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src/models/RolePlugin.lua 66 KB
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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ffb3e2c5   zhouhaihai   支付bug
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  local serverId = tonumber(skynet.getenv("servId"))
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  local RolePlugin = {}
  
  function RolePlugin.bind(Role)
  
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  	function Role:loadAll()
be9c9ca6   zhouahaihai   角色评论
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  		self:loadDaily()
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  		self:loadEquips()
  		self:loadRunes()
0a07bdd9   zhouahaihai   角色升级 。gm
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  		self:loadHeros()
87cc3a35   zhengshouren   餐厅建筑升级逻辑
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  		self:loadDiner()
9a1c54b2   zhouhaihai   活动
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  		self:loadActivity()
c5825110   saicom   新增用户商城相关数据
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  		self:loadStoreInfo()
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  	end
  
  	function Role:reloadWhenLogin()
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  	end
  
c384626d   zhouhaihai   好友
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  	function Role:SendPacket(...)
  		SendPacket(...)
  	end
  
5b28342d   zhouahaihai   离线方法
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  	function Role:onOfflineEvent()
c384626d   zhouhaihai   好友
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  		-- 设置最新的登录时间
  		self:setProperty("ltime", skynet.timex())
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  	end
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  	local function checkItemCount(self, itemId, count)
  		local itemData = csvdb["itemCsv"][itemId]
  		-- 种类 类型数量限制
  		local page = globalCsv.store_type[itemData.type]
  		local limit = self:getProperty("bagLimit")[page]
  		if limit and self:getItemCount(itemId) == 0 then
  			local curCount = 0
  			local items = self:getProperty("items"):toNumMap()
9407543b   zhouhaihai   限定错误
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  			for id ,_ in pairs(items) do
  				local tempData = csvdb["itemCsv"][id]
514590c2   zhouhaihai   容错
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  				if tempData then
  					if globalCsv.store_type[tempData.type] == page then
  						curCount = curCount + 1
  						if curCount >= limit then
  							count = 0
  							break
  						end
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  					end
  				end
  			end
  		end
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  		return count
  	end
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  	local function _award(self, itemId, count, params)
0719a220   zhouhaihai   数据保护
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  		local count = math.floor(count)
8c199cec   zhengshouren   简化物品奖励接口,设置默认参数
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  		local pms = clone(params)
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  		local itemData = csvdb["itemCsv"][itemId]
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  		if not itemData then  -- 加一层保护
  			return 0, {}
  		end
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  		local curType = itemData.type
  		local change = {} -- 奖励被转化为了其他奖励 id = count
  
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  		local itemIdAward = {
  			[ItemId.PlayerExp] = function()
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  				self:addPlayExp(count, pms)
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
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  			end,
e1b238dd   zhouhaihai   拾荒体力
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  			[ItemId.AdvPower] = function()
  				self:changeAdvCount(-count)
  			end,
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  		}
  
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  		local itemTypeAward = {
  			[ItemType.Hero] = function()
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  				pms.type = itemId - ItemStartId.Hero
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  				local status = self:addHero(pms)
  				local gcount = 1
  				if not status then
  					gcount = 0
  				end
  				if count - gcount > 0 then
  					local heroData = csvdb["unitCsv"][pms.type]
  					change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
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  				end
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  				count = gcount
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  			end,
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  			[ItemType.EquipBase] = function()
  				local typ = math.floor((itemId-7000)/100)
      			local lv = (itemId-7000)%100
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  				self:addEquip(typ, lv, count ,pms)
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  				local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
  				self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
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  			end,
  			[ItemType.Rune] = function()
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  				local typ =  math.floor((itemId-10000)/1000)
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  				for _= 1, count do
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  					self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
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  				end
  			end,
00115a7a   zhouahaihai   奖励发放
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  			[ItemType.AdvItem] = function()  --冒险道具不会进入 玩家仓库
  				count = 0
  			end,
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
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  			[ItemType.FuncOpen] = function()
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  				self:funcOpen(itemId, count, pms)
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
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  			end,
993def2f   zhouhaihai   碎片直接转换为其他碎片
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  			[ItemType.HeroFCommon] = function()
  				if itemData.use_type == 2 then
  					local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
  					for _i = 1, count do
  						for i = 1, 10 do
  							local num = randomData["num" .. i] 
  							local gift = randomData["gift" .. i]
  							if num and gift and num > 0 and gift ~= "" then
  								local pool = {}
  								for _, temp in ipairs(gift:toArray()) do
  									table.insert(pool, temp:toArray(true, "="))
  								end
  								local needCount = math.min(#pool, num)
  								for j = 1, needCount do
  									local idx = math.randWeight(pool, 3)
  									change[pool[idx][1]] = (change[pool[idx][1]] or 0) + pool[idx][2]
  									table.remove(pool, idx)
  								end
  							end
  						end
  					end
  					change[0] = nil
  					count = 0
  				else
  					pms.itemId = itemId
  					pms.count = count
  					self:addItem(pms)
  				end
  			end,
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  			[ItemType.Potion] = function ()
  				self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log})
  			end,
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  			[ItemType.BossTicket] = function ()
  				if not self.activity:isOpen("ChallengeLevel") then return end
  				local actData = self.activity:getActData("ChallengeLevel")
  				actData["ticket"] = (actData["ticket"] or 0) + count
  				self.activity:updateActData("ChallengeLevel", actData)
  			end,
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  		}
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  		if count > 0 then
  			local itemCfg = csvdb["itemCsv"][itemId]
  			local itemType = 0
  			if itemCfg then
  				itemType = itemCfg.type
  			end
  			self:checkTaskEnter("AddItem", {id = itemId, count = count, type = itemType})
  		end
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  		-- 对数量筛查
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  		count = checkItemCount(self, itemId, count)
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  		if count ~= 0 then
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  			if itemIdAward[itemId] then
  				itemIdAward[itemId]()
  			elseif itemTypeAward[curType] then
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  				itemTypeAward[curType]()
  			else
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  				pms.itemId = itemId
  				pms.count = count
  				self:addItem(pms)
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  			end
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  		end
  
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  		return count, change --  count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
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  	end
  
  
  	-- 发奖功能入口  award string id=count or {[id] = count}
  	function Role:award(gift, params)
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  		params = params or {}
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  		local tgift = {}
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  		if type(gift) == "string" then
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  			for _, one in pairs(gift:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
  			tgift = gift
  		end
  		local reward, allChange = {}, {}
  
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  		for itemId, rcount in pairs(tgift) do
  			local count, change = _award(self, itemId, rcount, params)
  			if count > 0 then
  				reward[itemId] = (reward[itemId] or 0) + count
  			end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  			if next(change) then
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  				local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
  				if next(cr) then
  					for _id, _ct in pairs(cr) do
  						reward[_id] = (reward[_id] or 0) + _ct
  					end
  					table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
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  				end
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  			end
  		end
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  		if not next(allChange) then allChange = nil end
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  		return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
  	end
  
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  	function Role:packReward(reward, change)
  		if not reward then return nil end
  		return {reward = reward, change = change}
  	end
  
bd4fb541   zhouhaihai   增加物品过期系统
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  	function Role:awardExpireItem(expireTime, gift, params)
  		if expireTime <= skynet.timex() then
  			return 
  		end
  		local reward = self:award(gift, params)
  		local expireItem = self:getProperty("expireItem")
  		for itemId, _ in pairs(reward) do
  			expireItem[itemId] = expireTime
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:checkExpireItem(notNotify)
  		local expireItem = self:getProperty("expireItem")
  		local now = skynet.timex()
  		for itemId, expireTime in pairs(expireItem) do
  			if expireTime <= now then
  				expireItem[itemId] = nil
  				local itemCount = self:getItemCount(itemId)
  				if itemCount > 0 then
  					-- 过期物品删掉
  					self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
  
  					local itemData = csvdb["itemCsv"][itemId]
  					if itemData then
  						if itemData.type == ItemType.Head then
  							-- 检查头像是不是在穿戴
  							if self:getProperty("headId") == itemId then
  								self:changeHead(globalCsv.defaultHead, notNotify)
  
  								local headData = csvdb["player_iconCsv"][itemId]
  								-- pvp 跨服竞技场奖励
  								if headData and headData.path == 2 then
  									redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
  								end
  							end
  						end
  					end
  				end
  			end
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:changeHead(id, notNotify)
  		self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
  		self:changeCrossServerPvpSelfInfo("headId")
8e524d41   zhouhaihai   优化
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  		self:mylog("role_action", {desc = "changeHead", int1 = id})
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  	end
  
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  	function Role:addPlayExp(addExp, params)
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
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  		local level = self:getProperty("level")
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  		local oldLevel = level
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  		if not csvdb["player_expCsv"][level + 1] then
  			return
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
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  		local exp = self:getProperty("exp")
  		local newExp = exp + addExp
  		while newExp >= csvdb["player_expCsv"][level].exp do
  			if csvdb["player_expCsv"][level + 1] then -- 有下一级
  				newExp = newExp - csvdb["player_expCsv"][level].exp
  				level = level + 1
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  				self:checkTaskEnter("RoleLevelUp", {level = level})
4b7c7c96   zhouahaihai   增加 清空 挂机 冒险gm 角色经验
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  			else
  				newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
  			end
  		end
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  		if level > oldLevel then
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  			if params.log then
  				local log = params.log
  				self:log("setLevel", {
  					level_before = oldLevel, 
  					level_changemain = log.desc,
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  					level_changedetail = log.int1 or 0,
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  					level_reward = {},
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  				})
  			else
  				print("addPlayExp no log ", debug.traceback())
  			end
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  		end
  
  		if params.log then
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  			local log = clone(params.log)
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  			if log["cint1"] or log["cint2"] then
  				print("addPlayExp error log have cint1 or cint2  or cint3", debug.traceback())
  			end
c6f3e36c   zhouhaihai   错误的语法
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  			log["cint1"] = addExp
  			log["cint2"] = newExp
  			log["cint3"] = level
  
  			self:mylog("player_exp", log)
  		else
  			print("addPlayExp no log ", debug.traceback())
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  		end
  
67b46a6b   zhouhaihai   修复存在的冒险进不去的玩家
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  		self:updateProperties({level = level, exp = newExp}, params.notNotify)
e3c5cc5e   zhouhaihai   跨服竞技场over
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  		self:changeCrossServerPvpSelfInfo("level")
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  	end
  
0027e33b   chenyueqi   调理剂生产和使用逻辑优化
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  	function Role:addPotion(params)
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  		local pId = globalCsv.adv_item_potion[params.id]
  		local potionBag = self:getProperty("potionBag")
  		local origin = potionBag[pId] or 0
  		local nums = origin + params.count
  		potionBag[pId] = nums
  
  		self:logItems(params.id, origin, nums, params.log)
  		if params.log then
  			local log = clone(params.log)
  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.id
  			log["cint2"] = math.abs(params.count)
  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
  
  		self:updateProperty({field = "potionBag", value = potionBag})
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.id] = params.count}))
  		end
  	end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	function Role:addItem(params)
  		params = params or {}
d02368d3   zhouhaihai   数据保护
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  		params.count = math.floor(params.count or 0)
312b9db5   zhouahaihai   背包
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  		if params.itemId ==  ItemId.Diamond then
  			self:gainDiamond(params)
  			return
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		local items = self:getProperty("items")
  		local origin = items:getv(params.itemId, 0)
  		local nums = origin+params.count
  		if nums <= 0 then
  			items = items:delk(params.itemId)
  			nums = 0
  		else
  			items = items:incrv(params.itemId, params.count)
  		end
44c6e479   zhouhaihai   增加部分日志
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c59e058b   zhouhaihai   新一批日志记录
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  		self:logItems(params.itemId, origin, nums, params.log)
f22a33af   zhouhaihai   自己的日志
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  		if params.log then
7d31daa8   zhouhaihai   调整压测
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  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.itemId
  			log["cint2"] = math.abs(params.count)
  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
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8c74292c   zhouahaihai   增加item 以及 角色突破
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  		self:setProperty("items", items)
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	end
  
  	function Role:checkItemEnough(itemCountT)
  		local less = {}
87cc3a35   zhengshouren   餐厅建筑升级逻辑
383
  		if not next(itemCountT) then
7d31daa8   zhouhaihai   调整压测
384
  			return true, less
87cc3a35   zhengshouren   餐厅建筑升级逻辑
385
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
386
  		for itemId, count in pairs(itemCountT) do
87cc3a35   zhengshouren   餐厅建筑升级逻辑
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  			if count <= 0 then
  				-- 判断物品数量值不应该小于等于0
  				less[itemId] = 0
  			else
  				local last = self:getItemCount(itemId) - count
  				if last < 0 then
  					less[itemId] = -last
  				end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  			end
  		end
  		return (not next(less)), less -- 是否足够,,缺什么缺多少
  	end
  
  	function Role:costItems(itemCountT, params)
36204e3c   zhengshouren   贩卖逻辑
401
  		local pms = clone(params or {})
312b9db5   zhouahaihai   背包
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  		if itemCountT[ItemId.Diamond] then  --优先扣除钻石
312b9db5   zhouahaihai   背包
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  			pms.count = itemCountT[ItemId.Diamond]
  			if not self:costDiamond(pms) then
  				return
  			end
312b9db5   zhouahaihai   背包
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  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		for itemId, count in pairs(itemCountT) do
0a6fcddc   zhouhaihai   log 发现的bug
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  			if itemId ~= ItemId.Diamond then
  				pms.itemId = itemId
  				pms.count = - count
  				self:addItem(pms)
  				self:itemDeltaEvent(pms)
  			end
8c74292c   zhouahaihai   增加item 以及 角色突破
415
  		end
312b9db5   zhouahaihai   背包
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  		return true
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	end
  
89760dbe   chenyueqi   拆解室功能重写
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  	function Role:itemDeltaEvent(pms)
  		self:eventBoxL(pms)
  	end
  
  	-- 拆解室的生产线启动
  	function Role:eventBoxL(pms)
  		local limit = globalCsv.box_key_max[pms.itemId]
  		if not limit then return end
  
  		local update = false
  		local boxL = self:getProperty("boxL") or {}
  		for slot, data in pairs(boxL) do
  			if data.time == 0 and data.id == pms.itemId and self:getItemCount(pms.itemId) < limit then
  				update = true
  				data.time = skynet.timex()
  			end
  		end
  
  		if update then
67b46a6b   zhouhaihai   修复存在的冒险进不去的玩家
438
  			self:updateProperty({field = "boxL", value = boxL, notNotify = pms.notNotify})
89760dbe   chenyueqi   拆解室功能重写
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  		end
  	end
  
8c74292c   zhouahaihai   增加item 以及 角色突破
442
  	function Role:getItemCount(itemId)
43cc5f51   gaofengduan   调整 equip 数据结构
443
  		if itemId == ItemId.Diamond then
312b9db5   zhouahaihai   背包
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  			return self:getAllDiamond()
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		return self:getProperty("items"):getv(itemId, 0)
  	end
  
312b9db5   zhouahaihai   背包
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  	function Role:getAllDiamond()
  		return self:getProperty("diamond") + self:getProperty("reDiamond")
  	end
  
  	function Role:gainDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
  		local origind = self:getProperty("diamond")
  		local originr = self:getProperty("reDiamond")
  		local origin = origind + originr
  		if params.isRecharge then
  			self:incrProperty("reDiamond", count)
  		else
  			self:incrProperty("diamond", count)
  		end
44c6e479   zhouhaihai   增加部分日志
467
  
c59e058b   zhouhaihai   新一批日志记录
468
  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
469
  		if params.log then
7d31daa8   zhouhaihai   调整压测
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  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
  			self:mylog("in_diamond", log)
  		else
  			print("gainDiamond no log ", debug.traceback())
  		end
  
312b9db5   zhouahaihai   背包
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  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
  		return true
  	end
  
312b9db5   zhouahaihai   背包
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  	function Role:costDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
  		if count <= 0 then
  			return false
  		end
  		local origind = self:getProperty("diamond")
  		local originr = self:getProperty("reDiamond")
  		local origin = origind + originr
  
  		if origin < 0 then
  			return false
  		end
  		if origin < count then
  			return false
  		end
  		local last = count
  		local costFirst = {"diamond", "reDiamond"}
  		if params.isRecharge then
  			costFirst = {"reDiamond", "diamond"}
  		end
  		last  = math.max(last - self:getProperty(costFirst[1]), 0)
  		if last < count then
  			self:incrProperty(costFirst[1], last - count)
  		end
  		if last > 0 then
  			self:incrProperty(costFirst[2], -last)
  		end
  
c59e058b   zhouhaihai   新一批日志记录
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  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
519
  		if params.log then
7d31daa8   zhouhaihai   调整压测
520
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
  			self:mylog("out_diamond", log)
  		else
  			print("costDiamond no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
530
  
312b9db5   zhouahaihai   背包
531
  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
dfa9ae5e   liuzujun   战令任务活动
532
533
  
  		self:checkTaskEnter("CostDiamond", {count = count})
312b9db5   zhouahaihai   背包
534
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  		return true
  	end
  
0a07bdd9   zhouahaihai   角色升级 。gm
537
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  	function Role:addHero(params)
  		local roleId = self:getProperty("id")
0a07bdd9   zhouahaihai   角色升级 。gm
539
  		local heroType = params.type
056c01a0   zhouhaihai   简化装备
540
  		if self:isHaveHero(heroType) then return end
53e8037e   zhouhaihai   任务
541
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  		local unitData = csvdb["unitCsv"][heroType] 
  		if not unitData then return false end
056c01a0   zhouhaihai   简化装备
543
544
  
  		local heroId = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "hero", 1))
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
545
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  		redisproxy:sadd(string.format(R_HEROS, roleId), heroId)
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  		local heroInfo = {
  			key = string.format(R_HERO, roleId, heroId),
  			id 	= heroId,
  			type= heroType,
fb73effd   wangyujie   英雄初始觉醒等级从GD取
552
  			wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
0a07bdd9   zhouahaihai   角色升级 。gm
553
  		}
bcbb0c7b   zhouhaihai   3星解锁 cg
554
  		if heroInfo.wakeL == 3 then
3ed95697   zhouhaihai   成就 参数错误
555
  			self:checkTaskEnter("WakeCG", {heroType = heroType})
bcbb0c7b   zhouhaihai   3星解锁 cg
556
  		end
0a07bdd9   zhouahaihai   角色升级 。gm
557
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  		local newHero = require("models.Hero").new(heroInfo)
  		newHero:create()
  		newHero.owner = self
8c74292c   zhouahaihai   增加item 以及 角色突破
560
  		newHero:saveBattleValue()
0a07bdd9   zhouahaihai   角色升级 。gm
561
  		self.heros[heroId] = newHero
00bf6029   liuzujun   限时礼包,抽卡ssr广播
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  		local ssrCount = 0
  		if unitData.rare == HeroQuality.SSR then
  			ssrCount = self:getSSRHeroCount()
  		end
  		self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
190e1415   liuzujun   英雄帖活动初始化
567
  		self:checkTaskEnter("HeroQualityCollect", {})
0a07bdd9   zhouahaihai   角色升级 。gm
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  		if not params.notNotify then
  			local heroResponse = {}
  			table.insert(heroResponse, newHero:data())
  			local bin = MsgPack.pack(heroResponse)
  			SendPacket(actionCodes.Hero_loadInfos, bin)
  		end
c59e058b   zhouhaihai   新一批日志记录
574
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576
  
  		self:logItems(heroType + ItemStartId.Hero, 0, 1, params.log)
  
f22a33af   zhouhaihai   自己的日志
577
  		if params.log then
7d31daa8   zhouhaihai   调整压测
578
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
579
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = heroId
  			log["cint2"] = heroType
  			self:mylog("in_hero", log)
  		else
  			print("addHero no log ", debug.traceback())
  		end
c7ecb87f   zhouhaihai   添加 测试账号 方法
588
  		return true, newHero
056c01a0   zhouhaihai   简化装备
589
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  	end
  
  	function Role:isHaveHero(heroType)
  		if not csvdb["unitCsv"][heroType] then return false end
  		for _, hero in pairs(self.heros) do
  			if hero:getProperty("type") == heroType then
c7ecb87f   zhouhaihai   添加 测试账号 方法
595
  				return hero
056c01a0   zhouhaihai   简化装备
596
597
  			end
  		end
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  	end
  
00bf6029   liuzujun   限时礼包,抽卡ssr广播
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  	function Role:getSSRHeroCount()
  		local count = 0
  		for _, hero in pairs(self.heros) do
  			if hero:getRare() == HeroQuality.SSR then
  				count = count + 1
  			end
  		end
  		return count
  	end
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
610
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  	function Role:loadHeros()
  		local roleId = self:getProperty("id")
  		local heroIds = redisproxy:smembers(string.format(R_HEROS, roleId))
  		local redret = redisproxy:pipelining(function (red)
  			for _, heroId in ipairs(heroIds) do
  				red:hgetall(string.format(R_HERO, roleId, heroId))
  			end
  		end)
  		for index, heroId in ipairs(heroIds) do
  			local hero = require("models.Hero").new({key = string.format(R_HERO, roleId, heroId)})
  			if hero:load(table.array2Table(redret[index])) then
  				hero.owner = self
  				self.heros[tonumber(heroId)] = hero
  			end
  		end
  	end
  
be9c9ca6   zhouahaihai   角色评论
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  	function Role:loadDaily()
  		local roleId = self:getProperty("id")
  		local dataKey = string.format(R_DAILY, roleId)
  		self.dailyData = require("models.Daily").new({key = dataKey})
  		self.dailyData.owner = self
  		if not redisproxy:exists(dataKey) then
  			self.dailyData:create()
  		else
  			self.dailyData:load()
  		end
  	end
46fac6f1   zhouahaihai   酱料
639
  
9a1c54b2   zhouhaihai   活动
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  	function Role:loadActivity()
  		local roleId = self:getProperty("id")
  		local dataKey = string.format(R_ACTIVITY, roleId)
  		self.activity = require("models.Activity").new({key = dataKey})
  		self.activity.owner = self
  		if not redisproxy:exists(dataKey) then
  			self.activity:create()
  		else
  			self.activity:load()
  		end
  	end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
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  	function Role:loadDiner()
  		local roleId = self:getProperty("id")
  		local dataKey = string.format(R_DINER, roleId)
  		self.dinerData = require("models.Diner").new({key = dataKey})
  		self.dinerData.owner = self
  		if not redisproxy:exists(dataKey) then
  			self.dinerData:create()
  		else
  			self.dinerData:load()
  		end
  	end
  
440aa055   zhouhaihai   聊天
664
  
43cc5f51   gaofengduan   调整 equip 数据结构
665
  	function Role:loadEquips()
056c01a0   zhouhaihai   简化装备
666
  		-- 放role 里面了
43cc5f51   gaofengduan   调整 equip 数据结构
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  	end
  
c5825110   saicom   新增用户商城相关数据
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  	function Role:loadStoreInfo()
  		local roleId = self:getProperty("id")
  		local dataKey = string.format(R_STORE, roleId)
  		self.storeData = require("models.Store").new({key = dataKey})
  		self.storeData.owner = self
  		if not redisproxy:exists(dataKey) then
  			self.storeData:create()
  		else
  			self.storeData:load()
  		end
  	end
  
056c01a0   zhouhaihai   简化装备
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  	function Role:addEquip(equipType, equipLv, count, pms)
  		pms = pms or {}
  		if count ~= count then return end
  		local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
  		if not equipCsv then return end
  		local equips = self:getProperty("equips")
  		local curTypeEquips = equips[equipType] or {}
c59e058b   zhouhaihai   新一批日志记录
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  		local oldCount = curTypeEquips[equipLv] or 0
  		local curCount = oldCount + count
056c01a0   zhouhaihai   简化装备
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  		-- 是否足够上层判断
  		if curCount < 0 then
  			curCount = 0
  			curTypeEquips[equipLv] = nil
  		else
  			curTypeEquips[equipLv] = curCount
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
698
  
056c01a0   zhouhaihai   简化装备
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  		if next(curTypeEquips) then
  			equips[equipType] = curTypeEquips
  		else
  			equips[equipType] = nil
  		end
  
  		self:setProperty("equips", equips)
44c6e479   zhouhaihai   增加部分日志
706
  
c59e058b   zhouhaihai   新一批日志记录
707
  		self:logItems(equipCsv.id, oldCount, curCount, pms.log)
f22a33af   zhouhaihai   自己的日志
708
  		if pms.log then
7d31daa8   zhouhaihai   调整压测
709
  			local log = clone(pms.log)
f22a33af   zhouhaihai   自己的日志
710
711
712
713
714
715
716
717
718
719
720
721
722
723
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = equipType
  			log["cint2"] = equipLv
  			log["cint3"] = math.abs(count)
  			if count < 0 then
  				self:mylog("out_equip", log)
  			else
  				self:mylog("in_equip", log)
  			end
  		else
  			print("addEquip no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
724
  
056c01a0   zhouhaihai   简化装备
725
726
  		if not pms.notNotify then
  			self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
43cc5f51   gaofengduan   调整 equip 数据结构
727
728
729
730
  		end
  	end
  
  	function Role:getEquipCount(typ,lv)
056c01a0   zhouhaihai   简化装备
731
  		return (self:getProperty("equips")[typ] or {})[lv] or 0
43cc5f51   gaofengduan   调整 equip 数据结构
732
733
734
  	end
  
  	function Role:loadRunes()
43cc5f51   gaofengduan   调整 equip 数据结构
735
  		local roleId = self:getProperty("id")
ad484303   gaofengduan   add rune
736
737
738
739
740
741
742
743
744
745
746
747
  		local runeIds = redisproxy:smembers(string.format(R_RUNEIDS, roleId))
  		local redret = redisproxy:pipelining(function (red)
  			for _, runeId in ipairs(runeIds) do
  				red:hgetall(string.format(R_RUNE, roleId, runeId))
  			end
  		end)
  		for index, runeId in ipairs(runeIds) do
  			local rune = require("models.Rune").new({key = string.format(R_RUNE, roleId, runeId)})
  			if rune:load(table.array2Table(redret[index])) then
  				rune.owner = self
  				self.runeBag[tonumber(runeId)] = rune
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
748
749
750
  		end
  	end
  
ad484303   gaofengduan   add rune
751
  	-- 0 为操作成功
43cc5f51   gaofengduan   调整 equip 数据结构
752
  	function Role:addRune(params)
ad484303   gaofengduan   add rune
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
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774
775
  		if params.type and params.id then
  			local set  = csvdb["runeCsv"][params.type]
  			if not set then return 2 end
  			local data = set[params.id]
  			if not data then return 3 end
  
  			local roleId = self:getProperty("id")
  			local runeUid = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "rune", 1))
  
  			redisproxy:sadd(string.format(R_RUNEIDS, roleId), runeUid)
  
  			local heroInfo = {
  				key = string.format(R_RUNE, roleId, runeUid),
  				uid = runeUid,
  				type = params.type,
  				id = params.id,
  			}
  
  			local newRune = require("models.Rune").new(heroInfo)
  			newRune:create()
  			newRune:generateAttrs()
  			newRune.owner = self
  			self.runeBag[runeUid] = newRune
ee999bde   zhouhaihai   零件优化
776
777
778
779
780
  			if not params.notNotify then
  				local response = {}
  				table.insert(response, newRune:data())
  				SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  			end
89338c47   zhouhaihai   技能目标
781
  			self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
44c6e479   zhouhaihai   增加部分日志
782
  
c59e058b   zhouhaihai   新一批日志记录
783
  			self:logItems(params.id, 0, 1, params.log)
f22a33af   zhouhaihai   自己的日志
784
  			if params.log then
7d31daa8   zhouhaihai   调整压测
785
  				local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
786
787
788
789
790
791
792
793
794
795
796
797
  				if log["cint1"] or log["cint2"] or log["cint3"] then
  					print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
  				end
  
  				log["cint1"] = runeUid
  				log["cint2"] = params.type
  				log["cint3"] = params.id
  
  				self:mylog("in_rune", log)
  			else
  				print("addRune no log ", debug.traceback())
  			end
44c6e479   zhouhaihai   增加部分日志
798
  
c7ecb87f   zhouhaihai   添加 测试账号 方法
799
  			return 0, newRune
43cc5f51   gaofengduan   调整 equip 数据结构
800
  		else
ad484303   gaofengduan   add rune
801
  			return 1
43cc5f51   gaofengduan   调整 equip 数据结构
802
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
803
804
  	end
  
44c6e479   zhouhaihai   增加部分日志
805
806
  	function Role:delRunes(runeIds, params) -- 批量删除 {id, }
  		params = params or {}
497f9a67   zhouhaihai   卖零件
807
808
  		local roleId = self:getProperty('id')
  		local bDel = {}
2445248d   zhouhaihai   去掉热门料理
809
  		for _, runeId in pairs(runeIds) do
497f9a67   zhouhaihai   卖零件
810
811
  			local rune = self.runeBag[runeId]
  			if rune and rune:getProperty("refer") == 0 then
44c6e479   zhouhaihai   增加部分日志
812
  
c59e058b   zhouhaihai   新一批日志记录
813
  				self:logItems(rune:getProperty("id"), 1, 0, params.log)
f22a33af   zhouhaihai   自己的日志
814
  				if params.log then
7d31daa8   zhouhaihai   调整压测
815
  					local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
816
817
818
819
820
821
822
823
824
825
826
827
  					if log["cint1"] or log["cint2"] or log["cint3"] then
  						print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
  					end
  
  					log["cint1"] = runeId
  					log["cint2"] = rune:getProperty("type")
  					log["cint3"] = rune:getProperty("id")
  
  					self:mylog("out_rune", log)
  				else
  					print("delRunes no log ", debug.traceback())
  				end
44c6e479   zhouhaihai   增加部分日志
828
  
497f9a67   zhouhaihai   卖零件
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
  				self.runeBag[runeId] = nil
  				table.insert(bDel, runeId)
  			end
  		end
  
  		redisproxy:pipelining(function (red)
  			for _, runeId in pairs(bDel) do
  				red:del(string.format(R_RUNE, roleId, runeId))
  				red:srem(string.format(R_RUNEIDS, roleId), runeId)
  			end
  		end)
  		local response = {}
  		for _, runeId in pairs(bDel) do
  			table.insert(response, {uid = runeId, bDel = true})
  		end
  		SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  	end
  
ee3ac0b5   gaofengduan   fix magic
847
848
849
850
851
  	function Role:getRuneByType(typ)
  		local runeSet = {}
  		for _,v in pairs(self.runeBag) do
  			if v.type == typ then
  				table.insert(runeSet,v)
43cc5f51   gaofengduan   调整 equip 数据结构
852
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
853
  		end
ee3ac0b5   gaofengduan   fix magic
854
  		return runeSet
43cc5f51   gaofengduan   调整 equip 数据结构
855
856
  	end
  
70cc72d7   zhouhaihai   拾荒bug
857
  	function Role:getAdvData(notNotify)
43cc5f51   gaofengduan   调整 equip 数据结构
858
  		if not self.advData then
46fac6f1   zhouahaihai   酱料
859
  			self.advData = require("adv.Adv").new(self)
70cc72d7   zhouhaihai   拾荒bug
860
861
862
863
864
865
866
  			local status, err = pcall(function()
  				self.advData:initByInfo()
  			end)
  			if not status then
  				self.advData:forceOver(notNotify, true)
  				skynet.error("getAdvData error adv initByInfo " .. err)
  			end
46fac6f1   zhouahaihai   酱料
867
868
869
  		end
  		return self.advData
  	end
bd15e9bc   zhouhaihai   购买剧情
870
871
872
873
874
875
876
877
878
879
880
881
  
  	function Role:getHeroMaxField(field, hType)
  		local max = 0
  		for _, hero in pairs(self.heros) do
  			if not hType or hero:getProperty("type") == hType then
  				if hero:getProperty(field) > max then
  					max = hero:getProperty(field)
  				end
  			end
  		end
  		return max
  	end
ece975b6   zhouhaihai   属性计算
882
883
884
  
  	function Role:warningHeartTooQuick()
  		-- 加速器检测
e3c5cc5e   zhouhaihai   跨服竞技场over
885
886
887
888
  		local heartWarning = self:getProperty("heartWarning")
  		heartWarning = heartWarning + 1
  		self:setProperty("heartWarning", heartWarning)
  		if heartWarning == 50 then
44c6e479   zhouhaihai   增加部分日志
889
  			self:setBan(30, 1) --封禁 30天
e3c5cc5e   zhouhaihai   跨服竞技场over
890
891
892
893
  			return
  		end
  		if heartWarning < 50 and heartWarning % 5 == 0 then
  			self:sendGmMsg("server_accountBanned_warning")
8e524d41   zhouhaihai   优化
894
  			self:mylog("role_action",{desc = "heartWarning", int1 = heartWarning})
e3c5cc5e   zhouhaihai   跨服竞技场over
895
896
897
898
899
900
901
  		end
  	end
  
  	function Role:setBan(time, banType)
  		time = time or 0
  		banType = banType or 0
  		local now = skynet.timex()
edf2ee12   zhouhaihai   防作弊
902
  		if time <= 0 then
e3c5cc5e   zhouhaihai   跨服竞技场over
903
904
905
  			self:setProperty("banTime", 0)
  			self:setProperty("banType", 0)
  			self:setProperty("heartWarning", 0)
8e524d41   zhouhaihai   优化
906
  			self:mylog("role_action", {desc = "ban_rm"})
e3c5cc5e   zhouhaihai   跨服竞技场over
907
  		else
edf2ee12   zhouhaihai   防作弊
908
  			self:sendGmMsg(globalCsv.ban_tips[banType] or globalCsv.ban_tips[0])
edf2ee12   zhouhaihai   防作弊
909
  			self:setProperty("banTime", math.ceil(now + 86400 * time))
e3c5cc5e   zhouhaihai   跨服竞技场over
910
  			self:setProperty("banType", banType)
edf2ee12   zhouhaihai   防作弊
911
912
  			self:resetRank()
  			self:mylog("role_action", {desc = "ban", int1 = math.ceil(time), int2 = banType})
e3c5cc5e   zhouhaihai   跨服竞技场over
913
914
915
  		end
  	end
  
edf2ee12   zhouhaihai   防作弊
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
  	-- 清掉所有排行榜
  	function Role:resetRank()
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zrem(RANK_TOWER, roleId)
  			for _, rk in pairs(RANK_ADV) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_DINER) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_PVP_COMMON_KEY) do
  				red:zrem(rk, roleId)
  			end
  			for _, rk in pairs(RANK_PVP_HIGHT_KEY) do
  				red:zrem(rk, roleId)
  			end
  			for _, ct in pairs(RANK_TYPE) do
  				red:zrem(RANK_COMMON .. ct, roleId)
  			end
  		end)
  	end
  
e3c5cc5e   zhouhaihai   跨服竞技场over
939
940
  	function Role:sendGmMsg(text, isNotKey)
  		SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
edf2ee12   zhouhaihai   防作弊
941
942
943
944
945
946
947
  		
  		local agent = datacenter.get("agent", self:getProperty("id"))
  		if agent then
  			skynet.timeout(50, function ()
  				skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd)
  			end)
  		end
ece975b6   zhouhaihai   属性计算
948
  	end
a41b9076   zhouhaihai   增加羁绊方法
949
  
e8ca14c4   zhouhaihai   羁绊加成去掉
950
951
952
953
954
955
956
957
958
959
960
  	-- function Role:getHeroActiveRelationData(heros)
  	-- 	local relations = {} 
  	-- 	for _, id in pairs(heros or {}) do
  	-- 		local hero = self.heros[id]
  	-- 		if hero then
  	-- 			local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  	-- 			relations[camp] = (relations[camp] or 0) + 1
  	-- 		end
  	-- 	end
  	-- 	local curData = csvdb["unit_relationCsv"][0]
  	-- 	if not next(relations) then return curData end
18323af7   zhouhaihai   羁绊 bug
961
  		
e8ca14c4   zhouhaihai   羁绊加成去掉
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
  	-- 	for _, data in ipairs(csvdb["unit_relationCsv"]) do
  	-- 		local had = {}
  	-- 		local isDone = true
  	-- 		for _, count in pairs(data.relation:toArray(true, "=")) do
  	-- 			local find = false
  	-- 			for camp, _count in pairs(relations) do
  	-- 				if count == _count and not had[camp] then
  	-- 					had[camp] = true
  	-- 					find = true
  	-- 					break
  	-- 				end
  	-- 			end
  	-- 			if not find then
  	-- 				isDone = false
  	-- 				break
  	-- 			end
  	-- 		end
  	-- 		if isDone then
  	-- 			curData = data
  	-- 		end
  	-- 	end
  	-- 	return curData
  	-- end
  
  	-- function Role:getHeroActiveRelation(heros)
  	-- 	local data = self:getHeroActiveRelationData(heros)
  	-- 	local result = {}
  	-- 	for attr, value in pairs(data.effect:toNumMap()) do
  	-- 		result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
  	-- 	end
  	-- 	return result
  	-- end
b53593b5   zhouhaihai   羁绊加成
994
  
ccbafe67   zhouhaihai   冒险神器和buff
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
  	function Role:getHerosCamp(heros)
  		local had = {}
  		for _, id in pairs(heros or {}) do
  			local hero = self.heros[id]
  			if hero then
  				local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  				had[camp] = (had[camp] or 0) + 1
  			end
  		end
  		local curCamp = 0
  		for camp , count in pairs(had) do
  			if count >= 3 then
  				curCamp = camp
  				break
  			end
  		end
  		return curCamp
  	end
  
e8ca14c4   zhouhaihai   羁绊加成去掉
1014
1015
  	-- function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力  羁绊加成
  	function Role:getRealBattleValue(heros) -- 获取队伍战斗力  羁绊加成
f317b790   zhouhaihai   pvp 遗留
1016
  		heros = heros or {}
e8ca14c4   zhouhaihai   羁绊加成去掉
1017
  		-- local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
b53593b5   zhouhaihai   羁绊加成
1018
1019
1020
1021
  		local battleValue = 0
  		for _, id in pairs(heros) do
  			local hero = self.heros[id]
  			if hero then
e8ca14c4   zhouhaihai   羁绊加成去掉
1022
1023
  				-- battleValue = battleValue + hero:getBattleValue(activeRelation)
  				battleValue = battleValue + hero:getBattleValue()
b53593b5   zhouhaihai   羁绊加成
1024
1025
1026
1027
  			end
  		end
  		return battleValue
  	end
09be9059   zhouhaihai   冒险接口
1028
1029
  
  	function Role:getAdvHangLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
1030
  		return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
09be9059   zhouhaihai   冒险接口
1031
  	end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1032
  
fc316d1f   zhouhaihai   冒险体力优化
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
  	function Role:checkAdvCount(need)
  		local oldCount = self:getProperty("advC")
  		local oldTime = self:getProperty("advCT")
  		local newCount = oldCount
  		if oldCount > 0 then
  			local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  			newCount = math.max(oldCount - add, 0)
  		end
  
  		return newCount + need <= self:getAdvHangLimit()
  	end
  
  	--忽略上限
  	function Role:changeAdvCount(change)
60fff866   zhouhaihai   微调 结算返还
1047
  		if change == 0 then return end
fc316d1f   zhouhaihai   冒险体力优化
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
  		local count = self:getProperty("advC")
  		local ctime = self:getProperty("advCT")
  		if ctime == 0 then
  			ctime = skynet.timex()
  		end
  		local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  		local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
  		if count > 0 then
  			count = math.max(count - add, 0)
  		end
fc316d1f   zhouhaihai   冒险体力优化
1058
1059
  		self:updateProperties({
  			advC = count + change,
92ef9591   zhouhaihai   冒险次数
1060
  			advCT = nextTime,
fc316d1f   zhouhaihai   冒险体力优化
1061
1062
1063
  		})
  	end
  
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1064
  	function Role:getAdvElLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
1065
  		return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1066
1067
  	end
  
d232676a   zhouhaihai   功能解锁 冒险返回
1068
1069
1070
1071
1072
1073
  	-- 走 guide_unlock 表的 被动解锁
  	function Role:isFuncUnlock(func)
  		if not func then return true end -- 没有就是解锁了
  		local data = csvdb["guide_unlockCsv"][func]
  		if not data then return true end  -- 没有就是解锁了
  
33be3111   zhouhaihai   修改hangPass 结构
1074
  		if self:checkHangPass(data.carbonId) then 
d232676a   zhouhaihai   功能解锁 冒险返回
1075
1076
1077
1078
1079
  			return true
  		else
  			return false
  		end 
  	end
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
1080
  
d232676a   zhouhaihai   功能解锁 冒险返回
1081
  	-- 走 unlock 表的主动解锁
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1082
1083
1084
1085
  	function Role:isFuncOpen(func)
  		return self:getProperty("funcOpen")[func] == 1
  	end
  
bab30666   zhouhaihai   增加通用功能等级 字段
1086
1087
  	function Role:getFuncLv(func)
  		return self:getProperty("funcLv")[func] or 1
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1088
1089
  	end
  
ccbafe67   zhouhaihai   冒险神器和buff
1090
1091
1092
1093
1094
1095
1096
1097
1098
  	-- 参数有level 则是检查是否可以升级
  	function Role:isArtifactOpen(id, isEndless, level)
  		local isCheckLevel = not not level 
  		level = level or 1
  		local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
  		if not curData then return false end
  
  		if curData.unlock == 1 then -- 获得解锁
  			return self:getProperty("advAFOpen")[id] and true or false
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
1099
  		elseif curData.unlock == 2 then  -- 特殊神器 不可解锁
ccbafe67   zhouhaihai   冒险神器和buff
1100
  			return isCheckLevel
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
1101
  		elseif curData.unlock == 3 then
ccbafe67   zhouhaihai   冒险神器和buff
1102
1103
1104
1105
1106
  			return isEndless
  		end
  		return true
  	end
  
44c6e479   zhouhaihai   增加部分日志
1107
1108
1109
  	function Role:funcOpen(func, count, params)
  		params = params or {}
  		
ad88ba14   zhouhaihai   工坊 bug
1110
  		count = count or 1
44c6e479   zhouhaihai   增加部分日志
1111
  
887c1843   zhouhaihai   日志新一批
1112
  		self:logItems(func, 0, count, params.log)
f22a33af   zhouhaihai   自己的日志
1113
  		if params.log then
7d31daa8   zhouhaihai   调整压测
1114
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  
  			log["cint1"] = func
  			log["cint2"] = count
  
  			self:mylog("func_open", log)
  		else
  			print("funcOpen no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
1126
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1127
  		if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
bab30666   zhouhaihai   增加通用功能等级 字段
1128
  			local unlockData = csvdb["unlockCsv"][func]
9be3f3ea   zhouhaihai   日志需求
1129
  			self:log("function_open", {function_id = func})
db3c56ad   zhouhaihai   冒险相关
1130
  			if unlockData.type == 4 then -- 解锁神器
f45d3a7b   zhouhaihai   adv_unlock
1131
1132
1133
  				if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
  					self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
  				end
4b61215f   zhouhaihai   语法错误
1134
  			elseif TypeIsFunc[unlockData.type] then
bab30666   zhouhaihai   增加通用功能等级 字段
1135
  				if unlockData.value1 == 0 or unlockData.value1 == 1 then
f45d3a7b   zhouhaihai   adv_unlock
1136
1137
1138
  					if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
  						self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
1139
1140
  				else
  					local oldV = self:getFuncLv(unlockData.type)
59835765   zhouhaihai   排行榜
1141
  					local newLv = math.min(oldV + count, unlockData.value2)
f45d3a7b   zhouhaihai   adv_unlock
1142
1143
1144
  					if oldV ~= newLv then
  						self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
1145
1146
  				end
  			else
f45d3a7b   zhouhaihai   adv_unlock
1147
1148
1149
  				if self:getProperty("funcOpen")[func] ~= 1 then
  					self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
  				end
bab30666   zhouhaihai   增加通用功能等级 字段
1150
  			end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1151
1152
1153
  		end
  	end
  
e51ff6d2   zhouhaihai   冒险~
1154
  	function Role:advChapterIsOpen(chapterId)
e51ff6d2   zhouhaihai   冒险~
1155
  		local chapterData = csvdb["adv_chapterCsv"][chapterId]
33be3111   zhouhaihai   修改hangPass 结构
1156
  		if chapterData.prepose ~= 0 and not self:checkHangPass(chapterData.prepose) then return false end
e51ff6d2   zhouhaihai   冒险~
1157
  		return true
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
  	end
  
  	function Role:advEventOpenStatus()
  		local openStatus = {}
  		for func , data in pairs(csvdb["unlockCsv"]) do
  			if data.type == 5  then
  				openStatus[data.value1] = openStatus[data.value1] or {}
  				openStatus[data.value1][data.value2] = self:isFuncOpen(func)
  			end
  		end
  		return openStatus
  	end
  
8da953a7   zhouhaihai   无尽模式
1171
  	-- 赛季检查
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1172
1173
1174
1175
  	function Role:advEndlessSeasonCheck(notNotify)
  		--  重置一下冒险
  		local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
  		if self:getProperty("advElS") ~= nowSeason then
0e3ab88d   zhouhaihai   中继层
1176
1177
1178
1179
  			-- 胡博文让注释掉 衰减 从0开始
  			-- local ml = self:getProperty("advElM")
  			-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
  			-- self:setProperty("advElM", math.floor(nl / 10) * 10)
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1180
1181
1182
1183
1184
1185
1186
  
  			-- 正在无尽冒险清掉
  			local adv = self:getAdvData()
  			if adv:isRunning() and adv:isEndless() then
  				adv:forceOver()
  			end
  
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1187
1188
1189
  			-- 路过的中继层重置掉
  			local advRelay = self:getProperty("advRelay")
  			advRelay[-1] = nil
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1190
1191
1192
  			-- 清掉冒险手册
  			self:updateProperties({
  				advEAchiev = {},
0e3ab88d   zhouhaihai   中继层
1193
1194
  				advElM = 0,
  				advElS = nowSeason,
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1195
  				advRelay = advRelay,
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1196
  			}, notNotify)
e1355da3   zhouhaihai   神器 被动
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
  
  
  			-- 重新设定冒险章节和冒险结束时间
  			self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
  			self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
  			if not notNotify then
  				SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
  					advElChapter = self.advElChapter,
  					advOverTime = self.advOverTime,
  				}))
  			end
8da953a7   zhouhaihai   无尽模式
1208
1209
  		end
  	end
59835765   zhouhaihai   排行榜
1210
  
9ced5432   zhouhaihai   冒险支援效果 保底事件
1211
1212
1213
1214
1215
1216
1217
  	-- 获得激活的冒险效果
  	function Role:getAdvActiveSupportEffect()
  		local effect = {}
  		local advEAchiev = self:getProperty("advEAchiev")
  		for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
  			if status == -1 then
  				local achvData = csvdb["adv_achievementCsv"][id]
1e33ae30   zhouhaihai   数据保护
1218
  				if achvData and achvData.support ~= 0 then
9ced5432   zhouhaihai   冒险支援效果 保底事件
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
  					effect[achvData.support] = 1
  				end
  			end
  		end
  		return effect
  	end
  
  	--获取冒险支援效果免费刷新次数
  	function Role:getAdvSupportFreeCount()
  		local count = 1  --默认每天有1次
  		local openEffects = self:getAdvActiveSupportEffect()
  		for aId, _ in pairs(openEffects) do
  			local curData = csvdb["adv_supportCsv"][aId]
  			if curData.type == 2 then
  				for _, effect in ipairs(curData.effect:toArray()) do
  					local cur = effect:toArray(true, "=")
  					if cur[1] == 8 then
  						count = count + cur[2]
  					end
  				end
  			end
  		end
  		return count
  	end
  
  	-- 冒险随机新的支援效果 
  	function Role:advRandomSupportEffect(notNotify)
  		local pool = {}
  		local openEffects = self:getAdvActiveSupportEffect()
  		for id, data in pairs(csvdb["adv_supportCsv"]) do
  			if data.type == 0 then
  				if openEffects[id] then
  					table.insert(pool, data)
  				end
  			elseif data.type == 1 then
  				table.insert(pool, data)
  			end
  		end
  
  		local advSup = {}
  		for i = 1, math.min(3, #pool) do
  			local idx = math.randWeight(pool, "showup")
  			table.insert(advSup, pool[idx].id)
  			table.remove(pool, idx)
  		end
  		self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
  	end
59835765   zhouhaihai   排行榜
1266
  
cfd68b3a   zhouhaihai   时间重置 新逻辑
1267
  	
59835765   zhouhaihai   排行榜
1268
  	function Role:getCurDinerRankKey()
bd4fb541   zhouhaihai   增加物品过期系统
1269
  		local round = self:getTimeResetRound(TimeReset.DinerRank)
59835765   zhouhaihai   排行榜
1270
  		local idx = 1
bd4fb541   zhouhaihai   增加物品过期系统
1271
  		if round % 2 == 1 then
59835765   zhouhaihai   排行榜
1272
1273
1274
1275
1276
1277
  			idx = 2 
  		end
  		return RANK_DINER[idx]
  	end
  
  	local StdTowerRankTime = toUnixtime("2019010100")
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1278
  	local TowerRankInfo = {
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1279
1280
1281
1282
  		[1] = {rank = RANK_TOWER, rankInfo = RANK_TOWER_INFO},
  		[2] = {rank = RANK_TOWER1, rankInfo = RANK_TOWER1_INFO},
  		[3] = {rank = RANK_TOWER2, rankInfo = RANK_TOWER2_INFO},
  		[4] = {rank = RANK_TOWER3, rankInfo = RANK_TOWER3_INFO},
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1283
1284
1285
  	}
  	function Role:setTowerRank(level,tType)
  		tType = tType or 1
59835765   zhouhaihai   排行榜
1286
1287
1288
  		local now = skynet.timex()
  		local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		local ct = 10000 - ct  -- 越早的排名越靠前
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1289
1290
1291
  
  		
  		local info = TowerRankInfo[tType]
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1292
  		local towerTeam = self:getTowerTeamFormat(tostring(tType))
59835765   zhouhaihai   排行榜
1293
1294
1295
1296
1297
1298
1299
1300
1301
  		local battleV = self:getTeamBattleValue(towerTeam.heros)
  		local score = (level * 10000 + ct) * 10000000 + battleV
  
  		local curInfo = {
  			name = self:getProperty("name"),
  			headId = self:getProperty("headId"),
  			lv = self:getProperty("level"),
  			batteV = battleV,
  			level = level,
821e2704   zhouhaihai   heros 增加 supports
1302
  			format = self:getTeamHerosInfo(towerTeam).heros,
59835765   zhouhaihai   排行榜
1303
1304
1305
  		}
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1306
1307
  			red:zadd(info.rank, score, roleId)	--更新分数
  			red:hset(info.rankInfo, roleId,  MsgPack.pack(curInfo))
59835765   zhouhaihai   排行榜
1308
1309
1310
  		end)
  	end
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1311
1312
1313
  	function Role:getTowerRank(tType)
  		tType = tType or 1
  		local info = TowerRankInfo[tType]
59835765   zhouhaihai   排行榜
1314
  		local list = {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1315
  		local ids = redisproxy:zrevrange(Info.rank, 0 , 99)
59835765   zhouhaihai   排行榜
1316
1317
1318
1319
1320
1321
  		local redret = {}
  		if ids and next(ids) then
  			redret = redisproxy:pipelining(function (red)
  				for i = 1, #ids do
  					local roleId = ids[i]
  					table.insert(list, {roleId = tonumber(roleId)})
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1322
  					red:hget(Info.rankInfo, roleId)
59835765   zhouhaihai   排行榜
1323
1324
1325
1326
1327
1328
1329
1330
  				end
  			end)
  		end
  		for i = 1, #redret do
  			local player = MsgPack.unpack(redret[i])
  			player.format = nil
  			list[i].player = player
  		end
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1331
  		local rank = redisproxy:ZREVRANK(Info.rank, self:getProperty("id"))
59835765   zhouhaihai   排行榜
1332
1333
1334
1335
1336
1337
1338
1339
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
1340
1341
1342
1343
  	function Role:getTowerRankOneInfo(roleId,tType)
  		tType = tType or 1
  		local info = TowerRankInfo[tType]
  		local data = redisproxy:hget(info.rankInfo, roleId)
59835765   zhouhaihai   排行榜
1344
1345
1346
1347
1348
  		if data then
  			local player = MsgPack.unpack(data)
  			return player.format
  		end
  	end
f60b89b1   zhouhaihai   奖励副本
1349
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1350
  	function Role:addAdvLvExp(exp)
f60b89b1   zhouhaihai   奖励副本
1351
  		local advL = self:getProperty("advL")
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1352
  		local level = advL[1]
97807511   zhouhaihai   增加日志
1353
  		local oldLevel = level
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1354
1355
1356
1357
1358
1359
1360
  		local newExp = (advL[2] or 0) + exp
  
  		if not csvdb["adv_level_fundCsv"][level + 1] then
  			return
  		end
  
  		while newExp >= csvdb["adv_level_fundCsv"][level].exp do
aff85733   liuzujun   资助升级等级限制放开
1361
1362
  			--if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
  			if csvdb["adv_level_fundCsv"][level + 1] then -- 有下一级
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1363
1364
1365
1366
  				newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
  				level = level + 1
  			else
  				newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
f60b89b1   zhouhaihai   奖励副本
1367
1368
  			end
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1369
1370
1371
  
  		if level > advL[1] then
  			self:checkTaskEnter("AdvLevel", {level = level})
f60b89b1   zhouhaihai   奖励副本
1372
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1373
1374
  		advL[1] = level
  		advL[2] = newExp
f60b89b1   zhouhaihai   奖励副本
1375
  		self:updateProperty({field = "advL", value = advL})
97807511   zhouhaihai   增加日志
1376
  		return oldLevel, level
f60b89b1   zhouhaihai   奖励副本
1377
  	end
c384626d   zhouhaihai   好友
1378
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
  	function Role:getAdvWheelSurfLv(ptype)
  		local level = 1
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 2 and ptype == effect[2] then
  					level = effect[3]
  				end
  			end
  		end
  		return level
  	end
  
9f956e88   zhouhaihai   资助对积分的影响
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
  	function Role:fixAdvScoreChange(score)
  		local change = 0
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 3 then
  					change = change + effect[2]
  				end
  			end
  		end
bbf64622   zhouhaihai   冒险
1404
  		return math.floor(score * (1 + change / 100))
9f956e88   zhouhaihai   资助对积分的影响
1405
1406
  	end
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
  	function Role:getAdvLvAddAttrs()
  		-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
  		local attrs = {}
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 1 then
  					attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
  				end
  			end
  		end
  		return attrs
  	end
  
c384626d   zhouhaihai   好友
1422
  	function Role:getTeamBattleInfo(team)
f603a60f   zhouhaihai   支援技实装
1423
  		local teamInfo = {heros = {}, supports = {}}
e8ca14c4   zhouhaihai   羁绊加成去掉
1424
  		-- local activeRelation = self:getHeroActiveRelation(team.heros)
c384626d   zhouhaihai   好友
1425
1426
  
  		for slot, id in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1427
1428
  			local info = {}
  			local hero = self.heros[id]
c384626d   zhouhaihai   好友
1429
  			if not hero then
fa565e0c   zhouhaihai   优化结构
1430
1431
  				print("error heroid " .. id)
  			end
e8ca14c4   zhouhaihai   羁绊加成去掉
1432
1433
  			-- local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
  			local attrs = hero:getTotalAttrs()
fa565e0c   zhouhaihai   优化结构
1434
1435
  			for k, v in pairs(AttsEnumEx) do
  				info[v] = (attrs[v] or 0)
c384626d   zhouhaihai   好友
1436
  			end
c384626d   zhouhaihai   好友
1437
1438
  			info.type = hero:getProperty("type")
  			info.level = hero:getProperty("level")
42f465e5   suhongyang   战斗参数传传入觉醒等级
1439
  			info.wakeL = hero:getProperty("wakeL")
fa565e0c   zhouhaihai   优化结构
1440
1441
  			info.blockLevel = hero:getSkillLevel(4)
  			info.specialLevel = hero:getSkillLevel(1)
aad10fac   suhongyang   战斗获取被动技能等级参数
1442
  			info.passiveLevel = hero:getSkillLevel(3)
a6508219   zhouhaihai   挂机奖励
1443
  			info.runeSkill = hero:getRuneSkill(102)
73db53c3   zhouhaihai   天赋技能
1444
  			info.talentSkills = hero:getTalentSkill()
fa565e0c   zhouhaihai   优化结构
1445
1446
  			teamInfo.heros[slot] = info
  		end
f603a60f   zhouhaihai   支援技实装
1447
1448
1449
  		for slot, id in pairs(team.supports or {}) do
  			teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
  		end
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
1450
  		teamInfo.tactics = globalCsv.tactics_skill_passive_cell[team.tactics] and team.tactics or nil
fa565e0c   zhouhaihai   优化结构
1451
1452
1453
  		return teamInfo
  	end
  
821e2704   zhouhaihai   heros 增加 supports
1454
1455
  	function Role:getTeamHerosInfo(team)
  		local format = {}
fa565e0c   zhouhaihai   优化结构
1456
  		local heros = {}
821e2704   zhouhaihai   heros 增加 supports
1457
  		for slot, heroId in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1458
1459
1460
1461
1462
1463
  			local hero = self.heros[heroId]
  			heros[slot] = {
  				type = hero:getProperty("type"),
  				level = hero:getProperty("level"),
  				wakeL = hero:getProperty("wakeL"),
  			}
c384626d   zhouhaihai   好友
1464
  		end
821e2704   zhouhaihai   heros 增加 supports
1465
1466
  		format.heros = heros
  		format.supports = team.supports or {}
57e52b3d   zhouhaihai   空的是nil
1467
  		format.tactics = team.tactics or nil
821e2704   zhouhaihai   heros 增加 supports
1468
  		return format
c384626d   zhouhaihai   好友
1469
1470
  	end
  
fa565e0c   zhouhaihai   优化结构
1471
  	function Role:getTeamBattleValue(heros)
3dbbc9f3   zhouhaihai   加上新的任务
1472
1473
1474
1475
1476
1477
1478
  		-- local battleV = 0
  		-- for _, heroId in pairs(heros or {}) do
  		-- 	local hero = self.heros[heroId]
  		-- 	battleV = battleV + hero:getProperty("battleV")
  		-- end
  		-- return battleV
  		return self:getRealBattleValue(heros)
fa565e0c   zhouhaihai   优化结构
1479
1480
  	end
  
98d32f92   liuzujun   多编队
1481
1482
1483
1484
1485
  	function Role:updateHangTeamInfo()
  		local team = self:getTeamFormatByType(TeamSystemType.Hang)
  		if not team then return end
  
  		self:setProperties({
821e2704   zhouhaihai   heros 增加 supports
1486
  			hangTS = self:getTeamHerosInfo(team),
98d32f92   liuzujun   多编队
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
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1500
1501
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1521
1522
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1524
1525
1526
  			hangTB = self:getTeamBattleInfo(team),
  			hangTBV = self:getTeamBattleValue(team.heros),
  		})
  	end
  
  	-- 设置pve阵容
  	function Role:getTeamFormat(index)
  		local teams = self:getProperty("hangTeams") or {}
  		local team = teams[index] or {}
  		return team
  	end
  
  	function Role:getTeamFormatByType(type)
  		local teamIndex = self:getProperty("teamIndex") or {}
  		local index = teamIndex[type]
  		if not index then return {} end
  
  		return self:getTeamFormat(index)
  	end
  
  	function Role:setTeamFormat(index, team)
  		local teams = self:getProperty("hangTeams") or {}
  		teams[index] = team
  		self:updateProperty({field = "hangTeams", value = teams, notNotify = false})
  	end
  
  	-- 设置拾荒编队阵容
  	function Role:getAdvTeamFormat(index)
  		local teams = self:getProperty("advTeams") or {}
  		local team = teams[index] or {}
  		return team
  	end
  
  	function Role:setAdvTeamFormat(index, team)
  		local teams = self:getProperty("advTeams") or {}
  		teams[index] = team
  		self:updateProperty({field = "advTeams", value = teams, notNotify = false})
  	end
  
  
fa565e0c   zhouhaihai   优化结构
1527
  	function Role:savePvpCTeam(team)
4cf74232   zhouhaihai   pvp
1528
  		if not team then
3dbbc9f3   zhouhaihai   加上新的任务
1529
  			team = self:getProperty("pvpTC")
4cf74232   zhouhaihai   pvp
1530
  		else
3dbbc9f3   zhouhaihai   加上新的任务
1531
  			self:updateProperty({field = "pvpTC", value = team})
4cf74232   zhouhaihai   pvp
1532
  		end
fa565e0c   zhouhaihai   优化结构
1533
  		self:setProperties({
821e2704   zhouhaihai   heros 增加 supports
1534
  			pvpTSC = self:getTeamHerosInfo(team),
fa565e0c   zhouhaihai   优化结构
1535
1536
1537
  			pvpTBC = self:getTeamBattleInfo(team),
  			pvpTBVC = self:getTeamBattleValue(team.heros),
  		})
c384626d   zhouhaihai   好友
1538
  	end
dc9d814f   zhouhaihai   邮件
1539
  
ab9f5400   zhouhaihai   临时代码
1540
1541
1542
1543
1544
1545
1546
1547
1548
  	function Role:savePvpHTeam(team)
  		if not team then
  			team = self:getProperty("pvpTH")
  		else
  			self:updateProperty({field = "pvpTH", value = team})
  		end
  
  		local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
  		for i = 1, 3 do
c6940d28   zhouhaihai   报错
1549
  			if team[i] then
821e2704   zhouhaihai   heros 增加 supports
1550
  				pvpTSH[i] = self:getTeamHerosInfo(team[i])
c6940d28   zhouhaihai   报错
1551
1552
1553
  				pvpTBH[i] = self:getTeamBattleInfo(team[i])
  				pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
  			end
ab9f5400   zhouhaihai   临时代码
1554
1555
1556
1557
1558
1559
1560
1561
1562
  		end
  
  		self:setProperties({
  			pvpTSH = pvpTSH,
  			pvpTBH = pvpTBH,
  			pvpTBVH = pvpTBVH,
  		})
  	end
  
761b3ea8   chenyueqi   再改一波电波塔整容相关信息
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
  	-- 设置电波塔阵容
  	function Role:getTowerTeamFormat(teamIdx)
  		local teams = self:getProperty("towerTeams") or {}
  		local team = teams[tostring(teamIdx)] or {}
  		return team
  	end
  
  	function Role:setTowerTeamFormat(teamIdx, team)
  		local teams = self:getProperty("towerTeams") or {}
  		teams[tostring(teamIdx)] = team
  		self:updateProperty({field = "towerTeams", value = teams, notNotify = false})
  	end
  
dc9d814f   zhouhaihai   邮件
1576
1577
  	-- update
  	function Role:onRecoverTimer(now)
cfd68b3a   zhouhaihai   时间重置 新逻辑
1578
  		self:updateTimeReset(now, true)
dc9d814f   zhouhaihai   邮件
1579
1580
1581
  		self:checkNewEvent(now)
  	end
  
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1582
  	local function breath(sec, name)
dc9d814f   zhouhaihai   邮件
1583
  		local last_breath = 0
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1584
1585
1586
  		return function (now, role)
  			if name == "email" and role.sendMailFlag then
  				last_breath = now + sec
0d892cdf   liuzujun   发送邮件清标记
1587
  				role.sendMailFlag = false
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1588
1589
  				return true
  			end
dc9d814f   zhouhaihai   邮件
1590
1591
1592
1593
1594
1595
1596
1597
  			if now >= last_breath then
  				last_breath = now + sec
  				return true
  			end
  			return false
  		end
  	end
  	local breathes = {
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1598
1599
  		["email"] = breath(120, "email"), -- email
  		["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
dc9d814f   zhouhaihai   邮件
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
  	}
  	function Role:checkNewEvent(now)
  		if now - self:getProperty("ltime") < 5 then
  			return
  		end
  
  		local checks = {}
  		-- 检查全局邮件 -- 增加邮件红点
  		checks["email"] = function()
  			local mid = self:getProperty("sid")
  			local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
  			local globalEmail = tonum(result[1])
  			local timestamp = tonum(result[2])
  			local emailSync = self:getProperty("emailSync")
  			if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
  				local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
  				local redret = redisproxy:pipelining(function (red)
  					for id = emailSync, globalEmail do
  						red:hgetall(string.format("globalEmail:%s", id))		
  					end
  				end)
  				for _, data in ipairs(redret) do
  					local email = tarr2tab(data)
62ed4275   liuzujun   添加新的延時類型郵件
1623
1624
1625
1626
1627
1628
1629
1630
1631
  					-- 0 需要判斷創角時間小於郵件創建時間 1 只需要在時間段內登陸即可領取
  					local delayType = tonum(email.delayType)
  					local flag = false
  					if delayType == 1 then
  						flag = skynet.timex() > tonum(email.createtime)
  					else
  						flag = tonum(email.createtime) > self:getProperty("ctime")
  					end
  					if flag and ( not email.mid or tonum(email.mid) == mid )
dc9d814f   zhouhaihai   邮件
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
  						and ( not email.endtime or tonum(email.endtime) > now )then
  						return true
  					end
  				end
  			end
  
  			local roleId = self:getProperty("id")
  			local email_rds = string.format(R_EMAIL, roleId)
  
  			local emailIds = redisproxy:lrange(email_rds, 0, EMAIL_LIMIT - 1) or {}
  			local redret = redisproxy:pipelining(function (red)
  				for _, id in ipairs(emailIds) do
  					red:hget(string.format(R_EMAIL_ITEM, roleId, id), "status")
  				end
  			end)
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
1647
1648
  
  			self.SendMailFlag = false
dc9d814f   zhouhaihai   邮件
1649
1650
  			for index, id in ipairs(emailIds) do
  				if tonumber(redret[index]) == 0 then
dc9d814f   zhouhaihai   邮件
1651
1652
1653
1654
  					return true
  				end
  			end
  		end
42327de8   zhouhaihai   高级竞技场红点
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
  
  		checks["pvphg"] = function()
  			if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
  
  			local pvpHGTime = self:getProperty("pvpHGTime")
  			if pvpHGTime == 0 then return end
  			local division = self:getPvpHDivision()
  			local divisionData = csvdb["pvp_group_divisionCsv"][division]
  
  			local newTime, newReward = self:calculatePvpHGift(division)
  			if table.pack(next(newReward))[2] >= divisionData.limit then
  				return true
  			end
091912ed   chenyueqi   未测试版好友能量助力活动
1668
  		end
dc9d814f   zhouhaihai   邮件
1669
1670
1671
  		
  		local events = {}
  		for name, breath in pairs(breathes) do
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1672
  			if breath(now, self) and checks[name] then
dc9d814f   zhouhaihai   邮件
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
  				local status = checks[name]()
  				if status then
  					if status == true then
  						events[name] = 1
  					else
  						events[name] = status
  					end
  				end
  			end
  		end
  
  		if next(events) then
  			SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
  		end
  	end
  
33be3111   zhouhaihai   修改hangPass 结构
1689
1690
1691
1692
1693
1694
  	function Role:checkHangPass(carbonId)
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
  		return (hangPass[diff] or 0) >= carbonId
  	end
  
15e1f084   zhouhaihai   挂机gm
1695
  	function Role:hangFinish(carbonId)
33be3111   zhouhaihai   修改hangPass 结构
1696
1697
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
15e1f084   zhouhaihai   挂机gm
1698
  		if (hangPass[diff] or 0) < carbonId then
33be3111   zhouhaihai   修改hangPass 结构
1699
1700
1701
1702
1703
  			hangPass[diff] = carbonId
  			self:updateProperty({field = "hangPass", value = hangPass})
  		end
  	end
  
bd4fb541   zhouhaihai   增加物品过期系统
1704
1705
1706
1707
1708
1709
1710
1711
1712
  	function Role:getAdvRankKey()
  		local round = self:getProperty("advElS")
  		local idx = 1
  		if round % 2 == 1 then
  			idx = 2 
  		end
  		return RANK_ADV[idx]
  	end
  
9cede2e2   zhouhaihai   主推红点 和冒险次数
1713
1714
1715
1716
1717
1718
1719
  	-- 消除指定tag 红点
  	function Role:clearRedPTag(tag)
  		local redp = self:getProperty("redp")
  		redp[tag] = nil
  		self:updateProperty({field = "redp", value = redp})
  	end
  
2bf99d62   zhouhaihai   充值mycard
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
  	-- 网页支付获取订单号
  	function Role:getPurchaseOrderByPlatform(params)
  		local checkPlatform = {
  			["mycard"] = "mycard_product_id",
  		}
  		local pidField = checkPlatform[params.payMode or ""]
  		if not pidField or not params.product_id or params.product_id == "" then
  			return "no product"
  		end
  
  		for k , v in pairs(csvdb["shop_rechargeCsv"]) do
  			if not v[pidField] then return "no product" end
  			if v[pidField] == params.product_id then
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
1733
  				if v.twd * 100 ~= tonumber(params.money) then
2bf99d62   zhouhaihai   充值mycard
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
  					return "error money"
  				end
  				-- 发现需要的id
  				local partnerOrderId = self:getPurchaseOrder(k, params.transactionId)
  				if partnerOrderId == "" then
  					return "no product"
  				end
  				return json.encode({order = partnerOrderId})
  			end
  		end
  	end
  
d705a315   zhouhaihai   充值 整理
1746
  	-- 获取充值订单号
2bf99d62   zhouhaihai   充值mycard
1747
  	function Role:getPurchaseOrder(rechargeId, transactionId)
d705a315   zhouhaihai   充值 整理
1748
1749
1750
1751
1752
1753
1754
  		local roleId = self:getProperty("id")
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
  		if not rechargeData then
  			skynet.error("recharge id not exist", rechargeId)
  			return ""
  		end
  		local limit = rechargeData.limit
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
1755
  	    local rechargeRecord = self.storeData:getProperty("payR") or {}
d705a315   zhouhaihai   充值 整理
1756
1757
  	    if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then
  	        return ""
8e892c71   liuzujun   挑战关卡活动打完再扣门票
1758
1759
1760
  		end
  		
  		--判断是否是活动商品
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
1761
1762
1763
1764
1765
  		if rechargeData.activity_id ~= 0 then
  			local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id]
  			if not actCfg then return "" end
  			if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end
  		end
d705a315   zhouhaihai   充值 整理
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
  
  	    local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId)
  	    if orderId then
  	    	local orderObject = require("models.Order").new({ key = string.format(R_ORDER, roleId, orderId) })
  			if orderObject:load() and orderObject:getProperty("rechargeId") == rechargeId and math.abs(skynet.timex() - orderObject:getProperty("createTime")) < 5 * 60 then
  				return string.format("%d_%d_%d", serverId, roleId, orderId)
  			end
  	    end
  
  		orderId = redisproxy:hincrby("autoincrement_set", "order", 1)
  		local partnerOrderId = string.format("%d_%d_%d", serverId, roleId, orderId)
  		local orderKey = string.format(R_ORDER, roleId, orderId)
  		redisproxy:del(orderKey) -- 删掉可能有了
  		local order = require("models.Order").new({ 
  			key = orderKey, 
  			order = partnerOrderId, 
  			rechargeId = rechargeId, 
1ce3adac   zhouhaihai   充值
1783
  			createTime = skynet.timex(),
2bf99d62   zhouhaihai   充值mycard
1784
  			transactionId = transactionId,
d705a315   zhouhaihai   充值 整理
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
  		})
  		order:create()
  		-- 正在进行中的订单 缓存
  		redisproxy:hset(string.format(R_ORDERS, roleId), rechargeId, orderId)
  		return partnerOrderId
  	end
  
  	-- 更新订单信息
  	--[[
  
  	status
  
  	success
  	fail
  	finsh
  	unknow
  
  	--]]
  	function Role:updatePurchaseOrder(partnerOrderStr, platformOrder, status)
  		if not partnerOrderStr then return false end
  		local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)")
  
  		local roleId = self:getProperty("id")
  		local orderObject = require("models.Order").new({ key = string.format(R_ORDER, roleId, orderId) })
  		if not orderObject:load() then
  			return false
  		end
  
  		local rechargeId = orderObject:getProperty("rechargeId")
  		local dataSet = csvdb["shop_rechargeCsv"][rechargeId]
  
  		if orderObject:getProperty("finishTime") > 0 then
d778335c   zhouhaihai   同单号充值输出
1817
1818
1819
  			skynet.error(string.format("[recharge] is a finish order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s", 
  				partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime")
  			))
d705a315   zhouhaihai   充值 整理
1820
1821
1822
  			return false, "finsh"
  		end
  		
ffb3e2c5   zhouhaihai   支付bug
1823
1824
  		if platformOrder then
  			orderObject:setProperty("transactionId", platformOrder)
d705a315   zhouhaihai   充值 整理
1825
  		end
ffb3e2c5   zhouhaihai   支付bug
1826
  		orderObject:setProperty("status", status)
d705a315   zhouhaihai   充值 整理
1827
1828
1829
1830
  
  		-- 开始下单
  		if status == "success" then
  		elseif status == "fail" then
cd597363   zhouhaihai   充值重复
1831
  			-- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
d705a315   zhouhaihai   充值 整理
1832
1833
  		elseif status == "finsh" then
  			orderObject:setProperty("finishTime", skynet.time())
ffb3e2c5   zhouhaihai   支付bug
1834
  			redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
d705a315   zhouhaihai   充值 整理
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
  		end
  
  		if status ~= "unknow" then
  			self:log("setOrder", {
  				order_status = ({success = 100, finsh = 200, fail = 300})[status] or 1000, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他"
  				item_id = rechargeId, -- 道具id
  				item_type = dataSet.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表
  				item_name = dataSet.title, -- 购买的道具名
  				item_number = 1, -- 购买的道具数量
  				item_level = 1, -- 购买的道具等级
  				order_cost = dataSet.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee'
  				order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范
  				order_type = self:getProperty("rmbC") > 0 and 0 or 1, -- 订单类型,首充记录为1,否则为0
  				order_id = platformOrder, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no'
  			})
  		end
  
  		return true, rechargeId
  	end
192b96d3   zhouhaihai   重置
1854
1855
  
  	-- 充值 --
b6ed652b   zhouhaihai   充值
1856
1857
  	--[[
  	request.order = data.out_trade_no
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
1858
  	request.amount = data.money
b6ed652b   zhouhaihai   充值
1859
1860
1861
1862
  	request.game_money = data.game_money
  	request.product_id = data.product_id
  	request.pay_time = data.pay_time
  	request.transactionId = data.order_no
2bf99d62   zhouhaihai   充值mycard
1863
  	request.extension_info = data.extension_info
6df9d5e1   zhouhaihai   mycard twd
1864
  	request.is_mycard = 1
b6ed652b   zhouhaihai   充值
1865
  	]]
192b96d3   zhouhaihai   重置
1866
1867
1868
1869
  	function Role:handlePurchase(params)
  		local roleId = self:getProperty("id")
  		local partnerOrderStr = params.order
  
d705a315   zhouhaihai   充值 整理
1870
1871
1872
1873
1874
1875
  		local status, back = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh")
  		if not status then
  			if back == "finsh" then
  				-- 订单已经处理
  				SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
  			end
192b96d3   zhouhaihai   重置
1876
1877
  			return
  		end
d705a315   zhouhaihai   充值 整理
1878
  		local rechargeId = back
39bcd7ca   zhouhaihai   LOG
1879
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
af2870d8   zhouhaihai   金额使用 乘以 100 的方式
1880
  		if (params.is_mycard and rechargeData.twd * 100 ~= tonumber(params.amount)) or (not params.is_mycard and rechargeData.rmb * 100 ~= tonumber(params.amount)) then
d705a315   zhouhaihai   充值 整理
1881
  			skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s,  rmb %s, get %s", 
ec8caae5   zhouhaihai   多一点输出
1882
  				params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
192b96d3   zhouhaihai   重置
1883
1884
1885
1886
  			))
  			return
  		end
  
39bcd7ca   zhouhaihai   LOG
1887
  		local status, reward = self:recharge({ 
f22a33af   zhouhaihai   自己的日志
1888
1889
1890
1891
  			id = rechargeId,
  			transactionId = params.transactionId,
  			pay_time = params.pay_time,
  			order = partnerOrderStr,
192b96d3   zhouhaihai   重置
1892
  		})
39bcd7ca   zhouhaihai   LOG
1893
1894
  
  		if not status then
2bf99d62   zhouhaihai   充值mycard
1895
  			if params.extension_info == "mycard_web" then
2d046fcb   zhouhaihai   通知邮件
1896
  				self:sendMail(MailId.MyCardBuy, nil, nil, {rechargeId})
2bf99d62   zhouhaihai   充值mycard
1897
  			end
d705a315   zhouhaihai   充值 整理
1898
1899
1900
  			SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
  				result = "success", reward = reward}))
  		end
192b96d3   zhouhaihai   重置
1901
  
d705a315   zhouhaihai   充值 整理
1902
  		return rechargeId
192b96d3   zhouhaihai   重置
1903
1904
1905
1906
1907
1908
1909
  	end
  
  
  	function Role:recharge(params)
  		local id = tonumber(params.id)
  		local rechargeData = csvdb["shop_rechargeCsv"][id]
  		if not rechargeData then
d705a315   zhouhaihai   充值 整理
1910
  			skynet.error("[recharge] recharge id not exist", id)
39bcd7ca   zhouhaihai   LOG
1911
  			return 1
192b96d3   zhouhaihai   重置
1912
1913
  		end
  
3e20f499   saicom   完善商城相关协议
1914
  		if not self.storeData:checkRechargeRecord(rechargeData.limit, id) then
39bcd7ca   zhouhaihai   LOG
1915
  			return 2
c5825110   saicom   新增用户商城相关数据
1916
1917
  		end
  
192b96d3   zhouhaihai   重置
1918
  		local diamondCount = 0
c5825110   saicom   新增用户商城相关数据
1919
1920
  		local reward = {}
  		if rechargeData.shop == 1 then -- 钻石
573d5ade   zhouhaihai   充值
1921
  			local rechargeF = self:getProperty("rechargeF")
192b96d3   zhouhaihai   重置
1922
1923
1924
1925
  			diamondCount = rechargeData.diamond + rechargeData.diamondExtra
  			if not rechargeF[id] then
  				diamondCount = diamondCount + rechargeData.diamondFirst
  				rechargeF[id] = 1
573d5ade   zhouhaihai   充值
1926
  				self:updateProperty({field = "rechargeF", value = rechargeF})
192b96d3   zhouhaihai   重置
1927
  			end
573d5ade   zhouhaihai   充值
1928
  			self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}})
3e20f499   saicom   完善商城相关协议
1929
  		elseif rechargeData.shop == 2 then  --通行证商店
39bcd7ca   zhouhaihai   LOG
1930
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
b620581a   liuzujun   战令活动,战令相关的任务活动
1931
  			self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id)
3e20f499   saicom   完善商城相关协议
1932
  		elseif rechargeData.shop == 3 then  -- 礼包商店
39bcd7ca   zhouhaihai   LOG
1933
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
192b96d3   zhouhaihai   重置
1934
  		else
d705a315   zhouhaihai   充值 整理
1935
  			skynet.error("[recharge] invalid recharge shop type " .. id)
39bcd7ca   zhouhaihai   LOG
1936
  			return 3
192b96d3   zhouhaihai   重置
1937
1938
  		end
  
3e20f499   saicom   完善商城相关协议
1939
  		if diamondCount > 0 then
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
1940
  			reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
3e20f499   saicom   完善商城相关协议
1941
1942
  		end
  
e52c384f   liuzujun   探索指令bug, 充值返利活动
1943
1944
  		self:checkTaskEnter("Pay", {rmb = rechargeData.rmb, twd = rechargeData.twd})
  
192b96d3   zhouhaihai   重置
1945
1946
  		-- 累充
  		local rmb = rechargeData.rmb
573d5ade   zhouhaihai   充值
1947
  		self:updateProperty({field = "rmbC", delta = rmb})
e52c384f   liuzujun   探索指令bug, 充值返利活动
1948
1949
  		self:updateProperty({field = "twdC", delta = rechargeData.twd})
  
8e524d41   zhouhaihai   优化
1950
  		self:mylog("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = tonum(params.pay_time, 0)})
192b96d3   zhouhaihai   重置
1951
  
39bcd7ca   zhouhaihai   LOG
1952
  		return nil, reward
192b96d3   zhouhaihai   重置
1953
1954
  	end
  
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1955
  	--直接给玩家发送邮件,立即推送小红点
7f9f002d   liuzujun   循环周活动
1956
  	function Role:sendMail(mailId, createTime, reward, contentPms)
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1957
1958
1959
1960
1961
1962
  		local tgift = {}
  		if type(reward) == "string" then
  			for _, one in pairs(reward:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
1963
  			tgift = reward or {}
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1964
1965
1966
1967
1968
  		end
  		local gift = ""
  		for k, v in pairs(tgift) do
  			gift = gift .. k.."="..v.." "
  		end
7f9f002d   liuzujun   循环周活动
1969
  		redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1970
1971
1972
  		self.sendMailFlag = true
  	end
  
1e9cb217   chenyueqi   服务器记录控制引导过程
1973
1974
1975
1976
1977
1978
1979
1980
1981
  	-- 是否需要进行引导
  	function Role:checkOverGuide(guideId,slave)
  		local funcGuide = self:getProperty("funcGuide")
  		if funcGuide:getv(guideId * 1000 + (slave or 0), 0) > 0 then
  			return true
  		end
  		return false
  	end
  
a608cccb   chenyueqi   引导服务端记录
1982
  	-- 保存引导步骤
1e9cb217   chenyueqi   服务器记录控制引导过程
1983
  	function Role:saveGuide(master,slave,force)
a608cccb   chenyueqi   引导服务端记录
1984
1985
1986
1987
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		local sMaster, sSlave = guide[1], guide[2]
  
1e9cb217   chenyueqi   服务器记录控制引导过程
1988
1989
  		if not force and master < sMaster then return end
  		if not force and master <= sMaster and slave < sSlave then return end
a608cccb   chenyueqi   引导服务端记录
1990
  
a7b824ac   chenyueqi   记录新手引导步骤的代码存在bug
1991
1992
1993
1994
1995
1996
1997
  		local funcGuide = self:getProperty("funcGuide")
  		funcGuide = funcGuide:setv(master * 1000 + slave, 1)
  		if funcGuide:getv(master * 1000,0) == 0 then
  			funcGuide = funcGuide:setv(master * 1000, 1)
  		end
  		self:updateProperty({field = "funcGuide", value = funcGuide})
  		self:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
f22a33af   zhouhaihai   自己的日志
1998
  		self:mylog("guide", {desc = "guide_new",int1 = master*1000+slave})
a608cccb   chenyueqi   引导服务端记录
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
  
  		newerGuide = string.format("%d=%d",master,slave)
  		self:updateProperty({field = "newerGuide", value = newerGuide})
  	end
  
  	-- 引导大步骤结束
  	function Role:finishGuide(master)
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		if guide[1] > master then return end
  		
  		local guideCsv = csvdb["guide_mainCsv"]
  		local lastStep = guideCsv[master][#guideCsv[master]]
  		if guideCsv[master + 1] then
  			self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
  		else
  			self:updateProperty({field = "newerGuide", value = "9999=1"})
  		end
  	end
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2018
2019
  
  	-- 抽卡阶段奖励
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2020
  	function Role:getDrawCardExtraReward(feedbackId, oldVal, newVal)
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2021
2022
  		local reward = nil
  		local maxCount = 0
eb5ffd1c   liuzujun   世界boss翻牌奖励 活动卡池保底...
2023
  		for k, v in pairs(csvdb["build_extraRewardCsv"][feedbackId]) do
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
2024
2025
2026
2027
2028
2029
2030
2031
2032
  			if oldVal < k and newVal >= k then
  				reward = v["reward"] or ""
  			end
  			maxCount = k > maxCount and k or maxCount
  		end
  
  		return reward, (newVal >= maxCount and newVal - maxCount or newVal)
  	end
  
53b4b8bd   liuzujun   自动挂机下一关
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
  	-- 获取下一个挂机关卡id
  	function Role:getNextCarbonId(curId)
  		local diff = math.floor(curId / 10000)
  		local chapterId = math.floor((curId / 100) % 100)
  		local subId = curId % 100
  		local nextId = curId + 1
  		local function makeCarbonId(diff, chapterId, subId)
  			return diff * 10000 + chapterId * 100 + subId
  		end
  		if not csvdb["idle_battleCsv"][nextId] then
  			nextId = makeCarbonId(diff, chapterId + 1, 1)
  			if not csvdb["idle_battleCsv"][nextId] then
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
2045
2046
  				nextId = makeCarbonId(diff + 1, 1, 1)
  				if not csvdb["idle_battleCsv"][nextId] then
53b4b8bd   liuzujun   自动挂机下一关
2047
  					nextId = 0
53b4b8bd   liuzujun   自动挂机下一关
2048
2049
2050
2051
2052
2053
2054
  				end
  			end
  		end
  
  		return nextId
  	end
  
e52c384f   liuzujun   探索指令bug, 充值返利活动
2055
2056
2057
2058
  	-- 根据累计充值金额计算奖励档位
  	function Role:getPaybackReward(oldVal, newVal)
  		local maxVal, diff, extraReward = 0, 0, ""
  		local gift = ""
4709685d   liuzujun   返利邮件拼接充值档位
2059
  		local checkPoint = {}
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  		for k, v in pairs(csvdb["rebateCsv"]) do
  			if k > maxVal then
  				maxVal = k
  			end
  			if v.isLoop > diff then
  				diff = v.isLoop
  				extraReward = v.reward
  			end
  			if oldVal < k and newVal > k then
  				gift = gift .. v.reward .. " "
4709685d   liuzujun   返利邮件拼接充值档位
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  				table.insert(checkPoint, k)
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  			end
  		end
  		if newVal > maxVal then
  			local cnt = 0
4709685d   liuzujun   返利邮件拼接充值档位
2076
  			local oldCheckPoint = 0
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  			if oldVal < maxVal then
  				cnt = math.floor((newVal - maxVal) / diff)
4709685d   liuzujun   返利邮件拼接充值档位
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  				oldCheckPoint = maxVal
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  			else
  				cnt = math.floor((newVal - maxVal) / diff) - math.floor((oldVal - maxVal) / diff)
4709685d   liuzujun   返利邮件拼接充值档位
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  				oldCheckPoint = maxVal + math.floor((oldVal - maxVal) / diff) * diff
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  			end
  			for i = 1, cnt do
  				gift = gift .. extraReward .. " "
4709685d   liuzujun   返利邮件拼接充值档位
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  				table.insert(checkPoint, oldCheckPoint + i * diff)
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  			end
  		end
56d191ec   liuzujun   充值返利邮件档位排序
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  		table.sort(checkPoint, function(a, b)
  			return a < b
  		end)
4709685d   liuzujun   返利邮件拼接充值档位
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  		return gift, checkPoint
e52c384f   liuzujun   探索指令bug, 充值返利活动
2094
  	end
072db127   zhouhaihai   推送
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  	--[[
  	"hang" : "挂机资源满",
  	"box" : "箱子拆解完毕",
  	"food" : "食物出售完毕",
  	"adv" : "代理拾荒完毕",
  	--]]
  	function Role:pushMsg(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		if params.time <= 0 then
  			self:pushCancel(params)
  			return
  		end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		notifyClient({content = content, time = math.floor(params.time)})
  	end
e52c384f   liuzujun   探索指令bug, 充值返利活动
2110
  
072db127   zhouhaihai   推送
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  	function Role:pushCancel(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		deleteNotify({content = content})
  	end
  
  	function Role:pushCancelAll(ptype)
  		if not self._pushToken or self._pushToken == "" then return end
  		local pattern = string.format("push:%d:*", self:getProperty("id"))
  		if ptype then
  			pattern = string.format("push:%d:%s:*", self:getProperty("id"), ptype)
  		end
  		deleteNotify({pattern = pattern})
  	end
66fe093a   liuzujun   元旦关卡活动
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  	local CommonRankTime = toUnixtime("2019010100")
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
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  	local CommonCoef1 = 10000
  	local CommonCoef2 = 10000
66fe093a   liuzujun   元旦关卡活动
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  	function Role:updateRankCommon(rankType, rankVal, reserve)
  		if not rankType then return end
  		reserve = reserve or 0
  		local now = skynet.timex()
  		local ct = math.ceil((now - CommonRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		ct = 10000 - ct  -- 越早的排名越靠前
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
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  		local score = (rankVal * CommonCoef1 + ct) * CommonCoef2 + reserve
66fe093a   liuzujun   元旦关卡活动
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  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zadd(RANK_COMMON..rankType, score, roleId)	--更新分数
  		end)
  	end
  
  	function Role:getRankInfoCommon(rankType)
  		if not rankType then return end
  		local list = {}
  		local rankKey = RANK_COMMON .. rankType
  		local ids = redisproxy:zrevrange(rankKey, 0 , 99, "WITHSCORES")
  		for i = 1, #ids, 2 do
  			local roleId = tonumber(ids[i])
  			local rankVal = tonumber(ids[i + 1])
576c791c   liuzujun   玛尼英雄帖活动通过任务bug 元旦...
2151
  			rankVal = math.floor(math.floor(rankVal / CommonCoef2) / CommonCoef1)
66fe093a   liuzujun   元旦关卡活动
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  			table.insert(list, {roleId = roleId, player = rankVal})
  		end
  
  		for _, v in ipairs(list) do
  			local _, curInfo = rpcRole(v.roleId, "friendSInfo")
  			curInfo.ltime = nil
  			curInfo.rankVal = v.player
  			v.player = curInfo
  		end
  
  		local rank = redisproxy:ZREVRANK(rankKey, self:getProperty("id"))
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
43a6d57e   liuzujun   拾荒活动
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  	function Role:addHeroFaith(heroId, exp)
  		local hero = self.heros[heroId]
  		if not hero then
  			return
  		end
  
  		hero:addHeroFaith(exp)
  		return hero:getProperty("faith")
  	end
66fe093a   liuzujun   元旦关卡活动
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03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  	function Role:getTowerBnousActive(update)
  		if not update and self.towerBnousActive then
  			return self.towerBnousActive
  		end
4ee2fe31   chenyueqi   电波塔bug
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  		local towerInfo = self:getProperty("towerInfo")
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		local towerLevel = {towerInfo.l or 1, towerInfo.l1 or 10001, towerInfo.l2 or 20001, towerInfo.l3 or 30001}
  		local towerBnous = self:getProperty("towerBnous")
e50d0cae   chenyueqi   计算电波塔层数的加成效果
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  		local bnousCsv = csvdb["tower_battle_additionCsv"]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		self.towerBnousActive = {}
e50d0cae   chenyueqi   计算电波塔层数的加成效果
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  		for towerIdx, Set in pairs(towerBnous) do
  			for id, _ in pairs(Set) do
  				local data = bnousCsv[towerIdx][id]
4e9566f2   chenyueqi   电波塔加成算法解析字段方法修正
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  				local effects = data.effect:toTableArraySec()
e50d0cae   chenyueqi   计算电波塔层数的加成效果
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  				for _, effect in pairs(effects) do
4e9566f2   chenyueqi   电波塔加成算法解析字段方法修正
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  					local pm1, pm2, pm3, pm4 = tonumber(effect[1]), tonumber(effect[2]), tonumber(effect[3]), tonumber(effect[4])
e50d0cae   chenyueqi   计算电波塔层数的加成效果
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  					if not self.towerBnousActive[pm1] then
  						self.towerBnousActive[pm1] = {}
  					end
  					if pm1 == SystemBnousType.TowerBuff then
  						if not self.towerBnousActive[pm1][pm2] then
  							self.towerBnousActive[pm1][pm2] = {}
  						end
4e9566f2   chenyueqi   电波塔加成算法解析字段方法修正
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  						table.insert(self.towerBnousActive[pm1][pm2],pm3)
e50d0cae   chenyueqi   计算电波塔层数的加成效果
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  					elseif pm1 == SystemBnousType.Adv then
4e9566f2   chenyueqi   电波塔加成算法解析字段方法修正
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  						if not self.towerBnousActive[pm1][pm4] then
  							self.towerBnousActive[pm1][pm4] = {}
e50d0cae   chenyueqi   计算电波塔层数的加成效果
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  						end
4e9566f2   chenyueqi   电波塔加成算法解析字段方法修正
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  						self.towerBnousActive[pm1][pm4][pm2] = (self.towerBnousActive[pm1][pm4][pm2] or 0) + pm3
e50d0cae   chenyueqi   计算电波塔层数的加成效果
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  					elseif pm1 == SystemBnousType.HangTime then
  						if type(self.towerBnousActive[pm1]) == "table" then
  							self.towerBnousActive[pm1] = 0
  						end
  						self.towerBnousActive[pm1] = self.towerBnousActive[pm1] + pm2
  					else
4e9566f2   chenyueqi   电波塔加成算法解析字段方法修正
2216
  						self.towerBnousActive[pm1][pm2] = (self.towerBnousActive[pm1][pm2] or 0) + pm3
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2217
  					end
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  				end
  			end
  		end
e50d0cae   chenyueqi   计算电波塔层数的加成效果
2221
  
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		return self.towerBnousActive
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  	function Role:getDeltaValue(result, value)
  		if not result then return 0 end
  		local delta = 0
  		if result[1] and value then
  			delta = math.floor(value * result[1] / 100)
  		end
  		if result[0] then
  			delta = delta + result[0]
  		end
  		return delta
  	end
  
  	function Role:getBnousBattleBuff()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		local towerBnous = self:getTowerBnousActive()
  		return towerBnous[SystemBnousType.TowerBuff]
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  	function Role:getBnousCrusade(value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		local towerBnous = self:getTowerBnousActive()
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  		return self:getDeltaValue(towerBnous[SystemBnousType.CrusadeTask], value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  	function Role:getBnousDiner(type, value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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2249
  		local towerBnous = self:getTowerBnousActive()
  		type = type or 1
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  		local result
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		if type == 1 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  			result = towerBnous[SystemBnousType.DinerGet]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		elseif type == 2 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  			result = towerBnous[SystemBnousType.DinerLimit]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		elseif type == 3 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  			result = towerBnous[SystemBnousType.DinerSell]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2257
  		elseif type == 4 then
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2258
  			result = towerBnous[SystemBnousType.DinerPrice]
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2259
  		end
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2260
  		return self:getDeltaValue(result, value)
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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2262
  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2263
  	function Role:getBnousAdv()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
2264
  		local towerBnous = self:getTowerBnousActive()
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  		return towerBnous[SystemBnousType.Adv] or {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2268
  	function Role:getBnousHangTime()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		local towerBnous = self:getTowerBnousActive()
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  		return towerBnous[SystemBnousType.HangTime] or 0
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2273
  	function Role:getBnousPvpTicket()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		local towerBnous = self:getTowerBnousActive()
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  		return towerBnous[SystemBnousType.PvpTicket] or {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  	end
  
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
2278
  	function Role:getBnousSweep()
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  		local towerBnous = self:getTowerBnousActive()
40b19300   chenyueqi   电波塔激活加成效果后对各个系统的加成
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  		return towerBnous[SystemBnousType.SweepReward] or {}
03c619fb   chenyueqi   电波塔属性塔功能部分功能草稿
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  	end
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  end
  
  return RolePlugin