Commit ba8b6160c812a04e50da801c68007bd5e1e94d2c
Merge branch 'cn/develop' into cn/publish/preview
Showing
6 changed files
with
36 additions
and
11 deletions
Show diff stats
src/actions/ActivityAction.lua
... | ... | @@ -645,7 +645,7 @@ function _M.startBattleRpc(agent, data) |
645 | 645 | award[k] = v * count |
646 | 646 | end |
647 | 647 | local reward, change = role:award(award, {log = {desc = "actBattle", int1 = actid, int2 = count or 0}}) |
648 | - SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | |
648 | + | |
649 | 649 | changeFlag = true |
650 | 650 | actData["ticket"] = ticket - num |
651 | 651 | |
... | ... | @@ -665,11 +665,15 @@ function _M.startBattleRpc(agent, data) |
665 | 665 | end |
666 | 666 | role:updateRankCommon(RANK_TYPE.ActBattleBoss, rankVal) |
667 | 667 | end |
668 | + role.activity:updateActData("ChallengeLevel", actData) | |
668 | 669 | |
670 | + SendPacket(actionCodes.Activity_startBattleRpc, MsgPack.pack(role:packReward(reward, change))) | |
671 | + | |
672 | + return true | |
669 | 673 | end |
670 | - if changeFlag then | |
671 | - role.activity:updateActData("ChallengeLevel", actData) | |
672 | - end | |
674 | + --if changeFlag then | |
675 | + -- role.activity:updateActData("ChallengeLevel", actData) | |
676 | + --end | |
673 | 677 | |
674 | 678 | return true |
675 | 679 | end | ... | ... |
src/actions/HttpAction.lua
... | ... | @@ -143,7 +143,7 @@ function _M.gm_action(query) |
143 | 143 | role:startActionUcode() |
144 | 144 | local status = gmFuncs[query.cmd](role, query) |
145 | 145 | role:endActionUcode() |
146 | - role:update() | |
146 | + role:saveRoleData() | |
147 | 147 | |
148 | 148 | return status |
149 | 149 | end |
... | ... | @@ -174,6 +174,7 @@ function _M.pay_action(query) |
174 | 174 | role:startActionUcode() |
175 | 175 | local status = gmFuncs[query.cmd](role, query) |
176 | 176 | role:endActionUcode() |
177 | + role:saveRoleData() | |
177 | 178 | |
178 | 179 | return status |
179 | 180 | end | ... | ... |
src/models/Activity.lua
... | ... | @@ -497,6 +497,7 @@ activityFunc[Activity.ActivityType.CalendaTask] = { |
497 | 497 | --role:checkTaskEnter("HangPass", {id = 0}) |
498 | 498 | role:checkCalendaTask(true, 15, 3) |
499 | 499 | role:checkTaskEnter("HeroStarCollect", {}) |
500 | + role:checkTaskEnter("HeroStartSum", {}) | |
500 | 501 | role:checkTaskEnter("RuneQualityCollect", {}) |
501 | 502 | |
502 | 503 | end, |
... | ... | @@ -565,6 +566,7 @@ activityFunc[Activity.ActivityType.BattleCommandTask] = { |
565 | 566 | --role:checkTaskEnter("HangPass", {id = 0}) |
566 | 567 | role:checkCalendaTask(true, 15, 3) |
567 | 568 | role:checkTaskEnter("HeroStarCollect", {}) |
569 | + role:checkTaskEnter("HeroStartSum", {}) | |
568 | 570 | role:checkTaskEnter("RuneQualityCollect", {}) |
569 | 571 | |
570 | 572 | end, |
... | ... | @@ -669,6 +671,7 @@ activityFunc[Activity.ActivityType.NewUserTask] = { |
669 | 671 | --role:checkTaskEnter("HangPass", {id = 0}) |
670 | 672 | role:checkCalendaTask(true, 15, 3) |
671 | 673 | role:checkTaskEnter("HeroStarCollect", {}) |
674 | + role:checkTaskEnter("HeroStartSum", {}) | |
672 | 675 | role:checkTaskEnter("RuneQualityCollect", {}) |
673 | 676 | |
674 | 677 | end, | ... | ... |
src/models/RoleCross.lua
... | ... | @@ -167,6 +167,7 @@ RoleCross.bind = function (Role) |
167 | 167 | }) |
168 | 168 | self:checkTaskEnter("Wake", {heroType = heroId, wakeL = initData.heros.wakeL}) |
169 | 169 | self:checkTaskEnter("WakeCG", {heroType = heroId}) |
170 | + self:checkTaskEnter("WakeCGSum", {count = 1}) | |
170 | 171 | self:checkTaskEnter("HeroTalent", {heroType = heroId, alv = aheadLevel}) |
171 | 172 | |
172 | 173 | end | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -32,6 +32,8 @@ function RolePlugin.bind(Role) |
32 | 32 | function Role:onOfflineEvent() |
33 | 33 | -- 设置最新的登录时间 |
34 | 34 | self:setProperty("ltime", skynet.timex()) |
35 | + | |
36 | + self:saveRoleData() | |
35 | 37 | end |
36 | 38 | |
37 | 39 | local function checkItemCount(self, itemId, count) |
... | ... | @@ -606,6 +608,7 @@ function RolePlugin.bind(Role) |
606 | 608 | } |
607 | 609 | if heroInfo.wakeL == 3 then |
608 | 610 | self:checkTaskEnter("WakeCG", {heroType = heroType}) |
611 | + self:checkTaskEnter("WakeCGSum", {count = 1}) | |
609 | 612 | end |
610 | 613 | local newHero = require("models.Hero").new(heroInfo) |
611 | 614 | newHero:create() |
... | ... | @@ -2051,10 +2054,10 @@ function RolePlugin.bind(Role) |
2051 | 2054 | |
2052 | 2055 | local SAVE_DATA_INTERVAL = 3 |
2053 | 2056 | function Role:saveRoleData(now) |
2054 | - if now - self._lastSaveTs < SAVE_DATA_INTERVAL then | |
2057 | + if now and (now - self._lastSaveTs < SAVE_DATA_INTERVAL) then | |
2055 | 2058 | return |
2056 | 2059 | end |
2057 | - self._lastSaveTs = now | |
2060 | + self._lastSaveTs = now or skynet.timex() | |
2058 | 2061 | self:update() |
2059 | 2062 | local objs = {self.activity, self.dailyData, self.dinerData, self.storeData, self.roleIncre} |
2060 | 2063 | for _, info in ipairs(objs) do | ... | ... |
src/models/RoleTask.lua
... | ... | @@ -17,6 +17,9 @@ local TaskType = { |
17 | 17 | HeroStarCollect = 12, -- 英雄星级收集进度 |
18 | 18 | DrawHeroNotFriend = 13, -- 非友情招募 -- count |
19 | 19 | DrawHeroLimitPack = 14, -- 抽卡限时礼貌 -- count |
20 | + HeroStartSum = 15, -- 英雄星级总数 | |
21 | + WakeCGSum = 16, -- 累计解锁xx张CG | |
22 | + | |
20 | 23 | |
21 | 24 | --装备相关 |
22 | 25 | AddEquip = 101, -- 获得装备 - equipId rarity |
... | ... | @@ -325,6 +328,8 @@ local CalendaTaskListener = { |
325 | 328 | [TaskType.ActBattlePass] = {{40, 3, f("chapterId")}}, |
326 | 329 | [TaskType.AdvPass] = {{41, 3, f("id")}}, |
327 | 330 | [TaskType.CostJade] = {{43, 1, f("count")}}, |
331 | + [TaskType.HeroStartSum] = {{44, 3}}, | |
332 | + [TaskType.WakeCGSum] = {{45, 1, f("count")}}, | |
328 | 333 | } |
329 | 334 | } |
330 | 335 | |
... | ... | @@ -745,7 +750,7 @@ function RoleTask.bind(Role) |
745 | 750 | for _,uid in pairs(hero:getRunes()) do |
746 | 751 | if uid > 0 then |
747 | 752 | local runeData = self.runeBag[uid] |
748 | - if runeData then | |
753 | + if runeData then | |
749 | 754 | local csvData = csvdb["runeCsv"][runeData:getProperty("type")][runeData:getProperty("id")] |
750 | 755 | |
751 | 756 | if csvData and cfg.condition2 <= csvData.rarity then |
... | ... | @@ -765,9 +770,9 @@ function RoleTask.bind(Role) |
765 | 770 | end |
766 | 771 | elseif cfg.type == 15 then -- 通关关卡 |
767 | 772 | if (calTask[id] or 0) == 0 then |
768 | - if self:checkHangPass(cfg.condition2) then | |
773 | + if self:checkHangPass(cfg.condition2) then | |
769 | 774 | calTask[id] = 1 |
770 | - end | |
775 | + end | |
771 | 776 | --local hangPass = self:getProperty("hangPass") |
772 | 777 | --local diff = math.floor(cfg.condition2 / 10000) |
773 | 778 | --if (hangPass[diff] or 0) >= cfg.condition2 then |
... | ... | @@ -798,7 +803,7 @@ function RoleTask.bind(Role) |
798 | 803 | elseif cfg.type == 37 then -- 拾荒使用道具 |
799 | 804 | if cfg.condition2 == param1 then |
800 | 805 | calTask[id] = (calTask[id] or 0) + (param2 or 0) |
801 | - end | |
806 | + end | |
802 | 807 | elseif cfg.type == 38 then -- 和指定建筑交互 |
803 | 808 | local condArr = cfg.condition3:toArray(true, "=") |
804 | 809 | for i = 0, #condArr do |
... | ... | @@ -827,6 +832,14 @@ function RoleTask.bind(Role) |
827 | 832 | if cfg.condition2 <= param1 and param2 == 1 then |
828 | 833 | calTask[id] = (calTask[id] or 0) + 1 |
829 | 834 | end |
835 | + elseif cfg.type == 44 then --玩家拥有拾荒者总星级达到xxx | |
836 | + local count = 0 | |
837 | + for _, hero in pairs(self.heros) do | |
838 | + count = count + hero:getProperty("wakeL") | |
839 | + end | |
840 | + if (calTask[id] or 0) < count then | |
841 | + calTask[id] = count | |
842 | + end | |
830 | 843 | end |
831 | 844 | end |
832 | 845 | end | ... | ... |