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src/models/RolePlugin.lua 89.9 KB
8583f6ee   chenyueqi   动态屏蔽字
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  local httpc = require("http.httpc")
  local md5 = require "md5"
  local cjson = require "shared.json"
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  local serverId = tonumber(skynet.getenv("servId"))
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  local RolePlugin = {}
  
  function RolePlugin.bind(Role)
  
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  	function Role:loadAll()
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  		self:loadDaily()
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  		self:loadEquips()
  		self:loadRunes()
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  		self:loadHeros()
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  		self:loadDiner()
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  		self:loadActivity()
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  		self:loadStoreInfo()
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  		--self:loadRoleIncre()
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  		self:loadFriends()
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  		self:loadSparks()
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  	end
  
  	function Role:reloadWhenLogin()
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  	end
  
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  	function Role:SendPacket(...)
  		SendPacket(...)
  	end
  
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  	function Role:onOfflineEvent()
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  		-- 设置最新的登录时间
  		self:setProperty("ltime", skynet.timex())
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  	end
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  	local function checkItemCount(self, itemId, count)
  		local itemData = csvdb["itemCsv"][itemId]
  		-- 种类 类型数量限制
  		local page = globalCsv.store_type[itemData.type]
  		local limit = self:getProperty("bagLimit")[page]
  		if limit and self:getItemCount(itemId) == 0 then
  			local curCount = 0
  			local items = self:getProperty("items"):toNumMap()
9407543b   zhouhaihai   限定错误
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  			for id ,_ in pairs(items) do
  				local tempData = csvdb["itemCsv"][id]
514590c2   zhouhaihai   容错
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  				if tempData then
  					if globalCsv.store_type[tempData.type] == page then
  						curCount = curCount + 1
  						if curCount >= limit then
  							count = 0
  							break
  						end
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  					end
  				end
  			end
  		end
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  		return count
  	end
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  	local function _award(self, itemId, count, params)
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  		local count = math.floor(count)
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  		local pms = clone(params)
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  		local itemData = csvdb["itemCsv"][itemId]
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  		if not itemData then  -- 加一层保护
  			return 0, {}
  		end
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  		local curType = itemData.type
  		local change = {} -- 奖励被转化为了其他奖励 id = count
  
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  		local itemIdAward = {
  			[ItemId.PlayerExp] = function()
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  				self:addPlayExp(count, pms)
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  			end,
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  			[ItemId.AdvPower] = function()
  				self:changeAdvCount(-count)
  			end,
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  		}
  
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  		local itemTypeAward = {
  			[ItemType.Hero] = function()
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  				pms.type = itemId - ItemStartId.Hero
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  				local status = self:addHero(pms)
  				local gcount = 1
  				if not status then
  					gcount = 0
  				end
  				if count - gcount > 0 then
  					local heroData = csvdb["unitCsv"][pms.type]
  					change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
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  				end
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  				count = gcount
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  			end,
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  			[ItemType.EquipBase] = function()
  				local typ = math.floor((itemId-7000)/100)
      			local lv = (itemId-7000)%100
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  				self:addEquip(typ, lv, count ,pms)
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  				local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
  				self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
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  			end,
  			[ItemType.Rune] = function()
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  				local typ =  math.floor((itemId-10000)/1000)
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  				for _= 1, count do
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  					self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
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  				end
  			end,
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  			[ItemType.Spark] = function()
  				for _= 1, count do
  					self:addSpark({id = itemId, notNotify = pms.notNotify, log = pms.log})
  				end
  			end,
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  			[ItemType.AdvItem] = function()  --冒险道具不会进入 玩家仓库
  				count = 0
  			end,
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  			[ItemType.FuncOpen] = function()
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  				self:funcOpen(itemId, count, pms)
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  			end,
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  			[ItemType.HeroFCommon] = function()
  				if itemData.use_type == 2 then
  					local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
  					for _i = 1, count do
  						for i = 1, 10 do
  							local num = randomData["num" .. i] 
  							local gift = randomData["gift" .. i]
  							if num and gift and num > 0 and gift ~= "" then
  								local pool = {}
  								for _, temp in ipairs(gift:toArray()) do
  									table.insert(pool, temp:toArray(true, "="))
  								end
  								local needCount = math.min(#pool, num)
  								for j = 1, needCount do
  									local idx = math.randWeight(pool, 3)
  									change[pool[idx][1]] = (change[pool[idx][1]] or 0) + pool[idx][2]
  									table.remove(pool, idx)
  								end
  							end
  						end
  					end
  					change[0] = nil
  					count = 0
  				else
  					pms.itemId = itemId
  					pms.count = count
  					self:addItem(pms)
  				end
  			end,
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  			[ItemType.Potion] = function ()
  				self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log})
  			end,
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  			[ItemType.BossTicket] = function ()
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  				local isOpen, actId = self.activity:isOpen("ChallengeLevel")
  				if not isOpen then return end
  				self.activity:getBattleTicket(actId)
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  				local actData = self.activity:getActData("ChallengeLevel")
  				actData["ticket"] = (actData["ticket"] or 0) + count
  				self.activity:updateActData("ChallengeLevel", actData)
  			end,
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  		}
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  		if count > 0 then
  			local itemCfg = csvdb["itemCsv"][itemId]
  			local itemType = 0
  			if itemCfg then
  				itemType = itemCfg.type
  			end
  			self:checkTaskEnter("AddItem", {id = itemId, count = count, type = itemType})
  		end
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  		-- 对数量筛查
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  		count = checkItemCount(self, itemId, count)
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  		if count ~= 0 then
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  			if itemIdAward[itemId] then
  				itemIdAward[itemId]()
  			elseif itemTypeAward[curType] then
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  				itemTypeAward[curType]()
  			else
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  				pms.itemId = itemId
  				pms.count = count
  				self:addItem(pms)
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  			end
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  		end
  
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  		return count, change --  count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
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  	end
  
  
  	-- 发奖功能入口  award string id=count or {[id] = count}
  	function Role:award(gift, params)
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  		params = params or {}
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  		local tgift = {}
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  		if type(gift) == "string" then
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  			for _, one in pairs(gift:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
  			tgift = gift
  		end
  		local reward, allChange = {}, {}
  
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  		for itemId, rcount in pairs(tgift) do
  			local count, change = _award(self, itemId, rcount, params)
  			if count > 0 then
  				reward[itemId] = (reward[itemId] or 0) + count
  			end
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  			if next(change) then
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  				local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
  				if next(cr) then
  					for _id, _ct in pairs(cr) do
  						reward[_id] = (reward[_id] or 0) + _ct
  					end
  					table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
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  				end
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  			end
  		end
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  		if not next(allChange) then allChange = nil end
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  		return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
  	end
  
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  	function Role:packReward(reward, change)
  		if not reward then return nil end
  		return {reward = reward, change = change}
  	end
  
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  	function Role:awardExpireItem(expireTime, gift, params)
  		if expireTime <= skynet.timex() then
  			return 
  		end
  		local reward = self:award(gift, params)
  		local expireItem = self:getProperty("expireItem")
  		for itemId, _ in pairs(reward) do
  			expireItem[itemId] = expireTime
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:checkExpireItem(notNotify)
  		local expireItem = self:getProperty("expireItem")
  		local now = skynet.timex()
  		for itemId, expireTime in pairs(expireItem) do
  			if expireTime <= now then
  				expireItem[itemId] = nil
  				local itemCount = self:getItemCount(itemId)
  				if itemCount > 0 then
  					-- 过期物品删掉
  					self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
  
  					local itemData = csvdb["itemCsv"][itemId]
  					if itemData then
  						if itemData.type == ItemType.Head then
  							-- 检查头像是不是在穿戴
  							if self:getProperty("headId") == itemId then
  								self:changeHead(globalCsv.defaultHead, notNotify)
  
  								local headData = csvdb["player_iconCsv"][itemId]
  								-- pvp 跨服竞技场奖励
  								if headData and headData.path == 2 then
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  									--mysqlproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
  									self:sendMail(19)
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  								end
  							end
  						end
  					end
  				end
  			end
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:changeHead(id, notNotify)
  		self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
  		self:changeCrossServerPvpSelfInfo("headId")
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  		self:mylog("role_action", {desc = "changeHead", int1 = id})
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  	end
  
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  	function Role:addPlayExp(addExp, params)
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  		local level = self:getProperty("level")
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  		local oldLevel = level
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  		if not csvdb["player_expCsv"][level + 1] then
  			return
  		end
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  		local exp = self:getProperty("exp")
  		local newExp = exp + addExp
  		while newExp >= csvdb["player_expCsv"][level].exp do
  			if csvdb["player_expCsv"][level + 1] then -- 有下一级
  				newExp = newExp - csvdb["player_expCsv"][level].exp
  				level = level + 1
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  				self:checkTaskEnter("RoleLevelUp", {level = level})
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  			else
  				newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
  			end
  		end
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  		if level > oldLevel then
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  			if params.log then
  				local log = params.log
  				self:log("setLevel", {
  					level_before = oldLevel, 
  					level_changemain = log.desc,
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  					level_changedetail = log.int1 or 0,
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  					level_reward = {},
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  				})
  			else
  				print("addPlayExp no log ", debug.traceback())
  			end
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  		end
  
  		if params.log then
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  			local log = clone(params.log)
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  			if log["cint1"] or log["cint2"] then
  				print("addPlayExp error log have cint1 or cint2  or cint3", debug.traceback())
  			end
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  			log["cint1"] = addExp
  			log["cint2"] = newExp
  			log["cint3"] = level
  
  			self:mylog("player_exp", log)
  		else
  			print("addPlayExp no log ", debug.traceback())
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  		end
  
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  		self:updateProperties({level = level, exp = newExp}, params.notNotify)
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  		self:changeCrossServerPvpSelfInfo("level")
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  	end
  
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
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  	function Role:addPotion(params)
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
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  		local pId = globalCsv.adv_item_potion[params.id]
  		local potionBag = self:getProperty("potionBag")
  		local origin = potionBag[pId] or 0
  		local nums = origin + params.count
  		potionBag[pId] = nums
  
  		self:logItems(params.id, origin, nums, params.log)
  		if params.log then
  			local log = clone(params.log)
  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.id
  			log["cint2"] = math.abs(params.count)
  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
  
  		self:updateProperty({field = "potionBag", value = potionBag})
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.id] = params.count}))
  		end
  	end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	function Role:addItem(params)
  		params = params or {}
d02368d3   zhouhaihai   数据保护
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  		params.count = math.floor(params.count or 0)
312b9db5   zhouahaihai   背包
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  		if params.itemId ==  ItemId.Diamond then
  			self:gainDiamond(params)
  			return
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		local items = self:getProperty("items")
  		local origin = items:getv(params.itemId, 0)
  		local nums = origin+params.count
  		if nums <= 0 then
  			items = items:delk(params.itemId)
  			nums = 0
  		else
  			items = items:incrv(params.itemId, params.count)
  		end
44c6e479   zhouhaihai   增加部分日志
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c59e058b   zhouhaihai   新一批日志记录
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  		self:logItems(params.itemId, origin, nums, params.log)
f22a33af   zhouhaihai   自己的日志
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  		if params.log then
7d31daa8   zhouhaihai   调整压测
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  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.itemId
  			log["cint2"] = math.abs(params.count)
  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
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8c74292c   zhouahaihai   增加item 以及 角色突破
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  		self:setProperty("items", items)
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	end
  
  	function Role:checkItemEnough(itemCountT)
  		local less = {}
87cc3a35   zhengshouren   餐厅建筑升级逻辑
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  		if not next(itemCountT) then
7d31daa8   zhouhaihai   调整压测
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  			return true, less
87cc3a35   zhengshouren   餐厅建筑升级逻辑
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  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		for itemId, count in pairs(itemCountT) do
a33ade6c   liuzujun   rmb礼包改钻石礼包
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  			--if count <= 0 then
  			--	-- 判断物品数量值不应该小于等于0
  			--	less[itemId] = 0
              --else
              if count > 0 then
87cc3a35   zhengshouren   餐厅建筑升级逻辑
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  				local last = self:getItemCount(itemId) - count
  				if last < 0 then
  					less[itemId] = -last
  				end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  			end
  		end
  		return (not next(less)), less -- 是否足够,,缺什么缺多少
  	end
  
  	function Role:costItems(itemCountT, params)
36204e3c   zhengshouren   贩卖逻辑
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  		local pms = clone(params or {})
312b9db5   zhouahaihai   背包
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  		if itemCountT[ItemId.Diamond] then  --优先扣除钻石
312b9db5   zhouahaihai   背包
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  			pms.count = itemCountT[ItemId.Diamond]
  			if not self:costDiamond(pms) then
  				return
  			end
312b9db5   zhouahaihai   背包
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  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		for itemId, count in pairs(itemCountT) do
0a6fcddc   zhouhaihai   log 发现的bug
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  			if itemId ~= ItemId.Diamond then
  				pms.itemId = itemId
  				pms.count = - count
  				self:addItem(pms)
  				self:itemDeltaEvent(pms)
  			end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		end
312b9db5   zhouahaihai   背包
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  		return true
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	end
  
89760dbe   chenyueqi   拆解室功能重写
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  	function Role:itemDeltaEvent(pms)
  		self:eventBoxL(pms)
  	end
  
  	-- 拆解室的生产线启动
  	function Role:eventBoxL(pms)
  		local limit = globalCsv.box_key_max[pms.itemId]
  		if not limit then return end
  
  		local update = false
  		local boxL = self:getProperty("boxL") or {}
  		for slot, data in pairs(boxL) do
  			if data.time == 0 and data.id == pms.itemId and self:getItemCount(pms.itemId) < limit then
  				update = true
  				data.time = skynet.timex()
  			end
  		end
  
  		if update then
67b46a6b   zhouhaihai   修复存在的冒险进不去的玩家
453
  			self:updateProperty({field = "boxL", value = boxL, notNotify = pms.notNotify})
89760dbe   chenyueqi   拆解室功能重写
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  		end
  	end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
457
  	function Role:getItemCount(itemId)
43cc5f51   gaofengduan   调整 equip 数据结构
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  		if itemId == ItemId.Diamond then
312b9db5   zhouahaihai   背包
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  			return self:getAllDiamond()
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		return self:getProperty("items"):getv(itemId, 0)
  	end
  
312b9db5   zhouahaihai   背包
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  	function Role:getAllDiamond()
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
465
  		local diamond = self:getProperty("sid") == IOS_SID and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
3d8050ef   liuzujun   钻石3改成虹光玉8
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  		--return self:getProperty("diamond") + diamond
  		return diamond
312b9db5   zhouahaihai   背包
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  	end
  
  	function Role:gainDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
3d8050ef   liuzujun   钻石3改成虹光玉8
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  		local origind = 0 -- self:getProperty("diamond")
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
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  		local originr = self:getProperty("sid") == IOS_SID and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
312b9db5   zhouahaihai   背包
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  		local origin = origind + originr
3d8050ef   liuzujun   钻石3改成虹光玉8
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  		--if params.isRecharge then
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
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  			if params.sid == IOS_SID then
  				self:incrProperty("reDiamondIos", count)
  			else
  				self:incrProperty("reDiamond", count)
  			end
3d8050ef   liuzujun   钻石3改成虹光玉8
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  		--else
  			--self:incrProperty("diamond", count)
  		--end
44c6e479   zhouhaihai   增加部分日志
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c59e058b   zhouhaihai   新一批日志记录
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  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
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  		if params.log then
7d31daa8   zhouhaihai   调整压测
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  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
  			self:mylog("in_diamond", log)
  		else
  			print("gainDiamond no log ", debug.traceback())
  		end
  
312b9db5   zhouahaihai   背包
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  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
  		return true
  	end
  
312b9db5   zhouahaihai   背包
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  	function Role:costDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
  		if count <= 0 then
  			return false
  		end
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
515
  		local isIos = self:getProperty("sid") == IOS_SID
3d8050ef   liuzujun   钻石3改成虹光玉8
516
  		local origind = 0 -- self:getProperty("diamond")
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
517
  		local originr = isIos and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
312b9db5   zhouahaihai   背包
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  		local origin = origind + originr
  
  		if origin < 0 then
  			return false
  		end
  		if origin < count then
  			return false
  		end
3d8050ef   liuzujun   钻石3改成虹光玉8
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  		local diamondKey = isIos and "reDiamondIos" or "reDiamond"
  		self:incrProperty(diamondKey, -count)
  		--local last = count
  		--local costFirst = isIos and {"diamond", "reDiamondIos"} or {"diamond", "reDiamond"}
  		--if params.isRecharge then
  		--	costFirst = isIos and {"reDiamondIos", "diamond"} or {"reDiamond", "diamond"}
  		--end
  		--last  = math.max(last - self:getProperty(costFirst[1]), 0)
  		--if last < count then
  		--	self:incrProperty(costFirst[1], last - count)
  		--end
  		--if last > 0 then
  		--	self:incrProperty(costFirst[2], -last)
  		--end
312b9db5   zhouahaihai   背包
540
  
c59e058b   zhouhaihai   新一批日志记录
541
542
  
  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
543
  		if params.log then
7d31daa8   zhouhaihai   调整压测
544
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
  			self:mylog("out_diamond", log)
  		else
  			print("costDiamond no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
554
  
312b9db5   zhouahaihai   背包
555
  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
dfa9ae5e   liuzujun   战令任务活动
556
557
  
  		self:checkTaskEnter("CostDiamond", {count = count})
312b9db5   zhouahaihai   背包
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  		return true
  	end
  
d99a4962   liuzujun   火花系统建表,新增虹光玉
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  	function Role:increBy(field, val)
  		local roleIncre = self:getProperty("roleIncre")
  		local curId = roleIncre[field] or 0
  		roleIncre[field] = curId + val
  		self:setProperty("roleIncre", roleIncre)
  		return curId + val
  	end
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  	function Role:addHero(params)
  		local roleId = self:getProperty("id")
0a07bdd9   zhouahaihai   角色升级 。gm
571
  		local heroType = params.type
056c01a0   zhouhaihai   简化装备
572
  		if self:isHaveHero(heroType) then return end
53e8037e   zhouhaihai   任务
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  		local unitData = csvdb["unitCsv"][heroType] 
  		if not unitData then return false end
056c01a0   zhouhaihai   简化装备
575
  
d99a4962   liuzujun   火花系统建表,新增虹光玉
576
  		local heroId = self:increBy("heroId" , 1)
0a07bdd9   zhouahaihai   角色升级 。gm
577
  
0a07bdd9   zhouahaihai   角色升级 。gm
578
  		local heroInfo = {
a12bfcce   liuzujun   添加英雄表
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  			key = string.format("%d",roleId * MAX_HERO_NUM + heroId),
  			id 	= roleId * MAX_HERO_NUM + heroId,
  			roleid = roleId,
0a07bdd9   zhouahaihai   角色升级 。gm
582
  			type= heroType,
fb73effd   wangyujie   英雄初始觉醒等级从GD取
583
  			wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
0a07bdd9   zhouahaihai   角色升级 。gm
584
  		}
bcbb0c7b   zhouhaihai   3星解锁 cg
585
  		if heroInfo.wakeL == 3 then
3ed95697   zhouhaihai   成就 参数错误
586
  			self:checkTaskEnter("WakeCG", {heroType = heroType})
bcbb0c7b   zhouhaihai   3星解锁 cg
587
  		end
0a07bdd9   zhouahaihai   角色升级 。gm
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  		local newHero = require("models.Hero").new(heroInfo)
  		newHero:create()
  		newHero.owner = self
8c74292c   zhouahaihai   增加item 以及 角色突破
591
  		newHero:saveBattleValue()
0a07bdd9   zhouahaihai   角色升级 。gm
592
  		self.heros[heroId] = newHero
00bf6029   liuzujun   限时礼包,抽卡ssr广播
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  		local ssrCount = 0
  		if unitData.rare == HeroQuality.SSR then
  			ssrCount = self:getSSRHeroCount()
  		end
  		self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
190e1415   liuzujun   英雄帖活动初始化
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  		self:checkTaskEnter("HeroQualityCollect", {})
0a07bdd9   zhouahaihai   角色升级 。gm
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  		if not params.notNotify then
  			local heroResponse = {}
  			table.insert(heroResponse, newHero:data())
  			local bin = MsgPack.pack(heroResponse)
  			SendPacket(actionCodes.Hero_loadInfos, bin)
  		end
c59e058b   zhouhaihai   新一批日志记录
605
  
e9bfa7a2   liuzujun   其他玩家展示界面数据支持, 更新s...
606
          self:updateProperty({field = "heroCnt", value = #self.heros})
c59e058b   zhouhaihai   新一批日志记录
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  		self:logItems(heroType + ItemStartId.Hero, 0, 1, params.log)
  
f22a33af   zhouhaihai   自己的日志
609
  		if params.log then
7d31daa8   zhouhaihai   调整压测
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  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = heroId
  			log["cint2"] = heroType
  			self:mylog("in_hero", log)
  		else
  			print("addHero no log ", debug.traceback())
  		end
c7ecb87f   zhouhaihai   添加 测试账号 方法
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  		return true, newHero
056c01a0   zhouhaihai   简化装备
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  	end
  
  	function Role:isHaveHero(heroType)
  		if not csvdb["unitCsv"][heroType] then return false end
  		for _, hero in pairs(self.heros) do
  			if hero:getProperty("type") == heroType then
c7ecb87f   zhouhaihai   添加 测试账号 方法
627
  				return hero
056c01a0   zhouhaihai   简化装备
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  			end
  		end
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  	end
  
00bf6029   liuzujun   限时礼包,抽卡ssr广播
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  	function Role:getSSRHeroCount()
  		local count = 0
  		for _, hero in pairs(self.heros) do
  			if hero:getRare() == HeroQuality.SSR then
  				count = count + 1
  			end
  		end
  		return count
  	end
  
a85b344f   zhangqijia   feat: 挂机图鉴
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  	function Role:getHeroByID(heroId)
  		for id, hero in pairs(self.heros) do
  			if id == heroId then
  				return hero
  			end
  		end
  		return nil
  	end
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
651
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  	function Role:loadHeros()
  		local roleId = self:getProperty("id")
a12bfcce   liuzujun   添加英雄表
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  		local res = mysqlproxy:query(string.format("SELECT * FROM `Hero` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local hero = require("models.Hero").new({key = string.format("%d",data.id), id=data.id})
  			if hero:load(data) then
0a07bdd9   zhouahaihai   角色升级 。gm
658
  				hero.owner = self
52249374   liuzujun   添加铭文表
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  				self.heros[hero:getSimpleHeroId()] = hero
0a07bdd9   zhouahaihai   角色升级 。gm
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  			end
  		end
  	end
  
6136eaca   liuzujun   添加好友表
664
665
666
667
668
669
670
  	function Role:loadFriends()
  		local roleId = self:getProperty("id")
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Friend` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local friend = require("models.Friend").new({key = string.format("%d",data.id), id = data.id})
  			if friend:load(data) then
  				self.friends[friend:getProperty("fid")] = friend
0a07bdd9   zhouahaihai   角色升级 。gm
671
672
673
674
  			end
  		end
  	end
  
be9c9ca6   zhouahaihai   角色评论
675
676
  	function Role:loadDaily()
  		local roleId = self:getProperty("id")
fa992c94   liuzujun   添加daily,diner,act...
677
678
  		local dataKey = string.format("%d", roleId)
  		self.dailyData = require("models.Daily").new({key = dataKey, id = roleId})
be9c9ca6   zhouahaihai   角色评论
679
  		self.dailyData.owner = self
fa992c94   liuzujun   添加daily,diner,act...
680
  		if not self.dailyData:checkKeyExists(dataKey) then
be9c9ca6   zhouahaihai   角色评论
681
682
683
684
685
  			self.dailyData:create()
  		else
  			self.dailyData:load()
  		end
  	end
46fac6f1   zhouahaihai   酱料
686
  
9a1c54b2   zhouhaihai   活动
687
688
  	function Role:loadActivity()
  		local roleId = self:getProperty("id")
fa992c94   liuzujun   添加daily,diner,act...
689
690
  		local dataKey = string.format("%d", roleId)
  		self.activity = require("models.Activity").new({key = dataKey, id = roleId})
9a1c54b2   zhouhaihai   活动
691
  		self.activity.owner = self
fa992c94   liuzujun   添加daily,diner,act...
692
  		if not self.activity:checkKeyExists(dataKey) then
9a1c54b2   zhouhaihai   活动
693
694
695
696
697
698
  			self.activity:create()
  		else
  			self.activity:load()
  		end
  	end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
699
700
  	function Role:loadDiner()
  		local roleId = self:getProperty("id")
fa992c94   liuzujun   添加daily,diner,act...
701
702
  		local dataKey = string.format("%d", roleId)
  		self.dinerData = require("models.Diner").new({key = dataKey, id = roleId})
87cc3a35   zhengshouren   餐厅建筑升级逻辑
703
  		self.dinerData.owner = self
fa992c94   liuzujun   添加daily,diner,act...
704
  		if not self.dinerData:checkKeyExists(dataKey) then
87cc3a35   zhengshouren   餐厅建筑升级逻辑
705
706
707
708
709
710
  			self.dinerData:create()
  		else
  			self.dinerData:load()
  		end
  	end
  
440aa055   zhouhaihai   聊天
711
  
43cc5f51   gaofengduan   调整 equip 数据结构
712
  	function Role:loadEquips()
056c01a0   zhouhaihai   简化装备
713
  		-- 放role 里面了
43cc5f51   gaofengduan   调整 equip 数据结构
714
715
  	end
  
c5825110   saicom   新增用户商城相关数据
716
717
  	function Role:loadStoreInfo()
  		local roleId = self:getProperty("id")
fa992c94   liuzujun   添加daily,diner,act...
718
719
  		local dataKey = string.format("%d", roleId)
  		self.storeData = require("models.Store").new({key = dataKey, id = roleId})
c5825110   saicom   新增用户商城相关数据
720
  		self.storeData.owner = self
fa992c94   liuzujun   添加daily,diner,act...
721
  		if not self.storeData:checkKeyExists(dataKey) then
c5825110   saicom   新增用户商城相关数据
722
723
724
725
726
727
  			self.storeData:create()
  		else
  			self.storeData:load()
  		end
  	end
  
d99a4962   liuzujun   火花系统建表,新增虹光玉
728
729
730
731
732
733
734
735
736
737
738
  	--function Role:loadRoleIncre()
  	--	local roleId = self:getProperty("id")
  	--	local dataKey = string.format("%d", roleId)
  	--	self.roleIncre = require("models.RoleIncre").new({key = dataKey, id = roleId})
  	--	self.roleIncre.owner = self
  	--	if not self.roleIncre:checkKeyExists(dataKey) then
  	--		self.roleIncre:create()
  	--	else
  	--		self.roleIncre:load()
  	--	end
  	--end
a12bfcce   liuzujun   添加英雄表
739
  
056c01a0   zhouhaihai   简化装备
740
741
742
743
744
745
746
  	function Role:addEquip(equipType, equipLv, count, pms)
  		pms = pms or {}
  		if count ~= count then return end
  		local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
  		if not equipCsv then return end
  		local equips = self:getProperty("equips")
  		local curTypeEquips = equips[equipType] or {}
c59e058b   zhouhaihai   新一批日志记录
747
748
  		local oldCount = curTypeEquips[equipLv] or 0
  		local curCount = oldCount + count
056c01a0   zhouhaihai   简化装备
749
750
751
752
753
754
755
756
  
  		-- 是否足够上层判断
  		if curCount < 0 then
  			curCount = 0
  			curTypeEquips[equipLv] = nil
  		else
  			curTypeEquips[equipLv] = curCount
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
757
  
056c01a0   zhouhaihai   简化装备
758
759
760
761
762
763
764
  		if next(curTypeEquips) then
  			equips[equipType] = curTypeEquips
  		else
  			equips[equipType] = nil
  		end
  
  		self:setProperty("equips", equips)
44c6e479   zhouhaihai   增加部分日志
765
  
c59e058b   zhouhaihai   新一批日志记录
766
  		self:logItems(equipCsv.id, oldCount, curCount, pms.log)
f22a33af   zhouhaihai   自己的日志
767
  		if pms.log then
7d31daa8   zhouhaihai   调整压测
768
  			local log = clone(pms.log)
f22a33af   zhouhaihai   自己的日志
769
770
771
772
773
774
775
776
777
778
779
780
781
782
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = equipType
  			log["cint2"] = equipLv
  			log["cint3"] = math.abs(count)
  			if count < 0 then
  				self:mylog("out_equip", log)
  			else
  				self:mylog("in_equip", log)
  			end
  		else
  			print("addEquip no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
783
  
056c01a0   zhouhaihai   简化装备
784
785
  		if not pms.notNotify then
  			self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
43cc5f51   gaofengduan   调整 equip 数据结构
786
787
788
789
  		end
  	end
  
  	function Role:getEquipCount(typ,lv)
056c01a0   zhouhaihai   简化装备
790
  		return (self:getProperty("equips")[typ] or {})[lv] or 0
43cc5f51   gaofengduan   调整 equip 数据结构
791
792
793
  	end
  
  	function Role:loadRunes()
43cc5f51   gaofengduan   调整 equip 数据结构
794
  		local roleId = self:getProperty("id")
a12bfcce   liuzujun   添加英雄表
795
796
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Rune` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
52249374   liuzujun   添加铭文表
797
798
  			local rune = require("models.Rune").new({key = string.format("%d",data.uid), uid=data.uid})
  			if rune:load(data) then
ad484303   gaofengduan   add rune
799
  				rune.owner = self
52249374   liuzujun   添加铭文表
800
  				self.runeBag[data.uid] = rune
ad484303   gaofengduan   add rune
801
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
802
803
804
  		end
  	end
  
3d8468b2   liuzujun   火花系统
805
806
  	function Role:loadSparks()
  		local roleId = self:getProperty("id")
d99a4962   liuzujun   火花系统建表,新增虹光玉
807
808
809
810
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Spark` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local spark = require("models.Spark").new({key = string.format("%d",data.id), id=data.id})
  			if spark:load(data) then
3d8468b2   liuzujun   火花系统
811
  				spark.owner = self
d99a4962   liuzujun   火花系统建表,新增虹光玉
812
  				self.sparkBag[data.id] = spark
3d8468b2   liuzujun   火花系统
813
814
815
816
  			end
  		end
  	end
  
ad484303   gaofengduan   add rune
817
  	-- 0 为操作成功
43cc5f51   gaofengduan   调整 equip 数据结构
818
  	function Role:addRune(params)
ad484303   gaofengduan   add rune
819
820
821
822
823
824
825
  		if params.type and params.id then
  			local set  = csvdb["runeCsv"][params.type]
  			if not set then return 2 end
  			local data = set[params.id]
  			if not data then return 3 end
  
  			local roleId = self:getProperty("id")
d99a4962   liuzujun   火花系统建表,新增虹光玉
826
  			local runeUid = self:increBy("runeId" , 1)
ad484303   gaofengduan   add rune
827
  
a12bfcce   liuzujun   添加英雄表
828
829
830
831
  			local runeInfo = {
  				key = string.format("%d",roleId * MAX_RUNE_NUM + runeUid),
  				uid = roleId * MAX_RUNE_NUM + runeUid,
  				roleid = roleId,
ad484303   gaofengduan   add rune
832
833
834
835
  				type = params.type,
  				id = params.id,
  			}
  
a12bfcce   liuzujun   添加英雄表
836
  			local newRune = require("models.Rune").new(runeInfo)
ad484303   gaofengduan   add rune
837
838
839
  			newRune:create()
  			newRune:generateAttrs()
  			newRune.owner = self
4a25969f   chenyueqi   修复登录后新获得的铭文和火花无法装...
840
  			self.runeBag[roleId * MAX_RUNE_NUM + runeUid] = newRune
ee999bde   zhouhaihai   零件优化
841
842
843
844
845
  			if not params.notNotify then
  				local response = {}
  				table.insert(response, newRune:data())
  				SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  			end
89338c47   zhouhaihai   技能目标
846
  			self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
44c6e479   zhouhaihai   增加部分日志
847
  
c59e058b   zhouhaihai   新一批日志记录
848
  			self:logItems(params.id, 0, 1, params.log)
f22a33af   zhouhaihai   自己的日志
849
  			if params.log then
7d31daa8   zhouhaihai   调整压测
850
  				local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
851
852
853
854
855
856
857
858
859
860
861
862
  				if log["cint1"] or log["cint2"] or log["cint3"] then
  					print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
  				end
  
  				log["cint1"] = runeUid
  				log["cint2"] = params.type
  				log["cint3"] = params.id
  
  				self:mylog("in_rune", log)
  			else
  				print("addRune no log ", debug.traceback())
  			end
44c6e479   zhouhaihai   增加部分日志
863
  
c7ecb87f   zhouhaihai   添加 测试账号 方法
864
  			return 0, newRune
43cc5f51   gaofengduan   调整 equip 数据结构
865
  		else
ad484303   gaofengduan   add rune
866
  			return 1
43cc5f51   gaofengduan   调整 equip 数据结构
867
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
868
869
  	end
  
3d8468b2   liuzujun   火花系统
870
871
872
873
874
875
876
877
878
  	-- 0 为操作成功
  	function Role:addSpark(params)
  		if params.id then
  			local set  = csvdb["sparkCsv"][params.id]
  			if not set then return 2 end
  			local data = set[0]
  			if not data then return 3 end
  
  			local roleId = self:getProperty("id")
d99a4962   liuzujun   火花系统建表,新增虹光玉
879
  			local sparkUid = self:increBy("sparkId" , 1)
3d8468b2   liuzujun   火花系统
880
881
  
  			local sparkInfo = {
d99a4962   liuzujun   火花系统建表,新增虹光玉
882
883
884
  				key = string.format("%d",roleId * MAX_SPARK_NUM + sparkUid),
  				id = roleId * MAX_SPARK_NUM + sparkUid,
  				roleid = roleId,
3d8468b2   liuzujun   火花系统
885
886
  				cfg_id = params.id,
  			}
3d8468b2   liuzujun   火花系统
887
888
889
890
  			local newSpark = require("models.Spark").new(sparkInfo)
  			newSpark:create()
  			newSpark:addAttr(data.attr:toNumMap())
  			newSpark.owner = self
4a25969f   chenyueqi   修复登录后新获得的铭文和火花无法装...
891
  			self.sparkBag[roleId * MAX_SPARK_NUM + sparkUid] = newSpark
3d8468b2   liuzujun   火花系统
892
893
894
  			if not params.notNotify then
  				local response = {}
  				table.insert(response, newSpark:data())
3d8468b2   liuzujun   火花系统
895
896
  				SendPacket(actionCodes.Role_loadSparks, MsgPack.pack(response))
  			end
d99a4962   liuzujun   火花系统建表,新增虹光玉
897
898
  
  			--self:checkTaskEnter("AddSpark", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
3d8468b2   liuzujun   火花系统
899
900
901
902
903
  
  			self:logItems(params.id, 0, 1, params.log)
  			if params.log then
  				local log = clone(params.log)
  				if log["cint1"] or log["cint2"] or log["cint3"] then
d99a4962   liuzujun   火花系统建表,新增虹光玉
904
  					print("addSpark error log have cint1 or cint2 or cint3 ", debug.traceback())
3d8468b2   liuzujun   火花系统
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
  				end
  
  				log["cint1"] = sparkUid
  				log["cint2"] = params.cfg_id
  
  				self:mylog("in_spark", log)
  			else
  				print("addSpark no log ", debug.traceback())
  			end
  
  			return 0, newSpark
  		else
  			return 1
  		end
  	end
  
  	function Role:delSparks(sparkIds, params) -- 批量删除 {id, }
  		params = params or {}
  		local roleId = self:getProperty('id')
  		local bDel = {}
  		for _, sparkId in pairs(sparkIds) do
  			local spark = self.sparkBag[sparkId]
  			if spark then
  
  				self:logItems(spark:getProperty("id"), 1, 0, params.log)
  				if params.log then
  					local log = clone(params.log)
  					if log["cint1"] or log["cint2"] then
  						print("delSpark error log have cint1 or cint2 ", debug.traceback())
  					end
  
  					log["cint1"] = sparkId
  					log["cint2"] = spark:getProperty("cfg_id")
  
  					self:mylog("out_spark", log)
  				else
  					print("delSparks no log ", debug.traceback())
  				end
  
  				self.sparkBag[sparkId] = nil
  				table.insert(bDel, sparkId)
  			end
  		end
  
d99a4962   liuzujun   火花系统建表,新增虹光玉
949
950
951
  		-- delete spark
  		mysqlproxy:query(string.format("DELETE FROM `Spark` WHERE `id` in (%s)", table.concat(bDel, ",")))
  
3d8468b2   liuzujun   火花系统
952
953
954
955
956
957
958
959
  		local response = {}
  		for _, sparkId in pairs(bDel) do
  			table.insert(response, {id = sparkId, bDel = true})
  		end
  
  		SendPacket(actionCodes.Role_loadSparks, MsgPack.pack(response))
  	end
  
44c6e479   zhouhaihai   增加部分日志
960
961
  	function Role:delRunes(runeIds, params) -- 批量删除 {id, }
  		params = params or {}
497f9a67   zhouhaihai   卖零件
962
963
  		local roleId = self:getProperty('id')
  		local bDel = {}
2445248d   zhouhaihai   去掉热门料理
964
  		for _, runeId in pairs(runeIds) do
497f9a67   zhouhaihai   卖零件
965
966
  			local rune = self.runeBag[runeId]
  			if rune and rune:getProperty("refer") == 0 then
44c6e479   zhouhaihai   增加部分日志
967
  
c59e058b   zhouhaihai   新一批日志记录
968
  				self:logItems(rune:getProperty("id"), 1, 0, params.log)
f22a33af   zhouhaihai   自己的日志
969
  				if params.log then
7d31daa8   zhouhaihai   调整压测
970
  					local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
971
972
973
974
975
976
977
978
979
980
981
982
  					if log["cint1"] or log["cint2"] or log["cint3"] then
  						print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
  					end
  
  					log["cint1"] = runeId
  					log["cint2"] = rune:getProperty("type")
  					log["cint3"] = rune:getProperty("id")
  
  					self:mylog("out_rune", log)
  				else
  					print("delRunes no log ", debug.traceback())
  				end
44c6e479   zhouhaihai   增加部分日志
983
  
497f9a67   zhouhaihai   卖零件
984
985
986
987
988
  				self.runeBag[runeId] = nil
  				table.insert(bDel, runeId)
  			end
  		end
  
a12bfcce   liuzujun   添加英雄表
989
  		-- delete rune
2ca93972   liuzujun   添加邮件表
990
991
  		mysqlproxy:query(string.format("DELETE FROM `Rune` WHERE `uid` in (%s)", table.concat(bDel, ",")))
  
497f9a67   zhouhaihai   卖零件
992
993
994
995
996
997
998
  		local response = {}
  		for _, runeId in pairs(bDel) do
  			table.insert(response, {uid = runeId, bDel = true})
  		end
  		SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  	end
  
ee3ac0b5   gaofengduan   fix magic
999
1000
1001
1002
1003
  	function Role:getRuneByType(typ)
  		local runeSet = {}
  		for _,v in pairs(self.runeBag) do
  			if v.type == typ then
  				table.insert(runeSet,v)
43cc5f51   gaofengduan   调整 equip 数据结构
1004
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
1005
  		end
ee3ac0b5   gaofengduan   fix magic
1006
  		return runeSet
43cc5f51   gaofengduan   调整 equip 数据结构
1007
1008
  	end
  
70cc72d7   zhouhaihai   拾荒bug
1009
  	function Role:getAdvData(notNotify)
43cc5f51   gaofengduan   调整 equip 数据结构
1010
  		if not self.advData then
46fac6f1   zhouahaihai   酱料
1011
  			self.advData = require("adv.Adv").new(self)
70cc72d7   zhouhaihai   拾荒bug
1012
1013
1014
1015
1016
1017
1018
  			local status, err = pcall(function()
  				self.advData:initByInfo()
  			end)
  			if not status then
  				self.advData:forceOver(notNotify, true)
  				skynet.error("getAdvData error adv initByInfo " .. err)
  			end
46fac6f1   zhouahaihai   酱料
1019
1020
1021
  		end
  		return self.advData
  	end
bd15e9bc   zhouhaihai   购买剧情
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
  
  	function Role:getHeroMaxField(field, hType)
  		local max = 0
  		for _, hero in pairs(self.heros) do
  			if not hType or hero:getProperty("type") == hType then
  				if hero:getProperty(field) > max then
  					max = hero:getProperty(field)
  				end
  			end
  		end
  		return max
  	end
ece975b6   zhouhaihai   属性计算
1034
1035
1036
  
  	function Role:warningHeartTooQuick()
  		-- 加速器检测
e3c5cc5e   zhouhaihai   跨服竞技场over
1037
1038
1039
1040
  		local heartWarning = self:getProperty("heartWarning")
  		heartWarning = heartWarning + 1
  		self:setProperty("heartWarning", heartWarning)
  		if heartWarning == 50 then
44c6e479   zhouhaihai   增加部分日志
1041
  			self:setBan(30, 1) --封禁 30天
e3c5cc5e   zhouhaihai   跨服竞技场over
1042
1043
1044
1045
  			return
  		end
  		if heartWarning < 50 and heartWarning % 5 == 0 then
  			self:sendGmMsg("server_accountBanned_warning")
8e524d41   zhouhaihai   优化
1046
  			self:mylog("role_action",{desc = "heartWarning", int1 = heartWarning})
e3c5cc5e   zhouhaihai   跨服竞技场over
1047
1048
1049
1050
1051
1052
1053
  		end
  	end
  
  	function Role:setBan(time, banType)
  		time = time or 0
  		banType = banType or 0
  		local now = skynet.timex()
edf2ee12   zhouhaihai   防作弊
1054
  		if time <= 0 then
e3c5cc5e   zhouhaihai   跨服竞技场over
1055
1056
1057
  			self:setProperty("banTime", 0)
  			self:setProperty("banType", 0)
  			self:setProperty("heartWarning", 0)
8e524d41   zhouhaihai   优化
1058
  			self:mylog("role_action", {desc = "ban_rm"})
e3c5cc5e   zhouhaihai   跨服竞技场over
1059
  		else
edf2ee12   zhouhaihai   防作弊
1060
  			self:sendGmMsg(globalCsv.ban_tips[banType] or globalCsv.ban_tips[0])
edf2ee12   zhouhaihai   防作弊
1061
  			self:setProperty("banTime", math.ceil(now + 86400 * time))
e3c5cc5e   zhouhaihai   跨服竞技场over
1062
  			self:setProperty("banType", banType)
edf2ee12   zhouhaihai   防作弊
1063
1064
  			self:resetRank()
  			self:mylog("role_action", {desc = "ban", int1 = math.ceil(time), int2 = banType})
e3c5cc5e   zhouhaihai   跨服竞技场over
1065
1066
1067
  		end
  	end
  
edf2ee12   zhouhaihai   防作弊
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
  	-- 清掉所有排行榜
  	function Role:resetRank()
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zrem(RANK_TOWER, roleId)
  			for _, rk in pairs(RANK_ADV) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_DINER) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_PVP_COMMON_KEY) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_PVP_HIGHT_KEY) do
  				red:zrem(rk, roleId)
  			end
  			for _, ct in pairs(RANK_TYPE) do
  				red:zrem(RANK_COMMON .. ct, roleId)
  			end
  		end)
  	end
  
e3c5cc5e   zhouhaihai   跨服竞技场over
1091
1092
  	function Role:sendGmMsg(text, isNotKey)
  		SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
edf2ee12   zhouhaihai   防作弊
1093
1094
1095
1096
1097
1098
1099
  		
  		local agent = datacenter.get("agent", self:getProperty("id"))
  		if agent then
  			skynet.timeout(50, function ()
  				skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd)
  			end)
  		end
ece975b6   zhouhaihai   属性计算
1100
  	end
a41b9076   zhouhaihai   增加羁绊方法
1101
  
e8ca14c4   zhouhaihai   羁绊加成去掉
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
  	-- function Role:getHeroActiveRelationData(heros)
  	-- 	local relations = {} 
  	-- 	for _, id in pairs(heros or {}) do
  	-- 		local hero = self.heros[id]
  	-- 		if hero then
  	-- 			local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  	-- 			relations[camp] = (relations[camp] or 0) + 1
  	-- 		end
  	-- 	end
  	-- 	local curData = csvdb["unit_relationCsv"][0]
  	-- 	if not next(relations) then return curData end
18323af7   zhouhaihai   羁绊 bug
1113
  		
e8ca14c4   zhouhaihai   羁绊加成去掉
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
  	-- 	for _, data in ipairs(csvdb["unit_relationCsv"]) do
  	-- 		local had = {}
  	-- 		local isDone = true
  	-- 		for _, count in pairs(data.relation:toArray(true, "=")) do
  	-- 			local find = false
  	-- 			for camp, _count in pairs(relations) do
  	-- 				if count == _count and not had[camp] then
  	-- 					had[camp] = true
  	-- 					find = true
  	-- 					break
  	-- 				end
  	-- 			end
  	-- 			if not find then
  	-- 				isDone = false
  	-- 				break
  	-- 			end
  	-- 		end
  	-- 		if isDone then
  	-- 			curData = data
  	-- 		end
  	-- 	end
  	-- 	return curData
  	-- end
  
  	-- function Role:getHeroActiveRelation(heros)
  	-- 	local data = self:getHeroActiveRelationData(heros)
  	-- 	local result = {}
  	-- 	for attr, value in pairs(data.effect:toNumMap()) do
  	-- 		result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
  	-- 	end
  	-- 	return result
  	-- end
b53593b5   zhouhaihai   羁绊加成
1146
  
ccbafe67   zhouhaihai   冒险神器和buff
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
  	function Role:getHerosCamp(heros)
  		local had = {}
  		for _, id in pairs(heros or {}) do
  			local hero = self.heros[id]
  			if hero then
  				local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  				had[camp] = (had[camp] or 0) + 1
  			end
  		end
  		local curCamp = 0
  		for camp , count in pairs(had) do
  			if count >= 3 then
  				curCamp = camp
  				break
  			end
  		end
  		return curCamp
  	end
  
e8ca14c4   zhouhaihai   羁绊加成去掉
1166
1167
  	-- function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力  羁绊加成
  	function Role:getRealBattleValue(heros) -- 获取队伍战斗力  羁绊加成
f317b790   zhouhaihai   pvp 遗留
1168
  		heros = heros or {}
e8ca14c4   zhouhaihai   羁绊加成去掉
1169
  		-- local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
b53593b5   zhouhaihai   羁绊加成
1170
1171
1172
1173
  		local battleValue = 0
  		for _, id in pairs(heros) do
  			local hero = self.heros[id]
  			if hero then
e8ca14c4   zhouhaihai   羁绊加成去掉
1174
1175
  				-- battleValue = battleValue + hero:getBattleValue(activeRelation)
  				battleValue = battleValue + hero:getBattleValue()
b53593b5   zhouhaihai   羁绊加成
1176
1177
1178
1179
  			end
  		end
  		return battleValue
  	end
09be9059   zhouhaihai   冒险接口
1180
1181
  
  	function Role:getAdvHangLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
1182
  		return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
09be9059   zhouhaihai   冒险接口
1183
  	end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1184
  
fc316d1f   zhouhaihai   冒险体力优化
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
  	function Role:checkAdvCount(need)
  		local oldCount = self:getProperty("advC")
  		local oldTime = self:getProperty("advCT")
  		local newCount = oldCount
  		if oldCount > 0 then
  			local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  			newCount = math.max(oldCount - add, 0)
  		end
  
  		return newCount + need <= self:getAdvHangLimit()
  	end
  
  	--忽略上限
  	function Role:changeAdvCount(change)
60fff866   zhouhaihai   微调 结算返还
1199
  		if change == 0 then return end
fc316d1f   zhouhaihai   冒险体力优化
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
  		local count = self:getProperty("advC")
  		local ctime = self:getProperty("advCT")
  		if ctime == 0 then
  			ctime = skynet.timex()
  		end
  		local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  		local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
  		if count > 0 then
  			count = math.max(count - add, 0)
  		end
fc316d1f   zhouhaihai   冒险体力优化
1210
1211
  		self:updateProperties({
  			advC = count + change,
92ef9591   zhouhaihai   冒险次数
1212
  			advCT = nextTime,
fc316d1f   zhouhaihai   冒险体力优化
1213
1214
1215
  		})
  	end
  
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1216
  	function Role:getAdvElLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
1217
  		return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1218
1219
  	end
  
d232676a   zhouhaihai   功能解锁 冒险返回
1220
1221
1222
1223
1224
1225
  	-- 走 guide_unlock 表的 被动解锁
  	function Role:isFuncUnlock(func)
  		if not func then return true end -- 没有就是解锁了
  		local data = csvdb["guide_unlockCsv"][func]
  		if not data then return true end  -- 没有就是解锁了
  
33be3111   zhouhaihai   修改hangPass 结构
1226
  		if self:checkHangPass(data.carbonId) then 
d232676a   zhouhaihai   功能解锁 冒险返回
1227
1228
1229
1230
1231
  			return true
  		else
  			return false
  		end 
  	end
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1232
  
d232676a   zhouhaihai   功能解锁 冒险返回
1233
  	-- 走 unlock 表的主动解锁
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1234
1235
1236
1237
  	function Role:isFuncOpen(func)
  		return self:getProperty("funcOpen")[func] == 1
  	end
  
bab30666   zhouhaihai   增加通用功能等级 字段
1238
1239
  	function Role:getFuncLv(func)
  		return self:getProperty("funcLv")[func] or 1
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1240
1241
  	end
  
ccbafe67   zhouhaihai   冒险神器和buff
1242
1243
1244
1245
1246
1247
1248
1249
1250
  	-- 参数有level 则是检查是否可以升级
  	function Role:isArtifactOpen(id, isEndless, level)
  		local isCheckLevel = not not level 
  		level = level or 1
  		local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
  		if not curData then return false end
  
  		if curData.unlock == 1 then -- 获得解锁
  			return self:getProperty("advAFOpen")[id] and true or false
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
1251
  		elseif curData.unlock == 2 then  -- 特殊神器 不可解锁
ccbafe67   zhouhaihai   冒险神器和buff
1252
  			return isCheckLevel
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
1253
  		elseif curData.unlock == 3 then
ccbafe67   zhouhaihai   冒险神器和buff
1254
1255
1256
1257
1258
  			return isEndless
  		end
  		return true
  	end
  
44c6e479   zhouhaihai   增加部分日志
1259
1260
1261
  	function Role:funcOpen(func, count, params)
  		params = params or {}
  		
ad88ba14   zhouhaihai   工坊 bug
1262
  		count = count or 1
44c6e479   zhouhaihai   增加部分日志
1263
  
887c1843   zhouhaihai   日志新一批
1264
  		self:logItems(func, 0, count, params.log)
f22a33af   zhouhaihai   自己的日志
1265
  		if params.log then
7d31daa8   zhouhaihai   调整压测
1266
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  
  			log["cint1"] = func
  			log["cint2"] = count
  
  			self:mylog("func_open", log)
  		else
  			print("funcOpen no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
1278
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1279
  		if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
bab30666   zhouhaihai   增加通用功能等级 字段
1280
  			local unlockData = csvdb["unlockCsv"][func]
9be3f3ea   zhouhaihai   日志需求
1281
  			self:log("function_open", {function_id = func})
db3c56ad   zhouhaihai   冒险相关
1282
  			if unlockData.type == 4 then -- 解锁神器
f45d3a7b   zhouhaihai   adv_unlock
1283
1284
1285
  				if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
  					self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
  				end
4b61215f   zhouhaihai   语法错误
1286
  			elseif TypeIsFunc[unlockData.type] then
bab30666   zhouhaihai   增加通用功能等级 字段
1287
  				if unlockData.value1 == 0 or unlockData.value1 == 1 then
f45d3a7b   zhouhaihai   adv_unlock
1288
1289
1290
  					if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
  						self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
1291
1292
  				else
  					local oldV = self:getFuncLv(unlockData.type)
59835765   zhouhaihai   排行榜
1293
  					local newLv = math.min(oldV + count, unlockData.value2)
f45d3a7b   zhouhaihai   adv_unlock
1294
1295
1296
  					if oldV ~= newLv then
  						self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
1297
1298
  				end
  			else
f45d3a7b   zhouhaihai   adv_unlock
1299
1300
1301
  				if self:getProperty("funcOpen")[func] ~= 1 then
  					self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
  				end
bab30666   zhouhaihai   增加通用功能等级 字段
1302
  			end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1303
1304
1305
  		end
  	end
  
e51ff6d2   zhouhaihai   冒险~
1306
  	function Role:advChapterIsOpen(chapterId)
e51ff6d2   zhouhaihai   冒险~
1307
  		local chapterData = csvdb["adv_chapterCsv"][chapterId]
fe562215   chenyueqi   拾荒章节解锁条件修改
1308
1309
1310
1311
  		if chapterData.prepose == "" then return true end
  		local prepose = chapterData.prepose:toArray(true,"=")
  		if prepose[1] == 1 then
  			if chapterData.prepose ~= 0 and not self:checkHangPass(prepose[2]) then return false end
749528eb   liguanghui   拾荒章节解锁条件修改
1312
  		elseif prepose[1] == 2 then
fe562215   chenyueqi   拾荒章节解锁条件修改
1313
  			return self:checkAdvChapterPass(prepose[2])
749528eb   liguanghui   拾荒章节解锁条件修改
1314
1315
  		elseif prepose[1] == 3 then
  			return self:checkOverGuide(prepose[2])
fe562215   chenyueqi   拾荒章节解锁条件修改
1316
  		end
e51ff6d2   zhouhaihai   冒险~
1317
  		return true
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1318
1319
  	end
  
fe562215   chenyueqi   拾荒章节解锁条件修改
1320
1321
  
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
  	function Role:advEventOpenStatus()
  		local openStatus = {}
  		for func , data in pairs(csvdb["unlockCsv"]) do
  			if data.type == 5  then
  				openStatus[data.value1] = openStatus[data.value1] or {}
  				openStatus[data.value1][data.value2] = self:isFuncOpen(func)
  			end
  		end
  		return openStatus
  	end
  
8da953a7   zhouhaihai   无尽模式
1333
  	-- 赛季检查
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1334
1335
1336
1337
  	function Role:advEndlessSeasonCheck(notNotify)
  		--  重置一下冒险
  		local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
  		if self:getProperty("advElS") ~= nowSeason then
0e3ab88d   zhouhaihai   中继层
1338
1339
1340
1341
  			-- 胡博文让注释掉 衰减 从0开始
  			-- local ml = self:getProperty("advElM")
  			-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
  			-- self:setProperty("advElM", math.floor(nl / 10) * 10)
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1342
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  			-- 正在无尽冒险清掉
  			local adv = self:getAdvData()
  			if adv:isRunning() and adv:isEndless() then
  				adv:forceOver()
  			end
  
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1349
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  			-- 路过的中继层重置掉
  			local advRelay = self:getProperty("advRelay")
  			advRelay[-1] = nil
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1352
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  			-- 清掉冒险手册
  			self:updateProperties({
  				advEAchiev = {},
0e3ab88d   zhouhaihai   中继层
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  				advElM = 0,
  				advElS = nowSeason,
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1357
  				advRelay = advRelay,
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1358
  			}, notNotify)
e1355da3   zhouhaihai   神器 被动
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  			-- 重新设定冒险章节和冒险结束时间
  			self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
  			self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
  			if not notNotify then
  				SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
  					advElChapter = self.advElChapter,
  					advOverTime = self.advOverTime,
  				}))
  			end
8da953a7   zhouhaihai   无尽模式
1370
1371
  		end
  	end
59835765   zhouhaihai   排行榜
1372
  
65b551a7   chenyueqi   海港贸易季初版
1373
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  	-- 结算上期海港贸易季
  	function Role:checkSeaportTrade()
  		local openTime0 = tonum(redisproxy:hget("autoincrement_set", "seaportTime0") or 0)
  		local openTime1 = tonum(redisproxy:hget("autoincrement_set", "seaportTime1") or 0)
  		local openTime2 = tonum(redisproxy:hget("autoincrement_set", "seaportTime2") or 0)
  		local seaport = self:getProperty("seaport") or {}
  		local oldTime = seaport.time or 0
  		local update = false
  
  		local function getReward(reset)
  			-- 全服捐赠奖励
  			local donate = seaport.donate or {}
62c5e2f0   chenyueqi   海港贸易活动自动领取结算奖励时,增...
1385
  			if not reset and seaport.join and (not donate[1] or not donate[2]) then
65b551a7   chenyueqi   海港贸易季初版
1386
  				local result = self:getSeaportServerProgress()
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1387
  				for idx, set in ipairs(csvdb["seaport_purchaseCsv"]) do
65b551a7   chenyueqi   海港贸易季初版
1388
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  					local done = true
  					for id, data in ipairs(set) do
ab2928d9   chenyueqi   海港贸易季结束后自动领取奖励,第二...
1390
  						if donate[idx] or not result[idx] or not result[idx][id] or result[idx][id] < data.need_num then
65b551a7   chenyueqi   海港贸易季初版
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  							done = false
  							break
  						end
  					end
  					if done then
  						update = true
70fb62d1   liuzujun   服务器数据打点
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  						--redisproxy:insertEmail({
  						--	roleId = self:getProperty("id"),
  						--	emailId = idx == 1 and 361 or 362,
  						--	attachments = set[1].phase_award,
  						--})
  						self:sendMail(idx == 1 and 361 or 362, nil, set[1].phase_award)
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1403
  						-- self:award(set[1].phase_award, {log = {desc = "seaportReward", int1 = set[1].phase, int2 = set[1].id}})
98699b0c   chenyueqi   自动结算海岛贸易季 捐赠奖励领取报错
1404
  						donate[idx] = 1
65b551a7   chenyueqi   海港贸易季初版
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  					end
  				end
  				seaport.donate = donate
  			end
  
  			-- 委托任务的奖励
  			local collect = seaport.collect or {}
  			if next(collect) then
  				local function getHeroCoef(hero, condition)
  				    -- 基础概率
  				    local rareMap = {[HeroQuality.N] = 10, [HeroQuality.R] = 10, [HeroQuality.SR] = 15, [HeroQuality.SSR] = 20}
  				    local rare = hero:getRare()
  				    local result = 0
  				    for _, it in ipairs(condition:toTableArray(true)) do
  				        local type = it[1]
  				        local value = it[2]
  				        local add = it[3]
  				        if type == 1 then   -- 种族加成
  				            if hero:getCamp() == value then
  				                result = result + add
  				            end
  				        elseif type == 2 then   -- 定位加成
  				            if hero:getPosition() == value then
  				                result = result + add
  				            end
  				        end
  				    end
  
  				    return result + (rareMap[rare] or 0)
  				end
  
  				local carbonCsv = csvdb["idle_battleCsv"]
2a542865   liuzujun   齿轮、经验 奖励投放逻辑调整
1437
  				local expData = self:getProperty("hangInfo").expData or {}
65b551a7   chenyueqi   海港贸易季初版
1438
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  				local taskCsv = csvdb["seaport_taskCsv"]
  				local endTime = openTime0 + 86400 * 2
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1440
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  				local reward = {}
  
65b551a7   chenyueqi   海港贸易季初版
1442
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  				for slot, set in pairs(taskCsv) do
  					if collect[slot] then
  						update = true
  						local level = collect[slot].level
  						local data = set[level]
  						local teams = collect[slot].team
  						local time = collect[slot].time
  						if time + data.time <= endTime then
2a542865   liuzujun   齿轮、经验 奖励投放逻辑调整
1450
  							--if not carbonCsv[expCarbonId] then break end
65b551a7   chenyueqi   海港贸易季初版
1451
1452
  
  							local totalCoef = 0
9fc8b7f0   chenyueqi   分割字符串错误
1453
  						    for _, heroId in ipairs(teams:toArray(true,"=")) do
65b551a7   chenyueqi   海港贸易季初版
1454
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  						        local hero = self.heros[heroId]
  						        if hero then
  						            totalCoef = totalCoef + getHeroCoef(hero, data.success)
  						            hero:addHeroFaith(data.trust)
  						        end
  					    	end
  
  							local bigSuccess = false
  						    local result = math.randomInt(0, 100)
  						    if result < totalCoef then
  						        bigSuccess = true
  						    end
  
2a542865   liuzujun   齿轮、经验 奖励投放逻辑调整
1467
1468
  							local money = math.ceil((expData.money or 0) / 5 * data.time * data.money_clear)
  							local exp = math.ceil((expData.exp or 0) / 5 * data.time * data.exp_clear)
65b551a7   chenyueqi   海港贸易季初版
1469
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  							local itemReward = data.item_clear_special:toNumMap()
  							itemReward[ItemId.Gold] = (itemReward[ItemId.Gold] or 0) + money
  					    	itemReward[ItemId.Exp] = (itemReward[ItemId.Exp] or 0) + exp
  					    
  							if bigSuccess then
  						        for key, value in pairs(itemReward) do
  						            itemReward[key] = math.ceil(1.5 * value)
  						        end
  						    end
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1478
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  						    for itemId, value in pairs(itemReward) do
  						    	reward[itemId] = (reward[itemId] or 0) + value
  						    end
  							-- self:award(itemReward, {log = {desc = "seaportTask", int1 = slot, int2 = level}})
  						end
  					end
  				end
  
  				if next(reward) then
  					local rewardStr = ""
  					for itemId, value in pairs(reward) do
  						if rewardStr ~= "" then
  							rewardStr = rewardStr .. " "
65b551a7   chenyueqi   海港贸易季初版
1492
  						end
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1493
  						rewardStr = rewardStr .. string.format("%s=%s",itemId,value)
65b551a7   chenyueqi   海港贸易季初版
1494
  					end
70fb62d1   liuzujun   服务器数据打点
1495
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1500
  					--redisproxy:insertEmail({
  					--	roleId = self:getProperty("id"),
  					--	emailId = 363,
  					--	attachments = rewardStr,
  					--})
  					self:sendMail(363, nil, rewardStr)
65b551a7   chenyueqi   海港贸易季初版
1501
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  				end
  			end
  			seaport.collect = {}
  
  			if update or reset then
  				if reset then
  					seaport = {
  						time = openTime0,
  						shop = {},
  						collect = {},
  						donate = {}
  					}
  				end
98699b0c   chenyueqi   自动结算海岛贸易季 捐赠奖励领取报错
1514
  				self:updateProperty({field = "seaport", value = seaport})
65b551a7   chenyueqi   海港贸易季初版
1515
1516
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  			end
  		end
  		
  		if oldTime == openTime0 then
  			if openTime1 == 1 or openTime2 == 1 then
  				return
  			end
  			getReward()
  		else
  			getReward(true)
  		end
  	end
  
a5dc3b0e   chenyueqi   回归活动初版
1528
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1538
  	-- 检查回归者
  	function Role:checkReturner()
  		local returner = self:getProperty("returner") or {}
  		if next(returner) then return end
  
  		local now = specTime({hour = 4})
  		returner.time = now
  
  		self:updateProperty({field = "returner", value = returner})
  	end
  
65b551a7   chenyueqi   海港贸易季初版
1539
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1551
  	function Role:getSeaportServerProgress()
  		local result = {}
  
  		local dataCsv = csvdb["seaport_purchaseCsv"]
  		local rediskey = {SEAPORT_TRADE_TASK_1,SEAPORT_TRADE_TASK_2}
  		for idx, set in ipairs(dataCsv) do
  			local temp = {}
  			temp = redisproxy:pipelining(function (red)
  				for id, data in ipairs(set) do
  					red:hget(rediskey[idx], id)
  				end
  			end)
  			result[idx] = {}
c4814196   chenyueqi   从数据库读取捐赠物品顺序错误
1552
  			for i,v in pairs(temp) do
65b551a7   chenyueqi   海港贸易季初版
1553
  				if v then
5fb0ac5f   liguanghui   海港贸易相关bug修复
1554
  					result[idx][i] = tonumber(v)
65b551a7   chenyueqi   海港贸易季初版
1555
1556
1557
1558
1559
1560
  				end
  			end
  		end
  		return result
  	end
  
9ced5432   zhouhaihai   冒险支援效果 保底事件
1561
1562
1563
1564
1565
1566
1567
  	-- 获得激活的冒险效果
  	function Role:getAdvActiveSupportEffect()
  		local effect = {}
  		local advEAchiev = self:getProperty("advEAchiev")
  		for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
  			if status == -1 then
  				local achvData = csvdb["adv_achievementCsv"][id]
1e33ae30   zhouhaihai   数据保护
1568
  				if achvData and achvData.support ~= 0 then
9ced5432   zhouhaihai   冒险支援效果 保底事件
1569
1570
1571
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1615
  					effect[achvData.support] = 1
  				end
  			end
  		end
  		return effect
  	end
  
  	--获取冒险支援效果免费刷新次数
  	function Role:getAdvSupportFreeCount()
  		local count = 1  --默认每天有1次
  		local openEffects = self:getAdvActiveSupportEffect()
  		for aId, _ in pairs(openEffects) do
  			local curData = csvdb["adv_supportCsv"][aId]
  			if curData.type == 2 then
  				for _, effect in ipairs(curData.effect:toArray()) do
  					local cur = effect:toArray(true, "=")
  					if cur[1] == 8 then
  						count = count + cur[2]
  					end
  				end
  			end
  		end
  		return count
  	end
  
  	-- 冒险随机新的支援效果 
  	function Role:advRandomSupportEffect(notNotify)
  		local pool = {}
  		local openEffects = self:getAdvActiveSupportEffect()
  		for id, data in pairs(csvdb["adv_supportCsv"]) do
  			if data.type == 0 then
  				if openEffects[id] then
  					table.insert(pool, data)
  				end
  			elseif data.type == 1 then
  				table.insert(pool, data)
  			end
  		end
  
  		local advSup = {}
  		for i = 1, math.min(3, #pool) do
  			local idx = math.randWeight(pool, "showup")
  			table.insert(advSup, pool[idx].id)
  			table.remove(pool, idx)
  		end
  		self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
  	end
59835765   zhouhaihai   排行榜
1616
  
cfd68b3a   zhouhaihai   时间重置 新逻辑
1617
  	
59835765   zhouhaihai   排行榜
1618
  	function Role:getCurDinerRankKey()
bd4fb541   zhouhaihai   增加物品过期系统
1619
  		local round = self:getTimeResetRound(TimeReset.DinerRank)
59835765   zhouhaihai   排行榜
1620
  		local idx = 1
bd4fb541   zhouhaihai   增加物品过期系统
1621
  		if round % 2 == 1 then
59835765   zhouhaihai   排行榜
1622
1623
1624
1625
1626
1627
  			idx = 2 
  		end
  		return RANK_DINER[idx]
  	end
  
  	local StdTowerRankTime = toUnixtime("2019010100")
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1628
  	local TowerRankInfo = {
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1629
1630
1631
1632
  		[1] = {rank = RANK_TOWER, rankInfo = RANK_TOWER_INFO},
  		[2] = {rank = RANK_TOWER1, rankInfo = RANK_TOWER1_INFO},
  		[3] = {rank = RANK_TOWER2, rankInfo = RANK_TOWER2_INFO},
  		[4] = {rank = RANK_TOWER3, rankInfo = RANK_TOWER3_INFO},
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1633
1634
1635
  	}
  	function Role:setTowerRank(level,tType)
  		tType = tType or 1
59835765   zhouhaihai   排行榜
1636
1637
1638
  		local now = skynet.timex()
  		local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		local ct = 10000 - ct  -- 越早的排名越靠前
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1639
1640
1641
  
  		
  		local info = TowerRankInfo[tType]
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1642
  		local towerTeam = self:getTowerTeamFormat(tostring(tType))
59835765   zhouhaihai   排行榜
1643
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1651
  		local battleV = self:getTeamBattleValue(towerTeam.heros)
  		local score = (level * 10000 + ct) * 10000000 + battleV
  
  		local curInfo = {
  			name = self:getProperty("name"),
  			headId = self:getProperty("headId"),
  			lv = self:getProperty("level"),
  			batteV = battleV,
  			level = level,
821e2704   zhouhaihai   heros 增加 supports
1652
  			format = self:getTeamHerosInfo(towerTeam).heros,
59835765   zhouhaihai   排行榜
1653
1654
1655
  		}
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1656
1657
  			red:zadd(info.rank, score, roleId)	--更新分数
  			red:hset(info.rankInfo, roleId,  MsgPack.pack(curInfo))
59835765   zhouhaihai   排行榜
1658
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1660
  		end)
  	end
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1661
1662
1663
  	function Role:getTowerRank(tType)
  		tType = tType or 1
  		local info = TowerRankInfo[tType]
59835765   zhouhaihai   排行榜
1664
  		local list = {}
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1665
  		local ids = redisproxy:zrevrange(info.rank, 0 , 99)
59835765   zhouhaihai   排行榜
1666
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1668
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1671
  		local redret = {}
  		if ids and next(ids) then
  			redret = redisproxy:pipelining(function (red)
  				for i = 1, #ids do
  					local roleId = ids[i]
  					table.insert(list, {roleId = tonumber(roleId)})
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1672
  					red:hget(info.rankInfo, roleId)
59835765   zhouhaihai   排行榜
1673
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1680
  				end
  			end)
  		end
  		for i = 1, #redret do
  			local player = MsgPack.unpack(redret[i])
  			player.format = nil
  			list[i].player = player
  		end
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1681
  		local rank = redisproxy:ZREVRANK(info.rank, self:getProperty("id"))
59835765   zhouhaihai   排行榜
1682
1683
1684
1685
1686
1687
1688
1689
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1690
1691
1692
1693
  	function Role:getTowerRankOneInfo(roleId,tType)
  		tType = tType or 1
  		local info = TowerRankInfo[tType]
  		local data = redisproxy:hget(info.rankInfo, roleId)
59835765   zhouhaihai   排行榜
1694
1695
1696
1697
1698
  		if data then
  			local player = MsgPack.unpack(data)
  			return player.format
  		end
  	end
f60b89b1   zhouhaihai   奖励副本
1699
  
1e2c5316   zhangqijia   fix: 修改昵称,餐厅/电波塔/...
1700
1701
1702
1703
1704
1705
1706
1707
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1722
1723
  	function Role:updateTowerRankName(name)
  		if name:len() <= 0 then return end
  		local roleId = self:getProperty("id")
  		for _, info in pairs(TowerRankInfo) do
  			local data = redisproxy:hget(info.rankInfo, roleId)
  			if data then
  				local player = MsgPack.unpack(data)
  				player.name = name
  				redisproxy:hset(info.rankInfo, roleId, MsgPack.pack(player))
  			end
  		end
  	end
  
      function Role:updateAdvRankName(name)
  		if name:len() <= 0 then return end
  		local roleId = self:getProperty("id")
  		local data = redisproxy:hget(RANK_ADV_INFO, roleId)
  		if data then
  			local player = MsgPack.unpack(data)
  			player.name = name
  			redisproxy:hset(RANK_ADV_INFO, roleId, MsgPack.pack(player))
  		end
  	end
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1724
  	function Role:addAdvLvExp(exp)
f60b89b1   zhouhaihai   奖励副本
1725
  		local advL = self:getProperty("advL")
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1726
  		local level = advL[1]
97807511   zhouhaihai   增加日志
1727
  		local oldLevel = level
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1728
1729
1730
1731
1732
1733
1734
  		local newExp = (advL[2] or 0) + exp
  
  		if not csvdb["adv_level_fundCsv"][level + 1] then
  			return
  		end
  
  		while newExp >= csvdb["adv_level_fundCsv"][level].exp do
aff85733   liuzujun   资助升级等级限制放开
1735
1736
  			--if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
  			if csvdb["adv_level_fundCsv"][level + 1] then -- 有下一级
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1737
1738
1739
1740
  				newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
  				level = level + 1
  			else
  				newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
f60b89b1   zhouhaihai   奖励副本
1741
1742
  			end
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1743
1744
1745
  
  		if level > advL[1] then
  			self:checkTaskEnter("AdvLevel", {level = level})
70fb62d1   liuzujun   服务器数据打点
1746
  			self:mylog("adv_action", {desc = "adv_level", int1 = level})
f60b89b1   zhouhaihai   奖励副本
1747
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1748
1749
  		advL[1] = level
  		advL[2] = newExp
f60b89b1   zhouhaihai   奖励副本
1750
  		self:updateProperty({field = "advL", value = advL})
97807511   zhouhaihai   增加日志
1751
  		return oldLevel, level
f60b89b1   zhouhaihai   奖励副本
1752
  	end
c384626d   zhouhaihai   好友
1753
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1754
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1767
  	function Role:getAdvWheelSurfLv(ptype)
  		local level = 1
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 2 and ptype == effect[2] then
  					level = effect[3]
  				end
  			end
  		end
  		return level
  	end
  
9f956e88   zhouhaihai   资助对积分的影响
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
  	function Role:fixAdvScoreChange(score)
  		local change = 0
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 3 then
  					change = change + effect[2]
  				end
  			end
  		end
bbf64622   zhouhaihai   冒险
1779
  		return math.floor(score * (1 + change / 100))
9f956e88   zhouhaihai   资助对积分的影响
1780
1781
  	end
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1782
1783
1784
1785
1786
1787
1788
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1790
1791
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1796
  	function Role:getAdvLvAddAttrs()
  		-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
  		local attrs = {}
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 1 then
  					attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
  				end
  			end
  		end
  		return attrs
  	end
  
c384626d   zhouhaihai   好友
1797
  	function Role:getTeamBattleInfo(team)
f603a60f   zhouhaihai   支援技实装
1798
  		local teamInfo = {heros = {}, supports = {}}
e8ca14c4   zhouhaihai   羁绊加成去掉
1799
  		-- local activeRelation = self:getHeroActiveRelation(team.heros)
c384626d   zhouhaihai   好友
1800
1801
  
  		for slot, id in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1802
1803
  			local info = {}
  			local hero = self.heros[id]
c384626d   zhouhaihai   好友
1804
  			if not hero then
fa565e0c   zhouhaihai   优化结构
1805
1806
  				print("error heroid " .. id)
  			end
e8ca14c4   zhouhaihai   羁绊加成去掉
1807
1808
  			-- local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
  			local attrs = hero:getTotalAttrs()
fa565e0c   zhouhaihai   优化结构
1809
1810
  			for k, v in pairs(AttsEnumEx) do
  				info[v] = (attrs[v] or 0)
c384626d   zhouhaihai   好友
1811
  			end
c384626d   zhouhaihai   好友
1812
1813
  			info.type = hero:getProperty("type")
  			info.level = hero:getProperty("level")
42f465e5   suhongyang   战斗参数传传入觉醒等级
1814
  			info.wakeL = hero:getProperty("wakeL")
8fd48928   chenyueqi   竞技场保存team数据时增加觉醒字段
1815
  			info.genius = hero:getProperty("genius")
fa565e0c   zhouhaihai   优化结构
1816
1817
  			info.blockLevel = hero:getSkillLevel(4)
  			info.specialLevel = hero:getSkillLevel(1)
aad10fac   suhongyang   战斗获取被动技能等级参数
1818
  			info.passiveLevel = hero:getSkillLevel(3)
a6508219   zhouhaihai   挂机奖励
1819
  			info.runeSkill = hero:getRuneSkill(102)
73db53c3   zhouhaihai   天赋技能
1820
  			info.talentSkills = hero:getTalentSkill()
fa565e0c   zhouhaihai   优化结构
1821
1822
  			teamInfo.heros[slot] = info
  		end
f603a60f   zhouhaihai   支援技实装
1823
1824
1825
  		for slot, id in pairs(team.supports or {}) do
  			teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
  		end
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
1826
  		teamInfo.tactics = globalCsv.tactics_skill_passive_cell[team.tactics] and team.tactics or nil
fa565e0c   zhouhaihai   优化结构
1827
1828
1829
  		return teamInfo
  	end
  
821e2704   zhouhaihai   heros 增加 supports
1830
1831
  	function Role:getTeamHerosInfo(team)
  		local format = {}
fa565e0c   zhouhaihai   优化结构
1832
  		local heros = {}
821e2704   zhouhaihai   heros 增加 supports
1833
  		for slot, heroId in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1834
1835
1836
1837
1838
  			local hero = self.heros[heroId]
  			heros[slot] = {
  				type = hero:getProperty("type"),
  				level = hero:getProperty("level"),
  				wakeL = hero:getProperty("wakeL"),
8fd48928   chenyueqi   竞技场保存team数据时增加觉醒字段
1839
  				genius = hero:getProperty("genius"),
fa565e0c   zhouhaihai   优化结构
1840
  			}
c384626d   zhouhaihai   好友
1841
  		end
821e2704   zhouhaihai   heros 增加 supports
1842
1843
  		format.heros = heros
  		format.supports = team.supports or {}
57e52b3d   zhouhaihai   空的是nil
1844
  		format.tactics = team.tactics or nil
821e2704   zhouhaihai   heros 增加 supports
1845
  		return format
c384626d   zhouhaihai   好友
1846
1847
  	end
  
fa565e0c   zhouhaihai   优化结构
1848
  	function Role:getTeamBattleValue(heros)
3dbbc9f3   zhouhaihai   加上新的任务
1849
1850
1851
1852
1853
1854
1855
  		-- local battleV = 0
  		-- for _, heroId in pairs(heros or {}) do
  		-- 	local hero = self.heros[heroId]
  		-- 	battleV = battleV + hero:getProperty("battleV")
  		-- end
  		-- return battleV
  		return self:getRealBattleValue(heros)
fa565e0c   zhouhaihai   优化结构
1856
1857
  	end
  
98d32f92   liuzujun   多编队
1858
1859
1860
1861
1862
  	function Role:updateHangTeamInfo()
  		local team = self:getTeamFormatByType(TeamSystemType.Hang)
  		if not team then return end
  
  		self:setProperties({
821e2704   zhouhaihai   heros 增加 supports
1863
  			hangTS = self:getTeamHerosInfo(team),
98d32f92   liuzujun   多编队
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
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1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
  			hangTB = self:getTeamBattleInfo(team),
  			hangTBV = self:getTeamBattleValue(team.heros),
  		})
  	end
  
  	-- 设置pve阵容
  	function Role:getTeamFormat(index)
  		local teams = self:getProperty("hangTeams") or {}
  		local team = teams[index] or {}
  		return team
  	end
  
  	function Role:getTeamFormatByType(type)
  		local teamIndex = self:getProperty("teamIndex") or {}
  		local index = teamIndex[type]
  		if not index then return {} end
  
  		return self:getTeamFormat(index)
  	end
  
  	function Role:setTeamFormat(index, team)
  		local teams = self:getProperty("hangTeams") or {}
  		teams[index] = team
  		self:updateProperty({field = "hangTeams", value = teams, notNotify = false})
  	end
  
  	-- 设置拾荒编队阵容
  	function Role:getAdvTeamFormat(index)
  		local teams = self:getProperty("advTeams") or {}
  		local team = teams[index] or {}
  		return team
  	end
  
  	function Role:setAdvTeamFormat(index, team)
  		local teams = self:getProperty("advTeams") or {}
  		teams[index] = team
  		self:updateProperty({field = "advTeams", value = teams, notNotify = false})
  	end
  
  
fa565e0c   zhouhaihai   优化结构
1904
  	function Role:savePvpCTeam(team)
4cf74232   zhouhaihai   pvp
1905
  		if not team then
3dbbc9f3   zhouhaihai   加上新的任务
1906
  			team = self:getProperty("pvpTC")
4cf74232   zhouhaihai   pvp
1907
  		else
3dbbc9f3   zhouhaihai   加上新的任务
1908
  			self:updateProperty({field = "pvpTC", value = team})
4cf74232   zhouhaihai   pvp
1909
  		end
fa565e0c   zhouhaihai   优化结构
1910
  		self:setProperties({
821e2704   zhouhaihai   heros 增加 supports
1911
  			pvpTSC = self:getTeamHerosInfo(team),
fa565e0c   zhouhaihai   优化结构
1912
1913
1914
  			pvpTBC = self:getTeamBattleInfo(team),
  			pvpTBVC = self:getTeamBattleValue(team.heros),
  		})
c384626d   zhouhaihai   好友
1915
  	end
dc9d814f   zhouhaihai   邮件
1916
  
ab9f5400   zhouhaihai   临时代码
1917
1918
1919
1920
1921
1922
1923
1924
1925
  	function Role:savePvpHTeam(team)
  		if not team then
  			team = self:getProperty("pvpTH")
  		else
  			self:updateProperty({field = "pvpTH", value = team})
  		end
  
  		local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
  		for i = 1, 3 do
c6940d28   zhouhaihai   报错
1926
  			if team[i] then
821e2704   zhouhaihai   heros 增加 supports
1927
  				pvpTSH[i] = self:getTeamHerosInfo(team[i])
c6940d28   zhouhaihai   报错
1928
1929
1930
  				pvpTBH[i] = self:getTeamBattleInfo(team[i])
  				pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
  			end
ab9f5400   zhouhaihai   临时代码
1931
1932
1933
1934
1935
1936
1937
1938
1939
  		end
  
  		self:setProperties({
  			pvpTSH = pvpTSH,
  			pvpTBH = pvpTBH,
  			pvpTBVH = pvpTBVH,
  		})
  	end
  
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
  	-- 设置电波塔阵容
  	function Role:getTowerTeamFormat(teamIdx)
  		local teams = self:getProperty("towerTeams") or {}
  		local team = teams[tostring(teamIdx)] or {}
  		return team
  	end
  
  	function Role:setTowerTeamFormat(teamIdx, team)
  		local teams = self:getProperty("towerTeams") or {}
  		teams[tostring(teamIdx)] = team
  		self:updateProperty({field = "towerTeams", value = teams, notNotify = false})
  	end
  
dc9d814f   zhouhaihai   邮件
1953
1954
  	-- update
  	function Role:onRecoverTimer(now)
cfd68b3a   zhouhaihai   时间重置 新逻辑
1955
  		self:updateTimeReset(now, true)
dc9d814f   zhouhaihai   邮件
1956
  		self:checkNewEvent(now)
e9bfa7a2   liuzujun   其他玩家展示界面数据支持, 更新s...
1957
  		self:saveRoleData(now)
6136eaca   liuzujun   添加好友表
1958
1959
  	end
  
e9bfa7a2   liuzujun   其他玩家展示界面数据支持, 更新s...
1960
1961
1962
1963
1964
1965
      local SAVE_DATA_INTERVAL = 3
  	function Role:saveRoleData(now)
          if now - self._lastSaveTs < SAVE_DATA_INTERVAL then
              return
          end
          self._lastSaveTs = now
6136eaca   liuzujun   添加好友表
1966
1967
1968
1969
1970
  		self:update()
  		local objs = {self.activity, self.dailyData, self.dinerData, self.storeData, self.roleIncre}
  		for _, info in ipairs(objs) do
  			info:update()
  		end
d99a4962   liuzujun   火花系统建表,新增虹光玉
1971
  		local tbObjs = {self.friends, self.heros, self.runeBag, self.sparkBag}
6136eaca   liuzujun   添加好友表
1972
1973
  		for _, tbObj in ipairs(tbObjs) do
  			for _, info in pairs(tbObj) do
d99a4962   liuzujun   火花系统建表,新增虹光玉
1974
  				info:update()
6136eaca   liuzujun   添加好友表
1975
1976
  			end
  		end
dc9d814f   zhouhaihai   邮件
1977
1978
  	end
  
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1979
  	local function breath(sec, name)
dc9d814f   zhouhaihai   邮件
1980
  		local last_breath = 0
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1981
1982
1983
  		return function (now, role)
  			if name == "email" and role.sendMailFlag then
  				last_breath = now + sec
0d892cdf   liuzujun   发送邮件清标记
1984
  				role.sendMailFlag = false
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1985
1986
  				return true
  			end
dc9d814f   zhouhaihai   邮件
1987
1988
1989
1990
1991
1992
1993
1994
  			if now >= last_breath then
  				last_breath = now + sec
  				return true
  			end
  			return false
  		end
  	end
  	local breathes = {
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1995
1996
  		["email"] = breath(120, "email"), -- email
  		["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
dc9d814f   zhouhaihai   邮件
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
  	}
  	function Role:checkNewEvent(now)
  		if now - self:getProperty("ltime") < 5 then
  			return
  		end
  
  		local checks = {}
  		-- 检查全局邮件 -- 增加邮件红点
  		checks["email"] = function()
  			local mid = self:getProperty("sid")
  			local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
  			local globalEmail = tonum(result[1])
  			local timestamp = tonum(result[2])
  			local emailSync = self:getProperty("emailSync")
  			if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
  				local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
  				local redret = redisproxy:pipelining(function (red)
  					for id = emailSync, globalEmail do
  						red:hgetall(string.format("globalEmail:%s", id))		
  					end
  				end)
  				for _, data in ipairs(redret) do
  					local email = tarr2tab(data)
62ed4275   liuzujun   添加新的延時類型郵件
2020
2021
2022
2023
2024
2025
2026
2027
2028
  					-- 0 需要判斷創角時間小於郵件創建時間 1 只需要在時間段內登陸即可領取
  					local delayType = tonum(email.delayType)
  					local flag = false
  					if delayType == 1 then
  						flag = skynet.timex() > tonum(email.createtime)
  					else
  						flag = tonum(email.createtime) > self:getProperty("ctime")
  					end
  					if flag and ( not email.mid or tonum(email.mid) == mid )
dc9d814f   zhouhaihai   邮件
2029
2030
2031
2032
2033
2034
2035
  						and ( not email.endtime or tonum(email.endtime) > now )then
  						return true
  					end
  				end
  			end
  
  			local roleId = self:getProperty("id")
2ca93972   liuzujun   添加邮件表
2036
  			local res = mysqlproxy:query(string.format("SELECT `id` FROM `Email` WHERE `roleId` = %d AND `status` = 0;", roleId))
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
2037
2038
  
  			self.SendMailFlag = false
2ca93972   liuzujun   添加邮件表
2039
  			return next(res)
dc9d814f   zhouhaihai   邮件
2040
  		end
42327de8   zhouhaihai   高级竞技场红点
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
  
  		checks["pvphg"] = function()
  			if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
  
  			local pvpHGTime = self:getProperty("pvpHGTime")
  			if pvpHGTime == 0 then return end
  			local division = self:getPvpHDivision()
  			local divisionData = csvdb["pvp_group_divisionCsv"][division]
  
  			local newTime, newReward = self:calculatePvpHGift(division)
  			if table.pack(next(newReward))[2] >= divisionData.limit then
  				return true
  			end
091912ed   chenyueqi   未测试版好友能量助力活动
2054
  		end
dc9d814f   zhouhaihai   邮件
2055
2056
2057
  		
  		local events = {}
  		for name, breath in pairs(breathes) do
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2058
  			if breath(now, self) and checks[name] then
dc9d814f   zhouhaihai   邮件
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
  				local status = checks[name]()
  				if status then
  					if status == true then
  						events[name] = 1
  					else
  						events[name] = status
  					end
  				end
  			end
  		end
  
  		if next(events) then
  			SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
  		end
  	end
  
33be3111   zhouhaihai   修改hangPass 结构
2075
2076
2077
2078
2079
2080
  	function Role:checkHangPass(carbonId)
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
  		return (hangPass[diff] or 0) >= carbonId
  	end
  
fe562215   chenyueqi   拾荒章节解锁条件修改
2081
2082
2083
2084
2085
2086
2087
  	function Role:checkAdvChapterPass(chapterId)
  		local chapterData = csvdb["adv_chapterCsv"][chapterId]
  		local advPass = self:getProperty("advPass") or {}
  		local pass = advPass[chapterId] or 0
  		return pass >= chapterData.limitlevel
  	end
  
15e1f084   zhouhaihai   挂机gm
2088
  	function Role:hangFinish(carbonId)
33be3111   zhouhaihai   修改hangPass 结构
2089
2090
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
15e1f084   zhouhaihai   挂机gm
2091
  		if (hangPass[diff] or 0) < carbonId then
33be3111   zhouhaihai   修改hangPass 结构
2092
2093
2094
2095
2096
  			hangPass[diff] = carbonId
  			self:updateProperty({field = "hangPass", value = hangPass})
  		end
  	end
  
bd4fb541   zhouhaihai   增加物品过期系统
2097
2098
2099
2100
2101
2102
2103
2104
2105
  	function Role:getAdvRankKey()
  		local round = self:getProperty("advElS")
  		local idx = 1
  		if round % 2 == 1 then
  			idx = 2 
  		end
  		return RANK_ADV[idx]
  	end
  
9cede2e2   zhouhaihai   主推红点 和冒险次数
2106
2107
2108
2109
2110
2111
2112
  	-- 消除指定tag 红点
  	function Role:clearRedPTag(tag)
  		local redp = self:getProperty("redp")
  		redp[tag] = nil
  		self:updateProperty({field = "redp", value = redp})
  	end
  
2bf99d62   zhouhaihai   充值mycard
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
  	-- 网页支付获取订单号
  	function Role:getPurchaseOrderByPlatform(params)
  		local checkPlatform = {
  			["mycard"] = "mycard_product_id",
  		}
  		local pidField = checkPlatform[params.payMode or ""]
  		if not pidField or not params.product_id or params.product_id == "" then
  			return "no product"
  		end
  
  		for k , v in pairs(csvdb["shop_rechargeCsv"]) do
  			if not v[pidField] then return "no product" end
  			if v[pidField] == params.product_id then
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
2126
  				if v.twd * 100 ~= tonumber(params.money) then
2bf99d62   zhouhaihai   充值mycard
2127
2128
2129
  					return "error money"
  				end
  				-- 发现需要的id
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2130
  				local partnerOrderId = self:getPurchaseOrder(k, params.transactionId, params.choose)
2bf99d62   zhouhaihai   充值mycard
2131
2132
2133
2134
2135
2136
2137
2138
  				if partnerOrderId == "" then
  					return "no product"
  				end
  				return json.encode({order = partnerOrderId})
  			end
  		end
  	end
  
d705a315   zhouhaihai   充值 整理
2139
  	-- 获取充值订单号
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2140
  	function Role:getPurchaseOrder(rechargeId, transactionId, choose)
d705a315   zhouhaihai   充值 整理
2141
2142
2143
2144
2145
2146
2147
  		local roleId = self:getProperty("id")
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
  		if not rechargeData then
  			skynet.error("recharge id not exist", rechargeId)
  			return ""
  		end
  		local limit = rechargeData.limit
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2148
  	    local rechargeRecord = self.storeData:getProperty("payR") or {}
d705a315   zhouhaihai   充值 整理
2149
2150
  	    if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then
  	        return ""
8e892c71   liuzujun   挑战关卡活动打完再扣门票
2151
  		end
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2152
2153
2154
2155
2156
2157
2158
  		-- 检查礼包自选奖励合法
  		if choose and choose ~= "" then
  			if rechargeData.itemgift == "" then return "" end
  			local slot = rechargeData.itemdirect or 0
  			local set = choose:toTableArray(true)
  			if slot ~= #set then return "" end
  			local pass = {}
064138fe   liguanghui   定制礼包相关bug修复
2159
2160
  			local groups = rechargeData.itemgift:toTableArray(true)
  			for idx, item in ipairs(set) do
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2161
  				for _, group in ipairs(groups) do
064138fe   liguanghui   定制礼包相关bug修复
2162
  					if group[2] == item[1] and group[3] == item[2] and idx == group[1] then
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2163
2164
2165
2166
2167
2168
2169
  						pass[group[1]] = 1
  						break
  					end
  				end
  			end
  			if #pass ~= slot then return "" end
  		end
8e892c71   liuzujun   挑战关卡活动打完再扣门票
2170
  		--判断是否是活动商品
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2171
2172
2173
2174
2175
  		if rechargeData.activity_id ~= 0 then
  			local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id]
  			if not actCfg then return "" end
  			if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end
  		end
d705a315   zhouhaihai   充值 整理
2176
  
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2177
2178
2179
2180
  		local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId)
  		if orderId then
  			local uid = orderId * MAX_SVR_ID + serverId
  			local orderObject = require("models.Order").new({ key = string.format("%d", uid), id = uid })
d705a315   zhouhaihai   充值 整理
2181
  			if orderObject:load() and orderObject:getProperty("rechargeId") == rechargeId and math.abs(skynet.timex() - orderObject:getProperty("createTime")) < 5 * 60 then
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2182
  				return string.format("%d", uid)
d705a315   zhouhaihai   充值 整理
2183
  			end
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2184
  		end
d705a315   zhouhaihai   充值 整理
2185
2186
  
  		orderId = redisproxy:hincrby("autoincrement_set", "order", 1)
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2187
2188
  		local uid = orderId * MAX_SVR_ID + serverId
  		local partnerOrderId = string.format("%d", orderId * MAX_SVR_ID + serverId)
d705a315   zhouhaihai   充值 整理
2189
2190
2191
  		local orderKey = string.format(R_ORDER, roleId, orderId)
  		redisproxy:del(orderKey) -- 删掉可能有了
  		local order = require("models.Order").new({ 
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2192
2193
  			key = partnerOrderId, 
  			id = tonum(partnerOrderId), 
d705a315   zhouhaihai   充值 整理
2194
  			rechargeId = rechargeId, 
1ce3adac   zhouhaihai   充值
2195
  			createTime = skynet.timex(),
2bf99d62   zhouhaihai   充值mycard
2196
  			transactionId = transactionId,
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2197
  			roleid = roleId,
8583f6ee   chenyueqi   动态屏蔽字
2198
  			sid = self:getProperty("sid"),
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2199
  			choose = choose or "",
d705a315   zhouhaihai   充值 整理
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
  		})
  		order:create()
  		-- 正在进行中的订单 缓存
  		redisproxy:hset(string.format(R_ORDERS, roleId), rechargeId, orderId)
  		return partnerOrderId
  	end
  
  	-- 更新订单信息
  	--[[
  
  	status
  
  	success
  	fail
  	finsh
  	unknow
  
  	--]]
  	function Role:updatePurchaseOrder(partnerOrderStr, platformOrder, status)
  		if not partnerOrderStr then return false end
d705a315   zhouhaihai   充值 整理
2220
  		local roleId = self:getProperty("id")
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2221
  		local orderObject = require("models.Order").new({ key = string.format("%d", partnerOrderStr), id = tonum(partnerOrderStr)})
d705a315   zhouhaihai   充值 整理
2222
2223
2224
2225
2226
2227
  		if not orderObject:load() then
  			return false
  		end
  
  		local rechargeId = orderObject:getProperty("rechargeId")
  		local dataSet = csvdb["shop_rechargeCsv"][rechargeId]
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2228
  		local sid = orderObject:getProperty("sid")
d705a315   zhouhaihai   充值 整理
2229
  
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2230
2231
2232
2233
2234
2235
2236
2237
  		if roleId ~= orderObject:getProperty("roleid") then
  			skynet.error(string.format("[recharge] with a different role id,  current roleId:%d, order role Id:%d, order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s", 
  				roleId, orderObject:getProperty("roleid"),
  				partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
  			))
  			return false, "unknow"
  		end
  
d705a315   zhouhaihai   充值 整理
2238
  		if orderObject:getProperty("finishTime") > 0 then
d778335c   zhouhaihai   同单号充值输出
2239
2240
2241
  			skynet.error(string.format("[recharge] is a finish order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s", 
  				partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
  			))
d705a315   zhouhaihai   充值 整理
2242
2243
2244
  			return false, "finsh"
  		end
  		
ffb3e2c5   zhouhaihai   支付bug
2245
2246
  		if platformOrder then
  			orderObject:setProperty("transactionId", platformOrder)
d705a315   zhouhaihai   充值 整理
2247
  		end
ffb3e2c5   zhouhaihai   支付bug
2248
  		orderObject:setProperty("status", status)
d705a315   zhouhaihai   充值 整理
2249
2250
2251
2252
  
  		-- 开始下单
  		if status == "success" then
  		elseif status == "fail" then
cd597363   zhouhaihai   充值重复
2253
  			-- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
d705a315   zhouhaihai   充值 整理
2254
2255
  		elseif status == "finsh" then
  			orderObject:setProperty("finishTime", skynet.time())
ffb3e2c5   zhouhaihai   支付bug
2256
  			redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
d705a315   zhouhaihai   充值 整理
2257
2258
  		end
  
6136eaca   liuzujun   添加好友表
2259
2260
  		orderObject:update()
  
d705a315   zhouhaihai   充值 整理
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
  		if status ~= "unknow" then
  			self:log("setOrder", {
  				order_status = ({success = 100, finsh = 200, fail = 300})[status] or 1000, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他"
  				item_id = rechargeId, -- 道具id
  				item_type = dataSet.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表
  				item_name = dataSet.title, -- 购买的道具名
  				item_number = 1, -- 购买的道具数量
  				item_level = 1, -- 购买的道具等级
  				order_cost = dataSet.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee'
  				order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范
  				order_type = self:getProperty("rmbC") > 0 and 0 or 1, -- 订单类型,首充记录为1,否则为0
  				order_id = platformOrder, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no'
  			})
  		end
  
3fbbd115   chenyueqi   Merge branch 'tr/...
2276
  		return true, rechargeId, sid, orderObject:getProperty("choose")
d705a315   zhouhaihai   充值 整理
2277
  	end
192b96d3   zhouhaihai   重置
2278
2279
  
  	-- 充值 --
b6ed652b   zhouhaihai   充值
2280
2281
  	--[[
  	request.order = data.out_trade_no
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
2282
  	request.amount = data.money
b6ed652b   zhouhaihai   充值
2283
2284
2285
2286
  	request.game_money = data.game_money
  	request.product_id = data.product_id
  	request.pay_time = data.pay_time
  	request.transactionId = data.order_no
2bf99d62   zhouhaihai   充值mycard
2287
  	request.extension_info = data.extension_info
6df9d5e1   zhouhaihai   mycard twd
2288
  	request.is_mycard = 1
b6ed652b   zhouhaihai   充值
2289
  	]]
192b96d3   zhouhaihai   重置
2290
2291
2292
2293
  	function Role:handlePurchase(params)
  		local roleId = self:getProperty("id")
  		local partnerOrderStr = params.order
  
3fbbd115   chenyueqi   Merge branch 'tr/...
2294
  		local status, back, sid, choose = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh")
d705a315   zhouhaihai   充值 整理
2295
2296
2297
2298
2299
  		if not status then
  			if back == "finsh" then
  				-- 订单已经处理
  				SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
  			end
192b96d3   zhouhaihai   重置
2300
2301
  			return
  		end
d705a315   zhouhaihai   充值 整理
2302
  		local rechargeId = back
39bcd7ca   zhouhaihai   LOG
2303
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
2304
  		if (params.is_mycard and rechargeData.twd * 100 ~= tonumber(params.amount)) or (not params.is_mycard and rechargeData.rmb * 100 ~= tonumber(params.amount)) then
d705a315   zhouhaihai   充值 整理
2305
  			skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s,  rmb %s, get %s", 
ec8caae5   zhouhaihai   多一点输出
2306
  				params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
192b96d3   zhouhaihai   重置
2307
2308
2309
2310
  			))
  			return
  		end
  
39bcd7ca   zhouhaihai   LOG
2311
  		local status, reward = self:recharge({ 
f22a33af   zhouhaihai   自己的日志
2312
2313
2314
2315
  			id = rechargeId,
  			transactionId = params.transactionId,
  			pay_time = params.pay_time,
  			order = partnerOrderStr,
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2316
  			sid = sid,
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2317
  			choose = choose,
192b96d3   zhouhaihai   重置
2318
  		})
39bcd7ca   zhouhaihai   LOG
2319
2320
  
  		if not status then
2bf99d62   zhouhaihai   充值mycard
2321
  			if params.extension_info == "mycard_web" then
2d046fcb   zhouhaihai   通知邮件
2322
  				self:sendMail(MailId.MyCardBuy, nil, nil, {rechargeId})
2bf99d62   zhouhaihai   充值mycard
2323
  			end
d705a315   zhouhaihai   充值 整理
2324
2325
2326
  			SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
  				result = "success", reward = reward}))
  		end
192b96d3   zhouhaihai   重置
2327
  
d705a315   zhouhaihai   充值 整理
2328
  		return rechargeId
192b96d3   zhouhaihai   重置
2329
2330
2331
2332
2333
2334
2335
  	end
  
  
  	function Role:recharge(params)
  		local id = tonumber(params.id)
  		local rechargeData = csvdb["shop_rechargeCsv"][id]
  		if not rechargeData then
d705a315   zhouhaihai   充值 整理
2336
  			skynet.error("[recharge] recharge id not exist", id)
39bcd7ca   zhouhaihai   LOG
2337
  			return 1
192b96d3   zhouhaihai   重置
2338
2339
  		end
  
3e20f499   saicom   完善商城相关协议
2340
  		if not self.storeData:checkRechargeRecord(rechargeData.limit, id) then
39bcd7ca   zhouhaihai   LOG
2341
  			return 2
c5825110   saicom   新增用户商城相关数据
2342
2343
  		end
  
192b96d3   zhouhaihai   重置
2344
  		local diamondCount = 0
c5825110   saicom   新增用户商城相关数据
2345
2346
  		local reward = {}
  		if rechargeData.shop == 1 then -- 钻石
573d5ade   zhouhaihai   充值
2347
  			local rechargeF = self:getProperty("rechargeF")
192b96d3   zhouhaihai   重置
2348
2349
2350
2351
  			diamondCount = rechargeData.diamond + rechargeData.diamondExtra
  			if not rechargeF[id] then
  				diamondCount = diamondCount + rechargeData.diamondFirst
  				rechargeF[id] = 1
573d5ade   zhouhaihai   充值
2352
  				self:updateProperty({field = "rechargeF", value = rechargeF})
192b96d3   zhouhaihai   重置
2353
  			end
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2354
  			self:gainDiamond({count = diamondCount, isRecharge = true, sid = params.sid, log = {desc = "recharge", int1 = id}})
3e20f499   saicom   完善商城相关协议
2355
  		elseif rechargeData.shop == 2 then  --通行证商店
39bcd7ca   zhouhaihai   LOG
2356
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
b620581a   liuzujun   战令活动,战令相关的任务活动
2357
  			self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id)
3e20f499   saicom   完善商城相关协议
2358
  		elseif rechargeData.shop == 3 then  -- 礼包商店
39bcd7ca   zhouhaihai   LOG
2359
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
192b96d3   zhouhaihai   重置
2360
  		else
d705a315   zhouhaihai   充值 整理
2361
  			skynet.error("[recharge] invalid recharge shop type " .. id)
39bcd7ca   zhouhaihai   LOG
2362
  			return 3
192b96d3   zhouhaihai   重置
2363
2364
  		end
  
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2365
2366
2367
2368
2369
2370
  		-- 自选奖励部分
  		if params.choose and params.choose ~= "" then
  			local tReward, tChange = self:award(params.choose, {log = {desc = "recharge", int1 = id}})
  			for itemId, value in pairs(tReward) do
  				reward[itemId] = (reward[itemId] or 0) + value
  			end
064138fe   liguanghui   定制礼包相关bug修复
2371
  			for itemId, value in pairs(tChange or {}) do
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2372
2373
2374
2375
  				reward[itemId] = (reward[itemId] or 0) + value
  			end
  		end
  
3e20f499   saicom   完善商城相关协议
2376
  		if diamondCount > 0 then
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
2377
  			reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
3e20f499   saicom   完善商城相关协议
2378
2379
  		end
  
e52c384f   liuzujun   探索指令bug, 充值返利活动
2380
2381
  		self:checkTaskEnter("Pay", {rmb = rechargeData.rmb, twd = rechargeData.twd})
  
192b96d3   zhouhaihai   重置
2382
2383
  		-- 累充
  		local rmb = rechargeData.rmb
573d5ade   zhouhaihai   充值
2384
  		self:updateProperty({field = "rmbC", delta = rmb})
e52c384f   liuzujun   探索指令bug, 充值返利活动
2385
2386
  		self:updateProperty({field = "twdC", delta = rechargeData.twd})
  
8e524d41   zhouhaihai   优化
2387
  		self:mylog("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = tonum(params.pay_time, 0)})
192b96d3   zhouhaihai   重置
2388
  
39bcd7ca   zhouhaihai   LOG
2389
  		return nil, reward
192b96d3   zhouhaihai   重置
2390
2391
  	end
  
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2392
  	--直接给玩家发送邮件,立即推送小红点
7f9f002d   liuzujun   循环周活动
2393
  	function Role:sendMail(mailId, createTime, reward, contentPms)
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2394
2395
2396
2397
2398
2399
  		local tgift = {}
  		if type(reward) == "string" then
  			for _, one in pairs(reward:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
2400
  			tgift = reward or {}
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2401
2402
2403
2404
2405
  		end
  		local gift = ""
  		for k, v in pairs(tgift) do
  			gift = gift .. k.."="..v.." "
  		end
2ca93972   liuzujun   添加邮件表
2406
  		mysqlproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
70fb62d1   liuzujun   服务器数据打点
2407
2408
  
  		self:mylog("role_action", {desc="sendMail", int1 = mailId})
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2409
2410
2411
  		self.sendMailFlag = true
  	end
  
1e9cb217   chenyueqi   服务器记录控制引导过程
2412
2413
2414
2415
2416
2417
2418
2419
2420
  	-- 是否需要进行引导
  	function Role:checkOverGuide(guideId,slave)
  		local funcGuide = self:getProperty("funcGuide")
  		if funcGuide:getv(guideId * 1000 + (slave or 0), 0) > 0 then
  			return true
  		end
  		return false
  	end
  
a608cccb   chenyueqi   引导服务端记录
2421
  	-- 保存引导步骤
1e9cb217   chenyueqi   服务器记录控制引导过程
2422
  	function Role:saveGuide(master,slave,force)
a608cccb   chenyueqi   引导服务端记录
2423
2424
2425
2426
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		local sMaster, sSlave = guide[1], guide[2]
  
1e9cb217   chenyueqi   服务器记录控制引导过程
2427
2428
  		if not force and master < sMaster then return end
  		if not force and master <= sMaster and slave < sSlave then return end
a608cccb   chenyueqi   引导服务端记录
2429
  
a7b824ac   chenyueqi   记录新手引导步骤的代码存在bug
2430
2431
2432
2433
2434
2435
2436
  		local funcGuide = self:getProperty("funcGuide")
  		funcGuide = funcGuide:setv(master * 1000 + slave, 1)
  		if funcGuide:getv(master * 1000,0) == 0 then
  			funcGuide = funcGuide:setv(master * 1000, 1)
  		end
  		self:updateProperty({field = "funcGuide", value = funcGuide})
  		self:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
f22a33af   zhouhaihai   自己的日志
2437
  		self:mylog("guide", {desc = "guide_new",int1 = master*1000+slave})
a608cccb   chenyueqi   引导服务端记录
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
  
  		newerGuide = string.format("%d=%d",master,slave)
  		self:updateProperty({field = "newerGuide", value = newerGuide})
  	end
  
  	-- 引导大步骤结束
  	function Role:finishGuide(master)
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		if guide[1] > master then return end
  		
  		local guideCsv = csvdb["guide_mainCsv"]
  		local lastStep = guideCsv[master][#guideCsv[master]]
  		if guideCsv[master + 1] then
  			self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
  		else
  			self:updateProperty({field = "newerGuide", value = "9999=1"})
  		end
  	end
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2457
2458
  
  	-- 抽卡阶段奖励
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2459
  	function Role:getDrawCardExtraReward(feedbackId, oldVal, newVal)
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2460
2461
  		local reward = nil
  		local maxCount = 0
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2462
  		for k, v in pairs(csvdb["build_extraRewardCsv"][feedbackId]) do
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2463
2464
2465
2466
2467
2468
2469
2470
2471
  			if oldVal < k and newVal >= k then
  				reward = v["reward"] or ""
  			end
  			maxCount = k > maxCount and k or maxCount
  		end
  
  		return reward, (newVal >= maxCount and newVal - maxCount or newVal)
  	end
  
53b4b8bd   liuzujun   自动挂机下一关
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
  	-- 获取下一个挂机关卡id
  	function Role:getNextCarbonId(curId)
  		local diff = math.floor(curId / 10000)
  		local chapterId = math.floor((curId / 100) % 100)
  		local subId = curId % 100
  		local nextId = curId + 1
  		local function makeCarbonId(diff, chapterId, subId)
  			return diff * 10000 + chapterId * 100 + subId
  		end
  		if not csvdb["idle_battleCsv"][nextId] then
  			nextId = makeCarbonId(diff, chapterId + 1, 1)
  			if not csvdb["idle_battleCsv"][nextId] then
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
2484
2485
  				nextId = makeCarbonId(diff + 1, 1, 1)
  				if not csvdb["idle_battleCsv"][nextId] then
53b4b8bd   liuzujun   自动挂机下一关
2486
  					nextId = 0
53b4b8bd   liuzujun   自动挂机下一关
2487
2488
2489
2490
2491
2492
2493
  				end
  			end
  		end
  
  		return nextId
  	end
  
e52c384f   liuzujun   探索指令bug, 充值返利活动
2494
2495
2496
2497
  	-- 根据累计充值金额计算奖励档位
  	function Role:getPaybackReward(oldVal, newVal)
  		local maxVal, diff, extraReward = 0, 0, ""
  		local gift = ""
4709685d   liuzujun   返利邮件拼接充值档位
2498
  		local checkPoint = {}
e52c384f   liuzujun   探索指令bug, 充值返利活动
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
  		for k, v in pairs(csvdb["rebateCsv"]) do
  			if k > maxVal then
  				maxVal = k
  			end
  			if v.isLoop > diff then
  				diff = v.isLoop
  				extraReward = v.reward
  			end
  			if oldVal < k and newVal > k then
  				gift = gift .. v.reward .. " "
4709685d   liuzujun   返利邮件拼接充值档位
2509
2510
  
  				table.insert(checkPoint, k)
e52c384f   liuzujun   探索指令bug, 充值返利活动
2511
2512
2513
2514
  			end
  		end
  		if newVal > maxVal then
  			local cnt = 0
4709685d   liuzujun   返利邮件拼接充值档位
2515
  			local oldCheckPoint = 0
e52c384f   liuzujun   探索指令bug, 充值返利活动
2516
2517
  			if oldVal < maxVal then
  				cnt = math.floor((newVal - maxVal) / diff)
4709685d   liuzujun   返利邮件拼接充值档位
2518
  				oldCheckPoint = maxVal
e52c384f   liuzujun   探索指令bug, 充值返利活动
2519
2520
  			else
  				cnt = math.floor((newVal - maxVal) / diff) - math.floor((oldVal - maxVal) / diff)
4709685d   liuzujun   返利邮件拼接充值档位
2521
  				oldCheckPoint = maxVal + math.floor((oldVal - maxVal) / diff) * diff
e52c384f   liuzujun   探索指令bug, 充值返利活动
2522
2523
2524
  			end
  			for i = 1, cnt do
  				gift = gift .. extraReward .. " "
4709685d   liuzujun   返利邮件拼接充值档位
2525
2526
  
  				table.insert(checkPoint, oldCheckPoint + i * diff)
e52c384f   liuzujun   探索指令bug, 充值返利活动
2527
2528
  			end
  		end
56d191ec   liuzujun   充值返利邮件档位排序
2529
2530
2531
  		table.sort(checkPoint, function(a, b)
  			return a < b
  		end)
4709685d   liuzujun   返利邮件拼接充值档位
2532
  		return gift, checkPoint
e52c384f   liuzujun   探索指令bug, 充值返利活动
2533
  	end
072db127   zhouhaihai   推送
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
  	--[[
  	"hang" : "挂机资源满",
  	"box" : "箱子拆解完毕",
  	"food" : "食物出售完毕",
  	"adv" : "代理拾荒完毕",
  	--]]
  	function Role:pushMsg(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		if params.time <= 0 then
  			self:pushCancel(params)
  			return
  		end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		notifyClient({content = content, time = math.floor(params.time)})
  	end
e52c384f   liuzujun   探索指令bug, 充值返利活动
2549
  
072db127   zhouhaihai   推送
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
  	function Role:pushCancel(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		deleteNotify({content = content})
  	end
  
  	function Role:pushCancelAll(ptype)
  		if not self._pushToken or self._pushToken == "" then return end
  		local pattern = string.format("push:%d:*", self:getProperty("id"))
  		if ptype then
  			pattern = string.format("push:%d:%s:*", self:getProperty("id"), ptype)
  		end
  		deleteNotify({pattern = pattern})
  	end
66fe093a   liuzujun   元旦关卡活动
2564
2565
  
  	local CommonRankTime = toUnixtime("2019010100")
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
2566
2567
  	local CommonCoef1 = 10000
  	local CommonCoef2 = 10000
66fe093a   liuzujun   元旦关卡活动
2568
2569
2570
2571
2572
2573
  	function Role:updateRankCommon(rankType, rankVal, reserve)
  		if not rankType then return end
  		reserve = reserve or 0
  		local now = skynet.timex()
  		local ct = math.ceil((now - CommonRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		ct = 10000 - ct  -- 越早的排名越靠前
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
2574
  		local score = (rankVal * CommonCoef1 + ct) * CommonCoef2 + reserve
66fe093a   liuzujun   元旦关卡活动
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
  
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zadd(RANK_COMMON..rankType, score, roleId)	--更新分数
  		end)
  	end
  
  	function Role:getRankInfoCommon(rankType)
  		if not rankType then return end
  		local list = {}
  		local rankKey = RANK_COMMON .. rankType
  		local ids = redisproxy:zrevrange(rankKey, 0 , 99, "WITHSCORES")
  		for i = 1, #ids, 2 do
  			local roleId = tonumber(ids[i])
  			local rankVal = tonumber(ids[i + 1])
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
2590
  			rankVal = math.floor(math.floor(rankVal / CommonCoef2) / CommonCoef1)
66fe093a   liuzujun   元旦关卡活动
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
  			table.insert(list, {roleId = roleId, player = rankVal})
  		end
  
  		for _, v in ipairs(list) do
  			local _, curInfo = rpcRole(v.roleId, "friendSInfo")
  			curInfo.ltime = nil
  			curInfo.rankVal = v.player
  			v.player = curInfo
  		end
  
  		local rank = redisproxy:ZREVRANK(rankKey, self:getProperty("id"))
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
43a6d57e   liuzujun   拾荒活动
2610
2611
2612
2613
2614
2615
2616
2617
2618
  	function Role:addHeroFaith(heroId, exp)
  		local hero = self.heros[heroId]
  		if not hero then
  			return
  		end
  
  		hero:addHeroFaith(exp)
  		return hero:getProperty("faith")
  	end
66fe093a   liuzujun   元旦关卡活动
2619
  
8583f6ee   chenyueqi   动态屏蔽字
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
  	local function table_keys( t )
  	    local keys = {}
  	    for k, _ in pairs( t ) do
  	        keys[#keys + 1] = k
  	    end
  	    return keys
  	end
  
  	local function makeStr(params, key, urlsign)
  		local keys = table_keys(params)
  		table.sort(keys)
  		local sign2Str, requestStr = "", ""
  		for _, key in ipairs(keys) do
  			sign2Str = sign2Str .. (urlsign and urlencode(params[key]) or params[key])
  			requestStr = requestStr .. string.format("%s=%s&",key,urlencode(params[key]))
  		end
  		local sign = md5.sumhexa(sign2Str .. key):lower()
  		requestStr = requestStr .. string.format("sign=%s",sign)
  
  		return requestStr
  	end
  
  	function Role:biliChatSDK(content)
  		if content == "" then return end
  		local base64Content = base64.encode(content)
  		local uids = self:getProperty("uid"):split2("_")
  		local uid = uids[2] or self:getProperty("uid")
  
  		local urls = {
  			"http://pnew.biligame.net",
  			"http://pserver.bilibiligame.net"
  		}
  		local secret = "8920e9dcf0cb4ebca87393ce48021ead"
  
  		local headers = {
  			["User-Agent"] = 'Mozilla/5.0 GameServer',
  			["Content-Type"] = "application/x-www-form-urlencoded",
  		}
  
  		local send = {
  			game_id = 4818,
  			uid = uid,
  			merchant_id = 1,
  			server_id = 3957,
  			version = "1",
  			timestamp = math.floor(skynet.timex() * 1000),
  			content = base64Content,
  		}
  
  		local params = makeStr(send, secret)
fe41ea5d   chenyueqi   动态屏蔽字设置1秒延时等待。当动态...
2670
  		httpc.timeout = 100
8583f6ee   chenyueqi   动态屏蔽字
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
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2689
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2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
  		local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params)
  	    if tonumber(status) ~= 200 then
  	        status, body = httpc.request("POST", urls[2], "/api/server/censor", {}, headers, params)
  	    end
  	    if tonumber(status) ~= 200 then
  	    	return
  	    end
  	    local result = json.decode(body)
  	    if not result or result.code ~= 0 then
  	    	return
  	    end
  		return result.data.content
  	end
  
  	function Role:uoChatSDK(content)
  		if content == "" then return end
  		local base64Content = base64.encode(content)
  		local uids = self:getProperty("uid"):split2("_")
  		local uid = uids[2] or self:getProperty("uid")
  
  		local urls = {
  			"http://uosdk.biligame.com",
  		}
  		local secret = "4243b5fb44b64175a20a53dcfb1346eb"
  
  		local headers = {
  			["User-Agent"] = 'Mozilla/5.0 CP-Game-Server',
  			["Content-Type"] = "application/x-www-form-urlencoded",
  		}
  
  		local send = {
  			app_id = 4821,
  			user_id = uid,
  			timestamp = math.floor(skynet.timex() * 1000),
  			content = base64Content,
  		}
  
  		local params = makeStr(send, secret, true)
fe41ea5d   chenyueqi   动态屏蔽字设置1秒延时等待。当动态...
2709
  		httpc.timeout = 100
8583f6ee   chenyueqi   动态屏蔽字
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
  		local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params)
  	    if tonumber(status) ~= 200 then
  	    	return
  	    end
  	    local result = json.decode(body)
  	    if not result or result.code ~= 0 then
  	    	return
  	    end
  		return result.data.content
  	end
edbc96d2   chenyueqi   Merge branch 'tr/...
2720
  	
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2721
2722
2723
2724
  	function Role:getTowerBnousActive(update)
  		if not update and self.towerBnousActive then
  			return self.towerBnousActive
  		end
4ee2fe31   chenyueqi   电波塔bug
2725
  		local towerInfo = self:getProperty("towerInfo")
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2726
2727
  		local towerLevel = {towerInfo.l or 1, towerInfo.l1 or 10001, towerInfo.l2 or 20001, towerInfo.l3 or 30001}
  		local towerBnous = self:getProperty("towerBnous")
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2728
  		local bnousCsv = csvdb["tower_battle_additionCsv"]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2729
  		self.towerBnousActive = {}
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2730
2731
2732
2733
  
  		for towerIdx, Set in pairs(towerBnous) do
  			for id, _ in pairs(Set) do
  				local data = bnousCsv[towerIdx][id]
a42130ee   chenyueqi   电波塔加成错误
2734
2735
2736
2737
2738
2739
  				if data then
  					local effects = data.effect:toTableArraySec()
  					for _, effect in pairs(effects) do
  						local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
  						if not self.towerBnousActive[pm1] then
  							self.towerBnousActive[pm1] = {}
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2740
  						end
a42130ee   chenyueqi   电波塔加成错误
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
  						if pm1 == SystemBnousType.TowerBuff then
  							if not self.towerBnousActive[pm1][pm2] then
  								self.towerBnousActive[pm1][pm2] = {}
  							end
  							table.insert(self.towerBnousActive[pm1][pm2],pm3)
  						elseif pm1 == SystemBnousType.Adv then
  							if not self.towerBnousActive[pm1][pm4] then
  								self.towerBnousActive[pm1][pm4] = {}
  							end
  							self.towerBnousActive[pm1][pm4][pm2] = (self.towerBnousActive[pm1][pm4][pm2] or 0) + pm3
  						elseif pm1 == SystemBnousType.HangTime then
  							if type(self.towerBnousActive[pm1]) == "table" then
  								self.towerBnousActive[pm1] = 0
  							end
  							self.towerBnousActive[pm1] = self.towerBnousActive[pm1] + pm2
  						else
  							self.towerBnousActive[pm1][pm2] = (self.towerBnousActive[pm1][pm2] or 0) + pm3
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2758
  						end
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2759
  					end
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2760
2761
2762
  				end
  			end
  		end
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2763
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2764
2765
2766
  		return self.towerBnousActive
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
  	function Role:getDeltaValue(result, value)
  		if not result then return 0 end
  		local delta = 0
  		if result[1] and value then
  			delta = math.floor(value * result[1] / 100)
  		end
  		if result[0] then
  			delta = delta + result[0]
  		end
  		return delta
  	end
  
  	function Role:getBnousBattleBuff()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2780
2781
2782
2783
  		local towerBnous = self:getTowerBnousActive()
  		return towerBnous[SystemBnousType.TowerBuff]
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2784
  	function Role:getBnousCrusade(value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2785
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
2786
2787
  		local levelBnous = self:getLevelBnous()
  
e2e205be   zhangqijia   feat: 玩家等级奖励
2788
  		local towerValue = self:getDeltaValue(towerBnous[SystemBnousType.CrusadeTask], value)
cea66efd   zhangqijia   fix: 等级效果的bug,
2789
  		local levelValue = self:getDeltaValue(levelBnous[SystemBnousType.CrusadeTask], value)
e2e205be   zhangqijia   feat: 玩家等级奖励
2790
  		return levelValue + towerValue
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2791
2792
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2793
  	function Role:getBnousDiner(type, value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2794
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
2795
  		local levelBnous = self:getLevelBnous()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2796
  		type = type or 1
e2e205be   zhangqijia   feat: 玩家等级奖励
2797
  		local result, levelReault
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2798
  		if type == 1 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2799
  			result = towerBnous[SystemBnousType.DinerGet]
cea66efd   zhangqijia   fix: 等级效果的bug,
2800
  			levelReault = levelBnous[SystemBnousType.DinerGet]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2801
  		elseif type == 2 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2802
  			result = towerBnous[SystemBnousType.DinerLimit]
cea66efd   zhangqijia   fix: 等级效果的bug,
2803
  			levelReault = levelBnous[SystemBnousType.DinerLimit]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2804
  		elseif type == 3 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2805
  			result = towerBnous[SystemBnousType.DinerSell]
cea66efd   zhangqijia   fix: 等级效果的bug,
2806
  			levelReault = levelBnous[SystemBnousType.DinerSell]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2807
  		elseif type == 4 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2808
  			result = towerBnous[SystemBnousType.DinerPrice]
cea66efd   zhangqijia   fix: 等级效果的bug,
2809
  			levelReault = levelBnous[SystemBnousType.DinerPrice]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2810
  		end
e2e205be   zhangqijia   feat: 玩家等级奖励
2811
  		return self:getDeltaValue(result, value) + self:getDeltaValue(levelReault, value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2812
2813
  	end
  
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
2814
  	local function appendAdvBnous(dstBnous, srcBnous)
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2815
2816
  		if not dstBnous and not srcBnous then return {} end
  		local result = clone(dstBnous or {})
e2e205be   zhangqijia   feat: 玩家等级奖励
2817
  		for time, set in pairs(srcBnous) do
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2818
2819
  			if not result[time] then
  				result[time] = {}
e2e205be   zhangqijia   feat: 玩家等级奖励
2820
2821
  			end
  			for key, value in pairs(set) do
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2822
  				result[time][key] = (result[time][key] or 0) + value
e2e205be   zhangqijia   feat: 玩家等级奖励
2823
2824
  			end
  		end
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2825
  		return result
e2e205be   zhangqijia   feat: 玩家等级奖励
2826
  	end
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
2827
2828
  
  	local function appendTableBnous(dstBnous, srcBnous)
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2829
2830
  		if not dstBnous and not srcBnous then return {} end
  		local result = clone(dstBnous or {})
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
2831
  		for k, v in pairs(srcBnous) do
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2832
  			result[k] = (result[k] or 0) + v
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
2833
  		end
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2834
          return result
3e6d391b   zhangqijia   fix: 等级效果的bug-修复无...
2835
  	end
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2836
  	function Role:getBnousAdv()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2837
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
2838
2839
  		local levelBnous = self:getLevelBnous()
  		local adv = levelBnous[SystemBnousType.Adv] or {}
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2840
          return appendAdvBnous(towerBnous[SystemBnousType.Adv], adv)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2841
2842
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2843
  	function Role:getBnousHangTime()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2844
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
2845
2846
  		local levelBnous = self:getLevelBnous()
  		local tmptime = levelBnous[SystemBnousType.HangTime] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
2847
  		return towerBnous[SystemBnousType.HangTime] or 0 + tmptime
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2848
2849
  	end
  
2e705c94   zhangqijia   feat: 跨周获得的等级效果奖励...
2850
  	function Role:sendLevelBnousPvpTicketMail()
cea66efd   zhangqijia   fix: 等级效果的bug,
2851
2852
  		local levelBnous = self:getLevelBnous()
  		local pvpTicket = levelBnous[SystemBnousType.PvpTicket] or {}
2e705c94   zhangqijia   feat: 跨周获得的等级效果奖励...
2853
2854
2855
2856
2857
2858
2859
2860
2861
  		if next(pvpTicket) then
  			self:sendMail(380, nil, pvpTicket)
  		end
  	end
  
  	function Role:getBnousPvpTicket()
          self:sendLevelBnousPvpTicketMail()
  		local towerBnous = self:getTowerBnousActive()
  		return towerBnous[SystemBnousType.PvpTicket] or {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2862
2863
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2864
  	function Role:getBnousSweep()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2865
  		local towerBnous = self:getTowerBnousActive()
cea66efd   zhangqijia   fix: 等级效果的bug,
2866
2867
  		local levelBnous = self:getLevelBnous()
  		local sweepReward = levelBnous[SystemBnousType.SweepReward] or {}
666d0bfc   zhangqijia   fix: 扫荡关卡奖励叠加bug
2868
  		return appendTableBnous(towerBnous[SystemBnousType.SweepReward], sweepReward)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2869
  	end
8583f6ee   chenyueqi   动态屏蔽字
2870
  
e2e205be   zhangqijia   feat: 玩家等级奖励
2871
  	function Role:getBnousDismantlingMaximum()
cea66efd   zhangqijia   fix: 等级效果的bug,
2872
2873
  		local levelBnous = self:getLevelBnous()
  		return levelBnous[SystemBnousType.DismantlingMaximum] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
2874
2875
2876
  	end
  
  	function Role:getBnousDismantlingImproved(value)
cea66efd   zhangqijia   fix: 等级效果的bug,
2877
2878
  		local levelBnous = self:getLevelBnous()
  		local result = levelBnous[SystemBnousType.DismantlingImproved] or {}
e2e205be   zhangqijia   feat: 玩家等级奖励
2879
2880
2881
2882
  		return self:getDeltaValue(result, value)
  	end
  
  	function Role:getBnousDaily()
cea66efd   zhangqijia   fix: 等级效果的bug,
2883
2884
  		local levelBnous = self:getLevelBnous()
  		local dailyReward =  levelBnous[SystemBnousType.DailyReward] or {}
e2e205be   zhangqijia   feat: 玩家等级奖励
2885
  		local reward = {}
cea66efd   zhangqijia   fix: 等级效果的bug,
2886
  		for k, v in pairs(dailyReward) do
e2e205be   zhangqijia   feat: 玩家等级奖励
2887
2888
2889
2890
2891
2892
  			reward[k] = (reward[k] or 0) + v
  		end
  		return reward
  	end
  
  	function Role:getBnousTreasureBaseMaximum()
cea66efd   zhangqijia   fix: 等级效果的bug,
2893
2894
  		local levelBnous = self:getLevelBnous()
  		return levelBnous[SystemBnousType.TreasureBaseMaximum] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
2895
2896
2897
2898
  	end
  
  	--@upType 加速类型 1探索加速, 2齿轮加速, 3餐厅加速
  	function Role:getBnousUpSpeedNum(upType)
cea66efd   zhangqijia   fix: 等级效果的bug,
2899
2900
2901
  		local levelBnous = self:getLevelBnous()
  		local upSpeedNum =  levelBnous[SystemBnousType.UpSpeedNum] or {}
  		return upSpeedNum[upType] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
2902
2903
2904
  	end
  
  	function Role:getBnousChangeBaseCount()
cea66efd   zhangqijia   fix: 等级效果的bug,
2905
2906
  		local levelBnous = self:getLevelBnous()
  		return levelBnous[SystemBnousType.ChangeBaseCount] or 0
e2e205be   zhangqijia   feat: 玩家等级奖励
2907
2908
  	end
  
e82cb5dc   zhangqijia   fix: level_additi...
2909
  	function Role:getBnousChangeBuyCount()
cea66efd   zhangqijia   fix: 等级效果的bug,
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
  		local levelBnous = self:getLevelBnous()
  		return levelBnous[SystemBnousType.ChangeBuyCount] or 0
  	end
  
  	function Role:getLevelBnous()
  		local levelBnous = {}
          local curLevel = self:getProperty("level")
  		for  level, additionData in pairs(csvdb["level_additionCsv"]) do
  			if level > curLevel then return levelBnous end
  			if additionData then
  				local effects = additionData.effect:toTableArraySec()
  				for _, effect in pairs(effects) do
  					local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
  					if not levelBnous[pm1] then
  						levelBnous[pm1] = {}
e2e205be   zhangqijia   feat: 玩家等级奖励
2925
  					end
cea66efd   zhangqijia   fix: 等级效果的bug,
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  					if pm1 == SystemBnousType.TowerBuff then
  
  					elseif pm1 == SystemBnousType.Adv then
  						if not levelBnous[pm1][pm4] then
  							levelBnous[pm1][pm4] = {}
  						end
  						levelBnous[pm1][pm4][pm2] = (levelBnous[pm1][pm4][pm2] or 0) + pm3
  					elseif pm1 == SystemBnousType.HangTime or
  							pm1 == SystemBnousType.DismantlingMaximum or
  							pm1 == SystemBnousType.TreasureBaseMaximum or
  							pm1 == SystemBnousType.ChangeBaseCount or
  							pm1 == SystemBnousType.ChangeBuyCount  then
  						if type(levelBnous[pm1]) == "table" then
  							levelBnous[pm1] = 0
  						end
  						levelBnous[pm1] = levelBnous[pm1] + pm2
  					else
  						levelBnous[pm1][pm2] = (levelBnous[pm1][pm2] or 0) + pm3
e2e205be   zhangqijia   feat: 玩家等级奖励
2944
  					end
e2e205be   zhangqijia   feat: 玩家等级奖励
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  				end
  			end
  		end
e2e205be   zhangqijia   feat: 玩家等级奖励
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  		return levelBnous
  	end
  
0df83fa9   liuzujun   料理解锁bug
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  	function Role:getPotionLevel(id)
  		local level = self.dinerData:getProperty("dishTree"):getv(id, 1)
  		local talentSet = csvdb["diner_talentCsv"][id]
  		if not talentSet then return 0 end
  		local talentData = talentSet[level]
  		if not talentData then return 0 end
  	
  		if talentData.pointFront == "" then
  			if talentData.levelFront ~= "" and not self:checkHangPass(tonumber(talentData.levelFront)) then
  				if level == 0 then return 0 end
  			end
  			return level
  		end
  	
  		if talentData.levelFront ~= "" and not self:checkHangPass(tonumber(talentData.levelFront)) then
  			if level == 0 then return 0 end
  		end
  	
  		for preId, needV in pairs(talentData.pointFront:toNumMap()) do
  			if self.dinerData:getProperty("dishTree"):getv(preId, 0) < needV then
  				if level == 0 then return 0 end
  				if level == 1 then return 0 end
  			end
  		end
  		return level
  	end
  
a33ade6c   liuzujun   rmb礼包改钻石礼包
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      function Role:log_battle_hero(heroType, desc)
          self:mylog("hero_action", {desc = desc, int1 = heroType})
      end
  
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
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      function Role:getRuneBagCount()
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
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  		local count = 0
          for _, rune in pairs(self.runeBag) do
  			if next(rune) then
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
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  				if rune:getProperty("refer") == 0 then
  					count = count + 1
  				end
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
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  			end
          end
  		return count or 0
  	end
  
  	-- 铭文仓库是否满仓
  	function Role:checkRuneFully(count)
  		count = count or 0
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
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  		if count == 0 then return false end
  
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
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  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
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          return self:getRuneBagCount() + count > limit
  	end
  
     local function checkHasRuneByReward(reward)
  		reward = reward or {}
  		for itemId, _ in pairs(reward) do
  			local itemData = csvdb["itemCsv"][itemId]
  			if itemData and itemData.type == ItemType.Rune then
  				return true
  			end
  		end
  		return false
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
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  	end
  
  	function Role:checkRuneFullyByReward(reward)
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
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  		if not checkHasRuneByReward(reward) then return false end
  
  		local count = self:getRuneBagCount()
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
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  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
  		if count >= limit then
  			return true
  		end
  		for itemId, n in pairs(reward) do
  			local itemData = csvdb["itemCsv"][itemId]
  			if itemData and itemData.type == ItemType.Rune then
  				count = count + n
  				if count > limit then return true end
  			end
  		end
          return false
  	end
  
  	-- 把溢出的铭文奖励通过邮件发送
  	function Role:checkRuneCount(reward)
          local firstMore = false
7ba807d6   zhangqijia   fix: role:getRune...
3037
          local count = self:getRuneBagCount()
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
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  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
  		if count >= limit then
  			firstMore = true
  		end
  
  		local tmpreward = {}
  		for itemId, n in pairs(reward) do
  			local itemData = csvdb["itemCsv"][itemId]
  			if itemData and itemData.type == ItemType.Rune then
  				count = count + n
  				if count > limit then
  					if not firstMore then
  						firstMore = true
  						reward[itemId] = n - (count - limit)
  						tmpreward[itemId] = count - limit
  					else
  						reward[itemId] = nil
  						tmpreward[itemId] = n
  					end
  				end
  			end
  		end
  		if next(tmpreward) then
  			self:sendMail(20, nil, tmpreward)
  		end
  	end
e2e205be   zhangqijia   feat: 玩家等级奖励
3065
  
2660491b   zhangqijia   fix: 铭文仓库爆满限制bug
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  	function Role:getItemRandomOccupy(itemRandomData)
          local itemRandomOccupy = {}
  		if itemRandomData then
  			for typ, n in pairs(itemRandomData.ware:toNumMap() or {}) do
  				itemRandomOccupy[typ] = n
  			end
  		end
  		return itemRandomOccupy
  	end
  
e2e205be   zhangqijia   feat: 玩家等级奖励
3076
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  end
  
  return RolePlugin