Commit 385b542a1f68836c5393a637a65a79cc4eef35ff
Merge branch 'bugfix' into tr/ts
Showing
35 changed files
with
1066 additions
and
260 deletions
Show diff stats
config/develop.lua
src/GlobalVar.lua
1 | 1 | XXTEA_KEY = "699D448D6D24f7F941E9F6E99F823E18" |
2 | -RESET_TIME = 0 | |
2 | +RESET_TIME = 4 | |
3 | 3 | |
4 | -START_RESET_TIME_BASE = 1584316800 -- 0时区 | |
4 | +START_RESET_TIME_BASE = 1584316800 + RESET_TIME * 3600 -- 0时区 | |
5 | 5 | DAY_SEC = 86400 |
6 | 6 | TIME_ZONE = math.floor(os.difftime(START_RESET_TIME_BASE, os.time(os.date("!*t", START_RESET_TIME_BASE))) / 3600) -- 本地时区 |
7 | 7 | |
... | ... | @@ -69,6 +69,7 @@ ItemType = { |
69 | 69 | FuncOpen = 15, -- 管理功能开放 |
70 | 70 | SpeedBox = 16, -- 加速箱子 |
71 | 71 | SelectItemBox = 17, -- 自选箱子 |
72 | + CommonPaster = 18, -- 万能贴纸 | |
72 | 73 | } |
73 | 74 | |
74 | 75 | --在这个里面的会记录的是功能开放 对应类型open 而不是 ID |
... | ... | @@ -211,6 +212,7 @@ AdvBackEventType = { |
211 | 212 | Artifact = 24, --获得神器 |
212 | 213 | Level = 25, -- 升级 |
213 | 214 | LinkChooseOver = 26, -- 连锁事件结束 |
215 | + BuffEffect = 27, -- buff 效果 | |
214 | 216 | } |
215 | 217 | |
216 | 218 | AdvScoreType = { |
... | ... | @@ -256,7 +258,7 @@ SettingStatus = { |
256 | 258 | }, |
257 | 259 | } |
258 | 260 | |
259 | -EMAIL_LIMIT = 20 --邮件最大数量 | |
261 | +EMAIL_LIMIT = 50 --邮件最大数量 | |
260 | 262 | |
261 | 263 | RedPointTags = { |
262 | 264 | PvpCR = 1, |
... | ... | @@ -307,9 +309,13 @@ MailId = { |
307 | 309 | } |
308 | 310 | |
309 | 311 | TriggerEventType = { |
310 | - HangPass = 1, | |
311 | - LevelUp = 2, | |
312 | + HangPass = 1, | |
313 | + AdvPass = 2, | |
312 | 314 | TowerPass = 3, |
315 | + LevelUp = 4, | |
316 | + AddNewHero = 5, | |
317 | + SSRCount = 6, | |
318 | + AfterTs = 7, -- 某时间以后 | |
313 | 319 | } |
314 | 320 | |
315 | 321 | DrawCardType = { | ... | ... |
src/ProtocolCode.lua
... | ... | @@ -7,6 +7,7 @@ actionCodes = { |
7 | 7 | Sys_commonNotice = 5, |
8 | 8 | Sys_maintainNotice = 6, |
9 | 9 | Sys_customNotice = 7, |
10 | + Sys_checkQueue = 8, | |
10 | 11 | |
11 | 12 | Gm_clientRequest = 20, |
12 | 13 | Gm_receiveResponse = 21, |
... | ... | @@ -47,6 +48,7 @@ actionCodes = { |
47 | 48 | Role_getDownloadCvRewardRpc = 132, |
48 | 49 | Role_updateFeedbackInfoRpc = 133, |
49 | 50 | Role_useSelectItemRpc = 134, -- 使用多选一礼包 |
51 | + Role_broadGetSSR = 135, -- 全服广播 获得ssr英雄 | |
50 | 52 | |
51 | 53 | Adv_startAdvRpc = 151, |
52 | 54 | Adv_startHangRpc = 152, |
... | ... | @@ -208,6 +210,8 @@ actionCodes = { |
208 | 210 | Activity_sudokuRewardRpc = 652, |
209 | 211 | Activity_actSignRpc = 653, |
210 | 212 | Activity_actPaySignRewardNtf = 654, |
213 | + Activity_actCalendaTaskRpc = 655, | |
214 | + Activity_actPaySignRpc = 656, | |
211 | 215 | } |
212 | 216 | |
213 | 217 | rpcResponseBegin = 10000 | ... | ... |
src/actions/ActivityAction.lua
... | ... | @@ -183,19 +183,22 @@ end |
183 | 183 | function _M.actPaySignRpc(agent, data) |
184 | 184 | local role = agent.role |
185 | 185 | local msg = MsgPack.unpack(data) |
186 | + local dayIndex = msg.day | |
186 | 187 | local actGoodsFlag = role.storeData:getProperty("actGoodsFlag") |
187 | 188 | local index = GetActGoodsIndex("paySignIn") |
188 | - local flag = actGoodsFlag[index] or 0 | |
189 | - if flag == 0 then return 1 end | |
189 | + local ts = actGoodsFlag[index] or 0 | |
190 | + if ts == 0 then return 1 end | |
190 | 191 | |
191 | - if not role.activity:isOpen("PaySignIn") then return 2 end | |
192 | + local open, actId = role.activity:isOpen("PaySignIn") | |
193 | + if not open then return 2 end | |
192 | 194 | |
193 | - local diffDay = diffFromOpen() + 1 | |
195 | + local diffDay = diffFromTs(ts) + 1 | |
194 | 196 | |
195 | 197 | local curData = role.activity:getActData("PaySignIn") |
198 | + if not curData then return 3 end | |
196 | 199 | local reward, change = {} |
197 | 200 | for day, csvData in ipairs(csvdb["pay_signInCsv"]) do |
198 | - if day <= diffDay then | |
201 | + if day <= diffDay and day == dayIndex then | |
199 | 202 | if not curData[day] then |
200 | 203 | curData[day] = 1 |
201 | 204 | -- 奖励 |
... | ... | @@ -203,8 +206,8 @@ function _M.actPaySignRpc(agent, data) |
203 | 206 | reward[itemId] = (reward[itemId] or 0) + count |
204 | 207 | end |
205 | 208 | end |
206 | - else | |
207 | - break | |
209 | + --else | |
210 | + -- break | |
208 | 211 | end |
209 | 212 | end |
210 | 213 | if next(reward) then |
... | ... | @@ -213,7 +216,7 @@ function _M.actPaySignRpc(agent, data) |
213 | 216 | end |
214 | 217 | |
215 | 218 | role:log("activity", { |
216 | - activity_id = curData[0], -- 活动ID(或活动指定任务的ID) | |
219 | + activity_id = actId, -- 活动ID(或活动指定任务的ID) | |
217 | 220 | activity_type = role.activity.ActivityType.PaySignIn, -- 活动类型,见活动类型枚举表 |
218 | 221 | activity_reward = reward, -- 活动奖励,json格式记录,{'itemid1':123,'itemid2':456,………...} |
219 | 222 | }) |
... | ... | @@ -222,4 +225,42 @@ function _M.actPaySignRpc(agent, data) |
222 | 225 | return true |
223 | 226 | end |
224 | 227 | |
228 | +function _M.actCalendaTaskRpc(agent, data) | |
229 | + local role = agent.role | |
230 | + local msg = MsgPack.unpack(data) | |
231 | + local taskId = msg.id | |
232 | + local calTask = role:getProperty("calTask") or {} | |
233 | + local record = calTask["r"] or {} | |
234 | + local flag = record[taskId] or 0 | |
235 | + if flag == 1 then return 1 end | |
236 | + local open, actId = role.activity:isOpen("CalendaTask") | |
237 | + local actData = csvdb["activity_ctrlCsv"][actId] | |
238 | + if not open then return 2 end | |
239 | + if not actData then return 3 end | |
240 | + | |
241 | + local taskList = csvdb["activity_taskCsv"][actData.condition] | |
242 | + if not taskList then return 4 end | |
243 | + local taskCfg = taskList[taskId] | |
244 | + if not taskCfg then return 5 end | |
245 | + if taskCfg.key ~= actData.condition then return 6 end | |
246 | + | |
247 | + if (calTask[taskId] or 0) < taskCfg.condition1 then return 7 end | |
248 | + | |
249 | + record[taskId] = 1 | |
250 | + calTask["r"] = record | |
251 | + | |
252 | + role:updateProperty({field = "calTask", value = calTask}) | |
253 | + | |
254 | + local reward, change = role:award(taskCfg.reward, {log = {desc = "calendaTask"}}) | |
255 | + | |
256 | + role:log("activity", { | |
257 | + activity_id = taskId, -- 活动ID(或活动指定任务的ID) | |
258 | + activity_type = role.activity.ActivityType.CalendaTask, -- 活动类型,见活动类型枚举表 | |
259 | + activity_reward = reward, -- 活动奖励,json格式记录,{'itemid1':123,'itemid2':456,………...} | |
260 | + }) | |
261 | + | |
262 | + SendPacket(actionCodes.Activity_actCalendaTaskRpc, MsgPack.pack(role:packReward(reward, change))) | |
263 | + return true | |
264 | +end | |
265 | + | |
225 | 266 | return _M |
226 | 267 | \ No newline at end of file | ... | ... |
src/actions/AdvAction.lua
... | ... | @@ -250,7 +250,7 @@ function _M.startHangRpc(agent, data) |
250 | 250 | if not role:getAdvData():isRunning() then |
251 | 251 | role:updateProperty({field = "advTeam", value = {}}) |
252 | 252 | end |
253 | - | |
253 | + role:pushMsg({type = "adv", slot = chapterId, time = adv_idle_time}) | |
254 | 254 | role:changeUpdates({{type = "advHang", field = chapterId, value = info}}) |
255 | 255 | |
256 | 256 | role:changeAdvCount(adv_idle_energy) |
... | ... | @@ -295,6 +295,7 @@ function _M.quickHangRpc(agent, data) |
295 | 295 | info.time = 0 |
296 | 296 | role:changeUpdates({{type = "advHang", field = chapterId, value = info}}) |
297 | 297 | |
298 | + role:pushCancel({type = "adv", slot = chapterId}) | |
298 | 299 | role:mylog("adv_action", {desc = "advQuickHang", int1 = chapterId}) |
299 | 300 | |
300 | 301 | SendPacket(actionCodes.Adv_quickHangRpc, '') |
... | ... | @@ -371,6 +372,7 @@ function _M.endHangRpc(agent, data) |
371 | 372 | -- else |
372 | 373 | -- role:updateProperty({field = "advC", delta = -chapterData.limitlevel}) |
373 | 374 | -- end |
375 | + role:pushCancel({type = "adv", slot = chapterId}) | |
374 | 376 | else |
375 | 377 | return |
376 | 378 | end |
... | ... | @@ -380,6 +382,8 @@ function _M.endHangRpc(agent, data) |
380 | 382 | |
381 | 383 | role:mylog("adv_action", {desc = "endHang", int1 = chapterId, short1 = cancel and 1 or 0}) |
382 | 384 | |
385 | + role:checkTaskEnter("AdvHang", {}) | |
386 | + | |
383 | 387 | SendPacket(actionCodes.Adv_endHangRpc, MsgPack.pack({reward = reward, change = change, isFull = isFull})) |
384 | 388 | return true |
385 | 389 | end |
... | ... | @@ -435,6 +439,16 @@ function _M.finishTaskRpc(agent, data) |
435 | 439 | role:checkTaskEnter("AdvOverTask", {id = taskId}) |
436 | 440 | |
437 | 441 | adv:mylog({desc = "finishTask", int1 = taskId}) |
442 | + | |
443 | + role:log("mission_pick_achiev", { | |
444 | + mission_threadid = adv.chapterId, -- 大地图ID | |
445 | + mission_threadname = (csvdb["adv_chapterCsv"][adv.chapterId] or {})["chapter"] or "auto", -- 大地图名称 | |
446 | + mission_id = adv.level, -- 关卡ID | |
447 | + mission_sequenceid = adv.logid, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
448 | + mission_pick_achiev_id = taskId, -- 任务ID | |
449 | + mission_pick_achiev_reward = reward, -- 任务奖励,[{"id":101,"num":10},{"id":102,"num":20},{"id":103,"num":30}] | |
450 | + }) | |
451 | + | |
438 | 452 | |
439 | 453 | SendPacket(actionCodes.Adv_finishTaskRpc, MsgPack.pack(role:packReward(reward, change))) |
440 | 454 | return true |
... | ... | @@ -497,6 +511,15 @@ function _M.useItemRpc(agent, data) |
497 | 511 | adv:checkAchievement(adv.AchievType.UseItem, count, itemId) |
498 | 512 | adv:mylog({desc = "useItem", int1 = itemId, int2 = count}) |
499 | 513 | |
514 | + role:log("mission_pick_use", { | |
515 | + mission_threadid = adv.chapterId, -- 大地图ID | |
516 | + mission_threadname = (csvdb["adv_chapterCsv"][adv.chapterId] or {})["chapter"] or "auto", -- 大地图名称 | |
517 | + mission_id = adv.level, -- 关卡ID | |
518 | + item_id = itemId, -- 道具ID | |
519 | + mission_pick_use_num = count, -- 道具使用量 | |
520 | + mission_sequenceid = adv.logid, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
521 | + }) | |
522 | + | |
500 | 523 | for i = 1, count do |
501 | 524 | adv:doActive(itemData.effect, target) -- target |
502 | 525 | end |
... | ... | @@ -583,6 +606,7 @@ function _M.wearArtifactRpc(agent, data) |
583 | 606 | |
584 | 607 | local status = adv:wearArtifact(slot, id) |
585 | 608 | if not status then return 3 end |
609 | + | |
586 | 610 | adv:saveDB() |
587 | 611 | |
588 | 612 | role:finishGuide(55) |
... | ... | @@ -608,7 +632,20 @@ function _M.upArtifactRpc(agent, data) |
608 | 632 | if not adv:cost(cost, {}, true) then return 4 end |
609 | 633 | |
610 | 634 | local status = adv:artifactLevelUp(id) |
611 | - if not status then return 5 end | |
635 | + if not status then | |
636 | + return 5 | |
637 | + else | |
638 | + role:log("mission_pick_reform", { | |
639 | + mission_threadid = adv.chapterId, -- 大地图ID | |
640 | + mission_threadname = (csvdb["adv_chapterCsv"][adv.chapterId] or {})["chapter"] or "auto", -- 大地图名称 | |
641 | + mission_id = adv.level, -- 关卡ID | |
642 | + mission_pick_equip_id = id, -- 神器ID | |
643 | + mission_pick_reform_beflv = curLevel, -- 神器原等级 | |
644 | + mission_pick_reform_aftlv = curLevel + 1, -- 神器现等级 | |
645 | + mission_pick_reform_cost = cost[ItemId.AdvPoint], -- 消耗探险点数 | |
646 | + mission_sequenceid = adv.logid, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
647 | + }) | |
648 | + end | |
612 | 649 | adv:cost(cost, {log = {desc = "upArtifact", int1 = id}}) |
613 | 650 | adv:backCost(cost) |
614 | 651 | if status == 1 then -- 现在穿着呢。更新下 |
... | ... | @@ -770,7 +807,7 @@ function _M.wheelSurfRpc(agent, data) |
770 | 807 | |
771 | 808 | if not role:checkItemEnough(costs) then return 5 end |
772 | 809 | role:costItems(costs, {log = {desc = "advWheelSurf", int1 = ptype}}) |
773 | - role:addAdvLvExp(costs[ItemId.OldCoin] or 0) | |
810 | + local oldLv, lv = role:addAdvLvExp(costs[ItemId.OldCoin] or 0) | |
774 | 811 | local advDrawB = role:getProperty("advDrawB") |
775 | 812 | advDrawB[ptype] = (advDrawB[ptype] or 0) + count |
776 | 813 | role:updateProperty({field = "advDrawB", value = advDrawB}) |
... | ... | @@ -789,6 +826,16 @@ function _M.wheelSurfRpc(agent, data) |
789 | 826 | role:checkTaskEnter("AdvDraw", {count = count, ptype = ptype}) |
790 | 827 | role:mylog("adv_action", {desc = "advWheelSurf", int1 = ptype, int2 = count}) |
791 | 828 | |
829 | + role:log("mission_pick_fund", { | |
830 | + item_id = ItemId.OldCoin, -- 资助花费道具ID | |
831 | + mission_pick_fund_amount = costs[ItemId.OldCoin], -- 资助花费道具数量 | |
832 | + mission_pick_fund_cnt = count, -- 资助花费道具次数,1或者10 | |
833 | + mission_pick_fund_reward = reward, -- 资助获得奖励,[{"id":100,"num":10},{"id":101,"num":20},{"id":102,"num":30}] | |
834 | + mission_pick_fund_stagereward = {}, -- 资助阶段奖励 | |
835 | + mission_pick_fund_beflv = oldLv, -- 资助前资助等级 | |
836 | + mission_pick_fund_aftlv = lv, -- 资助后资助等级 | |
837 | + }) | |
838 | + | |
792 | 839 | SendPacket(actionCodes.Adv_wheelSurfRpc, MsgPack.pack({reward = backReward})) |
793 | 840 | return true |
794 | 841 | end | ... | ... |
src/actions/DinerAction.lua
... | ... | @@ -75,6 +75,9 @@ function _M.addSellRpc( agent, data ) |
75 | 75 | sells[slot].count = count |
76 | 76 | sells[slot].time = skynet.timex() - calSell.deltaTime |
77 | 77 | |
78 | + local needTime = sells[slot].count * dishData.sell_time + sells[slot].time - skynet.timex() | |
79 | + role:pushMsg({type = "food", slot = slot, time = needTime}) | |
80 | + | |
78 | 81 | -- 检查解锁的顾客 |
79 | 82 | local had = {} |
80 | 83 | for _, sell in pairs(sells) do |
... | ... | @@ -155,6 +158,7 @@ function _M.removeSellRpc( agent, data ) |
155 | 158 | reward, change = role:award(reward, {log = {desc = "removeSell"}}) |
156 | 159 | sells[slot].count = 0 |
157 | 160 | |
161 | + role:pushCancel({type = "food", slot = slot}) | |
158 | 162 | role:log("restaurant_sale", { |
159 | 163 | item_id = dish, -- 售卖物品ID |
160 | 164 | restaurant_sale_seat = slot, -- 售卖物品所在位置 | ... | ... |
src/actions/HangAction.lua
... | ... | @@ -22,9 +22,12 @@ local function checkReward(role) |
22 | 22 | return false |
23 | 23 | end |
24 | 24 | local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId] |
25 | + local expCarbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId] | |
25 | 26 | local nowCoinTime = math.min(skynet.timex(), hangInfo.endCoinTime or 0) |
26 | 27 | local nowItemTime = math.min(skynet.timex(), hangInfo.endItemTime or 0) |
27 | 28 | |
29 | + local expCoef, itemCoef = role.storeData:getHangDropCoef() | |
30 | + | |
28 | 31 | -- 此次挂机,其中翻倍时长占多少 |
29 | 32 | local doubleTime = role.activity:getActHangDoubleTime(hangInfo.coinTime, nowCoinTime) |
30 | 33 | local normalTime = nowCoinTime - hangInfo.coinTime - doubleTime |
... | ... | @@ -38,10 +41,10 @@ local function checkReward(role) |
38 | 41 | hangInfo.itemTime = nowItemTime |
39 | 42 | |
40 | 43 | local items = role:getProperty("hangBag") |
41 | - coinCount = coinCount + coinDoubleCount | |
42 | - items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * carbonData.money) | |
43 | - items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * carbonData.exp) | |
44 | - items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + coinCount * carbonData.playerExp) | |
44 | + coinCount = (coinCount + coinDoubleCount) * expCoef | |
45 | + items[ItemId.Gold] = math.floor((items[ItemId.Gold] or 0) + coinCount * expCarbonData.money) | |
46 | + items[ItemId.Exp] = math.floor((items[ItemId.Exp] or 0) + coinCount * expCarbonData.exp) | |
47 | + items[ItemId.PlayerExp] = math.floor((items[ItemId.PlayerExp] or 0) + coinCount * expCarbonData.playerExp) | |
45 | 48 | |
46 | 49 | local pool = {} |
47 | 50 | for _, temp in pairs(carbonData.item:toArray()) do |
... | ... | @@ -58,7 +61,8 @@ local function checkReward(role) |
58 | 61 | |
59 | 62 | -- 特权卡挂机额外栏位 |
60 | 63 | local privExtraCnt = role.storeData:getHangSlotExtraCount() |
61 | - local selfFC = role:getProperty("hangBagLimit") + privExtraCnt | |
64 | + --local selfFC = role:getProperty("hangBagLimit") + privExtraCnt | |
65 | + local selfFC = 50 | |
62 | 66 | local selfIC = selfFC * globalCsv.idle_field_limit |
63 | 67 | |
64 | 68 | local function randomItem() |
... | ... | @@ -73,6 +77,7 @@ local function checkReward(role) |
73 | 77 | if cur[1] == ItemId.BreakCost and doubleTime > 0 then |
74 | 78 | cur[2] = cur[2] * 2 |
75 | 79 | end |
80 | + cur[2] = cur[2] * itemCoef | |
76 | 81 | if (items[cur[1]] and math.ceil((items[cur[1]] + cur[2]) / globalCsv.idle_field_limit) > math.ceil(items[cur[1]] / globalCsv.idle_field_limit)) |
77 | 82 | or not items[cur[1]] then --要占用新栏位的情况 |
78 | 83 | local addFC |
... | ... | @@ -139,6 +144,7 @@ function _M.startRpc( agent, data ) |
139 | 144 | local hangInfo = role:getProperty("hangInfo") |
140 | 145 | local isNew = not hangInfo.carbonId |
141 | 146 | hangInfo.carbonId = carbonId |
147 | + hangInfo.expCarbonId = isNew and carbonId or hangInfo.expCarbonId | |
142 | 148 | local nowTime = skynet.timex() |
143 | 149 | if isNew then |
144 | 150 | hangInfo.coinTime = nowTime |
... | ... | @@ -149,23 +155,16 @@ function _M.startRpc( agent, data ) |
149 | 155 | hangInfo.coinTime = math.min(nowTime, hangInfo.endCoinTime) |
150 | 156 | hangInfo.itemTime = math.min(nowTime, hangInfo.endItemTime) |
151 | 157 | end |
158 | + | |
159 | + role:pushMsg({type = "hang", time = math.min(hangInfo.endCoinTime - nowTime, hangInfo.endItemTime - nowTime)}) | |
152 | 160 | if not role:checkHangPass(carbonId) then |
153 | 161 | hangInfo.bossTime = nowTime + carbonData.idle_time |
154 | 162 | else |
155 | 163 | hangInfo.bossTime = nil |
156 | 164 | end |
165 | + | |
157 | 166 | role:updateProperty({field = "hangInfo", value = hangInfo}) |
158 | 167 | |
159 | - -- 指定当前引导的步骤 | |
160 | - if carbonId == 10101 then | |
161 | - role:saveGuide(5,11) | |
162 | - elseif carbonId == 10102 then | |
163 | - role:saveGuide(8,2) | |
164 | - elseif carbonId == 10103 then | |
165 | - role:saveGuide(9,2) | |
166 | - elseif carbonId == 10220 then | |
167 | - role:saveGuide(22,1) | |
168 | - end | |
169 | 168 | role:mylog("hang_action", {desc = "startHang", int1 = carbonId}) |
170 | 169 | SendPacket(actionCodes.Hang_startRpc, '') |
171 | 170 | return true |
... | ... | @@ -193,12 +192,12 @@ function _M.startBattleRpc(agent, data) |
193 | 192 | return 1 |
194 | 193 | end |
195 | 194 | |
196 | - local hangInfo = role:getProperty("hangInfo") | |
197 | - if curData.main ~= 1 then | |
198 | - if carbonId ~= hangInfo.carbonId then | |
199 | - return 2 | |
200 | - end | |
201 | - end | |
195 | + --local hangInfo = role:getProperty("hangInfo") or {} | |
196 | + --if curData.main ~= 1 then | |
197 | + -- if carbonId ~= hangInfo.carbonId then | |
198 | + -- return 2 | |
199 | + -- end | |
200 | + --end | |
202 | 201 | |
203 | 202 | if role:checkHangPass(carbonId) then |
204 | 203 | return 3 |
... | ... | @@ -214,7 +213,7 @@ end |
214 | 213 | function _M.endBattleRpc(agent, data) |
215 | 214 | local role = agent.role |
216 | 215 | local msg = MsgPack.unpack(data) |
217 | - local hangInfo = role:getProperty("hangInfo") | |
216 | + local hangInfo = role:getProperty("hangInfo") or {} | |
218 | 217 | if not msg.key or msg.key ~= _BattleKey then |
219 | 218 | SendPacket(actionCodes.Hang_endBattleRpc, MsgPack.pack({errorCode = 1})) |
220 | 219 | return true |
... | ... | @@ -225,11 +224,12 @@ function _M.endBattleRpc(agent, data) |
225 | 224 | if not carbonData then |
226 | 225 | return 2 |
227 | 226 | end |
228 | - if carbonData.main ~= 1 then | |
229 | - if carbonId ~= hangInfo.carbonId then | |
230 | - return 3 | |
231 | - end | |
232 | - end | |
227 | + | |
228 | + --if carbonData.main ~= 1 then | |
229 | + -- if carbonId ~= hangInfo.carbonId then | |
230 | + -- return 3 | |
231 | + -- end | |
232 | + --end | |
233 | 233 | |
234 | 234 | if role:checkHangPass(carbonId) then |
235 | 235 | return 4 |
... | ... | @@ -255,12 +255,7 @@ function _M.endBattleRpc(agent, data) |
255 | 255 | |
256 | 256 | -- 引导 |
257 | 257 | if carbonId == 10101 then |
258 | - role:finishGuide(5) | |
259 | - elseif carbonId == 10102 then | |
260 | - role:finishGuide(8) | |
261 | - role:saveGuide(9, 2) | |
262 | - elseif carbonId == 10103 then | |
263 | - role:finishGuide(9) | |
258 | + role:finishGuide(6) | |
264 | 259 | elseif carbonId == 20101 then |
265 | 260 | role:finishGuide(22) |
266 | 261 | end |
... | ... | @@ -273,12 +268,12 @@ function _M.endBattleRpc(agent, data) |
273 | 268 | end |
274 | 269 | local nextCarbonId = role:getNextCarbonId(carbonId) |
275 | 270 | -- 设置挂机关卡 |
276 | - if isWin and hangInfo.carbonId < nextCarbonId then | |
277 | - hangInfo.carbonId = nextCarbonId | |
278 | - local cfg = csvdb["idle_battleCsv"][nextCarbonId] | |
279 | - if cfg then | |
280 | - hangInfo.bossTime = skynet.timex() + cfg.idle_time | |
281 | - end | |
271 | + if isWin then --and (hangInfo.carbonId or 0) < nextCarbonId then | |
272 | + hangInfo.expCarbonId = carbonId | |
273 | + --local cfg = csvdb["idle_battleCsv"][nextCarbonId] | |
274 | + --if cfg then | |
275 | + -- hangInfo.bossTime = skynet.timex() + cfg.idle_time | |
276 | + --end | |
282 | 277 | end |
283 | 278 | role:updateProperty({field = "hangInfo", value = hangInfo}) |
284 | 279 | |
... | ... | @@ -334,7 +329,7 @@ function _M.roleFormatRpc(agent , data) |
334 | 329 | hangTeam.leader = msg.leader |
335 | 330 | hangTeam.supports = supports |
336 | 331 | role:saveHangTeam(hangTeam) |
337 | - role:saveGuide(5,8) | |
332 | + role:finishGuide(5) | |
338 | 333 | SendPacket(actionCodes.Hang_roleFormatRpc, '') |
339 | 334 | return true |
340 | 335 | end |
... | ... | @@ -354,7 +349,9 @@ function _M.getRewardRpc(agent , data) |
354 | 349 | hangInfo.itemTime = nowTime |
355 | 350 | role:updateProperty({field = "hangBag", value = items}) |
356 | 351 | role:updateProperty({field = "hangInfo", value = hangInfo}) |
357 | - role:checkTaskEnter("HangGet") | |
352 | + role:pushMsg({type = "hang", time = globalCsv.idle_producetime_max}) | |
353 | + | |
354 | + role:checkTaskEnter("HangGet", {reward = reward}) | |
358 | 355 | if reward[ItemId.Gold] then |
359 | 356 | role:checkTaskEnter("HangGetGold", {count = reward[ItemId.Gold]}) |
360 | 357 | end |
... | ... | @@ -382,6 +379,7 @@ function _M.quickRpc(agent , data) |
382 | 379 | local hangInfo = role:getProperty("hangInfo") |
383 | 380 | if not hangInfo.carbonId then return end |
384 | 381 | local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId] |
382 | + local expCarbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId] | |
385 | 383 | |
386 | 384 | local curCount = role.dailyData:getProperty("hangQC") + 1 |
387 | 385 | local costs = globalCsv.idle_quickproduce_cost:toArray(true, "=") |
... | ... | @@ -398,9 +396,9 @@ function _M.quickRpc(agent , data) |
398 | 396 | |
399 | 397 | local coinCount = math.floor(time / globalCsv.idle_money_produce_cd) |
400 | 398 | local itemCount = math.floor(time / globalCsv.idle_item_produce_cd) |
401 | - reward[ItemId.Gold] = math.floor((reward[ItemId.Gold] or 0) + coinCount * carbonData.money) | |
402 | - reward[ItemId.Exp] = math.floor((reward[ItemId.Exp] or 0) + coinCount * carbonData.exp) | |
403 | - reward[ItemId.PlayerExp] = math.floor((reward[ItemId.PlayerExp] or 0) + coinCount * carbonData.playerExp) | |
399 | + reward[ItemId.Gold] = math.floor((reward[ItemId.Gold] or 0) + coinCount * expCarbonData.money) | |
400 | + reward[ItemId.Exp] = math.floor((reward[ItemId.Exp] or 0) + coinCount * expCarbonData.exp) | |
401 | + reward[ItemId.PlayerExp] = math.floor((reward[ItemId.PlayerExp] or 0) + coinCount * expCarbonData.playerExp) | |
404 | 402 | |
405 | 403 | local pool = {} |
406 | 404 | for _, temp in pairs(carbonData.item:toArray()) do |
... | ... | @@ -490,8 +488,9 @@ function _M.buyBonusCountRpc(agent, data) |
490 | 488 | end |
491 | 489 | |
492 | 490 | local bonusC = role.dailyData:getProperty("bonusC") |
491 | + local extraCnt = role.storeData:getBonusExtraFightCount() | |
493 | 492 | bonusC[btype] = bonusC[btype] or {c = 0, b = 0} |
494 | - local lastCount = globalCsv.bonus_daily_buy_count * coef - bonusC[btype]["b"] | |
493 | + local lastCount = globalCsv.bonus_daily_buy_count * coef + extraCnt - bonusC[btype]["b"] | |
495 | 494 | if math.illegalNum(count, 1, lastCount) then return 1 end |
496 | 495 | |
497 | 496 | if not role:checkItemEnough({[ItemId.Diamond] = globalCsv.bonus_buy_cost * count}) then return 2 end |
... | ... | @@ -531,12 +530,13 @@ function _M.startBonusBattleRpc(agent, data) |
531 | 530 | |
532 | 531 | local actData = csvdb["activity_ctrlCsv"][actId] |
533 | 532 | |
533 | + local extraCnt = role.storeData:getBonusExtraFightCount() | |
534 | 534 | local coef = 1 |
535 | 535 | if open and actData then |
536 | 536 | coef = tonumber(actData.condition2) |
537 | 537 | end |
538 | 538 | |
539 | - if globalCsv.bonus_daily_count * coef - bonusC[bonusData.type]["c"] <= 0 then return 7 end | |
539 | + if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] <= 0 then return 7 end | |
540 | 540 | |
541 | 541 | |
542 | 542 | role.__bonusBattleCache = { |
... | ... | @@ -556,6 +556,7 @@ function _M.endBonusBattleRpc(agent, data) |
556 | 556 | if not role.__bonusBattleCache then return 1 end |
557 | 557 | local open, actId = role.activity:isOpen("BonusDouble") |
558 | 558 | local actData = csvdb["activity_ctrlCsv"][actId] |
559 | + local extraCnt = role.storeData:getBonusExtraFightCount() | |
559 | 560 | |
560 | 561 | local coef = 1 |
561 | 562 | if open and actData then |
... | ... | @@ -573,7 +574,7 @@ function _M.endBonusBattleRpc(agent, data) |
573 | 574 | -- 胜利扣除次数 |
574 | 575 | local bonusC = role.dailyData:getProperty("bonusC") |
575 | 576 | bonusC[bonusData.type] = bonusC[bonusData.type] or {c = 0, b = 0} |
576 | - if globalCsv.bonus_daily_count * coef - bonusC[bonusData.type]["c"] <= 0 then return 3 end | |
577 | + if globalCsv.bonus_daily_count * coef + extraCnt - bonusC[bonusData.type]["c"] <= 0 then return 3 end | |
577 | 578 | bonusC[bonusData.type]["c"] = bonusC[bonusData.type]["c"] + 1 |
578 | 579 | role.dailyData:updateProperty({field = "bonusC", value = bonusC}) |
579 | 580 | ... | ... |
src/actions/HeroAction.lua
... | ... | @@ -54,12 +54,11 @@ function _M.levelUpRpc( agent, data ) |
54 | 54 | hero_upgrade_scoreget = hero:getProperty("battleV") - oldBattleV, -- 通过英雄升级提升的评分 |
55 | 55 | }) |
56 | 56 | |
57 | - if hero:getProperty("type") == 103 then | |
58 | - role:finishGuide(7) | |
59 | - end | |
60 | 57 | hero:mylog({desc = "levelUp", int1 = hero:getProperty("level")}) |
61 | 58 | |
62 | 59 | role:checkTaskEnter("HeroLevelUp", {level = hero:getProperty("level")}) |
60 | + | |
61 | + role:checkTaskEnter("HeroLvlCollect", {}) | |
63 | 62 | SendPacket(actionCodes.Hero_levelUpRpc, '') |
64 | 63 | return true |
65 | 64 | end |
... | ... | @@ -127,7 +126,13 @@ function _M.wakeRpc(agent, data) |
127 | 126 | hero_rise_result = getChangeAttrJson(oldAttr, hero:getTotalAttrs()), --英雄觉醒效果,可记录效果ID,或json格式记录提升效果,{攻击:20,闪避:20,……..} |
128 | 127 | }) |
129 | 128 | |
129 | + if hero:getProperty("type") == 204 then | |
130 | + role:finishGuide(7) | |
131 | + end | |
132 | + | |
130 | 133 | SendPacket(actionCodes.Hero_wakeRpc, '') |
134 | + | |
135 | + role:checkTaskEnter("HeroStarCollect", {}) | |
131 | 136 | return true |
132 | 137 | end |
133 | 138 | |
... | ... | @@ -595,6 +600,8 @@ function _M.referRunesRpc(agent, data) |
595 | 600 | }) |
596 | 601 | end |
597 | 602 | end |
603 | + | |
604 | + role:checkTaskEnter("RuneQualityCollect", {}) | |
598 | 605 | |
599 | 606 | SendPacket(actionCodes.Hero_referRunesRpc, "") |
600 | 607 | return true |
... | ... | @@ -728,6 +735,13 @@ function _M.drawHeroRpc(agent, data) |
728 | 735 | if btype ~= 1 then |
729 | 736 | subType = 1 |
730 | 737 | end |
738 | + | |
739 | + if btype == 1 then | |
740 | + -- 判断定向卡池活动开启 | |
741 | + if not role.activity:isOpen("RaceDraw") then | |
742 | + return | |
743 | + end | |
744 | + end | |
731 | 745 | |
732 | 746 | local buildTypeData = csvdb["build_typeCsv"][btype] |
733 | 747 | if not buildTypeData then return 2 end |
... | ... | @@ -806,26 +820,44 @@ function _M.drawHeroRpc(agent, data) |
806 | 820 | end |
807 | 821 | end |
808 | 822 | |
809 | - for itemId, oneData in pairs(isFloorBack and csvdb["build_floorCsv"] or csvdb["build_poolCsv"]) do | |
810 | - local pool_str = "pool_" .. poolId | |
811 | - if oneData[pool_str] and oneData[pool_str] ~= "" then | |
812 | - local itemData = csvdb["itemCsv"][itemId] | |
813 | - while itemData do | |
814 | - if itemData.type ~= ItemType.Hero then break end | |
815 | - local heroData = csvdb["unitCsv"][itemData.id - ItemStartId.Hero] | |
816 | - if not heroData then break end | |
817 | - local ok = true | |
818 | - -- 保底是全随机,不用比较类型 | |
819 | - if not isFloorBack then | |
820 | - for idx, field in ipairs(condition) do | |
821 | - if heroData[field] ~= values[idx] then ok = false break end | |
823 | + local weight = 0 | |
824 | + local up_pool = nil | |
825 | + local rand_v = math.randomInt(1, 100) | |
826 | + if values[1] == HeroQuality.SR then | |
827 | + weight = unitPool["up_sr_weight"] | |
828 | + up_pool = unitPool["up_sr_id"] | |
829 | + elseif values[1] == HeroQuality.SSR then | |
830 | + weight = unitPool["up_ssr_weight"] | |
831 | + up_pool = unitPool["up_ssr_id"] | |
832 | + end | |
833 | + --print(poolId, rand_v, weight, up_pool, values[1]) | |
834 | + if rand_v < weight and up_pool then | |
835 | + up_pool = up_pool:toArray(true, "=") | |
836 | + for k, v in ipairs(up_pool) do | |
837 | + resultPool[v] = {1} | |
838 | + end | |
839 | + else | |
840 | + for itemId, oneData in pairs(isFloorBack and csvdb["build_floorCsv"] or csvdb["build_poolCsv"]) do | |
841 | + local pool_str = "pool_" .. poolId | |
842 | + if oneData[pool_str] and oneData[pool_str] ~= "" then | |
843 | + local itemData = csvdb["itemCsv"][itemId] | |
844 | + while itemData do | |
845 | + if itemData.type ~= ItemType.Hero then break end | |
846 | + local heroData = csvdb["unitCsv"][itemData.id - ItemStartId.Hero] | |
847 | + if not heroData then break end | |
848 | + local ok = true | |
849 | + -- 保底是全随机,不用比较类型 | |
850 | + if not isFloorBack then | |
851 | + for idx, field in ipairs(condition) do | |
852 | + if heroData[field] ~= values[idx] then ok = false break end | |
853 | + end | |
822 | 854 | end |
855 | + if not ok then break end | |
856 | + if oneData[pool_str] > 0 then | |
857 | + resultPool[itemId] = {oneData[pool_str]} -- itemId, count, 概率 | |
858 | + end | |
859 | + break | |
823 | 860 | end |
824 | - if not ok then break end | |
825 | - if oneData[pool_str] > 0 then | |
826 | - resultPool[itemId] = {oneData[pool_str]} -- itemId, count, 概率 | |
827 | - end | |
828 | - break | |
829 | 861 | end |
830 | 862 | end |
831 | 863 | end |
... | ... | @@ -833,9 +865,9 @@ function _M.drawHeroRpc(agent, data) |
833 | 865 | |
834 | 866 | role:costItems(cost, {log = {desc = "drawHero", int1 = btype, int2 = poolId}}) |
835 | 867 | |
836 | - local guideHero | |
837 | - if role:getProperty("newerGuide") == "11=1" then | |
838 | - guideHero = 613 | |
868 | + local guideHero = nil | |
869 | + if role:getProperty("newerGuide") == "8=1" then | |
870 | + guideHero = globalCsv.newdraw_hero_item_id or 503 | |
839 | 871 | end |
840 | 872 | |
841 | 873 | local ssrCount = 0 |
... | ... | @@ -854,12 +886,16 @@ function _M.drawHeroRpc(agent, data) |
854 | 886 | local itemId = math.randWeight(resultPool, 1) |
855 | 887 | if guideHero then |
856 | 888 | itemId = guideHero |
857 | - guideHero = nil | |
858 | 889 | end |
859 | 890 | |
860 | 891 | local itemData = csvdb["itemCsv"][itemId] |
861 | 892 | if itemData.quality == HeroQuality.SSR then |
862 | 893 | ssrCount = ssrCount + 1 |
894 | + if not guideHero then | |
895 | + -- 广播获得ssr英雄 | |
896 | + local ntf = {heroId = itemData.id - ItemStartId.Hero, nick = role:getProperty("name")} | |
897 | + mcast_util.pub_world(actionCodes.Role_broadGetSSR, MsgPack.pack(ntf)) | |
898 | + end | |
863 | 899 | end |
864 | 900 | |
865 | 901 | if itemData.quality >= HeroQuality.SR then |
... | ... | @@ -890,7 +926,7 @@ function _M.drawHeroRpc(agent, data) |
890 | 926 | if ssrCount > 0 then |
891 | 927 | role:checkTaskEnter("DrawSSR", {count = ssrCount}) |
892 | 928 | end |
893 | - role:finishGuide(11) | |
929 | + role:finishGuide(8) | |
894 | 930 | |
895 | 931 | role:log("gacha", { |
896 | 932 | gacha_id = poolId, -- 卡池ID |
... | ... | @@ -910,7 +946,28 @@ function _M.drawHeroRpc(agent, data) |
910 | 946 | local drawCardReward, val = role:getDrawCardExtraReward(oldVal, newVal) |
911 | 947 | -- 空字符穿代表直接给英雄 走以前repayHeroRpc |
912 | 948 | if drawCardReward == "" then |
913 | - local id = math.randWeight(csvdb["build_giftCsv"], "pool_1") | |
949 | + local repayHeroMaxCount = role:getProperty("repayMaxC") or 0 | |
950 | + repayHeroMaxCount = repayHeroMaxCount + 1 | |
951 | + | |
952 | + role:updateProperty({field = "repayMaxC", value = repayHeroMaxCount}) | |
953 | + local even = repayHeroMaxCount % 2 | |
954 | + local id = 0 | |
955 | + if even == 1 then | |
956 | + id = math.randWeight(csvdb["build_giftCsv"], "pool_1") | |
957 | + else | |
958 | + local giftHeroSet = {} | |
959 | + for gid, cfg in pairs(csvdb["build_giftCsv"]) do | |
960 | + if cfg["pool_1"] ~= 0 and not role:isHaveHero(gid - ItemStartId.Hero) then | |
961 | + giftHeroSet[gid] = {1} | |
962 | + end | |
963 | + end | |
964 | + if next(giftHeroSet) then | |
965 | + id = math.randWeight(giftHeroSet, 1) | |
966 | + end | |
967 | + end | |
968 | + if id == 0 then | |
969 | + id = math.randWeight(csvdb["build_giftCsv"], "pool_1") | |
970 | + end | |
914 | 971 | |
915 | 972 | local r,change = {} |
916 | 973 | local itemData = csvdb["itemCsv"][id] |
... | ... | @@ -925,8 +982,9 @@ function _M.drawHeroRpc(agent, data) |
925 | 982 | --end |
926 | 983 | SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack(role:packReward(r, change))) |
927 | 984 | elseif drawCardReward and drawCardReward ~= "" then |
928 | - role:award(drawCardReward, {log = {desc = "drawHeroExtraReward", int1 = oldVal, int2 = newVal}}) | |
929 | - SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack({reward = drawCardReward:toNumMap()})) | |
985 | + local r,change = {} | |
986 | + r, change = role:award(drawCardReward, {log = {desc = "drawHeroExtraReward", int1 = oldVal, int2 = newVal}}) | |
987 | + SendPacket(actionCodes.Hero_drawHeroExtraRewardNtf, MsgPack.pack(role:packReward(r, change))) | |
930 | 988 | end |
931 | 989 | role:updateProperty({field = "repayHero", value = val}) |
932 | 990 | end |
... | ... | @@ -1010,4 +1068,4 @@ function _M.changeCrown(agent, data) |
1010 | 1068 | return true |
1011 | 1069 | end |
1012 | 1070 | |
1013 | -return _M | |
1014 | 1071 | \ No newline at end of file |
1072 | +return _M | ... | ... |
src/actions/RoleAction.lua
... | ... | @@ -121,6 +121,9 @@ function _M.loginRpc( agent, data ) |
121 | 121 | role:setProperty("device", device) |
122 | 122 | end |
123 | 123 | end |
124 | + if msg.token then | |
125 | + role._pushToken = msg.token | |
126 | + end | |
124 | 127 | |
125 | 128 | if not msg.isGMlogin then |
126 | 129 | local banTime = role:getProperty("banTime") |
... | ... | @@ -261,7 +264,8 @@ function _M.loginRpc( agent, data ) |
261 | 264 | |
262 | 265 | -- 发下缓存的世界消息 |
263 | 266 | local worldChatResponse = {worldChats = {}} |
264 | - local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx) | |
267 | + -- local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx) | |
268 | + local ok, msgs = true, {} | |
265 | 269 | if not ok then |
266 | 270 | msgs = {} |
267 | 271 | end |
... | ... | @@ -550,7 +554,7 @@ function _M.openTimeBoxRpc(agent, data) |
550 | 554 | if boxL[slot] then return end |
551 | 555 | role:costItems({[itemId] = 1}, {log = {desc = "openTimeBox"}}) |
552 | 556 | boxL[slot] = {id = itemId, time = skynet.timex() + randomData.openTime} |
553 | - | |
557 | + role:pushMsg({type = "box", slot = slot, time = randomData.openTime}) | |
554 | 558 | elseif oper == 2 then -- 领取 |
555 | 559 | local quick = msg.quick |
556 | 560 | if not boxL[slot] then return end |
... | ... | @@ -561,6 +565,7 @@ function _M.openTimeBoxRpc(agent, data) |
561 | 565 | costKey = math.ceil((boxL[slot].time - skynet.timex()) / (cost_pre[1] * 60)) * cost_pre[2] |
562 | 566 | if not role:checkItemEnough({[ItemId.BoxKey] = costKey}) then return end |
563 | 567 | role:costItems({[ItemId.BoxKey] = costKey}, {log = {desc = "openTimeBox"}}) |
568 | + role:pushCancel({type = "box", slot = slot}) | |
564 | 569 | end |
565 | 570 | local boxId = boxL[slot].id |
566 | 571 | local itemData = csvdb["itemCsv"][boxId] |
... | ... | @@ -615,52 +620,57 @@ end |
615 | 620 | function _M.openSpeedUpBoxRpc(agent, data) |
616 | 621 | local role = agent.role |
617 | 622 | local msg = MsgPack.unpack(data) |
618 | - | |
619 | - local id = msg.id | |
620 | - local count = msg.count | |
621 | - local itemData = csvdb["itemCsv"][id] | |
622 | - if not itemData or itemData.type ~= ItemType.SpeedBox then return end | |
623 | - | |
624 | - if math.illegalNum(count, 1, role:getItemCount(id)) then return end | |
625 | - local useType, hour = table.unpack(itemData.use_effect:toArray(true, "=")) | |
626 | - local time = hour * 60 * 60 | |
623 | + local itemInfo = msg.itemInfo | |
627 | 624 | |
628 | 625 | local reward = {} |
629 | - if useType == 1 then -- 挂机齿轮 | |
630 | - local hangInfo = role:getProperty("hangInfo") | |
631 | - if not hangInfo.carbonId then | |
632 | - return | |
633 | - end | |
634 | - local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId] | |
635 | - reward[ItemId.Gold] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count | |
636 | - elseif useType == 2 then -- 挂机经验 | |
637 | - local hangInfo = role:getProperty("hangInfo") | |
638 | - if not hangInfo.carbonId then | |
639 | - return | |
640 | - end | |
641 | - local carbonData = csvdb["idle_battleCsv"][hangInfo.carbonId] | |
642 | - reward[ItemId.Exp] = math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count | |
643 | - elseif useType == 3 then -- 食材商人收入 | |
644 | - local buildType = 6 | |
645 | - local level = role.dinerData:getProperty("buildL"):getv(buildType, 1) | |
646 | - local buildingData = csvdb["diner_buildingCsv"][buildType][level] | |
647 | - if not buildingData then | |
648 | - return 1 | |
649 | - end | |
650 | - local gfood = role.dinerData:getProperty("gfood") | |
651 | - if not next(gfood) then return end | |
652 | - for k , v in pairs(gfood) do | |
653 | - local itemId = v.id | |
654 | - local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100 | |
655 | - reward[itemId] = math.floor(time / speed) * count | |
626 | + for i = 1, #itemInfo do | |
627 | + local pair = itemInfo[i] | |
628 | + local id = pair[1] | |
629 | + local count = pair[2] | |
630 | + local itemData = csvdb["itemCsv"][id] | |
631 | + if not itemData or itemData.type ~= ItemType.SpeedBox then return end | |
632 | + | |
633 | + if math.illegalNum(count, 1, role:getItemCount(id)) then return 1 end | |
634 | + local useType, hour = table.unpack(itemData.use_effect:toArray(true, "=")) | |
635 | + local time = hour * 60 * 60 | |
636 | + | |
637 | + if useType == 1 then -- 挂机齿轮 | |
638 | + local hangInfo = role:getProperty("hangInfo") | |
639 | + if not hangInfo.expCarbonId then | |
640 | + return 2 | |
641 | + end | |
642 | + local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId] | |
643 | + reward[ItemId.Gold] = (reward[ItemId.Gold] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count | |
644 | + elseif useType == 2 then -- 挂机经验 | |
645 | + local hangInfo = role:getProperty("hangInfo") | |
646 | + if not hangInfo.expCarbonId then | |
647 | + return 3 | |
648 | + end | |
649 | + local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId] | |
650 | + reward[ItemId.Exp] = (reward[ItemId.Exp] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count | |
651 | + elseif useType == 3 then -- 食材商人收入 | |
652 | + local buildType = 6 | |
653 | + local level = role.dinerData:getProperty("buildL"):getv(buildType, 1) | |
654 | + local buildingData = csvdb["diner_buildingCsv"][buildType][level] | |
655 | + if not buildingData then | |
656 | + return 4 | |
657 | + end | |
658 | + local gfood = role.dinerData:getProperty("gfood") | |
659 | + if not next(gfood) then return 5 end | |
660 | + for k , v in pairs(gfood) do | |
661 | + local itemId = v.id | |
662 | + local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100 | |
663 | + reward[itemId] = (reward[itemId] or 0) + math.floor((time / speed) * count) | |
664 | + end | |
665 | + else | |
666 | + return 6 | |
656 | 667 | end |
657 | - else | |
658 | - return | |
668 | + | |
669 | + role:costItems({[id] = count}, {log = {desc = "speedUpBox"}}) | |
659 | 670 | end |
660 | 671 | |
661 | - role:costItems({[id] = count}, {log = {desc = "speedUpBox"}}) | |
662 | 672 | local change |
663 | - reward, change = role:award(reward, {log = {desc = "speedUpBox"}, int1 = id, int2 = count}) | |
673 | + reward, change = role:award(reward, {log = {desc = "speedUpBox"}}) | |
664 | 674 | |
665 | 675 | SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change))) |
666 | 676 | return true |
... | ... | @@ -671,17 +681,18 @@ function _M.storyBookRewardRpc(agent, data) |
671 | 681 | local msg = MsgPack.unpack(data) |
672 | 682 | local storyId = msg.id |
673 | 683 | local storyBookData = csvdb["story_bookCsv"][storyId] |
674 | - if not storyBookData then return end | |
684 | + if not storyBookData then return 1 end | |
675 | 685 | local storyStatus = role:getProperty("storyB") |
676 | 686 | |
677 | 687 | local status = (storyStatus[storyId] or {}).s |
678 | 688 | |
679 | - if status == -1 then return end | |
689 | + if status == -1 then return 2 end | |
680 | 690 | |
681 | 691 | if not status or status ~= 1 then |
682 | - if storyBookData.unlockType == 1 and (role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) or storyId == 1 or storyId == 2) then -- 挂机剧情正在挂机也可以领奖 | |
692 | + --if storyBookData.unlockType == 1 and (role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) or storyId == 1 or storyId == 2) then -- 挂机剧情正在挂机也可以领奖 | |
693 | + if storyBookData.unlockType == 1 then -- 挂机剧情正在挂机也可以领奖 | |
683 | 694 | else |
684 | - return | |
695 | + return 3 | |
685 | 696 | end |
686 | 697 | end |
687 | 698 | -- 获取奖励 |
... | ... | @@ -936,7 +947,7 @@ function _M.chatRpc(agent, data) |
936 | 947 | end |
937 | 948 | end |
938 | 949 | mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response)) |
939 | - pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response) | |
950 | + -- pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response) | |
940 | 951 | role:mylog("role_action", {desc = "chatWorld", text1 = content}) |
941 | 952 | end, |
942 | 953 | -- 私聊 |
... | ... | @@ -1226,7 +1237,7 @@ function _M.useSelectItemRpc(agent, data) |
1226 | 1237 | local count = msg.count |
1227 | 1238 | if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end |
1228 | 1239 | local itemData = csvdb["itemCsv"][itemId] |
1229 | - if itemData.type ~= ItemType.SelectItemBox then return end | |
1240 | + if not (itemData.type == ItemType.SelectItemBox or itemData.type == ItemType.CommonPaster) then return end | |
1230 | 1241 | local itemMap = itemData.use_effect:toNumMap() |
1231 | 1242 | local reward, change = {} |
1232 | 1243 | for k, v in pairs(itemMap) do | ... | ... |
src/actions/StoreAction.lua
... | ... | @@ -3,7 +3,20 @@ local _M = {} |
3 | 3 | local serverId = tonumber(skynet.getenv("servId")) |
4 | 4 | local md5 = require "md5" |
5 | 5 | |
6 | -local function makeOrder(roleId, rechargeId) | |
6 | +local function makeOrder(role, rechargeId) | |
7 | + local roleId = role:getProperty("id") | |
8 | + local rechargeData = csvdb["shop_rechargeCsv"][rechargeId] | |
9 | + if not rechargeData then | |
10 | + skynet.error("recharge id not exist", rechargeId) | |
11 | + return "" | |
12 | + end | |
13 | + local limit = rechargeData.limit | |
14 | + local rechargeRecord = role:getProperty("payR") or {} | |
15 | + if limit ~= 0 and limit <= (rechargeRecord[rechargeId] or 0) then | |
16 | + skynet.error(string.format("recharge id:%d count over limit, user id:%d", rechargeId, roleId)) | |
17 | + return "" | |
18 | + end | |
19 | + | |
7 | 20 | local orderId = redisproxy:hincrby("autoincrement_set", "order", 1) |
8 | 21 | local partnerOrderId = string.format("%d_%d_%d", serverId, roleId, orderId) |
9 | 22 | local orderKey = string.format("order:%d:%d", roleId, orderId) |
... | ... | @@ -29,7 +42,7 @@ function _M.rechargeRpc(agent , data) |
29 | 42 | local roleId = role:getProperty("id") |
30 | 43 | |
31 | 44 | --创建订单号 |
32 | - local partnerOrderId = makeOrder(roleId, id) | |
45 | + local partnerOrderId = makeOrder(role, id) | |
33 | 46 | SendPacket(actionCodes.Store_rechargeRpc, MsgPack.pack({ order = partnerOrderId })) |
34 | 47 | |
35 | 48 | |
... | ... | @@ -78,7 +91,7 @@ function _M.googleRechargeRpc(agent, data) |
78 | 91 | |
79 | 92 | role.ignoreHeartbeat = true |
80 | 93 | --创建订单号 |
81 | - local partnerOrderId = makeOrder(roleId, id) | |
94 | + local partnerOrderId = makeOrder(role, id) | |
82 | 95 | -- 签名 |
83 | 96 | local secret_key = "b7657fa7ccd44c16a35e3f454ac7a075" |
84 | 97 | local need = { |
... | ... | @@ -105,7 +118,7 @@ function _M.myCardRechargeRpc(agent, data) |
105 | 118 | |
106 | 119 | role.ignoreHeartbeat = true |
107 | 120 | --创建订单号 |
108 | - local partnerOrderId = makeOrder(roleId, id) | |
121 | + local partnerOrderId = makeOrder(role, id) | |
109 | 122 | -- 签名 |
110 | 123 | local secret_key = "48759e07540f46d9af17ec82669b4272" |
111 | 124 | local need = { |
... | ... | @@ -131,7 +144,7 @@ function _M.iosRechargeRpc(agent, data) |
131 | 144 | |
132 | 145 | role.ignoreHeartbeat = true |
133 | 146 | --创建订单号 |
134 | - local partnerOrderId = makeOrder(roleId, id) | |
147 | + local partnerOrderId = makeOrder(role, id) | |
135 | 148 | -- 签名 |
136 | 149 | local secret_key = "9647d2efe1074c73b9ac19af4337a70e" |
137 | 150 | local need = { | ... | ... |
src/actions/TowerAction.lua
... | ... | @@ -62,7 +62,7 @@ function _M.startBattleRpc(agent, data) |
62 | 62 | |
63 | 63 | if not csvdb["tower_battleCsv"][id] then return end |
64 | 64 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
65 | - if curCount < 1 then return end -- 没有次数返回 | |
65 | + --if curCount < 1 then return end -- 没有次数返回 | |
66 | 66 | |
67 | 67 | --搞起来 |
68 | 68 | towerInfo.c = curCount - 1 |
... | ... | @@ -136,10 +136,15 @@ end |
136 | 136 | |
137 | 137 | function _M.bugCountRpc(agent, data) |
138 | 138 | local role = agent.role |
139 | + local msg = MsgPack.unpack(data) | |
140 | + local buyCount = msg.count | |
139 | 141 | |
140 | 142 | local towerInfo = role:getProperty("towerInfo") |
141 | 143 | local curCount, nextTime = getUpdateTime(towerInfo.c, towerInfo.t) |
142 | 144 | local needCount = globalCsv.tower_count_limit - curCount |
145 | + if needCount > buyCount then | |
146 | + needCount = buyCount | |
147 | + end | |
143 | 148 | if needCount > 0 then -- 补充 |
144 | 149 | local cost = globalCsv.tower_chance_item:toNumMap() |
145 | 150 | for k , v in pairs(cost) do |
... | ... | @@ -147,7 +152,7 @@ function _M.bugCountRpc(agent, data) |
147 | 152 | end |
148 | 153 | if not role:checkItemEnough(cost) then return end |
149 | 154 | role:costItems(cost, {log = {desc = "towerCount"}}) |
150 | - curCount = globalCsv.tower_count_limit | |
155 | + curCount = curCount + needCount | |
151 | 156 | end |
152 | 157 | towerInfo.c = curCount |
153 | 158 | towerInfo.t = nextTime | ... | ... |
src/adv/Adv.lua
... | ... | @@ -51,6 +51,7 @@ function Adv:initByInfo(advInfo) |
51 | 51 | self.cacheUnlock = advInfo.cacheUnlock or {} |
52 | 52 | self.shopStatus = advInfo.shopStatus or {} |
53 | 53 | self.support = advInfo.support or {} |
54 | + self.logid = advInfo.logid or "auto" | |
54 | 55 | |
55 | 56 | self.maps = {} |
56 | 57 | for id, map in ipairs(advInfo.maps or {}) do |
... | ... | @@ -102,6 +103,7 @@ function Adv:initByChapter(params) |
102 | 103 | self.shopStatus = self.shopStatus or {} |
103 | 104 | self.support = self.support or {} |
104 | 105 | self.battle = nil -- 清掉 老的 battle |
106 | + self.logid = self.owner:getActionUcode() | |
105 | 107 | |
106 | 108 | if isEnter then -- 把 支援效果初始化为易用用的形式 |
107 | 109 | self:initSupport(support or {}) |
... | ... | @@ -206,6 +208,7 @@ function Adv:saveDB(notNotify) |
206 | 208 | advInfo.cacheUnlock = self.cacheUnlock |
207 | 209 | advInfo.shopStatus = self.shopStatus |
208 | 210 | advInfo.support = self.support |
211 | + advInfo.logid = self.logid | |
209 | 212 | advInfo.maps = {} |
210 | 213 | |
211 | 214 | self.battle:saveDB() |
... | ... | @@ -610,6 +613,15 @@ function Adv:wearArtifact(slot, id) |
610 | 613 | id = nil |
611 | 614 | end |
612 | 615 | self:mylog({desc = "wearArtifact", int1 = id}) |
616 | + self.owner:log("mission_pick_equip", { | |
617 | + mission_threadid = self.chapterId, -- 大地图ID | |
618 | + mission_threadname = (csvdb["adv_chapterCsv"][self.chapterId] or {})["chapter"] or "auto", -- 大地图名称 | |
619 | + mission_id = self.level, -- 关卡ID | |
620 | + mission_pick_equip_type = 1, --神器操作类型:1:装备,2:卸下 | |
621 | + mission_pick_equip_id = id, --神器ID | |
622 | + mission_pick_equip_lv = advAFGet[id], --神器等级 | |
623 | + mission_sequenceid = self.logid, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
624 | + }) | |
613 | 625 | |
614 | 626 | self.owner:changeUpdates({{type = "advAFWear", field = slot, value = id}}) |
615 | 627 | return true |
... | ... | @@ -670,7 +682,6 @@ function Adv:artifactLevelUp(id, level) |
670 | 682 | |
671 | 683 | self:mylog({desc = "artifactLevelUp", int1 = id, int2 = level}) |
672 | 684 | |
673 | - | |
674 | 685 | local status = 0 |
675 | 686 | if curWear[id] then -- 穿着呢 |
676 | 687 | local oldData = csvdb["adv_artifactCsv"][id][advAFGet[id]] |
... | ... | @@ -815,6 +826,49 @@ function Adv:over(success, rewardRatio, overType) |
815 | 826 | |
816 | 827 | self:mylog({desc = "over", short1 = success and 1 or 0, int1 = overType}) |
817 | 828 | |
829 | + | |
830 | + local team = self.owner:getProperty("advTeam") | |
831 | + local player = {} | |
832 | + local attrs = self.owner:getTeamBattleInfo(team).heros | |
833 | + for attrName, _ in pairs(AdvAttsEnum) do | |
834 | + for _, hero in pairs(attrs) do | |
835 | + player[attrName] = (player[attrName] or 0) + hero[attrName] | |
836 | + end | |
837 | + player[attrName] = player[attrName] * (globalCsv.adv_battle_attr_ratio[attrName] or 1) | |
838 | + end | |
839 | + | |
840 | + local battleV = 1 * player["hp"] | |
841 | + + 2 * player["atk"] | |
842 | + + 1.25 * player["def"] | |
843 | + + 0.226 * player["hit"] | |
844 | + + 0.26 * player["miss"] | |
845 | + | |
846 | + local heroList = {team.leader, team.leader2} | |
847 | + for _, hid in pairs(team.heros) do | |
848 | + if hid ~= team.leader and hid ~= team.leader2 then | |
849 | + heroList[#heroList + 1] = hid | |
850 | + end | |
851 | + end | |
852 | + | |
853 | + self.owner:log("mission_pick", { | |
854 | + mission_threadid = self.chapterId, -- 大地图ID | |
855 | + mission_threadname = (csvdb["adv_chapterCsv"][self.chapterId] or {})["chapter"] or "auto", -- 大地图名称 | |
856 | + mission_id = self.level, -- 关卡ID | |
857 | + mission_herolist = heroList, -- 英雄ID列表,[111, 222, 333, 444, 555] 前两个为队长、副队长 | |
858 | + mission_heroscore = battleV, -- 编队总评分 | |
859 | + mission_teamlv = 0, -- 编队等级 | |
860 | + mission_recscore = csvdb["adv_chapter_campsiteCsv"][self.chapterId][1].recommendValue, -- 关卡推荐评分 | |
861 | + mission_floor_bef = 0, -- 进入前关卡层数 | |
862 | + mission_floor_aft = self.level, -- 结束时关卡层数 | |
863 | + mission_team_status = {HP = team.player.hp, SP = team.player.sp}, -- 队伍状态,{"HP":100, "SP":100, "curse":7} | |
864 | + mission_result = success and 1 or (team.player.hp > 0 and 3 or 2), -- 战斗结果(0-无效,1-胜利,2-血量耗尽退出,3,主动退出) | |
865 | + mission_reward = reward, -- 获得奖励,[{"id":101,"num":10},{"id":102,"num":20},{"id":103,"num":30}] | |
866 | + mission_integral_bef = 0, -- 进入前积分 | |
867 | + mission_integral_aft = score, -- 完成后积分 | |
868 | + mission_cleartype = 1, -- 1正常通关;2代理拾荒 | |
869 | + mission_sequenceid = self.logid, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
870 | + }) | |
871 | + | |
818 | 872 | local chapterId = self.chapterId |
819 | 873 | self:clear() |
820 | 874 | self.owner:checkTaskEnter("AdvScore", {score = score}) | ... | ... |
src/adv/AdvBattle.lua
src/adv/AdvBuff.lua
... | ... | @@ -576,6 +576,9 @@ end |
576 | 576 | |
577 | 577 | function Buff:effect() |
578 | 578 | self:decCount() |
579 | + if self.buffData.show:sismember(2, " ") then | |
580 | + self.owner.battle.adv:pushBackEvent(AdvBackEventType.BuffEffect, {etype = 2}) | |
581 | + end | |
579 | 582 | if self._effectValue then |
580 | 583 | return self:_effectValue() |
581 | 584 | end | ... | ... |
src/adv/AdvPassive.lua
... | ... | @@ -120,7 +120,7 @@ Passive.GET_BUFF = 28 --获得指定buff |
120 | 120 | Passive.OPEN_BLOCK = 29 --翻开格子 |
121 | 121 | Passive.OPEN_MONSTER = 30 --翻开怪物 |
122 | 122 | Passive.PLAYER_BUFF = 31 --玩家获得buff |
123 | - | |
123 | +Passive.PLAYER_BUFF_CLASSIFY = 35 -- 获得指定标签的buff | |
124 | 124 | |
125 | 125 | -- 不同的开启条件 |
126 | 126 | local PassiveCondFactory = {} |
... | ... | @@ -183,6 +183,14 @@ PassiveCondFactory[Passive.GET_BUFF] = function(_Passive) |
183 | 183 | end |
184 | 184 | PassiveCondFactory[Passive.PLAYER_BUFF] = PassiveCondFactory[Passive.GET_BUFF] |
185 | 185 | |
186 | +PassiveCondFactory[Passive.PLAYER_BUFF_CLASSIFY] = function(_Passive) | |
187 | + _Passive._trigger = function(self, params) | |
188 | + if params.classify:sismember(self.passiveData.value) then | |
189 | + return true | |
190 | + end | |
191 | + end | |
192 | +end | |
193 | + | |
186 | 194 | |
187 | 195 | PassiveCondFactory[Passive.BORN_ONCE] = function(_Passive) |
188 | 196 | _Passive._afterRound = function(self) | ... | ... |
src/adv/AdvPlayer.lua
... | ... | @@ -163,7 +163,8 @@ function BaseObject:addBuff(buffId, releaser) |
163 | 163 | table.insert(self.buffs, buff) |
164 | 164 | buff:createAfter() |
165 | 165 | end |
166 | - self:triggerPassive(Passive.GET_BUFF, {buffId = buffId}) | |
166 | + self:triggerPassive(Passive.GET_BUFF, {trigger = releaser, buffId = buffId}) | |
167 | + self:triggerPassive(Passive.PLAYER_BUFF_CLASSIFY, {trigger = releaser, classify = buffData.classify}) | |
167 | 168 | return true |
168 | 169 | end |
169 | 170 | |
... | ... | @@ -670,7 +671,7 @@ function Player:effectBattleBuff() |
670 | 671 | for _, buff in ipairs(self.buffs) do |
671 | 672 | if not buff:isHide() and (buff:getType() == Buff.BATTLE_BUFF or buff:getType() == Buff.BATTLE_PASSIVE) then |
672 | 673 | buff:effect() |
673 | - if not buff.buffData.classify:sismember(7, " ") then -- 神器buff 不会清除 | |
674 | + if not buff.buffData.classify:sismember(7, " ") and not buff.buffData.classify:sismember(8, " ") then -- 神器buff 不会清除 队长技 | |
674 | 675 | buff:uncover() |
675 | 676 | end |
676 | 677 | end |
... | ... | @@ -699,6 +700,10 @@ function Player:addBuff(buffId, releaser) |
699 | 700 | self.battle.adv:checkAchievement(self.battle.adv.AchievType.GetBuff, 1, buffId) |
700 | 701 | self.battle.adv:pushBackEvent(AdvBackEventType.Buff, {buffId = buffId}) |
701 | 702 | self.battle:triggerPassive(Passive.PLAYER_BUFF, {buffId = buffId}) |
703 | + local buffData = csvdb["adv_map_buffCsv"][buffId] | |
704 | + if buffData and buffData.show:sismember(1, " ") then | |
705 | + self.battle.adv:pushBackEvent(AdvBackEventType.BuffEffect, {etype = 1}) | |
706 | + end | |
702 | 707 | end |
703 | 708 | return status |
704 | 709 | end | ... | ... |
src/agent.lua
... | ... | @@ -29,12 +29,6 @@ _codeSession = {} |
29 | 29 | --- {{{ 定时器相关 |
30 | 30 | local function handle_timeout() |
31 | 31 | if not agentInfo.open_timer then return end |
32 | - | |
33 | - if not agentInfo.role then | |
34 | - skynet.timeout(100, handle_timeout) | |
35 | - return | |
36 | - end | |
37 | - | |
38 | 32 | agent_util:update(agentInfo) |
39 | 33 | skynet.timeout(100, handle_timeout) |
40 | 34 | end |
... | ... | @@ -274,6 +268,8 @@ function CMD.start(session, source, gate, fd, ip, hotfixs) |
274 | 268 | end |
275 | 269 | end |
276 | 270 | |
271 | + start_agent_timer() | |
272 | + | |
277 | 273 | -- 这里将消息伪装成 watchdog 发出,这样就由 A->B->C->B->A 变成 A->B->C->A |
278 | 274 | skynet.redirect(gate, source, "lua", session, skynet.pack("forward", fd, 0, skynet.self())) |
279 | 275 | end | ... | ... |
src/main.lua
1 | 1 | local skynet = require "skynet" |
2 | 2 | |
3 | 3 | local max_client = tonumber(skynet.getenv("max_client")) |
4 | +local max_queue = tonumber(skynet.getenv("max_queue")) | |
4 | 5 | |
5 | 6 | skynet.start(function() |
6 | 7 | print("Server start") |
... | ... | @@ -11,7 +12,7 @@ skynet.start(function() |
11 | 12 | |
12 | 13 | skynet.call(watchdog, "lua", "start", { |
13 | 14 | port = tonumber(skynet.getenv("server_port")), |
14 | - maxclient = max_client, | |
15 | + maxclient = max_client + max_queue + 10, | |
15 | 16 | httpd = httpd, |
16 | 17 | |
17 | 18 | redishost = skynet.getenv("redis_host"), | ... | ... |
src/models/Activity.lua
... | ... | @@ -18,6 +18,7 @@ Activity.ActivityType = { |
18 | 18 | DrawHero = 12, --抽卡周 招募 |
19 | 19 | AdvDraw = 13, --拾荒抽周 资助 |
20 | 20 | OpenBox = 14, --拆解周 时钟箱 |
21 | + RaceDraw = 16, -- 定向招募活动 | |
21 | 22 | } |
22 | 23 | |
23 | 24 | |
... | ... | @@ -344,8 +345,18 @@ activityFunc[Activity.ActivityType.PaySignIn] = { |
344 | 345 | ["init"] = function(self, actType, isCrossDay, notify) |
345 | 346 | self:updateActData(actType, {}, not notify) |
346 | 347 | end, |
347 | - -- ["close"] = function(self, actType, notify) | |
348 | - -- end, | |
348 | + ["close"] = function(self, actType, notify) | |
349 | + self.owner.storeData:SetActGoodsFlag("paySignIn", 0) | |
350 | + | |
351 | + local rechargeRecord = self.owner.storeData:getProperty("payR") | |
352 | + for id, cfg in pairs(csvdb["shop_rechargeCsv"]) do | |
353 | + if cfg.shop == 2 and cfg.type == CardType.PaySignCard then | |
354 | + rechargeRecord[id] = nil | |
355 | + break | |
356 | + end | |
357 | + end | |
358 | + self.owner.storeData:updateProperty({field="payR", value=rechargeRecord}) | |
359 | + end, | |
349 | 360 | } |
350 | 361 | |
351 | 362 | -- 充值反馈 |
... | ... | @@ -367,6 +378,37 @@ activityFunc[Activity.ActivityType.PayBack] = { |
367 | 378 | -- end, |
368 | 379 | } |
369 | 380 | |
381 | +-- 英雄帖 | |
382 | +activityFunc[Activity.ActivityType.CalendaTask] = { | |
383 | + ["init"] = function(self, actType, isCrossDay, notify) | |
384 | + local calTask = self.owner:getProperty("CalTask") | |
385 | + calTask = {} | |
386 | + local role = self.owner | |
387 | + local buildL = role.dinerData:getProperty("buildL") | |
388 | + local curLevel = buildL:getv(1, 1) | |
389 | + role:checkTaskEnter("DinerLevelUp", {level = curLevel}) | |
390 | + | |
391 | + role:checkTaskEnter("HeroLvlCollect", {}) | |
392 | + role:checkTaskEnter("HeroQualityCollect", {}) | |
393 | + | |
394 | + local curPopular = role.dinerData:getProperty("popular") | |
395 | + role:checkTaskEnter("DinerPopular", {count = curPopular}) | |
396 | + | |
397 | + local rLevel = role:getProperty("level") | |
398 | + role:checkTaskEnter("RoleLevelUp", {level = rLevel}) | |
399 | + | |
400 | + local towerInfo = role:getProperty("towerInfo") | |
401 | + role:checkTaskEnter("TowerPass", {level = towerInfo.l}) | |
402 | + --"PvpWin" | |
403 | + role:checkTaskEnter("HangPass", {}) | |
404 | + role:checkTaskEnter("HeroStarCollect", {}) | |
405 | + role:checkTaskEnter("RuneQualityCollect", {}) | |
406 | + | |
407 | + end, | |
408 | + -- ["close"] = function(self, actType, notify) | |
409 | + -- end, | |
410 | +} | |
411 | + | |
370 | 412 | function Activity:initActivity(actId, isCrossDay, notify) |
371 | 413 | local actData = csvdb["activity_ctrlCsv"][actId] |
372 | 414 | if not actData then return end | ... | ... |
src/models/Diner.lua
... | ... | @@ -298,6 +298,9 @@ function Diner:expediteSell(slot) |
298 | 298 | self:checkDinerTask(DinerTask.SellDishType, expediteCount, math.ceil(sell.dish / 100)) |
299 | 299 | self:checkDinerTask(DinerTask.SellDishRare, expediteCount, dishData.rarity) |
300 | 300 | self.owner:checkTaskEnter("FoodSell", {count = expediteCount}) |
301 | + | |
302 | + local needTime = sells[slot].count * dishData.sell_time + sells[slot].time - skynet.timex() | |
303 | + self.owner:pushMsg({type = "food", slot = slot, time = needTime}) | |
301 | 304 | end |
302 | 305 | return { |
303 | 306 | expediteCount = expediteCount, | ... | ... |
src/models/Hero.lua
... | ... | @@ -109,4 +109,8 @@ function Hero:getCamp() |
109 | 109 | return csvdb["unitCsv"][self:getProperty("type")].camp |
110 | 110 | end |
111 | 111 | |
112 | +function Hero:getRare() | |
113 | + return csvdb["unitCsv"][self:getProperty("type")].rare | |
114 | +end | |
115 | + | |
112 | 116 | return Hero |
113 | 117 | \ No newline at end of file | ... | ... |
src/models/Role.lua
... | ... | @@ -27,6 +27,7 @@ function Role:ctor( properties ) |
27 | 27 | self.runeBag = {} |
28 | 28 | self.advData = nil |
29 | 29 | self.activity = nil |
30 | + self._pushToken = nil | |
30 | 31 | self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter) -- 无尽模式记录的赛季对应章节 |
31 | 32 | self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime")) -- 无尽模式关闭时间戳 |
32 | 33 | if self.advOverTime == 0 then |
... | ... | @@ -111,6 +112,7 @@ Role.schema = { |
111 | 112 | hangBag = {"table", {}}, -- 背包 |
112 | 113 | hangBagLimit = {"number", globalCsv.idle_field_origin}, --背包上限 |
113 | 114 | bTeam = {"table", {}}, -- 奖励副本队伍 |
115 | + heroFormate = {"table", {}}, -- 自选编队 {adv={}, hang={}} | |
114 | 116 | |
115 | 117 | --引导相关 |
116 | 118 | newerGuide = {"string","1=1"}, -- 新手引导 master=slave |
... | ... | @@ -161,6 +163,7 @@ Role.schema = { |
161 | 163 | emailSync = {"number", 0}, -- 已经同步到的邮件Id |
162 | 164 | |
163 | 165 | repayHero = {"number", 0}, -- 招募次数 (除去友情招募) |
166 | + repayMaxC = {"number", 0}, -- 招募保底英雄领取次数 100一次 | |
164 | 167 | floorHero = {"table", {}}, -- 招募保底 -- {[poolId] = count} |
165 | 168 | ssrUp = {"table", {}}, -- ssr up -- {[poolId] = count} |
166 | 169 | newerDraw = {"table", {}}, -- 新手池子 {N, 1} 抽了多少次, 是否出了ssr |
... | ... | @@ -174,6 +177,8 @@ Role.schema = { |
174 | 177 | |
175 | 178 | downCvR = {"number", 0}, -- 下载cv扩展包奖励 |
176 | 179 | feedback = {"table", {}}, -- 反馈相关信息 {flag = false, count = 0} flag是否评论过,count 提示次数 |
180 | + | |
181 | + calTask = {"table", {}}, -- 英雄令活动 日历任务活动 | |
177 | 182 | } |
178 | 183 | |
179 | 184 | |
... | ... | @@ -395,6 +400,7 @@ function Role:data() |
395 | 400 | downCvR = self:getProperty("downCvR"), -- 下载cv扩展包奖励 |
396 | 401 | feedback = self:getProperty("feedback"), |
397 | 402 | ctime = self:getProperty("ctime"), |
403 | + calTask = self:getProperty("calTask"), | |
398 | 404 | } |
399 | 405 | end |
400 | 406 | ... | ... |
src/models/RoleCross.lua
... | ... | @@ -287,7 +287,7 @@ end |
287 | 287 | |
288 | 288 | function CMD.friendBattleInfo(roleId) |
289 | 289 | local info = CMD.getProperties(roleId, {"pvpTBC", "hangTB"}) |
290 | - return next(info.pvpTBC) and info.pvpTBC or info.hangTB | |
290 | + return (next(info.pvpTBC) and next(info.pvpTBC.heros)) and info.pvpTBC or info.hangTB | |
291 | 291 | end |
292 | 292 | |
293 | 293 | function CMD.pvpCInfo(roleId) | ... | ... |
src/models/RoleLog.lua
... | ... | @@ -81,6 +81,7 @@ local ItemReason = { |
81 | 81 | birth = 1006, -- 出生奖励 |
82 | 82 | actSign = 1007, -- 活动签到 |
83 | 83 | actPaySign = 1008, -- 活动付费签到 |
84 | + calendaTask = 1009, -- 英雄帖 | |
84 | 85 | |
85 | 86 | -- 餐厅 |
86 | 87 | greenHourse = 1101, -- 食材获得 |
... | ... | @@ -421,6 +422,79 @@ local MethodType = { |
421 | 422 | gift_name = true, -- 礼包名称 |
422 | 423 | gift_reason = true, -- 礼包发放原因,见发放原因枚举表 |
423 | 424 | }, |
425 | + | |
426 | + push_gift = { -- 礼包推送 | |
427 | + gift_id = true, --礼包ID | |
428 | + gift_name = true, --礼包名称 | |
429 | + }, | |
430 | + | |
431 | + mission_pick = { --拾荒玩法 | |
432 | + mission_threadid = true, -- 大地图ID | |
433 | + mission_threadname = true, -- 大地图名称 | |
434 | + mission_id = true, -- 关卡ID | |
435 | + mission_herolist = "json", -- 英雄ID列表,[111, 222, 333, 444, 555] 前两个为队长、副队长 | |
436 | + mission_heroscore = true, -- 编队总评分 | |
437 | + mission_teamlv = true, -- 编队等级 | |
438 | + mission_recscore = true, -- 关卡推荐评分 | |
439 | + mission_floor_bef = true, -- 进入前关卡层数 | |
440 | + mission_floor_aft = true, -- 结束时关卡层数 | |
441 | + mission_team_status = "json", -- 队伍状态,{"HP":100, "SP":100, "curse":7} | |
442 | + mission_result = true, -- 战斗结果(0-无效,1-胜利,2-血量耗尽退出,3,主动退出) | |
443 | + mission_reward = "json", -- 获得奖励,[{"id":101,"num":10},{"id":102,"num":20},{"id":103,"num":30}] | |
444 | + mission_integral_bef = true, -- 进入前积分 | |
445 | + mission_integral_aft = true, -- 完成后积分 | |
446 | + mission_cleartype = true, -- 1正常通关;2代理拾荒 | |
447 | + mission_sequenceid = true, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
448 | + }, | |
449 | + | |
450 | + mission_pick_achiev = { --拾荒任务 | |
451 | + mission_threadid = true, -- 大地图ID | |
452 | + mission_threadname = true, -- 大地图名称 | |
453 | + mission_id = true, -- 关卡ID | |
454 | + mission_pick_achiev_id = true, -- 任务ID | |
455 | + mission_pick_achiev_reward = "json", -- 任务奖励,[{"id":101,"num":10},{"id":102,"num":20},{"id":103,"num":30}] | |
456 | + mission_sequenceid = true, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
457 | + }, | |
458 | + | |
459 | + mission_pick_equip = { -- 拾荒神器装备 | |
460 | + mission_threadid = true, --大地图ID | |
461 | + mission_threadname = true, --大地图名称 | |
462 | + mission_id = true, --关卡ID | |
463 | + mission_pick_equip_type = true, --神器操作类型:1:装备,2:卸下 | |
464 | + mission_pick_equip_id = true, --神器ID | |
465 | + mission_pick_equip_lv = true, --神器等级 | |
466 | + mission_sequenceid = true, --本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
467 | + }, | |
468 | + | |
469 | + mission_pick_reform = { --拾荒神器升级 | |
470 | + mission_threadid = true, -- 大地图ID | |
471 | + mission_threadname = true, -- 大地图名称 | |
472 | + mission_id = true, -- 关卡ID | |
473 | + mission_pick_equip_id = true, -- 神器ID | |
474 | + mission_pick_reform_beflv = true, -- 神器原等级 | |
475 | + mission_pick_reform_aftlv = true, -- 神器现等级 | |
476 | + mission_pick_reform_cost = true, -- 消耗探险点数 | |
477 | + mission_sequenceid = true, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
478 | + }, | |
479 | + | |
480 | + mission_pick_use = { --拾荒任务道具使用 | |
481 | + mission_threadid = true, -- 大地图ID | |
482 | + mission_threadname = true, -- 大地图名称 | |
483 | + mission_id = true, -- 关卡ID | |
484 | + item_id = true, -- 道具ID | |
485 | + mission_pick_use_num = true, -- 道具使用量 | |
486 | + mission_sequenceid = true, -- 本次拾荒ID,用于关联一次拾荒产生多条不同类型的日志 | |
487 | + }, | |
488 | + | |
489 | + mission_pick_fund = { --拾荒资助 | |
490 | + item_id = true, -- 资助花费道具ID | |
491 | + mission_pick_fund_amount = true, -- 资助花费道具数量 | |
492 | + mission_pick_fund_cnt = true, -- 资助花费道具次数,1或者10 | |
493 | + mission_pick_fund_reward = "json", -- 资助获得奖励,[{"id":100,"num":10},{"id":101,"num":20},{"id":102,"num":30}] | |
494 | + mission_pick_fund_stagereward = "json", -- 资助阶段奖励 | |
495 | + mission_pick_fund_beflv = true, -- 资助前资助等级 | |
496 | + mission_pick_fund_aftlv = true, -- 资助后资助等级 | |
497 | + }, | |
424 | 498 | } |
425 | 499 | |
426 | 500 | local function printError(info) | ... | ... |
src/models/RolePlugin.lua
... | ... | @@ -452,7 +452,12 @@ function RolePlugin.bind(Role) |
452 | 452 | newHero.owner = self |
453 | 453 | newHero:saveBattleValue() |
454 | 454 | self.heros[heroId] = newHero |
455 | - self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job}, params.notNotify) | |
455 | + local ssrCount = 0 | |
456 | + if unitData.rare == HeroQuality.SSR then | |
457 | + ssrCount = self:getSSRHeroCount() | |
458 | + end | |
459 | + self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify) | |
460 | + self:checkTaskEnter("HeroQualityCollect", {}) | |
456 | 461 | if not params.notNotify then |
457 | 462 | local heroResponse = {} |
458 | 463 | table.insert(heroResponse, newHero:data()) |
... | ... | @@ -485,6 +490,16 @@ function RolePlugin.bind(Role) |
485 | 490 | end |
486 | 491 | end |
487 | 492 | |
493 | + function Role:getSSRHeroCount() | |
494 | + local count = 0 | |
495 | + for _, hero in pairs(self.heros) do | |
496 | + if hero:getRare() == HeroQuality.SSR then | |
497 | + count = count + 1 | |
498 | + end | |
499 | + end | |
500 | + return count | |
501 | + end | |
502 | + | |
488 | 503 | |
489 | 504 | function Role:loadHeros() |
490 | 505 | local roleId = self:getProperty("id") |
... | ... | @@ -1174,6 +1189,7 @@ function RolePlugin.bind(Role) |
1174 | 1189 | function Role:addAdvLvExp(exp) |
1175 | 1190 | local advL = self:getProperty("advL") |
1176 | 1191 | local level = advL[1] |
1192 | + local oldLevel = level | |
1177 | 1193 | local newExp = (advL[2] or 0) + exp |
1178 | 1194 | |
1179 | 1195 | if not csvdb["adv_level_fundCsv"][level + 1] then |
... | ... | @@ -1181,7 +1197,8 @@ function RolePlugin.bind(Role) |
1181 | 1197 | end |
1182 | 1198 | |
1183 | 1199 | while newExp >= csvdb["adv_level_fundCsv"][level].exp do |
1184 | - if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级 | |
1200 | + --if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级 | |
1201 | + if csvdb["adv_level_fundCsv"][level + 1] then -- 有下一级 | |
1185 | 1202 | newExp = newExp - csvdb["adv_level_fundCsv"][level].exp |
1186 | 1203 | level = level + 1 |
1187 | 1204 | else |
... | ... | @@ -1195,6 +1212,7 @@ function RolePlugin.bind(Role) |
1195 | 1212 | advL[1] = level |
1196 | 1213 | advL[2] = newExp |
1197 | 1214 | self:updateProperty({field = "advL", value = advL}) |
1215 | + return oldLevel, level | |
1198 | 1216 | end |
1199 | 1217 | |
1200 | 1218 | function Role:getAdvWheelSurfLv(ptype) |
... | ... | @@ -1742,7 +1760,36 @@ function RolePlugin.bind(Role) |
1742 | 1760 | end) |
1743 | 1761 | return gift, checkPoint |
1744 | 1762 | end |
1763 | + --[[ | |
1764 | + "hang" : "挂机资源满", | |
1765 | + "box" : "箱子拆解完毕", | |
1766 | + "food" : "食物出售完毕", | |
1767 | + "adv" : "代理拾荒完毕", | |
1768 | + --]] | |
1769 | + function Role:pushMsg(params) | |
1770 | + if not self._pushToken or self._pushToken == "" then return end | |
1771 | + if params.time <= 0 then | |
1772 | + self:pushCancel(params) | |
1773 | + return | |
1774 | + end | |
1775 | + local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken) | |
1776 | + notifyClient({content = content, time = math.floor(params.time)}) | |
1777 | + end | |
1745 | 1778 | |
1779 | + function Role:pushCancel(params) | |
1780 | + if not self._pushToken or self._pushToken == "" then return end | |
1781 | + local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken) | |
1782 | + deleteNotify({content = content}) | |
1783 | + end | |
1784 | + | |
1785 | + function Role:pushCancelAll(ptype) | |
1786 | + if not self._pushToken or self._pushToken == "" then return end | |
1787 | + local pattern = string.format("push:%d:*", self:getProperty("id")) | |
1788 | + if ptype then | |
1789 | + pattern = string.format("push:%d:%s:*", self:getProperty("id"), ptype) | |
1790 | + end | |
1791 | + deleteNotify({pattern = pattern}) | |
1792 | + end | |
1746 | 1793 | end |
1747 | 1794 | |
1748 | 1795 | return RolePlugin |
1749 | 1796 | \ No newline at end of file | ... | ... |
src/models/RoleTask.lua
... | ... | @@ -235,6 +235,8 @@ local StoreListener = { |
235 | 235 | [TaskType.HangPass] = {{TriggerEventType.HangPass, f("id")}}, |
236 | 236 | [TaskType.RoleLevelUp] = {{TriggerEventType.LevelUp, f("level")}}, |
237 | 237 | [TaskType.TowerPass] = {{TriggerEventType.TowerPass, f("level")}}, |
238 | + [TaskType.AdvPass] = {{TriggerEventType.AdvPass, f("id")}}, | |
239 | + [TaskType.AddHero] = {{TriggerEventType.AddNewHero, f("heroType")}, {TriggerEventType.SSRCount, f("ssrCount")}}, | |
238 | 240 | } |
239 | 241 | } |
240 | 242 | |
... | ... | @@ -243,7 +245,7 @@ local CalendaTaskListener = { |
243 | 245 | listen = { |
244 | 246 | [TaskType.DrawHero] = {{1, 1, f("count")}}, |
245 | 247 | [TaskType.BonusPass]= {{2, 1}}, |
246 | - [TaskType.AdvPass]= {{3, 1}}, | |
248 | + [TaskType.AdvStart]= {{3, 1}}, | |
247 | 249 | [TaskType.DinerLevelUp]= {{4, 2, f("level")}}, |
248 | 250 | [TaskType.HeroLvlCollect]= {{5, 3}}, -- x名y级英雄 |
249 | 251 | [TaskType.AdvHang]= {{6, 1}}, ---- |
... | ... | @@ -255,11 +257,11 @@ local CalendaTaskListener = { |
255 | 257 | [TaskType.RoleLevelUp]= {{12, 2, f("level")}}, |
256 | 258 | [TaskType.TowerPass]= {{13, 2, f("level")}}, |
257 | 259 | [TaskType.HeroTalent]= {{14, 1}}, |
258 | - [TaskType.HangPass]= {{15, 2, f("id")}}, | |
260 | + [TaskType.HangPass]= {{15, 3}}, | |
259 | 261 | [TaskType.HeroStarCollect]= {{16, 3}}, |
260 | 262 | [TaskType.FoodSell]= {{17, 1, f("count")}}, |
261 | 263 | [TaskType.HangGet]= {{18, 3, f("reward")}}, |
262 | - [TaskType.RuneQualityCollect]= {{19, 3, f("id")}}, | |
264 | + [TaskType.RuneQualityCollect]= {{19, 3}}, | |
263 | 265 | [TaskType.OpenBox]= {{20, 3, f("count"), f("quality")}}, |
264 | 266 | } |
265 | 267 | } |
... | ... | @@ -272,6 +274,7 @@ local TaskListeners = { |
272 | 274 | SudokuListener, |
273 | 275 | ActivityListener, |
274 | 276 | StoreListener, |
277 | + CalendaTaskListener, | |
275 | 278 | } |
276 | 279 | |
277 | 280 | local RoleTask = {} |
... | ... | @@ -579,14 +582,18 @@ function RoleTask.bind(Role) |
579 | 582 | end |
580 | 583 | |
581 | 584 | function Role:checkActivityTask(notNotify, activityType, ...) |
585 | + if not self.activity then return end | |
582 | 586 | self.activity:checkActivity(notNotify, activityType, ...) |
583 | 587 | end |
584 | 588 | |
585 | 589 | function Role:checkStoreTask(notNotify, triggerType, param) |
590 | + if not self.storeData then return end | |
586 | 591 | self.storeData:OnTriggerLimitTimePack(triggerType, param) |
587 | 592 | end |
588 | 593 | |
589 | 594 | function Role:checkCalendaTask(notNotify, mainType, subType, param1, param2) |
595 | + --print("check calenda taskl", mainType, subType, param1, param2) | |
596 | + if not self.activity then return end | |
590 | 597 | local open, actId = self.activity:isOpen("CalendaTask") |
591 | 598 | local actData = csvdb["activity_ctrlCsv"][actId] |
592 | 599 | if not actData then return end |
... | ... | @@ -606,11 +613,86 @@ function RoleTask.bind(Role) |
606 | 613 | elseif subType == 2 then -- 直接赋值 |
607 | 614 | calTask[id] = param1 |
608 | 615 | elseif subType == 3 then -- 自定义类型 |
616 | + if cfg.type == 7 then -- 英雄品质收集进度 | |
617 | + local count = 0 | |
618 | + for _, hero in pairs(self.heros) do | |
619 | + local unitData = csvdb["unitCsv"][hero:getProperty("type")] | |
620 | + if unitData then | |
621 | + if cfg.condition2 <= unitData.rare then | |
622 | + count = count + 1 | |
623 | + end | |
624 | + end | |
625 | + end | |
626 | + if (calTask[id] or 0) < count then | |
627 | + calTask[id] = count | |
628 | + end | |
629 | + elseif cfg.type == 5 then -- 英雄等级收集进度 | |
630 | + local count = 0 | |
631 | + for _, hero in pairs(self.heros) do | |
632 | + if cfg.condition2 <= hero:getProperty("level") then | |
633 | + count = count + 1 | |
634 | + end | |
635 | + end | |
636 | + if (calTask[id] or 0) < count then | |
637 | + calTask[id] = count | |
638 | + end | |
639 | + elseif cfg.type == 16 then -- 英雄星级收集进度 | |
640 | + local count = 0 | |
641 | + for _, hero in pairs(self.heros) do | |
642 | + if cfg.condition2 <= hero:getProperty("wakeL") then | |
643 | + count = count + 1 | |
644 | + end | |
645 | + end | |
646 | + if (calTask[id] or 0) < count then | |
647 | + calTask[id] = count | |
648 | + end | |
649 | + elseif cfg.type == 18 then -- 挂机累计收获id,y个 | |
650 | + for rid, v in pairs(param1) do | |
651 | + if cfg.condition2 == rid then | |
652 | + calTask[id] = (calTask[id] or 0) + v | |
653 | + end | |
654 | + end | |
655 | + elseif cfg.type == 19 then -- x名英雄装备y品质以上符文套装 | |
656 | + local count = 0 | |
657 | + for _, hero in pairs(self.heros) do | |
658 | + local rcount = 0 | |
659 | + for _,uid in pairs(hero:getRunes()) do | |
660 | + if uid > 0 then | |
661 | + local runeData = self.runeBag[uid] | |
662 | + if runeData then | |
663 | + local csvData = csvdb["runeCsv"][runeData:getProperty("type")][runeData:getProperty("id")] | |
664 | + | |
665 | + if csvData and cfg.condition2 <= csvData.rarity then | |
666 | + rcount = rcount + 1 | |
667 | + end | |
668 | + end | |
669 | + end | |
670 | + end | |
671 | + if rcount == 6 then | |
672 | + count = count + 1 | |
673 | + end | |
674 | + end | |
675 | + calTask[id] = count | |
676 | + elseif cfg.type == 20 then -- 开启x品质时钟箱子 | |
677 | + if cfg.condition2 <= (param2 or 0) then | |
678 | + calTask[id] = (calTask[id] or 0) + param2 | |
679 | + end | |
680 | + elseif cfg.type == 15 then -- 通关关卡 | |
681 | + if (calTask[id] or 0) == 0 then | |
682 | + local hangPass = self:getProperty("hangPass") | |
683 | + local diff = math.floor(cfg.condition2 / 10000) | |
684 | + if (hangPass[diff] or 0) >= cfg.condition1 then | |
685 | + calTask[id] = 1 | |
686 | + end | |
687 | + end | |
688 | + end | |
609 | 689 | end |
610 | 690 | end |
611 | 691 | end |
612 | 692 | end |
613 | 693 | end |
694 | + self:updateProperty({field = "calTask", value = calTask, notNotify = notNotify}) | |
695 | + --dump(calTask) | |
614 | 696 | end |
615 | 697 | |
616 | 698 | end | ... | ... |
src/models/RoleTimeReset.lua
... | ... | @@ -90,7 +90,7 @@ function Role:updateTimeReset(now, notify) |
90 | 90 | self:setProperties({timeReset = timeReset, ltime = now}) |
91 | 91 | |
92 | 92 | response.timeReset = timeReset |
93 | - response.ltime = ltime | |
93 | + response.ltime = now | |
94 | 94 | |
95 | 95 | if notify then |
96 | 96 | self:notifyUpdateProperties(response) | ... | ... |
src/models/Store.lua
... | ... | @@ -23,11 +23,11 @@ Store.schema = { |
23 | 23 | battleFR = {"string", ""}, -- 免费赛季卡领取记录 |
24 | 24 | battleLR = {"string", ""}, -- 付费赛季卡领取记录 |
25 | 25 | |
26 | - limitTPack = {"table", {}}, -- 限时礼包 {id=expire_ts} | |
26 | + limitTPack = {"table", {}}, -- 限时礼包 {id={expire_ts, trigger_type}} | |
27 | 27 | privCardEx = {"number", 0}, -- 特权卡过期时间戳 |
28 | 28 | getMailT1 = {"number",0}, -- 上次发送月卡福利邮件的时间 |
29 | 29 | getMailT2 = {"number",0}, -- 上次发送超级月卡福利邮件的时间 |
30 | - packTrigger = {"table", {}}, -- 礼包触发记录 {关卡难度1={id, 通关关卡数,升级数,爬塔层数}, ...} | |
30 | + --packTrigger = {"table", {}}, -- 礼包触发记录 {关卡难度1={id, 通关关卡数,升级数,爬塔层数}, ...} | |
31 | 31 | |
32 | 32 | -- 活动商品购买记录 |
33 | 33 | actGoodsFlag = {"table", {}}, -- ActGoodsType 1购买,0未购买 |
... | ... | @@ -57,7 +57,7 @@ end |
57 | 57 | function Store:onCrossDay() |
58 | 58 | self:sendMonthCardEmail() |
59 | 59 | self:deleteExpireLimitGoods() |
60 | - self:checkPaySignReward() | |
60 | + --self:checkPaySignReward() | |
61 | 61 | end |
62 | 62 | |
63 | 63 | -- 删除过期商品 |
... | ... | @@ -65,10 +65,11 @@ function Store:deleteExpireLimitGoods() |
65 | 65 | local timeNow = skynet.timex() |
66 | 66 | local limitGoodsList = self:getProperty("limitTPack") |
67 | 67 | for k, v in pairs(limitGoodsList) do |
68 | - if timeNow > v then | |
68 | + if timeNow > v[1] then | |
69 | 69 | limitGoodsList[k] = nil |
70 | 70 | end |
71 | 71 | end |
72 | + self:updateProperty({field = "limitTPack", value = limitGoodsList, notNotify = true}) | |
72 | 73 | end |
73 | 74 | |
74 | 75 | -- 发送月卡邮件 |
... | ... | @@ -162,6 +163,26 @@ function Store:getGearExchangeCoef() |
162 | 163 | return 1 + coef |
163 | 164 | end |
164 | 165 | |
166 | +-- 奖励关卡 特权卡额外数量 | |
167 | +function Store:getBonusExtraFightCount() | |
168 | + if self:isPrivCardExpire() then | |
169 | + return 0 | |
170 | + end | |
171 | + | |
172 | + local cnt = globalCsv.bonus_extra_fight_count or 1 | |
173 | + return cnt | |
174 | +end | |
175 | + | |
176 | +-- 挂机道具掉落系数 特权卡挂机掉落系数 | |
177 | +function Store:getHangDropCoef() | |
178 | + if self:isPrivCardExpire() then | |
179 | + return 1, 1 | |
180 | + end | |
181 | + | |
182 | + return (1 + globalCsv.hang_drop_exp_coef) or 1, (1 + globalCsv.hang_drop_item_coef) or 1 | |
183 | +end | |
184 | + | |
185 | + | |
165 | 186 | -- 购买通行证 |
166 | 187 | function Store:onBuyCard(type, duration, id) |
167 | 188 | local timeNow = skynet.timex() |
... | ... | @@ -203,7 +224,7 @@ end |
203 | 224 | |
204 | 225 | --检测购买是否超过限制数量 |
205 | 226 | function Store:checkRechargeRecord(limit, id) |
206 | - local rechargeRecord = self:getProperty("payR") | |
227 | + local rechargeRecord = self:getProperty("payR") or {} | |
207 | 228 | if limit ~= 0 and limit <= (rechargeRecord[id] or 0) then |
208 | 229 | skynet.error(string.format("recharge id:%d count over limit, user id:%d", id, self.owner:getProperty("id"))) |
209 | 230 | return false |
... | ... | @@ -292,96 +313,103 @@ end |
292 | 313 | --触发限时礼包 |
293 | 314 | function Store:OnTriggerLimitTimePack(eventType, param) |
294 | 315 | local limitPack = self:getProperty("limitTPack") |
295 | - local payRecord = self:getProperty("payR") | |
316 | + --local payRecord = self:getProperty("payR") | |
296 | 317 | local timeNow = skynet.timex() |
297 | - local find = false | |
318 | + --local find = false | |
298 | 319 | -- 有未过期的限时礼包不再推送 |
299 | - for k, v in pairs(limitPack) do | |
300 | - if v > timeNow and not payRecord[k] then | |
301 | - find = true | |
302 | - break | |
303 | - end | |
304 | - end | |
305 | - if find == true then | |
306 | - return | |
307 | - end | |
308 | - limitPack = {} | |
309 | - local hangPass = self.owner:getProperty("hangPass") | |
310 | - local triggerRecord = self:getProperty("packTrigger") | |
311 | - local result = {} | |
312 | - local maxDiff = 0 | |
320 | + --for k, v in pairs(limitPack) do | |
321 | + -- if v > timeNow and not payRecord[k] then | |
322 | + -- find = true | |
323 | + -- break | |
324 | + -- end | |
325 | + --end | |
326 | + --if find == true then | |
327 | + -- return | |
328 | + --end | |
329 | + --local hangPass = self.owner:getProperty("hangPass") | |
330 | + --local triggerRecord = self:getProperty("packTrigger") | |
331 | + --local result = {} | |
332 | + --local maxDiff = 0 | |
313 | 333 | -- 取满足限时礼包关卡要求的对应数据 |
314 | - for diff, maxCarbonId in pairs(hangPass) do | |
315 | - for id, cfg in pairs(csvdb["shop_packCsv"]) do | |
316 | - local range = cfg.showRange:toArray(true, "=") | |
317 | - local beginRange = range[1] or 0 | |
318 | - local endRange = range[2] or 0 | |
319 | - if maxCarbonId > beginRange and maxCarbonId <= endRange and cfg.type == eventType then | |
320 | - result[diff] = cfg | |
321 | - maxDiff = math.max(maxDiff, diff) | |
322 | - break | |
323 | - end | |
324 | - end | |
325 | - end | |
326 | - local shopGoodsId = 0 | |
327 | - for diff, cfg in pairs(result) do | |
328 | - if diff == maxDiff then | |
329 | - local record = triggerRecord[diff] or {} | |
330 | - if (record[0] or 0) ~= cfg.id and next(record) then | |
331 | - record = {} | |
332 | - end | |
333 | - record[0] = cfg.id | |
334 | - record[eventType] = (record[eventType] or 0) + 1 | |
335 | - if record[eventType] > 0 and record[eventType] % 10 == 0 then | |
336 | - local pool = cfg.packId:toArray(true, "=") | |
337 | - local idx = math.random(1, #pool) | |
338 | - shopGoodsId = pool[idx] | |
339 | - end | |
340 | - triggerRecord[diff] = record | |
334 | + --for diff, maxCarbonId in pairs(hangPass) do | |
335 | + -- for id, cfg in pairs(csvdb["shop_packCsv"]) do | |
336 | + -- local range = cfg.showRange:toArray(true, "=") | |
337 | + -- local beginRange = range[1] or 0 | |
338 | + -- local endRange = range[2] or 0 | |
339 | + -- if maxCarbonId > beginRange and maxCarbonId <= endRange and cfg.type == eventType then | |
340 | + -- result[diff] = cfg | |
341 | + -- maxDiff = math.max(maxDiff, diff) | |
342 | + -- break | |
343 | + -- end | |
344 | + -- end | |
345 | + --end | |
346 | + local config = nil | |
347 | + for id, cfg in pairs(csvdb["shop_packCsv"]) do | |
348 | + if cfg.type == eventType and cfg.condition == param then | |
349 | + config = cfg | |
341 | 350 | end |
342 | 351 | end |
343 | - if shopGoodsId ~= 0 then | |
344 | - local rechargeCfg = csvdb["shop_rechargeCsv"][shopGoodsId] | |
352 | + if config ~= nil then | |
353 | + local rechargeCfg = csvdb["shop_rechargeCsv"][config.packId] | |
345 | 354 | if rechargeCfg then |
346 | - limitPack[rechargeCfg.id] = timeNow + rechargeCfg.time | |
355 | + limitPack[rechargeCfg.id] = {timeNow + rechargeCfg.time, config.id} | |
356 | + self.owner:log("push_gift", { | |
357 | + gift_id = rechargeCfg.id, --礼包ID | |
358 | + gift_name = rechargeCfg.title, --礼包名称 | |
359 | + }) | |
347 | 360 | self:updateProperty({field = "limitTPack", value = limitPack}) |
348 | 361 | end |
349 | 362 | end |
350 | - if next(result) then | |
351 | - self:updateProperty({field = "packTrigger", value = triggerRecord}) | |
352 | - end | |
363 | + --if next(result) then | |
364 | + -- self:updateProperty({field = "packTrigger", value = triggerRecord}) | |
365 | + --end | |
353 | 366 | end |
354 | 367 | |
355 | 368 | function GetActGoodsIndex(goodsType) |
356 | 369 | return ActGoodsType[goodsType] or 0 |
357 | 370 | end |
358 | 371 | |
359 | --- 购买付费签到 按开服时间算奖励 | |
360 | -function Store:onBuyPaySignCard(dur) | |
361 | - local curTs = skynet.timex() | |
372 | +function Store:SetActGoodsFlag(goodsType, flag) | |
362 | 373 | local actGoodsFlag = self:getProperty("actGoodsFlag") or {} |
363 | - local goodsIndex = GetActGoodsIndex("paySignIn") | |
374 | + local goodsIndex = GetActGoodsIndex(goodsType) | |
364 | 375 | if goodsIndex == 0 then |
365 | 376 | print("get act goods index fail :paySignIn") |
366 | 377 | return |
367 | 378 | end |
368 | - actGoodsFlag[goodsIndex] = 1 | |
379 | + actGoodsFlag[goodsIndex] = flag | |
369 | 380 | self:updateProperty({field = "actGoodsFlag", value = actGoodsFlag}) |
370 | - -- 发钱 | |
371 | - local change | |
372 | - local reward, curData = self.owner.activity:getPaySignReward() | |
373 | - if next(reward) then | |
374 | - self.owner.activity:updateActData("PaySignIn", curData) | |
375 | - reward, change = self.owner:award(reward, {log = {desc = "actPaySign"}}) | |
376 | - end | |
377 | - | |
378 | - self.owner:log("activity", { | |
379 | - activity_id = 0, -- 活动ID(或活动指定任务的ID) | |
380 | - activity_type = self.owner.activity.ActivityType.PaySignIn, -- 活动类型,见活动类型枚举表 | |
381 | - activity_reward = reward, -- 活动奖励,json格式记录,{'itemid1':123,'itemid2':456,………...} | |
382 | - }) | |
381 | +end | |
383 | 382 | |
384 | - SendPacket(actionCodes.Activity_actPaySignRewardNtf, MsgPack.pack(self.owner:packReward(reward, change))) | |
383 | +-- 购买付费签到 按开服时间算奖励 | |
384 | +function Store:onBuyPaySignCard(dur) | |
385 | + local curTs = skynet.timex() | |
386 | + curTs = getServerOpenTs() | |
387 | + | |
388 | + self:SetActGoodsFlag("paySignIn", curTs) | |
389 | + | |
390 | + --local actGoodsFlag = self:getProperty("actGoodsFlag") or {} | |
391 | + --local goodsIndex = GetActGoodsIndex("paySignIn") | |
392 | + --if goodsIndex == 0 then | |
393 | + -- print("get act goods index fail :paySignIn") | |
394 | + -- return | |
395 | + --end | |
396 | + --actGoodsFlag[goodsIndex] = 1 | |
397 | + --self:updateProperty({field = "actGoodsFlag", value = actGoodsFlag}) | |
398 | + -- 发钱 | |
399 | + --local change | |
400 | + --local reward, curData = self.owner.activity:getPaySignReward() | |
401 | + --if next(reward) then | |
402 | + -- self.owner.activity:updateActData("PaySignIn", curData) | |
403 | + -- reward, change = self.owner:award(reward, {log = {desc = "actPaySign"}}) | |
404 | + --end | |
405 | + | |
406 | + --self.owner:log("activity", { | |
407 | + -- activity_id = 0, -- 活动ID(或活动指定任务的ID) | |
408 | + -- activity_type = self.owner.activity.ActivityType.PaySignIn, -- 活动类型,见活动类型枚举表 | |
409 | + -- activity_reward = reward, -- 活动奖励,json格式记录,{'itemid1':123,'itemid2':456,………...} | |
410 | + --}) | |
411 | + | |
412 | + --SendPacket(actionCodes.Activity_actPaySignRewardNtf, MsgPack.pack(self.owner:packReward(reward, change))) | |
385 | 413 | end |
386 | 414 | |
387 | 415 | function Store:checkPaySignReward() |
... | ... | @@ -392,7 +420,35 @@ function Store:checkPaySignReward() |
392 | 420 | end |
393 | 421 | end |
394 | 422 | |
423 | +-- 临时用 登录触发限时礼包 时间点以后 | |
424 | +function Store:OnTriggerLimitTimePackAfterTs(eventType, param) | |
425 | + local limitPack = self:getProperty("limitTPack") | |
426 | + local timeNow = skynet.timex() | |
427 | + local config = nil | |
428 | + for id, cfg in pairs(csvdb["shop_packCsv"]) do | |
429 | + local ts = toUnixtime(""..cfg.condition) | |
430 | + if cfg.type == eventType and ts < param then | |
431 | + config = cfg | |
432 | + | |
433 | + if config ~= nil then | |
434 | + local rechargeCfg = csvdb["shop_rechargeCsv"][config.packId] | |
435 | + if rechargeCfg then | |
436 | + if not limitPack[rechargeCfg.id] then | |
437 | + limitPack[rechargeCfg.id] = {timeNow + rechargeCfg.time, config.id} | |
438 | + self.owner:log("push_gift", { | |
439 | + gift_id = rechargeCfg.id, --礼包ID | |
440 | + gift_name = rechargeCfg.title, --礼包名称 | |
441 | + }) | |
442 | + self:updateProperty({field = "limitTPack", value = limitPack, notNotify = false}) | |
443 | + end | |
444 | + end | |
445 | + end | |
446 | + end | |
447 | + end | |
448 | +end | |
449 | + | |
395 | 450 | function Store:data() |
451 | + self:OnTriggerLimitTimePackAfterTs(TriggerEventType.AfterTs, skynet.timex()) | |
396 | 452 | return { |
397 | 453 | buyR = self:getProperty("buyR"), |
398 | 454 | payR = self:getProperty("payR"), |
... | ... | @@ -405,7 +461,7 @@ function Store:data() |
405 | 461 | battleLR = self:getProperty("battleLR"), |
406 | 462 | limitTPack = self:getProperty("limitTPack"), |
407 | 463 | privCardEx = self:getProperty("privCardEx"), |
408 | - packTrigger = self:getProperty("packTrigger"), | |
464 | + --packTrigger = self:getProperty("packTrigger"), | |
409 | 465 | actGoodsFlag = self:getProperty("actGoodsFlag"), |
410 | 466 | bpInfo = self:getProperty("bpInfo"), |
411 | 467 | } | ... | ... |
src/services/agent_ctrl.lua
... | ... | @@ -5,6 +5,7 @@ local netpack = require "skynet.netpack" |
5 | 5 | local xxtea = require "xxtea" |
6 | 6 | local deque = require "deque" |
7 | 7 | local datacenter = require "skynet.datacenter" |
8 | +local agent_queued = require "services.agent_queued" | |
8 | 9 | |
9 | 10 | local pcall = pcall |
10 | 11 | local string_format = string.format |
... | ... | @@ -58,10 +59,15 @@ function _M:exit_agent(fd) |
58 | 59 | local agent = get_a(pack) |
59 | 60 | |
60 | 61 | pcall(skynet.send, agent, "lua", "exit") |
61 | - pcall(skynet.send, poold, "lua", "feed") | |
62 | 62 | |
63 | 63 | self.f2u[fd] = nil |
64 | 64 | self.u2f[uid] = nil |
65 | + local nuid, nfd = agent_queued.pop() | |
66 | + if not nuid then | |
67 | + pcall(skynet.send, poold, "lua", "feed") | |
68 | + else | |
69 | + self:query_agent(nfd, nuid, true) | |
70 | + end | |
65 | 71 | end |
66 | 72 | |
67 | 73 | -- @desc: 客户端连入 |
... | ... | @@ -73,7 +79,11 @@ end |
73 | 79 | function _M:socket_close(fd) |
74 | 80 | self.f2i[fd] = nil |
75 | 81 | local uid = self.f2u[fd] |
76 | - if not uid then return end | |
82 | + if not uid then | |
83 | + -- 排队中? | |
84 | + agent_queued.socket_close(fd) | |
85 | + return | |
86 | + end | |
77 | 87 | self.f2e[fd] = skynet.timex() + AGENT_EXPIRE_TIME |
78 | 88 | |
79 | 89 | if not self.u2f[uid] then |
... | ... | @@ -89,7 +99,11 @@ end |
89 | 99 | function _M:socket_error(fd) |
90 | 100 | self.f2i[fd] = nil |
91 | 101 | local uid = self.f2u[fd] |
92 | - if not uid then return end | |
102 | + if not uid then | |
103 | + -- 排队中? | |
104 | + agent_queued.socket_close(fd) | |
105 | + return | |
106 | + end | |
93 | 107 | |
94 | 108 | if not self.u2f[uid] then |
95 | 109 | self.f2u[fd] = nil |
... | ... | @@ -114,6 +128,7 @@ local next_log_time = 0 |
114 | 128 | local CHECK_AGENT_STATUS_INTERVAL = 100 -- 检查agent状态的定时间隔 |
115 | 129 | -- @desc: 检查agent状态,若过期,则让agent退出;并定时打日志统计在线人数 |
116 | 130 | function _M:check_agent_status() |
131 | + agent_queued.handle_timeout() | |
117 | 132 | local now = skynet.timex() |
118 | 133 | if now >= next_check_time then |
119 | 134 | next_check_time = now + CHECK_AGENT_STATUS_INTERVAL |
... | ... | @@ -151,7 +166,7 @@ local function query_agent_response(fd, response) |
151 | 166 | end |
152 | 167 | |
153 | 168 | -- @desc: 玩家登陆第一个包,queryLogin,watchdog为客户端分配一个agent,并告诉gate分配成功,之后的消息直接走agent |
154 | -function _M:query_agent(fd, uid) | |
169 | +function _M:query_agent(fd, uid, isQueue) | |
155 | 170 | local pack = self.u2f[uid] |
156 | 171 | if pack then |
157 | 172 | local f = get_f(pack) |
... | ... | @@ -159,7 +174,6 @@ function _M:query_agent(fd, uid) |
159 | 174 | skynet.error(string.format("%s same fd %d", uid, fd)) |
160 | 175 | return |
161 | 176 | end |
162 | - | |
163 | 177 | -- self.f2u[f] 肯定存在;self.f2e[f]不存在,则说明在线,则需要踢下线 |
164 | 178 | if not self.f2e[f] then |
165 | 179 | local head = string.pack("H", actionCodes.Sys_maintainNotice) |
... | ... | @@ -182,12 +196,29 @@ function _M:query_agent(fd, uid) |
182 | 196 | self.f2u[f] = nil |
183 | 197 | self.u2f[uid] = set_pack(fd, agent) |
184 | 198 | else |
185 | - -- 该uid未存储,则说明至少超过10分钟未登陆,由agent池服务pop出一个agent | |
186 | - local agent = self.factory:pop() | |
187 | - if not agent then | |
188 | - -- 服务器满 | |
189 | - query_agent_response(fd, {ret = "RET_SERVER_FULL"}) | |
190 | - return | |
199 | + local agent | |
200 | + if isQueue then | |
201 | + agent = self.factory:pop() | |
202 | + if agent then | |
203 | + pcall(skynet.send, poold, "lua", "feed") | |
204 | + else | |
205 | + agent = skynet.newservice("agent") | |
206 | + end | |
207 | + else | |
208 | + -- 该uid未存储,则说明至少超过10分钟未登陆,由agent池服务pop出一个agent | |
209 | + if agent_queued.count() > 0 then | |
210 | + -- 服务器满 开始排队 | |
211 | + local rank = agent_queued.push(uid, fd) | |
212 | + query_agent_response(fd, {ret = "RET_SERVER_FULL", rank = rank}) | |
213 | + return | |
214 | + end | |
215 | + | |
216 | + agent = self.factory:pop() | |
217 | + if not agent then | |
218 | + local rank = agent_queued.push(uid, fd) | |
219 | + query_agent_response(fd, {ret = "RET_SERVER_FULL", rank = rank}) | |
220 | + return | |
221 | + end | |
191 | 222 | end |
192 | 223 | |
193 | 224 | local ok = pcall(skynet.call, agent, "lua", "start", gate_serv, fd, self.f2i[fd], hotfixList) | ... | ... |
... | ... | @@ -0,0 +1,154 @@ |
1 | +-- 排队系统 | |
2 | + | |
3 | +require "ProtocolCode" | |
4 | +require "shared.init" | |
5 | +require "utils.init" | |
6 | +require "GlobalVar" | |
7 | +require "RedisKeys" | |
8 | +require "skynet.manager" | |
9 | + | |
10 | +local queue = require "skynet.queue" | |
11 | +local netpack = require "skynet.netpack" | |
12 | +local socket = require "skynet.socket" | |
13 | +local xxtea = require "xxtea" | |
14 | + | |
15 | +skynet = require "skynet" | |
16 | + | |
17 | +local MAX_COUNT = tonumber(skynet.getenv("max_queue")) | |
18 | +-- 心跳定时间隔 | |
19 | +local HEART_TIMER_INTERVAL = 30 | |
20 | +local HEART_TIMEOUT_COUNT_MAX = 3 | |
21 | + | |
22 | +local CMD = {} | |
23 | +local f2u = {} | |
24 | +local u2i = {} -- {idx, fd, {lastHeart, timeOutCount, nextCheck}} | |
25 | +local idx2u = {} | |
26 | +local curIdx = 0 -- 下一个即将进入游戏的玩家索引 | |
27 | +local nextIdx = 0 -- 新加的位置 | |
28 | + | |
29 | + | |
30 | +local function getRank(uid) | |
31 | + local info = u2i[uid] | |
32 | + if not info then return -1 end | |
33 | + return (info[1] + MAX_COUNT - curIdx) % MAX_COUNT + 1 | |
34 | +end | |
35 | + | |
36 | + | |
37 | +function SendPacket(actionCode, bin, client_fd) | |
38 | + if #bin > 0 then bin = xxtea.encrypt(bin, XXTEA_KEY) end | |
39 | + local head = string.pack("H", actionCode) | |
40 | + return socket.write(client_fd, netpack.pack(head .. bin)) | |
41 | +end | |
42 | + | |
43 | +local function checkQueue(fd) | |
44 | + if not f2u[fd] then return end | |
45 | + local info = u2i[f2u[fd]] | |
46 | + if info then | |
47 | + info[3][1] = skynet.timex() | |
48 | + end | |
49 | + local rank = getRank(f2u[fd]) | |
50 | + SendPacket(actionCodes.Sys_checkQueue, MsgPack.pack({rank = rank}), fd) | |
51 | +end | |
52 | + | |
53 | + | |
54 | +skynet.register_protocol { | |
55 | + name = "client", | |
56 | + id = skynet.PTYPE_CLIENT, | |
57 | + unpack = function (msg, sz) | |
58 | + local data = skynet.tostring(msg, sz) | |
59 | + local cmd = string.unpack("H", string.sub(data, 1, 2)) | |
60 | + return cmd, string.sub(data, 3) | |
61 | + end, | |
62 | + dispatch = function(session, address, cmd, data) | |
63 | + skynet.ignoreret() | |
64 | + if cmd == actionCodes.Sys_checkQueue then | |
65 | + checkQueue(session) | |
66 | + end | |
67 | + end | |
68 | +} | |
69 | + | |
70 | +function CMD.push(uid, fd) | |
71 | + uid = tostring(uid) | |
72 | + if u2i[uid] then -- 存在] | |
73 | + local oldfd = u2i[uid][2] | |
74 | + if oldfd and oldfd ~= fd then | |
75 | + -- 踢掉老的 | |
76 | + SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({body = "server_accountOccupied", iskey = true}), oldfd) | |
77 | + skynet.timeout(10, function () | |
78 | + skynet.call(gate_serv, "lua", "kick", oldfd) | |
79 | + end) | |
80 | + f2u[oldfd] = nil | |
81 | + end | |
82 | + u2i[uid][2] = fd | |
83 | + f2u[fd] = uid | |
84 | + u2i[uid][3] = {skynet.timex(), 0, skynet.timex() + HEART_TIMER_INTERVAL} | |
85 | + else -- 新排队的用户 | |
86 | + if nextIdx == curIdx and next(idx2u) then -- 满了 | |
87 | + return | |
88 | + end | |
89 | + u2i[uid] = {nextIdx, fd, {skynet.timex(), 0, skynet.timex() + HEART_TIMER_INTERVAL}} | |
90 | + f2u[fd] = uid | |
91 | + idx2u[nextIdx] = uid | |
92 | + nextIdx = (nextIdx + 1) % MAX_COUNT | |
93 | + end | |
94 | + skynet.call(gate_serv, "lua", "forward", fd, 0, skynet.self()) | |
95 | + | |
96 | + return getRank(uid) | |
97 | +end | |
98 | + | |
99 | +function CMD.pop() | |
100 | + while true do | |
101 | + local uid = idx2u[curIdx] | |
102 | + if not uid then return end -- 空的 | |
103 | + local info = u2i[uid] | |
104 | + if not info then | |
105 | + idx2u[curIdx] = nil | |
106 | + else | |
107 | + if info[2] then | |
108 | + -- 找到合适的了 | |
109 | + u2i[uid] = nil | |
110 | + idx2u[curIdx] = nil | |
111 | + f2u[info[2]] = nil | |
112 | + | |
113 | + curIdx = (curIdx + 1) % MAX_COUNT | |
114 | + return uid, info[2] | |
115 | + else | |
116 | + idx2u[curIdx] = nil | |
117 | + u2i[uid] = nil | |
118 | + end | |
119 | + end | |
120 | + curIdx = (curIdx + 1) % MAX_COUNT | |
121 | + end | |
122 | +end | |
123 | + | |
124 | + | |
125 | +-- 下线了 | |
126 | +function CMD.socket_close(fd) | |
127 | + local uid = f2u[fd] | |
128 | + if not uid then return end | |
129 | + f2u[fd] = nil | |
130 | + local info = u2i[uid] | |
131 | + info[2] = nil | |
132 | +end | |
133 | + | |
134 | +function CMD.handle_timeout() | |
135 | + local now = skynet.timex() | |
136 | + for uid, info in pairs(u2i) do | |
137 | + if info[2] and info[3] and now >= info[3][3] then --存在fd 检查心跳 | |
138 | + if info[3][1] - now > HEART_TIMER_INTERVAL or now - info[3][1] > HEART_TIMER_INTERVAL then | |
139 | + info[3][2] = info[3][2] + 1 | |
140 | + info[3][3] = now + HEART_TIMER_INTERVAL | |
141 | + if info[3][2] >= HEART_TIMEOUT_COUNT_MAX then | |
142 | + skynet.error("timeout! then queued will closed", info[2], uid) | |
143 | + skynet.call(gate_serv, "lua", "kick", info[2]) | |
144 | + end | |
145 | + end | |
146 | + end | |
147 | + end | |
148 | +end | |
149 | + | |
150 | +function CMD.count() | |
151 | + return (nextIdx + MAX_COUNT - curIdx) % MAX_COUNT | |
152 | +end | |
153 | + | |
154 | +return CMD | ... | ... |
src/services/agent_util.lua
... | ... | @@ -17,15 +17,32 @@ local HEART_TIMEOUT_COUNT_MAX = 20 |
17 | 17 | local HEART_QUICK_COUNT_MAX = 5 |
18 | 18 | -- 心跳定时间隔 |
19 | 19 | local HEART_TIMER_INTERVAL = 5 |
20 | +-- 忽略心跳的等待时间 | |
21 | +local WAIT_IGNORE_HEART = 300 | |
22 | + | |
23 | +--开始忽略心跳的时间 | |
24 | +local ignoreHeartTime = nil | |
20 | 25 | |
21 | 26 | local function check_heart_beat(agent, now) |
22 | 27 | -- 充值等操作不检查心跳 |
23 | 28 | local role = agent.role |
24 | - if role.ignoreHeartbeat then | |
29 | + if not role or role.ignoreHeartbeat then | |
25 | 30 | lastHeartCheckTime = now - HEART_TIMER_INTERVAL |
26 | 31 | heartTimeoutCount = 0 |
32 | + | |
33 | + if not ignoreHeartTime then | |
34 | + ignoreHeartTime = now | |
35 | + end | |
36 | + | |
37 | + if now - ignoreHeartTime >= WAIT_IGNORE_HEART then -- 等待太久了 踢掉 | |
38 | + skynet.error("timeout! then agent will shut down by self with ignoreHeartbeat or no login", agent.client_fd) | |
39 | + skynet.call(agent.gate_serv, "lua", "kick", agent.client_fd) | |
40 | + ignoreHeartTime = nil | |
41 | + end | |
27 | 42 | return |
28 | 43 | end |
44 | + ignoreHeartTime = nil | |
45 | + | |
29 | 46 | if lastHeartCheckTime - now > HEART_TIMER_INTERVAL or |
30 | 47 | now - lastHeartCheckTime > HEART_TIMER_INTERVAL then |
31 | 48 | heartTimeoutCount = heartTimeoutCount + 1 |
... | ... | @@ -46,6 +63,7 @@ function _M:update(agent) |
46 | 63 | pcall(check_heart_beat, agent, now) |
47 | 64 | nextCheckTime = now + HEART_TIMER_INTERVAL |
48 | 65 | end |
66 | + if not role then return end | |
49 | 67 | pcall(role.onRecoverTimer, role, now) |
50 | 68 | end |
51 | 69 | |
... | ... | @@ -73,6 +91,7 @@ end |
73 | 91 | function _M:reset() |
74 | 92 | heartTimeoutCount = 0 |
75 | 93 | heartQuickCount = 0 |
94 | + ignoreHeartTime = nil | |
76 | 95 | lastHeartCheckTime = skynet.timex() |
77 | 96 | end |
78 | 97 | ... | ... |
src/services/poold.lua
... | ... | @@ -7,14 +7,15 @@ local deque = require "deque" |
7 | 7 | local CMD = {} |
8 | 8 | local factory |
9 | 9 | |
10 | +local PRE_FEED_COUNT = 5 | |
10 | 11 | local dead = 0 |
11 | 12 | -- agent死亡,通知poold补充,当累计到5个agent时,马上生成5个agent放入poold中 |
12 | 13 | -- 当然这里也可以写得更复杂,参考redis落地规则 |
13 | 14 | function CMD.feed() |
14 | 15 | dead = dead + 1 |
15 | - if dead == 5 then | |
16 | + if dead == PRE_FEED_COUNT then | |
16 | 17 | dead = 0 |
17 | - for i=1, 5 do | |
18 | + for i=1, PRE_FEED_COUNT do | |
18 | 19 | factory:push(skynet.newservice("agent")) |
19 | 20 | end |
20 | 21 | end | ... | ... |
src/utils/CommonFunc.lua
... | ... | @@ -161,6 +161,18 @@ function diffFromOpen() |
161 | 161 | return math.floor((now - openTime) / DAY_SEC) |
162 | 162 | end |
163 | 163 | |
164 | +function diffFromTs(ts) | |
165 | + local now = skynet.timex() | |
166 | + local tm = os.date("*t", ts) | |
167 | + | |
168 | + local time = os.time({year = tm.year, month = tm.month, day = tm.day, hour = RESET_TIME}) | |
169 | + if now < time then | |
170 | + return 0 | |
171 | + end | |
172 | + | |
173 | + return math.floor((now - time) / DAY_SEC) | |
174 | +end | |
175 | + | |
164 | 176 | function getServerOpenTs() |
165 | 177 | local openTime = os.time{ |
166 | 178 | year = tonum(SERV_OPEN:sub(1,4)), |
... | ... | @@ -298,7 +310,7 @@ function notifyClient(params) |
298 | 310 | params.key = "zhaolugame20170831" |
299 | 311 | |
300 | 312 | local status, body = httpc.get(skynet.getenv("codeurl"), |
301 | - "/mipush/notify_user?" .. httpGetFormatData(params), {}, {}) | |
313 | + "/push/notify_user?" .. httpGetFormatData(params), {}, {}) | |
302 | 314 | if tonumber(status) ~= 200 then |
303 | 315 | skynet.error(status, body) |
304 | 316 | return |
... | ... | @@ -313,7 +325,7 @@ function deleteNotify(params) |
313 | 325 | params.key = "zhaolugame20170831" |
314 | 326 | |
315 | 327 | local status, body = httpc.get(skynet.getenv("codeurl"), |
316 | - "/mipush/delete_notify?" .. httpGetFormatData(params), {}, {}) | |
328 | + "/push/delete_notify?" .. httpGetFormatData(params), {}, {}) | |
317 | 329 | if tonumber(status) ~= 200 then |
318 | 330 | skynet.error(status, body) |
319 | 331 | return | ... | ... |
src/utils/StringUtil.lua
... | ... | @@ -347,4 +347,20 @@ function string.toMap(str, tonum, sep) |
347 | 347 | end |
348 | 348 | end |
349 | 349 | return tab |
350 | +end | |
351 | + | |
352 | +--[[ | |
353 | +from: 1=2=3=4 | |
354 | +to: {1,2,3,4} | |
355 | +]] | |
356 | +function string.toMap(str, tonum, sep) | |
357 | + local str_vec = string.split(str, " ") | |
358 | + local tab = {} | |
359 | + for _, v in pairs(str_vec) do | |
360 | + local vec = string.split(v, sep) | |
361 | + if #vec == 2 then | |
362 | + tab[vec[1]] = tonum and tonumber(vec[2]) or vec[2] | |
363 | + end | |
364 | + end | |
365 | + return tab | |
350 | 366 | end |
351 | 367 | \ No newline at end of file | ... | ... |