Commit 08abd5c891681bd9b1da5759fb3a0509a3ba6e7f
1 parent
f72f32b7
英雄突破时判断当前阶段的关卡限制
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src/actions/HeroAction.lua
| @@ -87,7 +87,7 @@ function _M.breakRpc( agent, data ) | @@ -87,7 +87,7 @@ function _M.breakRpc( agent, data ) | ||
| 87 | if not role:checkItemEnough(cost) then return 4 end | 87 | if not role:checkItemEnough(cost) then return 4 end |
| 88 | 88 | ||
| 89 | -- 通过指定关卡后才能突破英雄 | 89 | -- 通过指定关卡后才能突破英雄 |
| 90 | - local pass = globalCsv.unit_break_level_pass[breakL + 1] | 90 | + local pass = globalCsv.unit_break_level_pass[breakL] |
| 91 | if pass then | 91 | if pass then |
| 92 | local hangPass = self:getProperty("hangPass") | 92 | local hangPass = self:getProperty("hangPass") |
| 93 | if not hangPass[pass] then return 4 end | 93 | if not hangPass[pass] then return 4 end |