From 08abd5c891681bd9b1da5759fb3a0509a3ba6e7f Mon Sep 17 00:00:00 2001 From: chenyueqi Date: Tue, 6 Apr 2021 16:45:58 +0800 Subject: [PATCH] 英雄突破时判断当前阶段的关卡限制 --- src/actions/HeroAction.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/actions/HeroAction.lua b/src/actions/HeroAction.lua index a41d764..b529cc8 100644 --- a/src/actions/HeroAction.lua +++ b/src/actions/HeroAction.lua @@ -87,7 +87,7 @@ function _M.breakRpc( agent, data ) if not role:checkItemEnough(cost) then return 4 end -- 通过指定关卡后才能突破英雄 - local pass = globalCsv.unit_break_level_pass[breakL + 1] + local pass = globalCsv.unit_break_level_pass[breakL] if pass then local hangPass = self:getProperty("hangPass") if not hangPass[pass] then return 4 end -- libgit2 0.21.2