Commit 92d7d6acf4944bfb856b9920ef7c6ca6c3632b01
1 parent
f5e38251
加一些数据保护
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4 changed files
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20 additions
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8 deletions
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src/actions/FriendAction.lua
... | ... | @@ -316,11 +316,15 @@ function _M.handleApplyRpc(agent, data) |
316 | 316 | end |
317 | 317 | |
318 | 318 | redisproxy:pipelining(function (red) |
319 | - red:ZREM(FRIEND_APPLY_KEY:format(roleId), table_unpack(needAdd)) | |
320 | - red:HMSET(FRIEND_KEY:format(roleId), table_unpack(needAddMy)) | |
321 | - for _, objectId in pairs(needAdd) do | |
322 | - red:ZREM(FRIEND_APPLY_KEY:format(objectId), roleId) | |
323 | - red:hsetnx(FRIEND_KEY:format(objectId), roleId, newTag)--告知对放有新好友 | |
319 | + if next(needAdd) then | |
320 | + red:ZREM(FRIEND_APPLY_KEY:format(roleId), table_unpack(needAdd)) | |
321 | + for _, objectId in pairs(needAdd) do | |
322 | + red:ZREM(FRIEND_APPLY_KEY:format(objectId), roleId) | |
323 | + red:hsetnx(FRIEND_KEY:format(objectId), roleId, newTag)--告知对放有新好友 | |
324 | + end | |
325 | + end | |
326 | + if next(needAddMy) then | |
327 | + red:HMSET(FRIEND_KEY:format(roleId), table_unpack(needAddMy)) | |
324 | 328 | end |
325 | 329 | end) |
326 | 330 | local myInfo = role:friendSInfo() | ... | ... |
src/adv/Adv.lua
... | ... | @@ -1048,8 +1048,13 @@ local function chooseCommon(self, room, block, chooseData, choose, tag) |
1048 | 1048 | local count = effect[3] or 1 |
1049 | 1049 | local reward = {} |
1050 | 1050 | for i = 1, count do |
1051 | - local item = csvdb["event_dropCsv"][effect[2]]["range"]:randWeight(true) | |
1052 | - reward[item[1]] = (reward[item[1]] or 0) + item[2] | |
1051 | + local dropData = csvdb["event_dropCsv"][effect[2]] | |
1052 | + if dropData then | |
1053 | + local item = dropData["range"]:randWeight(true) | |
1054 | + reward[item[1]] = (reward[item[1]] or 0) + item[2] | |
1055 | + else | |
1056 | + skynet.error(string.format("[ERROR]: event_dropCsv no id %s in %s id: %s", effect[2], tag, chooseData.id)) | |
1057 | + end | |
1053 | 1058 | end |
1054 | 1059 | self:backReward(self:award(reward, {log = {desc = "chooseEvent", key1 = tag, int1 = chooseData.id}}), {roomId = room.roomId, blockId = block.blockId}) |
1055 | 1060 | end, | ... | ... |
src/adv/AdvBattle.lua
... | ... | @@ -292,6 +292,7 @@ function Battle:battleBegin(roomId, blockId, params) |
292 | 292 | local enemy = self:getEnemy(roomId, blockId) |
293 | 293 | if not enemy then return end |
294 | 294 | local player = params.player |
295 | + if not player then return end | |
295 | 296 | -- 玩家没死就是怪死了 |
296 | 297 | if player.hp > 0 then |
297 | 298 | enemy:hurt(enemy.hp, self.player, {hurtType = 5}) | ... | ... |
src/adv/AdvBuff.lua
... | ... | @@ -81,7 +81,9 @@ local function commonAttCond(_Buff, attrName) |
81 | 81 | effectCount = self.owner.battle.adv.level |
82 | 82 | elseif self.buffData.effectValue4 == 2 then |
83 | 83 | local buff = self.owner.battle.player:getBuffById(tonumber(self.buffData.effectValue5)) |
84 | - effectCount = buff.layer | |
84 | + if buff then | |
85 | + effectCount = buff.layer | |
86 | + end | |
85 | 87 | end |
86 | 88 | return self.buffData.effectValue2 * effectCount |
87 | 89 | end | ... | ... |