Commit 819f6c605f9c5aedd72f33c1884db04bbc09e76f

Authored by zhouhaihai
1 parent 53227d9c

战斗不判断防守阵容

Showing 1 changed file with 4 additions and 4 deletions   Show diff stats
src/actions/PvpAction.lua
... ... @@ -257,8 +257,8 @@ function _M.startBattleRpc(agent, data)
257 257 local idx = msg.idx
258 258 local revenge = msg.revenge
259 259  
260   - local pvpTC = role:getProperty("pvpTC")
261   - if not pvpTC.heros or not next(pvpTC.heros) then return 1 end
  260 + -- local pvpTC = role:getProperty("pvpTC")
  261 + -- if not pvpTC.heros or not next(pvpTC.heros) then return 1 end
262 262  
263 263 local team = msg.team
264 264 if not team then return end
... ... @@ -473,8 +473,8 @@ function _M.startBattleHRpc(agent, data)
473 473 local revenge = msg.revenge
474 474 if not role:isTimeResetOpen(TimeReset.PvpHight) then return end
475 475  
476   - local pvpTH = role:getProperty("pvpTH")
477   - if not next(pvpTH) then return 1 end
  476 + -- local pvpTH = role:getProperty("pvpTH")
  477 + -- if not next(pvpTH) then return 1 end
478 478  
479 479 -- 检查并记录玩家队伍
480 480 local pvpTH = {}
... ...