Commit 17fe96be5bbbf622bdbda304911a992fb237000c
1 parent
8c3893b7
feat: 增加装备相关数据和协议
1.models.hero型增加装备字段,models.Equipment增加hero_id字段。 2.增加穿戴装备,脱下装备协议HeroEquipReferReq 3.RoleRsp数据模型增加装备列表
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378 additions
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223 deletions
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cmd/gameserver/action/RoleAction.go
@@ -76,9 +76,10 @@ func LoginRpc(agent components.IAgent, msg components.IMessage) (int32, interfac | @@ -76,9 +76,10 @@ func LoginRpc(agent components.IAgent, msg components.IMessage) (int32, interfac | ||
76 | } | 76 | } |
77 | role.SetProperty("Device", req.Device) | 77 | role.SetProperty("Device", req.Device) |
78 | protoMsg := &pb.RoleRsp{ | 78 | protoMsg := &pb.RoleRsp{ |
79 | - Role: role.Role, | ||
80 | - Hero: role.GetAllHero(), | ||
81 | - Team: role.GetAllTeam(), | 79 | + Role: role.Role, |
80 | + Hero: role.GetAllHero(), | ||
81 | + Team: role.GetAllTeam(), | ||
82 | + Equipments: role.GetEquipments(), | ||
82 | } | 83 | } |
83 | //登录成功,存储agent role | 84 | //登录成功,存储agent role |
84 | agent.SetSchema(role) | 85 | agent.SetSchema(role) |
@@ -99,3 +100,51 @@ func ChangeTeamRpc(agent components.IAgent, msg components.IMessage) (int32, int | @@ -99,3 +100,51 @@ func ChangeTeamRpc(agent components.IAgent, msg components.IMessage) (int32, int | ||
99 | role.UpdateTeam(req.Team) | 100 | role.UpdateTeam(req.Team) |
100 | return 0, nil | 101 | return 0, nil |
101 | } | 102 | } |
103 | + | ||
104 | +func HeroEquipReferRpc(agent components.IAgent, msg components.IMessage) (int32, interface{}) { | ||
105 | + req := pb.HeroEquipReferReq{} | ||
106 | + if err := proto.Unmarshal(msg.GetData(), &req); err != nil { | ||
107 | + logger.Error("loginRpc err: %v", err) | ||
108 | + return 1, nil | ||
109 | + } | ||
110 | + role := agent.GetSchema().(*models.RoleModel) | ||
111 | + if role == nil { | ||
112 | + return 2, nil | ||
113 | + } | ||
114 | + | ||
115 | + e, ok := role.Equipments[req.EquipId] | ||
116 | + if !ok { | ||
117 | + return 3, nil | ||
118 | + } | ||
119 | + | ||
120 | + equip := e.(*models.EquipModel) | ||
121 | + | ||
122 | + // 装备未被穿戴 | ||
123 | + if equip.Equip.HeroId == "" { | ||
124 | + | ||
125 | + h, ok := role.Heros[req.HeroId] | ||
126 | + if ok { | ||
127 | + hero := h.(*models.HeroModel) | ||
128 | + hero.UpdateEquipment(equip.Equip.Id, equip.Equip.Type) | ||
129 | + } | ||
130 | + equip.SetProperty("heroid", req.HeroId) | ||
131 | + } else { | ||
132 | + //装备已经被穿戴 | ||
133 | + if req.HeroId != equip.Equip.HeroId { | ||
134 | + h, ok := role.Heros[equip.Equip.HeroId] | ||
135 | + if ok { | ||
136 | + hero := h.(*models.HeroModel) | ||
137 | + hero.UpdateEquipment(equip.Equip.Id, "") | ||
138 | + } | ||
139 | + | ||
140 | + h, ok = role.Heros[req.HeroId] | ||
141 | + if ok { | ||
142 | + hero := h.(*models.HeroModel) | ||
143 | + hero.UpdateEquipment(equip.Equip.Id, equip.Equip.Type) | ||
144 | + } | ||
145 | + | ||
146 | + equip.SetProperty("heroid", req.HeroId) | ||
147 | + } | ||
148 | + } | ||
149 | + return 0, nil | ||
150 | +} |
cmd/gameserver/action/protocode.go
@@ -12,6 +12,7 @@ func GetActionMap() map[interface{}]interface{} { | @@ -12,6 +12,7 @@ func GetActionMap() map[interface{}]interface{} { | ||
12 | am[uint32(pb.ProtoCode_LoginReq)] = LoginRpc | 12 | am[uint32(pb.ProtoCode_LoginReq)] = LoginRpc |
13 | am[uint32(pb.ProtoCode_CreateReq)] = CreateRpc | 13 | am[uint32(pb.ProtoCode_CreateReq)] = CreateRpc |
14 | am[uint32(pb.ProtoCode_ChangeTeamReq)] = ChangeTeamRpc | 14 | am[uint32(pb.ProtoCode_ChangeTeamReq)] = ChangeTeamRpc |
15 | + am[uint32(pb.ProtoCode_HeroEquipReferReq)] = HeroEquipReferRpc | ||
15 | 16 | ||
16 | return am | 17 | return am |
17 | } | 18 | } |
common/commonFunc.go
1 | package common | 1 | package common |
2 | 2 | ||
3 | import ( | 3 | import ( |
4 | + "bytes" | ||
4 | "errors" | 5 | "errors" |
5 | "fmt" | 6 | "fmt" |
6 | "github.com/garyburd/redigo/redis" | 7 | "github.com/garyburd/redigo/redis" |
7 | "pro2d/common/db/redisproxy" | 8 | "pro2d/common/db/redisproxy" |
9 | + "strings" | ||
8 | ) | 10 | ) |
9 | 11 | ||
10 | func GetNextRoleId() (string, error) { | 12 | func GetNextRoleId() (string, error) { |
@@ -49,3 +51,28 @@ func GetNextUId() (string, error) { | @@ -49,3 +51,28 @@ func GetNextUId() (string, error) { | ||
49 | } | 51 | } |
50 | return fmt.Sprintf("%d", ID), nil | 52 | return fmt.Sprintf("%d", ID), nil |
51 | } | 53 | } |
54 | + | ||
55 | +type IMapString map[string]interface{} | ||
56 | + | ||
57 | +func MapToString(params map[string]interface{}) string { | ||
58 | + var items bytes.Buffer | ||
59 | + for k, v := range params { | ||
60 | + items.WriteString(k) | ||
61 | + items.WriteString("=") | ||
62 | + items.WriteString(fmt.Sprintf("%v", v)) | ||
63 | + items.WriteString(" ") | ||
64 | + } | ||
65 | + return items.String() | ||
66 | +} | ||
67 | + | ||
68 | +func StringToMap(items string) map[string]interface{} { | ||
69 | + backPack := make(map[string]interface{}) | ||
70 | + for _, v := range strings.Split(items, " ") { | ||
71 | + ii := strings.Split(v, "=") | ||
72 | + if len(ii) < 2 { | ||
73 | + continue | ||
74 | + } | ||
75 | + backPack[ii[0]] = ii[1] | ||
76 | + } | ||
77 | + return backPack | ||
78 | +} |
models/equip.go
@@ -10,14 +10,11 @@ type EquipModel struct { | @@ -10,14 +10,11 @@ type EquipModel struct { | ||
10 | Equip *pb.Equipment | 10 | Equip *pb.Equipment |
11 | } | 11 | } |
12 | 12 | ||
13 | -func NewEquip(id string) *EquipModel { | ||
14 | - data := &pb.Equipment{ | ||
15 | - Id: id, | ||
16 | - } | 13 | +func NewEquip(data *pb.Equipment) *EquipModel { |
17 | m := &EquipModel{ | 14 | m := &EquipModel{ |
18 | - ISchema: NewSchema(id, data), | ||
19 | - Equip: data, | 15 | + ISchema: NewSchema(data.Id, data), |
16 | + Equip: data, | ||
20 | } | 17 | } |
21 | 18 | ||
22 | return m | 19 | return m |
23 | -} | ||
24 | \ No newline at end of file | 20 | \ No newline at end of file |
21 | +} |
models/hero.go
1 | package models | 1 | package models |
2 | 2 | ||
3 | import ( | 3 | import ( |
4 | + "pro2d/common" | ||
4 | "pro2d/common/components" | 5 | "pro2d/common/components" |
5 | "pro2d/pb" | 6 | "pro2d/pb" |
6 | ) | 7 | ) |
7 | 8 | ||
8 | type HeroModel struct { | 9 | type HeroModel struct { |
9 | components.ISchema | 10 | components.ISchema |
10 | - Hero *pb.Hero | 11 | + Hero *pb.Hero |
12 | + Equipments common.IMapString | ||
11 | } | 13 | } |
12 | -type HeroMap map[string]components.ISchema | 14 | + |
13 | func NewHero(hero *pb.Hero) *HeroModel { | 15 | func NewHero(hero *pb.Hero) *HeroModel { |
14 | m := &HeroModel{ | 16 | m := &HeroModel{ |
15 | - ISchema: NewSchema(hero.Id, hero), | ||
16 | - Hero: hero, | 17 | + ISchema: NewSchema(hero.Id, hero), |
18 | + Hero: hero, | ||
19 | + Equipments: common.StringToMap(hero.Equipments), | ||
17 | } | 20 | } |
18 | return m | 21 | return m |
19 | } | 22 | } |
23 | + | ||
24 | +func (m *HeroModel) UpdateEquipment(key string, typ string) { | ||
25 | + if typ == "" { | ||
26 | + delete(m.Equipments, key) | ||
27 | + } else { | ||
28 | + m.Equipments[key] = typ | ||
29 | + } | ||
30 | + | ||
31 | + m.SetProperty("equipments", common.MapToString(m.Equipments)) | ||
32 | +} |
models/init.go deleted
@@ -1,24 +0,0 @@ | @@ -1,24 +0,0 @@ | ||
1 | -package models | ||
2 | - | ||
3 | -import ( | ||
4 | - "pro2d/common/db/mongoproxy" | ||
5 | - "pro2d/pb" | ||
6 | -) | ||
7 | - | ||
8 | -func InitAccountModels() { | ||
9 | - var schema = []interface{}{ | ||
10 | - pb.Account{}, | ||
11 | - } | ||
12 | - mongoproxy.InitDoc(schema...) | ||
13 | -} | ||
14 | - | ||
15 | -func InitGameModels() { | ||
16 | - var schema = []interface{}{ | ||
17 | - pb.Equipment{}, | ||
18 | - pb.Hero{}, | ||
19 | - pb.Prop{}, | ||
20 | - pb.Role{}, | ||
21 | - pb.Team{}, | ||
22 | - } | ||
23 | - mongoproxy.InitDoc(schema...) | ||
24 | -} |
models/role.go
@@ -11,15 +11,14 @@ import ( | @@ -11,15 +11,14 @@ import ( | ||
11 | "sync/atomic" | 11 | "sync/atomic" |
12 | ) | 12 | ) |
13 | 13 | ||
14 | -type BackPackItems map[string]uint32 | ||
15 | - | ||
16 | type RoleModel struct { | 14 | type RoleModel struct { |
17 | components.ISchema | 15 | components.ISchema |
18 | - Role *pb.Role | ||
19 | - Heros SchemaMap | ||
20 | - Teams SchemaMap | ||
21 | - Prop *PropModel | ||
22 | - Items BackPackItems //背包 | 16 | + Role *pb.Role |
17 | + Heros SchemaMap | ||
18 | + Teams SchemaMap | ||
19 | + Equipments SchemaMap | ||
20 | + Prop *PropModel | ||
21 | + Items common.IMapString //背包 | ||
23 | 22 | ||
24 | lastSaveTs int64 | 23 | lastSaveTs int64 |
25 | } | 24 | } |
@@ -38,7 +37,7 @@ func RoleExistByUid(uid string) *RoleModel { | @@ -38,7 +37,7 @@ func RoleExistByUid(uid string) *RoleModel { | ||
38 | Heros: make(SchemaMap), | 37 | Heros: make(SchemaMap), |
39 | Teams: make(SchemaMap), | 38 | Teams: make(SchemaMap), |
40 | Prop: new(PropModel), | 39 | Prop: new(PropModel), |
41 | - Items: make(BackPackItems), | 40 | + Items: make(common.IMapString), |
42 | } | 41 | } |
43 | r.Load() | 42 | r.Load() |
44 | r.LoadAll() | 43 | r.LoadAll() |
@@ -53,7 +52,7 @@ func NewRole(id string) *RoleModel { | @@ -53,7 +52,7 @@ func NewRole(id string) *RoleModel { | ||
53 | Heros: make(SchemaMap), | 52 | Heros: make(SchemaMap), |
54 | Teams: make(SchemaMap), | 53 | Teams: make(SchemaMap), |
55 | Prop: new(PropModel), | 54 | Prop: new(PropModel), |
56 | - Items: make(BackPackItems), | 55 | + Items: make(common.IMapString), |
57 | } | 56 | } |
58 | return m | 57 | return m |
59 | } | 58 | } |
@@ -80,13 +79,12 @@ func (m *RoleModel) IncreTeamByKey(detal uint32) string { | @@ -80,13 +79,12 @@ func (m *RoleModel) IncreTeamByKey(detal uint32) string { | ||
80 | func (m *RoleModel) InitRole() { | 79 | func (m *RoleModel) InitRole() { |
81 | //init hero | 80 | //init hero |
82 | h1 := pb.Hero{ | 81 | h1 := pb.Hero{ |
83 | - Id: m.IncreHearByKey(1), | ||
84 | - RoleId: m.Role.Id, | ||
85 | - Type: 1, | ||
86 | - Level: 1, | ||
87 | - ReinCount: 0, | ||
88 | - ReinPoint: 0, | ||
89 | - Equipments: "", | 82 | + Id: m.IncreHearByKey(1), |
83 | + RoleId: m.Role.Id, | ||
84 | + Type: 1, | ||
85 | + Level: 1, | ||
86 | + ReinCount: 0, | ||
87 | + ReinPoint: 0, | ||
90 | } | 88 | } |
91 | m.AddHero(&h1) | 89 | m.AddHero(&h1) |
92 | 90 | ||
@@ -156,13 +154,26 @@ func (m *RoleModel) LoadTeams() { | @@ -156,13 +154,26 @@ func (m *RoleModel) LoadTeams() { | ||
156 | 154 | ||
157 | //加载背包数据到内存 | 155 | //加载背包数据到内存 |
158 | func (m *RoleModel) LoadItems() { | 156 | func (m *RoleModel) LoadItems() { |
159 | - m.Items = m.StringToItems(m.Role.Items) | 157 | + m.Items = common.StringToMap(m.Role.Items) |
158 | +} | ||
159 | + | ||
160 | +func (m *RoleModel) LoadEquipments() { | ||
161 | + data := make([]*pb.Equipment, 10) | ||
162 | + err := mongoproxy.FindMany("equipment", "roleid", m.Role.Id, &data) | ||
163 | + if err != nil { | ||
164 | + logger.Error(err) | ||
165 | + return | ||
166 | + } | ||
167 | + for _, d := range data { | ||
168 | + m.Equipments[d.Id] = NewEquip(d) | ||
169 | + } | ||
160 | } | 170 | } |
161 | 171 | ||
162 | func (m *RoleModel) LoadAll() { | 172 | func (m *RoleModel) LoadAll() { |
163 | m.LoadHero() | 173 | m.LoadHero() |
164 | m.LoadTeams() | 174 | m.LoadTeams() |
165 | m.LoadItems() | 175 | m.LoadItems() |
176 | + m.LoadEquipments() | ||
166 | } | 177 | } |
167 | 178 | ||
168 | func (m *RoleModel) UpdateProperty(key string, val interface{}, notify bool) { | 179 | func (m *RoleModel) UpdateProperty(key string, val interface{}, notify bool) { |
@@ -211,6 +222,14 @@ func (m *RoleModel) GetAllTeam() []*pb.Team { | @@ -211,6 +222,14 @@ func (m *RoleModel) GetAllTeam() []*pb.Team { | ||
211 | return t | 222 | return t |
212 | } | 223 | } |
213 | 224 | ||
225 | +func (m *RoleModel) GetEquipments() []*pb.Equipment { | ||
226 | + var equips []*pb.Equipment | ||
227 | + for _, e := range m.Equipments { | ||
228 | + equips = append(equips, e.(*EquipModel).Equip) | ||
229 | + } | ||
230 | + return equips | ||
231 | +} | ||
232 | + | ||
214 | func (m *RoleModel) AddHero(hero *pb.Hero) { | 233 | func (m *RoleModel) AddHero(hero *pb.Hero) { |
215 | h := NewHero(hero) | 234 | h := NewHero(hero) |
216 | h.Create() | 235 | h.Create() |
models/rolePlugin.go
1 | package models | 1 | package models |
2 | 2 | ||
3 | import ( | 3 | import ( |
4 | - "bytes" | ||
5 | "fmt" | 4 | "fmt" |
6 | "github.com/golang/protobuf/proto" | 5 | "github.com/golang/protobuf/proto" |
6 | + "pro2d/common" | ||
7 | "pro2d/common/logger" | 7 | "pro2d/common/logger" |
8 | "pro2d/pb" | 8 | "pro2d/pb" |
9 | - "strconv" | ||
10 | - "strings" | ||
11 | ) | 9 | ) |
12 | 10 | ||
13 | //背包系统 | 11 | //背包系统 |
@@ -16,7 +14,7 @@ func (m *RoleModel) GetItemCount(key string) uint32 { | @@ -16,7 +14,7 @@ func (m *RoleModel) GetItemCount(key string) uint32 { | ||
16 | if !ok { | 14 | if !ok { |
17 | c = 0 | 15 | c = 0 |
18 | } | 16 | } |
19 | - return c | 17 | + return c.(uint32) |
20 | } | 18 | } |
21 | 19 | ||
22 | func (m *RoleModel) CostItem(key string, count int32) bool { | 20 | func (m *RoleModel) CostItem(key string, count int32) bool { |
@@ -26,13 +24,13 @@ func (m *RoleModel) CostItem(key string, count int32) bool { | @@ -26,13 +24,13 @@ func (m *RoleModel) CostItem(key string, count int32) bool { | ||
26 | return m.AddItem(key, -count) | 24 | return m.AddItem(key, -count) |
27 | } | 25 | } |
28 | 26 | ||
29 | -func (m *RoleModel) CostItems(params BackPackItems) bool { | 27 | +func (m *RoleModel) CostItems(params common.IMapString) bool { |
30 | for k, v := range params { | 28 | for k, v := range params { |
31 | - if v > m.GetItemCount(k) { | 29 | + if v.(uint32) > m.GetItemCount(k) { |
32 | return false | 30 | return false |
33 | } | 31 | } |
34 | 32 | ||
35 | - m.AddItem(k, -int32(v)) | 33 | + m.AddItem(k, -v.(int32)) |
36 | } | 34 | } |
37 | return true | 35 | return true |
38 | } | 36 | } |
@@ -46,7 +44,7 @@ func (m *RoleModel) AddItem(key string, count int32) bool { | @@ -46,7 +44,7 @@ func (m *RoleModel) AddItem(key string, count int32) bool { | ||
46 | } else { | 44 | } else { |
47 | delete(m.Items, key) | 45 | delete(m.Items, key) |
48 | } | 46 | } |
49 | - m.SetProperty("items", m.ItemsToString(m.Items)) | 47 | + m.SetProperty("items", common.MapToString(m.Items)) |
50 | 48 | ||
51 | rsp, err := proto.Marshal(&pb.RoleUpdateItemsRsp{Items: fmt.Sprintf("%s=%d", key, num)}) | 49 | rsp, err := proto.Marshal(&pb.RoleUpdateItemsRsp{Items: fmt.Sprintf("%s=%d", key, num)}) |
52 | if err != nil { | 50 | if err != nil { |
@@ -57,12 +55,12 @@ func (m *RoleModel) AddItem(key string, count int32) bool { | @@ -57,12 +55,12 @@ func (m *RoleModel) AddItem(key string, count int32) bool { | ||
57 | return true | 55 | return true |
58 | } | 56 | } |
59 | 57 | ||
60 | -func (m *RoleModel) AddItems(params BackPackItems) bool { | ||
61 | - tmp := make(BackPackItems) | 58 | +func (m *RoleModel) AddItems(params common.IMapString) bool { |
59 | + tmp := make(common.IMapString) | ||
62 | for k, v := range params { | 60 | for k, v := range params { |
63 | c := m.GetItemCount(k) | 61 | c := m.GetItemCount(k) |
64 | 62 | ||
65 | - num := c + v | 63 | + num := c + v.(uint32) |
66 | if num > 0 { | 64 | if num > 0 { |
67 | m.Items[k] = num | 65 | m.Items[k] = num |
68 | tmp[k] = num | 66 | tmp[k] = num |
@@ -71,9 +69,9 @@ func (m *RoleModel) AddItems(params BackPackItems) bool { | @@ -71,9 +69,9 @@ func (m *RoleModel) AddItems(params BackPackItems) bool { | ||
71 | } | 69 | } |
72 | } | 70 | } |
73 | 71 | ||
74 | - m.SetProperty("items", m.ItemsToString(m.Items)) | 72 | + m.SetProperty("items", common.MapToString(m.Items)) |
75 | 73 | ||
76 | - rsp, err := proto.Marshal(&pb.RoleUpdateItemsRsp{Items: m.ItemsToString(tmp)}) | 74 | + rsp, err := proto.Marshal(&pb.RoleUpdateItemsRsp{Items: common.MapToString(tmp)}) |
77 | if err != nil { | 75 | if err != nil { |
78 | logger.Error(err.Error()) | 76 | logger.Error(err.Error()) |
79 | return true | 77 | return true |
@@ -85,30 +83,3 @@ func (m *RoleModel) AddItems(params BackPackItems) bool { | @@ -85,30 +83,3 @@ func (m *RoleModel) AddItems(params BackPackItems) bool { | ||
85 | 83 | ||
86 | return true | 84 | return true |
87 | } | 85 | } |
88 | - | ||
89 | -func (m *RoleModel) ItemsToString(params BackPackItems) string { | ||
90 | - var items bytes.Buffer | ||
91 | - for k, v := range params { | ||
92 | - items.WriteString(k) | ||
93 | - items.WriteString("=") | ||
94 | - items.WriteString(fmt.Sprintf("%d", v)) | ||
95 | - items.WriteString(" ") | ||
96 | - } | ||
97 | - return items.String() | ||
98 | -} | ||
99 | - | ||
100 | -func (m *RoleModel) StringToItems(items string) BackPackItems { | ||
101 | - backPack := make(BackPackItems) | ||
102 | - for _, v := range strings.Split(items, " ") { | ||
103 | - ii := strings.Split(v, "=") | ||
104 | - if len(ii) < 2 { | ||
105 | - continue | ||
106 | - } | ||
107 | - n, err := strconv.ParseUint(ii[1], 10, 32) | ||
108 | - if err != nil { | ||
109 | - continue | ||
110 | - } | ||
111 | - backPack[ii[0]] = uint32(n) | ||
112 | - } | ||
113 | - return backPack | ||
114 | -} |
models/role_test.go
@@ -126,7 +126,7 @@ func TestRoleModel_IncreByKey(t *testing.T) { | @@ -126,7 +126,7 @@ func TestRoleModel_IncreByKey(t *testing.T) { | ||
126 | ites := strings.SplitN("1=1 2=2 3=3", " ", -1) | 126 | ites := strings.SplitN("1=1 2=2 3=3", " ", -1) |
127 | fmt.Println(ites) | 127 | fmt.Println(ites) |
128 | 128 | ||
129 | - items := make(BackPackItems) | 129 | + items := make(IMapString) |
130 | for _, v := range ites { | 130 | for _, v := range ites { |
131 | ii := strings.Split(v, "=") | 131 | ii := strings.Split(v, "=") |
132 | if len(ii) < 2 { | 132 | if len(ii) < 2 { |
pb/game.pb.go
@@ -227,6 +227,7 @@ func (x *CreateReq) GetDevice() string { | @@ -227,6 +227,7 @@ func (x *CreateReq) GetDevice() string { | ||
227 | return "" | 227 | return "" |
228 | } | 228 | } |
229 | 229 | ||
230 | +//ResponseCmd ChangeTeamReq | ||
230 | type ChangeTeamReq struct { | 231 | type ChangeTeamReq struct { |
231 | state protoimpl.MessageState | 232 | state protoimpl.MessageState |
232 | sizeCache protoimpl.SizeCache | 233 | sizeCache protoimpl.SizeCache |
@@ -274,20 +275,85 @@ func (x *ChangeTeamReq) GetTeam() []*Team { | @@ -274,20 +275,85 @@ func (x *ChangeTeamReq) GetTeam() []*Team { | ||
274 | return nil | 275 | return nil |
275 | } | 276 | } |
276 | 277 | ||
278 | +//ResponseCmd HeroEquipReferReq | ||
279 | +type HeroEquipReferReq struct { | ||
280 | + state protoimpl.MessageState | ||
281 | + sizeCache protoimpl.SizeCache | ||
282 | + unknownFields protoimpl.UnknownFields | ||
283 | + | ||
284 | + EquipId string `protobuf:"bytes,1,opt,name=equipId,proto3" json:"equipId,omitempty"` | ||
285 | + HeroId string `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"` | ||
286 | + Refer bool `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下 | ||
287 | +} | ||
288 | + | ||
289 | +func (x *HeroEquipReferReq) Reset() { | ||
290 | + *x = HeroEquipReferReq{} | ||
291 | + if protoimpl.UnsafeEnabled { | ||
292 | + mi := &file_game_proto_msgTypes[5] | ||
293 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | ||
294 | + ms.StoreMessageInfo(mi) | ||
295 | + } | ||
296 | +} | ||
297 | + | ||
298 | +func (x *HeroEquipReferReq) String() string { | ||
299 | + return protoimpl.X.MessageStringOf(x) | ||
300 | +} | ||
301 | + | ||
302 | +func (*HeroEquipReferReq) ProtoMessage() {} | ||
303 | + | ||
304 | +func (x *HeroEquipReferReq) ProtoReflect() protoreflect.Message { | ||
305 | + mi := &file_game_proto_msgTypes[5] | ||
306 | + if protoimpl.UnsafeEnabled && x != nil { | ||
307 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | ||
308 | + if ms.LoadMessageInfo() == nil { | ||
309 | + ms.StoreMessageInfo(mi) | ||
310 | + } | ||
311 | + return ms | ||
312 | + } | ||
313 | + return mi.MessageOf(x) | ||
314 | +} | ||
315 | + | ||
316 | +// Deprecated: Use HeroEquipReferReq.ProtoReflect.Descriptor instead. | ||
317 | +func (*HeroEquipReferReq) Descriptor() ([]byte, []int) { | ||
318 | + return file_game_proto_rawDescGZIP(), []int{5} | ||
319 | +} | ||
320 | + | ||
321 | +func (x *HeroEquipReferReq) GetEquipId() string { | ||
322 | + if x != nil { | ||
323 | + return x.EquipId | ||
324 | + } | ||
325 | + return "" | ||
326 | +} | ||
327 | + | ||
328 | +func (x *HeroEquipReferReq) GetHeroId() string { | ||
329 | + if x != nil { | ||
330 | + return x.HeroId | ||
331 | + } | ||
332 | + return "" | ||
333 | +} | ||
334 | + | ||
335 | +func (x *HeroEquipReferReq) GetRefer() bool { | ||
336 | + if x != nil { | ||
337 | + return x.Refer | ||
338 | + } | ||
339 | + return false | ||
340 | +} | ||
341 | + | ||
277 | type RoleRsp struct { | 342 | type RoleRsp struct { |
278 | state protoimpl.MessageState | 343 | state protoimpl.MessageState |
279 | sizeCache protoimpl.SizeCache | 344 | sizeCache protoimpl.SizeCache |
280 | unknownFields protoimpl.UnknownFields | 345 | unknownFields protoimpl.UnknownFields |
281 | 346 | ||
282 | - Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"` | ||
283 | - Hero []*Hero `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"` | ||
284 | - Team []*Team `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"` | 347 | + Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"` |
348 | + Hero []*Hero `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"` | ||
349 | + Team []*Team `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"` | ||
350 | + Equipments []*Equipment `protobuf:"bytes,5,rep,name=equipments,proto3" json:"equipments,omitempty"` | ||
285 | } | 351 | } |
286 | 352 | ||
287 | func (x *RoleRsp) Reset() { | 353 | func (x *RoleRsp) Reset() { |
288 | *x = RoleRsp{} | 354 | *x = RoleRsp{} |
289 | if protoimpl.UnsafeEnabled { | 355 | if protoimpl.UnsafeEnabled { |
290 | - mi := &file_game_proto_msgTypes[5] | 356 | + mi := &file_game_proto_msgTypes[6] |
291 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | 357 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
292 | ms.StoreMessageInfo(mi) | 358 | ms.StoreMessageInfo(mi) |
293 | } | 359 | } |
@@ -300,7 +366,7 @@ func (x *RoleRsp) String() string { | @@ -300,7 +366,7 @@ func (x *RoleRsp) String() string { | ||
300 | func (*RoleRsp) ProtoMessage() {} | 366 | func (*RoleRsp) ProtoMessage() {} |
301 | 367 | ||
302 | func (x *RoleRsp) ProtoReflect() protoreflect.Message { | 368 | func (x *RoleRsp) ProtoReflect() protoreflect.Message { |
303 | - mi := &file_game_proto_msgTypes[5] | 369 | + mi := &file_game_proto_msgTypes[6] |
304 | if protoimpl.UnsafeEnabled && x != nil { | 370 | if protoimpl.UnsafeEnabled && x != nil { |
305 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | 371 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
306 | if ms.LoadMessageInfo() == nil { | 372 | if ms.LoadMessageInfo() == nil { |
@@ -313,7 +379,7 @@ func (x *RoleRsp) ProtoReflect() protoreflect.Message { | @@ -313,7 +379,7 @@ func (x *RoleRsp) ProtoReflect() protoreflect.Message { | ||
313 | 379 | ||
314 | // Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead. | 380 | // Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead. |
315 | func (*RoleRsp) Descriptor() ([]byte, []int) { | 381 | func (*RoleRsp) Descriptor() ([]byte, []int) { |
316 | - return file_game_proto_rawDescGZIP(), []int{5} | 382 | + return file_game_proto_rawDescGZIP(), []int{6} |
317 | } | 383 | } |
318 | 384 | ||
319 | func (x *RoleRsp) GetRole() *Role { | 385 | func (x *RoleRsp) GetRole() *Role { |
@@ -337,6 +403,13 @@ func (x *RoleRsp) GetTeam() []*Team { | @@ -337,6 +403,13 @@ func (x *RoleRsp) GetTeam() []*Team { | ||
337 | return nil | 403 | return nil |
338 | } | 404 | } |
339 | 405 | ||
406 | +func (x *RoleRsp) GetEquipments() []*Equipment { | ||
407 | + if x != nil { | ||
408 | + return x.Equipments | ||
409 | + } | ||
410 | + return nil | ||
411 | +} | ||
412 | + | ||
340 | //ResponseCmd RoleUpdatePropertyRsp | 413 | //ResponseCmd RoleUpdatePropertyRsp |
341 | type RoleUpdatePropertyRsp struct { | 414 | type RoleUpdatePropertyRsp struct { |
342 | state protoimpl.MessageState | 415 | state protoimpl.MessageState |
@@ -350,7 +423,7 @@ type RoleUpdatePropertyRsp struct { | @@ -350,7 +423,7 @@ type RoleUpdatePropertyRsp struct { | ||
350 | func (x *RoleUpdatePropertyRsp) Reset() { | 423 | func (x *RoleUpdatePropertyRsp) Reset() { |
351 | *x = RoleUpdatePropertyRsp{} | 424 | *x = RoleUpdatePropertyRsp{} |
352 | if protoimpl.UnsafeEnabled { | 425 | if protoimpl.UnsafeEnabled { |
353 | - mi := &file_game_proto_msgTypes[6] | 426 | + mi := &file_game_proto_msgTypes[7] |
354 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | 427 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
355 | ms.StoreMessageInfo(mi) | 428 | ms.StoreMessageInfo(mi) |
356 | } | 429 | } |
@@ -363,7 +436,7 @@ func (x *RoleUpdatePropertyRsp) String() string { | @@ -363,7 +436,7 @@ func (x *RoleUpdatePropertyRsp) String() string { | ||
363 | func (*RoleUpdatePropertyRsp) ProtoMessage() {} | 436 | func (*RoleUpdatePropertyRsp) ProtoMessage() {} |
364 | 437 | ||
365 | func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message { | 438 | func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message { |
366 | - mi := &file_game_proto_msgTypes[6] | 439 | + mi := &file_game_proto_msgTypes[7] |
367 | if protoimpl.UnsafeEnabled && x != nil { | 440 | if protoimpl.UnsafeEnabled && x != nil { |
368 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | 441 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
369 | if ms.LoadMessageInfo() == nil { | 442 | if ms.LoadMessageInfo() == nil { |
@@ -376,7 +449,7 @@ func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message { | @@ -376,7 +449,7 @@ func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message { | ||
376 | 449 | ||
377 | // Deprecated: Use RoleUpdatePropertyRsp.ProtoReflect.Descriptor instead. | 450 | // Deprecated: Use RoleUpdatePropertyRsp.ProtoReflect.Descriptor instead. |
378 | func (*RoleUpdatePropertyRsp) Descriptor() ([]byte, []int) { | 451 | func (*RoleUpdatePropertyRsp) Descriptor() ([]byte, []int) { |
379 | - return file_game_proto_rawDescGZIP(), []int{6} | 452 | + return file_game_proto_rawDescGZIP(), []int{7} |
380 | } | 453 | } |
381 | 454 | ||
382 | func (x *RoleUpdatePropertyRsp) GetId() []int32 { | 455 | func (x *RoleUpdatePropertyRsp) GetId() []int32 { |
@@ -405,7 +478,7 @@ type RoleUpdateItemsRsp struct { | @@ -405,7 +478,7 @@ type RoleUpdateItemsRsp struct { | ||
405 | func (x *RoleUpdateItemsRsp) Reset() { | 478 | func (x *RoleUpdateItemsRsp) Reset() { |
406 | *x = RoleUpdateItemsRsp{} | 479 | *x = RoleUpdateItemsRsp{} |
407 | if protoimpl.UnsafeEnabled { | 480 | if protoimpl.UnsafeEnabled { |
408 | - mi := &file_game_proto_msgTypes[7] | 481 | + mi := &file_game_proto_msgTypes[8] |
409 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | 482 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
410 | ms.StoreMessageInfo(mi) | 483 | ms.StoreMessageInfo(mi) |
411 | } | 484 | } |
@@ -418,7 +491,7 @@ func (x *RoleUpdateItemsRsp) String() string { | @@ -418,7 +491,7 @@ func (x *RoleUpdateItemsRsp) String() string { | ||
418 | func (*RoleUpdateItemsRsp) ProtoMessage() {} | 491 | func (*RoleUpdateItemsRsp) ProtoMessage() {} |
419 | 492 | ||
420 | func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message { | 493 | func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message { |
421 | - mi := &file_game_proto_msgTypes[7] | 494 | + mi := &file_game_proto_msgTypes[8] |
422 | if protoimpl.UnsafeEnabled && x != nil { | 495 | if protoimpl.UnsafeEnabled && x != nil { |
423 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | 496 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
424 | if ms.LoadMessageInfo() == nil { | 497 | if ms.LoadMessageInfo() == nil { |
@@ -431,7 +504,7 @@ func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message { | @@ -431,7 +504,7 @@ func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message { | ||
431 | 504 | ||
432 | // Deprecated: Use RoleUpdateItemsRsp.ProtoReflect.Descriptor instead. | 505 | // Deprecated: Use RoleUpdateItemsRsp.ProtoReflect.Descriptor instead. |
433 | func (*RoleUpdateItemsRsp) Descriptor() ([]byte, []int) { | 506 | func (*RoleUpdateItemsRsp) Descriptor() ([]byte, []int) { |
434 | - return file_game_proto_rawDescGZIP(), []int{7} | 507 | + return file_game_proto_rawDescGZIP(), []int{8} |
435 | } | 508 | } |
436 | 509 | ||
437 | func (x *RoleUpdateItemsRsp) GetItems() string { | 510 | func (x *RoleUpdateItemsRsp) GetItems() string { |
@@ -460,23 +533,32 @@ var file_game_proto_rawDesc = []byte{ | @@ -460,23 +533,32 @@ var file_game_proto_rawDesc = []byte{ | ||
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559 | + 0x69, 0x74, 0x65, 0x6d, 0x73, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x69, 0x74, 0x65, | ||
560 | + 0x6d, 0x73, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b, 0x70, 0x62, 0x62, 0x06, | ||
561 | + 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, | ||
480 | } | 562 | } |
481 | 563 | ||
482 | var ( | 564 | var ( |
@@ -491,31 +573,34 @@ func file_game_proto_rawDescGZIP() []byte { | @@ -491,31 +573,34 @@ func file_game_proto_rawDescGZIP() []byte { | ||
491 | return file_game_proto_rawDescData | 573 | return file_game_proto_rawDescData |
492 | } | 574 | } |
493 | 575 | ||
494 | -var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 8) | 576 | +var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 9) |
495 | var file_game_proto_goTypes = []interface{}{ | 577 | var file_game_proto_goTypes = []interface{}{ |
496 | (*HeartReq)(nil), // 0: game.HeartReq | 578 | (*HeartReq)(nil), // 0: game.HeartReq |
497 | (*HeartRsp)(nil), // 1: game.HeartRsp | 579 | (*HeartRsp)(nil), // 1: game.HeartRsp |
498 | (*LoginReq)(nil), // 2: game.LoginReq | 580 | (*LoginReq)(nil), // 2: game.LoginReq |
499 | (*CreateReq)(nil), // 3: game.CreateReq | 581 | (*CreateReq)(nil), // 3: game.CreateReq |
500 | (*ChangeTeamReq)(nil), // 4: game.ChangeTeamReq | 582 | (*ChangeTeamReq)(nil), // 4: game.ChangeTeamReq |
501 | - (*RoleRsp)(nil), // 5: game.RoleRsp | ||
502 | - (*RoleUpdatePropertyRsp)(nil), // 6: game.RoleUpdatePropertyRsp | ||
503 | - (*RoleUpdateItemsRsp)(nil), // 7: game.RoleUpdateItemsRsp | ||
504 | - (*Team)(nil), // 8: models.Team | ||
505 | - (*Role)(nil), // 9: models.Role | ||
506 | - (*Hero)(nil), // 10: models.Hero | 583 | + (*HeroEquipReferReq)(nil), // 5: game.HeroEquipReferReq |
584 | + (*RoleRsp)(nil), // 6: game.RoleRsp | ||
585 | + (*RoleUpdatePropertyRsp)(nil), // 7: game.RoleUpdatePropertyRsp | ||
586 | + (*RoleUpdateItemsRsp)(nil), // 8: game.RoleUpdateItemsRsp | ||
587 | + (*Team)(nil), // 9: models.Team | ||
588 | + (*Role)(nil), // 10: models.Role | ||
589 | + (*Hero)(nil), // 11: models.Hero | ||
590 | + (*Equipment)(nil), // 12: models.Equipment | ||
507 | } | 591 | } |
508 | var file_game_proto_depIdxs = []int32{ | 592 | var file_game_proto_depIdxs = []int32{ |
509 | - 8, // 0: game.ChangeTeamReq.team:type_name -> models.Team | ||
510 | - 9, // 1: game.RoleRsp.role:type_name -> models.Role | ||
511 | - 10, // 2: game.RoleRsp.hero:type_name -> models.Hero | ||
512 | - 8, // 3: game.RoleRsp.team:type_name -> models.Team | ||
513 | - 9, // 4: game.RoleUpdatePropertyRsp.role:type_name -> models.Role | ||
514 | - 5, // [5:5] is the sub-list for method output_type | ||
515 | - 5, // [5:5] is the sub-list for method input_type | ||
516 | - 5, // [5:5] is the sub-list for extension type_name | ||
517 | - 5, // [5:5] is the sub-list for extension extendee | ||
518 | - 0, // [0:5] is the sub-list for field type_name | 593 | + 9, // 0: game.ChangeTeamReq.team:type_name -> models.Team |
594 | + 10, // 1: game.RoleRsp.role:type_name -> models.Role | ||
595 | + 11, // 2: game.RoleRsp.hero:type_name -> models.Hero | ||
596 | + 9, // 3: game.RoleRsp.team:type_name -> models.Team | ||
597 | + 12, // 4: game.RoleRsp.equipments:type_name -> models.Equipment | ||
598 | + 10, // 5: game.RoleUpdatePropertyRsp.role:type_name -> models.Role | ||
599 | + 6, // [6:6] is the sub-list for method output_type | ||
600 | + 6, // [6:6] is the sub-list for method input_type | ||
601 | + 6, // [6:6] is the sub-list for extension type_name | ||
602 | + 6, // [6:6] is the sub-list for extension extendee | ||
603 | + 0, // [0:6] is the sub-list for field type_name | ||
519 | } | 604 | } |
520 | 605 | ||
521 | func init() { file_game_proto_init() } | 606 | func init() { file_game_proto_init() } |
@@ -586,7 +671,7 @@ func file_game_proto_init() { | @@ -586,7 +671,7 @@ func file_game_proto_init() { | ||
586 | } | 671 | } |
587 | } | 672 | } |
588 | file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { | 673 | file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { |
589 | - switch v := v.(*RoleRsp); i { | 674 | + switch v := v.(*HeroEquipReferReq); i { |
590 | case 0: | 675 | case 0: |
591 | return &v.state | 676 | return &v.state |
592 | case 1: | 677 | case 1: |
@@ -598,7 +683,7 @@ func file_game_proto_init() { | @@ -598,7 +683,7 @@ func file_game_proto_init() { | ||
598 | } | 683 | } |
599 | } | 684 | } |
600 | file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { | 685 | file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { |
601 | - switch v := v.(*RoleUpdatePropertyRsp); i { | 686 | + switch v := v.(*RoleRsp); i { |
602 | case 0: | 687 | case 0: |
603 | return &v.state | 688 | return &v.state |
604 | case 1: | 689 | case 1: |
@@ -610,6 +695,18 @@ func file_game_proto_init() { | @@ -610,6 +695,18 @@ func file_game_proto_init() { | ||
610 | } | 695 | } |
611 | } | 696 | } |
612 | file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { | 697 | file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { |
698 | + switch v := v.(*RoleUpdatePropertyRsp); i { | ||
699 | + case 0: | ||
700 | + return &v.state | ||
701 | + case 1: | ||
702 | + return &v.sizeCache | ||
703 | + case 2: | ||
704 | + return &v.unknownFields | ||
705 | + default: | ||
706 | + return nil | ||
707 | + } | ||
708 | + } | ||
709 | + file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { | ||
613 | switch v := v.(*RoleUpdateItemsRsp); i { | 710 | switch v := v.(*RoleUpdateItemsRsp); i { |
614 | case 0: | 711 | case 0: |
615 | return &v.state | 712 | return &v.state |
@@ -628,7 +725,7 @@ func file_game_proto_init() { | @@ -628,7 +725,7 @@ func file_game_proto_init() { | ||
628 | GoPackagePath: reflect.TypeOf(x{}).PkgPath(), | 725 | GoPackagePath: reflect.TypeOf(x{}).PkgPath(), |
629 | RawDescriptor: file_game_proto_rawDesc, | 726 | RawDescriptor: file_game_proto_rawDesc, |
630 | NumEnums: 0, | 727 | NumEnums: 0, |
631 | - NumMessages: 8, | 728 | + NumMessages: 9, |
632 | NumExtensions: 0, | 729 | NumExtensions: 0, |
633 | NumServices: 0, | 730 | NumServices: 0, |
634 | }, | 731 | }, |
pb/models.pb.go
@@ -94,7 +94,7 @@ type Hero struct { | @@ -94,7 +94,7 @@ type Hero struct { | ||
94 | Level int32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` | 94 | Level int32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` |
95 | ReinCount int32 `protobuf:"varint,5,opt,name=rein_count,json=reinCount,proto3" json:"rein_count,omitempty"` | 95 | ReinCount int32 `protobuf:"varint,5,opt,name=rein_count,json=reinCount,proto3" json:"rein_count,omitempty"` |
96 | ReinPoint int32 `protobuf:"varint,6,opt,name=rein_point,json=reinPoint,proto3" json:"rein_point,omitempty"` | 96 | ReinPoint int32 `protobuf:"varint,6,opt,name=rein_point,json=reinPoint,proto3" json:"rein_point,omitempty"` |
97 | - Equipments string `protobuf:"bytes,7,opt,name=equipments,proto3" json:"equipments,omitempty"` | 97 | + Equipments string `protobuf:"bytes,7,opt,name=equipments,proto3" json:"equipments,omitempty"` //"id=type id1=type1" |
98 | } | 98 | } |
99 | 99 | ||
100 | func (x *Hero) Reset() { | 100 | func (x *Hero) Reset() { |
@@ -185,9 +185,9 @@ type Equipment struct { | @@ -185,9 +185,9 @@ type Equipment struct { | ||
185 | 185 | ||
186 | Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty" index:"unique" pri:"1"` // @inject_tag: index:"unique" pri:"1" | 186 | Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty" index:"unique" pri:"1"` // @inject_tag: index:"unique" pri:"1" |
187 | RoleId string `protobuf:"bytes,2,opt,name=role_id,json=roleId,proto3" json:"role_id,omitempty"` | 187 | RoleId string `protobuf:"bytes,2,opt,name=role_id,json=roleId,proto3" json:"role_id,omitempty"` |
188 | - Type int64 `protobuf:"varint,3,opt,name=type,proto3" json:"type,omitempty"` | ||
189 | - Equip bool `protobuf:"varint,4,opt,name=equip,proto3" json:"equip,omitempty"` | ||
190 | - EnhanceLevel bool `protobuf:"varint,5,opt,name=enhance_level,json=enhanceLevel,proto3" json:"enhance_level,omitempty"` | 188 | + Type string `protobuf:"bytes,3,opt,name=type,proto3" json:"type,omitempty"` |
189 | + EnhanceLevel int32 `protobuf:"varint,4,opt,name=enhance_level,json=enhanceLevel,proto3" json:"enhance_level,omitempty"` | ||
190 | + HeroId string `protobuf:"bytes,5,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"` | ||
191 | } | 191 | } |
192 | 192 | ||
193 | func (x *Equipment) Reset() { | 193 | func (x *Equipment) Reset() { |
@@ -236,25 +236,25 @@ func (x *Equipment) GetRoleId() string { | @@ -236,25 +236,25 @@ func (x *Equipment) GetRoleId() string { | ||
236 | return "" | 236 | return "" |
237 | } | 237 | } |
238 | 238 | ||
239 | -func (x *Equipment) GetType() int64 { | 239 | +func (x *Equipment) GetType() string { |
240 | if x != nil { | 240 | if x != nil { |
241 | return x.Type | 241 | return x.Type |
242 | } | 242 | } |
243 | - return 0 | 243 | + return "" |
244 | } | 244 | } |
245 | 245 | ||
246 | -func (x *Equipment) GetEquip() bool { | 246 | +func (x *Equipment) GetEnhanceLevel() int32 { |
247 | if x != nil { | 247 | if x != nil { |
248 | - return x.Equip | 248 | + return x.EnhanceLevel |
249 | } | 249 | } |
250 | - return false | 250 | + return 0 |
251 | } | 251 | } |
252 | 252 | ||
253 | -func (x *Equipment) GetEnhanceLevel() bool { | 253 | +func (x *Equipment) GetHeroId() string { |
254 | if x != nil { | 254 | if x != nil { |
255 | - return x.EnhanceLevel | 255 | + return x.HeroId |
256 | } | 256 | } |
257 | - return false | 257 | + return "" |
258 | } | 258 | } |
259 | 259 | ||
260 | type Prop struct { | 260 | type Prop struct { |
@@ -463,7 +463,7 @@ type Role struct { | @@ -463,7 +463,7 @@ type Role struct { | ||
463 | PayR string `protobuf:"bytes,12,opt,name=pay_r,json=payR,proto3" json:"pay_r,omitempty"` | 463 | PayR string `protobuf:"bytes,12,opt,name=pay_r,json=payR,proto3" json:"pay_r,omitempty"` |
464 | Del bool `protobuf:"varint,13,opt,name=del,proto3" json:"del,omitempty"` | 464 | Del bool `protobuf:"varint,13,opt,name=del,proto3" json:"del,omitempty"` |
465 | Incres map[string]uint32 `protobuf:"bytes,14,rep,name=incres,proto3" json:"incres,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` | 465 | Incres map[string]uint32 `protobuf:"bytes,14,rep,name=incres,proto3" json:"incres,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` |
466 | - Items string `protobuf:"bytes,15,opt,name=items,proto3" json:"items,omitempty"` | 466 | + Items string `protobuf:"bytes,15,opt,name=items,proto3" json:"items,omitempty"` //物品 "id=count id2=count2" |
467 | } | 467 | } |
468 | 468 | ||
469 | func (x *Role) Reset() { | 469 | func (x *Role) Reset() { |
@@ -610,52 +610,53 @@ var file_models_proto_rawDesc = []byte{ | @@ -610,52 +610,53 @@ var file_models_proto_rawDesc = []byte{ | ||
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659 | + 0x74, 0x6f, 0x33, | ||
659 | } | 660 | } |
660 | 661 | ||
661 | var ( | 662 | var ( |
pb/protocode.pb.go
@@ -30,24 +30,26 @@ const ( | @@ -30,24 +30,26 @@ const ( | ||
30 | ProtoCode_LoginReq ProtoCode = 4 | 30 | ProtoCode_LoginReq ProtoCode = 4 |
31 | ProtoCode_CreateReq ProtoCode = 5 | 31 | ProtoCode_CreateReq ProtoCode = 5 |
32 | ProtoCode_ChangeTeamReq ProtoCode = 6 | 32 | ProtoCode_ChangeTeamReq ProtoCode = 6 |
33 | - ProtoCode_RoleRsp ProtoCode = 7 | ||
34 | - ProtoCode_RoleUpdatePropertyRsp ProtoCode = 8 | ||
35 | - ProtoCode_RoleUpdateItemsRsp ProtoCode = 9 | 33 | + ProtoCode_HeroEquipReferReq ProtoCode = 7 |
34 | + ProtoCode_RoleRsp ProtoCode = 8 | ||
35 | + ProtoCode_RoleUpdatePropertyRsp ProtoCode = 9 | ||
36 | + ProtoCode_RoleUpdateItemsRsp ProtoCode = 10 | ||
36 | ) | 37 | ) |
37 | 38 | ||
38 | // Enum value maps for ProtoCode. | 39 | // Enum value maps for ProtoCode. |
39 | var ( | 40 | var ( |
40 | ProtoCode_name = map[int32]string{ | 41 | ProtoCode_name = map[int32]string{ |
41 | - 0: "UNKNOWN", | ||
42 | - 1: "LoginRsp", | ||
43 | - 2: "HeartReq", | ||
44 | - 3: "HeartRsp", | ||
45 | - 4: "LoginReq", | ||
46 | - 5: "CreateReq", | ||
47 | - 6: "ChangeTeamReq", | ||
48 | - 7: "RoleRsp", | ||
49 | - 8: "RoleUpdatePropertyRsp", | ||
50 | - 9: "RoleUpdateItemsRsp", | 42 | + 0: "UNKNOWN", |
43 | + 1: "LoginRsp", | ||
44 | + 2: "HeartReq", | ||
45 | + 3: "HeartRsp", | ||
46 | + 4: "LoginReq", | ||
47 | + 5: "CreateReq", | ||
48 | + 6: "ChangeTeamReq", | ||
49 | + 7: "HeroEquipReferReq", | ||
50 | + 8: "RoleRsp", | ||
51 | + 9: "RoleUpdatePropertyRsp", | ||
52 | + 10: "RoleUpdateItemsRsp", | ||
51 | } | 53 | } |
52 | ProtoCode_value = map[string]int32{ | 54 | ProtoCode_value = map[string]int32{ |
53 | "UNKNOWN": 0, | 55 | "UNKNOWN": 0, |
@@ -57,9 +59,10 @@ var ( | @@ -57,9 +59,10 @@ var ( | ||
57 | "LoginReq": 4, | 59 | "LoginReq": 4, |
58 | "CreateReq": 5, | 60 | "CreateReq": 5, |
59 | "ChangeTeamReq": 6, | 61 | "ChangeTeamReq": 6, |
60 | - "RoleRsp": 7, | ||
61 | - "RoleUpdatePropertyRsp": 8, | ||
62 | - "RoleUpdateItemsRsp": 9, | 62 | + "HeroEquipReferReq": 7, |
63 | + "RoleRsp": 8, | ||
64 | + "RoleUpdatePropertyRsp": 9, | ||
65 | + "RoleUpdateItemsRsp": 10, | ||
63 | } | 66 | } |
64 | ) | 67 | ) |
65 | 68 | ||
@@ -94,7 +97,7 @@ var File_protocode_proto protoreflect.FileDescriptor | @@ -94,7 +97,7 @@ var File_protocode_proto protoreflect.FileDescriptor | ||
94 | 97 | ||
95 | var file_protocode_proto_rawDesc = []byte{ | 98 | var file_protocode_proto_rawDesc = []byte{ |
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@@ -102,12 +105,13 @@ var file_protocode_proto_rawDesc = []byte{ | @@ -102,12 +105,13 @@ var file_protocode_proto_rawDesc = []byte{ | ||
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111 | } | 115 | } |
112 | 116 | ||
113 | var ( | 117 | var ( |