Commit ba8b6160c812a04e50da801c68007bd5e1e94d2c
Merge branch 'cn/develop' into cn/publish/preview
Showing
6 changed files
with
36 additions
and
11 deletions
Show diff stats
src/actions/ActivityAction.lua
| @@ -645,7 +645,7 @@ function _M.startBattleRpc(agent, data) | @@ -645,7 +645,7 @@ function _M.startBattleRpc(agent, data) | ||
| 645 | award[k] = v * count | 645 | award[k] = v * count |
| 646 | end | 646 | end |
| 647 | local reward, change = role:award(award, {log = {desc = "actBattle", int1 = actid, int2 = count or 0}}) | 647 | local reward, change = role:award(award, {log = {desc = "actBattle", int1 = actid, int2 = count or 0}}) |
| 648 | - SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | 648 | + |
| 649 | changeFlag = true | 649 | changeFlag = true |
| 650 | actData["ticket"] = ticket - num | 650 | actData["ticket"] = ticket - num |
| 651 | 651 | ||
| @@ -665,11 +665,15 @@ function _M.startBattleRpc(agent, data) | @@ -665,11 +665,15 @@ function _M.startBattleRpc(agent, data) | ||
| 665 | end | 665 | end |
| 666 | role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) | 666 | role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) |
| 667 | end | 667 | end |
| 668 | + role.activity:updateActData("ChallengeLevel", actData) | ||
| 668 | 669 | ||
| 670 | + SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | ||
| 671 | + | ||
| 672 | + return true | ||
| 669 | end | 673 | end |
| 670 | - if changeFlag then | ||
| 671 | - role.activity:updateActData("ChallengeLevel", actData) | ||
| 672 | - end | 674 | + --if changeFlag then |
| 675 | + -- role.activity:updateActData("ChallengeLevel", actData) | ||
| 676 | + --end | ||
| 673 | 677 | ||
| 674 | return true | 678 | return true |
| 675 | end | 679 | end |
src/actions/HttpAction.lua
| @@ -143,7 +143,7 @@ function _M.gm_action(query) | @@ -143,7 +143,7 @@ function _M.gm_action(query) | ||
| 143 | role:startActionUcode() | 143 | role:startActionUcode() |
| 144 | local status = gmFuncs[query.cmd](role, query) | 144 | local status = gmFuncs[query.cmd](role, query) |
| 145 | role:endActionUcode() | 145 | role:endActionUcode() |
| 146 | - role:update() | 146 | + role:saveRoleData() |
| 147 | 147 | ||
| 148 | return status | 148 | return status |
| 149 | end | 149 | end |
| @@ -174,6 +174,7 @@ function _M.pay_action(query) | @@ -174,6 +174,7 @@ function _M.pay_action(query) | ||
| 174 | role:startActionUcode() | 174 | role:startActionUcode() |
| 175 | local status = gmFuncs[query.cmd](role, query) | 175 | local status = gmFuncs[query.cmd](role, query) |
| 176 | role:endActionUcode() | 176 | role:endActionUcode() |
| 177 | + role:saveRoleData() | ||
| 177 | 178 | ||
| 178 | return status | 179 | return status |
| 179 | end | 180 | end |
src/models/Activity.lua
| @@ -497,6 +497,7 @@ activityFunc[Activity.ActivityType.CalendaTask] = { | @@ -497,6 +497,7 @@ activityFunc[Activity.ActivityType.CalendaTask] = { | ||
| 497 | --role:checkTaskEnter("HangPass", {id = 0}) | 497 | --role:checkTaskEnter("HangPass", {id = 0}) |
| 498 | role:checkCalendaTask(true, 15, 3) | 498 | role:checkCalendaTask(true, 15, 3) |
| 499 | role:checkTaskEnter("HeroStarCollect", {}) | 499 | role:checkTaskEnter("HeroStarCollect", {}) |
| 500 | + role:checkTaskEnter("HeroStartSum", {}) | ||
| 500 | role:checkTaskEnter("RuneQualityCollect", {}) | 501 | role:checkTaskEnter("RuneQualityCollect", {}) |
| 501 | 502 | ||
| 502 | end, | 503 | end, |
| @@ -565,6 +566,7 @@ activityFunc[Activity.ActivityType.BattleCommandTask] = { | @@ -565,6 +566,7 @@ activityFunc[Activity.ActivityType.BattleCommandTask] = { | ||
| 565 | --role:checkTaskEnter("HangPass", {id = 0}) | 566 | --role:checkTaskEnter("HangPass", {id = 0}) |
| 566 | role:checkCalendaTask(true, 15, 3) | 567 | role:checkCalendaTask(true, 15, 3) |
| 567 | role:checkTaskEnter("HeroStarCollect", {}) | 568 | role:checkTaskEnter("HeroStarCollect", {}) |
| 569 | + role:checkTaskEnter("HeroStartSum", {}) | ||
| 568 | role:checkTaskEnter("RuneQualityCollect", {}) | 570 | role:checkTaskEnter("RuneQualityCollect", {}) |
| 569 | 571 | ||
| 570 | end, | 572 | end, |
| @@ -669,6 +671,7 @@ activityFunc[Activity.ActivityType.NewUserTask] = { | @@ -669,6 +671,7 @@ activityFunc[Activity.ActivityType.NewUserTask] = { | ||
| 669 | --role:checkTaskEnter("HangPass", {id = 0}) | 671 | --role:checkTaskEnter("HangPass", {id = 0}) |
| 670 | role:checkCalendaTask(true, 15, 3) | 672 | role:checkCalendaTask(true, 15, 3) |
| 671 | role:checkTaskEnter("HeroStarCollect", {}) | 673 | role:checkTaskEnter("HeroStarCollect", {}) |
| 674 | + role:checkTaskEnter("HeroStartSum", {}) | ||
| 672 | role:checkTaskEnter("RuneQualityCollect", {}) | 675 | role:checkTaskEnter("RuneQualityCollect", {}) |
| 673 | 676 | ||
| 674 | end, | 677 | end, |
src/models/RoleCross.lua
| @@ -167,6 +167,7 @@ RoleCross.bind = function (Role) | @@ -167,6 +167,7 @@ RoleCross.bind = function (Role) | ||
| 167 | }) | 167 | }) |
| 168 | self:checkTaskEnter("Wake", {heroType = heroId, wakeL = initData.heros.wakeL}) | 168 | self:checkTaskEnter("Wake", {heroType = heroId, wakeL = initData.heros.wakeL}) |
| 169 | self:checkTaskEnter("WakeCG", {heroType = heroId}) | 169 | self:checkTaskEnter("WakeCG", {heroType = heroId}) |
| 170 | + self:checkTaskEnter("WakeCGSum", {count = 1}) | ||
| 170 | self:checkTaskEnter("HeroTalent", {heroType = heroId, alv = aheadLevel}) | 171 | self:checkTaskEnter("HeroTalent", {heroType = heroId, alv = aheadLevel}) |
| 171 | 172 | ||
| 172 | end | 173 | end |
src/models/RolePlugin.lua
| @@ -32,6 +32,8 @@ function RolePlugin.bind(Role) | @@ -32,6 +32,8 @@ function RolePlugin.bind(Role) | ||
| 32 | function Role:onOfflineEvent() | 32 | function Role:onOfflineEvent() |
| 33 | -- 设置最新的登录时间 | 33 | -- 设置最新的登录时间 |
| 34 | self:setProperty("ltime", skynet.timex()) | 34 | self:setProperty("ltime", skynet.timex()) |
| 35 | + | ||
| 36 | + self:saveRoleData() | ||
| 35 | end | 37 | end |
| 36 | 38 | ||
| 37 | local function checkItemCount(self, itemId, count) | 39 | local function checkItemCount(self, itemId, count) |
| @@ -606,6 +608,7 @@ function RolePlugin.bind(Role) | @@ -606,6 +608,7 @@ function RolePlugin.bind(Role) | ||
| 606 | } | 608 | } |
| 607 | if heroInfo.wakeL == 3 then | 609 | if heroInfo.wakeL == 3 then |
| 608 | self:checkTaskEnter("WakeCG", {heroType = heroType}) | 610 | self:checkTaskEnter("WakeCG", {heroType = heroType}) |
| 611 | + self:checkTaskEnter("WakeCGSum", {count = 1}) | ||
| 609 | end | 612 | end |
| 610 | local newHero = require("models.Hero").new(heroInfo) | 613 | local newHero = require("models.Hero").new(heroInfo) |
| 611 | newHero:create() | 614 | newHero:create() |
| @@ -2051,10 +2054,10 @@ function RolePlugin.bind(Role) | @@ -2051,10 +2054,10 @@ function RolePlugin.bind(Role) | ||
| 2051 | 2054 | ||
| 2052 | local SAVE_DATA_INTERVAL = 3 | 2055 | local SAVE_DATA_INTERVAL = 3 |
| 2053 | function Role:saveRoleData(now) | 2056 | function Role:saveRoleData(now) |
| 2054 | - if now - self._lastSaveTs < SAVE_DATA_INTERVAL then | 2057 | + if now and (now - self._lastSaveTs < SAVE_DATA_INTERVAL) then |
| 2055 | return | 2058 | return |
| 2056 | end | 2059 | end |
| 2057 | - self._lastSaveTs = now | 2060 | + self._lastSaveTs = now or skynet.timex() |
| 2058 | self:update() | 2061 | self:update() |
| 2059 | local objs = {self.activity, self.dailyData, self.dinerData, self.storeData, self.roleIncre} | 2062 | local objs = {self.activity, self.dailyData, self.dinerData, self.storeData, self.roleIncre} |
| 2060 | for _, info in ipairs(objs) do | 2063 | for _, info in ipairs(objs) do |
src/models/RoleTask.lua
| @@ -17,6 +17,9 @@ local TaskType = { | @@ -17,6 +17,9 @@ local TaskType = { | ||
| 17 | HeroStarCollect = 12, -- 英雄星级收集进度 | 17 | HeroStarCollect = 12, -- 英雄星级收集进度 |
| 18 | DrawHeroNotFriend = 13, -- 非友情招募 -- count | 18 | DrawHeroNotFriend = 13, -- 非友情招募 -- count |
| 19 | DrawHeroLimitPack = 14, -- 抽卡限时礼貌 -- count | 19 | DrawHeroLimitPack = 14, -- 抽卡限时礼貌 -- count |
| 20 | + HeroStartSum = 15, -- 英雄星级总数 | ||
| 21 | + WakeCGSum = 16, -- 累计解锁xx张CG | ||
| 22 | + | ||
| 20 | 23 | ||
| 21 | --装备相关 | 24 | --装备相关 |
| 22 | AddEquip = 101, -- 获得装备 - equipId rarity | 25 | AddEquip = 101, -- 获得装备 - equipId rarity |
| @@ -325,6 +328,8 @@ local CalendaTaskListener = { | @@ -325,6 +328,8 @@ local CalendaTaskListener = { | ||
| 325 | [TaskType.ActBattlePass] = {{40, 3, f("chapterId")}}, | 328 | [TaskType.ActBattlePass] = {{40, 3, f("chapterId")}}, |
| 326 | [TaskType.AdvPass] = {{41, 3, f("id")}}, | 329 | [TaskType.AdvPass] = {{41, 3, f("id")}}, |
| 327 | [TaskType.CostJade] = {{43, 1, f("count")}}, | 330 | [TaskType.CostJade] = {{43, 1, f("count")}}, |
| 331 | + [TaskType.HeroStartSum] = {{44, 3}}, | ||
| 332 | + [TaskType.WakeCGSum] = {{45, 1, f("count")}}, | ||
| 328 | } | 333 | } |
| 329 | } | 334 | } |
| 330 | 335 | ||
| @@ -745,7 +750,7 @@ function RoleTask.bind(Role) | @@ -745,7 +750,7 @@ function RoleTask.bind(Role) | ||
| 745 | for _,uid in pairs(hero:getRunes()) do | 750 | for _,uid in pairs(hero:getRunes()) do |
| 746 | if uid > 0 then | 751 | if uid > 0 then |
| 747 | local runeData = self.runeBag[uid] | 752 | local runeData = self.runeBag[uid] |
| 748 | - if runeData then | 753 | + if runeData then |
| 749 | local csvData = csvdb["runeCsv"][runeData:getProperty("type")][runeData:getProperty("id")] | 754 | local csvData = csvdb["runeCsv"][runeData:getProperty("type")][runeData:getProperty("id")] |
| 750 | 755 | ||
| 751 | if csvData and cfg.condition2 <= csvData.rarity then | 756 | if csvData and cfg.condition2 <= csvData.rarity then |
| @@ -765,9 +770,9 @@ function RoleTask.bind(Role) | @@ -765,9 +770,9 @@ function RoleTask.bind(Role) | ||
| 765 | end | 770 | end |
| 766 | elseif cfg.type == 15 then -- 通关关卡 | 771 | elseif cfg.type == 15 then -- 通关关卡 |
| 767 | if (calTask[id] or 0) == 0 then | 772 | if (calTask[id] or 0) == 0 then |
| 768 | - if self:checkHangPass(cfg.condition2) then | 773 | + if self:checkHangPass(cfg.condition2) then |
| 769 | calTask[id] = 1 | 774 | calTask[id] = 1 |
| 770 | - end | 775 | + end |
| 771 | --local hangPass = self:getProperty("hangPass") | 776 | --local hangPass = self:getProperty("hangPass") |
| 772 | --local diff = math.floor(cfg.condition2 / 10000) | 777 | --local diff = math.floor(cfg.condition2 / 10000) |
| 773 | --if (hangPass[diff] or 0) >= cfg.condition2 then | 778 | --if (hangPass[diff] or 0) >= cfg.condition2 then |
| @@ -798,7 +803,7 @@ function RoleTask.bind(Role) | @@ -798,7 +803,7 @@ function RoleTask.bind(Role) | ||
| 798 | elseif cfg.type == 37 then -- 拾荒使用道具 | 803 | elseif cfg.type == 37 then -- 拾荒使用道具 |
| 799 | if cfg.condition2 == param1 then | 804 | if cfg.condition2 == param1 then |
| 800 | calTask[id] = (calTask[id] or 0) + (param2 or 0) | 805 | calTask[id] = (calTask[id] or 0) + (param2 or 0) |
| 801 | - end | 806 | + end |
| 802 | elseif cfg.type == 38 then -- 和指定建筑交互 | 807 | elseif cfg.type == 38 then -- 和指定建筑交互 |
| 803 | local condArr = cfg.condition3:toArray(true, "=") | 808 | local condArr = cfg.condition3:toArray(true, "=") |
| 804 | for i = 0, #condArr do | 809 | for i = 0, #condArr do |
| @@ -827,6 +832,14 @@ function RoleTask.bind(Role) | @@ -827,6 +832,14 @@ function RoleTask.bind(Role) | ||
| 827 | if cfg.condition2 <= param1 and param2 == 1 then | 832 | if cfg.condition2 <= param1 and param2 == 1 then |
| 828 | calTask[id] = (calTask[id] or 0) + 1 | 833 | calTask[id] = (calTask[id] or 0) + 1 |
| 829 | end | 834 | end |
| 835 | + elseif cfg.type == 44 then --玩家拥有拾荒者总星级达到xxx | ||
| 836 | + local count = 0 | ||
| 837 | + for _, hero in pairs(self.heros) do | ||
| 838 | + count = count + hero:getProperty("wakeL") | ||
| 839 | + end | ||
| 840 | + if (calTask[id] or 0) < count then | ||
| 841 | + calTask[id] = count | ||
| 842 | + end | ||
| 830 | end | 843 | end |
| 831 | end | 844 | end |
| 832 | end | 845 | end |