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src/actions/PvpAction.lua 29.5 KB
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  local ipairs = ipairs
  local table = table
  local math = math
  local redisproxy = redisproxy
  local MsgPack = MsgPack
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  local httpc = require("http.httpc")
  local remoteUrl = skynet.getenv("codeurl")
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  local _M = {}
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  local _pvpBattleInfoCacheC = {}  --查询列表 缓存pvp战斗相关数据缓存
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  local _pvpBattleInfoCacheH = {}  --查询列表 缓存pvp战斗相关数据缓存
  local _pvpHeroInfoCacheH = {}  --查询列表 缓存pvp 英雄相关数据缓存
  local _pvpStartBattleCacheC = nil -- 当前战斗缓存
  local _pvpStartBattleCacheH = nil -- 当前战斗缓存
  
  local _pvpRecordInfoCacheC = {} -- 记录缓存
  local _pvpRecordInfoCacheH = {} -- 记录缓存
  local _pvpRecordBattleInfoCacheC = {} -- 记录战斗数据缓存
  local _pvpRecordBattleInfoCacheH = {} -- 记录战斗数据缓存
  local _pvpRecordHeroInfoCacheH = {}  --查询列表 缓存pvp 英雄相关数据缓存
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  local _revengeRecord = {} -- 复仇对单人1分钟间隔
  local RevengeWaitTime = 60
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  function _M.formatCommonRpc(agent , data)
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  	if true then return end
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  	local role = agent.role
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  	local roleId = role:getProperty("id")
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  	local msg = MsgPack.unpack(data)
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  	local pvpTC = role:getProperty("pvpTC")
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  	for slot, heroId in pairs(msg.heros or {}) do
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  		if not role.heros[heroId] then
  			return
  		end
  	end
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  	if not msg.heros or not next(msg.heros) then
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  		return
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  	end
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  	local supports = {}
  	for slot, support in pairs(msg.supports) do
  		if slot ~= 1 and slot ~= 2 then return end
  		local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  		if level <= 0 then return end
  		supports[slot] = support
  	end
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  	table.clear(pvpTC)
  	pvpTC.heros = {}
  	for slot, heroId in pairs(msg.heros) do
  		pvpTC.heros[slot] = heroId
  	end
  	pvpTC.leader = msg.leader
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  	pvpTC.supports = supports
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  	if msg.tactics and globalCsv.tactics_skill_passive_cell[msg.tactics] then
  		pvpTC.tactics = msg.tactics
  	end
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  	role:savePvpCTeam(pvpTC)
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  	SendPacket(actionCodes.Pvp_formatCommonRpc, '')
  	return true
  end
  
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  function _M.formatHighRpc(agent , data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
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  	if not role:isCrossServerPvpPlayer() then return end
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  	local pvpTH = {}
  	local had = {} -- 上阵的角色
  	local supportHad = {}
  	for i = 1, 3 do
  		local team = msg.teams[i]
  		if not team then return end
  
  		if not team.heros or not next(team.heros) then
  			return
  		end
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  		for slot, heroId in pairs(team.heros or {}) do
  			if not role.heros[heroId] or had[heroId] then
  				return
  			end
  			had[heroId] = 1
  		end
  
  		local supports = {}
  		for slot, support in pairs(team.supports) do
  			if slot ~= 1 and slot ~= 2 then return end
  			local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  			if level <= 0 or supportHad[support] then return end
  			supports[slot] = support
  			supportHad[support] = 1
  		end
  
  		local curTeam = {}
  		curTeam.heros = team.heros
  		curTeam.leader = team.leader
  		curTeam.supports = supports
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  		if team.tactics and globalCsv.tactics_skill_passive_cell[team.tactics] then
  			curTeam.tactics = team.tactics
  		end
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  		table.insert(pvpTH, curTeam)
  	end
  	
  	role:savePvpHTeam(pvpTH)
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  	role:changeCrossServerPvpSelfInfo("format")
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  	SendPacket(actionCodes.Pvp_formatHighRpc, '')
  	return true
  end
  
  local function getMatchInfo(role, pvpList, battleCache, dbKey, infoFuncName, infoCache)
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  	table.clear(battleCache)
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  	local dbKey = role:getPvpDBKey(dbKey)
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  	local redret = redisproxy:pipelining(function(red)
  		for _, info in ipairs(pvpList) do
  			if info.t == 1 then
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  				red:zscore(dbKey, info.id)
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  			end
  		end
  	end)
  
  	local matches = {}
  	local curIdx = 1
  	for idx, info in ipairs(pvpList) do
  		local curInfo = {idx = idx}
  		if info.t == 1 then --玩家
  			curInfo.roleId = info.id
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  			curInfo.score = role:unpackPvpScore(redret[curIdx] or 0)
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  			curIdx = curIdx + 1
  			-- name, level, headId, battleV, heros
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  			local online, roleInfo = rpcRole(curInfo.roleId, infoFuncName)
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  			for k , v in pairs(roleInfo) do
  				if k == "battleInfo" then
  					battleCache[curInfo.roleId] = v
  				else
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  					if (k == "heros" or k == "battleV") and infoCache then
  						infoCache[curInfo.roleId] = infoCache[curInfo.roleId] or {}
  						infoCache[curInfo.roleId][k] = v
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  					end
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  					curInfo[k] = v
  				end
  			end
  		elseif info.t == 2 then  	-- robot
  			curInfo.robot = info.id
  		end
  		table.insert(matches, curInfo)
  	end
  	return matches
  end
  
  -- 获取pvp信息
  function _M.infoRpc(agent, data)
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  	local role = agent.role
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  	local roleId = role:getProperty("id")
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  	local msg = MsgPack.unpack(data)
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  	local ptype = msg.ptype or 1
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  	if not role:isFuncUnlock(FuncUnlock.Pvp) then return end
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  	local response = {}
  	if ptype == 1 then -- 普通pvp
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  		local dbKey = role:getPvpDBKey(RANK_PVP_COMMON)
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  		local redret = redisproxy:pipelining(function(red)
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  			red:zscore(dbKey, roleId)
  			red:zrevrank(dbKey, roleId)
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  		end)
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  		local score = role:unpackPvpScore(redret[1])
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  		local rank = tonumber(redret[2] or -2) + 1  --排名 1 - ...  -1 未上榜 没打过pvp
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  		local pvpMC = role:getProperty("pvpMC")
  		if not next(pvpMC) then --没有分配过对手
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  			role:refreshPvpMatchC(score, -1)
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  			pvpMC = role:getProperty("pvpMC")
  		end
  		if not next(pvpMC) then return end
  		
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  		response.rank = rank
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  		response.score = score
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  		response.matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo")
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  	elseif ptype == 2 then -- 高级pvp
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  		if not role:isTimeResetOpen(TimeReset.PvpHight) then return end
  		local dbKey = role:getPvpDBKey(RANK_PVP_HIGHT)
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  		local redret = redisproxy:pipelining(function(red)
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  			red:zscore(dbKey, roleId)
  			red:zrevrank(dbKey, roleId)
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  		end)
  		local score = role:unpackPvpScore(redret[1])
  		local rank = tonumber(redret[2] or -2) + 1  --排名 1 - ...  -1 未上榜 没打过pvp
  
  		local pvpMH = role:getProperty("pvpMH")
  		if not next(pvpMH) then --没有分配过对手
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  			role:refreshPvpMatchH(score, -1)
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  			pvpMH = role:getProperty("pvpMH")
  		end
  		if not next(pvpMH) then return end
  		
  		response.rank = rank
  		response.score = score
  		response.matches = getMatchInfo(role, pvpMH, _pvpBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpHeroInfoCacheH)
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  	else
  		return
  	end
  	SendPacket(actionCodes.Pvp_infoRpc, MsgPack.pack(response))
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  	return true
  end
  
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  function _M.refreshMatchCRpc(agent, data)
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  	local role = agent.role
  	local msg = MsgPack.unpack(data)
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  	role:refreshPvpMatchC()
  
  	local pvpMC = role:getProperty("pvpMC")
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  	local matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo")
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  	SendPacket(actionCodes.Pvp_refreshMatchCRpc, MsgPack.pack({matches = matches}))
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  	return true
  end
  
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  function _M.refreshMatchHRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
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  	if not role:isTimeResetOpen(TimeReset.PvpHight) then return end
  
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  	role:refreshPvpMatchH()
  
  	local pvpMH = role:getProperty("pvpMH")
  	local matches = getMatchInfo(role, pvpMH, _pvpBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpHeroInfoCacheH)
  
  	SendPacket(actionCodes.Pvp_refreshMatchHRpc, MsgPack.pack({matches = matches}))
  	return true
  end
  
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  function _M.buyCountRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
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  	local count = msg.count
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  	if math.illegalNum(count, 1, math.huge) then
  		return 1
  	end
  
  	local cost = {[ItemId.Diamond] = globalCsv.pvp_buy_cost * count}
  	if not role:checkItemEnough(cost) then return 2 end
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  	role:costItems(cost, {log = {desc = "buyPvpKey"}})
  	role:award({[ItemId.PvpKey] = count}, {log = {desc = "buyPvpKey"}})
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  	SendPacket(actionCodes.Pvp_buyCountRpc, '')
  	return true
  end
  
  function _M.startBattleRpc(agent, data)
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  	local role = agent.role
  	local msg = MsgPack.unpack(data)
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  	local idx = msg.idx
  	local revenge = msg.revenge
  
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  	-- local pvpTC = role:getProperty("pvpTC")
  	-- if not pvpTC.heros or not next(pvpTC.heros) then return 1 end
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  	local team = msg.team
  	if not team then return end
  
  	for slot, heroId in pairs(team.heros or {}) do
  		if not role.heros[heroId] then
  			return
  		end
  	end
  	if not team.heros or not next(team.heros) then
  		return
  	end
  	local supports = {}
  	for slot, support in pairs(team.supports) do
  		if slot ~= 1 and slot ~= 2 then return end
  		local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  		if level <= 0 then return end
  		supports[slot] = support
  	end
  
  	local pvpTC = {}
  	pvpTC.heros = {}
  	for slot, heroId in pairs(team.heros) do
  		pvpTC.heros[slot] = heroId
  	end
  	pvpTC.leader = team.leader
  	pvpTC.supports = supports
  	if team.tactics and globalCsv.tactics_skill_passive_cell[team.tactics] then
  		pvpTC.tactics = team.tactics
  	end
  
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  	local matchInfo, result, key, wait
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  	local now = skynet.timex()
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  	if revenge then  --复仇
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  		local temp = _pvpRecordInfoCacheC[idx]
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  		if not temp then return 2 end
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  		if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then
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  			if temp.t == 1 then
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  				matchInfo = _pvpRecordBattleInfoCacheC[temp.id]
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  			elseif temp.t == 2 then
  				matchInfo = {robot = temp.id}
  			end
  		else
  			result = 1
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  			wait = _revengeRecord[temp.id] - now
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  		end
  	else  --打正常
  		local pvpMC = role:getProperty("pvpMC")
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  		if not pvpMC[idx] then return 3 end
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  		if pvpMC[idx].t == 1 then
  			matchInfo = _pvpBattleInfoCacheC[pvpMC[idx].id]
  		elseif pvpMC[idx].t == 2 then
  			matchInfo = {robot = pvpMC[idx].id}
  		end
  	end
  
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  	if not result and not matchInfo then return 4 end
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  	if not result then
  		-- 次数扣一波
  		local pvpFree = role.dailyData:getProperty("pvpFree")
  		if pvpFree >= globalCsv.pvp_battle_free_count then
  			local cost = {[ItemId.PvpKey] = 1}
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  			if not role:checkItemEnough(cost) then return 5 end
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  			role:costItems(cost, {log = {desc = "startPvp", int1 = 1}})
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  		else
  			role.dailyData:updateProperty({field = "pvpFree", delta = 1})
  		end
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  		key = tostring(math.random())
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  		_pvpStartBattleCacheC = {idx = idx, key = key, revenge = revenge, pvpTC = pvpTC}
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  		role:checkTaskEnter("PvpBattle")
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  		role:mylog("pvp_action", {desc = "startBattle", short1 = 1, int1 = revenge and 1 or 0})
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  	end
  
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  	SendPacket(actionCodes.Pvp_startBattleRpc, MsgPack.pack({matchInfo = matchInfo, key = key, result = result, wait = wait}))
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  	return true
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  end
  
  function _M.endBattleRpc(agent, data)
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  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
440aa055   zhouhaihai   聊天
350
  
4c5d72ab   zhouhaihai   高级pvp
351
  	if not msg.key or not _pvpStartBattleCacheC or msg.key ~= _pvpStartBattleCacheC.key then 
d6a66c74   zhouhaihai   校验失败也返回
352
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  		SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({errorCode = 1}))
  		return true
4cf74232   zhouhaihai   pvp
354
  	end
3dbbc9f3   zhouhaihai   加上新的任务
355
  
4c5d72ab   zhouhaihai   高级pvp
356
  	if not msg.idx or msg.idx ~= _pvpStartBattleCacheC.idx then
4cf74232   zhouhaihai   pvp
357
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  		return 2
  	end
440aa055   zhouhaihai   聊天
359
  
4cf74232   zhouhaihai   pvp
360
  	local isWin = msg.starNum and msg.starNum > 0
85083dba   zhouhaihai   拉黑从申请列表移除
361
  	local now = skynet.timex()
4cf74232   zhouhaihai   pvp
362
  
4c5d72ab   zhouhaihai   高级pvp
363
  	local revenge = _pvpStartBattleCacheC.revenge
4cf74232   zhouhaihai   pvp
364
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  	local match
  	if revenge then
4c5d72ab   zhouhaihai   高级pvp
366
  		match = _pvpRecordInfoCacheC[msg.idx]
f317b790   zhouhaihai   pvp 遗留
367
  		_revengeRecord[match.id] = now + RevengeWaitTime  -- 1分钟内不能再打
4cf74232   zhouhaihai   pvp
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  	else
  		local pvpMC = role:getProperty("pvpMC")
  		match = pvpMC[msg.idx]
  	end
  	
  	if not match then return end
  
  	local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpBonus, true)
7bb30dca   zhouhaihai   修改发奖
376
  	local reward, change = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleC"}})
53227d9c   zhouhaihai   pvp 编队胜利推送
377
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  	local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = 0, 0, 0, 0, -1, -1
  	-- 失败了没再排行榜 不计入
  	if isWin or (not isWin and role:isInPvpRank(RANK_PVP_COMMON)) then
  		myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank= role:changePvpScoreCommon(match.t == 1 and match.id or -1, isWin)
  	end
  	if isWin then
  		-- 记录编队
  		role:savePvpCTeam(_pvpStartBattleCacheC.pvpTC)
  	end
4cf74232   zhouhaihai   pvp
386
  
4cf74232   zhouhaihai   pvp
387
  	-- 请求上传录像
4cf74232   zhouhaihai   pvp
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  	local params = {
  		["roleid"] = roleId,
  		["key"] = "zhaolugame20191016",
  		["time"] = now,
  	}
  	local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {})
39e60fd1   zhouhaihai   支持上传 oss
394
  	local video, headers = nil, nil
4cf74232   zhouhaihai   pvp
395
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  	if tonumber(status) == 200 then
  		local result = json.decode(body)
  		video = result.name
39e60fd1   zhouhaihai   支持上传 oss
398
  		headers = result.headers
4cf74232   zhouhaihai   pvp
399
  	else
77b54f12   zhouhaihai   中心服录像上传
400
  		skynet.error("applyvideo", "error", status, body)
4cf74232   zhouhaihai   pvp
401
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  	end
  
  	-- 加入战斗记录
  	redisproxy:pipelining(function(red)
  		local dbKey = string.format(RECORD_PVP_COMMON, roleId)
  		red:lpush(dbKey, MsgPack.pack({
  			id = match.id,
  			t = match.t,
  			win = isWin,
  			time = now,
  			video = video,
  			sdelta = myScore - oldmyScore,
  		}))
8c20d812   zhouhaihai   pvp bUg
414
  		red:ltrim(dbKey, 0, 9)
4cf74232   zhouhaihai   pvp
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  		-- 对方加入战斗记录
  		if match.t == 1 then
  			dbKey = string.format(RECORD_PVP_COMMON, match.id)
  			red:lpush(dbKey, MsgPack.pack({
  				id = roleId,
  				t = 1,
  				win = not isWin,
  				time = now,
  				video = video,
  				sdelta = matchScore - oldMatchScore,
  			}))
8c20d812   zhouhaihai   pvp bUg
426
  			red:ltrim(dbKey, 0, 9)
9cede2e2   zhouhaihai   主推红点 和冒险次数
427
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  			rpcRole(match.id, "redPTag", RedPointTags.PvpCR, now)
4cf74232   zhouhaihai   pvp
429
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  		end
  	end)
3dbbc9f3   zhouhaihai   加上新的任务
431
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  	if isWin then
  		role:checkTaskEnter("PvpWin", {score = myScore})
  	end
d4e9b817   zhouhaihai   战斗 日志
435
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  	role:checkBattle("pvpc", {
  		isWin = isWin,
  		info = msg.info,
  		robotId = match.t == 2 and match.id or nil,
  		enemy = match.t == 1 and _pvpBattleInfoCacheC[match.id] or nil,
  		score = myScore,
  		reward = reward,
  		rank = myRank,
  	})
f22a33af   zhouhaihai   自己的日志
445
  	role:mylog("pvp_action", {desc = "battleEnd", short1 = 1, int1 = isWin and 1 or 0, int2 = revenge and 1 or 0})
440aa055   zhouhaihai   聊天
446
  	
d4e9b817   zhouhaihai   战斗 日志
447
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  	_pvpBattleInfoCacheC = {}  --重新发阵容了 没毛病
  	_pvpRecordInfoCacheC = {} -- 记录刷新了
  	_pvpRecordBattleInfoCacheC = {} -- 取新纪录的时候搞
  	_pvpStartBattleCacheC = nil
  
4cf74232   zhouhaihai   pvp
452
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  	SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({
  		reward = reward,
7bb30dca   zhouhaihai   修改发奖
454
  		change = change,
4cf74232   zhouhaihai   pvp
455
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  		myScore = myScore,
  		matchScore = matchScore,
  		oldmyScore = oldmyScore,
  		oldMatchScore = oldMatchScore,
  		myRank = myRank,
  		oldMyRank = oldMyRank,
  		video = video,
39e60fd1   zhouhaihai   支持上传 oss
462
  		headers = headers,
4cf74232   zhouhaihai   pvp
463
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  	}))
  	return true
  end
  
4c5d72ab   zhouhaihai   高级pvp
467
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  function _M.startBattleHRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local idx = msg.idx
  	local revenge = msg.revenge
da898074   zhouhaihai   pvp 高级领奖
474
  	if not role:isTimeResetOpen(TimeReset.PvpHight) then return end
4c5d72ab   zhouhaihai   高级pvp
475
  
819f6c60   zhouhaihai   战斗不判断防守阵容
476
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  	-- local pvpTH = role:getProperty("pvpTH")
  	-- if not next(pvpTH) then return 1 end
4c5d72ab   zhouhaihai   高级pvp
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  	-- 检查并记录玩家队伍
  	local pvpTH = {}
  	local had = {} -- 上阵的角色
  	local supportHad = {}
  	for i = 1, 3 do
  		local team = msg.teams[i]
  		if not team then return end
  
  		if not team.heros or not next(team.heros) then
  			return
  		end
  
  		for slot, heroId in pairs(team.heros or {}) do
  			if not role.heros[heroId] or had[heroId] then
  				return
  			end
  			had[heroId] = 1
  		end
  
  		local supports = {}
  		for slot, support in pairs(team.supports) do
  			if slot ~= 1 and slot ~= 2 then return end
  			local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  			if level <= 0 or supportHad[support] then return end
  			supports[slot] = support
  			supportHad[support] = 1
  		end
  
  		local curTeam = {}
  		curTeam.heros = team.heros
  		curTeam.leader = team.leader
  		curTeam.supports = supports
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
511
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  		if team.tactics and globalCsv.tactics_skill_passive_cell[team.tactics] then
  			curTeam.tactics = team.tactics
  		end
  
4c5d72ab   zhouhaihai   高级pvp
515
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  		table.insert(pvpTH, curTeam)
  	end
  
  	local enemyTeamRecord, result, key, wait, enemyT, matchInfo
  
  	local now = skynet.timex()
  	if revenge then  --复仇
  		local temp = _pvpRecordInfoCacheH[idx]
  		if not temp then return 2 end
  
  		if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then
  			if temp.t == 1 then
  				enemyTeamRecord = _pvpRecordBattleInfoCacheH[temp.id]
  				enemyT = _pvpRecordHeroInfoCacheH[temp.id]
  			elseif temp.t == 2 then
  				enemyTeamRecord = {robot = temp.id}
  			end
  		else
  			result = 1
  			wait = _revengeRecord[temp.id] - now
  		end
  	else  --打正常
  		local pvpMH = role:getProperty("pvpMH")
  		if not pvpMH[idx] then return 3 end
  		if pvpMH[idx].t == 1 then
  			enemyTeamRecord = _pvpBattleInfoCacheH[pvpMH[idx].id]
da898074   zhouhaihai   pvp 高级领奖
541
  			enemyT = _pvpHeroInfoCacheH[pvpMH[idx].id]
4c5d72ab   zhouhaihai   高级pvp
542
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  		elseif pvpMH[idx].t == 2 then
  			enemyTeamRecord = {robot = pvpMH[idx].id}
  		end
  	end
  
  	if not result and not enemyTeamRecord then return 4 end
  
  	if not result then
  		-- 次数扣一波
  		local pvpFreeH = role.dailyData:getProperty("pvpFreeH")
  		if pvpFreeH >= globalCsv.pvp_battle_free_count_high then
  			local cost = {[ItemId.PvpKey] = globalCsv.pvp_battle_high_cost}
  			if not role:checkItemEnough(cost) then return 5 end
887c1843   zhouhaihai   日志新一批
555
  			role:costItems(cost, {log = {desc = "startPvp", int1 = 2}})
4c5d72ab   zhouhaihai   高级pvp
556
557
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566
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569
570
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579
  		else
  			role.dailyData:updateProperty({field = "pvpFreeH", delta = 1})
  		end
  
  
  		-- 只发送指定的那个敌人
  		if enemyTeamRecord.robot then
  			matchInfo = enemyTeamRecord
  		else
  			matchInfo = enemyTeamRecord[1]
  		end
  
  		key = tostring(math.random())
  		_pvpStartBattleCacheH = {
  			idx = idx,  -- 数据索引
  			key = key, -- 战斗校验 key
  			revenge = revenge, -- 是否是复仇
  			result = {}, -- 战斗记录
  			pvpTH = pvpTH,  -- 我方队伍缓存
  			enemyTB = enemyTeamRecord,  --敌方战斗队伍缓存
  			enemyT = enemyT,
  		}
  
  		role:checkTaskEnter("PvpBattle")
3133cb76   zhouhaihai   日志
580
  
f22a33af   zhouhaihai   自己的日志
581
582
  		role:mylog("pvp_action", {desc = "startBattle", short1 = 2, int1 = revenge and 1 or 0})
  
4c5d72ab   zhouhaihai   高级pvp
583
584
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595
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597
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599
600
  	end
  	
  	SendPacket(actionCodes.Pvp_startBattleHRpc, MsgPack.pack({
  		matchInfo = matchInfo, --敌方队伍 信息
  		key = key, --战斗校验 key
  		round = 1, -- 战斗场数索引
  		result = result, -- 返回状态
  		wait = wait -- 等待复仇时间  
  	}))
  	return true
  end
  
  function _M.endBattleHRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	if not msg.key or not _pvpStartBattleCacheH or msg.key ~= _pvpStartBattleCacheH.key then 
d6a66c74   zhouhaihai   校验失败也返回
601
602
  		SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({errorCode = 1}))
  		return true
4c5d72ab   zhouhaihai   高级pvp
603
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630
  	end
  
  	if not msg.idx or msg.idx ~= _pvpStartBattleCacheH.idx then
  		return 2
  	end
  
  	local isWin = msg.starNum and msg.starNum > 0
  	local now = skynet.timex()
  
  	local revenge = _pvpStartBattleCacheH.revenge
  	local match
  	if revenge then
  		match = _pvpRecordInfoCacheH[msg.idx]
  		_revengeRecord[match.id] = now + RevengeWaitTime  -- 1分钟内不能再打
  	else
  		local pvpMH = role:getProperty("pvpMH")
  		match = pvpMH[msg.idx]
  	end
  	
  	if not match then return end
  
  	-- 请求上传录像
  	local params = {
  		["roleid"] = roleId,
  		["key"] = "zhaolugame20191016",
  		["time"] = now,
  	}
  	local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {})
39e60fd1   zhouhaihai   支持上传 oss
631
  	local video, headers = nil, nil
4c5d72ab   zhouhaihai   高级pvp
632
633
634
  	if tonumber(status) == 200 then
  		local result = json.decode(body)
  		video = result.name
39e60fd1   zhouhaihai   支持上传 oss
635
  		headers = result.headers
4c5d72ab   zhouhaihai   高级pvp
636
  	else
77b54f12   zhouhaihai   中心服录像上传
637
  		skynet.error("applyvideo", "error", status, body)
4c5d72ab   zhouhaihai   高级pvp
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
  	end
  
  	table.insert(_pvpStartBattleCacheH.result, {
  		isWin = isWin,
  		video = video,
  	})
  
  	-- 检查是否结束战斗
  	local winCount, loseCount = 0, 0
  	for _, status in pairs(_pvpStartBattleCacheH.result) do
  		if status.isWin then
  			winCount = winCount + 1
  		else
  			loseCount = loseCount + 1
  		end
  	end
  
  	if winCount >= 2 then
  		isWin = true
  	elseif loseCount >= 2 then
  		isWin = false
  	else -- 没结束
  		-- 返回继续战斗
  
  		local key = tostring(math.random())
  		_pvpStartBattleCacheH.key = key
  		local round = #_pvpStartBattleCacheH.result + 1
  		local matchInfo = nil
  		if _pvpStartBattleCacheH.enemyTB.robot then
da898074   zhouhaihai   pvp 高级领奖
667
  			matchInfo = _pvpStartBattleCacheH.enemyTB
4c5d72ab   zhouhaihai   高级pvp
668
669
670
671
672
673
674
675
676
677
  		else
  			matchInfo = _pvpStartBattleCacheH.enemyTB[round]
  		end
  
  		-- 继续战斗
  		SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({
  			matchInfo = matchInfo, --敌方队伍 信息
  			key = key, --战斗校验 key
  			round = round, -- 战斗场数索引
  			video = video, -- 返回让客户端上传录像
39e60fd1   zhouhaihai   支持上传 oss
678
  			headers = headers,
4c5d72ab   zhouhaihai   高级pvp
679
680
681
682
683
  		}))
  		return true
  	end
  
  	-- 战斗结束了发奖 
da898074   zhouhaihai   pvp 高级领奖
684
  	local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpgroupBonus, true)
7bb30dca   zhouhaihai   修改发奖
685
  	local reward, change = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleH"}})
53227d9c   zhouhaihai   pvp 编队胜利推送
686
687
688
689
690
691
692
693
694
695
696
697
  
  
  	local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = 0, 0, 0, 0, -1, -1
  	-- 失败了没再排行榜 不计入
  	if role:isTimeResetOpen(TimeReset.PvpHight) then
  		if isWin or (not isWin and role:isInPvpRank(RANK_PVP_HIGHT)) then
  			myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreHigh(match.t == 1 and match.id or -1, isWin)
  		end
  		-- 记录编队
  		if isWin then
  			role:savePvpHTeam(_pvpStartBattleCacheH.pvpTH)
  		end
da898074   zhouhaihai   pvp 高级领奖
698
  	end
4c5d72ab   zhouhaihai   高级pvp
699
700
701
702
  
  	-- 加入战斗记录
  	local selfTeam = {}
  	local enemyTeam = {}
e3c5cc5e   zhouhaihai   跨服竞技场over
703
  
4c5d72ab   zhouhaihai   高级pvp
704
705
706
  	for _idx, info in ipairs(_pvpStartBattleCacheH.result) do
  		info.winId = info.isWin and roleId or match.id
  		info.isWin = nil
da898074   zhouhaihai   pvp 高级领奖
707
708
709
710
  		selfTeam[_idx] = {
  			heros = role:getTeamHerosInfo(_pvpStartBattleCacheH.pvpTH[_idx].heros),
  			battleV = role:getTeamBattleValue(_pvpStartBattleCacheH.pvpTH[_idx].heros)
  		}
4c5d72ab   zhouhaihai   高级pvp
711
  		if match.t == 1 and _pvpStartBattleCacheH.enemyT then
e3c5cc5e   zhouhaihai   跨服竞技场over
712
713
714
715
  			enemyTeam[_idx] = {
  				heros = _pvpStartBattleCacheH.enemyT["heros"][_idx],
  				battleV = _pvpStartBattleCacheH.enemyT["battleV"][_idx]
  			}
4c5d72ab   zhouhaihai   高级pvp
716
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  		end
  	end
  	local recordBattle = {
  		result = _pvpStartBattleCacheH.result,
  		[roleId] = selfTeam,
  		[match.id] = enemyTeam
  	}
  
  	redisproxy:pipelining(function(red)
  		local dbKey = string.format(RECORD_PVP_HIGH, roleId)
  		red:lpush(dbKey, MsgPack.pack({
  			id = match.id,
  			t = match.t,
  			win = isWin,
  			time = now,
  			sdelta = myScore - oldmyScore,
  			-- 队伍信息
  			record = recordBattle,
  		}))
  		red:ltrim(dbKey, 0, 9)
  		-- 对方加入战斗记录
  		if match.t == 1 then
  			dbKey = string.format(RECORD_PVP_HIGH, match.id)
  			red:lpush(dbKey, MsgPack.pack({
  				id = roleId,
  				t = 1,
  				win = not isWin,
  				time = now,
  				sdelta = matchScore - oldMatchScore,
  				-- 队伍信息
  				record = recordBattle,
  			}))
  			red:ltrim(dbKey, 0, 9)
9cede2e2   zhouhaihai   主推红点 和冒险次数
749
  			rpcRole(match.id, "redPTag", RedPointTags.PvpHR, now)
4c5d72ab   zhouhaihai   高级pvp
750
751
752
  		end
  	end)
  
d4e9b817   zhouhaihai   战斗 日志
753
754
755
756
757
758
759
760
761
762
763
  	role:checkBattle("pvph", {
  		isWin = isWin,
  		info = msg.info,
  		robotId = match.t == 2 and match.id or nil,
  		enemy = match.t == 1 and (revenge and _pvpRecordBattleInfoCacheH[match.id] or _pvpBattleInfoCacheH[match.id]) or nil,
  		score = myScore,
  		reward = reward,
  		rank = myRank,
  	})
  
  
4c5d72ab   zhouhaihai   高级pvp
764
765
766
767
768
769
770
771
772
773
  	_pvpBattleInfoCacheH = {}  --重新发阵容了 没毛病
  	_pvpRecordInfoCacheH = {} -- 记录刷新了
  	_pvpRecordBattleInfoCacheH = {} -- 取新纪录的时候搞
  	_pvpStartBattleCacheH = nil
  	_pvpHeroInfoCacheH = {}
  	_pvpRecordHeroInfoCacheH = {}
  
  	if isWin then
  		role:checkTaskEnter("PvpWin", {score = myScore})
  	end
f22a33af   zhouhaihai   自己的日志
774
775
  	role:mylog("pvp_action", {desc = "battleEnd", short1 = 2, int1 = isWin and 1 or 0, int2 = revenge and 1 or 0})
  	
4c5d72ab   zhouhaihai   高级pvp
776
777
  	SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({
  		reward = reward,
7bb30dca   zhouhaihai   修改发奖
778
  		change = change,
4c5d72ab   zhouhaihai   高级pvp
779
780
781
782
783
784
785
  		myScore = myScore,
  		matchScore = matchScore,
  		oldmyScore = oldmyScore,
  		oldMatchScore = oldMatchScore,
  		myRank = myRank,
  		oldMyRank = oldMyRank,
  		video = video,
c3b1fa38   zhouhaihai   缺个tou
786
  		headers = headers,
4c5d72ab   zhouhaihai   高级pvp
787
788
789
790
791
792
  		isWin = isWin,
  	}))
  	return true
  end
  
  
4cf74232   zhouhaihai   pvp
793
794
795
  function _M.rankListRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
f317b790   zhouhaihai   pvp 遗留
796
  	local msg = MsgPack.unpack(data)
4cf74232   zhouhaihai   pvp
797
798
799
800
  	local ptype = msg.ptype or 1
  
  	local response = {}
  	if ptype == 1 then -- 普通pvp
da898074   zhouhaihai   pvp 高级领奖
801
  		local dbKey = role:getPvpDBKey(RANK_PVP_COMMON)
4cf74232   zhouhaihai   pvp
802
  		local redret = redisproxy:pipelining(function(red)
da898074   zhouhaihai   pvp 高级领奖
803
804
805
  			red:zscore(dbKey, roleId)
  			red:zrevrank(dbKey, roleId)
  			red:zrevrange(dbKey, 0, 99, "WITHSCORES")
4cf74232   zhouhaihai   pvp
806
  		end)
aaf6a9e6   zhouhaihai   分数默认1000
807
  		local score = role:unpackPvpScore(redret[1])
4cf74232   zhouhaihai   pvp
808
  		local rank = tonumber(redret[2] or -2) + 1  --排名 1 - ...  -1 未上榜 没打过pvp
4cf74232   zhouhaihai   pvp
809
810
  		local rankList = {}
  		for i = 1, #redret[3], 2 do
f317b790   zhouhaihai   pvp 遗留
811
812
  			local roleId = tonumber(redret[3][i])
  			local score = role:unpackPvpScore(redret[3][i + 1])
4cf74232   zhouhaihai   pvp
813
814
815
816
817
818
819
820
821
822
823
  			local online, curInfo = rpcRole(roleId, "friendSInfo")
  			curInfo.score = score
  			curInfo.roleId = roleId
  			table.insert(rankList, curInfo)
  		end
  		
  		response.score = score
  		response.rank = rank
  		response.rankList = rankList
  
  	elseif ptype == 2 then -- 高级pvp
da898074   zhouhaihai   pvp 高级领奖
824
  		local dbKey = role:getPvpDBKey(RANK_PVP_HIGHT)
4c5d72ab   zhouhaihai   高级pvp
825
  		local redret = redisproxy:pipelining(function(red)
da898074   zhouhaihai   pvp 高级领奖
826
827
828
  			red:zscore(dbKey, roleId)
  			red:zrevrank(dbKey, roleId)
  			red:zrevrange(dbKey, 0, 99, "WITHSCORES")
4c5d72ab   zhouhaihai   高级pvp
829
830
831
832
833
834
835
  		end)
  		local score = role:unpackPvpScore(redret[1])
  		local rank = tonumber(redret[2] or -2) + 1  --排名 1 - ...  -1 未上榜 没打过pvp
  		local rankList = {}
  		for i = 1, #redret[3], 2 do
  			local roleId = tonumber(redret[3][i])
  			local score = role:unpackPvpScore(redret[3][i + 1])
da898074   zhouhaihai   pvp 高级领奖
836
  			local online, curInfo = rpcRole(roleId, "pvpHRankInfo")
4c5d72ab   zhouhaihai   高级pvp
837
838
839
840
841
842
843
844
  			curInfo.score = score
  			curInfo.roleId = roleId
  			table.insert(rankList, curInfo)
  		end
  		
  		response.score = score
  		response.rank = rank
  		response.rankList = rankList
4cf74232   zhouhaihai   pvp
845
846
847
848
849
850
851
852
853
854
  	else
  		return
  	end
  	SendPacket(actionCodes.Pvp_rankListRpc, MsgPack.pack(response))
  	return true
  end
  
  function _M.recordListRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
8c20d812   zhouhaihai   pvp bUg
855
  	local msg = MsgPack.unpack(data)
4cf74232   zhouhaihai   pvp
856
857
858
859
860
861
862
863
864
  	local ptype = msg.ptype or 1
  
  	local recordList = {}
  	local now = skynet.timex()
  	if ptype == 1 then -- 普通pvp
  		local rlist = redisproxy:lrange(string.format(RECORD_PVP_COMMON, roleId), 0 , 9)
  		local tempList = {}
  		for _, temp in ipairs(rlist) do
  			local one = MsgPack.unpack(temp)
85083dba   zhouhaihai   拉黑从申请列表移除
865
  			if now - one.time <= globalCsv.pvp_record_keep_time then -- 大于一天的弃之
4cf74232   zhouhaihai   pvp
866
867
868
  				table.insert(tempList, one)
  			end
  		end
4c5d72ab   zhouhaihai   高级pvp
869
  		_pvpRecordInfoCacheC = tempList
4cf74232   zhouhaihai   pvp
870
  
4c5d72ab   zhouhaihai   高级pvp
871
  		recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo")
4cf74232   zhouhaihai   pvp
872
873
874
875
876
877
878
  		for idx, info in ipairs(recordList) do
  			local temp = tempList[idx]
  			info.win = temp.win
  			info.time = temp.time
  			info.video = temp.video
  			info.sdelta = temp.sdelta
  		end
9cede2e2   zhouhaihai   主推红点 和冒险次数
879
  		role:clearRedPTag(RedPointTags.PvpCR)
4cf74232   zhouhaihai   pvp
880
  	elseif ptype == 2 then -- 高级pvp
4c5d72ab   zhouhaihai   高级pvp
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
  		local rlist = redisproxy:lrange(string.format(RECORD_PVP_HIGH, roleId), 0 , 9)
  		local tempList = {}
  		for _, temp in ipairs(rlist) do
  			local one = MsgPack.unpack(temp)
  			if now - one.time <= globalCsv.pvp_record_keep_time then -- 大于一天的弃之
  				table.insert(tempList, one)
  			end
  		end
  		_pvpRecordInfoCacheH = tempList
  
  		recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpRecordHeroInfoCacheH)
  		for idx, info in ipairs(recordList) do
  			local temp = tempList[idx]
  			info.win = temp.win
  			info.time = temp.time
  			info.sdelta = temp.sdelta
  			info.record = temp.record
  		end
9cede2e2   zhouhaihai   主推红点 和冒险次数
899
900
  		role:clearRedPTag(RedPointTags.PvpHR)
  
4cf74232   zhouhaihai   pvp
901
902
903
904
905
  	else
  		return
  	end
  	SendPacket(actionCodes.Pvp_recordListRpc, MsgPack.pack({list = recordList}))
  	return true
440aa055   zhouhaihai   聊天
906
907
  end
  
da898074   zhouhaihai   pvp 高级领奖
908
909
910
911
  function _M.highDivisionGiftRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
75e7709e   zhouhaihai   领取bug
912
  	local pvpHGTime = role:getProperty("pvpHGTime")
da898074   zhouhaihai   pvp 高级领奖
913
  	if pvpHGTime == 0 then return end
da898074   zhouhaihai   pvp 高级领奖
914
  
42327de8   zhouhaihai   高级竞技场红点
915
  	local newTime, newReward = role:calculatePvpHGift(role:getPvpHDivision())
da898074   zhouhaihai   pvp 高级领奖
916
917
  	if not next(newReward) then return end
  
75e7709e   zhouhaihai   领取bug
918
  	role:updateProperties({
da898074   zhouhaihai   pvp 高级领奖
919
920
921
922
  		pvpHGTime = newTime,
  		pvpHGift = {},
  	})
  
7bb30dca   zhouhaihai   修改发奖
923
  	local reward, change = role:award(newReward, {log = {desc = "pvpDivisionH"}})
f22a33af   zhouhaihai   自己的日志
924
  	role:mylog("pvp_action", {desc = "pvpDivisionH"})
da898074   zhouhaihai   pvp 高级领奖
925
  
7bb30dca   zhouhaihai   修改发奖
926
  	SendPacket(actionCodes.Pvp_highDivisionGiftRpc, MsgPack.pack(role:packReward(reward, change)))
da898074   zhouhaihai   pvp 高级领奖
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
  	return true
  end
  
  function _M.shopBuyRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	local msg = MsgPack.unpack(data)
  	local id = msg.id
  	local count = msg.count or 1
  
  	local csvData = csvdb["shop_pvpCsv"][id]
  	if not csvData then return end
  
  	local pvpShop = role:getProperty("pvpShop")
  	if csvData.limit > 0 then
  		if math.illegalNum(count, 1, csvData.limit - (pvpShop[id] or 0)) then return end
  	end
  
  	if not role:checkItemEnough({[ItemId.PvpCoin] = csvData.cost * count}) then return end
  	
3133cb76   zhouhaihai   日志
948
  	role:costItems({[ItemId.PvpCoin] = csvData.cost * count}, {log = {desc = "pvpShop", int1 = id, int2 = count}})
da898074   zhouhaihai   pvp 高级领奖
949
950
951
952
953
954
955
956
  	if csvData.limit > 0 then
  		role:changeUpdates({{type = "pvpShop", field = id, value = (pvpShop[id] or 0) + count}})
  	end
  
  	local gift = csvData.gift:toNumMap()
  	for id, c in pairs(gift) do
  		gift[id] = c * count
  	end
7bb30dca   zhouhaihai   修改发奖
957
  	local reward, change = role:award(gift, {log = {desc = "pvpShop", int1 = id, int2 = count}})
da898074   zhouhaihai   pvp 高级领奖
958
  
f22a33af   zhouhaihai   自己的日志
959
960
  	role:mylog("pvp_action", {desc = "pvpShop", int1 = id, int2 = count})
  
7bb30dca   zhouhaihai   修改发奖
961
  	SendPacket(actionCodes.Pvp_shopBuyRpc, MsgPack.pack(role:packReward(reward, change)))
da898074   zhouhaihai   pvp 高级领奖
962
963
964
  	return true
  end
  
e3c5cc5e   zhouhaihai   跨服竞技场over
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
  
  ----------------------------跨服竞技场----------------------------------
  
  function _M.crossInfoRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return end
  
  	local result = role:getCrossServerPvpMatchInfo()
  	if not result then return end
  
  	SendPacket(actionCodes.Pvp_crossInfoRpc, MsgPack.pack(result))
  	return true
  end
  
  function _M.crossRoleInfoRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return end
  
  	local result = role:getCrossServerPvpRoleInfo()
  	if not result then return end
  
  	SendPacket(actionCodes.Pvp_crossRoleInfoRpc, MsgPack.pack({roleInfo = result}))
  	return true
  end
  
  
  function _M.crossRoleInfoDetailRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return end
  	local msg = MsgPack.unpack(data)
  	if not msg.ids or not next(msg.ids) then return end
  
  	local result = role:getCrossServerPvpRoleInfoDeatil(msg.ids)
  	if not result then return end
  
  	SendPacket(actionCodes.Pvp_crossRoleInfoDetailRpc, MsgPack.pack(result))
  	return true
  end
  
  
  function _M.crossMatchRecordRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return 1 end
  	local msg = MsgPack.unpack(data)
  	if not msg.round then return 2 end
  	if not msg.matchIdx then return 3 end
  
  	local result = role:getCrossServerPvpMatchRecord(msg.round, msg.matchIdx)
  	if not result then return 4 end
  
  	SendPacket(actionCodes.Pvp_crossMatchRecordRpc, MsgPack.pack(result))
  	return true
  end
  
  function _M.crossBetInfoRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return end
  
  	local result = role:getCrossServerPvpBetInfo()
  	if not result then return end
  
  
  	SendPacket(actionCodes.Pvp_crossBetInfoRpc, MsgPack.pack(result))
  	return true
  end
  
  function _M.crossBetRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
c581c6e9   zhouhaihai   pvp 优化
1046
1047
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return 1 end
  	if msg.idx ~= 1 and msg.idx ~= 2 then return 2 end
e3c5cc5e   zhouhaihai   跨服竞技场over
1048
  
c581c6e9   zhouhaihai   pvp 优化
1049
1050
  	local result, code = role:setCrossServerPvpBet(msg.idx)
  	if not result then return 10 + code end
3133cb76   zhouhaihai   日志
1051
  	
f22a33af   zhouhaihai   自己的日志
1052
  	role:mylog("pvp_action", {desc = "crossBet"})
e3c5cc5e   zhouhaihai   跨服竞技场over
1053
1054
1055
1056
1057
1058
1059
  	SendPacket(actionCodes.Pvp_crossBetRpc, MsgPack.pack(result))
  	return true
  end
  
  
  
  
440aa055   zhouhaihai   聊天
1060
  return _M