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cmd/test/action/protocode.go 1.1 KB
495e9142   zhangqijia   fix: 增加DisConnect...
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  package action
  
  import (
  	"pro2d/pb"
  )
  
  func GetTestActionMap() map[interface{}]interface{} {
  	am := make(map[interface{}]interface{})
2ea16684   zhangqijia   fix: update
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  	am[uint32(pb.ProtoCode_LoginRsp)] = LoginRsp
  	am[uint32(pb.ProtoCode_HeartReq)] = HeartRsp
  	am[uint32(pb.ProtoCode_HeartRsp)] = HeartRsp
  	am[uint32(pb.ProtoCode_CreateReq)] = CreateRsp
  	am[uint32(pb.ProtoCode_DisConnectRsp)] = DisConnectRsp
  	am[uint32(pb.ProtoCode_ChangeTeamReq)] = ChangeTeamRsp
  	am[uint32(pb.ProtoCode_HeroEquipReferReq)] = HeroEquipReferRsp
  	am[uint32(pb.ProtoCode_RoleRsp)] = RoleRsp
  	am[uint32(pb.ProtoCode_RoleUpdatePropertyRsp)] = RoleUpdatePropertyRsp
  	am[uint32(pb.ProtoCode_RoleUpdateItemsRsp)] = RoleUpdateItemsRsp
2ea16684   zhangqijia   fix: update
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  	am[uint32(pb.ProtoCode_RoleClearItemsReq)] = RoleClearItemsRsp
  	am[uint32(pb.ProtoCode_RoleStartBattleReq)] = RoleStartBattleRsp
  	am[uint32(pb.ProtoCode_RoleEndBattleReq)] = RoleEndBattleRsp
  	am[uint32(pb.ProtoCode_RoleEndBattleRsp)] = RoleEndBattleRsp
  	am[uint32(pb.ProtoCode_EquipmentDelReq)] = EquipmentDelRsp
  	am[uint32(pb.ProtoCode_EquipmentAddRsp)] = EquipmentAddRsp
18cbcf53   zhangqijia   feat: 英雄升级
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  	am[uint32(pb.ProtoCode_HeroUpLevelReq)] = HeroUpLevelRsp
495e9142   zhangqijia   fix: 增加DisConnect...
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  	return am
  }