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pb/game.pb.go 36.6 KB
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  // Code generated by protoc-gen-go. DO NOT EDIT.
  // versions:
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  // 	protoc-gen-go v1.28.0
  // 	protoc        v3.8.0
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  // source: game.proto
  
  package pb
  
  import (
  	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
  	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
  	reflect "reflect"
  	sync "sync"
  )
  
  const (
  	// Verify that this generated code is sufficiently up-to-date.
  	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
  	// Verify that runtime/protoimpl is sufficiently up-to-date.
  	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
  )
  
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  //ResponseCmd HeartRsp
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  type HeartReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
  }
  
  func (x *HeartReq) Reset() {
  	*x = HeartReq{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[0]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeartReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeartReq) ProtoMessage() {}
  
  func (x *HeartReq) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[0]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeartReq.ProtoReflect.Descriptor instead.
  func (*HeartReq) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{0}
  }
  
  func (x *HeartReq) GetCode() int64 {
  	if x != nil {
  		return x.Code
  	}
  	return 0
  }
  
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  type HeartRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
  }
  
  func (x *HeartRsp) Reset() {
  	*x = HeartRsp{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[1]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeartRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeartRsp) ProtoMessage() {}
  
  func (x *HeartRsp) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[1]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeartRsp.ProtoReflect.Descriptor instead.
  func (*HeartRsp) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{1}
  }
  
  func (x *HeartRsp) GetCode() int64 {
  	if x != nil {
  		return x.Code
  	}
  	return 0
  }
  
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  //ResponseCmd RoleRsp
  type LoginReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Token  string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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  	Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
  }
  
  func (x *LoginReq) Reset() {
  	*x = LoginReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[2]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *LoginReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*LoginReq) ProtoMessage() {}
  
  func (x *LoginReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[2]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use LoginReq.ProtoReflect.Descriptor instead.
  func (*LoginReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{2}
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  }
  
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  func (x *LoginReq) GetToken() string {
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  	if x != nil {
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  		return x.Token
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  	}
  	return ""
  }
  
  func (x *LoginReq) GetDevice() string {
  	if x != nil {
  		return x.Device
  	}
  	return ""
  }
  
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  //ResponseCmd CreateReq
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  type CreateReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Token  string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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  	Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
  }
  
  func (x *CreateReq) Reset() {
  	*x = CreateReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[3]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *CreateReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*CreateReq) ProtoMessage() {}
  
  func (x *CreateReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[3]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use CreateReq.ProtoReflect.Descriptor instead.
  func (*CreateReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{3}
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  }
  
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  func (x *CreateReq) GetToken() string {
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  	if x != nil {
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  		return x.Token
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  	}
  	return ""
  }
  
  func (x *CreateReq) GetDevice() string {
  	if x != nil {
  		return x.Device
  	}
  	return ""
  }
  
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  type DisConnectRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  }
  
  func (x *DisConnectRsp) Reset() {
  	*x = DisConnectRsp{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[4]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *DisConnectRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*DisConnectRsp) ProtoMessage() {}
  
  func (x *DisConnectRsp) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[4]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use DisConnectRsp.ProtoReflect.Descriptor instead.
  func (*DisConnectRsp) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{4}
  }
  
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  //ResponseCmd ChangeTeamReq
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  type ChangeTeamReq struct {
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Team []*Team `protobuf:"bytes,1,rep,name=team,proto3" json:"team,omitempty"`
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  }
  
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  func (x *ChangeTeamReq) Reset() {
  	*x = ChangeTeamReq{}
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  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[5]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
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  func (x *ChangeTeamReq) String() string {
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  	return protoimpl.X.MessageStringOf(x)
  }
  
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  func (*ChangeTeamReq) ProtoMessage() {}
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  func (x *ChangeTeamReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[5]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
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  // Deprecated: Use ChangeTeamReq.ProtoReflect.Descriptor instead.
  func (*ChangeTeamReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{5}
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  }
  
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  func (x *ChangeTeamReq) GetTeam() []*Team {
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  	if x != nil {
  		return x.Team
  	}
  	return nil
  }
  
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  //ResponseCmd HeroEquipReferReq
  type HeroEquipReferReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	EquipIds []string `protobuf:"bytes,1,rep,name=equipIds,proto3" json:"equipIds,omitempty"` //[id=pos, id2=pos2]
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  	HeroId   string   `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"`
  	Refer    bool     `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下
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  	Left     bool     `protobuf:"varint,4,opt,name=left,proto3" json:"left,omitempty"`   // 是否左手 只对戒指有效
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  }
  
  func (x *HeroEquipReferReq) Reset() {
  	*x = HeroEquipReferReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[6]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeroEquipReferReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeroEquipReferReq) ProtoMessage() {}
  
  func (x *HeroEquipReferReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[6]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeroEquipReferReq.ProtoReflect.Descriptor instead.
  func (*HeroEquipReferReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{6}
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  }
  
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  func (x *HeroEquipReferReq) GetEquipIds() []string {
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  	if x != nil {
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  		return x.EquipIds
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  	}
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  	return nil
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  }
  
  func (x *HeroEquipReferReq) GetHeroId() string {
  	if x != nil {
  		return x.HeroId
  	}
  	return ""
  }
  
  func (x *HeroEquipReferReq) GetRefer() bool {
  	if x != nil {
  		return x.Refer
  	}
  	return false
  }
  
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  func (x *HeroEquipReferReq) GetLeft() bool {
  	if x != nil {
  		return x.Left
  	}
  	return false
  }
  
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  type RoleRsp struct {
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Role       *Role        `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
  	Hero       []*Hero      `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"`
  	Team       []*Team      `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"`
  	Equipments []*Equipment `protobuf:"bytes,5,rep,name=equipments,proto3" json:"equipments,omitempty"`
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  }
  
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  func (x *RoleRsp) Reset() {
  	*x = RoleRsp{}
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  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[7]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
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  func (x *RoleRsp) String() string {
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  	return protoimpl.X.MessageStringOf(x)
  }
  
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  func (*RoleRsp) ProtoMessage() {}
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27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
414
  func (x *RoleRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
415
  	mi := &file_game_proto_msgTypes[7]
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420
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422
423
424
425
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
426
427
  // Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead.
  func (*RoleRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
428
  	return file_game_proto_rawDescGZIP(), []int{7}
4255fd8e   zhangqijia   feat: 更新字段
429
430
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
431
  func (x *RoleRsp) GetRole() *Role {
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432
  	if x != nil {
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
433
  		return x.Role
4255fd8e   zhangqijia   feat: 更新字段
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436
437
  	}
  	return nil
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
438
  func (x *RoleRsp) GetHero() []*Hero {
4255fd8e   zhangqijia   feat: 更新字段
439
  	if x != nil {
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440
  		return x.Hero
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441
442
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444
  	}
  	return nil
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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451
  func (x *RoleRsp) GetTeam() []*Team {
  	if x != nil {
  		return x.Team
  	}
  	return nil
  }
  
17fe96be   zhangqijia   feat: 增加装备相关数据和协议
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  func (x *RoleRsp) GetEquipments() []*Equipment {
  	if x != nil {
  		return x.Equipments
  	}
  	return nil
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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460
  //ResponseCmd RoleUpdatePropertyRsp
  type RoleUpdatePropertyRsp struct {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Id   []int32 `protobuf:"varint,1,rep,packed,name=id,proto3" json:"id,omitempty"`
  	Role *Role   `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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468
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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470
  func (x *RoleUpdatePropertyRsp) Reset() {
  	*x = RoleUpdatePropertyRsp{}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[8]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
478
  func (x *RoleUpdatePropertyRsp) String() string {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  	return protoimpl.X.MessageStringOf(x)
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
482
  func (*RoleUpdatePropertyRsp) ProtoMessage() {}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
483
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
484
  func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
485
  	mi := &file_game_proto_msgTypes[8]
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
496
497
  // Deprecated: Use RoleUpdatePropertyRsp.ProtoReflect.Descriptor instead.
  func (*RoleUpdatePropertyRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{8}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
499
500
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
501
  func (x *RoleUpdatePropertyRsp) GetId() []int32 {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
502
  	if x != nil {
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
503
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505
506
507
508
509
510
  		return x.Id
  	}
  	return nil
  }
  
  func (x *RoleUpdatePropertyRsp) GetRole() *Role {
  	if x != nil {
  		return x.Role
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
511
512
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514
  	}
  	return nil
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  //ResponseCmd RoleUpdateItemsRsp
  type RoleUpdateItemsRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Items string `protobuf:"bytes,1,opt,name=items,proto3" json:"items,omitempty"`
  }
  
  func (x *RoleUpdateItemsRsp) Reset() {
  	*x = RoleUpdateItemsRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
527
  		mi := &file_game_proto_msgTypes[9]
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleUpdateItemsRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleUpdateItemsRsp) ProtoMessage() {}
  
  func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
540
  	mi := &file_game_proto_msgTypes[9]
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleUpdateItemsRsp.ProtoReflect.Descriptor instead.
  func (*RoleUpdateItemsRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{9}
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  }
  
  func (x *RoleUpdateItemsRsp) GetItems() string {
  	if x != nil {
  		return x.Items
  	}
  	return ""
  }
  
4a502dd5   zhangqijia   fix: game,account...
563
  //ResponseCmd RoleClearItemsReq
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
564
  type RoleClearItemsReq struct {
c8509ef6   zhangqijia   fix: notify equip...
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566
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568
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
c99d59cc   zhangqijia   fix: 批量删除物品
569
  	Items []string `protobuf:"bytes,1,rep,name=items,proto3" json:"items,omitempty"`
c8509ef6   zhangqijia   fix: notify equip...
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571
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  func (x *RoleClearItemsReq) Reset() {
  	*x = RoleClearItemsReq{}
c8509ef6   zhangqijia   fix: notify equip...
574
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
575
  		mi := &file_game_proto_msgTypes[10]
c8509ef6   zhangqijia   fix: notify equip...
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
581
  func (x *RoleClearItemsReq) String() string {
c8509ef6   zhangqijia   fix: notify equip...
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  	return protoimpl.X.MessageStringOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
585
  func (*RoleClearItemsReq) ProtoMessage() {}
c8509ef6   zhangqijia   fix: notify equip...
586
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
587
  func (x *RoleClearItemsReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	mi := &file_game_proto_msgTypes[10]
c8509ef6   zhangqijia   fix: notify equip...
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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600
  // Deprecated: Use RoleClearItemsReq.ProtoReflect.Descriptor instead.
  func (*RoleClearItemsReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
601
  	return file_game_proto_rawDescGZIP(), []int{10}
c8509ef6   zhangqijia   fix: notify equip...
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603
  }
  
c99d59cc   zhangqijia   fix: 批量删除物品
604
  func (x *RoleClearItemsReq) GetItems() []string {
c8509ef6   zhangqijia   fix: notify equip...
605
  	if x != nil {
c99d59cc   zhangqijia   fix: 批量删除物品
606
  		return x.Items
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
607
  	}
c99d59cc   zhangqijia   fix: 批量删除物品
608
  	return nil
c8509ef6   zhangqijia   fix: notify equip...
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610
  }
  
ddc88bac   zhangqijia   fix: 记录战斗
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  type RoleStartBattleReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	ChapterId int32 `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"`
  	CarbonId  int32 `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"`
  }
  
  func (x *RoleStartBattleReq) Reset() {
  	*x = RoleStartBattleReq{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
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  		mi := &file_game_proto_msgTypes[11]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleStartBattleReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleStartBattleReq) ProtoMessage() {}
  
  func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
636
  	mi := &file_game_proto_msgTypes[11]
ddc88bac   zhangqijia   fix: 记录战斗
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleStartBattleReq.ProtoReflect.Descriptor instead.
  func (*RoleStartBattleReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
649
  	return file_game_proto_rawDescGZIP(), []int{11}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleStartBattleReq) GetChapterId() int32 {
  	if x != nil {
  		return x.ChapterId
  	}
  	return 0
  }
  
  func (x *RoleStartBattleReq) GetCarbonId() int32 {
  	if x != nil {
  		return x.CarbonId
  	}
  	return 0
  }
  
495e9142   zhangqijia   fix: 增加DisConnect...
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  //ResponseCmd RoleEndBattleRsp
ddc88bac   zhangqijia   fix: 记录战斗
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  type RoleEndBattleReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
92256e32   zhangqijia   fix: 结束战斗的协议加上队伍id
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  	ChapterId int32  `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"`
  	CarbonId  int32  `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"`
  	Pass      bool   `protobuf:"varint,3,opt,name=pass,proto3" json:"pass,omitempty"`
  	TeamId    string `protobuf:"bytes,4,opt,name=team_id,json=teamId,proto3" json:"team_id,omitempty"`
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleReq) Reset() {
  	*x = RoleEndBattleReq{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
681
  		mi := &file_game_proto_msgTypes[12]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleEndBattleReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleEndBattleReq) ProtoMessage() {}
  
  func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	mi := &file_game_proto_msgTypes[12]
ddc88bac   zhangqijia   fix: 记录战斗
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleEndBattleReq.ProtoReflect.Descriptor instead.
  func (*RoleEndBattleReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{12}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleReq) GetChapterId() int32 {
  	if x != nil {
  		return x.ChapterId
  	}
  	return 0
  }
  
  func (x *RoleEndBattleReq) GetCarbonId() int32 {
  	if x != nil {
  		return x.CarbonId
  	}
  	return 0
  }
  
  func (x *RoleEndBattleReq) GetPass() bool {
  	if x != nil {
  		return x.Pass
  	}
  	return false
  }
  
92256e32   zhangqijia   fix: 结束战斗的协议加上队伍id
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  func (x *RoleEndBattleReq) GetTeamId() string {
  	if x != nil {
  		return x.TeamId
  	}
  	return ""
  }
  
  //ResponseCmd RoleEndBattleRsp
ddc88bac   zhangqijia   fix: 记录战斗
739
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  type RoleEndBattleRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
4e56b6c4   zhangqijia   fix: update
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  	RoleLevel     int32   `protobuf:"varint,1,opt,name=role_level,json=roleLevel,proto3" json:"role_level,omitempty"`
  	RoleExp       int32   `protobuf:"varint,2,opt,name=role_exp,json=roleExp,proto3" json:"role_exp,omitempty"`
  	RoleExpamount int32   `protobuf:"varint,3,opt,name=role_expamount,json=roleExpamount,proto3" json:"role_expamount,omitempty"`
  	Reward        string  `protobuf:"bytes,4,opt,name=reward,proto3" json:"reward,omitempty"`
  	Pass          bool    `protobuf:"varint,5,opt,name=pass,proto3" json:"pass,omitempty"`
  	Hero          []*Hero `protobuf:"bytes,6,rep,name=hero,proto3" json:"hero,omitempty"`
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleRsp) Reset() {
  	*x = RoleEndBattleRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
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  		mi := &file_game_proto_msgTypes[13]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleEndBattleRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleEndBattleRsp) ProtoMessage() {}
  
  func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	mi := &file_game_proto_msgTypes[13]
ddc88bac   zhangqijia   fix: 记录战斗
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleEndBattleRsp.ProtoReflect.Descriptor instead.
  func (*RoleEndBattleRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{13}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleRsp) GetRoleLevel() int32 {
  	if x != nil {
  		return x.RoleLevel
  	}
  	return 0
  }
  
  func (x *RoleEndBattleRsp) GetRoleExp() int32 {
  	if x != nil {
  		return x.RoleExp
  	}
  	return 0
  }
  
4e56b6c4   zhangqijia   fix: update
798
  func (x *RoleEndBattleRsp) GetRoleExpamount() int32 {
ddc88bac   zhangqijia   fix: 记录战斗
799
  	if x != nil {
4e56b6c4   zhangqijia   fix: update
800
  		return x.RoleExpamount
ddc88bac   zhangqijia   fix: 记录战斗
801
  	}
4e56b6c4   zhangqijia   fix: update
802
  	return 0
ddc88bac   zhangqijia   fix: 记录战斗
803
804
805
806
807
808
809
810
811
  }
  
  func (x *RoleEndBattleRsp) GetReward() string {
  	if x != nil {
  		return x.Reward
  	}
  	return ""
  }
  
4e56b6c4   zhangqijia   fix: update
812
813
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825
  func (x *RoleEndBattleRsp) GetPass() bool {
  	if x != nil {
  		return x.Pass
  	}
  	return false
  }
  
  func (x *RoleEndBattleRsp) GetHero() []*Hero {
  	if x != nil {
  		return x.Hero
  	}
  	return nil
  }
  
4a502dd5   zhangqijia   fix: game,account...
826
  //ResponseCmd EquipmentDelReq
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
827
  type EquipmentDelReq struct {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
828
829
830
831
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
f74e34e3   zhangqijia   fix: 批量删除装备
832
  	Id []string `protobuf:"bytes,1,rep,name=id,proto3" json:"id,omitempty"`
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
833
834
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
835
836
  func (x *EquipmentDelReq) Reset() {
  	*x = EquipmentDelReq{}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
837
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
838
  		mi := &file_game_proto_msgTypes[14]
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
839
840
841
842
843
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
844
  func (x *EquipmentDelReq) String() string {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
845
846
847
  	return protoimpl.X.MessageStringOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
848
  func (*EquipmentDelReq) ProtoMessage() {}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
849
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
850
  func (x *EquipmentDelReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
851
  	mi := &file_game_proto_msgTypes[14]
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
852
853
854
855
856
857
858
859
860
861
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
862
863
  // Deprecated: Use EquipmentDelReq.ProtoReflect.Descriptor instead.
  func (*EquipmentDelReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
864
  	return file_game_proto_rawDescGZIP(), []int{14}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
865
866
  }
  
f74e34e3   zhangqijia   fix: 批量删除装备
867
  func (x *EquipmentDelReq) GetId() []string {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
868
869
870
  	if x != nil {
  		return x.Id
  	}
f74e34e3   zhangqijia   fix: 批量删除装备
871
  	return nil
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
872
873
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
874
875
876
877
878
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880
881
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  //ResponseCmd EquipmentAddRsp
  type EquipmentAddRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Equip *Equipment `protobuf:"bytes,1,opt,name=equip,proto3" json:"equip,omitempty"`
  }
  
  func (x *EquipmentAddRsp) Reset() {
  	*x = EquipmentAddRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
886
  		mi := &file_game_proto_msgTypes[15]
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
887
888
889
890
891
892
893
894
895
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898
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *EquipmentAddRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*EquipmentAddRsp) ProtoMessage() {}
  
  func (x *EquipmentAddRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
899
  	mi := &file_game_proto_msgTypes[15]
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
900
901
902
903
904
905
906
907
908
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910
911
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use EquipmentAddRsp.ProtoReflect.Descriptor instead.
  func (*EquipmentAddRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
912
  	return file_game_proto_rawDescGZIP(), []int{15}
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
913
914
915
916
917
918
919
920
921
  }
  
  func (x *EquipmentAddRsp) GetEquip() *Equipment {
  	if x != nil {
  		return x.Equip
  	}
  	return nil
  }
  
7f269318   zhangqijia   add pb.go; 添加关闭连接...
922
923
924
925
926
927
928
  var File_game_proto protoreflect.FileDescriptor
  
  var file_game_proto_rawDesc = []byte{
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8d983031   zhangqijia   loginReq uid -> t...
929
930
  	0x22, 0x1e, 0x0a, 0x08, 0x48, 0x65, 0x61, 0x72, 0x74, 0x52, 0x73, 0x70, 0x12, 0x12, 0x0a, 0x04,
  	0x63, 0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x63, 0x6f, 0x64, 0x65,
436e0af4   zhangqijia   reactor: dir; Ac...
931
932
933
  	0x22, 0x38, 0x0a, 0x08, 0x4c, 0x6f, 0x67, 0x69, 0x6e, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05,
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29a163be   zhangqijia   fix: CreateReq ui...
934
935
936
937
  	0x28, 0x09, 0x52, 0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x39, 0x0a, 0x09, 0x43, 0x72,
  	0x65, 0x61, 0x74, 0x65, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05, 0x74, 0x6f, 0x6b, 0x65, 0x6e,
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495e9142   zhangqijia   fix: 增加DisConnect...
938
939
940
941
  	0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x0f, 0x0a, 0x0d, 0x44, 0x69, 0x73, 0x43, 0x6f, 0x6e, 0x6e,
  	0x65, 0x63, 0x74, 0x52, 0x73, 0x70, 0x22, 0x31, 0x0a, 0x0d, 0x43, 0x68, 0x61, 0x6e, 0x67, 0x65,
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74286d71   zhangqijia   fix: 裝備 删除pos 添加 ...
942
  	0x65, 0x61, 0x6d, 0x52, 0x04, 0x74, 0x65, 0x61, 0x6d, 0x22, 0x72, 0x0a, 0x11, 0x48, 0x65, 0x72,
98cfa13a   zhangqijia   fix: 批量穿戴裝備
943
944
945
946
947
  	0x6f, 0x45, 0x71, 0x75, 0x69, 0x70, 0x52, 0x65, 0x66, 0x65, 0x72, 0x52, 0x65, 0x71, 0x12, 0x1a,
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74286d71   zhangqijia   fix: 裝備 删除pos 添加 ...
948
949
950
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1002
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  	0x04, 0x70, 0x61, 0x73, 0x73, 0x12, 0x20, 0x0a, 0x04, 0x68, 0x65, 0x72, 0x6f, 0x18, 0x06, 0x20,
  	0x03, 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x48, 0x65, 0x72,
  	0x6f, 0x52, 0x04, 0x68, 0x65, 0x72, 0x6f, 0x22, 0x21, 0x0a, 0x0f, 0x45, 0x71, 0x75, 0x69, 0x70,
  	0x6d, 0x65, 0x6e, 0x74, 0x44, 0x65, 0x6c, 0x52, 0x65, 0x71, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64,
  	0x18, 0x01, 0x20, 0x03, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x22, 0x3a, 0x0a, 0x0f, 0x45, 0x71,
  	0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x41, 0x64, 0x64, 0x52, 0x73, 0x70, 0x12, 0x27, 0x0a,
  	0x05, 0x65, 0x71, 0x75, 0x69, 0x70, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x11, 0x2e, 0x6d,
  	0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x45, 0x71, 0x75, 0x69, 0x70, 0x6d, 0x65, 0x6e, 0x74, 0x52,
  	0x05, 0x65, 0x71, 0x75, 0x69, 0x70, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b,
  	0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  }
  
  var (
  	file_game_proto_rawDescOnce sync.Once
  	file_game_proto_rawDescData = file_game_proto_rawDesc
  )
  
  func file_game_proto_rawDescGZIP() []byte {
  	file_game_proto_rawDescOnce.Do(func() {
  		file_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_proto_rawDescData)
  	})
  	return file_game_proto_rawDescData
  }
  
495e9142   zhangqijia   fix: 增加DisConnect...
1017
  var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
7f269318   zhangqijia   add pb.go; 添加关闭连接...
1018
  var file_game_proto_goTypes = []interface{}{
4255fd8e   zhangqijia   feat: 更新字段
1019
1020
1021
1022
  	(*HeartReq)(nil),              // 0: game.HeartReq
  	(*HeartRsp)(nil),              // 1: game.HeartRsp
  	(*LoginReq)(nil),              // 2: game.LoginReq
  	(*CreateReq)(nil),             // 3: game.CreateReq
495e9142   zhangqijia   fix: 增加DisConnect...
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1038
  	(*DisConnectRsp)(nil),         // 4: game.DisConnectRsp
  	(*ChangeTeamReq)(nil),         // 5: game.ChangeTeamReq
  	(*HeroEquipReferReq)(nil),     // 6: game.HeroEquipReferReq
  	(*RoleRsp)(nil),               // 7: game.RoleRsp
  	(*RoleUpdatePropertyRsp)(nil), // 8: game.RoleUpdatePropertyRsp
  	(*RoleUpdateItemsRsp)(nil),    // 9: game.RoleUpdateItemsRsp
  	(*RoleClearItemsReq)(nil),     // 10: game.RoleClearItemsReq
  	(*RoleStartBattleReq)(nil),    // 11: game.RoleStartBattleReq
  	(*RoleEndBattleReq)(nil),      // 12: game.RoleEndBattleReq
  	(*RoleEndBattleRsp)(nil),      // 13: game.RoleEndBattleRsp
  	(*EquipmentDelReq)(nil),       // 14: game.EquipmentDelReq
  	(*EquipmentAddRsp)(nil),       // 15: game.EquipmentAddRsp
  	(*Team)(nil),                  // 16: models.Team
  	(*Role)(nil),                  // 17: models.Role
  	(*Hero)(nil),                  // 18: models.Hero
  	(*Equipment)(nil),             // 19: models.Equipment
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  }
  var file_game_proto_depIdxs = []int32{
495e9142   zhangqijia   fix: 增加DisConnect...
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  	16, // 0: game.ChangeTeamReq.team:type_name -> models.Team
  	17, // 1: game.RoleRsp.role:type_name -> models.Role
  	18, // 2: game.RoleRsp.hero:type_name -> models.Hero
  	16, // 3: game.RoleRsp.team:type_name -> models.Team
  	19, // 4: game.RoleRsp.equipments:type_name -> models.Equipment
  	17, // 5: game.RoleUpdatePropertyRsp.role:type_name -> models.Role
  	18, // 6: game.RoleEndBattleRsp.hero:type_name -> models.Hero
  	19, // 7: game.EquipmentAddRsp.equip:type_name -> models.Equipment
ddc88bac   zhangqijia   fix: 记录战斗
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  	8,  // [8:8] is the sub-list for method output_type
  	8,  // [8:8] is the sub-list for method input_type
  	8,  // [8:8] is the sub-list for extension type_name
  	8,  // [8:8] is the sub-list for extension extendee
  	0,  // [0:8] is the sub-list for field type_name
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  }
  
  func init() { file_game_proto_init() }
  func file_game_proto_init() {
  	if File_game_proto != nil {
  		return
  	}
  	file_models_proto_init()
  	if !protoimpl.UnsafeEnabled {
  		file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
  			switch v := v.(*HeartReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
1076
  			switch v := v.(*HeartRsp); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
1088
  			switch v := v.(*LoginReq); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
436e0af4   zhangqijia   reactor: dir; Ac...
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  		file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
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  			switch v := v.(*CreateReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1112
  			switch v := v.(*DisConnectRsp); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
4255fd8e   zhangqijia   feat: 更新字段
1123
  		file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1124
  			switch v := v.(*ChangeTeamReq); i {
4255fd8e   zhangqijia   feat: 更新字段
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
1135
  		file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1136
  			switch v := v.(*HeroEquipReferReq); i {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
1147
  		file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1148
  			switch v := v.(*RoleRsp); i {
17fe96be   zhangqijia   feat: 增加装备相关数据和协议
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1160
  			switch v := v.(*RoleUpdatePropertyRsp); i {
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
c8509ef6   zhangqijia   fix: notify equip...
1171
  		file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1172
  			switch v := v.(*RoleUpdateItemsRsp); i {
c8509ef6   zhangqijia   fix: notify equip...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
1183
  		file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1184
  			switch v := v.(*RoleClearItemsReq); i {
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1196
  			switch v := v.(*RoleStartBattleReq); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1208
  			switch v := v.(*RoleEndBattleReq); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1220
  			switch v := v.(*RoleEndBattleRsp); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*EquipmentDelReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
1244
  			switch v := v.(*EquipmentAddRsp); i {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  	}
  	type x struct{}
  	out := protoimpl.TypeBuilder{
  		File: protoimpl.DescBuilder{
  			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
  			RawDescriptor: file_game_proto_rawDesc,
  			NumEnums:      0,
495e9142   zhangqijia   fix: 增加DisConnect...
1262
  			NumMessages:   16,
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			NumExtensions: 0,
  			NumServices:   0,
  		},
  		GoTypes:           file_game_proto_goTypes,
  		DependencyIndexes: file_game_proto_depIdxs,
  		MessageInfos:      file_game_proto_msgTypes,
  	}.Build()
  	File_game_proto = out.File
  	file_game_proto_rawDesc = nil
  	file_game_proto_goTypes = nil
  	file_game_proto_depIdxs = nil
  }