Commit 4c5d72abefc010938cfdea45528d6845971c7424
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9284512a
高级pvp
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10 changed files
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622 additions
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70 deletions
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src/RedisKeys.lua
@@ -26,6 +26,8 @@ RANK_DINER_INFO = "rank:diner:info" | @@ -26,6 +26,8 @@ RANK_DINER_INFO = "rank:diner:info" | ||
26 | RANK_PVP_COMMON = "rank:pvpc" | 26 | RANK_PVP_COMMON = "rank:pvpc" |
27 | RECORD_PVP_COMMON = "record:pvpc:%d" | 27 | RECORD_PVP_COMMON = "record:pvpc:%d" |
28 | RANK_PVP_HIGHT = "rank:pvph" | 28 | RANK_PVP_HIGHT = "rank:pvph" |
29 | +RECORD_PVP_HIGH = "record:pvph:%d" | ||
30 | + | ||
29 | 31 | ||
30 | 32 | ||
31 | 33 |
src/actions/DinerAction.lua
@@ -769,6 +769,7 @@ function _M.entrustRpc(agent , data) | @@ -769,6 +769,7 @@ function _M.entrustRpc(agent , data) | ||
769 | end | 769 | end |
770 | 770 | ||
771 | reward = role:award(curData.reward) | 771 | reward = role:award(curData.reward) |
772 | + table.remove(entrust, 1) | ||
772 | elseif ctype == 2 then -- 放弃 | 773 | elseif ctype == 2 then -- 放弃 |
773 | table.remove(entrust, 1) | 774 | table.remove(entrust, 1) |
774 | else | 775 | else |
src/actions/PvpAction.lua
@@ -9,10 +9,16 @@ local remoteUrl = skynet.getenv("codeurl") | @@ -9,10 +9,16 @@ local remoteUrl = skynet.getenv("codeurl") | ||
9 | 9 | ||
10 | local _M = {} | 10 | local _M = {} |
11 | local _pvpBattleInfoCacheC = {} --查询列表 缓存pvp战斗相关数据缓存 | 11 | local _pvpBattleInfoCacheC = {} --查询列表 缓存pvp战斗相关数据缓存 |
12 | -local _pvpStartBattleCache = nil -- | ||
13 | - | ||
14 | -local _pvpRecordInfoCache = {} -- 记录缓存 | ||
15 | -local _pvpRecordBattleInfoCache = {} -- 记录战斗数据缓存 | 12 | +local _pvpBattleInfoCacheH = {} --查询列表 缓存pvp战斗相关数据缓存 |
13 | +local _pvpHeroInfoCacheH = {} --查询列表 缓存pvp 英雄相关数据缓存 | ||
14 | +local _pvpStartBattleCacheC = nil -- 当前战斗缓存 | ||
15 | +local _pvpStartBattleCacheH = nil -- 当前战斗缓存 | ||
16 | + | ||
17 | +local _pvpRecordInfoCacheC = {} -- 记录缓存 | ||
18 | +local _pvpRecordInfoCacheH = {} -- 记录缓存 | ||
19 | +local _pvpRecordBattleInfoCacheC = {} -- 记录战斗数据缓存 | ||
20 | +local _pvpRecordBattleInfoCacheH = {} -- 记录战斗数据缓存 | ||
21 | +local _pvpRecordHeroInfoCacheH = {} --查询列表 缓存pvp 英雄相关数据缓存 | ||
16 | local _revengeRecord = {} -- 复仇对单人1分钟间隔 | 22 | local _revengeRecord = {} -- 复仇对单人1分钟间隔 |
17 | local RevengeWaitTime = 60 | 23 | local RevengeWaitTime = 60 |
18 | 24 | ||
@@ -50,13 +56,57 @@ function _M.formatCommonRpc(agent , data) | @@ -50,13 +56,57 @@ function _M.formatCommonRpc(agent , data) | ||
50 | return true | 56 | return true |
51 | end | 57 | end |
52 | 58 | ||
59 | +function _M.formatHighRpc(agent , data) | ||
60 | + local role = agent.role | ||
61 | + local roleId = role:getProperty("id") | ||
62 | + local msg = MsgPack.unpack(data) | ||
63 | + | ||
64 | + local pvpTH = {} | ||
65 | + local had = {} -- 上阵的角色 | ||
66 | + local supportHad = {} | ||
67 | + for i = 1, 3 do | ||
68 | + local team = msg.teams[i] | ||
69 | + if not team then return end | ||
70 | + | ||
71 | + if not team.heros or not next(team.heros) then | ||
72 | + return | ||
73 | + end | ||
53 | 74 | ||
54 | -local function getMatchInfo(role, pvpList, battleCache) | 75 | + for slot, heroId in pairs(team.heros or {}) do |
76 | + if not role.heros[heroId] or had[heroId] then | ||
77 | + return | ||
78 | + end | ||
79 | + had[heroId] = 1 | ||
80 | + end | ||
81 | + | ||
82 | + local supports = {} | ||
83 | + for slot, support in pairs(team.supports) do | ||
84 | + if slot ~= 1 and slot ~= 2 then return end | ||
85 | + local level = role.dinerData:getProperty("dishTree"):getv(support, 0) | ||
86 | + if level <= 0 or supportHad[support] then return end | ||
87 | + supports[slot] = support | ||
88 | + supportHad[support] = 1 | ||
89 | + end | ||
90 | + | ||
91 | + local curTeam = {} | ||
92 | + curTeam.heros = team.heros | ||
93 | + curTeam.leader = team.leader | ||
94 | + curTeam.supports = supports | ||
95 | + | ||
96 | + table.insert(pvpTH, curTeam) | ||
97 | + end | ||
98 | + | ||
99 | + role:savePvpHTeam(pvpTH) | ||
100 | + SendPacket(actionCodes.Pvp_formatHighRpc, '') | ||
101 | + return true | ||
102 | +end | ||
103 | + | ||
104 | +local function getMatchInfo(role, pvpList, battleCache, dbKey, infoFuncName, infoCache) | ||
55 | table.clear(battleCache) | 105 | table.clear(battleCache) |
56 | local redret = redisproxy:pipelining(function(red) | 106 | local redret = redisproxy:pipelining(function(red) |
57 | for _, info in ipairs(pvpList) do | 107 | for _, info in ipairs(pvpList) do |
58 | if info.t == 1 then | 108 | if info.t == 1 then |
59 | - red:zscore(RANK_PVP_COMMON, info.id) | 109 | + red:zscore(dbKey, info.id) |
60 | end | 110 | end |
61 | end | 111 | end |
62 | end) | 112 | end) |
@@ -70,11 +120,14 @@ local function getMatchInfo(role, pvpList, battleCache) | @@ -70,11 +120,14 @@ local function getMatchInfo(role, pvpList, battleCache) | ||
70 | curInfo.score = role:unpackPvpScore(redret[curIdx] or 0) | 120 | curInfo.score = role:unpackPvpScore(redret[curIdx] or 0) |
71 | curIdx = curIdx + 1 | 121 | curIdx = curIdx + 1 |
72 | -- name, level, headId, battleV, heros | 122 | -- name, level, headId, battleV, heros |
73 | - local online, roleInfo = rpcRole(curInfo.roleId, "pvpCInfo") | 123 | + local online, roleInfo = rpcRole(curInfo.roleId, infoFuncName) |
74 | for k , v in pairs(roleInfo) do | 124 | for k , v in pairs(roleInfo) do |
75 | if k == "battleInfo" then | 125 | if k == "battleInfo" then |
76 | battleCache[curInfo.roleId] = v | 126 | battleCache[curInfo.roleId] = v |
77 | else | 127 | else |
128 | + if k == "heros" and infoCache then | ||
129 | + infoCache[curInfo.roleId] = v | ||
130 | + end | ||
78 | curInfo[k] = v | 131 | curInfo[k] = v |
79 | end | 132 | end |
80 | end | 133 | end |
@@ -113,10 +166,25 @@ function _M.infoRpc(agent, data) | @@ -113,10 +166,25 @@ function _M.infoRpc(agent, data) | ||
113 | 166 | ||
114 | response.rank = rank | 167 | response.rank = rank |
115 | response.score = score | 168 | response.score = score |
116 | - response.matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC) | ||
117 | - | 169 | + response.matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo") |
118 | elseif ptype == 2 then -- 高级pvp | 170 | elseif ptype == 2 then -- 高级pvp |
119 | - return | 171 | + local redret = redisproxy:pipelining(function(red) |
172 | + red:zscore(RANK_PVP_HIGHT, roleId) | ||
173 | + red:zrevrank(RANK_PVP_HIGHT, roleId) | ||
174 | + end) | ||
175 | + local score = role:unpackPvpScore(redret[1]) | ||
176 | + local rank = tonumber(redret[2] or -2) + 1 --排名 1 - ... -1 未上榜 没打过pvp | ||
177 | + | ||
178 | + local pvpMH = role:getProperty("pvpMH") | ||
179 | + if not next(pvpMH) then --没有分配过对手 | ||
180 | + role:refreshPvpMatchH(score) | ||
181 | + pvpMH = role:getProperty("pvpMH") | ||
182 | + end | ||
183 | + if not next(pvpMH) then return end | ||
184 | + | ||
185 | + response.rank = rank | ||
186 | + response.score = score | ||
187 | + response.matches = getMatchInfo(role, pvpMH, _pvpBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpHeroInfoCacheH) | ||
120 | else | 188 | else |
121 | return | 189 | return |
122 | end | 190 | end |
@@ -130,12 +198,24 @@ function _M.refreshMatchCRpc(agent, data) | @@ -130,12 +198,24 @@ function _M.refreshMatchCRpc(agent, data) | ||
130 | role:refreshPvpMatchC() | 198 | role:refreshPvpMatchC() |
131 | 199 | ||
132 | local pvpMC = role:getProperty("pvpMC") | 200 | local pvpMC = role:getProperty("pvpMC") |
133 | - local matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC) | 201 | + local matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo") |
134 | 202 | ||
135 | SendPacket(actionCodes.Pvp_refreshMatchCRpc, MsgPack.pack({matches = matches})) | 203 | SendPacket(actionCodes.Pvp_refreshMatchCRpc, MsgPack.pack({matches = matches})) |
136 | return true | 204 | return true |
137 | end | 205 | end |
138 | 206 | ||
207 | +function _M.refreshMatchHRpc(agent, data) | ||
208 | + local role = agent.role | ||
209 | + local msg = MsgPack.unpack(data) | ||
210 | + role:refreshPvpMatchH() | ||
211 | + | ||
212 | + local pvpMH = role:getProperty("pvpMH") | ||
213 | + local matches = getMatchInfo(role, pvpMH, _pvpBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpHeroInfoCacheH) | ||
214 | + | ||
215 | + SendPacket(actionCodes.Pvp_refreshMatchHRpc, MsgPack.pack({matches = matches})) | ||
216 | + return true | ||
217 | +end | ||
218 | + | ||
139 | function _M.buyCountRpc(agent, data) | 219 | function _M.buyCountRpc(agent, data) |
140 | local role = agent.role | 220 | local role = agent.role |
141 | local msg = MsgPack.unpack(data) | 221 | local msg = MsgPack.unpack(data) |
@@ -168,12 +248,12 @@ function _M.startBattleRpc(agent, data) | @@ -168,12 +248,12 @@ function _M.startBattleRpc(agent, data) | ||
168 | 248 | ||
169 | local now = skynet.timex() | 249 | local now = skynet.timex() |
170 | if revenge then --复仇 | 250 | if revenge then --复仇 |
171 | - local temp = _pvpRecordInfoCache[idx] | 251 | + local temp = _pvpRecordInfoCacheC[idx] |
172 | if not temp then return 2 end | 252 | if not temp then return 2 end |
173 | 253 | ||
174 | if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then | 254 | if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then |
175 | if temp.t == 1 then | 255 | if temp.t == 1 then |
176 | - matchInfo = _pvpRecordBattleInfoCache[temp.id] | 256 | + matchInfo = _pvpRecordBattleInfoCacheC[temp.id] |
177 | elseif temp.t == 2 then | 257 | elseif temp.t == 2 then |
178 | matchInfo = {robot = temp.id} | 258 | matchInfo = {robot = temp.id} |
179 | end | 259 | end |
@@ -205,7 +285,7 @@ function _M.startBattleRpc(agent, data) | @@ -205,7 +285,7 @@ function _M.startBattleRpc(agent, data) | ||
205 | end | 285 | end |
206 | 286 | ||
207 | key = tostring(math.random()) | 287 | key = tostring(math.random()) |
208 | - _pvpStartBattleCache = {idx = idx, key = key, revenge = revenge} | 288 | + _pvpStartBattleCacheC = {idx = idx, key = key, revenge = revenge} |
209 | 289 | ||
210 | role:checkTaskEnter("PvpBattle") | 290 | role:checkTaskEnter("PvpBattle") |
211 | end | 291 | end |
@@ -219,21 +299,21 @@ function _M.endBattleRpc(agent, data) | @@ -219,21 +299,21 @@ function _M.endBattleRpc(agent, data) | ||
219 | local roleId = role:getProperty("id") | 299 | local roleId = role:getProperty("id") |
220 | local msg = MsgPack.unpack(data) | 300 | local msg = MsgPack.unpack(data) |
221 | 301 | ||
222 | - if not msg.key or not _pvpStartBattleCache or msg.key ~= _pvpStartBattleCache.key then | 302 | + if not msg.key or not _pvpStartBattleCacheC or msg.key ~= _pvpStartBattleCacheC.key then |
223 | return 1 | 303 | return 1 |
224 | end | 304 | end |
225 | 305 | ||
226 | - if not msg.idx or msg.idx ~= _pvpStartBattleCache.idx then | 306 | + if not msg.idx or msg.idx ~= _pvpStartBattleCacheC.idx then |
227 | return 2 | 307 | return 2 |
228 | end | 308 | end |
229 | 309 | ||
230 | local isWin = msg.starNum and msg.starNum > 0 | 310 | local isWin = msg.starNum and msg.starNum > 0 |
231 | local now = skynet.timex() | 311 | local now = skynet.timex() |
232 | 312 | ||
233 | - local revenge = _pvpStartBattleCache.revenge | 313 | + local revenge = _pvpStartBattleCacheC.revenge |
234 | local match | 314 | local match |
235 | if revenge then | 315 | if revenge then |
236 | - match = _pvpRecordInfoCache[msg.idx] | 316 | + match = _pvpRecordInfoCacheC[msg.idx] |
237 | _revengeRecord[match.id] = now + RevengeWaitTime -- 1分钟内不能再打 | 317 | _revengeRecord[match.id] = now + RevengeWaitTime -- 1分钟内不能再打 |
238 | else | 318 | else |
239 | local pvpMC = role:getProperty("pvpMC") | 319 | local pvpMC = role:getProperty("pvpMC") |
@@ -247,9 +327,9 @@ function _M.endBattleRpc(agent, data) | @@ -247,9 +327,9 @@ function _M.endBattleRpc(agent, data) | ||
247 | local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreCommon(match.t == 1 and match.id or -1, isWin) | 327 | local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreCommon(match.t == 1 and match.id or -1, isWin) |
248 | 328 | ||
249 | _pvpBattleInfoCacheC = {} --重新发阵容了 没毛病 | 329 | _pvpBattleInfoCacheC = {} --重新发阵容了 没毛病 |
250 | - _pvpRecordInfoCache = {} -- 记录刷新了 | ||
251 | - _pvpRecordBattleInfoCache = {} -- 取新纪录的时候搞 | ||
252 | - _pvpStartBattleCache = nil | 330 | + _pvpRecordInfoCacheC = {} -- 记录刷新了 |
331 | + _pvpRecordBattleInfoCacheC = {} -- 取新纪录的时候搞 | ||
332 | + _pvpStartBattleCacheC = nil | ||
253 | 333 | ||
254 | -- 请求上传录像 | 334 | -- 请求上传录像 |
255 | local params = { | 335 | local params = { |
@@ -310,6 +390,289 @@ function _M.endBattleRpc(agent, data) | @@ -310,6 +390,289 @@ function _M.endBattleRpc(agent, data) | ||
310 | return true | 390 | return true |
311 | end | 391 | end |
312 | 392 | ||
393 | + | ||
394 | +function _M.startBattleHRpc(agent, data) | ||
395 | + local role = agent.role | ||
396 | + local msg = MsgPack.unpack(data) | ||
397 | + | ||
398 | + local idx = msg.idx | ||
399 | + local revenge = msg.revenge | ||
400 | + | ||
401 | + local pvpTH = role:getProperty("pvpTH") | ||
402 | + if not pvpTH.heros or not next(pvpTH.heros) then return 1 end | ||
403 | + | ||
404 | + -- 检查并记录玩家队伍 | ||
405 | + local pvpTH = {} | ||
406 | + local had = {} -- 上阵的角色 | ||
407 | + local supportHad = {} | ||
408 | + for i = 1, 3 do | ||
409 | + local team = msg.teams[i] | ||
410 | + if not team then return end | ||
411 | + | ||
412 | + if not team.heros or not next(team.heros) then | ||
413 | + return | ||
414 | + end | ||
415 | + | ||
416 | + for slot, heroId in pairs(team.heros or {}) do | ||
417 | + if not role.heros[heroId] or had[heroId] then | ||
418 | + return | ||
419 | + end | ||
420 | + had[heroId] = 1 | ||
421 | + end | ||
422 | + | ||
423 | + local supports = {} | ||
424 | + for slot, support in pairs(team.supports) do | ||
425 | + if slot ~= 1 and slot ~= 2 then return end | ||
426 | + local level = role.dinerData:getProperty("dishTree"):getv(support, 0) | ||
427 | + if level <= 0 or supportHad[support] then return end | ||
428 | + supports[slot] = support | ||
429 | + supportHad[support] = 1 | ||
430 | + end | ||
431 | + | ||
432 | + local curTeam = {} | ||
433 | + curTeam.heros = team.heros | ||
434 | + curTeam.leader = team.leader | ||
435 | + curTeam.supports = supports | ||
436 | + | ||
437 | + table.insert(pvpTH, curTeam) | ||
438 | + end | ||
439 | + | ||
440 | + local enemyTeamRecord, result, key, wait, enemyT, matchInfo | ||
441 | + | ||
442 | + local now = skynet.timex() | ||
443 | + if revenge then --复仇 | ||
444 | + local temp = _pvpRecordInfoCacheH[idx] | ||
445 | + if not temp then return 2 end | ||
446 | + | ||
447 | + if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then | ||
448 | + if temp.t == 1 then | ||
449 | + enemyTeamRecord = _pvpRecordBattleInfoCacheH[temp.id] | ||
450 | + enemyT = _pvpRecordHeroInfoCacheH[temp.id] | ||
451 | + elseif temp.t == 2 then | ||
452 | + enemyTeamRecord = {robot = temp.id} | ||
453 | + end | ||
454 | + else | ||
455 | + result = 1 | ||
456 | + wait = _revengeRecord[temp.id] - now | ||
457 | + end | ||
458 | + else --打正常 | ||
459 | + local pvpMH = role:getProperty("pvpMH") | ||
460 | + if not pvpMH[idx] then return 3 end | ||
461 | + if pvpMH[idx].t == 1 then | ||
462 | + enemyTeamRecord = _pvpBattleInfoCacheH[pvpMH[idx].id] | ||
463 | + enemyT = _pvpHeroInfoCacheH[temp.id] | ||
464 | + elseif pvpMH[idx].t == 2 then | ||
465 | + enemyTeamRecord = {robot = pvpMH[idx].id} | ||
466 | + end | ||
467 | + end | ||
468 | + | ||
469 | + if not result and not enemyTeamRecord then return 4 end | ||
470 | + | ||
471 | + if not result then | ||
472 | + -- 次数扣一波 | ||
473 | + local pvpFreeH = role.dailyData:getProperty("pvpFreeH") | ||
474 | + if pvpFreeH >= globalCsv.pvp_battle_free_count_high then | ||
475 | + local cost = {[ItemId.PvpKey] = globalCsv.pvp_battle_high_cost} | ||
476 | + if not role:checkItemEnough(cost) then return 5 end | ||
477 | + role:costItems(cost) | ||
478 | + else | ||
479 | + role.dailyData:updateProperty({field = "pvpFreeH", delta = 1}) | ||
480 | + end | ||
481 | + | ||
482 | + | ||
483 | + -- 只发送指定的那个敌人 | ||
484 | + if enemyTeamRecord.robot then | ||
485 | + matchInfo = enemyTeamRecord | ||
486 | + else | ||
487 | + matchInfo = enemyTeamRecord[1] | ||
488 | + end | ||
489 | + | ||
490 | + key = tostring(math.random()) | ||
491 | + _pvpStartBattleCacheH = { | ||
492 | + idx = idx, -- 数据索引 | ||
493 | + key = key, -- 战斗校验 key | ||
494 | + revenge = revenge, -- 是否是复仇 | ||
495 | + result = {}, -- 战斗记录 | ||
496 | + pvpTH = pvpTH, -- 我方队伍缓存 | ||
497 | + enemyTB = enemyTeamRecord, --敌方战斗队伍缓存 | ||
498 | + enemyT = enemyT, | ||
499 | + } | ||
500 | + | ||
501 | + role:checkTaskEnter("PvpBattle") | ||
502 | + end | ||
503 | + | ||
504 | + SendPacket(actionCodes.Pvp_startBattleHRpc, MsgPack.pack({ | ||
505 | + matchInfo = matchInfo, --敌方队伍 信息 | ||
506 | + key = key, --战斗校验 key | ||
507 | + round = 1, -- 战斗场数索引 | ||
508 | + result = result, -- 返回状态 | ||
509 | + wait = wait -- 等待复仇时间 | ||
510 | + })) | ||
511 | + return true | ||
512 | +end | ||
513 | + | ||
514 | +function _M.endBattleHRpc(agent, data) | ||
515 | + local role = agent.role | ||
516 | + local roleId = role:getProperty("id") | ||
517 | + local msg = MsgPack.unpack(data) | ||
518 | + | ||
519 | + if not msg.key or not _pvpStartBattleCacheH or msg.key ~= _pvpStartBattleCacheH.key then | ||
520 | + return 1 | ||
521 | + end | ||
522 | + | ||
523 | + if not msg.idx or msg.idx ~= _pvpStartBattleCacheH.idx then | ||
524 | + return 2 | ||
525 | + end | ||
526 | + | ||
527 | + local isWin = msg.starNum and msg.starNum > 0 | ||
528 | + local now = skynet.timex() | ||
529 | + | ||
530 | + local revenge = _pvpStartBattleCacheH.revenge | ||
531 | + local match | ||
532 | + if revenge then | ||
533 | + match = _pvpRecordInfoCacheH[msg.idx] | ||
534 | + _revengeRecord[match.id] = now + RevengeWaitTime -- 1分钟内不能再打 | ||
535 | + else | ||
536 | + local pvpMH = role:getProperty("pvpMH") | ||
537 | + match = pvpMH[msg.idx] | ||
538 | + end | ||
539 | + | ||
540 | + if not match then return end | ||
541 | + | ||
542 | + -- 请求上传录像 | ||
543 | + local params = { | ||
544 | + ["roleid"] = roleId, | ||
545 | + ["key"] = "zhaolugame20191016", | ||
546 | + ["time"] = now, | ||
547 | + } | ||
548 | + local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {}) | ||
549 | + local video = nil | ||
550 | + if tonumber(status) == 200 then | ||
551 | + local result = json.decode(body) | ||
552 | + video = result.name | ||
553 | + else | ||
554 | + skynet.error("applyvideo", "error", status, body, content) | ||
555 | + end | ||
556 | + | ||
557 | + table.insert(_pvpStartBattleCacheH.result, { | ||
558 | + isWin = isWin, | ||
559 | + video = video, | ||
560 | + }) | ||
561 | + | ||
562 | + -- 检查是否结束战斗 | ||
563 | + local winCount, loseCount = 0, 0 | ||
564 | + for _, status in pairs(_pvpStartBattleCacheH.result) do | ||
565 | + if status.isWin then | ||
566 | + winCount = winCount + 1 | ||
567 | + else | ||
568 | + loseCount = loseCount + 1 | ||
569 | + end | ||
570 | + end | ||
571 | + | ||
572 | + if winCount >= 2 then | ||
573 | + isWin = true | ||
574 | + elseif loseCount >= 2 then | ||
575 | + isWin = false | ||
576 | + else -- 没结束 | ||
577 | + -- 返回继续战斗 | ||
578 | + | ||
579 | + local key = tostring(math.random()) | ||
580 | + _pvpStartBattleCacheH.key = key | ||
581 | + local round = #_pvpStartBattleCacheH.result + 1 | ||
582 | + local matchInfo = nil | ||
583 | + if _pvpStartBattleCacheH.enemyTB.robot then | ||
584 | + matchInfo = _pvpStartBattleCacheH.enemyTB.robot | ||
585 | + else | ||
586 | + matchInfo = _pvpStartBattleCacheH.enemyTB[round] | ||
587 | + end | ||
588 | + | ||
589 | + -- 继续战斗 | ||
590 | + SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({ | ||
591 | + matchInfo = matchInfo, --敌方队伍 信息 | ||
592 | + key = key, --战斗校验 key | ||
593 | + round = round, -- 战斗场数索引 | ||
594 | + video = video, -- 返回让客户端上传录像 | ||
595 | + })) | ||
596 | + return true | ||
597 | + end | ||
598 | + | ||
599 | + -- 战斗结束了发奖 | ||
600 | + local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpBonus, true) | ||
601 | + local reward = role:award({[temp[1]] = temp[2]}) | ||
602 | + local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreHigh(match.t == 1 and match.id or -1, isWin) | ||
603 | + | ||
604 | + | ||
605 | + -- 加入战斗记录 | ||
606 | + local selfTeam = {} | ||
607 | + local enemyTeam = {} | ||
608 | + for _idx, info in ipairs(_pvpStartBattleCacheH.result) do | ||
609 | + info.winId = info.isWin and roleId or match.id | ||
610 | + info.isWin = nil | ||
611 | + selfTeam[_idx] = role:getTeamHerosInfo(_pvpStartBattleCacheH.pvpTH[_idx].heros) | ||
612 | + if match.t == 1 and _pvpStartBattleCacheH.enemyT then | ||
613 | + enemyTeam[_idx] = _pvpStartBattleCacheH.enemyT[_idx] | ||
614 | + end | ||
615 | + end | ||
616 | + local recordBattle = { | ||
617 | + result = _pvpStartBattleCacheH.result, | ||
618 | + [roleId] = selfTeam, | ||
619 | + [match.id] = enemyTeam | ||
620 | + } | ||
621 | + | ||
622 | + redisproxy:pipelining(function(red) | ||
623 | + local dbKey = string.format(RECORD_PVP_HIGH, roleId) | ||
624 | + red:lpush(dbKey, MsgPack.pack({ | ||
625 | + id = match.id, | ||
626 | + t = match.t, | ||
627 | + win = isWin, | ||
628 | + time = now, | ||
629 | + sdelta = myScore - oldmyScore, | ||
630 | + -- 队伍信息 | ||
631 | + record = recordBattle, | ||
632 | + })) | ||
633 | + red:ltrim(dbKey, 0, 9) | ||
634 | + -- 对方加入战斗记录 | ||
635 | + if match.t == 1 then | ||
636 | + dbKey = string.format(RECORD_PVP_HIGH, match.id) | ||
637 | + red:lpush(dbKey, MsgPack.pack({ | ||
638 | + id = roleId, | ||
639 | + t = 1, | ||
640 | + win = not isWin, | ||
641 | + time = now, | ||
642 | + sdelta = matchScore - oldMatchScore, | ||
643 | + -- 队伍信息 | ||
644 | + record = recordBattle, | ||
645 | + })) | ||
646 | + red:ltrim(dbKey, 0, 9) | ||
647 | + end | ||
648 | + end) | ||
649 | + | ||
650 | + _pvpBattleInfoCacheH = {} --重新发阵容了 没毛病 | ||
651 | + _pvpRecordInfoCacheH = {} -- 记录刷新了 | ||
652 | + _pvpRecordBattleInfoCacheH = {} -- 取新纪录的时候搞 | ||
653 | + _pvpStartBattleCacheH = nil | ||
654 | + _pvpHeroInfoCacheH = {} | ||
655 | + _pvpRecordHeroInfoCacheH = {} | ||
656 | + | ||
657 | + if isWin then | ||
658 | + role:checkTaskEnter("PvpWin", {score = myScore}) | ||
659 | + end | ||
660 | + | ||
661 | + SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({ | ||
662 | + reward = reward, | ||
663 | + myScore = myScore, | ||
664 | + matchScore = matchScore, | ||
665 | + oldmyScore = oldmyScore, | ||
666 | + oldMatchScore = oldMatchScore, | ||
667 | + myRank = myRank, | ||
668 | + oldMyRank = oldMyRank, | ||
669 | + video = video, | ||
670 | + isWin = isWin, | ||
671 | + })) | ||
672 | + return true | ||
673 | +end | ||
674 | + | ||
675 | + | ||
313 | function _M.rankListRpc(agent, data) | 676 | function _M.rankListRpc(agent, data) |
314 | local role = agent.role | 677 | local role = agent.role |
315 | local roleId = role:getProperty("id") | 678 | local roleId = role:getProperty("id") |
@@ -340,7 +703,26 @@ function _M.rankListRpc(agent, data) | @@ -340,7 +703,26 @@ function _M.rankListRpc(agent, data) | ||
340 | response.rankList = rankList | 703 | response.rankList = rankList |
341 | 704 | ||
342 | elseif ptype == 2 then -- 高级pvp | 705 | elseif ptype == 2 then -- 高级pvp |
343 | - return | 706 | + local redret = redisproxy:pipelining(function(red) |
707 | + red:zscore(RANK_PVP_HIGHT, roleId) | ||
708 | + red:zrevrank(RANK_PVP_HIGHT, roleId) | ||
709 | + red:zrevrange(RANK_PVP_HIGHT, 0, 99, "WITHSCORES") | ||
710 | + end) | ||
711 | + local score = role:unpackPvpScore(redret[1]) | ||
712 | + local rank = tonumber(redret[2] or -2) + 1 --排名 1 - ... -1 未上榜 没打过pvp | ||
713 | + local rankList = {} | ||
714 | + for i = 1, #redret[3], 2 do | ||
715 | + local roleId = tonumber(redret[3][i]) | ||
716 | + local score = role:unpackPvpScore(redret[3][i + 1]) | ||
717 | + local online, curInfo = rpcRole(roleId, "friendSInfo") | ||
718 | + curInfo.score = score | ||
719 | + curInfo.roleId = roleId | ||
720 | + table.insert(rankList, curInfo) | ||
721 | + end | ||
722 | + | ||
723 | + response.score = score | ||
724 | + response.rank = rank | ||
725 | + response.rankList = rankList | ||
344 | else | 726 | else |
345 | return | 727 | return |
346 | end | 728 | end |
@@ -365,9 +747,9 @@ function _M.recordListRpc(agent, data) | @@ -365,9 +747,9 @@ function _M.recordListRpc(agent, data) | ||
365 | table.insert(tempList, one) | 747 | table.insert(tempList, one) |
366 | end | 748 | end |
367 | end | 749 | end |
368 | - _pvpRecordInfoCache = tempList | 750 | + _pvpRecordInfoCacheC = tempList |
369 | 751 | ||
370 | - recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCache) | 752 | + recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo") |
371 | for idx, info in ipairs(recordList) do | 753 | for idx, info in ipairs(recordList) do |
372 | local temp = tempList[idx] | 754 | local temp = tempList[idx] |
373 | info.win = temp.win | 755 | info.win = temp.win |
@@ -377,7 +759,24 @@ function _M.recordListRpc(agent, data) | @@ -377,7 +759,24 @@ function _M.recordListRpc(agent, data) | ||
377 | end | 759 | end |
378 | 760 | ||
379 | elseif ptype == 2 then -- 高级pvp | 761 | elseif ptype == 2 then -- 高级pvp |
380 | - return | 762 | + local rlist = redisproxy:lrange(string.format(RECORD_PVP_HIGH, roleId), 0 , 9) |
763 | + local tempList = {} | ||
764 | + for _, temp in ipairs(rlist) do | ||
765 | + local one = MsgPack.unpack(temp) | ||
766 | + if now - one.time <= globalCsv.pvp_record_keep_time then -- 大于一天的弃之 | ||
767 | + table.insert(tempList, one) | ||
768 | + end | ||
769 | + end | ||
770 | + _pvpRecordInfoCacheH = tempList | ||
771 | + | ||
772 | + recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpRecordHeroInfoCacheH) | ||
773 | + for idx, info in ipairs(recordList) do | ||
774 | + local temp = tempList[idx] | ||
775 | + info.win = temp.win | ||
776 | + info.time = temp.time | ||
777 | + info.sdelta = temp.sdelta | ||
778 | + info.record = temp.record | ||
779 | + end | ||
381 | else | 780 | else |
382 | return | 781 | return |
383 | end | 782 | end |
src/actions/RoleAction.lua
@@ -245,8 +245,9 @@ function _M.loginRpc( agent, data ) | @@ -245,8 +245,9 @@ function _M.loginRpc( agent, data ) | ||
245 | -- 玩家登陆做的一些操作 | 245 | -- 玩家登陆做的一些操作 |
246 | role:saveHangTeam() | 246 | role:saveHangTeam() |
247 | role:savePvpCTeam() | 247 | role:savePvpCTeam() |
248 | - -- role:log("login", { ip = agent.ip, diamond = role:getProperty("diamond"), reDiamond = role:getProperty("reDiamond")}) | ||
249 | 248 | ||
249 | + role:log("login", {ip = agent.ip}) | ||
250 | + | ||
250 | return true | 251 | return true |
251 | end | 252 | end |
252 | 253 | ||
@@ -675,18 +676,18 @@ function _M.achiveRpc(agent, data) | @@ -675,18 +676,18 @@ function _M.achiveRpc(agent, data) | ||
675 | if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end | 676 | if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end |
676 | 677 | ||
677 | local achiveTask = csvdb["achievementCsv"][taskId] | 678 | local achiveTask = csvdb["achievementCsv"][taskId] |
678 | - if not achiveTask then return end | 679 | + if not achiveTask then return 1 end |
679 | 680 | ||
680 | local achiveT = role:getProperty("achiveT") | 681 | local achiveT = role:getProperty("achiveT") |
681 | local achiveV = role:getProperty("achiveV") | 682 | local achiveV = role:getProperty("achiveV") |
682 | 683 | ||
683 | - if achiveV[taskId] then return end | 684 | + if achiveV[taskId] then return 2 end |
684 | 685 | ||
685 | local curStatus = achiveT[achiveTask.type] or 0 | 686 | local curStatus = achiveT[achiveTask.type] or 0 |
686 | local maxc = achiveTask.condition1 | 687 | local maxc = achiveTask.condition1 |
687 | 688 | ||
688 | if maxc > curStatus then | 689 | if maxc > curStatus then |
689 | - return | 690 | + return 3 |
690 | end | 691 | end |
691 | 692 | ||
692 | local reward = role:award(achiveTask.reward) | 693 | local reward = role:award(achiveTask.reward) |
@@ -716,7 +717,7 @@ function _M.achiveRpc(agent, data) | @@ -716,7 +717,7 @@ function _M.achiveRpc(agent, data) | ||
716 | attachments = pData.reward, | 717 | attachments = pData.reward, |
717 | contentPms = {pData.level}, | 718 | contentPms = {pData.level}, |
718 | }) | 719 | }) |
719 | - elseif pData.request > newP then | 720 | + elseif pData.request > overCount then |
720 | break | 721 | break |
721 | end | 722 | end |
722 | end | 723 | end |
src/models/Daily.lua
@@ -19,6 +19,7 @@ Daily.schema = { | @@ -19,6 +19,7 @@ Daily.schema = { | ||
19 | giveFP = {"table", {}}, -- 给谁送过心心 | 19 | giveFP = {"table", {}}, -- 给谁送过心心 |
20 | getFP = {"table", {}}, -- 领过谁的心心 | 20 | getFP = {"table", {}}, -- 领过谁的心心 |
21 | pvpFree = {"number", 0}, -- pvp使用免费次数 | 21 | pvpFree = {"number", 0}, -- pvp使用免费次数 |
22 | + pvpFreeH = {"number", 0}, -- 高级pvp使用免费次数 | ||
22 | 23 | ||
23 | dailySDC = {"table", {}}, -- daily shop diamond count {[id] = count} -- 每日商城购买次数统计 | 24 | dailySDC = {"table", {}}, -- daily shop diamond count {[id] = count} -- 每日商城购买次数统计 |
24 | dailySDD = {"table", {}}, -- daily shop diamond disount {[id] = 1} -- 每日商城折扣统计 | 25 | dailySDD = {"table", {}}, -- daily shop diamond disount {[id] = 1} -- 每日商城折扣统计 |
@@ -92,6 +93,7 @@ function Daily:data() | @@ -92,6 +93,7 @@ function Daily:data() | ||
92 | giveFP = self:getProperty("giveFP"), | 93 | giveFP = self:getProperty("giveFP"), |
93 | getFP = self:getProperty("getFP"), | 94 | getFP = self:getProperty("getFP"), |
94 | pvpFree = self:getProperty("pvpFree"), | 95 | pvpFree = self:getProperty("pvpFree"), |
96 | + pvpFreeH = self:getProperty("pvpFreeH"), | ||
95 | dailySDC = self:getProperty("dailySDC"), | 97 | dailySDC = self:getProperty("dailySDC"), |
96 | dailySDD = self:getProperty("dailySDD"), | 98 | dailySDD = self:getProperty("dailySDD"), |
97 | advSupRe = self:getProperty("advSupRe"), | 99 | advSupRe = self:getProperty("advSupRe"), |
src/models/Role.lua
1 | local Role = class("Role", require("shared.ModelBase")) | 1 | local Role = class("Role", require("shared.ModelBase")) |
2 | 2 | ||
3 | +local RoleLog = import(".RoleLog") | ||
3 | local RolePlugin = import(".RolePlugin") | 4 | local RolePlugin = import(".RolePlugin") |
4 | local RoleTask = import(".RoleTask") | 5 | local RoleTask = import(".RoleTask") |
5 | local RoleActivity = import(".RoleActivity") | 6 | local RoleActivity = import(".RoleActivity") |
@@ -7,6 +8,7 @@ local RoleChangeStruct = import(".RoleChangeStruct") | @@ -7,6 +8,7 @@ local RoleChangeStruct = import(".RoleChangeStruct") | ||
7 | local RolePvp = import(".RolePvp") | 8 | local RolePvp = import(".RolePvp") |
8 | local RoleCross = import(".RoleCross") | 9 | local RoleCross = import(".RoleCross") |
9 | 10 | ||
11 | +RoleLog.bind(Role) | ||
10 | RolePlugin.bind(Role) | 12 | RolePlugin.bind(Role) |
11 | RoleTask.bind(Role) | 13 | RoleTask.bind(Role) |
12 | RoleActivity.bind(Role) | 14 | RoleActivity.bind(Role) |
src/models/RoleCross.lua
@@ -42,6 +42,19 @@ RoleCross.bind = function (Role) | @@ -42,6 +42,19 @@ RoleCross.bind = function (Role) | ||
42 | return info | 42 | return info |
43 | end | 43 | end |
44 | 44 | ||
45 | + -- pvp 数据 | ||
46 | + function Role:pvpHInfo() | ||
47 | + local info = { | ||
48 | + name = self:getProperty("name"), | ||
49 | + level = self:getProperty("level"), | ||
50 | + headId = self:getProperty("headId"), | ||
51 | + battleV = self:getProperty("pvpTBVH"), | ||
52 | + heros = self:getProperty("pvpTSH"), | ||
53 | + battleInfo = self:getProperty("pvpTBH") | ||
54 | + } | ||
55 | + return info | ||
56 | + end | ||
57 | + | ||
45 | function Role:accountInit(initData) | 58 | function Role:accountInit(initData) |
46 | -- 道具 | 59 | -- 道具 |
47 | local reward = {} | 60 | local reward = {} |
@@ -270,6 +283,18 @@ function CMD.pvpCInfo(roleId) | @@ -270,6 +283,18 @@ function CMD.pvpCInfo(roleId) | ||
270 | } | 283 | } |
271 | end | 284 | end |
272 | 285 | ||
286 | +function CMD.pvpHInfo(roleId) | ||
287 | + local info = CMD.getProperties(roleId, {"name", "level", "headId", "pvpTBVH", "pvpTSH", "pvpTBH"}) | ||
288 | + return { | ||
289 | + name = info.name, | ||
290 | + level = info.level, | ||
291 | + headId = info.headId, | ||
292 | + battleV = info.pvpTBVH, | ||
293 | + heros = info.pvpTSH, | ||
294 | + battleInfo = info.pvpTBH | ||
295 | + } | ||
296 | +end | ||
297 | + | ||
273 | RoleCross.handle = function(cmd, roleId, ...) | 298 | RoleCross.handle = function(cmd, roleId, ...) |
274 | SRole = SRole or require("models.Role") | 299 | SRole = SRole or require("models.Role") |
275 | if CMD[cmd] then | 300 | if CMD[cmd] then |
@@ -0,0 +1,65 @@ | @@ -0,0 +1,65 @@ | ||
1 | + | ||
2 | + | ||
3 | +-- logType 日志 mapping 信息(确定后不能更改类型) 修改需要设置 es 日志mapping | ||
4 | + | ||
5 | + | ||
6 | + | ||
7 | +local LogType = { | ||
8 | + create = { | ||
9 | + ip = "string" | ||
10 | + }, | ||
11 | + login = { | ||
12 | + ip = "string" | ||
13 | + }, | ||
14 | + logout = { | ||
15 | + online = "number" | ||
16 | + }, | ||
17 | + | ||
18 | +} | ||
19 | + | ||
20 | + | ||
21 | +-- 所有的日志都包括的部分 role 里面的信息 | ||
22 | +local commonField = { | ||
23 | + name = "string", | ||
24 | + id = "number", | ||
25 | + uid = "string", | ||
26 | + sId = "number", | ||
27 | + device = "string", | ||
28 | + ctime = "number", | ||
29 | + ltime = "number", | ||
30 | + level = "number", | ||
31 | + rmbC = "number", | ||
32 | +} | ||
33 | + | ||
34 | +local RoleLog = {} | ||
35 | + | ||
36 | +function RoleLog.bind(Role) | ||
37 | + | ||
38 | + function Role:log(logType, contents) | ||
39 | + | ||
40 | + local _logType = LogType[logType] | ||
41 | + if not _logType then return end | ||
42 | + | ||
43 | + | ||
44 | + if not logd then return end | ||
45 | + | ||
46 | + contents = contents or {} | ||
47 | + local doc = {} | ||
48 | + for field, _typ in pairs(commonField) do | ||
49 | + doc[field] = self:getProperty(field) | ||
50 | + end | ||
51 | + for field, value in pairs(contents) do | ||
52 | + if _logType[field] then | ||
53 | + doc[field] = value | ||
54 | + else | ||
55 | + print(string.format("LOG ERROR: %s had new field %s no type.", logType, field)) | ||
56 | + end | ||
57 | + end | ||
58 | + | ||
59 | + doc.mid = doc.uid:sub(-2, -1) | ||
60 | + pcall(skynet.send, logd, "lua", "log", logType, doc) | ||
61 | + end | ||
62 | + | ||
63 | +end | ||
64 | + | ||
65 | +return RoleLog | ||
0 | \ No newline at end of file | 66 | \ No newline at end of file |
src/models/RolePlugin.lua
@@ -4,10 +4,6 @@ local RolePlugin = {} | @@ -4,10 +4,6 @@ local RolePlugin = {} | ||
4 | 4 | ||
5 | function RolePlugin.bind(Role) | 5 | function RolePlugin.bind(Role) |
6 | 6 | ||
7 | - function Role:log() | ||
8 | - | ||
9 | - end | ||
10 | - | ||
11 | function Role:loadAll() | 7 | function Role:loadAll() |
12 | self:loadDaily() | 8 | self:loadDaily() |
13 | self:loadEquips() | 9 | self:loadEquips() |
src/models/RolePvp.lua
@@ -20,14 +20,15 @@ function Role:packPvpScore(score, now) | @@ -20,14 +20,15 @@ function Role:packPvpScore(score, now) | ||
20 | return math.floor(score * PVP_RANK_TIME_SORT_PLACE + (PVP_RANK_TIME_SORT_STD - now) / PVP_RANK_TIME_SORT_PRECISION) | 20 | return math.floor(score * PVP_RANK_TIME_SORT_PLACE + (PVP_RANK_TIME_SORT_STD - now) / PVP_RANK_TIME_SORT_PRECISION) |
21 | end | 21 | end |
22 | 22 | ||
23 | -function Role:changePvpScoreCommon(matchId, isWin) | 23 | + |
24 | +function Role:changePvpScore(rankKey, changeScoreCallback, matchId) | ||
24 | local roleId = self:getProperty("id") | 25 | local roleId = self:getProperty("id") |
25 | local isPlayer = matchId ~= -1 | 26 | local isPlayer = matchId ~= -1 |
26 | local redret = redisproxy:pipelining(function(red) | 27 | local redret = redisproxy:pipelining(function(red) |
27 | - red:zscore(RANK_PVP_COMMON, roleId) | ||
28 | - red:zrevrank(RANK_PVP_COMMON, roleId) | 28 | + red:zscore(rankKey, roleId) |
29 | + red:zrevrank(rankKey, roleId) | ||
29 | if isPlayer then | 30 | if isPlayer then |
30 | - red:zscore(RANK_PVP_COMMON, matchId) | 31 | + red:zscore(rankKey, matchId) |
31 | end | 32 | end |
32 | end) | 33 | end) |
33 | local myScore = self:unpackPvpScore(redret[1]) | 34 | local myScore = self:unpackPvpScore(redret[1]) |
@@ -38,51 +39,103 @@ function Role:changePvpScoreCommon(matchId, isWin) | @@ -38,51 +39,103 @@ function Role:changePvpScoreCommon(matchId, isWin) | ||
38 | end | 39 | end |
39 | local oldmyScore, oldMatchScore = myScore, matchScore | 40 | local oldmyScore, oldMatchScore = myScore, matchScore |
40 | 41 | ||
41 | - if isWin then | ||
42 | - local scoreChange = math.ceil(60 / (1 + 10 ^ ((myScore - matchScore) / 400))) | ||
43 | - myScore = myScore + scoreChange | ||
44 | - matchScore = matchScore - scoreChange | ||
45 | - else | ||
46 | - local scoreChange = math.ceil(60 / (1 + 10 ^ ((matchScore - myScore) / 400))) | ||
47 | - myScore = myScore - scoreChange | ||
48 | - matchScore = matchScore + scoreChange | ||
49 | - end | ||
50 | - | 42 | + myScore, matchScore = changeScoreCallback(myScore, matchScore) |
51 | myScore = math.max(myScore, 0) | 43 | myScore = math.max(myScore, 0) |
52 | matchScore = math.max(matchScore, 0) | 44 | matchScore = math.max(matchScore, 0) |
53 | 45 | ||
54 | local now = skynet.timex() | 46 | local now = skynet.timex() |
55 | redret = redisproxy:pipelining(function(red) | 47 | redret = redisproxy:pipelining(function(red) |
56 | - red:zadd(RANK_PVP_COMMON, self:packPvpScore(myScore, now), roleId) | 48 | + red:zadd(rankKey, self:packPvpScore(myScore, now), roleId) |
57 | if isPlayer then | 49 | if isPlayer then |
58 | - red:zadd(RANK_PVP_COMMON, self:packPvpScore(matchScore, now), matchId) | 50 | + red:zadd(rankKey, self:packPvpScore(matchScore, now), matchId) |
59 | end | 51 | end |
60 | - red:zrevrank(RANK_PVP_COMMON, roleId) | 52 | + red:zrevrank(rankKey, roleId) |
61 | end) | 53 | end) |
54 | + | ||
62 | local myRank | 55 | local myRank |
63 | if isPlayer then | 56 | if isPlayer then |
64 | myRank = tonumber(redret[3] or -2) + 1 | 57 | myRank = tonumber(redret[3] or -2) + 1 |
65 | else | 58 | else |
66 | myRank = tonumber(redret[2] or -2) + 1 | 59 | myRank = tonumber(redret[2] or -2) + 1 |
67 | end | 60 | end |
68 | - self:refreshPvpMatchC(myScore) | ||
69 | - return myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank | 61 | + |
62 | + return {myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank} | ||
70 | end | 63 | end |
71 | 64 | ||
72 | -function Role:refreshPvpMatchC(score) | 65 | +function Role:changePvpScoreCommon(matchId, isWin) |
66 | + local function changeScoreCallback(myScore, matchScore) | ||
67 | + if isWin then | ||
68 | + local scoreChange = math.ceil(60 / (1 + 10 ^ ((myScore - matchScore) / 400))) | ||
69 | + myScore = myScore + scoreChange | ||
70 | + matchScore = matchScore - scoreChange | ||
71 | + else | ||
72 | + local scoreChange = math.ceil(60 / (1 + 10 ^ ((matchScore - myScore) / 400))) | ||
73 | + myScore = myScore - scoreChange | ||
74 | + matchScore = matchScore + scoreChange | ||
75 | + end | ||
76 | + return myScore, matchScore | ||
77 | + end | ||
78 | + | ||
79 | + local result = self:changePvpScore(RANK_PVP_COMMON, changeScoreCallback, matchId) | ||
80 | + self:refreshPvpMatchC(result[1]) | ||
81 | + return table.unpack(result) | ||
82 | +end | ||
83 | + | ||
84 | +function Role:changePvpScoreHigh(matchId, isWin) | ||
85 | + local function changeScoreCallback(myScore, matchScore) | ||
86 | + local myMinScore = 0 | ||
87 | + local matchMinScore = 0 | ||
88 | + for _, division in ipairs(csvdb["pvp_group_divisionCsv"]) do | ||
89 | + if myScore >= division.division then | ||
90 | + myMinScore = division.division | ||
91 | + end | ||
92 | + if matchScore >= division.division then | ||
93 | + matchMinScore = division.division | ||
94 | + end | ||
95 | + end | ||
96 | + if isWin then | ||
97 | + local scoreChange = math.ceil(50 / (1 + 10 ^ ((myScore - matchScore) / 1000))) | ||
98 | + myScore = myScore + scoreChange | ||
99 | + matchScore = matchScore - scoreChange | ||
100 | + else | ||
101 | + local scoreChange = math.ceil(50 / (1 + 10 ^ ((matchScore - myScore) / 1000))) | ||
102 | + myScore = myScore - scoreChange | ||
103 | + matchScore = matchScore + scoreChange | ||
104 | + end | ||
105 | + return math.max(myScore, myMinScore), math.max(matchScore, matchMinScore) | ||
106 | + end | ||
107 | + | ||
108 | + local result = self:changePvpScore(RANK_PVP_HIGHT, changeScoreCallback, matchId) | ||
109 | + self:refreshPvpMatchH(result[1]) | ||
110 | + return table.unpack(result) | ||
111 | +end | ||
112 | + | ||
113 | +function Role:refreshPvpMatch(score, rankKey) | ||
114 | + | ||
115 | + local Fields = { | ||
116 | + [RANK_PVP_COMMON] = "pvpMC", | ||
117 | + [RANK_PVP_HIGHT] = "pvpMH", | ||
118 | + } | ||
119 | + local RobotCsvs = { | ||
120 | + [RANK_PVP_COMMON] = "pvp_robotCsv", | ||
121 | + [RANK_PVP_HIGHT] = "pvp_robotCsv", | ||
122 | + } | ||
123 | + local mField = Fields[rankKey] | ||
124 | + local robotCsv = RobotCsvs[rankKey] | ||
125 | + | ||
73 | local roleId = self:getProperty("id") | 126 | local roleId = self:getProperty("id") |
74 | - score = score or self:unpackPvpScore(redisproxy:zscore(RANK_PVP_COMMON, roleId)) | ||
75 | - | 127 | + score = score or self:unpackPvpScore(redisproxy:zscore(rankKey, roleId)) |
128 | + | ||
76 | local function getPlayers(levels) | 129 | local function getPlayers(levels) |
77 | local redret = redisproxy:pipelining(function(red) | 130 | local redret = redisproxy:pipelining(function(red) |
78 | for _, level in ipairs(levels) do | 131 | for _, level in ipairs(levels) do |
79 | local low, high = table.unpack(level) | 132 | local low, high = table.unpack(level) |
80 | - red:zadd(RANK_PVP_COMMON, low * PVP_RANK_TIME_SORT_PLACE, "std_temp1") | ||
81 | - red:zadd(RANK_PVP_COMMON, high * PVP_RANK_TIME_SORT_PLACE + PVP_RANK_TIME_SORT_PLACE - 1, "std_temp2") | ||
82 | - red:ZREVRANK(RANK_PVP_COMMON, "std_temp1") | ||
83 | - red:ZREVRANK(RANK_PVP_COMMON, "std_temp2") | 133 | + red:zadd(rankKey, low * PVP_RANK_TIME_SORT_PLACE, "std_temp1") |
134 | + red:zadd(rankKey, high * PVP_RANK_TIME_SORT_PLACE + PVP_RANK_TIME_SORT_PLACE - 1, "std_temp2") | ||
135 | + red:ZREVRANK(rankKey, "std_temp1") | ||
136 | + red:ZREVRANK(rankKey, "std_temp2") | ||
84 | end | 137 | end |
85 | - red:zrem(RANK_PVP_COMMON, "std_temp1", "std_temp2") | 138 | + red:zrem(rankKey, "std_temp1", "std_temp2") |
86 | end) | 139 | end) |
87 | 140 | ||
88 | local PreGetCount = 7 | 141 | local PreGetCount = 7 |
@@ -94,7 +147,7 @@ function Role:refreshPvpMatchC(score) | @@ -94,7 +147,7 @@ function Role:refreshPvpMatchC(score) | ||
94 | rank2 = math.randomInt(rank2, rank1 - PreGetCount + 1) | 147 | rank2 = math.randomInt(rank2, rank1 - PreGetCount + 1) |
95 | rank1 = rank2 + PreGetCount - 1 | 148 | rank1 = rank2 + PreGetCount - 1 |
96 | end | 149 | end |
97 | - red:ZREVRANGE(RANK_PVP_COMMON, rank2, rank1) | 150 | + red:ZREVRANGE(rankKey, rank2, rank1) |
98 | end | 151 | end |
99 | end) | 152 | end) |
100 | return redret | 153 | return redret |
@@ -131,10 +184,10 @@ function Role:refreshPvpMatchC(score) | @@ -131,10 +184,10 @@ function Role:refreshPvpMatchC(score) | ||
131 | end | 184 | end |
132 | 185 | ||
133 | local result = getPlayers(levels) | 186 | local result = getPlayers(levels) |
134 | - local matchC = self:getProperty("pvpMC") | 187 | + local match = self:getProperty(mField) |
135 | local hadPlayer = {[roleId] = 1} | 188 | local hadPlayer = {[roleId] = 1} |
136 | local hadRobot = {} | 189 | local hadRobot = {} |
137 | - for _, one in pairs(matchC) do | 190 | + for _, one in pairs(match) do |
138 | if one.t == 1 then | 191 | if one.t == 1 then |
139 | hadPlayer[one.id] = 1 | 192 | hadPlayer[one.id] = 1 |
140 | elseif one.t == 2 then | 193 | elseif one.t == 2 then |
@@ -168,12 +221,12 @@ function Role:refreshPvpMatchC(score) | @@ -168,12 +221,12 @@ function Role:refreshPvpMatchC(score) | ||
168 | end | 221 | end |
169 | end | 222 | end |
170 | 223 | ||
171 | - local tempMatchC = {} | 224 | + local tempMatch = {} |
172 | local curCount = 0 | 225 | local curCount = 0 |
173 | for i = 1, 3 do | 226 | for i = 1, 3 do |
174 | local objId = getPlayer(i) | 227 | local objId = getPlayer(i) |
175 | if objId then | 228 | if objId then |
176 | - tempMatchC[i] = {t = 1, id = objId} | 229 | + tempMatch[i] = {t = 1, id = objId} |
177 | curCount = curCount + 1 | 230 | curCount = curCount + 1 |
178 | end | 231 | end |
179 | end | 232 | end |
@@ -201,7 +254,7 @@ function Role:refreshPvpMatchC(score) | @@ -201,7 +254,7 @@ function Role:refreshPvpMatchC(score) | ||
201 | local curIdx = math.randomInt(1, #result) | 254 | local curIdx = math.randomInt(1, #result) |
202 | local objId = result[curIdx] | 255 | local objId = result[curIdx] |
203 | table.remove(result, curIdx) | 256 | table.remove(result, curIdx) |
204 | - tempMatchC[i] = {t = 1, id = objId} | 257 | + tempMatch[i] = {t = 1, id = objId} |
205 | curCount = curCount + 1 | 258 | curCount = curCount + 1 |
206 | if not next(result) then | 259 | if not next(result) then |
207 | break | 260 | break |
@@ -215,19 +268,25 @@ function Role:refreshPvpMatchC(score) | @@ -215,19 +268,25 @@ function Role:refreshPvpMatchC(score) | ||
215 | if curCount < 3 then | 268 | if curCount < 3 then |
216 | for i = curCount + 1, 3 do | 269 | for i = curCount + 1, 3 do |
217 | while true do | 270 | while true do |
218 | - local id = math.randomInt(1, #csvdb["pvp_robotCsv"]) | 271 | + local id = math.randomInt(1, #csvdb[robotCsv]) |
219 | if not hadRobot[id] then | 272 | if not hadRobot[id] then |
220 | hadRobot[id] = 1 | 273 | hadRobot[id] = 1 |
221 | - tempMatchC[i] = {t = 2, id = id} | 274 | + tempMatch[i] = {t = 2, id = id} |
222 | break | 275 | break |
223 | end | 276 | end |
224 | end | 277 | end |
225 | end | 278 | end |
226 | end | 279 | end |
280 | + self:setProperty(mField, tempMatch) | ||
281 | +end | ||
227 | 282 | ||
228 | - self:setProperty("pvpMC", tempMatchC) | 283 | +function Role:refreshPvpMatchC(score) |
284 | + self:refreshPvpMatch(score, RANK_PVP_COMMON) | ||
229 | end | 285 | end |
230 | 286 | ||
287 | +function Role:refreshPvpMatchH(score) | ||
288 | + self:refreshPvpMatch(score, RANK_PVP_HIGHT) | ||
289 | +end | ||
231 | 290 | ||
232 | end | 291 | end |
233 | 292 |