Commit c6c2b8287cce6490769706e540cf0ac8c3f5d9c0
Merge branch 'tr/bugfix-qa' into cn/develop
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src/GlobalVar.lua
| ... | ... | @@ -16,6 +16,7 @@ TIME_ZONE = math.floor(os.difftime(START_RESET_TIME_BASE, os.time(os.date("!*t", |
| 16 | 16 | |
| 17 | 17 | START_RESET_TIME = START_RESET_TIME_BASE - TIME_ZONE * 3600 |
| 18 | 18 | |
| 19 | +STRUCT_VERSION = 3 -- 数据结构版本 | |
| 19 | 20 | |
| 20 | 21 | MAX_ROLE_NUM = 1000000 |
| 21 | 22 | -- 属性枚举 |
| ... | ... | @@ -72,7 +73,7 @@ ItemType = { |
| 72 | 73 | EquipBase = 9, -- 基础装备 |
| 73 | 74 | Rune = 10, -- 符文 |
| 74 | 75 | Cuisine = 11, -- 料理(用于增加好感度、贩卖获得金币) |
| 75 | - LunchBox = 12, -- 便当盒(料理合成,冒险系统消耗道具) | |
| 76 | + Potion = 12, -- 拾荒药剂 | |
| 76 | 77 | TimeBox = 13, -- 时间箱(开启需要时间,随机产出道具) |
| 77 | 78 | AdvItem = 14, -- 冒险道具 |
| 78 | 79 | FuncOpen = 15, -- 管理功能开放 |
| ... | ... | @@ -141,7 +142,6 @@ ItemId = { |
| 141 | 142 | TimeReset = { |
| 142 | 143 | CrossDay = 1, --通用跨天 |
| 143 | 144 | CrossWeek = 2, --通用跨周 |
| 144 | - CrossMonth = 1, --通用跨月 索引使用跨天,在回调方法中判断是否跨越 跨月的前置条件是跨天 | |
| 145 | 145 | DinerRank = 1, -- 餐厅排行榜 |
| 146 | 146 | PvpRank = 2, -- pvp排行榜 |
| 147 | 147 | PvpHight = 11, --高级竞技场 |
| ... | ... | @@ -224,6 +224,7 @@ AdvBackEventType = { |
| 224 | 224 | LinkChooseOver = 26, -- 连锁事件结束 |
| 225 | 225 | BuffEffect = 27, -- buff 效果 |
| 226 | 226 | PassiveEffect = 28, -- 被动 效果 |
| 227 | + ChooseDice = 29, -- 选择点随机效果 | |
| 227 | 228 | } |
| 228 | 229 | |
| 229 | 230 | AdvScoreType = { |
| ... | ... | @@ -290,6 +291,7 @@ CardType = { |
| 290 | 291 | BattleCard = 5, --赛季卡 |
| 291 | 292 | PaySignCard = 6, -- 付费签到卡 |
| 292 | 293 | BattlePassCard = 7, -- 探索指令 |
| 294 | + ActBattleCommandCard = 8, -- 战令活动卡 | |
| 293 | 295 | } |
| 294 | 296 | |
| 295 | 297 | ShopPackType = { |
| ... | ... | @@ -324,6 +326,7 @@ MailId = { |
| 324 | 326 | PayBackAward = 242, |
| 325 | 327 | CBBackAward = 243, |
| 326 | 328 | CBBackAward2 = 244, |
| 329 | + ActivityPoolRet = 280, | |
| 327 | 330 | } |
| 328 | 331 | |
| 329 | 332 | TriggerEventType = { | ... | ... |
src/ProtocolCode.lua
| ... | ... | @@ -232,6 +232,13 @@ actionCodes = { |
| 232 | 232 | Activity_battleMilestoneRpc = 663, |
| 233 | 233 | Activity_bossRewardRpc = 664, |
| 234 | 234 | Activity_crisisMilestoneRpc = 665, |
| 235 | + Activity_commonSignRpc = 666, | |
| 236 | + Activity_friendHelpRpc = 667, | |
| 237 | + Activity_battleCommandRpc = 668, | |
| 238 | + Activity_actBattleCommandTaskRpc = 669, | |
| 239 | + Activity_newSignRpc = 670, | |
| 240 | + Activity_advLevelRpc = 671, | |
| 241 | + Activity_buyBattleCommandLvlRpc = 672, | |
| 235 | 242 | |
| 236 | 243 | Radio_startQuestRpc = 700, |
| 237 | 244 | Radio_finishQuestRpc = 701, |
| ... | ... | @@ -249,4 +256,4 @@ for key, value in pairs(actionCodes) do |
| 249 | 256 | actionHandlers[value + rpcResponseBegin] = handlerName .. "Response" |
| 250 | 257 | end |
| 251 | 258 | actionHandlers[value] = string.gsub(key, "_", ".") |
| 252 | -end | |
| 253 | 259 | \ No newline at end of file |
| 260 | +end | ... | ... |
src/RedisKeys.lua
| ... | ... | @@ -47,6 +47,7 @@ FRIEND_KEY = "role:%d:friend" --哈希表 好友 |
| 47 | 47 | FRIEND_APPLY_KEY = "role:%d:apply" -- sort set 申请列表 |
| 48 | 48 | FRIEND_BLACK_KEY = "role:%d:black" -- set 黑名单 |
| 49 | 49 | FRIEND_POINT = "role:%d:point" -- set 当天送给我心的人 |
| 50 | +FRIEND_ENERGY = "role:%d:energy" -- set 送给我活动能量的好友 | |
| 50 | 51 | FRIEND_RECOMMEND = "friend:recommend" -- sort set 登录排序 获取推荐好友 |
| 51 | 52 | CHAT_OFFLINE = "chat:offline:%d" --消息离线缓存 |
| 52 | 53 | ... | ... |
src/actions/ActivityAction.lua
| ... | ... | @@ -259,7 +259,57 @@ function _M.actCalendaTaskRpc(agent, data) |
| 259 | 259 | activity_reward = reward, -- 活动奖励,json格式记录,{'itemid1':123,'itemid2':456,………...} |
| 260 | 260 | }) |
| 261 | 261 | |
| 262 | + role:checkTaskEnter("FinishSpeTask", {taskId = taskId, actId = actId}) | |
| 263 | + | |
| 262 | 264 | SendPacket(actionCodes.Activity_actCalendaTaskRpc, MsgPack.pack(role:packReward(reward, change))) |
| 265 | + | |
| 266 | + return true | |
| 267 | +end | |
| 268 | + | |
| 269 | +function _M.actBattleCommandTaskRpc(agent, data) | |
| 270 | + local role = agent.role | |
| 271 | + local msg = MsgPack.unpack(data) | |
| 272 | + local taskId = msg.id | |
| 273 | + local calTask = role:getProperty("bcTask") or {} | |
| 274 | + local record = calTask["r"] or {} | |
| 275 | + local flag = record[taskId] or 0 | |
| 276 | + if flag == 1 then return 1 end | |
| 277 | + local open, actId = role.activity:isOpen("BattleCommandTask") | |
| 278 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
| 279 | + if not open then return 2 end | |
| 280 | + if not actData then return 3 end | |
| 281 | + | |
| 282 | + local taskList = csvdb["activity_taskCsv"][actData.condition] | |
| 283 | + if not taskList then return 4 end | |
| 284 | + local taskCfg = taskList[taskId] | |
| 285 | + if not taskCfg then return 5 end | |
| 286 | + if taskCfg.key ~= actData.condition then return 6 end | |
| 287 | + | |
| 288 | + if (calTask[taskId] or 0) < taskCfg.condition1 then return 7 end | |
| 289 | + | |
| 290 | + local open, actId = role.activity:isOpen("BattleCommand") | |
| 291 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
| 292 | + if not open then return 2 end | |
| 293 | + if not actData then return 3 end | |
| 294 | + | |
| 295 | + | |
| 296 | + record[taskId] = 1 | |
| 297 | + calTask["r"] = record | |
| 298 | + | |
| 299 | + role:updateProperty({field = "bcTask", value = calTask}) | |
| 300 | + | |
| 301 | + local reward, change = role:award(taskCfg.reward, {log = {desc = "battleCommandTask"}}) | |
| 302 | + | |
| 303 | + role:log("activity", { | |
| 304 | + activity_id = taskId, -- 活动ID(或活动指定任务的ID) | |
| 305 | + activity_type = role.activity.ActivityType.BattleCommandTask, -- 活动类型,见活动类型枚举表 | |
| 306 | + activity_reward = reward, -- 活动奖励,json格式记录,{'itemid1':123,'itemid2':456,………...} | |
| 307 | + }) | |
| 308 | + | |
| 309 | + role:checkTaskEnter("FinishSpeTask", {taskId = taskId, actId = actId}) | |
| 310 | + | |
| 311 | + SendPacket(actionCodes.Activity_actBattleCommandTaskRpc, MsgPack.pack(role:packReward(reward, change))) | |
| 312 | + | |
| 263 | 313 | return true |
| 264 | 314 | end |
| 265 | 315 | |
| ... | ... | @@ -511,6 +561,7 @@ function _M.startBattleRpc(agent, data) |
| 511 | 561 | key = tostring(math.random()), |
| 512 | 562 | actid = actid, |
| 513 | 563 | id = id, |
| 564 | + format = msg.format, | |
| 514 | 565 | } |
| 515 | 566 | SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack({key = role.__actBattleCache.key})) |
| 516 | 567 | else |
| ... | ... | @@ -539,7 +590,7 @@ function _M.startBattleRpc(agent, data) |
| 539 | 590 | bi["bossP"] = (bi["bossP"] or 0) + bi["maxP"] * count |
| 540 | 591 | end |
| 541 | 592 | |
| 542 | - bi["sum"] = bi["sum"] + bi["top"] | |
| 593 | + bi["sum"] = bi["sum"] + bi["top"] * count | |
| 543 | 594 | actData["ticket"] = ticket - num |
| 544 | 595 | actData[id] = bi |
| 545 | 596 | changeFlag = true |
| ... | ... | @@ -568,7 +619,10 @@ function _M.endBattleRpc(agent, data) |
| 568 | 619 | local isWin = msg.isWin |
| 569 | 620 | local heros = msg.heros |
| 570 | 621 | local support = msg.support |
| 571 | - if not role.activity:isOpenById(actid, "ChallengeLevel") then return 1 end | |
| 622 | + if not role.activity:isOpenById(actid, "ChallengeLevel") then | |
| 623 | + SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({})) | |
| 624 | + return true | |
| 625 | + end | |
| 572 | 626 | |
| 573 | 627 | if not role.__actBattleCache then return 2 end |
| 574 | 628 | |
| ... | ... | @@ -576,6 +630,18 @@ function _M.endBattleRpc(agent, data) |
| 576 | 630 | SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({errorCode = 1})) |
| 577 | 631 | end |
| 578 | 632 | |
| 633 | + -- 防作弊 | |
| 634 | + if not role:checkBattleCheat("act_battle", { | |
| 635 | + id = id, | |
| 636 | + isWin = isWin, | |
| 637 | + info = msg.info, | |
| 638 | + format = role.__actBattleCache.format | |
| 639 | + }) then | |
| 640 | + SendPacket(actionCodes.Activity_endBattleRpc, MsgPack.pack({errorCode = 1})) | |
| 641 | + return true | |
| 642 | + end | |
| 643 | + role.__actBattleCache = nil | |
| 644 | + | |
| 579 | 645 | local actCfg = csvdb["activity_battleCsv"][actid] |
| 580 | 646 | if not actCfg then return 3 end |
| 581 | 647 | |
| ... | ... | @@ -889,4 +955,417 @@ function _M.bossRewardRpc(agent, data) |
| 889 | 955 | return true |
| 890 | 956 | end |
| 891 | 957 | |
| 892 | -return _M | |
| 893 | 958 | \ No newline at end of file |
| 959 | +function _M.commonSignRpc(agent, data) | |
| 960 | + local role = agent.role | |
| 961 | + local msg = MsgPack.unpack(data) | |
| 962 | + local actid = msg.actid | |
| 963 | + local index = msg.index | |
| 964 | + | |
| 965 | + if not role.activity:isOpenById(actid, "CommonSignIn") then return 1 end | |
| 966 | + | |
| 967 | + local actData = role.activity:getActData("CommonSignIn") | |
| 968 | + if (actData[0] or 0) < index then | |
| 969 | + return 2 | |
| 970 | + end | |
| 971 | + if (actData[index] or 0) == 1 then | |
| 972 | + return 3 | |
| 973 | + end | |
| 974 | + | |
| 975 | + local actCfg = csvdb["activity_signInCsv"][actid] | |
| 976 | + if not actCfg then return 4 end | |
| 977 | + actCfg = actCfg[index] | |
| 978 | + if not actCfg then return 5 end | |
| 979 | + | |
| 980 | + actData[index] = 1 | |
| 981 | + role.activity:updateActData("CommonSignIn", actData) | |
| 982 | + | |
| 983 | + local award = actCfg.reward:toNumMap() | |
| 984 | + local reward, change = role:award(award, {log = {desc = "commonSign", int1 = actid, int2 = index}}) | |
| 985 | + SendPacket(actionCodes.Activity_commonSignRpc, MsgPack.pack(role:packReward(reward, change))) | |
| 986 | + return true | |
| 987 | +end | |
| 988 | + | |
| 989 | +function _M.friendHelpRpc(agent, data) | |
| 990 | + local role = agent.role | |
| 991 | + local roleId = role:getProperty("id") | |
| 992 | + local msg = MsgPack.unpack(data) | |
| 993 | + local oper = tonumber(msg.oper) or -1 | |
| 994 | + local award = {} | |
| 995 | + local result | |
| 996 | + | |
| 997 | + | |
| 998 | + local actid = 37 | |
| 999 | + if not role.activity:isOpenById(actid, "FriendEnergy") then return 1 end | |
| 1000 | + if oper < 1 or oper > 4 then return 2 end | |
| 1001 | + | |
| 1002 | + local actCsv = csvdb["activity_ctrlCsv"][actid] | |
| 1003 | + local getLimit = actCsv.condition | |
| 1004 | + local gifts = actCsv.condition2:toTableArray(true) | |
| 1005 | + | |
| 1006 | + local actData = role.activity:getActData("FriendEnergy") or {} | |
| 1007 | + | |
| 1008 | + local function getIds() | |
| 1009 | + local ids = {} | |
| 1010 | + local friends = redisproxy:hgetall(FRIEND_KEY:format(roleId)) | |
| 1011 | + for i = 1, #friends , 2 do | |
| 1012 | + local objId = tonumber(friends[i]) | |
| 1013 | + ids[objId] = 1 | |
| 1014 | + end | |
| 1015 | + return ids | |
| 1016 | + end | |
| 1017 | + | |
| 1018 | + if oper == 1 then -- 赠送好友能量 | |
| 1019 | + local giveAE = actData.giveAE or {} | |
| 1020 | + local objId = msg.roleId | |
| 1021 | + local gift = gifts[1] | |
| 1022 | + local ids = {} | |
| 1023 | + | |
| 1024 | + if not objId then | |
| 1025 | + return 3 | |
| 1026 | + end | |
| 1027 | + if not redisproxy:hexists(FRIEND_KEY:format(roleId), objId) then | |
| 1028 | + result = 2 | |
| 1029 | + end | |
| 1030 | + if giveAE[objId] then | |
| 1031 | + result = 1 | |
| 1032 | + end | |
| 1033 | + | |
| 1034 | + if not result then | |
| 1035 | + giveAE[objId] = 1 | |
| 1036 | + award[gift[1]] = gift[2] | |
| 1037 | + redisproxy:sadd(FRIEND_ENERGY:format(objId), roleId) | |
| 1038 | + rpcRole(objId, "SendPacket", actionCodes.Role_notifyNewEvent, MsgPack.pack({events = {actFriendGive = roleId}})) | |
| 1039 | + actData.giveAE = giveAE | |
| 1040 | + end | |
| 1041 | + elseif oper == 2 then -- 收取能量 | |
| 1042 | + local objId = msg.roleId | |
| 1043 | + local gift = gifts[2] | |
| 1044 | + local getAE = actData.getAE or {} | |
| 1045 | + local limit = actData.limit or 0 | |
| 1046 | + | |
| 1047 | + if limit >= getLimit then return 4 end | |
| 1048 | + if not redisproxy:sismember(FRIEND_ENERGY:format(roleId), objId) then | |
| 1049 | + result = 3 | |
| 1050 | + end | |
| 1051 | + if getAE[objId] then | |
| 1052 | + result = 2 | |
| 1053 | + end | |
| 1054 | + if limit >= getLimit then | |
| 1055 | + result = 1 | |
| 1056 | + end | |
| 1057 | + | |
| 1058 | + if not result then | |
| 1059 | + limit = limit + 1 | |
| 1060 | + getAE[objId] = 1 | |
| 1061 | + award[gift[1]] = gift[2] | |
| 1062 | + redisproxy:srem(FRIEND_ENERGY:format(roleId), objId) | |
| 1063 | + actData.limit = limit | |
| 1064 | + actData.getAE = getAE | |
| 1065 | + end | |
| 1066 | + elseif oper == 3 then -- 一键送领全部 | |
| 1067 | + local giveAE = actData.giveAE or {} | |
| 1068 | + local getAE = actData.getAE or {} | |
| 1069 | + local gift1 = gifts[1] | |
| 1070 | + local gift2 = gifts[2] | |
| 1071 | + local limit = actData.limit or 0 | |
| 1072 | + local cmd1, cmd2 = 0, 0 | |
| 1073 | + local ids = getIds() | |
| 1074 | + | |
| 1075 | + local members = {} | |
| 1076 | + local temp = redisproxy:smembers(FRIEND_ENERGY:format(roleId)) | |
| 1077 | + for _, id in pairs(temp) do | |
| 1078 | + members[tonumber(id)] = 1 | |
| 1079 | + end | |
| 1080 | + | |
| 1081 | + redisproxy:pipelining(function(red) | |
| 1082 | + for friendId, _ in pairs(ids) do | |
| 1083 | + if not giveAE[friendId] then | |
| 1084 | + giveAE[friendId] = 1 | |
| 1085 | + award[gift1[1]] = (award[gift1[1]] or 0) + gift1[2] | |
| 1086 | + red:sadd(FRIEND_ENERGY:format(friendId), roleId) | |
| 1087 | + rpcRole(friendId, "SendPacket", actionCodes.Role_notifyNewEvent, MsgPack.pack({events = {actFriendGive = roleId}})) | |
| 1088 | + cmd1 = 2 | |
| 1089 | + end | |
| 1090 | + | |
| 1091 | + if members[friendId] and not getAE[friendId] and limit <= getLimit then | |
| 1092 | + cmd2 = 1 | |
| 1093 | + limit = limit + 1 | |
| 1094 | + getAE[friendId] = 1 | |
| 1095 | + award[gift2[1]] = (award[gift2[1]] or 0) + gift2[2] | |
| 1096 | + red:srem(FRIEND_ENERGY:format(roleId), friendId) | |
| 1097 | + end | |
| 1098 | + end | |
| 1099 | + end) | |
| 1100 | + | |
| 1101 | + local sum = cmd1 + cmd2 | |
| 1102 | + if sum == 0 then | |
| 1103 | + result = 3 | |
| 1104 | + elseif sum ~= 3 then | |
| 1105 | + result = sum | |
| 1106 | + end | |
| 1107 | + | |
| 1108 | + actData.limit = limit | |
| 1109 | + actData.giveAE = giveAE | |
| 1110 | + actData.getAE = getAE | |
| 1111 | + elseif oper == 4 then -- 抽大奖 | |
| 1112 | + local magic = actData.magic or 0 | |
| 1113 | + local rewards = actData.reward or {} | |
| 1114 | + local rewardCsv = csvdb["activity_orderRewardsCsv"][actid] | |
| 1115 | + local itemId1 = gifts[1][1] | |
| 1116 | + local itemId2 = gifts[2][1] | |
| 1117 | + | |
| 1118 | + local level = math.min(magic + 1,#rewardCsv) | |
| 1119 | + local rewardData = rewardCsv[level] | |
| 1120 | + | |
| 1121 | + local cost = {[itemId1] = rewardData.condition1, [itemId2] = rewardData.condition2} | |
| 1122 | + | |
| 1123 | + if not role:checkItemEnough(cost) then return 7 end | |
| 1124 | + role:costItems(cost, {log = {desc = "actFriendHelp", int1 = actid, int2 = level}}) | |
| 1125 | + | |
| 1126 | + if rewardData.reward ~= "" then | |
| 1127 | + result = 1 | |
| 1128 | + award = rewardData.reward:toNumMap() | |
| 1129 | + end | |
| 1130 | + if rewardData.reward_random ~= "" then | |
| 1131 | + result = 1 | |
| 1132 | + local pool = {} | |
| 1133 | + for _, temp in pairs(rewardData.reward_random:toArray()) do | |
| 1134 | + table.insert(pool, temp:toArray(true, "=")) | |
| 1135 | + end | |
| 1136 | + local gift = pool[math.randWeight(pool, 3)] | |
| 1137 | + award[gift[1]] = (award[gift[1]] or 0) + gift[2] | |
| 1138 | + end | |
| 1139 | + rewards[level] = 1 | |
| 1140 | + actData.reward = rewards | |
| 1141 | + actData.magic = level | |
| 1142 | + else | |
| 1143 | + return 5 | |
| 1144 | + end | |
| 1145 | + | |
| 1146 | + local ids = {} | |
| 1147 | + local members = {} | |
| 1148 | + local friendIds = getIds() | |
| 1149 | + local temp = redisproxy:smembers(FRIEND_ENERGY:format(roleId)) | |
| 1150 | + for _, id in pairs(temp) do | |
| 1151 | + members[tonumber(id)] = 1 | |
| 1152 | + end | |
| 1153 | + | |
| 1154 | + for id, _ in pairs(friendIds) do | |
| 1155 | + if members[id] then | |
| 1156 | + ids[id] = 1 | |
| 1157 | + end | |
| 1158 | + end | |
| 1159 | + | |
| 1160 | + actData.new = ids | |
| 1161 | + | |
| 1162 | + local reward, change | |
| 1163 | + if next(award) then | |
| 1164 | + reward, change = role:award(award, {log = {desc = "actFriendHelp", int1 = actid}}) | |
| 1165 | + end | |
| 1166 | + role.activity:updateActData("FriendEnergy", actData) | |
| 1167 | + SendPacket(actionCodes.Activity_friendHelpRpc, MsgPack.pack({result = result, reward = reward})) | |
| 1168 | + return true | |
| 1169 | +end | |
| 1170 | + | |
| 1171 | +-- 战令活动奖励 | |
| 1172 | +function _M.battleCommandRpc(agent, data) | |
| 1173 | + local role = agent.role | |
| 1174 | + local msg = MsgPack.unpack(data) | |
| 1175 | + local actid = msg.actid -- 活动id | |
| 1176 | + local index = msg.index -- 领取的阶段id | |
| 1177 | + local pay = msg.pay -- 是否是超级奖励 | |
| 1178 | + | |
| 1179 | + if not role.activity:isOpenById(actid, "BattleCommand") then return 1 end | |
| 1180 | + local actCtrlData = csvdb["activity_ctrlCsv"][actid] | |
| 1181 | + | |
| 1182 | + if not actCtrlData then return end | |
| 1183 | + | |
| 1184 | + local actData = role.activity:getActData("BattleCommand") or {} | |
| 1185 | + if pay and not actData["unlock"] then return 2 end | |
| 1186 | + | |
| 1187 | + local bpCfg = csvdb["activity_battlepass_rewardCsv"][actid] | |
| 1188 | + if not bpCfg then return 3 end | |
| 1189 | + | |
| 1190 | + local unlock = actData["unlock"] or 0 | |
| 1191 | + local award = {} | |
| 1192 | + if not index then -- 一键领取 | |
| 1193 | + for i = 1, #bpCfg do | |
| 1194 | + local cfg = bpCfg[i] | |
| 1195 | + if not cfg then return 4 end | |
| 1196 | + | |
| 1197 | + if (actData["lvl"] or 0) < cfg["type"] then break end | |
| 1198 | + local records = {{"freeR", "rewardNormal"}, {"payR", "rewardHigh"}} | |
| 1199 | + | |
| 1200 | + for _, info in ipairs(records) do | |
| 1201 | + local typeKey, rewardKey = info[1], info[2] | |
| 1202 | + if typeKey == "payR" and unlock == 0 then | |
| 1203 | + break | |
| 1204 | + end | |
| 1205 | + local record = actData[typeKey] or "" | |
| 1206 | + local flag = string.char(string.getbit(record, i)) | |
| 1207 | + if flag == "0" then | |
| 1208 | + record = string.setbit(record, i) | |
| 1209 | + local awd = cfg[rewardKey] | |
| 1210 | + for k, v in pairs(awd:toNumMap()) do | |
| 1211 | + award[k] = (award[k] or 0) + v | |
| 1212 | + end | |
| 1213 | + end | |
| 1214 | + actData[typeKey] = record | |
| 1215 | + | |
| 1216 | + end | |
| 1217 | + end | |
| 1218 | + else | |
| 1219 | + bpCfg = bpCfg[index] | |
| 1220 | + if not bpCfg then return 4 end | |
| 1221 | + | |
| 1222 | + if (actData["lvl"] or 0) < bpCfg["type"] then return 5 end | |
| 1223 | + | |
| 1224 | + local record = "" | |
| 1225 | + if pay then | |
| 1226 | + record = actData["payR"] or "" | |
| 1227 | + else | |
| 1228 | + record = actData["freeR"] or "" | |
| 1229 | + end | |
| 1230 | + | |
| 1231 | + local flag = string.char(string.getbit(record, index)) | |
| 1232 | + | |
| 1233 | + if flag == "1" then | |
| 1234 | + return 6 | |
| 1235 | + end | |
| 1236 | + | |
| 1237 | + record = string.setbit(record, index) | |
| 1238 | + local awd = "" | |
| 1239 | + if pay then | |
| 1240 | + actData["payR"] = record | |
| 1241 | + awd = bpCfg["rewardHigh"] | |
| 1242 | + else | |
| 1243 | + actData["freeR"] = record | |
| 1244 | + awd = bpCfg["rewardNormal"] | |
| 1245 | + end | |
| 1246 | + for k, v in pairs(awd:toNumMap()) do | |
| 1247 | + award[k] = (award[k] or 0) + v | |
| 1248 | + end | |
| 1249 | + end | |
| 1250 | + | |
| 1251 | + role.activity:updateActData("BattleCommand", actData) | |
| 1252 | + | |
| 1253 | + local reward, change = role:award(award, {log = {desc = "actBattleCommand", int1 = actid, int2 = index}}) | |
| 1254 | + | |
| 1255 | + SendPacket(actionCodes.Activity_battleCommandRpc, MsgPack.pack(role:packReward(reward, change))) | |
| 1256 | + return true | |
| 1257 | +end | |
| 1258 | + | |
| 1259 | +function _M.buyBattleCommandLvlRpc(agent, data) | |
| 1260 | + local role = agent.role | |
| 1261 | + local msg = MsgPack.unpack(data) | |
| 1262 | + local actid = msg.actid -- 活动id | |
| 1263 | + local count = msg.count | |
| 1264 | + | |
| 1265 | + if not role.activity:isOpenById(actid, "BattleCommand") then return 1 end | |
| 1266 | + local actCtrlData = csvdb["activity_ctrlCsv"][actid] | |
| 1267 | + | |
| 1268 | + if not actCtrlData then return 2 end | |
| 1269 | + | |
| 1270 | + local bpCfg = csvdb["activity_battlepass_rewardCsv"][actid] | |
| 1271 | + if not bpCfg then return 3 end | |
| 1272 | + | |
| 1273 | + local actData = role.activity:getActData("BattleCommand") or {} | |
| 1274 | + | |
| 1275 | + local curLvl = actData["lvl"] or 0 | |
| 1276 | + local nextLvl = curLvl + count | |
| 1277 | + if curLvl >= bpCfg[#bpCfg]["type"] then return 4 end | |
| 1278 | + local cost = 0 | |
| 1279 | + for i = 1, #bpCfg do | |
| 1280 | + local cfg = bpCfg[i] | |
| 1281 | + if cfg["type"] > curLvl and cfg["type"] <= nextLvl then | |
| 1282 | + cost = cost + cfg["cost"] | |
| 1283 | + elseif cfg["type"] > nextLvl then | |
| 1284 | + break | |
| 1285 | + end | |
| 1286 | + end | |
| 1287 | + if cost == 0 then return 5 end | |
| 1288 | + | |
| 1289 | + if not role:checkItemEnough({[ItemId.Diamond] = cost}) then return 6 end | |
| 1290 | + role:costItems({[ItemId.Diamond] = cost}, {log = {desc = "actBuyBpLevel", int1 = curLvl}}) | |
| 1291 | + actData["lvl"] = nextLvl | |
| 1292 | + role.activity:updateActData("BattleCommand", actData) | |
| 1293 | + | |
| 1294 | + SendPacket(actionCodes.Activity_buyBattleCommandLvlRpc, MsgPack.pack({})) | |
| 1295 | + return true | |
| 1296 | +end | |
| 1297 | + | |
| 1298 | +function _M.newSignRpc(agent, data) | |
| 1299 | + local role = agent.role | |
| 1300 | + local msg = MsgPack.unpack(data) | |
| 1301 | + | |
| 1302 | + local open, actId = role.activity:isOpen("NewSign") | |
| 1303 | + if not open then return 1 end | |
| 1304 | + | |
| 1305 | + local actData = role.activity:getActData("NewSign") | |
| 1306 | + if actData[actData[0] or 0] then | |
| 1307 | + return 2 | |
| 1308 | + end | |
| 1309 | + | |
| 1310 | + local actCfg = csvdb["activity_signInCsv"][actId] | |
| 1311 | + if not actCfg then return 4 end | |
| 1312 | + | |
| 1313 | + local sumDay = actData[0] or 0 | |
| 1314 | + local award = {} | |
| 1315 | + for k, data in pairs(actCfg) do | |
| 1316 | + if not actData[data.day] and data.day <= sumDay then | |
| 1317 | + for id, value in pairs(data.reward:toNumMap()) do | |
| 1318 | + award[id] = (award[id] or 0) + value | |
| 1319 | + end | |
| 1320 | + actData[data.day] = 1 | |
| 1321 | + end | |
| 1322 | + end | |
| 1323 | + | |
| 1324 | + local reward, change | |
| 1325 | + if next(award) then | |
| 1326 | + role.activity:updateActData("NewSign", actData) | |
| 1327 | + reward, change = role:award(award, {log = {desc = "newSign", int1 = actId, int2 = sumDay}}) | |
| 1328 | + end | |
| 1329 | + | |
| 1330 | + SendPacket(actionCodes.Activity_newSignRpc, MsgPack.pack(role:packReward(reward, change))) | |
| 1331 | + return true | |
| 1332 | +end | |
| 1333 | + | |
| 1334 | +-- 活动拾荒领取阶段奖励 | |
| 1335 | +function _M.advLevelRpc(agent, data) | |
| 1336 | + local role = agent.role | |
| 1337 | + local msg = MsgPack.unpack(data) | |
| 1338 | + local actid = msg.actid | |
| 1339 | + local index = msg.index | |
| 1340 | + | |
| 1341 | + if not role.activity:isOpenById(actid, "AdvLevel") then return 1 end | |
| 1342 | + | |
| 1343 | + local actCfg = csvdb["activity_stagesAwardCsv"][actid] | |
| 1344 | + if not actCfg then return 2 end | |
| 1345 | + actCfg = actCfg[index] | |
| 1346 | + if not actCfg then return 3 end | |
| 1347 | + | |
| 1348 | + local actData = role.activity:getActData("AdvLevel") or {} | |
| 1349 | + local record = actData["r"] or "" | |
| 1350 | + local flag = string.char(string.getbit(record, index)) | |
| 1351 | + | |
| 1352 | + if flag == "1" then return 4 end | |
| 1353 | + | |
| 1354 | + local chapters = actCfg["condition2"]:toArray(true, "=") | |
| 1355 | + local totalVal = 0 | |
| 1356 | + for i = 1, #chapters do | |
| 1357 | + local cid = chapters[i] | |
| 1358 | + local info = actData[cid] or {} | |
| 1359 | + totalVal = totalVal + (info["max"] or 0) | |
| 1360 | + end | |
| 1361 | + if totalVal < actCfg["condition1"] then return 5 end | |
| 1362 | + | |
| 1363 | + actData["r"] = string.setbit(record, index) | |
| 1364 | + role.activity:updateActData("AdvLevel", actData) | |
| 1365 | + | |
| 1366 | + local reward, change = role:award(actCfg.reward, {log = {desc = "advLevelStage", int1 = actid, int2 = index}}) | |
| 1367 | + | |
| 1368 | + SendPacket(actionCodes.Activity_advLevelRpc, MsgPack.pack(role:packReward(reward, change))) | |
| 1369 | + return true | |
| 1370 | +end | |
| 1371 | + | |
| 1372 | +return _M | ... | ... |
src/actions/AdvAction.lua
| ... | ... | @@ -57,6 +57,15 @@ local function checkFormat(role, format, checkAdvTeam) |
| 57 | 57 | end |
| 58 | 58 | end |
| 59 | 59 | |
| 60 | + -- 多队挂机 电台任务英雄也不能重用 | |
| 61 | + local radioTask = role:getProperty("radioTask") | |
| 62 | + for id, taskInfo in pairs(radioTask) do | |
| 63 | + local heros = taskInfo["heros"] or {} | |
| 64 | + for _, heroId in ipairs(heros) do | |
| 65 | + hadHero[heroId] = true | |
| 66 | + end | |
| 67 | + end | |
| 68 | + | |
| 60 | 69 | if not format.leader then return end |
| 61 | 70 | if format.leader2 == format.leader then return end |
| 62 | 71 | local hadLeader = false |
| ... | ... | @@ -86,22 +95,58 @@ function _M.startAdvRpc( agent, data ) |
| 86 | 95 | local role = agent.role |
| 87 | 96 | local msg = MsgPack.unpack(data) |
| 88 | 97 | local chapterId = msg.chapterId --关卡id |
| 98 | + local actid = msg.actid --活动id | |
| 89 | 99 | local layer = msg.layer or 1 --选择层数 |
| 90 | 100 | --local format = msg.format --编队 |
| 91 | 101 | local supportIdx = msg.supportIdx --选择的支援效果 |
| 92 | 102 | if not role:isFuncUnlock(FuncUnlock.Adv) then return end |
| 93 | - | |
| 103 | + | |
| 94 | 104 | --上一个关卡结束才可以开始新的关卡 |
| 95 | 105 | if role:getAdvData():isRunning() then return 8 end |
| 96 | 106 | local advHang = role:getProperty("advHang") |
| 97 | 107 | -- if advHang[chapterId] then return 9 end --正在挂机 |
| 98 | 108 | |
| 109 | + -- 检查活动正确性 | |
| 110 | + if actid then | |
| 111 | + if not role.activity:isOpenById(actid, "AdvLevel") then | |
| 112 | + return 20 | |
| 113 | + end | |
| 114 | + local actCfg = csvdb["activity_adv_chapterCsv"][actid] | |
| 115 | + if not actCfg then return 21 end | |
| 116 | + actCfg = actCfg[chapterId] | |
| 117 | + if not actCfg then return 22 end | |
| 118 | + | |
| 119 | + if actCfg["unlockTime"] ~= 0 then | |
| 120 | + local st = toUnixtime(actCfg["unlockTime"]..string_format("%02x", RESET_TIME)) | |
| 121 | + if st > skynet.timex() then return 23 end | |
| 122 | + end | |
| 123 | + | |
| 124 | + if actCfg["prepose"] ~= "" then | |
| 125 | + local type, cid = actCfg["prepose"]:toArray(true, "=") | |
| 126 | + if type == 1 then | |
| 127 | + local actData = role.activity:getActData("ChallengeLevel") | |
| 128 | + local battleInfo = actData[cid] or {} | |
| 129 | + if (battleInfo["star"] or 0) == 0 then | |
| 130 | + return 24 | |
| 131 | + end | |
| 132 | + elseif type == 2 then | |
| 133 | + local actData = role.activity:getActData("AdvLevel") | |
| 134 | + local advInfo = actData[cid] or {} | |
| 135 | + if not advInfo["pass"] then | |
| 136 | + return 25 | |
| 137 | + end | |
| 138 | + end | |
| 139 | + end | |
| 140 | + end | |
| 99 | 141 | |
| 100 | 142 | local chapterData = csvdb["adv_chapterCsv"][chapterId] |
| 101 | 143 | if not chapterData or layer < 1 then return 1 end |
| 102 | 144 | |
| 103 | 145 | local advPass = role:getProperty("advPass") |
| 104 | 146 | |
| 147 | + if not checkFormat(role) then return 7 end | |
| 148 | + | |
| 149 | + local cost = 0 | |
| 105 | 150 | if AdvCommon.isEndless(chapterId) then -- 无尽模式判断 |
| 106 | 151 | |
| 107 | 152 | if chapterId ~= role.advElChapter then return end -- 不是当前进行的章节 |
| ... | ... | @@ -118,37 +163,27 @@ function _M.startAdvRpc( agent, data ) |
| 118 | 163 | if not relayData then return 14 end -- 不是中继层 |
| 119 | 164 | if advElM < relayData.unlockfloor then return 15 end --未解锁 |
| 120 | 165 | end |
| 166 | + | |
| 167 | + role.dailyData:updateProperty({field = "advElC", delta = 1}) | |
| 168 | + cost = 1 | |
| 121 | 169 | else -- 普通模式判断 |
| 122 | - if not role:checkAdvCount(chapterData.limitlevel) then return 2 end -- 是否有体力 | |
| 123 | 170 | if layer >= chapterData.limitlevel then return 4 end |
| 124 | - -- 关卡开放判断 | |
| 125 | - if not role:advChapterIsOpen(chapterId) then return 5 end | |
| 126 | 171 | |
| 172 | + local relayData = role:getAdvData():isHaveRelay(layer, chapterId, true) | |
| 173 | + if not relayData then return 6 end -- 不是中继层 | |
| 127 | 174 | if layer ~= 1 then |
| 128 | - local relayData = role:getAdvData():isHaveRelay(layer, chapterId) | |
| 129 | - if not relayData then return 6 end -- 不是中继层 | |
| 130 | - if (advPass[chapterId] or 0) < relayData.floor then return 21 end | |
| 175 | + local advRelay = role:getProperty("advRelay") | |
| 176 | + if not (advRelay[chapterId] or {})[layer] then return 21 end -- 没有开放 | |
| 131 | 177 | end |
| 132 | - end | |
| 133 | - | |
| 134 | - if not checkFormat(role) then return 7 end | |
| 135 | - | |
| 136 | - --local advTeam = role:getProperty("advTeam") | |
| 137 | - --table.clear(advTeam) | |
| 178 | + if not role:checkAdvCount(relayData.supply) then return 2 end -- 是否有体力 | |
| 179 | + -- 关卡开放判断 | |
| 180 | + if not role:advChapterIsOpen(chapterId) then return 5 end | |
| 138 | 181 | |
| 139 | - --advTeam.heros = {} | |
| 140 | - --for slot, heroId in pairs(format.heros) do | |
| 141 | - -- advTeam.heros[slot] = heroId | |
| 142 | - --end | |
| 143 | - --advTeam.leader = format.leader | |
| 144 | - --advTeam.leader2 = format.leader2 | |
| 145 | - --role:updateProperty({field = "advTeam", value = advTeam}) | |
| 146 | - if AdvCommon.isEndless(chapterId) then | |
| 147 | - role.dailyData:updateProperty({field = "advElC", delta = 1}) | |
| 148 | - else | |
| 149 | - role:changeAdvCount(chapterData.limitlevel) | |
| 182 | + role:changeAdvCount(relayData.supply) | |
| 183 | + cost = relayData.supply | |
| 150 | 184 | end |
| 151 | - | |
| 185 | + role:checkTaskEnter("AdvCostPower", {count = cost}) | |
| 186 | + | |
| 152 | 187 | local support = {} -- 支援效果 |
| 153 | 188 | if AdvCommon.isEndless(chapterId) then |
| 154 | 189 | -- 选择的支援效果 |
| ... | ... | @@ -168,13 +203,16 @@ function _M.startAdvRpc( agent, data ) |
| 168 | 203 | end |
| 169 | 204 | end |
| 170 | 205 | end |
| 206 | + | |
| 171 | 207 | role:getAdvData():initByChapter({ |
| 172 | 208 | chapterId = chapterId, |
| 173 | 209 | level = layer, |
| 174 | 210 | isRelay = layer ~= 1, |
| 175 | 211 | isEnter = true, |
| 176 | 212 | support = support, |
| 213 | + actid = actid | |
| 177 | 214 | }) |
| 215 | + | |
| 178 | 216 | role:checkTaskEnter("AdvStart", {id = chapterId}) |
| 179 | 217 | role:checkTaskEnter("AdvStartSelf", {id = chapterId}) |
| 180 | 218 | role:getAdvData():popBackEvents() -- 清一下事件 |
| ... | ... | @@ -191,8 +229,42 @@ function _M.startHangRpc(agent, data) |
| 191 | 229 | local campId = msg.campId or 2 --营地id |
| 192 | 230 | local format = msg.format --编队 |
| 193 | 231 | local index = msg.index or 1--时间索引id |
| 232 | + local actid = msg.actid | |
| 194 | 233 | |
| 195 | - local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId] | |
| 234 | + -- 检查活动正确性 | |
| 235 | + if actid then | |
| 236 | + if not role.activity:isOpenById(actid, "AdvLevel") then | |
| 237 | + return 20 | |
| 238 | + end | |
| 239 | + local actCfg = csvdb["activity_adv_chapterCsv"][actid] | |
| 240 | + if not actCfg then return 21 end | |
| 241 | + actCfg = actCfg[chapterId] | |
| 242 | + if not actCfg then return 22 end | |
| 243 | + | |
| 244 | + if actCfg["unlockTime"] ~= 0 then | |
| 245 | + local st = toUnixtime(actCfg["unlockTime"]..string_format("%02x", RESET_TIME)) | |
| 246 | + if st > skynet.timex() then return 23 end | |
| 247 | + end | |
| 248 | + | |
| 249 | + if actCfg["prepose"] ~= "" then | |
| 250 | + local type, cid = actCfg["prepose"]:toArray(true, "=") | |
| 251 | + if type == 1 then | |
| 252 | + local actData = role.activity:getActData("ChallengeLevel") | |
| 253 | + local battleInfo = actData[cid] or {} | |
| 254 | + if (battleInfo["star"] or 0) == 0 then | |
| 255 | + return 24 | |
| 256 | + end | |
| 257 | + elseif type == 2 then | |
| 258 | + local actData = role.activity:getActData("AdvLevel") | |
| 259 | + local advInfo = actData[cid] or {} | |
| 260 | + if not advInfo["pass"] then | |
| 261 | + return 25 | |
| 262 | + end | |
| 263 | + end | |
| 264 | + end | |
| 265 | + end | |
| 266 | + | |
| 267 | + local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId] | |
| 196 | 268 | if not chapterData then return 1 end |
| 197 | 269 | local campSiteData = chapterData[campId] |
| 198 | 270 | if not campSiteData then return 1 end |
| ... | ... | @@ -214,11 +286,13 @@ function _M.startHangRpc(agent, data) |
| 214 | 286 | if AdvCommon.isEndless(chapterId) then return 5 end -- 无尽没有代理 |
| 215 | 287 | |
| 216 | 288 | local advRelay = role:getProperty("advRelay") |
| 217 | - if not next(advRelay[chapterId] or {}) then return 6 end -- 没有开放 | |
| 289 | + if not (advRelay[chapterId] or {})[campSiteData.floor] then return 6 end -- 没有开放 | |
| 218 | 290 | |
| 219 | 291 | |
| 220 | 292 | if not role:checkAdvCount(adv_idle_energy) then return 7 end -- 是否有体力 |
| 221 | 293 | |
| 294 | + role:checkTaskEnter("AdvCostPower", {count = adv_idle_energy}) | |
| 295 | + | |
| 222 | 296 | if not checkFormat(role, format, role:getAdvData():isRunning()) then return 8 end --编队是否正确 |
| 223 | 297 | |
| 224 | 298 | local player = {} |
| ... | ... | @@ -236,7 +310,8 @@ function _M.startHangRpc(agent, data) |
| 236 | 310 | + 0.226 * player["hit"] |
| 237 | 311 | + 0.26 * player["miss"] |
| 238 | 312 | |
| 239 | - if battleV < campSiteData.idleValue then return 9 end -- 战斗力是否满足 | |
| 313 | + --print(math.ceil(battleV), campSiteData.idleValue) | |
| 314 | + if math.ceil(battleV) < campSiteData.idleValue then return 9 end -- 战斗力是否满足 | |
| 240 | 315 | |
| 241 | 316 | local info = {} |
| 242 | 317 | info.format = {} |
| ... | ... | @@ -344,6 +419,7 @@ function _M.endHangRpc(agent, data) |
| 344 | 419 | adv_idle_time = adv_idle_time * 60 |
| 345 | 420 | |
| 346 | 421 | local reward, isFull, change, heroFaithMap |
| 422 | + local heroCnt = 0 | |
| 347 | 423 | if skynet.timex() >= info.time then |
| 348 | 424 | -- 最新需求加成取消 |
| 349 | 425 | --[[ |
| ... | ... | @@ -378,6 +454,7 @@ function _M.endHangRpc(agent, data) |
| 378 | 454 | for _, heroId in pairs(info.format.heros) do |
| 379 | 455 | local curFaith = addHeroFaith(role, heroId, exp) |
| 380 | 456 | heroFaithMap[heroId] = curFaith |
| 457 | + heroCnt = heroCnt + 1 | |
| 381 | 458 | end |
| 382 | 459 | |
| 383 | 460 | local totalReward = campSiteData.idleReward_1 .. " " .. campSiteData.idleReward_2 |
| ... | ... | @@ -406,6 +483,7 @@ function _M.endHangRpc(agent, data) |
| 406 | 483 | role:mylog("adv_action", {desc = "endHang", int1 = chapterId, short1 = cancel and 1 or 0}) |
| 407 | 484 | |
| 408 | 485 | role:checkTaskEnter("AdvHang", {}) |
| 486 | + role:checkTaskEnter("AdvHangHeroCnt", {count = heroCnt}) | |
| 409 | 487 | |
| 410 | 488 | SendPacket(actionCodes.Adv_endHangRpc, MsgPack.pack({reward = reward, change = change, isFull = isFull, heroFaith = heroFaithMap})) |
| 411 | 489 | return true |
| ... | ... | @@ -543,8 +621,8 @@ function _M.usePotionRpc(agent, data) |
| 543 | 621 | local msg = MsgPack.unpack(data) |
| 544 | 622 | local potionId = msg.potionId -- 营养剂Id |
| 545 | 623 | local target = msg.target -- {roomId = 1, blockId = 1} 选择的目标 |
| 546 | - local potionLv = role.dinerData:getProperty("dishTree"):getv(potionId, 0) | |
| 547 | - if potionLv == 0 then return 1 end | |
| 624 | + local potionLv = role.dinerData:getProperty("dishTree"):getv(potionId, 1) | |
| 625 | + if potionLv < 1 then return 1 end | |
| 548 | 626 | |
| 549 | 627 | local potionSet = csvdb["adv_potionCsv"][potionId] |
| 550 | 628 | if not potionSet then return 2 end |
| ... | ... | @@ -552,12 +630,9 @@ function _M.usePotionRpc(agent, data) |
| 552 | 630 | local potionData = potionSet[potionLv] |
| 553 | 631 | if not potionData then return 3 end |
| 554 | 632 | |
| 555 | - local potionBag = role:getProperty("potionBag") | |
| 556 | - local own = potionBag[potionId] or 0 | |
| 557 | - if own <= 0 then return 4 end | |
| 558 | - | |
| 559 | 633 | if not isCanContinue(role) then return end |
| 560 | 634 | local adv = role:getAdvData() |
| 635 | + if not adv:cost({[potionId] = 1}, {}, true) then return 4 end | |
| 561 | 636 | if adv:isWaitChooseArtifact() then return end |
| 562 | 637 | |
| 563 | 638 | adv:mylog({desc = "usePotion", int1 = potionId}) |
| ... | ... | @@ -565,8 +640,7 @@ function _M.usePotionRpc(agent, data) |
| 565 | 640 | local status = adv:doActive(potionData.effect, target) -- target |
| 566 | 641 | if not status then return end |
| 567 | 642 | |
| 568 | - potionBag[potionId] = own - 1 | |
| 569 | - role:updateProperty({field = "potionBag", value = potionBag}) | |
| 643 | + adv:cost({[potionId] = 1}, {log = {desc = "usePotion", int1 = potionId}}) | |
| 570 | 644 | adv:pushBackEvent(AdvBackEventType.Potion, {id = potionId}) |
| 571 | 645 | adv:afterRound() |
| 572 | 646 | adv:saveDB() |
| ... | ... | @@ -737,7 +811,7 @@ function _M.endBattleRpc(agent, data) |
| 737 | 811 | role:finishGuide(52) |
| 738 | 812 | -- 调理剂使用引导(生命药剂) |
| 739 | 813 | if not role:checkOverGuide(61) then |
| 740 | - local potionBag = role:getProperty("potionBag") | |
| 814 | + local potionBag = role:getProperty("advItems"):toNumMap() | |
| 741 | 815 | local own = potionBag[10] or 0 |
| 742 | 816 | if own > 0 then |
| 743 | 817 | -- 造假 |
| ... | ... | @@ -962,6 +1036,9 @@ function _M.roleFormatRpc(agent , data) |
| 962 | 1036 | local index = msg.index -- 阵容索引 |
| 963 | 1037 | local title = msg.title -- 阵容名称 |
| 964 | 1038 | local team = {} |
| 1039 | + | |
| 1040 | + if role:getAdvData():isRunning() then return 3 end | |
| 1041 | + | |
| 965 | 1042 | for slot, heroId in pairs(msg.heros) do |
| 966 | 1043 | if not role.heros[heroId] then |
| 967 | 1044 | return 1 |
| ... | ... | @@ -1004,6 +1081,9 @@ function _M.selectTeamRpc(agent, data) |
| 1004 | 1081 | local role = agent.role |
| 1005 | 1082 | local msg = MsgPack.unpack(data) |
| 1006 | 1083 | local index = msg.index -- 阵容索引 |
| 1084 | + | |
| 1085 | + if role:getAdvData():isRunning() then return 1 end | |
| 1086 | + | |
| 1007 | 1087 | local team = role:getAdvTeamFormat(index) |
| 1008 | 1088 | if not next(team) then return end |
| 1009 | 1089 | team["index"] = index | ... | ... |
src/actions/CarAction.lua
| ... | ... | @@ -13,7 +13,7 @@ function _M.makePotionRpc( agent, data ) |
| 13 | 13 | local count = msg.count |
| 14 | 14 | if count < 1 then return 0 end |
| 15 | 15 | local potionBag = role:getProperty("potionBag") |
| 16 | - local potionLv = role.dinerData:getProperty("dishTree"):getv(potionId, 0) | |
| 16 | + local potionLv = role.dinerData:getProperty("dishTree"):getv(potionId, 1) | |
| 17 | 17 | if potionLv < 1 then return 1 end |
| 18 | 18 | |
| 19 | 19 | local potionSet = csvdb["adv_potionCsv"][potionId] |
| ... | ... | @@ -22,20 +22,15 @@ function _M.makePotionRpc( agent, data ) |
| 22 | 22 | local potionData = potionSet[potionLv] |
| 23 | 23 | if not potionData then return 3 end |
| 24 | 24 | |
| 25 | - local own = potionBag[potionId] or 0 | |
| 26 | - if own+count > potionData.limit then | |
| 27 | - return 4 | |
| 28 | - end | |
| 29 | - | |
| 30 | 25 | local cost = potionData.material:toNumMap() |
| 31 | 26 | for k, n in pairs(cost) do |
| 32 | 27 | cost[k] = n * count |
| 33 | 28 | end |
| 34 | 29 | if not role:checkItemEnough(cost) then |
| 35 | - return 5 | |
| 30 | + return 4 | |
| 36 | 31 | end |
| 37 | - | |
| 38 | 32 | role:costItems(cost, {log = {desc = "makePotion", int1 = potionId, int2 = count}}) |
| 33 | + local own = potionBag[potionId] or 0 | |
| 39 | 34 | potionBag[potionId] = own + count |
| 40 | 35 | role:updateProperty({field = "potionBag", value = potionBag}) |
| 41 | 36 | role:checkTaskEnter("PotionMake", {count = count, id = potionId}) | ... | ... |
src/actions/DinerAction.lua
| ... | ... | @@ -305,7 +305,7 @@ function _M.expediteSellRpc( agent, data ) |
| 305 | 305 | local gift = reward:toNumMap() |
| 306 | 306 | |
| 307 | 307 | -- 特权卡获取加速获得额外道具 |
| 308 | - local coef = role.storeData:getProduceItemSpeedCoef() | |
| 308 | + local coef = 1 --role.storeData:getProduceItemSpeedCoef() | |
| 309 | 309 | for k, v in pairs(gift) do |
| 310 | 310 | if coef > 1 then |
| 311 | 311 | v = math.floor(v * coef) |
| ... | ... | @@ -385,22 +385,12 @@ function _M.talentUpRpc( agent, data ) |
| 385 | 385 | local msg = MsgPack.unpack(data) |
| 386 | 386 | local dish = msg.dish |
| 387 | 387 | local dishTree = role.dinerData:getProperty("dishTree") |
| 388 | - local dishLevel = dishTree:getv(dish, 0) | |
| 389 | 388 | |
| 390 | 389 | local talentSet = csvdb["diner_talentCsv"][dish] |
| 391 | 390 | if not talentSet then |
| 392 | 391 | return 1 |
| 393 | 392 | end |
| 394 | 393 | |
| 395 | - local talentData = talentSet[dishLevel] | |
| 396 | - if not talentData then | |
| 397 | - return 2 | |
| 398 | - end | |
| 399 | - | |
| 400 | - if not talentSet[dishLevel+1] then | |
| 401 | - return 21 | |
| 402 | - end | |
| 403 | - | |
| 404 | 394 | local typ = math.floor(dish/100 + 1) |
| 405 | 395 | local treeSet = csvdb["diner_treeCsv"][typ] |
| 406 | 396 | if not treeSet then |
| ... | ... | @@ -412,6 +402,17 @@ function _M.talentUpRpc( agent, data ) |
| 412 | 402 | return 4 |
| 413 | 403 | end |
| 414 | 404 | |
| 405 | + -- 调理剂的默认等级是1级 | |
| 406 | + local dishLevel = dishTree:getv(dish, treeData.rarity == 2 and 1 or 0) | |
| 407 | + local talentData = talentSet[dishLevel] | |
| 408 | + if not talentData then | |
| 409 | + return 2 | |
| 410 | + end | |
| 411 | + | |
| 412 | + if not talentSet[dishLevel+1] then | |
| 413 | + return 21 | |
| 414 | + end | |
| 415 | + | |
| 415 | 416 | local limit = talentData.pointFront:toNumMap() |
| 416 | 417 | for k,v in pairs(limit) do |
| 417 | 418 | local lv = dishTree:getv(k, 0) | ... | ... |
src/actions/EmailAction.lua
| ... | ... | @@ -40,10 +40,17 @@ function _M.listRpc(agent, data) |
| 40 | 40 | local count = 1 |
| 41 | 41 | for _, data in ipairs(result) do |
| 42 | 42 | local email = tarr2tab(data) |
| 43 | - if tonum(email.createtime) > role:getProperty("ctime") | |
| 44 | - and ( not email.mid or tonum(email.mid) == mid ) | |
| 43 | + -- 0 需要判斷創角時間小於郵件創建時間 1 只需要在時間段內登陸即可領取 | |
| 44 | + local delayType = tonum(email.delayType) | |
| 45 | + local flag = false | |
| 46 | + if delayType == 1 then | |
| 47 | + flag = skynet.timex() > tonum(email.createtime) | |
| 48 | + else | |
| 49 | + flag = tonum(email.createtime) > role:getProperty("ctime") | |
| 50 | + end | |
| 51 | + if flag and ( not email.mid or tonum(email.mid) == mid ) | |
| 45 | 52 | and ( not email.endtime or tonum(email.endtime) > now )then |
| 46 | - local time = math.max(tonum(email.timestamp, 0) or email.createtime) | |
| 53 | + local time = math.max(tonum(email.timestamp, 0) , tonum(email.createtime)) | |
| 47 | 54 | redisproxy:insertEmail({ |
| 48 | 55 | roleId = roleId, |
| 49 | 56 | emailId = 0, | ... | ... |
src/actions/GmAction.lua
| ... | ... | @@ -36,26 +36,15 @@ function _M.ban(role, pms) |
| 36 | 36 | local time = tonum(pms.pm1, 1) |
| 37 | 37 | local ctype = tonum(pms.pm2, 0) |
| 38 | 38 | |
| 39 | - local isBan = role:getProperty("banTime") <= now | |
| 40 | 39 | role:setBan(time, ctype) |
| 41 | - if time > 0 then | |
| 42 | - role:sendGmMsg("server_accountBanned_1") | |
| 43 | - local agent = datacenter.get("agent", role:getProperty("id")) | |
| 44 | - if agent then | |
| 45 | - skynet.timeout(50, function () | |
| 46 | - skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd) | |
| 47 | - end) | |
| 48 | - end | |
| 49 | - end | |
| 50 | - | |
| 51 | 40 | role:mylog("gm_action", {desc = "ban", int1 = time, int2 = ctype, key1 = pms.sender}) |
| 52 | - | |
| 53 | - return isBan and "解封杀成功" or "封杀成功" | |
| 41 | + return "封杀成功" | |
| 54 | 42 | end |
| 55 | 43 | |
| 44 | + | |
| 56 | 45 | function _M.unban(role, pms) |
| 57 | 46 | role:setBan(0, 0) |
| 58 | - | |
| 47 | + role:setProperty("cheatCount", 0) -- 清除作弊次数 | |
| 59 | 48 | role:mylog("gm_action", {desc = "unban", key1 = pms.sender}) |
| 60 | 49 | |
| 61 | 50 | return "解封杀成功" |
| ... | ... | @@ -63,18 +52,17 @@ end |
| 63 | 52 | |
| 64 | 53 | function _M.gmmsg(role, pms) |
| 65 | 54 | role:sendGmMsg(pms.pm1, true) |
| 66 | - | |
| 67 | - local agent = datacenter.get("agent", role:getProperty("id")) | |
| 68 | - if agent then | |
| 69 | - skynet.timeout(50, function () | |
| 70 | - skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd) | |
| 71 | - end) | |
| 72 | - end | |
| 73 | 55 | role:mylog("gm_action", {desc = "gmmsg", text1 = pms.pm1, key1 = pms.sender}) |
| 74 | - | |
| 75 | 56 | return "指令成功" |
| 76 | 57 | end |
| 77 | 58 | |
| 59 | + | |
| 60 | +function _M.reset_rank(role, pms) | |
| 61 | + role:resetRank() | |
| 62 | + role:mylog("gm_action", {desc = "reset_rank", key1 = pms.sender}) | |
| 63 | + return "封杀成功" | |
| 64 | +end | |
| 65 | + | |
| 78 | 66 | function _M.silent(role, pms) |
| 79 | 67 | local pm1 = tonum(pms.pm1) |
| 80 | 68 | if pm1 < 1 then |
| ... | ... | @@ -259,6 +247,7 @@ table.insert(helpDes, {"获得所有零件", "get", "RUNE"}) |
| 259 | 247 | table.insert(helpDes, {"获得所有碎片", "get", "FRAG"}) |
| 260 | 248 | table.insert(helpDes, {"获得所有食物", "get", "FOOD"}) |
| 261 | 249 | table.insert(helpDes, {"获得所有角色", "get", "HERO"}) |
| 250 | +table.insert(helpDes, {"获得满级满觉醒角色,满级满精进铭文", "get", "MAXHERO"}) | |
| 262 | 251 | function _M.get(role, pms) |
| 263 | 252 | if pms.pm1 == "ALL" then |
| 264 | 253 | local reward = {} |
| ... | ... | @@ -275,7 +264,7 @@ function _M.get(role, pms) |
| 275 | 264 | end |
| 276 | 265 | end |
| 277 | 266 | elseif pms.pm1 == "RUNE" then |
| 278 | - for itemId = 2000 , 3000 do | |
| 267 | + for itemId = 10000 , 20000 do | |
| 279 | 268 | if csvdb["itemCsv"][itemId] then |
| 280 | 269 | role:award({[itemId] = 1}, {log = {desc = "gm"}}) |
| 281 | 270 | end |
| ... | ... | @@ -298,6 +287,36 @@ function _M.get(role, pms) |
| 298 | 287 | role:award({[itemId] = 1}, {log = {desc = "gm"}}) |
| 299 | 288 | end |
| 300 | 289 | end |
| 290 | + elseif pms.pm1 == "MAXHERO" then | |
| 291 | + -- 给英雄 | |
| 292 | + for itemId = 400 , 700 do | |
| 293 | + if csvdb["itemCsv"][itemId] then | |
| 294 | + role:award({[itemId] = 1}, {log = {desc = "gm"}}) | |
| 295 | + end | |
| 296 | + end | |
| 297 | + -- 升满级 | |
| 298 | + for _, hero in ipairs(role.heros) do | |
| 299 | + hero:updateProperty({field = "level", value = 140}) | |
| 300 | + hero:updateProperty({field = "wakeL", value = #csvdb["unit_wakeCsv"]}) | |
| 301 | + end | |
| 302 | + | |
| 303 | + -- 添加铭文 | |
| 304 | + for itemId = 10000 , 20000 do | |
| 305 | + if csvdb["itemCsv"][itemId] then | |
| 306 | + role:award({[itemId] = 1}, {log = {desc = "gm"}}) | |
| 307 | + end | |
| 308 | + end | |
| 309 | + for _, rune in ipairs(role.runeBag) do | |
| 310 | + local typ = rune:getProperty("type") | |
| 311 | + local id = rune:getProperty("id") | |
| 312 | + | |
| 313 | + local runeSet = csvdb["runeCsv"][typ] | |
| 314 | + if not runeSet then break end | |
| 315 | + local runeData = runeSet[id] | |
| 316 | + if not runeData then break end | |
| 317 | + | |
| 318 | + rune:updateProperty({field = "level",value = runeData.lvLimit}) | |
| 319 | + end | |
| 301 | 320 | else |
| 302 | 321 | local itemId = tonum(pms.pm1) |
| 303 | 322 | if not csvdb["itemCsv"][itemId] then |
| ... | ... | @@ -371,6 +390,7 @@ function _M.advt(role, pms) |
| 371 | 390 | local chapterId = tonum(pms.pm1) |
| 372 | 391 | local layer = tonum(pms.pm2) |
| 373 | 392 | local mapId = tonum(pms.pm3) |
| 393 | + local actid = tonum(pms.pm4) | |
| 374 | 394 | local advCsv = csvdb["adv_chapterCsv"][chapterId] |
| 375 | 395 | if not advCsv then return "不存在的章节" end |
| 376 | 396 | |
| ... | ... | @@ -387,6 +407,7 @@ function _M.advt(role, pms) |
| 387 | 407 | level = layer, |
| 388 | 408 | isEnter = true, |
| 389 | 409 | debugMapId = mapId, |
| 410 | + actid = actid, | |
| 390 | 411 | }) |
| 391 | 412 | role:mylog("gm_action", {desc = "advt", int1 = chapterId, int2 = layer, key1 = pms.sender}) |
| 392 | 413 | return "成功" |
| ... | ... | @@ -539,6 +560,26 @@ function _M.actbattle(role, pms) |
| 539 | 560 | return "成功" |
| 540 | 561 | end |
| 541 | 562 | |
| 563 | +table.insert(helpDes, {"清空背包", "clearbag"}) | |
| 564 | +function _M.clearbag(role, pms) | |
| 565 | + -- 装备 | |
| 566 | + role:updateProperty({field="equips", value = {}}) | |
| 567 | + -- 道具 | |
| 568 | + local items = role:getProperty("items"):toNumMap() | |
| 569 | + for k, v in pairs(items) do | |
| 570 | + role:addItem({itemId = k, count = -v, log = {desc = "gm"}}) | |
| 571 | + end | |
| 572 | + | |
| 573 | + -- 铭文 | |
| 574 | + local uids = {} | |
| 575 | + for uid, _ in pairs(role.runeBag) do | |
| 576 | + table.insert(uids, uid) | |
| 577 | + end | |
| 578 | + role:delRunes(uids, {log = {desc = "gm"}}) | |
| 579 | + | |
| 580 | + return "成功" | |
| 581 | +end | |
| 582 | + | |
| 542 | 583 | function _M.helpRpc(agent, data) |
| 543 | 584 | SendPacket(actionCodes.Gm_helpRpc, MsgPack.pack({help = helpDes})) |
| 544 | 585 | return true |
| ... | ... | @@ -546,11 +587,23 @@ end |
| 546 | 587 | |
| 547 | 588 | function _M.test(role, pms) |
| 548 | 589 | local id = tonum(pms.pm1, 0) |
| 590 | + local actid = nil | |
| 591 | + if id > 100 then | |
| 592 | + actid = tonum(pms.pm2, 0) | |
| 593 | + end | |
| 549 | 594 | --local hero = require ("actions.HeroAction") |
| 550 | 595 | --hero.unlockPoolRpc({role = role}, MsgPack.pack({type = id})) |
| 551 | 596 | |
| 552 | 597 | --role:sendMail(13, nil, "1=2", {111}) |
| 553 | - dump(redisproxy:zrevrange("rank:tower", 0 , 10, "WITHSCORES")) | |
| 598 | + local file = io.open("draw_hero_"..id..".csv", "a") | |
| 599 | + for i=1, 10000 do | |
| 600 | + local heroIds = _M.drawHero(role, id, actid) | |
| 601 | + for k, v in ipairs(heroIds) do | |
| 602 | + print((i - 1)* 10 + k, v) | |
| 603 | + file:write(v.."\n") | |
| 604 | + end | |
| 605 | + end | |
| 606 | + io.close(file) | |
| 554 | 607 | return "成功" |
| 555 | 608 | end |
| 556 | 609 | |
| ... | ... | @@ -559,6 +612,12 @@ function _M.ayncPurchase(role, params) |
| 559 | 612 | return role:handlePurchase(params) or "" |
| 560 | 613 | end |
| 561 | 614 | |
| 615 | +-- 获取订单号 | |
| 616 | +function _M.getPurchaseOrder(role, params) | |
| 617 | + return role:getPurchaseOrderByPlatform(params) or "" | |
| 618 | +end | |
| 619 | + | |
| 620 | + | |
| 562 | 621 | function _M.cz(role, pms) |
| 563 | 622 | local id = tonum(pms.pm1) |
| 564 | 623 | local csvData = csvdb["shop_rechargeCsv"][id] |
| ... | ... | @@ -575,5 +634,270 @@ function _M.cz(role, pms) |
| 575 | 634 | return "指令成功" |
| 576 | 635 | end |
| 577 | 636 | |
| 637 | +function _M.drawHero(role, t, act) | |
| 638 | + local btype = t -- 1 2 3 4 5 卡池类型 4新手卡池 5心愿卡池 | |
| 639 | + local subType = 1-- 定向卡池需要传 子类型 | |
| 640 | + local drawType = 2 -- 1 单抽 2 十连 | |
| 641 | + if btype ~= 1 then | |
| 642 | + subType = 1 | |
| 643 | + end | |
| 644 | + | |
| 645 | + local actid = act | |
| 646 | + -- 另开活动卡池 | |
| 647 | + if actid then | |
| 648 | + --if not role.activity:isOpenById(actid, "ActHeroPool") then return end | |
| 649 | + local cfg = csvdb["activity_ctrlCsv"][actid] | |
| 650 | + if not cfg then return end | |
| 651 | + | |
| 652 | + btype = cfg.condition | |
| 653 | + end | |
| 654 | + | |
| 655 | + local buildTypeData = csvdb["build_typeCsv"][btype] | |
| 656 | + if not buildTypeData then return 2 end | |
| 657 | + | |
| 658 | + local drawCount = {1, 10} -- 抽取次数 | |
| 659 | + if not drawCount[drawType] then return 3 end | |
| 660 | + | |
| 661 | + local draw_floor_back_counts = globalCsv.draw_floor_back_counts[btype] | |
| 662 | + local floorHeroCount = role:getProperty("floorHero")[btype] or 0 | |
| 663 | + | |
| 664 | + -- 抽取的池子 | |
| 665 | + local poolMap = buildTypeData["pool"]:toNumMap() | |
| 666 | + local poolId = poolMap[subType] | |
| 667 | + if not poolId then return 5 end | |
| 668 | + | |
| 669 | + --TODO 活动覆盖 | |
| 670 | + local actPoolId = role.activity:getActivityPool(btype, subType) | |
| 671 | + if actPoolId ~= 0 then | |
| 672 | + poolId = actPoolId | |
| 673 | + end | |
| 674 | + | |
| 675 | + local unitPool = csvdb["build_unitCsv"][poolId] | |
| 676 | + if not unitPool then return 7 end | |
| 677 | + | |
| 678 | + -- 开始抽 | |
| 679 | + local resultPool = {} | |
| 680 | + local function fillDrawPool(isFloorBack) | |
| 681 | + local condition = {"rare"} | |
| 682 | + local values = {} | |
| 683 | + | |
| 684 | + | |
| 685 | + for idx, field in ipairs(condition) do | |
| 686 | + if not values[idx] then | |
| 687 | + local lpool = {} | |
| 688 | + local curIdx = 1 | |
| 689 | + while unitPool[field .. "_" .. curIdx] do | |
| 690 | + lpool[curIdx] = {unitPool[field .. "_" .. curIdx]} | |
| 691 | + curIdx = curIdx + 1 | |
| 692 | + end | |
| 693 | + | |
| 694 | + if next(lpool) then | |
| 695 | + values[idx] = math.randWeight(lpool, 1) | |
| 696 | + end | |
| 697 | + end | |
| 698 | + end | |
| 699 | + | |
| 700 | + local weight = 0 | |
| 701 | + local up_pool = nil | |
| 702 | + local rand_v = math.randomInt(1, 100) | |
| 703 | + if values[1] == HeroQuality.SR then | |
| 704 | + weight = unitPool["up_sr_weight"] | |
| 705 | + up_pool = unitPool["up_sr_id"] | |
| 706 | + elseif values[1] == HeroQuality.SSR then | |
| 707 | + weight = unitPool["up_ssr_weight"] | |
| 708 | + up_pool = unitPool["up_ssr_id"] | |
| 709 | + if btype == 5 then | |
| 710 | + weight = 3 * weight | |
| 711 | + end | |
| 712 | + end | |
| 713 | + --print(poolId, rand_v, weight, up_pool, values[1]) | |
| 714 | + if rand_v < weight and up_pool then | |
| 715 | + up_pool = up_pool:toArray(true, "=") | |
| 716 | + if btype == 5 then -- 爱心卡池,使用玩家设置的备选池子 | |
| 717 | + up_pool = role:getProperty("wishPool") | |
| 718 | + up_pool[1] = 408 | |
| 719 | + up_pool[2] = 409 | |
| 720 | + up_pool[3] = 410 | |
| 721 | + end | |
| 722 | + for k, v in ipairs(up_pool) do | |
| 723 | + resultPool[v] = {1} | |
| 724 | + end | |
| 725 | + else | |
| 726 | + for itemId, oneData in pairs(isFloorBack and csvdb["build_floorCsv"] or csvdb["build_poolCsv"]) do | |
| 727 | + local pool_str = "pool_" .. poolId | |
| 728 | + if oneData[pool_str] and oneData[pool_str] ~= "" then | |
| 729 | + local itemData = csvdb["itemCsv"][itemId] | |
| 730 | + while itemData do | |
| 731 | + if itemData.type ~= ItemType.Hero then break end | |
| 732 | + local heroData = csvdb["unitCsv"][itemData.id - ItemStartId.Hero] | |
| 733 | + if not heroData then break end | |
| 734 | + local ok = true | |
| 735 | + -- 保底是全随机,不用比较类型 | |
| 736 | + if not isFloorBack then | |
| 737 | + for idx, field in ipairs(condition) do | |
| 738 | + if heroData[field] ~= values[idx] then ok = false break end | |
| 739 | + end | |
| 740 | + end | |
| 741 | + if up_pool then | |
| 742 | + for k, v in ipairs(up_pool) do | |
| 743 | + if v == itemData.id then | |
| 744 | + ok = false | |
| 745 | + break | |
| 746 | + end | |
| 747 | + end | |
| 748 | + end | |
| 749 | + if not ok then break end | |
| 750 | + if oneData[pool_str] > 0 then | |
| 751 | + resultPool[itemId] = {oneData[pool_str]} -- itemId, count, 概率 | |
| 752 | + end | |
| 753 | + break | |
| 754 | + end | |
| 755 | + end | |
| 756 | + end | |
| 757 | + end | |
| 758 | + end | |
| 759 | + | |
| 760 | + local guideHero = nil | |
| 761 | + if role:getProperty("newerGuide") == "8=1" then | |
| 762 | + guideHero = globalCsv.newdraw_hero_item_id or 503 | |
| 763 | + end | |
| 764 | + | |
| 765 | + local ssrCount = 0 | |
| 766 | + local reward = {} | |
| 767 | + local logReward = {} | |
| 768 | + local result = {} | |
| 769 | + for i = 1, drawCount[drawType] do | |
| 770 | + floorHeroCount = floorHeroCount + 1 | |
| 771 | + local isFloorBack = draw_floor_back_counts and floorHeroCount >= draw_floor_back_counts | |
| 772 | + resultPool = {} | |
| 773 | + fillDrawPool(isFloorBack) | |
| 774 | + if not next(resultPool) then | |
| 775 | + skynet.error("random pool error, poolId:" .. poolId, isFloorBack) | |
| 776 | + return 8 | |
| 777 | + end | |
| 778 | + | |
| 779 | + local itemId = math.randWeight(resultPool, 1) | |
| 780 | + if guideHero then | |
| 781 | + itemId = guideHero | |
| 782 | + end | |
| 783 | + | |
| 784 | + local itemData = csvdb["itemCsv"][itemId] | |
| 785 | + if itemData.quality == HeroQuality.SSR then | |
| 786 | + ssrCount = ssrCount + 1 | |
| 787 | + if not guideHero then | |
| 788 | + -- 广播获得ssr英雄 | |
| 789 | + local ntf = {heroId = itemData.id - ItemStartId.Hero, nick = role:getProperty("name")} | |
| 790 | + --mcast_util.pub_world(actionCodes.Role_broadGetSSR, MsgPack.pack(ntf)) | |
| 791 | + end | |
| 792 | + end | |
| 793 | + | |
| 794 | + if btype == 4 and role:getProperty("newerDraw") == 0 then -- 新手卡池 | |
| 795 | + if itemData.quality == HeroQuality.SSR then | |
| 796 | + floorHeroCount = 0 | |
| 797 | + end | |
| 798 | + else | |
| 799 | + if itemData.quality >= HeroQuality.SR then | |
| 800 | + floorHeroCount = 0 | |
| 801 | + end | |
| 802 | + end | |
| 803 | + | |
| 804 | + if role:isHaveHero(itemData.id - ItemStartId.Hero) then | |
| 805 | + local fragId = itemData.id - ItemStartId.Hero | |
| 806 | + local heroData = csvdb["unitCsv"][fragId] | |
| 807 | + local count = globalCsv.draw_unit_tofragment[heroData.rare] | |
| 808 | + role:award({[fragId] = count}, {log = {desc = "drawHero", int1 = btype, int2 = poolId}}) | |
| 809 | + logReward[fragId] = (logReward[fragId] or 0) + count | |
| 810 | + table.insert(reward, {id = fragId, count = count, from = itemId, fcount = 1}) | |
| 811 | + else | |
| 812 | + role:award({[itemId] = 1}, {log = {desc = "drawHero", int1 = btype, int2 = poolId}}) | |
| 813 | + logReward[itemId] = (logReward[itemId] or 0) + 1 | |
| 814 | + table.insert(reward, {id = itemId, count = 1}) | |
| 815 | + end | |
| 816 | + end | |
| 817 | + | |
| 818 | + if draw_floor_back_counts then | |
| 819 | + local floorHero = role:getProperty("floorHero") | |
| 820 | + floorHero[btype] = floorHeroCount | |
| 821 | + role:setProperty("floorHero", floorHero) | |
| 822 | + end | |
| 823 | + | |
| 824 | + if btype == 4 then | |
| 825 | + local newCount = role:getProperty("newerDraw") | |
| 826 | + role:updateProperty({field="newerDraw", value = newCount + drawCount[drawType]}) | |
| 827 | + end | |
| 828 | + | |
| 829 | + --SendPacket(actionCodes.Hero_drawHeroRpc, MsgPack.pack({reward = reward})) -- 这个 reward 是数组 | |
| 830 | + for k, v in pairs(reward) do | |
| 831 | + local hero = v | |
| 832 | + if hero["from"] then | |
| 833 | + result[#result+1] = hero["from"] | |
| 834 | + else | |
| 835 | + result[#result+1] = hero["id"] | |
| 836 | + end | |
| 837 | + end | |
| 838 | + | |
| 839 | + local feedbackId = buildTypeData["can_feedback"] or 0 | |
| 840 | + if feedbackId ~= 0 then | |
| 841 | + -- 达到一定次数,给响应奖励 | |
| 842 | + local oldVal = role:getProperty("repayHero") or 0 | |
| 843 | + if actid then | |
| 844 | + local actData = role.activity:getActData("ActHeroPool") | |
| 845 | + oldVal = actData[btype] or 0 | |
| 846 | + end | |
| 847 | + local newVal = oldVal + drawCount[drawType] | |
| 848 | + local drawCardReward, val = role:getDrawCardExtraReward(feedbackId, oldVal, newVal) | |
| 849 | + -- 空字符穿代表直接给英雄 走以前repayHeroRpc | |
| 850 | + if drawCardReward == "" then | |
| 851 | + local repayHeroMaxCount = role:getProperty("repayMaxC") or 0 | |
| 852 | + repayHeroMaxCount = repayHeroMaxCount + 1 | |
| 853 | + | |
| 854 | + role:updateProperty({field = "repayMaxC", value = repayHeroMaxCount}) | |
| 855 | + local even = repayHeroMaxCount % 2 | |
| 856 | + local id = 0 | |
| 857 | + if even == 1 then | |
| 858 | + id = math.randWeight(csvdb["build_giftCsv"], "pool_"..feedbackId) | |
| 859 | + else | |
| 860 | + local giftHeroSet = {} | |
| 861 | + for gid, cfg in pairs(csvdb["build_giftCsv"]) do | |
| 862 | + if cfg["pool_"..feedbackId] ~= 0 and not role:isHaveHero(gid - ItemStartId.Hero) then | |
| 863 | + giftHeroSet[gid] = {1} | |
| 864 | + end | |
| 865 | + end | |
| 866 | + if next(giftHeroSet) then | |
| 867 | + id = math.randWeight(giftHeroSet, 1) | |
| 868 | + end | |
| 869 | + end | |
| 870 | + if id == 0 then | |
| 871 | + id = math.randWeight(csvdb["build_giftCsv"], "pool_"..feedbackId) | |
| 872 | + end | |
| 873 | + | |
| 874 | + local r,change = {} | |
| 875 | + local itemData = csvdb["itemCsv"][id] | |
| 876 | + --if itemData.type == ItemType.Hero and role:isHaveHero(itemData.id - ItemStartId.Hero) then | |
| 877 | + -- local fragId = itemData.id - ItemStartId.Hero | |
| 878 | + -- local heroData = csvdb["unitCsv"][fragId] | |
| 879 | + -- local count = globalCsv.draw_unit_tofragment[heroData.rare] | |
| 880 | + -- r, change = role:award({[fragId] = count}, {log = {desc = "drawHeroExtraReward"}}) | |
| 881 | + -- --r = {id = fragId, count = count, from = id, fcount = 1} | |
| 882 | + --else | |
| 883 | + r, change = role:award({[id] = 1}, {log = {desc = "drawHeroExtraReward"}}) | |
| 884 | + --end | |
| 885 | + SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack(role:packReward(r, change))) | |
| 886 | + elseif drawCardReward and drawCardReward ~= "" then | |
| 887 | + local r,change = {} | |
| 888 | + r, change = role:award(drawCardReward, {log = {desc = "drawHeroExtraReward", int1 = oldVal, int2 = newVal}}) | |
| 889 | + SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack(role:packReward(r, change))) | |
| 890 | + end | |
| 891 | + if not actid then | |
| 892 | + role:updateProperty({field = "repayHero", value = val}) | |
| 893 | + else | |
| 894 | + local actData = role.activity:getActData("ActHeroPool") | |
| 895 | + actData[btype] = val | |
| 896 | + role.activity:updateActData("ActHeroPool", actData) | |
| 897 | + end | |
| 898 | + end | |
| 899 | + return result | |
| 900 | +end | |
| 901 | + | |
| 578 | 902 | |
| 579 | 903 | return _M |
| 580 | 904 | \ No newline at end of file | ... | ... |
src/actions/HangAction.lua
| ... | ... | @@ -235,6 +235,16 @@ function _M.endBattleRpc(agent, data) |
| 235 | 235 | return 4 |
| 236 | 236 | end |
| 237 | 237 | |
| 238 | + -- 防作弊 | |
| 239 | + if not role:checkBattleCheat("hang", { | |
| 240 | + id = carbonId, | |
| 241 | + isWin = isWin, | |
| 242 | + info = msg.info | |
| 243 | + }) then | |
| 244 | + SendPacket(actionCodes.Hang_endBattleRpc, MsgPack.pack({errorCode = 1})) | |
| 245 | + return true | |
| 246 | + end | |
| 247 | + | |
| 238 | 248 | local reward, change |
| 239 | 249 | if isWin then --win |
| 240 | 250 | role:hangFinish(carbonId) |
| ... | ... | @@ -581,6 +591,8 @@ function _M.startBonusBattleRpc(agent, data) |
| 581 | 591 | |
| 582 | 592 | local reward, change = bonusWinReward(role, bonusData, 3, count) |
| 583 | 593 | SendPacket(actionCodes.Hang_startBonusBattleRpc, MsgPack.pack({reward = reward, change = change})) |
| 594 | + | |
| 595 | + role:checkTaskEnter("BonusQuick", {count = count}) | |
| 584 | 596 | else |
| 585 | 597 | local bTeam = role:getTeamFormatByType(TeamSystemType.BonusBattle) |
| 586 | 598 | if not next(bTeam) then return 5 end |
| ... | ... | @@ -607,6 +619,18 @@ function _M.endBonusBattleRpc(agent, data) |
| 607 | 619 | SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({errorCode = 1})) |
| 608 | 620 | return true |
| 609 | 621 | end |
| 622 | + role.__bonusBattleCache = nil | |
| 623 | + | |
| 624 | + -- 防作弊 | |
| 625 | + if not role:checkBattleCheat("bonus", { | |
| 626 | + id = id, | |
| 627 | + isWin = starNum and starNum > 0, | |
| 628 | + info = msg.info | |
| 629 | + }) then | |
| 630 | + SendPacket(actionCodes.Hang_endBonusBattleRpc, MsgPack.pack({errorCode = 1})) | |
| 631 | + return true | |
| 632 | + end | |
| 633 | + | |
| 610 | 634 | local bonusData = csvdb["bonus_battleCsv"][id] |
| 611 | 635 | |
| 612 | 636 | local reward, change = {} | ... | ... |
src/actions/HeroAction.lua
| ... | ... | @@ -617,7 +617,7 @@ function _M.getResetRewardRpc(agent, data) |
| 617 | 617 | if level <= 1 and talent == "" then return end |
| 618 | 618 | |
| 619 | 619 | local pay = true |
| 620 | - if level <= 60 then | |
| 620 | + if level <= 60 or role.activity:isOpen("HeroBackFree") then | |
| 621 | 621 | pay = false |
| 622 | 622 | end |
| 623 | 623 | |
| ... | ... | @@ -663,7 +663,8 @@ function _M.getResetRewardRpc(agent, data) |
| 663 | 663 | |
| 664 | 664 | while stage > 0 do |
| 665 | 665 | local curData = csvdb["unit_talent_"..heroCfgId.."Csv"][stage] |
| 666 | - for lvl = 1, curTalentLvl - 1 do | |
| 666 | + local offset = stage == talent:getv(0,1) and curTalentLvl - 1 or #curData | |
| 667 | + for lvl = 1, offset do | |
| 667 | 668 | local talentData = curData[lvl] |
| 668 | 669 | for itemId, count in pairs(talentData.money:toNumMap()) do |
| 669 | 670 | reward[itemId] = (reward[itemId] or 0) + count |
| ... | ... | @@ -926,6 +927,7 @@ function _M.drawHeroRpc(agent, data) |
| 926 | 927 | local itemId = math.randWeight(resultPool, 1) |
| 927 | 928 | if guideHero then |
| 928 | 929 | itemId = guideHero |
| 930 | + guideHero = nil | |
| 929 | 931 | end |
| 930 | 932 | |
| 931 | 933 | local itemData = csvdb["itemCsv"][itemId] |
| ... | ... | @@ -974,6 +976,9 @@ function _M.drawHeroRpc(agent, data) |
| 974 | 976 | end |
| 975 | 977 | |
| 976 | 978 | role:checkTaskEnter("DrawHero", {pool = btype, count = drawCount[drawType]}) |
| 979 | + if btype ~= 3 then | |
| 980 | + role:checkTaskEnter("DrawHeroNotFriend", {pool = btype, count = drawCount[drawType]}) | |
| 981 | + end | |
| 977 | 982 | if ssrCount > 0 then |
| 978 | 983 | role:checkTaskEnter("DrawSSR", {count = ssrCount}) |
| 979 | 984 | end | ... | ... |
src/actions/HttpAction.lua
| ... | ... | @@ -147,6 +147,15 @@ function _M.gm_action(query) |
| 147 | 147 | return status |
| 148 | 148 | end |
| 149 | 149 | |
| 150 | +function _M.query_role(query) | |
| 151 | + if not query.uid then return "not found" end | |
| 152 | + local user = redisproxy:get(string.format("uid:%s", query.uid)) | |
| 153 | + if not user then return "not found" end | |
| 154 | + local roleId = redisproxy:get(string.format("user:%s", string.upper(user))) | |
| 155 | + if not roleId then return "not found" end | |
| 156 | + return json.encode({roleId, user}) | |
| 157 | +end | |
| 158 | + | |
| 150 | 159 | function _M.broadcast(query) |
| 151 | 160 | local msg = {} |
| 152 | 161 | local handle = { | ... | ... |
src/actions/PvpAction.lua
| ... | ... | @@ -372,6 +372,16 @@ function _M.endBattleRpc(agent, data) |
| 372 | 372 | |
| 373 | 373 | if not match then return end |
| 374 | 374 | |
| 375 | + -- 防作弊 | |
| 376 | + if not role:checkBattleCheat("pvpc", { | |
| 377 | + isWin = isWin, | |
| 378 | + info = msg.info, | |
| 379 | + format = _pvpStartBattleCacheC.pvpTC, | |
| 380 | + }) then | |
| 381 | + SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({errorCode = 1})) | |
| 382 | + return true | |
| 383 | + end | |
| 384 | + | |
| 375 | 385 | local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpBonus, true) |
| 376 | 386 | local reward, change = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleC"}}) |
| 377 | 387 | local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = 0, 0, 0, 0, -1, -1 |
| ... | ... | @@ -652,13 +662,22 @@ function _M.endBattleHRpc(agent, data) |
| 652 | 662 | end |
| 653 | 663 | end |
| 654 | 664 | |
| 665 | + -- 防作弊 | |
| 666 | + if not role:checkBattleCheat("pvph", { | |
| 667 | + isWin = isWin, | |
| 668 | + info = msg.info, | |
| 669 | + format = _pvpStartBattleCacheH.pvpTH[#_pvpStartBattleCacheH.result] | |
| 670 | + }) then | |
| 671 | + SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({errorCode = 1})) | |
| 672 | + return true | |
| 673 | + end | |
| 674 | + | |
| 655 | 675 | if winCount >= 2 then |
| 656 | 676 | isWin = true |
| 657 | 677 | elseif loseCount >= 2 then |
| 658 | 678 | isWin = false |
| 659 | 679 | else -- 没结束 |
| 660 | 680 | -- 返回继续战斗 |
| 661 | - | |
| 662 | 681 | local key = tostring(math.random()) |
| 663 | 682 | _pvpStartBattleCacheH.key = key |
| 664 | 683 | local round = #_pvpStartBattleCacheH.result + 1 | ... | ... |
src/actions/RadioAction.lua
| ... | ... | @@ -179,6 +179,7 @@ function _M.finishQuestRpc(agent, data) |
| 179 | 179 | msg["heroFaith"] = heroFaithMap |
| 180 | 180 | SendPacket(actionCodes.Radio_finishQuestRpc, MsgPack.pack(msg)) |
| 181 | 181 | |
| 182 | + role:checkTaskEnter("RadioTaskStart", {heroCnt = #task.heros}) | |
| 182 | 183 | |
| 183 | 184 | local herolist = {} |
| 184 | 185 | for _, heroId in ipairs(task.heros) do | ... | ... |
src/actions/RoleAction.lua
| ... | ... | @@ -157,6 +157,7 @@ function _M.loginRpc( agent, data ) |
| 157 | 157 | SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start") |
| 158 | 158 | |
| 159 | 159 | role:changeStructVersion() -- 数据结构 版本更新 |
| 160 | + role:getAdvData(true) -- 清掉不合格的数据 | |
| 160 | 161 | role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查 |
| 161 | 162 | |
| 162 | 163 | -- 跨天登陆事件 |
| ... | ... | @@ -165,6 +166,7 @@ function _M.loginRpc( agent, data ) |
| 165 | 166 | role.activity:checkActivityStatus(now, false, false) |
| 166 | 167 | role:log("onLogin") |
| 167 | 168 | end |
| 169 | + role:checkTaskEnter("Login", {}) | |
| 168 | 170 | |
| 169 | 171 | redisproxy:zadd(FRIEND_RECOMMEND, now, roleId) |
| 170 | 172 | |
| ... | ... | @@ -586,9 +588,9 @@ function _M.openTimeBoxRpc(agent, data) |
| 586 | 588 | else |
| 587 | 589 | local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time |
| 588 | 590 | local unitTime = globalCsv.box_key_time[oldId] * 60 |
| 589 | - local doneCnt = math.floor((process + skynet.timex() - time) / unitTime) | |
| 591 | + local doneCnt = time == 0 and 0 or math.floor((process + skynet.timex() - time) / unitTime) | |
| 590 | 592 | if doneCnt > 0 then |
| 591 | - reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}}) | |
| 593 | + reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}}) | |
| 592 | 594 | end |
| 593 | 595 | end |
| 594 | 596 | local limit = globalCsv.box_key_max[itemId] or 5 |
| ... | ... | @@ -606,11 +608,11 @@ function _M.openTimeBoxRpc(agent, data) |
| 606 | 608 | local itemData = csvdb["itemCsv"][itemId] |
| 607 | 609 | local unitTime = globalCsv.box_key_time[itemId] * 60 |
| 608 | 610 | if quick then |
| 609 | - stopTime = time + globalCsv.box_productLine_time * 3600 | |
| 611 | + stopTime = nowTime + quick | |
| 610 | 612 | local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=") |
| 611 | - local costKey = math.ceil((stopTime - nowTime) / (cost_pre[1] * 60)) * cost_pre[2] | |
| 613 | + local costKey = math.ceil(quick / (cost_pre[1] * 60)) * cost_pre[2] | |
| 612 | 614 | if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end |
| 613 | - role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot}}) | |
| 615 | + role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}}) | |
| 614 | 616 | else |
| 615 | 617 | stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600) |
| 616 | 618 | end |
| ... | ... | @@ -618,7 +620,7 @@ function _M.openTimeBoxRpc(agent, data) |
| 618 | 620 | |
| 619 | 621 | local doneCnt = math.floor((process + stopTime - time) / unitTime) |
| 620 | 622 | if doneCnt > 0 then |
| 621 | - reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}}) | |
| 623 | + reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot, int2 = oper}}) | |
| 622 | 624 | end |
| 623 | 625 | if role:getItemCount(itemId) >= globalCsv.box_key_max[itemId] then |
| 624 | 626 | nowTime = 0 |
| ... | ... | @@ -687,7 +689,7 @@ function _M.openTimeBoxRpc(agent, data) |
| 687 | 689 | reward[id] = (reward[id] or 0) + num |
| 688 | 690 | end |
| 689 | 691 | end |
| 690 | - reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId}}) | |
| 692 | + reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId, int2 = oper}}) | |
| 691 | 693 | else |
| 692 | 694 | return |
| 693 | 695 | end |
| ... | ... | @@ -847,6 +849,13 @@ function _M.taskRpc(agent, data) |
| 847 | 849 | local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}}) |
| 848 | 850 | local active = (taskStatus["a"] or 0) + taskData.active |
| 849 | 851 | |
| 852 | + -- 日常活动完成 | |
| 853 | + if taskType == 1 then | |
| 854 | + role:checkTaskEnter("DailyTask", {pre = (taskStatus["a"] or 0), cur = active}) | |
| 855 | + else | |
| 856 | + role:checkTaskEnter("WeekTask", {pre = (taskStatus["a"] or 0), cur = active}) | |
| 857 | + end | |
| 858 | + | |
| 850 | 859 | role:changeUpdates({ |
| 851 | 860 | { type = roleField[taskType], field = {"t", taskId}, value = -1 }, |
| 852 | 861 | { type = roleField[taskType], field = "a", value = active}, |
| ... | ... | @@ -907,62 +916,96 @@ function _M.achiveRpc(agent, data) |
| 907 | 916 | local taskId = msg.id --任务id |
| 908 | 917 | |
| 909 | 918 | if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end |
| 910 | - | |
| 911 | - local achiveTask = csvdb["achievementCsv"][taskId] | |
| 912 | - if not achiveTask then return 1 end | |
| 913 | - | |
| 914 | 919 | local achiveT = role:getProperty("achiveT") |
| 915 | 920 | local achiveV = role:getProperty("achiveV") |
| 921 | + local fuxRecord = role:getProperty("fuxR") or 0 | |
| 922 | + | |
| 923 | + local groups = {} | |
| 924 | + | |
| 925 | + if not taskId then | |
| 926 | + local awards = {} | |
| 927 | + for id, cfg in pairs(csvdb["achievementCsv"]) do | |
| 928 | + -- 没领过 | |
| 929 | + if not achiveV[id] then | |
| 930 | + if (achiveT[cfg.type] or 0) >= cfg.condition1 then | |
| 931 | + local award = cfg.reward:toNumMap() | |
| 932 | + for k, v in pairs(award) do | |
| 933 | + awards[k] = (awards[k] or 0) + v | |
| 934 | + end | |
| 935 | + achiveV[id] = skynet.timex() | |
| 936 | + groups[cfg.group] = 1 | |
| 937 | + | |
| 938 | + role:log("achievement", { | |
| 939 | + achievement_id = cfg.id, -- 成就id | |
| 940 | + achievement_type = cfg.type, -- 成就类型,具体枚举表中成就类型枚举表 | |
| 941 | + achievement_reward = award, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | |
| 942 | + }) | |
| 943 | + end | |
| 944 | + end | |
| 945 | + end | |
| 946 | + if not next(awards) then | |
| 947 | + return 5 | |
| 948 | + end | |
| 949 | + local reward, change = role:award(awards, {log = {desc = "finishAchive", int1 = 0}}) | |
| 950 | + role:updateProperty({field = "achiveV", value = achiveV}) | |
| 916 | 951 | |
| 917 | - if achiveV[taskId] then return 2 end | |
| 952 | + SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change))) | |
| 953 | + else | |
| 954 | + local achiveTask = csvdb["achievementCsv"][taskId] | |
| 955 | + if not achiveTask then return 1 end | |
| 918 | 956 | |
| 919 | - local curStatus = achiveT[achiveTask.type] or 0 | |
| 920 | - local maxc = achiveTask.condition1 | |
| 957 | + if achiveV[taskId] then return 2 end | |
| 921 | 958 | |
| 922 | - if maxc > curStatus then | |
| 923 | - return 3 | |
| 924 | - end | |
| 959 | + local curStatus = achiveT[achiveTask.type] or 0 | |
| 960 | + local maxc = achiveTask.condition1 | |
| 925 | 961 | |
| 926 | - local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}}) | |
| 927 | - role:changeUpdates({ | |
| 928 | - { type = "achiveV", field = taskId, value = skynet.timex() } | |
| 929 | - }) | |
| 962 | + if maxc > curStatus then | |
| 963 | + return 3 | |
| 964 | + end | |
| 930 | 965 | |
| 931 | - -- 复兴奖励 | |
| 932 | - if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then | |
| 933 | - local overCount = 0 | |
| 934 | - for tId, status in pairs(achiveV) do | |
| 935 | - local tData = csvdb["achievementCsv"][tId] | |
| 936 | - if tData then | |
| 937 | - local groupData = csvdb["achievement_groupCsv"][tData.group] | |
| 938 | - if groupData.bookmark == 3 then | |
| 939 | - overCount = overCount + 1 | |
| 966 | + local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}}) | |
| 967 | + role:changeUpdates({ | |
| 968 | + { type = "achiveV", field = taskId, value = skynet.timex() } | |
| 969 | + }) | |
| 970 | + groups[achiveTask.group] = 1 | |
| 971 | + | |
| 972 | + role:log("achievement", { | |
| 973 | + achievement_id = taskId, -- 成就id | |
| 974 | + achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表 | |
| 975 | + achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | |
| 976 | + }) | |
| 977 | + | |
| 978 | + SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change))) | |
| 979 | + end | |
| 980 | + | |
| 981 | + for group, _ in pairs(groups) do | |
| 982 | + -- 复兴奖励 | |
| 983 | + if csvdb["achievement_groupCsv"][group].bookmark == 3 then | |
| 984 | + local overCount = 0 | |
| 985 | + local preMaxCount = fuxRecord or 0 | |
| 986 | + for tId, status in pairs(achiveV) do | |
| 987 | + local tData = csvdb["achievementCsv"][tId] | |
| 988 | + if tData then | |
| 989 | + local groupData = csvdb["achievement_groupCsv"][tData.group] | |
| 990 | + if groupData.bookmark == 3 then | |
| 991 | + overCount = overCount + 1 | |
| 992 | + end | |
| 940 | 993 | end |
| 941 | 994 | end |
| 942 | - end | |
| 943 | - | |
| 944 | - for level, pData in pairs(csvdb["achievement_rewardCsv"]) do | |
| 945 | - if pData.request == overCount then | |
| 946 | - -- 发放奖励 | |
| 947 | - redisproxy:insertEmail({ | |
| 948 | - roleId = role:getProperty("id"), | |
| 949 | - emailId = 101, | |
| 950 | - attachments = pData.reward, | |
| 951 | - contentPms = {pData.level}, | |
| 952 | - }) | |
| 953 | - elseif pData.request > overCount then | |
| 954 | - break | |
| 995 | + local flag = false | |
| 996 | + for level, pData in pairs(csvdb["achievement_rewardCsv"]) do | |
| 997 | + if preMaxCount < pData.request and overCount >= pData.request then | |
| 998 | + role:sendMail(101, skynet.timex(), pData.reward, {pData.level}) | |
| 999 | + flag = true | |
| 1000 | + end | |
| 955 | 1001 | end |
| 1002 | + if flag then | |
| 1003 | + role:updateProperty({field = "fuxR", value = overCount, notNotify = true}) | |
| 1004 | + end | |
| 1005 | + break | |
| 956 | 1006 | end |
| 957 | 1007 | end |
| 958 | - | |
| 959 | - role:log("achievement", { | |
| 960 | - achievement_id = taskId, -- 成就id | |
| 961 | - achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表 | |
| 962 | - achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….} | |
| 963 | - }) | |
| 964 | 1008 | |
| 965 | - SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change))) | |
| 966 | 1009 | return true |
| 967 | 1010 | end |
| 968 | 1011 | |
| ... | ... | @@ -1013,6 +1056,10 @@ function _M.chatRpc(agent, data) |
| 1013 | 1056 | result = 1 |
| 1014 | 1057 | return |
| 1015 | 1058 | end |
| 1059 | + if role:getProperty("level") < (globalCsv.chat_level or 15) then | |
| 1060 | + result = 3 | |
| 1061 | + return | |
| 1062 | + end | |
| 1016 | 1063 | |
| 1017 | 1064 | role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0} --第一次开始说话时间 从第一次说话次数 能说话的时间 |
| 1018 | 1065 | ... | ... |
src/actions/StoreAction.lua
| ... | ... | @@ -310,6 +310,13 @@ function _M.getFreeChestRpc(agent, data) |
| 310 | 310 | local config = csvdb["shop_rechargeCsv"][id] |
| 311 | 311 | if not config then return end |
| 312 | 312 | |
| 313 | + --判断是否是活动商品 | |
| 314 | + if config.activity_id ~= 0 then | |
| 315 | + local actCfg = csvdb["activity_ctrlCsv"][config.activity_id] | |
| 316 | + if not actCfg then return 2 end | |
| 317 | + if not role.activity:isOpenById(config.activity_id, "ActShopGoods") then return 3 end | |
| 318 | + end | |
| 319 | + | |
| 313 | 320 | local rechargeRecord = role.storeData:getProperty("payR") |
| 314 | 321 | local getCount = (rechargeRecord[id] or 0) |
| 315 | 322 | if getCount >= config.limit then | ... | ... |
src/actions/TowerAction.lua
| ... | ... | @@ -65,6 +65,15 @@ function _M.endBattleRpc(agent, data) |
| 65 | 65 | local curTower = csvdb["tower_battleCsv"][id] |
| 66 | 66 | if not curTower then return 2 end |
| 67 | 67 | |
| 68 | + -- 防作弊 | |
| 69 | + if not role:checkBattleCheat("tower", { | |
| 70 | + isWin = msg.starNum and msg.starNum > 0, | |
| 71 | + info = msg.info | |
| 72 | + }) then | |
| 73 | + SendPacket(actionCodes.Tower_endBattleRpc, MsgPack.pack({errorCode = 1})) | |
| 74 | + return true | |
| 75 | + end | |
| 76 | + | |
| 68 | 77 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
| 69 | 78 | |
| 70 | 79 | ... | ... |
src/adv/Adv.lua
| ... | ... | @@ -20,8 +20,6 @@ function Adv:ctor(owner) |
| 20 | 20 | self.advTask = self.owner:getProperty("advTask") |
| 21 | 21 | self.advMTask = self.owner:getProperty("advMTask") |
| 22 | 22 | self.advTaskChange = false -- 任务改变才更新 |
| 23 | - | |
| 24 | - self:initByInfo(self.owner:getProperty("advInfo")) | |
| 25 | 23 | end |
| 26 | 24 | |
| 27 | 25 | function Adv:mylog(contents) |
| ... | ... | @@ -36,11 +34,13 @@ function Adv:mylog(contents) |
| 36 | 34 | end |
| 37 | 35 | |
| 38 | 36 | --初始化adv 信息 |
| 39 | -function Adv:initByInfo(advInfo) | |
| 37 | +function Adv:initByInfo() | |
| 38 | + local advInfo = self.owner:getProperty("advInfo") | |
| 40 | 39 | if not next(advInfo) then return end --还没有 开始新地图 |
| 41 | 40 | |
| 42 | 41 | self.chapterId = advInfo.chapterId |
| 43 | 42 | self.level = advInfo.level or 1 |
| 43 | + self.actid = advInfo.actid | |
| 44 | 44 | self.round = advInfo.round or 0 |
| 45 | 45 | self.score = advInfo.score or {} |
| 46 | 46 | self.isRelay = advInfo.isRelay |
| ... | ... | @@ -61,10 +61,10 @@ function Adv:initByInfo(advInfo) |
| 61 | 61 | self:initBattle(advInfo) |
| 62 | 62 | end |
| 63 | 63 | -- 找出level 是否存在中继层 |
| 64 | -function Adv:isHaveRelay(level, chapterId) | |
| 64 | +function Adv:isHaveRelay(level, chapterId, force) | |
| 65 | 65 | level = level or self.level |
| 66 | 66 | chapterId = chapterId or self.chapterId |
| 67 | - if level == 1 then return end | |
| 67 | + if level == 1 and not force then return end | |
| 68 | 68 | |
| 69 | 69 | local campsiteCsv = csvdb["adv_chapter_campsiteCsv"][chapterId] |
| 70 | 70 | for _, campsite in ipairs(campsiteCsv) do |
| ... | ... | @@ -85,6 +85,7 @@ function Adv:initByChapter(params) |
| 85 | 85 | local isEnter = params.isEnter |
| 86 | 86 | local support = params.support |
| 87 | 87 | local debugMapId = params.debugMapId |
| 88 | + local actid = params.actid | |
| 88 | 89 | |
| 89 | 90 | if not self.chapterId then -- 开始新的章节 |
| 90 | 91 | self.chapterId = chapterId |
| ... | ... | @@ -95,6 +96,7 @@ function Adv:initByChapter(params) |
| 95 | 96 | |
| 96 | 97 | self.level = level or 1 |
| 97 | 98 | self.round = 0 |
| 99 | + self.actid = self.actid or actid | |
| 98 | 100 | self.score = self.score or {} |
| 99 | 101 | self.lastEnemyId = 1 |
| 100 | 102 | self.mapStack = {1} -- 最后一个为当前的地图 |
| ... | ... | @@ -140,12 +142,13 @@ function Adv:initByChapter(params) |
| 140 | 142 | local chapter = self:isEndless() and -1 or self.chapterId |
| 141 | 143 | if not (advRelay[chapter] or {})[self.level] then |
| 142 | 144 | isNewRelay = true |
| 143 | - advRelay[chapter] = advRelay[chapter] or {} | |
| 144 | - advRelay[chapter][self.level] = 1 | |
| 145 | - self.owner:updateProperty({field = "advRelay", value = advRelay}) | |
| 146 | 145 | end |
| 147 | 146 | end |
| 148 | 147 | |
| 148 | + if self.level == 1 or self.isRelay then | |
| 149 | + self:supplyPotion() | |
| 150 | + end | |
| 151 | + | |
| 149 | 152 | self.maps = {} |
| 150 | 153 | self.maps[1] = AdvMap.new(self, 1, mapId, isEnter, isNewRelay) |
| 151 | 154 | |
| ... | ... | @@ -153,8 +156,6 @@ function Adv:initByChapter(params) |
| 153 | 156 | |
| 154 | 157 | self:initLayerTask() |
| 155 | 158 | |
| 156 | - | |
| 157 | - | |
| 158 | 159 | self:checkTask(Adv.TaskType.Arrive) |
| 159 | 160 | self:checkAdvUnlock(1, self.level) |
| 160 | 161 | |
| ... | ... | @@ -168,9 +169,24 @@ function Adv:initByChapter(params) |
| 168 | 169 | end |
| 169 | 170 | end |
| 170 | 171 | |
| 172 | +function Adv:passAdvRelay() | |
| 173 | + local advRelay = self.owner:getProperty("advRelay") | |
| 174 | + local chapter = self:isEndless() and -1 or self.chapterId | |
| 175 | + if not (advRelay[chapter] or {})[self.level] then | |
| 176 | + advRelay[chapter] = advRelay[chapter] or {} | |
| 177 | + advRelay[chapter][self.level] = 1 | |
| 178 | + self.owner:updateProperty({field = "advRelay", value = advRelay}) | |
| 179 | + local relayData = self:isHaveRelay() | |
| 180 | + if relayData and relayData.award ~= "" then | |
| 181 | + self:pushBackEvent(AdvBackEventType.RelayReward, {items = self:award(relayData.award:toNumMap(), {log = {desc = "relayReward"}})}) | |
| 182 | + end | |
| 183 | + end | |
| 184 | +end | |
| 185 | + | |
| 171 | 186 | function Adv:clear() |
| 172 | 187 | self.chapterId = nil |
| 173 | 188 | self.level = nil |
| 189 | + self.actid = nil | |
| 174 | 190 | self.score = {} |
| 175 | 191 | self.round = 0 |
| 176 | 192 | self.lastEnemyId = 1 |
| ... | ... | @@ -193,6 +209,7 @@ function Adv:saveDB(notNotify) |
| 193 | 209 | advInfo.level = self.level |
| 194 | 210 | advInfo.round = self.round |
| 195 | 211 | advInfo.score = self.score |
| 212 | + advInfo.actid = self.actid | |
| 196 | 213 | advInfo.isRelay = self.isRelay |
| 197 | 214 | advInfo.lastEId = self.lastEnemyId |
| 198 | 215 | advInfo.mstack = self.mapStack |
| ... | ... | @@ -389,18 +406,24 @@ function Adv:isRunning() |
| 389 | 406 | return false |
| 390 | 407 | end |
| 391 | 408 | |
| 392 | --- 强制结束 | |
| 393 | -function Adv:forceOver(notNotify) | |
| 394 | - if self:isRunning() then | |
| 395 | - | |
| 409 | +-- 强制结束 逻辑和adv内部无关 | |
| 410 | +function Adv:forceOver(notNotify, force) | |
| 411 | + if self:isRunning() or force then | |
| 396 | 412 | local advTeam = self.owner:getProperty("advTeam") |
| 397 | 413 | advTeam.player = nil |
| 398 | 414 | |
| 415 | + local advPotionCsv = csvdb["adv_potionCsv"] | |
| 416 | + local potionBag = self.owner:getProperty("potionBag") | |
| 417 | + | |
| 399 | 418 | local reward = self.owner:getProperty("advItems"):toNumMap() |
| 400 | 419 | for itemId, count in pairs(reward) do |
| 401 | - reward[itemId] = math.ceil(count * globalCsv.adv_fail_reward_ratio / 100) -- 奖励相当于失败 | |
| 420 | + if advPotionCsv[itemId] then | |
| 421 | + potionBag[itemId] = (potionBag[itemId] or 0) + count | |
| 422 | + else | |
| 423 | + reward[itemId] = math.ceil(count * globalCsv.adv_fail_reward_ratio / 100) -- 奖励相当于失败 | |
| 424 | + end | |
| 402 | 425 | end |
| 403 | - self.owner:award(reward, {log = {desc = "advOver", int1 = self.chapterId}}) | |
| 426 | + self.owner:award(reward, {log = {desc = "advOver", int1 = self.chapterId}, notNotify = notNotify}) | |
| 404 | 427 | |
| 405 | 428 | self:clear() |
| 406 | 429 | self.owner:updateProperties({ |
| ... | ... | @@ -409,6 +432,7 @@ function Adv:forceOver(notNotify) |
| 409 | 432 | advItems = "", |
| 410 | 433 | advAFGet = {}, |
| 411 | 434 | advAFWear = {}, |
| 435 | + potionBag = potionBag, | |
| 412 | 436 | }, notNotify) |
| 413 | 437 | end |
| 414 | 438 | end |
| ... | ... | @@ -752,6 +776,10 @@ function Adv:isEndless() |
| 752 | 776 | return AdvCommon.isEndless(self.chapterId) |
| 753 | 777 | end |
| 754 | 778 | |
| 779 | +function Adv:isActivity() | |
| 780 | + return self.actid ~= nil | |
| 781 | +end | |
| 782 | + | |
| 755 | 783 | function Adv:getCurFloorData() |
| 756 | 784 | local chapter = self.chapterId % 100 |
| 757 | 785 | return (csvdb["adv_chapter_floorCsv"][self.chapterId] or {})[self.level] |
| ... | ... | @@ -781,17 +809,69 @@ function Adv:over(success, rewardRatio, overType) |
| 781 | 809 | |
| 782 | 810 | local score = self.owner:fixAdvScoreChange(self:getScore()) |
| 783 | 811 | local scoreInfo = self.score |
| 812 | + | |
| 813 | + local scoreCoef = chapterData.scoreAward | |
| 814 | + local itemId = ItemId.OldCoin | |
| 815 | + -- 拾荒活动关卡相关处理 | |
| 816 | + if self.actid then | |
| 817 | + while true do | |
| 818 | + if not self.owner.activity:isOpenById(self.actid, "AdvLevel") then | |
| 819 | + break | |
| 820 | + end | |
| 821 | + local actCfg = csvdb["activity_adv_chapterCsv"][self.actid] | |
| 822 | + if not actCfg then break end | |
| 823 | + actCfg = actCfg[self.chapterId] | |
| 824 | + if not actCfg then break end | |
| 825 | + local arr = actCfg["transform"]:toArray(true, "=") | |
| 826 | + itemId, scoreCoef = arr[1], arr[2] | |
| 827 | + local actData = self.owner.activity:getActData("AdvLevel") | |
| 828 | + | |
| 829 | + -- 计算活动积分up | |
| 830 | + local upMap = actCfg["upCharacter"] | |
| 831 | + local team = self.owner:getProperty("advTeam") | |
| 832 | + local format = self.owner:getTeamHerosInfo(team).heros | |
| 833 | + local upVal = 0 | |
| 834 | + for _, hero in pairs(format) do | |
| 835 | + local heroId = hero["type"] | |
| 836 | + upVal = upVal + (upMap[heroId] or 0) | |
| 837 | + end | |
| 838 | + score = math.floor(score * (1 + upVal / 100)) | |
| 839 | + | |
| 840 | + local advInfo = actData[self.chapterId] or {} | |
| 841 | + --print("upVal", upVal, score, advInfo["max"], itemId, scoreCoef) | |
| 842 | + local maxScore = advInfo["max"] or 0 | |
| 843 | + local flag = false | |
| 844 | + if success then | |
| 845 | + advInfo["pass"] = 1 | |
| 846 | + flag = true | |
| 847 | + end | |
| 848 | + -- 更新活动最大积分 | |
| 849 | + if score > maxScore then | |
| 850 | + advInfo["max"] = score | |
| 851 | + actData[self.chapterId] = advInfo | |
| 852 | + flag = true | |
| 853 | + end | |
| 854 | + if flag then | |
| 855 | + self.owner.activity:updateActData("AdvLevel", actData) | |
| 856 | + end | |
| 857 | + break | |
| 858 | + end | |
| 859 | + end | |
| 784 | 860 | |
| 785 | - local scoreReward = math.floor(score / chapterData.scoreAward) | |
| 786 | - self.owner:award({[ItemId.OldCoin] = scoreReward}, {log = {desc = "advOver", int1 = self.chapterId}}) | |
| 861 | + local scoreReward = math.floor(score / scoreCoef) | |
| 862 | + self.owner:award({[itemId] = scoreReward}, {log = {desc = "advOver", int1 = self.chapterId}}) | |
| 787 | 863 | |
| 788 | 864 | -- 被动技会影响奖励 |
| 789 | 865 | self.battle.player:triggerPassive(Passive.ADV_OVER, {score = score, level = self.level}) |
| 790 | 866 | |
| 791 | 867 | local reward = {} |
| 868 | + local advPotionCsv = csvdb["adv_potionCsv"] | |
| 869 | + local potionBag = self.owner:getProperty("potionBag") | |
| 792 | 870 | for itemId, count in pairs(self.owner:getProperty("advItems"):toNumMap()) do |
| 793 | 871 | local itemCsv = csvdb["itemCsv"][itemId] |
| 794 | - if not itemCsv then | |
| 872 | + if advPotionCsv[itemId] then | |
| 873 | + potionBag[itemId] = (potionBag[itemId] or 0) + count | |
| 874 | + elseif not itemCsv then | |
| 795 | 875 | print("ERROR: no itemId in ItemCsv : ", itemId) |
| 796 | 876 | elseif itemCsv.type ~= ItemType.AdvItem then |
| 797 | 877 | reward[itemId] = math.ceil(count * rewardRatio / 100) |
| ... | ... | @@ -811,25 +891,27 @@ function Adv:over(success, rewardRatio, overType) |
| 811 | 891 | if not self:isEndless() and self.level >= chapterData.limitlevel then |
| 812 | 892 | self.owner:checkTaskEnter("AdvAllPass", {id = self.chapterId}) |
| 813 | 893 | end |
| 894 | + end | |
| 814 | 895 | |
| 815 | - local roleId = self.owner:getProperty("id") | |
| 816 | - local oldMaxScore = tonum(redisproxy:zscore(self.owner:getAdvRankKey(), roleId)) | |
| 817 | - if score > oldMaxScore then | |
| 818 | - local team = self.owner:getProperty("advTeam") | |
| 819 | - local curInfo = { | |
| 820 | - name = self.owner:getProperty("name"), | |
| 821 | - headId = self.owner:getProperty("headId"), | |
| 822 | - lv = self.owner:getProperty("level"), | |
| 823 | - batteV = self.owner:getTeamBattleValue(team.heros), | |
| 824 | - chapter = self.chapterId, | |
| 825 | - format = self.owner:getTeamHerosInfo(team).heros, | |
| 826 | - } | |
| 827 | - redisproxy:pipelining(function (red) | |
| 828 | - red:zadd(self.owner:getAdvRankKey(), score, roleId) --更新分数 | |
| 829 | - red:hset(RANK_ADV_INFO, roleId, MsgPack.pack(curInfo)) | |
| 830 | - end) | |
| 831 | - end | |
| 896 | + | |
| 897 | + local roleId = self.owner:getProperty("id") | |
| 898 | + local oldMaxScore = tonum(redisproxy:zscore(self.owner:getAdvRankKey(), roleId)) | |
| 899 | + if score > oldMaxScore and not self.actid then | |
| 900 | + local team = self.owner:getProperty("advTeam") | |
| 901 | + local curInfo = { | |
| 902 | + name = self.owner:getProperty("name"), | |
| 903 | + headId = self.owner:getProperty("headId"), | |
| 904 | + lv = self.owner:getProperty("level"), | |
| 905 | + batteV = self.owner:getTeamBattleValue(team.heros), | |
| 906 | + chapter = self.chapterId, | |
| 907 | + format = self.owner:getTeamHerosInfo(team).heros, | |
| 908 | + } | |
| 909 | + redisproxy:pipelining(function (red) | |
| 910 | + red:zadd(self.owner:getAdvRankKey(), score, roleId) --更新分数 | |
| 911 | + red:hset(RANK_ADV_INFO, roleId, MsgPack.pack(curInfo)) | |
| 912 | + end) | |
| 832 | 913 | end |
| 914 | + | |
| 833 | 915 | -- 通关的时候要把引导步骤设定到成就引导 |
| 834 | 916 | if not self.owner:checkOverGuide(57) then |
| 835 | 917 | self.owner:saveGuide(57,1,true) |
| ... | ... | @@ -882,6 +964,7 @@ function Adv:over(success, rewardRatio, overType) |
| 882 | 964 | }) |
| 883 | 965 | |
| 884 | 966 | local chapterId = self.chapterId |
| 967 | + local actid = self.actid | |
| 885 | 968 | self:clear() |
| 886 | 969 | self.owner:checkTaskEnter("AdvScore", {score = score}) |
| 887 | 970 | |
| ... | ... | @@ -889,6 +972,7 @@ function Adv:over(success, rewardRatio, overType) |
| 889 | 972 | advItems = "", |
| 890 | 973 | advAFGet = {}, |
| 891 | 974 | advAFWear = {}, |
| 975 | + potionBag = potionBag, | |
| 892 | 976 | }) |
| 893 | 977 | self:pushBackEvent(AdvBackEventType.End, { |
| 894 | 978 | success = success, |
| ... | ... | @@ -899,6 +983,7 @@ function Adv:over(success, rewardRatio, overType) |
| 899 | 983 | scoreAward = scoreReward, |
| 900 | 984 | chapterId = chapterId, |
| 901 | 985 | backAdvCount = backAdvCount, |
| 986 | + actid = actid | |
| 902 | 987 | }) |
| 903 | 988 | end |
| 904 | 989 | |
| ... | ... | @@ -963,7 +1048,7 @@ function Adv:award(gift, params, backRewardParams) |
| 963 | 1048 | |
| 964 | 1049 | local autoUse = {} |
| 965 | 1050 | for itemId, count in pairs(tgift) do |
| 966 | - if count > 0 then | |
| 1051 | + if count > 0 and self.battle.player then | |
| 967 | 1052 | local buffAdd = self.battle.player:getRewardChange(itemId) |
| 968 | 1053 | count = math.floor(math.max(0, (count + buffAdd[0]) * (1 + buffAdd[1]))) --附加 buff 的影响 |
| 969 | 1054 | self:checkTask(Adv.TaskType.Item, count, itemId) |
| ... | ... | @@ -973,7 +1058,8 @@ function Adv:award(gift, params, backRewardParams) |
| 973 | 1058 | if globalCsv.adv_auto_useItem[itemId] and count > 0 then |
| 974 | 1059 | autoUse[itemId] = count |
| 975 | 1060 | else |
| 976 | - local origin = items:getv(itemId, 0) | |
| 1061 | + local transId = globalCsv.adv_item_potion[itemId] or itemId | |
| 1062 | + local origin = items:getv(transId, 0) | |
| 977 | 1063 | local nums = origin + count |
| 978 | 1064 | |
| 979 | 1065 | if csvdb["adv_artifactCsv"][itemId] then -- 获得神器 |
| ... | ... | @@ -983,10 +1069,10 @@ function Adv:award(gift, params, backRewardParams) |
| 983 | 1069 | end |
| 984 | 1070 | else |
| 985 | 1071 | if nums <= 0 then |
| 986 | - items = items:delk(itemId) | |
| 1072 | + items = items:delk(transId) | |
| 987 | 1073 | nums = 0 |
| 988 | 1074 | else |
| 989 | - items = items:setv(itemId, nums) | |
| 1075 | + items = items:setv(transId, nums) | |
| 990 | 1076 | end |
| 991 | 1077 | |
| 992 | 1078 | if itemId == 16 and not self.owner:checkOverGuide(51,4) then |
| ... | ... | @@ -1064,6 +1150,7 @@ end |
| 1064 | 1150 | -- 消耗物品 优先冒险背包 --check 只是检查够不够 |
| 1065 | 1151 | function Adv:cost(item, params, check) |
| 1066 | 1152 | local items = self.owner:getProperty("advItems") |
| 1153 | + local potionCsv = csvdb["adv_potionCsv"] | |
| 1067 | 1154 | local less = {} |
| 1068 | 1155 | local advCost = {} |
| 1069 | 1156 | for itemId, count in pairs(item) do |
| ... | ... | @@ -1077,9 +1164,13 @@ function Adv:cost(item, params, check) |
| 1077 | 1164 | less[itemId] = -last |
| 1078 | 1165 | end |
| 1079 | 1166 | |
| 1167 | + if potionCsv[itemId] and last < 0 then -- 只能使用冒险背包里的药水 | |
| 1168 | + return | |
| 1169 | + end | |
| 1080 | 1170 | end |
| 1081 | 1171 | if next(less) and not self.owner:checkItemEnough(less) then return end --不够 |
| 1082 | 1172 | if check then return true end |
| 1173 | + | |
| 1083 | 1174 | self:award(advCost, params) |
| 1084 | 1175 | if next(less) then |
| 1085 | 1176 | self.owner:costItems(less, params) |
| ... | ... | @@ -1087,6 +1178,34 @@ function Adv:cost(item, params, check) |
| 1087 | 1178 | return true |
| 1088 | 1179 | end |
| 1089 | 1180 | |
| 1181 | +-- 补满冒险背包药剂,从药剂背包扣除药水放到冒险背包 | |
| 1182 | +function Adv:supplyPotion() | |
| 1183 | + local potionCsv = csvdb["adv_potionCsv"] | |
| 1184 | + local potionBag = self.owner:getProperty("potionBag") | |
| 1185 | + local advItems = self.owner:getProperty("advItems") | |
| 1186 | + local dishTree = self.owner.dinerData:getProperty("dishTree") | |
| 1187 | + for potionId, set in pairs(potionCsv) do | |
| 1188 | + local count = potionBag[potionId] or 0 | |
| 1189 | + if count > 0 then | |
| 1190 | + local max = set[dishTree:getv(potionId,1)].limit | |
| 1191 | + local old = advItems:getv(potionId,0) | |
| 1192 | + local need = max - old | |
| 1193 | + | |
| 1194 | + if need < count then | |
| 1195 | + advItems = advItems:setv(potionId,max) | |
| 1196 | + potionBag[potionId] = count - need | |
| 1197 | + else | |
| 1198 | + advItems = advItems:setv(potionId,old + count) | |
| 1199 | + potionBag[potionId] = nil | |
| 1200 | + end | |
| 1201 | + end | |
| 1202 | + end | |
| 1203 | + self.owner:updateProperties({ | |
| 1204 | + advItems = advItems, | |
| 1205 | + potionBag = potionBag, | |
| 1206 | + }) | |
| 1207 | +end | |
| 1208 | + | |
| 1090 | 1209 | --事件点击处理 |
| 1091 | 1210 | local function clickOut(self, room, block, params, isExit) |
| 1092 | 1211 | if self:getCurMap():checkOver() then --检查是否可以出去了 |
| ... | ... | @@ -1112,6 +1231,11 @@ local function clickOut(self, room, block, params, isExit) |
| 1112 | 1231 | else |
| 1113 | 1232 | if self.level > (advPass[self.chapterId] or 0) then |
| 1114 | 1233 | self.owner:changeUpdates({{type = "advPass", field = self.chapterId, value = self.level}}) |
| 1234 | + | |
| 1235 | + if (self.level >= csvdb["adv_chapterCsv"][self.chapterId].limitlevel) then --关卡结束 | |
| 1236 | + self.owner:checkTaskEnter("AdvPassFirst", {id = self.chapterId}) | |
| 1237 | + end | |
| 1238 | + | |
| 1115 | 1239 | end |
| 1116 | 1240 | end |
| 1117 | 1241 | |
| ... | ... | @@ -1124,6 +1248,7 @@ local function clickOut(self, room, block, params, isExit) |
| 1124 | 1248 | end |
| 1125 | 1249 | |
| 1126 | 1250 | if not self:isEndless() and (self.level >= csvdb["adv_chapterCsv"][self.chapterId].limitlevel) then --关卡结束 |
| 1251 | + self:passAdvRelay() | |
| 1127 | 1252 | self:over(true) |
| 1128 | 1253 | else |
| 1129 | 1254 | self.battle.player:triggerPassive(Passive.DOWN_LAYER) |
| ... | ... | @@ -1168,24 +1293,22 @@ local function clickMonster(self, room, block, params) |
| 1168 | 1293 | return true |
| 1169 | 1294 | end |
| 1170 | 1295 | |
| 1171 | -local function chooseCommon(self, room, block, chooseData, choose, tag) | |
| 1172 | - if not choose then return end | |
| 1173 | - if not chooseData or not chooseData["button".. choose .."cond"] then return end | |
| 1174 | 1296 | |
| 1175 | - local conds = chooseData["button".. choose .."cond"]:toTableArray(true) | |
| 1297 | +local function checkChooseCondFunc(self, condStr, room, block, tag, chooseData) | |
| 1298 | + chooseData = chooseData or {} | |
| 1176 | 1299 | local checkCond = { |
| 1177 | 1300 | -- 没有条件 |
| 1178 | 1301 | [0] = function() |
| 1179 | 1302 | return true |
| 1180 | 1303 | end, |
| 1181 | 1304 | -- 拥有道具 |
| 1182 | - [1] = function(_, itemId, count) | |
| 1305 | + [1] = function(itemId, count) | |
| 1183 | 1306 | if self:cost({[itemId] = count}, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}, true) then |
| 1184 | 1307 | return true |
| 1185 | 1308 | end |
| 1186 | 1309 | end, |
| 1187 | 1310 | -- xx角色(todo 队长) |
| 1188 | - [2] = function(_, heroType) | |
| 1311 | + [2] = function(heroType) | |
| 1189 | 1312 | for slot, heroId in pairs(self.owner:getProperty("advTeam").heros) do |
| 1190 | 1313 | local hero = self.owner.heros[heroId] |
| 1191 | 1314 | if hero and hero:getProperty("type") == heroType then |
| ... | ... | @@ -1205,38 +1328,38 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) |
| 1205 | 1328 | return true |
| 1206 | 1329 | end, |
| 1207 | 1330 | --制定属性 |
| 1208 | - [4] = function(_, attrType, value) | |
| 1331 | + [4] = function(attrType, value) | |
| 1209 | 1332 | if (self.battle.player[AttsEnumEx[attrType]] or 0) >= value then |
| 1210 | 1333 | return true |
| 1211 | 1334 | end |
| 1212 | 1335 | end, |
| 1213 | 1336 | -- 提交一个物品 |
| 1214 | - [5] = function (_, itemId, count) | |
| 1337 | + [5] = function (itemId, count) | |
| 1215 | 1338 | if self:cost({[itemId] = count}, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}) then |
| 1216 | 1339 | self:backCost({[itemId] = count}) |
| 1217 | 1340 | return true |
| 1218 | 1341 | end |
| 1219 | 1342 | end, |
| 1220 | 1343 | -- sp 到达指定值 |
| 1221 | - [6] = function(_, value) | |
| 1344 | + [6] = function(value) | |
| 1222 | 1345 | if self.battle.player.sp >= value then |
| 1223 | 1346 | self.battle.player:changeSp(-value) |
| 1224 | 1347 | return true |
| 1225 | 1348 | end |
| 1226 | 1349 | end, |
| 1227 | 1350 | --7=拥有指定buff指定层数 |
| 1228 | - [7] = function(_, buffId, layer) | |
| 1351 | + [7] = function(buffId, layer) | |
| 1229 | 1352 | local buff = self.battle.player:getBuffById(buffId) |
| 1230 | 1353 | if buff and buff:getLayer() >= layer then |
| 1231 | 1354 | return true |
| 1232 | 1355 | end |
| 1233 | 1356 | end, |
| 1234 | 1357 | --8=拥有x神器 |
| 1235 | - [8] = function(_, artifactId) | |
| 1358 | + [8] = function(artifactId) | |
| 1236 | 1359 | return self:isHaveArtifact(artifactId) |
| 1237 | 1360 | end, |
| 1238 | 1361 | -- 9 = 生命值大于x% |
| 1239 | - [9] = function (_, value) | |
| 1362 | + [9] = function (value) | |
| 1240 | 1363 | local cost = value / 100 * self.battle.player.hpMax |
| 1241 | 1364 | if self.battle.player.hp > cost then |
| 1242 | 1365 | self.battle.player:hurt(cost, nil, {hurtType = 6, buffId = -1}) |
| ... | ... | @@ -1244,16 +1367,27 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) |
| 1244 | 1367 | end |
| 1245 | 1368 | end, |
| 1246 | 1369 | -- 10 = 未获得x神器 |
| 1247 | - [10] = function(_, artifactId) | |
| 1370 | + [10] = function(artifactId) | |
| 1248 | 1371 | return not self:isHaveArtifact(artifactId) |
| 1249 | 1372 | end, |
| 1250 | 1373 | -- 11 = 地图上没有指定id 的怪 |
| 1251 | - [11] = function(_, monsterId) | |
| 1252 | - for _, room in pairs(self:getCurMap().rooms) do | |
| 1253 | - for _, block in pairs(room.blocks) do | |
| 1254 | - if block:isMonster() then | |
| 1374 | + [11] = function(monsterId, size) | |
| 1375 | + if not size or size == 0 then | |
| 1376 | + for _, room in pairs(self:getCurMap().rooms) do | |
| 1377 | + for _, block in pairs(room.blocks) do | |
| 1378 | + if block:isMonster() then | |
| 1379 | + if not monsterId then return false end | |
| 1380 | + if block.event.id == monsterId then | |
| 1381 | + return false | |
| 1382 | + end | |
| 1383 | + end | |
| 1384 | + end | |
| 1385 | + end | |
| 1386 | + else | |
| 1387 | + for _, cblock in ipairs(self:getCurMap():getBlocksBySize(room.roomId, block.blockId, size)) do | |
| 1388 | + if cblock:isMonster() then | |
| 1255 | 1389 | if not monsterId then return false end |
| 1256 | - if block.event.id == monsterId then | |
| 1390 | + if cblock.event.id == monsterId then | |
| 1257 | 1391 | return false |
| 1258 | 1392 | end |
| 1259 | 1393 | end |
| ... | ... | @@ -1262,12 +1396,23 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) |
| 1262 | 1396 | return true |
| 1263 | 1397 | end, |
| 1264 | 1398 | -- 12 = 地图上没有指定id 的建筑 |
| 1265 | - [12] = function(_, buildId) | |
| 1266 | - for _, room in pairs(self:getCurMap().rooms) do | |
| 1267 | - for _, block in pairs(room.blocks) do | |
| 1268 | - if block:isBuild() then | |
| 1399 | + [12] = function(buildId, size) | |
| 1400 | + if not size or size == 0 then | |
| 1401 | + for _, room in pairs(self:getCurMap().rooms) do | |
| 1402 | + for _, block in pairs(room.blocks) do | |
| 1403 | + if block:isBuild() then | |
| 1404 | + if not buildId then return false end | |
| 1405 | + if block.event.id == buildId then | |
| 1406 | + return false | |
| 1407 | + end | |
| 1408 | + end | |
| 1409 | + end | |
| 1410 | + end | |
| 1411 | + else | |
| 1412 | + for _, cblock in ipairs(self:getCurMap():getBlocksBySize(room.roomId, block.blockId, size)) do | |
| 1413 | + if cblock:isBuild() then | |
| 1269 | 1414 | if not buildId then return false end |
| 1270 | - if block.event.id == buildId then | |
| 1415 | + if cblock.event.id == buildId then | |
| 1271 | 1416 | return false |
| 1272 | 1417 | end |
| 1273 | 1418 | end |
| ... | ... | @@ -1276,12 +1421,23 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) |
| 1276 | 1421 | return true |
| 1277 | 1422 | end, |
| 1278 | 1423 | -- 13 = 地图上没有指定的 选择点 |
| 1279 | - [13] = function(_, chooseId) | |
| 1280 | - for _, room in pairs(self:getCurMap().rooms) do | |
| 1281 | - for _, block in pairs(room.blocks) do | |
| 1282 | - if block:isChoose() then | |
| 1424 | + [13] = function(chooseId, size) | |
| 1425 | + if not size or size == 0 then | |
| 1426 | + for _, room in pairs(self:getCurMap().rooms) do | |
| 1427 | + for _, block in pairs(room.blocks) do | |
| 1428 | + if block:isChoose() then | |
| 1429 | + if not chooseId then return false end | |
| 1430 | + if block.event.id == chooseId then | |
| 1431 | + return false | |
| 1432 | + end | |
| 1433 | + end | |
| 1434 | + end | |
| 1435 | + end | |
| 1436 | + else | |
| 1437 | + for _, cblock in ipairs(self:getCurMap():getBlocksBySize(room.roomId, block.blockId, size)) do | |
| 1438 | + if cblock:isChoose() then | |
| 1283 | 1439 | if not chooseId then return false end |
| 1284 | - if block.event.id == chooseId then | |
| 1440 | + if cblock.event.id == chooseId then | |
| 1285 | 1441 | return false |
| 1286 | 1442 | end |
| 1287 | 1443 | end |
| ... | ... | @@ -1290,138 +1446,175 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) |
| 1290 | 1446 | return true |
| 1291 | 1447 | end, |
| 1292 | 1448 | } |
| 1293 | - for _, cond in ipairs(conds) do | |
| 1449 | + | |
| 1450 | + local status, count = true, 0 | |
| 1451 | + for _, cond in ipairs(condStr:toTableArray(true)) do | |
| 1294 | 1452 | assert(not cond[1] or checkCond[cond[1]], "error cond, event_" .. (tag or "choose") .. "Csv id :" .. block.event.id) |
| 1295 | - if cond[1] and not checkCond[cond[1]](table.unpack(cond)) then return end | |
| 1453 | + if not checkCond[cond[1]](select(2, table.unpack(cond))) then | |
| 1454 | + status = false | |
| 1455 | + else | |
| 1456 | + count = count + 1 | |
| 1457 | + end | |
| 1296 | 1458 | end |
| 1297 | - | |
| 1298 | - local clearBlock = chooseData.keep ~= 1 | |
| 1299 | - local effects = chooseData["button".. choose .."effect"]:toTableArray(true) | |
| 1300 | - for _, effect in ipairs(effects) do | |
| 1301 | - local doEffect = { | |
| 1302 | - [1] = function() -- 获得某道具N个 | |
| 1303 | - local count = effect[3] or 1 | |
| 1304 | - local reward = {} | |
| 1305 | - for i = 1, count do | |
| 1306 | - local dropData = csvdb["event_dropCsv"][effect[2]] | |
| 1307 | - if dropData then | |
| 1308 | - local item = dropData["range"]:randWeight(true) | |
| 1309 | - reward[item[1]] = (reward[item[1]] or 0) + item[2] | |
| 1310 | - else | |
| 1311 | - skynet.error(string.format("[ERROR]: event_dropCsv no id %s in %s id: %s", effect[2], tag, chooseData.id)) | |
| 1312 | - end | |
| 1313 | - end | |
| 1314 | - self:award(reward, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}, {roomId = room.roomId, blockId = block.blockId}) | |
| 1315 | - end, | |
| 1316 | - [2] = function() --获得冒险buff | |
| 1317 | - local layer = effect[3] or 1 | |
| 1318 | - for i = 1, layer do | |
| 1319 | - self.battle.player:addBuff(effect[2]) | |
| 1320 | - end | |
| 1321 | - end, | |
| 1322 | - [3] = function() --发现怪物 | |
| 1323 | - self:getCurMap():addNewMonsterRand(effect[2], {room, block}) | |
| 1324 | - self:pushBackEvent(AdvBackEventType.Monster, {id = effect[2]}) | |
| 1325 | - clearBlock = false | |
| 1326 | - end, | |
| 1327 | - [4] = function() --无事发生 | |
| 1328 | - end, | |
| 1329 | - [5] = function() --5=属性枚举=数值;直接增加玩家属性 | |
| 1330 | - local attr | |
| 1331 | - if effect[3] == 0 then | |
| 1332 | - attr = "sp" | |
| 1459 | + return status, count | |
| 1460 | +end | |
| 1461 | + | |
| 1462 | +local function doChooseEffect(self, effectStr, room, block, tag, chooseData) | |
| 1463 | + chooseData = chooseData or {} | |
| 1464 | + local clearBlock = true | |
| 1465 | + local doEffect = { | |
| 1466 | + [1] = function(dropId, count) -- 获得某道具N个 | |
| 1467 | + count = count or 1 | |
| 1468 | + local reward = {} | |
| 1469 | + for i = 1, count do | |
| 1470 | + local dropData = csvdb["event_dropCsv"][dropId] | |
| 1471 | + if dropData then | |
| 1472 | + local item = dropData["range"]:randWeight(true) | |
| 1473 | + reward[item[1]] = (reward[item[1]] or 0) + item[2] | |
| 1333 | 1474 | else |
| 1334 | - attr = AttsEnumEx[effect[3]] | |
| 1335 | - if not AdvAttsEnum[attr] then return end | |
| 1475 | + skynet.error(string.format("[ERROR]: event_dropCsv no id %s in %s id: %s", dropId, tag, chooseData.id)) | |
| 1336 | 1476 | end |
| 1337 | - self.battle.player:addBaseAttr(attr, effect[4], effect[2]) | |
| 1338 | - end, | |
| 1339 | - [6] = function() -- 商店 | |
| 1340 | - block:updateEvent({ | |
| 1341 | - etype = AdvEventType.Trader, | |
| 1342 | - id = effect[2] | |
| 1343 | - }) | |
| 1344 | - self:pushBackEvent(AdvBackEventType.Trader, {id = effect[2]}) | |
| 1345 | - clearBlock = false | |
| 1346 | - end, | |
| 1347 | - [7] = function() -- 建筑 | |
| 1348 | - block:updateEvent({ | |
| 1349 | - etype = AdvEventType.Build, | |
| 1350 | - id = effect[2] | |
| 1351 | - }) | |
| 1352 | - clearBlock = false | |
| 1353 | - end, | |
| 1354 | - [8] = function() -- 选择 | |
| 1355 | - block:updateEvent({ | |
| 1356 | - etype = AdvEventType.Choose, | |
| 1357 | - id = effect[2] | |
| 1358 | - }) | |
| 1359 | - clearBlock = false | |
| 1360 | - end, | |
| 1361 | - [9] = function() -- click | |
| 1362 | - block:updateEvent({ | |
| 1363 | - etype = AdvEventType.Click, | |
| 1364 | - id = effect[2] | |
| 1365 | - }) | |
| 1366 | - clearBlock = false | |
| 1367 | - end, | |
| 1368 | - [10] = function() -- 陷阱 | |
| 1369 | - block:updateEvent({ | |
| 1370 | - etype = AdvEventType.Trap, | |
| 1371 | - id = effect[2] | |
| 1372 | - }) | |
| 1373 | - clearBlock = false | |
| 1374 | - end, | |
| 1375 | - [11] = function() -- 获得神器 | |
| 1376 | - self:waitChooseArtifact() --等待获取神器 | |
| 1377 | - end, | |
| 1378 | - [12] = function() | |
| 1379 | - -- buffId | |
| 1380 | - local targers = self.battle.player:getTeam(2, nil, nil, true) | |
| 1381 | - for _, target in pairs(targers) do | |
| 1382 | - target:addBuff(effect[2]) | |
| 1477 | + end | |
| 1478 | + self:award(reward, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}, {roomId = room.roomId, blockId = block.blockId}) | |
| 1479 | + end, | |
| 1480 | + [2] = function(buffId, layer) --获得冒险buff | |
| 1481 | + self.battle.player:addBuff(buffId, nil, layer or 1) | |
| 1482 | + end, | |
| 1483 | + [3] = function(id) --发现怪物 | |
| 1484 | + self:getCurMap():addNewMonsterRand(id, {room, block}) | |
| 1485 | + self:pushBackEvent(AdvBackEventType.Monster, {id = id}) | |
| 1486 | + clearBlock = false | |
| 1487 | + end, | |
| 1488 | + [4] = function() --无事发生 | |
| 1489 | + end, | |
| 1490 | + [5] = function(addType, attrType, value) --5=属性枚举=数值;直接增加玩家属性 | |
| 1491 | + local attr | |
| 1492 | + if attrType == 0 then | |
| 1493 | + attr = "sp" | |
| 1494 | + else | |
| 1495 | + attr = AttsEnumEx[attrType] | |
| 1496 | + if not AdvAttsEnum[attr] then return end | |
| 1497 | + end | |
| 1498 | + self.battle.player:addBaseAttr(attr, value, addType) | |
| 1499 | + end, | |
| 1500 | + [6] = function(id) -- 商店 | |
| 1501 | + block:updateEvent({ | |
| 1502 | + etype = AdvEventType.Trader, | |
| 1503 | + id = id | |
| 1504 | + }) | |
| 1505 | + self:pushBackEvent(AdvBackEventType.Trader, {id = id}) | |
| 1506 | + clearBlock = false | |
| 1507 | + end, | |
| 1508 | + [7] = function(id) -- 建筑 | |
| 1509 | + block:updateEvent({ | |
| 1510 | + etype = AdvEventType.Build, | |
| 1511 | + id = id | |
| 1512 | + }) | |
| 1513 | + clearBlock = false | |
| 1514 | + end, | |
| 1515 | + [8] = function(id) -- 选择 | |
| 1516 | + block:updateEvent({ | |
| 1517 | + etype = AdvEventType.Choose, | |
| 1518 | + id = id | |
| 1519 | + }) | |
| 1520 | + clearBlock = false | |
| 1521 | + end, | |
| 1522 | + [9] = function(id) -- click | |
| 1523 | + block:updateEvent({ | |
| 1524 | + etype = AdvEventType.Click, | |
| 1525 | + id = id | |
| 1526 | + }) | |
| 1527 | + clearBlock = false | |
| 1528 | + end, | |
| 1529 | + [10] = function(id) -- 陷阱 | |
| 1530 | + block:updateEvent({ | |
| 1531 | + etype = AdvEventType.Trap, | |
| 1532 | + id = id | |
| 1533 | + }) | |
| 1534 | + clearBlock = false | |
| 1535 | + end, | |
| 1536 | + [11] = function() -- 获得神器 | |
| 1537 | + self:waitChooseArtifact() --等待获取神器 | |
| 1538 | + end, | |
| 1539 | + [12] = function(id) | |
| 1540 | + -- buffId | |
| 1541 | + local targers = self.battle.player:getTeam(2, nil, nil, true) | |
| 1542 | + for _, target in pairs(targers) do | |
| 1543 | + target:addBuff(id) | |
| 1544 | + end | |
| 1545 | + end, | |
| 1546 | + [13] = function() -- 显示地图 | |
| 1547 | + self:getCurMap():showMap() | |
| 1548 | + self:backMapShow() | |
| 1549 | + end, | |
| 1550 | + [14] = function(eventType, eventId, count, stage) -- 指定地块召唤 指定类型的id | |
| 1551 | + local change = self:getCurMap():layEventToStage(eventType, eventId, count, stage) | |
| 1552 | + for _, one in ipairs(change) do | |
| 1553 | + if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | |
| 1554 | + clearBlock = false | |
| 1555 | + else | |
| 1556 | + self:backBlockChange(one[1].roomId, one[2].blockId) | |
| 1383 | 1557 | end |
| 1384 | - end, | |
| 1385 | - [13] = function() -- 显示地图 | |
| 1386 | - self:getCurMap():showMap() | |
| 1387 | - self:backMapShow() | |
| 1388 | - end, | |
| 1389 | - [14] = function() -- 指定地块召唤 指定类型的id | |
| 1390 | - local change = self:getCurMap():layEventToStage(effect[2], effect[3], effect[4], effect[5]) | |
| 1391 | - for _, one in ipairs(change) do | |
| 1392 | - if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | |
| 1393 | - clearBlock = false | |
| 1394 | - else | |
| 1395 | - self:backBlockChange(one[1].roomId, one[2].blockId) | |
| 1396 | - end | |
| 1558 | + end | |
| 1559 | + end, | |
| 1560 | + [15] = function(eventType, eventId, count) -- 移除指定事件 | |
| 1561 | + local change = self:getCurMap():clearEventById(eventType, eventId, count) | |
| 1562 | + for _, one in ipairs(change) do | |
| 1563 | + if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | |
| 1564 | + clearBlock = false | |
| 1565 | + else | |
| 1566 | + self:backBlockChange(one[1].roomId, one[2].blockId) | |
| 1397 | 1567 | end |
| 1398 | - end, | |
| 1399 | - [15] = function() -- 移除指定事件 | |
| 1400 | - local change = self:getCurMap():clearEventById(effect[2], effect[3], effect[4]) | |
| 1401 | - for _, one in ipairs(change) do | |
| 1402 | - if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | |
| 1403 | - clearBlock = false | |
| 1404 | - else | |
| 1405 | - self:backBlockChange(one[1].roomId, one[2].blockId) | |
| 1406 | - end | |
| 1568 | + end | |
| 1569 | + end, | |
| 1570 | + [16] = function(eventTypeF, eventIdF, eventTypeT, eventIdT, count) -- 指定事件转移 | |
| 1571 | + local change = self:getCurMap():eventChangeToOther(eventTypeF, eventIdF, eventTypeT, eventIdT, count) | |
| 1572 | + for _, one in ipairs(change) do | |
| 1573 | + if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | |
| 1574 | + clearBlock = false | |
| 1575 | + else | |
| 1576 | + self:backBlockChange(one[1].roomId, one[2].blockId) | |
| 1407 | 1577 | end |
| 1408 | - end, | |
| 1409 | - [16] = function() -- 指定事件转移 | |
| 1410 | - local change = self:getCurMap():eventChangeToOther(effect[2], effect[3], effect[4], effect[5], effect[6]) | |
| 1411 | - for _, one in ipairs(change) do | |
| 1412 | - if one[1].roomId == room.roomId and one[2].blockId == block.blockId then | |
| 1413 | - clearBlock = false | |
| 1414 | - else | |
| 1415 | - self:backBlockChange(one[1].roomId, one[2].blockId) | |
| 1416 | - end | |
| 1578 | + end | |
| 1579 | + end, | |
| 1580 | + [17] = function(eventId) | |
| 1581 | + local diceCsv = csvdb["event_choose_diceCsv"][eventId] | |
| 1582 | + if not diceCsv then return end | |
| 1583 | + local weight = math.randomInt(1, 12) | |
| 1584 | + local sum = 0 | |
| 1585 | + local needEffect = nil | |
| 1586 | + local pool = {} | |
| 1587 | + for _, v in ipairs(diceCsv) do | |
| 1588 | + local status, okCount = checkChooseCondFunc(self, v.cond, room, block, tag .. " dice", chooseData) | |
| 1589 | + pool[#pool + 1] = v.weight + okCount * v.weightUp | |
| 1590 | + sum = sum + pool[#pool + 1] | |
| 1591 | + if sum >= weight and not needEffect then | |
| 1592 | + -- 达成效果 | |
| 1593 | + needEffect = v.effect | |
| 1417 | 1594 | end |
| 1418 | - end, | |
| 1419 | - } | |
| 1595 | + end | |
| 1596 | + if needEffect then | |
| 1597 | + self:pushBackEvent(AdvBackEventType.ChooseDice, {id = eventId, pool = pool, result = weight}) | |
| 1598 | + clearBlock = doChooseEffect(self, needEffect, room, block, tag .. " dice", chooseData) | |
| 1599 | + end | |
| 1600 | + end, | |
| 1601 | + } | |
| 1602 | + | |
| 1603 | + for _, effect in ipairs(effectStr:toTableArray(true)) do | |
| 1420 | 1604 | assert(doEffect[effect[1]], "error effect, event_" .. (tag or "choose") .. "Csv id :" .. (block.event and block.event.id or 0) .. "effect " .. effect[1]) |
| 1421 | - doEffect[effect[1]]() | |
| 1605 | + doEffect[effect[1]](select(2, table.unpack(effect))) | |
| 1422 | 1606 | end |
| 1423 | - self:scoreChange(AdvScoreType.Event, chooseData.advScore) --增加加分 | |
| 1607 | + return clearBlock | |
| 1608 | +end | |
| 1609 | + | |
| 1424 | 1610 | |
| 1611 | +local function chooseCommon(self, room, block, chooseData, choose, tag) | |
| 1612 | + if not choose then return end | |
| 1613 | + if not chooseData or not chooseData["button".. choose .."cond"] then return end | |
| 1614 | + if not checkChooseCondFunc(self, chooseData["button".. choose .."cond"], room, block, tag, chooseData) then return end | |
| 1615 | + local clearBlock = chooseData.keep ~= 1 | |
| 1616 | + clearBlock = clearBlock and doChooseEffect(self, chooseData["button".. choose .."effect"], room, block, tag, chooseData) | |
| 1617 | + self:scoreChange(AdvScoreType.Event, chooseData.advScore) --增加加分 | |
| 1425 | 1618 | return true, clearBlock |
| 1426 | 1619 | end |
| 1427 | 1620 | |
| ... | ... | @@ -1675,12 +1868,6 @@ function Adv:clickBlock(roomId, blockId, params) |
| 1675 | 1868 | if not block.isOpen then |
| 1676 | 1869 | if self.isRelay or checkAroundBlocks() then --开放 |
| 1677 | 1870 | self:getCurMap():openBlock(roomId, blockId, true, true) |
| 1678 | - if self.isRelay and self:getCurMap():isAllOpen() then -- 发放翻开的奖励 | |
| 1679 | - local relayData = self:isHaveRelay() | |
| 1680 | - if relayData and relayData.award ~= "" then | |
| 1681 | - self:pushBackEvent(AdvBackEventType.RelayReward, {items = self:award(relayData.award:toNumMap(), {log = {desc = "relayReward"}})}) | |
| 1682 | - end | |
| 1683 | - end | |
| 1684 | 1871 | status = true |
| 1685 | 1872 | end |
| 1686 | 1873 | else |
| ... | ... | @@ -2143,6 +2330,7 @@ function Adv:enemyDead(enemy, escape) |
| 2143 | 2330 | self:checkAchievement(Adv.AchievType.KillBossNoBuff, 1) |
| 2144 | 2331 | self:checkAchievement(Adv.AchievType.KillBossWithMWeapon, 1) |
| 2145 | 2332 | self:checkAchievement(Adv.AchievType.KillBossWithAMWeapon, 1) |
| 2333 | + self.owner:checkTaskEnter("AdvKillBoss") | |
| 2146 | 2334 | elseif monsterData.type == 3 then |
| 2147 | 2335 | self:checkTask(Adv.TaskType.KillElite, 1, enemyId) |
| 2148 | 2336 | end | ... | ... |
src/adv/AdvBlock.lua
| ... | ... | @@ -60,9 +60,9 @@ function Block:updateEvent(event, isInit) |
| 60 | 60 | end |
| 61 | 61 | self:randomEvent() |
| 62 | 62 | end |
| 63 | - self:quickDrop() | |
| 64 | 63 | |
| 65 | 64 | if not isInit and self.isOpen then |
| 65 | + self:quickDrop() | |
| 66 | 66 | local newet = self:getEventType() |
| 67 | 67 | if oldet ~= newet then |
| 68 | 68 | local em = {} | ... | ... |
src/adv/AdvMap.lua
| ... | ... | @@ -272,6 +272,10 @@ function Map:openBlock(roomId, blockId, isPlayer, ignoreBack) |
| 272 | 272 | if not ignoreBack then |
| 273 | 273 | self.adv:backBlockChange(roomId, blockId) |
| 274 | 274 | end |
| 275 | + | |
| 276 | + if self.adv.isRelay and self:isAllOpen() then -- 发放翻开的奖励 | |
| 277 | + self.adv:passAdvRelay() | |
| 278 | + end | |
| 275 | 279 | end |
| 276 | 280 | return status |
| 277 | 281 | end | ... | ... |
src/adv/AdvPassive.lua
| ... | ... | @@ -532,7 +532,7 @@ function Passive:effect8(dropId) |
| 532 | 532 | end |
| 533 | 533 | |
| 534 | 534 | --9=直接获得item(可在结算触发时使用) |
| 535 | -function Passive:effect9(itemId, triggerPms, ratio, max) | |
| 535 | +function Passive:effect9(itemId, triggerPms, ratio, ratio2, max) | |
| 536 | 536 | local cond = nil |
| 537 | 537 | if self.passiveData.value == 0 then |
| 538 | 538 | cond = triggerPms.score |
| ... | ... | @@ -542,7 +542,7 @@ function Passive:effect9(itemId, triggerPms, ratio, max) |
| 542 | 542 | return |
| 543 | 543 | end |
| 544 | 544 | if not cond then return end |
| 545 | - self.owner.battle.adv:award({[itemId] = math.floor(math.max(0, math.min(max, cond / ratio)))}, {log = {desc = "passive", int1 = self.id}}, {roomId = self.owner.roomId, blockId = self.owner.blockId}) | |
| 545 | + self.owner.battle.adv:award({[itemId] = math.floor(math.max(0, math.min(max, cond / ratio * ratio2)))}, {log = {desc = "passive", int1 = self.id}}, {roomId = self.owner.roomId, blockId = self.owner.blockId}) | |
| 546 | 546 | end |
| 547 | 547 | |
| 548 | 548 | --10=战斗额外掉落次数 | ... | ... |
src/models/Activity.lua
| ... | ... | @@ -30,6 +30,15 @@ Activity.ActivityType = { |
| 30 | 30 | ActShopGoods = 25, -- 活动商品 |
| 31 | 31 | |
| 32 | 32 | Crisis = 26, -- 宝藏怪活动 |
| 33 | + | |
| 34 | + CommonSignIn = 28, --通用签到 | |
| 35 | + FriendEnergy = 30, -- 好友互赠能量活动 | |
| 36 | + AdvLevel = 33, -- 拾荒关卡 | |
| 37 | + BattleCommand = 34, -- 战令活动 | |
| 38 | + NewSign = 36, -- 活动签到,单独的签到界面 | |
| 39 | + HeroBackFree = 37, -- 无损耗归还 | |
| 40 | + | |
| 41 | + BattleCommandTask = 38, -- 战令任务活动 | |
| 33 | 42 | } |
| 34 | 43 | |
| 35 | 44 | local function checkActivityType(activityType) |
| ... | ... | @@ -73,6 +82,14 @@ Activity.schema = { |
| 73 | 82 | |
| 74 | 83 | act24 = {"table", {}, true}, -- 活动卡池 {id=repaynum} |
| 75 | 84 | act26 = {"table", {}}, -- {task = {id = count}, socre = {id = status}} |
| 85 | + | |
| 86 | + act28 = {"table", {}}, -- 每日活跃签到 {0=day, 1=1,2=1,3=1} | |
| 87 | + act30 = {"table", {}}, -- {magic = 0, limit = 0, reward = {id = 1, id = 1}, giveAE = {}, getAE = {}} 奖励字段1表示领取过奖励 | |
| 88 | + | |
| 89 | + act33 = {"table", {}}, -- 拾荒关卡活动 {id={max=最大积分, pass=1}, r=""} | |
| 90 | + | |
| 91 | + act34 = {"table", {}}, -- 战令记录{unlock = 1, freeR = "", payR = "", lvl = 10, sum = 100} | |
| 92 | + act36 = {"table", {}}, -- 每日活跃签到 {0=day, 1=1,2=1,3=1} | |
| 76 | 93 | } |
| 77 | 94 | |
| 78 | 95 | function Activity:data() |
| ... | ... | @@ -91,7 +108,16 @@ function Activity:data() |
| 91 | 108 | act18 = self:getProperty("act18"), |
| 92 | 109 | act19 = self:getProperty("act19"), |
| 93 | 110 | act20 = self:getProperty("act20"), |
| 111 | + act24 = self:getProperty("act24"), | |
| 94 | 112 | act26 = self:getProperty("act26"), |
| 113 | + | |
| 114 | + act28 = self:getProperty("act28"), | |
| 115 | + act30 = self:getProperty("act30"), | |
| 116 | + | |
| 117 | + act33 = self:getProperty("act33"), | |
| 118 | + | |
| 119 | + act34 = self:getProperty("act34"), | |
| 120 | + act36 = self:getProperty("act36"), | |
| 95 | 121 | } |
| 96 | 122 | end |
| 97 | 123 | |
| ... | ... | @@ -445,8 +471,9 @@ activityFunc[Activity.ActivityType.PayBack] = { |
| 445 | 471 | -- 英雄帖 |
| 446 | 472 | activityFunc[Activity.ActivityType.CalendaTask] = { |
| 447 | 473 | ["init"] = function(self, actType, isCrossDay, notify) |
| 448 | - local calTask = self.owner:getProperty("CalTask") | |
| 474 | + local calTask = self.owner:getProperty("calTask") | |
| 449 | 475 | calTask = {} |
| 476 | + self.owner:updateProperty({field="calTask", value=calTask}) | |
| 450 | 477 | local role = self.owner |
| 451 | 478 | local buildL = role.dinerData:getProperty("buildL") |
| 452 | 479 | local curLevel = buildL:getv(1, 1) |
| ... | ... | @@ -470,8 +497,111 @@ activityFunc[Activity.ActivityType.CalendaTask] = { |
| 470 | 497 | role:checkTaskEnter("RuneQualityCollect", {}) |
| 471 | 498 | |
| 472 | 499 | end, |
| 473 | - -- ["close"] = function(self, actType, notify) | |
| 474 | - -- end, | |
| 500 | + ["crossDay"] = function(self, actType, notify, actId) | |
| 501 | + local actData = self.owner:getProperty("calTask") or {} | |
| 502 | + local record = actData["r"] or {} | |
| 503 | + local actCfg = csvdb["activity_taskCsv"][actId] | |
| 504 | + if not actCfg then return end | |
| 505 | + local change = false | |
| 506 | + for taskId, cfg in pairs(actCfg) do | |
| 507 | + if cfg["resetType"] == 1 then -- 每日重置 | |
| 508 | + record[taskId] = nil | |
| 509 | + actData[taskId] = nil | |
| 510 | + change = true | |
| 511 | + end | |
| 512 | + end | |
| 513 | + if change then | |
| 514 | + self.owner:updateProperty({field="calTask", value=actData}) | |
| 515 | + end | |
| 516 | + end, | |
| 517 | + ["crossWeek"] = function(self, actType, notify, actId) | |
| 518 | + local actData = self.owner:getProperty("calTask") or {} | |
| 519 | + local record = actData["r"] or {} | |
| 520 | + local actCfg = csvdb["activity_taskCsv"][actId] | |
| 521 | + if not actCfg then return end | |
| 522 | + local change = false | |
| 523 | + for taskId, cfg in pairs(actCfg) do | |
| 524 | + if cfg["resetType"] == 2 then -- 每周重置 | |
| 525 | + record[taskId] = nil | |
| 526 | + actData[taskId] = nil | |
| 527 | + change = true | |
| 528 | + end | |
| 529 | + end | |
| 530 | + if change then | |
| 531 | + self.owner:updateProperty({field="calTask", value=actData}) | |
| 532 | + end | |
| 533 | + end, | |
| 534 | + ["close"] = function(self, actType, notify) | |
| 535 | + self.owner:updateProperty({field="calTask", value={}}) | |
| 536 | + end, | |
| 537 | +} | |
| 538 | + | |
| 539 | +-- 活动任务 仅供春节活动使用 防冲突 | |
| 540 | +activityFunc[Activity.ActivityType.BattleCommandTask] = { | |
| 541 | + ["init"] = function(self, actType, isCrossDay, notify) | |
| 542 | + local bcTask = self.owner:getProperty("bcTask") | |
| 543 | + bcTask = {} | |
| 544 | + self.owner:updateProperty({field="bcTask", value=bcTask}) | |
| 545 | + local role = self.owner | |
| 546 | + local buildL = role.dinerData:getProperty("buildL") | |
| 547 | + local curLevel = buildL:getv(1, 1) | |
| 548 | + role:checkTaskEnter("DinerLevelUp", {level = curLevel}) | |
| 549 | + | |
| 550 | + role:checkTaskEnter("HeroLvlCollect", {}) | |
| 551 | + role:checkTaskEnter("HeroQualityCollect", {}) | |
| 552 | + | |
| 553 | + local curPopular = role.dinerData:getProperty("popular") | |
| 554 | + role:checkTaskEnter("DinerPopular", {count = curPopular}) | |
| 555 | + | |
| 556 | + local rLevel = role:getProperty("level") | |
| 557 | + role:checkTaskEnter("RoleLevelUp", {level = rLevel}) | |
| 558 | + | |
| 559 | + local towerInfo = role:getProperty("towerInfo") | |
| 560 | + role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | |
| 561 | + --"PvpWin" | |
| 562 | + --role:checkTaskEnter("HangPass", {id = 0}) | |
| 563 | + role:checkCalendaTask(true, 15, 3) | |
| 564 | + role:checkTaskEnter("HeroStarCollect", {}) | |
| 565 | + role:checkTaskEnter("RuneQualityCollect", {}) | |
| 566 | + | |
| 567 | + end, | |
| 568 | + ["crossDay"] = function(self, actType, notify, actId) | |
| 569 | + local actData = self.owner:getProperty("bcTask") or {} | |
| 570 | + local record = actData["r"] or {} | |
| 571 | + local actCfg = csvdb["activity_taskCsv"][actId] | |
| 572 | + if not actCfg then return end | |
| 573 | + local change = false | |
| 574 | + for taskId, cfg in pairs(actCfg) do | |
| 575 | + if cfg["resetType"] == 1 then -- 每日充值 | |
| 576 | + record[taskId] = nil | |
| 577 | + actData[taskId] = nil | |
| 578 | + change = true | |
| 579 | + end | |
| 580 | + end | |
| 581 | + if change then | |
| 582 | + self.owner:updateProperty({field="bcTask", value=actData}) | |
| 583 | + end | |
| 584 | + end, | |
| 585 | + ["crossWeek"] = function(self, actType, notify, actId) | |
| 586 | + local actData = self.owner:getProperty("bcTask") or {} | |
| 587 | + local record = actData["r"] or {} | |
| 588 | + local actCfg = csvdb["activity_taskCsv"][actId] | |
| 589 | + if not actCfg then return end | |
| 590 | + local change = false | |
| 591 | + for taskId, cfg in pairs(actCfg) do | |
| 592 | + if cfg["resetType"] == 2 then -- 每周重置 | |
| 593 | + record[taskId] = nil | |
| 594 | + actData[taskId] = nil | |
| 595 | + change = true | |
| 596 | + end | |
| 597 | + end | |
| 598 | + if change then | |
| 599 | + self.owner:updateProperty({field="bcTask", value=actData}) | |
| 600 | + end | |
| 601 | + end, | |
| 602 | + ["close"] = function(self, actType, notify) | |
| 603 | + self.owner:updateProperty({field="bcTask", value={}}) | |
| 604 | + end, | |
| 475 | 605 | } |
| 476 | 606 | |
| 477 | 607 | -- 兑换 |
| ... | ... | @@ -481,6 +611,9 @@ activityFunc[Activity.ActivityType.Exchange] = { |
| 481 | 611 | actData[actId] = {} |
| 482 | 612 | self:updateActData(actType, actData, not notify) |
| 483 | 613 | end, |
| 614 | + ["login"] = function(self, actType, actId) | |
| 615 | + activityFunc[Activity.ActivityType.Exchange]["crossDay"](self, actType, true, actId) | |
| 616 | + end, | |
| 484 | 617 | ["crossDay"] = function(self, actType, notify, actId) |
| 485 | 618 | local actData = self:getActData(actType) or {} |
| 486 | 619 | local lastTs = actData["ts"] or 0 |
| ... | ... | @@ -489,14 +622,14 @@ activityFunc[Activity.ActivityType.Exchange] = { |
| 489 | 622 | if not cfg then return end |
| 490 | 623 | local refreshTimes = cfg.condition2:toArray(false, "=") |
| 491 | 624 | for i = 1, #refreshTimes do |
| 492 | - local rt = toUnixtime(refreshTimes[1]..string_format("%02x", RESET_TIME)) | |
| 625 | + local rt = toUnixtime(refreshTimes[i]..string_format("%02x", RESET_TIME)) | |
| 493 | 626 | if timeNow >= rt and rt > lastTs then |
| 494 | 627 | lastTs = rt |
| 495 | 628 | actData = {} |
| 496 | 629 | end |
| 497 | 630 | end |
| 498 | - if next(actData) then | |
| 499 | - actData["ts"] = lastTs | |
| 631 | + if not next(actData) then | |
| 632 | + actData["ts"] = timeNow | |
| 500 | 633 | self:updateActData(actType, actData, not notify) |
| 501 | 634 | end |
| 502 | 635 | end, |
| ... | ... | @@ -525,6 +658,12 @@ activityFunc[Activity.ActivityType.ActHeroPool] = { |
| 525 | 658 | local actData = self:getActData(actType) |
| 526 | 659 | local cfg = csvdb["activity_ctrlCsv"][actId] |
| 527 | 660 | if not cfg then return end |
| 661 | + -- 保底次数转换成万能碎片 | |
| 662 | + --local count = math.ceil(((actData[cfg.condition] or 0) / 100) * 60) | |
| 663 | + --if count > 0 then | |
| 664 | + -- local gift = {[723] = count} | |
| 665 | + -- self.owner:sendMail(MailId.ActivityPoolRet, nil, gift, {}) | |
| 666 | + --end | |
| 528 | 667 | actData[cfg.condition] = nil |
| 529 | 668 | self:updateActData(actType, actData, not notify) |
| 530 | 669 | end, |
| ... | ... | @@ -599,6 +738,18 @@ function Activity:refreshDailyData(notify) |
| 599 | 738 | end |
| 600 | 739 | end |
| 601 | 740 | |
| 741 | +function Activity:refreshWeekData(notify) | |
| 742 | + for actId, status in pairs(self._isOpen) do | |
| 743 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
| 744 | + if status and actData then | |
| 745 | + local actType = actData.showType | |
| 746 | + if activityFunc[actType] and activityFunc[actType]['crossWeek'] then | |
| 747 | + activityFunc[actType]["crossWeek"](self, actType, notify, actId) | |
| 748 | + end | |
| 749 | + end | |
| 750 | + end | |
| 751 | +end | |
| 752 | + | |
| 602 | 753 | function Activity:checkActivity(notNotify, activityType, ...) |
| 603 | 754 | if not activityType then return end |
| 604 | 755 | if not self:isOpen(activityType) then return end |
| ... | ... | @@ -698,7 +849,7 @@ function Activity:recycleActItem(actId) |
| 698 | 849 | local itemCount = role:getItemCount(fromId) |
| 699 | 850 | if itemCount > 0 then |
| 700 | 851 | costs[fromId] = (costs[fromId] or 0) + itemCount |
| 701 | - gift[toId] = toNum * itemCount | |
| 852 | + gift[toId] = (gift[toId] or 0) + toNum * itemCount | |
| 702 | 853 | end |
| 703 | 854 | end |
| 704 | 855 | if next(costs) then |
| ... | ... | @@ -762,7 +913,46 @@ activityFunc[Activity.ActivityType.ActShopGoods] = { |
| 762 | 913 | end, |
| 763 | 914 | } |
| 764 | 915 | |
| 916 | +activityFunc[Activity.ActivityType.FriendEnergy] = { | |
| 917 | + ["init"] = function (self, actType, isCrossDay, notify, actId) | |
| 918 | + local data = {magic = 0, limit = 0, reward = {}, giveAE = {}, getAE = {}, new = self:getActFriendNew()} | |
| 919 | + self:updateActData(actType, data, not notify) | |
| 920 | + end, | |
| 921 | + ["login"] = function (self, actType) | |
| 922 | + local actData = self:getActData(actType) or {} | |
| 923 | + actData.new = self:getActFriendNew() | |
| 924 | + self:updateActData(actType, actData, not notify) | |
| 925 | + end, | |
| 926 | + ["crossDay"] = function(self, actType, notify) | |
| 927 | + local actData = self:getActData(actType) | |
| 928 | + actData.limit = 0 | |
| 929 | + actData.giveAE = {} | |
| 930 | + actData.getAE = {} | |
| 931 | + self:updateActData(actType, actData, not notify) | |
| 932 | + end, | |
| 933 | + ["close"] = function (self, actType, notify, actId) | |
| 934 | + redisproxy:del(FRIEND_ENERGY:format(self.owner:getProperty("id"))) | |
| 935 | + end | |
| 936 | +} | |
| 937 | + | |
| 938 | +function Activity:getActFriendNew() | |
| 939 | + local roleId = self.owner:getProperty("id") | |
| 940 | + local friendIds = {} | |
| 941 | + local friends = redisproxy:hgetall(FRIEND_KEY:format(roleId)) | |
| 942 | + for i = 1, #friends , 2 do | |
| 943 | + local objId = tonumber(friends[i]) | |
| 944 | + friendIds[objId] = 1 | |
| 945 | + end | |
| 765 | 946 | |
| 947 | + local ids = {} | |
| 948 | + local members = redisproxy:smembers(FRIEND_ENERGY:format(roleId)) | |
| 949 | + for _, id in pairs(members) do | |
| 950 | + if friendIds[tonumber(id)] then | |
| 951 | + ids[tonumber(id)] = 1 | |
| 952 | + end | |
| 953 | + end | |
| 954 | + return ids | |
| 955 | +end | |
| 766 | 956 | |
| 767 | 957 | activityFunc[Activity.ActivityType.Crisis] = { |
| 768 | 958 | ["check"] = function(self, actType, notify, atype, count) -- 检查 |
| ... | ... | @@ -775,25 +965,27 @@ activityFunc[Activity.ActivityType.Crisis] = { |
| 775 | 965 | for id, actSet in pairs(actCsv) do |
| 776 | 966 | if actSet.type == atype then |
| 777 | 967 | local status = actData.task[id] or 0 |
| 778 | - status = status + count | |
| 779 | - if status >= actSet.condition1 then | |
| 780 | - local reward | |
| 781 | - if actSet.loop == 1 then | |
| 782 | - local rcount = math.floor(status / actSet.condition1) | |
| 783 | - reward = actSet.reward:toNumMap() | |
| 784 | - for itemId, itemC in pairs(reward) do | |
| 785 | - reward[itemId] = itemC * rcount | |
| 968 | + if status ~= -1 then | |
| 969 | + status = status + count | |
| 970 | + if status >= actSet.condition1 then | |
| 971 | + local reward | |
| 972 | + if actSet.loop == 1 then | |
| 973 | + local rcount = math.floor(status / actSet.condition1) | |
| 974 | + reward = actSet.reward:toNumMap() | |
| 975 | + for itemId, itemC in pairs(reward) do | |
| 976 | + reward[itemId] = itemC * rcount | |
| 977 | + end | |
| 978 | + status = status % actSet.condition1 | |
| 979 | + else | |
| 980 | + reward = actSet.reward | |
| 981 | + status = -1 | |
| 786 | 982 | end |
| 787 | - status = status % actSet.condition1 | |
| 788 | - else | |
| 789 | - reward = actSet.reward | |
| 790 | - status = -1 | |
| 791 | - end | |
| 792 | 983 | |
| 793 | - self.owner:award(reward, {log = {desc = "activity_crisis"}, notNotify = not notify}) | |
| 984 | + self.owner:award(reward, {log = {desc = "activity_crisis"}, notNotify = not notify}) | |
| 985 | + end | |
| 986 | + actData.task[id] = status | |
| 987 | + change = true | |
| 794 | 988 | end |
| 795 | - actData.task[id] = status | |
| 796 | - change = true | |
| 797 | 989 | end |
| 798 | 990 | end |
| 799 | 991 | if change then |
| ... | ... | @@ -804,4 +996,185 @@ activityFunc[Activity.ActivityType.Crisis] = { |
| 804 | 996 | end, |
| 805 | 997 | } |
| 806 | 998 | |
| 999 | +activityFunc[Activity.ActivityType.CommonSignIn] = { | |
| 1000 | + ["init"] = function(self, actType, isCrossDay, notify, actId) | |
| 1001 | + if not isCrossDay then | |
| 1002 | + activityFunc[Activity.ActivityType.CommonSignIn]["crossDay"](self, actType, notify, actId) | |
| 1003 | + end | |
| 1004 | + end, | |
| 1005 | + ["crossDay"] = function(self, actType, notify, actId) | |
| 1006 | + local actCfg = csvdb["activity_ctrlCsv"][actId] | |
| 1007 | + if not actCfg then return end | |
| 1008 | + local conArr = actCfg.condition2:toArray(true, "=") | |
| 1009 | + -- 0 登录即可, 1 达到指定活跃度 | |
| 1010 | + if conArr[1] ~= 0 then | |
| 1011 | + return | |
| 1012 | + end | |
| 1013 | + local curData = self:getActData(actType) or {} | |
| 1014 | + curData[0] = (curData[0] or 0) + 1 | |
| 1015 | + self:updateActData(actType, curData, not notify) | |
| 1016 | + end, | |
| 1017 | + ["check"] = function(self, actType, notify, pre, cur) -- 检查 | |
| 1018 | + local isOpen, actId = self:isOpen(actType) | |
| 1019 | + local actData = self:getActData(actType) or {} | |
| 1020 | + local actCfg = csvdb["activity_ctrlCsv"][actId] | |
| 1021 | + if not actCfg then return end | |
| 1022 | + local conArr = actCfg.condition2:toArray(true, "=") | |
| 1023 | + -- 0 登录即可, 1 达到指定活跃度 | |
| 1024 | + if conArr[1] ~= 1 then | |
| 1025 | + return | |
| 1026 | + end | |
| 1027 | + local val = conArr[2] or 0 | |
| 1028 | + if pre < val and cur >= val then | |
| 1029 | + actData[0] = (actData[0] or 0) + 1 | |
| 1030 | + self:updateActData(actType, actData, not notify) | |
| 1031 | + end | |
| 1032 | + end, | |
| 1033 | +} | |
| 1034 | + | |
| 1035 | +activityFunc[Activity.ActivityType.BattleCommand] = { | |
| 1036 | + ["init"] = function (self, actType, isCrossDay, notify, actId) | |
| 1037 | + local data = {unlock = 0, freeR = "", payR = "", lvl = 0, sum = 0, week = 0} | |
| 1038 | + self:updateActData(actType, data, not notify) | |
| 1039 | + end, | |
| 1040 | + ["check"] = function(self, actType, notify, id, count) -- 检查 itemid, count | |
| 1041 | + local isOpen, actId = self:isOpen(actType) | |
| 1042 | + local actData = self:getActData(actType) or {} | |
| 1043 | + local actCfg = csvdb["activity_ctrlCsv"][actId] | |
| 1044 | + if not actCfg then return end | |
| 1045 | + if actCfg.condition1 == "" then return end | |
| 1046 | + local arr = actCfg.condition2:toArray(true, "=") | |
| 1047 | + local itemIdWeek, itemIdNormal, limit = arr[1], arr[2], arr[3] | |
| 1048 | + if (itemIdWeek == id or itemIdNormal == id) and count > 0 then | |
| 1049 | + if itemIdWeek == id then | |
| 1050 | + if (actData["week"] or 0) >= limit then | |
| 1051 | + return | |
| 1052 | + end | |
| 1053 | + local old = actData["week"] or 0 | |
| 1054 | + actData["week"] = math.min(old + count, limit) | |
| 1055 | + count = actData["week"] - old | |
| 1056 | + end | |
| 1057 | + local total = actData["sum"] + count | |
| 1058 | + local curLvl = actData["lvl"] or 0 | |
| 1059 | + if actCfg.condition == 1 then -- 代表sum需要转换为等级 | |
| 1060 | + local bpCfg = csvdb["activity_battlepass_rewardCsv"][actId] | |
| 1061 | + if not bpCfg then return end | |
| 1062 | + for i = 1, #bpCfg do | |
| 1063 | + local cfg = bpCfg[i] | |
| 1064 | + if cfg["type"] > curLvl then | |
| 1065 | + if total < cfg["condition"] then break end | |
| 1066 | + total = total - cfg["condition"] | |
| 1067 | + curLvl = curLvl + 1 | |
| 1068 | + end | |
| 1069 | + end | |
| 1070 | + actData["lvl"] = curLvl | |
| 1071 | + actData["sum"] = total | |
| 1072 | + end | |
| 1073 | + | |
| 1074 | + self:updateActData(actType, actData) | |
| 1075 | + end | |
| 1076 | + end, | |
| 1077 | + ["crossWeek"] = function(self, actType, notify, actId) | |
| 1078 | + local actData = self:getActData(actType) or {} | |
| 1079 | + actData["week"] = 0 | |
| 1080 | + self:updateActData(actType, actData, true) | |
| 1081 | + end, | |
| 1082 | +} | |
| 1083 | + | |
| 1084 | + | |
| 1085 | +activityFunc[Activity.ActivityType.NewSign] = { | |
| 1086 | + -- ["check"] = function(self, actType, notify) -- 检查 | |
| 1087 | + -- end, | |
| 1088 | + ["init"] = function(self, actType, isCrossDay, notify) | |
| 1089 | + if not isCrossDay then | |
| 1090 | + activityFunc[Activity.ActivityType.NewSign]["crossDay"](self, actType, notify) | |
| 1091 | + end | |
| 1092 | + end, | |
| 1093 | + -- ["close"] = function(self, actType, notify) | |
| 1094 | + -- end, | |
| 1095 | + ["crossDay"] = function(self, actType, notify) | |
| 1096 | + local curData = self:getActData(actType) | |
| 1097 | + curData[0] = (curData[0] or 0) + 1 | |
| 1098 | + local actData = csvdb["activity_signInCsv"][48] or {} | |
| 1099 | + if curData[0] > #actData then return end -- 满了就忽略了 | |
| 1100 | + | |
| 1101 | + -- 没满更新一下 | |
| 1102 | + self:updateActData(actType, curData, not notify) | |
| 1103 | + end, | |
| 1104 | +} | |
| 1105 | + | |
| 1106 | +local function closeActAdvHang(role, chapterId) | |
| 1107 | + local advHang = role:getProperty("advHang") | |
| 1108 | + local info = advHang[chapterId] | |
| 1109 | + if not info then return end | |
| 1110 | + | |
| 1111 | + local index = info.index or 1 | |
| 1112 | + local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId] | |
| 1113 | + if not chapterData then return end | |
| 1114 | + local campSiteData = chapterData[info.campId or 2] | |
| 1115 | + if not campSiteData then return 1 end | |
| 1116 | + if campSiteData.idleReward_1 == "" and campSiteData.idleReward_2 == "" then return 2 end --没有奖励 没有挂机 | |
| 1117 | + | |
| 1118 | + local adv_idle_time = globalCsv.adv_idle_time[index] | |
| 1119 | + local adv_idle_energy = globalCsv.adv_idle_energy[index] | |
| 1120 | + local adv_idle_reward_coef = globalCsv.adv_idle_reward[index] | |
| 1121 | + if not adv_idle_time or not adv_idle_energy or not adv_idle_reward_coef then | |
| 1122 | + return 2 | |
| 1123 | + end | |
| 1124 | + adv_idle_time = adv_idle_time * 60 | |
| 1125 | + | |
| 1126 | + local reward, isFull, change, heroFaithMap | |
| 1127 | + local heroCnt = 0 | |
| 1128 | + if skynet.timex() >= info.time then | |
| 1129 | + -- 增加英雄信赖 | |
| 1130 | + local exp = info.duration / 60 | |
| 1131 | + heroFaithMap = {} | |
| 1132 | + for _, heroId in pairs(info.format.heros) do | |
| 1133 | + local curFaith = role:addHeroFaith(heroId, exp) | |
| 1134 | + heroFaithMap[heroId] = curFaith | |
| 1135 | + heroCnt = heroCnt + 1 | |
| 1136 | + end | |
| 1137 | + | |
| 1138 | + local totalReward = campSiteData.idleReward_1 .. " " .. campSiteData.idleReward_2 | |
| 1139 | + | |
| 1140 | + local idleReward = totalReward:toNumMap() | |
| 1141 | + for itemId, count in pairs(idleReward) do | |
| 1142 | + idleReward[itemId] = count * adv_idle_reward_coef | |
| 1143 | + end | |
| 1144 | + reward, change = role:award(idleReward, {log = {desc = "advHang", int1 = chapterId}}) | |
| 1145 | + end | |
| 1146 | + | |
| 1147 | + role:changeUpdates({{type = "advHang", field = chapterId, value = nil}}) | |
| 1148 | + | |
| 1149 | + role:mylog("adv_action", {desc = "endHang", int1 = chapterId, short1 = 2}) | |
| 1150 | + | |
| 1151 | + role:checkTaskEnter("AdvHang", {}) | |
| 1152 | + role:checkTaskEnter("AdvHangHeroCnt", {count = heroCnt}) | |
| 1153 | +end | |
| 1154 | + | |
| 1155 | +activityFunc[Activity.ActivityType.AdvLevel] = { | |
| 1156 | + -- ["check"] = function(self, actType, notify) -- 检查 | |
| 1157 | + -- end, | |
| 1158 | + ["init"] = function(self, actType, isCrossDay, notify) | |
| 1159 | + end, | |
| 1160 | + ["close"] = function(self, actType, notify, actid) | |
| 1161 | + local actCfg = csvdb["activity_adv_chapterCsv"][actid] | |
| 1162 | + if not actCfg then return end | |
| 1163 | + for chapterId, _ in ipairs(actCfg) do | |
| 1164 | + local advPass = self.owner:getProperty("advPass") | |
| 1165 | + advPass[chapterId] = nil | |
| 1166 | + self.owner:updateProperty({field="advPass", value=advPass}) | |
| 1167 | + | |
| 1168 | + -- 关闭活动代理拾荒 | |
| 1169 | + closeActAdvHang(chapterId) | |
| 1170 | + end | |
| 1171 | + -- 强制关闭活动拾荒关卡 | |
| 1172 | + local adv = self.owner:getAdvData() | |
| 1173 | + if adv:isRunning() and adv:isActivity() then | |
| 1174 | + adv:forceOver() | |
| 1175 | + end | |
| 1176 | + | |
| 1177 | + end, | |
| 1178 | +} | |
| 1179 | + | |
| 807 | 1180 | return Activity | ... | ... |
src/models/HeroPlugin.lua
| ... | ... | @@ -53,22 +53,25 @@ function HeroPlugin.bind(Hero) |
| 53 | 53 | local talentAttrS = {} |
| 54 | 54 | |
| 55 | 55 | -- 四个基础属性 |
| 56 | - local curData = csvdb["unit_talentCsv"][talent:getv(0, 1)] | |
| 57 | - local curTalentLvl = 0 | |
| 58 | - if not curData then -- 已经满阶段了 | |
| 59 | - local cfgName = "unit_talent_"..heroCfgId.."Csv" | |
| 60 | - curData = csvdb[cfgName][#csvdb[cfgName]] | |
| 61 | - else | |
| 62 | - curTalentLvl = talent:getv(1, 1) | |
| 63 | - end | |
| 64 | - for lvl, cfg in pairs(curData) do | |
| 65 | - if lvl < curTalentLvl or curTalentLvl == 0 then | |
| 66 | - if cfg.effect ~= 99 then | |
| 67 | - local curVal = talentAttrS[cfg.effect] or 0 | |
| 68 | - if curVal < cfg.strength then | |
| 69 | - talentAttrS[cfg.effect] = cfg.strength | |
| 56 | + local cfgName = "unit_talent_"..heroCfgId.."Csv" | |
| 57 | + local curRank = talent:getv(0, 1) | |
| 58 | + local curLv = talent:getv(1,1) - 1 | |
| 59 | + for i, value in ipairs(csvdb[cfgName]) do | |
| 60 | + if i <= curRank then | |
| 61 | + for lv, cfg in ipairs(value) do | |
| 62 | + if i < curRank or lv <= curLv then | |
| 63 | + if cfg.effect ~= 99 then | |
| 64 | + if not talentAttrS[cfg.effect] then | |
| 65 | + talentAttrS[AttsEnumEx[cfg.effect]] = 0 | |
| 66 | + end | |
| 67 | + talentAttrS[AttsEnumEx[cfg.effect]] = cfg.strength | |
| 68 | + end | |
| 69 | + else | |
| 70 | + break | |
| 70 | 71 | end |
| 71 | 72 | end |
| 73 | + else | |
| 74 | + break | |
| 72 | 75 | end |
| 73 | 76 | end |
| 74 | 77 | |
| ... | ... | @@ -85,7 +88,7 @@ function HeroPlugin.bind(Hero) |
| 85 | 88 | for lvl = 1, #faithConfig do |
| 86 | 89 | if faith >= faithConfig[lvl].exp then |
| 87 | 90 | local add = faithConfig[lvl]["position_"..unitData.position]:toArray(true, "=") |
| 88 | - faithAttr[add[1]] = (faithAttr[add[1]] or 0) + add[2] | |
| 91 | + faithAttr[AttsEnumEx[add[1]]] = (faithAttr[AttsEnumEx[add[1]]] or 0) + add[2] | |
| 89 | 92 | end |
| 90 | 93 | end |
| 91 | 94 | for _, attrName in pairs(AttsEnumEx) do | ... | ... |
src/models/Role.lua
| ... | ... | @@ -53,10 +53,11 @@ Role.schema = { |
| 53 | 53 | banTime = {"number", 0}, |
| 54 | 54 | banType = {"number", 0}, |
| 55 | 55 | heartWarning = {"number", 0}, |
| 56 | + cheatCount = {"number", 0}, | |
| 56 | 57 | ltime = {"number", 0}, -- 最后登录时间 |
| 57 | 58 | ctime = {"number", skynet.timex()}, -- 创建时间 |
| 58 | 59 | ignoreMt = {"number", 0}, -- 忽略维护拦截 |
| 59 | - sversion = {"number", globalCsv.StructVersion or 0}, -- 重整数据版本 | |
| 60 | + sversion = {"number", STRUCT_VERSION or 0}, -- 重整数据版本 | |
| 60 | 61 | timeReset = {"table", {}}, --重置轮回记录 |
| 61 | 62 | diamond = {"number", 0}, |
| 62 | 63 | reDiamond = {"number", 0}, |
| ... | ... | @@ -154,6 +155,7 @@ Role.schema = { |
| 154 | 155 | |
| 155 | 156 | achiveT = {"table", {}}, -- 成就计数统计 achivement_type {id = status} |
| 156 | 157 | achiveV = {"table", {}}, -- 成就领奖统计 achivement {id = status} |
| 158 | + fuxR = {"number", 0}, -- 复兴成就最大完成数量 | |
| 157 | 159 | |
| 158 | 160 | rechargeF = {"table", {}}, -- 是否首次充值某一项 -- —{[id] = 1} -- 不存在就是没有充值过 |
| 159 | 161 | dinerS = {"table", {}}, -- 美食币商城 购买记录 {[id] = count} |
| ... | ... | @@ -182,6 +184,7 @@ Role.schema = { |
| 182 | 184 | feedback = {"table", {}}, -- 反馈相关信息 {flag = false, count = 0} flag是否评论过,count 提示次数 |
| 183 | 185 | |
| 184 | 186 | calTask = {"table", {}}, -- 英雄令活动 日历任务活动 |
| 187 | + bcTask = {"table", {}}, -- 英雄令活动 日历任务活动 临时使用 | |
| 185 | 188 | radioTask = {"table", {}}, -- 电台任务 {id = {time=end_ts,heros=heros}} 表crusadeCsv |
| 186 | 189 | } |
| 187 | 190 | |
| ... | ... | @@ -355,6 +358,7 @@ function Role:data() |
| 355 | 358 | advSup = self:getProperty("advSup"), |
| 356 | 359 | advC = self:getProperty("advC"), |
| 357 | 360 | advCT = self:getProperty("advCT"), |
| 361 | + advRelay = self:getProperty("advRelay"), | |
| 358 | 362 | |
| 359 | 363 | hangPass = self:getProperty("hangPass"), |
| 360 | 364 | hangGift = self:getProperty("hangGift"), |
| ... | ... | @@ -408,6 +412,7 @@ function Role:data() |
| 408 | 412 | feedback = self:getProperty("feedback"), |
| 409 | 413 | ctime = self:getProperty("ctime"), |
| 410 | 414 | calTask = self:getProperty("calTask"), |
| 415 | + bcTask = self:getProperty("bcTask"), | |
| 411 | 416 | radioTask = self:getProperty("radioTask"), |
| 412 | 417 | } |
| 413 | 418 | end | ... | ... |
src/models/RoleBattle.lua
| ... | ... | @@ -21,13 +21,153 @@ local BattleType = { |
| 21 | 21 | |
| 22 | 22 | RoleBattle.bind = function (Role) |
| 23 | 23 | |
| 24 | +local checkCheatAttrs = { | |
| 25 | + ["hp"] = 1, | |
| 26 | + ["atk"] = 1, | |
| 27 | + ["def"] = 1, | |
| 28 | + ["hit"] = 1, | |
| 29 | + ["miss"] = 1, | |
| 30 | + ["crit"] = 1, | |
| 31 | + ["atkSpeed"] = 1, | |
| 32 | + ["critHurt"] = 1, | |
| 33 | + -- ["vampire"] = 1, | |
| 34 | + -- ["pierce"] = 1, | |
| 35 | +} | |
| 24 | 36 | |
| 25 | --- TODO 检查战斗是否作弊 | |
| 26 | -local function checkBattleCheat() | |
| 27 | - | |
| 37 | +local function checkOneCheat(selfTeamClient, selfTeamServer, enemyClient, enemyServer) | |
| 38 | + if not selfTeamClient or type(selfTeamClient) ~= "table" then return end | |
| 39 | + for unitType, clientInfo in pairs(selfTeamClient) do | |
| 40 | + local serverInfo = selfTeamServer[unitType] | |
| 41 | + if not serverInfo then return end | |
| 42 | + for attr, pm in pairs(checkCheatAttrs) do | |
| 43 | + if not clientInfo[attr] then return end | |
| 44 | + end | |
| 45 | + local b1 = ((clientInfo["hp"] + clientInfo["def"] * 7 + clientInfo["miss"] * 4) * (clientInfo["atk"] * 4 + clientInfo["hit"] * 2) * (1 + clientInfo["crit"]/100 * clientInfo["critHurt"]/100) * clientInfo["atkSpeed"] / 600000) ^ 0.8 | |
| 46 | + local b2 = ((serverInfo["hp"] + serverInfo["def"] * 7 + serverInfo["miss"] * 4) * (serverInfo["atk"] * 4 + serverInfo["hit"] * 2) * (1 + serverInfo["crit"]/100 * serverInfo["critHurt"]/100) * serverInfo["atkSpeed"] / 600000) ^ 0.8 | |
| 47 | + if b1 >= b2 * 2 then | |
| 48 | + return | |
| 49 | + end | |
| 50 | + end | |
| 51 | + return true | |
| 28 | 52 | end |
| 29 | 53 | |
| 54 | +-- local function getRobotAttrs(info, strength) | |
| 55 | +-- strength = strength or 10000 | |
| 56 | +-- local unitData = csvdb["unitCsv"][info.unitType] | |
| 57 | +-- local enemy = {} | |
| 58 | +-- for arr, _ in pairs(checkCheatAttrs) do | |
| 59 | +-- enemy[arr] = unitData[attr] * info[attr] * strength / 10000 | |
| 60 | +-- end | |
| 61 | +-- return enemy | |
| 62 | +-- end | |
| 63 | + | |
| 64 | +-- --通过配表构建敌人队伍 通用 | |
| 65 | +-- function BattleEnter:packBattleEnemyCommon( carbonData ) | |
| 66 | +-- local enemys = {} | |
| 67 | +-- local monsterSet = csvdb[carbonData.monster:match("/([^/]*)$") .. "Csv"] | |
| 68 | +-- for phase = 1, #monsterSet do | |
| 69 | +-- local allEnemys = table.values(monsterSet[phase]) | |
| 70 | +-- table.sort(allEnemys, function(a, b) return a.id < b.id end) | |
| 71 | +-- local heros = {} | |
| 72 | +-- for idx, enemy in ipairs(allEnemys) do | |
| 73 | +-- local info = getRobotAttrs(enemy, carbonData.strength) | |
| 74 | +-- enemys[idx] = info | |
| 75 | +-- end | |
| 76 | +-- break | |
| 77 | +-- end | |
| 78 | +-- return enemys | |
| 79 | +-- end | |
| 80 | + | |
| 81 | +-- 检查战斗是否作弊 | |
| 82 | +function Role:checkBattleCheat(battleType, params) | |
| 83 | + if not params.isWin then return true end | |
| 84 | + local clientInfo = params.info or {} | |
| 85 | + | |
| 86 | + if not BattleType[battleType] then | |
| 87 | + print(string.format("NO find battleType: %s", battleType)) | |
| 88 | + return true | |
| 89 | + end | |
| 90 | + local selfTeamServer = {} | |
| 91 | + local enemyServer = {} | |
| 92 | + | |
| 93 | + local cheat = {} | |
| 94 | + cheat["hang"] = function() | |
| 95 | + local team = self:getTeamBattleInfo(self:getTeamFormatByType(TeamSystemType.Hang)) | |
| 96 | + for slot, hero in pairs(team.heros) do | |
| 97 | + local temp = {} | |
| 98 | + for arr, _ in pairs(checkCheatAttrs) do | |
| 99 | + temp[arr] = hero[arr] | |
| 100 | + end | |
| 101 | + selfTeamServer[hero.type] = temp | |
| 102 | + end | |
| 103 | + -- local carbonData = csvdb["idle_battleCsv"][params.id] | |
| 104 | + -- enemyServer = packBattleEnemyCommon(carbonData) | |
| 105 | + end | |
| 106 | + cheat["tower"] = function() | |
| 107 | + local team = self:getTeamBattleInfo(self:getTeamFormatByType(TeamSystemType.Tower)) | |
| 108 | + for slot, hero in pairs(team.heros) do | |
| 109 | + local temp = {} | |
| 110 | + for arr, _ in pairs(checkCheatAttrs) do | |
| 111 | + temp[arr] = hero[arr] | |
| 112 | + end | |
| 113 | + selfTeamServer[hero.type] = temp | |
| 114 | + end | |
| 115 | + -- local carbonData = csvdb["tower_battleCsv"][params.id] | |
| 116 | + -- enemyServer = packBattleEnemyCommon(carbonData) | |
| 117 | + end | |
| 118 | + cheat["bonus"] = function() | |
| 119 | + local team = self:getTeamBattleInfo(self:getTeamFormatByType(TeamSystemType.BonusBattle)) | |
| 120 | + for slot, hero in pairs(team.heros) do | |
| 121 | + local temp = {} | |
| 122 | + for arr, _ in pairs(checkCheatAttrs) do | |
| 123 | + temp[arr] = hero[arr] | |
| 124 | + end | |
| 125 | + selfTeamServer[hero.type] = temp | |
| 126 | + end | |
| 127 | + -- local carbonData = csvdb["bonus_battleCsv"][params.id] | |
| 128 | + -- enemyServer = packBattleEnemyCommon(carbonData) | |
| 129 | + end | |
| 130 | + cheat["pvpc"] = function() | |
| 131 | + if not params.format then return end | |
| 132 | + local team = self:getTeamBattleInfo(params.format) | |
| 133 | + for slot, hero in pairs(team.heros) do | |
| 134 | + local temp = {} | |
| 135 | + for arr, _ in pairs(checkCheatAttrs) do | |
| 136 | + temp[arr] = hero[arr] | |
| 137 | + end | |
| 138 | + selfTeamServer[hero.type] = temp | |
| 139 | + end | |
| 140 | + end | |
| 141 | + cheat["pvph"] = cheat["pvpc"] | |
| 142 | + cheat["act_battle"] = cheat["pvpc"] | |
| 143 | + | |
| 144 | + cheat[battleType]() | |
| 145 | + | |
| 146 | + local status = checkOneCheat(clientInfo.selfAttr, selfTeamServer, clientInfo.enemyAttr, enemyServer) | |
| 147 | + if not status then | |
| 148 | + -- local cheatCount = self:getProperty("cheatCount") | |
| 149 | + -- cheatCount = cheatCount + 1 | |
| 150 | + -- self:setProperty("cheatCount", cheatCount) | |
| 151 | + | |
| 152 | + local result = {clientSelf = {}, serverSelf = {}} | |
| 153 | + for k , v in pairs(clientInfo.selfAttr or {}) do | |
| 154 | + result.clientSelf[tostring(k)] = v | |
| 155 | + end | |
| 156 | + for k , v in pairs(selfTeamServer) do | |
| 157 | + result.serverSelf[tostring(k)] = v | |
| 158 | + end | |
| 159 | + result = json.encode(result) | |
| 160 | + self:mylog("cheat", {desc = battleType, int1 = 1, text1 = result}) | |
| 30 | 161 | |
| 162 | + -- for _, v in ipairs(globalCsv.cheat_check) do | |
| 163 | + -- if cheatCount == v[1] then | |
| 164 | + -- self:setBan(v[2] / 86400, 5) | |
| 165 | + -- break | |
| 166 | + -- end | |
| 167 | + -- end | |
| 168 | + end | |
| 169 | + return true | |
| 170 | +end | |
| 31 | 171 | |
| 32 | 172 | function Role:checkBattle(battleType, params) |
| 33 | 173 | local clientInfo = params.info or {} | ... | ... |
src/models/RoleChangeStruct.lua
| ... | ... | @@ -31,6 +31,7 @@ local awardGift = createVersionFunc(VersionType.Override ,function(role, params) |
| 31 | 31 | print("awardGift" .. " >>> " .. params) |
| 32 | 32 | end) |
| 33 | 33 | |
| 34 | + | |
| 34 | 35 | local bugFixSuduku = createVersionFunc(VersionType.DoOnly, function(role, params) |
| 35 | 36 | local sudoku = role:getProperty("sudoku") |
| 36 | 37 | local phase = sudoku[-1] or 1 |
| ... | ... | @@ -48,11 +49,38 @@ local bugFixSuduku = createVersionFunc(VersionType.DoOnly, function(role, params |
| 48 | 49 | end |
| 49 | 50 | end) |
| 50 | 51 | |
| 52 | +local bugFixRune = createVersionFunc(VersionType.DoOnly, function(role, params) | |
| 53 | + local had = false | |
| 54 | + for id, rune in pairs(role.runeBag) do | |
| 55 | + if math.floor(rune:getProperty("id") / 1000) == 16 then | |
| 56 | + local attrs = rune:getProperty("attrs") | |
| 57 | + local atk = attrs:getv(2, 0) | |
| 58 | + if atk ~= 0 then | |
| 59 | + attrs = attrs:delk(2):setv(1, atk) | |
| 60 | + had = true | |
| 61 | + rune:setProperty("attrs",attrs) | |
| 62 | + end | |
| 63 | + end | |
| 64 | + end | |
| 65 | + if had then | |
| 66 | + -- 补偿 | |
| 67 | + end | |
| 68 | +end) | |
| 69 | + | |
| 70 | +-- 清除 player 消失 的冒险 | |
| 71 | +local bugFixAdvPlayer = createVersionFunc(VersionType.Override, function(role, params) | |
| 72 | + if role:getAdvData():isRunning() and not role:getProperty("advTeam").player then | |
| 73 | + role:getAdvData():forceOver(true) | |
| 74 | + end | |
| 75 | +end) | |
| 76 | + | |
| 51 | 77 | ---------------------版本方法 end ---------------------- |
| 52 | 78 | |
| 53 | 79 | -- version 罗列start |
| 54 | 80 | local versionList = {} -- version 列表 |
| 55 | 81 | versionList[1] = {bugFixSuduku, {}} |
| 82 | +versionList[2] = {bugFixRune, {}} | |
| 83 | +versionList[3] = {bugFixAdvPlayer, {}} | |
| 56 | 84 | -- versionList[2] = {clearActivity, {5, 7}} |
| 57 | 85 | -- versionList[3] = {changeStructF, "test1"} |
| 58 | 86 | -- versionList[4] = {changeStructF, "test2"} |
| ... | ... | @@ -69,11 +97,11 @@ function RoleChangeStruct.bind(Role) |
| 69 | 97 | |
| 70 | 98 | function Role:changeStructVersion() |
| 71 | 99 | local curVersion = self:getProperty("sversion") |
| 72 | - if not globalCsv.StructVersion or curVersion >= globalCsv.StructVersion then return end | |
| 100 | + if not STRUCT_VERSION or curVersion >= STRUCT_VERSION then return end | |
| 73 | 101 | |
| 74 | 102 | local jumpVersion = {} |
| 75 | 103 | local versionTemp = {} |
| 76 | - for version = curVersion + 1, globalCsv.StructVersion do | |
| 104 | + for version = curVersion + 1, STRUCT_VERSION do | |
| 77 | 105 | local versionData = versionList[version] |
| 78 | 106 | if versionData then |
| 79 | 107 | if versionData[1].vType == VersionType.DoOnly then |
| ... | ... | @@ -106,7 +134,7 @@ function RoleChangeStruct.bind(Role) |
| 106 | 134 | end |
| 107 | 135 | end |
| 108 | 136 | |
| 109 | - for version = curVersion + 1, globalCsv.StructVersion do | |
| 137 | + for version = curVersion + 1, STRUCT_VERSION do | |
| 110 | 138 | if not jumpVersion[version] then |
| 111 | 139 | local versionData = versionList[version] |
| 112 | 140 | if versionData[1].vType == VersionType.DoOnly or versionData[1].vType == VersionType.Override then |
| ... | ... | @@ -116,7 +144,7 @@ function RoleChangeStruct.bind(Role) |
| 116 | 144 | end |
| 117 | 145 | end |
| 118 | 146 | end |
| 119 | - self:setProperty("sversion", globalCsv.StructVersion) | |
| 147 | + self:setProperty("sversion", STRUCT_VERSION) | |
| 120 | 148 | end |
| 121 | 149 | |
| 122 | 150 | end | ... | ... |
src/models/RoleLog.lua
| ... | ... | @@ -51,6 +51,12 @@ local ItemReason = { |
| 51 | 51 | actBattle = 135, -- 活动关卡 |
| 52 | 52 | actMilestone = 136, -- 活动关卡boss伤害里程碑 |
| 53 | 53 | worldBossReward = 137, -- 世界boss翻牌奖励 |
| 54 | + commonSign = 138, -- 每日活跃签到 | |
| 55 | + actFriendHelp = 139,-- 好友能量互助活动 | |
| 56 | + actBattleCommand = 140, -- 活动战令 | |
| 57 | + actBuyBpLevel = 141, -- 购买活动战令等级 | |
| 58 | + newSign = 142,-- 新的活动签到 | |
| 59 | + advLevelStage = 143, -- 拾荒活动阶段奖励 | |
| 54 | 60 | |
| 55 | 61 | |
| 56 | 62 | advHang = 301, -- 拾荒挂机 |
| ... | ... | @@ -92,6 +98,7 @@ local ItemReason = { |
| 92 | 98 | actPaySign = 1008, -- 活动付费签到 |
| 93 | 99 | calendaTask = 1009, -- 英雄帖 |
| 94 | 100 | actMilecrisis = 1010, -- 物资危机 |
| 101 | + battleCommandTask = 1011, -- 将军令任务 | |
| 95 | 102 | |
| 96 | 103 | -- 餐厅 |
| 97 | 104 | greenHourse = 1101, -- 食材获得 |
| ... | ... | @@ -122,6 +129,7 @@ local ItemReason = { |
| 122 | 129 | |
| 123 | 130 | -- pvp |
| 124 | 131 | pvpCHead = 1301, -- pvp 跨服竞技场头像 |
| 132 | + crossPvpBet = 1302, -- 竞猜 | |
| 125 | 133 | |
| 126 | 134 | --adv |
| 127 | 135 | chooseEvent = 1351, -- 冒险选择 |
| ... | ... | @@ -591,6 +599,7 @@ local LogType = { |
| 591 | 599 | guide = "common", |
| 592 | 600 | newdevice = "common", |
| 593 | 601 | cbback = "common", |
| 602 | + cheat = "common", | |
| 594 | 603 | |
| 595 | 604 | in_item = "common", |
| 596 | 605 | out_item = "common", |
| ... | ... | @@ -875,4 +884,4 @@ function RoleLog.bind(Role) |
| 875 | 884 | |
| 876 | 885 | |
| 877 | 886 | end |
| 878 | -return RoleLog | |
| 879 | 887 | \ No newline at end of file |
| 888 | +return RoleLog | ... | ... |
src/models/RolePlugin.lua
| ... | ... | @@ -131,7 +131,19 @@ function RolePlugin.bind(Role) |
| 131 | 131 | self:addItem(pms) |
| 132 | 132 | end |
| 133 | 133 | end, |
| 134 | + [ItemType.Potion] = function () | |
| 135 | + self:addPotion({id = itemId, count = count, notNotify = pms.notNotify, log = pms.log}) | |
| 136 | + end, | |
| 134 | 137 | } |
| 138 | + | |
| 139 | + if count > 0 then | |
| 140 | + local itemCfg = csvdb["itemCsv"][itemId] | |
| 141 | + local itemType = 0 | |
| 142 | + if itemCfg then | |
| 143 | + itemType = itemCfg.type | |
| 144 | + end | |
| 145 | + self:checkTaskEnter("AddItem", {id = itemId, count = count, type = itemType}) | |
| 146 | + end | |
| 135 | 147 | -- 对数量筛查 |
| 136 | 148 | count = checkItemCount(self, itemId, count) |
| 137 | 149 | if count ~= 0 then |
| ... | ... | @@ -286,10 +298,41 @@ function RolePlugin.bind(Role) |
| 286 | 298 | print("addPlayExp no log ", debug.traceback()) |
| 287 | 299 | end |
| 288 | 300 | |
| 289 | - self:updateProperties({level = level, exp = newExp}) | |
| 301 | + self:updateProperties({level = level, exp = newExp}, params.notNotify) | |
| 290 | 302 | self:changeCrossServerPvpSelfInfo("level") |
| 291 | 303 | end |
| 292 | 304 | |
| 305 | + function Role:addPotion(params) | |
| 306 | + dump(params) | |
| 307 | + local pId = globalCsv.adv_item_potion[params.id] | |
| 308 | + local potionBag = self:getProperty("potionBag") | |
| 309 | + local origin = potionBag[pId] or 0 | |
| 310 | + local nums = origin + params.count | |
| 311 | + potionBag[pId] = nums | |
| 312 | + | |
| 313 | + self:logItems(params.id, origin, nums, params.log) | |
| 314 | + if params.log then | |
| 315 | + local log = clone(params.log) | |
| 316 | + if log["cint1"] or log["cint2"] then | |
| 317 | + print("addItem error log have cint1 or cint2 ", debug.traceback()) | |
| 318 | + end | |
| 319 | + log["cint1"] = params.id | |
| 320 | + log["cint2"] = math.abs(params.count) | |
| 321 | + if params.count <= 0 then | |
| 322 | + self:mylog("out_item", log) | |
| 323 | + else | |
| 324 | + self:mylog("in_item", log) | |
| 325 | + end | |
| 326 | + else | |
| 327 | + print("addItem no log ", debug.traceback()) | |
| 328 | + end | |
| 329 | + | |
| 330 | + self:updateProperty({field = "potionBag", value = potionBag}) | |
| 331 | + if not params.notNotify then | |
| 332 | + SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.id] = params.count})) | |
| 333 | + end | |
| 334 | + end | |
| 335 | + | |
| 293 | 336 | function Role:addItem(params) |
| 294 | 337 | params = params or {} |
| 295 | 338 | params.count = math.floor(params.count or 0) |
| ... | ... | @@ -387,7 +430,7 @@ function RolePlugin.bind(Role) |
| 387 | 430 | end |
| 388 | 431 | |
| 389 | 432 | if update then |
| 390 | - self:updateProperty({field = "boxL", value = boxL}) | |
| 433 | + self:updateProperty({field = "boxL", value = boxL, notNotify = pms.notNotify}) | |
| 391 | 434 | end |
| 392 | 435 | end |
| 393 | 436 | |
| ... | ... | @@ -481,6 +524,8 @@ function RolePlugin.bind(Role) |
| 481 | 524 | end |
| 482 | 525 | |
| 483 | 526 | self:notifyUpdateProperty("diamond", self:getAllDiamond()) |
| 527 | + | |
| 528 | + self:checkTaskEnter("CostDiamond", {count = count}) | |
| 484 | 529 | return true |
| 485 | 530 | end |
| 486 | 531 | |
| ... | ... | @@ -804,9 +849,16 @@ function RolePlugin.bind(Role) |
| 804 | 849 | return runeSet |
| 805 | 850 | end |
| 806 | 851 | |
| 807 | - function Role:getAdvData() | |
| 852 | + function Role:getAdvData(notNotify) | |
| 808 | 853 | if not self.advData then |
| 809 | 854 | self.advData = require("adv.Adv").new(self) |
| 855 | + local status, err = pcall(function() | |
| 856 | + self.advData:initByInfo() | |
| 857 | + end) | |
| 858 | + if not status then | |
| 859 | + self.advData:forceOver(notNotify, true) | |
| 860 | + skynet.error("getAdvData error adv initByInfo " .. err) | |
| 861 | + end | |
| 810 | 862 | end |
| 811 | 863 | return self.advData |
| 812 | 864 | end |
| ... | ... | @@ -830,7 +882,6 @@ function RolePlugin.bind(Role) |
| 830 | 882 | self:setProperty("heartWarning", heartWarning) |
| 831 | 883 | if heartWarning == 50 then |
| 832 | 884 | self:setBan(30, 1) --封禁 30天 |
| 833 | - self:sendGmMsg("server_accountBanned_inGame_1") | |
| 834 | 885 | return |
| 835 | 886 | end |
| 836 | 887 | if heartWarning < 50 and heartWarning % 5 == 0 then |
| ... | ... | @@ -843,21 +894,52 @@ function RolePlugin.bind(Role) |
| 843 | 894 | time = time or 0 |
| 844 | 895 | banType = banType or 0 |
| 845 | 896 | local now = skynet.timex() |
| 846 | - if time == 0 then | |
| 897 | + if time <= 0 then | |
| 847 | 898 | self:setProperty("banTime", 0) |
| 848 | 899 | self:setProperty("banType", 0) |
| 849 | 900 | self:setProperty("heartWarning", 0) |
| 850 | - | |
| 851 | 901 | self:mylog("role_action", {desc = "ban_rm"}) |
| 852 | 902 | else |
| 853 | - self:setProperty("banTime", now + 86400 * time) | |
| 903 | + self:sendGmMsg(globalCsv.ban_tips[banType] or globalCsv.ban_tips[0]) | |
| 904 | + self:setProperty("banTime", math.ceil(now + 86400 * time)) | |
| 854 | 905 | self:setProperty("banType", banType) |
| 855 | - self:mylog("role_action", {desc = "ban", int1 = time, int2 = banType}) | |
| 906 | + self:resetRank() | |
| 907 | + self:mylog("role_action", {desc = "ban", int1 = math.ceil(time), int2 = banType}) | |
| 856 | 908 | end |
| 857 | 909 | end |
| 858 | 910 | |
| 911 | + -- 清掉所有排行榜 | |
| 912 | + function Role:resetRank() | |
| 913 | + local roleId = self:getProperty("id") | |
| 914 | + redisproxy:pipelining(function (red) | |
| 915 | + red:zrem(RANK_TOWER, roleId) | |
| 916 | + for _, rk in pairs(RANK_ADV) do | |
| 917 | + red:zrem(rk, roleId) | |
| 918 | + end | |
| 919 | + for _, rk in pairs(RANK_DINER) do | |
| 920 | + red:zrem(rk, roleId) | |
| 921 | + end | |
| 922 | + for _, rk in pairs(RANK_PVP_COMMON_KEY) do | |
| 923 | + red:zrem(rk, roleId) | |
| 924 | + end | |
| 925 | + for _, rk in pairs(RANK_PVP_HIGHT_KEY) do | |
| 926 | + red:zrem(rk, roleId) | |
| 927 | + end | |
| 928 | + for _, ct in pairs(RANK_TYPE) do | |
| 929 | + red:zrem(RANK_COMMON .. ct, roleId) | |
| 930 | + end | |
| 931 | + end) | |
| 932 | + end | |
| 933 | + | |
| 859 | 934 | function Role:sendGmMsg(text, isNotKey) |
| 860 | 935 | SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey})) |
| 936 | + | |
| 937 | + local agent = datacenter.get("agent", self:getProperty("id")) | |
| 938 | + if agent then | |
| 939 | + skynet.timeout(50, function () | |
| 940 | + skynet.call(agent.gate_serv, "lua", "forcekick", agent.fd) | |
| 941 | + end) | |
| 942 | + end | |
| 861 | 943 | end |
| 862 | 944 | |
| 863 | 945 | -- function Role:getHeroActiveRelationData(heros) |
| ... | ... | @@ -1470,6 +1552,7 @@ function RolePlugin.bind(Role) |
| 1470 | 1552 | return function (now, role) |
| 1471 | 1553 | if name == "email" and role.sendMailFlag then |
| 1472 | 1554 | last_breath = now + sec |
| 1555 | + role.sendMailFlag = false | |
| 1473 | 1556 | return true |
| 1474 | 1557 | end |
| 1475 | 1558 | if now >= last_breath then |
| ... | ... | @@ -1505,8 +1588,15 @@ function RolePlugin.bind(Role) |
| 1505 | 1588 | end) |
| 1506 | 1589 | for _, data in ipairs(redret) do |
| 1507 | 1590 | local email = tarr2tab(data) |
| 1508 | - if tonum(email.createtime) > self:getProperty("ctime") | |
| 1509 | - and ( not email.mid or tonum(email.mid) == mid ) | |
| 1591 | + -- 0 需要判斷創角時間小於郵件創建時間 1 只需要在時間段內登陸即可領取 | |
| 1592 | + local delayType = tonum(email.delayType) | |
| 1593 | + local flag = false | |
| 1594 | + if delayType == 1 then | |
| 1595 | + flag = skynet.timex() > tonum(email.createtime) | |
| 1596 | + else | |
| 1597 | + flag = tonum(email.createtime) > self:getProperty("ctime") | |
| 1598 | + end | |
| 1599 | + if flag and ( not email.mid or tonum(email.mid) == mid ) | |
| 1510 | 1600 | and ( not email.endtime or tonum(email.endtime) > now )then |
| 1511 | 1601 | return true |
| 1512 | 1602 | end |
| ... | ... | @@ -1543,7 +1633,6 @@ function RolePlugin.bind(Role) |
| 1543 | 1633 | if table.pack(next(newReward))[2] >= divisionData.limit then |
| 1544 | 1634 | return true |
| 1545 | 1635 | end |
| 1546 | - | |
| 1547 | 1636 | end |
| 1548 | 1637 | |
| 1549 | 1638 | local events = {} |
| ... | ... | @@ -1596,8 +1685,34 @@ function RolePlugin.bind(Role) |
| 1596 | 1685 | self:updateProperty({field = "redp", value = redp}) |
| 1597 | 1686 | end |
| 1598 | 1687 | |
| 1688 | + -- 网页支付获取订单号 | |
| 1689 | + function Role:getPurchaseOrderByPlatform(params) | |
| 1690 | + local checkPlatform = { | |
| 1691 | + ["mycard"] = "mycard_product_id", | |
| 1692 | + } | |
| 1693 | + local pidField = checkPlatform[params.payMode or ""] | |
| 1694 | + if not pidField or not params.product_id or params.product_id == "" then | |
| 1695 | + return "no product" | |
| 1696 | + end | |
| 1697 | + | |
| 1698 | + for k , v in pairs(csvdb["shop_rechargeCsv"]) do | |
| 1699 | + if not v[pidField] then return "no product" end | |
| 1700 | + if v[pidField] == params.product_id then | |
| 1701 | + if v.twd ~= tonumber(params.money) then | |
| 1702 | + return "error money" | |
| 1703 | + end | |
| 1704 | + -- 发现需要的id | |
| 1705 | + local partnerOrderId = self:getPurchaseOrder(k, params.transactionId) | |
| 1706 | + if partnerOrderId == "" then | |
| 1707 | + return "no product" | |
| 1708 | + end | |
| 1709 | + return json.encode({order = partnerOrderId}) | |
| 1710 | + end | |
| 1711 | + end | |
| 1712 | + end | |
| 1713 | + | |
| 1599 | 1714 | -- 获取充值订单号 |
| 1600 | - function Role:getPurchaseOrder(rechargeId) | |
| 1715 | + function Role:getPurchaseOrder(rechargeId, transactionId) | |
| 1601 | 1716 | local roleId = self:getProperty("id") |
| 1602 | 1717 | local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] |
| 1603 | 1718 | if not rechargeData then |
| ... | ... | @@ -1634,6 +1749,7 @@ function RolePlugin.bind(Role) |
| 1634 | 1749 | order = partnerOrderId, |
| 1635 | 1750 | rechargeId = rechargeId, |
| 1636 | 1751 | createTime = skynet.timex(), |
| 1752 | + transactionId = transactionId, | |
| 1637 | 1753 | }) |
| 1638 | 1754 | order:create() |
| 1639 | 1755 | -- 正在进行中的订单 缓存 |
| ... | ... | @@ -1666,6 +1782,9 @@ function RolePlugin.bind(Role) |
| 1666 | 1782 | local dataSet = csvdb["shop_rechargeCsv"][rechargeId] |
| 1667 | 1783 | |
| 1668 | 1784 | if orderObject:getProperty("finishTime") > 0 then |
| 1785 | + skynet.error(string.format("[recharge] is a finish order cpOrder: %s, platformOrder : %s, hadPlatformOrder: %s, id: %s, overTime : %s", | |
| 1786 | + partnerOrderStr, platformOrder, orderObject:getProperty("transactionId"), rechargeId, orderObject:getProperty("finishTime") | |
| 1787 | + )) | |
| 1669 | 1788 | return false, "finsh" |
| 1670 | 1789 | end |
| 1671 | 1790 | |
| ... | ... | @@ -1709,12 +1828,13 @@ function RolePlugin.bind(Role) |
| 1709 | 1828 | request.product_id = data.product_id |
| 1710 | 1829 | request.pay_time = data.pay_time |
| 1711 | 1830 | request.transactionId = data.order_no |
| 1831 | + request.extension_info = data.extension_info | |
| 1832 | + request.is_mycard = 1 | |
| 1712 | 1833 | ]] |
| 1713 | 1834 | function Role:handlePurchase(params) |
| 1714 | 1835 | local roleId = self:getProperty("id") |
| 1715 | 1836 | local partnerOrderStr = params.order |
| 1716 | 1837 | |
| 1717 | - | |
| 1718 | 1838 | local status, back = self:updatePurchaseOrder(partnerOrderStr, params.transactionId, "finsh") |
| 1719 | 1839 | if not status then |
| 1720 | 1840 | if back == "finsh" then |
| ... | ... | @@ -1725,7 +1845,7 @@ function RolePlugin.bind(Role) |
| 1725 | 1845 | end |
| 1726 | 1846 | local rechargeId = back |
| 1727 | 1847 | local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] |
| 1728 | - if rechargeData.rmb ~= tonumber(params.amount) then | |
| 1848 | + if (params.is_mycard and rechargeData.twd ~= tonumber(params.amount)) or (not params.is_mycard and rechargeData.rmb ~= tonumber(params.amount)) then | |
| 1729 | 1849 | skynet.error(string.format("[recharge] fake order: %s, roleId: %d, order: %s, rmb %s, get %s", |
| 1730 | 1850 | params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount |
| 1731 | 1851 | )) |
| ... | ... | @@ -1740,6 +1860,10 @@ function RolePlugin.bind(Role) |
| 1740 | 1860 | }) |
| 1741 | 1861 | |
| 1742 | 1862 | if not status then |
| 1863 | + if params.extension_info == "mycard_web" then | |
| 1864 | + -- todo 发邮件 | |
| 1865 | + skynet.error("mycard_web " .. params.order) | |
| 1866 | + end | |
| 1743 | 1867 | SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr, |
| 1744 | 1868 | result = "success", reward = reward})) |
| 1745 | 1869 | end |
| ... | ... | @@ -1773,7 +1897,7 @@ function RolePlugin.bind(Role) |
| 1773 | 1897 | self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}}) |
| 1774 | 1898 | elseif rechargeData.shop == 2 then --通行证商店 |
| 1775 | 1899 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) |
| 1776 | - self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id) | |
| 1900 | + self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id, rechargeData.activity_id) | |
| 1777 | 1901 | elseif rechargeData.shop == 3 then -- 礼包商店 |
| 1778 | 1902 | reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}}) |
| 1779 | 1903 | else |
| ... | ... | @@ -2013,6 +2137,15 @@ function RolePlugin.bind(Role) |
| 2013 | 2137 | return {list = list, rank = rank} |
| 2014 | 2138 | end |
| 2015 | 2139 | |
| 2140 | + function Role:addHeroFaith(heroId, exp) | |
| 2141 | + local hero = self.heros[heroId] | |
| 2142 | + if not hero then | |
| 2143 | + return | |
| 2144 | + end | |
| 2145 | + | |
| 2146 | + hero:addHeroFaith(exp) | |
| 2147 | + return hero:getProperty("faith") | |
| 2148 | + end | |
| 2016 | 2149 | |
| 2017 | 2150 | end |
| 2018 | 2151 | ... | ... |
src/models/RolePvp.lua
| ... | ... | @@ -9,7 +9,7 @@ local PVP_RANK_TIME_SORT_PRECISION = 360 -- 时间精度 每6分钟忽略差异 |
| 9 | 9 | local PVP_RANK_BASE_SCORE = globalCsv.pvp_base_score -- 初始积分 |
| 10 | 10 | |
| 11 | 11 | -- 匹配规则改为以排名来匹配 |
| 12 | -local PVP_GET_ROBOT_SCORE = 2400 -- 2400分以下低档位匹配机器人 | |
| 12 | +local PVP_GET_ROBOT_SCORE = 1300 -- 1300分以下低档位匹配机器人 | |
| 13 | 13 | local PRE_RANGE_COUNT = 20 -- 每个档位人数 |
| 14 | 14 | local NEED_MATCH = 3 --匹配到多少人 |
| 15 | 15 | |
| ... | ... | @@ -73,7 +73,7 @@ function Role:changePvpScoreCommon(matchId, isWin) |
| 73 | 73 | if isWin then |
| 74 | 74 | local scoreChange = math.ceil(60 / (1 + 10 ^ ((myScore - matchScore) / 400))) |
| 75 | 75 | myScore = myScore + scoreChange |
| 76 | - matchScore = matchScore - math.ceil(scoreChange / 3) -- 防守方失败时,扣分减为原来的1/3 | |
| 76 | + matchScore = matchScore - math.ceil(scoreChange / 3 * 2) -- 防守方失败时,扣分减为原来的2/3 | |
| 77 | 77 | else |
| 78 | 78 | local scoreChange = math.ceil(60 / (1 + 10 ^ ((matchScore - myScore) / 400))) |
| 79 | 79 | myScore = myScore - scoreChange |
| ... | ... | @@ -139,7 +139,7 @@ function Role:changePvpScoreHigh(matchId, isWin) |
| 139 | 139 | if isWin then |
| 140 | 140 | local scoreChange = math.ceil(50 / (1 + 10 ^ ((myScore - matchScore) / 1000))) |
| 141 | 141 | myScore = myScore + scoreChange |
| 142 | - matchScore = matchScore - math.ceil(scoreChange / 3) -- 防守方失败时,扣分减为原来的1/3 | |
| 142 | + matchScore = matchScore - math.ceil(scoreChange / 3 * 2) -- 防守方失败时,扣分减为原来的2/3 | |
| 143 | 143 | else |
| 144 | 144 | local scoreChange = math.ceil(50 / (1 + 10 ^ ((matchScore - myScore) / 1000))) |
| 145 | 145 | myScore = myScore - scoreChange |
| ... | ... | @@ -521,7 +521,7 @@ function Role:changeCrossServerPvpSelfInfo(cType) |
| 521 | 521 | change[cType] = self:getProperty(cType) |
| 522 | 522 | elseif cType == "format" then |
| 523 | 523 | -- 是否过了时间 |
| 524 | - local crossTime = skynet.timex() - self:getTimeResetStartTime(TimeReset.PvpCross) | |
| 524 | + local crossTime = skynet.timex() - self:getTimeResetStartTime(TimeReset.PvpCross) + RESET_TIME * 3600 | |
| 525 | 525 | local aday = 3600 * 24 |
| 526 | 526 | local day = math.ceil(crossTime / aday) -- 当前是第几个比赛日 |
| 527 | 527 | local ctime = crossTime % aday -- 当前在本天 经过多少时间 |
| ... | ... | @@ -530,7 +530,7 @@ function Role:changeCrossServerPvpSelfInfo(cType) |
| 530 | 530 | return |
| 531 | 531 | end |
| 532 | 532 | change.battleV = self:getProperty("pvpTBVH") |
| 533 | - change.heros = self:getProperty("pvpTSH") | |
| 533 | + change.team = self:getProperty("pvpTSH") | |
| 534 | 534 | change.battleInfo = self:getProperty("pvpTBH") |
| 535 | 535 | end |
| 536 | 536 | |
| ... | ... | @@ -615,7 +615,7 @@ end |
| 615 | 615 | |
| 616 | 616 | function Role:setCrossServerPvpBet(idx) |
| 617 | 617 | if not self:isTimeResetOpen(TimeReset.PvpCross) then return false , 1 end |
| 618 | - local crossTime = skynet.timex() - self:getTimeResetStartTime(TimeReset.PvpCross) | |
| 618 | + local crossTime = skynet.timex() - self:getTimeResetStartTime(TimeReset.PvpCross) + RESET_TIME * 3600 | |
| 619 | 619 | local aday = 3600 * 24 |
| 620 | 620 | local day = math.ceil(crossTime / aday) -- 当前是第几个比赛日 |
| 621 | 621 | local ctime = crossTime % aday -- 当前在本天 经过多少时间 | ... | ... |
src/models/RoleTask.lua
| ... | ... | @@ -15,6 +15,7 @@ local TaskType = { |
| 15 | 15 | HeroLvlCollect = 10, -- 英雄等级收集进度 |
| 16 | 16 | HeroQualityCollect = 11, -- 英雄品质收集进度 |
| 17 | 17 | HeroStarCollect = 12, -- 英雄星级收集进度 |
| 18 | + DrawHeroNotFriend = 13, -- 非友情招募 -- count | |
| 18 | 19 | |
| 19 | 20 | --装备相关 |
| 20 | 21 | AddEquip = 101, -- 获得装备 - equipId rarity |
| ... | ... | @@ -34,6 +35,7 @@ local TaskType = { |
| 34 | 35 | HangBattle = 304, -- 挂机战斗 - id |
| 35 | 36 | HangGetGold = 305, -- 挂机获得齿轮 - count |
| 36 | 37 | BonusPass = 306, -- 奖励副本通关 - id count |
| 38 | + BonusQuick = 307, -- 奖励关卡扫荡 -- id count | |
| 37 | 39 | |
| 38 | 40 | -- 冒险相关 |
| 39 | 41 | AdvPass = 401, -- 冒险通过关 - id level score |
| ... | ... | @@ -50,6 +52,10 @@ local TaskType = { |
| 50 | 52 | AdvHang = 412, -- 代理拾荒次数 |
| 51 | 53 | AdvMineKill = 413, -- 宝藏怪击杀 |
| 52 | 54 | AdvMineLayer = 414, -- 宝藏洞激活 |
| 55 | + AdvKillBoss = 415, -- 拾荒击杀boss | |
| 56 | + AdvHangHeroCnt = 416, -- 拾荒人数 | |
| 57 | + AdvCostPower = 417, -- 消耗体力 | |
| 58 | + AdvPassFirst = 418, -- 冒险首次通关 - id | |
| 53 | 59 | |
| 54 | 60 | --爬塔相关 |
| 55 | 61 | TowerPass = 501, -- 爬塔通关 - level |
| ... | ... | @@ -91,6 +97,13 @@ local TaskType = { |
| 91 | 97 | SignIn = 901, -- 签到 |
| 92 | 98 | Pay = 902, -- 充值 |
| 93 | 99 | ShopAll = 903, -- 在任意商店购买 |
| 100 | + DailyTask = 904, -- 完成每日活跃任务 | |
| 101 | + RadioTaskStart = 905, -- 电台任务开始 | |
| 102 | + FinishSpeTask = 906, -- 指定任务完成 | |
| 103 | + AddItem = 907, -- 获得道具 | |
| 104 | + Login = 908, -- 登入 | |
| 105 | + CostDiamond = 909, -- 消耗钻石 | |
| 106 | + WeekTask = 910, -- 完成每周活跃任务 | |
| 94 | 107 | |
| 95 | 108 | --功能未实现 todo |
| 96 | 109 | AdvShop = 1002, -- 冒险商城 |
| ... | ... | @@ -231,6 +244,8 @@ local ActivityListener = { |
| 231 | 244 | [TaskType.Pay] = {{Activity.ActivityType.PayBack, f("twd")}}, |
| 232 | 245 | [TaskType.AdvMineKill] = {{Activity.ActivityType.Crisis, 1}}, |
| 233 | 246 | [TaskType.AdvMineLayer] = {{Activity.ActivityType.Crisis, 2}}, |
| 247 | + [TaskType.DailyTask] = {{Activity.ActivityType.CommonSignIn, f("pre"), f("cur")}}, | |
| 248 | + [TaskType.AddItem] = {{Activity.ActivityType.BattleCommand, f("id"), f("count")}}, | |
| 234 | 249 | } |
| 235 | 250 | } |
| 236 | 251 | |
| ... | ... | @@ -240,7 +255,7 @@ local StoreListener = { |
| 240 | 255 | [TaskType.HangPass] = {{TriggerEventType.HangPass, f("id")}}, |
| 241 | 256 | [TaskType.RoleLevelUp] = {{TriggerEventType.LevelUp, f("level")}}, |
| 242 | 257 | [TaskType.TowerPass] = {{TriggerEventType.TowerPass, f("level")}}, |
| 243 | - [TaskType.AdvPass] = {{TriggerEventType.AdvPass, f("id")}}, | |
| 258 | + [TaskType.AdvPassFirst] = {{TriggerEventType.AdvPass, f("id")}}, | |
| 244 | 259 | [TaskType.AddHero] = {{TriggerEventType.AddNewHero, f("heroType")}, {TriggerEventType.SSRCount, f("ssrCount")}}, |
| 245 | 260 | } |
| 246 | 261 | } |
| ... | ... | @@ -268,9 +283,29 @@ local CalendaTaskListener = { |
| 268 | 283 | [TaskType.HangGet]= {{18, 3, f("reward")}}, |
| 269 | 284 | [TaskType.RuneQualityCollect]= {{19, 3}}, |
| 270 | 285 | [TaskType.OpenBox]= {{20, 3, f("count"), f("quality")}}, |
| 286 | + [TaskType.RadioTaskStart] = {{21, 1}, {22, 3, f("heroCnt")}}, | |
| 287 | + [TaskType.BonusQuick] = {{23, 1, f("count")}}, | |
| 288 | + [TaskType.AdvHangHeroCnt] = {{24, 3, f("count")}}, | |
| 289 | + [TaskType.AdvKillBoss] = {{25, 1}}, | |
| 290 | + [TaskType.AdvMineKill] = {{26, 1}}, | |
| 291 | + [TaskType.PvpBattle] = {{27, 1}}, | |
| 292 | + [TaskType.FinishSpeTask] = {{28, 3, f("taskId"), f("actId")}}, | |
| 293 | + [TaskType.Login] = {{29, 1}}, | |
| 294 | + [TaskType.DailyTask] = {{30, 2, f("cur")}}, | |
| 295 | + [TaskType.WeekTask] = {{31, 2, f("cur")}}, | |
| 296 | + [TaskType.MakeFood] = {{32, 1, f("count")}}, | |
| 297 | + [TaskType.AddItem] = {{33, 3, f("type"), f("count")}}, | |
| 298 | + [TaskType.CostDiamond] = {{34, 1, f("count")}}, | |
| 299 | + [TaskType.DrawHeroNotFriend] = {{35, 1, f("count")}}, | |
| 300 | + [TaskType.AdvCostPower] = {{36, 1, f("count")}}, | |
| 271 | 301 | } |
| 272 | 302 | } |
| 273 | 303 | |
| 304 | +local BattleCommandTaskListener = { | |
| 305 | + func = "checkBattleCommandTask", | |
| 306 | + listen = CalendaTaskListener["listen"] | |
| 307 | +} | |
| 308 | + | |
| 274 | 309 | local TaskListeners = { |
| 275 | 310 | StoryListener, |
| 276 | 311 | CommonListener, |
| ... | ... | @@ -279,6 +314,7 @@ local TaskListeners = { |
| 279 | 314 | ActivityListener, |
| 280 | 315 | StoreListener, |
| 281 | 316 | CalendaTaskListener, |
| 317 | + BattleCommandTaskListener, | |
| 282 | 318 | } |
| 283 | 319 | |
| 284 | 320 | local RoleTask = {} |
| ... | ... | @@ -607,15 +643,136 @@ function RoleTask.bind(Role) |
| 607 | 643 | end |
| 608 | 644 | |
| 609 | 645 | function Role:checkCalendaTask(notNotify, mainType, subType, param1, param2) |
| 610 | - --print("check calenda taskl", mainType, subType, param1, param2) | |
| 646 | + --print("check calenda task", mainType, subType, param1, param2) | |
| 647 | + local actEnum = "CalendaTask" | |
| 648 | + local keyName = "calTask" | |
| 649 | + if not self.activity then return end | |
| 650 | + local open, actId = self.activity:isOpen(actEnum) | |
| 651 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
| 652 | + if not actData then return end | |
| 653 | + if not open then return end | |
| 654 | + | |
| 655 | + local change = false | |
| 656 | + local calTask = self:getProperty(keyName) or {} | |
| 657 | + param1 = param1 or 1 | |
| 658 | + | |
| 659 | + local cid = actData.condition | |
| 660 | + for k, taskList in pairs(csvdb["activity_taskCsv"]) do | |
| 661 | + if k == cid then | |
| 662 | + for id, cfg in pairs(taskList) do | |
| 663 | + if cfg.type == mainType then | |
| 664 | + if subType == 1 then -- 增加数值 | |
| 665 | + calTask[id] = (calTask[id] or 0) + param1 | |
| 666 | + elseif subType == 2 then -- 直接赋值 | |
| 667 | + calTask[id] = param1 | |
| 668 | + elseif subType == 3 then -- 自定义类型 | |
| 669 | + if cfg.type == 7 then -- 英雄品质收集进度 | |
| 670 | + local count = 0 | |
| 671 | + for _, hero in pairs(self.heros) do | |
| 672 | + local unitData = csvdb["unitCsv"][hero:getProperty("type")] | |
| 673 | + if unitData then | |
| 674 | + if cfg.condition2 <= unitData.rare then | |
| 675 | + count = count + 1 | |
| 676 | + end | |
| 677 | + end | |
| 678 | + end | |
| 679 | + if (calTask[id] or 0) < count then | |
| 680 | + calTask[id] = count | |
| 681 | + end | |
| 682 | + elseif cfg.type == 5 then -- 英雄等级收集进度 | |
| 683 | + local count = 0 | |
| 684 | + for _, hero in pairs(self.heros) do | |
| 685 | + if cfg.condition2 <= hero:getProperty("level") then | |
| 686 | + count = count + 1 | |
| 687 | + end | |
| 688 | + end | |
| 689 | + if (calTask[id] or 0) < count then | |
| 690 | + calTask[id] = count | |
| 691 | + end | |
| 692 | + elseif cfg.type == 16 then -- 英雄星级收集进度 | |
| 693 | + local count = 0 | |
| 694 | + for _, hero in pairs(self.heros) do | |
| 695 | + if cfg.condition2 <= hero:getProperty("wakeL") then | |
| 696 | + count = count + 1 | |
| 697 | + end | |
| 698 | + end | |
| 699 | + if (calTask[id] or 0) < count then | |
| 700 | + calTask[id] = count | |
| 701 | + end | |
| 702 | + elseif cfg.type == 18 then -- 挂机累计收获id,y个 | |
| 703 | + for rid, v in pairs(param1) do | |
| 704 | + if cfg.condition2 == rid then | |
| 705 | + calTask[id] = (calTask[id] or 0) + v | |
| 706 | + end | |
| 707 | + end | |
| 708 | + elseif cfg.type == 19 then -- x名英雄装备y品质以上符文套装 | |
| 709 | + local count = 0 | |
| 710 | + for _, hero in pairs(self.heros) do | |
| 711 | + local rcount = 0 | |
| 712 | + for _,uid in pairs(hero:getRunes()) do | |
| 713 | + if uid > 0 then | |
| 714 | + local runeData = self.runeBag[uid] | |
| 715 | + if runeData then | |
| 716 | + local csvData = csvdb["runeCsv"][runeData:getProperty("type")][runeData:getProperty("id")] | |
| 717 | + | |
| 718 | + if csvData and cfg.condition2 <= csvData.rarity then | |
| 719 | + rcount = rcount + 1 | |
| 720 | + end | |
| 721 | + end | |
| 722 | + end | |
| 723 | + end | |
| 724 | + if rcount == 6 then | |
| 725 | + count = count + 1 | |
| 726 | + end | |
| 727 | + end | |
| 728 | + calTask[id] = count | |
| 729 | + elseif cfg.type == 20 then -- 开启x品质时钟箱子 | |
| 730 | + if cfg.condition2 <= (param2 or 0) then | |
| 731 | + calTask[id] = (calTask[id] or 0) + param1 | |
| 732 | + end | |
| 733 | + elseif cfg.type == 15 then -- 通关关卡 | |
| 734 | + if (calTask[id] or 0) == 0 then | |
| 735 | + local hangPass = self:getProperty("hangPass") | |
| 736 | + local diff = math.floor(cfg.condition2 / 10000) | |
| 737 | + if (hangPass[diff] or 0) >= cfg.condition1 then | |
| 738 | + calTask[id] = 1 | |
| 739 | + end | |
| 740 | + end | |
| 741 | + elseif cfg.type == 22 then -- 电台任务出勤人数 | |
| 742 | + calTask[id] = (calTask[id] or 0) + (param1 or 0) | |
| 743 | + elseif cfg.type == 24 then -- 代理拾荒出勤人数 | |
| 744 | + calTask[id] = (calTask[id] or 0) + (param1 or 0) | |
| 745 | + elseif cfg.type == 28 then -- 完成指定任务 | |
| 746 | + --print(actId,param2, cfg.condition2, param1) | |
| 747 | + if actId == param2 and cfg.condition2 == param1 then | |
| 748 | + calTask[id] = (calTask[id] or 0) + 1 | |
| 749 | + end | |
| 750 | + elseif cfg.type == 33 then -- 获得指定类型道具多少个 | |
| 751 | + if cfg.condition2 == param1 then | |
| 752 | + calTask[id] = (calTask[id] or 0) + (param2 or 0) | |
| 753 | + end | |
| 754 | + end | |
| 755 | + end | |
| 756 | + end | |
| 757 | + end | |
| 758 | + end | |
| 759 | + end | |
| 760 | + self:updateProperty({field = keyName, value = calTask, notNotify = notNotify}) | |
| 761 | + --dump(calTask) | |
| 762 | + end | |
| 763 | + | |
| 764 | + function Role:checkBattleCommandTask(notNotify, mainType, subType, param1, param2) | |
| 765 | + --print("check battle command task", mainType, subType, param1, param2) | |
| 766 | + local actEnum = "BattleCommandTask" | |
| 767 | + local keyName = "bcTask" | |
| 611 | 768 | if not self.activity then return end |
| 612 | - local open, actId = self.activity:isOpen("CalendaTask") | |
| 769 | + local open, actId = self.activity:isOpen(actEnum) | |
| 613 | 770 | local actData = csvdb["activity_ctrlCsv"][actId] |
| 614 | 771 | if not actData then return end |
| 615 | 772 | if not open then return end |
| 616 | 773 | |
| 617 | 774 | local change = false |
| 618 | - local calTask = self:getProperty("calTask") or {} | |
| 775 | + local calTask = self:getProperty(keyName) or {} | |
| 619 | 776 | param1 = param1 or 1 |
| 620 | 777 | |
| 621 | 778 | local cid = actData.condition |
| ... | ... | @@ -690,7 +847,7 @@ function RoleTask.bind(Role) |
| 690 | 847 | calTask[id] = count |
| 691 | 848 | elseif cfg.type == 20 then -- 开启x品质时钟箱子 |
| 692 | 849 | if cfg.condition2 <= (param2 or 0) then |
| 693 | - calTask[id] = (calTask[id] or 0) + param2 | |
| 850 | + calTask[id] = (calTask[id] or 0) + param1 | |
| 694 | 851 | end |
| 695 | 852 | elseif cfg.type == 15 then -- 通关关卡 |
| 696 | 853 | if (calTask[id] or 0) == 0 then |
| ... | ... | @@ -700,16 +857,29 @@ function RoleTask.bind(Role) |
| 700 | 857 | calTask[id] = 1 |
| 701 | 858 | end |
| 702 | 859 | end |
| 860 | + elseif cfg.type == 22 then -- 电台任务出勤人数 | |
| 861 | + calTask[id] = (calTask[id] or 0) + (param1 or 0) | |
| 862 | + elseif cfg.type == 24 then -- 代理拾荒出勤人数 | |
| 863 | + calTask[id] = (calTask[id] or 0) + (param1 or 0) | |
| 864 | + elseif cfg.type == 28 then -- 完成指定任务 | |
| 865 | + --print(actId,param2, cfg.condition2, param1) | |
| 866 | + if actId == param2 and cfg.condition2 == param1 then | |
| 867 | + calTask[id] = (calTask[id] or 0) + 1 | |
| 868 | + end | |
| 869 | + elseif cfg.type == 33 then -- 获得指定类型道具多少个 | |
| 870 | + if cfg.condition2 == param1 then | |
| 871 | + calTask[id] = (calTask[id] or 0) + (param2 or 0) | |
| 872 | + end | |
| 703 | 873 | end |
| 704 | 874 | end |
| 705 | 875 | end |
| 706 | 876 | end |
| 707 | 877 | end |
| 708 | 878 | end |
| 709 | - self:updateProperty({field = "calTask", value = calTask, notNotify = notNotify}) | |
| 879 | + self:updateProperty({field = keyName, value = calTask, notNotify = notNotify}) | |
| 710 | 880 | --dump(calTask) |
| 711 | 881 | end |
| 712 | 882 | |
| 713 | 883 | end |
| 714 | 884 | |
| 715 | -return RoleTask | |
| 716 | 885 | \ No newline at end of file |
| 886 | +return RoleTask | ... | ... |
src/models/RoleTimeReset.lua
| ... | ... | @@ -23,6 +23,11 @@ ResetFunc["CrossDay"] = function(self, notify, response, now) |
| 23 | 23 | end |
| 24 | 24 | self:setProperty("advMine", advMine) |
| 25 | 25 | |
| 26 | + local ltime = self:getProperty("ltime") | |
| 27 | + if isCrossMonth(ltime, now) then | |
| 28 | + self.storeData:resetStoreReored(3) --商店跨月重置 time_reset表关联id | |
| 29 | + end | |
| 30 | + | |
| 26 | 31 | response.dTask = {} |
| 27 | 32 | response.advSup = self:getProperty("advSup") |
| 28 | 33 | self:log("onLogin") |
| ... | ... | @@ -41,13 +46,8 @@ ResetFunc["CrossWeek"] = function(self, notify, response) |
| 41 | 46 | |
| 42 | 47 | response.wTask = {} |
| 43 | 48 | response.dinerS = {} |
| 44 | -end | |
| 45 | 49 | |
| 46 | -ResetFunc["CrossMonth"] = function(self, notify, response) | |
| 47 | - local ltime = self:getProperty("ltime") | |
| 48 | - if isCrossMonth(ltime, skynet.timex()) then | |
| 49 | - self.storeData:resetStoreReored(3) --商店跨月重置 time_reset表关联id | |
| 50 | - end | |
| 50 | + self.activity:refreshWeekData(notify) | |
| 51 | 51 | end |
| 52 | 52 | |
| 53 | 53 | |
| ... | ... | @@ -89,13 +89,10 @@ function Role:updateTimeReset(now, notify) |
| 89 | 89 | ResetFunc[funcName](self, notify, response, now) |
| 90 | 90 | resetMode[funcName] = true |
| 91 | 91 | end |
| 92 | - if needResetId[resetId] then | |
| 93 | - -- 充值商城购买记录 | |
| 94 | - self.storeData:resetStoreReored(resetId) | |
| 95 | - end | |
| 96 | 92 | end |
| 97 | 93 | |
| 98 | 94 | for resetId, round in pairs(needResetId) do |
| 95 | + self.storeData:resetStoreReored(resetId) | |
| 99 | 96 | timeReset[resetId] = round |
| 100 | 97 | end |
| 101 | 98 | self:setProperties({timeReset = timeReset, ltime = now}) | ... | ... |
src/models/Store.lua
| ... | ... | @@ -186,7 +186,7 @@ end |
| 186 | 186 | |
| 187 | 187 | |
| 188 | 188 | -- 购买通行证 |
| 189 | -function Store:onBuyCard(type, duration, id) | |
| 189 | +function Store:onBuyCard(type, duration, id, actid) | |
| 190 | 190 | local timeNow = skynet.timex() |
| 191 | 191 | if type == CardType.NormalMonthCard then |
| 192 | 192 | if self:isMonthCardExpire() then |
| ... | ... | @@ -221,6 +221,18 @@ function Store:onBuyCard(type, duration, id) |
| 221 | 221 | info["flag"] = 1 |
| 222 | 222 | bpInfo[index] = info |
| 223 | 223 | self:updateProperty({field = "bpInfo", value = bpInfo}) |
| 224 | + elseif type == CardType.ActBattleCommandCard then | |
| 225 | + if not self.owner.activity:isOpenById(actid, "ActShopGoods") then | |
| 226 | + return | |
| 227 | + end | |
| 228 | + local actCfg = csvdb["activity_ctrlCsv"][actid] | |
| 229 | + if not actCfg then return end | |
| 230 | + local actData = self.owner.activity:getActData("BattleCommand") or {} | |
| 231 | + actData["unlock"] = 1 | |
| 232 | + if actCfg.condition ~= 0 then | |
| 233 | + actData["lvl"] = (actData["lvl"] or 0) + actCfg.condition | |
| 234 | + end | |
| 235 | + self.owner.activity:updateActData("BattleCommand", actData) | |
| 224 | 236 | end |
| 225 | 237 | end |
| 226 | 238 | ... | ... |
src/services/globald.lua
| ... | ... | @@ -69,7 +69,8 @@ local function mailQuene() |
| 69 | 69 | "attachments", email.attachments, |
| 70 | 70 | "endtime", email.endTime, |
| 71 | 71 | "mid", email.mid, |
| 72 | - "timestamp", now | |
| 72 | + "timestamp", now, | |
| 73 | + "delayType", email.delayType | |
| 73 | 74 | ) |
| 74 | 75 | else |
| 75 | 76 | redisproxy:hmset(string_format("globalEmail:%s", gid), |
| ... | ... | @@ -80,7 +81,8 @@ local function mailQuene() |
| 80 | 81 | "content", email.content, |
| 81 | 82 | "attachments", email.attachments, |
| 82 | 83 | "endtime", email.endTime, |
| 83 | - "timestamp", now | |
| 84 | + "timestamp", now, | |
| 85 | + "delayType", email.delayType | |
| 84 | 86 | ) |
| 85 | 87 | end |
| 86 | 88 | end | ... | ... |
src/services/httpweb.lua
| ... | ... | @@ -41,8 +41,10 @@ local port = ... |
| 41 | 41 | port = tonumber(port) |
| 42 | 42 | |
| 43 | 43 | local key = "zhaolu1234dangge" |
| 44 | -local function response(id, ...) | |
| 45 | - local ok, err = httpd.write_response(sockethelper.writefunc(id), ...) | |
| 44 | +local function response(id, code, body) | |
| 45 | + local ok, err = httpd.write_response(sockethelper.writefunc(id), code, body, { | |
| 46 | + ["Connection"] = "Close", | |
| 47 | + }) | |
| 46 | 48 | if not ok then |
| 47 | 49 | -- if err == sockethelper.socket_error , that means socket closed. |
| 48 | 50 | skynet.error(string.format("fd = %d, %s", id, err)) | ... | ... |
src/services/pvpd.lua
| ... | ... | @@ -84,7 +84,7 @@ function CMD.updateRoleInfo(change) |
| 84 | 84 | CMD.refreshRoleInfo(change) |
| 85 | 85 | local pvpd = cluster.query("center", "pvpd") |
| 86 | 86 | if pvpd then |
| 87 | - pcall(cluster.call, "center", pvpd, "updateRoleInfo", change) | |
| 87 | + pcall(cluster.send, "center", pvpd, "updateRoleInfo", change) | |
| 88 | 88 | end |
| 89 | 89 | end |
| 90 | 90 | |
| ... | ... | @@ -92,7 +92,7 @@ local function getDayAndTime() |
| 92 | 92 | local startTime = getStartTime() |
| 93 | 93 | local now = skynet.timex() |
| 94 | 94 | |
| 95 | - local crossTime = now - startTime | |
| 95 | + local crossTime = now - startTime + RESET_TIME * 3600 | |
| 96 | 96 | local aday = 3600 * 24 |
| 97 | 97 | local day = math.ceil(crossTime / aday) -- 当前是第几个比赛日 |
| 98 | 98 | local ctime = crossTime % aday -- 当前在本天 经过多少时间 | ... | ... |
src/utils/CommonFunc.lua
| ... | ... | @@ -100,7 +100,7 @@ end |
| 100 | 100 | -- 判断是不是同一个月 |
| 101 | 101 | function isCrossMonth(target, now) |
| 102 | 102 | now = now or skynet.timex() |
| 103 | - local tarTm = os.date("*t", target) | |
| 103 | + local tarTm = os.date("*t", target - RESET_TIME * 3600) | |
| 104 | 104 | local nowTm = os.date("*t", now - RESET_TIME * 3600) |
| 105 | 105 | if tarTm.year == nowTm.year and tarTm.month == nowTm.month then |
| 106 | 106 | return false | ... | ... |