package action import ( "github.com/golang/protobuf/proto" "pro2d/common/components" "pro2d/common/logger" "pro2d/models" "pro2d/pb" ) func HeartReq(role *models.RoleTestModel, msg components.IMessage) { } func CreateReq(role *models.RoleTestModel, msg components.IMessage) { } func ChangeTeamReq(role *models.RoleTestModel, msg components.IMessage) { } func HeroEquipReferReq(role *models.RoleTestModel, msg components.IMessage) { } func RoleClearItemsReq(role *models.RoleTestModel, msg components.IMessage) { } func RoleStartBattleReq(role *models.RoleTestModel, msg components.IMessage) { } func RoleEndBattleReq(role *models.RoleTestModel, msg components.IMessage) { rsp := pb.RoleEndBattleRsp{} if err := proto.Unmarshal(msg.GetData(), &rsp); err != nil { logger.Error("rsp err: %v", err) return } logger.Debug(rsp) } func EquipmentDelReq(role *models.RoleTestModel, msg components.IMessage) { }