role_test.go
2.85 KB
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package models
import (
"fmt"
"pro2d/common"
"pro2d/common/db/mongoproxy"
"pro2d/common/logger"
"pro2d/pb"
"strconv"
"strings"
"testing"
)
func TestNewRole(t *testing.T) {
err := mongoproxy.ConnectMongo(common.GlobalConf.GameConf.MongoConf, common.GlobalConf.GameConf.ID)
if err != nil {
logger.Error(err)
return
}
var uid = "141815055745814528"
role := RoleExistByUid(uid)
if role != nil {
//uid存在 , 更新角色
//role.AddHero(&pb.Hero{
// Id: 1,
// RoleId: role.Role.Id,
// Type: 0,
// Level: 0,
// ReinCount: 0,
// ReinPoint: 0,
// Equipments: "",
//})
role.SetProperty("Device", "1111")
//role.Save()
} else {
//uid不存在,创建角色
role = NewRole("1")
role.Role.Uid = uid
role.Role.Device = "111111"
role.Role.Level = 0
err := role.Create()
fmt.Println(err)
}
print(role)
}
func TestRoleIndex(t *testing.T) {
coll, keys := mongoproxy.FindIndex(pb.Role{})
for _, index := range keys {
logger.Debug("coll: %s, key: %s", coll, index)
}
}
func TestRoleModel_AddHero(t *testing.T) {
err := mongoproxy.ConnectMongo(common.GlobalConf.GameConf.MongoConf, common.GlobalConf.GameConf.ID)
if err != nil {
logger.Error(err)
return
}
var uid = "141815055745814528"
role := RoleExistByUid(uid)
if role == nil {
logger.Error("role not exist")
return
}
role.InitRole()
}
func TestRoleModel_ProtoReflect(t *testing.T) {
err := mongoproxy.ConnectMongo(common.GlobalConf.GameConf.MongoConf, common.GlobalConf.GameConf.ID)
if err != nil {
logger.Error(err)
return
}
sch := NewRole("")
//mp := map[string]interface{}{
// "Id": "1",
// "Device": "12312312312",
//}
sch.UpdateProperty("Device", "123123123", false)
fmt.Println(sch.Role)
}
func TestRoleModel_UpdateTeam(t *testing.T) {
err := mongoproxy.ConnectMongo(common.GlobalConf.GameConf.MongoConf, common.GlobalConf.GameConf.ID)
if err != nil {
logger.Error(err)
return
}
sch := NewRole("1")
sch.Load()
sch.LoadAll()
sch.UpdateTeam([]*pb.Team{
&pb.Team{
Id: "147262174025748480",
RoleId: "",
HeroId1: "",
HeroId2: "",
HeroId3: "",
},
})
sch.OnOfflineEvent()
}
func TestRoleModel_IncreByKey(t *testing.T) {
//err := mongoproxy.ConnectMongo(common.GlobalConf.GameConf.MongoConf, common.GlobalConf.GameConf.ID)
//if err != nil {
// logger.Error(err)
// return
//}
//sch := NewRole("1000001")
//sch.Load()
//sch.LoadAll()
//
//sch.Role.Incres["hero"] = 4
//sch.Role.Incres["team"] = 4
//sch.SetProperty("incres", sch.Role.Incres)
//sch.Update()
fmt.Printf("%03d\n", 3)
ites := strings.SplitN("1=1 2=2 3=3", " ", -1)
fmt.Println(ites)
items := make(IMapString)
for _, v := range ites {
ii := strings.Split(v, "=")
if len(ii) < 2 {
continue
}
n, err := strconv.ParseUint(ii[1], 10, 32)
if err != nil {
continue
}
items[ii[0]] = uint32(n)
}
fmt.Println(items)
}