Commit 3ec5de90713c0d5ca09c893abbc8331568e4b30e
1 parent
400f1f91
光环 bug
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1 changed file
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18 additions
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9 deletions
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src/adv/AdvBattle.lua
... | ... | @@ -316,8 +316,19 @@ function Battle:afterRound() |
316 | 316 | build:afterRound("buffAfter") |
317 | 317 | end |
318 | 318 | |
319 | + self.player:triggerPassive(Passive.AFTER_ROUND) | |
320 | + | |
321 | + self:checkAura() | |
319 | 322 | |
323 | + self:clearRound() | |
324 | + | |
325 | + if self.player.isDead then | |
326 | + self.adv:over(false, nil, -2) | |
327 | + end | |
328 | +end | |
320 | 329 | |
330 | +function Battle:clearRound() | |
331 | + local mapIdx = self.adv:getCurMapIdx() | |
321 | 332 | self.player:clearRound() |
322 | 333 | for _, enemy in ipairs(self.enemys[mapIdx]) do |
323 | 334 | enemy:clearRound() |
... | ... | @@ -347,14 +358,6 @@ function Battle:afterRound() |
347 | 358 | build:clear() |
348 | 359 | end |
349 | 360 | end |
350 | - | |
351 | - self.player:triggerPassive(Passive.AFTER_ROUND) | |
352 | - | |
353 | - self:checkAura() | |
354 | - | |
355 | - if self.player.isDead then | |
356 | - self.adv:over(false, nil, -2) | |
357 | - end | |
358 | 361 | end |
359 | 362 | |
360 | 363 | |
... | ... | @@ -450,12 +453,14 @@ function Battle:iLayerChange(oldMapIdx) |
450 | 453 | enemy:checkAuraBuff(enemyBuffs) |
451 | 454 | end |
452 | 455 | self:setMapAuras(auras) |
456 | + self:clearRound() | |
453 | 457 | end |
454 | 458 | |
455 | 459 | -- 新的 关卡 关闭旧的战斗模块 清理 玩家身上的光环效果 |
456 | 460 | function Battle:overBattle() |
457 | 461 | local buffs = self:checkDiffAuraBuff(self:getAurasByMap(), {}) |
458 | 462 | self.player:checkAuraBuff(buffs) |
463 | + self:clearRound() | |
459 | 464 | self.adv.owner:getProperty("advTeam").player = self.player:getDB() -- 临时缓存住 battle 的player |
460 | 465 | end |
461 | 466 | |
... | ... | @@ -463,6 +468,10 @@ end |
463 | 468 | function Battle:newBattle() |
464 | 469 | local auras = self:getActiveAuras() |
465 | 470 | local buffs = self:checkDiffAuraBuff({}, auras) |
471 | + self.player:checkAuraBuff(buffs) | |
472 | + for _, enemy in pairs(self.player:getTeam(2)) do | |
473 | + enemy:checkAuraBuff(buffs) | |
474 | + end | |
466 | 475 | self:setMapAuras(auras) |
467 | 476 | end |
468 | 477 | |
... | ... | @@ -490,7 +499,7 @@ function Battle:checkDiffAuraBuff(oldAuras, newAuras) |
490 | 499 | for aurasId , count in pairs(newAuras) do |
491 | 500 | auras[aurasId] = (auras[aurasId] or 0) + count |
492 | 501 | end |
493 | - | |
502 | + | |
494 | 503 | local buffs = {} |
495 | 504 | for aurasId , count in pairs(auras) do |
496 | 505 | local auraData = csvdb["adv_map_haloCsv"][aurasId] | ... | ... |