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pb/game.pb.go 36.1 KB
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  // Code generated by protoc-gen-go. DO NOT EDIT.
  // versions:
  // 	protoc-gen-go v1.26.0
  // 	protoc        v3.17.3
  // source: game.proto
  
  package pb
  
  import (
  	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
  	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
  	reflect "reflect"
  	sync "sync"
  )
  
  const (
  	// Verify that this generated code is sufficiently up-to-date.
  	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
  	// Verify that runtime/protoimpl is sufficiently up-to-date.
  	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
  )
  
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  //ResponseCmd HeartRsp
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  type HeartReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
  }
  
  func (x *HeartReq) Reset() {
  	*x = HeartReq{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[0]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeartReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeartReq) ProtoMessage() {}
  
  func (x *HeartReq) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[0]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeartReq.ProtoReflect.Descriptor instead.
  func (*HeartReq) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{0}
  }
  
  func (x *HeartReq) GetCode() int64 {
  	if x != nil {
  		return x.Code
  	}
  	return 0
  }
  
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  type HeartRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Code int64 `protobuf:"varint,1,opt,name=code,proto3" json:"code,omitempty"`
  }
  
  func (x *HeartRsp) Reset() {
  	*x = HeartRsp{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[1]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeartRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeartRsp) ProtoMessage() {}
  
  func (x *HeartRsp) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[1]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeartRsp.ProtoReflect.Descriptor instead.
  func (*HeartRsp) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{1}
  }
  
  func (x *HeartRsp) GetCode() int64 {
  	if x != nil {
  		return x.Code
  	}
  	return 0
  }
  
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  //ResponseCmd RoleRsp
  type LoginReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Token  string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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  	Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
  }
  
  func (x *LoginReq) Reset() {
  	*x = LoginReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[2]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *LoginReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*LoginReq) ProtoMessage() {}
  
  func (x *LoginReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[2]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use LoginReq.ProtoReflect.Descriptor instead.
  func (*LoginReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{2}
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  }
  
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  func (x *LoginReq) GetToken() string {
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  	if x != nil {
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  		return x.Token
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  	}
  	return ""
  }
  
  func (x *LoginReq) GetDevice() string {
  	if x != nil {
  		return x.Device
  	}
  	return ""
  }
  
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  //ResponseCmd CreateReq
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  type CreateReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Token  string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
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  	Device string `protobuf:"bytes,2,opt,name=device,proto3" json:"device,omitempty"`
  }
  
  func (x *CreateReq) Reset() {
  	*x = CreateReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[3]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *CreateReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*CreateReq) ProtoMessage() {}
  
  func (x *CreateReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[3]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use CreateReq.ProtoReflect.Descriptor instead.
  func (*CreateReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{3}
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  }
  
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  func (x *CreateReq) GetToken() string {
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  	if x != nil {
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  		return x.Token
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  	}
  	return ""
  }
  
  func (x *CreateReq) GetDevice() string {
  	if x != nil {
  		return x.Device
  	}
  	return ""
  }
  
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  type DisConnectRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  }
  
  func (x *DisConnectRsp) Reset() {
  	*x = DisConnectRsp{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[4]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *DisConnectRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*DisConnectRsp) ProtoMessage() {}
  
  func (x *DisConnectRsp) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[4]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use DisConnectRsp.ProtoReflect.Descriptor instead.
  func (*DisConnectRsp) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{4}
  }
  
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  //ResponseCmd ChangeTeamReq
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  type ChangeTeamReq struct {
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Team []*Team `protobuf:"bytes,1,rep,name=team,proto3" json:"team,omitempty"`
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  }
  
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  func (x *ChangeTeamReq) Reset() {
  	*x = ChangeTeamReq{}
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  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[5]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
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  func (x *ChangeTeamReq) String() string {
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  	return protoimpl.X.MessageStringOf(x)
  }
  
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  func (*ChangeTeamReq) ProtoMessage() {}
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  func (x *ChangeTeamReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[5]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
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  // Deprecated: Use ChangeTeamReq.ProtoReflect.Descriptor instead.
  func (*ChangeTeamReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{5}
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  }
  
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  func (x *ChangeTeamReq) GetTeam() []*Team {
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  	if x != nil {
  		return x.Team
  	}
  	return nil
  }
  
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  //ResponseCmd HeroEquipReferReq
  type HeroEquipReferReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	EquipId string `protobuf:"bytes,1,opt,name=equipId,proto3" json:"equipId,omitempty"`
  	HeroId  string `protobuf:"bytes,2,opt,name=hero_id,json=heroId,proto3" json:"hero_id,omitempty"`
  	Refer   bool   `protobuf:"varint,3,opt,name=refer,proto3" json:"refer,omitempty"` //true 穿戴, false 脱下
  }
  
  func (x *HeroEquipReferReq) Reset() {
  	*x = HeroEquipReferReq{}
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[6]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *HeroEquipReferReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*HeroEquipReferReq) ProtoMessage() {}
  
  func (x *HeroEquipReferReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[6]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use HeroEquipReferReq.ProtoReflect.Descriptor instead.
  func (*HeroEquipReferReq) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{6}
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  }
  
  func (x *HeroEquipReferReq) GetEquipId() string {
  	if x != nil {
  		return x.EquipId
  	}
  	return ""
  }
  
  func (x *HeroEquipReferReq) GetHeroId() string {
  	if x != nil {
  		return x.HeroId
  	}
  	return ""
  }
  
  func (x *HeroEquipReferReq) GetRefer() bool {
  	if x != nil {
  		return x.Refer
  	}
  	return false
  }
  
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  type RoleRsp struct {
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Role       *Role        `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
  	Hero       []*Hero      `protobuf:"bytes,3,rep,name=hero,proto3" json:"hero,omitempty"`
  	Team       []*Team      `protobuf:"bytes,4,rep,name=team,proto3" json:"team,omitempty"`
  	Equipments []*Equipment `protobuf:"bytes,5,rep,name=equipments,proto3" json:"equipments,omitempty"`
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  }
  
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  func (x *RoleRsp) Reset() {
  	*x = RoleRsp{}
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  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[7]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
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  func (x *RoleRsp) String() string {
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  	return protoimpl.X.MessageStringOf(x)
  }
  
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  func (*RoleRsp) ProtoMessage() {}
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  func (x *RoleRsp) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[7]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
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  // Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead.
  func (*RoleRsp) Descriptor() ([]byte, []int) {
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  	return file_game_proto_rawDescGZIP(), []int{7}
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  }
  
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  func (x *RoleRsp) GetRole() *Role {
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  	if x != nil {
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
425
  		return x.Role
4255fd8e   zhangqijia   feat: 更新字段
426
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429
  	}
  	return nil
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
430
  func (x *RoleRsp) GetHero() []*Hero {
4255fd8e   zhangqijia   feat: 更新字段
431
  	if x != nil {
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
432
  		return x.Hero
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433
434
435
436
  	}
  	return nil
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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443
  func (x *RoleRsp) GetTeam() []*Team {
  	if x != nil {
  		return x.Team
  	}
  	return nil
  }
  
17fe96be   zhangqijia   feat: 增加装备相关数据和协议
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  func (x *RoleRsp) GetEquipments() []*Equipment {
  	if x != nil {
  		return x.Equipments
  	}
  	return nil
  }
  
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452
  //ResponseCmd RoleUpdatePropertyRsp
  type RoleUpdatePropertyRsp struct {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
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  	Id   []int32 `protobuf:"varint,1,rep,packed,name=id,proto3" json:"id,omitempty"`
  	Role *Role   `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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462
  func (x *RoleUpdatePropertyRsp) Reset() {
  	*x = RoleUpdatePropertyRsp{}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
463
  	if protoimpl.UnsafeEnabled {
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  		mi := &file_game_proto_msgTypes[8]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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  func (x *RoleUpdatePropertyRsp) String() string {
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  	return protoimpl.X.MessageStringOf(x)
  }
  
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  func (*RoleUpdatePropertyRsp) ProtoMessage() {}
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475
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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  func (x *RoleUpdatePropertyRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
477
  	mi := &file_game_proto_msgTypes[8]
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
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489
  // Deprecated: Use RoleUpdatePropertyRsp.ProtoReflect.Descriptor instead.
  func (*RoleUpdatePropertyRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
490
  	return file_game_proto_rawDescGZIP(), []int{8}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
491
492
  }
  
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
493
  func (x *RoleUpdatePropertyRsp) GetId() []int32 {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
494
  	if x != nil {
27a173f5   zhangqijia   fix: 更新背包系统文档,更改角...
495
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  		return x.Id
  	}
  	return nil
  }
  
  func (x *RoleUpdatePropertyRsp) GetRole() *Role {
  	if x != nil {
  		return x.Role
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
503
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506
  	}
  	return nil
  }
  
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  //ResponseCmd RoleUpdateItemsRsp
  type RoleUpdateItemsRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Items string `protobuf:"bytes,1,opt,name=items,proto3" json:"items,omitempty"`
  }
  
  func (x *RoleUpdateItemsRsp) Reset() {
  	*x = RoleUpdateItemsRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
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  		mi := &file_game_proto_msgTypes[9]
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleUpdateItemsRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleUpdateItemsRsp) ProtoMessage() {}
  
  func (x *RoleUpdateItemsRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
532
  	mi := &file_game_proto_msgTypes[9]
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleUpdateItemsRsp.ProtoReflect.Descriptor instead.
  func (*RoleUpdateItemsRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
545
  	return file_game_proto_rawDescGZIP(), []int{9}
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  }
  
  func (x *RoleUpdateItemsRsp) GetItems() string {
  	if x != nil {
  		return x.Items
  	}
  	return ""
  }
  
4a502dd5   zhangqijia   fix: game,account...
555
  //ResponseCmd RoleClearItemsReq
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
556
  type RoleClearItemsReq struct {
c8509ef6   zhangqijia   fix: notify equip...
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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562
  	Id    string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
  	Count int32  `protobuf:"varint,2,opt,name=count,proto3" json:"count,omitempty"`
c8509ef6   zhangqijia   fix: notify equip...
563
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  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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566
  func (x *RoleClearItemsReq) Reset() {
  	*x = RoleClearItemsReq{}
c8509ef6   zhangqijia   fix: notify equip...
567
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
568
  		mi := &file_game_proto_msgTypes[10]
c8509ef6   zhangqijia   fix: notify equip...
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
574
  func (x *RoleClearItemsReq) String() string {
c8509ef6   zhangqijia   fix: notify equip...
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  	return protoimpl.X.MessageStringOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  func (*RoleClearItemsReq) ProtoMessage() {}
c8509ef6   zhangqijia   fix: notify equip...
579
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  func (x *RoleClearItemsReq) ProtoReflect() protoreflect.Message {
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  	mi := &file_game_proto_msgTypes[10]
c8509ef6   zhangqijia   fix: notify equip...
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  // Deprecated: Use RoleClearItemsReq.ProtoReflect.Descriptor instead.
  func (*RoleClearItemsReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{10}
c8509ef6   zhangqijia   fix: notify equip...
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  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  func (x *RoleClearItemsReq) GetId() string {
c8509ef6   zhangqijia   fix: notify equip...
598
  	if x != nil {
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  		return x.Id
c8509ef6   zhangqijia   fix: notify equip...
600
  	}
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  	return ""
  }
  
  func (x *RoleClearItemsReq) GetCount() int32 {
  	if x != nil {
  		return x.Count
  	}
  	return 0
c8509ef6   zhangqijia   fix: notify equip...
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  }
  
ddc88bac   zhangqijia   fix: 记录战斗
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  type RoleStartBattleReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	ChapterId int32 `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"`
  	CarbonId  int32 `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"`
  }
  
  func (x *RoleStartBattleReq) Reset() {
  	*x = RoleStartBattleReq{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
623
  		mi := &file_game_proto_msgTypes[11]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleStartBattleReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleStartBattleReq) ProtoMessage() {}
  
  func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
636
  	mi := &file_game_proto_msgTypes[11]
ddc88bac   zhangqijia   fix: 记录战斗
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleStartBattleReq.ProtoReflect.Descriptor instead.
  func (*RoleStartBattleReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
649
  	return file_game_proto_rawDescGZIP(), []int{11}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleStartBattleReq) GetChapterId() int32 {
  	if x != nil {
  		return x.ChapterId
  	}
  	return 0
  }
  
  func (x *RoleStartBattleReq) GetCarbonId() int32 {
  	if x != nil {
  		return x.CarbonId
  	}
  	return 0
  }
  
495e9142   zhangqijia   fix: 增加DisConnect...
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  //ResponseCmd RoleEndBattleRsp
ddc88bac   zhangqijia   fix: 记录战斗
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  type RoleEndBattleReq struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	ChapterId int32 `protobuf:"varint,1,opt,name=chapter_id,json=chapterId,proto3" json:"chapter_id,omitempty"`
  	CarbonId  int32 `protobuf:"varint,2,opt,name=carbon_id,json=carbonId,proto3" json:"carbon_id,omitempty"`
  	Pass      bool  `protobuf:"varint,3,opt,name=pass,proto3" json:"pass,omitempty"`
  }
  
  func (x *RoleEndBattleReq) Reset() {
  	*x = RoleEndBattleReq{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
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  		mi := &file_game_proto_msgTypes[12]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleEndBattleReq) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleEndBattleReq) ProtoMessage() {}
  
  func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	mi := &file_game_proto_msgTypes[12]
ddc88bac   zhangqijia   fix: 记录战斗
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleEndBattleReq.ProtoReflect.Descriptor instead.
  func (*RoleEndBattleReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{12}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleReq) GetChapterId() int32 {
  	if x != nil {
  		return x.ChapterId
  	}
  	return 0
  }
  
  func (x *RoleEndBattleReq) GetCarbonId() int32 {
  	if x != nil {
  		return x.CarbonId
  	}
  	return 0
  }
  
  func (x *RoleEndBattleReq) GetPass() bool {
  	if x != nil {
  		return x.Pass
  	}
  	return false
  }
  
  type RoleEndBattleRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
4e56b6c4   zhangqijia   fix: update
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  	RoleLevel     int32   `protobuf:"varint,1,opt,name=role_level,json=roleLevel,proto3" json:"role_level,omitempty"`
  	RoleExp       int32   `protobuf:"varint,2,opt,name=role_exp,json=roleExp,proto3" json:"role_exp,omitempty"`
  	RoleExpamount int32   `protobuf:"varint,3,opt,name=role_expamount,json=roleExpamount,proto3" json:"role_expamount,omitempty"`
  	Reward        string  `protobuf:"bytes,4,opt,name=reward,proto3" json:"reward,omitempty"`
  	Pass          bool    `protobuf:"varint,5,opt,name=pass,proto3" json:"pass,omitempty"`
  	Hero          []*Hero `protobuf:"bytes,6,rep,name=hero,proto3" json:"hero,omitempty"`
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleRsp) Reset() {
  	*x = RoleEndBattleRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
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  		mi := &file_game_proto_msgTypes[13]
ddc88bac   zhangqijia   fix: 记录战斗
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  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleEndBattleRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleEndBattleRsp) ProtoMessage() {}
  
  func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	mi := &file_game_proto_msgTypes[13]
ddc88bac   zhangqijia   fix: 记录战斗
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  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleEndBattleRsp.ProtoReflect.Descriptor instead.
  func (*RoleEndBattleRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return file_game_proto_rawDescGZIP(), []int{13}
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleRsp) GetRoleLevel() int32 {
  	if x != nil {
  		return x.RoleLevel
  	}
  	return 0
  }
  
  func (x *RoleEndBattleRsp) GetRoleExp() int32 {
  	if x != nil {
  		return x.RoleExp
  	}
  	return 0
  }
  
4e56b6c4   zhangqijia   fix: update
789
  func (x *RoleEndBattleRsp) GetRoleExpamount() int32 {
ddc88bac   zhangqijia   fix: 记录战斗
790
  	if x != nil {
4e56b6c4   zhangqijia   fix: update
791
  		return x.RoleExpamount
ddc88bac   zhangqijia   fix: 记录战斗
792
  	}
4e56b6c4   zhangqijia   fix: update
793
  	return 0
ddc88bac   zhangqijia   fix: 记录战斗
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  }
  
  func (x *RoleEndBattleRsp) GetReward() string {
  	if x != nil {
  		return x.Reward
  	}
  	return ""
  }
  
4e56b6c4   zhangqijia   fix: update
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  func (x *RoleEndBattleRsp) GetPass() bool {
  	if x != nil {
  		return x.Pass
  	}
  	return false
  }
  
  func (x *RoleEndBattleRsp) GetHero() []*Hero {
  	if x != nil {
  		return x.Hero
  	}
  	return nil
  }
  
4a502dd5   zhangqijia   fix: game,account...
817
  //ResponseCmd EquipmentDelReq
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
818
  type EquipmentDelReq struct {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
819
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  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
826
827
  func (x *EquipmentDelReq) Reset() {
  	*x = EquipmentDelReq{}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
828
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
829
  		mi := &file_game_proto_msgTypes[14]
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
830
831
832
833
834
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
835
  func (x *EquipmentDelReq) String() string {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
836
837
838
  	return protoimpl.X.MessageStringOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
839
  func (*EquipmentDelReq) ProtoMessage() {}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
840
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
841
  func (x *EquipmentDelReq) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
842
  	mi := &file_game_proto_msgTypes[14]
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
843
844
845
846
847
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849
850
851
852
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
853
854
  // Deprecated: Use EquipmentDelReq.ProtoReflect.Descriptor instead.
  func (*EquipmentDelReq) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
855
  	return file_game_proto_rawDescGZIP(), []int{14}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
856
857
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
858
  func (x *EquipmentDelReq) GetId() string {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
859
860
861
862
863
864
  	if x != nil {
  		return x.Id
  	}
  	return ""
  }
  
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
865
866
867
868
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870
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872
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875
876
  //ResponseCmd EquipmentAddRsp
  type EquipmentAddRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Equip *Equipment `protobuf:"bytes,1,opt,name=equip,proto3" json:"equip,omitempty"`
  }
  
  func (x *EquipmentAddRsp) Reset() {
  	*x = EquipmentAddRsp{}
  	if protoimpl.UnsafeEnabled {
495e9142   zhangqijia   fix: 增加DisConnect...
877
  		mi := &file_game_proto_msgTypes[15]
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
878
879
880
881
882
883
884
885
886
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888
889
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *EquipmentAddRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*EquipmentAddRsp) ProtoMessage() {}
  
  func (x *EquipmentAddRsp) ProtoReflect() protoreflect.Message {
495e9142   zhangqijia   fix: 增加DisConnect...
890
  	mi := &file_game_proto_msgTypes[15]
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
891
892
893
894
895
896
897
898
899
900
901
902
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use EquipmentAddRsp.ProtoReflect.Descriptor instead.
  func (*EquipmentAddRsp) Descriptor() ([]byte, []int) {
495e9142   zhangqijia   fix: 增加DisConnect...
903
  	return file_game_proto_rawDescGZIP(), []int{15}
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
904
905
906
907
908
909
910
911
912
  }
  
  func (x *EquipmentAddRsp) GetEquip() *Equipment {
  	if x != nil {
  		return x.Equip
  	}
  	return nil
  }
  
7f269318   zhangqijia   add pb.go; 添加关闭连接...
913
914
915
916
917
918
919
  var File_game_proto protoreflect.FileDescriptor
  
  var file_game_proto_rawDesc = []byte{
  	0x0a, 0x0a, 0x67, 0x61, 0x6d, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x12, 0x04, 0x67, 0x61,
  	0x6d, 0x65, 0x1a, 0x0c, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f,
  	0x22, 0x1e, 0x0a, 0x08, 0x48, 0x65, 0x61, 0x72, 0x74, 0x52, 0x65, 0x71, 0x12, 0x12, 0x0a, 0x04,
  	0x63, 0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x63, 0x6f, 0x64, 0x65,
8d983031   zhangqijia   loginReq uid -> t...
920
921
  	0x22, 0x1e, 0x0a, 0x08, 0x48, 0x65, 0x61, 0x72, 0x74, 0x52, 0x73, 0x70, 0x12, 0x12, 0x0a, 0x04,
  	0x63, 0x6f, 0x64, 0x65, 0x18, 0x01, 0x20, 0x01, 0x28, 0x03, 0x52, 0x04, 0x63, 0x6f, 0x64, 0x65,
436e0af4   zhangqijia   reactor: dir; Ac...
922
923
924
  	0x22, 0x38, 0x0a, 0x08, 0x4c, 0x6f, 0x67, 0x69, 0x6e, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05,
  	0x74, 0x6f, 0x6b, 0x65, 0x6e, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x74, 0x6f, 0x6b,
  	0x65, 0x6e, 0x12, 0x16, 0x0a, 0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x18, 0x02, 0x20, 0x01,
29a163be   zhangqijia   fix: CreateReq ui...
925
926
927
928
  	0x28, 0x09, 0x52, 0x06, 0x64, 0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x39, 0x0a, 0x09, 0x43, 0x72,
  	0x65, 0x61, 0x74, 0x65, 0x52, 0x65, 0x71, 0x12, 0x14, 0x0a, 0x05, 0x74, 0x6f, 0x6b, 0x65, 0x6e,
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495e9142   zhangqijia   fix: 增加DisConnect...
929
930
931
932
933
934
935
936
937
938
939
940
941
942
  	0x65, 0x76, 0x69, 0x63, 0x65, 0x22, 0x0f, 0x0a, 0x0d, 0x44, 0x69, 0x73, 0x43, 0x6f, 0x6e, 0x6e,
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  	0x52, 0x73, 0x70, 0x12, 0x20, 0x0a, 0x04, 0x72, 0x6f, 0x6c, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28,
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4e56b6c4   zhangqijia   fix: update
943
  	0x03, 0x28, 0x0b, 0x32, 0x0c, 0x2e, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x73, 0x2e, 0x48, 0x65, 0x72,
495e9142   zhangqijia   fix: 增加DisConnect...
944
945
946
947
948
949
950
951
952
953
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955
956
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964
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966
967
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972
973
974
975
976
977
978
979
980
981
982
983
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988
989
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991
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7f269318   zhangqijia   add pb.go; 添加关闭连接...
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
  }
  
  var (
  	file_game_proto_rawDescOnce sync.Once
  	file_game_proto_rawDescData = file_game_proto_rawDesc
  )
  
  func file_game_proto_rawDescGZIP() []byte {
  	file_game_proto_rawDescOnce.Do(func() {
  		file_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_proto_rawDescData)
  	})
  	return file_game_proto_rawDescData
  }
  
495e9142   zhangqijia   fix: 增加DisConnect...
1006
  var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 16)
7f269318   zhangqijia   add pb.go; 添加关闭连接...
1007
  var file_game_proto_goTypes = []interface{}{
4255fd8e   zhangqijia   feat: 更新字段
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1009
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  	(*HeartReq)(nil),              // 0: game.HeartReq
  	(*HeartRsp)(nil),              // 1: game.HeartRsp
  	(*LoginReq)(nil),              // 2: game.LoginReq
  	(*CreateReq)(nil),             // 3: game.CreateReq
495e9142   zhangqijia   fix: 增加DisConnect...
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  	(*DisConnectRsp)(nil),         // 4: game.DisConnectRsp
  	(*ChangeTeamReq)(nil),         // 5: game.ChangeTeamReq
  	(*HeroEquipReferReq)(nil),     // 6: game.HeroEquipReferReq
  	(*RoleRsp)(nil),               // 7: game.RoleRsp
  	(*RoleUpdatePropertyRsp)(nil), // 8: game.RoleUpdatePropertyRsp
  	(*RoleUpdateItemsRsp)(nil),    // 9: game.RoleUpdateItemsRsp
  	(*RoleClearItemsReq)(nil),     // 10: game.RoleClearItemsReq
  	(*RoleStartBattleReq)(nil),    // 11: game.RoleStartBattleReq
  	(*RoleEndBattleReq)(nil),      // 12: game.RoleEndBattleReq
  	(*RoleEndBattleRsp)(nil),      // 13: game.RoleEndBattleRsp
  	(*EquipmentDelReq)(nil),       // 14: game.EquipmentDelReq
  	(*EquipmentAddRsp)(nil),       // 15: game.EquipmentAddRsp
  	(*Team)(nil),                  // 16: models.Team
  	(*Role)(nil),                  // 17: models.Role
  	(*Hero)(nil),                  // 18: models.Hero
  	(*Equipment)(nil),             // 19: models.Equipment
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  }
  var file_game_proto_depIdxs = []int32{
495e9142   zhangqijia   fix: 增加DisConnect...
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  	16, // 0: game.ChangeTeamReq.team:type_name -> models.Team
  	17, // 1: game.RoleRsp.role:type_name -> models.Role
  	18, // 2: game.RoleRsp.hero:type_name -> models.Hero
  	16, // 3: game.RoleRsp.team:type_name -> models.Team
  	19, // 4: game.RoleRsp.equipments:type_name -> models.Equipment
  	17, // 5: game.RoleUpdatePropertyRsp.role:type_name -> models.Role
  	18, // 6: game.RoleEndBattleRsp.hero:type_name -> models.Hero
  	19, // 7: game.EquipmentAddRsp.equip:type_name -> models.Equipment
ddc88bac   zhangqijia   fix: 记录战斗
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  	8,  // [8:8] is the sub-list for method output_type
  	8,  // [8:8] is the sub-list for method input_type
  	8,  // [8:8] is the sub-list for extension type_name
  	8,  // [8:8] is the sub-list for extension extendee
  	0,  // [0:8] is the sub-list for field type_name
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  }
  
  func init() { file_game_proto_init() }
  func file_game_proto_init() {
  	if File_game_proto != nil {
  		return
  	}
  	file_models_proto_init()
  	if !protoimpl.UnsafeEnabled {
  		file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
  			switch v := v.(*HeartReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
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  			switch v := v.(*HeartRsp); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
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  			switch v := v.(*LoginReq); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
436e0af4   zhangqijia   reactor: dir; Ac...
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  		file_game_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
8d983031   zhangqijia   loginReq uid -> t...
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  			switch v := v.(*CreateReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
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  			switch v := v.(*DisConnectRsp); i {
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
4255fd8e   zhangqijia   feat: 更新字段
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  		file_game_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*ChangeTeamReq); i {
4255fd8e   zhangqijia   feat: 更新字段
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
1124
  		file_game_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1125
  			switch v := v.(*HeroEquipReferReq); i {
eadc9aff   zhangqijia   feat: 增加上阵下阵协议,增加...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  		file_game_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1137
  			switch v := v.(*RoleRsp); i {
17fe96be   zhangqijia   feat: 增加装备相关数据和协议
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[8].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*RoleUpdatePropertyRsp); i {
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
c8509ef6   zhangqijia   fix: notify equip...
1160
  		file_game_proto_msgTypes[9].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*RoleUpdateItemsRsp); i {
c8509ef6   zhangqijia   fix: notify equip...
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
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  		file_game_proto_msgTypes[10].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*RoleClearItemsReq); i {
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*RoleStartBattleReq); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*RoleEndBattleReq); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
1209
  			switch v := v.(*RoleEndBattleRsp); i {
ddc88bac   zhangqijia   fix: 记录战斗
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
495e9142   zhangqijia   fix: 增加DisConnect...
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  			switch v := v.(*EquipmentDelReq); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
51d48d11   zhangqijia   fix: 删除装备 删除物品请求
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  			switch v := v.(*EquipmentAddRsp); i {
c2791869   zhangqijia   fix: gm增加删除装备删除物品接口
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  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  	}
  	type x struct{}
  	out := protoimpl.TypeBuilder{
  		File: protoimpl.DescBuilder{
  			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
  			RawDescriptor: file_game_proto_rawDesc,
  			NumEnums:      0,
495e9142   zhangqijia   fix: 增加DisConnect...
1251
  			NumMessages:   16,
7f269318   zhangqijia   add pb.go; 添加关闭连接...
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  			NumExtensions: 0,
  			NumServices:   0,
  		},
  		GoTypes:           file_game_proto_goTypes,
  		DependencyIndexes: file_game_proto_depIdxs,
  		MessageInfos:      file_game_proto_msgTypes,
  	}.Build()
  	File_game_proto = out.File
  	file_game_proto_rawDesc = nil
  	file_game_proto_goTypes = nil
  	file_game_proto_depIdxs = nil
  }