化
|
1311
1312
1313
|
})
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
1314
|
function Role:getAdvElLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
1315
|
return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
1316
1317
|
end
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
1318
1319
1320
1321
1322
1323
|
-- 走 guide_unlock 表的 被动解锁
function Role:isFuncUnlock(func)
if not func then return true end -- 没有就是解锁了
local data = csvdb["guide_unlockCsv"][func]
if not data then return true end -- 没有就是解锁了
|
33be3111
zhouhaihai
修改hangPass 结构
|
1324
|
if self:checkHangPass(data.carbonId) then
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
1325
1326
1327
1328
1329
|
return true
else
return false
end
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
1330
|
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
1331
|
-- 走 unlock 表的主动解锁
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1332
1333
1334
1335
|
function Role:isFuncOpen(func)
return self:getProperty("funcOpen")[func] == 1
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1336
1337
|
function Role:getFuncLv(func)
return self:getProperty("funcLv")[func] or 1
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1338
1339
|
end
|
ccbafe67
zhouhaihai
冒险神器和buff
|
1340
1341
1342
1343
1344
1345
1346
1347
1348
|
-- 参数有level 则是检查是否可以升级
function Role:isArtifactOpen(id, isEndless, level)
local isCheckLevel = not not level
level = level or 1
local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
if not curData then return false end
if curData.unlock == 1 then -- 获得解锁
return self:getProperty("advAFOpen")[id] and true or false
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
1349
|
elseif curData.unlock == 2 then -- 特殊神器 不可解锁
|
ccbafe67
zhouhaihai
冒险神器和buff
|
1350
|
return isCheckLevel
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
1351
|
elseif curData.unlock == 3 then
|
ccbafe67
zhouhaihai
冒险神器和buff
|
1352
1353
1354
1355
1356
|
return isEndless
end
return true
end
|
44c6e479
zhouhaihai
增加部分日志
|
1357
1358
1359
|
function Role:funcOpen(func, count, params)
params = params or {}
|
ad88ba14
zhouhaihai
工坊 bug
|
1360
|
count = count or 1
|
44c6e479
zhouhaihai
增加部分日志
|
1361
|
|
887c1843
zhouhaihai
日志新一批
|
1362
|
self:logItems(func, 0, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
1363
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
1364
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = func
log["cint2"] = count
self:mylog("func_open", log)
else
print("funcOpen no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
1376
|
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1377
|
if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1378
|
local unlockData = csvdb["unlockCsv"][func]
|
9be3f3ea
zhouhaihai
日志需求
|
1379
|
self:log("function_open", {function_id = func})
|
db3c56ad
zhouhaihai
冒险相关
|
1380
|
if unlockData.type == 4 then -- 解锁神器
|
f45d3a7b
zhouhaihai
adv_unlock
|
1381
1382
1383
|
if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
end
|
4b61215f
zhouhaihai
语法错误
|
1384
|
elseif TypeIsFunc[unlockData.type] then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1385
|
if unlockData.value1 == 0 or unlockData.value1 == 1 then
|
f45d3a7b
zhouhaihai
adv_unlock
|
1386
1387
1388
|
if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1389
1390
|
else
local oldV = self:getFuncLv(unlockData.type)
|
59835765
zhouhaihai
排行榜
|
1391
|
local newLv = math.min(oldV + count, unlockData.value2)
|
f45d3a7b
zhouhaihai
adv_unlock
|
1392
1393
1394
|
if oldV ~= newLv then
self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1395
1396
|
end
else
|
f45d3a7b
zhouhaihai
adv_unlock
|
1397
1398
1399
|
if self:getProperty("funcOpen")[func] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1400
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1401
1402
1403
|
end
end
|
e51ff6d2
zhouhaihai
冒险~
|
1404
|
function Role:advChapterIsOpen(chapterId)
|
e51ff6d2
zhouhaihai
冒险~
|
1405
|
local chapterData = csvdb["adv_chapterCsv"][chapterId]
|
fe562215
chenyueqi
拾荒章节解锁条件修改
|
1406
1407
1408
1409
|
if chapterData.prepose == "" then return true end
local prepose = chapterData.prepose:toArray(true,"=")
if prepose[1] == 1 then
if chapterData.prepose ~= 0 and not self:checkHangPass(prepose[2]) then return false end
|
749528eb
liguanghui
拾荒章节解锁条件修改
|
1410
|
elseif prepose[1] == 2 then
|
fe562215
chenyueqi
拾荒章节解锁条件修改
|
1411
|
return self:checkAdvChapterPass(prepose[2])
|
749528eb
liguanghui
拾荒章节解锁条件修改
|
1412
1413
|
elseif prepose[1] == 3 then
return self:checkOverGuide(prepose[2])
|
fe562215
chenyueqi
拾荒章节解锁条件修改
|
1414
|
end
|
e51ff6d2
zhouhaihai
冒险~
|
1415
|
return true
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1416
1417
|
end
|
fe562215
chenyueqi
拾荒章节解锁条件修改
|
1418
1419
|
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
|
function Role:advEventOpenStatus()
local openStatus = {}
for func , data in pairs(csvdb["unlockCsv"]) do
if data.type == 5 then
openStatus[data.value1] = openStatus[data.value1] or {}
openStatus[data.value1][data.value2] = self:isFuncOpen(func)
end
end
return openStatus
end
|
8da953a7
zhouhaihai
无尽模式
|
1431
|
-- 赛季检查
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1432
1433
1434
1435
|
function Role:advEndlessSeasonCheck(notNotify)
-- 重置一下冒险
local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
if self:getProperty("advElS") ~= nowSeason then
|
0e3ab88d
zhouhaihai
中继层
|
1436
1437
1438
1439
|
-- 胡博文让注释掉 衰减 从0开始
-- local ml = self:getProperty("advElM")
-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
-- self:setProperty("advElM", math.floor(nl / 10) * 10)
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1440
1441
1442
1443
1444
1445
1446
|
-- 正在无尽冒险清掉
local adv = self:getAdvData()
if adv:isRunning() and adv:isEndless() then
adv:forceOver()
end
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
1447
1448
1449
|
-- 路过的中继层重置掉
local advRelay = self:getProperty("advRelay")
advRelay[-1] = nil
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1450
1451
1452
|
-- 清掉冒险手册
self:updateProperties({
advEAchiev = {},
|
0e3ab88d
zhouhaihai
中继层
|
1453
1454
|
advElM = 0,
advElS = nowSeason,
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
1455
|
advRelay = advRelay,
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1456
|
}, notNotify)
|
e1355da3
zhouhaihai
神器 被动
|
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
|
-- 重新设定冒险章节和冒险结束时间
self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
if not notNotify then
SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
advElChapter = self.advElChapter,
advOverTime = self.advOverTime,
}))
end
|
8da953a7
zhouhaihai
无尽模式
|
1468
1469
|
end
end
|
59835765
zhouhaihai
排行榜
|
1470
|
|
65b551a7
chenyueqi
海港贸易季初版
|
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
|
-- 结算上期海港贸易季
function Role:checkSeaportTrade()
local openTime0 = tonum(redisproxy:hget("autoincrement_set", "seaportTime0") or 0)
local openTime1 = tonum(redisproxy:hget("autoincrement_set", "seaportTime1") or 0)
local openTime2 = tonum(redisproxy:hget("autoincrement_set", "seaportTime2") or 0)
local seaport = self:getProperty("seaport") or {}
local oldTime = seaport.time or 0
local update = false
local function getReward(reset)
-- 全服捐赠奖励
local donate = seaport.donate or {}
|
62c5e2f0
chenyueqi
海港贸易活动自动领取结算奖励时,增...
|
1483
|
if not reset and seaport.join and (not donate[1] or not donate[2]) then
|
65b551a7
chenyueqi
海港贸易季初版
|
1484
|
local result = self:getSeaportServerProgress()
|
d9d63fa0
chenyueqi
海港贸易季自动填充,活动结束后的奖...
|
1485
|
for idx, set in ipairs(csvdb["seaport_purchaseCsv"]) do
|
65b551a7
chenyueqi
海港贸易季初版
|
1486
1487
|
local done = true
for id, data in ipairs(set) do
|
ab2928d9
chenyueqi
海港贸易季结束后自动领取奖励,第二...
|
1488
|
if donate[idx] or not result[idx] or not result[idx][id] or result[idx][id] < data.need_num then
|
65b551a7
chenyueqi
海港贸易季初版
|
1489
1490
1491
1492
1493
1494
|
done = false
break
end
end
if done then
update = true
|
70fb62d1
liuzujun
服务器数据打点
|
1495
1496
1497
1498
1499
1500
|
--redisproxy:insertEmail({
-- roleId = self:getProperty("id"),
-- emailId = idx == 1 and 361 or 362,
-- attachments = set[1].phase_award,
--})
self:sendMail(idx == 1 and 361 or 362, nil, set[1].phase_award)
|
d9d63fa0
chenyueqi
海港贸易季自动填充,活动结束后的奖...
|
1501
|
-- self:award(set[1].phase_award, {log = {desc = "seaportReward", int1 = set[1].phase, int2 = set[1].id}})
|
98699b0c
chenyueqi
自动结算海岛贸易季 捐赠奖励领取报错
|
1502
|
donate[idx] = 1
|
65b551a7
chenyueqi
海港贸易季初版
|
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
|
end
end
seaport.donate = donate
end
-- 委托任务的奖励
local collect = seaport.collect or {}
if next(collect) then
local function getHeroCoef(hero, condition)
-- 基础概率
local rareMap = {[HeroQuality.N] = 10, [HeroQuality.R] = 10, [HeroQuality.SR] = 15, [HeroQuality.SSR] = 20}
local rare = hero:getRare()
local result = 0
for _, it in ipairs(condition:toTableArray(true)) do
local type = it[1]
local value = it[2]
local add = it[3]
if type == 1 then -- 种族加成
if hero:getCamp() == value then
result = result + add
end
elseif type == 2 then -- 定位加成
if hero:getPosition() == value then
result = result + add
end
end
end
return result + (rareMap[rare] or 0)
end
local carbonCsv = csvdb["idle_battleCsv"]
|
2a542865
liuzujun
齿轮、经验 奖励投放逻辑调整
|
1535
|
local expData = self:getProperty("hangInfo").expData or {}
|
65b551a7
chenyueqi
海港贸易季初版
|
1536
1537
|
local taskCsv = csvdb["seaport_taskCsv"]
local endTime = openTime0 + 86400 * 2
|
d9d63fa0
chenyueqi
海港贸易季自动填充,活动结束后的奖...
|
1538
1539
|
local reward = {}
|
65b551a7
chenyueqi
海港贸易季初版
|
1540
1541
1542
1543
1544
1545
1546
1547
|
for slot, set in pairs(taskCsv) do
if collect[slot] then
update = true
local level = collect[slot].level
local data = set[level]
local teams = collect[slot].team
local time = collect[slot].time
if time + data.time <= endTime then
|
2a542865
liuzujun
齿轮、经验 奖励投放逻辑调整
|
1548
|
--if not carbonCsv[expCarbonId] then break end
|
65b551a7
chenyueqi
海港贸易季初版
|
1549
1550
|
local totalCoef = 0
|
9fc8b7f0
chenyueqi
分割字符串错误
|
1551
|
for _, heroId in ipairs(teams:toArray(true,"=")) do
|
65b551a7
chenyueqi
海港贸易季初版
|
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
|
local hero = self.heros[heroId]
if hero then
totalCoef = totalCoef + getHeroCoef(hero, data.success)
hero:addHeroFaith(data.trust)
end
end
local bigSuccess = false
local result = math.randomInt(0, 100)
if result < totalCoef then
bigSuccess = true
end
|
2a542865
liuzujun
齿轮、经验 奖励投放逻辑调整
|
1565
1566
|
local money = math.ceil((expData.money or 0) / 5 * data.time * data.money_clear)
local exp = math.ceil((expData.exp or 0) / 5 * data.time * data.exp_clear)
|
65b551a7
chenyueqi
海港贸易季初版
|
1567
1568
1569
1570
1571
1572
1573
1574
1575
|
local itemReward = data.item_clear_special:toNumMap()
itemReward[ItemId.Gold] = (itemReward[ItemId.Gold] or 0) + money
itemReward[ItemId.Exp] = (itemReward[ItemId.Exp] or 0) + exp
if bigSuccess then
for key, value in pairs(itemReward) do
itemReward[key] = math.ceil(1.5 * value)
end
end
|
d9d63fa0
chenyueqi
海港贸易季自动填充,活动结束后的奖...
|
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
|
for itemId, value in pairs(itemReward) do
reward[itemId] = (reward[itemId] or 0) + value
end
-- self:award(itemReward, {log = {desc = "seaportTask", int1 = slot, int2 = level}})
end
end
end
if next(reward) then
local rewardStr = ""
for itemId, value in pairs(reward) do
if rewardStr ~= "" then
rewardStr = rewardStr .. " "
|
65b551a7
chenyueqi
海港贸易季初版
|
1590
|
end
|
d9d63fa0
chenyueqi
海港贸易季自动填充,活动结束后的奖...
|
1591
|
rewardStr = rewardStr .. string.format("%s=%s",itemId,value)
|
65b551a7
chenyueqi
海港贸易季初版
|
1592
|
end
|
70fb62d1
liuzujun
服务器数据打点
|
1593
1594
1595
1596
1597
1598
|
--redisproxy:insertEmail({
-- roleId = self:getProperty("id"),
-- emailId = 363,
-- attachments = rewardStr,
--})
self:sendMail(363, nil, rewardStr)
|
65b551a7
chenyueqi
海港贸易季初版
|
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
|
end
end
seaport.collect = {}
if update or reset then
if reset then
seaport = {
time = openTime0,
shop = {},
collect = {},
donate = {}
}
end
|
98699b0c
chenyueqi
自动结算海岛贸易季 捐赠奖励领取报错
|
1612
|
self:updateProperty({field = "seaport", value = seaport})
|
65b551a7
chenyueqi
海港贸易季初版
|
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
|
end
end
if oldTime == openTime0 then
if openTime1 == 1 or openTime2 == 1 then
return
end
getReward()
else
getReward(true)
end
end
|
a5dc3b0e
chenyueqi
回归活动初版
|
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
|
-- 检查回归者
function Role:checkReturner()
local returner = self:getProperty("returner") or {}
if next(returner) then return end
local now = specTime({hour = 4})
returner.time = now
self:updateProperty({field = "returner", value = returner})
end
|
65b551a7
chenyueqi
海港贸易季初版
|
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
|
function Role:getSeaportServerProgress()
local result = {}
local dataCsv = csvdb["seaport_purchaseCsv"]
local rediskey = {SEAPORT_TRADE_TASK_1,SEAPORT_TRADE_TASK_2}
for idx, set in ipairs(dataCsv) do
local temp = {}
temp = redisproxy:pipelining(function (red)
for id, data in ipairs(set) do
red:hget(rediskey[idx], id)
end
end)
result[idx] = {}
|
c4814196
chenyueqi
从数据库读取捐赠物品顺序错误
|
1650
|
for i,v in pairs(temp) do
|
65b551a7
chenyueqi
海港贸易季初版
|
1651
|
if v then
|
5fb0ac5f
liguanghui
海港贸易相关bug修复
|
1652
|
result[idx][i] = tonumber(v)
|
65b551a7
chenyueqi
海港贸易季初版
|
1653
1654
1655
1656
1657
1658
|
end
end
end
return result
end
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1659
1660
1661
1662
1663
1664
1665
|
-- 获得激活的冒险效果
function Role:getAdvActiveSupportEffect()
local effect = {}
local advEAchiev = self:getProperty("advEAchiev")
for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
if status == -1 then
local achvData = csvdb["adv_achievementCsv"][id]
|
1e33ae30
zhouhaihai
数据保护
|
1666
|
if achvData and achvData.support ~= 0 then
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
|
effect[achvData.support] = 1
end
end
end
return effect
end
--获取冒险支援效果免费刷新次数
function Role:getAdvSupportFreeCount()
local count = 1 --默认每天有1次
local openEffects = self:getAdvActiveSupportEffect()
for aId, _ in pairs(openEffects) do
local curData = csvdb["adv_supportCsv"][aId]
if curData.type == 2 then
for _, effect in ipairs(curData.effect:toArray()) do
local cur = effect:toArray(true, "=")
if cur[1] == 8 then
count = count + cur[2]
end
end
end
end
return count
end
-- 冒险随机新的支援效果
function Role:advRandomSupportEffect(notNotify)
local pool = {}
local openEffects = self:getAdvActiveSupportEffect()
for id, data in pairs(csvdb["adv_supportCsv"]) do
if data.type == 0 then
if openEffects[id] then
table.insert(pool, data)
end
elseif data.type == 1 then
table.insert(pool, data)
end
end
local advSup = {}
for i = 1, math.min(3, #pool) do
local idx = math.randWeight(pool, "showup")
table.insert(advSup, pool[idx].id)
table.remove(pool, idx)
end
self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
end
|
59835765
zhouhaihai
排行榜
|
1714
|
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1715
|
|
59835765
zhouhaihai
排行榜
|
1716
|
function Role:getCurDinerRankKey()
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1717
|
local round = self:getTimeResetRound(TimeReset.DinerRank)
|
59835765
zhouhaihai
排行榜
|
1718
|
local idx = 1
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1719
|
if round % 2 == 1 then
|
59835765
zhouhaihai
排行榜
|
1720
1721
1722
1723
1724
1725
|
idx = 2
end
return RANK_DINER[idx]
end
local StdTowerRankTime = toUnixtime("2019010100")
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
1726
|
local TowerRankInfo = {
|
761b3ea8
chenyueqi
再改一波电波塔整容相关信息
|
1727
1728
1729
1730
|
[1] = {rank = RANK_TOWER, rankInfo = RANK_TOWER_INFO},
[2] = {rank = RANK_TOWER1, rankInfo = RANK_TOWER1_INFO},
[3] = {rank = RANK_TOWER2, rankInfo = RANK_TOWER2_INFO},
[4] = {rank = RANK_TOWER3, rankInfo = RANK_TOWER3_INFO},
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
1731
1732
1733
|
}
function Role:setTowerRank(level,tType)
tType = tType or 1
|
59835765
zhouhaihai
排行榜
|
1734
1735
1736
|
local now = skynet.timex()
local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年
local ct = 10000 - ct -- 越早的排名越靠前
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
1737
1738
1739
|
local info = TowerRankInfo[tType]
|
761b3ea8
chenyueqi
再改一波电波塔整容相关信息
|
1740
|
local towerTeam = self:getTowerTeamFormat(tostring(tType))
|
59835765
zhouhaihai
排行榜
|
1741
1742
1743
1744
1745
1746
1747
1748
1749
|
local battleV = self:getTeamBattleValue(towerTeam.heros)
local score = (level * 10000 + ct) * 10000000 + battleV
local curInfo = {
name = self:getProperty("name"),
headId = self:getProperty("headId"),
lv = self:getProperty("level"),
batteV = battleV,
level = level,
|
821e2704
zhouhaihai
heros 增加 supports
|
1750
|
format = self:getTeamHerosInfo(towerTeam).heros,
|
59835765
zhouhaihai
排行榜
|
1751
1752
1753
|
}
local roleId = self:getProperty("id")
redisproxy:pipelining(function (red)
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
1754
1755
|
red:zadd(info.rank, score, roleId) --更新分数
red:hset(info.rankInfo, roleId, MsgPack.pack(curInfo))
|
59835765
zhouhaihai
排行榜
|
1756
1757
1758
|
end)
end
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
1759
1760
1761
|
function Role:getTowerRank(tType)
tType = tType or 1
local info = TowerRankInfo[tType]
|
59835765
zhouhaihai
排行榜
|
1762
|
local list = {}
|
6e76008a
liguanghui
bug修复:电波塔排行榜协议报错
|
1763
|
local ids = redisproxy:zrevrange(info.rank, 0 , 99)
|
59835765
zhouhaihai
排行榜
|
1764
1765
1766
1767
1768
1769
|
local redret = {}
if ids and next(ids) then
redret = redisproxy:pipelining(function (red)
for i = 1, #ids do
local roleId = ids[i]
table.insert(list, {roleId = tonumber(roleId)})
|
6e76008a
liguanghui
bug修复:电波塔排行榜协议报错
|
1770
|
red:hget(info.rankInfo, roleId)
|
59835765
zhouhaihai
排行榜
|
1771
1772
1773
1774
1775
1776
1777
1778
|
end
end)
end
for i = 1, #redret do
local player = MsgPack.unpack(redret[i])
player.format = nil
list[i].player = player
end
|
6e76008a
liguanghui
bug修复:电波塔排行榜协议报错
|
1779
|
local rank = redisproxy:ZREVRANK(info.rank, self:getProperty("id"))
|
59835765
zhouhaihai
排行榜
|
1780
1781
1782
1783
1784
1785
1786
1787
|
if not rank then
rank = -1
else
rank = rank + 1
end
return {list = list, rank = rank}
end
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
1788
1789
1790
1791
|
function Role:getTowerRankOneInfo(roleId,tType)
tType = tType or 1
local info = TowerRankInfo[tType]
local data = redisproxy:hget(info.rankInfo, roleId)
|
59835765
zhouhaihai
排行榜
|
1792
1793
1794
1795
1796
|
if data then
local player = MsgPack.unpack(data)
return player.format
end
end
|
f60b89b1
zhouhaihai
奖励副本
|
1797
|
|
1e2c5316
zhangqijia
fix: 修改昵称,餐厅/电波塔/...
|
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
|
function Role:updateTowerRankName(name)
if name:len() <= 0 then return end
local roleId = self:getProperty("id")
for _, info in pairs(TowerRankInfo) do
local data = redisproxy:hget(info.rankInfo, roleId)
if data then
local player = MsgPack.unpack(data)
player.name = name
redisproxy:hset(info.rankInfo, roleId, MsgPack.pack(player))
end
end
end
function Role:updateAdvRankName(name)
if name:len() <= 0 then return end
local roleId = self:getProperty("id")
local data = redisproxy:hget(RANK_ADV_INFO, roleId)
if data then
local player = MsgPack.unpack(data)
player.name = name
redisproxy:hset(RANK_ADV_INFO, roleId, MsgPack.pack(player))
end
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1822
|
function Role:addAdvLvExp(exp)
|
f60b89b1
zhouhaihai
奖励副本
|
1823
|
local advL = self:getProperty("advL")
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1824
|
local level = advL[1]
|
97807511
zhouhaihai
增加日志
|
1825
|
local oldLevel = level
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1826
1827
1828
1829
1830
1831
1832
|
local newExp = (advL[2] or 0) + exp
if not csvdb["adv_level_fundCsv"][level + 1] then
return
end
while newExp >= csvdb["adv_level_fundCsv"][level].exp do
|
aff85733
liuzujun
资助升级等级限制放开
|
1833
1834
|
--if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
if csvdb["adv_level_fundCsv"][level + 1] then -- 有下一级
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1835
1836
1837
1838
|
newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
level = level + 1
else
newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
|
f60b89b1
zhouhaihai
奖励副本
|
1839
1840
|
end
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1841
1842
1843
|
if level > advL[1] then
self:checkTaskEnter("AdvLevel", {level = level})
|
70fb62d1
liuzujun
服务器数据打点
|
1844
|
self:mylog("adv_action", {desc = "adv_level", int1 = level})
|
f60b89b1
zhouhaihai
奖励副本
|
1845
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1846
1847
|
advL[1] = level
advL[2] = newExp
|
f60b89b1
zhouhaihai
奖励副本
|
1848
|
self:updateProperty({field = "advL", value = advL})
|
97807511
zhouhaihai
增加日志
|
1849
|
return oldLevel, level
|
f60b89b1
zhouhaihai
奖励副本
|
1850
|
end
|
c384626d
zhouhaihai
好友
|
1851
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
|
function Role:getAdvWheelSurfLv(ptype)
local level = 1
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 2 and ptype == effect[2] then
level = effect[3]
end
end
end
return level
end
|
9f956e88
zhouhaihai
资助对积分的影响
|
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
|
function Role:fixAdvScoreChange(score)
local change = 0
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 3 then
change = change + effect[2]
end
end
end
|
bbf64622
zhouhaihai
冒险
|
1877
|
return math.floor(score * (1 + change / 100))
|
9f956e88
zhouhaihai
资助对积分的影响
|
1878
1879
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
|
function Role:getAdvLvAddAttrs()
-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
local attrs = {}
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 1 then
attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
end
end
end
return attrs
end
|
c384626d
zhouhaihai
好友
|
1895
|
function Role:getTeamBattleInfo(team)
|
f603a60f
zhouhaihai
支援技实装
|
1896
|
local teamInfo = {heros = {}, supports = {}}
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1897
|
-- local activeRelation = self:getHeroActiveRelation(team.heros)
|
c384626d
zhouhaihai
好友
|
1898
1899
|
for slot, id in pairs(team.heros or {}) do
|
fa565e0c
zhouhaihai
优化结构
|
1900
1901
|
local info = {}
local hero = self.heros[id]
|
c384626d
zhouhaihai
好友
|
1902
|
if not hero then
|
fa565e0c
zhouhaihai
优化结构
|
1903
1904
|
print("error heroid " .. id)
end
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1905
1906
|
-- local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
local attrs = hero:getTotalAttrs()
|
fa565e0c
zhouhaihai
优化结构
|
1907
1908
|
for k, v in pairs(AttsEnumEx) do
info[v] = (attrs[v] or 0)
|
c384626d
zhouhaihai
好友
|
1909
|
end
|
c384626d
zhouhaihai
好友
|
1910
1911
|
info.type = hero:getProperty("type")
info.level = hero:getProperty("level")
|
42f465e5
suhongyang
战斗参数传传入觉醒等级
|
1912
|
info.wakeL = hero:getProperty("wakeL")
|
8fd48928
chenyueqi
竞技场保存team数据时增加觉醒字段
|
1913
|
info.genius = hero:getProperty("genius")
|
fa565e0c
zhouhaihai
优化结构
|
1914
1915
|
info.blockLevel = hero:getSkillLevel(4)
info.specialLevel = hero:getSkillLevel(1)
|
aad10fac
suhongyang
战斗获取被动技能等级参数
|
1916
|
info.passiveLevel = hero:getSkillLevel(3)
|
a6508219
zhouhaihai
挂机奖励
|
1917
|
info.runeSkill = hero:getRuneSkill(102)
|
73db53c3
zhouhaihai
天赋技能
|
1918
|
info.talentSkills = hero:getTalentSkill()
|
fa565e0c
zhouhaihai
优化结构
|
1919
1920
|
teamInfo.heros[slot] = info
end
|
f603a60f
zhouhaihai
支援技实装
|
1921
1922
1923
|
for slot, id in pairs(team.supports or {}) do
teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
end
|
f7f26c15
zhouhaihai
编队整理 增加 tactics战术
|
1924
|
teamInfo.tactics = globalCsv.tactics_skill_passive_cell[team.tactics] and team.tactics or nil
|
fa565e0c
zhouhaihai
优化结构
|
1925
1926
1927
|
return teamInfo
end
|
821e2704
zhouhaihai
heros 增加 supports
|
1928
1929
|
function Role:getTeamHerosInfo(team)
local format = {}
|
fa565e0c
zhouhaihai
优化结构
|
1930
|
local heros = {}
|
821e2704
zhouhaihai
heros 增加 supports
|
1931
|
for slot, heroId in pairs(team.heros or {}) do
|
fa565e0c
zhouhaihai
优化结构
|
1932
1933
1934
1935
1936
|
local hero = self.heros[heroId]
heros[slot] = {
type = hero:getProperty("type"),
level = hero:getProperty("level"),
wakeL = hero:getProperty("wakeL"),
|
8fd48928
chenyueqi
竞技场保存team数据时增加觉醒字段
|
1937
|
genius = hero:getProperty("genius"),
|
fa565e0c
zhouhaihai
优化结构
|
1938
|
}
|
c384626d
zhouhaihai
好友
|
1939
|
end
|
821e2704
zhouhaihai
heros 增加 supports
|
1940
1941
|
format.heros = heros
format.supports = team.supports or {}
|
57e52b3d
zhouhaihai
空的是nil
|
1942
|
format.tactics = team.tactics or nil
|
821e2704
zhouhaihai
heros 增加 supports
|
1943
|
return format
|
c384626d
zhouhaihai
好友
|
1944
1945
|
end
|
fa565e0c
zhouhaihai
优化结构
|
1946
|
function Role:getTeamBattleValue(heros)
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1947
1948
1949
1950
1951
1952
1953
|
-- local battleV = 0
-- for _, heroId in pairs(heros or {}) do
-- local hero = self.heros[heroId]
-- battleV = battleV + hero:getProperty("battleV")
-- end
-- return battleV
return self:getRealBattleValue(heros)
|
fa565e0c
zhouhaihai
优化结构
|
1954
1955
|
end
|
98d32f92
liuzujun
多编队
|
1956
1957
1958
1959
1960
|
function Role:updateHangTeamInfo()
local team = self:getTeamFormatByType(TeamSystemType.Hang)
if not team then return end
self:setProperties({
|
821e2704
zhouhaihai
heros 增加 supports
|
1961
|
hangTS = self:getTeamHerosInfo(team),
|
98d32f92
liuzujun
多编队
|
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
|
hangTB = self:getTeamBattleInfo(team),
hangTBV = self:getTeamBattleValue(team.heros),
})
end
-- 设置pve阵容
function Role:getTeamFormat(index)
local teams = self:getProperty("hangTeams") or {}
local team = teams[index] or {}
return team
end
function Role:getTeamFormatByType(type)
local teamIndex = self:getProperty("teamIndex") or {}
local index = teamIndex[type]
if not index then return {} end
return self:getTeamFormat(index)
end
function Role:setTeamFormat(index, team)
local teams = self:getProperty("hangTeams") or {}
teams[index] = team
self:updateProperty({field = "hangTeams", value = teams, notNotify = false})
end
-- 设置拾荒编队阵容
function Role:getAdvTeamFormat(index)
local teams = self:getProperty("advTeams") or {}
local team = teams[index] or {}
return team
end
function Role:setAdvTeamFormat(index, team)
local teams = self:getProperty("advTeams") or {}
teams[index] = team
self:updateProperty({field = "advTeams", value = teams, notNotify = false})
end
|
fa565e0c
zhouhaihai
优化结构
|
2002
|
function Role:savePvpCTeam(team)
|
4cf74232
zhouhaihai
pvp
|
2003
|
if not team then
|
3dbbc9f3
zhouhaihai
加上新的任务
|
2004
|
team = self:getProperty("pvpTC")
|
4cf74232
zhouhaihai
pvp
|
2005
|
else
|
3dbbc9f3
zhouhaihai
加上新的任务
|
2006
|
self:updateProperty({field = "pvpTC", value = team})
|
4cf74232
zhouhaihai
pvp
|
2007
|
end
|
fa565e0c
zhouhaihai
优化结构
|
2008
|
self:setProperties({
|
821e2704
zhouhaihai
heros 增加 supports
|
2009
|
pvpTSC = self:getTeamHerosInfo(team),
|
fa565e0c
zhouhaihai
优化结构
|
2010
2011
2012
|
pvpTBC = self:getTeamBattleInfo(team),
pvpTBVC = self:getTeamBattleValue(team.heros),
})
|
c384626d
zhouhaihai
好友
|
2013
|
end
|
dc9d814f
zhouhaihai
邮件
|
2014
|
|
ab9f5400
zhouhaihai
临时代码
|
2015
2016
2017
2018
2019
2020
2021
2022
2023
|
function Role:savePvpHTeam(team)
if not team then
team = self:getProperty("pvpTH")
else
self:updateProperty({field = "pvpTH", value = team})
end
local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
for i = 1, 3 do
|
c6940d28
zhouhaihai
报错
|
2024
|
if team[i] then
|
821e2704
zhouhaihai
heros 增加 supports
|
2025
|
pvpTSH[i] = self:getTeamHerosInfo(team[i])
|
c6940d28
zhouhaihai
报错
|
2026
2027
2028
|
pvpTBH[i] = self:getTeamBattleInfo(team[i])
pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
end
|
ab9f5400
zhouhaihai
临时代码
|
2029
2030
2031
2032
2033
2034
2035
2036
2037
|
end
self:setProperties({
pvpTSH = pvpTSH,
pvpTBH = pvpTBH,
pvpTBVH = pvpTBVH,
})
end
|
761b3ea8
chenyueqi
再改一波电波塔整容相关信息
|
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
|
-- 设置电波塔阵容
function Role:getTowerTeamFormat(teamIdx)
local teams = self:getProperty("towerTeams") or {}
local team = teams[tostring(teamIdx)] or {}
return team
end
function Role:setTowerTeamFormat(teamIdx, team)
local teams = self:getProperty("towerTeams") or {}
teams[tostring(teamIdx)] = team
self:updateProperty({field = "towerTeams", value = teams, notNotify = false})
end
|
dc9d814f
zhouhaihai
邮件
|
2051
2052
|
-- update
function Role:onRecoverTimer(now)
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
2053
|
self:updateTimeReset(now, true)
|
dc9d814f
zhouhaihai
邮件
|
2054
|
self:checkNewEvent(now)
|
555f745e
zhangqijia
feat: 一番赏
|
2055
|
self:checkCapsule(now)
|
e9bfa7a2
liuzujun
其他玩家展示界面数据支持, 更新s...
|
2056
|
self:saveRoleData(now)
|
6136eaca
liuzujun
添加好友表
|
2057
2058
|
end
|
e9bfa7a2
liuzujun
其他玩家展示界面数据支持, 更新s...
|
2059
2060
|
local SAVE_DATA_INTERVAL = 3
function Role:saveRoleData(now)
|
5c8c3b70
liuzujun
离线角色强制保存
|
2061
|
if now and (now - self._lastSaveTs < SAVE_DATA_INTERVAL) then
|
e9bfa7a2
liuzujun
其他玩家展示界面数据支持, 更新s...
|
2062
2063
|
return
end
|
5c8c3b70
liuzujun
离线角色强制保存
|
2064
|
self._lastSaveTs = now or skynet.timex()
|
6136eaca
liuzujun
添加好友表
|
2065
2066
2067
2068
2069
|
self:update()
local objs = {self.activity, self.dailyData, self.dinerData, self.storeData, self.roleIncre}
for _, info in ipairs(objs) do
info:update()
end
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
2070
|
local tbObjs = {self.friends, self.heros, self.runeBag, self.sparkBag}
|
6136eaca
liuzujun
添加好友表
|
2071
2072
|
for _, tbObj in ipairs(tbObjs) do
for _, info in pairs(tbObj) do
|
d99a4962
liuzujun
火花系统建表,新增虹光玉
|
2073
|
info:update()
|
6136eaca
liuzujun
添加好友表
|
2074
2075
|
end
end
|
dc9d814f
zhouhaihai
邮件
|
2076
2077
|
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2078
|
local function breath(sec, name)
|
dc9d814f
zhouhaihai
邮件
|
2079
|
local last_breath = 0
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2080
2081
2082
|
return function (now, role)
if name == "email" and role.sendMailFlag then
last_breath = now + sec
|
0d892cdf
liuzujun
发送邮件清标记
|
2083
|
role.sendMailFlag = false
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2084
2085
|
return true
end
|
dc9d814f
zhouhaihai
邮件
|
2086
2087
2088
2089
2090
2091
2092
2093
|
if now >= last_breath then
last_breath = now + sec
return true
end
return false
end
end
local breathes = {
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2094
2095
|
["email"] = breath(120, "email"), -- email
["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
|
dc9d814f
zhouhaihai
邮件
|
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
|
}
function Role:checkNewEvent(now)
if now - self:getProperty("ltime") < 5 then
return
end
local checks = {}
-- 检查全局邮件 -- 增加邮件红点
checks["email"] = function()
local mid = self:getProperty("sid")
local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
local globalEmail = tonum(result[1])
local timestamp = tonum(result[2])
local emailSync = self:getProperty("emailSync")
if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
local redret = redisproxy:pipelining(function (red)
for id = emailSync, globalEmail do
|
da20e384
zhangqijia
feat: 一番赏 特殊赏 通知
|
2114
|
red:hgetall(string.format("globalEmail:%s", id))
|
dc9d814f
zhouhaihai
邮件
|
2115
2116
2117
2118
|
end
end)
for _, data in ipairs(redret) do
local email = tarr2tab(data)
|
62ed4275
liuzujun
添加新的延時類型郵件
|
2119
2120
2121
2122
2123
2124
2125
2126
2127
|
-- 0 需要判斷創角時間小於郵件創建時間 1 只需要在時間段內登陸即可領取
local delayType = tonum(email.delayType)
local flag = false
if delayType == 1 then
flag = skynet.timex() > tonum(email.createtime)
else
flag = tonum(email.createtime) > self:getProperty("ctime")
end
if flag and ( not email.mid or tonum(email.mid) == mid )
|
dc9d814f
zhouhaihai
邮件
|
2128
2129
2130
2131
2132
2133
2134
|
and ( not email.endtime or tonum(email.endtime) > now )then
return true
end
end
end
local roleId = self:getProperty("id")
|
2ca93972
liuzujun
添加邮件表
|
2135
|
local res = mysqlproxy:query(string.format("SELECT `id` FROM `Email` WHERE `roleId` = %d AND `status` = 0;", roleId))
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
2136
2137
|
self.SendMailFlag = false
|
2ca93972
liuzujun
添加邮件表
|
2138
|
return next(res)
|
dc9d814f
zhouhaihai
邮件
|
2139
|
end
|
42327de8
zhouhaihai
高级竞技场红点
|
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
|
checks["pvphg"] = function()
if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
local pvpHGTime = self:getProperty("pvpHGTime")
if pvpHGTime == 0 then return end
local division = self:getPvpHDivision()
local divisionData = csvdb["pvp_group_divisionCsv"][division]
local newTime, newReward = self:calculatePvpHGift(division)
if table.pack(next(newReward))[2] >= divisionData.limit then
return true
end
|
091912ed
chenyueqi
未测试版好友能量助力活动
|
2153
|
end
|
dc9d814f
zhouhaihai
邮件
|
2154
2155
2156
|
local events = {}
for name, breath in pairs(breathes) do
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2157
|
if breath(now, self) and checks[name] then
|
dc9d814f
zhouhaihai
邮件
|
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
|
local status = checks[name]()
if status then
if status == true then
events[name] = 1
else
events[name] = status
end
end
end
end
if next(events) then
SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
end
end
|
33be3111
zhouhaihai
修改hangPass 结构
|
2174
2175
2176
2177
2178
2179
|
function Role:checkHangPass(carbonId)
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
return (hangPass[diff] or 0) >= carbonId
end
|
fe562215
chenyueqi
拾荒章节解锁条件修改
|
2180
2181
2182
2183
2184
2185
2186
|
function Role:checkAdvChapterPass(chapterId)
local chapterData = csvdb["adv_chapterCsv"][chapterId]
local advPass = self:getProperty("advPass") or {}
local pass = advPass[chapterId] or 0
return pass >= chapterData.limitlevel
end
|
15e1f084
zhouhaihai
挂机gm
|
2187
|
function Role:hangFinish(carbonId)
|
33be3111
zhouhaihai
修改hangPass 结构
|
2188
2189
|
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
|
15e1f084
zhouhaihai
挂机gm
|
2190
|
if (hangPass[diff] or 0) < carbonId then
|
33be3111
zhouhaihai
修改hangPass 结构
|
2191
2192
2193
2194
2195
|
hangPass[diff] = carbonId
self:updateProperty({field = "hangPass", value = hangPass})
end
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
2196
2197
2198
2199
2200
2201
2202
2203
2204
|
function Role:getAdvRankKey()
local round = self:getProperty("advElS")
local idx = 1
if round % 2 == 1 then
idx = 2
end
return RANK_ADV[idx]
end
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
2205
2206
2207
2208
2209
2210
2211
|
-- 消除指定tag 红点
function Role:clearRedPTag(tag)
local redp = self:getProperty("redp")
redp[tag] = nil
self:updateProperty({field = "redp", value = redp})
end
|
2bf99d62
zhouhaihai
充值mycard
|
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
|
-- 网页支付获取订单号
function Role:getPurchaseOrderByPlatform(params)
local checkPlatform = {
["mycard"] = "mycard_product_id",
}
local pidField = checkPlatform[params.payMode or ""]
if not pidField or not params.product_id or params.product_id == "" then
return "no product"
end
for k , v in pairs(csvdb["shop_rechargeCsv"]) do
if not v[pidField] then return "no product" end
if v[pidField] == params.product_id then
|
af2870d8
zhouhaihai
金额使用 乘以 100 的方式
|
2225
|
if v.twd * 100 ~= tonumber(params.money) then
|
2bf99d62
zhouhaihai
充值mycard
|
2226
2227
2228
|
return "error money"
end
-- 发现需要的id
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2229
|
local partnerOrderId = self:getPurchaseOrder(k, params.transactionId, params.choose)
|
2bf99d62
zhouhaihai
充值mycard
|
2230
2231
2232
2233
2234
2235
2236
2237
|
if partnerOrderId == "" then
return "no product"
end
return json.encode({order = partnerOrderId})
end
end
end
|
d705a315
zhouhaihai
充值 整理
|
2238
|
-- 获取充值订单号
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2239
|
function Role:getPurchaseOrder(rechargeId, transactionId, choose)
|
d705a315
zhouhaihai
充值 整理
|
2240
2241
2242
2243
2244
2245
2246
|
local roleId = self:getProperty("id")
local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
if not rechargeData then
skynet.error("recharge id not exist", rechargeId)
return ""
end
local limit = rechargeData.limit
|
eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
|
2247
|
local rechargeRecord = self.storeData:getProperty("payR") or {}
|
d705a315
zhouhaihai
充值 整理
|
2248
2249
|
if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then
return ""
|
8e892c71
liuzujun
挑战关卡活动打完再扣门票
|
2250
|
end
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2251
2252
2253
2254
2255
2256
2257
|
-- 检查礼包自选奖励合法
if choose and choose ~= "" then
if rechargeData.itemgift == "" then return "" end
local slot = rechargeData.itemdirect or 0
local set = choose:toTableArray(true)
if slot ~= #set then return "" end
local pass = {}
|
064138fe
liguanghui
定制礼包相关bug修复
|
2258
2259
|
local groups = rechargeData.itemgift:toTableArray(true)
for idx, item in ipairs(set) do
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2260
|
for _, group in ipairs(groups) do
|
064138fe
liguanghui
定制礼包相关bug修复
|
2261
|
if group[2] == item[1] and group[3] == item[2] and idx == group[1] then
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2262
2263
2264
2265
2266
2267
2268
|
pass[group[1]] = 1
break
end
end
end
if #pass ~= slot then return "" end
end
|
8e892c71
liuzujun
挑战关卡活动打完再扣门票
|
2269
|
--判断是否是活动商品
|
eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
|
2270
2271
2272
2273
2274
|
if rechargeData.activity_id ~= 0 then
local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id]
if not actCfg then return "" end
if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end
end
|
d705a315
zhouhaihai
充值 整理
|
2275
|
|
811cddfc
GEM0816
payAction Order不缓存
|
2276
2277
2278
2279
2280
2281
2282
2283
|
-- local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId)
-- if orderId then
-- local uid = orderId * MAX_SVR_ID + serverId
-- local orderObject = require("models.Order").new({ key = string.format("%d", uid), id = uid })
-- if orderObject:load() and orderObject:getProperty("rechargeId") == rechargeId and math.abs(skynet.timex() - orderObject:getProperty("createTime")) < 5 * 60 then
-- return string.format("%d", uid)
-- end
-- end
|
d705a315
zhouhaihai
充值 整理
|
2284
|
|
811cddfc
GEM0816
payAction Order不缓存
|
2285
|
local orderId = redisproxy:hincrby("autoincrement_set", "order", 1)
|
913e070e
liuzujun
添加订单表,全局id定时回写数据库
|
2286
2287
|
local uid = orderId * MAX_SVR_ID + serverId
local partnerOrderId = string.format("%d", orderId * MAX_SVR_ID + serverId)
|
d705a315
zhouhaihai
充值 整理
|
2288
2289
2290
|
local orderKey = string.format(R_ORDER, roleId, orderId)
redisproxy:del(orderKey) -- 删掉可能有了
local order = require("models.Order").new({
|
913e070e
liuzujun
添加订单表,全局id定时回写数据库
|
2291
2292
|
key = partnerOrderId,
id = tonum(partnerOrderId),
|
d705a315
zhouhaihai
充值 整理
|
2293
|
rechargeId = rechargeId,
|
1ce3adac
zhouhaihai
充值
|
2294
|
createTime = skynet.timex(),
|
2bf99d62
zhouhaihai
充值mycard
|
2295
|
transactionId = transactionId,
|
913e070e
liuzujun
添加订单表,全局id定时回写数据库
|
2296
|
roleid = roleId,
|
8583f6ee
chenyueqi
动态屏蔽字
|
2297
|
sid = self:getProperty("sid"),
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2298
|
choose = choose or "",
|
d705a315
zhouhaihai
充值 整理
|
2299
2300
2301
|
})
order:create()
-- 正在进行中的订单 缓存
|
811cddfc
GEM0816
payAction Order不缓存
|
2302
|
-- redisproxy:hset(string.format(R_ORDERS, roleId), rechargeId, orderId)
|
d705a315
zhouhaihai
充值 整理
|
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
|
return partnerOrderId
end
-- 更新订单信息
--[[
status
success
fail
finsh
unknow
--]]
function Role:updatePurchaseOrder(partnerOrderStr, platformOrder, status)
if not partnerOrderStr then return false end
|
d705a315
zhouhaihai
充值 整理
|
2319
|
local roleId = self:getProperty("id")
|
913e070e
liuzujun
添加订单表,全局id定时回写数据库
|
2320
|
local orderObject = require("models.Order").new({ key = string.format("%d", partnerOrderStr), id = tonum(partnerOrderStr)})
|
d705a315
zhouhaihai
充值 整理
|
2321
2322
2323
2324
2325
2326
|
if not orderObject:load() then
return false
end
local rechargeId = orderObject:getProperty("rechargeId")
local dataSet = csvdb["shop_rechargeCsv"][rechargeId]
|
4f40cc1a
chenyueqi
付费钻区分ios钻和android钻
|
2327
|
local sid = orderObject:getProperty("sid")
|
d705a315
zhouhaihai
充值 整理
|
2328
|
|
913e070e
liuzujun
添加订单表,全局id定时回写数据库
|
2329
2330
2331
2332
2333
2334
2335
2336
|
if roleId ~= orderObject:getProperty("roleid") then
skynet.error(string.format("[recharge] with a different role id, current roleId:%d, order role Id:%d, order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s",
roleId, orderObject:getProperty("roleid"),
partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
))
return false, "unknow"
end
|
d705a315
zhouhaihai
充值 整理
|
2337
|
if orderObject:getProperty("finishTime") > 0 then
|
d778335c
zhouhaihai
同单号充值输出
|
2338
2339
2340
|
skynet.error(string.format("[recharge] is a finish order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s",
partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
))
|
d705a315
zhouhaihai
充值 整理
|
2341
2342
2343
|
return false, "finsh"
end
|
ffb3e2c5
zhouhaihai
支付bug
|
2344
2345
|
if platformOrder then
orderObject:setProperty("transactionId", platformOrder)
|
d705a315
zhouhaihai
充值 整理
|
2346
|
end
|
ffb3e2c5
zhouhaihai
支付bug
|
2347
|
orderObject:setProperty("status", status)
|
d705a315
zhouhaihai
充值 整理
|
2348
2349
2350
2351
|
-- 开始下单
if status == "success" then
elseif status == "fail" then
|
cd597363
zhouhaihai
充值重复
|
2352
|
-- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
|
d705a315
zhouhaihai
充值 整理
|
2353
2354
|
elseif status == "finsh" then
orderObject:setProperty("finishTime", skynet.time())
|
811cddfc
GEM0816
payAction Order不缓存
|
2355
|
-- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
|
d705a315
zhouhaihai
充值 整理
|
2356
2357
|
end
|
6136eaca
liuzujun
添加好友表
|
2358
2359
|
orderObject:update()
|
d705a315
zhouhaihai
充值 整理
|
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
|
if status ~= "unknow" then
self:log("setOrder", {
order_status = ({success = 100, finsh = 200, fail = 300})[status] or 1000, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他"
item_id = rechargeId, -- 道具id
item_type = dataSet.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表
item_name = dataSet.title, -- 购买的道具名
item_number = 1, -- 购买的道具数量
item_level = 1, -- 购买的道具等级
order_cost = dataSet.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee'
order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范
order_type = self:getProperty("rmbC") > 0 and 0 or 1, -- 订单类型,首充记录为1,否则为0
order_id = platformOrder, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no'
})
end
|
3fbbd115
chenyueqi
Merge branch 'tr/...
|
2375
|
return true, rechargeId, sid, orderObject:getProperty("choose")
|
d705a315
zhouhaihai
充值 整理
|
2376
|
end
|
192b96d3
zhouhaihai
重置
|
2377
2378
|
-- 充值 --
|
b6ed652b
zhouhaihai
充值
|
2379
2380
|
--[[
request.order = data.out_trade_no
|
af2870d8
zhouhaihai
金额使用 乘以 100 的方式
|
2381
|
request.amount = data.money
|
b6ed652b
zhouhaihai
充值
|
2382
2383
2384
2385
|
request.game_money = data.game_money
request.product_id = data.product_id
request.pay_time = data.pay_time
request.transactionId = data.order_no
|
2bf99d62
zhouhaihai
充值mycard
|
2386
|
request.extension_info = data.extension_info
|
6df9d5e1
zhouhaihai
mycard twd
|
2387
|
request.is_mycard = 1
|
b6ed652b
zhouhaihai
充值
|
2388
|
]]
|
192b96d3
zhouhaihai
重置
|
2389
2390
2391
2392
|
function Role:handlePurchase(params)
local roleId = self:getProperty("id")
local partnerOrderStr = params.order
|
3fbbd115
chenyueqi
Merge branch 'tr/...
|
2393
|
local status, back, sid, choose = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh")
|
d705a315
zhouhaihai
充值 整理
|
2394
2395
2396
2397
2398
|
if not status then
if back == "finsh" then
-- 订单已经处理
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
end
|
192b96d3
zhouhaihai
重置
|
2399
2400
|
return
end
|
d705a315
zhouhaihai
充值 整理
|
2401
|
local rechargeId = back
|
39bcd7ca
zhouhaihai
LOG
|
2402
|
local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
|
d4876585
liuzujun
神稀活动普通关卡扫荡不给三星奖励,...
|
2403
|
if (params.is_mycard and rechargeData.twd * 100 ~= tonumber(params.amount)) or (not params.is_mycard and ((rechargeData.rmb * 100) / globalCsv.QArecharge) ~= tonumber(params.amount)) then
|
d705a315
zhouhaihai
充值 整理
|
2404
|
skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s, rmb %s, get %s",
|
ec8caae5
zhouhaihai
多一点输出
|
2405
|
params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
|
192b96d3
zhouhaihai
重置
|
2406
2407
2408
2409
|
))
return
end
|
39bcd7ca
zhouhaihai
LOG
|
2410
|
local status, reward = self:recharge({
|
f22a33af
zhouhaihai
自己的日志
|
2411
2412
2413
2414
|
id = rechargeId,
transactionId = params.transactionId,
pay_time = params.pay_time,
order = partnerOrderStr,
|
4f40cc1a
chenyueqi
付费钻区分ios钻和android钻
|
2415
|
sid = sid,
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2416
|
choose = choose,
|
192b96d3
zhouhaihai
重置
|
2417
|
})
|
39bcd7ca
zhouhaihai
LOG
|
2418
2419
|
if not status then
|
2bf99d62
zhouhaihai
充值mycard
|
2420
|
if params.extension_info == "mycard_web" then
|
2d046fcb
zhouhaihai
通知邮件
|
2421
|
self:sendMail(MailId.MyCardBuy, nil, nil, {rechargeId})
|
2bf99d62
zhouhaihai
充值mycard
|
2422
|
end
|
d705a315
zhouhaihai
充值 整理
|
2423
2424
2425
|
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
result = "success", reward = reward}))
end
|
192b96d3
zhouhaihai
重置
|
2426
|
|
d705a315
zhouhaihai
充值 整理
|
2427
|
return rechargeId
|
192b96d3
zhouhaihai
重置
|
2428
2429
|
end
|
192b96d3
zhouhaihai
重置
|
2430
2431
2432
2433
|
function Role:recharge(params)
local id = tonumber(params.id)
local rechargeData = csvdb["shop_rechargeCsv"][id]
if not rechargeData then
|
d705a315
zhouhaihai
充值 整理
|
2434
|
skynet.error("[recharge] recharge id not exist", id)
|
39bcd7ca
zhouhaihai
LOG
|
2435
|
return 1
|
192b96d3
zhouhaihai
重置
|
2436
2437
|
end
|
71d319eb
zhangqijia
fix: 使用特殊道具也要增加对应...
|
2438
|
if not self.storeData:checkRechargeRecord(rechargeData.limit, id)then
|
39bcd7ca
zhouhaihai
LOG
|
2439
|
return 2
|
c5825110
saicom
新增用户商城相关数据
|
2440
2441
|
end
|
192b96d3
zhouhaihai
重置
|
2442
|
local diamondCount = 0
|
c5825110
saicom
新增用户商城相关数据
|
2443
2444
|
local reward = {}
if rechargeData.shop == 1 then -- 钻石
|
573d5ade
zhouhaihai
充值
|
2445
|
local rechargeF = self:getProperty("rechargeF")
|
192b96d3
zhouhaihai
重置
|
2446
2447
2448
2449
|
diamondCount = rechargeData.diamond + rechargeData.diamondExtra
if not rechargeF[id] then
diamondCount = diamondCount + rechargeData.diamondFirst
rechargeF[id] = 1
|
573d5ade
zhouhaihai
充值
|
2450
|
self:updateProperty({field = "rechargeF", value = rechargeF})
|
192b96d3
zhouhaihai
重置
|
2451
|
end
|
4f40cc1a
chenyueqi
付费钻区分ios钻和android钻
|
2452
|
self:gainDiamond({count = diamondCount, isRecharge = true, sid = params.sid, log = {desc = "recharge", int1 = id}})
|
e3f6fe34
zhangqijia
feat: 月卡特权,购买魔导石会...
|
2453
2454
2455
2456
2457
2458
|
--已购月卡 购买魔导石 赠送cardReward
if not self.storeData:isMonthCardExpire() then
reward, _ = self:award(rechargeData.cardReward, {isRecharge = true, log = {desc = "buyDiamondCardReward", int1 = id}})
end
|
3e20f499
saicom
完善商城相关协议
|
2459
|
elseif rechargeData.shop == 2 then --通行证商店
|
eae157a4
zhangqijia
feat: 月卡 + 特刊的道具兑换
|
2460
|
--签收 + 订阅奖励
|
c40a6460
zhangqijia
feat: 月卡+特刊
|
2461
2462
|
local tmpreward, _ = self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id)
if tmpreward then
|
eae157a4
zhangqijia
feat: 月卡 + 特刊的道具兑换
|
2463
|
table.rewardMerge(reward, tmpreward)
|
c40a6460
zhangqijia
feat: 月卡+特刊
|
2464
|
end
|
3e20f499
saicom
完善商城相关协议
|
2465
|
elseif rechargeData.shop == 3 then -- 礼包商店
|
39bcd7ca
zhouhaihai
LOG
|
2466
|
reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
|
e8dce82e
zhangqijia
fix: 破冰礼包增加购买记录,用...
|
2467
|
|
9f21cb8e
zhangqijia
fix: 修改触发礼包逻辑
|
2468
|
self:checkTaskEnter("BuyLimitPack", {id = id})
|
192b96d3
zhouhaihai
重置
|
2469
|
else
|
d705a315
zhouhaihai
充值 整理
|
2470
|
skynet.error("[recharge] invalid recharge shop type " .. id)
|
39bcd7ca
zhouhaihai
LOG
|
2471
|
return 3
|
192b96d3
zhouhaihai
重置
|
2472
2473
|
end
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2474
2475
2476
2477
2478
2479
|
-- 自选奖励部分
if params.choose and params.choose ~= "" then
local tReward, tChange = self:award(params.choose, {log = {desc = "recharge", int1 = id}})
for itemId, value in pairs(tReward) do
reward[itemId] = (reward[itemId] or 0) + value
end
|
064138fe
liguanghui
定制礼包相关bug修复
|
2480
|
for itemId, value in pairs(tChange or {}) do
|
2dbe4fb9
chenyueqi
充值礼包自选部分逻辑
|
2481
2482
2483
2484
|
reward[itemId] = (reward[itemId] or 0) + value
end
end
|
3e20f499
saicom
完善商城相关协议
|
2485
|
if diamondCount > 0 then
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
2486
|
reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
|
3e20f499
saicom
完善商城相关协议
|
2487
2488
|
end
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2489
2490
|
self:checkTaskEnter("Pay", {rmb = rechargeData.rmb, twd = rechargeData.twd})
|
192b96d3
zhouhaihai
重置
|
2491
2492
|
-- 累充
local rmb = rechargeData.rmb
|
573d5ade
zhouhaihai
充值
|
2493
|
self:updateProperty({field = "rmbC", delta = rmb})
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2494
2495
|
self:updateProperty({field = "twdC", delta = rechargeData.twd})
|
8e524d41
zhouhaihai
优化
|
2496
|
self:mylog("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = tonum(params.pay_time, 0)})
|
192b96d3
zhouhaihai
重置
|
2497
|
|
39bcd7ca
zhouhaihai
LOG
|
2498
|
return nil, reward
|
192b96d3
zhouhaihai
重置
|
2499
2500
|
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2501
|
--直接给玩家发送邮件,立即推送小红点
|
7f9f002d
liuzujun
循环周活动
|
2502
|
function Role:sendMail(mailId, createTime, reward, contentPms)
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2503
2504
2505
2506
2507
2508
|
local tgift = {}
if type(reward) == "string" then
for _, one in pairs(reward:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
2509
|
tgift = reward or {}
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2510
2511
2512
2513
2514
|
end
local gift = ""
for k, v in pairs(tgift) do
gift = gift .. k.."="..v.." "
end
|
2ca93972
liuzujun
添加邮件表
|
2515
|
mysqlproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
|
70fb62d1
liuzujun
服务器数据打点
|
2516
2517
|
self:mylog("role_action", {desc="sendMail", int1 = mailId})
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
2518
2519
2520
|
self.sendMailFlag = true
end
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
2521
2522
2523
2524
2525
2526
2527
2528
2529
|
-- 是否需要进行引导
function Role:checkOverGuide(guideId,slave)
local funcGuide = self:getProperty("funcGuide")
if funcGuide:getv(guideId * 1000 + (slave or 0), 0) > 0 then
return true
end
return false
end
|
a608cccb
chenyueqi
引导服务端记录
|
2530
|
-- 保存引导步骤
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
2531
|
function Role:saveGuide(master,slave,force)
|
a608cccb
chenyueqi
引导服务端记录
|
2532
2533
2534
2535
|
local newerGuide = self:getProperty("newerGuide")
local guide = newerGuide:toArray(true,"=")
local sMaster, sSlave = guide[1], guide[2]
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
2536
2537
|
if not force and master < sMaster then return end
if not force and master <= sMaster and slave < sSlave then return end
|
a608cccb
chenyueqi
引导服务端记录
|
2538
|
|
a7b824ac
chenyueqi
记录新手引导步骤的代码存在bug
|
2539
2540
2541
2542
2543
2544
2545
|
local funcGuide = self:getProperty("funcGuide")
funcGuide = funcGuide:setv(master * 1000 + slave, 1)
if funcGuide:getv(master * 1000,0) == 0 then
funcGuide = funcGuide:setv(master * 1000, 1)
end
self:updateProperty({field = "funcGuide", value = funcGuide})
self:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
|
f22a33af
zhouhaihai
自己的日志
|
2546
|
self:mylog("guide", {desc = "guide_new",int1 = master*1000+slave})
|
a608cccb
chenyueqi
引导服务端记录
|
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
|
newerGuide = string.format("%d=%d",master,slave)
self:updateProperty({field = "newerGuide", value = newerGuide})
end
-- 引导大步骤结束
function Role:finishGuide(master)
local newerGuide = self:getProperty("newerGuide")
local guide = newerGuide:toArray(true,"=")
if guide[1] > master then return end
local guideCsv = csvdb["guide_mainCsv"]
local lastStep = guideCsv[master][#guideCsv[master]]
if guideCsv[master + 1] then
self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
else
self:updateProperty({field = "newerGuide", value = "9999=1"})
end
end
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
2566
2567
|
-- 抽卡阶段奖励
|
eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
|
2568
|
function Role:getDrawCardExtraReward(feedbackId, oldVal, newVal)
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
2569
2570
|
local reward = nil
local maxCount = 0
|
eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
|
2571
|
for k, v in pairs(csvdb["build_extraRewardCsv"][feedbackId]) do
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
2572
2573
2574
2575
2576
2577
2578
2579
2580
|
if oldVal < k and newVal >= k then
reward = v["reward"] or ""
end
maxCount = k > maxCount and k or maxCount
end
return reward, (newVal >= maxCount and newVal - maxCount or newVal)
end
|
53b4b8bd
liuzujun
自动挂机下一关
|
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
|
-- 获取下一个挂机关卡id
function Role:getNextCarbonId(curId)
local diff = math.floor(curId / 10000)
local chapterId = math.floor((curId / 100) % 100)
local subId = curId % 100
local nextId = curId + 1
local function makeCarbonId(diff, chapterId, subId)
return diff * 10000 + chapterId * 100 + subId
end
if not csvdb["idle_battleCsv"][nextId] then
nextId = makeCarbonId(diff, chapterId + 1, 1)
if not csvdb["idle_battleCsv"][nextId] then
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
2593
2594
|
nextId = makeCarbonId(diff + 1, 1, 1)
if not csvdb["idle_battleCsv"][nextId] then
|
53b4b8bd
liuzujun
自动挂机下一关
|
2595
|
nextId = 0
|
53b4b8bd
liuzujun
自动挂机下一关
|
2596
2597
2598
2599
2600
2601
2602
|
end
end
end
return nextId
end
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2603
2604
2605
2606
|
-- 根据累计充值金额计算奖励档位
function Role:getPaybackReward(oldVal, newVal)
local maxVal, diff, extraReward = 0, 0, ""
local gift = ""
|
4709685d
liuzujun
返利邮件拼接充值档位
|
2607
|
local checkPoint = {}
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
|
for k, v in pairs(csvdb["rebateCsv"]) do
if k > maxVal then
maxVal = k
end
if v.isLoop > diff then
diff = v.isLoop
extraReward = v.reward
end
if oldVal < k and newVal > k then
gift = gift .. v.reward .. " "
|
4709685d
liuzujun
返利邮件拼接充值档位
|
2618
2619
|
table.insert(checkPoint, k)
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2620
2621
2622
2623
|
end
end
if newVal > maxVal then
local cnt = 0
|
4709685d
liuzujun
返利邮件拼接充值档位
|
2624
|
local oldCheckPoint = 0
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2625
2626
|
if oldVal < maxVal then
cnt = math.floor((newVal - maxVal) / diff)
|
4709685d
liuzujun
返利邮件拼接充值档位
|
2627
|
oldCheckPoint = maxVal
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2628
2629
|
else
cnt = math.floor((newVal - maxVal) / diff) - math.floor((oldVal - maxVal) / diff)
|
4709685d
liuzujun
返利邮件拼接充值档位
|
2630
|
oldCheckPoint = maxVal + math.floor((oldVal - maxVal) / diff) * diff
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2631
2632
2633
|
end
for i = 1, cnt do
gift = gift .. extraReward .. " "
|
4709685d
liuzujun
返利邮件拼接充值档位
|
2634
2635
|
table.insert(checkPoint, oldCheckPoint + i * diff)
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2636
2637
|
end
end
|
56d191ec
liuzujun
充值返利邮件档位排序
|
2638
2639
2640
|
table.sort(checkPoint, function(a, b)
return a < b
end)
|
4709685d
liuzujun
返利邮件拼接充值档位
|
2641
|
return gift, checkPoint
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2642
|
end
|
072db127
zhouhaihai
推送
|
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
|
--[[
"hang" : "挂机资源满",
"box" : "箱子拆解完毕",
"food" : "食物出售完毕",
"adv" : "代理拾荒完毕",
--]]
function Role:pushMsg(params)
if not self._pushToken or self._pushToken == "" then return end
if params.time <= 0 then
self:pushCancel(params)
return
end
local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
notifyClient({content = content, time = math.floor(params.time)})
end
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2658
|
|
072db127
zhouhaihai
推送
|
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
|
function Role:pushCancel(params)
if not self._pushToken or self._pushToken == "" then return end
local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
deleteNotify({content = content})
end
function Role:pushCancelAll(ptype)
if not self._pushToken or self._pushToken == "" then return end
local pattern = string.format("push:%d:*", self:getProperty("id"))
if ptype then
pattern = string.format("push:%d:%s:*", self:getProperty("id"), ptype)
end
deleteNotify({pattern = pattern})
end
|
66fe093a
liuzujun
元旦关卡活动
|
2673
2674
|
local CommonRankTime = toUnixtime("2019010100")
|
576c791c
liuzujun
玛尼英雄帖活动通过任务bug 元旦...
|
2675
2676
|
local CommonCoef1 = 10000
local CommonCoef2 = 10000
|
66fe093a
liuzujun
元旦关卡活动
|
2677
2678
2679
2680
2681
2682
|
function Role:updateRankCommon(rankType, rankVal, reserve)
if not rankType then return end
reserve = reserve or 0
local now = skynet.timex()
local ct = math.ceil((now - CommonRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年
ct = 10000 - ct -- 越早的排名越靠前
|
576c791c
liuzujun
玛尼英雄帖活动通过任务bug 元旦...
|
2683
|
local score = (rankVal * CommonCoef1 + ct) * CommonCoef2 + reserve
|
66fe093a
liuzujun
元旦关卡活动
|
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
|
local roleId = self:getProperty("id")
redisproxy:pipelining(function (red)
red:zadd(RANK_COMMON..rankType, score, roleId) --更新分数
end)
end
function Role:getRankInfoCommon(rankType)
if not rankType then return end
local list = {}
local rankKey = RANK_COMMON .. rankType
local ids = redisproxy:zrevrange(rankKey, 0 , 99, "WITHSCORES")
for i = 1, #ids, 2 do
local roleId = tonumber(ids[i])
local rankVal = tonumber(ids[i + 1])
|
576c791c
liuzujun
玛尼英雄帖活动通过任务bug 元旦...
|
2699
|
rankVal = math.floor(math.floor(rankVal / CommonCoef2) / CommonCoef1)
|
66fe093a
liuzujun
元旦关卡活动
|
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
|
table.insert(list, {roleId = roleId, player = rankVal})
end
for _, v in ipairs(list) do
local _, curInfo = rpcRole(v.roleId, "friendSInfo")
curInfo.ltime = nil
curInfo.rankVal = v.player
v.player = curInfo
end
local rank = redisproxy:ZREVRANK(rankKey, self:getProperty("id"))
if not rank then
rank = -1
else
rank = rank + 1
end
return {list = list, rank = rank}
end
|
43a6d57e
liuzujun
拾荒活动
|
2719
2720
2721
2722
2723
2724
2725
2726
2727
|
function Role:addHeroFaith(heroId, exp)
local hero = self.heros[heroId]
if not hero then
return
end
hero:addHeroFaith(exp)
return hero:getProperty("faith")
end
|
66fe093a
liuzujun
元旦关卡活动
|
2728
|
|
8583f6ee
chenyueqi
动态屏蔽字
|
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
|
local function table_keys( t )
local keys = {}
for k, _ in pairs( t ) do
keys[#keys + 1] = k
end
return keys
end
local function makeStr(params, key, urlsign)
local keys = table_keys(params)
table.sort(keys)
local sign2Str, requestStr = "", ""
for _, key in ipairs(keys) do
sign2Str = sign2Str .. (urlsign and urlencode(params[key]) or params[key])
requestStr = requestStr .. string.format("%s=%s&",key,urlencode(params[key]))
end
local sign = md5.sumhexa(sign2Str .. key):lower()
requestStr = requestStr .. string.format("sign=%s",sign)
return requestStr
end
function Role:biliChatSDK(content)
if content == "" then return end
local base64Content = base64.encode(content)
local uids = self:getProperty("uid"):split2("_")
local uid = uids[2] or self:getProperty("uid")
local urls = {
"http://pnew.biligame.net",
"http://pserver.bilibiligame.net"
}
local secret = "8920e9dcf0cb4ebca87393ce48021ead"
local headers = {
["User-Agent"] = 'Mozilla/5.0 GameServer',
["Content-Type"] = "application/x-www-form-urlencoded",
}
local send = {
game_id = 4818,
uid = uid,
merchant_id = 1,
server_id = 3957,
version = "1",
timestamp = math.floor(skynet.timex() * 1000),
content = base64Content,
}
local params = makeStr(send, secret)
|
fe41ea5d
chenyueqi
动态屏蔽字设置1秒延时等待。当动态...
|
2779
|
httpc.timeout = 100
|
8583f6ee
chenyueqi
动态屏蔽字
|
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
|
local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params)
if tonumber(status) ~= 200 then
status, body = httpc.request("POST", urls[2], "/api/server/censor", {}, headers, params)
end
if tonumber(status) ~= 200 then
return
end
local result = json.decode(body)
if not result or result.code ~= 0 then
return
end
return result.data.content
end
function Role:uoChatSDK(content)
if content == "" then return end
local base64Content = base64.encode(content)
local uids = self:getProperty("uid"):split2("_")
local uid = uids[2] or self:getProperty("uid")
local urls = {
"http://uosdk.biligame.com",
}
local secret = "4243b5fb44b64175a20a53dcfb1346eb"
local headers = {
["User-Agent"] = 'Mozilla/5.0 CP-Game-Server',
["Content-Type"] = "application/x-www-form-urlencoded",
}
local send = {
app_id = 4821,
user_id = uid,
timestamp = math.floor(skynet.timex() * 1000),
content = base64Content,
}
local params = makeStr(send, secret, true)
|
fe41ea5d
chenyueqi
动态屏蔽字设置1秒延时等待。当动态...
|
2818
|
httpc.timeout = 100
|
8583f6ee
chenyueqi
动态屏蔽字
|
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
|
local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params)
if tonumber(status) ~= 200 then
return
end
local result = json.decode(body)
if not result or result.code ~= 0 then
return
end
return result.data.content
end
|
edbc96d2
chenyueqi
Merge branch 'tr/...
|
2829
|
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2830
2831
2832
2833
|
function Role:getTowerBnousActive(update)
if not update and self.towerBnousActive then
return self.towerBnousActive
end
|
4ee2fe31
chenyueqi
电波塔bug
|
2834
|
local towerInfo = self:getProperty("towerInfo")
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2835
2836
|
local towerLevel = {towerInfo.l or 1, towerInfo.l1 or 10001, towerInfo.l2 or 20001, towerInfo.l3 or 30001}
local towerBnous = self:getProperty("towerBnous")
|
e50d0cae
chenyueqi
计算电波塔层数的加成效果
|
2837
|
local bnousCsv = csvdb["tower_battle_additionCsv"]
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2838
|
self.towerBnousActive = {}
|
e50d0cae
chenyueqi
计算电波塔层数的加成效果
|
2839
2840
2841
2842
|
for towerIdx, Set in pairs(towerBnous) do
for id, _ in pairs(Set) do
local data = bnousCsv[towerIdx][id]
|
a42130ee
chenyueqi
电波塔加成错误
|
2843
2844
2845
2846
2847
2848
|
if data then
local effects = data.effect:toTableArraySec()
for _, effect in pairs(effects) do
local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
if not self.towerBnousActive[pm1] then
self.towerBnousActive[pm1] = {}
|
e50d0cae
chenyueqi
计算电波塔层数的加成效果
|
2849
|
end
|
a42130ee
chenyueqi
电波塔加成错误
|
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
|
if pm1 == SystemBnousType.TowerBuff then
if not self.towerBnousActive[pm1][pm2] then
self.towerBnousActive[pm1][pm2] = {}
end
table.insert(self.towerBnousActive[pm1][pm2],pm3)
elseif pm1 == SystemBnousType.Adv then
if not self.towerBnousActive[pm1][pm4] then
self.towerBnousActive[pm1][pm4] = {}
end
self.towerBnousActive[pm1][pm4][pm2] = (self.towerBnousActive[pm1][pm4][pm2] or 0) + pm3
elseif pm1 == SystemBnousType.HangTime then
if type(self.towerBnousActive[pm1]) == "table" then
self.towerBnousActive[pm1] = 0
end
self.towerBnousActive[pm1] = self.towerBnousActive[pm1] + pm2
else
self.towerBnousActive[pm1][pm2] = (self.towerBnousActive[pm1][pm2] or 0) + pm3
|
e50d0cae
chenyueqi
计算电波塔层数的加成效果
|
2867
|
end
|
e50d0cae
chenyueqi
计算电波塔层数的加成效果
|
2868
|
end
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2869
2870
2871
|
end
end
end
|
e50d0cae
chenyueqi
计算电波塔层数的加成效果
|
2872
|
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2873
2874
2875
|
return self.towerBnousActive
end
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
|
function Role:getDeltaValue(result, value)
if not result then return 0 end
local delta = 0
if result[1] and value then
delta = math.floor(value * result[1] / 100)
end
if result[0] then
delta = delta + result[0]
end
return delta
end
function Role:getBnousBattleBuff()
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2889
2890
2891
2892
|
local towerBnous = self:getTowerBnousActive()
return towerBnous[SystemBnousType.TowerBuff]
end
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2893
|
function Role:getBnousCrusade(value)
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2894
|
local towerBnous = self:getTowerBnousActive()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2895
2896
|
local levelBnous = self:getLevelBnous()
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2897
|
local towerValue = self:getDeltaValue(towerBnous[SystemBnousType.CrusadeTask], value)
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2898
|
local levelValue = self:getDeltaValue(levelBnous[SystemBnousType.CrusadeTask], value)
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2899
|
return levelValue + towerValue
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2900
2901
|
end
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2902
|
function Role:getBnousDiner(type, value)
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2903
|
local towerBnous = self:getTowerBnousActive()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2904
|
local levelBnous = self:getLevelBnous()
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2905
|
type = type or 1
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2906
|
local result, levelReault
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2907
|
if type == 1 then
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2908
|
result = towerBnous[SystemBnousType.DinerGet]
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2909
|
levelReault = levelBnous[SystemBnousType.DinerGet]
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2910
|
elseif type == 2 then
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2911
|
result = towerBnous[SystemBnousType.DinerLimit]
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2912
|
levelReault = levelBnous[SystemBnousType.DinerLimit]
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2913
|
elseif type == 3 then
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2914
|
result = towerBnous[SystemBnousType.DinerSell]
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2915
|
levelReault = levelBnous[SystemBnousType.DinerSell]
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2916
|
elseif type == 4 then
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2917
|
result = towerBnous[SystemBnousType.DinerPrice]
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2918
|
levelReault = levelBnous[SystemBnousType.DinerPrice]
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2919
|
end
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2920
|
return self:getDeltaValue(result, value) + self:getDeltaValue(levelReault, value)
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2921
2922
|
end
|
3e6d391b
zhangqijia
fix: 等级效果的bug-修复无...
|
2923
|
local function appendAdvBnous(dstBnous, srcBnous)
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2924
2925
|
if not dstBnous and not srcBnous then return {} end
local result = clone(dstBnous or {})
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2926
|
for time, set in pairs(srcBnous) do
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2927
2928
|
if not result[time] then
result[time] = {}
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2929
2930
|
end
for key, value in pairs(set) do
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2931
|
result[time][key] = (result[time][key] or 0) + value
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2932
2933
|
end
end
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2934
|
return result
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2935
|
end
|
3e6d391b
zhangqijia
fix: 等级效果的bug-修复无...
|
2936
2937
|
local function appendTableBnous(dstBnous, srcBnous)
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2938
2939
|
if not dstBnous and not srcBnous then return {} end
local result = clone(dstBnous or {})
|
3e6d391b
zhangqijia
fix: 等级效果的bug-修复无...
|
2940
|
for k, v in pairs(srcBnous) do
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2941
|
result[k] = (result[k] or 0) + v
|
3e6d391b
zhangqijia
fix: 等级效果的bug-修复无...
|
2942
|
end
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2943
|
return result
|
3e6d391b
zhangqijia
fix: 等级效果的bug-修复无...
|
2944
|
end
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2945
|
function Role:getBnousAdv()
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2946
|
local towerBnous = self:getTowerBnousActive()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2947
2948
|
local levelBnous = self:getLevelBnous()
local adv = levelBnous[SystemBnousType.Adv] or {}
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2949
|
return appendAdvBnous(towerBnous[SystemBnousType.Adv], adv)
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2950
2951
|
end
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2952
|
function Role:getBnousHangTime()
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2953
|
local towerBnous = self:getTowerBnousActive()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2954
2955
|
local levelBnous = self:getLevelBnous()
local tmptime = levelBnous[SystemBnousType.HangTime] or 0
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2956
|
return towerBnous[SystemBnousType.HangTime] or 0 + tmptime
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2957
2958
|
end
|
2e705c94
zhangqijia
feat: 跨周获得的等级效果奖励...
|
2959
|
function Role:sendLevelBnousPvpTicketMail()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2960
2961
|
local levelBnous = self:getLevelBnous()
local pvpTicket = levelBnous[SystemBnousType.PvpTicket] or {}
|
2e705c94
zhangqijia
feat: 跨周获得的等级效果奖励...
|
2962
2963
2964
2965
2966
2967
2968
2969
2970
|
if next(pvpTicket) then
self:sendMail(380, nil, pvpTicket)
end
end
function Role:getBnousPvpTicket()
self:sendLevelBnousPvpTicketMail()
local towerBnous = self:getTowerBnousActive()
return towerBnous[SystemBnousType.PvpTicket] or {}
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2971
2972
|
end
|
40b19300
chenyueqi
电波塔激活加成效果后对各个系统的加成
|
2973
|
function Role:getBnousSweep()
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2974
|
local towerBnous = self:getTowerBnousActive()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2975
2976
|
local levelBnous = self:getLevelBnous()
local sweepReward = levelBnous[SystemBnousType.SweepReward] or {}
|
666d0bfc
zhangqijia
fix: 扫荡关卡奖励叠加bug
|
2977
|
return appendTableBnous(towerBnous[SystemBnousType.SweepReward], sweepReward)
|
03c619fb
chenyueqi
电波塔属性塔功能部分功能草稿
|
2978
|
end
|
8583f6ee
chenyueqi
动态屏蔽字
|
2979
|
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2980
|
function Role:getBnousDismantlingMaximum()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2981
2982
|
local levelBnous = self:getLevelBnous()
return levelBnous[SystemBnousType.DismantlingMaximum] or 0
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2983
2984
2985
|
end
function Role:getBnousDismantlingImproved(value)
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2986
2987
|
local levelBnous = self:getLevelBnous()
local result = levelBnous[SystemBnousType.DismantlingImproved] or {}
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2988
2989
2990
2991
|
return self:getDeltaValue(result, value)
end
function Role:getBnousDaily()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2992
2993
|
local levelBnous = self:getLevelBnous()
local dailyReward = levelBnous[SystemBnousType.DailyReward] or {}
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2994
|
local reward = {}
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
2995
|
for k, v in pairs(dailyReward) do
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
2996
2997
2998
2999
3000
3001
|
reward[k] = (reward[k] or 0) + v
end
return reward
end
function Role:getBnousTreasureBaseMaximum()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
3002
3003
|
local levelBnous = self:getLevelBnous()
return levelBnous[SystemBnousType.TreasureBaseMaximum] or 0
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3004
3005
3006
3007
|
end
--@upType 加速类型 1探索加速, 2齿轮加速, 3餐厅加速
function Role:getBnousUpSpeedNum(upType)
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
3008
3009
3010
|
local levelBnous = self:getLevelBnous()
local upSpeedNum = levelBnous[SystemBnousType.UpSpeedNum] or {}
return upSpeedNum[upType] or 0
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3011
3012
3013
|
end
function Role:getBnousChangeBaseCount()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
3014
3015
|
local levelBnous = self:getLevelBnous()
return levelBnous[SystemBnousType.ChangeBaseCount] or 0
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3016
3017
|
end
|
e82cb5dc
zhangqijia
fix: level_additi...
|
3018
|
function Role:getBnousChangeBuyCount()
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
3019
3020
3021
3022
|
local levelBnous = self:getLevelBnous()
return levelBnous[SystemBnousType.ChangeBuyCount] or 0
end
|
21395b80
zhangqijia
feat: 等级效果增加 type...
|
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
|
function Role:getExtraProp()
local levelBnous = self:getLevelBnous()
local extraPropReward = levelBnous[SystemBnousType.ExtraProp] or {}
local reward = {}
for k, v in pairs(extraPropReward) do
reward[k] = (reward[k] or 0) + v
end
return reward
end
|
e66080dd
zhangqijia
test: 去除关卡卡角色等级;改...
|
3033
3034
3035
3036
3037
3038
|
function Role:getAccountLevel()
local levelBnous = self:getLevelBnous()
dump(levelBnous)
return levelBnous[SystemBnousType.AccountLevel] or 0
end
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
|
function Role:getLevelBnous()
local levelBnous = {}
local curLevel = self:getProperty("level")
for level, additionData in pairs(csvdb["level_additionCsv"]) do
if level > curLevel then return levelBnous end
if additionData then
local effects = additionData.effect:toTableArraySec()
for _, effect in pairs(effects) do
local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
if not levelBnous[pm1] then
levelBnous[pm1] = {}
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3050
|
end
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
|
if pm1 == SystemBnousType.TowerBuff then
elseif pm1 == SystemBnousType.Adv then
if not levelBnous[pm1][pm4] then
levelBnous[pm1][pm4] = {}
end
levelBnous[pm1][pm4][pm2] = (levelBnous[pm1][pm4][pm2] or 0) + pm3
elseif pm1 == SystemBnousType.HangTime or
pm1 == SystemBnousType.DismantlingMaximum or
pm1 == SystemBnousType.TreasureBaseMaximum or
pm1 == SystemBnousType.ChangeBaseCount or
pm1 == SystemBnousType.ChangeBuyCount then
if type(levelBnous[pm1]) == "table" then
levelBnous[pm1] = 0
end
levelBnous[pm1] = levelBnous[pm1] + pm2
|
e66080dd
zhangqijia
test: 去除关卡卡角色等级;改...
|
3067
3068
3069
3070
3071
|
elseif pm1 == SystemBnousType.AccountLevel then
if type(levelBnous[pm1]) == "table" then
levelBnous[pm1] = 0
end
levelBnous[pm1] = math.max(levelBnous[pm1], pm2)
|
cea66efd
zhangqijia
fix: 等级效果的bug,
|
3072
3073
|
else
levelBnous[pm1][pm2] = (levelBnous[pm1][pm2] or 0) + pm3
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3074
|
end
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3075
3076
3077
|
end
end
end
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3078
3079
3080
|
return levelBnous
end
|
0df83fa9
liuzujun
料理解锁bug
|
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
|
function Role:getPotionLevel(id)
local level = self.dinerData:getProperty("dishTree"):getv(id, 1)
local talentSet = csvdb["diner_talentCsv"][id]
if not talentSet then return 0 end
local talentData = talentSet[level]
if not talentData then return 0 end
if talentData.pointFront == "" then
if talentData.levelFront ~= "" and not self:checkHangPass(tonumber(talentData.levelFront)) then
if level == 0 then return 0 end
end
return level
end
if talentData.levelFront ~= "" and not self:checkHangPass(tonumber(talentData.levelFront)) then
if level == 0 then return 0 end
end
for preId, needV in pairs(talentData.pointFront:toNumMap()) do
if self.dinerData:getProperty("dishTree"):getv(preId, 0) < needV then
if level == 0 then return 0 end
if level == 1 then return 0 end
end
end
return level
end
|
a33ade6c
liuzujun
rmb礼包改钻石礼包
|
3108
3109
3110
3111
|
function Role:log_battle_hero(heroType, desc)
self:mylog("hero_action", {desc = desc, int1 = heroType})
end
|
2660491b
zhangqijia
fix: 铭文仓库爆满限制bug
|
3112
|
function Role:getRuneBagCount()
|
76f0493d
zhangqijia
feat: 铭文仓库溢出奖励时,通...
|
3113
3114
3115
|
local count = 0
for _, rune in pairs(self.runeBag) do
if next(rune) then
|
2660491b
zhangqijia
fix: 铭文仓库爆满限制bug
|
3116
3117
3118
|
if rune:getProperty("refer") == 0 then
count = count + 1
end
|
76f0493d
zhangqijia
feat: 铭文仓库溢出奖励时,通...
|
3119
3120
3121
3122
3123
3124
3125
3126
|
end
end
return count or 0
end
-- 铭文仓库是否满仓
function Role:checkRuneFully(count)
count = count or 0
|
2660491b
zhangqijia
fix: 铭文仓库爆满限制bug
|
3127
3128
|
if count == 0 then return false end
|
76f0493d
zhangqijia
feat: 铭文仓库溢出奖励时,通...
|
3129
3130
|
local page = globalCsv.store_type[ItemType.Rune]
local limit = self:getProperty("bagLimit")[page]
|
2660491b
zhangqijia
fix: 铭文仓库爆满限制bug
|
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
|
return self:getRuneBagCount() + count > limit
end
local function checkHasRuneByReward(reward)
reward = reward or {}
for itemId, _ in pairs(reward) do
local itemData = csvdb["itemCsv"][itemId]
if itemData and itemData.type == ItemType.Rune then
return true
end
end
return false
|
76f0493d
zhangqijia
feat: 铭文仓库溢出奖励时,通...
|
3143
3144
3145
|
end
function Role:checkRuneFullyByReward(reward)
|
2660491b
zhangqijia
fix: 铭文仓库爆满限制bug
|
3146
3147
3148
|
if not checkHasRuneByReward(reward) then return false end
local count = self:getRuneBagCount()
|
76f0493d
zhangqijia
feat: 铭文仓库溢出奖励时,通...
|
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
|
local page = globalCsv.store_type[ItemType.Rune]
local limit = self:getProperty("bagLimit")[page]
if count >= limit then
return true
end
for itemId, n in pairs(reward) do
local itemData = csvdb["itemCsv"][itemId]
if itemData and itemData.type == ItemType.Rune then
count = count + n
if count > limit then return true end
end
end
return false
end
-- 把溢出的铭文奖励通过邮件发送
function Role:checkRuneCount(reward)
local firstMore = false
|
7ba807d6
zhangqijia
fix: role:getRune...
|
3167
|
local count = self:getRuneBagCount()
|
76f0493d
zhangqijia
feat: 铭文仓库溢出奖励时,通...
|
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
|
local page = globalCsv.store_type[ItemType.Rune]
local limit = self:getProperty("bagLimit")[page]
if count >= limit then
firstMore = true
end
local tmpreward = {}
for itemId, n in pairs(reward) do
local itemData = csvdb["itemCsv"][itemId]
if itemData and itemData.type == ItemType.Rune then
count = count + n
if count > limit then
if not firstMore then
firstMore = true
reward[itemId] = n - (count - limit)
tmpreward[itemId] = count - limit
else
reward[itemId] = nil
tmpreward[itemId] = n
end
end
end
end
if next(tmpreward) then
self:sendMail(20, nil, tmpreward)
end
end
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3195
|
|
2660491b
zhangqijia
fix: 铭文仓库爆满限制bug
|
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
|
function Role:getItemRandomOccupy(itemRandomData)
local itemRandomOccupy = {}
if itemRandomData then
for typ, n in pairs(itemRandomData.ware:toNumMap() or {}) do
itemRandomOccupy[typ] = n
end
end
return itemRandomOccupy
end
|
639bbdff
zhangqijia
fix: 一番赏 获取扭蛋机列表,...
|
3206
|
function Role:getCapsuleList(id)
|
555f745e
zhangqijia
feat: 一番赏
|
3207
3208
|
local capsules = {}
for k, v in pairs(self.capsules) do
|
639bbdff
zhangqijia
fix: 一番赏 获取扭蛋机列表,...
|
3209
|
if v:getProperty("id") == id then
|
555f745e
zhangqijia
feat: 一番赏
|
3210
3211
3212
3213
3214
3215
|
local onlineCount= v:getOnlineCount()
capsules[k] = {id=v:getProperty("id"), room=v:getProperty("room"), typ=v:getProperty("typ"), people=onlineCount[2], coin= v:getProperty("coin")}
end
end
return capsules
end
|
e2e205be
zhangqijia
feat: 玩家等级奖励
|
3216
|
|
555f745e
zhangqijia
feat: 一番赏
|
3217
|
function Role:drawCapsule(capsuleId, full, cares)
|
01ff9b4b
zhangqijia
fix: 一番赏 优化; 抽奖记录...
|
3218
3219
3220
3221
3222
3223
3224
|
local capsule = self.capsules[capsuleId]
if not capsule then return nil end
local roleId = self:getProperty("id")
local ret, drawReward = capsule:draw(roleId, full, cares)
drawReward["specials"] = nil
return ret, drawReward, capsule:data(roleId)
|
555f745e
zhangqijia
feat: 一番赏
|
3225
3226
|
end
|
da20e384
zhangqijia
feat: 一番赏 特殊赏 通知
|
3227
|
function Role:joinCapsule(roleId, capsuleId)
|
01ff9b4b
zhangqijia
fix: 一番赏 优化; 抽奖记录...
|
3228
3229
3230
|
local capsule = self.capsules[capsuleId]
if not capsule then return nil end
|
da20e384
zhangqijia
feat: 一番赏 特殊赏 通知
|
3231
|
return capsule:data(roleId)
|
555f745e
zhangqijia
feat: 一番赏
|
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
|
end
function Role:checkCapsule(now)
for _, v in pairs(self.capsules) do
if v:refreshing(now) then
v:init()
v:create()
end
end
end
|
0eb317fb
zhangqijia
fix: 一番赏奖励抽奖的bug与...
|
3242
3243
|
function Role:goodStock(capsuleId)
|
01ff9b4b
zhangqijia
fix: 一番赏 优化; 抽奖记录...
|
3244
3245
3246
|
local capsule = self.capsules[capsuleId]
if not capsule then return 0 end
|
0eb317fb
zhangqijia
fix: 一番赏奖励抽奖的bug与...
|
3247
3248
3249
|
return capsule:getGoodsAmount(), capsule:getProperty("token")
end
|
da20e384
zhangqijia
feat: 一番赏 特殊赏 通知
|
3250
|
function Role:getCapsuleData(roleId, capsuleId)
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01ff9b4b
zhangqijia
fix: 一番赏 优化; 抽奖记录...
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3251
3252
3253
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local capsule = self.capsules[capsuleId]
if not capsule then return nil end
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da20e384
zhangqijia
feat: 一番赏 特殊赏 通知
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3254
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return capsule:data(roleId)
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0eb317fb
zhangqijia
fix: 一番赏奖励抽奖的bug与...
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3255
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end
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6304b5ad
zhangqijia
feat: 一番赏 增加重置扭蛋机指令
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3256
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function Role:resetCapsule()
local roleId = self:getProperty("id")
local res = redisproxy:smembers(CAPSULE_ID_ROLE:format(roleId)) or {}
for _, key in pairs(res) do
redisproxy:del(CAPSULE_ROLE:format(roleId, tonumber(key)))
redisproxy:srem(CAPSULE_ID_ROLE, key)
end
for _, data in pairs(csvdb["ichibankuji_mainCsv"]) do
for _, val in pairs(data) do
if val.typ == 0 then
local key = val.id..val.room
if not self.capsules[key] then
local capsule = require("models.Capsule").new({ key = CAPSULE_ROLE:format(roleId, tonumber(key)), id= val.id, room = val.room, typ = 0, name=val.name})
capsule:init()
capsule:create()
self.capsules[key] = capsule
redisproxy.sadd(CAPSULE_ID_ROLE:format(roleId), key)
end
end
end
end
end
|
01ff9b4b
zhangqijia
fix: 一番赏 优化; 抽奖记录...
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3280
3281
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function Role:pageRecord(capsuleId, up, idx)
local capsule = self.capsules[capsuleId]
if not capsule then return nil end
return capsule:pageRecord(up, idx)
end
|
da20e384
zhangqijia
feat: 一番赏 特殊赏 通知
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3287
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function Role:getSpecialNotify(roleId, capsuleId)
local capsule = self.capsules[capsuleId]
if not capsule then return nil end
return capsule:getSpecialNotify(roleId)
end
|
95c9089b
zhangqijia
feat: 新增世界线积分功能。
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3294
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function Role:checkWorldChangePoints(param)
local worldChangePoints = self:getProperty("worldChangePoints") or {}
if param[ItemWorldLine.CostJade] then
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5db4c63a
zhangqijia
fix: 世界线积分, 修复计算错...
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3298
3299
3300
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worldChangePoints[ItemWorldLine.CostJade] = (worldChangePoints[ItemWorldLine.CostJade] or 0) + param[ItemWorldLine.CostJade]
local cost = math.floor(worldChangePoints[ItemWorldLine.CostJade] / globalCsv.worldline_gift)
worldChangePoints[ItemWorldLine.CostJade] = worldChangePoints[ItemWorldLine.CostJade] - cost * globalCsv.worldline_gift
worldChangePoints[ItemWorldLine.RouletteCount] = (worldChangePoints[ItemWorldLine.RouletteCount] or 0) + cost
|
95c9089b
zhangqijia
feat: 新增世界线积分功能。
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3302
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end
if param[ItemWorldLine.CostDiamond] then
worldChangePoints[ItemWorldLine.CostDiamond] = (worldChangePoints[ItemWorldLine.CostDiamond] or 0) + param[ItemWorldLine.CostDiamond]
|
5db4c63a
zhangqijia
fix: 世界线积分, 修复计算错...
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3306
3307
3308
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local cost = math.floor(worldChangePoints[ItemWorldLine.CostDiamond] / globalCsv.worldline_count_currency)
worldChangePoints[ItemWorldLine.CostDiamond] = worldChangePoints[ItemWorldLine.CostDiamond] - cost * globalCsv.worldline_count_currency
worldChangePoints[ItemWorldLine.Points] = (worldChangePoints[ItemWorldLine.Points] or 0) + cost
|
95c9089b
zhangqijia
feat: 新增世界线积分功能。
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3309
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end
|
5db4c63a
zhangqijia
fix: 世界线积分, 修复计算错...
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3310
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self:setProperty("worldChangePoints", worldChangePoints)
|
95c9089b
zhangqijia
feat: 新增世界线积分功能。
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3311
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end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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end
return RolePlugin
|