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zhengshouren
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local ipairs = ipairs
local table = table
local math = math
local next = next
local string = string
local redisproxy = redisproxy
local MsgPack = MsgPack
local getRandomName = getRandomName
local mcast_util = mcast_util
local string_format = string.format
local tonumber = tonumber
local require = require
local table_insert = table.insert
local tconcat = table.concat
local httpc = require("http.httpc")
local WAVE_HERO_NUMS = 150
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zhouhaihai
零件分批推送
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local WAVE_RUNE_NUMS = 150
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local function validName(name)
name = string.upper(name)
local exist = redisproxy:exists(string_format("user:%s", name))
if exist then return "existed" end
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zhouhaihai
csvdata 修改为 share...
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local SERV = string_format(".named%d", math.random(1, 5))
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local legal = skynet.call(SERV, "lua", "check", name)
return legal and "ok" or "illegal"
end
-- 随机玩家名
local function randomRoleName()
-- 过滤已经存在的名字
local name
repeat
name = getRandomName()
until validName(name) == "ok"
return name
end
local function setRoleName(uid, roleId)
local result
local name
local dbName
repeat
name = randomRoleName()
dbName = string.upper(name)
result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
until result == 1
redisproxy:set(string_format("uid:%s", uid), dbName)
return name
end
local _M = {}
function _M.loginRpc( agent, data )
local msg = MsgPack.unpack(data)
local response = {}
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zhouhaihai
跨服竞技场over
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if msg.codeVersion ~= globalCsv.codeVersion then
response.result = "UPDATE_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
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-- 1.
local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
if not roleId then
response.result = "NOT_EXIST"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
roleId = tonumber(roleId)
--维护不能登录
local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
if maintain and maintain > 0 then
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角色升级 。gm
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if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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response.result = "MAINTAIN_TIP"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
end
local now = skynet.timex()
local role = agent.role
-- 2
if not role then
local roleKey = string_format("role:%d", roleId)
if not redisproxy:exists(roleKey) then
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
-- 2a
role = require("models.Role").new({key = roleKey})
role:load()
role:loadAll()
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role:startActionUcode()
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else
role:reloadWhenLogin()
end
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LOG
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role.sysVersion = msg.sysVersion
role.ip = agent.ip:toArray(false, ":")[1]
role.clientVersion = msg.clientVersion
role.network = msg.network
if msg.subId then
role:setProperty("sid", msg.subId)
end
if msg.deviceMode then
local deviceMode = tostring(msg.deviceMode)
if role:getProperty("dmode") ~= deviceMode then
role:setProperty("dmode", deviceMode)
end
end
if msg.device then
local device = tostring(msg.device)
if role:getProperty("device") ~= device then
role:setProperty("device", device)
end
end
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推送
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if msg.token then
role._pushToken = msg.token
end
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LOG
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if not msg.isGMlogin then
local banTime = role:getProperty("banTime")
if banTime > now then
response.result = "BAN_TIP"
response.banTime = banTime
response.banType = role:getProperty("banType")
response.roleId = roleId
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
return true
end
if banTime ~= 0 then
-- 清除封号状态
role:setBan(0)
end
end
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LOG
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if msg.deviceMode then
local deviceMode = tostring(msg.deviceMode)
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liuzujun
拾荒选择时间,抽卡增加sr保底
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if role:getProperty("dmode") ~= deviceMode then
role:setProperty("dmode", deviceMode)
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end
end
if msg.device then
local device = tostring(msg.device)
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拾荒选择时间,抽卡增加sr保底
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if role:getProperty("device") ~= device then
role:setProperty("device", device)
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end
end
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zhengshouren
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SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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zhouahaihai
登陆成功。 增加数据结构修正功能
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role:changeStructVersion() -- 数据结构 版本更新
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zhouhaihai
赛季更新完善 无尽冒险排行榜
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role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
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zhengshouren
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zhouahaihai
登陆成功。 增加数据结构修正功能
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-- 跨天登陆事件
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活动
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local resetMode = role:updateTimeReset(now)
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活动 拾荒
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if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
role.activity:checkActivityStatus(now, false, false)
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zhouhaihai
运营需要
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role:log("onLogin")
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活动
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end
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好友
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redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
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zhouahaihai
角色评论
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saicom
完善商城相关协议
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for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do
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zhouahaihai
角色评论
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response[name] = role[name]:data()
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liuzujun
循环周活动
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--print("["..name.."]")
--dump(response[name])
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角色评论
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end
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response.role = role:data()
response.result = "SUCCESS"
response.serverTime = now
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--response.openTime = getServerOpenTs()
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zhouahaihai
角色升级 。gm
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local modules = {}
local heroIds = {}
for heroId, _ in pairs(role.heros) do
table.insert(heroIds, heroId)
end
local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
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zhouahaihai
好感度, 皮肤
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if #heroIds <= 50 then
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角色升级 。gm
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heroWave = 0
table_insert(modules, "heros")
end
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zhouhaihai
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local runeIds = {}
for id ,_ in pairs(role.runeBag) do
table.insert(runeIds, id)
end
local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
if #runeIds <= 50 then
runeWave = 0
table_insert(modules, "runeBag")
end
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zhouahaihai
角色升级 。gm
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for _, name in ipairs(modules) do
response[name] = {}
for id, unit in pairs(role[name]) do
response[name][id] = unit:data()
end
end
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zhouhaihai
好友
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response.wave = 1 + heroWave + runeWave + 1
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zhengshouren
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SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
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local curWave = 1
local runeIndex = 1
for index = curWave + 1, curWave + runeWave do
local runeResponse = {runeBag = {}}
for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
local runeId = runeIds[i]
if not runeId then
break
end
local rune = role.runeBag[runeId]
table.insert(runeResponse.runeBag, rune:data())
runeIndex = runeIndex + 1
end
runeResponse.runeWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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gaofengduan
调整 equip 数据结构
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end
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zhouhaihai
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curWave = curWave + runeWave
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gaofengduan
调整 equip 数据结构
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zhouahaihai
角色升级 。gm
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local heroIndex = 1
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zhouhaihai
零件分批推送
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for index = curWave + 1, curWave + heroWave do
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zhouahaihai
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local heroResponse = {heros = {}}
for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
local heroId = heroIds[i]
if not heroId then
break
end
local hero = role.heros[heroId]
table_insert(heroResponse.heros, hero:data())
heroIndex = heroIndex + 1
end
heroResponse.heroWave = index
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
end
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zhouhaihai
零件分批推送
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curWave = curWave + heroWave
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zhengshouren
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zhouhaihai
优化结构
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调整 equip 数据结构
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zhengshouren
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-- 注册全服广播
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zhouhaihai
优化结构
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if not role._channelIdx then
local channel = math.randomInt(1, 1)
role._channelIdx = channel
end
if not mcast_util.channel_world() then
local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
if w_channel then
mcast_util.sub_world(w_channel)
end
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zhengshouren
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end
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zhouhaihai
好友
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-- 发下缓存的世界消息
local worldChatResponse = {worldChats = {}}
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zhouhaihai
不要聊天记录缓存
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-- local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
local ok, msgs = true, {}
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zhouhaihai
好友
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if not ok then
msgs = {}
end
worldChatResponse.worldChats = msgs
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zhouhaihai
pvp
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local redret = redisproxy:pipelining(function(red)
red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
red:del(CHAT_OFFLINE:format(roleId))
end)
worldChatResponse.p2pChats = redret[1]
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zhouhaihai
好友
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worldChatResponse.chatWave = curWave + 1
curWave = curWave + 1
SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
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zhouhaihai
优化结构
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datacenter.set("agent", roleId, {
serv = skynet.self(),
fd = agent.client_fd,
gate_serv = agent.gate_serv,
})
agent.role = role
start_agent_timer()
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zhouhaihai
pvp
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-- 玩家登陆做的一些操作
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zhouhaihai
编队整理 增加 tactics战术
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role:updateHangTeamInfo()
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zhouhaihai
pvp
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role:savePvpCTeam()
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zhouhaihai
修改hangPass 结构
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role:savePvpHTeam()
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zhouhaihai
优化结构
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zhouhaihai
修改hangPass 结构
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local hangPass = role:getProperty("hangPass")
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zhouhaihai
遗失的log
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role:mylog("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
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zhouhaihai
新设备
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if msg.newdevice then
role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
end
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zhouhaihai
cb 返利
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return true
end
function _M.createRpc(agent, data)
local msg = MsgPack.unpack(data)
local response = {}
-- 再次检查uid
local uid = tostring(msg.uid)
local user = redisproxy:get(string_format("uid:%s", uid))
if user then
response.result = "SUCCESS"
response.roleName = user
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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zhouhaihai
停止注册
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local stopcreate = tonumber(redisproxy:hget("autoincrement_set", "stopcreate"))
if stopcreate and stopcreate > 0 then
response.result = "STOP_CREATE"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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local roleId = getNextRoleId()
if not roleId then
response.result = "DB_FULL"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
local roleName = setRoleName(msg.uid, roleId)
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local newRole = require("models.Role").new({
key = string_format("role:%d", roleId),
id = roleId,
uid = tostring(msg.uid),
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zhouhaihai
邮件
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sid = msg.subId or 0,
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提交服务器初始代码
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name = roleName,
uname = msg.uname or "",
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liuzujun
拾荒选择时间,抽卡增加sr保底
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device = tostring(msg.device),
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掉落反馈
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dmode = msg.deviceMode and tostring(msg.deviceMode) or nil
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})
if newRole:create() then
--更新USER表
response.result = "SUCCESS"
response.roleId = roleId
response.roleName = string.upper(roleName)
else
response.result = "DB_ERROR"
SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
return true
end
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zhouhaihai
增加部分日志
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newRole:startActionUcode()
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zhouhaihai
LOG
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newRole.sysVersion = msg.sysVersion
newRole.ip = agent.ip:toArray(false, ":")[1]
newRole.clientVersion = msg.clientVersion
newRole.network = msg.network
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zhouhaihai
优化
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newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
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zhengshouren
提交服务器初始代码
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-- 欢迎邮件
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zhouhaihai
邮件 Gm
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redisproxy:insertEmail({roleId = roleId, emailId = 1})
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zhengshouren
提交服务器初始代码
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zhouhaihai
LOG
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if msg.newuser then
newRole:log("onCreateAccount")
end
newRole:log("onCreateRole")
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zhouhaihai
遗失的log
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newRole:mylog("create", {key1 = agent.ip:toArray(false, ":")[1]})
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zhouhaihai
新设备
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if msg.newdevice then
newRole:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
end
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zhengshouren
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SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
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zhouhaihai
cb 返利
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-- cb付费返利
skynet.timeout(0, function()
local cbbackd = cluster.query("center", "cbbackd")
local uid = newRole:getProperty("uid")
local start = uid:find("_")
if start then
uid = uid:sub(start + 1)
end
if cbbackd then
local status, back = pcall(cluster.call, "center", cbbackd, "getCbBack", {uid = uid, id = roleId})
if status then
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zhouhaihai
cb 返利调整
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if back and next(back) and back.reward and next(back.reward) then
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320f5b54
zhouhaihai
cb 返利
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local reward = ""
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zhouhaihai
cb 返利调整
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for itemId, count in pairs(back.reward) do
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zhouhaihai
cb 返利
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reward = reward:setv(itemId, count)
end
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91019d1f
zhouhaihai
cb 返利调整
|
393
394
395
396
397
|
if back.reward[70] then
redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward2, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
else
redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
end
|
320f5b54
zhouhaihai
cb 返利
|
398
399
400
401
402
403
404
405
406
407
|
newRole:mylog("cbback", {key1 = uid, int2 = roleId})
end
else
skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
end
else
skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
end
end)
|
314bc5df
zhengshouren
提交服务器初始代码
|
408
409
410
|
return true
end
|
dc9d814f
zhouhaihai
邮件
|
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
|
function _M.changeNameRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local newName = msg.name
local oldName = role:getProperty("name")
if not newName or type(newName) ~= "string" then return end
if newName == oldName then return end
-- 检查name是否合法
local checked = validName(newName)
if checked ~= "ok" then
--[[
"existed" 已经存在
"illegal" 包含非法字符
]]
local errCodes = {
["existed"] = 1,
["illegal"] = 2
}
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
return true
end
if not roleId then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
return true
end
|
af7863ef
zhouhaihai
x小写名字异常
|
440
441
|
local dbName = string.upper(newName)
local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
|
dc9d814f
zhouhaihai
邮件
|
442
443
444
445
446
|
if result == 0 then
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
return true
end
redisproxy:pipelining(function (red)
|
af7863ef
zhouhaihai
x小写名字异常
|
447
448
|
red:del(string_format("user:%s", string.upper(oldName)))
red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
|
dc9d814f
zhouhaihai
邮件
|
449
450
451
452
453
|
end)
role:updateProperties({
["name"] = newName,
})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
454
455
|
role:changeCrossServerPvpSelfInfo("name")
|
dc9d814f
zhouhaihai
邮件
|
456
457
458
459
|
SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
return true
end
|
c1849aa6
chenyueqi
roleaction增加一个获取随...
|
460
461
462
463
464
465
|
function _M.getRandomNameRpc()
local name = randomRoleName()
SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
return true
end
|
dc9d814f
zhouhaihai
邮件
|
466
467
468
469
470
471
472
|
function _M.changeIntroRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local content = msg.content
if not content or type(content) ~= "string" then return end
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
473
|
local SERV = string_format(".chated%d", math.random(1, 5))
|
dc9d814f
zhouhaihai
邮件
|
474
475
476
477
478
|
local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
|
14f1591b
zhouhaihai
删除好感度相关
|
479
|
role:updateProperty({field = "intro", value = content})
|
dc9d814f
zhouhaihai
邮件
|
480
481
482
483
484
|
SendPacket(actionCodes.Role_changeIntroRpc, '')
return true
end
|
314bc5df
zhengshouren
提交服务器初始代码
|
485
486
487
488
489
|
function _M.syncTimeRpc(agent, data)
SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
return true
end
|
312b9db5
zhouahaihai
背包
|
490
491
492
|
function _M.saleItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
84e7c06e
zhouhaihai
回收
|
493
494
495
496
|
local backs = msg.backs
if not backs then return end
local reward = {}
|
53e8037e
zhouhaihai
任务
|
497
|
local fragCount = 0
|
84e7c06e
zhouhaihai
回收
|
498
499
500
501
|
for itemId, count in pairs(backs) do
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.sell_effect == "" then return end
|
53e8037e
zhouhaihai
任务
|
502
503
504
|
if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
fragCount = fragCount + count
end
|
84e7c06e
zhouhaihai
回收
|
505
506
|
local sellEffect = itemData.sell_effect:toArray(true, "=")
reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
|
c59e058b
zhouhaihai
新一批日志记录
|
507
508
509
510
511
512
513
514
515
|
role:log("carriage_decals", {
item_id = itemId, --道具id
item_type = itemData.type, --道具类型,具体见枚举表中道具类型枚举表
item_level = 0, --道具等级
item_number = count, --道具变化数量的绝对值
carriage_decals_rwdid = sellEffect[1], --拆解获得物资ID
carriage_decals_rwdnum = sellEffect[2] * count, --拆解获得物资数量
})
|
84e7c06e
zhouhaihai
回收
|
516
517
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
518
|
role:costItems(backs, {log = {desc = "saleItem"}})
|
7bb30dca
zhouhaihai
修改发奖
|
519
|
local reward, change = role:award(reward, {log = {desc = "saleItem"}})
|
53e8037e
zhouhaihai
任务
|
520
|
role:checkTaskEnter("DecoFrag", {count = fragCount})
|
c59e058b
zhouhaihai
新一批日志记录
|
521
|
|
7bb30dca
zhouhaihai
修改发奖
|
522
|
SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change)))
|
312b9db5
zhouahaihai
背包
|
523
524
525
526
527
528
529
530
531
532
533
534
|
return true
end
function _M.openItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local itemId = msg.itemId
local count = msg.count
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
if itemData.use_type ~= 2 then return end
local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
|
9b35bf6e
zhouhaihai
开启时间箱
|
535
|
if not randomData or randomData.openTime > 0 then return end
|
312b9db5
zhouahaihai
背包
|
536
|
|
007af97e
zhouhaihai
item_random 结构更改
|
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
|
local reward = {}
for _i = 1, count do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
table.insert(pool, temp:toArray(true, "="))
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
|
312b9db5
zhouahaihai
背包
|
553
554
555
|
end
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
556
557
|
reward[0] = nil
|
44c6e479
zhouhaihai
增加部分日志
|
558
|
role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
|
7bb30dca
zhouhaihai
修改发奖
|
559
560
|
local change
reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
561
|
|
7bb30dca
zhouhaihai
修改发奖
|
562
|
SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change)))
|
312b9db5
zhouahaihai
背包
|
563
564
565
|
return true
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
566
567
568
|
function _M.openTimeBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
4d8bd32c
chenyueqi
倒计时开箱子
|
569
|
local oper = msg.oper -- 操作 1 - 2
|
9b35bf6e
zhouhaihai
开启时间箱
|
570
|
local slot = msg.slot -- 位置 1 - 6
|
317a46a9
liuzujun
添加特权卡
|
571
572
|
-- 特权卡时间箱额外栏位
|
0a093ba8
chenyueqi
重写拆解室功能
|
573
574
575
576
|
-- local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount()
-- if oper == 1 then
-- if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end
-- end
|
9b35bf6e
zhouhaihai
开启时间箱
|
577
578
|
local boxL = role:getProperty("boxL")
|
0a093ba8
chenyueqi
重写拆解室功能
|
579
580
|
local reward, change
if oper == 1 then -- 构建开始(包括切换构建的id)
|
9b35bf6e
zhouhaihai
开启时间箱
|
581
|
local itemId = msg.itemId
|
9b35bf6e
zhouhaihai
开启时间箱
|
582
|
local itemData = csvdb["itemCsv"][itemId]
|
0a093ba8
chenyueqi
重写拆解室功能
|
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
|
if not itemData then return 1 end
if not boxL[slot] then
boxL[slot] = {}
else
local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
local unitTime = globalCsv.box_key_time[oldId] * 60
local doneCnt = math.floor((process + skynet.timex() - time) / unitTime)
if doneCnt > 0 then
reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}})
end
end
local limit = globalCsv.box_key_max[itemId] or 5
if role:getItemCount(itemId) >= limit then return 3 end
boxL[slot] = {id = itemId, process = 0, time = skynet.timex()}
role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600})
elseif oper == 2 then -- 重置运行时间(可以使用加速)
|
9b35bf6e
zhouhaihai
开启时间箱
|
600
|
local quick = msg.quick
|
0a093ba8
chenyueqi
重写拆解室功能
|
601
602
603
604
605
606
607
608
609
|
if not boxL[slot] then return 4 end
local itemId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
local nowTime = skynet.timex()
local stopTime = nowTime
local itemData = csvdb["itemCsv"][itemId]
local unitTime = globalCsv.box_key_time[itemId] * 60
if quick then
stopTime = time + globalCsv.box_productLine_time * 3600
|
f8ba82b3
zhouhaihai
大小写
|
610
|
local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
|
0a093ba8
chenyueqi
重写拆解室功能
|
611
612
613
|
local costKey = math.ceil((stopTime - nowTime) / (cost_pre[1] * 60)) * cost_pre[2]
if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end
role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot}})
|
cb8d4368
chenyueqi
拆解术式充能的时候领取道具,获得个...
|
614
615
|
else
stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600)
|
9b35bf6e
zhouhaihai
开启时间箱
|
616
|
end
|
0a093ba8
chenyueqi
重写拆解室功能
|
617
|
role:pushCancel({type = "box", slot = slot})
|
5d620aef
chenyueqi
拆解室指定某一项为必得奖励
|
618
|
|
0a093ba8
chenyueqi
重写拆解室功能
|
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
|
local doneCnt = math.floor((process + stopTime - time) / unitTime)
if doneCnt > 0 then
reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}})
end
if role:getItemCount(itemId) >= globalCsv.box_key_max[itemId] then
nowTime = 0
end
boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime}
role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600})
elseif oper == 3 then -- 开箱子
local costId = msg.costId
local costs = (msg.costs or ""):toNumMap()
if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end
local costIdData = csvdb["itemCsv"][costId]
local count = 0
for itemId, num in pairs(costs) do
local itemIdData = csvdb["itemCsv"][itemId]
if not itemIdData or not csvdb["item_randomCsv"][itemId] or costIdData.quality ~= itemIdData.quality then return 7 end
count = count + num
end
if role:getItemCount(costId) < count then return 8 end
|
c7991bb0
chenyueqi
道具开时钟箱,检查箱子够不够
|
643
|
if not role:checkItemEnough(costs) then return 9 end
|
0a093ba8
chenyueqi
重写拆解室功能
|
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
|
role:costItems({[costId] = count}, {log = {desc = "openTimeBox"}})
reward = {}
for itemId, value in pairs(costs) do
local tempReward = {}
local randomData = csvdb["item_randomCsv"][itemId]
local itemData = csvdb["itemCsv"][itemId]
role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}})
for _ = 1, value do
for i = 1, 10 do
local num = randomData["num" .. i]
local gift = randomData["gift" .. i]
if num and gift and num > 0 and gift ~= "" then
local pool = {}
for _, temp in ipairs(gift:toArray()) do
local set = temp:toArray(true, "=")
table.insert(pool, set)
end
local needCount = math.min(#pool, num)
for j = 1, needCount do
local idx = math.randWeight(pool, 3)
tempReward[pool[idx][1]] = (tempReward[pool[idx][1]] or 0) + pool[idx][2]
table.remove(pool, idx)
end
end
|
007af97e
zhouhaihai
item_random 结构更改
|
671
|
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
672
|
end
|
0a093ba8
chenyueqi
重写拆解室功能
|
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
|
tempReward[0] = nil
role:checkTaskEnter("OpenBox", {id = itemId, count=value, quality=itemData.quality})
role:log("carriage_dismantle", {
item_id = itemId, -- 道具id
item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表
item_level = 0, -- 道具等级
item_number = 1, -- 道具变化数量的绝对值
carriage_dismantle_type = 1, -- 拆解方式,时间到期:0,钥匙开启:1
carriage_dismantle_time = 0, -- 拆解耗时,填写实际耗时
carriage_dismantle_cost = value, -- 拆解花费钥匙数量,未使用填写0
carriage_dismantle_rwd = tempReward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..}
})
for id, num in pairs(tempReward) do
reward[id] = (reward[id] or 0) + num
end
|
9b35bf6e
zhouhaihai
开启时间箱
|
689
|
end
|
0a093ba8
chenyueqi
重写拆解室功能
|
690
|
reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId}})
|
9b35bf6e
zhouhaihai
开启时间箱
|
691
692
693
694
|
else
return
end
|
0a093ba8
chenyueqi
重写拆解室功能
|
695
696
697
698
|
role:setProperty("boxL",boxL) --刷新
if slot then
role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
end
|
7bb30dca
zhouhaihai
修改发奖
|
699
|
SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change)))
|
c8872722
zhouhaihai
返回
|
700
|
return true
|
9b35bf6e
zhouhaihai
开启时间箱
|
701
702
|
end
|
d1c2290f
zhouhaihai
加速
|
703
704
705
|
function _M.openSpeedUpBoxRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
706
|
local itemInfo = msg.itemInfo
|
d1c2290f
zhouhaihai
加速
|
707
708
|
local reward = {}
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
|
for i = 1, #itemInfo do
local pair = itemInfo[i]
local id = pair[1]
local count = pair[2]
local itemData = csvdb["itemCsv"][id]
if not itemData or itemData.type ~= ItemType.SpeedBox then return end
if math.illegalNum(count, 1, role:getItemCount(id)) then return 1 end
local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
local time = hour * 60 * 60
if useType == 1 then -- 挂机齿轮
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.expCarbonId then
return 2
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
reward[ItemId.Gold] = (reward[ItemId.Gold] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
elseif useType == 2 then -- 挂机经验
local hangInfo = role:getProperty("hangInfo")
if not hangInfo.expCarbonId then
return 3
end
local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
reward[ItemId.Exp] = (reward[ItemId.Exp] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
elseif useType == 3 then -- 食材商人收入
local buildType = 6
local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
local buildingData = csvdb["diner_buildingCsv"][buildType][level]
if not buildingData then
return 4
end
local gfood = role.dinerData:getProperty("gfood")
if not next(gfood) then return 5 end
for k , v in pairs(gfood) do
local itemId = v.id
local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
|
460afa6e
liuzujun
付费签到改为主动领取,战斗关卡不一...
|
746
|
reward[itemId] = (reward[itemId] or 0) + math.floor((time / speed) * count)
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
747
748
749
|
end
else
return 6
|
d1c2290f
zhouhaihai
加速
|
750
|
end
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
751
752
|
role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
|
d1c2290f
zhouhaihai
加速
|
753
754
|
end
|
7bb30dca
zhouhaihai
修改发奖
|
755
|
local change
|
8cd3770f
liuzujun
挂机关卡可以选择,经验金币根据最高...
|
756
|
reward, change = role:award(reward, {log = {desc = "speedUpBox"}})
|
d1c2290f
zhouhaihai
加速
|
757
|
|
7bb30dca
zhouhaihai
修改发奖
|
758
|
SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change)))
|
d1c2290f
zhouhaihai
加速
|
759
760
761
|
return true
end
|
00e663bd
zhouhaihai
剧情相关
|
762
763
764
765
766
|
function _M.storyBookRewardRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
|
6dc64b07
liuzujun
剧情领奖bug
|
767
|
if not storyBookData then return 1 end
|
a1d09d22
zhouhaihai
bug
|
768
|
local storyStatus = role:getProperty("storyB")
|
053978b4
zhouhaihai
剧情领奖
|
769
|
|
17ba67dd
zhouhaihai
错误的判断
|
770
|
local status = (storyStatus[storyId] or {}).s
|
053978b4
zhouhaihai
剧情领奖
|
771
|
|
6dc64b07
liuzujun
剧情领奖bug
|
772
|
if status == -1 then return 2 end
|
17ba67dd
zhouhaihai
错误的判断
|
773
774
|
if not status or status ~= 1 then
|
6dc64b07
liuzujun
剧情领奖bug
|
775
776
|
--if storyBookData.unlockType == 1 and (role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) or storyId == 1 or storyId == 2) then -- 挂机剧情正在挂机也可以领奖
if storyBookData.unlockType == 1 then -- 挂机剧情正在挂机也可以领奖
|
053978b4
zhouhaihai
剧情领奖
|
777
|
else
|
6dc64b07
liuzujun
剧情领奖bug
|
778
|
return 3
|
053978b4
zhouhaihai
剧情领奖
|
779
|
end
|
a1d09d22
zhouhaihai
bug
|
780
|
end
|
00e663bd
zhouhaihai
剧情相关
|
781
|
-- 获取奖励
|
5f18f4e5
zhouhaihai
story
|
782
|
storyStatus[storyId] = storyStatus[storyId] or {}
|
8a01a3ae
zhouhaihai
bug
|
783
|
storyStatus[storyId].s = -1
|
8a01a3ae
zhouhaihai
bug
|
784
|
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
|
7bb30dca
zhouhaihai
修改发奖
|
785
|
local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
|
c59e058b
zhouhaihai
新一批日志记录
|
786
|
|
43293781
zhouhaihai
日志bug
|
787
|
role:log("carriage_video", {
|
c59e058b
zhouhaihai
新一批日志记录
|
788
789
|
carriage_video_type = storyBookData.type, --放映室类型,剧情CG:0, 角色CG:1, 主线剧情:2, 角色剧情:3, 活动剧情:4, 图鉴:5
carriage_video_id = storyId, --放映室片段ID
|
fcf03f75
zhouhaihai
两个记录bug
|
790
791
|
carriage_video_coinid = reward[ItemId.Diamond] and ItemId.Diamond or 0, --放映奖励货币类型,无奖励则填写0
carriage_video_coinnum = reward[ItemId.Diamond] or 0, --放映奖励货币数量,无奖励则填写0
|
887c1843
zhouhaihai
日志新一批
|
792
|
carriage_video_item = reward, --放映奖励其他物品数量,json格式记录,{'itemid1':10,'itemid2':5,…………..},无奖励则填写0
|
c59e058b
zhouhaihai
新一批日志记录
|
793
794
|
})
|
7bb30dca
zhouhaihai
修改发奖
|
795
|
SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change)))
|
00e663bd
zhouhaihai
剧情相关
|
796
797
798
|
return true
end
|
8a01a3ae
zhouhaihai
bug
|
799
|
function _M.unLockStoryBookRpc(agent, data)
|
bd15e9bc
zhouhaihai
购买剧情
|
800
801
802
803
804
805
806
807
808
809
|
local role = agent.role
local msg = MsgPack.unpack(data)
local storyId = msg.id
local storyBookData = csvdb["story_bookCsv"][storyId]
if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
local storyStatus = role:getProperty("storyB")
if storyStatus[storyId] and storyStatus[storyId].s then return end --不需要解锁
|
be697585
liuzujun
活动剧情解锁
|
810
811
812
813
814
815
|
if storyBookData.lockItem ~= "free" then
local cost = storyBookData.lockItem:toNumMap()
if not cost or not next(cost) then return end
if not role:checkItemEnough(cost) then return end -- 消耗品不足
role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
end
|
bd15e9bc
zhouhaihai
购买剧情
|
816
817
818
819
820
821
822
823
|
-- 解锁
storyStatus[storyId] = storyStatus[storyId] or {}
table.clear(storyStatus[storyId])
storyStatus[storyId].s = 1
role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
return true
|
8a01a3ae
zhouhaihai
bug
|
824
825
|
end
|
53e8037e
zhouhaihai
任务
|
826
827
828
|
function _M.taskRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
829
830
831
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
317a46a9
liuzujun
添加特权卡
|
832
|
local taskType = msg.type -- 1 日常 2 周常
|
53e8037e
zhouhaihai
任务
|
833
834
835
836
837
838
839
840
841
842
843
844
845
846
|
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return 1 end
local taskData = csvdb["task_loopCsv"][taskType][taskId]
if not taskData then return 2 end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["t"] or {}
if (tStatus[taskId] or 0) < taskData.condition1 then
return 3
end
|
7bb30dca
zhouhaihai
修改发奖
|
847
|
local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
848
849
850
851
|
local active = (taskStatus["a"] or 0) + taskData.active
role:changeUpdates({
{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
|
317a46a9
liuzujun
添加特权卡
|
852
|
{ type = roleField[taskType], field = "a", value = active},
|
53e8037e
zhouhaihai
任务
|
853
854
|
})
|
1a0b3c56
liuzujun
抽卡保底,切换定向卡池
|
855
856
|
local oldVal = role:getProperty("battlePoint") or 0
role:updateProperty({field = "battlePoint", value = oldVal + taskData.active})
|
317a46a9
liuzujun
添加特权卡
|
857
|
|
c59e058b
zhouhaihai
新一批日志记录
|
858
859
860
|
role:log("task_reward", {
task_reward_id = taskId, --任务奖励ID
task_reward_type = taskType, --任务奖励类型,见 任务奖励类型枚举表
|
887c1843
zhouhaihai
日志新一批
|
861
|
task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
|
c59e058b
zhouhaihai
新一批日志记录
|
862
863
|
})
|
7bb30dca
zhouhaihai
修改发奖
|
864
|
SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
865
866
867
868
869
870
|
return true
end
function _M.taskActiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
871
872
873
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
|
local taskType = msg.type -- 1 日常 2 周长
local taskId = msg.id --任务id
local roleField = {"dTask", "wTask"}
if not roleField[taskType] then return end
local taskData = csvdb["task_activeCsv"][taskType][taskId]
if not taskData then return end
local taskStatus = role:getProperty(roleField[taskType])
local tStatus = taskStatus["at"] or {}
if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
return
end
|
7bb30dca
zhouhaihai
修改发奖
|
889
|
local reward, change = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
|
53e8037e
zhouhaihai
任务
|
890
891
892
893
|
role:changeUpdates({
{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
})
|
9be3f3ea
zhouhaihai
日志需求
|
894
895
896
897
898
899
|
role:log("task_reward", {
task_reward_id = taskId * 100 + taskType, --任务奖励ID
task_reward_type = 3, --任务奖励类型,见 任务奖励类型枚举表
task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
})
|
7bb30dca
zhouhaihai
修改发奖
|
900
|
SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
901
902
903
904
905
906
907
908
|
return true
end
function _M.achiveRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local taskId = msg.id --任务id
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
909
910
|
if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
|
53e8037e
zhouhaihai
任务
|
911
|
local achiveTask = csvdb["achievementCsv"][taskId]
|
4c5d72ab
zhouhaihai
高级pvp
|
912
|
if not achiveTask then return 1 end
|
53e8037e
zhouhaihai
任务
|
913
914
915
916
|
local achiveT = role:getProperty("achiveT")
local achiveV = role:getProperty("achiveV")
|
4c5d72ab
zhouhaihai
高级pvp
|
917
|
if achiveV[taskId] then return 2 end
|
53e8037e
zhouhaihai
任务
|
918
919
920
921
922
|
local curStatus = achiveT[achiveTask.type] or 0
local maxc = achiveTask.condition1
if maxc > curStatus then
|
4c5d72ab
zhouhaihai
高级pvp
|
923
|
return 3
|
53e8037e
zhouhaihai
任务
|
924
925
|
end
|
7bb30dca
zhouhaihai
修改发奖
|
926
|
local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
|
53e8037e
zhouhaihai
任务
|
927
|
role:changeUpdates({
|
f60b89b1
zhouhaihai
奖励副本
|
928
|
{ type = "achiveV", field = taskId, value = skynet.timex() }
|
53e8037e
zhouhaihai
任务
|
929
|
})
|
3df73a9e
zhouhaihai
复兴奖励
|
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
|
-- 复兴奖励
if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then
local overCount = 0
for tId, status in pairs(achiveV) do
local tData = csvdb["achievementCsv"][tId]
if tData then
local groupData = csvdb["achievement_groupCsv"][tData.group]
if groupData.bookmark == 3 then
overCount = overCount + 1
end
end
end
for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
if pData.request == overCount then
-- 发放奖励
redisproxy:insertEmail({
roleId = role:getProperty("id"),
emailId = 101,
attachments = pData.reward,
contentPms = {pData.level},
})
|
4c5d72ab
zhouhaihai
高级pvp
|
953
|
elseif pData.request > overCount then
|
3df73a9e
zhouhaihai
复兴奖励
|
954
955
956
957
|
break
end
end
end
|
53e8037e
zhouhaihai
任务
|
958
|
|
c59e058b
zhouhaihai
新一批日志记录
|
959
960
961
|
role:log("achievement", {
achievement_id = taskId, -- 成就id
achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表
|
887c1843
zhouhaihai
日志新一批
|
962
|
achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
|
c59e058b
zhouhaihai
新一批日志记录
|
963
964
|
})
|
7bb30dca
zhouhaihai
修改发奖
|
965
|
SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
|
53e8037e
zhouhaihai
任务
|
966
967
968
|
return true
end
|
3df73a9e
zhouhaihai
复兴奖励
|
969
970
|
|
c384626d
zhouhaihai
好友
|
971
972
973
974
975
976
977
978
979
980
981
982
983
984
|
function _M.chatRpc(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
local msg = MsgPack.unpack(data)
local cmd = msg.cmd
local content = msg.content
if not content then return end
local now = skynet.timex()
-- 判断禁言
local result = nil
|
a5486ede
zhouhaihai
csvdata 修改为 share...
|
985
|
local SERV = string_format(".chated%d", math.random(1, 5))
|
c384626d
zhouhaihai
好友
|
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
|
local legal, mod = skynet.call(SERV, "lua", "check", content)
if not legal then
content = mod or ""
end
if content == "" then
result = -1
end
local response = {
chatType = cmd,
player = {
roleId = role:getProperty("id"),
name = role:getProperty("name"),
level = role:getProperty("level"),
headId = role:getProperty("headId"),
},
content = content,
time = now,
}
|
8474ca36
zhouhaihai
聊天
|
1007
1008
1009
1010
1011
|
local waitTime = nil
local check = {
-- 世界聊天
[1] = function ()
|
c384626d
zhouhaihai
好友
|
1012
1013
1014
1015
|
if role:getProperty("silent") > now then --禁言
result = 1
return
end
|
8474ca36
zhouhaihai
聊天
|
1016
1017
1018
1019
1020
|
role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0} --第一次开始说话时间 从第一次说话次数 能说话的时间
if now < role._worldChatLimit.canSayt then
result = 2
|
fa565e0c
zhouhaihai
优化结构
|
1021
|
waitTime = role._worldChatLimit.canSayt - now
|
8474ca36
zhouhaihai
聊天
|
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
|
return
end
if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
role._worldChatLimit.start = now
role._worldChatLimit.count = 1
else
role._worldChatLimit.count = role._worldChatLimit.count + 1
if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
role._worldChatLimit.count = 0
role._worldChatLimit.start = 0
role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
result = 2
waitTime = globalCsv.chat_world_limit.wait
return
end
end
|
c384626d
zhouhaihai
好友
|
1039
|
mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
|
cd789e7c
zhouhaihai
不要聊天记录缓存
|
1040
|
-- pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
|
25d8cbc6
zhouhaihai
记录聊天信息
|
1041
|
role:mylog("role_action", {desc = "chatWorld", text1 = content})
|
c384626d
zhouhaihai
好友
|
1042
|
end,
|
8474ca36
zhouhaihai
聊天
|
1043
1044
1045
|
-- 私聊
[2] = function ()
local objectId = msg.roleId
|
fa565e0c
zhouhaihai
优化结构
|
1046
|
response.objId = objectId
|
4cf74232
zhouhaihai
pvp
|
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
|
local redret = redisproxy:pipelining(function(red)
red:exists(string.format("role:%d", objectId))
red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
end)
if redret[1] ~= 1 then
result = 1
return
end
-- 你把对方拉黑拉黑
if redret[2] == 1 then
result = 2
|
8474ca36
zhouhaihai
聊天
|
1059
1060
|
return
end
|
4cf74232
zhouhaihai
pvp
|
1061
1062
|
-- 对方把你拉黑
local isBlock = redret[3] == 1
|
8474ca36
zhouhaihai
聊天
|
1063
|
|
8474ca36
zhouhaihai
聊天
|
1064
|
local bin = MsgPack.pack(response)
|
4cf74232
zhouhaihai
pvp
|
1065
|
if not isBlock then
|
440aa055
zhouhaihai
聊天
|
1066
1067
|
redisproxy:pipelining(function(red)
red:rpush(CHAT_OFFLINE:format(objectId), bin)
|
4cf74232
zhouhaihai
pvp
|
1068
|
red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
|
440aa055
zhouhaihai
聊天
|
1069
|
end)
|
4cf74232
zhouhaihai
pvp
|
1070
1071
1072
1073
1074
|
-- 若在线,实时发送聊天信息
local agent = datacenter.get("agent", objectId)
if agent then
SendPacket(actionCodes.Role_chat, bin, agent.fd)
end
|
440aa055
zhouhaihai
聊天
|
1075
|
end
|
4cf74232
zhouhaihai
pvp
|
1076
|
SendPacket(actionCodes.Role_chat, bin)
|
c384626d
zhouhaihai
好友
|
1077
1078
1079
1080
1081
1082
1083
|
end,
}
if not check[cmd] then return end
if not result then
check[cmd]()
end
|
c59e058b
zhouhaihai
新一批日志记录
|
1084
1085
1086
1087
|
role:log("communication", {
publish_type = cmd, --发言类型,1,世界 2私聊
publish_status = 0, --发送状态,发送成功:0,发送失败:1,被屏蔽:2,其他:3
|
7d31daa8
zhouhaihai
调整压测
|
1088
|
publish_receive_roleid = msg.roleId or 0, --接收者角色ID
|
c59e058b
zhouhaihai
新一批日志记录
|
1089
1090
|
publish_text = content, --发言内容
})
|
8474ca36
zhouhaihai
聊天
|
1091
|
SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
|
c384626d
zhouhaihai
好友
|
1092
1093
1094
|
return true
end
|
4cf74232
zhouhaihai
pvp
|
1095
1096
1097
1098
1099
1100
|
function _M.chatGet(agent, data)
local role = agent.role
local roleId = role:getProperty("id")
redisproxy:del(CHAT_OFFLINE:format(roleId))
return true
end
|
312b9db5
zhouahaihai
背包
|
1101
|
|
dc9d814f
zhouhaihai
邮件
|
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
|
function _M.changeSettingRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local status = msg.status
local statusEnum = SettingStatus[id]
if not statusEnum then return 1 end
if not statusEnum[status] then return 2 end
local setting = role:getProperty("setting")
setting[id] = status
role:updateProperty({field = "setting", value = setting})
|
d02f7904
zhouhaihai
遗失的log
|
1118
|
role:mylog("role_action", {desc = "changeSetting", int1 = id, int2 = status})
|
dc9d814f
zhouhaihai
邮件
|
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
|
SendPacket(actionCodes.Role_changeSettingRpc, '')
return true
end
function _M.drawCodeRpc(agent, data)
local msg = MsgPack.unpack(data)
local codeurl = skynet.getenv("codeurl")
local role = agent.role
local msg = MsgPack.unpack(data)
local code = msg.code
if type(code) ~= "string" then return end
if code:find("[^0-9a-zA-Z]") then return end
local codestr = role:getProperty("codeStr")
local content = {
["platformId"] = role:getProperty("sid"),
["code"] = code,
["itemIds"] = codestr,
["key"] = "zhaolugame20170831",
}
local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
if status == 200 then
local result = json.decode(body)
local ret = tonum(result.ret)
if ret == 0 then
local giftId = tonumber(result.giftId)
role:setProperty("codeStr", codestr:setv(giftId, 1))
|
c59e058b
zhouhaihai
新一批日志记录
|
1147
|
local reward, change = role:award(result.gift, {log = {desc = "drawCode", int1 = giftId}})
|
dc9d814f
zhouhaihai
邮件
|
1148
|
|
c59e058b
zhouhaihai
新一批日志记录
|
1149
1150
1151
|
role:log("get_gift", {
gift_id = giftId, -- 礼包ID
gift_key = code, -- 礼包key
|
887c1843
zhouhaihai
日志新一批
|
1152
|
gift_reward = reward, -- 礼包奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
|
c59e058b
zhouhaihai
新一批日志记录
|
1153
1154
1155
|
gift_name = "", -- 礼包名称
gift_reason = 0, -- 礼包发放原因,见发放原因枚举表
})
|
d02f7904
zhouhaihai
遗失的log
|
1156
|
role:mylog("role_action", {desc = "drawCode", int1 = giftId, key1 = code})
|
dc9d814f
zhouhaihai
邮件
|
1157
1158
1159
|
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
result = ret,
reward = reward,
|
7bb30dca
zhouhaihai
修改发奖
|
1160
|
change = change,
|
dc9d814f
zhouhaihai
邮件
|
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
|
}))
return true
end
-- 1 不存在的礼包码
-- 2 已经领取过相同类型物品
-- 3 领取数量达到上限
-- 4 过期了
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
return true
end
SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
return true
end
function _M.changeHeadRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local id = msg.id
local icon = csvdb["player_iconCsv"][id]
if not icon then
return
end
|
15f06456
zhouhaihai
头像
|
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
|
local unlock = false
if role:getItemCount(id) >= 1 then
unlock = true
else
if icon.path == 1 then -- 获得对应英雄
if role:isHaveHero(icon.condition) then
unlock = true
end
end
end
if not unlock then
|
dc9d814f
zhouhaihai
邮件
|
1196
1197
|
return
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1198
|
role:changeHead(id)
|
44c6e479
zhouhaihai
增加部分日志
|
1199
|
|
dc9d814f
zhouhaihai
邮件
|
1200
1201
1202
1203
|
SendPacket(actionCodes.Role_changeHeadRpc, "")
return true
end
|
71f716c4
chenyueqi
引导用到的字段
|
1204
1205
1206
1207
1208
1209
1210
|
function _M.guideRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local cmdType = msg.cmdType
local funcGuide = role:getProperty("funcGuide")
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
1211
|
if cmdType == 1 then
|
71f716c4
chenyueqi
引导用到的字段
|
1212
|
-- 新手引导
|
aeb5da9a
chenyueqi
强制引导的步数记录
|
1213
1214
1215
|
local master = msg.master or -1
local slave = msg.slave or -1
if master < 0 or slave < 0 then return end
|
a608cccb
chenyueqi
引导服务端记录
|
1216
1217
|
role:saveGuide(master, slave)
|
71f716c4
chenyueqi
引导用到的字段
|
1218
|
elseif cmdType == 2 then
|
a608cccb
chenyueqi
引导服务端记录
|
1219
|
-- 系统引导(玩家可选择是否进行)
|
71f716c4
chenyueqi
引导用到的字段
|
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
|
if not msg.skip then return end
local new = math.min(funcGuide:getv(0, 0), msg.skip)
if new < 0 then
funcGuide = funcGuide:setv(0, new)
else
funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
end
if msg.funcType then
funcGuide = funcGuide:setv(msg.funcType, 1)
|
39bcd7ca
zhouhaihai
LOG
|
1230
|
role:log("onGuidePoint", {guild_type = 2, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
|
d02f7904
zhouhaihai
遗失的log
|
1231
|
role:mylog("guide", {desc = "guide_weak", int1 = msg.funcType})
|
71f716c4
chenyueqi
引导用到的字段
|
1232
1233
|
end
role:updateProperty({field = "funcGuide", value = funcGuide})
|
e26989ce
chenyueqi
增加其他的引导记录
|
1234
|
elseif cmdType == 3 then
|
a608cccb
chenyueqi
引导服务端记录
|
1235
1236
1237
1238
1239
|
-- 系统引导(强制进行)
if msg.funcType and csvdb["guide_unlockCsv"][msg.funcType] then
role:saveGuide(csvdb["guide_unlockCsv"][msg.funcType].guideId,1)
funcGuide = funcGuide:setv(msg.funcType, 1)
role:updateProperty({field = "funcGuide", value = funcGuide})
|
39bcd7ca
zhouhaihai
LOG
|
1240
|
role:log("onGuidePoint", {guild_type = 1, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
|
d02f7904
zhouhaihai
遗失的log
|
1241
|
role:mylog("guide", {desc = "guide_sys", int1 = msg.funcType})
|
a608cccb
chenyueqi
引导服务端记录
|
1242
1243
1244
|
end
elseif cmdType == 4 then
-- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2)
|
e26989ce
chenyueqi
增加其他的引导记录
|
1245
1246
1247
|
if msg.funcType then
local value = msg.value or 1
for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
|
39bcd7ca
zhouhaihai
LOG
|
1248
|
role:log("onGuidePoint", {guild_type = 3, guild_id = funcIdx, guild_point = 0, guild_pass = 0})
|
d02f7904
zhouhaihai
遗失的log
|
1249
|
role:mylog("guide", {desc = "guide_tips", int1 = funcIdx})
|
e26989ce
chenyueqi
增加其他的引导记录
|
1250
1251
1252
1253
|
funcGuide = funcGuide:setv(funcIdx, value)
end
role:updateProperty({field = "funcGuide", value = funcGuide})
end
|
71f716c4
chenyueqi
引导用到的字段
|
1254
1255
1256
1257
1258
1259
1260
|
else
return
end
SendPacket(actionCodes.Role_guideRpc, "")
return true
end
|
dc9d814f
zhouhaihai
邮件
|
1261
|
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
|
function _M.goldBuyRpc(agent, data)
local role = agent.role
local curT = role.dailyData:getProperty("goldBuyT")
local costD = globalCsv.idle_quickMoney_cost[curT]
if not costD then
return 1
end
if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
return 2
end
local goldC = 0
local hangPass = role:getProperty("hangPass")
for i = 1, 3 do
if hangPass[i] then
local carbonData = csvdb["idle_battleCsv"][hangPass[i]]
goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
end
end
|
c873abb5
wangyujie
完善金币购买
|
1280
1281
1282
1283
1284
|
local carbonId = role:getProperty("hangInfo").carbonId
if carbonId then
local carbonData = csvdb["idle_battleCsv"][carbonId]
goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
end
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1285
1286
1287
|
if goldC == 0 then
return 3
end
|
317a46a9
liuzujun
添加特权卡
|
1288
1289
|
local coef = role.storeData:getGearExchangeCoef()
goldC = goldC * coef
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1290
1291
|
role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}})
|
7f9f002d
liuzujun
循环周活动
|
1292
|
local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}})
|
7bb30dca
zhouhaihai
修改发奖
|
1293
|
SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change)))
|
d51114bd
wangyujie
完成需求:每日金币购买
|
1294
1295
1296
|
return true
end
|
9ea0c502
liuzujun
限时礼包
|
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
|
function _M.getDownloadCvRewardRpc(agent, data)
local role = agent.role
local flag = role:getProperty("downCvR") or 0
if flag ~= 0 then
return 1
end
local r = globalCsv.role_download_cv_reward
local reward, change = role:award(r, {log = {desc = "downloadCv"}})
role:updateProperty({field="downCvR", value=1})
SendPacket(actionCodes.Role_getDownloadCvRewardRpc, MsgPack.pack(role:packReward(reward, change)))
return true
end
|
51d9d20b
liuzujun
付费签到,应用市场反馈
|
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
|
function _M.updateFeedbackInfoRpc(agent, data)
local role = agent.role
local info = role:getProperty("feedback") or {}
local msg = MsgPack.unpack(data)
info["flag"] = msg.flag
info["count"] = msg.count
info["ts"] = skynet.timex()
role:updateProperty({field="feedback", value=info})
SendPacket(actionCodes.Role_updateFeedbackInfoRpc, MsgPack.pack({}))
return true
end
|
a6dc627f
liuzujun
自选箱子协议
|
1322
1323
1324
1325
|
function _M.useSelectItemRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local itemId = msg.itemId
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1326
|
local subId = msg.subId
|
a6dc627f
liuzujun
自选箱子协议
|
1327
1328
1329
|
local count = msg.count
if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
local itemData = csvdb["itemCsv"][itemId]
|
804a7eaf
liuzujun
万能贴纸
|
1330
|
if not (itemData.type == ItemType.SelectItemBox or itemData.type == ItemType.CommonPaster) then return end
|
a6dc627f
liuzujun
自选箱子协议
|
1331
|
local itemMap = itemData.use_effect:toNumMap()
|
a6dc627f
liuzujun
自选箱子协议
|
1332
1333
|
local reward, change = {}
for k, v in pairs(itemMap) do
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1334
|
if k == subId then
|
a6dc627f
liuzujun
自选箱子协议
|
1335
1336
1337
|
reward[k] = v * count
break
end
|
a6dc627f
liuzujun
自选箱子协议
|
1338
1339
1340
1341
1342
1343
1344
|
end
if next(reward) then
reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
end
SendPacket(actionCodes.Role_useSelectItemRpc, MsgPack.pack(role:packReward(reward, change)))
|
e52c384f
liuzujun
探索指令bug, 充值返利活动
|
1345
|
return true
|
a6dc627f
liuzujun
自选箱子协议
|
1346
1347
|
end
|
98d32f92
liuzujun
多编队
|
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
|
function _M.renameTeamRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local title = msg.title
local index = msg.index
local ispve = msg.ispve
if ispve then
local teams = role:getProperty("hangTeams")
local team = role:getTeamFormat(index)
team.title = title
teams[index] = team
role:updateProperty({field = "hangTeams", value = teams, notNotify = false})
else
local teams = role:getProperty("advTeams")
local team = role:getAdvTeamFormat(index)
team.title = title
teams[index] = team
role:updateProperty({field = "advTeams", value = teams, notNotify = false})
end
SendPacket(actionCodes.Role_renameTeamRpc, "")
return true
end
|
847f9a7b
liuzujun
兑换活动,邮件内容修改
|
1372
1373
1374
1375
1376
1377
1378
1379
|
function _M.accuseRpc(agent, data)
local role = agent.role
local msg = MsgPack.unpack(data)
local targetId = msg.targetId
local atype = msg.type
local note = msg.note
role:mylog("role_action", {desc = "accuse", int1 = targetId, short1 = atype, text1 = note})
|
782c178b
liuzujun
举报功能
|
1380
|
SendPacket(actionCodes.Role_accuseRpc, "")
|
847f9a7b
liuzujun
兑换活动,邮件内容修改
|
1381
1382
1383
|
return true
end
|
314bc5df
zhengshouren
提交服务器初始代码
|
1384
|
return _M
|