Commit 4c5d72abefc010938cfdea45528d6845971c7424
1 parent
9284512a
高级pvp
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10 changed files
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622 additions
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70 deletions
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src/RedisKeys.lua
src/actions/DinerAction.lua
src/actions/PvpAction.lua
... | ... | @@ -9,10 +9,16 @@ local remoteUrl = skynet.getenv("codeurl") |
9 | 9 | |
10 | 10 | local _M = {} |
11 | 11 | local _pvpBattleInfoCacheC = {} --查询列表 缓存pvp战斗相关数据缓存 |
12 | -local _pvpStartBattleCache = nil -- | |
13 | - | |
14 | -local _pvpRecordInfoCache = {} -- 记录缓存 | |
15 | -local _pvpRecordBattleInfoCache = {} -- 记录战斗数据缓存 | |
12 | +local _pvpBattleInfoCacheH = {} --查询列表 缓存pvp战斗相关数据缓存 | |
13 | +local _pvpHeroInfoCacheH = {} --查询列表 缓存pvp 英雄相关数据缓存 | |
14 | +local _pvpStartBattleCacheC = nil -- 当前战斗缓存 | |
15 | +local _pvpStartBattleCacheH = nil -- 当前战斗缓存 | |
16 | + | |
17 | +local _pvpRecordInfoCacheC = {} -- 记录缓存 | |
18 | +local _pvpRecordInfoCacheH = {} -- 记录缓存 | |
19 | +local _pvpRecordBattleInfoCacheC = {} -- 记录战斗数据缓存 | |
20 | +local _pvpRecordBattleInfoCacheH = {} -- 记录战斗数据缓存 | |
21 | +local _pvpRecordHeroInfoCacheH = {} --查询列表 缓存pvp 英雄相关数据缓存 | |
16 | 22 | local _revengeRecord = {} -- 复仇对单人1分钟间隔 |
17 | 23 | local RevengeWaitTime = 60 |
18 | 24 | |
... | ... | @@ -50,13 +56,57 @@ function _M.formatCommonRpc(agent , data) |
50 | 56 | return true |
51 | 57 | end |
52 | 58 | |
59 | +function _M.formatHighRpc(agent , data) | |
60 | + local role = agent.role | |
61 | + local roleId = role:getProperty("id") | |
62 | + local msg = MsgPack.unpack(data) | |
63 | + | |
64 | + local pvpTH = {} | |
65 | + local had = {} -- 上阵的角色 | |
66 | + local supportHad = {} | |
67 | + for i = 1, 3 do | |
68 | + local team = msg.teams[i] | |
69 | + if not team then return end | |
70 | + | |
71 | + if not team.heros or not next(team.heros) then | |
72 | + return | |
73 | + end | |
53 | 74 | |
54 | -local function getMatchInfo(role, pvpList, battleCache) | |
75 | + for slot, heroId in pairs(team.heros or {}) do | |
76 | + if not role.heros[heroId] or had[heroId] then | |
77 | + return | |
78 | + end | |
79 | + had[heroId] = 1 | |
80 | + end | |
81 | + | |
82 | + local supports = {} | |
83 | + for slot, support in pairs(team.supports) do | |
84 | + if slot ~= 1 and slot ~= 2 then return end | |
85 | + local level = role.dinerData:getProperty("dishTree"):getv(support, 0) | |
86 | + if level <= 0 or supportHad[support] then return end | |
87 | + supports[slot] = support | |
88 | + supportHad[support] = 1 | |
89 | + end | |
90 | + | |
91 | + local curTeam = {} | |
92 | + curTeam.heros = team.heros | |
93 | + curTeam.leader = team.leader | |
94 | + curTeam.supports = supports | |
95 | + | |
96 | + table.insert(pvpTH, curTeam) | |
97 | + end | |
98 | + | |
99 | + role:savePvpHTeam(pvpTH) | |
100 | + SendPacket(actionCodes.Pvp_formatHighRpc, '') | |
101 | + return true | |
102 | +end | |
103 | + | |
104 | +local function getMatchInfo(role, pvpList, battleCache, dbKey, infoFuncName, infoCache) | |
55 | 105 | table.clear(battleCache) |
56 | 106 | local redret = redisproxy:pipelining(function(red) |
57 | 107 | for _, info in ipairs(pvpList) do |
58 | 108 | if info.t == 1 then |
59 | - red:zscore(RANK_PVP_COMMON, info.id) | |
109 | + red:zscore(dbKey, info.id) | |
60 | 110 | end |
61 | 111 | end |
62 | 112 | end) |
... | ... | @@ -70,11 +120,14 @@ local function getMatchInfo(role, pvpList, battleCache) |
70 | 120 | curInfo.score = role:unpackPvpScore(redret[curIdx] or 0) |
71 | 121 | curIdx = curIdx + 1 |
72 | 122 | -- name, level, headId, battleV, heros |
73 | - local online, roleInfo = rpcRole(curInfo.roleId, "pvpCInfo") | |
123 | + local online, roleInfo = rpcRole(curInfo.roleId, infoFuncName) | |
74 | 124 | for k , v in pairs(roleInfo) do |
75 | 125 | if k == "battleInfo" then |
76 | 126 | battleCache[curInfo.roleId] = v |
77 | 127 | else |
128 | + if k == "heros" and infoCache then | |
129 | + infoCache[curInfo.roleId] = v | |
130 | + end | |
78 | 131 | curInfo[k] = v |
79 | 132 | end |
80 | 133 | end |
... | ... | @@ -113,10 +166,25 @@ function _M.infoRpc(agent, data) |
113 | 166 | |
114 | 167 | response.rank = rank |
115 | 168 | response.score = score |
116 | - response.matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC) | |
117 | - | |
169 | + response.matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo") | |
118 | 170 | elseif ptype == 2 then -- 高级pvp |
119 | - return | |
171 | + local redret = redisproxy:pipelining(function(red) | |
172 | + red:zscore(RANK_PVP_HIGHT, roleId) | |
173 | + red:zrevrank(RANK_PVP_HIGHT, roleId) | |
174 | + end) | |
175 | + local score = role:unpackPvpScore(redret[1]) | |
176 | + local rank = tonumber(redret[2] or -2) + 1 --排名 1 - ... -1 未上榜 没打过pvp | |
177 | + | |
178 | + local pvpMH = role:getProperty("pvpMH") | |
179 | + if not next(pvpMH) then --没有分配过对手 | |
180 | + role:refreshPvpMatchH(score) | |
181 | + pvpMH = role:getProperty("pvpMH") | |
182 | + end | |
183 | + if not next(pvpMH) then return end | |
184 | + | |
185 | + response.rank = rank | |
186 | + response.score = score | |
187 | + response.matches = getMatchInfo(role, pvpMH, _pvpBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpHeroInfoCacheH) | |
120 | 188 | else |
121 | 189 | return |
122 | 190 | end |
... | ... | @@ -130,12 +198,24 @@ function _M.refreshMatchCRpc(agent, data) |
130 | 198 | role:refreshPvpMatchC() |
131 | 199 | |
132 | 200 | local pvpMC = role:getProperty("pvpMC") |
133 | - local matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC) | |
201 | + local matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo") | |
134 | 202 | |
135 | 203 | SendPacket(actionCodes.Pvp_refreshMatchCRpc, MsgPack.pack({matches = matches})) |
136 | 204 | return true |
137 | 205 | end |
138 | 206 | |
207 | +function _M.refreshMatchHRpc(agent, data) | |
208 | + local role = agent.role | |
209 | + local msg = MsgPack.unpack(data) | |
210 | + role:refreshPvpMatchH() | |
211 | + | |
212 | + local pvpMH = role:getProperty("pvpMH") | |
213 | + local matches = getMatchInfo(role, pvpMH, _pvpBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpHeroInfoCacheH) | |
214 | + | |
215 | + SendPacket(actionCodes.Pvp_refreshMatchHRpc, MsgPack.pack({matches = matches})) | |
216 | + return true | |
217 | +end | |
218 | + | |
139 | 219 | function _M.buyCountRpc(agent, data) |
140 | 220 | local role = agent.role |
141 | 221 | local msg = MsgPack.unpack(data) |
... | ... | @@ -168,12 +248,12 @@ function _M.startBattleRpc(agent, data) |
168 | 248 | |
169 | 249 | local now = skynet.timex() |
170 | 250 | if revenge then --复仇 |
171 | - local temp = _pvpRecordInfoCache[idx] | |
251 | + local temp = _pvpRecordInfoCacheC[idx] | |
172 | 252 | if not temp then return 2 end |
173 | 253 | |
174 | 254 | if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then |
175 | 255 | if temp.t == 1 then |
176 | - matchInfo = _pvpRecordBattleInfoCache[temp.id] | |
256 | + matchInfo = _pvpRecordBattleInfoCacheC[temp.id] | |
177 | 257 | elseif temp.t == 2 then |
178 | 258 | matchInfo = {robot = temp.id} |
179 | 259 | end |
... | ... | @@ -205,7 +285,7 @@ function _M.startBattleRpc(agent, data) |
205 | 285 | end |
206 | 286 | |
207 | 287 | key = tostring(math.random()) |
208 | - _pvpStartBattleCache = {idx = idx, key = key, revenge = revenge} | |
288 | + _pvpStartBattleCacheC = {idx = idx, key = key, revenge = revenge} | |
209 | 289 | |
210 | 290 | role:checkTaskEnter("PvpBattle") |
211 | 291 | end |
... | ... | @@ -219,21 +299,21 @@ function _M.endBattleRpc(agent, data) |
219 | 299 | local roleId = role:getProperty("id") |
220 | 300 | local msg = MsgPack.unpack(data) |
221 | 301 | |
222 | - if not msg.key or not _pvpStartBattleCache or msg.key ~= _pvpStartBattleCache.key then | |
302 | + if not msg.key or not _pvpStartBattleCacheC or msg.key ~= _pvpStartBattleCacheC.key then | |
223 | 303 | return 1 |
224 | 304 | end |
225 | 305 | |
226 | - if not msg.idx or msg.idx ~= _pvpStartBattleCache.idx then | |
306 | + if not msg.idx or msg.idx ~= _pvpStartBattleCacheC.idx then | |
227 | 307 | return 2 |
228 | 308 | end |
229 | 309 | |
230 | 310 | local isWin = msg.starNum and msg.starNum > 0 |
231 | 311 | local now = skynet.timex() |
232 | 312 | |
233 | - local revenge = _pvpStartBattleCache.revenge | |
313 | + local revenge = _pvpStartBattleCacheC.revenge | |
234 | 314 | local match |
235 | 315 | if revenge then |
236 | - match = _pvpRecordInfoCache[msg.idx] | |
316 | + match = _pvpRecordInfoCacheC[msg.idx] | |
237 | 317 | _revengeRecord[match.id] = now + RevengeWaitTime -- 1分钟内不能再打 |
238 | 318 | else |
239 | 319 | local pvpMC = role:getProperty("pvpMC") |
... | ... | @@ -247,9 +327,9 @@ function _M.endBattleRpc(agent, data) |
247 | 327 | local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreCommon(match.t == 1 and match.id or -1, isWin) |
248 | 328 | |
249 | 329 | _pvpBattleInfoCacheC = {} --重新发阵容了 没毛病 |
250 | - _pvpRecordInfoCache = {} -- 记录刷新了 | |
251 | - _pvpRecordBattleInfoCache = {} -- 取新纪录的时候搞 | |
252 | - _pvpStartBattleCache = nil | |
330 | + _pvpRecordInfoCacheC = {} -- 记录刷新了 | |
331 | + _pvpRecordBattleInfoCacheC = {} -- 取新纪录的时候搞 | |
332 | + _pvpStartBattleCacheC = nil | |
253 | 333 | |
254 | 334 | -- 请求上传录像 |
255 | 335 | local params = { |
... | ... | @@ -310,6 +390,289 @@ function _M.endBattleRpc(agent, data) |
310 | 390 | return true |
311 | 391 | end |
312 | 392 | |
393 | + | |
394 | +function _M.startBattleHRpc(agent, data) | |
395 | + local role = agent.role | |
396 | + local msg = MsgPack.unpack(data) | |
397 | + | |
398 | + local idx = msg.idx | |
399 | + local revenge = msg.revenge | |
400 | + | |
401 | + local pvpTH = role:getProperty("pvpTH") | |
402 | + if not pvpTH.heros or not next(pvpTH.heros) then return 1 end | |
403 | + | |
404 | + -- 检查并记录玩家队伍 | |
405 | + local pvpTH = {} | |
406 | + local had = {} -- 上阵的角色 | |
407 | + local supportHad = {} | |
408 | + for i = 1, 3 do | |
409 | + local team = msg.teams[i] | |
410 | + if not team then return end | |
411 | + | |
412 | + if not team.heros or not next(team.heros) then | |
413 | + return | |
414 | + end | |
415 | + | |
416 | + for slot, heroId in pairs(team.heros or {}) do | |
417 | + if not role.heros[heroId] or had[heroId] then | |
418 | + return | |
419 | + end | |
420 | + had[heroId] = 1 | |
421 | + end | |
422 | + | |
423 | + local supports = {} | |
424 | + for slot, support in pairs(team.supports) do | |
425 | + if slot ~= 1 and slot ~= 2 then return end | |
426 | + local level = role.dinerData:getProperty("dishTree"):getv(support, 0) | |
427 | + if level <= 0 or supportHad[support] then return end | |
428 | + supports[slot] = support | |
429 | + supportHad[support] = 1 | |
430 | + end | |
431 | + | |
432 | + local curTeam = {} | |
433 | + curTeam.heros = team.heros | |
434 | + curTeam.leader = team.leader | |
435 | + curTeam.supports = supports | |
436 | + | |
437 | + table.insert(pvpTH, curTeam) | |
438 | + end | |
439 | + | |
440 | + local enemyTeamRecord, result, key, wait, enemyT, matchInfo | |
441 | + | |
442 | + local now = skynet.timex() | |
443 | + if revenge then --复仇 | |
444 | + local temp = _pvpRecordInfoCacheH[idx] | |
445 | + if not temp then return 2 end | |
446 | + | |
447 | + if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then | |
448 | + if temp.t == 1 then | |
449 | + enemyTeamRecord = _pvpRecordBattleInfoCacheH[temp.id] | |
450 | + enemyT = _pvpRecordHeroInfoCacheH[temp.id] | |
451 | + elseif temp.t == 2 then | |
452 | + enemyTeamRecord = {robot = temp.id} | |
453 | + end | |
454 | + else | |
455 | + result = 1 | |
456 | + wait = _revengeRecord[temp.id] - now | |
457 | + end | |
458 | + else --打正常 | |
459 | + local pvpMH = role:getProperty("pvpMH") | |
460 | + if not pvpMH[idx] then return 3 end | |
461 | + if pvpMH[idx].t == 1 then | |
462 | + enemyTeamRecord = _pvpBattleInfoCacheH[pvpMH[idx].id] | |
463 | + enemyT = _pvpHeroInfoCacheH[temp.id] | |
464 | + elseif pvpMH[idx].t == 2 then | |
465 | + enemyTeamRecord = {robot = pvpMH[idx].id} | |
466 | + end | |
467 | + end | |
468 | + | |
469 | + if not result and not enemyTeamRecord then return 4 end | |
470 | + | |
471 | + if not result then | |
472 | + -- 次数扣一波 | |
473 | + local pvpFreeH = role.dailyData:getProperty("pvpFreeH") | |
474 | + if pvpFreeH >= globalCsv.pvp_battle_free_count_high then | |
475 | + local cost = {[ItemId.PvpKey] = globalCsv.pvp_battle_high_cost} | |
476 | + if not role:checkItemEnough(cost) then return 5 end | |
477 | + role:costItems(cost) | |
478 | + else | |
479 | + role.dailyData:updateProperty({field = "pvpFreeH", delta = 1}) | |
480 | + end | |
481 | + | |
482 | + | |
483 | + -- 只发送指定的那个敌人 | |
484 | + if enemyTeamRecord.robot then | |
485 | + matchInfo = enemyTeamRecord | |
486 | + else | |
487 | + matchInfo = enemyTeamRecord[1] | |
488 | + end | |
489 | + | |
490 | + key = tostring(math.random()) | |
491 | + _pvpStartBattleCacheH = { | |
492 | + idx = idx, -- 数据索引 | |
493 | + key = key, -- 战斗校验 key | |
494 | + revenge = revenge, -- 是否是复仇 | |
495 | + result = {}, -- 战斗记录 | |
496 | + pvpTH = pvpTH, -- 我方队伍缓存 | |
497 | + enemyTB = enemyTeamRecord, --敌方战斗队伍缓存 | |
498 | + enemyT = enemyT, | |
499 | + } | |
500 | + | |
501 | + role:checkTaskEnter("PvpBattle") | |
502 | + end | |
503 | + | |
504 | + SendPacket(actionCodes.Pvp_startBattleHRpc, MsgPack.pack({ | |
505 | + matchInfo = matchInfo, --敌方队伍 信息 | |
506 | + key = key, --战斗校验 key | |
507 | + round = 1, -- 战斗场数索引 | |
508 | + result = result, -- 返回状态 | |
509 | + wait = wait -- 等待复仇时间 | |
510 | + })) | |
511 | + return true | |
512 | +end | |
513 | + | |
514 | +function _M.endBattleHRpc(agent, data) | |
515 | + local role = agent.role | |
516 | + local roleId = role:getProperty("id") | |
517 | + local msg = MsgPack.unpack(data) | |
518 | + | |
519 | + if not msg.key or not _pvpStartBattleCacheH or msg.key ~= _pvpStartBattleCacheH.key then | |
520 | + return 1 | |
521 | + end | |
522 | + | |
523 | + if not msg.idx or msg.idx ~= _pvpStartBattleCacheH.idx then | |
524 | + return 2 | |
525 | + end | |
526 | + | |
527 | + local isWin = msg.starNum and msg.starNum > 0 | |
528 | + local now = skynet.timex() | |
529 | + | |
530 | + local revenge = _pvpStartBattleCacheH.revenge | |
531 | + local match | |
532 | + if revenge then | |
533 | + match = _pvpRecordInfoCacheH[msg.idx] | |
534 | + _revengeRecord[match.id] = now + RevengeWaitTime -- 1分钟内不能再打 | |
535 | + else | |
536 | + local pvpMH = role:getProperty("pvpMH") | |
537 | + match = pvpMH[msg.idx] | |
538 | + end | |
539 | + | |
540 | + if not match then return end | |
541 | + | |
542 | + -- 请求上传录像 | |
543 | + local params = { | |
544 | + ["roleid"] = roleId, | |
545 | + ["key"] = "zhaolugame20191016", | |
546 | + ["time"] = now, | |
547 | + } | |
548 | + local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {}) | |
549 | + local video = nil | |
550 | + if tonumber(status) == 200 then | |
551 | + local result = json.decode(body) | |
552 | + video = result.name | |
553 | + else | |
554 | + skynet.error("applyvideo", "error", status, body, content) | |
555 | + end | |
556 | + | |
557 | + table.insert(_pvpStartBattleCacheH.result, { | |
558 | + isWin = isWin, | |
559 | + video = video, | |
560 | + }) | |
561 | + | |
562 | + -- 检查是否结束战斗 | |
563 | + local winCount, loseCount = 0, 0 | |
564 | + for _, status in pairs(_pvpStartBattleCacheH.result) do | |
565 | + if status.isWin then | |
566 | + winCount = winCount + 1 | |
567 | + else | |
568 | + loseCount = loseCount + 1 | |
569 | + end | |
570 | + end | |
571 | + | |
572 | + if winCount >= 2 then | |
573 | + isWin = true | |
574 | + elseif loseCount >= 2 then | |
575 | + isWin = false | |
576 | + else -- 没结束 | |
577 | + -- 返回继续战斗 | |
578 | + | |
579 | + local key = tostring(math.random()) | |
580 | + _pvpStartBattleCacheH.key = key | |
581 | + local round = #_pvpStartBattleCacheH.result + 1 | |
582 | + local matchInfo = nil | |
583 | + if _pvpStartBattleCacheH.enemyTB.robot then | |
584 | + matchInfo = _pvpStartBattleCacheH.enemyTB.robot | |
585 | + else | |
586 | + matchInfo = _pvpStartBattleCacheH.enemyTB[round] | |
587 | + end | |
588 | + | |
589 | + -- 继续战斗 | |
590 | + SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({ | |
591 | + matchInfo = matchInfo, --敌方队伍 信息 | |
592 | + key = key, --战斗校验 key | |
593 | + round = round, -- 战斗场数索引 | |
594 | + video = video, -- 返回让客户端上传录像 | |
595 | + })) | |
596 | + return true | |
597 | + end | |
598 | + | |
599 | + -- 战斗结束了发奖 | |
600 | + local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpBonus, true) | |
601 | + local reward = role:award({[temp[1]] = temp[2]}) | |
602 | + local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreHigh(match.t == 1 and match.id or -1, isWin) | |
603 | + | |
604 | + | |
605 | + -- 加入战斗记录 | |
606 | + local selfTeam = {} | |
607 | + local enemyTeam = {} | |
608 | + for _idx, info in ipairs(_pvpStartBattleCacheH.result) do | |
609 | + info.winId = info.isWin and roleId or match.id | |
610 | + info.isWin = nil | |
611 | + selfTeam[_idx] = role:getTeamHerosInfo(_pvpStartBattleCacheH.pvpTH[_idx].heros) | |
612 | + if match.t == 1 and _pvpStartBattleCacheH.enemyT then | |
613 | + enemyTeam[_idx] = _pvpStartBattleCacheH.enemyT[_idx] | |
614 | + end | |
615 | + end | |
616 | + local recordBattle = { | |
617 | + result = _pvpStartBattleCacheH.result, | |
618 | + [roleId] = selfTeam, | |
619 | + [match.id] = enemyTeam | |
620 | + } | |
621 | + | |
622 | + redisproxy:pipelining(function(red) | |
623 | + local dbKey = string.format(RECORD_PVP_HIGH, roleId) | |
624 | + red:lpush(dbKey, MsgPack.pack({ | |
625 | + id = match.id, | |
626 | + t = match.t, | |
627 | + win = isWin, | |
628 | + time = now, | |
629 | + sdelta = myScore - oldmyScore, | |
630 | + -- 队伍信息 | |
631 | + record = recordBattle, | |
632 | + })) | |
633 | + red:ltrim(dbKey, 0, 9) | |
634 | + -- 对方加入战斗记录 | |
635 | + if match.t == 1 then | |
636 | + dbKey = string.format(RECORD_PVP_HIGH, match.id) | |
637 | + red:lpush(dbKey, MsgPack.pack({ | |
638 | + id = roleId, | |
639 | + t = 1, | |
640 | + win = not isWin, | |
641 | + time = now, | |
642 | + sdelta = matchScore - oldMatchScore, | |
643 | + -- 队伍信息 | |
644 | + record = recordBattle, | |
645 | + })) | |
646 | + red:ltrim(dbKey, 0, 9) | |
647 | + end | |
648 | + end) | |
649 | + | |
650 | + _pvpBattleInfoCacheH = {} --重新发阵容了 没毛病 | |
651 | + _pvpRecordInfoCacheH = {} -- 记录刷新了 | |
652 | + _pvpRecordBattleInfoCacheH = {} -- 取新纪录的时候搞 | |
653 | + _pvpStartBattleCacheH = nil | |
654 | + _pvpHeroInfoCacheH = {} | |
655 | + _pvpRecordHeroInfoCacheH = {} | |
656 | + | |
657 | + if isWin then | |
658 | + role:checkTaskEnter("PvpWin", {score = myScore}) | |
659 | + end | |
660 | + | |
661 | + SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({ | |
662 | + reward = reward, | |
663 | + myScore = myScore, | |
664 | + matchScore = matchScore, | |
665 | + oldmyScore = oldmyScore, | |
666 | + oldMatchScore = oldMatchScore, | |
667 | + myRank = myRank, | |
668 | + oldMyRank = oldMyRank, | |
669 | + video = video, | |
670 | + isWin = isWin, | |
671 | + })) | |
672 | + return true | |
673 | +end | |
674 | + | |
675 | + | |
313 | 676 | function _M.rankListRpc(agent, data) |
314 | 677 | local role = agent.role |
315 | 678 | local roleId = role:getProperty("id") |
... | ... | @@ -340,7 +703,26 @@ function _M.rankListRpc(agent, data) |
340 | 703 | response.rankList = rankList |
341 | 704 | |
342 | 705 | elseif ptype == 2 then -- 高级pvp |
343 | - return | |
706 | + local redret = redisproxy:pipelining(function(red) | |
707 | + red:zscore(RANK_PVP_HIGHT, roleId) | |
708 | + red:zrevrank(RANK_PVP_HIGHT, roleId) | |
709 | + red:zrevrange(RANK_PVP_HIGHT, 0, 99, "WITHSCORES") | |
710 | + end) | |
711 | + local score = role:unpackPvpScore(redret[1]) | |
712 | + local rank = tonumber(redret[2] or -2) + 1 --排名 1 - ... -1 未上榜 没打过pvp | |
713 | + local rankList = {} | |
714 | + for i = 1, #redret[3], 2 do | |
715 | + local roleId = tonumber(redret[3][i]) | |
716 | + local score = role:unpackPvpScore(redret[3][i + 1]) | |
717 | + local online, curInfo = rpcRole(roleId, "friendSInfo") | |
718 | + curInfo.score = score | |
719 | + curInfo.roleId = roleId | |
720 | + table.insert(rankList, curInfo) | |
721 | + end | |
722 | + | |
723 | + response.score = score | |
724 | + response.rank = rank | |
725 | + response.rankList = rankList | |
344 | 726 | else |
345 | 727 | return |
346 | 728 | end |
... | ... | @@ -365,9 +747,9 @@ function _M.recordListRpc(agent, data) |
365 | 747 | table.insert(tempList, one) |
366 | 748 | end |
367 | 749 | end |
368 | - _pvpRecordInfoCache = tempList | |
750 | + _pvpRecordInfoCacheC = tempList | |
369 | 751 | |
370 | - recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCache) | |
752 | + recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo") | |
371 | 753 | for idx, info in ipairs(recordList) do |
372 | 754 | local temp = tempList[idx] |
373 | 755 | info.win = temp.win |
... | ... | @@ -377,7 +759,24 @@ function _M.recordListRpc(agent, data) |
377 | 759 | end |
378 | 760 | |
379 | 761 | elseif ptype == 2 then -- 高级pvp |
380 | - return | |
762 | + local rlist = redisproxy:lrange(string.format(RECORD_PVP_HIGH, roleId), 0 , 9) | |
763 | + local tempList = {} | |
764 | + for _, temp in ipairs(rlist) do | |
765 | + local one = MsgPack.unpack(temp) | |
766 | + if now - one.time <= globalCsv.pvp_record_keep_time then -- 大于一天的弃之 | |
767 | + table.insert(tempList, one) | |
768 | + end | |
769 | + end | |
770 | + _pvpRecordInfoCacheH = tempList | |
771 | + | |
772 | + recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpRecordHeroInfoCacheH) | |
773 | + for idx, info in ipairs(recordList) do | |
774 | + local temp = tempList[idx] | |
775 | + info.win = temp.win | |
776 | + info.time = temp.time | |
777 | + info.sdelta = temp.sdelta | |
778 | + info.record = temp.record | |
779 | + end | |
381 | 780 | else |
382 | 781 | return |
383 | 782 | end | ... | ... |
src/actions/RoleAction.lua
... | ... | @@ -245,8 +245,9 @@ function _M.loginRpc( agent, data ) |
245 | 245 | -- 玩家登陆做的一些操作 |
246 | 246 | role:saveHangTeam() |
247 | 247 | role:savePvpCTeam() |
248 | - -- role:log("login", { ip = agent.ip, diamond = role:getProperty("diamond"), reDiamond = role:getProperty("reDiamond")}) | |
249 | 248 | |
249 | + role:log("login", {ip = agent.ip}) | |
250 | + | |
250 | 251 | return true |
251 | 252 | end |
252 | 253 | |
... | ... | @@ -675,18 +676,18 @@ function _M.achiveRpc(agent, data) |
675 | 676 | if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end |
676 | 677 | |
677 | 678 | local achiveTask = csvdb["achievementCsv"][taskId] |
678 | - if not achiveTask then return end | |
679 | + if not achiveTask then return 1 end | |
679 | 680 | |
680 | 681 | local achiveT = role:getProperty("achiveT") |
681 | 682 | local achiveV = role:getProperty("achiveV") |
682 | 683 | |
683 | - if achiveV[taskId] then return end | |
684 | + if achiveV[taskId] then return 2 end | |
684 | 685 | |
685 | 686 | local curStatus = achiveT[achiveTask.type] or 0 |
686 | 687 | local maxc = achiveTask.condition1 |
687 | 688 | |
688 | 689 | if maxc > curStatus then |
689 | - return | |
690 | + return 3 | |
690 | 691 | end |
691 | 692 | |
692 | 693 | local reward = role:award(achiveTask.reward) |
... | ... | @@ -716,7 +717,7 @@ function _M.achiveRpc(agent, data) |
716 | 717 | attachments = pData.reward, |
717 | 718 | contentPms = {pData.level}, |
718 | 719 | }) |
719 | - elseif pData.request > newP then | |
720 | + elseif pData.request > overCount then | |
720 | 721 | break |
721 | 722 | end |
722 | 723 | end | ... | ... |
src/models/Daily.lua
... | ... | @@ -19,6 +19,7 @@ Daily.schema = { |
19 | 19 | giveFP = {"table", {}}, -- 给谁送过心心 |
20 | 20 | getFP = {"table", {}}, -- 领过谁的心心 |
21 | 21 | pvpFree = {"number", 0}, -- pvp使用免费次数 |
22 | + pvpFreeH = {"number", 0}, -- 高级pvp使用免费次数 | |
22 | 23 | |
23 | 24 | dailySDC = {"table", {}}, -- daily shop diamond count {[id] = count} -- 每日商城购买次数统计 |
24 | 25 | dailySDD = {"table", {}}, -- daily shop diamond disount {[id] = 1} -- 每日商城折扣统计 |
... | ... | @@ -92,6 +93,7 @@ function Daily:data() |
92 | 93 | giveFP = self:getProperty("giveFP"), |
93 | 94 | getFP = self:getProperty("getFP"), |
94 | 95 | pvpFree = self:getProperty("pvpFree"), |
96 | + pvpFreeH = self:getProperty("pvpFreeH"), | |
95 | 97 | dailySDC = self:getProperty("dailySDC"), |
96 | 98 | dailySDD = self:getProperty("dailySDD"), |
97 | 99 | advSupRe = self:getProperty("advSupRe"), | ... | ... |
src/models/Role.lua
1 | 1 | local Role = class("Role", require("shared.ModelBase")) |
2 | 2 | |
3 | +local RoleLog = import(".RoleLog") | |
3 | 4 | local RolePlugin = import(".RolePlugin") |
4 | 5 | local RoleTask = import(".RoleTask") |
5 | 6 | local RoleActivity = import(".RoleActivity") |
... | ... | @@ -7,6 +8,7 @@ local RoleChangeStruct = import(".RoleChangeStruct") |
7 | 8 | local RolePvp = import(".RolePvp") |
8 | 9 | local RoleCross = import(".RoleCross") |
9 | 10 | |
11 | +RoleLog.bind(Role) | |
10 | 12 | RolePlugin.bind(Role) |
11 | 13 | RoleTask.bind(Role) |
12 | 14 | RoleActivity.bind(Role) | ... | ... |
src/models/RoleCross.lua
... | ... | @@ -42,6 +42,19 @@ RoleCross.bind = function (Role) |
42 | 42 | return info |
43 | 43 | end |
44 | 44 | |
45 | + -- pvp 数据 | |
46 | + function Role:pvpHInfo() | |
47 | + local info = { | |
48 | + name = self:getProperty("name"), | |
49 | + level = self:getProperty("level"), | |
50 | + headId = self:getProperty("headId"), | |
51 | + battleV = self:getProperty("pvpTBVH"), | |
52 | + heros = self:getProperty("pvpTSH"), | |
53 | + battleInfo = self:getProperty("pvpTBH") | |
54 | + } | |
55 | + return info | |
56 | + end | |
57 | + | |
45 | 58 | function Role:accountInit(initData) |
46 | 59 | -- 道具 |
47 | 60 | local reward = {} |
... | ... | @@ -270,6 +283,18 @@ function CMD.pvpCInfo(roleId) |
270 | 283 | } |
271 | 284 | end |
272 | 285 | |
286 | +function CMD.pvpHInfo(roleId) | |
287 | + local info = CMD.getProperties(roleId, {"name", "level", "headId", "pvpTBVH", "pvpTSH", "pvpTBH"}) | |
288 | + return { | |
289 | + name = info.name, | |
290 | + level = info.level, | |
291 | + headId = info.headId, | |
292 | + battleV = info.pvpTBVH, | |
293 | + heros = info.pvpTSH, | |
294 | + battleInfo = info.pvpTBH | |
295 | + } | |
296 | +end | |
297 | + | |
273 | 298 | RoleCross.handle = function(cmd, roleId, ...) |
274 | 299 | SRole = SRole or require("models.Role") |
275 | 300 | if CMD[cmd] then | ... | ... |
... | ... | @@ -0,0 +1,65 @@ |
1 | + | |
2 | + | |
3 | +-- logType 日志 mapping 信息(确定后不能更改类型) 修改需要设置 es 日志mapping | |
4 | + | |
5 | + | |
6 | + | |
7 | +local LogType = { | |
8 | + create = { | |
9 | + ip = "string" | |
10 | + }, | |
11 | + login = { | |
12 | + ip = "string" | |
13 | + }, | |
14 | + logout = { | |
15 | + online = "number" | |
16 | + }, | |
17 | + | |
18 | +} | |
19 | + | |
20 | + | |
21 | +-- 所有的日志都包括的部分 role 里面的信息 | |
22 | +local commonField = { | |
23 | + name = "string", | |
24 | + id = "number", | |
25 | + uid = "string", | |
26 | + sId = "number", | |
27 | + device = "string", | |
28 | + ctime = "number", | |
29 | + ltime = "number", | |
30 | + level = "number", | |
31 | + rmbC = "number", | |
32 | +} | |
33 | + | |
34 | +local RoleLog = {} | |
35 | + | |
36 | +function RoleLog.bind(Role) | |
37 | + | |
38 | + function Role:log(logType, contents) | |
39 | + | |
40 | + local _logType = LogType[logType] | |
41 | + if not _logType then return end | |
42 | + | |
43 | + | |
44 | + if not logd then return end | |
45 | + | |
46 | + contents = contents or {} | |
47 | + local doc = {} | |
48 | + for field, _typ in pairs(commonField) do | |
49 | + doc[field] = self:getProperty(field) | |
50 | + end | |
51 | + for field, value in pairs(contents) do | |
52 | + if _logType[field] then | |
53 | + doc[field] = value | |
54 | + else | |
55 | + print(string.format("LOG ERROR: %s had new field %s no type.", logType, field)) | |
56 | + end | |
57 | + end | |
58 | + | |
59 | + doc.mid = doc.uid:sub(-2, -1) | |
60 | + pcall(skynet.send, logd, "lua", "log", logType, doc) | |
61 | + end | |
62 | + | |
63 | +end | |
64 | + | |
65 | +return RoleLog | |
0 | 66 | \ No newline at end of file | ... | ... |
src/models/RolePlugin.lua
src/models/RolePvp.lua
... | ... | @@ -20,14 +20,15 @@ function Role:packPvpScore(score, now) |
20 | 20 | return math.floor(score * PVP_RANK_TIME_SORT_PLACE + (PVP_RANK_TIME_SORT_STD - now) / PVP_RANK_TIME_SORT_PRECISION) |
21 | 21 | end |
22 | 22 | |
23 | -function Role:changePvpScoreCommon(matchId, isWin) | |
23 | + | |
24 | +function Role:changePvpScore(rankKey, changeScoreCallback, matchId) | |
24 | 25 | local roleId = self:getProperty("id") |
25 | 26 | local isPlayer = matchId ~= -1 |
26 | 27 | local redret = redisproxy:pipelining(function(red) |
27 | - red:zscore(RANK_PVP_COMMON, roleId) | |
28 | - red:zrevrank(RANK_PVP_COMMON, roleId) | |
28 | + red:zscore(rankKey, roleId) | |
29 | + red:zrevrank(rankKey, roleId) | |
29 | 30 | if isPlayer then |
30 | - red:zscore(RANK_PVP_COMMON, matchId) | |
31 | + red:zscore(rankKey, matchId) | |
31 | 32 | end |
32 | 33 | end) |
33 | 34 | local myScore = self:unpackPvpScore(redret[1]) |
... | ... | @@ -38,51 +39,103 @@ function Role:changePvpScoreCommon(matchId, isWin) |
38 | 39 | end |
39 | 40 | local oldmyScore, oldMatchScore = myScore, matchScore |
40 | 41 | |
41 | - if isWin then | |
42 | - local scoreChange = math.ceil(60 / (1 + 10 ^ ((myScore - matchScore) / 400))) | |
43 | - myScore = myScore + scoreChange | |
44 | - matchScore = matchScore - scoreChange | |
45 | - else | |
46 | - local scoreChange = math.ceil(60 / (1 + 10 ^ ((matchScore - myScore) / 400))) | |
47 | - myScore = myScore - scoreChange | |
48 | - matchScore = matchScore + scoreChange | |
49 | - end | |
50 | - | |
42 | + myScore, matchScore = changeScoreCallback(myScore, matchScore) | |
51 | 43 | myScore = math.max(myScore, 0) |
52 | 44 | matchScore = math.max(matchScore, 0) |
53 | 45 | |
54 | 46 | local now = skynet.timex() |
55 | 47 | redret = redisproxy:pipelining(function(red) |
56 | - red:zadd(RANK_PVP_COMMON, self:packPvpScore(myScore, now), roleId) | |
48 | + red:zadd(rankKey, self:packPvpScore(myScore, now), roleId) | |
57 | 49 | if isPlayer then |
58 | - red:zadd(RANK_PVP_COMMON, self:packPvpScore(matchScore, now), matchId) | |
50 | + red:zadd(rankKey, self:packPvpScore(matchScore, now), matchId) | |
59 | 51 | end |
60 | - red:zrevrank(RANK_PVP_COMMON, roleId) | |
52 | + red:zrevrank(rankKey, roleId) | |
61 | 53 | end) |
54 | + | |
62 | 55 | local myRank |
63 | 56 | if isPlayer then |
64 | 57 | myRank = tonumber(redret[3] or -2) + 1 |
65 | 58 | else |
66 | 59 | myRank = tonumber(redret[2] or -2) + 1 |
67 | 60 | end |
68 | - self:refreshPvpMatchC(myScore) | |
69 | - return myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank | |
61 | + | |
62 | + return {myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank} | |
70 | 63 | end |
71 | 64 | |
72 | -function Role:refreshPvpMatchC(score) | |
65 | +function Role:changePvpScoreCommon(matchId, isWin) | |
66 | + local function changeScoreCallback(myScore, matchScore) | |
67 | + if isWin then | |
68 | + local scoreChange = math.ceil(60 / (1 + 10 ^ ((myScore - matchScore) / 400))) | |
69 | + myScore = myScore + scoreChange | |
70 | + matchScore = matchScore - scoreChange | |
71 | + else | |
72 | + local scoreChange = math.ceil(60 / (1 + 10 ^ ((matchScore - myScore) / 400))) | |
73 | + myScore = myScore - scoreChange | |
74 | + matchScore = matchScore + scoreChange | |
75 | + end | |
76 | + return myScore, matchScore | |
77 | + end | |
78 | + | |
79 | + local result = self:changePvpScore(RANK_PVP_COMMON, changeScoreCallback, matchId) | |
80 | + self:refreshPvpMatchC(result[1]) | |
81 | + return table.unpack(result) | |
82 | +end | |
83 | + | |
84 | +function Role:changePvpScoreHigh(matchId, isWin) | |
85 | + local function changeScoreCallback(myScore, matchScore) | |
86 | + local myMinScore = 0 | |
87 | + local matchMinScore = 0 | |
88 | + for _, division in ipairs(csvdb["pvp_group_divisionCsv"]) do | |
89 | + if myScore >= division.division then | |
90 | + myMinScore = division.division | |
91 | + end | |
92 | + if matchScore >= division.division then | |
93 | + matchMinScore = division.division | |
94 | + end | |
95 | + end | |
96 | + if isWin then | |
97 | + local scoreChange = math.ceil(50 / (1 + 10 ^ ((myScore - matchScore) / 1000))) | |
98 | + myScore = myScore + scoreChange | |
99 | + matchScore = matchScore - scoreChange | |
100 | + else | |
101 | + local scoreChange = math.ceil(50 / (1 + 10 ^ ((matchScore - myScore) / 1000))) | |
102 | + myScore = myScore - scoreChange | |
103 | + matchScore = matchScore + scoreChange | |
104 | + end | |
105 | + return math.max(myScore, myMinScore), math.max(matchScore, matchMinScore) | |
106 | + end | |
107 | + | |
108 | + local result = self:changePvpScore(RANK_PVP_HIGHT, changeScoreCallback, matchId) | |
109 | + self:refreshPvpMatchH(result[1]) | |
110 | + return table.unpack(result) | |
111 | +end | |
112 | + | |
113 | +function Role:refreshPvpMatch(score, rankKey) | |
114 | + | |
115 | + local Fields = { | |
116 | + [RANK_PVP_COMMON] = "pvpMC", | |
117 | + [RANK_PVP_HIGHT] = "pvpMH", | |
118 | + } | |
119 | + local RobotCsvs = { | |
120 | + [RANK_PVP_COMMON] = "pvp_robotCsv", | |
121 | + [RANK_PVP_HIGHT] = "pvp_robotCsv", | |
122 | + } | |
123 | + local mField = Fields[rankKey] | |
124 | + local robotCsv = RobotCsvs[rankKey] | |
125 | + | |
73 | 126 | local roleId = self:getProperty("id") |
74 | - score = score or self:unpackPvpScore(redisproxy:zscore(RANK_PVP_COMMON, roleId)) | |
75 | - | |
127 | + score = score or self:unpackPvpScore(redisproxy:zscore(rankKey, roleId)) | |
128 | + | |
76 | 129 | local function getPlayers(levels) |
77 | 130 | local redret = redisproxy:pipelining(function(red) |
78 | 131 | for _, level in ipairs(levels) do |
79 | 132 | local low, high = table.unpack(level) |
80 | - red:zadd(RANK_PVP_COMMON, low * PVP_RANK_TIME_SORT_PLACE, "std_temp1") | |
81 | - red:zadd(RANK_PVP_COMMON, high * PVP_RANK_TIME_SORT_PLACE + PVP_RANK_TIME_SORT_PLACE - 1, "std_temp2") | |
82 | - red:ZREVRANK(RANK_PVP_COMMON, "std_temp1") | |
83 | - red:ZREVRANK(RANK_PVP_COMMON, "std_temp2") | |
133 | + red:zadd(rankKey, low * PVP_RANK_TIME_SORT_PLACE, "std_temp1") | |
134 | + red:zadd(rankKey, high * PVP_RANK_TIME_SORT_PLACE + PVP_RANK_TIME_SORT_PLACE - 1, "std_temp2") | |
135 | + red:ZREVRANK(rankKey, "std_temp1") | |
136 | + red:ZREVRANK(rankKey, "std_temp2") | |
84 | 137 | end |
85 | - red:zrem(RANK_PVP_COMMON, "std_temp1", "std_temp2") | |
138 | + red:zrem(rankKey, "std_temp1", "std_temp2") | |
86 | 139 | end) |
87 | 140 | |
88 | 141 | local PreGetCount = 7 |
... | ... | @@ -94,7 +147,7 @@ function Role:refreshPvpMatchC(score) |
94 | 147 | rank2 = math.randomInt(rank2, rank1 - PreGetCount + 1) |
95 | 148 | rank1 = rank2 + PreGetCount - 1 |
96 | 149 | end |
97 | - red:ZREVRANGE(RANK_PVP_COMMON, rank2, rank1) | |
150 | + red:ZREVRANGE(rankKey, rank2, rank1) | |
98 | 151 | end |
99 | 152 | end) |
100 | 153 | return redret |
... | ... | @@ -131,10 +184,10 @@ function Role:refreshPvpMatchC(score) |
131 | 184 | end |
132 | 185 | |
133 | 186 | local result = getPlayers(levels) |
134 | - local matchC = self:getProperty("pvpMC") | |
187 | + local match = self:getProperty(mField) | |
135 | 188 | local hadPlayer = {[roleId] = 1} |
136 | 189 | local hadRobot = {} |
137 | - for _, one in pairs(matchC) do | |
190 | + for _, one in pairs(match) do | |
138 | 191 | if one.t == 1 then |
139 | 192 | hadPlayer[one.id] = 1 |
140 | 193 | elseif one.t == 2 then |
... | ... | @@ -168,12 +221,12 @@ function Role:refreshPvpMatchC(score) |
168 | 221 | end |
169 | 222 | end |
170 | 223 | |
171 | - local tempMatchC = {} | |
224 | + local tempMatch = {} | |
172 | 225 | local curCount = 0 |
173 | 226 | for i = 1, 3 do |
174 | 227 | local objId = getPlayer(i) |
175 | 228 | if objId then |
176 | - tempMatchC[i] = {t = 1, id = objId} | |
229 | + tempMatch[i] = {t = 1, id = objId} | |
177 | 230 | curCount = curCount + 1 |
178 | 231 | end |
179 | 232 | end |
... | ... | @@ -201,7 +254,7 @@ function Role:refreshPvpMatchC(score) |
201 | 254 | local curIdx = math.randomInt(1, #result) |
202 | 255 | local objId = result[curIdx] |
203 | 256 | table.remove(result, curIdx) |
204 | - tempMatchC[i] = {t = 1, id = objId} | |
257 | + tempMatch[i] = {t = 1, id = objId} | |
205 | 258 | curCount = curCount + 1 |
206 | 259 | if not next(result) then |
207 | 260 | break |
... | ... | @@ -215,19 +268,25 @@ function Role:refreshPvpMatchC(score) |
215 | 268 | if curCount < 3 then |
216 | 269 | for i = curCount + 1, 3 do |
217 | 270 | while true do |
218 | - local id = math.randomInt(1, #csvdb["pvp_robotCsv"]) | |
271 | + local id = math.randomInt(1, #csvdb[robotCsv]) | |
219 | 272 | if not hadRobot[id] then |
220 | 273 | hadRobot[id] = 1 |
221 | - tempMatchC[i] = {t = 2, id = id} | |
274 | + tempMatch[i] = {t = 2, id = id} | |
222 | 275 | break |
223 | 276 | end |
224 | 277 | end |
225 | 278 | end |
226 | 279 | end |
280 | + self:setProperty(mField, tempMatch) | |
281 | +end | |
227 | 282 | |
228 | - self:setProperty("pvpMC", tempMatchC) | |
283 | +function Role:refreshPvpMatchC(score) | |
284 | + self:refreshPvpMatch(score, RANK_PVP_COMMON) | |
229 | 285 | end |
230 | 286 | |
287 | +function Role:refreshPvpMatchH(score) | |
288 | + self:refreshPvpMatch(score, RANK_PVP_HIGHT) | |
289 | +end | |
231 | 290 | |
232 | 291 | end |
233 | 292 | ... | ... |