Commit c910ed7c1b56569f8c34fe68af8ef7eed9d40e67
Merge branch 'tr/bugfix' into tr/publish/qa-dev
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1235 additions
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235 deletions
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src/GlobalVar.lua
@@ -155,6 +155,23 @@ TimeReset = { | @@ -155,6 +155,23 @@ TimeReset = { | ||
155 | DrawType3 = 19, -- 魔法 抽卡加成 | 155 | DrawType3 = 19, -- 魔法 抽卡加成 |
156 | } | 156 | } |
157 | 157 | ||
158 | +-- TimeReset 索引数组 | ||
159 | +TimeResetArray = { | ||
160 | + "CrossDay", --通用跨天 | ||
161 | + "CrossWeek", --通用跨周 | ||
162 | + "DinerRank", -- 餐厅排行榜 | ||
163 | + "PvpRank", -- pvp排行榜 | ||
164 | + "PvpHight", --高级竞技场 | ||
165 | + "PvpCross", -- 跨服竞技场 | ||
166 | + "PvpShop", -- 竞技场商城 | ||
167 | + "DailyBattle2", -- 特殊-每日副本(贴纸) | ||
168 | + "DailyBattle1", -- 特殊-每日副本(装备) | ||
169 | + "DailyBattle3", -- 特殊-每日副本(时钟箱) | ||
170 | + "DrawType1", -- 变异 抽卡加成 | ||
171 | + "DrawType2", -- 通常 抽卡加成 | ||
172 | + "DrawType3", -- 魔法 抽卡加成 | ||
173 | +} | ||
174 | + | ||
158 | GuideStep = { | 175 | GuideStep = { |
159 | AdvGuide = 41, | 176 | AdvGuide = 41, |
160 | AdvRelay = 42, | 177 | AdvRelay = 42, |
@@ -224,6 +241,7 @@ AdvBackEventType = { | @@ -224,6 +241,7 @@ AdvBackEventType = { | ||
224 | LinkChooseOver = 26, -- 连锁事件结束 | 241 | LinkChooseOver = 26, -- 连锁事件结束 |
225 | BuffEffect = 27, -- buff 效果 | 242 | BuffEffect = 27, -- buff 效果 |
226 | PassiveEffect = 28, -- 被动 效果 | 243 | PassiveEffect = 28, -- 被动 效果 |
244 | + ChooseDice = 29, -- 选择点随机效果 | ||
227 | } | 245 | } |
228 | 246 | ||
229 | AdvScoreType = { | 247 | AdvScoreType = { |
@@ -290,6 +308,7 @@ CardType = { | @@ -290,6 +308,7 @@ CardType = { | ||
290 | BattleCard = 5, --赛季卡 | 308 | BattleCard = 5, --赛季卡 |
291 | PaySignCard = 6, -- 付费签到卡 | 309 | PaySignCard = 6, -- 付费签到卡 |
292 | BattlePassCard = 7, -- 探索指令 | 310 | BattlePassCard = 7, -- 探索指令 |
311 | + ActBattleCommandCard = 8, -- 战令活动卡 | ||
293 | } | 312 | } |
294 | 313 | ||
295 | ShopPackType = { | 314 | ShopPackType = { |
@@ -325,6 +344,7 @@ MailId = { | @@ -325,6 +344,7 @@ MailId = { | ||
325 | CBBackAward = 243, | 344 | CBBackAward = 243, |
326 | CBBackAward2 = 244, | 345 | CBBackAward2 = 244, |
327 | ActivityPoolRet = 280, | 346 | ActivityPoolRet = 280, |
347 | + MyCardBuy = 300, | ||
328 | } | 348 | } |
329 | 349 | ||
330 | TriggerEventType = { | 350 | TriggerEventType = { |
src/ProtocolCode.lua
@@ -231,6 +231,11 @@ actionCodes = { | @@ -231,6 +231,11 @@ actionCodes = { | ||
231 | Activity_crisisMilestoneRpc = 665, | 231 | Activity_crisisMilestoneRpc = 665, |
232 | Activity_commonSignRpc = 666, | 232 | Activity_commonSignRpc = 666, |
233 | Activity_friendHelpRpc = 667, | 233 | Activity_friendHelpRpc = 667, |
234 | + Activity_battleCommandRpc = 668, | ||
235 | + Activity_actBattleCommandTaskRpc = 669, | ||
236 | + Activity_newSignRpc = 670, | ||
237 | + Activity_advLevelRpc = 671, | ||
238 | + Activity_buyBattleCommandLvlRpc = 672, | ||
234 | 239 | ||
235 | Radio_startQuestRpc = 700, | 240 | Radio_startQuestRpc = 700, |
236 | Radio_finishQuestRpc = 701, | 241 | Radio_finishQuestRpc = 701, |
@@ -248,4 +253,4 @@ for key, value in pairs(actionCodes) do | @@ -248,4 +253,4 @@ for key, value in pairs(actionCodes) do | ||
248 | actionHandlers[value + rpcResponseBegin] = handlerName .. "Response" | 253 | actionHandlers[value + rpcResponseBegin] = handlerName .. "Response" |
249 | end | 254 | end |
250 | actionHandlers[value] = string.gsub(key, "_", ".") | 255 | actionHandlers[value] = string.gsub(key, "_", ".") |
251 | -end | ||
252 | \ No newline at end of file | 256 | \ No newline at end of file |
257 | +end |
src/actions/ActivityAction.lua
@@ -266,6 +266,53 @@ function _M.actCalendaTaskRpc(agent, data) | @@ -266,6 +266,53 @@ function _M.actCalendaTaskRpc(agent, data) | ||
266 | return true | 266 | return true |
267 | end | 267 | end |
268 | 268 | ||
269 | +function _M.actBattleCommandTaskRpc(agent, data) | ||
270 | + local role = agent.role | ||
271 | + local msg = MsgPack.unpack(data) | ||
272 | + local taskId = msg.id | ||
273 | + local calTask = role:getProperty("bcTask") or {} | ||
274 | + local record = calTask["r"] or {} | ||
275 | + local flag = record[taskId] or 0 | ||
276 | + if flag == 1 then return 1 end | ||
277 | + local open, actId = role.activity:isOpen("BattleCommandTask") | ||
278 | + local actData = csvdb["activity_ctrlCsv"][actId] | ||
279 | + if not open then return 2 end | ||
280 | + if not actData then return 3 end | ||
281 | + | ||
282 | + local taskList = csvdb["activity_taskCsv"][actData.condition] | ||
283 | + if not taskList then return 4 end | ||
284 | + local taskCfg = taskList[taskId] | ||
285 | + if not taskCfg then return 5 end | ||
286 | + if taskCfg.key ~= actData.condition then return 6 end | ||
287 | + | ||
288 | + if (calTask[taskId] or 0) < taskCfg.condition1 then return 7 end | ||
289 | + | ||
290 | + local open, actId = role.activity:isOpen("BattleCommand") | ||
291 | + local actData = csvdb["activity_ctrlCsv"][actId] | ||
292 | + if not open then return 2 end | ||
293 | + if not actData then return 3 end | ||
294 | + | ||
295 | + | ||
296 | + record[taskId] = 1 | ||
297 | + calTask["r"] = record | ||
298 | + | ||
299 | + role:updateProperty({field = "bcTask", value = calTask}) | ||
300 | + | ||
301 | + local reward, change = role:award(taskCfg.reward, {log = {desc = "battleCommandTask"}}) | ||
302 | + | ||
303 | + role:log("activity", { | ||
304 | + activity_id = taskId, -- 活动ID(或活动指定任务的ID) | ||
305 | + activity_type = role.activity.ActivityType.BattleCommandTask, -- 活动类型,见活动类型枚举表 | ||
306 | + activity_reward = reward, -- 活动奖励,json格式记录,{'itemid1':123,'itemid2':456,………...} | ||
307 | + }) | ||
308 | + | ||
309 | + role:checkTaskEnter("FinishSpeTask", {taskId = taskId, actId = actId}) | ||
310 | + | ||
311 | + SendPacket(actionCodes.Activity_actBattleCommandTaskRpc, MsgPack.pack(role:packReward(reward, change))) | ||
312 | + | ||
313 | + return true | ||
314 | +end | ||
315 | + | ||
269 | function _M.exchangeRpc(agent, data) | 316 | function _M.exchangeRpc(agent, data) |
270 | local role = agent.role | 317 | local role = agent.role |
271 | local msg = MsgPack.unpack(data) | 318 | local msg = MsgPack.unpack(data) |
@@ -1113,11 +1160,212 @@ function _M.friendHelpRpc(agent, data) | @@ -1113,11 +1160,212 @@ function _M.friendHelpRpc(agent, data) | ||
1113 | 1160 | ||
1114 | local reward, change | 1161 | local reward, change |
1115 | if next(award) then | 1162 | if next(award) then |
1116 | - reward, change = role:award(award, {log = {desc = "actFriendHelp", int1 = actid, int2 = level}}) | 1163 | + reward, change = role:award(award, {log = {desc = "actFriendHelp", int1 = actid}}) |
1117 | end | 1164 | end |
1118 | role.activity:updateActData("FriendEnergy", actData) | 1165 | role.activity:updateActData("FriendEnergy", actData) |
1119 | SendPacket(actionCodes.Activity_friendHelpRpc, MsgPack.pack({result = result, reward = reward})) | 1166 | SendPacket(actionCodes.Activity_friendHelpRpc, MsgPack.pack({result = result, reward = reward})) |
1120 | return true | 1167 | return true |
1121 | end | 1168 | end |
1122 | 1169 | ||
1123 | -return _M | ||
1124 | \ No newline at end of file | 1170 | \ No newline at end of file |
1171 | +-- 战令活动奖励 | ||
1172 | +function _M.battleCommandRpc(agent, data) | ||
1173 | + local role = agent.role | ||
1174 | + local msg = MsgPack.unpack(data) | ||
1175 | + local actid = msg.actid -- 活动id | ||
1176 | + local index = msg.index -- 领取的阶段id | ||
1177 | + local pay = msg.pay -- 是否是超级奖励 | ||
1178 | + | ||
1179 | + if not role.activity:isOpenById(actid, "BattleCommand") then return 1 end | ||
1180 | + local actCtrlData = csvdb["activity_ctrlCsv"][actid] | ||
1181 | + | ||
1182 | + if not actCtrlData then return end | ||
1183 | + | ||
1184 | + local actData = role.activity:getActData("BattleCommand") or {} | ||
1185 | + if pay and not actData["unlock"] then return 2 end | ||
1186 | + | ||
1187 | + local bpCfg = csvdb["activity_battlepass_rewardCsv"][actid] | ||
1188 | + if not bpCfg then return 3 end | ||
1189 | + | ||
1190 | + local unlock = actData["unlock"] or 0 | ||
1191 | + local award = {} | ||
1192 | + if not index then -- 一键领取 | ||
1193 | + for i = 1, #bpCfg do | ||
1194 | + local cfg = bpCfg[i] | ||
1195 | + if not cfg then return 4 end | ||
1196 | + | ||
1197 | + if (actData["lvl"] or 0) < cfg["type"] then break end | ||
1198 | + local records = {{"freeR", "rewardNormal"}, {"payR", "rewardHigh"}} | ||
1199 | + | ||
1200 | + for _, info in ipairs(records) do | ||
1201 | + local typeKey, rewardKey = info[1], info[2] | ||
1202 | + if typeKey == "payR" and unlock == 0 then | ||
1203 | + break | ||
1204 | + end | ||
1205 | + local record = actData[typeKey] or "" | ||
1206 | + local flag = string.char(string.getbit(record, i)) | ||
1207 | + if flag == "0" then | ||
1208 | + record = string.setbit(record, i) | ||
1209 | + local awd = cfg[rewardKey] | ||
1210 | + for k, v in pairs(awd:toNumMap()) do | ||
1211 | + award[k] = (award[k] or 0) + v | ||
1212 | + end | ||
1213 | + end | ||
1214 | + actData[typeKey] = record | ||
1215 | + | ||
1216 | + end | ||
1217 | + end | ||
1218 | + else | ||
1219 | + bpCfg = bpCfg[index] | ||
1220 | + if not bpCfg then return 4 end | ||
1221 | + | ||
1222 | + if (actData["lvl"] or 0) < bpCfg["type"] then return 5 end | ||
1223 | + | ||
1224 | + local record = "" | ||
1225 | + if pay then | ||
1226 | + record = actData["payR"] or "" | ||
1227 | + else | ||
1228 | + record = actData["freeR"] or "" | ||
1229 | + end | ||
1230 | + | ||
1231 | + local flag = string.char(string.getbit(record, index)) | ||
1232 | + | ||
1233 | + if flag == "1" then | ||
1234 | + return 6 | ||
1235 | + end | ||
1236 | + | ||
1237 | + record = string.setbit(record, index) | ||
1238 | + local awd = "" | ||
1239 | + if pay then | ||
1240 | + actData["payR"] = record | ||
1241 | + awd = bpCfg["rewardHigh"] | ||
1242 | + else | ||
1243 | + actData["freeR"] = record | ||
1244 | + awd = bpCfg["rewardNormal"] | ||
1245 | + end | ||
1246 | + for k, v in pairs(awd:toNumMap()) do | ||
1247 | + award[k] = (award[k] or 0) + v | ||
1248 | + end | ||
1249 | + end | ||
1250 | + | ||
1251 | + role.activity:updateActData("BattleCommand", actData) | ||
1252 | + | ||
1253 | + local reward, change = role:award(award, {log = {desc = "actBattleCommand", int1 = actid, int2 = index}}) | ||
1254 | + | ||
1255 | + SendPacket(actionCodes.Activity_battleCommandRpc, MsgPack.pack(role:packReward(reward, change))) | ||
1256 | + return true | ||
1257 | +end | ||
1258 | + | ||
1259 | +function _M.buyBattleCommandLvlRpc(agent, data) | ||
1260 | + local role = agent.role | ||
1261 | + local msg = MsgPack.unpack(data) | ||
1262 | + local actid = msg.actid -- 活动id | ||
1263 | + local count = msg.count | ||
1264 | + | ||
1265 | + if not role.activity:isOpenById(actid, "BattleCommand") then return 1 end | ||
1266 | + local actCtrlData = csvdb["activity_ctrlCsv"][actid] | ||
1267 | + | ||
1268 | + if not actCtrlData then return 2 end | ||
1269 | + | ||
1270 | + local bpCfg = csvdb["activity_battlepass_rewardCsv"][actid] | ||
1271 | + if not bpCfg then return 3 end | ||
1272 | + | ||
1273 | + local actData = role.activity:getActData("BattleCommand") or {} | ||
1274 | + | ||
1275 | + local curLvl = actData["lvl"] or 0 | ||
1276 | + local nextLvl = curLvl + count | ||
1277 | + if curLvl >= bpCfg[#bpCfg]["type"] then return 4 end | ||
1278 | + local cost = 0 | ||
1279 | + for i = 1, #bpCfg do | ||
1280 | + local cfg = bpCfg[i] | ||
1281 | + if cfg["type"] > curLvl and cfg["type"] <= nextLvl then | ||
1282 | + cost = cost + cfg["cost"] | ||
1283 | + elseif cfg["type"] > nextLvl then | ||
1284 | + break | ||
1285 | + end | ||
1286 | + end | ||
1287 | + if cost == 0 then return 5 end | ||
1288 | + | ||
1289 | + if not role:checkItemEnough({[ItemId.Diamond] = cost}) then return 6 end | ||
1290 | + role:costItems({[ItemId.Diamond] = cost}, {log = {desc = "actBuyBpLevel", int1 = curLvl}}) | ||
1291 | + actData["lvl"] = nextLvl | ||
1292 | + role.activity:updateActData("BattleCommand", actData) | ||
1293 | + | ||
1294 | + SendPacket(actionCodes.Activity_buyBattleCommandLvlRpc, MsgPack.pack({})) | ||
1295 | + return true | ||
1296 | +end | ||
1297 | + | ||
1298 | +function _M.newSignRpc(agent, data) | ||
1299 | + local role = agent.role | ||
1300 | + local msg = MsgPack.unpack(data) | ||
1301 | + | ||
1302 | + local open, actId = role.activity:isOpen("NewSign") | ||
1303 | + if not open then return 1 end | ||
1304 | + | ||
1305 | + local actData = role.activity:getActData("NewSign") | ||
1306 | + if actData[actData[0] or 0] then | ||
1307 | + return 2 | ||
1308 | + end | ||
1309 | + | ||
1310 | + local actCfg = csvdb["activity_signInCsv"][actId] | ||
1311 | + if not actCfg then return 4 end | ||
1312 | + | ||
1313 | + local sumDay = actData[0] or 0 | ||
1314 | + local award = {} | ||
1315 | + for k, data in pairs(actCfg) do | ||
1316 | + if not actData[data.day] and data.day <= sumDay then | ||
1317 | + for id, value in pairs(data.reward:toNumMap()) do | ||
1318 | + award[id] = (award[id] or 0) + value | ||
1319 | + end | ||
1320 | + actData[data.day] = 1 | ||
1321 | + end | ||
1322 | + end | ||
1323 | + | ||
1324 | + local reward, change | ||
1325 | + if next(award) then | ||
1326 | + role.activity:updateActData("NewSign", actData) | ||
1327 | + reward, change = role:award(award, {log = {desc = "newSign", int1 = actId, int2 = sumDay}}) | ||
1328 | + end | ||
1329 | + | ||
1330 | + SendPacket(actionCodes.Activity_newSignRpc, MsgPack.pack(role:packReward(reward, change))) | ||
1331 | + return true | ||
1332 | +end | ||
1333 | + | ||
1334 | +-- 活动拾荒领取阶段奖励 | ||
1335 | +function _M.advLevelRpc(agent, data) | ||
1336 | + local role = agent.role | ||
1337 | + local msg = MsgPack.unpack(data) | ||
1338 | + local actid = msg.actid | ||
1339 | + local index = msg.index | ||
1340 | + | ||
1341 | + if not role.activity:isOpenById(actid, "AdvLevel") then return 1 end | ||
1342 | + | ||
1343 | + local actCfg = csvdb["activity_stagesAwardCsv"][actid] | ||
1344 | + if not actCfg then return 2 end | ||
1345 | + actCfg = actCfg[index] | ||
1346 | + if not actCfg then return 3 end | ||
1347 | + | ||
1348 | + local actData = role.activity:getActData("AdvLevel") or {} | ||
1349 | + local record = actData["r"] or "" | ||
1350 | + local flag = string.char(string.getbit(record, index)) | ||
1351 | + | ||
1352 | + if flag == "1" then return 4 end | ||
1353 | + | ||
1354 | + local chapters = actCfg["condition2"]:toArray(true, "=") | ||
1355 | + local totalVal = 0 | ||
1356 | + for i = 1, #chapters do | ||
1357 | + local cid = chapters[i] | ||
1358 | + local info = actData[cid] or {} | ||
1359 | + totalVal = totalVal + (info["max"] or 0) | ||
1360 | + end | ||
1361 | + if totalVal < actCfg["condition1"] then return 5 end | ||
1362 | + | ||
1363 | + actData["r"] = string.setbit(record, index) | ||
1364 | + role.activity:updateActData("AdvLevel", actData) | ||
1365 | + | ||
1366 | + local reward, change = role:award(actCfg.reward, {log = {desc = "advLevelStage", int1 = actid, int2 = index}}) | ||
1367 | + | ||
1368 | + SendPacket(actionCodes.Activity_advLevelRpc, MsgPack.pack(role:packReward(reward, change))) | ||
1369 | + return true | ||
1370 | +end | ||
1371 | + | ||
1372 | +return _M |
src/actions/AdvAction.lua
@@ -95,16 +95,49 @@ function _M.startAdvRpc( agent, data ) | @@ -95,16 +95,49 @@ function _M.startAdvRpc( agent, data ) | ||
95 | local role = agent.role | 95 | local role = agent.role |
96 | local msg = MsgPack.unpack(data) | 96 | local msg = MsgPack.unpack(data) |
97 | local chapterId = msg.chapterId --关卡id | 97 | local chapterId = msg.chapterId --关卡id |
98 | + local actid = msg.actid --活动id | ||
98 | local layer = msg.layer or 1 --选择层数 | 99 | local layer = msg.layer or 1 --选择层数 |
99 | --local format = msg.format --编队 | 100 | --local format = msg.format --编队 |
100 | local supportIdx = msg.supportIdx --选择的支援效果 | 101 | local supportIdx = msg.supportIdx --选择的支援效果 |
101 | if not role:isFuncUnlock(FuncUnlock.Adv) then return end | 102 | if not role:isFuncUnlock(FuncUnlock.Adv) then return end |
102 | - | 103 | + |
103 | --上一个关卡结束才可以开始新的关卡 | 104 | --上一个关卡结束才可以开始新的关卡 |
104 | if role:getAdvData():isRunning() then return 8 end | 105 | if role:getAdvData():isRunning() then return 8 end |
105 | local advHang = role:getProperty("advHang") | 106 | local advHang = role:getProperty("advHang") |
106 | -- if advHang[chapterId] then return 9 end --正在挂机 | 107 | -- if advHang[chapterId] then return 9 end --正在挂机 |
107 | 108 | ||
109 | + -- 检查活动正确性 | ||
110 | + if actid then | ||
111 | + if not role.activity:isOpenById(actid, "AdvLevel") then | ||
112 | + return 20 | ||
113 | + end | ||
114 | + local actCfg = csvdb["activity_adv_chapterCsv"][actid] | ||
115 | + if not actCfg then return 21 end | ||
116 | + actCfg = actCfg[chapterId] | ||
117 | + if not actCfg then return 22 end | ||
118 | + | ||
119 | + if actCfg["unlockTime"] ~= 0 then | ||
120 | + local st = toUnixtime(actCfg["unlockTime"]..string_format("%02x", RESET_TIME)) | ||
121 | + if st > skynet.timex() then return 23 end | ||
122 | + end | ||
123 | + | ||
124 | + if actCfg["prepose"] ~= "" then | ||
125 | + local type, cid = actCfg["prepose"]:toArray(true, "=") | ||
126 | + if type == 1 then | ||
127 | + local actData = role.activity:getActData("ChallengeLevel") | ||
128 | + local battleInfo = actData[cid] or {} | ||
129 | + if (battleInfo["star"] or 0) == 0 then | ||
130 | + return 24 | ||
131 | + end | ||
132 | + elseif type == 2 then | ||
133 | + local actData = role.activity:getActData("AdvLevel") | ||
134 | + local advInfo = actData[cid] or {} | ||
135 | + if not advInfo["pass"] then | ||
136 | + return 25 | ||
137 | + end | ||
138 | + end | ||
139 | + end | ||
140 | + end | ||
108 | 141 | ||
109 | local chapterData = csvdb["adv_chapterCsv"][chapterId] | 142 | local chapterData = csvdb["adv_chapterCsv"][chapterId] |
110 | if not chapterData or layer < 1 then return 1 end | 143 | if not chapterData or layer < 1 then return 1 end |
@@ -113,6 +146,7 @@ function _M.startAdvRpc( agent, data ) | @@ -113,6 +146,7 @@ function _M.startAdvRpc( agent, data ) | ||
113 | 146 | ||
114 | if not checkFormat(role) then return 7 end | 147 | if not checkFormat(role) then return 7 end |
115 | 148 | ||
149 | + local cost = 0 | ||
116 | if AdvCommon.isEndless(chapterId) then -- 无尽模式判断 | 150 | if AdvCommon.isEndless(chapterId) then -- 无尽模式判断 |
117 | 151 | ||
118 | if chapterId ~= role.advElChapter then return end -- 不是当前进行的章节 | 152 | if chapterId ~= role.advElChapter then return end -- 不是当前进行的章节 |
@@ -131,6 +165,7 @@ function _M.startAdvRpc( agent, data ) | @@ -131,6 +165,7 @@ function _M.startAdvRpc( agent, data ) | ||
131 | end | 165 | end |
132 | 166 | ||
133 | role.dailyData:updateProperty({field = "advElC", delta = 1}) | 167 | role.dailyData:updateProperty({field = "advElC", delta = 1}) |
168 | + cost = 1 | ||
134 | else -- 普通模式判断 | 169 | else -- 普通模式判断 |
135 | if layer >= chapterData.limitlevel then return 4 end | 170 | if layer >= chapterData.limitlevel then return 4 end |
136 | 171 | ||
@@ -145,7 +180,9 @@ function _M.startAdvRpc( agent, data ) | @@ -145,7 +180,9 @@ function _M.startAdvRpc( agent, data ) | ||
145 | if not role:advChapterIsOpen(chapterId) then return 5 end | 180 | if not role:advChapterIsOpen(chapterId) then return 5 end |
146 | 181 | ||
147 | role:changeAdvCount(relayData.supply) | 182 | role:changeAdvCount(relayData.supply) |
183 | + cost = relayData.supply | ||
148 | end | 184 | end |
185 | + role:checkTaskEnter("AdvCostPower", {count = cost}) | ||
149 | 186 | ||
150 | local support = {} -- 支援效果 | 187 | local support = {} -- 支援效果 |
151 | if AdvCommon.isEndless(chapterId) then | 188 | if AdvCommon.isEndless(chapterId) then |
@@ -173,6 +210,7 @@ function _M.startAdvRpc( agent, data ) | @@ -173,6 +210,7 @@ function _M.startAdvRpc( agent, data ) | ||
173 | isRelay = layer ~= 1, | 210 | isRelay = layer ~= 1, |
174 | isEnter = true, | 211 | isEnter = true, |
175 | support = support, | 212 | support = support, |
213 | + actid = actid | ||
176 | }) | 214 | }) |
177 | 215 | ||
178 | role:checkTaskEnter("AdvStart", {id = chapterId}) | 216 | role:checkTaskEnter("AdvStart", {id = chapterId}) |
@@ -191,6 +229,40 @@ function _M.startHangRpc(agent, data) | @@ -191,6 +229,40 @@ function _M.startHangRpc(agent, data) | ||
191 | local campId = msg.campId or 2 --营地id | 229 | local campId = msg.campId or 2 --营地id |
192 | local format = msg.format --编队 | 230 | local format = msg.format --编队 |
193 | local index = msg.index or 1--时间索引id | 231 | local index = msg.index or 1--时间索引id |
232 | + local actid = msg.actid | ||
233 | + | ||
234 | + -- 检查活动正确性 | ||
235 | + if actid then | ||
236 | + if not role.activity:isOpenById(actid, "AdvLevel") then | ||
237 | + return 20 | ||
238 | + end | ||
239 | + local actCfg = csvdb["activity_adv_chapterCsv"][actid] | ||
240 | + if not actCfg then return 21 end | ||
241 | + actCfg = actCfg[chapterId] | ||
242 | + if not actCfg then return 22 end | ||
243 | + | ||
244 | + if actCfg["unlockTime"] ~= 0 then | ||
245 | + local st = toUnixtime(actCfg["unlockTime"]..string_format("%02x", RESET_TIME)) | ||
246 | + if st > skynet.timex() then return 23 end | ||
247 | + end | ||
248 | + | ||
249 | + if actCfg["prepose"] ~= "" then | ||
250 | + local type, cid = actCfg["prepose"]:toArray(true, "=") | ||
251 | + if type == 1 then | ||
252 | + local actData = role.activity:getActData("ChallengeLevel") | ||
253 | + local battleInfo = actData[cid] or {} | ||
254 | + if (battleInfo["star"] or 0) == 0 then | ||
255 | + return 24 | ||
256 | + end | ||
257 | + elseif type == 2 then | ||
258 | + local actData = role.activity:getActData("AdvLevel") | ||
259 | + local advInfo = actData[cid] or {} | ||
260 | + if not advInfo["pass"] then | ||
261 | + return 25 | ||
262 | + end | ||
263 | + end | ||
264 | + end | ||
265 | + end | ||
194 | 266 | ||
195 | local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId] | 267 | local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId] |
196 | if not chapterData then return 1 end | 268 | if not chapterData then return 1 end |
@@ -219,6 +291,8 @@ function _M.startHangRpc(agent, data) | @@ -219,6 +291,8 @@ function _M.startHangRpc(agent, data) | ||
219 | 291 | ||
220 | if not role:checkAdvCount(adv_idle_energy) then return 7 end -- 是否有体力 | 292 | if not role:checkAdvCount(adv_idle_energy) then return 7 end -- 是否有体力 |
221 | 293 | ||
294 | + role:checkTaskEnter("AdvCostPower", {count = adv_idle_energy}) | ||
295 | + | ||
222 | if not checkFormat(role, format, role:getAdvData():isRunning()) then return 8 end --编队是否正确 | 296 | if not checkFormat(role, format, role:getAdvData():isRunning()) then return 8 end --编队是否正确 |
223 | 297 | ||
224 | local player = {} | 298 | local player = {} |
src/actions/GmAction.lua
@@ -390,6 +390,7 @@ function _M.advt(role, pms) | @@ -390,6 +390,7 @@ function _M.advt(role, pms) | ||
390 | local chapterId = tonum(pms.pm1) | 390 | local chapterId = tonum(pms.pm1) |
391 | local layer = tonum(pms.pm2) | 391 | local layer = tonum(pms.pm2) |
392 | local mapId = tonum(pms.pm3) | 392 | local mapId = tonum(pms.pm3) |
393 | + local actid = tonum(pms.pm4) | ||
393 | local advCsv = csvdb["adv_chapterCsv"][chapterId] | 394 | local advCsv = csvdb["adv_chapterCsv"][chapterId] |
394 | if not advCsv then return "不存在的章节" end | 395 | if not advCsv then return "不存在的章节" end |
395 | 396 | ||
@@ -406,6 +407,7 @@ function _M.advt(role, pms) | @@ -406,6 +407,7 @@ function _M.advt(role, pms) | ||
406 | level = layer, | 407 | level = layer, |
407 | isEnter = true, | 408 | isEnter = true, |
408 | debugMapId = mapId, | 409 | debugMapId = mapId, |
410 | + actid = actid, | ||
409 | }) | 411 | }) |
410 | role:mylog("gm_action", {desc = "advt", int1 = chapterId, int2 = layer, key1 = pms.sender}) | 412 | role:mylog("gm_action", {desc = "advt", int1 = chapterId, int2 = layer, key1 = pms.sender}) |
411 | return "成功" | 413 | return "成功" |
@@ -704,15 +706,18 @@ function _M.drawHero(role, t, act) | @@ -704,15 +706,18 @@ function _M.drawHero(role, t, act) | ||
704 | elseif values[1] == HeroQuality.SSR then | 706 | elseif values[1] == HeroQuality.SSR then |
705 | weight = unitPool["up_ssr_weight"] | 707 | weight = unitPool["up_ssr_weight"] |
706 | up_pool = unitPool["up_ssr_id"] | 708 | up_pool = unitPool["up_ssr_id"] |
709 | + if btype == 5 then | ||
710 | + weight = 3 * weight | ||
711 | + end | ||
707 | end | 712 | end |
708 | --print(poolId, rand_v, weight, up_pool, values[1]) | 713 | --print(poolId, rand_v, weight, up_pool, values[1]) |
709 | if rand_v < weight and up_pool then | 714 | if rand_v < weight and up_pool then |
710 | up_pool = up_pool:toArray(true, "=") | 715 | up_pool = up_pool:toArray(true, "=") |
711 | if btype == 5 then -- 爱心卡池,使用玩家设置的备选池子 | 716 | if btype == 5 then -- 爱心卡池,使用玩家设置的备选池子 |
712 | up_pool = role:getProperty("wishPool") | 717 | up_pool = role:getProperty("wishPool") |
713 | - up_pool[1] = 606 | ||
714 | - up_pool[2] = 607 | ||
715 | - up_pool[3] = 608 | 718 | + up_pool[1] = 408 |
719 | + up_pool[2] = 409 | ||
720 | + up_pool[3] = 410 | ||
716 | end | 721 | end |
717 | for k, v in ipairs(up_pool) do | 722 | for k, v in ipairs(up_pool) do |
718 | resultPool[v] = {1} | 723 | resultPool[v] = {1} |
@@ -733,6 +738,14 @@ function _M.drawHero(role, t, act) | @@ -733,6 +738,14 @@ function _M.drawHero(role, t, act) | ||
733 | if heroData[field] ~= values[idx] then ok = false break end | 738 | if heroData[field] ~= values[idx] then ok = false break end |
734 | end | 739 | end |
735 | end | 740 | end |
741 | + if up_pool then | ||
742 | + for k, v in ipairs(up_pool) do | ||
743 | + if v == itemData.id then | ||
744 | + ok = false | ||
745 | + break | ||
746 | + end | ||
747 | + end | ||
748 | + end | ||
736 | if not ok then break end | 749 | if not ok then break end |
737 | if oneData[pool_str] > 0 then | 750 | if oneData[pool_str] > 0 then |
738 | resultPool[itemId] = {oneData[pool_str]} -- itemId, count, 概率 | 751 | resultPool[itemId] = {oneData[pool_str]} -- itemId, count, 概率 |
src/actions/HeroAction.lua
@@ -617,7 +617,7 @@ function _M.getResetRewardRpc(agent, data) | @@ -617,7 +617,7 @@ function _M.getResetRewardRpc(agent, data) | ||
617 | if level <= 1 and talent == "" then return end | 617 | if level <= 1 and talent == "" then return end |
618 | 618 | ||
619 | local pay = true | 619 | local pay = true |
620 | - if level <= 60 then | 620 | + if level <= 60 or role.activity:isOpen("HeroBackFree") then |
621 | pay = false | 621 | pay = false |
622 | end | 622 | end |
623 | 623 | ||
@@ -976,6 +976,9 @@ function _M.drawHeroRpc(agent, data) | @@ -976,6 +976,9 @@ function _M.drawHeroRpc(agent, data) | ||
976 | end | 976 | end |
977 | 977 | ||
978 | role:checkTaskEnter("DrawHero", {pool = btype, count = drawCount[drawType]}) | 978 | role:checkTaskEnter("DrawHero", {pool = btype, count = drawCount[drawType]}) |
979 | + if btype ~= 3 then | ||
980 | + role:checkTaskEnter("DrawHeroNotFriend", {pool = btype, count = drawCount[drawType]}) | ||
981 | + end | ||
979 | if ssrCount > 0 then | 982 | if ssrCount > 0 then |
980 | role:checkTaskEnter("DrawSSR", {count = ssrCount}) | 983 | role:checkTaskEnter("DrawSSR", {count = ssrCount}) |
981 | end | 984 | end |
src/actions/HttpAction.lua
@@ -151,7 +151,7 @@ function _M.query_role(query) | @@ -151,7 +151,7 @@ function _M.query_role(query) | ||
151 | if not query.uid then return "not found" end | 151 | if not query.uid then return "not found" end |
152 | local user = redisproxy:get(string.format("uid:%s", query.uid)) | 152 | local user = redisproxy:get(string.format("uid:%s", query.uid)) |
153 | if not user then return "not found" end | 153 | if not user then return "not found" end |
154 | - local roleId = redisproxy:get(string_format("user:%s", string.upper(user))) | 154 | + local roleId = redisproxy:get(string.format("user:%s", string.upper(user))) |
155 | if not roleId then return "not found" end | 155 | if not roleId then return "not found" end |
156 | return json.encode({roleId, user}) | 156 | return json.encode({roleId, user}) |
157 | end | 157 | end |
src/actions/RoleAction.lua
@@ -166,6 +166,7 @@ function _M.loginRpc( agent, data ) | @@ -166,6 +166,7 @@ function _M.loginRpc( agent, data ) | ||
166 | role.activity:checkActivityStatus(now, false, false) | 166 | role.activity:checkActivityStatus(now, false, false) |
167 | role:log("onLogin") | 167 | role:log("onLogin") |
168 | end | 168 | end |
169 | + role:checkTaskEnter("Login", {}) | ||
169 | 170 | ||
170 | redisproxy:zadd(FRIEND_RECOMMEND, now, roleId) | 171 | redisproxy:zadd(FRIEND_RECOMMEND, now, roleId) |
171 | 172 | ||
@@ -607,9 +608,9 @@ function _M.openTimeBoxRpc(agent, data) | @@ -607,9 +608,9 @@ function _M.openTimeBoxRpc(agent, data) | ||
607 | local itemData = csvdb["itemCsv"][itemId] | 608 | local itemData = csvdb["itemCsv"][itemId] |
608 | local unitTime = globalCsv.box_key_time[itemId] * 60 | 609 | local unitTime = globalCsv.box_key_time[itemId] * 60 |
609 | if quick then | 610 | if quick then |
610 | - stopTime = time + globalCsv.box_productLine_time * 3600 | 611 | + stopTime = nowTime + quick |
611 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") | 612 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") |
612 | - local costKey = math.ceil((stopTime - nowTime) / (cost_pre[1] * 60)) * cost_pre[2] | 613 | + local costKey = math.ceil(quick / (cost_pre[1] * 60)) * cost_pre[2] |
613 | if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end | 614 | if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end |
614 | role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}}) | 615 | role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}}) |
615 | else | 616 | else |
@@ -851,6 +852,8 @@ function _M.taskRpc(agent, data) | @@ -851,6 +852,8 @@ function _M.taskRpc(agent, data) | ||
851 | -- 日常活动完成 | 852 | -- 日常活动完成 |
852 | if taskType == 1 then | 853 | if taskType == 1 then |
853 | role:checkTaskEnter("DailyTask", {pre = (taskStatus["a"] or 0), cur = active}) | 854 | role:checkTaskEnter("DailyTask", {pre = (taskStatus["a"] or 0), cur = active}) |
855 | + else | ||
856 | + role:checkTaskEnter("WeekTask", {pre = (taskStatus["a"] or 0), cur = active}) | ||
854 | end | 857 | end |
855 | 858 | ||
856 | role:changeUpdates({ | 859 | role:changeUpdates({ |
@@ -913,62 +916,96 @@ function _M.achiveRpc(agent, data) | @@ -913,62 +916,96 @@ function _M.achiveRpc(agent, data) | ||
913 | local taskId = msg.id --任务id | 916 | local taskId = msg.id --任务id |
914 | 917 | ||
915 | if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end | 918 | if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end |
916 | - | ||
917 | - local achiveTask = csvdb["achievementCsv"][taskId] | ||
918 | - if not achiveTask then return 1 end | ||
919 | - | ||
920 | local achiveT = role:getProperty("achiveT") | 919 | local achiveT = role:getProperty("achiveT") |
921 | local achiveV = role:getProperty("achiveV") | 920 | local achiveV = role:getProperty("achiveV") |
921 | + local fuxRecord = role:getProperty("fuxR") or 0 | ||
922 | + | ||
923 | + local groups = {} | ||
924 | + | ||
925 | + if not taskId then | ||
926 | + local awards = {} | ||
927 | + for id, cfg in pairs(csvdb["achievementCsv"]) do | ||
928 | + -- 没领过 | ||
929 | + if not achiveV[id] then | ||
930 | + if (achiveT[cfg.type] or 0) >= cfg.condition1 then | ||
931 | + local award = cfg.reward:toNumMap() | ||
932 | + for k, v in pairs(award) do | ||
933 | + awards[k] = (awards[k] or 0) + v | ||
934 | + end | ||
935 | + achiveV[id] = skynet.timex() | ||
936 | + groups[cfg.group] = 1 | ||
937 | + | ||
938 | + role:log("achievement", { | ||
939 | + achievement_id = cfg.id, -- 成就id | ||
940 | + achievement_type = cfg.type, -- 成就类型,具体枚举表中成就类型枚举表 | ||
941 | + achievement_reward = award, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | ||
942 | + }) | ||
943 | + end | ||
944 | + end | ||
945 | + end | ||
946 | + if not next(awards) then | ||
947 | + return 5 | ||
948 | + end | ||
949 | + local reward, change = role:award(awards, {log = {desc = "finishAchive", int1 = 0}}) | ||
950 | + role:updateProperty({field = "achiveV", value = achiveV}) | ||
922 | 951 | ||
923 | - if achiveV[taskId] then return 2 end | 952 | + SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change))) |
953 | + else | ||
954 | + local achiveTask = csvdb["achievementCsv"][taskId] | ||
955 | + if not achiveTask then return 1 end | ||
924 | 956 | ||
925 | - local curStatus = achiveT[achiveTask.type] or 0 | ||
926 | - local maxc = achiveTask.condition1 | 957 | + if achiveV[taskId] then return 2 end |
927 | 958 | ||
928 | - if maxc > curStatus then | ||
929 | - return 3 | ||
930 | - end | 959 | + local curStatus = achiveT[achiveTask.type] or 0 |
960 | + local maxc = achiveTask.condition1 | ||
931 | 961 | ||
932 | - local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}}) | ||
933 | - role:changeUpdates({ | ||
934 | - { type = "achiveV", field = taskId, value = skynet.timex() } | ||
935 | - }) | 962 | + if maxc > curStatus then |
963 | + return 3 | ||
964 | + end | ||
936 | 965 | ||
937 | - -- 复兴奖励 | ||
938 | - if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then | ||
939 | - local overCount = 0 | ||
940 | - for tId, status in pairs(achiveV) do | ||
941 | - local tData = csvdb["achievementCsv"][tId] | ||
942 | - if tData then | ||
943 | - local groupData = csvdb["achievement_groupCsv"][tData.group] | ||
944 | - if groupData.bookmark == 3 then | ||
945 | - overCount = overCount + 1 | 966 | + local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}}) |
967 | + role:changeUpdates({ | ||
968 | + { type = "achiveV", field = taskId, value = skynet.timex() } | ||
969 | + }) | ||
970 | + groups[achiveTask.group] = 1 | ||
971 | + | ||
972 | + role:log("achievement", { | ||
973 | + achievement_id = taskId, -- 成就id | ||
974 | + achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表 | ||
975 | + achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | ||
976 | + }) | ||
977 | + | ||
978 | + SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change))) | ||
979 | + end | ||
980 | + | ||
981 | + for group, _ in pairs(groups) do | ||
982 | + -- 复兴奖励 | ||
983 | + if csvdb["achievement_groupCsv"][group].bookmark == 3 then | ||
984 | + local overCount = 0 | ||
985 | + local preMaxCount = fuxRecord or 0 | ||
986 | + for tId, status in pairs(achiveV) do | ||
987 | + local tData = csvdb["achievementCsv"][tId] | ||
988 | + if tData then | ||
989 | + local groupData = csvdb["achievement_groupCsv"][tData.group] | ||
990 | + if groupData.bookmark == 3 then | ||
991 | + overCount = overCount + 1 | ||
992 | + end | ||
946 | end | 993 | end |
947 | end | 994 | end |
948 | - end | ||
949 | - | ||
950 | - for level, pData in pairs(csvdb["achievement_rewardCsv"]) do | ||
951 | - if pData.request == overCount then | ||
952 | - -- 发放奖励 | ||
953 | - redisproxy:insertEmail({ | ||
954 | - roleId = role:getProperty("id"), | ||
955 | - emailId = 101, | ||
956 | - attachments = pData.reward, | ||
957 | - contentPms = {pData.level}, | ||
958 | - }) | ||
959 | - elseif pData.request > overCount then | ||
960 | - break | 995 | + local flag = false |
996 | + for level, pData in pairs(csvdb["achievement_rewardCsv"]) do | ||
997 | + if preMaxCount < pData.request and overCount >= pData.request then | ||
998 | + role:sendMail(101, skynet.timex(), pData.reward, {pData.level}) | ||
999 | + flag = true | ||
1000 | + end | ||
1001 | + end | ||
1002 | + if flag then | ||
1003 | + role:updateProperty({field = "fuxR", value = overCount, notNotify = true}) | ||
961 | end | 1004 | end |
1005 | + break | ||
962 | end | 1006 | end |
963 | end | 1007 | end |
964 | - | ||
965 | - role:log("achievement", { | ||
966 | - achievement_id = taskId, -- 成就id | ||
967 | - achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表 | ||
968 | - achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | ||
969 | - }) | ||
970 | 1008 | ||
971 | - SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change))) | ||
972 | return true | 1009 | return true |
973 | end | 1010 | end |
974 | 1011 |
src/adv/Adv.lua
@@ -40,6 +40,7 @@ function Adv:initByInfo() | @@ -40,6 +40,7 @@ function Adv:initByInfo() | ||
40 | 40 | ||
41 | self.chapterId = advInfo.chapterId | 41 | self.chapterId = advInfo.chapterId |
42 | self.level = advInfo.level or 1 | 42 | self.level = advInfo.level or 1 |
43 | + self.actid = advInfo.actid | ||
43 | self.round = advInfo.round or 0 | 44 | self.round = advInfo.round or 0 |
44 | self.score = advInfo.score or {} | 45 | self.score = advInfo.score or {} |
45 | self.isRelay = advInfo.isRelay | 46 | self.isRelay = advInfo.isRelay |
@@ -84,6 +85,7 @@ function Adv:initByChapter(params) | @@ -84,6 +85,7 @@ function Adv:initByChapter(params) | ||
84 | local isEnter = params.isEnter | 85 | local isEnter = params.isEnter |
85 | local support = params.support | 86 | local support = params.support |
86 | local debugMapId = params.debugMapId | 87 | local debugMapId = params.debugMapId |
88 | + local actid = params.actid | ||
87 | 89 | ||
88 | if not self.chapterId then -- 开始新的章节 | 90 | if not self.chapterId then -- 开始新的章节 |
89 | self.chapterId = chapterId | 91 | self.chapterId = chapterId |
@@ -94,6 +96,7 @@ function Adv:initByChapter(params) | @@ -94,6 +96,7 @@ function Adv:initByChapter(params) | ||
94 | 96 | ||
95 | self.level = level or 1 | 97 | self.level = level or 1 |
96 | self.round = 0 | 98 | self.round = 0 |
99 | + self.actid = self.actid or actid | ||
97 | self.score = self.score or {} | 100 | self.score = self.score or {} |
98 | self.lastEnemyId = 1 | 101 | self.lastEnemyId = 1 |
99 | self.mapStack = {1} -- 最后一个为当前的地图 | 102 | self.mapStack = {1} -- 最后一个为当前的地图 |
@@ -183,6 +186,7 @@ end | @@ -183,6 +186,7 @@ end | ||
183 | function Adv:clear() | 186 | function Adv:clear() |
184 | self.chapterId = nil | 187 | self.chapterId = nil |
185 | self.level = nil | 188 | self.level = nil |
189 | + self.actid = nil | ||
186 | self.score = {} | 190 | self.score = {} |
187 | self.round = 0 | 191 | self.round = 0 |
188 | self.lastEnemyId = 1 | 192 | self.lastEnemyId = 1 |
@@ -205,6 +209,7 @@ function Adv:saveDB(notNotify) | @@ -205,6 +209,7 @@ function Adv:saveDB(notNotify) | ||
205 | advInfo.level = self.level | 209 | advInfo.level = self.level |
206 | advInfo.round = self.round | 210 | advInfo.round = self.round |
207 | advInfo.score = self.score | 211 | advInfo.score = self.score |
212 | + advInfo.actid = self.actid | ||
208 | advInfo.isRelay = self.isRelay | 213 | advInfo.isRelay = self.isRelay |
209 | advInfo.lastEId = self.lastEnemyId | 214 | advInfo.lastEId = self.lastEnemyId |
210 | advInfo.mstack = self.mapStack | 215 | advInfo.mstack = self.mapStack |
@@ -771,6 +776,10 @@ function Adv:isEndless() | @@ -771,6 +776,10 @@ function Adv:isEndless() | ||
771 | return AdvCommon.isEndless(self.chapterId) | 776 | return AdvCommon.isEndless(self.chapterId) |
772 | end | 777 | end |
773 | 778 | ||
779 | +function Adv:isActivity() | ||
780 | + return self.actid ~= nil | ||
781 | +end | ||
782 | + | ||
774 | function Adv:getCurFloorData() | 783 | function Adv:getCurFloorData() |
775 | local chapter = self.chapterId % 100 | 784 | local chapter = self.chapterId % 100 |
776 | return (csvdb["adv_chapter_floorCsv"][self.chapterId] or {})[self.level] | 785 | return (csvdb["adv_chapter_floorCsv"][self.chapterId] or {})[self.level] |
@@ -800,9 +809,57 @@ function Adv:over(success, rewardRatio, overType) | @@ -800,9 +809,57 @@ function Adv:over(success, rewardRatio, overType) | ||
800 | 809 | ||
801 | local score = self.owner:fixAdvScoreChange(self:getScore()) | 810 | local score = self.owner:fixAdvScoreChange(self:getScore()) |
802 | local scoreInfo = self.score | 811 | local scoreInfo = self.score |
812 | + | ||
813 | + local scoreCoef = chapterData.scoreAward | ||
814 | + local itemId = ItemId.OldCoin | ||
815 | + -- 拾荒活动关卡相关处理 | ||
816 | + if self.actid then | ||
817 | + while true do | ||
818 | + if not self.owner.activity:isOpenById(self.actid, "AdvLevel") then | ||
819 | + break | ||
820 | + end | ||
821 | + local actCfg = csvdb["activity_adv_chapterCsv"][self.actid] | ||
822 | + if not actCfg then break end | ||
823 | + actCfg = actCfg[self.chapterId] | ||
824 | + if not actCfg then break end | ||
825 | + local arr = actCfg["transform"]:toArray(true, "=") | ||
826 | + itemId, scoreCoef = arr[1], arr[2] | ||
827 | + local actData = self.owner.activity:getActData("AdvLevel") | ||
828 | + | ||
829 | + -- 计算活动积分up | ||
830 | + local upMap = actCfg["upCharacter"] | ||
831 | + local team = self.owner:getProperty("advTeam") | ||
832 | + local format = self.owner:getTeamHerosInfo(team).heros | ||
833 | + local upVal = 0 | ||
834 | + for _, hero in pairs(format) do | ||
835 | + local heroId = hero["type"] | ||
836 | + upVal = upVal + (upMap[heroId] or 0) | ||
837 | + end | ||
838 | + score = math.floor(score * (1 + upVal / 100)) | ||
839 | + | ||
840 | + local advInfo = actData[self.chapterId] or {} | ||
841 | + --print("upVal", upVal, score, advInfo["max"], itemId, scoreCoef) | ||
842 | + local maxScore = advInfo["max"] or 0 | ||
843 | + local flag = false | ||
844 | + if success then | ||
845 | + advInfo["pass"] = 1 | ||
846 | + flag = true | ||
847 | + end | ||
848 | + -- 更新活动最大积分 | ||
849 | + if score > maxScore then | ||
850 | + advInfo["max"] = score | ||
851 | + actData[self.chapterId] = advInfo | ||
852 | + flag = true | ||
853 | + end | ||
854 | + if flag then | ||
855 | + self.owner.activity:updateActData("AdvLevel", actData) | ||
856 | + end | ||
857 | + break | ||
858 | + end | ||
859 | + end | ||
803 | 860 | ||
804 | - local scoreReward = math.floor(score / chapterData.scoreAward) | ||
805 | - self.owner:award({[ItemId.OldCoin] = scoreReward}, {log = {desc = "advOver", int1 = self.chapterId}}) | 861 | + local scoreReward = math.floor(score / scoreCoef) |
862 | + self.owner:award({[itemId] = scoreReward}, {log = {desc = "advOver", int1 = self.chapterId}}) | ||
806 | 863 | ||
807 | -- 被动技会影响奖励 | 864 | -- 被动技会影响奖励 |
808 | self.battle.player:triggerPassive(Passive.ADV_OVER, {score = score, level = self.level}) | 865 | self.battle.player:triggerPassive(Passive.ADV_OVER, {score = score, level = self.level}) |
@@ -836,9 +893,10 @@ function Adv:over(success, rewardRatio, overType) | @@ -836,9 +893,10 @@ function Adv:over(success, rewardRatio, overType) | ||
836 | end | 893 | end |
837 | end | 894 | end |
838 | 895 | ||
896 | + | ||
839 | local roleId = self.owner:getProperty("id") | 897 | local roleId = self.owner:getProperty("id") |
840 | local oldMaxScore = tonum(redisproxy:zscore(self.owner:getAdvRankKey(), roleId)) | 898 | local oldMaxScore = tonum(redisproxy:zscore(self.owner:getAdvRankKey(), roleId)) |
841 | - if score > oldMaxScore then | 899 | + if score > oldMaxScore and not self.actid then |
842 | local team = self.owner:getProperty("advTeam") | 900 | local team = self.owner:getProperty("advTeam") |
843 | local curInfo = { | 901 | local curInfo = { |
844 | name = self.owner:getProperty("name"), | 902 | name = self.owner:getProperty("name"), |
@@ -906,6 +964,7 @@ function Adv:over(success, rewardRatio, overType) | @@ -906,6 +964,7 @@ function Adv:over(success, rewardRatio, overType) | ||
906 | }) | 964 | }) |
907 | 965 | ||
908 | local chapterId = self.chapterId | 966 | local chapterId = self.chapterId |
967 | + local actid = self.actid | ||
909 | self:clear() | 968 | self:clear() |
910 | self.owner:checkTaskEnter("AdvScore", {score = score}) | 969 | self.owner:checkTaskEnter("AdvScore", {score = score}) |
911 | 970 | ||
@@ -924,6 +983,7 @@ function Adv:over(success, rewardRatio, overType) | @@ -924,6 +983,7 @@ function Adv:over(success, rewardRatio, overType) | ||
924 | scoreAward = scoreReward, | 983 | scoreAward = scoreReward, |
925 | chapterId = chapterId, | 984 | chapterId = chapterId, |
926 | backAdvCount = backAdvCount, | 985 | backAdvCount = backAdvCount, |
986 | + actid = actid | ||
927 | }) | 987 | }) |
928 | end | 988 | end |
929 | 989 | ||
@@ -1233,24 +1293,22 @@ local function clickMonster(self, room, block, params) | @@ -1233,24 +1293,22 @@ local function clickMonster(self, room, block, params) | ||
1233 | return true | 1293 | return true |
1234 | end | 1294 | end |
1235 | 1295 | ||
1236 | -local function chooseCommon(self, room, block, chooseData, choose, tag) | ||
1237 | - if not choose then return end | ||
1238 | - if not chooseData or not chooseData["button".. choose .."cond"] then return end | ||
1239 | 1296 | ||
1240 | - local conds = chooseData["button".. choose .."cond"]:toTableArray(true) | 1297 | +local function checkChooseCondFunc(self, condStr, room, block, tag, chooseData) |
1298 | + chooseData = chooseData or {} | ||
1241 | local checkCond = { | 1299 | local checkCond = { |
1242 | -- 没有条件 | 1300 | -- 没有条件 |
1243 | [0] = function() | 1301 | [0] = function() |
1244 | return true | 1302 | return true |
1245 | end, | 1303 | end, |
1246 | -- 拥有道具 | 1304 | -- 拥有道具 |
1247 | - [1] = function(_, itemId, count) | 1305 | + [1] = function(itemId, count) |
1248 | if self:cost({[itemId] = count}, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}, true) then | 1306 | if self:cost({[itemId] = count}, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}, true) then |
1249 | return true | 1307 | return true |
1250 | end | 1308 | end |
1251 | end, | 1309 | end, |
1252 | -- xx角色(todo 队长) | 1310 | -- xx角色(todo 队长) |
1253 | - [2] = function(_, heroType) | 1311 | + [2] = function(heroType) |
1254 | for slot, heroId in pairs(self.owner:getProperty("advTeam").heros) do | 1312 | for slot, heroId in pairs(self.owner:getProperty("advTeam").heros) do |
1255 | local hero = self.owner.heros[heroId] | 1313 | local hero = self.owner.heros[heroId] |
1256 | if hero and hero:getProperty("type") == heroType then | 1314 | if hero and hero:getProperty("type") == heroType then |
@@ -1270,38 +1328,38 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | @@ -1270,38 +1328,38 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | ||
1270 | return true | 1328 | return true |
1271 | end, | 1329 | end, |
1272 | --制定属性 | 1330 | --制定属性 |
1273 | - [4] = function(_, attrType, value) | 1331 | + [4] = function(attrType, value) |
1274 | if (self.battle.player[AttsEnumEx[attrType]] or 0) >= value then | 1332 | if (self.battle.player[AttsEnumEx[attrType]] or 0) >= value then |
1275 | return true | 1333 | return true |
1276 | end | 1334 | end |
1277 | end, | 1335 | end, |
1278 | -- 提交一个物品 | 1336 | -- 提交一个物品 |
1279 | - [5] = function (_, itemId, count) | 1337 | + [5] = function (itemId, count) |
1280 | if self:cost({[itemId] = count}, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}) then | 1338 | if self:cost({[itemId] = count}, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}) then |
1281 | self:backCost({[itemId] = count}) | 1339 | self:backCost({[itemId] = count}) |
1282 | return true | 1340 | return true |
1283 | end | 1341 | end |
1284 | end, | 1342 | end, |
1285 | -- sp 到达指定值 | 1343 | -- sp 到达指定值 |
1286 | - [6] = function(_, value) | 1344 | + [6] = function(value) |
1287 | if self.battle.player.sp >= value then | 1345 | if self.battle.player.sp >= value then |
1288 | self.battle.player:changeSp(-value) | 1346 | self.battle.player:changeSp(-value) |
1289 | return true | 1347 | return true |
1290 | end | 1348 | end |
1291 | end, | 1349 | end, |
1292 | --7=拥有指定buff指定层数 | 1350 | --7=拥有指定buff指定层数 |
1293 | - [7] = function(_, buffId, layer) | 1351 | + [7] = function(buffId, layer) |
1294 | local buff = self.battle.player:getBuffById(buffId) | 1352 | local buff = self.battle.player:getBuffById(buffId) |
1295 | if buff and buff:getLayer() >= layer then | 1353 | if buff and buff:getLayer() >= layer then |
1296 | return true | 1354 | return true |
1297 | end | 1355 | end |
1298 | end, | 1356 | end, |
1299 | --8=拥有x神器 | 1357 | --8=拥有x神器 |
1300 | - [8] = function(_, artifactId) | 1358 | + [8] = function(artifactId) |
1301 | return self:isHaveArtifact(artifactId) | 1359 | return self:isHaveArtifact(artifactId) |
1302 | end, | 1360 | end, |
1303 | -- 9 = 生命值大于x% | 1361 | -- 9 = 生命值大于x% |
1304 | - [9] = function (_, value) | 1362 | + [9] = function (value) |
1305 | local cost = value / 100 * self.battle.player.hpMax | 1363 | local cost = value / 100 * self.battle.player.hpMax |
1306 | if self.battle.player.hp > cost then | 1364 | if self.battle.player.hp > cost then |
1307 | self.battle.player:hurt(cost, nil, {hurtType = 6, buffId = -1}) | 1365 | self.battle.player:hurt(cost, nil, {hurtType = 6, buffId = -1}) |
@@ -1309,16 +1367,27 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | @@ -1309,16 +1367,27 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | ||
1309 | end | 1367 | end |
1310 | end, | 1368 | end, |
1311 | -- 10 = 未获得x神器 | 1369 | -- 10 = 未获得x神器 |
1312 | - [10] = function(_, artifactId) | 1370 | + [10] = function(artifactId) |
1313 | return not self:isHaveArtifact(artifactId) | 1371 | return not self:isHaveArtifact(artifactId) |
1314 | end, | 1372 | end, |
1315 | -- 11 = 地图上没有指定id 的怪 | 1373 | -- 11 = 地图上没有指定id 的怪 |
1316 | - [11] = function(_, monsterId) | ||
1317 | - for _, room in pairs(self:getCurMap().rooms) do | ||
1318 | - for _, block in pairs(room.blocks) do | ||
1319 | - if block:isMonster() then | 1374 | + [11] = function(monsterId, size) |
1375 | + if not size or size == 0 then | ||
1376 | + for _, room in pairs(self:getCurMap().rooms) do | ||
1377 | + for _, block in pairs(room.blocks) do | ||
1378 | + if block:isMonster() then | ||
1379 | + if not monsterId then return false end | ||
1380 | + if block.event.id == monsterId then | ||
1381 | + return false | ||
1382 | + end | ||
1383 | + end | ||
1384 | + end | ||
1385 | + end | ||
1386 | + else | ||
1387 | + for _, cblock in ipairs(self:getCurMap():getBlocksBySize(room.roomId, block.blockId, size)) do | ||
1388 | + if cblock:isMonster() then | ||
1320 | if not monsterId then return false end | 1389 | if not monsterId then return false end |
1321 | - if block.event.id == monsterId then | 1390 | + if cblock.event.id == monsterId then |
1322 | return false | 1391 | return false |
1323 | end | 1392 | end |
1324 | end | 1393 | end |
@@ -1327,12 +1396,23 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | @@ -1327,12 +1396,23 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | ||
1327 | return true | 1396 | return true |
1328 | end, | 1397 | end, |
1329 | -- 12 = 地图上没有指定id 的建筑 | 1398 | -- 12 = 地图上没有指定id 的建筑 |
1330 | - [12] = function(_, buildId) | ||
1331 | - for _, room in pairs(self:getCurMap().rooms) do | ||
1332 | - for _, block in pairs(room.blocks) do | ||
1333 | - if block:isBuild() then | 1399 | + [12] = function(buildId, size) |
1400 | + if not size or size == 0 then | ||
1401 | + for _, room in pairs(self:getCurMap().rooms) do | ||
1402 | + for _, block in pairs(room.blocks) do | ||
1403 | + if block:isBuild() then | ||
1404 | + if not buildId then return false end | ||
1405 | + if block.event.id == buildId then | ||
1406 | + return false | ||
1407 | + end | ||
1408 | + end | ||
1409 | + end | ||
1410 | + end | ||
1411 | + else | ||
1412 | + for _, cblock in ipairs(self:getCurMap():getBlocksBySize(room.roomId, block.blockId, size)) do | ||
1413 | + if cblock:isBuild() then | ||
1334 | if not buildId then return false end | 1414 | if not buildId then return false end |
1335 | - if block.event.id == buildId then | 1415 | + if cblock.event.id == buildId then |
1336 | return false | 1416 | return false |
1337 | end | 1417 | end |
1338 | end | 1418 | end |
@@ -1341,12 +1421,23 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | @@ -1341,12 +1421,23 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | ||
1341 | return true | 1421 | return true |
1342 | end, | 1422 | end, |
1343 | -- 13 = 地图上没有指定的 选择点 | 1423 | -- 13 = 地图上没有指定的 选择点 |
1344 | - [13] = function(_, chooseId) | ||
1345 | - for _, room in pairs(self:getCurMap().rooms) do | ||
1346 | - for _, block in pairs(room.blocks) do | ||
1347 | - if block:isChoose() then | 1424 | + [13] = function(chooseId, size) |
1425 | + if not size or size == 0 then | ||
1426 | + for _, room in pairs(self:getCurMap().rooms) do | ||
1427 | + for _, block in pairs(room.blocks) do | ||
1428 | + if block:isChoose() then | ||
1429 | + if not chooseId then return false end | ||
1430 | + if block.event.id == chooseId then | ||
1431 | + return false | ||
1432 | + end | ||
1433 | + end | ||
1434 | + end | ||
1435 | + end | ||
1436 | + else | ||
1437 | + for _, cblock in ipairs(self:getCurMap():getBlocksBySize(room.roomId, block.blockId, size)) do | ||
1438 | + if cblock:isChoose() then | ||
1348 | if not chooseId then return false end | 1439 | if not chooseId then return false end |
1349 | - if block.event.id == chooseId then | 1440 | + if cblock.event.id == chooseId then |
1350 | return false | 1441 | return false |
1351 | end | 1442 | end |
1352 | end | 1443 | end |
@@ -1355,138 +1446,176 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | @@ -1355,138 +1446,176 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) | ||
1355 | return true | 1446 | return true |
1356 | end, | 1447 | end, |
1357 | } | 1448 | } |
1358 | - for _, cond in ipairs(conds) do | 1449 | + |
1450 | + local status, count = true, 0 | ||
1451 | + for _, cond in ipairs(condStr:toTableArray(true)) do | ||
1359 | assert(not cond[1] or checkCond[cond[1]], "error cond, event_" .. (tag or "choose") .. "Csv id :" .. block.event.id) | 1452 | assert(not cond[1] or checkCond[cond[1]], "error cond, event_" .. (tag or "choose") .. "Csv id :" .. block.event.id) |
1360 | - if cond[1] and not checkCond[cond[1]](table.unpack(cond)) then return end | 1453 | + if not checkCond[cond[1]](select(2, table.unpack(cond))) then |
1454 | + status = false | ||
1455 | + else | ||
1456 | + count = count + 1 | ||
1457 | + end | ||
1361 | end | 1458 | end |
1362 | - | ||
1363 | - local clearBlock = chooseData.keep ~= 1 | ||
1364 | - local effects = chooseData["button".. choose .."effect"]:toTableArray(true) | ||
1365 | - for _, effect in ipairs(effects) do | ||
1366 | - local doEffect = { | ||
1367 | - [1] = function() -- 获得某道具N个 | ||
1368 | - local count = effect[3] or 1 | ||
1369 | - local reward = {} | ||
1370 | - for i = 1, count do | ||
1371 | - local dropData = csvdb["event_dropCsv"][effect[2]] | ||
1372 | - if dropData then | ||
1373 | - local item = dropData["range"]:randWeight(true) | ||
1374 | - reward[item[1]] = (reward[item[1]] or 0) + item[2] | ||
1375 | - else | ||
1376 | - skynet.error(string.format("[ERROR]: event_dropCsv no id %s in %s id: %s", effect[2], tag, chooseData.id)) | ||
1377 | - end | ||
1378 | - end | ||
1379 | - self:award(reward, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}, {roomId = room.roomId, blockId = block.blockId}) | ||
1380 | - end, | ||
1381 | - [2] = function() --获得冒险buff | ||
1382 | - local layer = effect[3] or 1 | ||
1383 | - for i = 1, layer do | ||
1384 | - self.battle.player:addBuff(effect[2]) | ||
1385 | - end | ||
1386 | - end, | ||
1387 | - [3] = function() --发现怪物 | ||
1388 | - self:getCurMap():addNewMonsterRand(effect[2], {room, block}) | ||
1389 | - self:pushBackEvent(AdvBackEventType.Monster, {id = effect[2]}) | ||
1390 | - clearBlock = false | ||
1391 | - end, | ||
1392 | - [4] = function() --无事发生 | ||
1393 | - end, | ||
1394 | - [5] = function() --5=属性枚举=数值;直接增加玩家属性 | ||
1395 | - local attr | ||
1396 | - if effect[3] == 0 then | ||
1397 | - attr = "sp" | 1459 | + return status, count |
1460 | +end | ||
1461 | + | ||
1462 | +local function doChooseEffect(self, effectStr, room, block, tag, chooseData) | ||
1463 | + chooseData = chooseData or {} | ||
1464 | + local clearBlock = true | ||
1465 | + local doEffect = { | ||
1466 | + [1] = function(dropId, count) -- 获得某道具N个 | ||
1467 | + count = count or 1 | ||
1468 | + local reward = {} | ||
1469 | + for i = 1, count do | ||
1470 | + local dropData = csvdb["event_dropCsv"][dropId] | ||
1471 | + if dropData then | ||
1472 | + local item = dropData["range"]:randWeight(true) | ||
1473 | + reward[item[1]] = (reward[item[1]] or 0) + item[2] | ||
1398 | else | 1474 | else |
1399 | - attr = AttsEnumEx[effect[3]] | ||
1400 | - if not AdvAttsEnum[attr] then return end | 1475 | + skynet.error(string.format("[ERROR]: event_dropCsv no id %s in %s id: %s", dropId, tag, chooseData.id)) |
1401 | end | 1476 | end |
1402 | - self.battle.player:addBaseAttr(attr, effect[4], effect[2]) | ||
1403 | - end, | ||
1404 | - [6] = function() -- 商店 | ||
1405 | - block:updateEvent({ | ||
1406 | - etype = AdvEventType.Trader, | ||
1407 | - id = effect[2] | ||
1408 | - }) | ||
1409 | - self:pushBackEvent(AdvBackEventType.Trader, {id = effect[2]}) | ||
1410 | - clearBlock = false | ||
1411 | - end, | ||
1412 | - [7] = function() -- 建筑 | ||
1413 | - block:updateEvent({ | ||
1414 | - etype = AdvEventType.Build, | ||
1415 | - id = effect[2] | ||
1416 | - }) | ||
1417 | - clearBlock = false | ||
1418 | - end, | ||
1419 | - [8] = function() -- 选择 | ||
1420 | - block:updateEvent({ | ||
1421 | - etype = AdvEventType.Choose, | ||
1422 | - id = effect[2] | ||
1423 | - }) | ||
1424 | - clearBlock = false | ||
1425 | - end, | ||
1426 | - [9] = function() -- click | ||
1427 | - block:updateEvent({ | ||
1428 | - etype = AdvEventType.Click, | ||
1429 | - id = effect[2] | ||
1430 | - }) | ||
1431 | - clearBlock = false | ||
1432 | - end, | ||
1433 | - [10] = function() -- 陷阱 | ||
1434 | - block:updateEvent({ | ||
1435 | - etype = AdvEventType.Trap, | ||
1436 | - id = effect[2] | ||
1437 | - }) | ||
1438 | - clearBlock = false | ||
1439 | - end, | ||
1440 | - [11] = function() -- 获得神器 | ||
1441 | - self:waitChooseArtifact() --等待获取神器 | ||
1442 | - end, | ||
1443 | - [12] = function() | ||
1444 | - -- buffId | ||
1445 | - local targers = self.battle.player:getTeam(2, nil, nil, true) | ||
1446 | - for _, target in pairs(targers) do | ||
1447 | - target:addBuff(effect[2]) | 1477 | + end |
1478 | + self:award(reward, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}, {roomId = room.roomId, blockId = block.blockId}) | ||
1479 | + end, | ||
1480 | + [2] = function(buffId, layer) --获得冒险buff | ||
1481 | + self.battle.player:addBuff(buffId, nil, layer or 1) | ||
1482 | + end, | ||
1483 | + [3] = function(id) --发现怪物 | ||
1484 | + self:getCurMap():addNewMonsterRand(id, {room, block}) | ||
1485 | + self:pushBackEvent(AdvBackEventType.Monster, {id = id}) | ||
1486 | + clearBlock = false | ||
1487 | + end, | ||
1488 | + [4] = function() --无事发生 | ||
1489 | + end, | ||
1490 | + [5] = function(addType, attrType, value) --5=属性枚举=数值;直接增加玩家属性 | ||
1491 | + local attr | ||
1492 | + if attrType == 0 then | ||
1493 | + attr = "sp" | ||
1494 | + else | ||
1495 | + attr = AttsEnumEx[attrType] | ||
1496 | + if not AdvAttsEnum[attr] then return end | ||
1497 | + end | ||
1498 | + self.battle.player:addBaseAttr(attr, value, addType) | ||
1499 | + end, | ||
1500 | + [6] = function(id) -- 商店 | ||
1501 | + block:updateEvent({ | ||
1502 | + etype = AdvEventType.Trader, | ||
1503 | + id = id | ||
1504 | + }) | ||
1505 | + self:pushBackEvent(AdvBackEventType.Trader, {id = id}) | ||
1506 | + clearBlock = false | ||
1507 | + end, | ||
1508 | + [7] = function(id) -- 建筑 | ||
1509 | + block:updateEvent({ | ||
1510 | + etype = AdvEventType.Build, | ||
1511 | + id = id | ||
1512 | + }) | ||
1513 | + clearBlock = false | ||
1514 | + end, | ||
1515 | + [8] = function(id) -- 选择 | ||
1516 | + block:updateEvent({ | ||
1517 | + etype = AdvEventType.Choose, | ||
1518 | + id = id | ||
1519 | + }) | ||
1520 | + clearBlock = false | ||
1521 | + end, | ||
1522 | + [9] = function(id) -- click | ||
1523 | + block:updateEvent({ | ||
1524 | + etype = AdvEventType.Click, | ||
1525 | + id = id | ||
1526 | + }) | ||
1527 | + clearBlock = false | ||
1528 | + end, | ||
1529 | + [10] = function(id) -- 陷阱 | ||
1530 | + block:updateEvent({ | ||
1531 | + etype = AdvEventType.Trap, | ||
1532 | + id = id | ||
1533 | + }) | ||
1534 | + clearBlock = false | ||
1535 | + end, | ||
1536 | + [11] = function() -- 获得神器 | ||
1537 | + self:waitChooseArtifact() --等待获取神器 | ||
1538 | + end, | ||
1539 | + [12] = function(id) | ||
1540 | + -- buffId | ||
1541 | + local targers = self.battle.player:getTeam(2, nil, nil, true) | ||
1542 | + for _, target in pairs(targers) do | ||
1543 | + target:addBuff(id) | ||
1544 | + end | ||
1545 | + end, | ||
1546 | + [13] = function() -- 显示地图 | ||
1547 | + self:getCurMap():showMap() | ||
1548 | + self:backMapShow() | ||
1549 | + end, | ||
1550 | + [14] = function(eventType, eventId, count, stage) -- 指定地块召唤 指定类型的id | ||
1551 | + local change = self:getCurMap():layEventToStage(eventType, eventId, count, stage) | ||
1552 | + for _, one in ipairs(change) do | ||
1553 | + if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | ||
1554 | + clearBlock = false | ||
1555 | + else | ||
1556 | + self:backBlockChange(one[1].roomId, one[2].blockId) | ||
1448 | end | 1557 | end |
1449 | - end, | ||
1450 | - [13] = function() -- 显示地图 | ||
1451 | - self:getCurMap():showMap() | ||
1452 | - self:backMapShow() | ||
1453 | - end, | ||
1454 | - [14] = function() -- 指定地块召唤 指定类型的id | ||
1455 | - local change = self:getCurMap():layEventToStage(effect[2], effect[3], effect[4], effect[5]) | ||
1456 | - for _, one in ipairs(change) do | ||
1457 | - if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | ||
1458 | - clearBlock = false | ||
1459 | - else | ||
1460 | - self:backBlockChange(one[1].roomId, one[2].blockId) | ||
1461 | - end | 1558 | + end |
1559 | + end, | ||
1560 | + [15] = function(eventType, eventId, count) -- 移除指定事件 | ||
1561 | + local change = self:getCurMap():clearEventById(eventType, eventId, count) | ||
1562 | + for _, one in ipairs(change) do | ||
1563 | + if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | ||
1564 | + clearBlock = false | ||
1565 | + else | ||
1566 | + self:backBlockChange(one[1].roomId, one[2].blockId) | ||
1462 | end | 1567 | end |
1463 | - end, | ||
1464 | - [15] = function() -- 移除指定事件 | ||
1465 | - local change = self:getCurMap():clearEventById(effect[2], effect[3], effect[4]) | ||
1466 | - for _, one in ipairs(change) do | ||
1467 | - if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | ||
1468 | - clearBlock = false | ||
1469 | - else | ||
1470 | - self:backBlockChange(one[1].roomId, one[2].blockId) | ||
1471 | - end | 1568 | + end |
1569 | + end, | ||
1570 | + [16] = function(eventTypeF, eventIdF, eventTypeT, eventIdT, count) -- 指定事件转移 | ||
1571 | + local change = self:getCurMap():eventChangeToOther(eventTypeF, eventIdF, eventTypeT, eventIdT, count) | ||
1572 | + for _, one in ipairs(change) do | ||
1573 | + if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | ||
1574 | + clearBlock = false | ||
1575 | + else | ||
1576 | + self:backBlockChange(one[1].roomId, one[2].blockId) | ||
1472 | end | 1577 | end |
1473 | - end, | ||
1474 | - [16] = function() -- 指定事件转移 | ||
1475 | - local change = self:getCurMap():eventChangeToOther(effect[2], effect[3], effect[4], effect[5], effect[6]) | ||
1476 | - for _, one in ipairs(change) do | ||
1477 | - if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | ||
1478 | - clearBlock = false | ||
1479 | - else | ||
1480 | - self:backBlockChange(one[1].roomId, one[2].blockId) | ||
1481 | - end | 1578 | + end |
1579 | + end, | ||
1580 | + [17] = function(eventId) | ||
1581 | + local diceCsv = csvdb["event_choose_diceCsv"][eventId] | ||
1582 | + if not diceCsv then return end | ||
1583 | + local weight = math.randomInt(1, 12) | ||
1584 | + local sum = 0 | ||
1585 | + local needEffect = nil | ||
1586 | + local pool = {} | ||
1587 | + for _, v in ipairs(diceCsv) do | ||
1588 | + local status, okCount = checkChooseCondFunc(self, v.cond, room, block, tag .. " dice", chooseData) | ||
1589 | + pool[#pool + 1] = v.weight + okCount * v.weightUp | ||
1590 | + sum = sum + pool[#pool] | ||
1591 | + if sum >= weight and not needEffect then | ||
1592 | + -- 达成效果 | ||
1593 | + needEffect = v.effect | ||
1482 | end | 1594 | end |
1483 | - end, | ||
1484 | - } | 1595 | + end |
1596 | + if needEffect then | ||
1597 | + self:pushBackEvent(AdvBackEventType.ChooseDice, {id = eventId, pool = pool, result = weight}) | ||
1598 | + clearBlock = doChooseEffect(self, needEffect, room, block, tag .. " dice", chooseData) | ||
1599 | + end | ||
1600 | + end, | ||
1601 | + } | ||
1602 | + | ||
1603 | + for _, effect in ipairs(effectStr:toTableArray(true)) do | ||
1485 | assert(doEffect[effect[1]], "error effect, event_" .. (tag or "choose") .. "Csv id :" .. (block.event and block.event.id or 0) .. "effect " .. effect[1]) | 1604 | assert(doEffect[effect[1]], "error effect, event_" .. (tag or "choose") .. "Csv id :" .. (block.event and block.event.id or 0) .. "effect " .. effect[1]) |
1486 | - doEffect[effect[1]]() | 1605 | + doEffect[effect[1]](select(2, table.unpack(effect))) |
1487 | end | 1606 | end |
1488 | - self:scoreChange(AdvScoreType.Event, chooseData.advScore) --增加加分 | 1607 | + return clearBlock |
1608 | +end | ||
1489 | 1609 | ||
1610 | + | ||
1611 | +local function chooseCommon(self, room, block, chooseData, choose, tag) | ||
1612 | + if not choose then return end | ||
1613 | + if not chooseData or not chooseData["button".. choose .."cond"] then return end | ||
1614 | + if not checkChooseCondFunc(self, chooseData["button".. choose .."cond"], room, block, tag, chooseData) then return end | ||
1615 | + local clearBlock = chooseData.keep ~= 1 | ||
1616 | + local clearBlock_ = doChooseEffect(self, chooseData["button".. choose .."effect"], room, block, tag, chooseData) | ||
1617 | + clearBlock = clearBlock and clearBlock_ | ||
1618 | + self:scoreChange(AdvScoreType.Event, chooseData.advScore) --增加加分 | ||
1490 | return true, clearBlock | 1619 | return true, clearBlock |
1491 | end | 1620 | end |
1492 | 1621 |
src/models/Activity.lua
@@ -33,6 +33,12 @@ Activity.ActivityType = { | @@ -33,6 +33,12 @@ Activity.ActivityType = { | ||
33 | 33 | ||
34 | CommonSignIn = 28, --通用签到 | 34 | CommonSignIn = 28, --通用签到 |
35 | FriendEnergy = 30, -- 好友互赠能量活动 | 35 | FriendEnergy = 30, -- 好友互赠能量活动 |
36 | + AdvLevel = 33, -- 拾荒关卡 | ||
37 | + BattleCommand = 34, -- 战令活动 | ||
38 | + NewSign = 36, -- 活动签到,单独的签到界面 | ||
39 | + HeroBackFree = 37, -- 无损耗归还 | ||
40 | + | ||
41 | + BattleCommandTask = 38, -- 战令任务活动 | ||
36 | } | 42 | } |
37 | 43 | ||
38 | local function checkActivityType(activityType) | 44 | local function checkActivityType(activityType) |
@@ -79,6 +85,11 @@ Activity.schema = { | @@ -79,6 +85,11 @@ Activity.schema = { | ||
79 | 85 | ||
80 | act28 = {"table", {}}, -- 每日活跃签到 {0=day, 1=1,2=1,3=1} | 86 | act28 = {"table", {}}, -- 每日活跃签到 {0=day, 1=1,2=1,3=1} |
81 | act30 = {"table", {}}, -- {magic = 0, limit = 0, reward = {id = 1, id = 1}, giveAE = {}, getAE = {}} 奖励字段1表示领取过奖励 | 87 | act30 = {"table", {}}, -- {magic = 0, limit = 0, reward = {id = 1, id = 1}, giveAE = {}, getAE = {}} 奖励字段1表示领取过奖励 |
88 | + | ||
89 | + act33 = {"table", {}}, -- 拾荒关卡活动 {id={max=最大积分, pass=1}, r=""} | ||
90 | + | ||
91 | + act34 = {"table", {}}, -- 战令记录{unlock = 1, freeR = "", payR = "", lvl = 10, sum = 100} | ||
92 | + act36 = {"table", {}}, -- 每日活跃签到 {0=day, 1=1,2=1,3=1} | ||
82 | } | 93 | } |
83 | 94 | ||
84 | function Activity:data() | 95 | function Activity:data() |
@@ -102,6 +113,11 @@ function Activity:data() | @@ -102,6 +113,11 @@ function Activity:data() | ||
102 | 113 | ||
103 | act28 = self:getProperty("act28"), | 114 | act28 = self:getProperty("act28"), |
104 | act30 = self:getProperty("act30"), | 115 | act30 = self:getProperty("act30"), |
116 | + | ||
117 | + act33 = self:getProperty("act33"), | ||
118 | + | ||
119 | + act34 = self:getProperty("act34"), | ||
120 | + act36 = self:getProperty("act36"), | ||
105 | } | 121 | } |
106 | end | 122 | end |
107 | 123 | ||
@@ -455,8 +471,9 @@ activityFunc[Activity.ActivityType.PayBack] = { | @@ -455,8 +471,9 @@ activityFunc[Activity.ActivityType.PayBack] = { | ||
455 | -- 英雄帖 | 471 | -- 英雄帖 |
456 | activityFunc[Activity.ActivityType.CalendaTask] = { | 472 | activityFunc[Activity.ActivityType.CalendaTask] = { |
457 | ["init"] = function(self, actType, isCrossDay, notify) | 473 | ["init"] = function(self, actType, isCrossDay, notify) |
458 | - local calTask = self.owner:getProperty("CalTask") | 474 | + local calTask = self.owner:getProperty("calTask") |
459 | calTask = {} | 475 | calTask = {} |
476 | + self.owner:updateProperty({field="calTask", value=calTask}) | ||
460 | local role = self.owner | 477 | local role = self.owner |
461 | local buildL = role.dinerData:getProperty("buildL") | 478 | local buildL = role.dinerData:getProperty("buildL") |
462 | local curLevel = buildL:getv(1, 1) | 479 | local curLevel = buildL:getv(1, 1) |
@@ -480,8 +497,110 @@ activityFunc[Activity.ActivityType.CalendaTask] = { | @@ -480,8 +497,110 @@ activityFunc[Activity.ActivityType.CalendaTask] = { | ||
480 | role:checkTaskEnter("RuneQualityCollect", {}) | 497 | role:checkTaskEnter("RuneQualityCollect", {}) |
481 | 498 | ||
482 | end, | 499 | end, |
500 | + ["crossDay"] = function(self, actType, notify, actId) | ||
501 | + local actData = self.owner:getProperty("calTask") or {} | ||
502 | + local record = actData["r"] or {} | ||
503 | + local actCfg = csvdb["activity_taskCsv"][actId] | ||
504 | + if not actCfg then return end | ||
505 | + local change = false | ||
506 | + for taskId, cfg in pairs(actCfg) do | ||
507 | + if cfg["resetType"] == 1 then -- 每日重置 | ||
508 | + record[taskId] = nil | ||
509 | + actData[taskId] = nil | ||
510 | + change = true | ||
511 | + end | ||
512 | + end | ||
513 | + if change then | ||
514 | + self.owner:updateProperty({field="calTask", value=actData}) | ||
515 | + end | ||
516 | + end, | ||
517 | + ["crossWeek"] = function(self, actType, notify, actId) | ||
518 | + local actData = self.owner:getProperty("calTask") or {} | ||
519 | + local record = actData["r"] or {} | ||
520 | + local actCfg = csvdb["activity_taskCsv"][actId] | ||
521 | + if not actCfg then return end | ||
522 | + local change = false | ||
523 | + for taskId, cfg in pairs(actCfg) do | ||
524 | + if cfg["resetType"] == 2 then -- 每周重置 | ||
525 | + record[taskId] = nil | ||
526 | + actData[taskId] = nil | ||
527 | + change = true | ||
528 | + end | ||
529 | + end | ||
530 | + if change then | ||
531 | + self.owner:updateProperty({field="calTask", value=actData}) | ||
532 | + end | ||
533 | + end, | ||
483 | ["close"] = function(self, actType, notify) | 534 | ["close"] = function(self, actType, notify) |
484 | - self.owner:updateProperty({field="CalTask", value={}}) | 535 | + self.owner:updateProperty({field="calTask", value={}}) |
536 | + end, | ||
537 | +} | ||
538 | + | ||
539 | +-- 活动任务 仅供春节活动使用 防冲突 | ||
540 | +activityFunc[Activity.ActivityType.BattleCommandTask] = { | ||
541 | + ["init"] = function(self, actType, isCrossDay, notify) | ||
542 | + local bcTask = self.owner:getProperty("bcTask") | ||
543 | + bcTask = {} | ||
544 | + self.owner:updateProperty({field="bcTask", value=bcTask}) | ||
545 | + local role = self.owner | ||
546 | + local buildL = role.dinerData:getProperty("buildL") | ||
547 | + local curLevel = buildL:getv(1, 1) | ||
548 | + role:checkTaskEnter("DinerLevelUp", {level = curLevel}) | ||
549 | + | ||
550 | + role:checkTaskEnter("HeroLvlCollect", {}) | ||
551 | + role:checkTaskEnter("HeroQualityCollect", {}) | ||
552 | + | ||
553 | + local curPopular = role.dinerData:getProperty("popular") | ||
554 | + role:checkTaskEnter("DinerPopular", {count = curPopular}) | ||
555 | + | ||
556 | + local rLevel = role:getProperty("level") | ||
557 | + role:checkTaskEnter("RoleLevelUp", {level = rLevel}) | ||
558 | + | ||
559 | + local towerInfo = role:getProperty("towerInfo") | ||
560 | + role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | ||
561 | + --"PvpWin" | ||
562 | + --role:checkTaskEnter("HangPass", {id = 0}) | ||
563 | + role:checkCalendaTask(true, 15, 3) | ||
564 | + role:checkTaskEnter("HeroStarCollect", {}) | ||
565 | + role:checkTaskEnter("RuneQualityCollect", {}) | ||
566 | + | ||
567 | + end, | ||
568 | + ["crossDay"] = function(self, actType, notify, actId) | ||
569 | + local actData = self.owner:getProperty("bcTask") or {} | ||
570 | + local record = actData["r"] or {} | ||
571 | + local actCfg = csvdb["activity_taskCsv"][actId] | ||
572 | + if not actCfg then return end | ||
573 | + local change = false | ||
574 | + for taskId, cfg in pairs(actCfg) do | ||
575 | + if cfg["resetType"] == 1 then -- 每日充值 | ||
576 | + record[taskId] = nil | ||
577 | + actData[taskId] = nil | ||
578 | + change = true | ||
579 | + end | ||
580 | + end | ||
581 | + if change then | ||
582 | + self.owner:updateProperty({field="bcTask", value=actData}) | ||
583 | + end | ||
584 | + end, | ||
585 | + ["crossWeek"] = function(self, actType, notify, actId) | ||
586 | + local actData = self.owner:getProperty("bcTask") or {} | ||
587 | + local record = actData["r"] or {} | ||
588 | + local actCfg = csvdb["activity_taskCsv"][actId] | ||
589 | + if not actCfg then return end | ||
590 | + local change = false | ||
591 | + for taskId, cfg in pairs(actCfg) do | ||
592 | + if cfg["resetType"] == 2 then -- 每周重置 | ||
593 | + record[taskId] = nil | ||
594 | + actData[taskId] = nil | ||
595 | + change = true | ||
596 | + end | ||
597 | + end | ||
598 | + if change then | ||
599 | + self.owner:updateProperty({field="bcTask", value=actData}) | ||
600 | + end | ||
601 | + end, | ||
602 | + ["close"] = function(self, actType, notify) | ||
603 | + self.owner:updateProperty({field="bcTask", value={}}) | ||
485 | end, | 604 | end, |
486 | } | 605 | } |
487 | 606 | ||
@@ -598,8 +717,8 @@ function Activity:closeActivity(actId, notify, notUpdateAct) | @@ -598,8 +717,8 @@ function Activity:closeActivity(actId, notify, notUpdateAct) | ||
598 | local actType = actData.showType | 717 | local actType = actData.showType |
599 | if activityFunc[actType] and activityFunc[actType]['close'] then | 718 | if activityFunc[actType] and activityFunc[actType]['close'] then |
600 | activityFunc[actType]["close"](self, actType, notify, actId) | 719 | activityFunc[actType]["close"](self, actType, notify, actId) |
601 | - self:recycleActItem(actId) | ||
602 | end | 720 | end |
721 | + self:recycleActItem(actId) | ||
603 | if Activity.schema["act".. actType] then | 722 | if Activity.schema["act".. actType] then |
604 | if not Activity.schema["act" .. actType][3] then | 723 | if not Activity.schema["act" .. actType][3] then |
605 | self:updateActData(actType, Activity.schema["act" .. actType][2], not notify or notUpdateAct) | 724 | self:updateActData(actType, Activity.schema["act" .. actType][2], not notify or notUpdateAct) |
@@ -619,6 +738,18 @@ function Activity:refreshDailyData(notify) | @@ -619,6 +738,18 @@ function Activity:refreshDailyData(notify) | ||
619 | end | 738 | end |
620 | end | 739 | end |
621 | 740 | ||
741 | +function Activity:refreshWeekData(notify) | ||
742 | + for actId, status in pairs(self._isOpen) do | ||
743 | + local actData = csvdb["activity_ctrlCsv"][actId] | ||
744 | + if status and actData then | ||
745 | + local actType = actData.showType | ||
746 | + if activityFunc[actType] and activityFunc[actType]['crossWeek'] then | ||
747 | + activityFunc[actType]["crossWeek"](self, actType, notify, actId) | ||
748 | + end | ||
749 | + end | ||
750 | + end | ||
751 | +end | ||
752 | + | ||
622 | function Activity:checkActivity(notNotify, activityType, ...) | 753 | function Activity:checkActivity(notNotify, activityType, ...) |
623 | if not activityType then return end | 754 | if not activityType then return end |
624 | if not self:isOpen(activityType) then return end | 755 | if not self:isOpen(activityType) then return end |
@@ -870,11 +1001,13 @@ activityFunc[Activity.ActivityType.CommonSignIn] = { | @@ -870,11 +1001,13 @@ activityFunc[Activity.ActivityType.CommonSignIn] = { | ||
870 | if not isCrossDay then | 1001 | if not isCrossDay then |
871 | activityFunc[Activity.ActivityType.CommonSignIn]["crossDay"](self, actType, notify, actId) | 1002 | activityFunc[Activity.ActivityType.CommonSignIn]["crossDay"](self, actType, notify, actId) |
872 | end | 1003 | end |
1004 | + local taskStatus = self.owner:getProperty("dTask") | ||
1005 | + activityFunc[Activity.ActivityType.CommonSignIn]["check"](self, actType, notify, 0, (taskStatus["a"] or 0)) | ||
873 | end, | 1006 | end, |
874 | ["crossDay"] = function(self, actType, notify, actId) | 1007 | ["crossDay"] = function(self, actType, notify, actId) |
875 | local actCfg = csvdb["activity_ctrlCsv"][actId] | 1008 | local actCfg = csvdb["activity_ctrlCsv"][actId] |
876 | if not actCfg then return end | 1009 | if not actCfg then return end |
877 | - local conArr = actCfg.condition2:toArray("true", "=") | 1010 | + local conArr = actCfg.condition2:toArray(true, "=") |
878 | -- 0 登录即可, 1 达到指定活跃度 | 1011 | -- 0 登录即可, 1 达到指定活跃度 |
879 | if conArr[1] ~= 0 then | 1012 | if conArr[1] ~= 0 then |
880 | return | 1013 | return |
@@ -888,7 +1021,7 @@ activityFunc[Activity.ActivityType.CommonSignIn] = { | @@ -888,7 +1021,7 @@ activityFunc[Activity.ActivityType.CommonSignIn] = { | ||
888 | local actData = self:getActData(actType) or {} | 1021 | local actData = self:getActData(actType) or {} |
889 | local actCfg = csvdb["activity_ctrlCsv"][actId] | 1022 | local actCfg = csvdb["activity_ctrlCsv"][actId] |
890 | if not actCfg then return end | 1023 | if not actCfg then return end |
891 | - local conArr = actCfg.condition2:toArray("true", "=") | 1024 | + local conArr = actCfg.condition2:toArray(true, "=") |
892 | -- 0 登录即可, 1 达到指定活跃度 | 1025 | -- 0 登录即可, 1 达到指定活跃度 |
893 | if conArr[1] ~= 1 then | 1026 | if conArr[1] ~= 1 then |
894 | return | 1027 | return |
@@ -901,4 +1034,149 @@ activityFunc[Activity.ActivityType.CommonSignIn] = { | @@ -901,4 +1034,149 @@ activityFunc[Activity.ActivityType.CommonSignIn] = { | ||
901 | end, | 1034 | end, |
902 | } | 1035 | } |
903 | 1036 | ||
1037 | +activityFunc[Activity.ActivityType.BattleCommand] = { | ||
1038 | + ["init"] = function (self, actType, isCrossDay, notify, actId) | ||
1039 | + local data = {unlock = 0, freeR = "", payR = "", lvl = 0, sum = 0, week = 0} | ||
1040 | + self:updateActData(actType, data, not notify) | ||
1041 | + end, | ||
1042 | + ["check"] = function(self, actType, notify, id, count) -- 检查 itemid, count | ||
1043 | + local isOpen, actId = self:isOpen(actType) | ||
1044 | + local actData = self:getActData(actType) or {} | ||
1045 | + local actCfg = csvdb["activity_ctrlCsv"][actId] | ||
1046 | + if not actCfg then return end | ||
1047 | + if actCfg.condition1 == "" then return end | ||
1048 | + local arr = actCfg.condition2:toArray(true, "=") | ||
1049 | + local itemIdWeek, itemIdNormal, limit = arr[1], arr[2], arr[3] | ||
1050 | + if (itemIdWeek == id or itemIdNormal == id) and count > 0 then | ||
1051 | + if itemIdWeek == id then | ||
1052 | + if (actData["week"] or 0) >= limit then | ||
1053 | + return | ||
1054 | + end | ||
1055 | + local old = actData["week"] or 0 | ||
1056 | + actData["week"] = math.min(old + count, limit) | ||
1057 | + count = actData["week"] - old | ||
1058 | + end | ||
1059 | + local total = actData["sum"] + count | ||
1060 | + local curLvl = actData["lvl"] or 0 | ||
1061 | + if actCfg.condition == 1 then -- 代表sum需要转换为等级 | ||
1062 | + local bpCfg = csvdb["activity_battlepass_rewardCsv"][actId] | ||
1063 | + if not bpCfg then return end | ||
1064 | + for i = 1, #bpCfg do | ||
1065 | + local cfg = bpCfg[i] | ||
1066 | + if cfg["type"] > curLvl then | ||
1067 | + if total < cfg["condition"] then break end | ||
1068 | + total = total - cfg["condition"] | ||
1069 | + curLvl = curLvl + 1 | ||
1070 | + end | ||
1071 | + end | ||
1072 | + actData["lvl"] = curLvl | ||
1073 | + actData["sum"] = total | ||
1074 | + end | ||
1075 | + | ||
1076 | + self:updateActData(actType, actData) | ||
1077 | + end | ||
1078 | + end, | ||
1079 | + ["crossWeek"] = function(self, actType, notify, actId) | ||
1080 | + local actData = self:getActData(actType) or {} | ||
1081 | + actData["week"] = 0 | ||
1082 | + self:updateActData(actType, actData, true) | ||
1083 | + end, | ||
1084 | +} | ||
1085 | + | ||
1086 | + | ||
1087 | +activityFunc[Activity.ActivityType.NewSign] = { | ||
1088 | + -- ["check"] = function(self, actType, notify) -- 检查 | ||
1089 | + -- end, | ||
1090 | + ["init"] = function(self, actType, isCrossDay, notify) | ||
1091 | + if not isCrossDay then | ||
1092 | + activityFunc[Activity.ActivityType.NewSign]["crossDay"](self, actType, notify) | ||
1093 | + end | ||
1094 | + end, | ||
1095 | + -- ["close"] = function(self, actType, notify) | ||
1096 | + -- end, | ||
1097 | + ["crossDay"] = function(self, actType, notify) | ||
1098 | + local curData = self:getActData(actType) | ||
1099 | + curData[0] = (curData[0] or 0) + 1 | ||
1100 | + local actData = csvdb["activity_signInCsv"][48] or {} | ||
1101 | + if curData[0] > #actData then return end -- 满了就忽略了 | ||
1102 | + | ||
1103 | + -- 没满更新一下 | ||
1104 | + self:updateActData(actType, curData, not notify) | ||
1105 | + end, | ||
1106 | +} | ||
1107 | + | ||
1108 | +local function closeActAdvHang(role, chapterId) | ||
1109 | + local advHang = role:getProperty("advHang") | ||
1110 | + local info = advHang[chapterId] | ||
1111 | + if not info then return end | ||
1112 | + | ||
1113 | + local index = info.index or 1 | ||
1114 | + local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId] | ||
1115 | + if not chapterData then return end | ||
1116 | + local campSiteData = chapterData[info.campId or 2] | ||
1117 | + if not campSiteData then return 1 end | ||
1118 | + if campSiteData.idleReward_1 == "" and campSiteData.idleReward_2 == "" then return 2 end --没有奖励 没有挂机 | ||
1119 | + | ||
1120 | + local adv_idle_time = globalCsv.adv_idle_time[index] | ||
1121 | + local adv_idle_energy = globalCsv.adv_idle_energy[index] | ||
1122 | + local adv_idle_reward_coef = globalCsv.adv_idle_reward[index] | ||
1123 | + if not adv_idle_time or not adv_idle_energy or not adv_idle_reward_coef then | ||
1124 | + return 2 | ||
1125 | + end | ||
1126 | + adv_idle_time = adv_idle_time * 60 | ||
1127 | + | ||
1128 | + local reward, isFull, change, heroFaithMap | ||
1129 | + local heroCnt = 0 | ||
1130 | + if skynet.timex() >= info.time then | ||
1131 | + -- 增加英雄信赖 | ||
1132 | + local exp = info.duration / 60 | ||
1133 | + heroFaithMap = {} | ||
1134 | + for _, heroId in pairs(info.format.heros) do | ||
1135 | + local curFaith = role:addHeroFaith(heroId, exp) | ||
1136 | + heroFaithMap[heroId] = curFaith | ||
1137 | + heroCnt = heroCnt + 1 | ||
1138 | + end | ||
1139 | + | ||
1140 | + local totalReward = campSiteData.idleReward_1 .. " " .. campSiteData.idleReward_2 | ||
1141 | + | ||
1142 | + local idleReward = totalReward:toNumMap() | ||
1143 | + for itemId, count in pairs(idleReward) do | ||
1144 | + idleReward[itemId] = count * adv_idle_reward_coef | ||
1145 | + end | ||
1146 | + reward, change = role:award(idleReward, {log = {desc = "advHang", int1 = chapterId}}) | ||
1147 | + end | ||
1148 | + | ||
1149 | + role:changeUpdates({{type = "advHang", field = chapterId, value = nil}}) | ||
1150 | + | ||
1151 | + role:mylog("adv_action", {desc = "endHang", int1 = chapterId, short1 = 2}) | ||
1152 | + | ||
1153 | + role:checkTaskEnter("AdvHang", {}) | ||
1154 | + role:checkTaskEnter("AdvHangHeroCnt", {count = heroCnt}) | ||
1155 | +end | ||
1156 | + | ||
1157 | +activityFunc[Activity.ActivityType.AdvLevel] = { | ||
1158 | + -- ["check"] = function(self, actType, notify) -- 检查 | ||
1159 | + -- end, | ||
1160 | + ["init"] = function(self, actType, isCrossDay, notify) | ||
1161 | + end, | ||
1162 | + ["close"] = function(self, actType, notify, actid) | ||
1163 | + local actCfg = csvdb["activity_adv_chapterCsv"][actid] | ||
1164 | + if not actCfg then return end | ||
1165 | + for chapterId, _ in ipairs(actCfg) do | ||
1166 | + local advPass = self.owner:getProperty("advPass") | ||
1167 | + advPass[chapterId] = nil | ||
1168 | + self.owner:updateProperty({field="advPass", value=advPass}) | ||
1169 | + | ||
1170 | + -- 关闭活动代理拾荒 | ||
1171 | + closeActAdvHang(chapterId) | ||
1172 | + end | ||
1173 | + -- 强制关闭活动拾荒关卡 | ||
1174 | + local adv = self.owner:getAdvData() | ||
1175 | + if adv:isRunning() and adv:isActivity() then | ||
1176 | + adv:forceOver() | ||
1177 | + end | ||
1178 | + | ||
1179 | + end, | ||
1180 | +} | ||
1181 | + | ||
904 | return Activity | 1182 | return Activity |
src/models/Diner.lua
@@ -201,7 +201,7 @@ function Diner:calSellReward(sell, delta, dishData) | @@ -201,7 +201,7 @@ function Diner:calSellReward(sell, delta, dishData) | ||
201 | upValue[ItemId.Gold] = (upValue[ItemId.Gold] or 0) + buildData.gold_up | 201 | upValue[ItemId.Gold] = (upValue[ItemId.Gold] or 0) + buildData.gold_up |
202 | end | 202 | end |
203 | if buildData.item_up > 0 then | 203 | if buildData.item_up > 0 then |
204 | - upValue[ItemId.DinerCoin] = (upValue[ItemId.DinerCoin] or 0) + buildData.gold_up | 204 | + upValue[ItemId.DinerCoin] = (upValue[ItemId.DinerCoin] or 0) + buildData.item_up |
205 | end | 205 | end |
206 | if buildData and buildData.famous_up > 0 then | 206 | if buildData and buildData.famous_up > 0 then |
207 | upValue[-1] = (upValue[-1] or 0) + buildData.famous_up | 207 | upValue[-1] = (upValue[-1] or 0) + buildData.famous_up |
src/models/Role.lua
@@ -155,6 +155,7 @@ Role.schema = { | @@ -155,6 +155,7 @@ Role.schema = { | ||
155 | 155 | ||
156 | achiveT = {"table", {}}, -- 成就计数统计 achivement_type {id = status} | 156 | achiveT = {"table", {}}, -- 成就计数统计 achivement_type {id = status} |
157 | achiveV = {"table", {}}, -- 成就领奖统计 achivement {id = status} | 157 | achiveV = {"table", {}}, -- 成就领奖统计 achivement {id = status} |
158 | + fuxR = {"number", 0}, -- 复兴成就最大完成数量 | ||
158 | 159 | ||
159 | rechargeF = {"table", {}}, -- 是否首次充值某一项 -- —{[id] = 1} -- 不存在就是没有充值过 | 160 | rechargeF = {"table", {}}, -- 是否首次充值某一项 -- —{[id] = 1} -- 不存在就是没有充值过 |
160 | dinerS = {"table", {}}, -- 美食币商城 购买记录 {[id] = count} | 161 | dinerS = {"table", {}}, -- 美食币商城 购买记录 {[id] = count} |
@@ -183,6 +184,7 @@ Role.schema = { | @@ -183,6 +184,7 @@ Role.schema = { | ||
183 | feedback = {"table", {}}, -- 反馈相关信息 {flag = false, count = 0} flag是否评论过,count 提示次数 | 184 | feedback = {"table", {}}, -- 反馈相关信息 {flag = false, count = 0} flag是否评论过,count 提示次数 |
184 | 185 | ||
185 | calTask = {"table", {}}, -- 英雄令活动 日历任务活动 | 186 | calTask = {"table", {}}, -- 英雄令活动 日历任务活动 |
187 | + bcTask = {"table", {}}, -- 英雄令活动 日历任务活动 临时使用 | ||
186 | radioTask = {"table", {}}, -- 电台任务 {id = {time=end_ts,heros=heros}} 表crusadeCsv | 188 | radioTask = {"table", {}}, -- 电台任务 {id = {time=end_ts,heros=heros}} 表crusadeCsv |
187 | } | 189 | } |
188 | 190 | ||
@@ -410,6 +412,7 @@ function Role:data() | @@ -410,6 +412,7 @@ function Role:data() | ||
410 | feedback = self:getProperty("feedback"), | 412 | feedback = self:getProperty("feedback"), |
411 | ctime = self:getProperty("ctime"), | 413 | ctime = self:getProperty("ctime"), |
412 | calTask = self:getProperty("calTask"), | 414 | calTask = self:getProperty("calTask"), |
415 | + bcTask = self:getProperty("bcTask"), | ||
413 | radioTask = self:getProperty("radioTask"), | 416 | radioTask = self:getProperty("radioTask"), |
414 | } | 417 | } |
415 | end | 418 | end |
src/models/RoleLog.lua
@@ -53,6 +53,10 @@ local ItemReason = { | @@ -53,6 +53,10 @@ local ItemReason = { | ||
53 | worldBossReward = 137, -- 世界boss翻牌奖励 | 53 | worldBossReward = 137, -- 世界boss翻牌奖励 |
54 | commonSign = 138, -- 每日活跃签到 | 54 | commonSign = 138, -- 每日活跃签到 |
55 | actFriendHelp = 139,-- 好友能量互助活动 | 55 | actFriendHelp = 139,-- 好友能量互助活动 |
56 | + actBattleCommand = 140, -- 活动战令 | ||
57 | + actBuyBpLevel = 141, -- 购买活动战令等级 | ||
58 | + newSign = 142,-- 新的活动签到 | ||
59 | + advLevelStage = 143, -- 拾荒活动阶段奖励 | ||
56 | 60 | ||
57 | 61 | ||
58 | advHang = 301, -- 拾荒挂机 | 62 | advHang = 301, -- 拾荒挂机 |
@@ -94,6 +98,7 @@ local ItemReason = { | @@ -94,6 +98,7 @@ local ItemReason = { | ||
94 | actPaySign = 1008, -- 活动付费签到 | 98 | actPaySign = 1008, -- 活动付费签到 |
95 | calendaTask = 1009, -- 英雄帖 | 99 | calendaTask = 1009, -- 英雄帖 |
96 | actMilecrisis = 1010, -- 物资危机 | 100 | actMilecrisis = 1010, -- 物资危机 |
101 | + battleCommandTask = 1011, -- 将军令任务 | ||
97 | 102 | ||
98 | -- 餐厅 | 103 | -- 餐厅 |
99 | greenHourse = 1101, -- 食材获得 | 104 | greenHourse = 1101, -- 食材获得 |
@@ -879,4 +884,4 @@ function RoleLog.bind(Role) | @@ -879,4 +884,4 @@ function RoleLog.bind(Role) | ||
879 | 884 | ||
880 | 885 | ||
881 | end | 886 | end |
882 | -return RoleLog | ||
883 | \ No newline at end of file | 887 | \ No newline at end of file |
888 | +return RoleLog |
src/models/RolePlugin.lua
@@ -135,6 +135,15 @@ function RolePlugin.bind(Role) | @@ -135,6 +135,15 @@ function RolePlugin.bind(Role) | ||
135 | self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log}) | 135 | self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log}) |
136 | end, | 136 | end, |
137 | } | 137 | } |
138 | + | ||
139 | + if count > 0 then | ||
140 | + local itemCfg = csvdb["itemCsv"][itemId] | ||
141 | + local itemType = 0 | ||
142 | + if itemCfg then | ||
143 | + itemType = itemCfg.type | ||
144 | + end | ||
145 | + self:checkTaskEnter("AddItem", {id = itemId, count = count, type = itemType}) | ||
146 | + end | ||
138 | -- 对数量筛查 | 147 | -- 对数量筛查 |
139 | count = checkItemCount(self, itemId, count) | 148 | count = checkItemCount(self, itemId, count) |
140 | if count ~= 0 then | 149 | if count ~= 0 then |
@@ -515,6 +524,8 @@ function RolePlugin.bind(Role) | @@ -515,6 +524,8 @@ function RolePlugin.bind(Role) | ||
515 | end | 524 | end |
516 | 525 | ||
517 | self:notifyUpdateProperty("diamond", self:getAllDiamond()) | 526 | self:notifyUpdateProperty("diamond", self:getAllDiamond()) |
527 | + | ||
528 | + self:checkTaskEnter("CostDiamond", {count = count}) | ||
518 | return true | 529 | return true |
519 | end | 530 | end |
520 | 531 | ||
@@ -1687,7 +1698,7 @@ function RolePlugin.bind(Role) | @@ -1687,7 +1698,7 @@ function RolePlugin.bind(Role) | ||
1687 | for k , v in pairs(csvdb["shop_rechargeCsv"]) do | 1698 | for k , v in pairs(csvdb["shop_rechargeCsv"]) do |
1688 | if not v[pidField] then return "no product" end | 1699 | if not v[pidField] then return "no product" end |
1689 | if v[pidField] == params.product_id then | 1700 | if v[pidField] == params.product_id then |
1690 | - if v.rmb ~= params.money then | 1701 | + if v.twd * 100 ~= tonumber(params.money) then |
1691 | return "error money" | 1702 | return "error money" |
1692 | end | 1703 | end |
1693 | -- 发现需要的id | 1704 | -- 发现需要的id |
@@ -1812,12 +1823,13 @@ function RolePlugin.bind(Role) | @@ -1812,12 +1823,13 @@ function RolePlugin.bind(Role) | ||
1812 | -- 充值 -- | 1823 | -- 充值 -- |
1813 | --[[ | 1824 | --[[ |
1814 | request.order = data.out_trade_no | 1825 | request.order = data.out_trade_no |
1815 | - request.amount = data.money / 100 | 1826 | + request.amount = data.money |
1816 | request.game_money = data.game_money | 1827 | request.game_money = data.game_money |
1817 | request.product_id = data.product_id | 1828 | request.product_id = data.product_id |
1818 | request.pay_time = data.pay_time | 1829 | request.pay_time = data.pay_time |
1819 | request.transactionId = data.order_no | 1830 | request.transactionId = data.order_no |
1820 | request.extension_info = data.extension_info | 1831 | request.extension_info = data.extension_info |
1832 | + request.is_mycard = 1 | ||
1821 | ]] | 1833 | ]] |
1822 | function Role:handlePurchase(params) | 1834 | function Role:handlePurchase(params) |
1823 | local roleId = self:getProperty("id") | 1835 | local roleId = self:getProperty("id") |
@@ -1833,7 +1845,7 @@ function RolePlugin.bind(Role) | @@ -1833,7 +1845,7 @@ function RolePlugin.bind(Role) | ||
1833 | end | 1845 | end |
1834 | local rechargeId = back | 1846 | local rechargeId = back |
1835 | local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] | 1847 | local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] |
1836 | - if rechargeData.rmb ~= tonumber(params.amount) then | 1848 | + if (params.is_mycard and rechargeData.twd * 100 ~= tonumber(params.amount)) or (not params.is_mycard and rechargeData.rmb * 100 ~= tonumber(params.amount)) then |
1837 | skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s, rmb %s, get %s", | 1849 | skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s, rmb %s, get %s", |
1838 | params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount | 1850 | params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount |
1839 | )) | 1851 | )) |
@@ -1849,8 +1861,7 @@ function RolePlugin.bind(Role) | @@ -1849,8 +1861,7 @@ function RolePlugin.bind(Role) | ||
1849 | 1861 | ||
1850 | if not status then | 1862 | if not status then |
1851 | if params.extension_info == "mycard_web" then | 1863 | if params.extension_info == "mycard_web" then |
1852 | - -- todo 发邮件 | ||
1853 | - skynet.error("mycard_web " .. params.order) | 1864 | + self:sendMail(MailId.MyCardBuy, nil, nil, {rechargeId}) |
1854 | end | 1865 | end |
1855 | SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr, | 1866 | SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr, |
1856 | result = "success", reward = reward})) | 1867 | result = "success", reward = reward})) |
@@ -1885,7 +1896,7 @@ function RolePlugin.bind(Role) | @@ -1885,7 +1896,7 @@ function RolePlugin.bind(Role) | ||
1885 | self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}}) | 1896 | self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}}) |
1886 | elseif rechargeData.shop == 2 then --通行证商店 | 1897 | elseif rechargeData.shop == 2 then --通行证商店 |
1887 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) | 1898 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) |
1888 | - self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id) | 1899 | + self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id) |
1889 | elseif rechargeData.shop == 3 then -- 礼包商店 | 1900 | elseif rechargeData.shop == 3 then -- 礼包商店 |
1890 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) | 1901 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) |
1891 | else | 1902 | else |
@@ -2125,6 +2136,15 @@ function RolePlugin.bind(Role) | @@ -2125,6 +2136,15 @@ function RolePlugin.bind(Role) | ||
2125 | return {list = list, rank = rank} | 2136 | return {list = list, rank = rank} |
2126 | end | 2137 | end |
2127 | 2138 | ||
2139 | + function Role:addHeroFaith(heroId, exp) | ||
2140 | + local hero = self.heros[heroId] | ||
2141 | + if not hero then | ||
2142 | + return | ||
2143 | + end | ||
2144 | + | ||
2145 | + hero:addHeroFaith(exp) | ||
2146 | + return hero:getProperty("faith") | ||
2147 | + end | ||
2128 | 2148 | ||
2129 | end | 2149 | end |
2130 | 2150 |
src/models/RoleTask.lua
@@ -15,6 +15,7 @@ local TaskType = { | @@ -15,6 +15,7 @@ local TaskType = { | ||
15 | HeroLvlCollect = 10, -- 英雄等级收集进度 | 15 | HeroLvlCollect = 10, -- 英雄等级收集进度 |
16 | HeroQualityCollect = 11, -- 英雄品质收集进度 | 16 | HeroQualityCollect = 11, -- 英雄品质收集进度 |
17 | HeroStarCollect = 12, -- 英雄星级收集进度 | 17 | HeroStarCollect = 12, -- 英雄星级收集进度 |
18 | + DrawHeroNotFriend = 13, -- 非友情招募 -- count | ||
18 | 19 | ||
19 | --装备相关 | 20 | --装备相关 |
20 | AddEquip = 101, -- 获得装备 - equipId rarity | 21 | AddEquip = 101, -- 获得装备 - equipId rarity |
@@ -53,7 +54,8 @@ local TaskType = { | @@ -53,7 +54,8 @@ local TaskType = { | ||
53 | AdvMineLayer = 414, -- 宝藏洞激活 | 54 | AdvMineLayer = 414, -- 宝藏洞激活 |
54 | AdvKillBoss = 415, -- 拾荒击杀boss | 55 | AdvKillBoss = 415, -- 拾荒击杀boss |
55 | AdvHangHeroCnt = 416, -- 拾荒人数 | 56 | AdvHangHeroCnt = 416, -- 拾荒人数 |
56 | - AdvPassFirst = 417, -- 冒险首次通关 - id | 57 | + AdvCostPower = 417, -- 消耗体力 |
58 | + AdvPassFirst = 418, -- 冒险首次通关 - id | ||
57 | 59 | ||
58 | --爬塔相关 | 60 | --爬塔相关 |
59 | TowerPass = 501, -- 爬塔通关 - level | 61 | TowerPass = 501, -- 爬塔通关 - level |
@@ -98,6 +100,10 @@ local TaskType = { | @@ -98,6 +100,10 @@ local TaskType = { | ||
98 | DailyTask = 904, -- 完成每日活跃任务 | 100 | DailyTask = 904, -- 完成每日活跃任务 |
99 | RadioTaskStart = 905, -- 电台任务开始 | 101 | RadioTaskStart = 905, -- 电台任务开始 |
100 | FinishSpeTask = 906, -- 指定任务完成 | 102 | FinishSpeTask = 906, -- 指定任务完成 |
103 | + AddItem = 907, -- 获得道具 | ||
104 | + Login = 908, -- 登入 | ||
105 | + CostDiamond = 909, -- 消耗钻石 | ||
106 | + WeekTask = 910, -- 完成每周活跃任务 | ||
101 | 107 | ||
102 | --功能未实现 todo | 108 | --功能未实现 todo |
103 | AdvShop = 1002, -- 冒险商城 | 109 | AdvShop = 1002, -- 冒险商城 |
@@ -239,6 +245,7 @@ local ActivityListener = { | @@ -239,6 +245,7 @@ local ActivityListener = { | ||
239 | [TaskType.AdvMineKill] = {{Activity.ActivityType.Crisis, 1}}, | 245 | [TaskType.AdvMineKill] = {{Activity.ActivityType.Crisis, 1}}, |
240 | [TaskType.AdvMineLayer] = {{Activity.ActivityType.Crisis, 2}}, | 246 | [TaskType.AdvMineLayer] = {{Activity.ActivityType.Crisis, 2}}, |
241 | [TaskType.DailyTask] = {{Activity.ActivityType.CommonSignIn, f("pre"), f("cur")}}, | 247 | [TaskType.DailyTask] = {{Activity.ActivityType.CommonSignIn, f("pre"), f("cur")}}, |
248 | + [TaskType.AddItem] = {{Activity.ActivityType.BattleCommand, f("id"), f("count")}}, | ||
242 | } | 249 | } |
243 | } | 250 | } |
244 | 251 | ||
@@ -278,15 +285,27 @@ local CalendaTaskListener = { | @@ -278,15 +285,27 @@ local CalendaTaskListener = { | ||
278 | [TaskType.OpenBox]= {{20, 3, f("count"), f("quality")}}, | 285 | [TaskType.OpenBox]= {{20, 3, f("count"), f("quality")}}, |
279 | [TaskType.RadioTaskStart] = {{21, 1}, {22, 3, f("heroCnt")}}, | 286 | [TaskType.RadioTaskStart] = {{21, 1}, {22, 3, f("heroCnt")}}, |
280 | [TaskType.BonusQuick] = {{23, 1, f("count")}}, | 287 | [TaskType.BonusQuick] = {{23, 1, f("count")}}, |
281 | - [TaskType.AdvHangHeroCnt] = {{24, 3, f("HeroCnt")}}, | 288 | + [TaskType.AdvHangHeroCnt] = {{24, 3, f("count")}}, |
282 | [TaskType.AdvKillBoss] = {{25, 1}}, | 289 | [TaskType.AdvKillBoss] = {{25, 1}}, |
283 | [TaskType.AdvMineKill] = {{26, 1}}, | 290 | [TaskType.AdvMineKill] = {{26, 1}}, |
284 | [TaskType.PvpBattle] = {{27, 1}}, | 291 | [TaskType.PvpBattle] = {{27, 1}}, |
285 | [TaskType.FinishSpeTask] = {{28, 3, f("taskId"), f("actId")}}, | 292 | [TaskType.FinishSpeTask] = {{28, 3, f("taskId"), f("actId")}}, |
286 | - | 293 | + [TaskType.Login] = {{29, 1}}, |
294 | + [TaskType.DailyTask] = {{30, 2, f("cur")}}, | ||
295 | + [TaskType.WeekTask] = {{31, 2, f("cur")}}, | ||
296 | + [TaskType.MakeFood] = {{32, 1, f("count")}}, | ||
297 | + [TaskType.AddItem] = {{33, 3, f("type"), f("count")}}, | ||
298 | + [TaskType.CostDiamond] = {{34, 1, f("count")}}, | ||
299 | + [TaskType.DrawHeroNotFriend] = {{35, 1, f("count")}}, | ||
300 | + [TaskType.AdvCostPower] = {{36, 1, f("count")}}, | ||
287 | } | 301 | } |
288 | } | 302 | } |
289 | 303 | ||
304 | +local BattleCommandTaskListener = { | ||
305 | + func = "checkBattleCommandTask", | ||
306 | + listen = CalendaTaskListener["listen"] | ||
307 | +} | ||
308 | + | ||
290 | local TaskListeners = { | 309 | local TaskListeners = { |
291 | StoryListener, | 310 | StoryListener, |
292 | CommonListener, | 311 | CommonListener, |
@@ -295,6 +314,7 @@ local TaskListeners = { | @@ -295,6 +314,7 @@ local TaskListeners = { | ||
295 | ActivityListener, | 314 | ActivityListener, |
296 | StoreListener, | 315 | StoreListener, |
297 | CalendaTaskListener, | 316 | CalendaTaskListener, |
317 | + BattleCommandTaskListener, | ||
298 | } | 318 | } |
299 | 319 | ||
300 | local RoleTask = {} | 320 | local RoleTask = {} |
@@ -623,15 +643,17 @@ function RoleTask.bind(Role) | @@ -623,15 +643,17 @@ function RoleTask.bind(Role) | ||
623 | end | 643 | end |
624 | 644 | ||
625 | function Role:checkCalendaTask(notNotify, mainType, subType, param1, param2) | 645 | function Role:checkCalendaTask(notNotify, mainType, subType, param1, param2) |
626 | - --print("check calenda taskl", mainType, subType, param1, param2) | 646 | + --print("check calenda task", mainType, subType, param1, param2) |
647 | + local actEnum = "CalendaTask" | ||
648 | + local keyName = "calTask" | ||
627 | if not self.activity then return end | 649 | if not self.activity then return end |
628 | - local open, actId = self.activity:isOpen("CalendaTask") | 650 | + local open, actId = self.activity:isOpen(actEnum) |
629 | local actData = csvdb["activity_ctrlCsv"][actId] | 651 | local actData = csvdb["activity_ctrlCsv"][actId] |
630 | if not actData then return end | 652 | if not actData then return end |
631 | if not open then return end | 653 | if not open then return end |
632 | 654 | ||
633 | local change = false | 655 | local change = false |
634 | - local calTask = self:getProperty("calTask") or {} | 656 | + local calTask = self:getProperty(keyName) or {} |
635 | param1 = param1 or 1 | 657 | param1 = param1 or 1 |
636 | 658 | ||
637 | local cid = actData.condition | 659 | local cid = actData.condition |
@@ -706,7 +728,7 @@ function RoleTask.bind(Role) | @@ -706,7 +728,7 @@ function RoleTask.bind(Role) | ||
706 | calTask[id] = count | 728 | calTask[id] = count |
707 | elseif cfg.type == 20 then -- 开启x品质时钟箱子 | 729 | elseif cfg.type == 20 then -- 开启x品质时钟箱子 |
708 | if cfg.condition2 <= (param2 or 0) then | 730 | if cfg.condition2 <= (param2 or 0) then |
709 | - calTask[id] = (calTask[id] or 0) + param2 | 731 | + calTask[id] = (calTask[id] or 0) + param1 |
710 | end | 732 | end |
711 | elseif cfg.type == 15 then -- 通关关卡 | 733 | elseif cfg.type == 15 then -- 通关关卡 |
712 | if (calTask[id] or 0) == 0 then | 734 | if (calTask[id] or 0) == 0 then |
@@ -721,17 +743,140 @@ function RoleTask.bind(Role) | @@ -721,17 +743,140 @@ function RoleTask.bind(Role) | ||
721 | elseif cfg.type == 24 then -- 代理拾荒出勤人数 | 743 | elseif cfg.type == 24 then -- 代理拾荒出勤人数 |
722 | calTask[id] = (calTask[id] or 0) + (param1 or 0) | 744 | calTask[id] = (calTask[id] or 0) + (param1 or 0) |
723 | elseif cfg.type == 28 then -- 完成指定任务 | 745 | elseif cfg.type == 28 then -- 完成指定任务 |
724 | - print(actId,param2, cfg.condition2, param1) | 746 | + --print(actId,param2, cfg.condition2, param1) |
725 | if actId == param2 and cfg.condition2 == param1 then | 747 | if actId == param2 and cfg.condition2 == param1 then |
726 | calTask[id] = (calTask[id] or 0) + 1 | 748 | calTask[id] = (calTask[id] or 0) + 1 |
727 | end | 749 | end |
750 | + elseif cfg.type == 33 then -- 获得指定类型道具多少个 | ||
751 | + if cfg.condition2 == param1 then | ||
752 | + calTask[id] = (calTask[id] or 0) + (param2 or 0) | ||
753 | + end | ||
754 | + end | ||
755 | + end | ||
756 | + end | ||
757 | + end | ||
758 | + end | ||
759 | + end | ||
760 | + self:updateProperty({field = keyName, value = calTask, notNotify = notNotify}) | ||
761 | + --dump(calTask) | ||
762 | + end | ||
763 | + | ||
764 | + function Role:checkBattleCommandTask(notNotify, mainType, subType, param1, param2) | ||
765 | + --print("check battle command task", mainType, subType, param1, param2) | ||
766 | + local actEnum = "BattleCommandTask" | ||
767 | + local keyName = "bcTask" | ||
768 | + if not self.activity then return end | ||
769 | + local open, actId = self.activity:isOpen(actEnum) | ||
770 | + local actData = csvdb["activity_ctrlCsv"][actId] | ||
771 | + if not actData then return end | ||
772 | + if not open then return end | ||
773 | + | ||
774 | + local change = false | ||
775 | + local calTask = self:getProperty(keyName) or {} | ||
776 | + param1 = param1 or 1 | ||
777 | + | ||
778 | + local cid = actData.condition | ||
779 | + for k, taskList in pairs(csvdb["activity_taskCsv"]) do | ||
780 | + if k == cid then | ||
781 | + for id, cfg in pairs(taskList) do | ||
782 | + if cfg.type == mainType then | ||
783 | + if subType == 1 then -- 增加数值 | ||
784 | + calTask[id] = (calTask[id] or 0) + param1 | ||
785 | + elseif subType == 2 then -- 直接赋值 | ||
786 | + calTask[id] = param1 | ||
787 | + elseif subType == 3 then -- 自定义类型 | ||
788 | + if cfg.type == 7 then -- 英雄品质收集进度 | ||
789 | + local count = 0 | ||
790 | + for _, hero in pairs(self.heros) do | ||
791 | + local unitData = csvdb["unitCsv"][hero:getProperty("type")] | ||
792 | + if unitData then | ||
793 | + if cfg.condition2 <= unitData.rare then | ||
794 | + count = count + 1 | ||
795 | + end | ||
796 | + end | ||
797 | + end | ||
798 | + if (calTask[id] or 0) < count then | ||
799 | + calTask[id] = count | ||
800 | + end | ||
801 | + elseif cfg.type == 5 then -- 英雄等级收集进度 | ||
802 | + local count = 0 | ||
803 | + for _, hero in pairs(self.heros) do | ||
804 | + if cfg.condition2 <= hero:getProperty("level") then | ||
805 | + count = count + 1 | ||
806 | + end | ||
807 | + end | ||
808 | + if (calTask[id] or 0) < count then | ||
809 | + calTask[id] = count | ||
810 | + end | ||
811 | + elseif cfg.type == 16 then -- 英雄星级收集进度 | ||
812 | + local count = 0 | ||
813 | + for _, hero in pairs(self.heros) do | ||
814 | + if cfg.condition2 <= hero:getProperty("wakeL") then | ||
815 | + count = count + 1 | ||
816 | + end | ||
817 | + end | ||
818 | + if (calTask[id] or 0) < count then | ||
819 | + calTask[id] = count | ||
820 | + end | ||
821 | + elseif cfg.type == 18 then -- 挂机累计收获id,y个 | ||
822 | + for rid, v in pairs(param1) do | ||
823 | + if cfg.condition2 == rid then | ||
824 | + calTask[id] = (calTask[id] or 0) + v | ||
825 | + end | ||
826 | + end | ||
827 | + elseif cfg.type == 19 then -- x名英雄装备y品质以上符文套装 | ||
828 | + local count = 0 | ||
829 | + for _, hero in pairs(self.heros) do | ||
830 | + local rcount = 0 | ||
831 | + for _,uid in pairs(hero:getRunes()) do | ||
832 | + if uid > 0 then | ||
833 | + local runeData = self.runeBag[uid] | ||
834 | + if runeData then | ||
835 | + local csvData = csvdb["runeCsv"][runeData:getProperty("type")][runeData:getProperty("id")] | ||
836 | + | ||
837 | + if csvData and cfg.condition2 <= csvData.rarity then | ||
838 | + rcount = rcount + 1 | ||
839 | + end | ||
840 | + end | ||
841 | + end | ||
842 | + end | ||
843 | + if rcount == 6 then | ||
844 | + count = count + 1 | ||
845 | + end | ||
846 | + end | ||
847 | + calTask[id] = count | ||
848 | + elseif cfg.type == 20 then -- 开启x品质时钟箱子 | ||
849 | + if cfg.condition2 <= (param2 or 0) then | ||
850 | + calTask[id] = (calTask[id] or 0) + param1 | ||
851 | + end | ||
852 | + elseif cfg.type == 15 then -- 通关关卡 | ||
853 | + if (calTask[id] or 0) == 0 then | ||
854 | + local hangPass = self:getProperty("hangPass") | ||
855 | + local diff = math.floor(cfg.condition2 / 10000) | ||
856 | + if (hangPass[diff] or 0) >= cfg.condition1 then | ||
857 | + calTask[id] = 1 | ||
858 | + end | ||
859 | + end | ||
860 | + elseif cfg.type == 22 then -- 电台任务出勤人数 | ||
861 | + calTask[id] = (calTask[id] or 0) + (param1 or 0) | ||
862 | + elseif cfg.type == 24 then -- 代理拾荒出勤人数 | ||
863 | + calTask[id] = (calTask[id] or 0) + (param1 or 0) | ||
864 | + elseif cfg.type == 28 then -- 完成指定任务 | ||
865 | + --print(actId,param2, cfg.condition2, param1) | ||
866 | + if actId == param2 and cfg.condition2 == param1 then | ||
867 | + calTask[id] = (calTask[id] or 0) + 1 | ||
868 | + end | ||
869 | + elseif cfg.type == 33 then -- 获得指定类型道具多少个 | ||
870 | + if cfg.condition2 == param1 then | ||
871 | + calTask[id] = (calTask[id] or 0) + (param2 or 0) | ||
872 | + end | ||
728 | end | 873 | end |
729 | end | 874 | end |
730 | end | 875 | end |
731 | end | 876 | end |
732 | end | 877 | end |
733 | end | 878 | end |
734 | - self:updateProperty({field = "calTask", value = calTask, notNotify = notNotify}) | 879 | + self:updateProperty({field = keyName, value = calTask, notNotify = notNotify}) |
735 | --dump(calTask) | 880 | --dump(calTask) |
736 | end | 881 | end |
737 | 882 |
src/models/RoleTimeReset.lua
@@ -46,6 +46,8 @@ ResetFunc["CrossWeek"] = function(self, notify, response) | @@ -46,6 +46,8 @@ ResetFunc["CrossWeek"] = function(self, notify, response) | ||
46 | 46 | ||
47 | response.wTask = {} | 47 | response.wTask = {} |
48 | response.dinerS = {} | 48 | response.dinerS = {} |
49 | + | ||
50 | + self.activity:refreshWeekData(notify) | ||
49 | end | 51 | end |
50 | 52 | ||
51 | 53 | ||
@@ -82,10 +84,14 @@ function Role:updateTimeReset(now, notify) | @@ -82,10 +84,14 @@ function Role:updateTimeReset(now, notify) | ||
82 | local resetMode = {} | 84 | local resetMode = {} |
83 | 85 | ||
84 | local response = {} | 86 | local response = {} |
85 | - for funcName, resetId in pairs(TimeReset) do | ||
86 | - if needResetId[resetId] and ResetFunc[funcName] then | ||
87 | - ResetFunc[funcName](self, notify, response, now) | ||
88 | - resetMode[funcName] = true | 87 | + for idx = 1, #TimeResetArray do |
88 | + local funcName = TimeResetArray[idx] | ||
89 | + local resetId = TimeReset[funcName] | ||
90 | + if resetId then | ||
91 | + if needResetId[resetId] and ResetFunc[funcName] then | ||
92 | + ResetFunc[funcName](self, notify, response, now) | ||
93 | + resetMode[funcName] = true | ||
94 | + end | ||
89 | end | 95 | end |
90 | end | 96 | end |
91 | 97 |
src/models/Store.lua
@@ -186,7 +186,7 @@ end | @@ -186,7 +186,7 @@ end | ||
186 | 186 | ||
187 | 187 | ||
188 | -- 购买通行证 | 188 | -- 购买通行证 |
189 | -function Store:onBuyCard(type, duration, id) | 189 | +function Store:onBuyCard(type, duration, id, actid) |
190 | local timeNow = skynet.timex() | 190 | local timeNow = skynet.timex() |
191 | if type == CardType.NormalMonthCard then | 191 | if type == CardType.NormalMonthCard then |
192 | if self:isMonthCardExpire() then | 192 | if self:isMonthCardExpire() then |
@@ -221,6 +221,18 @@ function Store:onBuyCard(type, duration, id) | @@ -221,6 +221,18 @@ function Store:onBuyCard(type, duration, id) | ||
221 | info["flag"] = 1 | 221 | info["flag"] = 1 |
222 | bpInfo[index] = info | 222 | bpInfo[index] = info |
223 | self:updateProperty({field = "bpInfo", value = bpInfo}) | 223 | self:updateProperty({field = "bpInfo", value = bpInfo}) |
224 | + elseif type == CardType.ActBattleCommandCard then | ||
225 | + if not self.owner.activity:isOpenById(actid, "ActShopGoods") then | ||
226 | + return | ||
227 | + end | ||
228 | + local actCfg = csvdb["activity_ctrlCsv"][actid] | ||
229 | + if not actCfg then return end | ||
230 | + local actData = self.owner.activity:getActData("BattleCommand") or {} | ||
231 | + actData["unlock"] = 1 | ||
232 | + if actCfg.condition ~= 0 then | ||
233 | + actData["lvl"] = (actData["lvl"] or 0) + actCfg.condition | ||
234 | + end | ||
235 | + self.owner.activity:updateActData("BattleCommand", actData) | ||
224 | end | 236 | end |
225 | end | 237 | end |
226 | 238 |
src/services/httpweb.lua
@@ -41,8 +41,10 @@ local port = ... | @@ -41,8 +41,10 @@ local port = ... | ||
41 | port = tonumber(port) | 41 | port = tonumber(port) |
42 | 42 | ||
43 | local key = "zhaolu1234dangge" | 43 | local key = "zhaolu1234dangge" |
44 | -local function response(id, ...) | ||
45 | - local ok, err = httpd.write_response(sockethelper.writefunc(id), ...) | 44 | +local function response(id, code, body) |
45 | + local ok, err = httpd.write_response(sockethelper.writefunc(id), code, body, { | ||
46 | + ["Connection"] = "Close", | ||
47 | + }) | ||
46 | if not ok then | 48 | if not ok then |
47 | -- if err == sockethelper.socket_error , that means socket closed. | 49 | -- if err == sockethelper.socket_error , that means socket closed. |
48 | skynet.error(string.format("fd = %d, %s", id, err)) | 50 | skynet.error(string.format("fd = %d, %s", id, err)) |