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protos/pb/game.pb.go 9.9 KB
ee23102d   zhangqijia   支持mongo, grpc接服务器
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  // Code generated by protoc-gen-go. DO NOT EDIT.
  // versions:
  // 	protoc-gen-go v1.26.0
  // 	protoc        v3.17.3
  // source: game.proto
  
  package pb
  
  import (
  	protoreflect "google.golang.org/protobuf/reflect/protoreflect"
  	protoimpl "google.golang.org/protobuf/runtime/protoimpl"
  	reflect "reflect"
  	sync "sync"
  )
  
  const (
  	// Verify that this generated code is sufficiently up-to-date.
  	_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
  	// Verify that runtime/protoimpl is sufficiently up-to-date.
  	_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
  )
  
  type Role struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Id        string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
  	Level     int32  `protobuf:"varint,3,opt,name=level,proto3" json:"level,omitempty"`
  	LoginTime int64  `protobuf:"varint,4,opt,name=login_time,json=loginTime,proto3" json:"login_time,omitempty"`
  	Device    string `protobuf:"bytes,5,opt,name=device,proto3" json:"device,omitempty"`
  	Uid       int64  `protobuf:"varint,6,opt,name=uid,proto3" json:"uid,omitempty"`
  }
  
  func (x *Role) Reset() {
  	*x = Role{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[0]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *Role) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*Role) ProtoMessage() {}
  
  func (x *Role) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[0]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use Role.ProtoReflect.Descriptor instead.
  func (*Role) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{0}
  }
  
  func (x *Role) GetId() string {
  	if x != nil {
  		return x.Id
  	}
  	return ""
  }
  
  func (x *Role) GetLevel() int32 {
  	if x != nil {
  		return x.Level
  	}
  	return 0
  }
  
  func (x *Role) GetLoginTime() int64 {
  	if x != nil {
  		return x.LoginTime
  	}
  	return 0
  }
  
  func (x *Role) GetDevice() string {
  	if x != nil {
  		return x.Device
  	}
  	return ""
  }
  
  func (x *Role) GetUid() int64 {
  	if x != nil {
  		return x.Uid
  	}
  	return 0
  }
  
  type Token struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Token string `protobuf:"bytes,1,opt,name=token,proto3" json:"token,omitempty"`
  }
  
  func (x *Token) Reset() {
  	*x = Token{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[1]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *Token) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*Token) ProtoMessage() {}
  
  func (x *Token) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[1]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use Token.ProtoReflect.Descriptor instead.
  func (*Token) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{1}
  }
  
  func (x *Token) GetToken() string {
  	if x != nil {
  		return x.Token
  	}
  	return ""
  }
  
  type RoleRsp struct {
  	state         protoimpl.MessageState
  	sizeCache     protoimpl.SizeCache
  	unknownFields protoimpl.UnknownFields
  
  	Rsp  *PubRsp `protobuf:"bytes,1,opt,name=rsp,proto3" json:"rsp,omitempty"`
  	Role *Role   `protobuf:"bytes,2,opt,name=role,proto3" json:"role,omitempty"`
  }
  
  func (x *RoleRsp) Reset() {
  	*x = RoleRsp{}
  	if protoimpl.UnsafeEnabled {
  		mi := &file_game_proto_msgTypes[2]
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		ms.StoreMessageInfo(mi)
  	}
  }
  
  func (x *RoleRsp) String() string {
  	return protoimpl.X.MessageStringOf(x)
  }
  
  func (*RoleRsp) ProtoMessage() {}
  
  func (x *RoleRsp) ProtoReflect() protoreflect.Message {
  	mi := &file_game_proto_msgTypes[2]
  	if protoimpl.UnsafeEnabled && x != nil {
  		ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
  		if ms.LoadMessageInfo() == nil {
  			ms.StoreMessageInfo(mi)
  		}
  		return ms
  	}
  	return mi.MessageOf(x)
  }
  
  // Deprecated: Use RoleRsp.ProtoReflect.Descriptor instead.
  func (*RoleRsp) Descriptor() ([]byte, []int) {
  	return file_game_proto_rawDescGZIP(), []int{2}
  }
  
  func (x *RoleRsp) GetRsp() *PubRsp {
  	if x != nil {
  		return x.Rsp
  	}
  	return nil
  }
  
  func (x *RoleRsp) GetRole() *Role {
  	if x != nil {
  		return x.Role
  	}
  	return nil
  }
  
  var File_game_proto protoreflect.FileDescriptor
  
  var file_game_proto_rawDesc = []byte{
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  }
  
  var (
  	file_game_proto_rawDescOnce sync.Once
  	file_game_proto_rawDescData = file_game_proto_rawDesc
  )
  
  func file_game_proto_rawDescGZIP() []byte {
  	file_game_proto_rawDescOnce.Do(func() {
  		file_game_proto_rawDescData = protoimpl.X.CompressGZIP(file_game_proto_rawDescData)
  	})
  	return file_game_proto_rawDescData
  }
  
  var file_game_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
  var file_game_proto_goTypes = []interface{}{
  	(*Role)(nil),    // 0: game.Role
  	(*Token)(nil),   // 1: game.Token
  	(*RoleRsp)(nil), // 2: game.RoleRsp
  	(*PubRsp)(nil),  // 3: public.PubRsp
  }
  var file_game_proto_depIdxs = []int32{
  	3, // 0: game.RoleRsp.rsp:type_name -> public.PubRsp
  	0, // 1: game.RoleRsp.role:type_name -> game.Role
  	1, // 2: game.Game.HeartBeatHandler:input_type -> game.Token
  	1, // 3: game.Game.LoginHandler:input_type -> game.Token
  	1, // 4: game.Game.CreateRoleHandler:input_type -> game.Token
  	3, // 5: game.Game.HeartBeatHandler:output_type -> public.PubRsp
  	2, // 6: game.Game.LoginHandler:output_type -> game.RoleRsp
  	2, // 7: game.Game.CreateRoleHandler:output_type -> game.RoleRsp
  	5, // [5:8] is the sub-list for method output_type
  	2, // [2:5] is the sub-list for method input_type
  	2, // [2:2] is the sub-list for extension type_name
  	2, // [2:2] is the sub-list for extension extendee
  	0, // [0:2] is the sub-list for field type_name
  }
  
  func init() { file_game_proto_init() }
  func file_game_proto_init() {
  	if File_game_proto != nil {
  		return
  	}
  	file_public_proto_init()
  	if !protoimpl.UnsafeEnabled {
  		file_game_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
  			switch v := v.(*Role); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
  			switch v := v.(*Token); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  		file_game_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
  			switch v := v.(*RoleRsp); i {
  			case 0:
  				return &v.state
  			case 1:
  				return &v.sizeCache
  			case 2:
  				return &v.unknownFields
  			default:
  				return nil
  			}
  		}
  	}
  	type x struct{}
  	out := protoimpl.TypeBuilder{
  		File: protoimpl.DescBuilder{
  			GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
  			RawDescriptor: file_game_proto_rawDesc,
  			NumEnums:      0,
  			NumMessages:   3,
  			NumExtensions: 0,
  			NumServices:   1,
  		},
  		GoTypes:           file_game_proto_goTypes,
  		DependencyIndexes: file_game_proto_depIdxs,
  		MessageInfos:      file_game_proto_msgTypes,
  	}.Build()
  	File_game_proto = out.File
  	file_game_proto_rawDesc = nil
  	file_game_proto_goTypes = nil
  	file_game_proto_depIdxs = nil
  }