Commit 5d51be8b0fb03fce0277a748d73d56a13973ec5d
Merge branch 'develop' into player
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docs/日志说明.xlsx
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src/RedisKeys.lua
| ... | ... | @@ -3,6 +3,7 @@ R_INCR = "role:%d:autoincr" |
| 3 | 3 | R_HEROS = "role:%d:heroIds" |
| 4 | 4 | R_HERO = "hero:%d:%d" |
| 5 | 5 | R_DAILY = "role:%d:daily" |
| 6 | +R_ACTIVITY = "role:%d:act" | |
| 6 | 7 | R_DINER = "role:%d:diner" -- 餐厅 |
| 7 | 8 | R_PVP = "role:%d:pvp" -- pvp |
| 8 | 9 | R_EQUIP_ROOT = "role:%d:equip*" -- 装备根目录 | ... | ... |
src/actions/GmAction.lua
src/actions/StoreAction.lua
| ... | ... | @@ -82,9 +82,10 @@ function _M.googleRechargeRpc(agent, data) |
| 82 | 82 | local secret_key = "b7657fa7ccd44c16a35e3f454ac7a075" |
| 83 | 83 | local need = { |
| 84 | 84 | out_trade_no = partnerOrderId, |
| 85 | - money = dataSet.rmb, | |
| 85 | + money = dataSet.rmb * 100, | |
| 86 | 86 | game_money = dataSet.diamond, |
| 87 | 87 | product_id = dataSet.productId, |
| 88 | + notify_url = "http://l11-ts-pub-all-wasteland.komoejoy.com/pay/google" | |
| 88 | 89 | } |
| 89 | 90 | local sign = signPms(need, secret_key) |
| 90 | 91 | |
| ... | ... | @@ -108,8 +109,9 @@ function _M.myCardRechargeRpc(agent, data) |
| 108 | 109 | local secret_key = "48759e07540f46d9af17ec82669b4272" |
| 109 | 110 | local need = { |
| 110 | 111 | out_trade_no = partnerOrderId, |
| 111 | - money = dataSet.rmb, | |
| 112 | + money = dataSet.rmb * 100, | |
| 112 | 113 | game_money = dataSet.diamond, |
| 114 | + notify_url = "http://l11-ts-pub-all-wasteland.komoejoy.com/pay/mycard" | |
| 113 | 115 | } |
| 114 | 116 | local sign = signPms(need, secret_key) |
| 115 | 117 | |
| ... | ... | @@ -133,9 +135,10 @@ function _M.iosRechargeRpc(agent, data) |
| 133 | 135 | local secret_key = "9647d2efe1074c73b9ac19af4337a70e" |
| 134 | 136 | local need = { |
| 135 | 137 | out_trade_no = partnerOrderId, |
| 136 | - money = dataSet.rmb, | |
| 138 | + money = dataSet.rmb * 100, | |
| 137 | 139 | game_money = dataSet.diamond, |
| 138 | - product_id = dataSet.productId, | |
| 140 | + product_id = dataSet.iap_product_id, | |
| 141 | + notify_url = "http://l11-ts-pub-all-wasteland.komoejoy.com/pay/ios" | |
| 139 | 142 | } |
| 140 | 143 | local sign = signPms(need, secret_key) |
| 141 | 144 | ... | ... |
src/adv/Adv.lua
| ... | ... | @@ -8,6 +8,7 @@ local Adv = class("Adv") |
| 8 | 8 | local AdvTask = import(".AdvTask") --任务相关数据搞出去 |
| 9 | 9 | AdvTask.bind(Adv) |
| 10 | 10 | |
| 11 | + | |
| 11 | 12 | function Adv:ctor(owner) |
| 12 | 13 | assert(owner, "Adv instance must have owner(role)") |
| 13 | 14 | self.owner = owner |
| ... | ... | @@ -1307,6 +1308,7 @@ local function clickLinkChoose(self, room, block, params) |
| 1307 | 1308 | self.lchoose[startId] = (self.lchoose[startId] or 0) + 1 |
| 1308 | 1309 | self:checkAchievement(Adv.AchievType.LinkChoose, 1, startId) |
| 1309 | 1310 | self:checkAchievement(Adv.AchievType.FinishStoryId, 1, chooseData.storyid) |
| 1311 | + self:checkTask(Adv.TaskType.FinishStoryId, 1, chooseData.storyid) | |
| 1310 | 1312 | local advStoryB = self.owner:getProperty("advStoryB") |
| 1311 | 1313 | advStoryB[chooseData.storyid] = (advStoryB[chooseData.storyid] or 0) + 1 |
| 1312 | 1314 | self.owner:setProperty("advStoryB", advStoryB) |
| ... | ... | @@ -1401,6 +1403,7 @@ end |
| 1401 | 1403 | |
| 1402 | 1404 | local function clickClick(self, room, block, params) |
| 1403 | 1405 | local clickData = csvdb["event_clickCsv"][block.event.id] |
| 1406 | + local oldId = block.event.id | |
| 1404 | 1407 | if not clickData then return end |
| 1405 | 1408 | local clearBlock = true |
| 1406 | 1409 | local doEffect = { |
| ... | ... | @@ -1423,8 +1426,11 @@ local function clickClick(self, room, block, params) |
| 1423 | 1426 | end |
| 1424 | 1427 | end, |
| 1425 | 1428 | } |
| 1429 | + | |
| 1426 | 1430 | assert(doEffect[clickData.type], "error effect, event_clickCsv id :" .. block.event.id) |
| 1427 | 1431 | doEffect[clickData.type]() |
| 1432 | + self:checkTask(Adv.TaskType.Click, 1, oldId) | |
| 1433 | + | |
| 1428 | 1434 | if clearBlock then |
| 1429 | 1435 | block:clear() |
| 1430 | 1436 | end |
| ... | ... | @@ -1800,45 +1806,77 @@ function Adv:enemyDead(enemy, escape) |
| 1800 | 1806 | end |
| 1801 | 1807 | local changeV = self.battle.player:addExp(monsterData.exp) |
| 1802 | 1808 | self:backDead(enemyId, changeV) |
| 1803 | - if enemy:hadBuff(Buff.CHANGE_DROP_TO_CLICK) then -- 掉落转为 click | |
| 1804 | - local clickId = buff:effect() | |
| 1805 | - block:updateEvent({ | |
| 1806 | - etype = AdvEventType.Click, | |
| 1807 | - id = clickId | |
| 1808 | - }) | |
| 1809 | - self.battle.player:triggerPassive(Passive.BATTLE_WIN) | |
| 1810 | - else | |
| 1811 | - local item = block.event.item | |
| 1812 | - if not item then | |
| 1813 | - local buff = enemy:hadBuff(Buff.CHANGE_DROP) | |
| 1814 | - if buff then | |
| 1815 | - item = table.pack(buff:effect()) | |
| 1816 | - else | |
| 1817 | - if monsterData.dropid == 0 then | |
| 1818 | - item = {0, 0} | |
| 1809 | + | |
| 1810 | + local toClick = enemy:hadBuff(Buff.CHANGE_DROP_TO_CLICK) | |
| 1811 | + if toClick then | |
| 1812 | + toClick = toClick:effect() | |
| 1813 | + end | |
| 1814 | + | |
| 1815 | + local changItem = enemy:hadBuff(Buff.CHANGE_DROP) | |
| 1816 | + if changItem then | |
| 1817 | + changItem = table.pack(changItem:effect()) | |
| 1818 | + end | |
| 1819 | + | |
| 1820 | + local addMult = 0 | |
| 1821 | + local dropBuff = enemy:hadBuff(Buff.DROP_BUFF_BY_ENEMY) -- 根据敌人数量变化个数 | |
| 1822 | + if dropBuff then | |
| 1823 | + local team = enemy:getTeam(1, true) | |
| 1824 | + addMult = addMult + 0.2 * #team | |
| 1825 | + end | |
| 1826 | + | |
| 1827 | + local dropIds = monsterData.dropid:toArray(true, "=") | |
| 1828 | + local drops = {} | |
| 1829 | + local cCcount = 0 -- 需要改变为click 的个数 | |
| 1830 | + for _, dropId in ipairs(dropIds) do | |
| 1831 | + local dropData = csvdb["event_dropCsv"][dropId] | |
| 1832 | + if dropData then | |
| 1833 | + local cur = dropData["range"]:randWeight(true) | |
| 1834 | + if cur and cur[1] ~= 0 then | |
| 1835 | + if toClick then | |
| 1836 | + cCcount = cCcount + 1 | |
| 1819 | 1837 | else |
| 1820 | - local dropData = csvdb["event_dropCsv"][monsterData.dropid] | |
| 1821 | - item = dropData["range"]:randWeight(true) | |
| 1838 | + local item = changItem and changItem or cur | |
| 1839 | + item[2] = math.floor(item[2] * (1 + addMult)) | |
| 1840 | + drops[#drops + 1] = item | |
| 1822 | 1841 | end |
| 1823 | 1842 | end |
| 1824 | - | |
| 1825 | 1843 | end |
| 1826 | - if item[1] == 0 then | |
| 1827 | - block:clear() | |
| 1828 | - self.battle.player:triggerPassive(Passive.BATTLE_WIN) | |
| 1829 | - else | |
| 1830 | - local buff = enemy:hadBuff(Buff.DROP_BUFF_BY_ENEMY) -- 根据敌人数量变化个数 | |
| 1831 | - if buff then | |
| 1832 | - local team = enemy:getTeam(1, true) | |
| 1833 | - item[2] = math.floor(item[2] * (1 + 0.2 * #team)) | |
| 1834 | - end | |
| 1835 | - block:updateEvent({ | |
| 1836 | - etype = AdvEventType.Drop, | |
| 1837 | - item = item | |
| 1838 | - }) | |
| 1839 | - self.battle.player:triggerPassive(Passive.BATTLE_WIN, {itemId = item[1], count = item[2]}) | |
| 1844 | + end | |
| 1845 | + -- 这些奖励可能会有被动加成 | |
| 1846 | + self.battle.player:triggerPassive(Passive.BATTLE_WIN, {drops = drops}) | |
| 1847 | + | |
| 1848 | + -- 自身带的掉落是不会被改变的 也不会被加成 | |
| 1849 | + if block.event.item and block.event.item[1] ~= 0 then | |
| 1850 | + drops[#drops + 1] = block.event.item | |
| 1851 | + end | |
| 1852 | + | |
| 1853 | + -- 清空当前的格子 | |
| 1854 | + block:clear() | |
| 1855 | + | |
| 1856 | + -- 掉落走一波 | |
| 1857 | + local blocks = self:getCurMap():getEmptyBlocks(roomId, blockId, #drops) | |
| 1858 | + for _i, cblock in ipairs(blocks) do | |
| 1859 | + cblock:updateEvent({ | |
| 1860 | + etype = AdvEventType.Drop, | |
| 1861 | + item = drops[_i] | |
| 1862 | + }) | |
| 1863 | + if cblock ~= block then | |
| 1864 | + self:backBlockChange(cblock.room.roomId, cblock.blockId) | |
| 1840 | 1865 | end |
| 1841 | 1866 | end |
| 1867 | + | |
| 1868 | + -- 转换的click走一波 | |
| 1869 | + local blocks = self:getCurMap():getEmptyBlocks(roomId, blockId, cCcount) | |
| 1870 | + for _i, cblock in ipairs(blocks) do | |
| 1871 | + cblock:updateEvent({ | |
| 1872 | + etype = AdvEventType.Click, | |
| 1873 | + id = clickId | |
| 1874 | + }) | |
| 1875 | + if cblock ~= block then | |
| 1876 | + self:backBlockChange(cblock.room.roomId, cblock.blockId) | |
| 1877 | + end | |
| 1878 | + end | |
| 1879 | + | |
| 1842 | 1880 | self:checkTask(Adv.TaskType.Kill, 1, enemyId) |
| 1843 | 1881 | self:checkTask(Adv.TaskType.KillAll) |
| 1844 | 1882 | self:checkAchievement(Adv.AchievType.Kill, 1, enemyId) |
| ... | ... | @@ -1850,11 +1888,14 @@ function Adv:enemyDead(enemy, escape) |
| 1850 | 1888 | self:checkAchievement(Adv.AchievType.KillWithAMWeapon, 1) |
| 1851 | 1889 | |
| 1852 | 1890 | if monsterData.type == 2 then |
| 1891 | + self:checkTask(Adv.TaskType.KillBoss, 1, enemyId) | |
| 1853 | 1892 | self:checkAchievement(Adv.TaskType.KillBoss, 1, enemyId) |
| 1854 | 1893 | self:checkAchievement(Adv.TaskType.KillBossWithBuff, 1) |
| 1855 | 1894 | self:checkAchievement(Adv.TaskType.KillBossNoBuff, 1) |
| 1856 | 1895 | self:checkAchievement(Adv.AchievType.KillBossWithMWeapon, 1) |
| 1857 | 1896 | self:checkAchievement(Adv.AchievType.KillBossWithAMWeapon, 1) |
| 1897 | + elseif monsterData.type == 3 then | |
| 1898 | + self:checkTask(Adv.TaskType.KillElite, 1, enemyId) | |
| 1858 | 1899 | end |
| 1859 | 1900 | end |
| 1860 | 1901 | end | ... | ... |
src/adv/AdvMap.lua
| ... | ... | @@ -349,6 +349,55 @@ function Map:getBlocksBySize(roomId, blockId, size) |
| 349 | 349 | return blocks |
| 350 | 350 | end |
| 351 | 351 | |
| 352 | +-- 找周围的空格子 最多 49 个 | |
| 353 | +function Map:getEmptyBlocks(roomId, blockId, count) | |
| 354 | + local blocks = {} | |
| 355 | + if count == 0 then return blocks end | |
| 356 | + local room = self.rooms[roomId] | |
| 357 | + if not room then return end | |
| 358 | + local block = room.blocks[blockId] | |
| 359 | + if not block then return end | |
| 360 | + | |
| 361 | + local col, row = room:tranLtoG(block.col, block.row) | |
| 362 | + | |
| 363 | + -- 找周围49个格子 | |
| 364 | + for range = 0, 3 do | |
| 365 | + if range == 0 then | |
| 366 | + if block.isOpen and not block:getEventType() then | |
| 367 | + blocks[#blocks + 1] = block | |
| 368 | + if #blocks >= count then | |
| 369 | + return blocks | |
| 370 | + end | |
| 371 | + end | |
| 372 | + else | |
| 373 | + for _, c in ipairs({col - range , col + range}) do | |
| 374 | + for r = row - range, row + range do | |
| 375 | + local rroom, rblock = self:getRBByPos(c, r) | |
| 376 | + if rroom and rblock.isOpen and not rblock:getEventType() then | |
| 377 | + blocks[#blocks + 1] = rblock | |
| 378 | + if #blocks >= count then | |
| 379 | + return blocks | |
| 380 | + end | |
| 381 | + end | |
| 382 | + end | |
| 383 | + end | |
| 384 | + | |
| 385 | + for _, r in ipairs({row - range , row + range}) do | |
| 386 | + for c = col - range + 1, col + range - 1 do | |
| 387 | + local rroom, rblock = self:getRBByPos(c, r) | |
| 388 | + if rroom and rblock.isOpen and not rblock:getEventType() then | |
| 389 | + blocks[#blocks + 1] = rblock | |
| 390 | + if #blocks >= count then | |
| 391 | + return blocks | |
| 392 | + end | |
| 393 | + end | |
| 394 | + end | |
| 395 | + end | |
| 396 | + end | |
| 397 | + end | |
| 398 | + return blocks | |
| 399 | +end | |
| 400 | + | |
| 352 | 401 | function Map:getEnemysBySize(roomId, blockId, size) |
| 353 | 402 | local blocks = self:getBlocksBySize(roomId, blockId, size) |
| 354 | 403 | local enemys = {} |
| ... | ... | @@ -514,7 +563,6 @@ createMap = function(self, mapId, isEnter, isNewRelay) |
| 514 | 563 | --交易所 |
| 515 | 564 | randomFunc[AdvEventType.Trader] = function() |
| 516 | 565 | -- if self.adv.isRelay and isNewRelay then return false end |
| 517 | - if self.adv.isRelay then return false end | |
| 518 | 566 | return randomCommon() |
| 519 | 567 | end |
| 520 | 568 | --建筑 | ... | ... |
src/adv/AdvPassive.lua
| ... | ... | @@ -485,8 +485,10 @@ end |
| 485 | 485 | |
| 486 | 486 | --10=战斗额外掉落次数 |
| 487 | 487 | function Passive:effect10(count, triggerPms) |
| 488 | - if triggerPms.count then | |
| 489 | - self.owner.battle.adv:award({[triggerPms.itemId] = triggerPms.count * count}, {log = {desc = "passive", int1 = self.id}}) | |
| 488 | + if triggerPms.drops then | |
| 489 | + for _, drop in pairs(triggerPms.drops) do | |
| 490 | + drop[2] = drop[2] + math.floor(drop[2] * count) | |
| 491 | + end | |
| 490 | 492 | end |
| 491 | 493 | end |
| 492 | 494 | ... | ... |
src/adv/AdvTask.lua
| ... | ... | @@ -11,6 +11,11 @@ function AdvTask.bind(Adv) |
| 11 | 11 | Shop = 5, --和指定商人交易N次 |
| 12 | 12 | Build = 6, --和指定建筑交互N次 |
| 13 | 13 | KillAll = 7, --消灭本层所有怪物 |
| 14 | + KillElite = 8, --击杀精英怪 | |
| 15 | + KillBoss = 9, --击杀Boss | |
| 16 | + RelayOpen = 10, -- 解锁中继营地 | |
| 17 | + FinishStoryId = 11, -- 完成故事 | |
| 18 | + Click = 12, -- 点击点击事件 | |
| 14 | 19 | } |
| 15 | 20 | |
| 16 | 21 | -- 检查任务状态 在新领取任务的时候回进行检查 |
| ... | ... | @@ -48,6 +53,13 @@ function AdvTask.bind(Adv) |
| 48 | 53 | end |
| 49 | 54 | end |
| 50 | 55 | |
| 56 | + checkTaskFunc[Adv.TaskType.RelayOpen] = function() | |
| 57 | + local limit = tonum(taskData.value2, 0) | |
| 58 | + if self.level > limit or (self.level == limit and self.isRelay) then | |
| 59 | + return -1 | |
| 60 | + end | |
| 61 | + end | |
| 62 | + | |
| 51 | 63 | if checkTaskFunc[taskData.condition] then |
| 52 | 64 | status = checkTaskFunc[taskData.condition]() |
| 53 | 65 | else |
| ... | ... | @@ -84,6 +96,7 @@ function AdvTask.bind(Adv) |
| 84 | 96 | end |
| 85 | 97 | end |
| 86 | 98 | self:addTask() |
| 99 | + self:checkTask(Adv.TaskType.RelayOpen) --每一层都检查一下 | |
| 87 | 100 | end |
| 88 | 101 | |
| 89 | 102 | function Adv:checkTask(taskType, count, cond) | ... | ... |
src/models/RoleActivity.lua renamed to src/models/Activity.lua
| ... | ... | @@ -2,9 +2,10 @@ local Activity = class("Activity", require("shared.ModelBase")) |
| 2 | 2 | |
| 3 | 3 | |
| 4 | 4 | Activity.ActivityType = { |
| 5 | - | |
| 5 | + DoubleDrop = 1, -- 双倍掉落 | |
| 6 | 6 | } |
| 7 | 7 | |
| 8 | + | |
| 8 | 9 | local function checkActivityType(activityType) |
| 9 | 10 | if type(activityType) == "string" then |
| 10 | 11 | activityType = Activity.ActivityType[activityType] |
| ... | ... | @@ -16,12 +17,12 @@ end |
| 16 | 17 | function Activity:ctor(properties) |
| 17 | 18 | Activity.super.ctor(self, properties) |
| 18 | 19 | |
| 19 | - self.open = {} | |
| 20 | - | |
| 20 | + self._isOpen = {} | |
| 21 | 21 | end |
| 22 | 22 | |
| 23 | 23 | |
| 24 | 24 | Activity.schema = { |
| 25 | + ctime = {"table", {}}, -- 最近检查某项活动的开始时间 {id = time} | |
| 25 | 26 | _1 = {"table", {}}, |
| 26 | 27 | } |
| 27 | 28 | |
| ... | ... | @@ -32,5 +33,49 @@ function Activity:data() |
| 32 | 33 | end |
| 33 | 34 | |
| 34 | 35 | |
| 36 | +function Activity:updateProperty(params) | |
| 37 | + local type, default = table.unpack(self.schema[params.field]) | |
| 38 | + | |
| 39 | + if params.delta then | |
| 40 | + self:incrProperty(params.field, params.delta) | |
| 41 | + if not params.notNotify then | |
| 42 | + self.owner:notifyUpdateProperty(params.field, self:getProperty(params.field)) | |
| 43 | + end | |
| 44 | + return true | |
| 45 | + end | |
| 46 | + if params.value then | |
| 47 | + self:setProperty(params.field, params.value) | |
| 48 | + if not params.notNotify then | |
| 49 | + self.owner:notifyUpdateProperty(params.field, self:getProperty(params.field)) | |
| 50 | + end | |
| 51 | + return true | |
| 52 | + end | |
| 53 | + return false | |
| 54 | +end | |
| 55 | + | |
| 56 | + | |
| 57 | +function Activity:isOpen(activityType) | |
| 58 | + activityType = checkActivityType(activityType) | |
| 59 | + | |
| 60 | +end | |
| 61 | + | |
| 62 | +-- 跨天刷新 --登录刷新 | |
| 63 | +function Activity:checkActivityStatus(ltime, now, notify) | |
| 64 | + | |
| 65 | +end | |
| 66 | + | |
| 67 | +local checkActivityFunc = {} | |
| 68 | + | |
| 69 | +checkActivityFunc[Activity.ActivityType.DoubleDrop] = function(self, notNotify, activityType, ...) | |
| 70 | + | |
| 71 | +end | |
| 72 | + | |
| 73 | +function Activity:checkActivityEnter(notNotify, activityType, ...) | |
| 74 | + if not activityType then return end | |
| 75 | + if checkActivityFunc[activityType] then | |
| 76 | + checkActivityFunc[activityType](self, notNotify, activityType, ...) | |
| 77 | + end | |
| 78 | +end | |
| 79 | + | |
| 35 | 80 | |
| 36 | 81 | return Activity |
| 37 | 82 | \ No newline at end of file | ... | ... |
src/models/Role.lua
| ... | ... | @@ -23,7 +23,7 @@ function Role:ctor( properties ) |
| 23 | 23 | self.heros = {} |
| 24 | 24 | self.runeBag = {} |
| 25 | 25 | self.advData = nil |
| 26 | - | |
| 26 | + self.activity = nil | |
| 27 | 27 | self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter) -- 无尽模式记录的赛季对应章节 |
| 28 | 28 | self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime")) -- 无尽模式关闭时间戳 |
| 29 | 29 | end | ... | ... |
src/models/RolePlugin.lua
| ... | ... | @@ -10,6 +10,7 @@ function RolePlugin.bind(Role) |
| 10 | 10 | self:loadRunes() |
| 11 | 11 | self:loadHeros() |
| 12 | 12 | self:loadDiner() |
| 13 | + self:loadActivity() | |
| 13 | 14 | end |
| 14 | 15 | |
| 15 | 16 | function Role:reloadWhenLogin() |
| ... | ... | @@ -507,6 +508,18 @@ function RolePlugin.bind(Role) |
| 507 | 508 | end |
| 508 | 509 | end |
| 509 | 510 | |
| 511 | + function Role:loadActivity() | |
| 512 | + local roleId = self:getProperty("id") | |
| 513 | + local dataKey = string.format(R_ACTIVITY, roleId) | |
| 514 | + self.activity = require("models.Activity").new({key = dataKey}) | |
| 515 | + self.activity.owner = self | |
| 516 | + if not redisproxy:exists(dataKey) then | |
| 517 | + self.activity:create() | |
| 518 | + else | |
| 519 | + self.activity:load() | |
| 520 | + end | |
| 521 | + end | |
| 522 | + | |
| 510 | 523 | function Role:loadDiner() |
| 511 | 524 | local roleId = self:getProperty("id") |
| 512 | 525 | local dataKey = string.format(R_DINER, roleId) |
| ... | ... | @@ -1191,6 +1204,7 @@ function RolePlugin.bind(Role) |
| 1191 | 1204 | info.wakeL = hero:getProperty("wakeL") |
| 1192 | 1205 | info.blockLevel = hero:getSkillLevel(4) |
| 1193 | 1206 | info.specialLevel = hero:getSkillLevel(1) |
| 1207 | + info.passiveLevel = hero:getSkillLevel(3) | |
| 1194 | 1208 | info.runeSkill = hero:getRuneSkill(102) |
| 1195 | 1209 | teamInfo.heros[slot] = info |
| 1196 | 1210 | end |
| ... | ... | @@ -1443,8 +1457,8 @@ function RolePlugin.bind(Role) |
| 1443 | 1457 | |
| 1444 | 1458 | local rechargeData = csvdb["shop_rechargeCsv"][orderObject:getProperty("rechargeId")] |
| 1445 | 1459 | if rechargeData.rmb ~= tonumber(params.amount) then |
| 1446 | - skynet.error(string.format("fake order: %s, roleId: %d, order: %s", | |
| 1447 | - params.transactionId, roleId, partnerOrderStr | |
| 1460 | + skynet.error(string.format("fake order: %s, roleId: %d, order: %s, rmb %s, get %s", | |
| 1461 | + params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount | |
| 1448 | 1462 | )) |
| 1449 | 1463 | return |
| 1450 | 1464 | end | ... | ... |
src/models/RoleTask.lua
| ... | ... | @@ -184,7 +184,7 @@ local AchievListener = { |
| 184 | 184 | } |
| 185 | 185 | } |
| 186 | 186 | |
| 187 | -local SudokuListerer = { | |
| 187 | +local SudokuListener = { | |
| 188 | 188 | func = "checkSudokuTask", |
| 189 | 189 | listen = { |
| 190 | 190 | [TaskType.HangPass] = {{1, 1, f("id")}}, |
| ... | ... | @@ -205,12 +205,20 @@ local SudokuListerer = { |
| 205 | 205 | } |
| 206 | 206 | } |
| 207 | 207 | |
| 208 | +local ActivityListener = { | |
| 209 | + func = "checkActivityTask", | |
| 210 | + listener = { | |
| 211 | + | |
| 212 | + } | |
| 213 | +} | |
| 214 | + | |
| 208 | 215 | |
| 209 | 216 | local TaskListeners = { |
| 210 | 217 | StoryListener, |
| 211 | 218 | CommonListener, |
| 212 | 219 | AchievListener, |
| 213 | - SudokuListerer, | |
| 220 | + SudokuListener, | |
| 221 | + ActivityListener, | |
| 214 | 222 | } |
| 215 | 223 | |
| 216 | 224 | local RoleTask = {} |
| ... | ... | @@ -517,6 +525,10 @@ function RoleTask.bind(Role) |
| 517 | 525 | end |
| 518 | 526 | end |
| 519 | 527 | |
| 528 | + function Role:checkActivityTask(notNotify, activityType, ...) | |
| 529 | + self.activity:checkActivityEnter(notNotify, activityType, ...) | |
| 530 | + end | |
| 531 | + | |
| 520 | 532 | end |
| 521 | 533 | |
| 522 | 534 | return RoleTask |
| 523 | 535 | \ No newline at end of file | ... | ... |