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// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
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// protoc-gen-go v1.28.0
// protoc v3.8.0
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// source: game.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
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//ResponseCmd HeartRsp
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type HeartReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
}
func (x *HeartReq) Reset() {
*x = HeartReq{}
if protoimpl.UnsafeEnabled {
mi := &file_game_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *HeartReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeartReq) ProtoMessage() {}
func (x *HeartReq) ProtoReflect() protoreflect.Message {
mi := &file_game_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use HeartReq.ProtoReflect.Descriptor instead.
func (*HeartReq) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{0}
}
func (x *HeartReq) GetCode() int64 {
if x != nil {
return x.Code
}
return 0
}
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type HeartRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
}
func (x *HeartRsp) Reset() {
*x = HeartRsp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *HeartRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeartRsp) ProtoMessage() {}
func (x *HeartRsp) ProtoReflect() protoreflect.Message {
mi := &file_game_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use HeartRsp.ProtoReflect.Descriptor instead.
func (*HeartRsp) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{1}
}
func (x *HeartRsp) GetCode() int64 {
if x != nil {
return x.Code
}
return 0
}
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//ResponseCmd RoleRsp
type LoginReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
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Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
}
func (x *LoginReq) Reset() {
*x = LoginReq{}
if protoimpl.UnsafeEnabled {
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mi := &file_game_proto_msgTypes[2]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *LoginReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*LoginReq) ProtoMessage() {}
func (x *LoginReq) ProtoReflect() protoreflect.Message {
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if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use LoginReq.ProtoReflect.Descriptor instead.
func (*LoginReq) Descriptor() ([]byte, []int) {
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return file_game_proto_rawDescGZIP(), []int{2}
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}
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func (x *LoginReq) GetToken() string {
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if x != nil {
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return x.Token
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}
return ""
}
func (x *LoginReq) GetDevice() string {
if x != nil {
return x.Device
}
return ""
}
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//ResponseCmd CreateReq
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type CreateReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
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Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
}
func (x *CreateReq) Reset() {
*x = CreateReq{}
if protoimpl.UnsafeEnabled {
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mi := &file_game_proto_msgTypes[3]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *CreateReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*CreateReq) ProtoMessage() {}
func (x *CreateReq) ProtoReflect() protoreflect.Message {
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if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use CreateReq.ProtoReflect.Descriptor instead.
func (*CreateReq) Descriptor() ([]byte, []int) {
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}
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func (x *CreateReq) GetToken() string {
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if x != nil {
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return x.Token
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}
return ""
}
func (x *CreateReq) GetDevice() string {
if x != nil {
return x.Device
}
return ""
}
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type DisConnectRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *DisConnectRsp) Reset() {
*x = DisConnectRsp{}
if protoimpl.UnsafeEnabled {
mi := &file_game_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DisConnectRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DisConnectRsp) ProtoMessage() {}
func (x *DisConnectRsp) ProtoReflect() protoreflect.Message {
mi := &file_game_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DisConnectRsp.ProtoReflect.Descriptor instead.
func (*DisConnectRsp) Descriptor() ([]byte, []int) {
return file_game_proto_rawDescGZIP(), []int{4}
}
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//ResponseCmd ChangeTeamReq
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type ChangeTeamReq struct {
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state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
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Team []*Team `protobuf:"bytes,1,rep,name=team,proto3" json:"team,omitempty"`
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}
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func (x *ChangeTeamReq) Reset() {
*x = ChangeTeamReq{}
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if protoimpl.UnsafeEnabled {
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mi := &file_game_proto_msgTypes[5]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
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func (x *ChangeTeamReq) String() string {
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return protoimpl.X.MessageStringOf(x)
}
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func (*ChangeTeamReq) ProtoMessage() {}
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func (x *ChangeTeamReq) ProtoReflect() protoreflect.Message {
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mi := &file_game_proto_msgTypes[5]
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if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
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// Deprecated: Use ChangeTeamReq.ProtoReflect.Descriptor instead.
func (*ChangeTeamReq) Descriptor() ([]byte, []int) {
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return file_game_proto_rawDescGZIP(), []int{5}
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}
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func (x *ChangeTeamReq) GetTeam() []*Team {
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if x != nil {
return x.Team
}
return nil
}
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//ResponseCmd HeroEquipReferReq
type HeroEquipReferReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
EquipId string `protobuf:"bytes,1,opt,name=equipId,proto3" json:"equipId,omitempty"`
HeroId string `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"`
Refer bool `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下
}
func (x *HeroEquipReferReq) Reset() {
*x = HeroEquipReferReq{}
if protoimpl.UnsafeEnabled {
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mi := &file_game_proto_msgTypes[6]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *HeroEquipReferReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*HeroEquipReferReq) ProtoMessage() {}
func (x *HeroEquipReferReq) ProtoReflect() protoreflect.Message {
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mi := &file_game_proto_msgTypes[6]
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if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use HeroEquipReferReq.ProtoReflect.Descriptor instead.
func (*HeroEquipReferReq) Descriptor() ([]byte, []int) {
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return file_game_proto_rawDescGZIP(), []int{6}
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}
func (x *HeroEquipReferReq) GetEquipId() string {
if x != nil {
return x.EquipId
}
return ""
}
func (x *HeroEquipReferReq) GetHeroId() string {
if x != nil {
return x.HeroId
}
return ""
}
func (x *HeroEquipReferReq) GetRefer() bool {
if x != nil {
return x.Refer
}
return false
}
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type RoleRsp struct {
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state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
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Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
Hero []*Hero `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"`
Team []*Team `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"`
Equipments []*Equipment `protobuf:"bytes,5,rep,name=equipments,proto3" json:"equipments,omitempty"`
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}
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func (x *RoleRsp) Reset() {
*x = RoleRsp{}
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if protoimpl.UnsafeEnabled {
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mi := &file_game_proto_msgTypes[7]
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ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
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func (x *RoleRsp) String() string {
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return protoimpl.X.MessageStringOf(x)
}
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func (*RoleRsp) ProtoMessage() {}
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func (x *RoleRsp) ProtoReflect() protoreflect.Message {
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mi := &file_game_proto_msgTypes[7]
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if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
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// Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead.
func (*RoleRsp) Descriptor() ([]byte, []int) {
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}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
423
|
func (x *RoleRsp) GetRole() *Role {
|
4255fd8e
zhangqijia
feat: 更新字段
|
424
|
if x != nil {
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
425
|
return x.Role
|
4255fd8e
zhangqijia
feat: 更新字段
|
426
427
428
429
|
}
return nil
}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
430
|
func (x *RoleRsp) GetHero() []*Hero {
|
4255fd8e
zhangqijia
feat: 更新字段
|
431
|
if x != nil {
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
432
|
return x.Hero
|
4255fd8e
zhangqijia
feat: 更新字段
|
433
434
435
436
|
}
return nil
}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
437
438
439
440
441
442
443
|
func (x *RoleRsp) GetTeam() []*Team {
if x != nil {
return x.Team
}
return nil
}
|
17fe96be
zhangqijia
feat: 增加装备相关数据和协议
|
444
445
446
447
448
449
450
|
func (x *RoleRsp) GetEquipments() []*Equipment {
if x != nil {
return x.Equipments
}
return nil
}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
451
452
|
//ResponseCmd RoleUpdatePropertyRsp
type RoleUpdatePropertyRsp struct {
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
453
454
455
456
|
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
457
458
|
Id []int32 `protobuf:"varint,1,rep,packed,name=id,proto3" json:"id,omitempty"`
Role *Role `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
459
460
|
}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
461
462
|
func (x *RoleUpdatePropertyRsp) Reset() {
*x = RoleUpdatePropertyRsp{}
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
463
|
if protoimpl.UnsafeEnabled {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
464
|
mi := &file_game_proto_msgTypes[8]
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
465
466
467
468
469
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
470
|
func (x *RoleUpdatePropertyRsp) String() string {
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
471
472
473
|
return protoimpl.X.MessageStringOf(x)
}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
474
|
func (*RoleUpdatePropertyRsp) ProtoMessage() {}
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
475
|
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
476
|
func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
477
|
mi := &file_game_proto_msgTypes[8]
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
478
479
480
481
482
483
484
485
486
487
|
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
488
489
|
// Deprecated: Use RoleUpdatePropertyRsp.ProtoReflect.Descriptor instead.
func (*RoleUpdatePropertyRsp) Descriptor() ([]byte, []int) {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
490
|
return file_game_proto_rawDescGZIP(), []int{8}
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
491
492
|
}
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
493
|
func (x *RoleUpdatePropertyRsp) GetId() []int32 {
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
494
|
if x != nil {
|
27a173f5
zhangqijia
fix: 更新背包系统文档,更改角...
|
495
496
497
498
499
500
501
502
|
return x.Id
}
return nil
}
func (x *RoleUpdatePropertyRsp) GetRole() *Role {
if x != nil {
return x.Role
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
503
504
505
506
|
}
return nil
}
|
f631f225
zhangqijia
feat: 增加背包系统,以及背包...
|
507
508
509
510
511
512
513
514
515
516
517
518
|
//ResponseCmd RoleUpdateItemsRsp
type RoleUpdateItemsRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Items string `protobuf:"bytes,1,opt,name=items,proto3" json:"items,omitempty"`
}
func (x *RoleUpdateItemsRsp) Reset() {
*x = RoleUpdateItemsRsp{}
if protoimpl.UnsafeEnabled {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
519
|
mi := &file_game_proto_msgTypes[9]
|
f631f225
zhangqijia
feat: 增加背包系统,以及背包...
|
520
521
522
523
524
525
526
527
528
529
530
531
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RoleUpdateItemsRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RoleUpdateItemsRsp) ProtoMessage() {}
func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
532
|
mi := &file_game_proto_msgTypes[9]
|
f631f225
zhangqijia
feat: 增加背包系统,以及背包...
|
533
534
535
536
537
538
539
540
541
542
543
544
|
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RoleUpdateItemsRsp.ProtoReflect.Descriptor instead.
func (*RoleUpdateItemsRsp) Descriptor() ([]byte, []int) {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
545
|
return file_game_proto_rawDescGZIP(), []int{9}
|
f631f225
zhangqijia
feat: 增加背包系统,以及背包...
|
546
547
548
549
550
551
552
553
554
|
}
func (x *RoleUpdateItemsRsp) GetItems() string {
if x != nil {
return x.Items
}
return ""
}
|
4a502dd5
zhangqijia
fix: game,account...
|
555
|
//ResponseCmd RoleClearItemsReq
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
556
|
type RoleClearItemsReq struct {
|
c8509ef6
zhangqijia
fix: notify equip...
|
557
558
559
560
|
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
|
c99d59cc
zhangqijia
fix: 批量删除物品
|
561
|
Items []string `protobuf:"bytes,1,rep,name=items,proto3" json:"items,omitempty"`
|
c8509ef6
zhangqijia
fix: notify equip...
|
562
563
|
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
564
565
|
func (x *RoleClearItemsReq) Reset() {
*x = RoleClearItemsReq{}
|
c8509ef6
zhangqijia
fix: notify equip...
|
566
|
if protoimpl.UnsafeEnabled {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
567
|
mi := &file_game_proto_msgTypes[10]
|
c8509ef6
zhangqijia
fix: notify equip...
|
568
569
570
571
572
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
573
|
func (x *RoleClearItemsReq) String() string {
|
c8509ef6
zhangqijia
fix: notify equip...
|
574
575
576
|
return protoimpl.X.MessageStringOf(x)
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
577
|
func (*RoleClearItemsReq) ProtoMessage() {}
|
c8509ef6
zhangqijia
fix: notify equip...
|
578
|
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
579
|
func (x *RoleClearItemsReq) ProtoReflect() protoreflect.Message {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
580
|
mi := &file_game_proto_msgTypes[10]
|
c8509ef6
zhangqijia
fix: notify equip...
|
581
582
583
584
585
586
587
588
589
590
|
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
591
592
|
// Deprecated: Use RoleClearItemsReq.ProtoReflect.Descriptor instead.
func (*RoleClearItemsReq) Descriptor() ([]byte, []int) {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
593
|
return file_game_proto_rawDescGZIP(), []int{10}
|
c8509ef6
zhangqijia
fix: notify equip...
|
594
595
|
}
|
c99d59cc
zhangqijia
fix: 批量删除物品
|
596
|
func (x *RoleClearItemsReq) GetItems() []string {
|
c8509ef6
zhangqijia
fix: notify equip...
|
597
|
if x != nil {
|
c99d59cc
zhangqijia
fix: 批量删除物品
|
598
|
return x.Items
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
599
|
}
|
c99d59cc
zhangqijia
fix: 批量删除物品
|
600
|
return nil
|
c8509ef6
zhangqijia
fix: notify equip...
|
601
602
|
}
|
ddc88bac
zhangqijia
fix: 记录战斗
|
603
604
605
606
607
608
609
610
611
612
613
614
|
type RoleStartBattleReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
ChapterId int32 `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"`
CarbonId int32 `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"`
}
func (x *RoleStartBattleReq) Reset() {
*x = RoleStartBattleReq{}
if protoimpl.UnsafeEnabled {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
615
|
mi := &file_game_proto_msgTypes[11]
|
ddc88bac
zhangqijia
fix: 记录战斗
|
616
617
618
619
620
621
622
623
624
625
626
627
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RoleStartBattleReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RoleStartBattleReq) ProtoMessage() {}
func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
628
|
mi := &file_game_proto_msgTypes[11]
|
ddc88bac
zhangqijia
fix: 记录战斗
|
629
630
631
632
633
634
635
636
637
638
639
640
|
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RoleStartBattleReq.ProtoReflect.Descriptor instead.
func (*RoleStartBattleReq) Descriptor() ([]byte, []int) {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
641
|
return file_game_proto_rawDescGZIP(), []int{11}
|
ddc88bac
zhangqijia
fix: 记录战斗
|
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
|
}
func (x *RoleStartBattleReq) GetChapterId() int32 {
if x != nil {
return x.ChapterId
}
return 0
}
func (x *RoleStartBattleReq) GetCarbonId() int32 {
if x != nil {
return x.CarbonId
}
return 0
}
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
658
|
//ResponseCmd RoleEndBattleRsp
|
ddc88bac
zhangqijia
fix: 记录战斗
|
659
660
661
662
663
|
type RoleEndBattleReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
|
92256e32
zhangqijia
fix: 结束战斗的协议加上队伍id
|
664
665
666
667
|
ChapterId int32 `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"`
CarbonId int32 `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"`
Pass bool `protobuf:"varint,3,opt,name=pass,proto3" json:"pass,omitempty"`
TeamId string `protobuf:"bytes,4,opt,name=team_id,json=teamId,proto3" json:"team_id,omitempty"`
|
ddc88bac
zhangqijia
fix: 记录战斗
|
668
669
670
671
672
|
}
func (x *RoleEndBattleReq) Reset() {
*x = RoleEndBattleReq{}
if protoimpl.UnsafeEnabled {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
673
|
mi := &file_game_proto_msgTypes[12]
|
ddc88bac
zhangqijia
fix: 记录战斗
|
674
675
676
677
678
679
680
681
682
683
684
685
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RoleEndBattleReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RoleEndBattleReq) ProtoMessage() {}
func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
686
|
mi := &file_game_proto_msgTypes[12]
|
ddc88bac
zhangqijia
fix: 记录战斗
|
687
688
689
690
691
692
693
694
695
696
697
698
|
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RoleEndBattleReq.ProtoReflect.Descriptor instead.
func (*RoleEndBattleReq) Descriptor() ([]byte, []int) {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
699
|
return file_game_proto_rawDescGZIP(), []int{12}
|
ddc88bac
zhangqijia
fix: 记录战斗
|
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
|
}
func (x *RoleEndBattleReq) GetChapterId() int32 {
if x != nil {
return x.ChapterId
}
return 0
}
func (x *RoleEndBattleReq) GetCarbonId() int32 {
if x != nil {
return x.CarbonId
}
return 0
}
func (x *RoleEndBattleReq) GetPass() bool {
if x != nil {
return x.Pass
}
return false
}
|
92256e32
zhangqijia
fix: 结束战斗的协议加上队伍id
|
723
724
725
726
727
728
729
730
|
func (x *RoleEndBattleReq) GetTeamId() string {
if x != nil {
return x.TeamId
}
return ""
}
//ResponseCmd RoleEndBattleRsp
|
ddc88bac
zhangqijia
fix: 记录战斗
|
731
732
733
734
735
|
type RoleEndBattleRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
|
4e56b6c4
zhangqijia
fix: update
|
736
737
738
739
740
741
|
RoleLevel int32 `protobuf:"varint,1,opt,name=role_level,json=roleLevel,proto3" json:"role_level,omitempty"`
RoleExp int32 `protobuf:"varint,2,opt,name=role_exp,json=roleExp,proto3" json:"role_exp,omitempty"`
RoleExpamount int32 `protobuf:"varint,3,opt,name=role_expamount,json=roleExpamount,proto3" json:"role_expamount,omitempty"`
Reward string `protobuf:"bytes,4,opt,name=reward,proto3" json:"reward,omitempty"`
Pass bool `protobuf:"varint,5,opt,name=pass,proto3" json:"pass,omitempty"`
Hero []*Hero `protobuf:"bytes,6,rep,name=hero,proto3" json:"hero,omitempty"`
|
ddc88bac
zhangqijia
fix: 记录战斗
|
742
743
744
745
746
|
}
func (x *RoleEndBattleRsp) Reset() {
*x = RoleEndBattleRsp{}
if protoimpl.UnsafeEnabled {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
747
|
mi := &file_game_proto_msgTypes[13]
|
ddc88bac
zhangqijia
fix: 记录战斗
|
748
749
750
751
752
753
754
755
756
757
758
759
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *RoleEndBattleRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*RoleEndBattleRsp) ProtoMessage() {}
func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
760
|
mi := &file_game_proto_msgTypes[13]
|
ddc88bac
zhangqijia
fix: 记录战斗
|
761
762
763
764
765
766
767
768
769
770
771
772
|
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use RoleEndBattleRsp.ProtoReflect.Descriptor instead.
func (*RoleEndBattleRsp) Descriptor() ([]byte, []int) {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
773
|
return file_game_proto_rawDescGZIP(), []int{13}
|
ddc88bac
zhangqijia
fix: 记录战斗
|
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
|
}
func (x *RoleEndBattleRsp) GetRoleLevel() int32 {
if x != nil {
return x.RoleLevel
}
return 0
}
func (x *RoleEndBattleRsp) GetRoleExp() int32 {
if x != nil {
return x.RoleExp
}
return 0
}
|
4e56b6c4
zhangqijia
fix: update
|
790
|
func (x *RoleEndBattleRsp) GetRoleExpamount() int32 {
|
ddc88bac
zhangqijia
fix: 记录战斗
|
791
|
if x != nil {
|
4e56b6c4
zhangqijia
fix: update
|
792
|
return x.RoleExpamount
|
ddc88bac
zhangqijia
fix: 记录战斗
|
793
|
}
|
4e56b6c4
zhangqijia
fix: update
|
794
|
return 0
|
ddc88bac
zhangqijia
fix: 记录战斗
|
795
796
797
798
799
800
801
802
803
|
}
func (x *RoleEndBattleRsp) GetReward() string {
if x != nil {
return x.Reward
}
return ""
}
|
4e56b6c4
zhangqijia
fix: update
|
804
805
806
807
808
809
810
811
812
813
814
815
816
817
|
func (x *RoleEndBattleRsp) GetPass() bool {
if x != nil {
return x.Pass
}
return false
}
func (x *RoleEndBattleRsp) GetHero() []*Hero {
if x != nil {
return x.Hero
}
return nil
}
|
4a502dd5
zhangqijia
fix: game,account...
|
818
|
//ResponseCmd EquipmentDelReq
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
819
|
type EquipmentDelReq struct {
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
820
821
822
823
|
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
|
f74e34e3
zhangqijia
fix: 批量删除装备
|
824
|
Id []string `protobuf:"bytes,1,rep,name=id,proto3" json:"id,omitempty"`
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
825
826
|
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
827
828
|
func (x *EquipmentDelReq) Reset() {
*x = EquipmentDelReq{}
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
829
|
if protoimpl.UnsafeEnabled {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
830
|
mi := &file_game_proto_msgTypes[14]
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
831
832
833
834
835
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
836
|
func (x *EquipmentDelReq) String() string {
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
837
838
839
|
return protoimpl.X.MessageStringOf(x)
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
840
|
func (*EquipmentDelReq) ProtoMessage() {}
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
841
|
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
842
|
func (x *EquipmentDelReq) ProtoReflect() protoreflect.Message {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
843
|
mi := &file_game_proto_msgTypes[14]
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
844
845
846
847
848
849
850
851
852
853
|
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
854
855
|
// Deprecated: Use EquipmentDelReq.ProtoReflect.Descriptor instead.
func (*EquipmentDelReq) Descriptor() ([]byte, []int) {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
856
|
return file_game_proto_rawDescGZIP(), []int{14}
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
857
858
|
}
|
f74e34e3
zhangqijia
fix: 批量删除装备
|
859
|
func (x *EquipmentDelReq) GetId() []string {
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
860
861
862
|
if x != nil {
return x.Id
}
|
f74e34e3
zhangqijia
fix: 批量删除装备
|
863
|
return nil
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
864
865
|
}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
866
867
868
869
870
871
872
873
874
875
876
877
|
//ResponseCmd EquipmentAddRsp
type EquipmentAddRsp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Equip *Equipment `protobuf:"bytes,1,opt,name=equip,proto3" json:"equip,omitempty"`
}
func (x *EquipmentAddRsp) Reset() {
*x = EquipmentAddRsp{}
if protoimpl.UnsafeEnabled {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
878
|
mi := &file_game_proto_msgTypes[15]
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
879
880
881
882
883
884
885
886
887
888
889
890
|
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EquipmentAddRsp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EquipmentAddRsp) ProtoMessage() {}
func (x *EquipmentAddRsp) ProtoReflect() protoreflect.Message {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
891
|
mi := &file_game_proto_msgTypes[15]
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
892
893
894
895
896
897
898
899
900
901
902
903
|
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EquipmentAddRsp.ProtoReflect.Descriptor instead.
func (*EquipmentAddRsp) Descriptor() ([]byte, []int) {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
904
|
return file_game_proto_rawDescGZIP(), []int{15}
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
905
906
907
908
909
910
911
912
913
|
}
func (x *EquipmentAddRsp) GetEquip() *Equipment {
if x != nil {
return x.Equip
}
return nil
}
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
914
915
916
917
918
919
920
|
var File_game_proto protoreflect.FileDescriptor
var file_game_proto_rawDesc = []byte{
0x0a, 0x0a, 0x67, 0x61, 0x6d, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x04, 0x67, 0x61,
0x6d, 0x65, 0x1a, 0x0c, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f,
0x22, 0x1e, 0x0a, 0x08, 0x48, 0x65, 0x61, 0x72, 0x74, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, 0x04,
0x63, 0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x63, 0x6f, 0x64, 0x65,
|
8d983031
zhangqijia
loginReq uid -> t...
|
921
922
|
0x22, 0x1e, 0x0a, 0x08, 0x48, 0x65, 0x61, 0x72, 0x74, 0x52, 0x73, 0x70, 0x12, 0x12, 0x0a, 0x04,
0x63, 0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x63, 0x6f, 0x64, 0x65,
|
436e0af4
zhangqijia
reactor: dir; Ac...
|
923
924
925
|
0x22, 0x38, 0x0a, 0x08, 0x4c, 0x6f, 0x67, 0x69, 0x6e, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05,
0x74, 0x6f, 0x6b, 0x65, 0x6e, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x74, 0x6f, 0x6b,
0x65, 0x6e, 0x12, 0x16, 0x0a, 0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x18, 0x02, 0x20, 0x01,
|
29a163be
zhangqijia
fix: CreateReq ui...
|
926
927
928
929
|
0x28, 0x09, 0x52, 0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x39, 0x0a, 0x09, 0x43, 0x72,
0x65, 0x61, 0x74, 0x65, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05, 0x74, 0x6f, 0x6b, 0x65, 0x6e,
0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x74, 0x6f, 0x6b, 0x65, 0x6e, 0x12, 0x16, 0x0a,
0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x64,
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
930
931
932
933
934
935
936
937
938
939
940
941
942
943
|
0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x0f, 0x0a, 0x0d, 0x44, 0x69, 0x73, 0x43, 0x6f, 0x6e, 0x6e,
0x65, 0x63, 0x74, 0x52, 0x73, 0x70, 0x22, 0x31, 0x0a, 0x0d, 0x43, 0x68, 0x61, 0x6e, 0x67, 0x65,
0x54, 0x65, 0x61, 0x6d, 0x52, 0x65, 0x71, 0x12, 0x20, 0x0a, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x18,
0x01, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x54,
0x65, 0x61, 0x6d, 0x52, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x22, 0x5c, 0x0a, 0x11, 0x48, 0x65, 0x72,
0x6f, 0x45, 0x71, 0x75, 0x69, 0x70, 0x52, 0x65, 0x66, 0x65, 0x72, 0x52, 0x65, 0x71, 0x12, 0x18,
0x0a, 0x07, 0x65, 0x71, 0x75, 0x69, 0x70, 0x49, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52,
0x07, 0x65, 0x71, 0x75, 0x69, 0x70, 0x49, 0x64, 0x12, 0x17, 0x0a, 0x07, 0x68, 0x65, 0x72, 0x6f,
0x5f, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x68, 0x65, 0x72, 0x6f, 0x49,
0x64, 0x12, 0x14, 0x0a, 0x05, 0x72, 0x65, 0x66, 0x65, 0x72, 0x18, 0x03, 0x20, 0x01, 0x28, 0x08,
0x52, 0x05, 0x72, 0x65, 0x66, 0x65, 0x72, 0x22, 0xa2, 0x01, 0x0a, 0x07, 0x52, 0x6f, 0x6c, 0x65,
0x52, 0x73, 0x70, 0x12, 0x20, 0x0a, 0x04, 0x72, 0x6f, 0x6c, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28,
0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x52, 0x6f, 0x6c, 0x65, 0x52,
0x04, 0x72, 0x6f, 0x6c, 0x65, 0x12, 0x20, 0x0a, 0x04, 0x68, 0x65, 0x72, 0x6f, 0x18, 0x03, 0x20,
|
4e56b6c4
zhangqijia
fix: update
|
944
|
0x03, 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x48, 0x65, 0x72,
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
945
946
947
948
949
950
951
952
953
954
955
956
957
|
0x6f, 0x52, 0x04, 0x68, 0x65, 0x72, 0x6f, 0x12, 0x20, 0x0a, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x18,
0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x54,
0x65, 0x61, 0x6d, 0x52, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x12, 0x31, 0x0a, 0x0a, 0x65, 0x71, 0x75,
0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x73, 0x18, 0x05, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x11, 0x2e,
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74,
0x52, 0x0a, 0x65, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x73, 0x22, 0x49, 0x0a, 0x15,
0x52, 0x6f, 0x6c, 0x65, 0x55, 0x70, 0x64, 0x61, 0x74, 0x65, 0x50, 0x72, 0x6f, 0x70, 0x65, 0x72,
0x74, 0x79, 0x52, 0x73, 0x70, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x03, 0x28,
0x05, 0x52, 0x02, 0x69, 0x64, 0x12, 0x20, 0x0a, 0x04, 0x72, 0x6f, 0x6c, 0x65, 0x18, 0x02, 0x20,
0x01, 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x52, 0x6f, 0x6c,
0x65, 0x52, 0x04, 0x72, 0x6f, 0x6c, 0x65, 0x22, 0x2a, 0x0a, 0x12, 0x52, 0x6f, 0x6c, 0x65, 0x55,
0x70, 0x64, 0x61, 0x74, 0x65, 0x49, 0x74, 0x65, 0x6d, 0x73, 0x52, 0x73, 0x70, 0x12, 0x14, 0x0a,
0x05, 0x69, 0x74, 0x65, 0x6d, 0x73, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x69, 0x74,
|
c99d59cc
zhangqijia
fix: 批量删除物品
|
958
959
960
|
0x65, 0x6d, 0x73, 0x22, 0x29, 0x0a, 0x11, 0x52, 0x6f, 0x6c, 0x65, 0x43, 0x6c, 0x65, 0x61, 0x72,
0x49, 0x74, 0x65, 0x6d, 0x73, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05, 0x69, 0x74, 0x65, 0x6d,
0x73, 0x18, 0x01, 0x20, 0x03, 0x28, 0x09, 0x52, 0x05, 0x69, 0x74, 0x65, 0x6d, 0x73, 0x22, 0x50,
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
961
962
963
964
965
|
0x0a, 0x12, 0x52, 0x6f, 0x6c, 0x65, 0x53, 0x74, 0x61, 0x72, 0x74, 0x42, 0x61, 0x74, 0x74, 0x6c,
0x65, 0x52, 0x65, 0x71, 0x12, 0x1d, 0x0a, 0x0a, 0x63, 0x68, 0x61, 0x70, 0x74, 0x65, 0x72, 0x5f,
0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x09, 0x63, 0x68, 0x61, 0x70, 0x74, 0x65,
0x72, 0x49, 0x64, 0x12, 0x1b, 0x0a, 0x09, 0x63, 0x61, 0x72, 0x62, 0x6f, 0x6e, 0x5f, 0x69, 0x64,
0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x63, 0x61, 0x72, 0x62, 0x6f, 0x6e, 0x49, 0x64,
|
92256e32
zhangqijia
fix: 结束战斗的协议加上队伍id
|
966
|
0x22, 0x7b, 0x0a, 0x10, 0x52, 0x6f, 0x6c, 0x65, 0x45, 0x6e, 0x64, 0x42, 0x61, 0x74, 0x74, 0x6c,
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
967
968
969
970
971
|
0x65, 0x52, 0x65, 0x71, 0x12, 0x1d, 0x0a, 0x0a, 0x63, 0x68, 0x61, 0x70, 0x74, 0x65, 0x72, 0x5f,
0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x09, 0x63, 0x68, 0x61, 0x70, 0x74, 0x65,
0x72, 0x49, 0x64, 0x12, 0x1b, 0x0a, 0x09, 0x63, 0x61, 0x72, 0x62, 0x6f, 0x6e, 0x5f, 0x69, 0x64,
0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x63, 0x61, 0x72, 0x62, 0x6f, 0x6e, 0x49, 0x64,
0x12, 0x12, 0x0a, 0x04, 0x70, 0x61, 0x73, 0x73, 0x18, 0x03, 0x20, 0x01, 0x28, 0x08, 0x52, 0x04,
|
92256e32
zhangqijia
fix: 结束战斗的协议加上队伍id
|
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
|
0x70, 0x61, 0x73, 0x73, 0x12, 0x17, 0x0a, 0x07, 0x74, 0x65, 0x61, 0x6d, 0x5f, 0x69, 0x64, 0x18,
0x04, 0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x74, 0x65, 0x61, 0x6d, 0x49, 0x64, 0x22, 0xc1, 0x01,
0x0a, 0x10, 0x52, 0x6f, 0x6c, 0x65, 0x45, 0x6e, 0x64, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x52,
0x73, 0x70, 0x12, 0x1d, 0x0a, 0x0a, 0x72, 0x6f, 0x6c, 0x65, 0x5f, 0x6c, 0x65, 0x76, 0x65, 0x6c,
0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x09, 0x72, 0x6f, 0x6c, 0x65, 0x4c, 0x65, 0x76, 0x65,
0x6c, 0x12, 0x19, 0x0a, 0x08, 0x72, 0x6f, 0x6c, 0x65, 0x5f, 0x65, 0x78, 0x70, 0x18, 0x02, 0x20,
0x01, 0x28, 0x05, 0x52, 0x07, 0x72, 0x6f, 0x6c, 0x65, 0x45, 0x78, 0x70, 0x12, 0x25, 0x0a, 0x0e,
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0x75, 0x6e, 0x74, 0x12, 0x16, 0x0a, 0x06, 0x72, 0x65, 0x77, 0x61, 0x72, 0x64, 0x18, 0x04, 0x20,
0x01, 0x28, 0x09, 0x52, 0x06, 0x72, 0x65, 0x77, 0x61, 0x72, 0x64, 0x12, 0x12, 0x0a, 0x04, 0x70,
0x61, 0x73, 0x73, 0x18, 0x05, 0x20, 0x01, 0x28, 0x08, 0x52, 0x04, 0x70, 0x61, 0x73, 0x73, 0x12,
0x20, 0x0a, 0x04, 0x68, 0x65, 0x72, 0x6f, 0x18, 0x06, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x0c, 0x2e,
0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x48, 0x65, 0x72, 0x6f, 0x52, 0x04, 0x68, 0x65, 0x72,
0x6f, 0x22, 0x21, 0x0a, 0x0f, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x44, 0x65,
0x6c, 0x52, 0x65, 0x71, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x03, 0x28, 0x09,
0x52, 0x02, 0x69, 0x64, 0x22, 0x3a, 0x0a, 0x0f, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e,
0x74, 0x41, 0x64, 0x64, 0x52, 0x73, 0x70, 0x12, 0x27, 0x0a, 0x05, 0x65, 0x71, 0x75, 0x69, 0x70,
0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x11, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e,
0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x52, 0x05, 0x65, 0x71, 0x75, 0x69, 0x70,
0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72,
0x6f, 0x74, 0x6f, 0x33,
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
|
}
var (
file_game_proto_rawDescOnce sync.Once
file_game_proto_rawDescData = file_game_proto_rawDesc
)
func file_game_proto_rawDescGZIP() []byte {
file_game_proto_rawDescOnce.Do(func() {
file_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_proto_rawDescData)
})
return file_game_proto_rawDescData
}
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1008
|
var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
1009
|
var file_game_proto_goTypes = []interface{}{
|
4255fd8e
zhangqijia
feat: 更新字段
|
1010
1011
1012
1013
|
(*HeartReq)(nil), // 0: game.HeartReq
(*HeartRsp)(nil), // 1: game.HeartRsp
(*LoginReq)(nil), // 2: game.LoginReq
(*CreateReq)(nil), // 3: game.CreateReq
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
|
(*DisConnectRsp)(nil), // 4: game.DisConnectRsp
(*ChangeTeamReq)(nil), // 5: game.ChangeTeamReq
(*HeroEquipReferReq)(nil), // 6: game.HeroEquipReferReq
(*RoleRsp)(nil), // 7: game.RoleRsp
(*RoleUpdatePropertyRsp)(nil), // 8: game.RoleUpdatePropertyRsp
(*RoleUpdateItemsRsp)(nil), // 9: game.RoleUpdateItemsRsp
(*RoleClearItemsReq)(nil), // 10: game.RoleClearItemsReq
(*RoleStartBattleReq)(nil), // 11: game.RoleStartBattleReq
(*RoleEndBattleReq)(nil), // 12: game.RoleEndBattleReq
(*RoleEndBattleRsp)(nil), // 13: game.RoleEndBattleRsp
(*EquipmentDelReq)(nil), // 14: game.EquipmentDelReq
(*EquipmentAddRsp)(nil), // 15: game.EquipmentAddRsp
(*Team)(nil), // 16: models.Team
(*Role)(nil), // 17: models.Role
(*Hero)(nil), // 18: models.Hero
(*Equipment)(nil), // 19: models.Equipment
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
1030
1031
|
}
var file_game_proto_depIdxs = []int32{
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1032
1033
1034
1035
1036
1037
1038
1039
|
16, // 0: game.ChangeTeamReq.team:type_name -> models.Team
17, // 1: game.RoleRsp.role:type_name -> models.Role
18, // 2: game.RoleRsp.hero:type_name -> models.Hero
16, // 3: game.RoleRsp.team:type_name -> models.Team
19, // 4: game.RoleRsp.equipments:type_name -> models.Equipment
17, // 5: game.RoleUpdatePropertyRsp.role:type_name -> models.Role
18, // 6: game.RoleEndBattleRsp.hero:type_name -> models.Hero
19, // 7: game.EquipmentAddRsp.equip:type_name -> models.Equipment
|
ddc88bac
zhangqijia
fix: 记录战斗
|
1040
1041
1042
1043
1044
|
8, // [8:8] is the sub-list for method output_type
8, // [8:8] is the sub-list for method input_type
8, // [8:8] is the sub-list for extension type_name
8, // [8:8] is the sub-list for extension extendee
0, // [0:8] is the sub-list for field type_name
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
1045
1046
1047
1048
1049
1050
1051
1052
1053
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1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
|
}
func init() { file_game_proto_init() }
func file_game_proto_init() {
if File_game_proto != nil {
return
}
file_models_proto_init()
if !protoimpl.UnsafeEnabled {
file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*HeartReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
|
8d983031
zhangqijia
loginReq uid -> t...
|
1067
|
switch v := v.(*HeartRsp); i {
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
|
8d983031
zhangqijia
loginReq uid -> t...
|
1079
|
switch v := v.(*LoginReq); i {
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
436e0af4
zhangqijia
reactor: dir; Ac...
|
1090
|
file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
|
8d983031
zhangqijia
loginReq uid -> t...
|
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
|
switch v := v.(*CreateReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1103
|
switch v := v.(*DisConnectRsp); i {
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
4255fd8e
zhangqijia
feat: 更新字段
|
1114
|
file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1115
|
switch v := v.(*ChangeTeamReq); i {
|
4255fd8e
zhangqijia
feat: 更新字段
|
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
1126
|
file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1127
|
switch v := v.(*HeroEquipReferReq); i {
|
eadc9aff
zhangqijia
feat: 增加上阵下阵协议,增加...
|
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
f631f225
zhangqijia
feat: 增加背包系统,以及背包...
|
1138
|
file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1139
|
switch v := v.(*RoleRsp); i {
|
17fe96be
zhangqijia
feat: 增加装备相关数据和协议
|
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1151
|
switch v := v.(*RoleUpdatePropertyRsp); i {
|
f631f225
zhangqijia
feat: 增加背包系统,以及背包...
|
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
c8509ef6
zhangqijia
fix: notify equip...
|
1162
|
file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1163
|
switch v := v.(*RoleUpdateItemsRsp); i {
|
c8509ef6
zhangqijia
fix: notify equip...
|
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
1174
|
file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1175
|
switch v := v.(*RoleClearItemsReq); i {
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1187
|
switch v := v.(*RoleStartBattleReq); i {
|
ddc88bac
zhangqijia
fix: 记录战斗
|
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1199
|
switch v := v.(*RoleEndBattleReq); i {
|
ddc88bac
zhangqijia
fix: 记录战斗
|
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1211
|
switch v := v.(*RoleEndBattleRsp); i {
|
ddc88bac
zhangqijia
fix: 记录战斗
|
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
|
switch v := v.(*EquipmentDelReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
|
51d48d11
zhangqijia
fix: 删除装备 删除物品请求
|
1235
|
switch v := v.(*EquipmentAddRsp); i {
|
c2791869
zhangqijia
fix: gm增加删除装备删除物品接口
|
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
|
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
1246
1247
1248
1249
1250
1251
1252
|
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_game_proto_rawDesc,
NumEnums: 0,
|
495e9142
zhangqijia
fix: 增加DisConnect...
|
1253
|
NumMessages: 16,
|
7f269318
zhangqijia
add pb.go; 添加关闭连接...
|
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
|
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_game_proto_goTypes,
DependencyIndexes: file_game_proto_depIdxs,
MessageInfos: file_game_proto_msgTypes,
}.Build()
File_game_proto = out.File
file_game_proto_rawDesc = nil
file_game_proto_goTypes = nil
file_game_proto_depIdxs = nil
}
|