TestAction.go 918 Bytes
package action

import (
	"github.com/golang/protobuf/proto"
	"pro2d/common/components"
	"pro2d/common/logger"
	"pro2d/models"
	"pro2d/pb"
)

func HeartReq(role *models.RoleTestModel, msg components.IMessage) {
}

func CreateReq(role *models.RoleTestModel, msg components.IMessage) {
}
func ChangeTeamReq(role *models.RoleTestModel, msg components.IMessage) {
}
func HeroEquipReferReq(role *models.RoleTestModel, msg components.IMessage) {
}
func RoleClearItemsReq(role *models.RoleTestModel, msg components.IMessage) {
}
func RoleStartBattleReq(role *models.RoleTestModel, msg components.IMessage) {
}
func RoleEndBattleReq(role *models.RoleTestModel, msg components.IMessage) {
	rsp := pb.RoleEndBattleRsp{}
	if err := proto.Unmarshal(msg.GetData(), &rsp); err != nil {
		logger.Error("rsp err: %v", err)
		return
	}
	logger.Debug(rsp)
}
func EquipmentDelReq(role *models.RoleTestModel, msg components.IMessage) {
}