Commit b0a09a2469124bd89d7b20afb91352121708897a
Merge branch 'tr/bugfix-qa' into tr/publish/qa-dev
Showing
3 changed files
with
53 additions
and
26 deletions
Show diff stats
src/actions/GmAction.lua
| ... | ... | @@ -558,6 +558,26 @@ function _M.actbattle(role, pms) |
| 558 | 558 | return "成功" |
| 559 | 559 | end |
| 560 | 560 | |
| 561 | +table.insert(helpDes, {"清空背包", "clearbag"}) | |
| 562 | +function _M.clearbag(role, pms) | |
| 563 | + -- 装备 | |
| 564 | + role:updateProperty({field="equips", value = {}}) | |
| 565 | + -- 道具 | |
| 566 | + local items = role:getProperty("items"):toNumMap() | |
| 567 | + for k, v in pairs(items) do | |
| 568 | + role:addItem({itemId = k, count = -v, log = {desc = "gm"}}) | |
| 569 | + end | |
| 570 | + | |
| 571 | + -- 铭文 | |
| 572 | + local uids = {} | |
| 573 | + for uid, _ in pairs(role.runeBag) do | |
| 574 | + table.insert(uids, uid) | |
| 575 | + end | |
| 576 | + role:delRunes(uids, {log = {desc = "gm"}}) | |
| 577 | + | |
| 578 | + return "成功" | |
| 579 | +end | |
| 580 | + | |
| 561 | 581 | function _M.helpRpc(agent, data) |
| 562 | 582 | SendPacket(actionCodes.Gm_helpRpc, MsgPack.pack({help = helpDes})) |
| 563 | 583 | return true | ... | ... |
src/adv/Adv.lua
| ... | ... | @@ -812,14 +812,12 @@ function Adv:over(success, rewardRatio, overType) |
| 812 | 812 | local potionBag = self.owner:getProperty("potionBag") |
| 813 | 813 | for itemId, count in pairs(self.owner:getProperty("advItems"):toNumMap()) do |
| 814 | 814 | local itemCsv = csvdb["itemCsv"][itemId] |
| 815 | - if not itemCsv then | |
| 815 | + if advPotionCsv[itemId] then | |
| 816 | + potionBag[itemId] = (potionBag[itemId] or 0) + count | |
| 817 | + elseif not itemCsv then | |
| 816 | 818 | print("ERROR: no itemId in ItemCsv : ", itemId) |
| 817 | 819 | elseif itemCsv.type ~= ItemType.AdvItem then |
| 818 | - if advPotionCsv[itemId] then | |
| 819 | - potionBag[itemId] = (potionBag[itemId] or 0) + count | |
| 820 | - else | |
| 821 | - reward[itemId] = math.ceil(count * rewardRatio / 100) | |
| 822 | - end | |
| 820 | + reward[itemId] = math.ceil(count * rewardRatio / 100) | |
| 823 | 821 | end |
| 824 | 822 | end |
| 825 | 823 | reward = self.owner:award(reward, {log = {desc = "advOver", int1 = self.chapterId}}) |
| ... | ... | @@ -1129,10 +1127,17 @@ function Adv:supplyPotion() |
| 1129 | 1127 | for potionId, set in pairs(potionCsv) do |
| 1130 | 1128 | local count = potionBag[potionId] or 0 |
| 1131 | 1129 | if count > 0 then |
| 1132 | - local level = dishTree:getv(potionId,1) | |
| 1133 | - local num = math.min(set[level].limit,count) | |
| 1134 | - advItems = advItems:setv(potionId,num) | |
| 1135 | - potionBag[potionId] = num ~= count and (count - num) or nil | |
| 1130 | + local max = set[dishTree:getv(potionId,1)].limit | |
| 1131 | + local old = advItems:getv(potionId,0) | |
| 1132 | + local need = max - old | |
| 1133 | + | |
| 1134 | + if need < count then | |
| 1135 | + advItems = advItems:setv(potionId,max) | |
| 1136 | + potionBag[potionId] = count - need | |
| 1137 | + else | |
| 1138 | + advItems = advItems:setv(potionId,old + count) | |
| 1139 | + potionBag[potionId] = nil | |
| 1140 | + end | |
| 1136 | 1141 | end |
| 1137 | 1142 | end |
| 1138 | 1143 | self.owner:updateProperties({ | ... | ... |
src/models/Activity.lua
| ... | ... | @@ -834,25 +834,27 @@ activityFunc[Activity.ActivityType.Crisis] = { |
| 834 | 834 | for id, actSet in pairs(actCsv) do |
| 835 | 835 | if actSet.type == atype then |
| 836 | 836 | local status = actData.task[id] or 0 |
| 837 | - status = status + count | |
| 838 | - if status >= actSet.condition1 then | |
| 839 | - local reward | |
| 840 | - if actSet.loop == 1 then | |
| 841 | - local rcount = math.floor(status / actSet.condition1) | |
| 842 | - reward = actSet.reward:toNumMap() | |
| 843 | - for itemId, itemC in pairs(reward) do | |
| 844 | - reward[itemId] = itemC * rcount | |
| 837 | + if status ~= -1 then | |
| 838 | + status = status + count | |
| 839 | + if status >= actSet.condition1 then | |
| 840 | + local reward | |
| 841 | + if actSet.loop == 1 then | |
| 842 | + local rcount = math.floor(status / actSet.condition1) | |
| 843 | + reward = actSet.reward:toNumMap() | |
| 844 | + for itemId, itemC in pairs(reward) do | |
| 845 | + reward[itemId] = itemC * rcount | |
| 846 | + end | |
| 847 | + status = status % actSet.condition1 | |
| 848 | + else | |
| 849 | + reward = actSet.reward | |
| 850 | + status = -1 | |
| 845 | 851 | end |
| 846 | - status = status % actSet.condition1 | |
| 847 | - else | |
| 848 | - reward = actSet.reward | |
| 849 | - status = -1 | |
| 850 | - end | |
| 851 | 852 | |
| 852 | - self.owner:award(reward, {log = {desc = "activity_crisis"}, notNotify = not notify}) | |
| 853 | + self.owner:award(reward, {log = {desc = "activity_crisis"}, notNotify = not notify}) | |
| 854 | + end | |
| 855 | + actData.task[id] = status | |
| 856 | + change = true | |
| 853 | 857 | end |
| 854 | - actData.task[id] = status | |
| 855 | - change = true | |
| 856 | 858 | end |
| 857 | 859 | end |
| 858 | 860 | if change then | ... | ... |