be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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1
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ffb3e2c5
zhouhaihai
支付bug
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2
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local serverId = tonumber(skynet.getenv("servId"))
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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3
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6
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local RolePlugin = {}
function RolePlugin.bind(Role)
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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7
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function Role:loadAll()
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be9c9ca6
zhouahaihai
角色评论
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8
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self:loadDaily()
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43cc5f51
gaofengduan
调整 equip 数据结构
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9
10
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self:loadEquips()
self:loadRunes()
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0a07bdd9
zhouahaihai
角色升级 。gm
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11
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self:loadHeros()
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87cc3a35
zhengshouren
餐厅建筑升级逻辑
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12
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self:loadDiner()
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9a1c54b2
zhouhaihai
活动
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13
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self:loadActivity()
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c5825110
saicom
新增用户商城相关数据
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14
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self:loadStoreInfo()
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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15
16
17
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end
function Role:reloadWhenLogin()
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0a07bdd9
zhouahaihai
角色升级 。gm
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18
19
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end
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c384626d
zhouhaihai
好友
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20
21
22
23
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function Role:SendPacket(...)
SendPacket(...)
end
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5b28342d
zhouahaihai
离线方法
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24
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function Role:onOfflineEvent()
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c384626d
zhouhaihai
好友
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25
26
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-- 设置最新的登录时间
self:setProperty("ltime", skynet.timex())
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5b28342d
zhouahaihai
离线方法
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27
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end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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28
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312b9db5
zhouahaihai
背包
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29
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local function checkItemCount(self, itemId, count)
local itemData = csvdb["itemCsv"][itemId]
-- 种类 类型数量限制
local page = globalCsv.store_type[itemData.type]
local limit = self:getProperty("bagLimit")[page]
if limit and self:getItemCount(itemId) == 0 then
local curCount = 0
local items = self:getProperty("items"):toNumMap()
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9407543b
zhouhaihai
限定错误
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37
38
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for id ,_ in pairs(items) do
local tempData = csvdb["itemCsv"][id]
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514590c2
zhouhaihai
容错
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39
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if tempData then
if globalCsv.store_type[tempData.type] == page then
curCount = curCount + 1
if curCount >= limit then
count = 0
break
end
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312b9db5
zhouahaihai
背包
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46
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49
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end
end
end
end
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312b9db5
zhouahaihai
背包
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return count
end
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8c74292c
zhouahaihai
增加item 以及 角色突破
|
52
53
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local function _award(self, itemId, count, params)
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0719a220
zhouhaihai
数据保护
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54
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local count = math.floor(count)
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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55
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local pms = clone(params)
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8c74292c
zhouahaihai
增加item 以及 角色突破
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56
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local itemData = csvdb["itemCsv"][itemId]
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056c01a0
zhouhaihai
简化装备
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57
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if not itemData then -- 加一层保护
return 0, {}
end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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local curType = itemData.type
local change = {} -- 奖励被转化为了其他奖励 id = count
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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63
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local itemIdAward = {
[ItemId.PlayerExp] = function()
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44c6e479
zhouhaihai
增加部分日志
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65
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self:addPlayExp(count, pms)
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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66
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end,
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e1b238dd
zhouhaihai
拾荒体力
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[ItemId.AdvPower] = function()
self:changeAdvCount(-count)
end,
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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}
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be9c9ca6
zhouahaihai
角色评论
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local itemTypeAward = {
[ItemType.Hero] = function()
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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74
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pms.type = itemId - ItemStartId.Hero
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a7b69ec2
zhouhaihai
完善道具转换
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local status = self:addHero(pms)
local gcount = 1
if not status then
gcount = 0
end
if count - gcount > 0 then
local heroData = csvdb["unitCsv"][pms.type]
change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
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be9c9ca6
zhouahaihai
角色评论
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83
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end
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a7b69ec2
zhouhaihai
完善道具转换
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84
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count = gcount
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be9c9ca6
zhouahaihai
角色评论
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85
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end,
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1c24ba6e
gaofengduan
fix equip
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86
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[ItemType.EquipBase] = function()
local typ = math.floor((itemId-7000)/100)
local lv = (itemId-7000)%100
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056c01a0
zhouhaihai
简化装备
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89
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self:addEquip(typ, lv, count ,pms)
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53e8037e
zhouhaihai
任务
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90
91
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local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
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1c24ba6e
gaofengduan
fix equip
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92
93
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end,
[ItemType.Rune] = function()
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3847ba2d
zhouhaihai
修改 零件
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94
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local typ = math.floor((itemId-10000)/1000)
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1c24ba6e
gaofengduan
fix equip
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95
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for _= 1, count do
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44c6e479
zhouhaihai
增加部分日志
|
96
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self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
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1c24ba6e
gaofengduan
fix equip
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97
98
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end
end,
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00115a7a
zhouahaihai
奖励发放
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99
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101
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[ItemType.AdvItem] = function() --冒险道具不会进入 玩家仓库
count = 0
end,
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4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
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102
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[ItemType.FuncOpen] = function()
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44c6e479
zhouhaihai
增加部分日志
|
103
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self:funcOpen(itemId, count, pms)
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4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
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104
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end,
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993def2f
zhouhaihai
碎片直接转换为其他碎片
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[ItemType.HeroFCommon] = function()
if itemData.use_type == 2 then
local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
for _i = 1, count do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
table.insert(pool, temp:toArray(true, "="))
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
change[pool[idx][1]] = (change[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
end
end
end
change[0] = nil
count = 0
else
pms.itemId = itemId
pms.count = count
self:addItem(pms)
end
end,
|
0027e33b
chenyueqi
调理剂生产和使用逻辑优化
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134
135
136
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[ItemType.Potion] = function ()
self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log})
end,
|
be9c9ca6
zhouahaihai
角色评论
|
137
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}
|
312b9db5
zhouahaihai
背包
|
138
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-- 对数量筛查
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1a1a6375
gaofengduan
fix lua warning
|
139
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count = checkItemCount(self, itemId, count)
|
312b9db5
zhouahaihai
背包
|
140
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if count ~= 0 then
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
141
142
143
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if itemIdAward[itemId] then
itemIdAward[itemId]()
elseif itemTypeAward[curType] then
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312b9db5
zhouahaihai
背包
|
144
145
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itemTypeAward[curType]()
else
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
146
147
148
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pms.itemId = itemId
pms.count = count
self:addItem(pms)
|
312b9db5
zhouahaihai
背包
|
149
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end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
150
151
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end
|
a7b69ec2
zhouhaihai
完善道具转换
|
152
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return count, change -- count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
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8c74292c
zhouahaihai
增加item 以及 角色突破
|
153
154
155
156
157
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end
-- 发奖功能入口 award string id=count or {[id] = count}
function Role:award(gift, params)
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
158
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params = params or {}
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8c74292c
zhouahaihai
增加item 以及 角色突破
|
159
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local tgift = {}
|
46fac6f1
zhouahaihai
酱料
|
160
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if type(gift) == "string" then
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
161
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168
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for _, one in pairs(gift:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
tgift = gift
end
local reward, allChange = {}, {}
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a7b69ec2
zhouhaihai
完善道具转换
|
169
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for itemId, rcount in pairs(tgift) do
local count, change = _award(self, itemId, rcount, params)
if count > 0 then
reward[itemId] = (reward[itemId] or 0) + count
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
174
|
if next(change) then
|
a7b69ec2
zhouhaihai
完善道具转换
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175
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180
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local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
if next(cr) then
for _id, _ct in pairs(cr) do
reward[_id] = (reward[_id] or 0) + _ct
end
table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
|
312b9db5
zhouahaihai
背包
|
181
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end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
182
183
|
end
end
|
7bb30dca
zhouhaihai
修改发奖
|
184
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if not next(allChange) then allChange = nil end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
185
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187
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return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
end
|
7bb30dca
zhouhaihai
修改发奖
|
188
189
190
191
192
193
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function Role:packReward(reward, change)
if not reward then return nil end
return {reward = reward, change = change}
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
194
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196
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198
199
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201
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function Role:awardExpireItem(expireTime, gift, params)
if expireTime <= skynet.timex() then
return
end
local reward = self:award(gift, params)
local expireItem = self:getProperty("expireItem")
for itemId, _ in pairs(reward) do
expireItem[itemId] = expireTime
end
self:setProperty("expireItem", expireItem)
end
function Role:checkExpireItem(notNotify)
local expireItem = self:getProperty("expireItem")
local now = skynet.timex()
for itemId, expireTime in pairs(expireItem) do
if expireTime <= now then
expireItem[itemId] = nil
local itemCount = self:getItemCount(itemId)
if itemCount > 0 then
-- 过期物品删掉
self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
local itemData = csvdb["itemCsv"][itemId]
if itemData then
if itemData.type == ItemType.Head then
-- 检查头像是不是在穿戴
if self:getProperty("headId") == itemId then
self:changeHead(globalCsv.defaultHead, notNotify)
local headData = csvdb["player_iconCsv"][itemId]
-- pvp 跨服竞技场奖励
if headData and headData.path == 2 then
redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
end
end
end
end
end
end
end
self:setProperty("expireItem", expireItem)
end
function Role:changeHead(id, notNotify)
self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
self:changeCrossServerPvpSelfInfo("headId")
|
8e524d41
zhouhaihai
优化
|
241
|
self:mylog("role_action", {desc = "changeHead", int1 = id})
|
bd4fb541
zhouhaihai
增加物品过期系统
|
242
243
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
244
|
function Role:addPlayExp(addExp, params)
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
245
|
local level = self:getProperty("level")
|
39bcd7ca
zhouhaihai
LOG
|
246
|
local oldLevel = level
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
247
248
249
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if not csvdb["player_expCsv"][level + 1] then
return
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
250
|
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
251
252
253
254
255
256
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local exp = self:getProperty("exp")
local newExp = exp + addExp
while newExp >= csvdb["player_expCsv"][level].exp do
if csvdb["player_expCsv"][level + 1] then -- 有下一级
newExp = newExp - csvdb["player_expCsv"][level].exp
level = level + 1
|
9ea0c502
liuzujun
限时礼包
|
257
|
self:checkTaskEnter("RoleLevelUp", {level = level})
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
258
259
260
261
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else
newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
end
end
|
39bcd7ca
zhouhaihai
LOG
|
262
|
if level > oldLevel then
|
c6f3e36c
zhouhaihai
错误的语法
|
263
264
265
266
267
|
if params.log then
local log = params.log
self:log("setLevel", {
level_before = oldLevel,
level_changemain = log.desc,
|
43293781
zhouhaihai
日志bug
|
268
|
level_changedetail = log.int1 or 0,
|
f3eb34b1
liuzujun
删除无用日志
|
269
|
level_reward = {},
|
c6f3e36c
zhouhaihai
错误的语法
|
270
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273
|
})
else
print("addPlayExp no log ", debug.traceback())
end
|
f22a33af
zhouhaihai
自己的日志
|
274
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276
|
end
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
277
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
278
279
280
|
if log["cint1"] or log["cint2"] then
print("addPlayExp error log have cint1 or cint2 or cint3", debug.traceback())
end
|
c6f3e36c
zhouhaihai
错误的语法
|
281
|
|
f22a33af
zhouhaihai
自己的日志
|
282
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log["cint1"] = addExp
log["cint2"] = newExp
log["cint3"] = level
self:mylog("player_exp", log)
else
print("addPlayExp no log ", debug.traceback())
|
44c6e479
zhouhaihai
增加部分日志
|
290
291
|
end
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
292
|
self:updateProperties({level = level, exp = newExp})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
293
|
self:changeCrossServerPvpSelfInfo("level")
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
294
295
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end
|
0027e33b
chenyueqi
调理剂生产和使用逻辑优化
|
296
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function Role:addPotion(params)
dump(params)
local pId = globalCsv.adv_item_potion[params.id]
local potionBag = self:getProperty("potionBag")
local origin = potionBag[pId] or 0
local nums = origin + params.count
potionBag[pId] = nums
self:logItems(params.id, origin, nums, params.log)
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] then
print("addItem error log have cint1 or cint2 ", debug.traceback())
end
log["cint1"] = params.id
log["cint2"] = math.abs(params.count)
if params.count <= 0 then
self:mylog("out_item", log)
else
self:mylog("in_item", log)
end
else
print("addItem no log ", debug.traceback())
end
self:updateProperty({field = "potionBag", value = potionBag})
if not params.notNotify then
SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.id] = params.count}))
end
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
327
328
|
function Role:addItem(params)
params = params or {}
|
d02368d3
zhouhaihai
数据保护
|
329
|
params.count = math.floor(params.count or 0)
|
312b9db5
zhouahaihai
背包
|
330
331
332
333
|
if params.itemId == ItemId.Diamond then
self:gainDiamond(params)
return
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
334
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|
local items = self:getProperty("items")
local origin = items:getv(params.itemId, 0)
local nums = origin+params.count
if nums <= 0 then
items = items:delk(params.itemId)
nums = 0
else
items = items:incrv(params.itemId, params.count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
343
|
|
c59e058b
zhouhaihai
新一批日志记录
|
344
|
self:logItems(params.itemId, origin, nums, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
345
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
346
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
347
348
349
350
351
352
353
354
355
356
357
358
359
|
if log["cint1"] or log["cint2"] then
print("addItem error log have cint1 or cint2 ", debug.traceback())
end
log["cint1"] = params.itemId
log["cint2"] = math.abs(params.count)
if params.count <= 0 then
self:mylog("out_item", log)
else
self:mylog("in_item", log)
end
else
print("addItem no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
360
|
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
361
362
363
364
365
366
367
368
|
self:setProperty("items", items)
if not params.notNotify then
SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
end
end
function Role:checkItemEnough(itemCountT)
local less = {}
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
369
|
if not next(itemCountT) then
|
7d31daa8
zhouhaihai
调整压测
|
370
|
return true, less
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
371
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
372
|
for itemId, count in pairs(itemCountT) do
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
373
374
375
376
377
378
379
380
|
if count <= 0 then
-- 判断物品数量值不应该小于等于0
less[itemId] = 0
else
local last = self:getItemCount(itemId) - count
if last < 0 then
less[itemId] = -last
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
381
382
383
384
385
386
|
end
end
return (not next(less)), less -- 是否足够,,缺什么缺多少
end
function Role:costItems(itemCountT, params)
|
36204e3c
zhengshouren
贩卖逻辑
|
387
|
local pms = clone(params or {})
|
312b9db5
zhouahaihai
背包
|
388
|
if itemCountT[ItemId.Diamond] then --优先扣除钻石
|
312b9db5
zhouahaihai
背包
|
389
390
391
392
393
394
|
pms.count = itemCountT[ItemId.Diamond]
if not self:costDiamond(pms) then
return
end
itemCountT[ItemId.Diamond] = nil
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
395
|
for itemId, count in pairs(itemCountT) do
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
396
397
398
|
pms.itemId = itemId
pms.count = - count
self:addItem(pms)
|
89760dbe
chenyueqi
拆解室功能重写
|
399
|
self:itemDeltaEvent(pms)
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
400
|
end
|
312b9db5
zhouahaihai
背包
|
401
|
return true
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
402
403
|
end
|
89760dbe
chenyueqi
拆解室功能重写
|
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
|
function Role:itemDeltaEvent(pms)
self:eventBoxL(pms)
end
-- 拆解室的生产线启动
function Role:eventBoxL(pms)
local limit = globalCsv.box_key_max[pms.itemId]
if not limit then return end
local update = false
local boxL = self:getProperty("boxL") or {}
for slot, data in pairs(boxL) do
if data.time == 0 and data.id == pms.itemId and self:getItemCount(pms.itemId) < limit then
update = true
data.time = skynet.timex()
end
end
if update then
self:updateProperty({field = "boxL", value = boxL})
end
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
427
|
function Role:getItemCount(itemId)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
428
|
if itemId == ItemId.Diamond then
|
312b9db5
zhouahaihai
背包
|
429
430
|
return self:getAllDiamond()
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
431
432
433
|
return self:getProperty("items"):getv(itemId, 0)
end
|
312b9db5
zhouahaihai
背包
|
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
|
function Role:getAllDiamond()
return self:getProperty("diamond") + self:getProperty("reDiamond")
end
function Role:gainDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
local origind = self:getProperty("diamond")
local originr = self:getProperty("reDiamond")
local origin = origind + originr
if params.isRecharge then
self:incrProperty("reDiamond", count)
else
self:incrProperty("diamond", count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
452
|
|
c59e058b
zhouhaihai
新一批日志记录
|
453
|
self:logItems(ItemId.Diamond, origin, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
454
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
455
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
456
457
458
459
460
461
462
463
464
465
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
self:mylog("in_diamond", log)
else
print("gainDiamond no log ", debug.traceback())
end
|
312b9db5
zhouahaihai
背包
|
466
467
468
469
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
|
312b9db5
zhouahaihai
背包
|
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
|
function Role:costDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
if count <= 0 then
return false
end
local origind = self:getProperty("diamond")
local originr = self:getProperty("reDiamond")
local origin = origind + originr
if origin < 0 then
return false
end
if origin < count then
return false
end
local last = count
local costFirst = {"diamond", "reDiamond"}
if params.isRecharge then
costFirst = {"reDiamond", "diamond"}
end
last = math.max(last - self:getProperty(costFirst[1]), 0)
if last < count then
self:incrProperty(costFirst[1], last - count)
end
if last > 0 then
self:incrProperty(costFirst[2], -last)
end
|
c59e058b
zhouhaihai
新一批日志记录
|
502
503
|
self:logItems(ItemId.Diamond, origin, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
504
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
505
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
506
507
508
509
510
511
512
513
514
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
self:mylog("out_diamond", log)
else
print("costDiamond no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
515
|
|
312b9db5
zhouahaihai
背包
|
516
517
518
519
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
520
521
|
function Role:addHero(params)
local roleId = self:getProperty("id")
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
522
|
local heroType = params.type
|
056c01a0
zhouhaihai
简化装备
|
523
|
if self:isHaveHero(heroType) then return end
|
53e8037e
zhouhaihai
任务
|
524
525
|
local unitData = csvdb["unitCsv"][heroType]
if not unitData then return false end
|
056c01a0
zhouhaihai
简化装备
|
526
527
|
local heroId = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "hero", 1))
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
528
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
529
530
|
redisproxy:sadd(string.format(R_HEROS, roleId), heroId)
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
531
532
533
534
|
local heroInfo = {
key = string.format(R_HERO, roleId, heroId),
id = heroId,
type= heroType,
|
fb73effd
wangyujie
英雄初始觉醒等级从GD取
|
535
|
wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
536
|
}
|
bcbb0c7b
zhouhaihai
3星解锁 cg
|
537
|
if heroInfo.wakeL == 3 then
|
3ed95697
zhouhaihai
成就 参数错误
|
538
|
self:checkTaskEnter("WakeCG", {heroType = heroType})
|
bcbb0c7b
zhouhaihai
3星解锁 cg
|
539
|
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
540
541
542
|
local newHero = require("models.Hero").new(heroInfo)
newHero:create()
newHero.owner = self
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
543
|
newHero:saveBattleValue()
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
544
|
self.heros[heroId] = newHero
|
00bf6029
liuzujun
限时礼包,抽卡ssr广播
|
545
546
547
548
549
|
local ssrCount = 0
if unitData.rare == HeroQuality.SSR then
ssrCount = self:getSSRHeroCount()
end
self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
|
190e1415
liuzujun
英雄帖活动初始化
|
550
|
self:checkTaskEnter("HeroQualityCollect", {})
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
551
552
553
554
555
556
|
if not params.notNotify then
local heroResponse = {}
table.insert(heroResponse, newHero:data())
local bin = MsgPack.pack(heroResponse)
SendPacket(actionCodes.Hero_loadInfos, bin)
end
|
c59e058b
zhouhaihai
新一批日志记录
|
557
558
559
|
self:logItems(heroType + ItemStartId.Hero, 0, 1, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
560
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
561
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
562
563
564
565
566
567
568
569
570
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = heroId
log["cint2"] = heroType
self:mylog("in_hero", log)
else
print("addHero no log ", debug.traceback())
end
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
571
|
return true, newHero
|
056c01a0
zhouhaihai
简化装备
|
572
573
574
575
576
577
|
end
function Role:isHaveHero(heroType)
if not csvdb["unitCsv"][heroType] then return false end
for _, hero in pairs(self.heros) do
if hero:getProperty("type") == heroType then
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
578
|
return hero
|
056c01a0
zhouhaihai
简化装备
|
579
580
|
end
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
581
582
|
end
|
00bf6029
liuzujun
限时礼包,抽卡ssr广播
|
583
584
585
586
587
588
589
590
591
592
|
function Role:getSSRHeroCount()
local count = 0
for _, hero in pairs(self.heros) do
if hero:getRare() == HeroQuality.SSR then
count = count + 1
end
end
return count
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
593
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
|
function Role:loadHeros()
local roleId = self:getProperty("id")
local heroIds = redisproxy:smembers(string.format(R_HEROS, roleId))
local redret = redisproxy:pipelining(function (red)
for _, heroId in ipairs(heroIds) do
red:hgetall(string.format(R_HERO, roleId, heroId))
end
end)
for index, heroId in ipairs(heroIds) do
local hero = require("models.Hero").new({key = string.format(R_HERO, roleId, heroId)})
if hero:load(table.array2Table(redret[index])) then
hero.owner = self
self.heros[tonumber(heroId)] = hero
end
end
end
|
be9c9ca6
zhouahaihai
角色评论
|
611
612
613
614
615
616
617
618
619
620
621
|
function Role:loadDaily()
local roleId = self:getProperty("id")
local dataKey = string.format(R_DAILY, roleId)
self.dailyData = require("models.Daily").new({key = dataKey})
self.dailyData.owner = self
if not redisproxy:exists(dataKey) then
self.dailyData:create()
else
self.dailyData:load()
end
end
|
46fac6f1
zhouahaihai
酱料
|
622
|
|
9a1c54b2
zhouhaihai
活动
|
623
624
625
626
627
628
629
630
631
632
633
634
|
function Role:loadActivity()
local roleId = self:getProperty("id")
local dataKey = string.format(R_ACTIVITY, roleId)
self.activity = require("models.Activity").new({key = dataKey})
self.activity.owner = self
if not redisproxy:exists(dataKey) then
self.activity:create()
else
self.activity:load()
end
end
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
635
636
637
638
639
640
641
642
643
644
645
646
|
function Role:loadDiner()
local roleId = self:getProperty("id")
local dataKey = string.format(R_DINER, roleId)
self.dinerData = require("models.Diner").new({key = dataKey})
self.dinerData.owner = self
if not redisproxy:exists(dataKey) then
self.dinerData:create()
else
self.dinerData:load()
end
end
|
440aa055
zhouhaihai
聊天
|
647
|
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
648
|
function Role:loadEquips()
|
056c01a0
zhouhaihai
简化装备
|
649
|
-- 放role 里面了
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
650
651
|
end
|
c5825110
saicom
新增用户商城相关数据
|
652
653
654
655
656
657
658
659
660
661
662
663
|
function Role:loadStoreInfo()
local roleId = self:getProperty("id")
local dataKey = string.format(R_STORE, roleId)
self.storeData = require("models.Store").new({key = dataKey})
self.storeData.owner = self
if not redisproxy:exists(dataKey) then
self.storeData:create()
else
self.storeData:load()
end
end
|
056c01a0
zhouhaihai
简化装备
|
664
665
666
667
668
669
670
|
function Role:addEquip(equipType, equipLv, count, pms)
pms = pms or {}
if count ~= count then return end
local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
if not equipCsv then return end
local equips = self:getProperty("equips")
local curTypeEquips = equips[equipType] or {}
|
c59e058b
zhouhaihai
新一批日志记录
|
671
672
|
local oldCount = curTypeEquips[equipLv] or 0
local curCount = oldCount + count
|
056c01a0
zhouhaihai
简化装备
|
673
674
675
676
677
678
679
680
|
-- 是否足够上层判断
if curCount < 0 then
curCount = 0
curTypeEquips[equipLv] = nil
else
curTypeEquips[equipLv] = curCount
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
681
|
|
056c01a0
zhouhaihai
简化装备
|
682
683
684
685
686
687
688
|
if next(curTypeEquips) then
equips[equipType] = curTypeEquips
else
equips[equipType] = nil
end
self:setProperty("equips", equips)
|
44c6e479
zhouhaihai
增加部分日志
|
689
|
|
c59e058b
zhouhaihai
新一批日志记录
|
690
|
self:logItems(equipCsv.id, oldCount, curCount, pms.log)
|
f22a33af
zhouhaihai
自己的日志
|
691
|
if pms.log then
|
7d31daa8
zhouhaihai
调整压测
|
692
|
local log = clone(pms.log)
|
f22a33af
zhouhaihai
自己的日志
|
693
694
695
696
697
698
699
700
701
702
703
704
705
706
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = equipType
log["cint2"] = equipLv
log["cint3"] = math.abs(count)
if count < 0 then
self:mylog("out_equip", log)
else
self:mylog("in_equip", log)
end
else
print("addEquip no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
707
|
|
056c01a0
zhouhaihai
简化装备
|
708
709
|
if not pms.notNotify then
self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
710
711
712
713
|
end
end
function Role:getEquipCount(typ,lv)
|
056c01a0
zhouhaihai
简化装备
|
714
|
return (self:getProperty("equips")[typ] or {})[lv] or 0
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
715
716
717
|
end
function Role:loadRunes()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
718
|
local roleId = self:getProperty("id")
|
ad484303
gaofengduan
add rune
|
719
720
721
722
723
724
725
726
727
728
729
730
|
local runeIds = redisproxy:smembers(string.format(R_RUNEIDS, roleId))
local redret = redisproxy:pipelining(function (red)
for _, runeId in ipairs(runeIds) do
red:hgetall(string.format(R_RUNE, roleId, runeId))
end
end)
for index, runeId in ipairs(runeIds) do
local rune = require("models.Rune").new({key = string.format(R_RUNE, roleId, runeId)})
if rune:load(table.array2Table(redret[index])) then
rune.owner = self
self.runeBag[tonumber(runeId)] = rune
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
731
732
733
|
end
end
|
ad484303
gaofengduan
add rune
|
734
|
-- 0 为操作成功
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
735
|
function Role:addRune(params)
|
ad484303
gaofengduan
add rune
|
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
|
if params.type and params.id then
local set = csvdb["runeCsv"][params.type]
if not set then return 2 end
local data = set[params.id]
if not data then return 3 end
local roleId = self:getProperty("id")
local runeUid = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "rune", 1))
redisproxy:sadd(string.format(R_RUNEIDS, roleId), runeUid)
local heroInfo = {
key = string.format(R_RUNE, roleId, runeUid),
uid = runeUid,
type = params.type,
id = params.id,
}
local newRune = require("models.Rune").new(heroInfo)
newRune:create()
newRune:generateAttrs()
newRune.owner = self
self.runeBag[runeUid] = newRune
|
ee999bde
zhouhaihai
零件优化
|
759
760
761
762
763
|
if not params.notNotify then
local response = {}
table.insert(response, newRune:data())
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
89338c47
zhouhaihai
技能目标
|
764
|
self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
|
44c6e479
zhouhaihai
增加部分日志
|
765
|
|
c59e058b
zhouhaihai
新一批日志记录
|
766
|
self:logItems(params.id, 0, 1, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
767
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
768
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
769
770
771
772
773
774
775
776
777
778
779
780
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeUid
log["cint2"] = params.type
log["cint3"] = params.id
self:mylog("in_rune", log)
else
print("addRune no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
781
|
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
782
|
return 0, newRune
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
783
|
else
|
ad484303
gaofengduan
add rune
|
784
|
return 1
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
785
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
786
787
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
788
789
|
function Role:delRunes(runeIds, params) -- 批量删除 {id, }
params = params or {}
|
497f9a67
zhouhaihai
卖零件
|
790
791
|
local roleId = self:getProperty('id')
local bDel = {}
|
2445248d
zhouhaihai
去掉热门料理
|
792
|
for _, runeId in pairs(runeIds) do
|
497f9a67
zhouhaihai
卖零件
|
793
794
|
local rune = self.runeBag[runeId]
if rune and rune:getProperty("refer") == 0 then
|
44c6e479
zhouhaihai
增加部分日志
|
795
|
|
c59e058b
zhouhaihai
新一批日志记录
|
796
|
self:logItems(rune:getProperty("id"), 1, 0, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
797
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
798
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
799
800
801
802
803
804
805
806
807
808
809
810
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeId
log["cint2"] = rune:getProperty("type")
log["cint3"] = rune:getProperty("id")
self:mylog("out_rune", log)
else
print("delRunes no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
811
|
|
497f9a67
zhouhaihai
卖零件
|
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
|
self.runeBag[runeId] = nil
table.insert(bDel, runeId)
end
end
redisproxy:pipelining(function (red)
for _, runeId in pairs(bDel) do
red:del(string.format(R_RUNE, roleId, runeId))
red:srem(string.format(R_RUNEIDS, roleId), runeId)
end
end)
local response = {}
for _, runeId in pairs(bDel) do
table.insert(response, {uid = runeId, bDel = true})
end
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
ee3ac0b5
gaofengduan
fix magic
|
830
831
832
833
834
|
function Role:getRuneByType(typ)
local runeSet = {}
for _,v in pairs(self.runeBag) do
if v.type == typ then
table.insert(runeSet,v)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
835
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
836
|
end
|
ee3ac0b5
gaofengduan
fix magic
|
837
|
return runeSet
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
838
839
|
end
|
46fac6f1
zhouahaihai
酱料
|
840
|
function Role:getAdvData()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
841
|
if not self.advData then
|
46fac6f1
zhouahaihai
酱料
|
842
|
self.advData = require("adv.Adv").new(self)
|
46fac6f1
zhouahaihai
酱料
|
843
844
845
|
end
return self.advData
end
|
bd15e9bc
zhouhaihai
购买剧情
|
846
847
848
849
850
851
852
853
854
855
856
857
|
function Role:getHeroMaxField(field, hType)
local max = 0
for _, hero in pairs(self.heros) do
if not hType or hero:getProperty("type") == hType then
if hero:getProperty(field) > max then
max = hero:getProperty(field)
end
end
end
return max
end
|
ece975b6
zhouhaihai
属性计算
|
858
859
860
|
function Role:warningHeartTooQuick()
-- 加速器检测
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
861
862
863
864
|
local heartWarning = self:getProperty("heartWarning")
heartWarning = heartWarning + 1
self:setProperty("heartWarning", heartWarning)
if heartWarning == 50 then
|
44c6e479
zhouhaihai
增加部分日志
|
865
|
self:setBan(30, 1) --封禁 30天
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
866
|
self:sendGmMsg("server_accountBanned_inGame_1")
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
867
868
869
870
|
return
end
if heartWarning < 50 and heartWarning % 5 == 0 then
self:sendGmMsg("server_accountBanned_warning")
|
8e524d41
zhouhaihai
优化
|
871
|
self:mylog("role_action",{desc = "heartWarning", int1 = heartWarning})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
872
873
874
875
876
877
878
879
880
881
882
883
|
end
end
function Role:setBan(time, banType)
time = time or 0
banType = banType or 0
local now = skynet.timex()
if time == 0 then
self:setProperty("banTime", 0)
self:setProperty("banType", 0)
self:setProperty("heartWarning", 0)
|
8e524d41
zhouhaihai
优化
|
884
|
self:mylog("role_action", {desc = "ban_rm"})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
885
886
887
|
else
self:setProperty("banTime", now + 86400 * time)
self:setProperty("banType", banType)
|
8e524d41
zhouhaihai
优化
|
888
|
self:mylog("role_action", {desc = "ban", int1 = time, int2 = banType})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
889
890
891
892
893
|
end
end
function Role:sendGmMsg(text, isNotKey)
SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
|
ece975b6
zhouhaihai
属性计算
|
894
|
end
|
a41b9076
zhouhaihai
增加羁绊方法
|
895
|
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
896
897
898
899
900
901
902
903
904
905
906
|
-- function Role:getHeroActiveRelationData(heros)
-- local relations = {}
-- for _, id in pairs(heros or {}) do
-- local hero = self.heros[id]
-- if hero then
-- local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
-- relations[camp] = (relations[camp] or 0) + 1
-- end
-- end
-- local curData = csvdb["unit_relationCsv"][0]
-- if not next(relations) then return curData end
|
18323af7
zhouhaihai
羁绊 bug
|
907
|
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
|
-- for _, data in ipairs(csvdb["unit_relationCsv"]) do
-- local had = {}
-- local isDone = true
-- for _, count in pairs(data.relation:toArray(true, "=")) do
-- local find = false
-- for camp, _count in pairs(relations) do
-- if count == _count and not had[camp] then
-- had[camp] = true
-- find = true
-- break
-- end
-- end
-- if not find then
-- isDone = false
-- break
-- end
-- end
-- if isDone then
-- curData = data
-- end
-- end
-- return curData
-- end
-- function Role:getHeroActiveRelation(heros)
-- local data = self:getHeroActiveRelationData(heros)
-- local result = {}
-- for attr, value in pairs(data.effect:toNumMap()) do
-- result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
-- end
-- return result
-- end
|
b53593b5
zhouhaihai
羁绊加成
|
940
|
|
ccbafe67
zhouhaihai
冒险神器和buff
|
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
|
function Role:getHerosCamp(heros)
local had = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
had[camp] = (had[camp] or 0) + 1
end
end
local curCamp = 0
for camp , count in pairs(had) do
if count >= 3 then
curCamp = camp
break
end
end
return curCamp
end
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
960
961
|
-- function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力 羁绊加成
function Role:getRealBattleValue(heros) -- 获取队伍战斗力 羁绊加成
|
f317b790
zhouhaihai
pvp 遗留
|
962
|
heros = heros or {}
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
963
|
-- local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
|
b53593b5
zhouhaihai
羁绊加成
|
964
965
966
967
|
local battleValue = 0
for _, id in pairs(heros) do
local hero = self.heros[id]
if hero then
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
968
969
|
-- battleValue = battleValue + hero:getBattleValue(activeRelation)
battleValue = battleValue + hero:getBattleValue()
|
b53593b5
zhouhaihai
羁绊加成
|
970
971
972
973
|
end
end
return battleValue
end
|
09be9059
zhouhaihai
冒险接口
|
974
975
|
function Role:getAdvHangLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
976
|
return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
|
09be9059
zhouhaihai
冒险接口
|
977
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
978
|
|
fc316d1f
zhouhaihai
冒险体力优化
|
979
980
981
982
983
984
985
986
987
988
989
990
991
992
|
function Role:checkAdvCount(need)
local oldCount = self:getProperty("advC")
local oldTime = self:getProperty("advCT")
local newCount = oldCount
if oldCount > 0 then
local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
newCount = math.max(oldCount - add, 0)
end
return newCount + need <= self:getAdvHangLimit()
end
--忽略上限
function Role:changeAdvCount(change)
|
60fff866
zhouhaihai
微调 结算返还
|
993
|
if change == 0 then return end
|
fc316d1f
zhouhaihai
冒险体力优化
|
994
995
996
997
998
999
1000
1001
1002
1003
|
local count = self:getProperty("advC")
local ctime = self:getProperty("advCT")
if ctime == 0 then
ctime = skynet.timex()
end
local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
if count > 0 then
count = math.max(count - add, 0)
end
|
fc316d1f
zhouhaihai
冒险体力优化
|
1004
1005
|
self:updateProperties({
advC = count + change,
|
92ef9591
zhouhaihai
冒险次数
|
1006
|
advCT = nextTime,
|
fc316d1f
zhouhaihai
冒险体力优化
|
1007
1008
1009
|
})
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
1010
|
function Role:getAdvElLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
1011
|
return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
1012
1013
|
end
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
1014
1015
1016
1017
1018
1019
|
-- 走 guide_unlock 表的 被动解锁
function Role:isFuncUnlock(func)
if not func then return true end -- 没有就是解锁了
local data = csvdb["guide_unlockCsv"][func]
if not data then return true end -- 没有就是解锁了
|
33be3111
zhouhaihai
修改hangPass 结构
|
1020
|
if self:checkHangPass(data.carbonId) then
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
1021
1022
1023
1024
1025
|
return true
else
return false
end
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
1026
|
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
1027
|
-- 走 unlock 表的主动解锁
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1028
1029
1030
1031
|
function Role:isFuncOpen(func)
return self:getProperty("funcOpen")[func] == 1
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1032
1033
|
function Role:getFuncLv(func)
return self:getProperty("funcLv")[func] or 1
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1034
1035
|
end
|
ccbafe67
zhouhaihai
冒险神器和buff
|
1036
1037
1038
1039
1040
1041
1042
1043
1044
|
-- 参数有level 则是检查是否可以升级
function Role:isArtifactOpen(id, isEndless, level)
local isCheckLevel = not not level
level = level or 1
local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
if not curData then return false end
if curData.unlock == 1 then -- 获得解锁
return self:getProperty("advAFOpen")[id] and true or false
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
1045
|
elseif curData.unlock == 2 then -- 特殊神器 不可解锁
|
ccbafe67
zhouhaihai
冒险神器和buff
|
1046
|
return isCheckLevel
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
1047
|
elseif curData.unlock == 3 then
|
ccbafe67
zhouhaihai
冒险神器和buff
|
1048
1049
1050
1051
1052
|
return isEndless
end
return true
end
|
44c6e479
zhouhaihai
增加部分日志
|
1053
1054
1055
|
function Role:funcOpen(func, count, params)
params = params or {}
|
ad88ba14
zhouhaihai
工坊 bug
|
1056
|
count = count or 1
|
44c6e479
zhouhaihai
增加部分日志
|
1057
|
|
887c1843
zhouhaihai
日志新一批
|
1058
|
self:logItems(func, 0, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
1059
|
if params.log then
|
7d31daa8
zhouhaihai
调整压测
|
1060
|
local log = clone(params.log)
|
f22a33af
zhouhaihai
自己的日志
|
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
|
if log["cint1"] or log["cint2"] or log["cint3"] then
print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = func
log["cint2"] = count
self:mylog("func_open", log)
else
print("funcOpen no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
1072
|
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1073
|
if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1074
|
local unlockData = csvdb["unlockCsv"][func]
|
9be3f3ea
zhouhaihai
日志需求
|
1075
|
self:log("function_open", {function_id = func})
|
db3c56ad
zhouhaihai
冒险相关
|
1076
|
if unlockData.type == 4 then -- 解锁神器
|
f45d3a7b
zhouhaihai
adv_unlock
|
1077
1078
1079
|
if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
end
|
4b61215f
zhouhaihai
语法错误
|
1080
|
elseif TypeIsFunc[unlockData.type] then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1081
|
if unlockData.value1 == 0 or unlockData.value1 == 1 then
|
f45d3a7b
zhouhaihai
adv_unlock
|
1082
1083
1084
|
if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1085
1086
|
else
local oldV = self:getFuncLv(unlockData.type)
|
59835765
zhouhaihai
排行榜
|
1087
|
local newLv = math.min(oldV + count, unlockData.value2)
|
f45d3a7b
zhouhaihai
adv_unlock
|
1088
1089
1090
|
if oldV ~= newLv then
self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1091
1092
|
end
else
|
f45d3a7b
zhouhaihai
adv_unlock
|
1093
1094
1095
|
if self:getProperty("funcOpen")[func] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
1096
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1097
1098
1099
|
end
end
|
e51ff6d2
zhouhaihai
冒险~
|
1100
|
function Role:advChapterIsOpen(chapterId)
|
e51ff6d2
zhouhaihai
冒险~
|
1101
|
local chapterData = csvdb["adv_chapterCsv"][chapterId]
|
33be3111
zhouhaihai
修改hangPass 结构
|
1102
|
if chapterData.prepose ~= 0 and not self:checkHangPass(chapterData.prepose) then return false end
|
e51ff6d2
zhouhaihai
冒险~
|
1103
|
return true
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
|
end
function Role:advEventOpenStatus()
local openStatus = {}
for func , data in pairs(csvdb["unlockCsv"]) do
if data.type == 5 then
openStatus[data.value1] = openStatus[data.value1] or {}
openStatus[data.value1][data.value2] = self:isFuncOpen(func)
end
end
return openStatus
end
|
8da953a7
zhouhaihai
无尽模式
|
1117
|
-- 赛季检查
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1118
1119
1120
1121
|
function Role:advEndlessSeasonCheck(notNotify)
-- 重置一下冒险
local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
if self:getProperty("advElS") ~= nowSeason then
|
0e3ab88d
zhouhaihai
中继层
|
1122
1123
1124
1125
|
-- 胡博文让注释掉 衰减 从0开始
-- local ml = self:getProperty("advElM")
-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
-- self:setProperty("advElM", math.floor(nl / 10) * 10)
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1126
1127
1128
1129
1130
1131
1132
|
-- 正在无尽冒险清掉
local adv = self:getAdvData()
if adv:isRunning() and adv:isEndless() then
adv:forceOver()
end
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
1133
1134
1135
|
-- 路过的中继层重置掉
local advRelay = self:getProperty("advRelay")
advRelay[-1] = nil
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1136
1137
1138
|
-- 清掉冒险手册
self:updateProperties({
advEAchiev = {},
|
0e3ab88d
zhouhaihai
中继层
|
1139
1140
|
advElM = 0,
advElS = nowSeason,
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
1141
|
advRelay = advRelay,
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1142
|
}, notNotify)
|
e1355da3
zhouhaihai
神器 被动
|
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
|
-- 重新设定冒险章节和冒险结束时间
self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
if not notNotify then
SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
advElChapter = self.advElChapter,
advOverTime = self.advOverTime,
}))
end
|
8da953a7
zhouhaihai
无尽模式
|
1154
1155
|
end
end
|
59835765
zhouhaihai
排行榜
|
1156
|
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1157
1158
1159
1160
1161
1162
1163
|
-- 获得激活的冒险效果
function Role:getAdvActiveSupportEffect()
local effect = {}
local advEAchiev = self:getProperty("advEAchiev")
for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
if status == -1 then
local achvData = csvdb["adv_achievementCsv"][id]
|
1e33ae30
zhouhaihai
数据保护
|
1164
|
if achvData and achvData.support ~= 0 then
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
|
effect[achvData.support] = 1
end
end
end
return effect
end
--获取冒险支援效果免费刷新次数
function Role:getAdvSupportFreeCount()
local count = 1 --默认每天有1次
local openEffects = self:getAdvActiveSupportEffect()
for aId, _ in pairs(openEffects) do
local curData = csvdb["adv_supportCsv"][aId]
if curData.type == 2 then
for _, effect in ipairs(curData.effect:toArray()) do
local cur = effect:toArray(true, "=")
if cur[1] == 8 then
count = count + cur[2]
end
end
end
end
return count
end
-- 冒险随机新的支援效果
function Role:advRandomSupportEffect(notNotify)
local pool = {}
local openEffects = self:getAdvActiveSupportEffect()
for id, data in pairs(csvdb["adv_supportCsv"]) do
if data.type == 0 then
if openEffects[id] then
table.insert(pool, data)
end
elseif data.type == 1 then
table.insert(pool, data)
end
end
local advSup = {}
for i = 1, math.min(3, #pool) do
local idx = math.randWeight(pool, "showup")
table.insert(advSup, pool[idx].id)
table.remove(pool, idx)
end
self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
end
|
59835765
zhouhaihai
排行榜
|
1212
|
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1213
|
|
59835765
zhouhaihai
排行榜
|
1214
|
function Role:getCurDinerRankKey()
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1215
|
local round = self:getTimeResetRound(TimeReset.DinerRank)
|
59835765
zhouhaihai
排行榜
|
1216
|
local idx = 1
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1217
|
if round % 2 == 1 then
|
59835765
zhouhaihai
排行榜
|
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
|
idx = 2
end
return RANK_DINER[idx]
end
local StdTowerRankTime = toUnixtime("2019010100")
function Role:setTowerRank(level)
local now = skynet.timex()
local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年
local ct = 10000 - ct -- 越早的排名越靠前
|
98d32f92
liuzujun
多编队
|
1228
|
local towerTeam = self:getTeamFormatByType(TeamSystemType.Tower)
|
59835765
zhouhaihai
排行榜
|
1229
1230
1231
1232
1233
1234
1235
1236
1237
|
local battleV = self:getTeamBattleValue(towerTeam.heros)
local score = (level * 10000 + ct) * 10000000 + battleV
local curInfo = {
name = self:getProperty("name"),
headId = self:getProperty("headId"),
lv = self:getProperty("level"),
batteV = battleV,
level = level,
|
821e2704
zhouhaihai
heros 增加 supports
|
1238
|
format = self:getTeamHerosInfo(towerTeam).heros,
|
59835765
zhouhaihai
排行榜
|
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
|
}
local roleId = self:getProperty("id")
redisproxy:pipelining(function (red)
red:zadd(RANK_TOWER, score, roleId) --更新分数
red:hset(RANK_TOWER_INFO, roleId, MsgPack.pack(curInfo))
end)
end
function Role:getTowerRank()
local list = {}
local ids = redisproxy:zrevrange(RANK_TOWER, 0 , 99)
local redret = {}
if ids and next(ids) then
redret = redisproxy:pipelining(function (red)
for i = 1, #ids do
local roleId = ids[i]
table.insert(list, {roleId = tonumber(roleId)})
red:hget(RANK_TOWER_INFO, roleId)
end
end)
end
for i = 1, #redret do
local player = MsgPack.unpack(redret[i])
player.format = nil
list[i].player = player
end
local rank = redisproxy:ZREVRANK(RANK_TOWER, self:getProperty("id"))
if not rank then
rank = -1
else
rank = rank + 1
end
return {list = list, rank = rank}
end
function Role:getTowerRankOneInfo(roleId)
local data = redisproxy:hget(RANK_TOWER_INFO, roleId)
if data then
local player = MsgPack.unpack(data)
return player.format
end
end
|
f60b89b1
zhouhaihai
奖励副本
|
1281
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1282
|
function Role:addAdvLvExp(exp)
|
f60b89b1
zhouhaihai
奖励副本
|
1283
|
local advL = self:getProperty("advL")
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1284
|
local level = advL[1]
|
97807511
zhouhaihai
增加日志
|
1285
|
local oldLevel = level
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1286
1287
1288
1289
1290
1291
1292
|
local newExp = (advL[2] or 0) + exp
if not csvdb["adv_level_fundCsv"][level + 1] then
return
end
while newExp >= csvdb["adv_level_fundCsv"][level].exp do
|
aff85733
liuzujun
资助升级等级限制放开
|
1293
1294
|
--if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
if csvdb["adv_level_fundCsv"][level + 1] then -- 有下一级
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1295
1296
1297
1298
|
newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
level = level + 1
else
newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
|
f60b89b1
zhouhaihai
奖励副本
|
1299
1300
|
end
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1301
1302
1303
|
if level > advL[1] then
self:checkTaskEnter("AdvLevel", {level = level})
|
f60b89b1
zhouhaihai
奖励副本
|
1304
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1305
1306
|
advL[1] = level
advL[2] = newExp
|
f60b89b1
zhouhaihai
奖励副本
|
1307
|
self:updateProperty({field = "advL", value = advL})
|
97807511
zhouhaihai
增加日志
|
1308
|
return oldLevel, level
|
f60b89b1
zhouhaihai
奖励副本
|
1309
|
end
|
c384626d
zhouhaihai
好友
|
1310
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
|
function Role:getAdvWheelSurfLv(ptype)
local level = 1
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 2 and ptype == effect[2] then
level = effect[3]
end
end
end
return level
end
|
9f956e88
zhouhaihai
资助对积分的影响
|
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
|
function Role:fixAdvScoreChange(score)
local change = 0
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 3 then
change = change + effect[2]
end
end
end
|
bbf64622
zhouhaihai
冒险
|
1336
|
return math.floor(score * (1 + change / 100))
|
9f956e88
zhouhaihai
资助对积分的影响
|
1337
1338
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
|
function Role:getAdvLvAddAttrs()
-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
local attrs = {}
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 1 then
attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
end
end
end
return attrs
end
|
c384626d
zhouhaihai
好友
|
1354
|
function Role:getTeamBattleInfo(team)
|
f603a60f
zhouhaihai
支援技实装
|
1355
|
local teamInfo = {heros = {}, supports = {}}
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1356
|
-- local activeRelation = self:getHeroActiveRelation(team.heros)
|
c384626d
zhouhaihai
好友
|
1357
1358
|
for slot, id in pairs(team.heros or {}) do
|
fa565e0c
zhouhaihai
优化结构
|
1359
1360
|
local info = {}
local hero = self.heros[id]
|
c384626d
zhouhaihai
好友
|
1361
|
if not hero then
|
fa565e0c
zhouhaihai
优化结构
|
1362
1363
|
print("error heroid " .. id)
end
|
e8ca14c4
zhouhaihai
羁绊加成去掉
|
1364
1365
|
-- local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
local attrs = hero:getTotalAttrs()
|
fa565e0c
zhouhaihai
优化结构
|
1366
1367
|
for k, v in pairs(AttsEnumEx) do
info[v] = (attrs[v] or 0)
|
c384626d
zhouhaihai
好友
|
1368
|
end
|
c384626d
zhouhaihai
好友
|
1369
1370
|
info.type = hero:getProperty("type")
info.level = hero:getProperty("level")
|
42f465e5
suhongyang
战斗参数传传入觉醒等级
|
1371
|
info.wakeL = hero:getProperty("wakeL")
|
fa565e0c
zhouhaihai
优化结构
|
1372
1373
|
info.blockLevel = hero:getSkillLevel(4)
info.specialLevel = hero:getSkillLevel(1)
|
aad10fac
suhongyang
战斗获取被动技能等级参数
|
1374
|
info.passiveLevel = hero:getSkillLevel(3)
|
a6508219
zhouhaihai
挂机奖励
|
1375
|
info.runeSkill = hero:getRuneSkill(102)
|
73db53c3
zhouhaihai
天赋技能
|
1376
|
info.talentSkills = hero:getTalentSkill()
|
fa565e0c
zhouhaihai
优化结构
|
1377
1378
|
teamInfo.heros[slot] = info
end
|
f603a60f
zhouhaihai
支援技实装
|
1379
1380
1381
|
for slot, id in pairs(team.supports or {}) do
teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
end
|
f7f26c15
zhouhaihai
编队整理 增加 tactics战术
|
1382
|
teamInfo.tactics = globalCsv.tactics_skill_passive_cell[team.tactics] and team.tactics or nil
|
fa565e0c
zhouhaihai
优化结构
|
1383
1384
1385
|
return teamInfo
end
|
821e2704
zhouhaihai
heros 增加 supports
|
1386
1387
|
function Role:getTeamHerosInfo(team)
local format = {}
|
fa565e0c
zhouhaihai
优化结构
|
1388
|
local heros = {}
|
821e2704
zhouhaihai
heros 增加 supports
|
1389
|
for slot, heroId in pairs(team.heros or {}) do
|
fa565e0c
zhouhaihai
优化结构
|
1390
1391
1392
1393
1394
1395
|
local hero = self.heros[heroId]
heros[slot] = {
type = hero:getProperty("type"),
level = hero:getProperty("level"),
wakeL = hero:getProperty("wakeL"),
}
|
c384626d
zhouhaihai
好友
|
1396
|
end
|
821e2704
zhouhaihai
heros 增加 supports
|
1397
1398
1399
1400
|
format.heros = heros
format.supports = team.supports or {}
format.tactics = team.tactics or {}
return format
|
c384626d
zhouhaihai
好友
|
1401
1402
|
end
|
fa565e0c
zhouhaihai
优化结构
|
1403
|
function Role:getTeamBattleValue(heros)
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1404
1405
1406
1407
1408
1409
1410
|
-- local battleV = 0
-- for _, heroId in pairs(heros or {}) do
-- local hero = self.heros[heroId]
-- battleV = battleV + hero:getProperty("battleV")
-- end
-- return battleV
return self:getRealBattleValue(heros)
|
fa565e0c
zhouhaihai
优化结构
|
1411
1412
|
end
|
98d32f92
liuzujun
多编队
|
1413
1414
1415
1416
1417
|
function Role:updateHangTeamInfo()
local team = self:getTeamFormatByType(TeamSystemType.Hang)
if not team then return end
self:setProperties({
|
821e2704
zhouhaihai
heros 增加 supports
|
1418
|
hangTS = self:getTeamHerosInfo(team),
|
98d32f92
liuzujun
多编队
|
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
|
hangTB = self:getTeamBattleInfo(team),
hangTBV = self:getTeamBattleValue(team.heros),
})
end
-- 设置pve阵容
function Role:getTeamFormat(index)
local teams = self:getProperty("hangTeams") or {}
local team = teams[index] or {}
return team
end
function Role:getTeamFormatByType(type)
local teamIndex = self:getProperty("teamIndex") or {}
local index = teamIndex[type]
if not index then return {} end
return self:getTeamFormat(index)
end
function Role:setTeamFormat(index, team)
local teams = self:getProperty("hangTeams") or {}
teams[index] = team
self:updateProperty({field = "hangTeams", value = teams, notNotify = false})
end
-- 设置拾荒编队阵容
function Role:getAdvTeamFormat(index)
local teams = self:getProperty("advTeams") or {}
local team = teams[index] or {}
return team
end
function Role:setAdvTeamFormat(index, team)
local teams = self:getProperty("advTeams") or {}
teams[index] = team
self:updateProperty({field = "advTeams", value = teams, notNotify = false})
end
|
fa565e0c
zhouhaihai
优化结构
|
1459
|
function Role:savePvpCTeam(team)
|
4cf74232
zhouhaihai
pvp
|
1460
|
if not team then
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1461
|
team = self:getProperty("pvpTC")
|
4cf74232
zhouhaihai
pvp
|
1462
|
else
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1463
|
self:updateProperty({field = "pvpTC", value = team})
|
4cf74232
zhouhaihai
pvp
|
1464
|
end
|
fa565e0c
zhouhaihai
优化结构
|
1465
|
self:setProperties({
|
821e2704
zhouhaihai
heros 增加 supports
|
1466
|
pvpTSC = self:getTeamHerosInfo(team),
|
fa565e0c
zhouhaihai
优化结构
|
1467
1468
1469
|
pvpTBC = self:getTeamBattleInfo(team),
pvpTBVC = self:getTeamBattleValue(team.heros),
})
|
c384626d
zhouhaihai
好友
|
1470
|
end
|
dc9d814f
zhouhaihai
邮件
|
1471
|
|
ab9f5400
zhouhaihai
临时代码
|
1472
1473
1474
1475
1476
1477
1478
1479
1480
|
function Role:savePvpHTeam(team)
if not team then
team = self:getProperty("pvpTH")
else
self:updateProperty({field = "pvpTH", value = team})
end
local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
for i = 1, 3 do
|
c6940d28
zhouhaihai
报错
|
1481
|
if team[i] then
|
821e2704
zhouhaihai
heros 增加 supports
|
1482
|
pvpTSH[i] = self:getTeamHerosInfo(team[i])
|
c6940d28
zhouhaihai
报错
|
1483
1484
1485
|
pvpTBH[i] = self:getTeamBattleInfo(team[i])
pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
end
|
ab9f5400
zhouhaihai
临时代码
|
1486
1487
1488
1489
1490
1491
1492
1493
1494
|
end
self:setProperties({
pvpTSH = pvpTSH,
pvpTBH = pvpTBH,
pvpTBVH = pvpTBVH,
})
end
|
dc9d814f
zhouhaihai
邮件
|
1495
1496
|
-- update
function Role:onRecoverTimer(now)
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1497
|
self:updateTimeReset(now, true)
|
dc9d814f
zhouhaihai
邮件
|
1498
1499
1500
|
self:checkNewEvent(now)
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1501
|
local function breath(sec, name)
|
dc9d814f
zhouhaihai
邮件
|
1502
|
local last_breath = 0
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1503
1504
1505
1506
1507
|
return function (now, role)
if name == "email" and role.sendMailFlag then
last_breath = now + sec
return true
end
|
dc9d814f
zhouhaihai
邮件
|
1508
1509
1510
1511
1512
1513
1514
1515
|
if now >= last_breath then
last_breath = now + sec
return true
end
return false
end
end
local breathes = {
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1516
1517
|
["email"] = breath(120, "email"), -- email
["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
|
091912ed
chenyueqi
未测试版好友能量助力活动
|
1518
|
["actfriend"] = breath(180, "actfriend"), -- 好友能量助力活动
|
dc9d814f
zhouhaihai
邮件
|
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
|
}
function Role:checkNewEvent(now)
if now - self:getProperty("ltime") < 5 then
return
end
local checks = {}
-- 检查全局邮件 -- 增加邮件红点
checks["email"] = function()
local mid = self:getProperty("sid")
local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
local globalEmail = tonum(result[1])
local timestamp = tonum(result[2])
local emailSync = self:getProperty("emailSync")
if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
local redret = redisproxy:pipelining(function (red)
for id = emailSync, globalEmail do
red:hgetall(string.format("globalEmail:%s", id))
end
end)
for _, data in ipairs(redret) do
local email = tarr2tab(data)
if tonum(email.createtime) > self:getProperty("ctime")
and ( not email.mid or tonum(email.mid) == mid )
and ( not email.endtime or tonum(email.endtime) > now )then
return true
end
end
end
local roleId = self:getProperty("id")
local email_rds = string.format(R_EMAIL, roleId)
local emailIds = redisproxy:lrange(email_rds, 0, EMAIL_LIMIT - 1) or {}
local redret = redisproxy:pipelining(function (red)
for _, id in ipairs(emailIds) do
red:hget(string.format(R_EMAIL_ITEM, roleId, id), "status")
end
end)
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1559
1560
|
self.SendMailFlag = false
|
dc9d814f
zhouhaihai
邮件
|
1561
1562
|
for index, id in ipairs(emailIds) do
if tonumber(redret[index]) == 0 then
|
dc9d814f
zhouhaihai
邮件
|
1563
1564
1565
1566
|
return true
end
end
end
|
42327de8
zhouhaihai
高级竞技场红点
|
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
|
checks["pvphg"] = function()
if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
local pvpHGTime = self:getProperty("pvpHGTime")
if pvpHGTime == 0 then return end
local division = self:getPvpHDivision()
local divisionData = csvdb["pvp_group_divisionCsv"][division]
local newTime, newReward = self:calculatePvpHGift(division)
if table.pack(next(newReward))[2] >= divisionData.limit then
return true
end
|
091912ed
chenyueqi
未测试版好友能量助力活动
|
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
|
end
checks["actfriend"] = function ()
local ids = {}
local roleId = self:getProperty("id")
local friends = redisproxy:hgetall(FRIEND_KEY:format(roleId))
for i = 1, #friends , 2 do
local objId = tonumber(friends[i])
ids[objId] = 1
end
for friendId, _ in pairs(ids) do
if redisproxy:sismember(FRIEND_ENERGY:format(roleId), friendId) then
return true
end
end
|
42327de8
zhouhaihai
高级竞技场红点
|
1595
|
end
|
dc9d814f
zhouhaihai
邮件
|
1596
1597
1598
|
local events = {}
for name, breath in pairs(breathes) do
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1599
|
if breath(now, self) and checks[name] then
|
dc9d814f
zhouhaihai
邮件
|
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
|
local status = checks[name]()
if status then
if status == true then
events[name] = 1
else
events[name] = status
end
end
end
end
if next(events) then
SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
end
end
|
33be3111
zhouhaihai
修改hangPass 结构
|
1616
1617
1618
1619
1620
1621
|
function Role:checkHangPass(carbonId)
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
return (hangPass[diff] or 0) >= carbonId
end
|
15e1f084
zhouhaihai
挂机gm
|
1622
|
function Role:hangFinish(carbonId)
|
33be3111
zhouhaihai
修改hangPass 结构
|
1623
1624
|
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
|
15e1f084
zhouhaihai
挂机gm
|
1625
|
if (hangPass[diff] or 0) < carbonId then
|
33be3111
zhouhaihai
修改hangPass 结构
|
1626
1627
1628
1629
1630
|
hangPass[diff] = carbonId
self:updateProperty({field = "hangPass", value = hangPass})
end
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1631
1632
1633
1634
1635
1636
1637
1638
1639
|
function Role:getAdvRankKey()
local round = self:getProperty("advElS")
local idx = 1
if round % 2 == 1 then
idx = 2
end
return RANK_ADV[idx]
end
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
1640
1641
1642
1643
1644
1645
1646
|
-- 消除指定tag 红点
function Role:clearRedPTag(tag)
local redp = self:getProperty("redp")
redp[tag] = nil
self:updateProperty({field = "redp", value = redp})
end
|
d705a315
zhouhaihai
充值 整理
|
1647
1648
1649
1650
1651
1652
1653
1654
1655
|
-- 获取充值订单号
function Role:getPurchaseOrder(rechargeId)
local roleId = self:getProperty("id")
local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
if not rechargeData then
skynet.error("recharge id not exist", rechargeId)
return ""
end
local limit = rechargeData.limit
|
eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
|
1656
|
local rechargeRecord = self.storeData:getProperty("payR") or {}
|
d705a315
zhouhaihai
充值 整理
|
1657
1658
|
if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then
return ""
|
8e892c71
liuzujun
挑战关卡活动打完再扣门票
|
1659
1660
1661
|
end
--判断是否是活动商品
|
eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
|
1662
1663
1664
1665
1666
|
if rechargeData.activity_id ~= 0 then
local actCfg = csvdb["activity_ctrlCsv"][rechargeData.activity_id]
if not actCfg then return "" end
if not self.activity:isOpenById(rechargeData.activity_id, "ActShopGoods") then return "" end
end
|
d705a315
zhouhaihai
充值 整理
|
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
|
local orderId = redisproxy:hget(string.format(R_ORDERS, roleId), rechargeId)
if orderId then
local orderObject = require("models.Order").new({ key = string.format(R_ORDER, roleId, orderId) })
if orderObject:load() and orderObject:getProperty("rechargeId") == rechargeId and math.abs(skynet.timex() - orderObject:getProperty("createTime")) < 5 * 60 then
return string.format("%d_%d_%d", serverId, roleId, orderId)
end
end
orderId = redisproxy:hincrby("autoincrement_set", "order", 1)
local partnerOrderId = string.format("%d_%d_%d", serverId, roleId, orderId)
local orderKey = string.format(R_ORDER, roleId, orderId)
redisproxy:del(orderKey) -- 删掉可能有了
local order = require("models.Order").new({
key = orderKey,
order = partnerOrderId,
rechargeId = rechargeId,
|
1ce3adac
zhouhaihai
充值
|
1684
|
createTime = skynet.timex(),
|
d705a315
zhouhaihai
充值 整理
|
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
|
})
order:create()
-- 正在进行中的订单 缓存
redisproxy:hset(string.format(R_ORDERS, roleId), rechargeId, orderId)
return partnerOrderId
end
-- 更新订单信息
--[[
status
success
fail
finsh
unknow
--]]
function Role:updatePurchaseOrder(partnerOrderStr, platformOrder, status)
if not partnerOrderStr then return false end
local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)")
local roleId = self:getProperty("id")
local orderObject = require("models.Order").new({ key = string.format(R_ORDER, roleId, orderId) })
if not orderObject:load() then
return false
end
local rechargeId = orderObject:getProperty("rechargeId")
local dataSet = csvdb["shop_rechargeCsv"][rechargeId]
if orderObject:getProperty("finishTime") > 0 then
return false, "finsh"
end
|
ffb3e2c5
zhouhaihai
支付bug
|
1720
1721
|
if platformOrder then
orderObject:setProperty("transactionId", platformOrder)
|
d705a315
zhouhaihai
充值 整理
|
1722
|
end
|
ffb3e2c5
zhouhaihai
支付bug
|
1723
|
orderObject:setProperty("status", status)
|
d705a315
zhouhaihai
充值 整理
|
1724
1725
1726
1727
|
-- 开始下单
if status == "success" then
elseif status == "fail" then
|
cd597363
zhouhaihai
充值重复
|
1728
|
-- redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
|
d705a315
zhouhaihai
充值 整理
|
1729
1730
|
elseif status == "finsh" then
orderObject:setProperty("finishTime", skynet.time())
|
ffb3e2c5
zhouhaihai
支付bug
|
1731
|
redisproxy:hdel(string.format(R_ORDERS, roleId), rechargeId)
|
d705a315
zhouhaihai
充值 整理
|
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
|
end
if status ~= "unknow" then
self:log("setOrder", {
order_status = ({success = 100, finsh = 200, fail = 300})[status] or 1000, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他"
item_id = rechargeId, -- 道具id
item_type = dataSet.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表
item_name = dataSet.title, -- 购买的道具名
item_number = 1, -- 购买的道具数量
item_level = 1, -- 购买的道具等级
order_cost = dataSet.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee'
order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范
order_type = self:getProperty("rmbC") > 0 and 0 or 1, -- 订单类型,首充记录为1,否则为0
order_id = platformOrder, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no'
})
end
return true, rechargeId
end
|
192b96d3
zhouhaihai
重置
|
1751
1752
|
-- 充值 --
|
b6ed652b
zhouhaihai
充值
|
1753
1754
1755
1756
1757
1758
1759
1760
|
--[[
request.order = data.out_trade_no
request.amount = data.money / 100
request.game_money = data.game_money
request.product_id = data.product_id
request.pay_time = data.pay_time
request.transactionId = data.order_no
]]
|
192b96d3
zhouhaihai
重置
|
1761
1762
1763
1764
|
function Role:handlePurchase(params)
local roleId = self:getProperty("id")
local partnerOrderStr = params.order
|
192b96d3
zhouhaihai
重置
|
1765
|
|
d705a315
zhouhaihai
充值 整理
|
1766
1767
1768
1769
1770
1771
|
local status, back = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh")
if not status then
if back == "finsh" then
-- 订单已经处理
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
end
|
192b96d3
zhouhaihai
重置
|
1772
1773
|
return
end
|
d705a315
zhouhaihai
充值 整理
|
1774
|
local rechargeId = back
|
39bcd7ca
zhouhaihai
LOG
|
1775
|
local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
|
192b96d3
zhouhaihai
重置
|
1776
|
if rechargeData.rmb ~= tonumber(params.amount) then
|
d705a315
zhouhaihai
充值 整理
|
1777
|
skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s, rmb %s, get %s",
|
ec8caae5
zhouhaihai
多一点输出
|
1778
|
params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
|
192b96d3
zhouhaihai
重置
|
1779
1780
1781
1782
|
))
return
end
|
39bcd7ca
zhouhaihai
LOG
|
1783
|
local status, reward = self:recharge({
|
f22a33af
zhouhaihai
自己的日志
|
1784
1785
1786
1787
|
id = rechargeId,
transactionId = params.transactionId,
pay_time = params.pay_time,
order = partnerOrderStr,
|
192b96d3
zhouhaihai
重置
|
1788
|
})
|
39bcd7ca
zhouhaihai
LOG
|
1789
1790
|
if not status then
|
d705a315
zhouhaihai
充值 整理
|
1791
1792
1793
|
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
result = "success", reward = reward}))
end
|
192b96d3
zhouhaihai
重置
|
1794
|
|
d705a315
zhouhaihai
充值 整理
|
1795
|
return rechargeId
|
192b96d3
zhouhaihai
重置
|
1796
1797
1798
1799
1800
1801
1802
|
end
function Role:recharge(params)
local id = tonumber(params.id)
local rechargeData = csvdb["shop_rechargeCsv"][id]
if not rechargeData then
|
d705a315
zhouhaihai
充值 整理
|
1803
|
skynet.error("[recharge] recharge id not exist", id)
|
39bcd7ca
zhouhaihai
LOG
|
1804
|
return 1
|
192b96d3
zhouhaihai
重置
|
1805
1806
|
end
|
3e20f499
saicom
完善商城相关协议
|
1807
|
if not self.storeData:checkRechargeRecord(rechargeData.limit, id) then
|
39bcd7ca
zhouhaihai
LOG
|
1808
|
return 2
|
c5825110
saicom
新增用户商城相关数据
|
1809
1810
|
end
|
192b96d3
zhouhaihai
重置
|
1811
|
local diamondCount = 0
|
c5825110
saicom
新增用户商城相关数据
|
1812
1813
|
local reward = {}
if rechargeData.shop == 1 then -- 钻石
|
573d5ade
zhouhaihai
充值
|
1814
|
local rechargeF = self:getProperty("rechargeF")
|
192b96d3
zhouhaihai
重置
|
1815
1816
1817
1818
|
diamondCount = rechargeData.diamond + rechargeData.diamondExtra
if not rechargeF[id] then
diamondCount = diamondCount + rechargeData.diamondFirst
rechargeF[id] = 1
|
573d5ade
zhouhaihai
充值
|
1819
|
self:updateProperty({field = "rechargeF", value = rechargeF})
|
192b96d3
zhouhaihai
重置
|
1820
|
end
|
573d5ade
zhouhaihai
充值
|
1821
|
self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}})
|
3e20f499
saicom
完善商城相关协议
|
1822
|
elseif rechargeData.shop == 2 then --通行证商店
|
39bcd7ca
zhouhaihai
LOG
|
1823
|
reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
1824
|
self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id)
|
3e20f499
saicom
完善商城相关协议
|
1825
|
elseif rechargeData.shop == 3 then -- 礼包商店
|
39bcd7ca
zhouhaihai
LOG
|
1826
|
reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
|
192b96d3
zhouhaihai
重置
|
1827
|
else
|
d705a315
zhouhaihai
充值 整理
|
1828
|
skynet.error("[recharge] invalid recharge shop type " .. id)
|
39bcd7ca
zhouhaihai
LOG
|
1829
|
return 3
|
192b96d3
zhouhaihai
重置
|
1830
1831
|
end
|
3e20f499
saicom
完善商城相关协议
|
1832
|
if diamondCount > 0 then
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1833
|
reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
|
3e20f499
saicom
完善商城相关协议
|
1834
1835
|
end
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1836
1837
|
self:checkTaskEnter("Pay", {rmb = rechargeData.rmb, twd = rechargeData.twd})
|
192b96d3
zhouhaihai
重置
|
1838
1839
|
-- 累充
local rmb = rechargeData.rmb
|
573d5ade
zhouhaihai
充值
|
1840
|
self:updateProperty({field = "rmbC", delta = rmb})
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1841
1842
|
self:updateProperty({field = "twdC", delta = rechargeData.twd})
|
8e524d41
zhouhaihai
优化
|
1843
|
self:mylog("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = tonum(params.pay_time, 0)})
|
192b96d3
zhouhaihai
重置
|
1844
|
|
39bcd7ca
zhouhaihai
LOG
|
1845
|
return nil, reward
|
192b96d3
zhouhaihai
重置
|
1846
1847
|
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1848
|
--直接给玩家发送邮件,立即推送小红点
|
7f9f002d
liuzujun
循环周活动
|
1849
|
function Role:sendMail(mailId, createTime, reward, contentPms)
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1850
1851
1852
1853
1854
1855
|
local tgift = {}
if type(reward) == "string" then
for _, one in pairs(reward:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1856
|
tgift = reward or {}
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1857
1858
1859
1860
1861
|
end
local gift = ""
for k, v in pairs(tgift) do
gift = gift .. k.."="..v.." "
end
|
7f9f002d
liuzujun
循环周活动
|
1862
|
redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1863
1864
1865
|
self.sendMailFlag = true
end
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
1866
1867
1868
1869
1870
1871
1872
1873
1874
|
-- 是否需要进行引导
function Role:checkOverGuide(guideId,slave)
local funcGuide = self:getProperty("funcGuide")
if funcGuide:getv(guideId * 1000 + (slave or 0), 0) > 0 then
return true
end
return false
end
|
a608cccb
chenyueqi
引导服务端记录
|
1875
|
-- 保存引导步骤
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
1876
|
function Role:saveGuide(master,slave,force)
|
a608cccb
chenyueqi
引导服务端记录
|
1877
1878
1879
1880
|
local newerGuide = self:getProperty("newerGuide")
local guide = newerGuide:toArray(true,"=")
local sMaster, sSlave = guide[1], guide[2]
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
1881
1882
|
if not force and master < sMaster then return end
if not force and master <= sMaster and slave < sSlave then return end
|
a608cccb
chenyueqi
引导服务端记录
|
1883
|
|
a7b824ac
chenyueqi
记录新手引导步骤的代码存在bug
|
1884
1885
1886
1887
1888
1889
1890
|
local funcGuide = self:getProperty("funcGuide")
funcGuide = funcGuide:setv(master * 1000 + slave, 1)
if funcGuide:getv(master * 1000,0) == 0 then
funcGuide = funcGuide:setv(master * 1000, 1)
end
self:updateProperty({field = "funcGuide", value = funcGuide})
self:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
|
f22a33af
zhouhaihai
自己的日志
|
1891
|
self:mylog("guide", {desc = "guide_new",int1 = master*1000+slave})
|
a608cccb
chenyueqi
引导服务端记录
|
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
|
newerGuide = string.format("%d=%d",master,slave)
self:updateProperty({field = "newerGuide", value = newerGuide})
end
-- 引导大步骤结束
function Role:finishGuide(master)
local newerGuide = self:getProperty("newerGuide")
local guide = newerGuide:toArray(true,"=")
if guide[1] > master then return end
local guideCsv = csvdb["guide_mainCsv"]
local lastStep = guideCsv[master][#guideCsv[master]]
if guideCsv[master + 1] then
self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
else
self:updateProperty({field = "newerGuide", value = "9999=1"})
end
end
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
1911
1912
|
-- 抽卡阶段奖励
|
eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
|
1913
|
function Role:getDrawCardExtraReward(feedbackId, oldVal, newVal)
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
1914
1915
|
local reward = nil
local maxCount = 0
|
eb5ffd1c
liuzujun
世界boss翻牌奖励 活动卡池保底...
|
1916
|
for k, v in pairs(csvdb["build_extraRewardCsv"][feedbackId]) do
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
1917
1918
1919
1920
1921
1922
1923
1924
1925
|
if oldVal < k and newVal >= k then
reward = v["reward"] or ""
end
maxCount = k > maxCount and k or maxCount
end
return reward, (newVal >= maxCount and newVal - maxCount or newVal)
end
|
53b4b8bd
liuzujun
自动挂机下一关
|
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
|
-- 获取下一个挂机关卡id
function Role:getNextCarbonId(curId)
local diff = math.floor(curId / 10000)
local chapterId = math.floor((curId / 100) % 100)
local subId = curId % 100
local nextId = curId + 1
local function makeCarbonId(diff, chapterId, subId)
return diff * 10000 + chapterId * 100 + subId
end
if not csvdb["idle_battleCsv"][nextId] then
nextId = makeCarbonId(diff, chapterId + 1, 1)
if not csvdb["idle_battleCsv"][nextId] then
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
1938
1939
|
nextId = makeCarbonId(diff + 1, 1, 1)
if not csvdb["idle_battleCsv"][nextId] then
|
53b4b8bd
liuzujun
自动挂机下一关
|
1940
|
nextId = 0
|
53b4b8bd
liuzujun
自动挂机下一关
|
1941
1942
1943
1944
1945
1946
1947
|
end
end
end
return nextId
end
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1948
1949
1950
1951
|
-- 根据累计充值金额计算奖励档位
function Role:getPaybackReward(oldVal, newVal)
local maxVal, diff, extraReward = 0, 0, ""
local gift = ""
|
4709685d
liuzujun
返利邮件拼接充值档位
|
1952
|
local checkPoint = {}
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
|
for k, v in pairs(csvdb["rebateCsv"]) do
if k > maxVal then
maxVal = k
end
if v.isLoop > diff then
diff = v.isLoop
extraReward = v.reward
end
if oldVal < k and newVal > k then
gift = gift .. v.reward .. " "
|
4709685d
liuzujun
返利邮件拼接充值档位
|
1963
1964
|
table.insert(checkPoint, k)
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1965
1966
1967
1968
|
end
end
if newVal > maxVal then
local cnt = 0
|
4709685d
liuzujun
返利邮件拼接充值档位
|
1969
|
local oldCheckPoint = 0
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1970
1971
|
if oldVal < maxVal then
cnt = math.floor((newVal - maxVal) / diff)
|
4709685d
liuzujun
返利邮件拼接充值档位
|
1972
|
oldCheckPoint = maxVal
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1973
1974
|
else
cnt = math.floor((newVal - maxVal) / diff) - math.floor((oldVal - maxVal) / diff)
|
4709685d
liuzujun
返利邮件拼接充值档位
|
1975
|
oldCheckPoint = maxVal + math.floor((oldVal - maxVal) / diff) * diff
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1976
1977
1978
|
end
for i = 1, cnt do
gift = gift .. extraReward .. " "
|
4709685d
liuzujun
返利邮件拼接充值档位
|
1979
1980
|
table.insert(checkPoint, oldCheckPoint + i * diff)
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1981
1982
|
end
end
|
56d191ec
liuzujun
充值返利邮件档位排序
|
1983
1984
1985
|
table.sort(checkPoint, function(a, b)
return a < b
end)
|
4709685d
liuzujun
返利邮件拼接充值档位
|
1986
|
return gift, checkPoint
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1987
|
end
|
072db127
zhouhaihai
推送
|
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
|
--[[
"hang" : "挂机资源满",
"box" : "箱子拆解完毕",
"food" : "食物出售完毕",
"adv" : "代理拾荒完毕",
--]]
function Role:pushMsg(params)
if not self._pushToken or self._pushToken == "" then return end
if params.time <= 0 then
self:pushCancel(params)
return
end
local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
notifyClient({content = content, time = math.floor(params.time)})
end
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
2003
|
|
072db127
zhouhaihai
推送
|
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
|
function Role:pushCancel(params)
if not self._pushToken or self._pushToken == "" then return end
local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
deleteNotify({content = content})
end
function Role:pushCancelAll(ptype)
if not self._pushToken or self._pushToken == "" then return end
local pattern = string.format("push:%d:*", self:getProperty("id"))
if ptype then
pattern = string.format("push:%d:%s:*", self:getProperty("id"), ptype)
end
deleteNotify({pattern = pattern})
end
|
66fe093a
liuzujun
元旦关卡活动
|
2018
2019
|
local CommonRankTime = toUnixtime("2019010100")
|
576c791c
liuzujun
玛尼英雄帖活动通过任务bug 元旦...
|
2020
2021
|
local CommonCoef1 = 10000
local CommonCoef2 = 10000
|
66fe093a
liuzujun
元旦关卡活动
|
2022
2023
2024
2025
2026
2027
|
function Role:updateRankCommon(rankType, rankVal, reserve)
if not rankType then return end
reserve = reserve or 0
local now = skynet.timex()
local ct = math.ceil((now - CommonRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年
ct = 10000 - ct -- 越早的排名越靠前
|
576c791c
liuzujun
玛尼英雄帖活动通过任务bug 元旦...
|
2028
|
local score = (rankVal * CommonCoef1 + ct) * CommonCoef2 + reserve
|
66fe093a
liuzujun
元旦关卡活动
|
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
|
local roleId = self:getProperty("id")
redisproxy:pipelining(function (red)
red:zadd(RANK_COMMON..rankType, score, roleId) --更新分数
end)
end
function Role:getRankInfoCommon(rankType)
if not rankType then return end
local list = {}
local rankKey = RANK_COMMON .. rankType
local ids = redisproxy:zrevrange(rankKey, 0 , 99, "WITHSCORES")
for i = 1, #ids, 2 do
local roleId = tonumber(ids[i])
local rankVal = tonumber(ids[i + 1])
|
576c791c
liuzujun
玛尼英雄帖活动通过任务bug 元旦...
|
2044
|
rankVal = math.floor(math.floor(rankVal / CommonCoef2) / CommonCoef1)
|
66fe093a
liuzujun
元旦关卡活动
|
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
|
table.insert(list, {roleId = roleId, player = rankVal})
end
for _, v in ipairs(list) do
local _, curInfo = rpcRole(v.roleId, "friendSInfo")
curInfo.ltime = nil
curInfo.rankVal = v.player
v.player = curInfo
end
local rank = redisproxy:ZREVRANK(rankKey, self:getProperty("id"))
if not rank then
rank = -1
else
rank = rank + 1
end
return {list = list, rank = rank}
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
2065
2066
2067
|
end
return RolePlugin
|