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models/rolePlugin.go 8.16 KB
f631f225   zhangqijia   feat: 增加背包系统,以及背包...
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  package models
  
  import (
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  	"fmt"
  	"github.com/golang/protobuf/proto"
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  	"go.mongodb.org/mongo-driver/bson"
  	"go.mongodb.org/mongo-driver/mongo/options"
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  	"math"
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  	"pro2d/common"
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  	"pro2d/common/db/mongoproxy"
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  	"pro2d/common/logger"
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  	"pro2d/csvdata"
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  	"pro2d/pb"
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  	"strconv"
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  )
  
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  // GetItemCount 背包系统
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  func (m *RoleModel) GetItemCount(key string) int32 {
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  	c, ok := m.Items[key]
  	if !ok {
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  		c = int32(0)
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  	}
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  	return c
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  }
  
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  func (m *RoleModel) CostItem(key string, count int32, param *pb.LogConf) bool {
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  	if count > m.GetItemCount(key) {
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  		return false
  	}
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  	return m.AddItem(key, -count, param)
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  }
  
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  func (m *RoleModel) CostItems(params common.IMapStringNum, logconf *pb.LogConf) bool {
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  	for k, v := range params {
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  		if v > m.GetItemCount(k) {
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  			return false
  		}
  
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  		params[k] = -v
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  	}
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  	return m.AddItems(params, logconf)
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  }
  
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  func (m *RoleModel) AddItem(key string, count int32, param *pb.LogConf) bool {
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  	c := m.GetItemCount(key)
  
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  	num := c + count
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  	if num > 0 {
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  		m.Items[key] = num
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  	} else {
  		delete(m.Items, key)
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  		num = 0
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  	}
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  	m.SetProperty("items", common.MapNumToString(m.Items))
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  	id, _ := strconv.Atoi(key)
  	param.Cint1 = int64(id)
  	param.Cint2 = int64(math.Abs(float64(count)))
  	param.Cint3 = int64(num)
  	if count < 0 {
  		m.MyLog("out_item", param)
  	} else {
  		m.MyLog("in_item", param)
  	}
  
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  	rsp, err := proto.Marshal(&pb.RoleUpdateItemsNty{Items: fmt.Sprintf("%s=%d", key, num)})
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  	if err != nil {
  		logger.Error(err.Error())
  		return true
  	}
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  	if m.GetConn() != nil {
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  		m.GetConn().Send(0, uint32(pb.ProtoCode_RoleUpdateItemsNty), rsp, 0)
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  	}
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  	return true
  }
  
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  func (m *RoleModel) AddItems(params common.IMapStringNum, logconf *pb.LogConf) bool {
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  	tmp := make(common.IMapString)
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  	for k, v := range params {
  		c := m.GetItemCount(k)
  
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  		num := c + v
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  		if num > 0 {
  			m.Items[k] = num
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  		} else {
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  			num = 0
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  			delete(m.Items, k)
  		}
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  		tmp[k] = num
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  		id, _ := strconv.Atoi(k)
  		logconf.Cint1 = int64(id)
  		logconf.Cint2 = int64(math.Abs(float64(v)))
  		logconf.Cint3 = int64(num)
  		if v < 0 {
  			m.MyLog("out_item", logconf)
  		} else {
  			m.MyLog("in_item", logconf)
  		}
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  	}
  
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  	m.SetProperty("items", common.MapNumToString(m.Items))
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  	rsp, err := proto.Marshal(&pb.RoleUpdateItemsNty{Items: common.MapToString(tmp)})
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  	if err != nil {
  		logger.Error(err.Error())
  		return true
  	}
  
  	if m.GetConn() != nil {
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  		m.GetConn().Send(0, uint32(pb.ProtoCode_RoleUpdateItemsNty), rsp, 0)
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  	}
  
  	return true
  }
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  func (m *RoleModel) AddHero(hero *pb.Hero) {
  	h := NewHero(hero)
  	h.Create()
  	m.Heros[hero.Id] = h
  }
  
  func (m *RoleModel) AddTeam(team *pb.Team) {
  	t := NewTeam(team)
  	t.Create()
  	m.Teams[team.Id] = t
  }
  
  func (m *RoleModel) UpdateTeam(teams []*pb.Team) {
  	for _, team := range teams {
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  		team.RoleId = m.Data.Id
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  		t := m.Teams[team.Id]
  		if t != nil {
  			t.UpdateSchema(team)
  		}
  	}
  }
  
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  func (m *RoleModel) AddEquip(equip *pb.Equipment, conf *pb.LogConf) *EquipModel {
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  	e := NewEquip(equip)
  	e.Create()
  	m.Equipments[equip.Id] = e
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  	conf.Int1 = e.Data.Id
  	conf.Int2 = string(e.Data.Pos)
  	conf.Cint1 = 1
  	m.MyLog("in_equip", conf)
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  	m.EquipmentAddNotify(equip)
  	return e
  }
  
  func (m *RoleModel) EquipmentAddNotify(equip *pb.Equipment) {
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  	update := &pb.EquipmentAddNty{Equip: equip}
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  	if rsp, err := proto.Marshal(update); err != nil {
  		logger.Error(" EquipmentAddNotify  err:", err.Error())
  		return
  	} else {
  		if m.GetConn() != nil {
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  			m.GetConn().SendSuccess(uint32(pb.ProtoCode_EquipmentAddNty), rsp, 0)
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  		}
  	}
  }
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  func (m *RoleModel) UpLevel(exp int32) (int32, int32) {
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  	exp = exp + m.Data.Exp
  	level := m.Data.Level
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  	oldLevelExp := csvdata.Get().TbAccountLevelExp.Get(level)
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  	if oldLevelExp == nil {
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  		return level, exp
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  	}
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  	for exp > 0 {
  		if exp >= oldLevelExp.NeedExp {
  			exp = exp - oldLevelExp.NeedExp
  			level++
  		} else {
  			break
  		}
  		oldLevelExp = csvdata.Get().TbAccountLevelExp.Get(level)
  		if oldLevelExp == nil {
  			return level, exp
  		}
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  	}
  	return level, exp
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  }
  
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  func (m *RoleModel) _award(itemId string, count int32, param *pb.LogConf) int32 {
  	id, err := strconv.Atoi(itemId)
  	if err != nil {
  		return 0
  	}
  	itemData := csvdata.Get().TbItemData.Get(int32(id))
  	if itemData == nil {
  		return 0
  	}
  
  	curType := itemData.MType
  
  	switch curType {
  	case common.EquipType:
  		equip := &pb.Equipment{
  			Id:      m.IncreEquipByKey(1),
  			RoleId:  m.Data.Id,
  			TbId:    int32(id - common.ItemTypeInterval),
  			Quality: 1,
  		}
  		m.AddEquip(equip, param)
  	default:
  		m.AddItem(itemId, count, param)
  	}
  	return count
  }
  
  func (m *RoleModel) Award(award common.IMapStringNum, param *pb.LogConf) common.IMapStringNum {
  	reward := make(common.IMapStringNum)
  	for itemId, rcount := range award {
  		count := m._award(itemId, rcount, param)
  		if count > 0 {
  			reward[itemId] = count
  		}
  	}
  	m.Update()
  	return reward
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  }
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  func (m *RoleModel) EquipmentRefer(equipId, heroId string, refer bool, pos int32) int32 {
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  	e, ok := m.Equipments[equipId]
  	if !ok {
  		return 2
  	}
  
  	equip := e.(*EquipModel)
  
  	// 1 脱
  	// 1.1 装备直接脱掉
  	// 2 戴
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  	// 2.0.1 如果是戒指,特殊处理, 未被其他英雄穿戴直接穿,同位置装备是否穿戴, 已经被穿戴,则脱了再穿
  	// 2.0.2 如果是戒指,特殊处理, 如果其他英雄已经被穿戴,则脱了再穿, 同位置装备是否穿戴, 已经被穿戴,则脱了再穿
  	// 2.1.1 如果不是戒指,未被其他英雄穿戴直接穿,同位置装备是否穿戴, 已经被穿戴,则脱了再穿
  	// 2.1.2 如果不是戒指,如果其他英雄已经被穿戴,则脱了再穿, 同位置装备是否穿戴, 已经被穿戴,则脱了再穿
  	// 可以合并。不用判断是否是戒指。
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  	h1 := m.Heros[heroId]
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  	h2 := m.Heros[equip.Data.HeroId]
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  	var outHero, inHero *HeroModel
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  	inEquip := csvdata.Get().TbEquipmentData.Get(equip.Data.GetTbId())
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  	if !refer {
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  		if h1 != nil {
  			outHero = h1.(*HeroModel)
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  			outHero.DelEquipment(equip.Data.Id)
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  		}
  		if h2 != nil {
  			outHero = h2.(*HeroModel)
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  			outHero.DelEquipment(equip.Data.Id)
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  		}
  		equip.SetProperty("heroid", "")
  
  	} else {
  		if h1 == nil {
  			return 3
  		}
  		inHero = h1.(*HeroModel)
  
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  		if common.EquipmentTyp(inEquip.EquipType) == common.Ring {
  			if pos != common.RingPosL && pos != common.RingPosR {
  				return 4
  			}
  		}
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  		// 2.1.1
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  		if equip.Data.HeroId == "" {
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  			var outEquipID string
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  			for id, typ := range inHero.Equipments {
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  				if typ == pos {
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  					outEquipID = id
  					break
  				}
  			}
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  			if outEquipID != "" {
  				tmpEuqip, ok := m.Equipments[outEquipID]
  				if ok {
  					outEquip := tmpEuqip.(*EquipModel)
  					outEquip.SetProperty("heroid", "")
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  					inHero.DelEquipment(outEquipID)
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  				}
  			}
  
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  			inHero.AddEquipment(equip.Data.Id, pos)
  			equip.SetProperty("heroid", inHero.Data.Id)
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  			equip.SetProperty("pos", pos)
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  		} else {
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  			if h2 == nil {
  				return 4
  			}
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  			// 2.1.2
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  			outHero = h2.(*HeroModel)
  			var outEquipID string
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  			for id, tpos := range inHero.Equipments {
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  				if tpos == pos {
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  					outEquipID = id
  					break
  				}
  			}
  
  			if outEquipID != "" {
  				tmpEquip, ok := m.Equipments[outEquipID]
  				if ok {
  					outEquip := tmpEquip.(*EquipModel)
  					outEquip.SetProperty("heroid", "")
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  					inHero.DelEquipment(outEquipID)
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  				}
  			}
  
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  			outHero.DelEquipment(equip.Data.Id)
  			inHero.AddEquipment(equip.Data.Id, pos)
  			equip.SetProperty("heroid", inHero.Data.Id)
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  			equip.SetProperty("pos", pos)
98cfa13a   zhangqijia   fix: 批量穿戴裝備
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  		}
74286d71   zhangqijia   fix: 裝備 删除pos 添加 ...
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  	}
  	return 0
  }
e172952c   zhangqijia   feat: email 系统搭建
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  func (m *RoleModel) DelExpireEmail() error {
  	filter := bson.D{{"roleid", m.Data.Id}}
  	sort := bson.D{
  		{"createtime", -1},
  	}
  
  	var limit int64 = 10000
  	var skip int64 = EMAIL_LIMIT
  	//查询条件
  	opts := &options.FindOptions{
  		Sort:  sort,
  		Limit: &limit,
  		Skip:  &skip,
  	}
  	emails := make([]*pb.Email, EMAIL_LIMIT)
  	err := mongoproxy.FindManyFilter("email", filter, opts, &emails)
  	if err != nil {
  		return err
  	}
  
  	var ids []string
  	for _, email := range emails {
  		ids = append(ids, email.Id)
  	}
b1b91cf6   zhangqijia   fix: ItemTypeInte...
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  	filter = append(filter, bson.E{"id", bson.D{{"$in", ids}}})
e172952c   zhangqijia   feat: email 系统搭建
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  	err = mongoproxy.DelMany("email", filter)
  	if err != nil {
  		return err
  	}
  
  	return nil
  }
  
  func (m *RoleModel) LoadEmails() []*pb.Email {
  	//filter := bson.D{{"roleid", m.Data.Id}}
  	//sort := bson.D{
  	//	{"createtime", -1},
  	//}
  
  	//var limit int64 = EMAIL_LIMIT
  	////查询条件
  	//opts := &options.FindOptions{
  	//	Sort:  sort,
  	//	Limit: &limit,
  	//}
  	emails := make([]*pb.Email, EMAIL_LIMIT)
  	err := mongoproxy.FindMany("email", "roleid", m.Data.Id, &emails)
  	if err != nil {
  		return nil
  	}
  	return emails
  }