Blame view

src/models/RolePlugin.lua 88.3 KB
8583f6ee   chenyueqi   动态屏蔽字
1
2
3
  local httpc = require("http.httpc")
  local md5 = require "md5"
  local cjson = require "shared.json"
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
4
  
ffb3e2c5   zhouhaihai   支付bug
5
  local serverId = tonumber(skynet.getenv("servId"))
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
6
7
8
9
  local RolePlugin = {}
  
  function RolePlugin.bind(Role)
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
10
  	function Role:loadAll()
be9c9ca6   zhouahaihai   角色评论
11
  		self:loadDaily()
43cc5f51   gaofengduan   调整 equip 数据结构
12
13
  		self:loadEquips()
  		self:loadRunes()
0a07bdd9   zhouahaihai   角色升级 。gm
14
  		self:loadHeros()
87cc3a35   zhengshouren   餐厅建筑升级逻辑
15
  		self:loadDiner()
9a1c54b2   zhouhaihai   活动
16
  		self:loadActivity()
c5825110   saicom   新增用户商城相关数据
17
  		self:loadStoreInfo()
d99a4962   liuzujun   火花系统建表,新增虹光玉
18
  		--self:loadRoleIncre()
6136eaca   liuzujun   添加好友表
19
  		self:loadFriends()
3d8468b2   liuzujun   火花系统
20
  		self:loadSparks()
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
21
22
23
  	end
  
  	function Role:reloadWhenLogin()
0a07bdd9   zhouahaihai   角色升级 。gm
24
25
  	end
  
c384626d   zhouhaihai   好友
26
27
28
29
  	function Role:SendPacket(...)
  		SendPacket(...)
  	end
  
5b28342d   zhouahaihai   离线方法
30
  	function Role:onOfflineEvent()
c384626d   zhouhaihai   好友
31
32
  		-- 设置最新的登录时间
  		self:setProperty("ltime", skynet.timex())
5b28342d   zhouahaihai   离线方法
33
  	end
8c74292c   zhouahaihai   增加item 以及 角色突破
34
  
312b9db5   zhouahaihai   背包
35
36
37
38
39
40
41
42
  	local function checkItemCount(self, itemId, count)
  		local itemData = csvdb["itemCsv"][itemId]
  		-- 种类 类型数量限制
  		local page = globalCsv.store_type[itemData.type]
  		local limit = self:getProperty("bagLimit")[page]
  		if limit and self:getItemCount(itemId) == 0 then
  			local curCount = 0
  			local items = self:getProperty("items"):toNumMap()
9407543b   zhouhaihai   限定错误
43
44
  			for id ,_ in pairs(items) do
  				local tempData = csvdb["itemCsv"][id]
514590c2   zhouhaihai   容错
45
46
47
48
49
50
51
  				if tempData then
  					if globalCsv.store_type[tempData.type] == page then
  						curCount = curCount + 1
  						if curCount >= limit then
  							count = 0
  							break
  						end
312b9db5   zhouahaihai   背包
52
53
54
55
  					end
  				end
  			end
  		end
312b9db5   zhouahaihai   背包
56
57
  		return count
  	end
8c74292c   zhouahaihai   增加item 以及 角色突破
58
59
  
  	local function _award(self, itemId, count, params)
0719a220   zhouhaihai   数据保护
60
  		local count = math.floor(count)
8c199cec   zhengshouren   简化物品奖励接口,设置默认参数
61
  		local pms = clone(params)
8c74292c   zhouahaihai   增加item 以及 角色突破
62
  		local itemData = csvdb["itemCsv"][itemId]
056c01a0   zhouhaihai   简化装备
63
64
65
  		if not itemData then  -- 加一层保护
  			return 0, {}
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
66
67
68
  		local curType = itemData.type
  		local change = {} -- 奖励被转化为了其他奖励 id = count
  
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
69
70
  		local itemIdAward = {
  			[ItemId.PlayerExp] = function()
44c6e479   zhouhaihai   增加部分日志
71
  				self:addPlayExp(count, pms)
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
72
  			end,
e1b238dd   zhouhaihai   拾荒体力
73
74
75
  			[ItemId.AdvPower] = function()
  				self:changeAdvCount(-count)
  			end,
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
76
77
  		}
  
be9c9ca6   zhouahaihai   角色评论
78
79
  		local itemTypeAward = {
  			[ItemType.Hero] = function()
8c199cec   zhengshouren   简化物品奖励接口,设置默认参数
80
  				pms.type = itemId - ItemStartId.Hero
a7b69ec2   zhouhaihai   完善道具转换
81
82
83
84
85
86
87
88
  				local status = self:addHero(pms)
  				local gcount = 1
  				if not status then
  					gcount = 0
  				end
  				if count - gcount > 0 then
  					local heroData = csvdb["unitCsv"][pms.type]
  					change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
be9c9ca6   zhouahaihai   角色评论
89
  				end
a7b69ec2   zhouhaihai   完善道具转换
90
  				count = gcount
be9c9ca6   zhouahaihai   角色评论
91
  			end,
1c24ba6e   gaofengduan   fix equip
92
93
94
  			[ItemType.EquipBase] = function()
  				local typ = math.floor((itemId-7000)/100)
      			local lv = (itemId-7000)%100
056c01a0   zhouhaihai   简化装备
95
  				self:addEquip(typ, lv, count ,pms)
53e8037e   zhouhaihai   任务
96
97
  				local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
  				self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
1c24ba6e   gaofengduan   fix equip
98
99
  			end,
  			[ItemType.Rune] = function()
3847ba2d   zhouhaihai   修改 零件
100
  				local typ =  math.floor((itemId-10000)/1000)
1c24ba6e   gaofengduan   fix equip
101
  				for _= 1, count do
44c6e479   zhouhaihai   增加部分日志
102
  					self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
1c24ba6e   gaofengduan   fix equip
103
104
  				end
  			end,
3d8468b2   liuzujun   火花系统
105
106
107
108
109
  			[ItemType.Spark] = function()
  				for _= 1, count do
  					self:addSpark({id = itemId, notNotify = pms.notNotify, log = pms.log})
  				end
  			end,
00115a7a   zhouahaihai   奖励发放
110
111
112
  			[ItemType.AdvItem] = function()  --冒险道具不会进入 玩家仓库
  				count = 0
  			end,
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
113
  			[ItemType.FuncOpen] = function()
44c6e479   zhouhaihai   增加部分日志
114
  				self:funcOpen(itemId, count, pms)
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
115
  			end,
993def2f   zhouhaihai   碎片直接转换为其他碎片
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
  			[ItemType.HeroFCommon] = function()
  				if itemData.use_type == 2 then
  					local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
  					for _i = 1, count do
  						for i = 1, 10 do
  							local num = randomData["num" .. i] 
  							local gift = randomData["gift" .. i]
  							if num and gift and num > 0 and gift ~= "" then
  								local pool = {}
  								for _, temp in ipairs(gift:toArray()) do
  									table.insert(pool, temp:toArray(true, "="))
  								end
  								local needCount = math.min(#pool, num)
  								for j = 1, needCount do
  									local idx = math.randWeight(pool, 3)
  									change[pool[idx][1]] = (change[pool[idx][1]] or 0) + pool[idx][2]
  									table.remove(pool, idx)
  								end
  							end
  						end
  					end
  					change[0] = nil
  					count = 0
  				else
  					pms.itemId = itemId
  					pms.count = count
  					self:addItem(pms)
  				end
  			end,
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
145
146
147
  			[ItemType.Potion] = function ()
  				self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log})
  			end,
8eaed74e   liuzujun   战令活动开启时清除购买记录,新增B...
148
  			[ItemType.BossTicket] = function ()
c6a4c456   liuzujun   boss挑战门票购买可以超出上限
149
150
151
  				local isOpen, actId = self.activity:isOpen("ChallengeLevel")
  				if not isOpen then return end
  				self.activity:getBattleTicket(actId)
8eaed74e   liuzujun   战令活动开启时清除购买记录,新增B...
152
153
154
155
  				local actData = self.activity:getActData("ChallengeLevel")
  				actData["ticket"] = (actData["ticket"] or 0) + count
  				self.activity:updateActData("ChallengeLevel", actData)
  			end,
be9c9ca6   zhouahaihai   角色评论
156
  		}
dfa9ae5e   liuzujun   战令任务活动
157
158
159
160
161
162
163
164
165
  
  		if count > 0 then
  			local itemCfg = csvdb["itemCsv"][itemId]
  			local itemType = 0
  			if itemCfg then
  				itemType = itemCfg.type
  			end
  			self:checkTaskEnter("AddItem", {id = itemId, count = count, type = itemType})
  		end
312b9db5   zhouahaihai   背包
166
  		-- 对数量筛查
1a1a6375   gaofengduan   fix lua warning
167
  		count = checkItemCount(self, itemId, count)
312b9db5   zhouahaihai   背包
168
  		if count ~= 0 then
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
169
170
171
  			if itemIdAward[itemId] then
  				itemIdAward[itemId]()
  			elseif itemTypeAward[curType] then
312b9db5   zhouahaihai   背包
172
173
  				itemTypeAward[curType]()
  			else
8c199cec   zhengshouren   简化物品奖励接口,设置默认参数
174
175
176
  				pms.itemId = itemId
  				pms.count = count
  				self:addItem(pms)
312b9db5   zhouahaihai   背包
177
  			end
8c74292c   zhouahaihai   增加item 以及 角色突破
178
179
  		end
  
a7b69ec2   zhouhaihai   完善道具转换
180
  		return count, change --  count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
8c74292c   zhouahaihai   增加item 以及 角色突破
181
182
183
184
185
  	end
  
  
  	-- 发奖功能入口  award string id=count or {[id] = count}
  	function Role:award(gift, params)
8c199cec   zhengshouren   简化物品奖励接口,设置默认参数
186
  		params = params or {}
8c74292c   zhouahaihai   增加item 以及 角色突破
187
  		local tgift = {}
46fac6f1   zhouahaihai   酱料
188
  		if type(gift) == "string" then
8c74292c   zhouahaihai   增加item 以及 角色突破
189
190
191
192
193
194
195
196
  			for _, one in pairs(gift:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
  			tgift = gift
  		end
  		local reward, allChange = {}, {}
  
a7b69ec2   zhouhaihai   完善道具转换
197
198
199
200
201
  		for itemId, rcount in pairs(tgift) do
  			local count, change = _award(self, itemId, rcount, params)
  			if count > 0 then
  				reward[itemId] = (reward[itemId] or 0) + count
  			end
8c74292c   zhouahaihai   增加item 以及 角色突破
202
  			if next(change) then
a7b69ec2   zhouhaihai   完善道具转换
203
204
205
206
207
208
  				local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
  				if next(cr) then
  					for _id, _ct in pairs(cr) do
  						reward[_id] = (reward[_id] or 0) + _ct
  					end
  					table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
312b9db5   zhouahaihai   背包
209
  				end
8c74292c   zhouahaihai   增加item 以及 角色突破
210
211
  			end
  		end
7bb30dca   zhouhaihai   修改发奖
212
  		if not next(allChange) then allChange = nil end
8c74292c   zhouahaihai   增加item 以及 角色突破
213
214
215
  		return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
  	end
  
7bb30dca   zhouhaihai   修改发奖
216
217
218
219
220
221
  
  	function Role:packReward(reward, change)
  		if not reward then return nil end
  		return {reward = reward, change = change}
  	end
  
bd4fb541   zhouhaihai   增加物品过期系统
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
  	function Role:awardExpireItem(expireTime, gift, params)
  		if expireTime <= skynet.timex() then
  			return 
  		end
  		local reward = self:award(gift, params)
  		local expireItem = self:getProperty("expireItem")
  		for itemId, _ in pairs(reward) do
  			expireItem[itemId] = expireTime
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:checkExpireItem(notNotify)
  		local expireItem = self:getProperty("expireItem")
  		local now = skynet.timex()
  		for itemId, expireTime in pairs(expireItem) do
  			if expireTime <= now then
  				expireItem[itemId] = nil
  				local itemCount = self:getItemCount(itemId)
  				if itemCount > 0 then
  					-- 过期物品删掉
  					self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
  
  					local itemData = csvdb["itemCsv"][itemId]
  					if itemData then
  						if itemData.type == ItemType.Head then
  							-- 检查头像是不是在穿戴
  							if self:getProperty("headId") == itemId then
  								self:changeHead(globalCsv.defaultHead, notNotify)
  
  								local headData = csvdb["player_iconCsv"][itemId]
  								-- pvp 跨服竞技场奖励
  								if headData and headData.path == 2 then
70fb62d1   liuzujun   服务器数据打点
255
256
  									--mysqlproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
  									self:sendMail(19)
bd4fb541   zhouhaihai   增加物品过期系统
257
258
259
260
261
262
263
264
265
266
267
268
269
  								end
  							end
  						end
  					end
  				end
  			end
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:changeHead(id, notNotify)
  		self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
  		self:changeCrossServerPvpSelfInfo("headId")
8e524d41   zhouhaihai   优化
270
  		self:mylog("role_action", {desc = "changeHead", int1 = id})
bd4fb541   zhouhaihai   增加物品过期系统
271
272
  	end
  
44c6e479   zhouhaihai   增加部分日志
273
  	function Role:addPlayExp(addExp, params)
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
274
  		local level = self:getProperty("level")
39bcd7ca   zhouhaihai   LOG
275
  		local oldLevel = level
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
276
277
278
  		if not csvdb["player_expCsv"][level + 1] then
  			return
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
279
  
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
280
281
282
283
284
285
  		local exp = self:getProperty("exp")
  		local newExp = exp + addExp
  		while newExp >= csvdb["player_expCsv"][level].exp do
  			if csvdb["player_expCsv"][level + 1] then -- 有下一级
  				newExp = newExp - csvdb["player_expCsv"][level].exp
  				level = level + 1
9ea0c502   liuzujun   限时礼包
286
  				self:checkTaskEnter("RoleLevelUp", {level = level})
e2e205be   zhangqijia   feat: 玩家等级奖励
287
  				self:getLevelBnous(level)
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
288
289
290
291
  			else
  				newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
  			end
  		end
39bcd7ca   zhouhaihai   LOG
292
  		if level > oldLevel then
c6f3e36c   zhouhaihai   错误的语法
293
294
295
296
297
  			if params.log then
  				local log = params.log
  				self:log("setLevel", {
  					level_before = oldLevel, 
  					level_changemain = log.desc,
43293781   zhouhaihai   日志bug
298
  					level_changedetail = log.int1 or 0,
f3eb34b1   liuzujun   删除无用日志
299
  					level_reward = {},
c6f3e36c   zhouhaihai   错误的语法
300
301
302
303
  				})
  			else
  				print("addPlayExp no log ", debug.traceback())
  			end
f22a33af   zhouhaihai   自己的日志
304
305
306
  		end
  
  		if params.log then
7d31daa8   zhouhaihai   调整压测
307
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
308
309
310
  			if log["cint1"] or log["cint2"] then
  				print("addPlayExp error log have cint1 or cint2  or cint3", debug.traceback())
  			end
c6f3e36c   zhouhaihai   错误的语法
311
  			
f22a33af   zhouhaihai   自己的日志
312
313
314
315
316
317
318
319
  
  			log["cint1"] = addExp
  			log["cint2"] = newExp
  			log["cint3"] = level
  
  			self:mylog("player_exp", log)
  		else
  			print("addPlayExp no log ", debug.traceback())
44c6e479   zhouhaihai   增加部分日志
320
321
  		end
  
67b46a6b   zhouhaihai   修复存在的冒险进不去的玩家
322
  		self:updateProperties({level = level, exp = newExp}, params.notNotify)
e3c5cc5e   zhouhaihai   跨服竞技场over
323
  		self:changeCrossServerPvpSelfInfo("level")
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
324
325
  	end
  
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
326
  	function Role:addPotion(params)
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
  		local pId = globalCsv.adv_item_potion[params.id]
  		local potionBag = self:getProperty("potionBag")
  		local origin = potionBag[pId] or 0
  		local nums = origin + params.count
  		potionBag[pId] = nums
  
  		self:logItems(params.id, origin, nums, params.log)
  		if params.log then
  			local log = clone(params.log)
  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.id
  			log["cint2"] = math.abs(params.count)
  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
  
  		self:updateProperty({field = "potionBag", value = potionBag})
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.id] = params.count}))
  		end
  	end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
356
357
  	function Role:addItem(params)
  		params = params or {}
d02368d3   zhouhaihai   数据保护
358
  		params.count = math.floor(params.count or 0)
312b9db5   zhouahaihai   背包
359
360
361
362
  		if params.itemId ==  ItemId.Diamond then
  			self:gainDiamond(params)
  			return
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
363
364
365
366
367
368
369
370
371
  		local items = self:getProperty("items")
  		local origin = items:getv(params.itemId, 0)
  		local nums = origin+params.count
  		if nums <= 0 then
  			items = items:delk(params.itemId)
  			nums = 0
  		else
  			items = items:incrv(params.itemId, params.count)
  		end
44c6e479   zhouhaihai   增加部分日志
372
  
c59e058b   zhouhaihai   新一批日志记录
373
  		self:logItems(params.itemId, origin, nums, params.log)
f22a33af   zhouhaihai   自己的日志
374
  		if params.log then
7d31daa8   zhouhaihai   调整压测
375
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
376
377
378
379
380
381
382
383
384
385
386
387
388
  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.itemId
  			log["cint2"] = math.abs(params.count)
  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
389
  
8c74292c   zhouahaihai   增加item 以及 角色突破
390
391
392
393
  		self:setProperty("items", items)
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
394
395
396
397
  	end
  
  	function Role:checkItemEnough(itemCountT)
  		local less = {}
87cc3a35   zhengshouren   餐厅建筑升级逻辑
398
  		if not next(itemCountT) then
7d31daa8   zhouhaihai   调整压测
399
  			return true, less
87cc3a35   zhengshouren   餐厅建筑升级逻辑
400
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
401
  		for itemId, count in pairs(itemCountT) do
a33ade6c   liuzujun   rmb礼包改钻石礼包
402
403
404
405
406
  			--if count <= 0 then
  			--	-- 判断物品数量值不应该小于等于0
  			--	less[itemId] = 0
              --else
              if count > 0 then
87cc3a35   zhengshouren   餐厅建筑升级逻辑
407
408
409
410
  				local last = self:getItemCount(itemId) - count
  				if last < 0 then
  					less[itemId] = -last
  				end
8c74292c   zhouahaihai   增加item 以及 角色突破
411
412
413
414
415
416
  			end
  		end
  		return (not next(less)), less -- 是否足够,,缺什么缺多少
  	end
  
  	function Role:costItems(itemCountT, params)
36204e3c   zhengshouren   贩卖逻辑
417
  		local pms = clone(params or {})
312b9db5   zhouahaihai   背包
418
  		if itemCountT[ItemId.Diamond] then  --优先扣除钻石
312b9db5   zhouahaihai   背包
419
420
421
422
  			pms.count = itemCountT[ItemId.Diamond]
  			if not self:costDiamond(pms) then
  				return
  			end
312b9db5   zhouahaihai   背包
423
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
424
  		for itemId, count in pairs(itemCountT) do
0a6fcddc   zhouhaihai   log 发现的bug
425
426
427
428
429
430
  			if itemId ~= ItemId.Diamond then
  				pms.itemId = itemId
  				pms.count = - count
  				self:addItem(pms)
  				self:itemDeltaEvent(pms)
  			end
8c74292c   zhouahaihai   增加item 以及 角色突破
431
  		end
312b9db5   zhouahaihai   背包
432
  		return true
8c74292c   zhouahaihai   增加item 以及 角色突破
433
434
  	end
  
89760dbe   chenyueqi   拆解室功能重写
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
  	function Role:itemDeltaEvent(pms)
  		self:eventBoxL(pms)
  	end
  
  	-- 拆解室的生产线启动
  	function Role:eventBoxL(pms)
  		local limit = globalCsv.box_key_max[pms.itemId]
  		if not limit then return end
  
  		local update = false
  		local boxL = self:getProperty("boxL") or {}
  		for slot, data in pairs(boxL) do
  			if data.time == 0 and data.id == pms.itemId and self:getItemCount(pms.itemId) < limit then
  				update = true
  				data.time = skynet.timex()
  			end
  		end
  
  		if update then
67b46a6b   zhouhaihai   修复存在的冒险进不去的玩家
454
  			self:updateProperty({field = "boxL", value = boxL, notNotify = pms.notNotify})
89760dbe   chenyueqi   拆解室功能重写
455
456
457
  		end
  	end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
458
  	function Role:getItemCount(itemId)
43cc5f51   gaofengduan   调整 equip 数据结构
459
  		if itemId == ItemId.Diamond then
312b9db5   zhouahaihai   背包
460
461
  			return self:getAllDiamond()
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
462
463
464
  		return self:getProperty("items"):getv(itemId, 0)
  	end
  
312b9db5   zhouahaihai   背包
465
  	function Role:getAllDiamond()
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
466
  		local diamond = self:getProperty("sid") == IOS_SID and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
3d8050ef   liuzujun   钻石3改成虹光玉8
467
468
  		--return self:getProperty("diamond") + diamond
  		return diamond
312b9db5   zhouahaihai   背包
469
470
471
472
473
474
475
476
  	end
  
  	function Role:gainDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
3d8050ef   liuzujun   钻石3改成虹光玉8
477
  		local origind = 0 -- self:getProperty("diamond")
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
478
  		local originr = self:getProperty("sid") == IOS_SID and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
312b9db5   zhouahaihai   背包
479
  		local origin = origind + originr
3d8050ef   liuzujun   钻石3改成虹光玉8
480
  		--if params.isRecharge then
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
481
482
483
484
485
  			if params.sid == IOS_SID then
  				self:incrProperty("reDiamondIos", count)
  			else
  				self:incrProperty("reDiamond", count)
  			end
3d8050ef   liuzujun   钻石3改成虹光玉8
486
487
488
  		--else
  			--self:incrProperty("diamond", count)
  		--end
44c6e479   zhouhaihai   增加部分日志
489
  
c59e058b   zhouhaihai   新一批日志记录
490
  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
491
  		if params.log then
7d31daa8   zhouhaihai   调整压测
492
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
493
494
495
496
497
498
499
500
501
502
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
  			self:mylog("in_diamond", log)
  		else
  			print("gainDiamond no log ", debug.traceback())
  		end
  
312b9db5   zhouahaihai   背包
503
504
505
506
  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
  		return true
  	end
  
312b9db5   zhouahaihai   背包
507
508
509
510
511
512
513
514
515
  	function Role:costDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
  		if count <= 0 then
  			return false
  		end
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
516
  		local isIos = self:getProperty("sid") == IOS_SID
3d8050ef   liuzujun   钻石3改成虹光玉8
517
  		local origind = 0 -- self:getProperty("diamond")
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
518
  		local originr = isIos and self:getProperty("reDiamondIos") or self:getProperty("reDiamond")
312b9db5   zhouahaihai   背包
519
520
521
522
523
524
525
526
  		local origin = origind + originr
  
  		if origin < 0 then
  			return false
  		end
  		if origin < count then
  			return false
  		end
3d8050ef   liuzujun   钻石3改成虹光玉8
527
528
529
530
531
532
533
534
535
536
537
538
539
540
  		local diamondKey = isIos and "reDiamondIos" or "reDiamond"
  		self:incrProperty(diamondKey, -count)
  		--local last = count
  		--local costFirst = isIos and {"diamond", "reDiamondIos"} or {"diamond", "reDiamond"}
  		--if params.isRecharge then
  		--	costFirst = isIos and {"reDiamondIos", "diamond"} or {"reDiamond", "diamond"}
  		--end
  		--last  = math.max(last - self:getProperty(costFirst[1]), 0)
  		--if last < count then
  		--	self:incrProperty(costFirst[1], last - count)
  		--end
  		--if last > 0 then
  		--	self:incrProperty(costFirst[2], -last)
  		--end
312b9db5   zhouahaihai   背包
541
  
c59e058b   zhouhaihai   新一批日志记录
542
543
  
  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
544
  		if params.log then
7d31daa8   zhouhaihai   调整压测
545
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
546
547
548
549
550
551
552
553
554
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
  			self:mylog("out_diamond", log)
  		else
  			print("costDiamond no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
555
  
312b9db5   zhouahaihai   背包
556
  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
dfa9ae5e   liuzujun   战令任务活动
557
558
  
  		self:checkTaskEnter("CostDiamond", {count = count})
312b9db5   zhouahaihai   背包
559
560
561
  		return true
  	end
  
d99a4962   liuzujun   火花系统建表,新增虹光玉
562
563
564
565
566
567
568
569
  	function Role:increBy(field, val)
  		local roleIncre = self:getProperty("roleIncre")
  		local curId = roleIncre[field] or 0
  		roleIncre[field] = curId + val
  		self:setProperty("roleIncre", roleIncre)
  		return curId + val
  	end
  
0a07bdd9   zhouahaihai   角色升级 。gm
570
571
  	function Role:addHero(params)
  		local roleId = self:getProperty("id")
0a07bdd9   zhouahaihai   角色升级 。gm
572
  		local heroType = params.type
056c01a0   zhouhaihai   简化装备
573
  		if self:isHaveHero(heroType) then return end
53e8037e   zhouhaihai   任务
574
575
  		local unitData = csvdb["unitCsv"][heroType] 
  		if not unitData then return false end
056c01a0   zhouhaihai   简化装备
576
  
d99a4962   liuzujun   火花系统建表,新增虹光玉
577
  		local heroId = self:increBy("heroId" , 1)
0a07bdd9   zhouahaihai   角色升级 。gm
578
  
0a07bdd9   zhouahaihai   角色升级 。gm
579
  		local heroInfo = {
a12bfcce   liuzujun   添加英雄表
580
581
582
  			key = string.format("%d",roleId * MAX_HERO_NUM + heroId),
  			id 	= roleId * MAX_HERO_NUM + heroId,
  			roleid = roleId,
0a07bdd9   zhouahaihai   角色升级 。gm
583
  			type= heroType,
fb73effd   wangyujie   英雄初始觉醒等级从GD取
584
  			wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
0a07bdd9   zhouahaihai   角色升级 。gm
585
  		}
bcbb0c7b   zhouhaihai   3星解锁 cg
586
  		if heroInfo.wakeL == 3 then
3ed95697   zhouhaihai   成就 参数错误
587
  			self:checkTaskEnter("WakeCG", {heroType = heroType})
bcbb0c7b   zhouhaihai   3星解锁 cg
588
  		end
0a07bdd9   zhouahaihai   角色升级 。gm
589
590
591
  		local newHero = require("models.Hero").new(heroInfo)
  		newHero:create()
  		newHero.owner = self
8c74292c   zhouahaihai   增加item 以及 角色突破
592
  		newHero:saveBattleValue()
0a07bdd9   zhouahaihai   角色升级 。gm
593
  		self.heros[heroId] = newHero
00bf6029   liuzujun   限时礼包,抽卡ssr广播
594
595
596
597
598
  		local ssrCount = 0
  		if unitData.rare == HeroQuality.SSR then
  			ssrCount = self:getSSRHeroCount()
  		end
  		self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
190e1415   liuzujun   英雄帖活动初始化
599
  		self:checkTaskEnter("HeroQualityCollect", {})
0a07bdd9   zhouahaihai   角色升级 。gm
600
601
602
603
604
605
  		if not params.notNotify then
  			local heroResponse = {}
  			table.insert(heroResponse, newHero:data())
  			local bin = MsgPack.pack(heroResponse)
  			SendPacket(actionCodes.Hero_loadInfos, bin)
  		end
c59e058b   zhouhaihai   新一批日志记录
606
  
e9bfa7a2   liuzujun   其他玩家展示界面数据支持, 更新s...
607
          self:updateProperty({field = "heroCnt", value = #self.heros})
c59e058b   zhouhaihai   新一批日志记录
608
609
  		self:logItems(heroType + ItemStartId.Hero, 0, 1, params.log)
  
f22a33af   zhouhaihai   自己的日志
610
  		if params.log then
7d31daa8   zhouhaihai   调整压测
611
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
612
613
614
615
616
617
618
619
620
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = heroId
  			log["cint2"] = heroType
  			self:mylog("in_hero", log)
  		else
  			print("addHero no log ", debug.traceback())
  		end
c7ecb87f   zhouhaihai   添加 测试账号 方法
621
  		return true, newHero
056c01a0   zhouhaihai   简化装备
622
623
624
625
626
627
  	end
  
  	function Role:isHaveHero(heroType)
  		if not csvdb["unitCsv"][heroType] then return false end
  		for _, hero in pairs(self.heros) do
  			if hero:getProperty("type") == heroType then
c7ecb87f   zhouhaihai   添加 测试账号 方法
628
  				return hero
056c01a0   zhouhaihai   简化装备
629
630
  			end
  		end
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
631
632
  	end
  
00bf6029   liuzujun   限时礼包,抽卡ssr广播
633
634
635
636
637
638
639
640
641
642
  	function Role:getSSRHeroCount()
  		local count = 0
  		for _, hero in pairs(self.heros) do
  			if hero:getRare() == HeroQuality.SSR then
  				count = count + 1
  			end
  		end
  		return count
  	end
  
a85b344f   zhangqijia   feat: 挂机图鉴
643
644
645
646
647
648
649
650
651
  	function Role:getHeroByID(heroId)
  		for id, hero in pairs(self.heros) do
  			if id == heroId then
  				return hero
  			end
  		end
  		return nil
  	end
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
652
  
0a07bdd9   zhouahaihai   角色升级 。gm
653
654
  	function Role:loadHeros()
  		local roleId = self:getProperty("id")
a12bfcce   liuzujun   添加英雄表
655
656
657
658
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Hero` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local hero = require("models.Hero").new({key = string.format("%d",data.id), id=data.id})
  			if hero:load(data) then
0a07bdd9   zhouahaihai   角色升级 。gm
659
  				hero.owner = self
52249374   liuzujun   添加铭文表
660
  				self.heros[hero:getSimpleHeroId()] = hero
0a07bdd9   zhouahaihai   角色升级 。gm
661
662
663
664
  			end
  		end
  	end
  
6136eaca   liuzujun   添加好友表
665
666
667
668
669
670
671
  	function Role:loadFriends()
  		local roleId = self:getProperty("id")
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Friend` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local friend = require("models.Friend").new({key = string.format("%d",data.id), id = data.id})
  			if friend:load(data) then
  				self.friends[friend:getProperty("fid")] = friend
0a07bdd9   zhouahaihai   角色升级 。gm
672
673
674
675
  			end
  		end
  	end
  
be9c9ca6   zhouahaihai   角色评论
676
677
  	function Role:loadDaily()
  		local roleId = self:getProperty("id")
fa992c94   liuzujun   添加daily,diner,act...
678
679
  		local dataKey = string.format("%d", roleId)
  		self.dailyData = require("models.Daily").new({key = dataKey, id = roleId})
be9c9ca6   zhouahaihai   角色评论
680
  		self.dailyData.owner = self
fa992c94   liuzujun   添加daily,diner,act...
681
  		if not self.dailyData:checkKeyExists(dataKey) then
be9c9ca6   zhouahaihai   角色评论
682
683
684
685
686
  			self.dailyData:create()
  		else
  			self.dailyData:load()
  		end
  	end
46fac6f1   zhouahaihai   酱料
687
  
9a1c54b2   zhouhaihai   活动
688
689
  	function Role:loadActivity()
  		local roleId = self:getProperty("id")
fa992c94   liuzujun   添加daily,diner,act...
690
691
  		local dataKey = string.format("%d", roleId)
  		self.activity = require("models.Activity").new({key = dataKey, id = roleId})
9a1c54b2   zhouhaihai   活动
692
  		self.activity.owner = self
fa992c94   liuzujun   添加daily,diner,act...
693
  		if not self.activity:checkKeyExists(dataKey) then
9a1c54b2   zhouhaihai   活动
694
695
696
697
698
699
  			self.activity:create()
  		else
  			self.activity:load()
  		end
  	end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
700
701
  	function Role:loadDiner()
  		local roleId = self:getProperty("id")
fa992c94   liuzujun   添加daily,diner,act...
702
703
  		local dataKey = string.format("%d", roleId)
  		self.dinerData = require("models.Diner").new({key = dataKey, id = roleId})
87cc3a35   zhengshouren   餐厅建筑升级逻辑
704
  		self.dinerData.owner = self
fa992c94   liuzujun   添加daily,diner,act...
705
  		if not self.dinerData:checkKeyExists(dataKey) then
87cc3a35   zhengshouren   餐厅建筑升级逻辑
706
707
708
709
710
711
  			self.dinerData:create()
  		else
  			self.dinerData:load()
  		end
  	end
  
440aa055   zhouhaihai   聊天
712
  
43cc5f51   gaofengduan   调整 equip 数据结构
713
  	function Role:loadEquips()
056c01a0   zhouhaihai   简化装备
714
  		-- 放role 里面了
43cc5f51   gaofengduan   调整 equip 数据结构
715
716
  	end
  
c5825110   saicom   新增用户商城相关数据
717
718
  	function Role:loadStoreInfo()
  		local roleId = self:getProperty("id")
fa992c94   liuzujun   添加daily,diner,act...
719
720
  		local dataKey = string.format("%d", roleId)
  		self.storeData = require("models.Store").new({key = dataKey, id = roleId})
c5825110   saicom   新增用户商城相关数据
721
  		self.storeData.owner = self
fa992c94   liuzujun   添加daily,diner,act...
722
  		if not self.storeData:checkKeyExists(dataKey) then
c5825110   saicom   新增用户商城相关数据
723
724
725
726
727
728
  			self.storeData:create()
  		else
  			self.storeData:load()
  		end
  	end
  
d99a4962   liuzujun   火花系统建表,新增虹光玉
729
730
731
732
733
734
735
736
737
738
739
  	--function Role:loadRoleIncre()
  	--	local roleId = self:getProperty("id")
  	--	local dataKey = string.format("%d", roleId)
  	--	self.roleIncre = require("models.RoleIncre").new({key = dataKey, id = roleId})
  	--	self.roleIncre.owner = self
  	--	if not self.roleIncre:checkKeyExists(dataKey) then
  	--		self.roleIncre:create()
  	--	else
  	--		self.roleIncre:load()
  	--	end
  	--end
a12bfcce   liuzujun   添加英雄表
740
  
056c01a0   zhouhaihai   简化装备
741
742
743
744
745
746
747
  	function Role:addEquip(equipType, equipLv, count, pms)
  		pms = pms or {}
  		if count ~= count then return end
  		local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
  		if not equipCsv then return end
  		local equips = self:getProperty("equips")
  		local curTypeEquips = equips[equipType] or {}
c59e058b   zhouhaihai   新一批日志记录
748
749
  		local oldCount = curTypeEquips[equipLv] or 0
  		local curCount = oldCount + count
056c01a0   zhouhaihai   简化装备
750
751
752
753
754
755
756
757
  
  		-- 是否足够上层判断
  		if curCount < 0 then
  			curCount = 0
  			curTypeEquips[equipLv] = nil
  		else
  			curTypeEquips[equipLv] = curCount
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
758
  
056c01a0   zhouhaihai   简化装备
759
760
761
762
763
764
765
  		if next(curTypeEquips) then
  			equips[equipType] = curTypeEquips
  		else
  			equips[equipType] = nil
  		end
  
  		self:setProperty("equips", equips)
44c6e479   zhouhaihai   增加部分日志
766
  
c59e058b   zhouhaihai   新一批日志记录
767
  		self:logItems(equipCsv.id, oldCount, curCount, pms.log)
f22a33af   zhouhaihai   自己的日志
768
  		if pms.log then
7d31daa8   zhouhaihai   调整压测
769
  			local log = clone(pms.log)
f22a33af   zhouhaihai   自己的日志
770
771
772
773
774
775
776
777
778
779
780
781
782
783
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = equipType
  			log["cint2"] = equipLv
  			log["cint3"] = math.abs(count)
  			if count < 0 then
  				self:mylog("out_equip", log)
  			else
  				self:mylog("in_equip", log)
  			end
  		else
  			print("addEquip no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
784
  
056c01a0   zhouhaihai   简化装备
785
786
  		if not pms.notNotify then
  			self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
43cc5f51   gaofengduan   调整 equip 数据结构
787
788
789
790
  		end
  	end
  
  	function Role:getEquipCount(typ,lv)
056c01a0   zhouhaihai   简化装备
791
  		return (self:getProperty("equips")[typ] or {})[lv] or 0
43cc5f51   gaofengduan   调整 equip 数据结构
792
793
794
  	end
  
  	function Role:loadRunes()
43cc5f51   gaofengduan   调整 equip 数据结构
795
  		local roleId = self:getProperty("id")
a12bfcce   liuzujun   添加英雄表
796
797
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Rune` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
52249374   liuzujun   添加铭文表
798
799
  			local rune = require("models.Rune").new({key = string.format("%d",data.uid), uid=data.uid})
  			if rune:load(data) then
ad484303   gaofengduan   add rune
800
  				rune.owner = self
52249374   liuzujun   添加铭文表
801
  				self.runeBag[data.uid] = rune
ad484303   gaofengduan   add rune
802
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
803
804
805
  		end
  	end
  
3d8468b2   liuzujun   火花系统
806
807
  	function Role:loadSparks()
  		local roleId = self:getProperty("id")
d99a4962   liuzujun   火花系统建表,新增虹光玉
808
809
810
811
  		local res = mysqlproxy:query(string.format("SELECT * FROM `Spark` WHERE `roleid` = %s", roleId))
  		for _, data in ipairs(res) do
  			local spark = require("models.Spark").new({key = string.format("%d",data.id), id=data.id})
  			if spark:load(data) then
3d8468b2   liuzujun   火花系统
812
  				spark.owner = self
d99a4962   liuzujun   火花系统建表,新增虹光玉
813
  				self.sparkBag[data.id] = spark
3d8468b2   liuzujun   火花系统
814
815
816
817
  			end
  		end
  	end
  
ad484303   gaofengduan   add rune
818
  	-- 0 为操作成功
43cc5f51   gaofengduan   调整 equip 数据结构
819
  	function Role:addRune(params)
ad484303   gaofengduan   add rune
820
821
822
823
824
825
826
  		if params.type and params.id then
  			local set  = csvdb["runeCsv"][params.type]
  			if not set then return 2 end
  			local data = set[params.id]
  			if not data then return 3 end
  
  			local roleId = self:getProperty("id")
d99a4962   liuzujun   火花系统建表,新增虹光玉
827
  			local runeUid = self:increBy("runeId" , 1)
ad484303   gaofengduan   add rune
828
  
a12bfcce   liuzujun   添加英雄表
829
830
831
832
  			local runeInfo = {
  				key = string.format("%d",roleId * MAX_RUNE_NUM + runeUid),
  				uid = roleId * MAX_RUNE_NUM + runeUid,
  				roleid = roleId,
ad484303   gaofengduan   add rune
833
834
835
836
  				type = params.type,
  				id = params.id,
  			}
  
a12bfcce   liuzujun   添加英雄表
837
  			local newRune = require("models.Rune").new(runeInfo)
ad484303   gaofengduan   add rune
838
839
840
  			newRune:create()
  			newRune:generateAttrs()
  			newRune.owner = self
4a25969f   chenyueqi   修复登录后新获得的铭文和火花无法装...
841
  			self.runeBag[roleId * MAX_RUNE_NUM + runeUid] = newRune
ee999bde   zhouhaihai   零件优化
842
843
844
845
846
  			if not params.notNotify then
  				local response = {}
  				table.insert(response, newRune:data())
  				SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  			end
89338c47   zhouhaihai   技能目标
847
  			self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
44c6e479   zhouhaihai   增加部分日志
848
  
c59e058b   zhouhaihai   新一批日志记录
849
  			self:logItems(params.id, 0, 1, params.log)
f22a33af   zhouhaihai   自己的日志
850
  			if params.log then
7d31daa8   zhouhaihai   调整压测
851
  				local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
852
853
854
855
856
857
858
859
860
861
862
863
  				if log["cint1"] or log["cint2"] or log["cint3"] then
  					print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
  				end
  
  				log["cint1"] = runeUid
  				log["cint2"] = params.type
  				log["cint3"] = params.id
  
  				self:mylog("in_rune", log)
  			else
  				print("addRune no log ", debug.traceback())
  			end
44c6e479   zhouhaihai   增加部分日志
864
  
c7ecb87f   zhouhaihai   添加 测试账号 方法
865
  			return 0, newRune
43cc5f51   gaofengduan   调整 equip 数据结构
866
  		else
ad484303   gaofengduan   add rune
867
  			return 1
43cc5f51   gaofengduan   调整 equip 数据结构
868
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
869
870
  	end
  
3d8468b2   liuzujun   火花系统
871
872
873
874
875
876
877
878
879
  	-- 0 为操作成功
  	function Role:addSpark(params)
  		if params.id then
  			local set  = csvdb["sparkCsv"][params.id]
  			if not set then return 2 end
  			local data = set[0]
  			if not data then return 3 end
  
  			local roleId = self:getProperty("id")
d99a4962   liuzujun   火花系统建表,新增虹光玉
880
  			local sparkUid = self:increBy("sparkId" , 1)
3d8468b2   liuzujun   火花系统
881
882
  
  			local sparkInfo = {
d99a4962   liuzujun   火花系统建表,新增虹光玉
883
884
885
  				key = string.format("%d",roleId * MAX_SPARK_NUM + sparkUid),
  				id = roleId * MAX_SPARK_NUM + sparkUid,
  				roleid = roleId,
3d8468b2   liuzujun   火花系统
886
887
  				cfg_id = params.id,
  			}
3d8468b2   liuzujun   火花系统
888
889
890
891
  			local newSpark = require("models.Spark").new(sparkInfo)
  			newSpark:create()
  			newSpark:addAttr(data.attr:toNumMap())
  			newSpark.owner = self
4a25969f   chenyueqi   修复登录后新获得的铭文和火花无法装...
892
  			self.sparkBag[roleId * MAX_SPARK_NUM + sparkUid] = newSpark
3d8468b2   liuzujun   火花系统
893
894
895
  			if not params.notNotify then
  				local response = {}
  				table.insert(response, newSpark:data())
3d8468b2   liuzujun   火花系统
896
897
  				SendPacket(actionCodes.Role_loadSparks, MsgPack.pack(response))
  			end
d99a4962   liuzujun   火花系统建表,新增虹光玉
898
899
  
  			--self:checkTaskEnter("AddSpark", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
3d8468b2   liuzujun   火花系统
900
901
902
903
904
  
  			self:logItems(params.id, 0, 1, params.log)
  			if params.log then
  				local log = clone(params.log)
  				if log["cint1"] or log["cint2"] or log["cint3"] then
d99a4962   liuzujun   火花系统建表,新增虹光玉
905
  					print("addSpark error log have cint1 or cint2 or cint3 ", debug.traceback())
3d8468b2   liuzujun   火花系统
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
  				end
  
  				log["cint1"] = sparkUid
  				log["cint2"] = params.cfg_id
  
  				self:mylog("in_spark", log)
  			else
  				print("addSpark no log ", debug.traceback())
  			end
  
  			return 0, newSpark
  		else
  			return 1
  		end
  	end
  
  	function Role:delSparks(sparkIds, params) -- 批量删除 {id, }
  		params = params or {}
  		local roleId = self:getProperty('id')
  		local bDel = {}
  		for _, sparkId in pairs(sparkIds) do
  			local spark = self.sparkBag[sparkId]
  			if spark then
  
  				self:logItems(spark:getProperty("id"), 1, 0, params.log)
  				if params.log then
  					local log = clone(params.log)
  					if log["cint1"] or log["cint2"] then
  						print("delSpark error log have cint1 or cint2 ", debug.traceback())
  					end
  
  					log["cint1"] = sparkId
  					log["cint2"] = spark:getProperty("cfg_id")
  
  					self:mylog("out_spark", log)
  				else
  					print("delSparks no log ", debug.traceback())
  				end
  
  				self.sparkBag[sparkId] = nil
  				table.insert(bDel, sparkId)
  			end
  		end
  
d99a4962   liuzujun   火花系统建表,新增虹光玉
950
951
952
  		-- delete spark
  		mysqlproxy:query(string.format("DELETE FROM `Spark` WHERE `id` in (%s)", table.concat(bDel, ",")))
  
3d8468b2   liuzujun   火花系统
953
954
955
956
957
958
959
960
  		local response = {}
  		for _, sparkId in pairs(bDel) do
  			table.insert(response, {id = sparkId, bDel = true})
  		end
  
  		SendPacket(actionCodes.Role_loadSparks, MsgPack.pack(response))
  	end
  
44c6e479   zhouhaihai   增加部分日志
961
962
  	function Role:delRunes(runeIds, params) -- 批量删除 {id, }
  		params = params or {}
497f9a67   zhouhaihai   卖零件
963
964
  		local roleId = self:getProperty('id')
  		local bDel = {}
2445248d   zhouhaihai   去掉热门料理
965
  		for _, runeId in pairs(runeIds) do
497f9a67   zhouhaihai   卖零件
966
967
  			local rune = self.runeBag[runeId]
  			if rune and rune:getProperty("refer") == 0 then
44c6e479   zhouhaihai   增加部分日志
968
  
c59e058b   zhouhaihai   新一批日志记录
969
  				self:logItems(rune:getProperty("id"), 1, 0, params.log)
f22a33af   zhouhaihai   自己的日志
970
  				if params.log then
7d31daa8   zhouhaihai   调整压测
971
  					local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
972
973
974
975
976
977
978
979
980
981
982
983
  					if log["cint1"] or log["cint2"] or log["cint3"] then
  						print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
  					end
  
  					log["cint1"] = runeId
  					log["cint2"] = rune:getProperty("type")
  					log["cint3"] = rune:getProperty("id")
  
  					self:mylog("out_rune", log)
  				else
  					print("delRunes no log ", debug.traceback())
  				end
44c6e479   zhouhaihai   增加部分日志
984
  
497f9a67   zhouhaihai   卖零件
985
986
987
988
989
  				self.runeBag[runeId] = nil
  				table.insert(bDel, runeId)
  			end
  		end
  
a12bfcce   liuzujun   添加英雄表
990
  		-- delete rune
2ca93972   liuzujun   添加邮件表
991
992
  		mysqlproxy:query(string.format("DELETE FROM `Rune` WHERE `uid` in (%s)", table.concat(bDel, ",")))
  
497f9a67   zhouhaihai   卖零件
993
994
995
996
997
998
999
  		local response = {}
  		for _, runeId in pairs(bDel) do
  			table.insert(response, {uid = runeId, bDel = true})
  		end
  		SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  	end
  
ee3ac0b5   gaofengduan   fix magic
1000
1001
1002
1003
1004
  	function Role:getRuneByType(typ)
  		local runeSet = {}
  		for _,v in pairs(self.runeBag) do
  			if v.type == typ then
  				table.insert(runeSet,v)
43cc5f51   gaofengduan   调整 equip 数据结构
1005
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
1006
  		end
ee3ac0b5   gaofengduan   fix magic
1007
  		return runeSet
43cc5f51   gaofengduan   调整 equip 数据结构
1008
1009
  	end
  
70cc72d7   zhouhaihai   拾荒bug
1010
  	function Role:getAdvData(notNotify)
43cc5f51   gaofengduan   调整 equip 数据结构
1011
  		if not self.advData then
46fac6f1   zhouahaihai   酱料
1012
  			self.advData = require("adv.Adv").new(self)
70cc72d7   zhouhaihai   拾荒bug
1013
1014
1015
1016
1017
1018
1019
  			local status, err = pcall(function()
  				self.advData:initByInfo()
  			end)
  			if not status then
  				self.advData:forceOver(notNotify, true)
  				skynet.error("getAdvData error adv initByInfo " .. err)
  			end
46fac6f1   zhouahaihai   酱料
1020
1021
1022
  		end
  		return self.advData
  	end
bd15e9bc   zhouhaihai   购买剧情
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
  
  	function Role:getHeroMaxField(field, hType)
  		local max = 0
  		for _, hero in pairs(self.heros) do
  			if not hType or hero:getProperty("type") == hType then
  				if hero:getProperty(field) > max then
  					max = hero:getProperty(field)
  				end
  			end
  		end
  		return max
  	end
ece975b6   zhouhaihai   属性计算
1035
1036
1037
  
  	function Role:warningHeartTooQuick()
  		-- 加速器检测
e3c5cc5e   zhouhaihai   跨服竞技场over
1038
1039
1040
1041
  		local heartWarning = self:getProperty("heartWarning")
  		heartWarning = heartWarning + 1
  		self:setProperty("heartWarning", heartWarning)
  		if heartWarning == 50 then
44c6e479   zhouhaihai   增加部分日志
1042
  			self:setBan(30, 1) --封禁 30天
e3c5cc5e   zhouhaihai   跨服竞技场over
1043
1044
1045
1046
  			return
  		end
  		if heartWarning < 50 and heartWarning % 5 == 0 then
  			self:sendGmMsg("server_accountBanned_warning")
8e524d41   zhouhaihai   优化
1047
  			self:mylog("role_action",{desc = "heartWarning", int1 = heartWarning})
e3c5cc5e   zhouhaihai   跨服竞技场over
1048
1049
1050
1051
1052
1053
1054
  		end
  	end
  
  	function Role:setBan(time, banType)
  		time = time or 0
  		banType = banType or 0
  		local now = skynet.timex()
edf2ee12   zhouhaihai   防作弊
1055
  		if time <= 0 then
e3c5cc5e   zhouhaihai   跨服竞技场over
1056
1057
1058
  			self:setProperty("banTime", 0)
  			self:setProperty("banType", 0)
  			self:setProperty("heartWarning", 0)
8e524d41   zhouhaihai   优化
1059
  			self:mylog("role_action", {desc = "ban_rm"})
e3c5cc5e   zhouhaihai   跨服竞技场over
1060
  		else
edf2ee12   zhouhaihai   防作弊
1061
  			self:sendGmMsg(globalCsv.ban_tips[banType] or globalCsv.ban_tips[0])
edf2ee12   zhouhaihai   防作弊
1062
  			self:setProperty("banTime", math.ceil(now + 86400 * time))
e3c5cc5e   zhouhaihai   跨服竞技场over
1063
  			self:setProperty("banType", banType)
edf2ee12   zhouhaihai   防作弊
1064
1065
  			self:resetRank()
  			self:mylog("role_action", {desc = "ban", int1 = math.ceil(time), int2 = banType})
e3c5cc5e   zhouhaihai   跨服竞技场over
1066
1067
1068
  		end
  	end
  
edf2ee12   zhouhaihai   防作弊
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
  	-- 清掉所有排行榜
  	function Role:resetRank()
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zrem(RANK_TOWER, roleId)
  			for _, rk in pairs(RANK_ADV) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_DINER) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_PVP_COMMON_KEY) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_PVP_HIGHT_KEY) do
  				red:zrem(rk, roleId)
  			end
  			for _, ct in pairs(RANK_TYPE) do
  				red:zrem(RANK_COMMON .. ct, roleId)
  			end
  		end)
  	end
  
e3c5cc5e   zhouhaihai   跨服竞技场over
1092
1093
  	function Role:sendGmMsg(text, isNotKey)
  		SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
edf2ee12   zhouhaihai   防作弊
1094
1095
1096
1097
1098
1099
1100
  		
  		local agent = datacenter.get("agent", self:getProperty("id"))
  		if agent then
  			skynet.timeout(50, function ()
  				skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd)
  			end)
  		end
ece975b6   zhouhaihai   属性计算
1101
  	end
a41b9076   zhouhaihai   增加羁绊方法
1102
  
e8ca14c4   zhouhaihai   羁绊加成去掉
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
  	-- function Role:getHeroActiveRelationData(heros)
  	-- 	local relations = {} 
  	-- 	for _, id in pairs(heros or {}) do
  	-- 		local hero = self.heros[id]
  	-- 		if hero then
  	-- 			local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  	-- 			relations[camp] = (relations[camp] or 0) + 1
  	-- 		end
  	-- 	end
  	-- 	local curData = csvdb["unit_relationCsv"][0]
  	-- 	if not next(relations) then return curData end
18323af7   zhouhaihai   羁绊 bug
1114
  		
e8ca14c4   zhouhaihai   羁绊加成去掉
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
  	-- 	for _, data in ipairs(csvdb["unit_relationCsv"]) do
  	-- 		local had = {}
  	-- 		local isDone = true
  	-- 		for _, count in pairs(data.relation:toArray(true, "=")) do
  	-- 			local find = false
  	-- 			for camp, _count in pairs(relations) do
  	-- 				if count == _count and not had[camp] then
  	-- 					had[camp] = true
  	-- 					find = true
  	-- 					break
  	-- 				end
  	-- 			end
  	-- 			if not find then
  	-- 				isDone = false
  	-- 				break
  	-- 			end
  	-- 		end
  	-- 		if isDone then
  	-- 			curData = data
  	-- 		end
  	-- 	end
  	-- 	return curData
  	-- end
  
  	-- function Role:getHeroActiveRelation(heros)
  	-- 	local data = self:getHeroActiveRelationData(heros)
  	-- 	local result = {}
  	-- 	for attr, value in pairs(data.effect:toNumMap()) do
  	-- 		result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
  	-- 	end
  	-- 	return result
  	-- end
b53593b5   zhouhaihai   羁绊加成
1147
  
ccbafe67   zhouhaihai   冒险神器和buff
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
  	function Role:getHerosCamp(heros)
  		local had = {}
  		for _, id in pairs(heros or {}) do
  			local hero = self.heros[id]
  			if hero then
  				local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  				had[camp] = (had[camp] or 0) + 1
  			end
  		end
  		local curCamp = 0
  		for camp , count in pairs(had) do
  			if count >= 3 then
  				curCamp = camp
  				break
  			end
  		end
  		return curCamp
  	end
  
e8ca14c4   zhouhaihai   羁绊加成去掉
1167
1168
  	-- function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力  羁绊加成
  	function Role:getRealBattleValue(heros) -- 获取队伍战斗力  羁绊加成
f317b790   zhouhaihai   pvp 遗留
1169
  		heros = heros or {}
e8ca14c4   zhouhaihai   羁绊加成去掉
1170
  		-- local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
b53593b5   zhouhaihai   羁绊加成
1171
1172
1173
1174
  		local battleValue = 0
  		for _, id in pairs(heros) do
  			local hero = self.heros[id]
  			if hero then
e8ca14c4   zhouhaihai   羁绊加成去掉
1175
1176
  				-- battleValue = battleValue + hero:getBattleValue(activeRelation)
  				battleValue = battleValue + hero:getBattleValue()
b53593b5   zhouhaihai   羁绊加成
1177
1178
1179
1180
  			end
  		end
  		return battleValue
  	end
09be9059   zhouhaihai   冒险接口
1181
1182
  
  	function Role:getAdvHangLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
1183
  		return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
09be9059   zhouhaihai   冒险接口
1184
  	end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1185
  
fc316d1f   zhouhaihai   冒险体力优化
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
  	function Role:checkAdvCount(need)
  		local oldCount = self:getProperty("advC")
  		local oldTime = self:getProperty("advCT")
  		local newCount = oldCount
  		if oldCount > 0 then
  			local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  			newCount = math.max(oldCount - add, 0)
  		end
  
  		return newCount + need <= self:getAdvHangLimit()
  	end
  
  	--忽略上限
  	function Role:changeAdvCount(change)
60fff866   zhouhaihai   微调 结算返还
1200
  		if change == 0 then return end
fc316d1f   zhouhaihai   冒险体力优化
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
  		local count = self:getProperty("advC")
  		local ctime = self:getProperty("advCT")
  		if ctime == 0 then
  			ctime = skynet.timex()
  		end
  		local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  		local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
  		if count > 0 then
  			count = math.max(count - add, 0)
  		end
fc316d1f   zhouhaihai   冒险体力优化
1211
1212
  		self:updateProperties({
  			advC = count + change,
92ef9591   zhouhaihai   冒险次数
1213
  			advCT = nextTime,
fc316d1f   zhouhaihai   冒险体力优化
1214
1215
1216
  		})
  	end
  
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1217
  	function Role:getAdvElLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
1218
  		return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1219
1220
  	end
  
d232676a   zhouhaihai   功能解锁 冒险返回
1221
1222
1223
1224
1225
1226
  	-- 走 guide_unlock 表的 被动解锁
  	function Role:isFuncUnlock(func)
  		if not func then return true end -- 没有就是解锁了
  		local data = csvdb["guide_unlockCsv"][func]
  		if not data then return true end  -- 没有就是解锁了
  
33be3111   zhouhaihai   修改hangPass 结构
1227
  		if self:checkHangPass(data.carbonId) then 
d232676a   zhouhaihai   功能解锁 冒险返回
1228
1229
1230
1231
1232
  			return true
  		else
  			return false
  		end 
  	end
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1233
  
d232676a   zhouhaihai   功能解锁 冒险返回
1234
  	-- 走 unlock 表的主动解锁
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1235
1236
1237
1238
  	function Role:isFuncOpen(func)
  		return self:getProperty("funcOpen")[func] == 1
  	end
  
bab30666   zhouhaihai   增加通用功能等级 字段
1239
1240
  	function Role:getFuncLv(func)
  		return self:getProperty("funcLv")[func] or 1
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1241
1242
  	end
  
ccbafe67   zhouhaihai   冒险神器和buff
1243
1244
1245
1246
1247
1248
1249
1250
1251
  	-- 参数有level 则是检查是否可以升级
  	function Role:isArtifactOpen(id, isEndless, level)
  		local isCheckLevel = not not level 
  		level = level or 1
  		local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
  		if not curData then return false end
  
  		if curData.unlock == 1 then -- 获得解锁
  			return self:getProperty("advAFOpen")[id] and true or false
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
1252
  		elseif curData.unlock == 2 then  -- 特殊神器 不可解锁
ccbafe67   zhouhaihai   冒险神器和buff
1253
  			return isCheckLevel
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
1254
  		elseif curData.unlock == 3 then
ccbafe67   zhouhaihai   冒险神器和buff
1255
1256
1257
1258
1259
  			return isEndless
  		end
  		return true
  	end
  
44c6e479   zhouhaihai   增加部分日志
1260
1261
1262
  	function Role:funcOpen(func, count, params)
  		params = params or {}
  		
ad88ba14   zhouhaihai   工坊 bug
1263
  		count = count or 1
44c6e479   zhouhaihai   增加部分日志
1264
  
887c1843   zhouhaihai   日志新一批
1265
  		self:logItems(func, 0, count, params.log)
f22a33af   zhouhaihai   自己的日志
1266
  		if params.log then
7d31daa8   zhouhaihai   调整压测
1267
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  
  			log["cint1"] = func
  			log["cint2"] = count
  
  			self:mylog("func_open", log)
  		else
  			print("funcOpen no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
1279
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1280
  		if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
bab30666   zhouhaihai   增加通用功能等级 字段
1281
  			local unlockData = csvdb["unlockCsv"][func]
9be3f3ea   zhouhaihai   日志需求
1282
  			self:log("function_open", {function_id = func})
db3c56ad   zhouhaihai   冒险相关
1283
  			if unlockData.type == 4 then -- 解锁神器
f45d3a7b   zhouhaihai   adv_unlock
1284
1285
1286
  				if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
  					self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
  				end
4b61215f   zhouhaihai   语法错误
1287
  			elseif TypeIsFunc[unlockData.type] then
bab30666   zhouhaihai   增加通用功能等级 字段
1288
  				if unlockData.value1 == 0 or unlockData.value1 == 1 then
f45d3a7b   zhouhaihai   adv_unlock
1289
1290
1291
  					if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
  						self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
1292
1293
  				else
  					local oldV = self:getFuncLv(unlockData.type)
59835765   zhouhaihai   排行榜
1294
  					local newLv = math.min(oldV + count, unlockData.value2)
f45d3a7b   zhouhaihai   adv_unlock
1295
1296
1297
  					if oldV ~= newLv then
  						self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
1298
1299
  				end
  			else
f45d3a7b   zhouhaihai   adv_unlock
1300
1301
1302
  				if self:getProperty("funcOpen")[func] ~= 1 then
  					self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
  				end
bab30666   zhouhaihai   增加通用功能等级 字段
1303
  			end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1304
1305
1306
  		end
  	end
  
e51ff6d2   zhouhaihai   冒险~
1307
  	function Role:advChapterIsOpen(chapterId)
e51ff6d2   zhouhaihai   冒险~
1308
  		local chapterData = csvdb["adv_chapterCsv"][chapterId]
fe562215   chenyueqi   拾荒章节解锁条件修改
1309
1310
1311
1312
  		if chapterData.prepose == "" then return true end
  		local prepose = chapterData.prepose:toArray(true,"=")
  		if prepose[1] == 1 then
  			if chapterData.prepose ~= 0 and not self:checkHangPass(prepose[2]) then return false end
749528eb   liguanghui   拾荒章节解锁条件修改
1313
  		elseif prepose[1] == 2 then
fe562215   chenyueqi   拾荒章节解锁条件修改
1314
  			return self:checkAdvChapterPass(prepose[2])
749528eb   liguanghui   拾荒章节解锁条件修改
1315
1316
  		elseif prepose[1] == 3 then
  			return self:checkOverGuide(prepose[2])
fe562215   chenyueqi   拾荒章节解锁条件修改
1317
  		end
e51ff6d2   zhouhaihai   冒险~
1318
  		return true
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1319
1320
  	end
  
fe562215   chenyueqi   拾荒章节解锁条件修改
1321
1322
  
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
  	function Role:advEventOpenStatus()
  		local openStatus = {}
  		for func , data in pairs(csvdb["unlockCsv"]) do
  			if data.type == 5  then
  				openStatus[data.value1] = openStatus[data.value1] or {}
  				openStatus[data.value1][data.value2] = self:isFuncOpen(func)
  			end
  		end
  		return openStatus
  	end
  
8da953a7   zhouhaihai   无尽模式
1334
  	-- 赛季检查
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1335
1336
1337
1338
  	function Role:advEndlessSeasonCheck(notNotify)
  		--  重置一下冒险
  		local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
  		if self:getProperty("advElS") ~= nowSeason then
0e3ab88d   zhouhaihai   中继层
1339
1340
1341
1342
  			-- 胡博文让注释掉 衰减 从0开始
  			-- local ml = self:getProperty("advElM")
  			-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
  			-- self:setProperty("advElM", math.floor(nl / 10) * 10)
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1343
1344
1345
1346
1347
1348
1349
  
  			-- 正在无尽冒险清掉
  			local adv = self:getAdvData()
  			if adv:isRunning() and adv:isEndless() then
  				adv:forceOver()
  			end
  
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1350
1351
1352
  			-- 路过的中继层重置掉
  			local advRelay = self:getProperty("advRelay")
  			advRelay[-1] = nil
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1353
1354
1355
  			-- 清掉冒险手册
  			self:updateProperties({
  				advEAchiev = {},
0e3ab88d   zhouhaihai   中继层
1356
1357
  				advElM = 0,
  				advElS = nowSeason,
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1358
  				advRelay = advRelay,
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1359
  			}, notNotify)
e1355da3   zhouhaihai   神器 被动
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
  
  
  			-- 重新设定冒险章节和冒险结束时间
  			self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
  			self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
  			if not notNotify then
  				SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
  					advElChapter = self.advElChapter,
  					advOverTime = self.advOverTime,
  				}))
  			end
8da953a7   zhouhaihai   无尽模式
1371
1372
  		end
  	end
59835765   zhouhaihai   排行榜
1373
  
65b551a7   chenyueqi   海港贸易季初版
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
  	-- 结算上期海港贸易季
  	function Role:checkSeaportTrade()
  		local openTime0 = tonum(redisproxy:hget("autoincrement_set", "seaportTime0") or 0)
  		local openTime1 = tonum(redisproxy:hget("autoincrement_set", "seaportTime1") or 0)
  		local openTime2 = tonum(redisproxy:hget("autoincrement_set", "seaportTime2") or 0)
  		local seaport = self:getProperty("seaport") or {}
  		local oldTime = seaport.time or 0
  		local update = false
  
  		local function getReward(reset)
  			-- 全服捐赠奖励
  			local donate = seaport.donate or {}
62c5e2f0   chenyueqi   海港贸易活动自动领取结算奖励时,增...
1386
  			if not reset and seaport.join and (not donate[1] or not donate[2]) then
65b551a7   chenyueqi   海港贸易季初版
1387
  				local result = self:getSeaportServerProgress()
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1388
  				for idx, set in ipairs(csvdb["seaport_purchaseCsv"]) do
65b551a7   chenyueqi   海港贸易季初版
1389
1390
  					local done = true
  					for id, data in ipairs(set) do
ab2928d9   chenyueqi   海港贸易季结束后自动领取奖励,第二...
1391
  						if donate[idx] or not result[idx] or not result[idx][id] or result[idx][id] < data.need_num then
65b551a7   chenyueqi   海港贸易季初版
1392
1393
1394
1395
1396
1397
  							done = false
  							break
  						end
  					end
  					if done then
  						update = true
70fb62d1   liuzujun   服务器数据打点
1398
1399
1400
1401
1402
1403
  						--redisproxy:insertEmail({
  						--	roleId = self:getProperty("id"),
  						--	emailId = idx == 1 and 361 or 362,
  						--	attachments = set[1].phase_award,
  						--})
  						self:sendMail(idx == 1 and 361 or 362, nil, set[1].phase_award)
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1404
  						-- self:award(set[1].phase_award, {log = {desc = "seaportReward", int1 = set[1].phase, int2 = set[1].id}})
98699b0c   chenyueqi   自动结算海岛贸易季 捐赠奖励领取报错
1405
  						donate[idx] = 1
65b551a7   chenyueqi   海港贸易季初版
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
  					end
  				end
  				seaport.donate = donate
  			end
  
  			-- 委托任务的奖励
  			local collect = seaport.collect or {}
  			if next(collect) then
  				local function getHeroCoef(hero, condition)
  				    -- 基础概率
  				    local rareMap = {[HeroQuality.N] = 10, [HeroQuality.R] = 10, [HeroQuality.SR] = 15, [HeroQuality.SSR] = 20}
  				    local rare = hero:getRare()
  				    local result = 0
  				    for _, it in ipairs(condition:toTableArray(true)) do
  				        local type = it[1]
  				        local value = it[2]
  				        local add = it[3]
  				        if type == 1 then   -- 种族加成
  				            if hero:getCamp() == value then
  				                result = result + add
  				            end
  				        elseif type == 2 then   -- 定位加成
  				            if hero:getPosition() == value then
  				                result = result + add
  				            end
  				        end
  				    end
  
  				    return result + (rareMap[rare] or 0)
  				end
  
  				local carbonCsv = csvdb["idle_battleCsv"]
2a542865   liuzujun   齿轮、经验 奖励投放逻辑调整
1438
  				local expData = self:getProperty("hangInfo").expData or {}
65b551a7   chenyueqi   海港贸易季初版
1439
1440
  				local taskCsv = csvdb["seaport_taskCsv"]
  				local endTime = openTime0 + 86400 * 2
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1441
1442
  				local reward = {}
  
65b551a7   chenyueqi   海港贸易季初版
1443
1444
1445
1446
1447
1448
1449
1450
  				for slot, set in pairs(taskCsv) do
  					if collect[slot] then
  						update = true
  						local level = collect[slot].level
  						local data = set[level]
  						local teams = collect[slot].team
  						local time = collect[slot].time
  						if time + data.time <= endTime then
2a542865   liuzujun   齿轮、经验 奖励投放逻辑调整
1451
  							--if not carbonCsv[expCarbonId] then break end
65b551a7   chenyueqi   海港贸易季初版
1452
1453
  
  							local totalCoef = 0
9fc8b7f0   chenyueqi   分割字符串错误
1454
  						    for _, heroId in ipairs(teams:toArray(true,"=")) do
65b551a7   chenyueqi   海港贸易季初版
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
  						        local hero = self.heros[heroId]
  						        if hero then
  						            totalCoef = totalCoef + getHeroCoef(hero, data.success)
  						            hero:addHeroFaith(data.trust)
  						        end
  					    	end
  
  							local bigSuccess = false
  						    local result = math.randomInt(0, 100)
  						    if result < totalCoef then
  						        bigSuccess = true
  						    end
  
2a542865   liuzujun   齿轮、经验 奖励投放逻辑调整
1468
1469
  							local money = math.ceil((expData.money or 0) / 5 * data.time * data.money_clear)
  							local exp = math.ceil((expData.exp or 0) / 5 * data.time * data.exp_clear)
65b551a7   chenyueqi   海港贸易季初版
1470
1471
1472
1473
1474
1475
1476
1477
1478
  							local itemReward = data.item_clear_special:toNumMap()
  							itemReward[ItemId.Gold] = (itemReward[ItemId.Gold] or 0) + money
  					    	itemReward[ItemId.Exp] = (itemReward[ItemId.Exp] or 0) + exp
  					    
  							if bigSuccess then
  						        for key, value in pairs(itemReward) do
  						            itemReward[key] = math.ceil(1.5 * value)
  						        end
  						    end
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
  
  						    for itemId, value in pairs(itemReward) do
  						    	reward[itemId] = (reward[itemId] or 0) + value
  						    end
  							-- self:award(itemReward, {log = {desc = "seaportTask", int1 = slot, int2 = level}})
  						end
  					end
  				end
  
  				if next(reward) then
  					local rewardStr = ""
  					for itemId, value in pairs(reward) do
  						if rewardStr ~= "" then
  							rewardStr = rewardStr .. " "
65b551a7   chenyueqi   海港贸易季初版
1493
  						end
d9d63fa0   chenyueqi   海港贸易季自动填充,活动结束后的奖...
1494
  						rewardStr = rewardStr .. string.format("%s=%s",itemId,value)
65b551a7   chenyueqi   海港贸易季初版
1495
  					end
70fb62d1   liuzujun   服务器数据打点
1496
1497
1498
1499
1500
1501
  					--redisproxy:insertEmail({
  					--	roleId = self:getProperty("id"),
  					--	emailId = 363,
  					--	attachments = rewardStr,
  					--})
  					self:sendMail(363, nil, rewardStr)
65b551a7   chenyueqi   海港贸易季初版
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
  				end
  			end
  			seaport.collect = {}
  
  			if update or reset then
  				if reset then
  					seaport = {
  						time = openTime0,
  						shop = {},
  						collect = {},
  						donate = {}
  					}
  				end
98699b0c   chenyueqi   自动结算海岛贸易季 捐赠奖励领取报错
1515
  				self:updateProperty({field = "seaport", value = seaport})
65b551a7   chenyueqi   海港贸易季初版
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
  			end
  		end
  		
  		if oldTime == openTime0 then
  			if openTime1 == 1 or openTime2 == 1 then
  				return
  			end
  			getReward()
  		else
  			getReward(true)
  		end
  	end
  
a5dc3b0e   chenyueqi   回归活动初版
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
  	-- 检查回归者
  	function Role:checkReturner()
  		local returner = self:getProperty("returner") or {}
  		if next(returner) then return end
  
  		local now = specTime({hour = 4})
  		returner.time = now
  
  		self:updateProperty({field = "returner", value = returner})
  	end
  
65b551a7   chenyueqi   海港贸易季初版
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
  	function Role:getSeaportServerProgress()
  		local result = {}
  
  		local dataCsv = csvdb["seaport_purchaseCsv"]
  		local rediskey = {SEAPORT_TRADE_TASK_1,SEAPORT_TRADE_TASK_2}
  		for idx, set in ipairs(dataCsv) do
  			local temp = {}
  			temp = redisproxy:pipelining(function (red)
  				for id, data in ipairs(set) do
  					red:hget(rediskey[idx], id)
  				end
  			end)
  			result[idx] = {}
c4814196   chenyueqi   从数据库读取捐赠物品顺序错误
1553
  			for i,v in pairs(temp) do
65b551a7   chenyueqi   海港贸易季初版
1554
  				if v then
5fb0ac5f   liguanghui   海港贸易相关bug修复
1555
  					result[idx][i] = tonumber(v)
65b551a7   chenyueqi   海港贸易季初版
1556
1557
1558
1559
1560
1561
  				end
  			end
  		end
  		return result
  	end
  
9ced5432   zhouhaihai   冒险支援效果 保底事件
1562
1563
1564
1565
1566
1567
1568
  	-- 获得激活的冒险效果
  	function Role:getAdvActiveSupportEffect()
  		local effect = {}
  		local advEAchiev = self:getProperty("advEAchiev")
  		for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
  			if status == -1 then
  				local achvData = csvdb["adv_achievementCsv"][id]
1e33ae30   zhouhaihai   数据保护
1569
  				if achvData and achvData.support ~= 0 then
9ced5432   zhouhaihai   冒险支援效果 保底事件
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
  					effect[achvData.support] = 1
  				end
  			end
  		end
  		return effect
  	end
  
  	--获取冒险支援效果免费刷新次数
  	function Role:getAdvSupportFreeCount()
  		local count = 1  --默认每天有1次
  		local openEffects = self:getAdvActiveSupportEffect()
  		for aId, _ in pairs(openEffects) do
  			local curData = csvdb["adv_supportCsv"][aId]
  			if curData.type == 2 then
  				for _, effect in ipairs(curData.effect:toArray()) do
  					local cur = effect:toArray(true, "=")
  					if cur[1] == 8 then
  						count = count + cur[2]
  					end
  				end
  			end
  		end
  		return count
  	end
  
  	-- 冒险随机新的支援效果 
  	function Role:advRandomSupportEffect(notNotify)
  		local pool = {}
  		local openEffects = self:getAdvActiveSupportEffect()
  		for id, data in pairs(csvdb["adv_supportCsv"]) do
  			if data.type == 0 then
  				if openEffects[id] then
  					table.insert(pool, data)
  				end
  			elseif data.type == 1 then
  				table.insert(pool, data)
  			end
  		end
  
  		local advSup = {}
  		for i = 1, math.min(3, #pool) do
  			local idx = math.randWeight(pool, "showup")
  			table.insert(advSup, pool[idx].id)
  			table.remove(pool, idx)
  		end
  		self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
  	end
59835765   zhouhaihai   排行榜
1617
  
cfd68b3a   zhouhaihai   时间重置 新逻辑
1618
  	
59835765   zhouhaihai   排行榜
1619
  	function Role:getCurDinerRankKey()
bd4fb541   zhouhaihai   增加物品过期系统
1620
  		local round = self:getTimeResetRound(TimeReset.DinerRank)
59835765   zhouhaihai   排行榜
1621
  		local idx = 1
bd4fb541   zhouhaihai   增加物品过期系统
1622
  		if round % 2 == 1 then
59835765   zhouhaihai   排行榜
1623
1624
1625
1626
1627
1628
  			idx = 2 
  		end
  		return RANK_DINER[idx]
  	end
  
  	local StdTowerRankTime = toUnixtime("2019010100")
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1629
  	local TowerRankInfo = {
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1630
1631
1632
1633
  		[1] = {rank = RANK_TOWER, rankInfo = RANK_TOWER_INFO},
  		[2] = {rank = RANK_TOWER1, rankInfo = RANK_TOWER1_INFO},
  		[3] = {rank = RANK_TOWER2, rankInfo = RANK_TOWER2_INFO},
  		[4] = {rank = RANK_TOWER3, rankInfo = RANK_TOWER3_INFO},
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1634
1635
1636
  	}
  	function Role:setTowerRank(level,tType)
  		tType = tType or 1
59835765   zhouhaihai   排行榜
1637
1638
1639
  		local now = skynet.timex()
  		local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		local ct = 10000 - ct  -- 越早的排名越靠前
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1640
1641
1642
  
  		
  		local info = TowerRankInfo[tType]
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1643
  		local towerTeam = self:getTowerTeamFormat(tostring(tType))
59835765   zhouhaihai   排行榜
1644
1645
1646
1647
1648
1649
1650
1651
1652
  		local battleV = self:getTeamBattleValue(towerTeam.heros)
  		local score = (level * 10000 + ct) * 10000000 + battleV
  
  		local curInfo = {
  			name = self:getProperty("name"),
  			headId = self:getProperty("headId"),
  			lv = self:getProperty("level"),
  			batteV = battleV,
  			level = level,
821e2704   zhouhaihai   heros 增加 supports
1653
  			format = self:getTeamHerosInfo(towerTeam).heros,
59835765   zhouhaihai   排行榜
1654
1655
1656
  		}
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1657
1658
  			red:zadd(info.rank, score, roleId)	--更新分数
  			red:hset(info.rankInfo, roleId,  MsgPack.pack(curInfo))
59835765   zhouhaihai   排行榜
1659
1660
1661
  		end)
  	end
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1662
1663
1664
  	function Role:getTowerRank(tType)
  		tType = tType or 1
  		local info = TowerRankInfo[tType]
59835765   zhouhaihai   排行榜
1665
  		local list = {}
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1666
  		local ids = redisproxy:zrevrange(info.rank, 0 , 99)
59835765   zhouhaihai   排行榜
1667
1668
1669
1670
1671
1672
  		local redret = {}
  		if ids and next(ids) then
  			redret = redisproxy:pipelining(function (red)
  				for i = 1, #ids do
  					local roleId = ids[i]
  					table.insert(list, {roleId = tonumber(roleId)})
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1673
  					red:hget(info.rankInfo, roleId)
59835765   zhouhaihai   排行榜
1674
1675
1676
1677
1678
1679
1680
1681
  				end
  			end)
  		end
  		for i = 1, #redret do
  			local player = MsgPack.unpack(redret[i])
  			player.format = nil
  			list[i].player = player
  		end
6e76008a   liguanghui   bug修复:电波塔排行榜协议报错
1682
  		local rank = redisproxy:ZREVRANK(info.rank, self:getProperty("id"))
59835765   zhouhaihai   排行榜
1683
1684
1685
1686
1687
1688
1689
1690
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1691
1692
1693
1694
  	function Role:getTowerRankOneInfo(roleId,tType)
  		tType = tType or 1
  		local info = TowerRankInfo[tType]
  		local data = redisproxy:hget(info.rankInfo, roleId)
59835765   zhouhaihai   排行榜
1695
1696
1697
1698
1699
  		if data then
  			local player = MsgPack.unpack(data)
  			return player.format
  		end
  	end
f60b89b1   zhouhaihai   奖励副本
1700
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1701
  	function Role:addAdvLvExp(exp)
f60b89b1   zhouhaihai   奖励副本
1702
  		local advL = self:getProperty("advL")
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1703
  		local level = advL[1]
97807511   zhouhaihai   增加日志
1704
  		local oldLevel = level
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1705
1706
1707
1708
1709
1710
1711
  		local newExp = (advL[2] or 0) + exp
  
  		if not csvdb["adv_level_fundCsv"][level + 1] then
  			return
  		end
  
  		while newExp >= csvdb["adv_level_fundCsv"][level].exp do
aff85733   liuzujun   资助升级等级限制放开
1712
1713
  			--if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
  			if csvdb["adv_level_fundCsv"][level + 1] then -- 有下一级
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1714
1715
1716
1717
  				newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
  				level = level + 1
  			else
  				newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
f60b89b1   zhouhaihai   奖励副本
1718
1719
  			end
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1720
1721
1722
  
  		if level > advL[1] then
  			self:checkTaskEnter("AdvLevel", {level = level})
70fb62d1   liuzujun   服务器数据打点
1723
  			self:mylog("adv_action", {desc = "adv_level", int1 = level})
f60b89b1   zhouhaihai   奖励副本
1724
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1725
1726
  		advL[1] = level
  		advL[2] = newExp
f60b89b1   zhouhaihai   奖励副本
1727
  		self:updateProperty({field = "advL", value = advL})
97807511   zhouhaihai   增加日志
1728
  		return oldLevel, level
f60b89b1   zhouhaihai   奖励副本
1729
  	end
c384626d   zhouhaihai   好友
1730
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
  	function Role:getAdvWheelSurfLv(ptype)
  		local level = 1
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 2 and ptype == effect[2] then
  					level = effect[3]
  				end
  			end
  		end
  		return level
  	end
  
9f956e88   zhouhaihai   资助对积分的影响
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
  	function Role:fixAdvScoreChange(score)
  		local change = 0
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 3 then
  					change = change + effect[2]
  				end
  			end
  		end
bbf64622   zhouhaihai   冒险
1756
  		return math.floor(score * (1 + change / 100))
9f956e88   zhouhaihai   资助对积分的影响
1757
1758
  	end
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
  	function Role:getAdvLvAddAttrs()
  		-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
  		local attrs = {}
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 1 then
  					attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
  				end
  			end
  		end
  		return attrs
  	end
  
c384626d   zhouhaihai   好友
1774
  	function Role:getTeamBattleInfo(team)
f603a60f   zhouhaihai   支援技实装
1775
  		local teamInfo = {heros = {}, supports = {}}
e8ca14c4   zhouhaihai   羁绊加成去掉
1776
  		-- local activeRelation = self:getHeroActiveRelation(team.heros)
c384626d   zhouhaihai   好友
1777
1778
  
  		for slot, id in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1779
1780
  			local info = {}
  			local hero = self.heros[id]
c384626d   zhouhaihai   好友
1781
  			if not hero then
fa565e0c   zhouhaihai   优化结构
1782
1783
  				print("error heroid " .. id)
  			end
e8ca14c4   zhouhaihai   羁绊加成去掉
1784
1785
  			-- local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
  			local attrs = hero:getTotalAttrs()
fa565e0c   zhouhaihai   优化结构
1786
1787
  			for k, v in pairs(AttsEnumEx) do
  				info[v] = (attrs[v] or 0)
c384626d   zhouhaihai   好友
1788
  			end
c384626d   zhouhaihai   好友
1789
1790
  			info.type = hero:getProperty("type")
  			info.level = hero:getProperty("level")
42f465e5   suhongyang   战斗参数传传入觉醒等级
1791
  			info.wakeL = hero:getProperty("wakeL")
8fd48928   chenyueqi   竞技场保存team数据时增加觉醒字段
1792
  			info.genius = hero:getProperty("genius")
fa565e0c   zhouhaihai   优化结构
1793
1794
  			info.blockLevel = hero:getSkillLevel(4)
  			info.specialLevel = hero:getSkillLevel(1)
aad10fac   suhongyang   战斗获取被动技能等级参数
1795
  			info.passiveLevel = hero:getSkillLevel(3)
a6508219   zhouhaihai   挂机奖励
1796
  			info.runeSkill = hero:getRuneSkill(102)
73db53c3   zhouhaihai   天赋技能
1797
  			info.talentSkills = hero:getTalentSkill()
fa565e0c   zhouhaihai   优化结构
1798
1799
  			teamInfo.heros[slot] = info
  		end
f603a60f   zhouhaihai   支援技实装
1800
1801
1802
  		for slot, id in pairs(team.supports or {}) do
  			teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
  		end
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
1803
  		teamInfo.tactics = globalCsv.tactics_skill_passive_cell[team.tactics] and team.tactics or nil
fa565e0c   zhouhaihai   优化结构
1804
1805
1806
  		return teamInfo
  	end
  
821e2704   zhouhaihai   heros 增加 supports
1807
1808
  	function Role:getTeamHerosInfo(team)
  		local format = {}
fa565e0c   zhouhaihai   优化结构
1809
  		local heros = {}
821e2704   zhouhaihai   heros 增加 supports
1810
  		for slot, heroId in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1811
1812
1813
1814
1815
  			local hero = self.heros[heroId]
  			heros[slot] = {
  				type = hero:getProperty("type"),
  				level = hero:getProperty("level"),
  				wakeL = hero:getProperty("wakeL"),
8fd48928   chenyueqi   竞技场保存team数据时增加觉醒字段
1816
  				genius = hero:getProperty("genius"),
fa565e0c   zhouhaihai   优化结构
1817
  			}
c384626d   zhouhaihai   好友
1818
  		end
821e2704   zhouhaihai   heros 增加 supports
1819
1820
  		format.heros = heros
  		format.supports = team.supports or {}
57e52b3d   zhouhaihai   空的是nil
1821
  		format.tactics = team.tactics or nil
821e2704   zhouhaihai   heros 增加 supports
1822
  		return format
c384626d   zhouhaihai   好友
1823
1824
  	end
  
fa565e0c   zhouhaihai   优化结构
1825
  	function Role:getTeamBattleValue(heros)
3dbbc9f3   zhouhaihai   加上新的任务
1826
1827
1828
1829
1830
1831
1832
  		-- local battleV = 0
  		-- for _, heroId in pairs(heros or {}) do
  		-- 	local hero = self.heros[heroId]
  		-- 	battleV = battleV + hero:getProperty("battleV")
  		-- end
  		-- return battleV
  		return self:getRealBattleValue(heros)
fa565e0c   zhouhaihai   优化结构
1833
1834
  	end
  
98d32f92   liuzujun   多编队
1835
1836
1837
1838
1839
  	function Role:updateHangTeamInfo()
  		local team = self:getTeamFormatByType(TeamSystemType.Hang)
  		if not team then return end
  
  		self:setProperties({
821e2704   zhouhaihai   heros 增加 supports
1840
  			hangTS = self:getTeamHerosInfo(team),
98d32f92   liuzujun   多编队
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
  			hangTB = self:getTeamBattleInfo(team),
  			hangTBV = self:getTeamBattleValue(team.heros),
  		})
  	end
  
  	-- 设置pve阵容
  	function Role:getTeamFormat(index)
  		local teams = self:getProperty("hangTeams") or {}
  		local team = teams[index] or {}
  		return team
  	end
  
  	function Role:getTeamFormatByType(type)
  		local teamIndex = self:getProperty("teamIndex") or {}
  		local index = teamIndex[type]
  		if not index then return {} end
  
  		return self:getTeamFormat(index)
  	end
  
  	function Role:setTeamFormat(index, team)
  		local teams = self:getProperty("hangTeams") or {}
  		teams[index] = team
  		self:updateProperty({field = "hangTeams", value = teams, notNotify = false})
  	end
  
  	-- 设置拾荒编队阵容
  	function Role:getAdvTeamFormat(index)
  		local teams = self:getProperty("advTeams") or {}
  		local team = teams[index] or {}
  		return team
  	end
  
  	function Role:setAdvTeamFormat(index, team)
  		local teams = self:getProperty("advTeams") or {}
  		teams[index] = team
  		self:updateProperty({field = "advTeams", value = teams, notNotify = false})
  	end
  
  
fa565e0c   zhouhaihai   优化结构
1881
  	function Role:savePvpCTeam(team)
4cf74232   zhouhaihai   pvp
1882
  		if not team then
3dbbc9f3   zhouhaihai   加上新的任务
1883
  			team = self:getProperty("pvpTC")
4cf74232   zhouhaihai   pvp
1884
  		else
3dbbc9f3   zhouhaihai   加上新的任务
1885
  			self:updateProperty({field = "pvpTC", value = team})
4cf74232   zhouhaihai   pvp
1886
  		end
fa565e0c   zhouhaihai   优化结构
1887
  		self:setProperties({
821e2704   zhouhaihai   heros 增加 supports
1888
  			pvpTSC = self:getTeamHerosInfo(team),
fa565e0c   zhouhaihai   优化结构
1889
1890
1891
  			pvpTBC = self:getTeamBattleInfo(team),
  			pvpTBVC = self:getTeamBattleValue(team.heros),
  		})
c384626d   zhouhaihai   好友
1892
  	end
dc9d814f   zhouhaihai   邮件
1893
  
ab9f5400   zhouhaihai   临时代码
1894
1895
1896
1897
1898
1899
1900
1901
1902
  	function Role:savePvpHTeam(team)
  		if not team then
  			team = self:getProperty("pvpTH")
  		else
  			self:updateProperty({field = "pvpTH", value = team})
  		end
  
  		local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
  		for i = 1, 3 do
c6940d28   zhouhaihai   报错
1903
  			if team[i] then
821e2704   zhouhaihai   heros 增加 supports
1904
  				pvpTSH[i] = self:getTeamHerosInfo(team[i])
c6940d28   zhouhaihai   报错
1905
1906
1907
  				pvpTBH[i] = self:getTeamBattleInfo(team[i])
  				pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
  			end
ab9f5400   zhouhaihai   临时代码
1908
1909
1910
1911
1912
1913
1914
1915
1916
  		end
  
  		self:setProperties({
  			pvpTSH = pvpTSH,
  			pvpTBH = pvpTBH,
  			pvpTBVH = pvpTBVH,
  		})
  	end
  
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
  	-- 设置电波塔阵容
  	function Role:getTowerTeamFormat(teamIdx)
  		local teams = self:getProperty("towerTeams") or {}
  		local team = teams[tostring(teamIdx)] or {}
  		return team
  	end
  
  	function Role:setTowerTeamFormat(teamIdx, team)
  		local teams = self:getProperty("towerTeams") or {}
  		teams[tostring(teamIdx)] = team
  		self:updateProperty({field = "towerTeams", value = teams, notNotify = false})
  	end
  
dc9d814f   zhouhaihai   邮件
1930
1931
  	-- update
  	function Role:onRecoverTimer(now)
cfd68b3a   zhouhaihai   时间重置 新逻辑
1932
  		self:updateTimeReset(now, true)
dc9d814f   zhouhaihai   邮件
1933
  		self:checkNewEvent(now)
e9bfa7a2   liuzujun   其他玩家展示界面数据支持, 更新s...
1934
  		self:saveRoleData(now)
6136eaca   liuzujun   添加好友表
1935
1936
  	end
  
e9bfa7a2   liuzujun   其他玩家展示界面数据支持, 更新s...
1937
1938
1939
1940
1941
1942
      local SAVE_DATA_INTERVAL = 3
  	function Role:saveRoleData(now)
          if now - self._lastSaveTs < SAVE_DATA_INTERVAL then
              return
          end
          self._lastSaveTs = now
6136eaca   liuzujun   添加好友表
1943
1944
1945
1946
1947
  		self:update()
  		local objs = {self.activity, self.dailyData, self.dinerData, self.storeData, self.roleIncre}
  		for _, info in ipairs(objs) do
  			info:update()
  		end
d99a4962   liuzujun   火花系统建表,新增虹光玉
1948
  		local tbObjs = {self.friends, self.heros, self.runeBag, self.sparkBag}
6136eaca   liuzujun   添加好友表
1949
1950
  		for _, tbObj in ipairs(tbObjs) do
  			for _, info in pairs(tbObj) do
d99a4962   liuzujun   火花系统建表,新增虹光玉
1951
  				info:update()
6136eaca   liuzujun   添加好友表
1952
1953
  			end
  		end
dc9d814f   zhouhaihai   邮件
1954
1955
  	end
  
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1956
  	local function breath(sec, name)
dc9d814f   zhouhaihai   邮件
1957
  		local last_breath = 0
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1958
1959
1960
  		return function (now, role)
  			if name == "email" and role.sendMailFlag then
  				last_breath = now + sec
0d892cdf   liuzujun   发送邮件清标记
1961
  				role.sendMailFlag = false
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1962
1963
  				return true
  			end
dc9d814f   zhouhaihai   邮件
1964
1965
1966
1967
1968
1969
1970
1971
  			if now >= last_breath then
  				last_breath = now + sec
  				return true
  			end
  			return false
  		end
  	end
  	local breathes = {
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1972
1973
  		["email"] = breath(120, "email"), -- email
  		["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
dc9d814f   zhouhaihai   邮件
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
  	}
  	function Role:checkNewEvent(now)
  		if now - self:getProperty("ltime") < 5 then
  			return
  		end
  
  		local checks = {}
  		-- 检查全局邮件 -- 增加邮件红点
  		checks["email"] = function()
  			local mid = self:getProperty("sid")
  			local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
  			local globalEmail = tonum(result[1])
  			local timestamp = tonum(result[2])
  			local emailSync = self:getProperty("emailSync")
  			if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
  				local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
  				local redret = redisproxy:pipelining(function (red)
  					for id = emailSync, globalEmail do
  						red:hgetall(string.format("globalEmail:%s", id))		
  					end
  				end)
  				for _, data in ipairs(redret) do
  					local email = tarr2tab(data)
62ed4275   liuzujun   添加新的延時類型郵件
1997
1998
1999
2000
2001
2002
2003
2004
2005
  					-- 0 需要判斷創角時間小於郵件創建時間 1 只需要在時間段內登陸即可領取
  					local delayType = tonum(email.delayType)
  					local flag = false
  					if delayType == 1 then
  						flag = skynet.timex() > tonum(email.createtime)
  					else
  						flag = tonum(email.createtime) > self:getProperty("ctime")
  					end
  					if flag and ( not email.mid or tonum(email.mid) == mid )
dc9d814f   zhouhaihai   邮件
2006
2007
2008
2009
2010
2011
2012
  						and ( not email.endtime or tonum(email.endtime) > now )then
  						return true
  					end
  				end
  			end
  
  			local roleId = self:getProperty("id")
2ca93972   liuzujun   添加邮件表
2013
  			local res = mysqlproxy:query(string.format("SELECT `id` FROM `Email` WHERE `roleId` = %d AND `status` = 0;", roleId))
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
2014
2015
  
  			self.SendMailFlag = false
2ca93972   liuzujun   添加邮件表
2016
  			return next(res)
dc9d814f   zhouhaihai   邮件
2017
  		end
42327de8   zhouhaihai   高级竞技场红点
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
  
  		checks["pvphg"] = function()
  			if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
  
  			local pvpHGTime = self:getProperty("pvpHGTime")
  			if pvpHGTime == 0 then return end
  			local division = self:getPvpHDivision()
  			local divisionData = csvdb["pvp_group_divisionCsv"][division]
  
  			local newTime, newReward = self:calculatePvpHGift(division)
  			if table.pack(next(newReward))[2] >= divisionData.limit then
  				return true
  			end
091912ed   chenyueqi   未测试版好友能量助力活动
2031
  		end
dc9d814f   zhouhaihai   邮件
2032
2033
2034
  		
  		local events = {}
  		for name, breath in pairs(breathes) do
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2035
  			if breath(now, self) and checks[name] then
dc9d814f   zhouhaihai   邮件
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
  				local status = checks[name]()
  				if status then
  					if status == true then
  						events[name] = 1
  					else
  						events[name] = status
  					end
  				end
  			end
  		end
  
  		if next(events) then
  			SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
  		end
  	end
  
33be3111   zhouhaihai   修改hangPass 结构
2052
2053
2054
2055
2056
2057
  	function Role:checkHangPass(carbonId)
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
  		return (hangPass[diff] or 0) >= carbonId
  	end
  
fe562215   chenyueqi   拾荒章节解锁条件修改
2058
2059
2060
2061
2062
2063
2064
  	function Role:checkAdvChapterPass(chapterId)
  		local chapterData = csvdb["adv_chapterCsv"][chapterId]
  		local advPass = self:getProperty("advPass") or {}
  		local pass = advPass[chapterId] or 0
  		return pass >= chapterData.limitlevel
  	end
  
15e1f084   zhouhaihai   挂机gm
2065
  	function Role:hangFinish(carbonId)
33be3111   zhouhaihai   修改hangPass 结构
2066
2067
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
15e1f084   zhouhaihai   挂机gm
2068
  		if (hangPass[diff] or 0) < carbonId then
33be3111   zhouhaihai   修改hangPass 结构
2069
2070
2071
2072
2073
  			hangPass[diff] = carbonId
  			self:updateProperty({field = "hangPass", value = hangPass})
  		end
  	end
  
bd4fb541   zhouhaihai   增加物品过期系统
2074
2075
2076
2077
2078
2079
2080
2081
2082
  	function Role:getAdvRankKey()
  		local round = self:getProperty("advElS")
  		local idx = 1
  		if round % 2 == 1 then
  			idx = 2 
  		end
  		return RANK_ADV[idx]
  	end
  
9cede2e2   zhouhaihai   主推红点 和冒险次数
2083
2084
2085
2086
2087
2088
2089
  	-- 消除指定tag 红点
  	function Role:clearRedPTag(tag)
  		local redp = self:getProperty("redp")
  		redp[tag] = nil
  		self:updateProperty({field = "redp", value = redp})
  	end
  
2bf99d62   zhouhaihai   充值mycard
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
  	-- 网页支付获取订单号
  	function Role:getPurchaseOrderByPlatform(params)
  		local checkPlatform = {
  			["mycard"] = "mycard_product_id",
  		}
  		local pidField = checkPlatform[params.payMode or ""]
  		if not pidField or not params.product_id or params.product_id == "" then
  			return "no product"
  		end
  
  		for k , v in pairs(csvdb["shop_rechargeCsv"]) do
  			if not v[pidField] then return "no product" end
  			if v[pidField] == params.product_id then
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
2103
  				if v.twd * 100 ~= tonumber(params.money) then
2bf99d62   zhouhaihai   充值mycard
2104
2105
2106
  					return "error money"
  				end
  				-- 发现需要的id
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2107
  				local partnerOrderId = self:getPurchaseOrder(k, params.transactionId, params.choose)
2bf99d62   zhouhaihai   充值mycard
2108
2109
2110
2111
2112
2113
2114
2115
  				if partnerOrderId == "" then
  					return "no product"
  				end
  				return json.encode({order = partnerOrderId})
  			end
  		end
  	end
  
d705a315   zhouhaihai   充值 整理
2116
  	-- 获取充值订单号
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2117
  	function Role:getPurchaseOrder(rechargeId, transactionId, choose)
d705a315   zhouhaihai   充值 整理
2118
2119
2120
2121
2122
2123
2124
  		local roleId = self:getProperty("id")
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
  		if not rechargeData then
  			skynet.error("recharge id not exist", rechargeId)
  			return ""
  		end
  		local limit = rechargeData.limit
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2125
  	    local rechargeRecord = self.storeData:getProperty("payR") or {}
d705a315   zhouhaihai   充值 整理
2126
2127
  	    if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then
  	        return ""
8e892c71   liuzujun   挑战关卡活动打完再扣门票
2128
  		end
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2129
2130
2131
2132
2133
2134
2135
  		-- 检查礼包自选奖励合法
  		if choose and choose ~= "" then
  			if rechargeData.itemgift == "" then return "" end
  			local slot = rechargeData.itemdirect or 0
  			local set = choose:toTableArray(true)
  			if slot ~= #set then return "" end
  			local pass = {}
064138fe   liguanghui   定制礼包相关bug修复
2136
2137
  			local groups = rechargeData.itemgift:toTableArray(true)
  			for idx, item in ipairs(set) do
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2138
  				for _, group in ipairs(groups) do
064138fe   liguanghui   定制礼包相关bug修复
2139
  					if group[2] == item[1] and group[3] == item[2] and idx == group[1] then
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2140
2141
2142
2143
2144
2145
2146
  						pass[group[1]] = 1
  						break
  					end
  				end
  			end
  			if #pass ~= slot then return "" end
  		end
8e892c71   liuzujun   挑战关卡活动打完再扣门票
2147
  		--判断是否是活动商品
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2148
2149
2150
2151
2152
  		if rechargeData.activity_id ~= 0 then
  			local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id]
  			if not actCfg then return "" end
  			if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end
  		end
d705a315   zhouhaihai   充值 整理
2153
  
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2154
2155
2156
2157
  		local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId)
  		if orderId then
  			local uid = orderId * MAX_SVR_ID + serverId
  			local orderObject = require("models.Order").new({ key = string.format("%d", uid), id = uid })
d705a315   zhouhaihai   充值 整理
2158
  			if orderObject:load() and orderObject:getProperty("rechargeId") == rechargeId and math.abs(skynet.timex() - orderObject:getProperty("createTime")) < 5 * 60 then
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2159
  				return string.format("%d", uid)
d705a315   zhouhaihai   充值 整理
2160
  			end
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2161
  		end
d705a315   zhouhaihai   充值 整理
2162
2163
  
  		orderId = redisproxy:hincrby("autoincrement_set", "order", 1)
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2164
2165
  		local uid = orderId * MAX_SVR_ID + serverId
  		local partnerOrderId = string.format("%d", orderId * MAX_SVR_ID + serverId)
d705a315   zhouhaihai   充值 整理
2166
2167
2168
  		local orderKey = string.format(R_ORDER, roleId, orderId)
  		redisproxy:del(orderKey) -- 删掉可能有了
  		local order = require("models.Order").new({ 
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2169
2170
  			key = partnerOrderId, 
  			id = tonum(partnerOrderId), 
d705a315   zhouhaihai   充值 整理
2171
  			rechargeId = rechargeId, 
1ce3adac   zhouhaihai   充值
2172
  			createTime = skynet.timex(),
2bf99d62   zhouhaihai   充值mycard
2173
  			transactionId = transactionId,
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2174
  			roleid = roleId,
8583f6ee   chenyueqi   动态屏蔽字
2175
  			sid = self:getProperty("sid"),
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2176
  			choose = choose or "",
d705a315   zhouhaihai   充值 整理
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
  		})
  		order:create()
  		-- 正在进行中的订单 缓存
  		redisproxy:hset(string.format(R_ORDERS, roleId), rechargeId, orderId)
  		return partnerOrderId
  	end
  
  	-- 更新订单信息
  	--[[
  
  	status
  
  	success
  	fail
  	finsh
  	unknow
  
  	--]]
  	function Role:updatePurchaseOrder(partnerOrderStr, platformOrder, status)
  		if not partnerOrderStr then return false end
d705a315   zhouhaihai   充值 整理
2197
  		local roleId = self:getProperty("id")
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2198
  		local orderObject = require("models.Order").new({ key = string.format("%d", partnerOrderStr), id = tonum(partnerOrderStr)})
d705a315   zhouhaihai   充值 整理
2199
2200
2201
2202
2203
2204
  		if not orderObject:load() then
  			return false
  		end
  
  		local rechargeId = orderObject:getProperty("rechargeId")
  		local dataSet = csvdb["shop_rechargeCsv"][rechargeId]
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2205
  		local sid = orderObject:getProperty("sid")
d705a315   zhouhaihai   充值 整理
2206
  
913e070e   liuzujun   添加订单表,全局id定时回写数据库
2207
2208
2209
2210
2211
2212
2213
2214
  		if roleId ~= orderObject:getProperty("roleid") then
  			skynet.error(string.format("[recharge] with a different role id,  current roleId:%d, order role Id:%d, order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s", 
  				roleId, orderObject:getProperty("roleid"),
  				partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
  			))
  			return false, "unknow"
  		end
  
d705a315   zhouhaihai   充值 整理
2215
  		if orderObject:getProperty("finishTime") > 0 then
d778335c   zhouhaihai   同单号充值输出
2216
2217
2218
  			skynet.error(string.format("[recharge] is a finish order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s", 
  				partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
  			))
d705a315   zhouhaihai   充值 整理
2219
2220
2221
  			return false, "finsh"
  		end
  		
ffb3e2c5   zhouhaihai   支付bug
2222
2223
  		if platformOrder then
  			orderObject:setProperty("transactionId", platformOrder)
d705a315   zhouhaihai   充值 整理
2224
  		end
ffb3e2c5   zhouhaihai   支付bug
2225
  		orderObject:setProperty("status", status)
d705a315   zhouhaihai   充值 整理
2226
2227
2228
2229
  
  		-- 开始下单
  		if status == "success" then
  		elseif status == "fail" then
cd597363   zhouhaihai   充值重复
2230
  			-- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
d705a315   zhouhaihai   充值 整理
2231
2232
  		elseif status == "finsh" then
  			orderObject:setProperty("finishTime", skynet.time())
ffb3e2c5   zhouhaihai   支付bug
2233
  			redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
d705a315   zhouhaihai   充值 整理
2234
2235
  		end
  
6136eaca   liuzujun   添加好友表
2236
2237
  		orderObject:update()
  
d705a315   zhouhaihai   充值 整理
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
  		if status ~= "unknow" then
  			self:log("setOrder", {
  				order_status = ({success = 100, finsh = 200, fail = 300})[status] or 1000, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他"
  				item_id = rechargeId, -- 道具id
  				item_type = dataSet.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表
  				item_name = dataSet.title, -- 购买的道具名
  				item_number = 1, -- 购买的道具数量
  				item_level = 1, -- 购买的道具等级
  				order_cost = dataSet.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee'
  				order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范
  				order_type = self:getProperty("rmbC") > 0 and 0 or 1, -- 订单类型,首充记录为1,否则为0
  				order_id = platformOrder, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no'
  			})
  		end
  
3fbbd115   chenyueqi   Merge branch 'tr/...
2253
  		return true, rechargeId, sid, orderObject:getProperty("choose")
d705a315   zhouhaihai   充值 整理
2254
  	end
192b96d3   zhouhaihai   重置
2255
2256
  
  	-- 充值 --
b6ed652b   zhouhaihai   充值
2257
2258
  	--[[
  	request.order = data.out_trade_no
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
2259
  	request.amount = data.money
b6ed652b   zhouhaihai   充值
2260
2261
2262
2263
  	request.game_money = data.game_money
  	request.product_id = data.product_id
  	request.pay_time = data.pay_time
  	request.transactionId = data.order_no
2bf99d62   zhouhaihai   充值mycard
2264
  	request.extension_info = data.extension_info
6df9d5e1   zhouhaihai   mycard twd
2265
  	request.is_mycard = 1
b6ed652b   zhouhaihai   充值
2266
  	]]
192b96d3   zhouhaihai   重置
2267
2268
2269
2270
  	function Role:handlePurchase(params)
  		local roleId = self:getProperty("id")
  		local partnerOrderStr = params.order
  
3fbbd115   chenyueqi   Merge branch 'tr/...
2271
  		local status, back, sid, choose = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh")
d705a315   zhouhaihai   充值 整理
2272
2273
2274
2275
2276
  		if not status then
  			if back == "finsh" then
  				-- 订单已经处理
  				SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
  			end
192b96d3   zhouhaihai   重置
2277
2278
  			return
  		end
d705a315   zhouhaihai   充值 整理
2279
  		local rechargeId = back
39bcd7ca   zhouhaihai   LOG
2280
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
2281
  		if (params.is_mycard and rechargeData.twd * 100 ~= tonumber(params.amount)) or (not params.is_mycard and rechargeData.rmb * 100 ~= tonumber(params.amount)) then
d705a315   zhouhaihai   充值 整理
2282
  			skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s,  rmb %s, get %s", 
ec8caae5   zhouhaihai   多一点输出
2283
  				params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
192b96d3   zhouhaihai   重置
2284
2285
2286
2287
  			))
  			return
  		end
  
39bcd7ca   zhouhaihai   LOG
2288
  		local status, reward = self:recharge({ 
f22a33af   zhouhaihai   自己的日志
2289
2290
2291
2292
  			id = rechargeId,
  			transactionId = params.transactionId,
  			pay_time = params.pay_time,
  			order = partnerOrderStr,
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2293
  			sid = sid,
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2294
  			choose = choose,
192b96d3   zhouhaihai   重置
2295
  		})
39bcd7ca   zhouhaihai   LOG
2296
2297
  
  		if not status then
2bf99d62   zhouhaihai   充值mycard
2298
  			if params.extension_info == "mycard_web" then
2d046fcb   zhouhaihai   通知邮件
2299
  				self:sendMail(MailId.MyCardBuy, nil, nil, {rechargeId})
2bf99d62   zhouhaihai   充值mycard
2300
  			end
d705a315   zhouhaihai   充值 整理
2301
2302
2303
  			SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
  				result = "success", reward = reward}))
  		end
192b96d3   zhouhaihai   重置
2304
  
d705a315   zhouhaihai   充值 整理
2305
  		return rechargeId
192b96d3   zhouhaihai   重置
2306
2307
2308
2309
2310
2311
2312
  	end
  
  
  	function Role:recharge(params)
  		local id = tonumber(params.id)
  		local rechargeData = csvdb["shop_rechargeCsv"][id]
  		if not rechargeData then
d705a315   zhouhaihai   充值 整理
2313
  			skynet.error("[recharge] recharge id not exist", id)
39bcd7ca   zhouhaihai   LOG
2314
  			return 1
192b96d3   zhouhaihai   重置
2315
2316
  		end
  
3e20f499   saicom   完善商城相关协议
2317
  		if not self.storeData:checkRechargeRecord(rechargeData.limit, id) then
39bcd7ca   zhouhaihai   LOG
2318
  			return 2
c5825110   saicom   新增用户商城相关数据
2319
2320
  		end
  
192b96d3   zhouhaihai   重置
2321
  		local diamondCount = 0
c5825110   saicom   新增用户商城相关数据
2322
2323
  		local reward = {}
  		if rechargeData.shop == 1 then -- 钻石
573d5ade   zhouhaihai   充值
2324
  			local rechargeF = self:getProperty("rechargeF")
192b96d3   zhouhaihai   重置
2325
2326
2327
2328
  			diamondCount = rechargeData.diamond + rechargeData.diamondExtra
  			if not rechargeF[id] then
  				diamondCount = diamondCount + rechargeData.diamondFirst
  				rechargeF[id] = 1
573d5ade   zhouhaihai   充值
2329
  				self:updateProperty({field = "rechargeF", value = rechargeF})
192b96d3   zhouhaihai   重置
2330
  			end
4f40cc1a   chenyueqi   付费钻区分ios钻和android钻
2331
  			self:gainDiamond({count = diamondCount, isRecharge = true, sid = params.sid, log = {desc = "recharge", int1 = id}})
3e20f499   saicom   完善商城相关协议
2332
  		elseif rechargeData.shop == 2 then  --通行证商店
39bcd7ca   zhouhaihai   LOG
2333
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
b620581a   liuzujun   战令活动,战令相关的任务活动
2334
  			self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id)
3e20f499   saicom   完善商城相关协议
2335
  		elseif rechargeData.shop == 3 then  -- 礼包商店
39bcd7ca   zhouhaihai   LOG
2336
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
192b96d3   zhouhaihai   重置
2337
  		else
d705a315   zhouhaihai   充值 整理
2338
  			skynet.error("[recharge] invalid recharge shop type " .. id)
39bcd7ca   zhouhaihai   LOG
2339
  			return 3
192b96d3   zhouhaihai   重置
2340
2341
  		end
  
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2342
2343
2344
2345
2346
2347
  		-- 自选奖励部分
  		if params.choose and params.choose ~= "" then
  			local tReward, tChange = self:award(params.choose, {log = {desc = "recharge", int1 = id}})
  			for itemId, value in pairs(tReward) do
  				reward[itemId] = (reward[itemId] or 0) + value
  			end
064138fe   liguanghui   定制礼包相关bug修复
2348
  			for itemId, value in pairs(tChange or {}) do
2dbe4fb9   chenyueqi   充值礼包自选部分逻辑
2349
2350
2351
2352
  				reward[itemId] = (reward[itemId] or 0) + value
  			end
  		end
  
3e20f499   saicom   完善商城相关协议
2353
  		if diamondCount > 0 then
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
2354
  			reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
3e20f499   saicom   完善商城相关协议
2355
2356
  		end
  
e52c384f   liuzujun   探索指令bug, 充值返利活动
2357
2358
  		self:checkTaskEnter("Pay", {rmb = rechargeData.rmb, twd = rechargeData.twd})
  
192b96d3   zhouhaihai   重置
2359
2360
  		-- 累充
  		local rmb = rechargeData.rmb
573d5ade   zhouhaihai   充值
2361
  		self:updateProperty({field = "rmbC", delta = rmb})
e52c384f   liuzujun   探索指令bug, 充值返利活动
2362
2363
  		self:updateProperty({field = "twdC", delta = rechargeData.twd})
  
8e524d41   zhouhaihai   优化
2364
  		self:mylog("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = tonum(params.pay_time, 0)})
192b96d3   zhouhaihai   重置
2365
  
39bcd7ca   zhouhaihai   LOG
2366
  		return nil, reward
192b96d3   zhouhaihai   重置
2367
2368
  	end
  
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2369
  	--直接给玩家发送邮件,立即推送小红点
7f9f002d   liuzujun   循环周活动
2370
  	function Role:sendMail(mailId, createTime, reward, contentPms)
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2371
2372
2373
2374
2375
2376
  		local tgift = {}
  		if type(reward) == "string" then
  			for _, one in pairs(reward:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
2377
  			tgift = reward or {}
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2378
2379
2380
2381
2382
  		end
  		local gift = ""
  		for k, v in pairs(tgift) do
  			gift = gift .. k.."="..v.." "
  		end
2ca93972   liuzujun   添加邮件表
2383
  		mysqlproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
70fb62d1   liuzujun   服务器数据打点
2384
2385
  
  		self:mylog("role_action", {desc="sendMail", int1 = mailId})
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
2386
2387
2388
  		self.sendMailFlag = true
  	end
  
1e9cb217   chenyueqi   服务器记录控制引导过程
2389
2390
2391
2392
2393
2394
2395
2396
2397
  	-- 是否需要进行引导
  	function Role:checkOverGuide(guideId,slave)
  		local funcGuide = self:getProperty("funcGuide")
  		if funcGuide:getv(guideId * 1000 + (slave or 0), 0) > 0 then
  			return true
  		end
  		return false
  	end
  
a608cccb   chenyueqi   引导服务端记录
2398
  	-- 保存引导步骤
1e9cb217   chenyueqi   服务器记录控制引导过程
2399
  	function Role:saveGuide(master,slave,force)
a608cccb   chenyueqi   引导服务端记录
2400
2401
2402
2403
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		local sMaster, sSlave = guide[1], guide[2]
  
1e9cb217   chenyueqi   服务器记录控制引导过程
2404
2405
  		if not force and master < sMaster then return end
  		if not force and master <= sMaster and slave < sSlave then return end
a608cccb   chenyueqi   引导服务端记录
2406
  
a7b824ac   chenyueqi   记录新手引导步骤的代码存在bug
2407
2408
2409
2410
2411
2412
2413
  		local funcGuide = self:getProperty("funcGuide")
  		funcGuide = funcGuide:setv(master * 1000 + slave, 1)
  		if funcGuide:getv(master * 1000,0) == 0 then
  			funcGuide = funcGuide:setv(master * 1000, 1)
  		end
  		self:updateProperty({field = "funcGuide", value = funcGuide})
  		self:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
f22a33af   zhouhaihai   自己的日志
2414
  		self:mylog("guide", {desc = "guide_new",int1 = master*1000+slave})
a608cccb   chenyueqi   引导服务端记录
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
  
  		newerGuide = string.format("%d=%d",master,slave)
  		self:updateProperty({field = "newerGuide", value = newerGuide})
  	end
  
  	-- 引导大步骤结束
  	function Role:finishGuide(master)
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		if guide[1] > master then return end
  		
  		local guideCsv = csvdb["guide_mainCsv"]
  		local lastStep = guideCsv[master][#guideCsv[master]]
  		if guideCsv[master + 1] then
  			self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
  		else
  			self:updateProperty({field = "newerGuide", value = "9999=1"})
  		end
  	end
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2434
2435
  
  	-- 抽卡阶段奖励
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2436
  	function Role:getDrawCardExtraReward(feedbackId, oldVal, newVal)
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2437
2438
  		local reward = nil
  		local maxCount = 0
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2439
  		for k, v in pairs(csvdb["build_extraRewardCsv"][feedbackId]) do
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2440
2441
2442
2443
2444
2445
2446
2447
2448
  			if oldVal < k and newVal >= k then
  				reward = v["reward"] or ""
  			end
  			maxCount = k > maxCount and k or maxCount
  		end
  
  		return reward, (newVal >= maxCount and newVal - maxCount or newVal)
  	end
  
53b4b8bd   liuzujun   自动挂机下一关
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
  	-- 获取下一个挂机关卡id
  	function Role:getNextCarbonId(curId)
  		local diff = math.floor(curId / 10000)
  		local chapterId = math.floor((curId / 100) % 100)
  		local subId = curId % 100
  		local nextId = curId + 1
  		local function makeCarbonId(diff, chapterId, subId)
  			return diff * 10000 + chapterId * 100 + subId
  		end
  		if not csvdb["idle_battleCsv"][nextId] then
  			nextId = makeCarbonId(diff, chapterId + 1, 1)
  			if not csvdb["idle_battleCsv"][nextId] then
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
2461
2462
  				nextId = makeCarbonId(diff + 1, 1, 1)
  				if not csvdb["idle_battleCsv"][nextId] then
53b4b8bd   liuzujun   自动挂机下一关
2463
  					nextId = 0
53b4b8bd   liuzujun   自动挂机下一关
2464
2465
2466
2467
2468
2469
2470
  				end
  			end
  		end
  
  		return nextId
  	end
  
e52c384f   liuzujun   探索指令bug, 充值返利活动
2471
2472
2473
2474
  	-- 根据累计充值金额计算奖励档位
  	function Role:getPaybackReward(oldVal, newVal)
  		local maxVal, diff, extraReward = 0, 0, ""
  		local gift = ""
4709685d   liuzujun   返利邮件拼接充值档位
2475
  		local checkPoint = {}
e52c384f   liuzujun   探索指令bug, 充值返利活动
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
  		for k, v in pairs(csvdb["rebateCsv"]) do
  			if k > maxVal then
  				maxVal = k
  			end
  			if v.isLoop > diff then
  				diff = v.isLoop
  				extraReward = v.reward
  			end
  			if oldVal < k and newVal > k then
  				gift = gift .. v.reward .. " "
4709685d   liuzujun   返利邮件拼接充值档位
2486
2487
  
  				table.insert(checkPoint, k)
e52c384f   liuzujun   探索指令bug, 充值返利活动
2488
2489
2490
2491
  			end
  		end
  		if newVal > maxVal then
  			local cnt = 0
4709685d   liuzujun   返利邮件拼接充值档位
2492
  			local oldCheckPoint = 0
e52c384f   liuzujun   探索指令bug, 充值返利活动
2493
2494
  			if oldVal < maxVal then
  				cnt = math.floor((newVal - maxVal) / diff)
4709685d   liuzujun   返利邮件拼接充值档位
2495
  				oldCheckPoint = maxVal
e52c384f   liuzujun   探索指令bug, 充值返利活动
2496
2497
  			else
  				cnt = math.floor((newVal - maxVal) / diff) - math.floor((oldVal - maxVal) / diff)
4709685d   liuzujun   返利邮件拼接充值档位
2498
  				oldCheckPoint = maxVal + math.floor((oldVal - maxVal) / diff) * diff
e52c384f   liuzujun   探索指令bug, 充值返利活动
2499
2500
2501
  			end
  			for i = 1, cnt do
  				gift = gift .. extraReward .. " "
4709685d   liuzujun   返利邮件拼接充值档位
2502
2503
  
  				table.insert(checkPoint, oldCheckPoint + i * diff)
e52c384f   liuzujun   探索指令bug, 充值返利活动
2504
2505
  			end
  		end
56d191ec   liuzujun   充值返利邮件档位排序
2506
2507
2508
  		table.sort(checkPoint, function(a, b)
  			return a < b
  		end)
4709685d   liuzujun   返利邮件拼接充值档位
2509
  		return gift, checkPoint
e52c384f   liuzujun   探索指令bug, 充值返利活动
2510
  	end
072db127   zhouhaihai   推送
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
  	--[[
  	"hang" : "挂机资源满",
  	"box" : "箱子拆解完毕",
  	"food" : "食物出售完毕",
  	"adv" : "代理拾荒完毕",
  	--]]
  	function Role:pushMsg(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		if params.time <= 0 then
  			self:pushCancel(params)
  			return
  		end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		notifyClient({content = content, time = math.floor(params.time)})
  	end
e52c384f   liuzujun   探索指令bug, 充值返利活动
2526
  
072db127   zhouhaihai   推送
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
  	function Role:pushCancel(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		deleteNotify({content = content})
  	end
  
  	function Role:pushCancelAll(ptype)
  		if not self._pushToken or self._pushToken == "" then return end
  		local pattern = string.format("push:%d:*", self:getProperty("id"))
  		if ptype then
  			pattern = string.format("push:%d:%s:*", self:getProperty("id"), ptype)
  		end
  		deleteNotify({pattern = pattern})
  	end
66fe093a   liuzujun   元旦关卡活动
2541
2542
  
  	local CommonRankTime = toUnixtime("2019010100")
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
2543
2544
  	local CommonCoef1 = 10000
  	local CommonCoef2 = 10000
66fe093a   liuzujun   元旦关卡活动
2545
2546
2547
2548
2549
2550
  	function Role:updateRankCommon(rankType, rankVal, reserve)
  		if not rankType then return end
  		reserve = reserve or 0
  		local now = skynet.timex()
  		local ct = math.ceil((now - CommonRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		ct = 10000 - ct  -- 越早的排名越靠前
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
2551
  		local score = (rankVal * CommonCoef1 + ct) * CommonCoef2 + reserve
66fe093a   liuzujun   元旦关卡活动
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
  
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zadd(RANK_COMMON..rankType, score, roleId)	--更新分数
  		end)
  	end
  
  	function Role:getRankInfoCommon(rankType)
  		if not rankType then return end
  		local list = {}
  		local rankKey = RANK_COMMON .. rankType
  		local ids = redisproxy:zrevrange(rankKey, 0 , 99, "WITHSCORES")
  		for i = 1, #ids, 2 do
  			local roleId = tonumber(ids[i])
  			local rankVal = tonumber(ids[i + 1])
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
2567
  			rankVal = math.floor(math.floor(rankVal / CommonCoef2) / CommonCoef1)
66fe093a   liuzujun   元旦关卡活动
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
  			table.insert(list, {roleId = roleId, player = rankVal})
  		end
  
  		for _, v in ipairs(list) do
  			local _, curInfo = rpcRole(v.roleId, "friendSInfo")
  			curInfo.ltime = nil
  			curInfo.rankVal = v.player
  			v.player = curInfo
  		end
  
  		local rank = redisproxy:ZREVRANK(rankKey, self:getProperty("id"))
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
43a6d57e   liuzujun   拾荒活动
2587
2588
2589
2590
2591
2592
2593
2594
2595
  	function Role:addHeroFaith(heroId, exp)
  		local hero = self.heros[heroId]
  		if not hero then
  			return
  		end
  
  		hero:addHeroFaith(exp)
  		return hero:getProperty("faith")
  	end
66fe093a   liuzujun   元旦关卡活动
2596
  
8583f6ee   chenyueqi   动态屏蔽字
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
  	local function table_keys( t )
  	    local keys = {}
  	    for k, _ in pairs( t ) do
  	        keys[#keys + 1] = k
  	    end
  	    return keys
  	end
  
  	local function makeStr(params, key, urlsign)
  		local keys = table_keys(params)
  		table.sort(keys)
  		local sign2Str, requestStr = "", ""
  		for _, key in ipairs(keys) do
  			sign2Str = sign2Str .. (urlsign and urlencode(params[key]) or params[key])
  			requestStr = requestStr .. string.format("%s=%s&",key,urlencode(params[key]))
  		end
  		local sign = md5.sumhexa(sign2Str .. key):lower()
  		requestStr = requestStr .. string.format("sign=%s",sign)
  
  		return requestStr
  	end
  
  	function Role:biliChatSDK(content)
  		if content == "" then return end
  		local base64Content = base64.encode(content)
  		local uids = self:getProperty("uid"):split2("_")
  		local uid = uids[2] or self:getProperty("uid")
  
  		local urls = {
  			"http://pnew.biligame.net",
  			"http://pserver.bilibiligame.net"
  		}
  		local secret = "8920e9dcf0cb4ebca87393ce48021ead"
  
  		local headers = {
  			["User-Agent"] = 'Mozilla/5.0 GameServer',
  			["Content-Type"] = "application/x-www-form-urlencoded",
  		}
  
  		local send = {
  			game_id = 4818,
  			uid = uid,
  			merchant_id = 1,
  			server_id = 3957,
  			version = "1",
  			timestamp = math.floor(skynet.timex() * 1000),
  			content = base64Content,
  		}
  
  		local params = makeStr(send, secret)
fe41ea5d   chenyueqi   动态屏蔽字设置1秒延时等待。当动态...
2647
  		httpc.timeout = 100
8583f6ee   chenyueqi   动态屏蔽字
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
  		local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params)
  	    if tonumber(status) ~= 200 then
  	        status, body = httpc.request("POST", urls[2], "/api/server/censor", {}, headers, params)
  	    end
  	    if tonumber(status) ~= 200 then
  	    	return
  	    end
  	    local result = json.decode(body)
  	    if not result or result.code ~= 0 then
  	    	return
  	    end
  		return result.data.content
  	end
  
  	function Role:uoChatSDK(content)
  		if content == "" then return end
  		local base64Content = base64.encode(content)
  		local uids = self:getProperty("uid"):split2("_")
  		local uid = uids[2] or self:getProperty("uid")
  
  		local urls = {
  			"http://uosdk.biligame.com",
  		}
  		local secret = "4243b5fb44b64175a20a53dcfb1346eb"
  
  		local headers = {
  			["User-Agent"] = 'Mozilla/5.0 CP-Game-Server',
  			["Content-Type"] = "application/x-www-form-urlencoded",
  		}
  
  		local send = {
  			app_id = 4821,
  			user_id = uid,
  			timestamp = math.floor(skynet.timex() * 1000),
  			content = base64Content,
  		}
  
  		local params = makeStr(send, secret, true)
fe41ea5d   chenyueqi   动态屏蔽字设置1秒延时等待。当动态...
2686
  		httpc.timeout = 100
8583f6ee   chenyueqi   动态屏蔽字
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
  		local status, body = httpc.request("POST", urls[1], "/api/server/censor", {}, headers, params)
  	    if tonumber(status) ~= 200 then
  	    	return
  	    end
  	    local result = json.decode(body)
  	    if not result or result.code ~= 0 then
  	    	return
  	    end
  		return result.data.content
  	end
edbc96d2   chenyueqi   Merge branch 'tr/...
2697
  	
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2698
2699
2700
2701
  	function Role:getTowerBnousActive(update)
  		if not update and self.towerBnousActive then
  			return self.towerBnousActive
  		end
4ee2fe31   chenyueqi   电波塔bug
2702
  		local towerInfo = self:getProperty("towerInfo")
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2703
2704
  		local towerLevel = {towerInfo.l or 1, towerInfo.l1 or 10001, towerInfo.l2 or 20001, towerInfo.l3 or 30001}
  		local towerBnous = self:getProperty("towerBnous")
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2705
  		local bnousCsv = csvdb["tower_battle_additionCsv"]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2706
  		self.towerBnousActive = {}
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2707
2708
2709
2710
  
  		for towerIdx, Set in pairs(towerBnous) do
  			for id, _ in pairs(Set) do
  				local data = bnousCsv[towerIdx][id]
a42130ee   chenyueqi   电波塔加成错误
2711
2712
2713
2714
2715
2716
  				if data then
  					local effects = data.effect:toTableArraySec()
  					for _, effect in pairs(effects) do
  						local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
  						if not self.towerBnousActive[pm1] then
  							self.towerBnousActive[pm1] = {}
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2717
  						end
a42130ee   chenyueqi   电波塔加成错误
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
  						if pm1 == SystemBnousType.TowerBuff then
  							if not self.towerBnousActive[pm1][pm2] then
  								self.towerBnousActive[pm1][pm2] = {}
  							end
  							table.insert(self.towerBnousActive[pm1][pm2],pm3)
  						elseif pm1 == SystemBnousType.Adv then
  							if not self.towerBnousActive[pm1][pm4] then
  								self.towerBnousActive[pm1][pm4] = {}
  							end
  							self.towerBnousActive[pm1][pm4][pm2] = (self.towerBnousActive[pm1][pm4][pm2] or 0) + pm3
  						elseif pm1 == SystemBnousType.HangTime then
  							if type(self.towerBnousActive[pm1]) == "table" then
  								self.towerBnousActive[pm1] = 0
  							end
  							self.towerBnousActive[pm1] = self.towerBnousActive[pm1] + pm2
  						else
  							self.towerBnousActive[pm1][pm2] = (self.towerBnousActive[pm1][pm2] or 0) + pm3
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2735
  						end
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2736
  					end
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2737
2738
2739
  				end
  			end
  		end
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2740
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2741
2742
2743
  		return self.towerBnousActive
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
  	function Role:getDeltaValue(result, value)
  		if not result then return 0 end
  		local delta = 0
  		if result[1] and value then
  			delta = math.floor(value * result[1] / 100)
  		end
  		if result[0] then
  			delta = delta + result[0]
  		end
  		return delta
  	end
  
  	function Role:getBnousBattleBuff()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2757
2758
2759
2760
  		local towerBnous = self:getTowerBnousActive()
  		return towerBnous[SystemBnousType.TowerBuff]
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2761
  	function Role:getBnousCrusade(value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2762
  		local towerBnous = self:getTowerBnousActive()
e2e205be   zhangqijia   feat: 玩家等级奖励
2763
2764
2765
  		local levelValue = self:getDeltaValue(self:getProperty("levelBnous")[SystemBnousType.CrusadeTask], value)
  		local towerValue = self:getDeltaValue(towerBnous[SystemBnousType.CrusadeTask], value)
  		return levelValue + towerValue
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2766
2767
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2768
  	function Role:getBnousDiner(type, value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2769
2770
  		local towerBnous = self:getTowerBnousActive()
  		type = type or 1
e2e205be   zhangqijia   feat: 玩家等级奖励
2771
  		local result, levelReault
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2772
  		if type == 1 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2773
  			result = towerBnous[SystemBnousType.DinerGet]
e2e205be   zhangqijia   feat: 玩家等级奖励
2774
  			levelReault = self:getProperty("levelBnous")[SystemBnousType.DinerGet]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2775
  		elseif type == 2 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2776
  			result = towerBnous[SystemBnousType.DinerLimit]
e2e205be   zhangqijia   feat: 玩家等级奖励
2777
  			levelReault = self:getProperty("levelBnous")[SystemBnousType.DinerLimit]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2778
  		elseif type == 3 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2779
  			result = towerBnous[SystemBnousType.DinerSell]
e2e205be   zhangqijia   feat: 玩家等级奖励
2780
  			levelReault = self:getProperty("levelBnous")[SystemBnousType.DinerSell]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2781
  		elseif type == 4 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2782
  			result = towerBnous[SystemBnousType.DinerPrice]
e2e205be   zhangqijia   feat: 玩家等级奖励
2783
  			levelReault = self:getProperty("levelBnous")[SystemBnousType.DinerPrice]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2784
  		end
e2e205be   zhangqijia   feat: 玩家等级奖励
2785
  		return self:getDeltaValue(result, value) + self:getDeltaValue(levelReault, value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2786
2787
  	end
  
e2e205be   zhangqijia   feat: 玩家等级奖励
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
  	local function appendBnous(dstBnous, srcBnous)
  		if not dstBnous or not srcBnous then return end
  		for time, set in pairs(srcBnous) do
  			if not dstBnous[time] then
  				dstBnous[time] = {}
  			end
  			for key, value in pairs(set) do
  				dstBnous[time][key] = (dstBnous[time][key] or 0) + value
  			end
  		end
  	end
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2799
  	function Role:getBnousAdv()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2800
  		local towerBnous = self:getTowerBnousActive()
e2e205be   zhangqijia   feat: 玩家等级奖励
2801
2802
  		local levelBnous = self:getProperty("levelBnous")[SystemBnousType.Adv] or {}
  		appendBnous(towerBnous[SystemBnousType.Adv], levelBnous)
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2803
  		return towerBnous[SystemBnousType.Adv] or {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2804
2805
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2806
  	function Role:getBnousHangTime()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2807
  		local towerBnous = self:getTowerBnousActive()
e2e205be   zhangqijia   feat: 玩家等级奖励
2808
2809
2810
2811
2812
2813
  		local levelBnous = self:getProperty("levelBnous") or {}
  		local tmptime = 0
  		if next(levelBnous) then
  			tmptime = levelBnous[SystemBnousType.HangTime] or 0
  		end
  		return towerBnous[SystemBnousType.HangTime] or 0 + tmptime
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2814
2815
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2816
  	function Role:getBnousPvpTicket()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2817
  		local towerBnous = self:getTowerBnousActive()
e2e205be   zhangqijia   feat: 玩家等级奖励
2818
2819
  		local levelBnous = self:getProperty("levelBnous")[SystemBnousType.PvpTicket] or {}
  		appendBnous(towerBnous[SystemBnousType.PvpTicket], levelBnous)
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2820
  		return towerBnous[SystemBnousType.PvpTicket] or {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2821
2822
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2823
  	function Role:getBnousSweep()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2824
  		local towerBnous = self:getTowerBnousActive()
e2e205be   zhangqijia   feat: 玩家等级奖励
2825
2826
  		local levelBnous = self:getProperty("levelBnous")[SystemBnousType.SweepReward] or {}
  		appendBnous(towerBnous[SystemBnousType.SweepReward], levelBnous)
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2827
  		return towerBnous[SystemBnousType.SweepReward] or {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2828
  	end
8583f6ee   chenyueqi   动态屏蔽字
2829
  
e2e205be   zhangqijia   feat: 玩家等级奖励
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
  	function Role:getBnousDismantlingMaximum()
  		return self:getProperty("levelBnous")[SystemBnousType.DismantlingMaximum] or 0
  	end
  
  	function Role:getBnousDismantlingImproved(value)
  		local result = self:getProperty("levelBnous")[SystemBnousType.DismantlingImproved] or {}
  		return self:getDeltaValue(result, value)
  	end
  
  	function Role:getBnousDaily()
  		local reward = {}
  		local levelBnous = self:getProperty("levelBnous")[SystemBnousType.DailyReward] or {}
  		for k, v in pairs(levelBnous) do
  			reward[k] = (reward[k] or 0) + v
  		end
  		return reward
  	end
  
  	function Role:getBnousTreasureBaseMaximum()
  		local levelBnous = self:getProperty("levelBnous")[SystemBnousType.TreasureBaseMaximum] or 0
  		local treasureBase = self.dailyData:getProperty("treasureBase") + levelBnous
  		self.dailyData:updateProperty({field = "treasureBase", value = treasureBase})
  	end
  
  	--@upType 加速类型 1探索加速, 2齿轮加速, 3餐厅加速
  	function Role:getBnousUpSpeedNum(upType)
  		local levelBnous = self:getProperty("levelBnous")[SystemBnousType.UpSpeedNum] or {}
  		if next(levelBnous) then
  			return levelBnous[upType] or 0
  		end
  		return 0
  	end
  
  	function Role:getBnousChangeBaseCount()
  		return self:getProperty("levelBnous")[SystemBnousType.ChangeBaseCount] or 0
  	end
  
e82cb5dc   zhangqijia   fix: level_additi...
2867
2868
2869
2870
  	function Role:getBnousChangeBuyCount()
  		return self:getProperty("levelBnous")[SystemBnousType.ChangeBuyCount] or 0
  	end
  
e2e205be   zhangqijia   feat: 玩家等级奖励
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
  	function Role:getLevelBnous(level)
  		local levelBnous = self:getProperty("levelBnous")
  		local additionData = csvdb["level_additionCsv"][level]
  		if additionData then
  			local effects = additionData.effect:toTableArraySec()
  			for _, effect in pairs(effects) do
  				local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
  				if not levelBnous[pm1] then
  					levelBnous[pm1] = {}
  				end
  				if pm1 == SystemBnousType.TowerBuff then
  
  				elseif pm1 == SystemBnousType.Adv then
  					if not levelBnous[pm1][pm4] then
  						levelBnous[pm1][pm4] = {}
  					end
  					levelBnous[pm1][pm4][pm2] = (levelBnous[pm1][pm4][pm2] or 0) + pm3
  				elseif pm1 == SystemBnousType.HangTime or
e2e205be   zhangqijia   feat: 玩家等级奖励
2889
2890
  						pm1 == SystemBnousType.DismantlingMaximum or
  						pm1 == SystemBnousType.TreasureBaseMaximum or
e82cb5dc   zhangqijia   fix: level_additi...
2891
2892
  						pm1 == SystemBnousType.ChangeBaseCount or
  						pm1 == SystemBnousType.ChangeBuyCount  then
e2e205be   zhangqijia   feat: 玩家等级奖励
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
  					if type(levelBnous[pm1]) == "table" then
  						levelBnous[pm1] = 0
  					end
  					levelBnous[pm1] = levelBnous[pm1] + pm2
  				else
  					levelBnous[pm1][pm2] = (levelBnous[pm1][pm2] or 0) + pm3
  				end
  			end
  		end
  		self:updateProperty({field = "levelBnous", value= levelBnous})
  		return levelBnous
  	end
  
0df83fa9   liuzujun   料理解锁bug
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
  	function Role:getPotionLevel(id)
  		local level = self.dinerData:getProperty("dishTree"):getv(id, 1)
  		local talentSet = csvdb["diner_talentCsv"][id]
  		if not talentSet then return 0 end
  		local talentData = talentSet[level]
  		if not talentData then return 0 end
  	
  		if talentData.pointFront == "" then
  			if talentData.levelFront ~= "" and not self:checkHangPass(tonumber(talentData.levelFront)) then
  				if level == 0 then return 0 end
  			end
  			return level
  		end
  	
  		if talentData.levelFront ~= "" and not self:checkHangPass(tonumber(talentData.levelFront)) then
  			if level == 0 then return 0 end
  		end
  	
  		for preId, needV in pairs(talentData.pointFront:toNumMap()) do
  			if self.dinerData:getProperty("dishTree"):getv(preId, 0) < needV then
  				if level == 0 then return 0 end
  				if level == 1 then return 0 end
  			end
  		end
  		return level
  	end
  
a33ade6c   liuzujun   rmb礼包改钻石礼包
2933
2934
2935
2936
      function Role:log_battle_hero(heroType, desc)
          self:mylog("hero_action", {desc = desc, int1 = heroType})
      end
  
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
      function Role:getRuneBatCount()
  		local count = 0
          for _, rune in pairs(self.runeBag) do
  			if next(rune) then
  				count = count + 1
  			end
          end
  		return count or 0
  	end
  
  	-- 铭文仓库是否满仓
  	function Role:checkRuneFully(count)
  		count = count or 0
  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
e2e205be   zhangqijia   feat: 玩家等级奖励
2952
          return self:getRuneBatCount() + count > limit
76f0493d   zhangqijia   feat: 铭文仓库溢出奖励时,通...
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
  	end
  
  	function Role:checkRuneFullyByReward(reward)
  		local count = self:getRuneBatCount()
  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
  		if count >= limit then
  			return true
  		end
  		for itemId, n in pairs(reward) do
  			local itemData = csvdb["itemCsv"][itemId]
  			if itemData and itemData.type == ItemType.Rune then
  				count = count + n
  				if count > limit then return true end
  			end
  		end
          return false
  	end
  
  	-- 把溢出的铭文奖励通过邮件发送
  	function Role:checkRuneCount(reward)
          local firstMore = false
          local count = self:getRuneBatCount()
  		local page = globalCsv.store_type[ItemType.Rune]
  		local limit = self:getProperty("bagLimit")[page]
  		if count >= limit then
  			firstMore = true
  		end
  
  		local tmpreward = {}
  		for itemId, n in pairs(reward) do
  			local itemData = csvdb["itemCsv"][itemId]
  			if itemData and itemData.type == ItemType.Rune then
  				count = count + n
  				if count > limit then
  					if not firstMore then
  						firstMore = true
  						reward[itemId] = n - (count - limit)
  						tmpreward[itemId] = count - limit
  					else
  						reward[itemId] = nil
  						tmpreward[itemId] = n
  					end
  				end
  			end
  		end
  		if next(tmpreward) then
  			self:sendMail(20, nil, tmpreward)
  		end
  	end
e2e205be   zhangqijia   feat: 玩家等级奖励
3003
3004
  
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
3005
3006
3007
  end
  
  return RolePlugin