TestAction.go
918 Bytes
package action
import (
"github.com/golang/protobuf/proto"
"pro2d/common/components"
"pro2d/common/logger"
"pro2d/models"
"pro2d/pb"
)
func HeartReq(role *models.RoleTestModel, msg components.IMessage) {
}
func CreateReq(role *models.RoleTestModel, msg components.IMessage) {
}
func ChangeTeamReq(role *models.RoleTestModel, msg components.IMessage) {
}
func HeroEquipReferReq(role *models.RoleTestModel, msg components.IMessage) {
}
func RoleClearItemsReq(role *models.RoleTestModel, msg components.IMessage) {
}
func RoleStartBattleReq(role *models.RoleTestModel, msg components.IMessage) {
}
func RoleEndBattleReq(role *models.RoleTestModel, msg components.IMessage) {
rsp := pb.RoleEndBattleRsp{}
if err := proto.Unmarshal(msg.GetData(), &rsp); err != nil {
logger.Error("rsp err: %v", err)
return
}
logger.Debug(rsp)
}
func EquipmentDelReq(role *models.RoleTestModel, msg components.IMessage) {
}