Commit 18cbcf53ecd8cdca97c578a8519e47bf77254c84
1 parent
a2d4f770
feat: 英雄升级
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8 changed files
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258 additions
and
170 deletions
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... | ... | @@ -0,0 +1,83 @@ |
1 | +package action | |
2 | + | |
3 | +import ( | |
4 | + "fmt" | |
5 | + "github.com/golang/protobuf/proto" | |
6 | + "go.mongodb.org/mongo-driver/bson" | |
7 | + "pro2d/common/components" | |
8 | + "pro2d/common/db/mongoproxy" | |
9 | + "pro2d/common/logger" | |
10 | + "pro2d/csvdata" | |
11 | + "pro2d/models" | |
12 | + "pro2d/pb" | |
13 | +) | |
14 | + | |
15 | +/* | |
16 | +EquipmentDelRpc 删除装备 | |
17 | + 2 删除失败 | |
18 | +*/ | |
19 | +func EquipmentDelRpc(role *models.RoleModel, msg components.IMessage) (int32, interface{}) { | |
20 | + req := pb.EquipmentDelReq{} | |
21 | + if err := proto.Unmarshal(msg.GetData(), &req); err != nil { | |
22 | + logger.Error("loginRpc err: %v", err) | |
23 | + return 1, nil | |
24 | + } | |
25 | + filter := bson.D{{"id", bson.D{{"$in", req.Id}}}} | |
26 | + if err := mongoproxy.DelMany("equipment", filter); err != nil { | |
27 | + logger.Error(err.Error()) | |
28 | + return 2, nil | |
29 | + } | |
30 | + | |
31 | + for _, id := range req.Id { | |
32 | + delete(role.Equipments, id) | |
33 | + } | |
34 | + | |
35 | + return 0, nil | |
36 | +} | |
37 | + | |
38 | +/* | |
39 | +HeroUpLevelRpc 英雄升级 | |
40 | + 2 item不存在 | |
41 | + 3 itemType错误 | |
42 | + 4 itemExp 不存在 | |
43 | + 5 英雄不存在 | |
44 | + 6 消耗物品失败 | |
45 | +*/ | |
46 | +func HeroUpLevelRpc(role *models.RoleModel, msg components.IMessage) (int32, interface{}) { | |
47 | + req := pb.HeroUpLevelReq{} | |
48 | + if err := proto.Unmarshal(msg.GetData(), &req); err != nil { | |
49 | + logger.Error("loginRpc err: %v", err) | |
50 | + return 1, nil | |
51 | + } | |
52 | + if req.Count <= 0 { | |
53 | + req.Count = 1 | |
54 | + } | |
55 | + | |
56 | + item := csvdata.Get().TbItemData.Get(req.ItemId) | |
57 | + if item == nil { | |
58 | + return 2, nil | |
59 | + } | |
60 | + if item.Type != 2003 { | |
61 | + return 3, nil | |
62 | + } | |
63 | + | |
64 | + itemExp := csvdata.Get().TbExpItemData.Get(item.ID) | |
65 | + if itemExp == nil { | |
66 | + return 4, nil | |
67 | + } | |
68 | + | |
69 | + hero, ok := role.Heros[req.HeroId] | |
70 | + if !ok { | |
71 | + return 5, nil | |
72 | + } | |
73 | + | |
74 | + if !role.CostItem(fmt.Sprintf("%d", item.ID), req.Count) { | |
75 | + return 6, nil | |
76 | + } | |
77 | + | |
78 | + h := hero.(*models.HeroModel) | |
79 | + level, exp := h.UpLevel(itemExp.Exp) | |
80 | + h.SetProperty("level", level) | |
81 | + h.SetProperty("exp", exp) | |
82 | + return 0, h.Hero | |
83 | +} | ... | ... |
cmd/gameserver/action/RoleAction.go
... | ... | @@ -4,10 +4,8 @@ package action |
4 | 4 | import ( |
5 | 5 | "fmt" |
6 | 6 | "github.com/golang/protobuf/proto" |
7 | - "go.mongodb.org/mongo-driver/bson" | |
8 | 7 | "pro2d/common" |
9 | 8 | "pro2d/common/components" |
10 | - "pro2d/common/db/mongoproxy" | |
11 | 9 | "pro2d/common/db/redisproxy" |
12 | 10 | "pro2d/common/logger" |
13 | 11 | "pro2d/csvdata" |
... | ... | @@ -136,29 +134,6 @@ func RoleClearItemsRpc(role *models.RoleModel, msg components.IMessage) (int32, |
136 | 134 | } |
137 | 135 | |
138 | 136 | /* |
139 | -EquipmentDelRpc 删除装备 | |
140 | - 2 删除失败 | |
141 | -*/ | |
142 | -func EquipmentDelRpc(role *models.RoleModel, msg components.IMessage) (int32, interface{}) { | |
143 | - req := pb.EquipmentDelReq{} | |
144 | - if err := proto.Unmarshal(msg.GetData(), &req); err != nil { | |
145 | - logger.Error("loginRpc err: %v", err) | |
146 | - return 1, nil | |
147 | - } | |
148 | - filter := bson.D{{"id", bson.D{{"$in", req.Id}}}} | |
149 | - if err := mongoproxy.DelMany("equipment", filter); err != nil { | |
150 | - logger.Error(err.Error()) | |
151 | - return 2, nil | |
152 | - } | |
153 | - | |
154 | - for _, id := range req.Id { | |
155 | - delete(role.Equipments, id) | |
156 | - } | |
157 | - | |
158 | - return 0, nil | |
159 | -} | |
160 | - | |
161 | -/* | |
162 | 137 | RoleStartBattleRpc 开始战斗 |
163 | 138 | */ |
164 | 139 | func RoleStartBattleRpc(role *models.RoleModel, msg components.IMessage) (int32, interface{}) { | ... | ... |
cmd/gameserver/action/protocode.go
... | ... | @@ -16,6 +16,7 @@ func GetActionMap() map[interface{}]interface{} { |
16 | 16 | am[uint32(pb.ProtoCode_RoleStartBattleReq)] = RoleStartBattleRpc |
17 | 17 | am[uint32(pb.ProtoCode_RoleEndBattleReq)] = RoleEndBattleRpc |
18 | 18 | am[uint32(pb.ProtoCode_EquipmentDelReq)] = EquipmentDelRpc |
19 | + am[uint32(pb.ProtoCode_HeroUpLevelReq)] = HeroUpLevelRpc | |
19 | 20 | |
20 | 21 | return am |
21 | -} | |
22 | 22 | \ No newline at end of file |
23 | +} | ... | ... |
cmd/test/action/protocode.go
... | ... | @@ -16,13 +16,13 @@ func GetTestActionMap() map[interface{}]interface{} { |
16 | 16 | am[uint32(pb.ProtoCode_RoleRsp)] = RoleRsp |
17 | 17 | am[uint32(pb.ProtoCode_RoleUpdatePropertyRsp)] = RoleUpdatePropertyRsp |
18 | 18 | am[uint32(pb.ProtoCode_RoleUpdateItemsRsp)] = RoleUpdateItemsRsp |
19 | - am[uint32(pb.ProtoCode_RoleUpdateChangeRsp)] = RoleUpdateChangeRsp | |
20 | 19 | am[uint32(pb.ProtoCode_RoleClearItemsReq)] = RoleClearItemsRsp |
21 | 20 | am[uint32(pb.ProtoCode_RoleStartBattleReq)] = RoleStartBattleRsp |
22 | 21 | am[uint32(pb.ProtoCode_RoleEndBattleReq)] = RoleEndBattleRsp |
23 | 22 | am[uint32(pb.ProtoCode_RoleEndBattleRsp)] = RoleEndBattleRsp |
24 | 23 | am[uint32(pb.ProtoCode_EquipmentDelReq)] = EquipmentDelRsp |
25 | 24 | am[uint32(pb.ProtoCode_EquipmentAddRsp)] = EquipmentAddRsp |
25 | + am[uint32(pb.ProtoCode_HeroUpLevelReq)] = HeroUpLevelRsp | |
26 | 26 | |
27 | 27 | return am |
28 | 28 | } | ... | ... |
pb/game.pb.go
... | ... | @@ -607,44 +607,6 @@ func (x *RoleUpdateItemsRsp) GetItems() string { |
607 | 607 | return "" |
608 | 608 | } |
609 | 609 | |
610 | -type RoleUpdateChangeRsp struct { | |
611 | - state protoimpl.MessageState | |
612 | - sizeCache protoimpl.SizeCache | |
613 | - unknownFields protoimpl.UnknownFields | |
614 | -} | |
615 | - | |
616 | -func (x *RoleUpdateChangeRsp) Reset() { | |
617 | - *x = RoleUpdateChangeRsp{} | |
618 | - if protoimpl.UnsafeEnabled { | |
619 | - mi := &file_game_proto_msgTypes[11] | |
620 | - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
621 | - ms.StoreMessageInfo(mi) | |
622 | - } | |
623 | -} | |
624 | - | |
625 | -func (x *RoleUpdateChangeRsp) String() string { | |
626 | - return protoimpl.X.MessageStringOf(x) | |
627 | -} | |
628 | - | |
629 | -func (*RoleUpdateChangeRsp) ProtoMessage() {} | |
630 | - | |
631 | -func (x *RoleUpdateChangeRsp) ProtoReflect() protoreflect.Message { | |
632 | - mi := &file_game_proto_msgTypes[11] | |
633 | - if protoimpl.UnsafeEnabled && x != nil { | |
634 | - ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
635 | - if ms.LoadMessageInfo() == nil { | |
636 | - ms.StoreMessageInfo(mi) | |
637 | - } | |
638 | - return ms | |
639 | - } | |
640 | - return mi.MessageOf(x) | |
641 | -} | |
642 | - | |
643 | -// Deprecated: Use RoleUpdateChangeRsp.ProtoReflect.Descriptor instead. | |
644 | -func (*RoleUpdateChangeRsp) Descriptor() ([]byte, []int) { | |
645 | - return file_game_proto_rawDescGZIP(), []int{11} | |
646 | -} | |
647 | - | |
648 | 610 | //ResponseCmd RoleClearItemsReq |
649 | 611 | type RoleClearItemsReq struct { |
650 | 612 | state protoimpl.MessageState |
... | ... | @@ -657,7 +619,7 @@ type RoleClearItemsReq struct { |
657 | 619 | func (x *RoleClearItemsReq) Reset() { |
658 | 620 | *x = RoleClearItemsReq{} |
659 | 621 | if protoimpl.UnsafeEnabled { |
660 | - mi := &file_game_proto_msgTypes[12] | |
622 | + mi := &file_game_proto_msgTypes[11] | |
661 | 623 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
662 | 624 | ms.StoreMessageInfo(mi) |
663 | 625 | } |
... | ... | @@ -670,7 +632,7 @@ func (x *RoleClearItemsReq) String() string { |
670 | 632 | func (*RoleClearItemsReq) ProtoMessage() {} |
671 | 633 | |
672 | 634 | func (x *RoleClearItemsReq) ProtoReflect() protoreflect.Message { |
673 | - mi := &file_game_proto_msgTypes[12] | |
635 | + mi := &file_game_proto_msgTypes[11] | |
674 | 636 | if protoimpl.UnsafeEnabled && x != nil { |
675 | 637 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
676 | 638 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -683,7 +645,7 @@ func (x *RoleClearItemsReq) ProtoReflect() protoreflect.Message { |
683 | 645 | |
684 | 646 | // Deprecated: Use RoleClearItemsReq.ProtoReflect.Descriptor instead. |
685 | 647 | func (*RoleClearItemsReq) Descriptor() ([]byte, []int) { |
686 | - return file_game_proto_rawDescGZIP(), []int{12} | |
648 | + return file_game_proto_rawDescGZIP(), []int{11} | |
687 | 649 | } |
688 | 650 | |
689 | 651 | func (x *RoleClearItemsReq) GetItems() []string { |
... | ... | @@ -705,7 +667,7 @@ type RoleStartBattleReq struct { |
705 | 667 | func (x *RoleStartBattleReq) Reset() { |
706 | 668 | *x = RoleStartBattleReq{} |
707 | 669 | if protoimpl.UnsafeEnabled { |
708 | - mi := &file_game_proto_msgTypes[13] | |
670 | + mi := &file_game_proto_msgTypes[12] | |
709 | 671 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
710 | 672 | ms.StoreMessageInfo(mi) |
711 | 673 | } |
... | ... | @@ -718,7 +680,7 @@ func (x *RoleStartBattleReq) String() string { |
718 | 680 | func (*RoleStartBattleReq) ProtoMessage() {} |
719 | 681 | |
720 | 682 | func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message { |
721 | - mi := &file_game_proto_msgTypes[13] | |
683 | + mi := &file_game_proto_msgTypes[12] | |
722 | 684 | if protoimpl.UnsafeEnabled && x != nil { |
723 | 685 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
724 | 686 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -731,7 +693,7 @@ func (x *RoleStartBattleReq) ProtoReflect() protoreflect.Message { |
731 | 693 | |
732 | 694 | // Deprecated: Use RoleStartBattleReq.ProtoReflect.Descriptor instead. |
733 | 695 | func (*RoleStartBattleReq) Descriptor() ([]byte, []int) { |
734 | - return file_game_proto_rawDescGZIP(), []int{13} | |
696 | + return file_game_proto_rawDescGZIP(), []int{12} | |
735 | 697 | } |
736 | 698 | |
737 | 699 | func (x *RoleStartBattleReq) GetChapterId() int32 { |
... | ... | @@ -763,7 +725,7 @@ type RoleEndBattleReq struct { |
763 | 725 | func (x *RoleEndBattleReq) Reset() { |
764 | 726 | *x = RoleEndBattleReq{} |
765 | 727 | if protoimpl.UnsafeEnabled { |
766 | - mi := &file_game_proto_msgTypes[14] | |
728 | + mi := &file_game_proto_msgTypes[13] | |
767 | 729 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
768 | 730 | ms.StoreMessageInfo(mi) |
769 | 731 | } |
... | ... | @@ -776,7 +738,7 @@ func (x *RoleEndBattleReq) String() string { |
776 | 738 | func (*RoleEndBattleReq) ProtoMessage() {} |
777 | 739 | |
778 | 740 | func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message { |
779 | - mi := &file_game_proto_msgTypes[14] | |
741 | + mi := &file_game_proto_msgTypes[13] | |
780 | 742 | if protoimpl.UnsafeEnabled && x != nil { |
781 | 743 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
782 | 744 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -789,7 +751,7 @@ func (x *RoleEndBattleReq) ProtoReflect() protoreflect.Message { |
789 | 751 | |
790 | 752 | // Deprecated: Use RoleEndBattleReq.ProtoReflect.Descriptor instead. |
791 | 753 | func (*RoleEndBattleReq) Descriptor() ([]byte, []int) { |
792 | - return file_game_proto_rawDescGZIP(), []int{14} | |
754 | + return file_game_proto_rawDescGZIP(), []int{13} | |
793 | 755 | } |
794 | 756 | |
795 | 757 | func (x *RoleEndBattleReq) GetChapterId() int32 { |
... | ... | @@ -837,7 +799,7 @@ type RoleEndBattleRsp struct { |
837 | 799 | func (x *RoleEndBattleRsp) Reset() { |
838 | 800 | *x = RoleEndBattleRsp{} |
839 | 801 | if protoimpl.UnsafeEnabled { |
840 | - mi := &file_game_proto_msgTypes[15] | |
802 | + mi := &file_game_proto_msgTypes[14] | |
841 | 803 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
842 | 804 | ms.StoreMessageInfo(mi) |
843 | 805 | } |
... | ... | @@ -850,7 +812,7 @@ func (x *RoleEndBattleRsp) String() string { |
850 | 812 | func (*RoleEndBattleRsp) ProtoMessage() {} |
851 | 813 | |
852 | 814 | func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message { |
853 | - mi := &file_game_proto_msgTypes[15] | |
815 | + mi := &file_game_proto_msgTypes[14] | |
854 | 816 | if protoimpl.UnsafeEnabled && x != nil { |
855 | 817 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
856 | 818 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -863,7 +825,7 @@ func (x *RoleEndBattleRsp) ProtoReflect() protoreflect.Message { |
863 | 825 | |
864 | 826 | // Deprecated: Use RoleEndBattleRsp.ProtoReflect.Descriptor instead. |
865 | 827 | func (*RoleEndBattleRsp) Descriptor() ([]byte, []int) { |
866 | - return file_game_proto_rawDescGZIP(), []int{15} | |
828 | + return file_game_proto_rawDescGZIP(), []int{14} | |
867 | 829 | } |
868 | 830 | |
869 | 831 | func (x *RoleEndBattleRsp) GetRoleLevel() int32 { |
... | ... | @@ -920,7 +882,7 @@ type EquipmentDelReq struct { |
920 | 882 | func (x *EquipmentDelReq) Reset() { |
921 | 883 | *x = EquipmentDelReq{} |
922 | 884 | if protoimpl.UnsafeEnabled { |
923 | - mi := &file_game_proto_msgTypes[16] | |
885 | + mi := &file_game_proto_msgTypes[15] | |
924 | 886 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
925 | 887 | ms.StoreMessageInfo(mi) |
926 | 888 | } |
... | ... | @@ -933,7 +895,7 @@ func (x *EquipmentDelReq) String() string { |
933 | 895 | func (*EquipmentDelReq) ProtoMessage() {} |
934 | 896 | |
935 | 897 | func (x *EquipmentDelReq) ProtoReflect() protoreflect.Message { |
936 | - mi := &file_game_proto_msgTypes[16] | |
898 | + mi := &file_game_proto_msgTypes[15] | |
937 | 899 | if protoimpl.UnsafeEnabled && x != nil { |
938 | 900 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
939 | 901 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -946,7 +908,7 @@ func (x *EquipmentDelReq) ProtoReflect() protoreflect.Message { |
946 | 908 | |
947 | 909 | // Deprecated: Use EquipmentDelReq.ProtoReflect.Descriptor instead. |
948 | 910 | func (*EquipmentDelReq) Descriptor() ([]byte, []int) { |
949 | - return file_game_proto_rawDescGZIP(), []int{16} | |
911 | + return file_game_proto_rawDescGZIP(), []int{15} | |
950 | 912 | } |
951 | 913 | |
952 | 914 | func (x *EquipmentDelReq) GetId() []string { |
... | ... | @@ -968,7 +930,7 @@ type EquipmentAddRsp struct { |
968 | 930 | func (x *EquipmentAddRsp) Reset() { |
969 | 931 | *x = EquipmentAddRsp{} |
970 | 932 | if protoimpl.UnsafeEnabled { |
971 | - mi := &file_game_proto_msgTypes[17] | |
933 | + mi := &file_game_proto_msgTypes[16] | |
972 | 934 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
973 | 935 | ms.StoreMessageInfo(mi) |
974 | 936 | } |
... | ... | @@ -981,7 +943,7 @@ func (x *EquipmentAddRsp) String() string { |
981 | 943 | func (*EquipmentAddRsp) ProtoMessage() {} |
982 | 944 | |
983 | 945 | func (x *EquipmentAddRsp) ProtoReflect() protoreflect.Message { |
984 | - mi := &file_game_proto_msgTypes[17] | |
946 | + mi := &file_game_proto_msgTypes[16] | |
985 | 947 | if protoimpl.UnsafeEnabled && x != nil { |
986 | 948 | ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) |
987 | 949 | if ms.LoadMessageInfo() == nil { |
... | ... | @@ -994,7 +956,7 @@ func (x *EquipmentAddRsp) ProtoReflect() protoreflect.Message { |
994 | 956 | |
995 | 957 | // Deprecated: Use EquipmentAddRsp.ProtoReflect.Descriptor instead. |
996 | 958 | func (*EquipmentAddRsp) Descriptor() ([]byte, []int) { |
997 | - return file_game_proto_rawDescGZIP(), []int{17} | |
959 | + return file_game_proto_rawDescGZIP(), []int{16} | |
998 | 960 | } |
999 | 961 | |
1000 | 962 | func (x *EquipmentAddRsp) GetEquip() *Equipment { |
... | ... | @@ -1004,6 +966,69 @@ func (x *EquipmentAddRsp) GetEquip() *Equipment { |
1004 | 966 | return nil |
1005 | 967 | } |
1006 | 968 | |
969 | +type HeroUpLevelReq struct { | |
970 | + state protoimpl.MessageState | |
971 | + sizeCache protoimpl.SizeCache | |
972 | + unknownFields protoimpl.UnknownFields | |
973 | + | |
974 | + HeroId string `protobuf:"bytes,1,opt,name=heroId,proto3" json:"heroId,omitempty"` | |
975 | + ItemId int32 `protobuf:"varint,2,opt,name=itemId,proto3" json:"itemId,omitempty"` | |
976 | + Count int32 `protobuf:"varint,3,opt,name=count,proto3" json:"count,omitempty"` | |
977 | +} | |
978 | + | |
979 | +func (x *HeroUpLevelReq) Reset() { | |
980 | + *x = HeroUpLevelReq{} | |
981 | + if protoimpl.UnsafeEnabled { | |
982 | + mi := &file_game_proto_msgTypes[17] | |
983 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
984 | + ms.StoreMessageInfo(mi) | |
985 | + } | |
986 | +} | |
987 | + | |
988 | +func (x *HeroUpLevelReq) String() string { | |
989 | + return protoimpl.X.MessageStringOf(x) | |
990 | +} | |
991 | + | |
992 | +func (*HeroUpLevelReq) ProtoMessage() {} | |
993 | + | |
994 | +func (x *HeroUpLevelReq) ProtoReflect() protoreflect.Message { | |
995 | + mi := &file_game_proto_msgTypes[17] | |
996 | + if protoimpl.UnsafeEnabled && x != nil { | |
997 | + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) | |
998 | + if ms.LoadMessageInfo() == nil { | |
999 | + ms.StoreMessageInfo(mi) | |
1000 | + } | |
1001 | + return ms | |
1002 | + } | |
1003 | + return mi.MessageOf(x) | |
1004 | +} | |
1005 | + | |
1006 | +// Deprecated: Use HeroUpLevelReq.ProtoReflect.Descriptor instead. | |
1007 | +func (*HeroUpLevelReq) Descriptor() ([]byte, []int) { | |
1008 | + return file_game_proto_rawDescGZIP(), []int{17} | |
1009 | +} | |
1010 | + | |
1011 | +func (x *HeroUpLevelReq) GetHeroId() string { | |
1012 | + if x != nil { | |
1013 | + return x.HeroId | |
1014 | + } | |
1015 | + return "" | |
1016 | +} | |
1017 | + | |
1018 | +func (x *HeroUpLevelReq) GetItemId() int32 { | |
1019 | + if x != nil { | |
1020 | + return x.ItemId | |
1021 | + } | |
1022 | + return 0 | |
1023 | +} | |
1024 | + | |
1025 | +func (x *HeroUpLevelReq) GetCount() int32 { | |
1026 | + if x != nil { | |
1027 | + return x.Count | |
1028 | + } | |
1029 | + return 0 | |
1030 | +} | |
1031 | + | |
1007 | 1032 | var File_game_proto protoreflect.FileDescriptor |
1008 | 1033 | |
1009 | 1034 | var file_game_proto_rawDesc = []byte{ |
... | ... | @@ -1053,43 +1078,47 @@ var file_game_proto_rawDesc = []byte{ |
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1117 | + 0x68, 0x65, 0x72, 0x6f, 0x49, 0x64, 0x12, 0x16, 0x0a, 0x06, 0x69, 0x74, 0x65, 0x6d, 0x49, 0x64, | |
1118 | + 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x69, 0x74, 0x65, 0x6d, 0x49, 0x64, 0x12, 0x14, | |
1119 | + 0x0a, 0x05, 0x63, 0x6f, 0x75, 0x6e, 0x74, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x63, | |
1120 | + 0x6f, 0x75, 0x6e, 0x74, 0x42, 0x0a, 0x5a, 0x08, 0x2e, 0x2e, 0x2f, 0x70, 0x62, 0x3b, 0x70, 0x62, | |
1121 | + 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, | |
1093 | 1122 | } |
1094 | 1123 | |
1095 | 1124 | var ( |
... | ... | @@ -1117,13 +1146,13 @@ var file_game_proto_goTypes = []interface{}{ |
1117 | 1146 | (*RoleRsp)(nil), // 8: game.RoleRsp |
1118 | 1147 | (*RoleUpdatePropertyRsp)(nil), // 9: game.RoleUpdatePropertyRsp |
1119 | 1148 | (*RoleUpdateItemsRsp)(nil), // 10: game.RoleUpdateItemsRsp |
1120 | - (*RoleUpdateChangeRsp)(nil), // 11: game.RoleUpdateChangeRsp | |
1121 | - (*RoleClearItemsReq)(nil), // 12: game.RoleClearItemsReq | |
1122 | - (*RoleStartBattleReq)(nil), // 13: game.RoleStartBattleReq | |
1123 | - (*RoleEndBattleReq)(nil), // 14: game.RoleEndBattleReq | |
1124 | - (*RoleEndBattleRsp)(nil), // 15: game.RoleEndBattleRsp | |
1125 | - (*EquipmentDelReq)(nil), // 16: game.EquipmentDelReq | |
1126 | - (*EquipmentAddRsp)(nil), // 17: game.EquipmentAddRsp | |
1149 | + (*RoleClearItemsReq)(nil), // 11: game.RoleClearItemsReq | |
1150 | + (*RoleStartBattleReq)(nil), // 12: game.RoleStartBattleReq | |
1151 | + (*RoleEndBattleReq)(nil), // 13: game.RoleEndBattleReq | |
1152 | + (*RoleEndBattleRsp)(nil), // 14: game.RoleEndBattleRsp | |
1153 | + (*EquipmentDelReq)(nil), // 15: game.EquipmentDelReq | |
1154 | + (*EquipmentAddRsp)(nil), // 16: game.EquipmentAddRsp | |
1155 | + (*HeroUpLevelReq)(nil), // 17: game.HeroUpLevelReq | |
1127 | 1156 | (*Team)(nil), // 18: models.Team |
1128 | 1157 | (*Role)(nil), // 19: models.Role |
1129 | 1158 | (*Hero)(nil), // 20: models.Hero |
... | ... | @@ -1286,7 +1315,7 @@ func file_game_proto_init() { |
1286 | 1315 | } |
1287 | 1316 | } |
1288 | 1317 | file_game_proto_msgTypes[11].Exporter = func(v interface{}, i int) interface{} { |
1289 | - switch v := v.(*RoleUpdateChangeRsp); i { | |
1318 | + switch v := v.(*RoleClearItemsReq); i { | |
1290 | 1319 | case 0: |
1291 | 1320 | return &v.state |
1292 | 1321 | case 1: |
... | ... | @@ -1298,7 +1327,7 @@ func file_game_proto_init() { |
1298 | 1327 | } |
1299 | 1328 | } |
1300 | 1329 | file_game_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { |
1301 | - switch v := v.(*RoleClearItemsReq); i { | |
1330 | + switch v := v.(*RoleStartBattleReq); i { | |
1302 | 1331 | case 0: |
1303 | 1332 | return &v.state |
1304 | 1333 | case 1: |
... | ... | @@ -1310,7 +1339,7 @@ func file_game_proto_init() { |
1310 | 1339 | } |
1311 | 1340 | } |
1312 | 1341 | file_game_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { |
1313 | - switch v := v.(*RoleStartBattleReq); i { | |
1342 | + switch v := v.(*RoleEndBattleReq); i { | |
1314 | 1343 | case 0: |
1315 | 1344 | return &v.state |
1316 | 1345 | case 1: |
... | ... | @@ -1322,7 +1351,7 @@ func file_game_proto_init() { |
1322 | 1351 | } |
1323 | 1352 | } |
1324 | 1353 | file_game_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { |
1325 | - switch v := v.(*RoleEndBattleReq); i { | |
1354 | + switch v := v.(*RoleEndBattleRsp); i { | |
1326 | 1355 | case 0: |
1327 | 1356 | return &v.state |
1328 | 1357 | case 1: |
... | ... | @@ -1334,7 +1363,7 @@ func file_game_proto_init() { |
1334 | 1363 | } |
1335 | 1364 | } |
1336 | 1365 | file_game_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { |
1337 | - switch v := v.(*RoleEndBattleRsp); i { | |
1366 | + switch v := v.(*EquipmentDelReq); i { | |
1338 | 1367 | case 0: |
1339 | 1368 | return &v.state |
1340 | 1369 | case 1: |
... | ... | @@ -1346,7 +1375,7 @@ func file_game_proto_init() { |
1346 | 1375 | } |
1347 | 1376 | } |
1348 | 1377 | file_game_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} { |
1349 | - switch v := v.(*EquipmentDelReq); i { | |
1378 | + switch v := v.(*EquipmentAddRsp); i { | |
1350 | 1379 | case 0: |
1351 | 1380 | return &v.state |
1352 | 1381 | case 1: |
... | ... | @@ -1358,7 +1387,7 @@ func file_game_proto_init() { |
1358 | 1387 | } |
1359 | 1388 | } |
1360 | 1389 | file_game_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} { |
1361 | - switch v := v.(*EquipmentAddRsp); i { | |
1390 | + switch v := v.(*HeroUpLevelReq); i { | |
1362 | 1391 | case 0: |
1363 | 1392 | return &v.state |
1364 | 1393 | case 1: | ... | ... |
pb/protocode.pb.go
... | ... | @@ -35,13 +35,13 @@ const ( |
35 | 35 | ProtoCode_RoleRsp ProtoCode = 9 |
36 | 36 | ProtoCode_RoleUpdatePropertyRsp ProtoCode = 10 |
37 | 37 | ProtoCode_RoleUpdateItemsRsp ProtoCode = 11 |
38 | - ProtoCode_RoleUpdateChangeRsp ProtoCode = 12 | |
39 | - ProtoCode_RoleClearItemsReq ProtoCode = 13 | |
40 | - ProtoCode_RoleStartBattleReq ProtoCode = 14 | |
41 | - ProtoCode_RoleEndBattleReq ProtoCode = 15 | |
42 | - ProtoCode_RoleEndBattleRsp ProtoCode = 16 | |
43 | - ProtoCode_EquipmentDelReq ProtoCode = 17 | |
44 | - ProtoCode_EquipmentAddRsp ProtoCode = 18 | |
38 | + ProtoCode_RoleClearItemsReq ProtoCode = 12 | |
39 | + ProtoCode_RoleStartBattleReq ProtoCode = 13 | |
40 | + ProtoCode_RoleEndBattleReq ProtoCode = 14 | |
41 | + ProtoCode_RoleEndBattleRsp ProtoCode = 15 | |
42 | + ProtoCode_EquipmentDelReq ProtoCode = 16 | |
43 | + ProtoCode_EquipmentAddRsp ProtoCode = 17 | |
44 | + ProtoCode_HeroUpLevelReq ProtoCode = 18 | |
45 | 45 | ) |
46 | 46 | |
47 | 47 | // Enum value maps for ProtoCode. |
... | ... | @@ -59,13 +59,13 @@ var ( |
59 | 59 | 9: "RoleRsp", |
60 | 60 | 10: "RoleUpdatePropertyRsp", |
61 | 61 | 11: "RoleUpdateItemsRsp", |
62 | - 12: "RoleUpdateChangeRsp", | |
63 | - 13: "RoleClearItemsReq", | |
64 | - 14: "RoleStartBattleReq", | |
65 | - 15: "RoleEndBattleReq", | |
66 | - 16: "RoleEndBattleRsp", | |
67 | - 17: "EquipmentDelReq", | |
68 | - 18: "EquipmentAddRsp", | |
62 | + 12: "RoleClearItemsReq", | |
63 | + 13: "RoleStartBattleReq", | |
64 | + 14: "RoleEndBattleReq", | |
65 | + 15: "RoleEndBattleRsp", | |
66 | + 16: "EquipmentDelReq", | |
67 | + 17: "EquipmentAddRsp", | |
68 | + 18: "HeroUpLevelReq", | |
69 | 69 | } |
70 | 70 | ProtoCode_value = map[string]int32{ |
71 | 71 | "UNKNOWN": 0, |
... | ... | @@ -80,13 +80,13 @@ var ( |
80 | 80 | "RoleRsp": 9, |
81 | 81 | "RoleUpdatePropertyRsp": 10, |
82 | 82 | "RoleUpdateItemsRsp": 11, |
83 | - "RoleUpdateChangeRsp": 12, | |
84 | - "RoleClearItemsReq": 13, | |
85 | - "RoleStartBattleReq": 14, | |
86 | - "RoleEndBattleReq": 15, | |
87 | - "RoleEndBattleRsp": 16, | |
88 | - "EquipmentDelReq": 17, | |
89 | - "EquipmentAddRsp": 18, | |
83 | + "RoleClearItemsReq": 12, | |
84 | + "RoleStartBattleReq": 13, | |
85 | + "RoleEndBattleReq": 14, | |
86 | + "RoleEndBattleRsp": 15, | |
87 | + "EquipmentDelReq": 16, | |
88 | + "EquipmentAddRsp": 17, | |
89 | + "HeroUpLevelReq": 18, | |
90 | 90 | } |
91 | 91 | ) |
92 | 92 | |
... | ... | @@ -121,7 +121,7 @@ var File_protocode_proto protoreflect.FileDescriptor |
121 | 121 | |
122 | 122 | var file_protocode_proto_rawDesc = []byte{ |
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150 | 150 | } |
151 | 151 | |
152 | 152 | var ( | ... | ... |