Commit 0da2b3166d0b2a7900b7778ad4e696f40cd87c41
Merge branch 'bugfix' into tr/publish
* bugfix: bug 取消抽卡保底的保底次数默认值,因为有些卡池不需要保底
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src/actions/HangAction.lua
| ... | ... | @@ -562,7 +562,7 @@ function _M.startBonusBattleRpc(agent, data) |
| 562 | 562 | if not bonusData then return 3 end |
| 563 | 563 | local bonusStar = role:getProperty("bonusStar") |
| 564 | 564 | |
| 565 | - if not bonusStar[bonusData.unlock] or bonusStar[bonusData.unlock] == 0 then return 4 end | |
| 565 | + if bonusData.unlock ~= 0 and (not bonusStar[bonusData.unlock] or bonusStar[bonusData.unlock] == 0) then return 4 end | |
| 566 | 566 | |
| 567 | 567 | if bonusStar[id] and bonusStar[id] >= (1 << #bonusData.sweep_condition:toTableArray(true)) - 1 then |
| 568 | 568 | local bonusC = role.dailyData:getProperty("bonusC") | ... | ... |
src/actions/HeroAction.lua
| ... | ... | @@ -764,7 +764,7 @@ function _M.drawHeroRpc(agent, data) |
| 764 | 764 | local drawCount = {1, 10} -- 抽取次数 |
| 765 | 765 | if not drawCount[drawType] then return 3 end |
| 766 | 766 | |
| 767 | - local draw_floor_back_counts = globalCsv.draw_floor_back_counts[btype] or 10 | |
| 767 | + local draw_floor_back_counts = globalCsv.draw_floor_back_counts[btype] | |
| 768 | 768 | local floorHeroCount = role:getProperty("floorHero")[btype] or 0 |
| 769 | 769 | |
| 770 | 770 | -- 计算抽卡消耗品 | ... | ... |