Commit 17fe96be5bbbf622bdbda304911a992fb237000c
1 parent
8c3893b7
feat: 增加装备相关数据和协议
1.models.hero型增加装备字段,models.Equipment增加hero_id字段。 2.增加穿戴装备,脱下装备协议HeroEquipReferReq 3.RoleRsp数据模型增加装备列表
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13 changed files
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378 additions
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223 deletions
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cmd/gameserver/action/RoleAction.go
| ... | ... | @@ -76,9 +76,10 @@ func LoginRpc(agent components.IAgent, msg components.IMessage) (int32, interfac |
| 76 | 76 | } |
| 77 | 77 | role.SetProperty("Device", req.Device) |
| 78 | 78 | protoMsg := &pb.RoleRsp{ |
| 79 | - Role: role.Role, | |
| 80 | - Hero: role.GetAllHero(), | |
| 81 | - Team: role.GetAllTeam(), | |
| 79 | + Role: role.Role, | |
| 80 | + Hero: role.GetAllHero(), | |
| 81 | + Team: role.GetAllTeam(), | |
| 82 | + Equipments: role.GetEquipments(), | |
| 82 | 83 | } |
| 83 | 84 | //登录成功,存储agent role |
| 84 | 85 | agent.SetSchema(role) |
| ... | ... | @@ -99,3 +100,51 @@ func ChangeTeamRpc(agent components.IAgent, msg components.IMessage) (int32, int |
| 99 | 100 | role.UpdateTeam(req.Team) |
| 100 | 101 | return 0, nil |
| 101 | 102 | } |
| 103 | + | |
| 104 | +func HeroEquipReferRpc(agent components.IAgent, msg components.IMessage) (int32, interface{}) { | |
| 105 | + req := pb.HeroEquipReferReq{} | |
| 106 | + if err := proto.Unmarshal(msg.GetData(), &req); err != nil { | |
| 107 | + logger.Error("loginRpc err: %v", err) | |
| 108 | + return 1, nil | |
| 109 | + } | |
| 110 | + role := agent.GetSchema().(*models.RoleModel) | |
| 111 | + if role == nil { | |
| 112 | + return 2, nil | |
| 113 | + } | |
| 114 | + | |
| 115 | + e, ok := role.Equipments[req.EquipId] | |
| 116 | + if !ok { | |
| 117 | + return 3, nil | |
| 118 | + } | |
| 119 | + | |
| 120 | + equip := e.(*models.EquipModel) | |
| 121 | + | |
| 122 | + // 装备未被穿戴 | |
| 123 | + if equip.Equip.HeroId == "" { | |
| 124 | + | |
| 125 | + h, ok := role.Heros[req.HeroId] | |
| 126 | + if ok { | |
| 127 | + hero := h.(*models.HeroModel) | |
| 128 | + hero.UpdateEquipment(equip.Equip.Id, equip.Equip.Type) | |
| 129 | + } | |
| 130 | + equip.SetProperty("heroid", req.HeroId) | |
| 131 | + } else { | |
| 132 | + //装备已经被穿戴 | |
| 133 | + if req.HeroId != equip.Equip.HeroId { | |
| 134 | + h, ok := role.Heros[equip.Equip.HeroId] | |
| 135 | + if ok { | |
| 136 | + hero := h.(*models.HeroModel) | |
| 137 | + hero.UpdateEquipment(equip.Equip.Id, "") | |
| 138 | + } | |
| 139 | + | |
| 140 | + h, ok = role.Heros[req.HeroId] | |
| 141 | + if ok { | |
| 142 | + hero := h.(*models.HeroModel) | |
| 143 | + hero.UpdateEquipment(equip.Equip.Id, equip.Equip.Type) | |
| 144 | + } | |
| 145 | + | |
| 146 | + equip.SetProperty("heroid", req.HeroId) | |
| 147 | + } | |
| 148 | + } | |
| 149 | + return 0, nil | |
| 150 | +} | ... | ... |
cmd/gameserver/action/protocode.go
| ... | ... | @@ -12,6 +12,7 @@ func GetActionMap() map[interface{}]interface{} { |
| 12 | 12 | am[uint32(pb.ProtoCode_LoginReq)] = LoginRpc |
| 13 | 13 | am[uint32(pb.ProtoCode_CreateReq)] = CreateRpc |
| 14 | 14 | am[uint32(pb.ProtoCode_ChangeTeamReq)] = ChangeTeamRpc |
| 15 | + am[uint32(pb.ProtoCode_HeroEquipReferReq)] = HeroEquipReferRpc | |
| 15 | 16 | |
| 16 | 17 | return am |
| 17 | 18 | } | ... | ... |
common/commonFunc.go
| 1 | 1 | package common |
| 2 | 2 | |
| 3 | 3 | import ( |
| 4 | + "bytes" | |
| 4 | 5 | "errors" |
| 5 | 6 | "fmt" |
| 6 | 7 | "github.com/garyburd/redigo/redis" |
| 7 | 8 | "pro2d/common/db/redisproxy" |
| 9 | + "strings" | |
| 8 | 10 | ) |
| 9 | 11 | |
| 10 | 12 | func GetNextRoleId() (string, error) { |
| ... | ... | @@ -49,3 +51,28 @@ func GetNextUId() (string, error) { |
| 49 | 51 | } |
| 50 | 52 | return fmt.Sprintf("%d", ID), nil |
| 51 | 53 | } |
| 54 | + | |
| 55 | +type IMapString map[string]interface{} | |
| 56 | + | |
| 57 | +func MapToString(params map[string]interface{}) string { | |
| 58 | + var items bytes.Buffer | |
| 59 | + for k, v := range params { | |
| 60 | + items.WriteString(k) | |
| 61 | + items.WriteString("=") | |
| 62 | + items.WriteString(fmt.Sprintf("%v", v)) | |
| 63 | + items.WriteString(" ") | |
| 64 | + } | |
| 65 | + return items.String() | |
| 66 | +} | |
| 67 | + | |
| 68 | +func StringToMap(items string) map[string]interface{} { | |
| 69 | + backPack := make(map[string]interface{}) | |
| 70 | + for _, v := range strings.Split(items, " ") { | |
| 71 | + ii := strings.Split(v, "=") | |
| 72 | + if len(ii) < 2 { | |
| 73 | + continue | |
| 74 | + } | |
| 75 | + backPack[ii[0]] = ii[1] | |
| 76 | + } | |
| 77 | + return backPack | |
| 78 | +} | ... | ... |
models/equip.go
| ... | ... | @@ -10,14 +10,11 @@ type EquipModel struct { |
| 10 | 10 | Equip *pb.Equipment |
| 11 | 11 | } |
| 12 | 12 | |
| 13 | -func NewEquip(id string) *EquipModel { | |
| 14 | - data := &pb.Equipment{ | |
| 15 | - Id: id, | |
| 16 | - } | |
| 13 | +func NewEquip(data *pb.Equipment) *EquipModel { | |
| 17 | 14 | m := &EquipModel{ |
| 18 | - ISchema: NewSchema(id, data), | |
| 19 | - Equip: data, | |
| 15 | + ISchema: NewSchema(data.Id, data), | |
| 16 | + Equip: data, | |
| 20 | 17 | } |
| 21 | 18 | |
| 22 | 19 | return m |
| 23 | -} | |
| 24 | 20 | \ No newline at end of file |
| 21 | +} | ... | ... |
models/hero.go
| 1 | 1 | package models |
| 2 | 2 | |
| 3 | 3 | import ( |
| 4 | + "pro2d/common" | |
| 4 | 5 | "pro2d/common/components" |
| 5 | 6 | "pro2d/pb" |
| 6 | 7 | ) |
| 7 | 8 | |
| 8 | 9 | type HeroModel struct { |
| 9 | 10 | components.ISchema |
| 10 | - Hero *pb.Hero | |
| 11 | + Hero *pb.Hero | |
| 12 | + Equipments common.IMapString | |
| 11 | 13 | } |
| 12 | -type HeroMap map[string]components.ISchema | |
| 14 | + | |
| 13 | 15 | func NewHero(hero *pb.Hero) *HeroModel { |
| 14 | 16 | m := &HeroModel{ |
| 15 | - ISchema: NewSchema(hero.Id, hero), | |
| 16 | - Hero: hero, | |
| 17 | + ISchema: NewSchema(hero.Id, hero), | |
| 18 | + Hero: hero, | |
| 19 | + Equipments: common.StringToMap(hero.Equipments), | |
| 17 | 20 | } |
| 18 | 21 | return m |
| 19 | 22 | } |
| 23 | + | |
| 24 | +func (m *HeroModel) UpdateEquipment(key string, typ string) { | |
| 25 | + if typ == "" { | |
| 26 | + delete(m.Equipments, key) | |
| 27 | + } else { | |
| 28 | + m.Equipments[key] = typ | |
| 29 | + } | |
| 30 | + | |
| 31 | + m.SetProperty("equipments", common.MapToString(m.Equipments)) | |
| 32 | +} | ... | ... |
models/init.go deleted
| ... | ... | @@ -1,24 +0,0 @@ |
| 1 | -package models | |
| 2 | - | |
| 3 | -import ( | |
| 4 | - "pro2d/common/db/mongoproxy" | |
| 5 | - "pro2d/pb" | |
| 6 | -) | |
| 7 | - | |
| 8 | -func InitAccountModels() { | |
| 9 | - var schema = []interface{}{ | |
| 10 | - pb.Account{}, | |
| 11 | - } | |
| 12 | - mongoproxy.InitDoc(schema...) | |
| 13 | -} | |
| 14 | - | |
| 15 | -func InitGameModels() { | |
| 16 | - var schema = []interface{}{ | |
| 17 | - pb.Equipment{}, | |
| 18 | - pb.Hero{}, | |
| 19 | - pb.Prop{}, | |
| 20 | - pb.Role{}, | |
| 21 | - pb.Team{}, | |
| 22 | - } | |
| 23 | - mongoproxy.InitDoc(schema...) | |
| 24 | -} |
models/role.go
| ... | ... | @@ -11,15 +11,14 @@ import ( |
| 11 | 11 | "sync/atomic" |
| 12 | 12 | ) |
| 13 | 13 | |
| 14 | -type BackPackItems map[string]uint32 | |
| 15 | - | |
| 16 | 14 | type RoleModel struct { |
| 17 | 15 | components.ISchema |
| 18 | - Role *pb.Role | |
| 19 | - Heros SchemaMap | |
| 20 | - Teams SchemaMap | |
| 21 | - Prop *PropModel | |
| 22 | - Items BackPackItems //背包 | |
| 16 | + Role *pb.Role | |
| 17 | + Heros SchemaMap | |
| 18 | + Teams SchemaMap | |
| 19 | + Equipments SchemaMap | |
| 20 | + Prop *PropModel | |
| 21 | + Items common.IMapString //背包 | |
| 23 | 22 | |
| 24 | 23 | lastSaveTs int64 |
| 25 | 24 | } |
| ... | ... | @@ -38,7 +37,7 @@ func RoleExistByUid(uid string) *RoleModel { |
| 38 | 37 | Heros: make(SchemaMap), |
| 39 | 38 | Teams: make(SchemaMap), |
| 40 | 39 | Prop: new(PropModel), |
| 41 | - Items: make(BackPackItems), | |
| 40 | + Items: make(common.IMapString), | |
| 42 | 41 | } |
| 43 | 42 | r.Load() |
| 44 | 43 | r.LoadAll() |
| ... | ... | @@ -53,7 +52,7 @@ func NewRole(id string) *RoleModel { |
| 53 | 52 | Heros: make(SchemaMap), |
| 54 | 53 | Teams: make(SchemaMap), |
| 55 | 54 | Prop: new(PropModel), |
| 56 | - Items: make(BackPackItems), | |
| 55 | + Items: make(common.IMapString), | |
| 57 | 56 | } |
| 58 | 57 | return m |
| 59 | 58 | } |
| ... | ... | @@ -80,13 +79,12 @@ func (m *RoleModel) IncreTeamByKey(detal uint32) string { |
| 80 | 79 | func (m *RoleModel) InitRole() { |
| 81 | 80 | //init hero |
| 82 | 81 | h1 := pb.Hero{ |
| 83 | - Id: m.IncreHearByKey(1), | |
| 84 | - RoleId: m.Role.Id, | |
| 85 | - Type: 1, | |
| 86 | - Level: 1, | |
| 87 | - ReinCount: 0, | |
| 88 | - ReinPoint: 0, | |
| 89 | - Equipments: "", | |
| 82 | + Id: m.IncreHearByKey(1), | |
| 83 | + RoleId: m.Role.Id, | |
| 84 | + Type: 1, | |
| 85 | + Level: 1, | |
| 86 | + ReinCount: 0, | |
| 87 | + ReinPoint: 0, | |
| 90 | 88 | } |
| 91 | 89 | m.AddHero(&h1) |
| 92 | 90 | |
| ... | ... | @@ -156,13 +154,26 @@ func (m *RoleModel) LoadTeams() { |
| 156 | 154 | |
| 157 | 155 | //加载背包数据到内存 |
| 158 | 156 | func (m *RoleModel) LoadItems() { |
| 159 | - m.Items = m.StringToItems(m.Role.Items) | |
| 157 | + m.Items = common.StringToMap(m.Role.Items) | |
| 158 | +} | |
| 159 | + | |
| 160 | +func (m *RoleModel) LoadEquipments() { | |
| 161 | + data := make([]*pb.Equipment, 10) | |
| 162 | + err := mongoproxy.FindMany("equipment", "roleid", m.Role.Id, &data) | |
| 163 | + if err != nil { | |
| 164 | + logger.Error(err) | |
| 165 | + return | |
| 166 | + } | |
| 167 | + for _, d := range data { | |
| 168 | + m.Equipments[d.Id] = NewEquip(d) | |
| 169 | + } | |
| 160 | 170 | } |
| 161 | 171 | |
| 162 | 172 | func (m *RoleModel) LoadAll() { |
| 163 | 173 | m.LoadHero() |
| 164 | 174 | m.LoadTeams() |
| 165 | 175 | m.LoadItems() |
| 176 | + m.LoadEquipments() | |
| 166 | 177 | } |
| 167 | 178 | |
| 168 | 179 | func (m *RoleModel) UpdateProperty(key string, val interface{}, notify bool) { |
| ... | ... | @@ -211,6 +222,14 @@ func (m *RoleModel) GetAllTeam() []*pb.Team { |
| 211 | 222 | return t |
| 212 | 223 | } |
| 213 | 224 | |
| 225 | +func (m *RoleModel) GetEquipments() []*pb.Equipment { | |
| 226 | + var equips []*pb.Equipment | |
| 227 | + for _, e := range m.Equipments { | |
| 228 | + equips = append(equips, e.(*EquipModel).Equip) | |
| 229 | + } | |
| 230 | + return equips | |
| 231 | +} | |
| 232 | + | |
| 214 | 233 | func (m *RoleModel) AddHero(hero *pb.Hero) { |
| 215 | 234 | h := NewHero(hero) |
| 216 | 235 | h.Create() | ... | ... |
models/rolePlugin.go
| 1 | 1 | package models |
| 2 | 2 | |
| 3 | 3 | import ( |
| 4 | - "bytes" | |
| 5 | 4 | "fmt" |
| 6 | 5 | "github.com/golang/protobuf/proto" |
| 6 | + "pro2d/common" | |
| 7 | 7 | "pro2d/common/logger" |
| 8 | 8 | "pro2d/pb" |
| 9 | - "strconv" | |
| 10 | - "strings" | |
| 11 | 9 | ) |
| 12 | 10 | |
| 13 | 11 | //背包系统 |
| ... | ... | @@ -16,7 +14,7 @@ func (m *RoleModel) GetItemCount(key string) uint32 { |
| 16 | 14 | if !ok { |
| 17 | 15 | c = 0 |
| 18 | 16 | } |
| 19 | - return c | |
| 17 | + return c.(uint32) | |
| 20 | 18 | } |
| 21 | 19 | |
| 22 | 20 | func (m *RoleModel) CostItem(key string, count int32) bool { |
| ... | ... | @@ -26,13 +24,13 @@ func (m *RoleModel) CostItem(key string, count int32) bool { |
| 26 | 24 | return m.AddItem(key, -count) |
| 27 | 25 | } |
| 28 | 26 | |
| 29 | -func (m *RoleModel) CostItems(params BackPackItems) bool { | |
| 27 | +func (m *RoleModel) CostItems(params common.IMapString) bool { | |
| 30 | 28 | for k, v := range params { |
| 31 | - if v > m.GetItemCount(k) { | |
| 29 | + if v.(uint32) > m.GetItemCount(k) { | |
| 32 | 30 | return false |
| 33 | 31 | } |
| 34 | 32 | |
| 35 | - m.AddItem(k, -int32(v)) | |
| 33 | + m.AddItem(k, -v.(int32)) | |
| 36 | 34 | } |
| 37 | 35 | return true |
| 38 | 36 | } |
| ... | ... | @@ -46,7 +44,7 @@ func (m *RoleModel) AddItem(key string, count int32) bool { |
| 46 | 44 | } else { |
| 47 | 45 | delete(m.Items, key) |
| 48 | 46 | } |
| 49 | - m.SetProperty("items", m.ItemsToString(m.Items)) | |
| 47 | + m.SetProperty("items", common.MapToString(m.Items)) | |
| 50 | 48 | |
| 51 | 49 | rsp, err := proto.Marshal(&pb.RoleUpdateItemsRsp{Items: fmt.Sprintf("%s=%d", key, num)}) |
| 52 | 50 | if err != nil { |
| ... | ... | @@ -57,12 +55,12 @@ func (m *RoleModel) AddItem(key string, count int32) bool { |
| 57 | 55 | return true |
| 58 | 56 | } |
| 59 | 57 | |
| 60 | -func (m *RoleModel) AddItems(params BackPackItems) bool { | |
| 61 | - tmp := make(BackPackItems) | |
| 58 | +func (m *RoleModel) AddItems(params common.IMapString) bool { | |
| 59 | + tmp := make(common.IMapString) | |
| 62 | 60 | for k, v := range params { |
| 63 | 61 | c := m.GetItemCount(k) |
| 64 | 62 | |
| 65 | - num := c + v | |
| 63 | + num := c + v.(uint32) | |
| 66 | 64 | if num > 0 { |
| 67 | 65 | m.Items[k] = num |
| 68 | 66 | tmp[k] = num |
| ... | ... | @@ -71,9 +69,9 @@ func (m *RoleModel) AddItems(params BackPackItems) bool { |
| 71 | 69 | } |
| 72 | 70 | } |
| 73 | 71 | |
| 74 | - m.SetProperty("items", m.ItemsToString(m.Items)) | |
| 72 | + m.SetProperty("items", common.MapToString(m.Items)) | |
| 75 | 73 | |
| 76 | - rsp, err := proto.Marshal(&pb.RoleUpdateItemsRsp{Items: m.ItemsToString(tmp)}) | |
| 74 | + rsp, err := proto.Marshal(&pb.RoleUpdateItemsRsp{Items: common.MapToString(tmp)}) | |
| 77 | 75 | if err != nil { |
| 78 | 76 | logger.Error(err.Error()) |
| 79 | 77 | return true |
| ... | ... | @@ -85,30 +83,3 @@ func (m *RoleModel) AddItems(params BackPackItems) bool { |
| 85 | 83 | |
| 86 | 84 | return true |
| 87 | 85 | } |
| 88 | - | |
| 89 | -func (m *RoleModel) ItemsToString(params BackPackItems) string { | |
| 90 | - var items bytes.Buffer | |
| 91 | - for k, v := range params { | |
| 92 | - items.WriteString(k) | |
| 93 | - items.WriteString("=") | |
| 94 | - items.WriteString(fmt.Sprintf("%d", v)) | |
| 95 | - items.WriteString(" ") | |
| 96 | - } | |
| 97 | - return items.String() | |
| 98 | -} | |
| 99 | - | |
| 100 | -func (m *RoleModel) StringToItems(items string) BackPackItems { | |
| 101 | - backPack := make(BackPackItems) | |
| 102 | - for _, v := range strings.Split(items, " ") { | |
| 103 | - ii := strings.Split(v, "=") | |
| 104 | - if len(ii) < 2 { | |
| 105 | - continue | |
| 106 | - } | |
| 107 | - n, err := strconv.ParseUint(ii[1], 10, 32) | |
| 108 | - if err != nil { | |
| 109 | - continue | |
| 110 | - } | |
| 111 | - backPack[ii[0]] = uint32(n) | |
| 112 | - } | |
| 113 | - return backPack | |
| 114 | -} | ... | ... |
models/role_test.go
| ... | ... | @@ -126,7 +126,7 @@ func TestRoleModel_IncreByKey(t *testing.T) { |
| 126 | 126 | ites := strings.SplitN("1=1 2=2 3=3", " ", -1) |
| 127 | 127 | fmt.Println(ites) |
| 128 | 128 | |
| 129 | - items := make(BackPackItems) | |
| 129 | + items := make(IMapString) | |
| 130 | 130 | for _, v := range ites { |
| 131 | 131 | ii := strings.Split(v, "=") |
| 132 | 132 | if len(ii) < 2 { | ... | ... |
pb/game.pb.go
| ... | ... | @@ -227,6 +227,7 @@ func (x *CreateReq) GetDevice() string { |
| 227 | 227 | return "" |
| 228 | 228 | } |
| 229 | 229 | |
| 230 | +//ResponseCmd ChangeTeamReq | |
| 230 | 231 | type ChangeTeamReq struct { |
| 231 | 232 | state protoimpl.MessageState |
| 232 | 233 | sizeCache protoimpl.SizeCache |
| ... | ... | @@ -274,20 +275,85 @@ func (x *ChangeTeamReq) GetTeam() []*Team { |
| 274 | 275 | return nil |
| 275 | 276 | } |
| 276 | 277 | |
| 278 | +//ResponseCmd HeroEquipReferReq | |
| 279 | +type HeroEquipReferReq struct { | |
| 280 | + state protoimpl.MessageState | |
| 281 | + sizeCache protoimpl.SizeCache | |
| 282 | + unknownFields protoimpl.UnknownFields | |
| 283 | + | |
| 284 | + EquipId string `protobuf:"bytes,1,opt,name=equipId,proto3" json:"equipId,omitempty"` | |
| 285 | + HeroId string `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"` | |
| 286 | + Refer bool `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下 | |
| 287 | +} | |
| 288 | + | |
| 289 | +func (x *HeroEquipReferReq) Reset() { | |
| 290 | + *x = HeroEquipReferReq{} | |
| 291 | + if protoimpl.UnsafeEnabled { | |
| 292 | + mi := &file_game_proto_msgTypes[5] | |
| 293 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
| 294 | + ms.StoreMessageInfo(mi) | |
| 295 | + } | |
| 296 | +} | |
| 297 | + | |
| 298 | +func (x *HeroEquipReferReq) String() string { | |
| 299 | + return protoimpl.X.MessageStringOf(x) | |
| 300 | +} | |
| 301 | + | |
| 302 | +func (*HeroEquipReferReq) ProtoMessage() {} | |
| 303 | + | |
| 304 | +func (x *HeroEquipReferReq) ProtoReflect() protoreflect.Message { | |
| 305 | + mi := &file_game_proto_msgTypes[5] | |
| 306 | + if protoimpl.UnsafeEnabled && x != nil { | |
| 307 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
| 308 | + if ms.LoadMessageInfo() == nil { | |
| 309 | + ms.StoreMessageInfo(mi) | |
| 310 | + } | |
| 311 | + return ms | |
| 312 | + } | |
| 313 | + return mi.MessageOf(x) | |
| 314 | +} | |
| 315 | + | |
| 316 | +// Deprecated: Use HeroEquipReferReq.ProtoReflect.Descriptor instead. | |
| 317 | +func (*HeroEquipReferReq) Descriptor() ([]byte, []int) { | |
| 318 | + return file_game_proto_rawDescGZIP(), []int{5} | |
| 319 | +} | |
| 320 | + | |
| 321 | +func (x *HeroEquipReferReq) GetEquipId() string { | |
| 322 | + if x != nil { | |
| 323 | + return x.EquipId | |
| 324 | + } | |
| 325 | + return "" | |
| 326 | +} | |
| 327 | + | |
| 328 | +func (x *HeroEquipReferReq) GetHeroId() string { | |
| 329 | + if x != nil { | |
| 330 | + return x.HeroId | |
| 331 | + } | |
| 332 | + return "" | |
| 333 | +} | |
| 334 | + | |
| 335 | +func (x *HeroEquipReferReq) GetRefer() bool { | |
| 336 | + if x != nil { | |
| 337 | + return x.Refer | |
| 338 | + } | |
| 339 | + return false | |
| 340 | +} | |
| 341 | + | |
| 277 | 342 | type RoleRsp struct { |
| 278 | 343 | state protoimpl.MessageState |
| 279 | 344 | sizeCache protoimpl.SizeCache |
| 280 | 345 | unknownFields protoimpl.UnknownFields |
| 281 | 346 | |
| 282 | - Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"` | |
| 283 | - Hero []*Hero `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"` | |
| 284 | - Team []*Team `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"` | |
| 347 | + Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"` | |
| 348 | + Hero []*Hero `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"` | |
| 349 | + Team []*Team `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"` | |
| 350 | + Equipments []*Equipment `protobuf:"bytes,5,rep,name=equipments,proto3" json:"equipments,omitempty"` | |
| 285 | 351 | } |
| 286 | 352 | |
| 287 | 353 | func (x *RoleRsp) Reset() { |
| 288 | 354 | *x = RoleRsp{} |
| 289 | 355 | if protoimpl.UnsafeEnabled { |
| 290 | - mi := &file_game_proto_msgTypes[5] | |
| 356 | + mi := &file_game_proto_msgTypes[6] | |
| 291 | 357 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| 292 | 358 | ms.StoreMessageInfo(mi) |
| 293 | 359 | } |
| ... | ... | @@ -300,7 +366,7 @@ func (x *RoleRsp) String() string { |
| 300 | 366 | func (*RoleRsp) ProtoMessage() {} |
| 301 | 367 | |
| 302 | 368 | func (x *RoleRsp) ProtoReflect() protoreflect.Message { |
| 303 | - mi := &file_game_proto_msgTypes[5] | |
| 369 | + mi := &file_game_proto_msgTypes[6] | |
| 304 | 370 | if protoimpl.UnsafeEnabled && x != nil { |
| 305 | 371 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| 306 | 372 | if ms.LoadMessageInfo() == nil { |
| ... | ... | @@ -313,7 +379,7 @@ func (x *RoleRsp) ProtoReflect() protoreflect.Message { |
| 313 | 379 | |
| 314 | 380 | // Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead. |
| 315 | 381 | func (*RoleRsp) Descriptor() ([]byte, []int) { |
| 316 | - return file_game_proto_rawDescGZIP(), []int{5} | |
| 382 | + return file_game_proto_rawDescGZIP(), []int{6} | |
| 317 | 383 | } |
| 318 | 384 | |
| 319 | 385 | func (x *RoleRsp) GetRole() *Role { |
| ... | ... | @@ -337,6 +403,13 @@ func (x *RoleRsp) GetTeam() []*Team { |
| 337 | 403 | return nil |
| 338 | 404 | } |
| 339 | 405 | |
| 406 | +func (x *RoleRsp) GetEquipments() []*Equipment { | |
| 407 | + if x != nil { | |
| 408 | + return x.Equipments | |
| 409 | + } | |
| 410 | + return nil | |
| 411 | +} | |
| 412 | + | |
| 340 | 413 | //ResponseCmd RoleUpdatePropertyRsp |
| 341 | 414 | type RoleUpdatePropertyRsp struct { |
| 342 | 415 | state protoimpl.MessageState |
| ... | ... | @@ -350,7 +423,7 @@ type RoleUpdatePropertyRsp struct { |
| 350 | 423 | func (x *RoleUpdatePropertyRsp) Reset() { |
| 351 | 424 | *x = RoleUpdatePropertyRsp{} |
| 352 | 425 | if protoimpl.UnsafeEnabled { |
| 353 | - mi := &file_game_proto_msgTypes[6] | |
| 426 | + mi := &file_game_proto_msgTypes[7] | |
| 354 | 427 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| 355 | 428 | ms.StoreMessageInfo(mi) |
| 356 | 429 | } |
| ... | ... | @@ -363,7 +436,7 @@ func (x *RoleUpdatePropertyRsp) String() string { |
| 363 | 436 | func (*RoleUpdatePropertyRsp) ProtoMessage() {} |
| 364 | 437 | |
| 365 | 438 | func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message { |
| 366 | - mi := &file_game_proto_msgTypes[6] | |
| 439 | + mi := &file_game_proto_msgTypes[7] | |
| 367 | 440 | if protoimpl.UnsafeEnabled && x != nil { |
| 368 | 441 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| 369 | 442 | if ms.LoadMessageInfo() == nil { |
| ... | ... | @@ -376,7 +449,7 @@ func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message { |
| 376 | 449 | |
| 377 | 450 | // Deprecated: Use RoleUpdatePropertyRsp.ProtoReflect.Descriptor instead. |
| 378 | 451 | func (*RoleUpdatePropertyRsp) Descriptor() ([]byte, []int) { |
| 379 | - return file_game_proto_rawDescGZIP(), []int{6} | |
| 452 | + return file_game_proto_rawDescGZIP(), []int{7} | |
| 380 | 453 | } |
| 381 | 454 | |
| 382 | 455 | func (x *RoleUpdatePropertyRsp) GetId() []int32 { |
| ... | ... | @@ -405,7 +478,7 @@ type RoleUpdateItemsRsp struct { |
| 405 | 478 | func (x *RoleUpdateItemsRsp) Reset() { |
| 406 | 479 | *x = RoleUpdateItemsRsp{} |
| 407 | 480 | if protoimpl.UnsafeEnabled { |
| 408 | - mi := &file_game_proto_msgTypes[7] | |
| 481 | + mi := &file_game_proto_msgTypes[8] | |
| 409 | 482 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| 410 | 483 | ms.StoreMessageInfo(mi) |
| 411 | 484 | } |
| ... | ... | @@ -418,7 +491,7 @@ func (x *RoleUpdateItemsRsp) String() string { |
| 418 | 491 | func (*RoleUpdateItemsRsp) ProtoMessage() {} |
| 419 | 492 | |
| 420 | 493 | func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message { |
| 421 | - mi := &file_game_proto_msgTypes[7] | |
| 494 | + mi := &file_game_proto_msgTypes[8] | |
| 422 | 495 | if protoimpl.UnsafeEnabled && x != nil { |
| 423 | 496 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
| 424 | 497 | if ms.LoadMessageInfo() == nil { |
| ... | ... | @@ -431,7 +504,7 @@ func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message { |
| 431 | 504 | |
| 432 | 505 | // Deprecated: Use RoleUpdateItemsRsp.ProtoReflect.Descriptor instead. |
| 433 | 506 | func (*RoleUpdateItemsRsp) Descriptor() ([]byte, []int) { |
| 434 | - return file_game_proto_rawDescGZIP(), []int{7} | |
| 507 | + return file_game_proto_rawDescGZIP(), []int{8} | |
| 435 | 508 | } |
| 436 | 509 | |
| 437 | 510 | func (x *RoleUpdateItemsRsp) GetItems() string { |
| ... | ... | @@ -460,23 +533,32 @@ var file_game_proto_rawDesc = []byte{ |
| 460 | 533 | 0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x31, 0x0a, 0x0d, 0x43, 0x68, 0x61, 0x6e, 0x67, 0x65, 0x54, |
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| 556 | + 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x52, 0x6f, 0x6c, 0x65, | |
| 557 | + 0x52, 0x04, 0x72, 0x6f, 0x6c, 0x65, 0x22, 0x2a, 0x0a, 0x12, 0x52, 0x6f, 0x6c, 0x65, 0x55, 0x70, | |
| 558 | + 0x64, 0x61, 0x74, 0x65, 0x49, 0x74, 0x65, 0x6d, 0x73, 0x52, 0x73, 0x70, 0x12, 0x14, 0x0a, 0x05, | |
| 559 | + 0x69, 0x74, 0x65, 0x6d, 0x73, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x69, 0x74, 0x65, | |
| 560 | + 0x6d, 0x73, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b, 0x70, 0x62, 0x62, 0x06, | |
| 561 | + 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, | |
| 480 | 562 | } |
| 481 | 563 | |
| 482 | 564 | var ( |
| ... | ... | @@ -491,31 +573,34 @@ func file_game_proto_rawDescGZIP() []byte { |
| 491 | 573 | return file_game_proto_rawDescData |
| 492 | 574 | } |
| 493 | 575 | |
| 494 | -var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 8) | |
| 576 | +var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 9) | |
| 495 | 577 | var file_game_proto_goTypes = []interface{}{ |
| 496 | 578 | (*HeartReq)(nil), // 0: game.HeartReq |
| 497 | 579 | (*HeartRsp)(nil), // 1: game.HeartRsp |
| 498 | 580 | (*LoginReq)(nil), // 2: game.LoginReq |
| 499 | 581 | (*CreateReq)(nil), // 3: game.CreateReq |
| 500 | 582 | (*ChangeTeamReq)(nil), // 4: game.ChangeTeamReq |
| 501 | - (*RoleRsp)(nil), // 5: game.RoleRsp | |
| 502 | - (*RoleUpdatePropertyRsp)(nil), // 6: game.RoleUpdatePropertyRsp | |
| 503 | - (*RoleUpdateItemsRsp)(nil), // 7: game.RoleUpdateItemsRsp | |
| 504 | - (*Team)(nil), // 8: models.Team | |
| 505 | - (*Role)(nil), // 9: models.Role | |
| 506 | - (*Hero)(nil), // 10: models.Hero | |
| 583 | + (*HeroEquipReferReq)(nil), // 5: game.HeroEquipReferReq | |
| 584 | + (*RoleRsp)(nil), // 6: game.RoleRsp | |
| 585 | + (*RoleUpdatePropertyRsp)(nil), // 7: game.RoleUpdatePropertyRsp | |
| 586 | + (*RoleUpdateItemsRsp)(nil), // 8: game.RoleUpdateItemsRsp | |
| 587 | + (*Team)(nil), // 9: models.Team | |
| 588 | + (*Role)(nil), // 10: models.Role | |
| 589 | + (*Hero)(nil), // 11: models.Hero | |
| 590 | + (*Equipment)(nil), // 12: models.Equipment | |
| 507 | 591 | } |
| 508 | 592 | var file_game_proto_depIdxs = []int32{ |
| 509 | - 8, // 0: game.ChangeTeamReq.team:type_name -> models.Team | |
| 510 | - 9, // 1: game.RoleRsp.role:type_name -> models.Role | |
| 511 | - 10, // 2: game.RoleRsp.hero:type_name -> models.Hero | |
| 512 | - 8, // 3: game.RoleRsp.team:type_name -> models.Team | |
| 513 | - 9, // 4: game.RoleUpdatePropertyRsp.role:type_name -> models.Role | |
| 514 | - 5, // [5:5] is the sub-list for method output_type | |
| 515 | - 5, // [5:5] is the sub-list for method input_type | |
| 516 | - 5, // [5:5] is the sub-list for extension type_name | |
| 517 | - 5, // [5:5] is the sub-list for extension extendee | |
| 518 | - 0, // [0:5] is the sub-list for field type_name | |
| 593 | + 9, // 0: game.ChangeTeamReq.team:type_name -> models.Team | |
| 594 | + 10, // 1: game.RoleRsp.role:type_name -> models.Role | |
| 595 | + 11, // 2: game.RoleRsp.hero:type_name -> models.Hero | |
| 596 | + 9, // 3: game.RoleRsp.team:type_name -> models.Team | |
| 597 | + 12, // 4: game.RoleRsp.equipments:type_name -> models.Equipment | |
| 598 | + 10, // 5: game.RoleUpdatePropertyRsp.role:type_name -> models.Role | |
| 599 | + 6, // [6:6] is the sub-list for method output_type | |
| 600 | + 6, // [6:6] is the sub-list for method input_type | |
| 601 | + 6, // [6:6] is the sub-list for extension type_name | |
| 602 | + 6, // [6:6] is the sub-list for extension extendee | |
| 603 | + 0, // [0:6] is the sub-list for field type_name | |
| 519 | 604 | } |
| 520 | 605 | |
| 521 | 606 | func init() { file_game_proto_init() } |
| ... | ... | @@ -586,7 +671,7 @@ func file_game_proto_init() { |
| 586 | 671 | } |
| 587 | 672 | } |
| 588 | 673 | file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} { |
| 589 | - switch v := v.(*RoleRsp); i { | |
| 674 | + switch v := v.(*HeroEquipReferReq); i { | |
| 590 | 675 | case 0: |
| 591 | 676 | return &v.state |
| 592 | 677 | case 1: |
| ... | ... | @@ -598,7 +683,7 @@ func file_game_proto_init() { |
| 598 | 683 | } |
| 599 | 684 | } |
| 600 | 685 | file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} { |
| 601 | - switch v := v.(*RoleUpdatePropertyRsp); i { | |
| 686 | + switch v := v.(*RoleRsp); i { | |
| 602 | 687 | case 0: |
| 603 | 688 | return &v.state |
| 604 | 689 | case 1: |
| ... | ... | @@ -610,6 +695,18 @@ func file_game_proto_init() { |
| 610 | 695 | } |
| 611 | 696 | } |
| 612 | 697 | file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} { |
| 698 | + switch v := v.(*RoleUpdatePropertyRsp); i { | |
| 699 | + case 0: | |
| 700 | + return &v.state | |
| 701 | + case 1: | |
| 702 | + return &v.sizeCache | |
| 703 | + case 2: | |
| 704 | + return &v.unknownFields | |
| 705 | + default: | |
| 706 | + return nil | |
| 707 | + } | |
| 708 | + } | |
| 709 | + file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} { | |
| 613 | 710 | switch v := v.(*RoleUpdateItemsRsp); i { |
| 614 | 711 | case 0: |
| 615 | 712 | return &v.state |
| ... | ... | @@ -628,7 +725,7 @@ func file_game_proto_init() { |
| 628 | 725 | GoPackagePath: reflect.TypeOf(x{}).PkgPath(), |
| 629 | 726 | RawDescriptor: file_game_proto_rawDesc, |
| 630 | 727 | NumEnums: 0, |
| 631 | - NumMessages: 8, | |
| 728 | + NumMessages: 9, | |
| 632 | 729 | NumExtensions: 0, |
| 633 | 730 | NumServices: 0, |
| 634 | 731 | }, | ... | ... |
pb/models.pb.go
| ... | ... | @@ -94,7 +94,7 @@ type Hero struct { |
| 94 | 94 | Level int32 `protobuf:"varint,4,opt,name=level,proto3" json:"level,omitempty"` |
| 95 | 95 | ReinCount int32 `protobuf:"varint,5,opt,name=rein_count,json=reinCount,proto3" json:"rein_count,omitempty"` |
| 96 | 96 | ReinPoint int32 `protobuf:"varint,6,opt,name=rein_point,json=reinPoint,proto3" json:"rein_point,omitempty"` |
| 97 | - Equipments string `protobuf:"bytes,7,opt,name=equipments,proto3" json:"equipments,omitempty"` | |
| 97 | + Equipments string `protobuf:"bytes,7,opt,name=equipments,proto3" json:"equipments,omitempty"` //"id=type id1=type1" | |
| 98 | 98 | } |
| 99 | 99 | |
| 100 | 100 | func (x *Hero) Reset() { |
| ... | ... | @@ -185,9 +185,9 @@ type Equipment struct { |
| 185 | 185 | |
| 186 | 186 | Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty" index:"unique" pri:"1"` // @inject_tag: index:"unique" pri:"1" |
| 187 | 187 | RoleId string `protobuf:"bytes,2,opt,name=role_id,json=roleId,proto3" json:"role_id,omitempty"` |
| 188 | - Type int64 `protobuf:"varint,3,opt,name=type,proto3" json:"type,omitempty"` | |
| 189 | - Equip bool `protobuf:"varint,4,opt,name=equip,proto3" json:"equip,omitempty"` | |
| 190 | - EnhanceLevel bool `protobuf:"varint,5,opt,name=enhance_level,json=enhanceLevel,proto3" json:"enhance_level,omitempty"` | |
| 188 | + Type string `protobuf:"bytes,3,opt,name=type,proto3" json:"type,omitempty"` | |
| 189 | + EnhanceLevel int32 `protobuf:"varint,4,opt,name=enhance_level,json=enhanceLevel,proto3" json:"enhance_level,omitempty"` | |
| 190 | + HeroId string `protobuf:"bytes,5,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"` | |
| 191 | 191 | } |
| 192 | 192 | |
| 193 | 193 | func (x *Equipment) Reset() { |
| ... | ... | @@ -236,25 +236,25 @@ func (x *Equipment) GetRoleId() string { |
| 236 | 236 | return "" |
| 237 | 237 | } |
| 238 | 238 | |
| 239 | -func (x *Equipment) GetType() int64 { | |
| 239 | +func (x *Equipment) GetType() string { | |
| 240 | 240 | if x != nil { |
| 241 | 241 | return x.Type |
| 242 | 242 | } |
| 243 | - return 0 | |
| 243 | + return "" | |
| 244 | 244 | } |
| 245 | 245 | |
| 246 | -func (x *Equipment) GetEquip() bool { | |
| 246 | +func (x *Equipment) GetEnhanceLevel() int32 { | |
| 247 | 247 | if x != nil { |
| 248 | - return x.Equip | |
| 248 | + return x.EnhanceLevel | |
| 249 | 249 | } |
| 250 | - return false | |
| 250 | + return 0 | |
| 251 | 251 | } |
| 252 | 252 | |
| 253 | -func (x *Equipment) GetEnhanceLevel() bool { | |
| 253 | +func (x *Equipment) GetHeroId() string { | |
| 254 | 254 | if x != nil { |
| 255 | - return x.EnhanceLevel | |
| 255 | + return x.HeroId | |
| 256 | 256 | } |
| 257 | - return false | |
| 257 | + return "" | |
| 258 | 258 | } |
| 259 | 259 | |
| 260 | 260 | type Prop struct { |
| ... | ... | @@ -463,7 +463,7 @@ type Role struct { |
| 463 | 463 | PayR string `protobuf:"bytes,12,opt,name=pay_r,json=payR,proto3" json:"pay_r,omitempty"` |
| 464 | 464 | Del bool `protobuf:"varint,13,opt,name=del,proto3" json:"del,omitempty"` |
| 465 | 465 | Incres map[string]uint32 `protobuf:"bytes,14,rep,name=incres,proto3" json:"incres,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` |
| 466 | - Items string `protobuf:"bytes,15,opt,name=items,proto3" json:"items,omitempty"` | |
| 466 | + Items string `protobuf:"bytes,15,opt,name=items,proto3" json:"items,omitempty"` //物品 "id=count id2=count2" | |
| 467 | 467 | } |
| 468 | 468 | |
| 469 | 469 | func (x *Role) Reset() { |
| ... | ... | @@ -610,52 +610,53 @@ var file_models_proto_rawDesc = []byte{ |
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| 659 | 660 | } |
| 660 | 661 | |
| 661 | 662 | var ( | ... | ... |
pb/protocode.pb.go
| ... | ... | @@ -30,24 +30,26 @@ const ( |
| 30 | 30 | ProtoCode_LoginReq ProtoCode = 4 |
| 31 | 31 | ProtoCode_CreateReq ProtoCode = 5 |
| 32 | 32 | ProtoCode_ChangeTeamReq ProtoCode = 6 |
| 33 | - ProtoCode_RoleRsp ProtoCode = 7 | |
| 34 | - ProtoCode_RoleUpdatePropertyRsp ProtoCode = 8 | |
| 35 | - ProtoCode_RoleUpdateItemsRsp ProtoCode = 9 | |
| 33 | + ProtoCode_HeroEquipReferReq ProtoCode = 7 | |
| 34 | + ProtoCode_RoleRsp ProtoCode = 8 | |
| 35 | + ProtoCode_RoleUpdatePropertyRsp ProtoCode = 9 | |
| 36 | + ProtoCode_RoleUpdateItemsRsp ProtoCode = 10 | |
| 36 | 37 | ) |
| 37 | 38 | |
| 38 | 39 | // Enum value maps for ProtoCode. |
| 39 | 40 | var ( |
| 40 | 41 | ProtoCode_name = map[int32]string{ |
| 41 | - 0: "UNKNOWN", | |
| 42 | - 1: "LoginRsp", | |
| 43 | - 2: "HeartReq", | |
| 44 | - 3: "HeartRsp", | |
| 45 | - 4: "LoginReq", | |
| 46 | - 5: "CreateReq", | |
| 47 | - 6: "ChangeTeamReq", | |
| 48 | - 7: "RoleRsp", | |
| 49 | - 8: "RoleUpdatePropertyRsp", | |
| 50 | - 9: "RoleUpdateItemsRsp", | |
| 42 | + 0: "UNKNOWN", | |
| 43 | + 1: "LoginRsp", | |
| 44 | + 2: "HeartReq", | |
| 45 | + 3: "HeartRsp", | |
| 46 | + 4: "LoginReq", | |
| 47 | + 5: "CreateReq", | |
| 48 | + 6: "ChangeTeamReq", | |
| 49 | + 7: "HeroEquipReferReq", | |
| 50 | + 8: "RoleRsp", | |
| 51 | + 9: "RoleUpdatePropertyRsp", | |
| 52 | + 10: "RoleUpdateItemsRsp", | |
| 51 | 53 | } |
| 52 | 54 | ProtoCode_value = map[string]int32{ |
| 53 | 55 | "UNKNOWN": 0, |
| ... | ... | @@ -57,9 +59,10 @@ var ( |
| 57 | 59 | "LoginReq": 4, |
| 58 | 60 | "CreateReq": 5, |
| 59 | 61 | "ChangeTeamReq": 6, |
| 60 | - "RoleRsp": 7, | |
| 61 | - "RoleUpdatePropertyRsp": 8, | |
| 62 | - "RoleUpdateItemsRsp": 9, | |
| 62 | + "HeroEquipReferReq": 7, | |
| 63 | + "RoleRsp": 8, | |
| 64 | + "RoleUpdatePropertyRsp": 9, | |
| 65 | + "RoleUpdateItemsRsp": 10, | |
| 63 | 66 | } |
| 64 | 67 | ) |
| 65 | 68 | |
| ... | ... | @@ -94,7 +97,7 @@ var File_protocode_proto protoreflect.FileDescriptor |
| 94 | 97 | |
| 95 | 98 | var file_protocode_proto_rawDesc = []byte{ |
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| ... | ... | @@ -102,12 +105,13 @@ var file_protocode_proto_rawDesc = []byte{ |
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| 111 | 115 | } |
| 112 | 116 | |
| 113 | 117 | var ( | ... | ... |