Commit c49eac9f12528f371f47c4bd4507eb322cdc5ab2

Authored by chenyueqi
1 parent f3eb3226

升级和突破增加关卡判断代码bug

Showing 1 changed file with 2 additions and 2 deletions   Show diff stats
src/actions/HeroAction.lua
... ... @@ -44,7 +44,7 @@ function _M.levelUpRpc( agent, data )
44 44 -- 通过指定关卡后才能升级英雄等级
45 45 local pass = globalCsv.unit_exp_level_pass[level + 1]
46 46 if pass then
47   - local hangPass = self:getProperty("hangPass")
  47 + local hangPass = role:getProperty("hangPass")
48 48 if not hangPass[pass] then return 4 end
49 49 end
50 50  
... ... @@ -89,7 +89,7 @@ function _M.breakRpc( agent, data )
89 89 -- 通过指定关卡后才能突破英雄
90 90 local pass = globalCsv.unit_break_level_pass[breakL]
91 91 if pass then
92   - local hangPass = self:getProperty("hangPass")
  92 + local hangPass = role:getProperty("hangPass")
93 93 if not hangPass[pass] then return 4 end
94 94 end
95 95  
... ...