Commit b88939d59a5a1bebda0df713e0e2221fa8f9c90b
1 parent
b454725a
fix: 玛尼的英雄帖增加任务类型 bug修复
1. 招募英雄需要重新计算所有英雄的星级总数 2. 英雄达到3级需要增加英雄CG解锁总数
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9 additions
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2 deletions
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src/actions/HeroAction.lua
@@ -147,9 +147,11 @@ function _M.wakeRpc(agent, data) | @@ -147,9 +147,11 @@ function _M.wakeRpc(agent, data) | ||
147 | local oldBattleV = hero:getProperty("battleV") | 147 | local oldBattleV = hero:getProperty("battleV") |
148 | hero:updateProperty({field = "wakeL", delta = 1}) | 148 | hero:updateProperty({field = "wakeL", delta = 1}) |
149 | 149 | ||
150 | - role:checkTaskEnter("Wake", {heroType = typ, wakeL = curLevel + 1}) | 150 | + curLevel = curLevel + 1 |
151 | + role:checkTaskEnter("Wake", {heroType = typ, wakeL = curLevel}) | ||
151 | if curLevel == 3 then -- 解锁cg | 152 | if curLevel == 3 then -- 解锁cg |
152 | role:checkTaskEnter("WakeCG", {heroType = typ}) | 153 | role:checkTaskEnter("WakeCG", {heroType = typ}) |
154 | + role:checkTaskEnter("WakeCGSum", {count = 1}) | ||
153 | end | 155 | end |
154 | 156 | ||
155 | if curLevel >= 4 then --自动觉醒技能 | 157 | if curLevel >= 4 then --自动觉醒技能 |
@@ -173,6 +175,7 @@ function _M.wakeRpc(agent, data) | @@ -173,6 +175,7 @@ function _M.wakeRpc(agent, data) | ||
173 | SendPacket(actionCodes.Hero_wakeRpc, '') | 175 | SendPacket(actionCodes.Hero_wakeRpc, '') |
174 | 176 | ||
175 | role:checkTaskEnter("HeroStarCollect", {}) | 177 | role:checkTaskEnter("HeroStarCollect", {}) |
178 | + role:checkTaskEnter("HeroStartSum", {}) | ||
176 | return true | 179 | return true |
177 | end | 180 | end |
178 | 181 |
src/models/RoleCross.lua
@@ -167,8 +167,10 @@ RoleCross.bind = function (Role) | @@ -167,8 +167,10 @@ RoleCross.bind = function (Role) | ||
167 | }) | 167 | }) |
168 | self:checkTaskEnter("Wake", {heroType = heroId, wakeL = initData.heros.wakeL}) | 168 | self:checkTaskEnter("Wake", {heroType = heroId, wakeL = initData.heros.wakeL}) |
169 | self:checkTaskEnter("WakeCG", {heroType = heroId}) | 169 | self:checkTaskEnter("WakeCG", {heroType = heroId}) |
170 | - self:checkTaskEnter("WakeCGSum", {count = 1}) | ||
171 | self:checkTaskEnter("HeroTalent", {heroType = heroId, alv = aheadLevel}) | 170 | self:checkTaskEnter("HeroTalent", {heroType = heroId, alv = aheadLevel}) |
171 | + if initData.heros.wakeL == 3 then | ||
172 | + self:checkTaskEnter("WakeCGSum", {count = 1}) | ||
173 | + end | ||
172 | 174 | ||
173 | end | 175 | end |
174 | end | 176 | end |
src/models/RolePlugin.lua
@@ -623,6 +623,8 @@ function RolePlugin.bind(Role) | @@ -623,6 +623,8 @@ function RolePlugin.bind(Role) | ||
623 | end | 623 | end |
624 | self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify) | 624 | self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify) |
625 | self:checkTaskEnter("HeroQualityCollect", {}) | 625 | self:checkTaskEnter("HeroQualityCollect", {}) |
626 | + self:checkTaskEnter("HeroStartSum", {}) | ||
627 | + | ||
626 | if not params.notNotify then | 628 | if not params.notNotify then |
627 | local heroResponse = {} | 629 | local heroResponse = {} |
628 | table.insert(heroResponse, newHero:data()) | 630 | table.insert(heroResponse, newHero:data()) |