Commit 7f29530e62e124f4fbc31ef1ab823b6a3e072cba

Authored by saicom
2 parents f2c7c6fa b88939d5

Merge branch 'cn/develop' of 120.26.43.151:wasteland/server into cn/develop

src/GlobalVar.lua
... ... @@ -391,6 +391,7 @@ TriggerEventType = {
391 391 RuneUp = 12, -- 循环强化符文
392 392 CostDiamond = 13, -- 循环消耗钻石
393 393 BuyLimitPack = 14, --购买指定id礼包 触发
  394 + HeroTalent = 15, --英雄精进 触发礼包
394 395 }
395 396  
396 397 DrawCardType = {
... ...
src/actions/HeroAction.lua
... ... @@ -147,9 +147,11 @@ function _M.wakeRpc(agent, data)
147 147 local oldBattleV = hero:getProperty("battleV")
148 148 hero:updateProperty({field = "wakeL", delta = 1})
149 149  
150   - role:checkTaskEnter("Wake", {heroType = typ, wakeL = curLevel + 1})
  150 + curLevel = curLevel + 1
  151 + role:checkTaskEnter("Wake", {heroType = typ, wakeL = curLevel})
151 152 if curLevel == 3 then -- 解锁cg
152 153 role:checkTaskEnter("WakeCG", {heroType = typ})
  154 + role:checkTaskEnter("WakeCGSum", {count = 1})
153 155 end
154 156  
155 157 if curLevel >= 4 then --自动觉醒技能
... ... @@ -173,6 +175,7 @@ function _M.wakeRpc(agent, data)
173 175 SendPacket(actionCodes.Hero_wakeRpc, '')
174 176  
175 177 role:checkTaskEnter("HeroStarCollect", {})
  178 + role:checkTaskEnter("HeroStartSum", {})
176 179 return true
177 180 end
178 181  
... ... @@ -212,7 +215,7 @@ function _M.talentRpc(agent, data)
212 215 talent = talent:setv(1, curLevel + 1)
213 216 end
214 217 curStage = talent:getv(0, 1)
215   - role:checkTaskEnter("HeroTalent", {heroType = hero:getProperty("type"), alv = curStage})
  218 + role:checkTaskEnter("HeroTalent", {heroType = hero:getProperty("type"), alv = curStage, count = 1})
216 219  
217 220 hero:updateProperty({field = "talent", value = talent})
218 221  
... ...
src/models/RoleCross.lua
... ... @@ -167,8 +167,10 @@ RoleCross.bind = function (Role)
167 167 })
168 168 self:checkTaskEnter("Wake", {heroType = heroId, wakeL = initData.heros.wakeL})
169 169 self:checkTaskEnter("WakeCG", {heroType = heroId})
170   - self:checkTaskEnter("WakeCGSum", {count = 1})
171 170 self:checkTaskEnter("HeroTalent", {heroType = heroId, alv = aheadLevel})
  171 + if initData.heros.wakeL == 3 then
  172 + self:checkTaskEnter("WakeCGSum", {count = 1})
  173 + end
172 174  
173 175 end
174 176 end
... ...
src/models/RolePlugin.lua
... ... @@ -623,6 +623,8 @@ function RolePlugin.bind(Role)
623 623 end
624 624 self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
625 625 self:checkTaskEnter("HeroQualityCollect", {})
  626 + self:checkTaskEnter("HeroStartSum", {})
  627 +
626 628 if not params.notNotify then
627 629 local heroResponse = {}
628 630 table.insert(heroResponse, newHero:data())
... ...
src/models/RoleTask.lua
... ... @@ -282,6 +282,7 @@ local StoreListener = {
282 282 [TaskType.RuneUp] = {{TriggerEventType.RuneUp, 1}},
283 283 [TaskType.CostDiamond] = {{TriggerEventType.CostDiamond, f("count")}},
284 284 [TaskType.BuyLimitPack] = {{TriggerEventType.BuyLimitPack, f("id")}},
  285 + [TaskType.HeroTalent] = {{TriggerEventType.HeroTalent, f("count")}},
285 286 }
286 287 }
287 288  
... ...
src/models/Store.lua
... ... @@ -96,8 +96,15 @@ function Store:refreshWeekData(notify)
96 96 self:flushWeekShop()
97 97 end
98 98  
  99 +
  100 +local function getSMonthCardPeriods(self, id)
  101 + local smonthCards = self:getProperty("smonthCards") or {}
  102 + local smonthCard = smonthCards[id] or {}
  103 + return smonthCard["periods"] or 0
  104 +end
  105 +
99 106 local function getCardItemDailyReward(self, id)
100   - local cur_ex = self:getSMonthCardPeriods(self, id)
  107 + local cur_ex = getSMonthCardPeriods(self, id)
101 108 if cur_ex == 0 then return nil, nil end
102 109 cur_ex = cur_ex - 1
103 110  
... ... @@ -293,8 +300,8 @@ end
293 300 function Store:getSMonthCardDailyReward(id)
294 301 if not id then return nil end
295 302  
296   - local before_ex = self:getSMonthCardPeriods(self, id)
297   - local reward, change, cur_ex= getCardItemDailyReward(id)
  303 + local before_ex = getSMonthCardPeriods(self, id)
  304 + local reward, change, cur_ex= getCardItemDailyReward(self, id)
298 305  
299 306 --今日特刊奖励已经领取
300 307 self:updateProperty({field = "smonthCardReceive", value = 1})
... ... @@ -330,14 +337,8 @@ function Store:firstBuySMonthCard(id)
330 337 return nil
331 338 end
332 339  
333   -function Store:getSMonthCardPeriods(id)
334   - local smonthCards = self:getProperty("smonthCards") or {}
335   - local smonthCard = smonthCards[id] or {}
336   - return smonthCard["periods"] or 0
337   -end
338   -
339 340 function Store:isSMonthCardExpired(id)
340   - return self:getSMonthCardPeriods(id) == 0
  341 + return getSMonthCardPeriods(self, id) == 0
341 342 end
342 343  
343 344 function Store:buySMonthCardLimit(buylimit)
... ... @@ -627,7 +628,7 @@ function Store:OnTriggerLimitTimePack(eventType, param)
627 628 if not config then return end
628 629  
629 630 -- 每日循环弹窗
630   - local typeMap = {[TriggerEventType.DrawHero] = 1, [TriggerEventType.FoodSell] = 1, [TriggerEventType.RuneUp] = 1, [TriggerEventType.CostDiamond] = 1}
  631 + local typeMap = {[TriggerEventType.DrawHero] = 1, [TriggerEventType.FoodSell] = 1, [TriggerEventType.RuneUp] = 1, [TriggerEventType.CostDiamond] = 1, [TriggerEventType.HeroTalent] = 1}
631 632 if typeMap[eventType] then
632 633 local dayInfo = self:getProperty("dayLimitInfo")
633 634 local info = dayInfo[eventType] or {}
... ...