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pb/game.pb.go 36.2 KB
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  // Code generated by protoc-gen-go. DO NOT EDIT.
  // versions:
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  // 	protoc-gen-go v1.28.0
  // 	protoc        v3.8.0
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  // source: game.proto
  
  package pb
  
  import (
  	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
  	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
  	reflect "reflect"
  	sync "sync"
  )
  
  const (
  	// Verify that this generated code is sufficiently up-to-date.
  	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
  	// Verify that runtime/protoimpl is sufficiently up-to-date.
  	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
  )
  
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  //ResponseCmd HeartRsp
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  type HeartReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
  }
  
  func (x *HeartReq) Reset() {
  	*x = HeartReq{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[0]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeartReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeartReq) ProtoMessage() {}
  
  func (x *HeartReq) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[0]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeartReq.ProtoReflect.Descriptor instead.
  func (*HeartReq) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{0}
  }
  
  func (x *HeartReq) GetCode() int64 {
  	if x != nil {
  		return x.Code
  	}
  	return 0
  }
  
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  type HeartRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
  }
  
  func (x *HeartRsp) Reset() {
  	*x = HeartRsp{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[1]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeartRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeartRsp) ProtoMessage() {}
  
  func (x *HeartRsp) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[1]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeartRsp.ProtoReflect.Descriptor instead.
  func (*HeartRsp) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{1}
  }
  
  func (x *HeartRsp) GetCode() int64 {
  	if x != nil {
  		return x.Code
  	}
  	return 0
  }
  
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  //ResponseCmd RoleRsp
  type LoginReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Token  string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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  	Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
  }
  
  func (x *LoginReq) Reset() {
  	*x = LoginReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[2]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *LoginReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*LoginReq) ProtoMessage() {}
  
  func (x *LoginReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[2]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use LoginReq.ProtoReflect.Descriptor instead.
  func (*LoginReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{2}
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  }
  
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  func (x *LoginReq) GetToken() string {
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  	if x != nil {
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  		return x.Token
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  	}
  	return ""
  }
  
  func (x *LoginReq) GetDevice() string {
  	if x != nil {
  		return x.Device
  	}
  	return ""
  }
  
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  //ResponseCmd CreateReq
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  type CreateReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Token  string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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  	Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
  }
  
  func (x *CreateReq) Reset() {
  	*x = CreateReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[3]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *CreateReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*CreateReq) ProtoMessage() {}
  
  func (x *CreateReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[3]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use CreateReq.ProtoReflect.Descriptor instead.
  func (*CreateReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{3}
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  }
  
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  func (x *CreateReq) GetToken() string {
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  	if x != nil {
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  		return x.Token
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  	}
  	return ""
  }
  
  func (x *CreateReq) GetDevice() string {
  	if x != nil {
  		return x.Device
  	}
  	return ""
  }
  
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  type DisConnectRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  }
  
  func (x *DisConnectRsp) Reset() {
  	*x = DisConnectRsp{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[4]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *DisConnectRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*DisConnectRsp) ProtoMessage() {}
  
  func (x *DisConnectRsp) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[4]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use DisConnectRsp.ProtoReflect.Descriptor instead.
  func (*DisConnectRsp) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{4}
  }
  
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  //ResponseCmd ChangeTeamReq
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  type ChangeTeamReq struct {
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Team []*Team `protobuf:"bytes,1,rep,name=team,proto3" json:"team,omitempty"`
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  }
  
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  func (x *ChangeTeamReq) Reset() {
  	*x = ChangeTeamReq{}
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  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[5]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
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  func (x *ChangeTeamReq) String() string {
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  	return protoimpl.X.MessageStringOf(x)
  }
  
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  func (*ChangeTeamReq) ProtoMessage() {}
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  func (x *ChangeTeamReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[5]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
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  // Deprecated: Use ChangeTeamReq.ProtoReflect.Descriptor instead.
  func (*ChangeTeamReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{5}
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  }
  
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  func (x *ChangeTeamReq) GetTeam() []*Team {
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  	if x != nil {
  		return x.Team
  	}
  	return nil
  }
  
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  //ResponseCmd HeroEquipReferReq
  type HeroEquipReferReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	EquipIds []string `protobuf:"bytes,1,rep,name=equipIds,proto3" json:"equipIds,omitempty"`
  	HeroId   string   `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"`
  	Refer    bool     `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下
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  }
  
  func (x *HeroEquipReferReq) Reset() {
  	*x = HeroEquipReferReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[6]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeroEquipReferReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeroEquipReferReq) ProtoMessage() {}
  
  func (x *HeroEquipReferReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[6]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeroEquipReferReq.ProtoReflect.Descriptor instead.
  func (*HeroEquipReferReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{6}
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  }
  
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  func (x *HeroEquipReferReq) GetEquipIds() []string {
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  	if x != nil {
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  		return x.EquipIds
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  	}
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  	return nil
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  }
  
  func (x *HeroEquipReferReq) GetHeroId() string {
  	if x != nil {
  		return x.HeroId
  	}
  	return ""
  }
  
  func (x *HeroEquipReferReq) GetRefer() bool {
  	if x != nil {
  		return x.Refer
  	}
  	return false
  }
  
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  type RoleRsp struct {
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Role       *Role        `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
  	Hero       []*Hero      `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"`
  	Team       []*Team      `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"`
  	Equipments []*Equipment `protobuf:"bytes,5,rep,name=equipments,proto3" json:"equipments,omitempty"`
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  }
  
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  func (x *RoleRsp) Reset() {
  	*x = RoleRsp{}
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  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[7]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
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  func (x *RoleRsp) String() string {
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  	return protoimpl.X.MessageStringOf(x)
  }
  
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  func (*RoleRsp) ProtoMessage() {}
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  func (x *RoleRsp) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[7]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
418
419
  // Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead.
  func (*RoleRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
420
  	return file_game_proto_rawDescGZIP(), []int{7}
4255fd8e   zhangqijia   feat: 更新字段
421
422
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
423
  func (x *RoleRsp) GetRole() *Role {
4255fd8e   zhangqijia   feat: 更新字段
424
  	if x != nil {
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
425
  		return x.Role
4255fd8e   zhangqijia   feat: 更新字段
426
427
428
429
  	}
  	return nil
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
430
  func (x *RoleRsp) GetHero() []*Hero {
4255fd8e   zhangqijia   feat: 更新字段
431
  	if x != nil {
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432
  		return x.Hero
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433
434
435
436
  	}
  	return nil
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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439
440
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  func (x *RoleRsp) GetTeam() []*Team {
  	if x != nil {
  		return x.Team
  	}
  	return nil
  }
  
17fe96be   zhangqijia   feat: 增加装备相关数据和协议
444
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450
  func (x *RoleRsp) GetEquipments() []*Equipment {
  	if x != nil {
  		return x.Equipments
  	}
  	return nil
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
451
452
  //ResponseCmd RoleUpdatePropertyRsp
  type RoleUpdatePropertyRsp struct {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Id   []int32 `protobuf:"varint,1,rep,packed,name=id,proto3" json:"id,omitempty"`
  	Role *Role   `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
461
462
  func (x *RoleUpdatePropertyRsp) Reset() {
  	*x = RoleUpdatePropertyRsp{}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
463
  	if protoimpl.UnsafeEnabled {
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464
  		mi := &file_game_proto_msgTypes[8]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
470
  func (x *RoleUpdatePropertyRsp) String() string {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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473
  	return protoimpl.X.MessageStringOf(x)
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
474
  func (*RoleUpdatePropertyRsp) ProtoMessage() {}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
475
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
476
  func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
477
  	mi := &file_game_proto_msgTypes[8]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
488
489
  // Deprecated: Use RoleUpdatePropertyRsp.ProtoReflect.Descriptor instead.
  func (*RoleUpdatePropertyRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
490
  	return file_game_proto_rawDescGZIP(), []int{8}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
491
492
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
493
  func (x *RoleUpdatePropertyRsp) GetId() []int32 {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
494
  	if x != nil {
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
495
496
497
498
499
500
501
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  		return x.Id
  	}
  	return nil
  }
  
  func (x *RoleUpdatePropertyRsp) GetRole() *Role {
  	if x != nil {
  		return x.Role
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
503
504
505
506
  	}
  	return nil
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
507
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509
510
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  //ResponseCmd RoleUpdateItemsRsp
  type RoleUpdateItemsRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Items string `protobuf:"bytes,1,opt,name=items,proto3" json:"items,omitempty"`
  }
  
  func (x *RoleUpdateItemsRsp) Reset() {
  	*x = RoleUpdateItemsRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
519
  		mi := &file_game_proto_msgTypes[9]
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
520
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleUpdateItemsRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleUpdateItemsRsp) ProtoMessage() {}
  
  func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
532
  	mi := &file_game_proto_msgTypes[9]
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
533
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleUpdateItemsRsp.ProtoReflect.Descriptor instead.
  func (*RoleUpdateItemsRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
545
  	return file_game_proto_rawDescGZIP(), []int{9}
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
546
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553
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  }
  
  func (x *RoleUpdateItemsRsp) GetItems() string {
  	if x != nil {
  		return x.Items
  	}
  	return ""
  }
  
4a502dd5   zhangqijia   fix: game,account...
555
  //ResponseCmd RoleClearItemsReq
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
556
  type RoleClearItemsReq struct {
c8509ef6   zhangqijia   fix: notify equip...
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558
559
560
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
c99d59cc   zhangqijia   fix: 批量删除物品
561
  	Items []string `protobuf:"bytes,1,rep,name=items,proto3" json:"items,omitempty"`
c8509ef6   zhangqijia   fix: notify equip...
562
563
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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565
  func (x *RoleClearItemsReq) Reset() {
  	*x = RoleClearItemsReq{}
c8509ef6   zhangqijia   fix: notify equip...
566
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
567
  		mi := &file_game_proto_msgTypes[10]
c8509ef6   zhangqijia   fix: notify equip...
568
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572
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
573
  func (x *RoleClearItemsReq) String() string {
c8509ef6   zhangqijia   fix: notify equip...
574
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576
  	return protoimpl.X.MessageStringOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
577
  func (*RoleClearItemsReq) ProtoMessage() {}
c8509ef6   zhangqijia   fix: notify equip...
578
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
579
  func (x *RoleClearItemsReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
580
  	mi := &file_game_proto_msgTypes[10]
c8509ef6   zhangqijia   fix: notify equip...
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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592
  // Deprecated: Use RoleClearItemsReq.ProtoReflect.Descriptor instead.
  func (*RoleClearItemsReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
593
  	return file_game_proto_rawDescGZIP(), []int{10}
c8509ef6   zhangqijia   fix: notify equip...
594
595
  }
  
c99d59cc   zhangqijia   fix: 批量删除物品
596
  func (x *RoleClearItemsReq) GetItems() []string {
c8509ef6   zhangqijia   fix: notify equip...
597
  	if x != nil {
c99d59cc   zhangqijia   fix: 批量删除物品
598
  		return x.Items
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
599
  	}
c99d59cc   zhangqijia   fix: 批量删除物品
600
  	return nil
c8509ef6   zhangqijia   fix: notify equip...
601
602
  }
  
ddc88bac   zhangqijia   fix: 记录战斗
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  type RoleStartBattleReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	ChapterId int32 `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"`
  	CarbonId  int32 `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"`
  }
  
  func (x *RoleStartBattleReq) Reset() {
  	*x = RoleStartBattleReq{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
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  		mi := &file_game_proto_msgTypes[11]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleStartBattleReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleStartBattleReq) ProtoMessage() {}
  
  func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	mi := &file_game_proto_msgTypes[11]
ddc88bac   zhangqijia   fix: 记录战斗
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleStartBattleReq.ProtoReflect.Descriptor instead.
  func (*RoleStartBattleReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
641
  	return file_game_proto_rawDescGZIP(), []int{11}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleStartBattleReq) GetChapterId() int32 {
  	if x != nil {
  		return x.ChapterId
  	}
  	return 0
  }
  
  func (x *RoleStartBattleReq) GetCarbonId() int32 {
  	if x != nil {
  		return x.CarbonId
  	}
  	return 0
  }
  
495e9142   zhangqijia   fix: 增加DisConnect...
658
  //ResponseCmd RoleEndBattleRsp
ddc88bac   zhangqijia   fix: 记录战斗
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  type RoleEndBattleReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
92256e32   zhangqijia   fix: 结束战斗的协议加上队伍id
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  	ChapterId int32  `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"`
  	CarbonId  int32  `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"`
  	Pass      bool   `protobuf:"varint,3,opt,name=pass,proto3" json:"pass,omitempty"`
  	TeamId    string `protobuf:"bytes,4,opt,name=team_id,json=teamId,proto3" json:"team_id,omitempty"`
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleReq) Reset() {
  	*x = RoleEndBattleReq{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
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  		mi := &file_game_proto_msgTypes[12]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleEndBattleReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleEndBattleReq) ProtoMessage() {}
  
  func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	mi := &file_game_proto_msgTypes[12]
ddc88bac   zhangqijia   fix: 记录战斗
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleEndBattleReq.ProtoReflect.Descriptor instead.
  func (*RoleEndBattleReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{12}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleReq) GetChapterId() int32 {
  	if x != nil {
  		return x.ChapterId
  	}
  	return 0
  }
  
  func (x *RoleEndBattleReq) GetCarbonId() int32 {
  	if x != nil {
  		return x.CarbonId
  	}
  	return 0
  }
  
  func (x *RoleEndBattleReq) GetPass() bool {
  	if x != nil {
  		return x.Pass
  	}
  	return false
  }
  
92256e32   zhangqijia   fix: 结束战斗的协议加上队伍id
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  func (x *RoleEndBattleReq) GetTeamId() string {
  	if x != nil {
  		return x.TeamId
  	}
  	return ""
  }
  
  //ResponseCmd RoleEndBattleRsp
ddc88bac   zhangqijia   fix: 记录战斗
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  type RoleEndBattleRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
4e56b6c4   zhangqijia   fix: update
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  	RoleLevel     int32   `protobuf:"varint,1,opt,name=role_level,json=roleLevel,proto3" json:"role_level,omitempty"`
  	RoleExp       int32   `protobuf:"varint,2,opt,name=role_exp,json=roleExp,proto3" json:"role_exp,omitempty"`
  	RoleExpamount int32   `protobuf:"varint,3,opt,name=role_expamount,json=roleExpamount,proto3" json:"role_expamount,omitempty"`
  	Reward        string  `protobuf:"bytes,4,opt,name=reward,proto3" json:"reward,omitempty"`
  	Pass          bool    `protobuf:"varint,5,opt,name=pass,proto3" json:"pass,omitempty"`
  	Hero          []*Hero `protobuf:"bytes,6,rep,name=hero,proto3" json:"hero,omitempty"`
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleRsp) Reset() {
  	*x = RoleEndBattleRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
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  		mi := &file_game_proto_msgTypes[13]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleEndBattleRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleEndBattleRsp) ProtoMessage() {}
  
  func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	mi := &file_game_proto_msgTypes[13]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleEndBattleRsp.ProtoReflect.Descriptor instead.
  func (*RoleEndBattleRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{13}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleRsp) GetRoleLevel() int32 {
  	if x != nil {
  		return x.RoleLevel
  	}
  	return 0
  }
  
  func (x *RoleEndBattleRsp) GetRoleExp() int32 {
  	if x != nil {
  		return x.RoleExp
  	}
  	return 0
  }
  
4e56b6c4   zhangqijia   fix: update
790
  func (x *RoleEndBattleRsp) GetRoleExpamount() int32 {
ddc88bac   zhangqijia   fix: 记录战斗
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  	if x != nil {
4e56b6c4   zhangqijia   fix: update
792
  		return x.RoleExpamount
ddc88bac   zhangqijia   fix: 记录战斗
793
  	}
4e56b6c4   zhangqijia   fix: update
794
  	return 0
ddc88bac   zhangqijia   fix: 记录战斗
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803
  }
  
  func (x *RoleEndBattleRsp) GetReward() string {
  	if x != nil {
  		return x.Reward
  	}
  	return ""
  }
  
4e56b6c4   zhangqijia   fix: update
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  func (x *RoleEndBattleRsp) GetPass() bool {
  	if x != nil {
  		return x.Pass
  	}
  	return false
  }
  
  func (x *RoleEndBattleRsp) GetHero() []*Hero {
  	if x != nil {
  		return x.Hero
  	}
  	return nil
  }
  
4a502dd5   zhangqijia   fix: game,account...
818
  //ResponseCmd EquipmentDelReq
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
819
  type EquipmentDelReq struct {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
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821
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
f74e34e3   zhangqijia   fix: 批量删除装备
824
  	Id []string `protobuf:"bytes,1,rep,name=id,proto3" json:"id,omitempty"`
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
825
826
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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828
  func (x *EquipmentDelReq) Reset() {
  	*x = EquipmentDelReq{}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
829
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
830
  		mi := &file_game_proto_msgTypes[14]
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
831
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
836
  func (x *EquipmentDelReq) String() string {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
837
838
839
  	return protoimpl.X.MessageStringOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
840
  func (*EquipmentDelReq) ProtoMessage() {}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
841
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
842
  func (x *EquipmentDelReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
843
  	mi := &file_game_proto_msgTypes[14]
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
844
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
854
855
  // Deprecated: Use EquipmentDelReq.ProtoReflect.Descriptor instead.
  func (*EquipmentDelReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
856
  	return file_game_proto_rawDescGZIP(), []int{14}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
857
858
  }
  
f74e34e3   zhangqijia   fix: 批量删除装备
859
  func (x *EquipmentDelReq) GetId() []string {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
860
861
862
  	if x != nil {
  		return x.Id
  	}
f74e34e3   zhangqijia   fix: 批量删除装备
863
  	return nil
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
864
865
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
866
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  //ResponseCmd EquipmentAddRsp
  type EquipmentAddRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Equip *Equipment `protobuf:"bytes,1,opt,name=equip,proto3" json:"equip,omitempty"`
  }
  
  func (x *EquipmentAddRsp) Reset() {
  	*x = EquipmentAddRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
878
  		mi := &file_game_proto_msgTypes[15]
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
879
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *EquipmentAddRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*EquipmentAddRsp) ProtoMessage() {}
  
  func (x *EquipmentAddRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
891
  	mi := &file_game_proto_msgTypes[15]
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
892
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use EquipmentAddRsp.ProtoReflect.Descriptor instead.
  func (*EquipmentAddRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
904
  	return file_game_proto_rawDescGZIP(), []int{15}
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
905
906
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  }
  
  func (x *EquipmentAddRsp) GetEquip() *Equipment {
  	if x != nil {
  		return x.Equip
  	}
  	return nil
  }
  
7f269318   zhangqijia   add pb.go; 添加关闭连接...
914
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  var File_game_proto protoreflect.FileDescriptor
  
  var file_game_proto_rawDesc = []byte{
  	0x0a, 0x0a, 0x67, 0x61, 0x6d, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x04, 0x67, 0x61,
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8d983031   zhangqijia   loginReq uid -> t...
921
922
  	0x22, 0x1e, 0x0a, 0x08, 0x48, 0x65, 0x61, 0x72, 0x74, 0x52, 0x73, 0x70, 0x12, 0x12, 0x0a, 0x04,
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436e0af4   zhangqijia   reactor: dir; Ac...
923
924
925
  	0x22, 0x38, 0x0a, 0x08, 0x4c, 0x6f, 0x67, 0x69, 0x6e, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05,
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29a163be   zhangqijia   fix: CreateReq ui...
926
927
928
929
  	0x28, 0x09, 0x52, 0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x39, 0x0a, 0x09, 0x43, 0x72,
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495e9142   zhangqijia   fix: 增加DisConnect...
930
931
932
933
  	0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x0f, 0x0a, 0x0d, 0x44, 0x69, 0x73, 0x43, 0x6f, 0x6e, 0x6e,
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98cfa13a   zhangqijia   fix: 批量穿戴裝備
934
935
936
937
938
939
940
941
  	0x65, 0x61, 0x6d, 0x52, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x22, 0x5e, 0x0a, 0x11, 0x48, 0x65, 0x72,
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495e9142   zhangqijia   fix: 增加DisConnect...
942
  	0x01, 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x52, 0x6f, 0x6c,
98cfa13a   zhangqijia   fix: 批量穿戴裝備
943
944
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  	0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x22, 0x3a, 0x0a, 0x0f, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d,
  	0x65, 0x6e, 0x74, 0x41, 0x64, 0x64, 0x52, 0x73, 0x70, 0x12, 0x27, 0x0a, 0x05, 0x65, 0x71, 0x75,
  	0x69, 0x70, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x11, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c,
  	0x73, 0x2e, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x52, 0x05, 0x65, 0x71, 0x75,
  	0x69, 0x70, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b, 0x70, 0x62, 0x62, 0x06,
  	0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  }
  
  var (
  	file_game_proto_rawDescOnce sync.Once
  	file_game_proto_rawDescData = file_game_proto_rawDesc
  )
  
  func file_game_proto_rawDescGZIP() []byte {
  	file_game_proto_rawDescOnce.Do(func() {
  		file_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_proto_rawDescData)
  	})
  	return file_game_proto_rawDescData
  }
  
495e9142   zhangqijia   fix: 增加DisConnect...
1008
  var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
7f269318   zhangqijia   add pb.go; 添加关闭连接...
1009
  var file_game_proto_goTypes = []interface{}{
4255fd8e   zhangqijia   feat: 更新字段
1010
1011
1012
1013
  	(*HeartReq)(nil),              // 0: game.HeartReq
  	(*HeartRsp)(nil),              // 1: game.HeartRsp
  	(*LoginReq)(nil),              // 2: game.LoginReq
  	(*CreateReq)(nil),             // 3: game.CreateReq
495e9142   zhangqijia   fix: 增加DisConnect...
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1025
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1029
  	(*DisConnectRsp)(nil),         // 4: game.DisConnectRsp
  	(*ChangeTeamReq)(nil),         // 5: game.ChangeTeamReq
  	(*HeroEquipReferReq)(nil),     // 6: game.HeroEquipReferReq
  	(*RoleRsp)(nil),               // 7: game.RoleRsp
  	(*RoleUpdatePropertyRsp)(nil), // 8: game.RoleUpdatePropertyRsp
  	(*RoleUpdateItemsRsp)(nil),    // 9: game.RoleUpdateItemsRsp
  	(*RoleClearItemsReq)(nil),     // 10: game.RoleClearItemsReq
  	(*RoleStartBattleReq)(nil),    // 11: game.RoleStartBattleReq
  	(*RoleEndBattleReq)(nil),      // 12: game.RoleEndBattleReq
  	(*RoleEndBattleRsp)(nil),      // 13: game.RoleEndBattleRsp
  	(*EquipmentDelReq)(nil),       // 14: game.EquipmentDelReq
  	(*EquipmentAddRsp)(nil),       // 15: game.EquipmentAddRsp
  	(*Team)(nil),                  // 16: models.Team
  	(*Role)(nil),                  // 17: models.Role
  	(*Hero)(nil),                  // 18: models.Hero
  	(*Equipment)(nil),             // 19: models.Equipment
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  }
  var file_game_proto_depIdxs = []int32{
495e9142   zhangqijia   fix: 增加DisConnect...
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  	16, // 0: game.ChangeTeamReq.team:type_name -> models.Team
  	17, // 1: game.RoleRsp.role:type_name -> models.Role
  	18, // 2: game.RoleRsp.hero:type_name -> models.Hero
  	16, // 3: game.RoleRsp.team:type_name -> models.Team
  	19, // 4: game.RoleRsp.equipments:type_name -> models.Equipment
  	17, // 5: game.RoleUpdatePropertyRsp.role:type_name -> models.Role
  	18, // 6: game.RoleEndBattleRsp.hero:type_name -> models.Hero
  	19, // 7: game.EquipmentAddRsp.equip:type_name -> models.Equipment
ddc88bac   zhangqijia   fix: 记录战斗
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  	8,  // [8:8] is the sub-list for method output_type
  	8,  // [8:8] is the sub-list for method input_type
  	8,  // [8:8] is the sub-list for extension type_name
  	8,  // [8:8] is the sub-list for extension extendee
  	0,  // [0:8] is the sub-list for field type_name
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  }
  
  func init() { file_game_proto_init() }
  func file_game_proto_init() {
  	if File_game_proto != nil {
  		return
  	}
  	file_models_proto_init()
  	if !protoimpl.UnsafeEnabled {
  		file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
  			switch v := v.(*HeartReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
1067
  			switch v := v.(*HeartRsp); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
1079
  			switch v := v.(*LoginReq); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
436e0af4   zhangqijia   reactor: dir; Ac...
1090
  		file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
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  			switch v := v.(*CreateReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1103
  			switch v := v.(*DisConnectRsp); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
4255fd8e   zhangqijia   feat: 更新字段
1114
  		file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1115
  			switch v := v.(*ChangeTeamReq); i {
4255fd8e   zhangqijia   feat: 更新字段
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
1126
  		file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1127
  			switch v := v.(*HeroEquipReferReq); i {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
1138
  		file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1139
  			switch v := v.(*RoleRsp); i {
17fe96be   zhangqijia   feat: 增加装备相关数据和协议
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1151
  			switch v := v.(*RoleUpdatePropertyRsp); i {
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
c8509ef6   zhangqijia   fix: notify equip...
1162
  		file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1163
  			switch v := v.(*RoleUpdateItemsRsp); i {
c8509ef6   zhangqijia   fix: notify equip...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
1174
  		file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1175
  			switch v := v.(*RoleClearItemsReq); i {
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1187
  			switch v := v.(*RoleStartBattleReq); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1199
  			switch v := v.(*RoleEndBattleReq); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1211
  			switch v := v.(*RoleEndBattleRsp); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*EquipmentDelReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
1235
  			switch v := v.(*EquipmentAddRsp); i {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
7f269318   zhangqijia   add pb.go; 添加关闭连接...
1246
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  	}
  	type x struct{}
  	out := protoimpl.TypeBuilder{
  		File: protoimpl.DescBuilder{
  			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
  			RawDescriptor: file_game_proto_rawDesc,
  			NumEnums:      0,
495e9142   zhangqijia   fix: 增加DisConnect...
1253
  			NumMessages:   16,
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			NumExtensions: 0,
  			NumServices:   0,
  		},
  		GoTypes:           file_game_proto_goTypes,
  		DependencyIndexes: file_game_proto_depIdxs,
  		MessageInfos:      file_game_proto_msgTypes,
  	}.Build()
  	File_game_proto = out.File
  	file_game_proto_rawDesc = nil
  	file_game_proto_goTypes = nil
  	file_game_proto_depIdxs = nil
  }