Commit b0a09a2469124bd89d7b20afb91352121708897a
Merge branch 'tr/bugfix-qa' into tr/publish/qa-dev
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53 additions
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26 deletions
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src/actions/GmAction.lua
... | ... | @@ -558,6 +558,26 @@ function _M.actbattle(role, pms) |
558 | 558 | return "成功" |
559 | 559 | end |
560 | 560 | |
561 | +table.insert(helpDes, {"清空背包", "clearbag"}) | |
562 | +function _M.clearbag(role, pms) | |
563 | + -- 装备 | |
564 | + role:updateProperty({field="equips", value = {}}) | |
565 | + -- 道具 | |
566 | + local items = role:getProperty("items"):toNumMap() | |
567 | + for k, v in pairs(items) do | |
568 | + role:addItem({itemId = k, count = -v, log = {desc = "gm"}}) | |
569 | + end | |
570 | + | |
571 | + -- 铭文 | |
572 | + local uids = {} | |
573 | + for uid, _ in pairs(role.runeBag) do | |
574 | + table.insert(uids, uid) | |
575 | + end | |
576 | + role:delRunes(uids, {log = {desc = "gm"}}) | |
577 | + | |
578 | + return "成功" | |
579 | +end | |
580 | + | |
561 | 581 | function _M.helpRpc(agent, data) |
562 | 582 | SendPacket(actionCodes.Gm_helpRpc, MsgPack.pack({help = helpDes})) |
563 | 583 | return true | ... | ... |
src/adv/Adv.lua
... | ... | @@ -812,14 +812,12 @@ function Adv:over(success, rewardRatio, overType) |
812 | 812 | local potionBag = self.owner:getProperty("potionBag") |
813 | 813 | for itemId, count in pairs(self.owner:getProperty("advItems"):toNumMap()) do |
814 | 814 | local itemCsv = csvdb["itemCsv"][itemId] |
815 | - if not itemCsv then | |
815 | + if advPotionCsv[itemId] then | |
816 | + potionBag[itemId] = (potionBag[itemId] or 0) + count | |
817 | + elseif not itemCsv then | |
816 | 818 | print("ERROR: no itemId in ItemCsv : ", itemId) |
817 | 819 | elseif itemCsv.type ~= ItemType.AdvItem then |
818 | - if advPotionCsv[itemId] then | |
819 | - potionBag[itemId] = (potionBag[itemId] or 0) + count | |
820 | - else | |
821 | - reward[itemId] = math.ceil(count * rewardRatio / 100) | |
822 | - end | |
820 | + reward[itemId] = math.ceil(count * rewardRatio / 100) | |
823 | 821 | end |
824 | 822 | end |
825 | 823 | reward = self.owner:award(reward, {log = {desc = "advOver", int1 = self.chapterId}}) |
... | ... | @@ -1129,10 +1127,17 @@ function Adv:supplyPotion() |
1129 | 1127 | for potionId, set in pairs(potionCsv) do |
1130 | 1128 | local count = potionBag[potionId] or 0 |
1131 | 1129 | if count > 0 then |
1132 | - local level = dishTree:getv(potionId,1) | |
1133 | - local num = math.min(set[level].limit,count) | |
1134 | - advItems = advItems:setv(potionId,num) | |
1135 | - potionBag[potionId] = num ~= count and (count - num) or nil | |
1130 | + local max = set[dishTree:getv(potionId,1)].limit | |
1131 | + local old = advItems:getv(potionId,0) | |
1132 | + local need = max - old | |
1133 | + | |
1134 | + if need < count then | |
1135 | + advItems = advItems:setv(potionId,max) | |
1136 | + potionBag[potionId] = count - need | |
1137 | + else | |
1138 | + advItems = advItems:setv(potionId,old + count) | |
1139 | + potionBag[potionId] = nil | |
1140 | + end | |
1136 | 1141 | end |
1137 | 1142 | end |
1138 | 1143 | self.owner:updateProperties({ | ... | ... |
src/models/Activity.lua
... | ... | @@ -834,25 +834,27 @@ activityFunc[Activity.ActivityType.Crisis] = { |
834 | 834 | for id, actSet in pairs(actCsv) do |
835 | 835 | if actSet.type == atype then |
836 | 836 | local status = actData.task[id] or 0 |
837 | - status = status + count | |
838 | - if status >= actSet.condition1 then | |
839 | - local reward | |
840 | - if actSet.loop == 1 then | |
841 | - local rcount = math.floor(status / actSet.condition1) | |
842 | - reward = actSet.reward:toNumMap() | |
843 | - for itemId, itemC in pairs(reward) do | |
844 | - reward[itemId] = itemC * rcount | |
837 | + if status ~= -1 then | |
838 | + status = status + count | |
839 | + if status >= actSet.condition1 then | |
840 | + local reward | |
841 | + if actSet.loop == 1 then | |
842 | + local rcount = math.floor(status / actSet.condition1) | |
843 | + reward = actSet.reward:toNumMap() | |
844 | + for itemId, itemC in pairs(reward) do | |
845 | + reward[itemId] = itemC * rcount | |
846 | + end | |
847 | + status = status % actSet.condition1 | |
848 | + else | |
849 | + reward = actSet.reward | |
850 | + status = -1 | |
845 | 851 | end |
846 | - status = status % actSet.condition1 | |
847 | - else | |
848 | - reward = actSet.reward | |
849 | - status = -1 | |
850 | - end | |
851 | 852 | |
852 | - self.owner:award(reward, {log = {desc = "activity_crisis"}, notNotify = not notify}) | |
853 | + self.owner:award(reward, {log = {desc = "activity_crisis"}, notNotify = not notify}) | |
854 | + end | |
855 | + actData.task[id] = status | |
856 | + change = true | |
853 | 857 | end |
854 | - actData.task[id] = status | |
855 | - change = true | |
856 | 858 | end |
857 | 859 | end |
858 | 860 | if change then | ... | ... |