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src/actions/RoleAction.lua 42 KB
314bc5df   zhengshouren   提交服务器初始代码
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  local ipairs = ipairs
  local table = table
  local math = math
  local next = next
  local string = string
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  local getRandomName = getRandomName
  local mcast_util = mcast_util
  local string_format = string.format
  local tonumber = tonumber
  local require = require
  local table_insert = table.insert
  local tconcat = table.concat
  local httpc = require("http.httpc")
  
  local WAVE_HERO_NUMS = 150
a0013f0b   zhouhaihai   零件分批推送
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  local WAVE_RUNE_NUMS = 150
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  local function validName(name)
  	name = string.upper(name)
  	local exist = redisproxy:exists(string_format("user:%s", name))
  	if exist then return "existed" end
  
a5486ede   zhouhaihai   csvdata 修改为 share...
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  	local SERV = string_format(".named%d", math.random(1, 5))
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  	local legal = skynet.call(SERV, "lua", "check", name)
  	return legal and "ok" or "illegal"
  end
  
  -- 随机玩家名
  local function randomRoleName()
  	-- 过滤已经存在的名字
  	local name
  	repeat
  		name = getRandomName()
  	until validName(name) == "ok"
  	return name
  end
  
  local function setRoleName(uid, roleId)
  	local result
  	local name
  	local dbName
  	repeat
  		name = randomRoleName()
  		dbName = string.upper(name)
  		result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
  	until result == 1
  	redisproxy:set(string_format("uid:%s", uid), dbName)
  	return name
  end
  
  local _M = {}
  function _M.loginRpc( agent, data )
  	local msg = MsgPack.unpack(data)
  	local response = {}
e3c5cc5e   zhouhaihai   跨服竞技场over
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  	if msg.codeVersion ~= globalCsv.codeVersion then
  		response.result = "UPDATE_TIP"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
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  	-- 1.
  	local roleId = redisproxy:get(string_format("user:%s", string.upper(msg.name)))
  	if not roleId then
  		response.result = "NOT_EXIST"
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  		return true
  	end
  
  	roleId = tonumber(roleId)
  
  	--维护不能登录
  	local maintain = tonumber(redisproxy:hget("autoincrement_set", "maintain"))
  	if maintain and maintain > 0 then
0a07bdd9   zhouahaihai   角色升级 。gm
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  		if tonumber(redisproxy:hget(string_format("role:%d", roleId), "ignoreMt")) ~= 1 then
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  			response.result = "MAINTAIN_TIP"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  	end
  
  	local now = skynet.timex()
  	local role = agent.role
  	-- 2
  	if not role then
  		local roleKey = string_format("role:%d", roleId)
  		if not redisproxy:exists(roleKey) then
  			response.result = "DB_ERROR"
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		-- 2a
  		role = require("models.Role").new({key = roleKey})
  		role:load()
  		role:loadAll()
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  		role:startActionUcode()
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  	else
  		role:reloadWhenLogin()
  	end
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39bcd7ca   zhouhaihai   LOG
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  	role.sysVersion = msg.sysVersion
  	role.ip = agent.ip:toArray(false, ":")[1]
  	role.clientVersion = msg.clientVersion
  	role.network = msg.network
  
  	if msg.subId then
  		role:setProperty("sid", msg.subId)
  	end
  
  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
  		end
  	end
072db127   zhouhaihai   推送
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  	if msg.token then
  		role._pushToken = msg.token
  	end
39bcd7ca   zhouhaihai   LOG
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0a07bdd9   zhouahaihai   角色升级 。gm
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  	if not msg.isGMlogin then
  		local banTime = role:getProperty("banTime")
  		if banTime > now then
  			response.result = "BAN_TIP"
  			response.banTime = banTime
  			response.banType = role:getProperty("banType")
  			response.roleId = roleId
  			SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  			return true
  		end
  		if banTime ~= 0 then
  			-- 清除封号状态
  			role:setBan(0)
  		end
  	end
39bcd7ca   zhouhaihai   LOG
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  	if msg.deviceMode then
  		local deviceMode = tostring(msg.deviceMode)
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
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  		if role:getProperty("dmode") ~= deviceMode then
  			role:setProperty("dmode", deviceMode)
aa74d6ef   zhouhaihai   掉落反馈
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  		end
  	end
  	if msg.device then
  		local device = tostring(msg.device)
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
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  		if role:getProperty("device") ~= device then
  			role:setProperty("device", device)
aa74d6ef   zhouhaihai   掉落反馈
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  		end
  	end
  	
314bc5df   zhengshouren   提交服务器初始代码
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  	SERV_OPEN = redisproxy:hget("autoincrement_set", "server_start")
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be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  	role:changeStructVersion() -- 数据结构 版本更新
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
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  	role:advEndlessSeasonCheck(true) -- 冒险赛季更新检查
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be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  	-- 跨天登陆事件
ea40710f   zhouhaihai   活动
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  	local resetMode = role:updateTimeReset(now)
be4e8031   zhouhaihai   活动 拾荒
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  	if not resetMode or not resetMode["CrossDay"] then -- 没有跨天
  		role.activity:checkActivityStatus(now, false, false)
2f7891b4   zhouhaihai   运营需要
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  		role:log("onLogin")
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  	end
  
c384626d   zhouhaihai   好友
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  	redisproxy:zadd(FRIEND_RECOMMEND, now, roleId)
be9c9ca6   zhouahaihai   角色评论
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  	for _, name in ipairs({"dailyData", "dinerData", "activity", "storeData"}) do
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  		response[name] = role[name]:data()
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  		--print("["..name.."]")
  		--dump(response[name])
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  	end
  
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  	response.role = role:data()
  	response.result = "SUCCESS"
  	response.serverTime = now
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  	--response.openTime = getServerOpenTs()
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  	local modules = {}
  
  	local heroIds = {}
  	for heroId, _ in pairs(role.heros) do
  		table.insert(heroIds, heroId)
  	end
  	local heroWave = math.ceil(#heroIds / WAVE_HERO_NUMS)
6947e382   zhouahaihai   好感度, 皮肤
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  	if #heroIds <= 50 then
0a07bdd9   zhouahaihai   角色升级 。gm
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  		heroWave = 0
  		table_insert(modules, "heros")
  	end
  
a0013f0b   zhouhaihai   零件分批推送
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  	local runeIds = {}
  	for id ,_ in pairs(role.runeBag) do
  		table.insert(runeIds, id)
  	end 
  	local runeWave = math.ceil(#runeIds / WAVE_RUNE_NUMS)
  	if #runeIds <= 50 then
  		runeWave = 0
  		table_insert(modules, "runeBag")
  	end
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  	for _, name in ipairs(modules) do
  		response[name] = {}
  		for id, unit in pairs(role[name]) do
  			response[name][id] = unit:data()
  		end
  	end
  
c384626d   zhouhaihai   好友
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  	response.wave = 1 + heroWave + runeWave + 1
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  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(response))
  
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  	local curWave = 1 
  
  	local runeIndex = 1
  	for index = curWave + 1, curWave + runeWave do
  		local runeResponse = {runeBag = {}}
  		for i = runeIndex, runeIndex + WAVE_RUNE_NUMS do
  			local runeId = runeIds[i]
  			if not runeId then
  				break
  			end
  			local rune = role.runeBag[runeId]
  			table.insert(runeResponse.runeBag, rune:data())
  			runeIndex = runeIndex + 1
  		end
  		runeResponse.runeWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(runeResponse))
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  	end
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  	curWave = curWave + runeWave
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  	local heroIndex = 1
a0013f0b   zhouhaihai   零件分批推送
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  	for index = curWave + 1, curWave + heroWave do
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  		local heroResponse = {heros = {}}
  		for i = heroIndex, heroIndex + WAVE_HERO_NUMS do
  			local heroId = heroIds[i]
  			if not heroId then
  				break
  			end
  			local hero = role.heros[heroId]
  			table_insert(heroResponse.heros, hero:data())
  			heroIndex = heroIndex + 1
  		end
  		heroResponse.heroWave = index
  		SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(heroResponse))
  	end
a0013f0b   zhouhaihai   零件分批推送
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  	curWave = curWave + heroWave
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  	-- 注册全服广播
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  	if not role._channelIdx then
  		local channel = math.randomInt(1, 1)
  		role._channelIdx = channel
  	end
  	if not mcast_util.channel_world() then
  		local w_channel = datacenter.get( ("MC_W_CHANNEL" .. role._channelIdx) )
  		if w_channel then
  			mcast_util.sub_world(w_channel)
  		end
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  	end
c384626d   zhouhaihai   好友
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  	-- 发下缓存的世界消息
  	local worldChatResponse = {worldChats = {}}
cd789e7c   zhouhaihai   不要聊天记录缓存
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  	-- local ok, msgs = pcall(skynet.call, '.globald', "lua", "getWorldMsg", role._channelIdx)
  	local ok, msgs = true, {}
c384626d   zhouhaihai   好友
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  	if not ok then 
  		msgs = {} 
  	end
  	worldChatResponse.worldChats = msgs
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  	local redret = redisproxy:pipelining(function(red)
  		red:lrange(CHAT_OFFLINE:format(roleId), 0, -1)
  		red:del(CHAT_OFFLINE:format(roleId))
  	end)
  	worldChatResponse.p2pChats = redret[1]
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  	worldChatResponse.chatWave = curWave + 1
  	curWave = curWave + 1
  
  	SendPacket(actionCodes.Role_loginRpc, MsgPack.pack(worldChatResponse))
  
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  	datacenter.set("agent", roleId, {
  		serv = skynet.self(),
  		fd = agent.client_fd,
  		gate_serv = agent.gate_serv,
  	})
  	agent.role = role
  
  	start_agent_timer()
4cf74232   zhouhaihai   pvp
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  	-- 玩家登陆做的一些操作
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
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  	role:updateHangTeamInfo()
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  	role:savePvpCTeam()
33be3111   zhouhaihai   修改hangPass 结构
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  	role:savePvpHTeam()
fa565e0c   zhouhaihai   优化结构
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  	local hangPass = role:getProperty("hangPass")
d02f7904   zhouhaihai   遗失的log
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  	role:mylog("login", {key1 = agent.ip:toArray(false, ":")[1], int1 = hangPass[1] or 0})
3aac1e3a   zhouhaihai   新设备
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  	if msg.newdevice then
  		role:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
  	end
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  	return true
  end
  
  function _M.createRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local response = {}
  
  	-- 再次检查uid
  	local uid = tostring(msg.uid)
  	local user = redisproxy:get(string_format("uid:%s", uid))
  	if user then
  		response.result = "SUCCESS"
  		response.roleName = user
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
f58b315e   zhouhaihai   停止注册
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  	local stopcreate = tonumber(redisproxy:hget("autoincrement_set", "stopcreate"))
  	if stopcreate and stopcreate > 0 then
  		response.result = "STOP_CREATE"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  
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  	local roleId = getNextRoleId()
  	if not roleId then
  		response.result = "DB_FULL"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
  	local roleName = setRoleName(msg.uid, roleId)
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  	local newRole = require("models.Role").new({
  		key = string_format("role:%d", roleId),
  		id = roleId,
  		uid = tostring(msg.uid),
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  		sid = msg.subId or 0,
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  		name = roleName,
  		uname = msg.uname or "",
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  		device = tostring(msg.device),
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  		dmode = msg.deviceMode and tostring(msg.deviceMode) or nil
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  	})
  
  	if newRole:create() then
  		--更新USER表
  		response.result = "SUCCESS"
  		response.roleId = roleId
  		response.roleName = string.upper(roleName)
  	else
  		response.result = "DB_ERROR"
  		SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
  		return true
  	end
44c6e479   zhouhaihai   增加部分日志
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  	newRole:startActionUcode()
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  	newRole.sysVersion = msg.sysVersion
  	newRole.ip = agent.ip:toArray(false, ":")[1]
  	newRole.clientVersion = msg.clientVersion
  	newRole.network = msg.network
  
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  	newRole:award(globalCsv.birthItem, {log = {desc = "birth"}, notNotify = true})
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  	-- 欢迎邮件
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  	redisproxy:insertEmail({roleId = roleId, emailId = 1})
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  	if msg.newuser then
  		newRole:log("onCreateAccount")
  	end
  	newRole:log("onCreateRole")
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  	newRole:mylog("create", {key1 = agent.ip:toArray(false, ":")[1]})
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  	if msg.newdevice then
  		newRole:mylog("newdevice", {key1 = agent.ip:toArray(false, ":")[1]})
  	end
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  	SendPacket(actionCodes.Role_createRpc, MsgPack.pack(response))
320f5b54   zhouhaihai   cb 返利
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  	-- cb付费返利
  	skynet.timeout(0, function()
  		local cbbackd = cluster.query("center", "cbbackd")
  		local uid = newRole:getProperty("uid")
  		local start = uid:find("_")
  		if start then
  			uid = uid:sub(start + 1)
  		end
  		if cbbackd then
  			local status, back = pcall(cluster.call, "center", cbbackd, "getCbBack", {uid = uid, id = roleId})
  			if status then
91019d1f   zhouhaihai   cb 返利调整
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  				if back and next(back) and back.reward and next(back.reward) then
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  					local reward = ""
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  					for itemId, count in pairs(back.reward) do
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  						reward = reward:setv(itemId, count)
  					end
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  					if back.reward[70] then
  						redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward2, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
  					else
  						redisproxy:insertEmail({roleId = roleId, emailId = MailId.CBBackAward, contentPms = {back.money}, createtime = skynet.timex(), attachments = reward})
  					end
320f5b54   zhouhaihai   cb 返利
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  					newRole:mylog("cbback", {key1 = uid, int2 = roleId})
  				end
  			else
  				skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
  			end
  		else
  			skynet.error("[ERROR] cbbackd cant call center uid: " .. uid .. " roleId:" .. roleId)
  		end
  	end)
  	
314bc5df   zhengshouren   提交服务器初始代码
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  	return true
  end
  
dc9d814f   zhouhaihai   邮件
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  function _M.changeNameRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local newName = msg.name
  	local oldName = role:getProperty("name")
  
  	if not newName or type(newName) ~= "string" then return end
  	if newName == oldName then return end
  	-- 检查name是否合法
  	local checked = validName(newName)
  	if checked ~= "ok" then
  		--[[
  			"existed" 已经存在
  			"illegal" 包含非法字符
  		]]
  		local errCodes = {
  			["existed"] = 1,
  			["illegal"] = 2
  		}
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = errCodes[checked]}))
  		return true
  	end
  
  	if not roleId then 
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 3}))
  		return true
  	end
af7863ef   zhouhaihai   x小写名字异常
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  	local dbName = string.upper(newName)
  	local result = redisproxy:setnx(string_format("user:%s", dbName), roleId)
dc9d814f   zhouhaihai   邮件
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  	if result == 0 then
  		SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 1}))
  		return true
  	end
  	redisproxy:pipelining(function (red)
af7863ef   zhouhaihai   x小写名字异常
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  		red:del(string_format("user:%s", string.upper(oldName)))
  		red:set(string_format("uid:%s", role:getProperty("uid")), dbName)
dc9d814f   zhouhaihai   邮件
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  	end)
  
  	role:updateProperties({
  		["name"] = newName,
  	})
e3c5cc5e   zhouhaihai   跨服竞技场over
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  	role:changeCrossServerPvpSelfInfo("name")
dc9d814f   zhouhaihai   邮件
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  	SendPacket(actionCodes.Role_changeNameRpc, MsgPack.pack({result = 0}))
  	return true
  end
  
c1849aa6   chenyueqi   roleaction增加一个获取随...
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  function _M.getRandomNameRpc()
  	local name = randomRoleName()
  	SendPacket(actionCodes.Role_getRandomNameRpc, MsgPack.pack({name = name}))
  	return true
  end
  
dc9d814f   zhouhaihai   邮件
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  function _M.changeIntroRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  	local content = msg.content
  	if not content or type(content) ~= "string" then return end
  
a5486ede   zhouhaihai   csvdata 修改为 share...
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  	local SERV = string_format(".chated%d", math.random(1, 5))
dc9d814f   zhouhaihai   邮件
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  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
14f1591b   zhouhaihai   删除好感度相关
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  	role:updateProperty({field = "intro", value = content})
dc9d814f   zhouhaihai   邮件
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  	SendPacket(actionCodes.Role_changeIntroRpc, '')
  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
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  function _M.syncTimeRpc(agent, data)
  	SendPacket(actionCodes.Role_syncTimeRpc, MsgPack.pack({nowTime = skynet.timex()}))
  	return true
  end
  
312b9db5   zhouahaihai   背包
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  function _M.saleItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
84e7c06e   zhouhaihai   回收
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  	local backs = msg.backs
  	if not backs then return end
  
  	local reward = {}
53e8037e   zhouhaihai   任务
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  	local fragCount = 0
84e7c06e   zhouhaihai   回收
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  	for itemId, count in pairs(backs) do
  		if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  		local itemData = csvdb["itemCsv"][itemId]
  		if itemData.sell_effect == "" then return end
53e8037e   zhouhaihai   任务
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  		if itemData.type == ItemType.HeroFragment or itemData.type == ItemType.HeroFCommon then
  			fragCount = fragCount + count
  		end
84e7c06e   zhouhaihai   回收
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  		local sellEffect = itemData.sell_effect:toArray(true, "=")
  		reward[sellEffect[1]] = (reward[sellEffect[1]] or 0) + sellEffect[2] * count
c59e058b   zhouhaihai   新一批日志记录
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  		role:log("carriage_decals", {
  			item_id = itemId, --道具id
  			item_type = itemData.type, --道具类型,具体见枚举表中道具类型枚举表
  			item_level = 0, --道具等级
  			item_number = count, --道具变化数量的绝对值
  			carriage_decals_rwdid = sellEffect[1], --拆解获得物资ID
  			carriage_decals_rwdnum = sellEffect[2] * count, --拆解获得物资数量
  		})
84e7c06e   zhouhaihai   回收
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  	end	
  	
44c6e479   zhouhaihai   增加部分日志
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  	role:costItems(backs, {log = {desc = "saleItem"}})
7bb30dca   zhouhaihai   修改发奖
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  	local reward, change = role:award(reward, {log = {desc = "saleItem"}})
53e8037e   zhouhaihai   任务
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  	role:checkTaskEnter("DecoFrag", {count = fragCount})
c59e058b   zhouhaihai   新一批日志记录
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7bb30dca   zhouhaihai   修改发奖
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  	SendPacket(actionCodes.Role_saleItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
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  	return true
  end
  
  function _M.openItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
  	if itemData.use_type ~= 2 then return end
  	local randomData = csvdb["item_randomCsv"][tonumber(itemData.use_effect)]
9b35bf6e   zhouhaihai   开启时间箱
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  	if not randomData or randomData.openTime > 0 then return end
312b9db5   zhouahaihai   背包
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007af97e   zhouhaihai   item_random 结构更改
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  	local reward = {}
  	for _i = 1, count do
  		for i = 1, 10 do
  			local num = randomData["num" .. i] 
  			local gift = randomData["gift" .. i]
  			if num and gift and num > 0 and gift ~= "" then
  				local pool = {}
  				for _, temp in ipairs(gift:toArray()) do
  					table.insert(pool, temp:toArray(true, "="))
  				end
  				local needCount = math.min(#pool, num)
  				for j = 1, needCount do
  					local idx = math.randWeight(pool, 3)
  					reward[pool[idx][1]] = (reward[pool[idx][1]] or 0) + pool[idx][2]
  					table.remove(pool, idx)
  				end
312b9db5   zhouahaihai   背包
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  			end
  		end
  	end
007af97e   zhouhaihai   item_random 结构更改
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  	reward[0] = nil
  
44c6e479   zhouhaihai   增加部分日志
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  	role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
7bb30dca   zhouhaihai   修改发奖
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  	local change
  	reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
43cc5f51   gaofengduan   调整 equip 数据结构
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7bb30dca   zhouhaihai   修改发奖
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  	SendPacket(actionCodes.Role_openItemRpc, MsgPack.pack(role:packReward(reward, change)))
312b9db5   zhouahaihai   背包
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  	return true
  end
  
9b35bf6e   zhouhaihai   开启时间箱
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  function _M.openTimeBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
4d8bd32c   chenyueqi   倒计时开箱子
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  	local oper = msg.oper  -- 操作 1 - 2
9b35bf6e   zhouhaihai   开启时间箱
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  	local slot = msg.slot  -- 位置 1 - 6
317a46a9   liuzujun   添加特权卡
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  	-- 特权卡时间箱额外栏位
0a093ba8   chenyueqi   重写拆解室功能
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  	-- local privExtraCnt = role.storeData:getTimeBoxSlotExtraCount()
  	-- if oper == 1 then
  	-- 	if math.illegalNum(slot, 1, role:getFuncLv(FuncOpenType.TimeBoxSlot) + privExtraCnt) then return end
  	-- end
9b35bf6e   zhouhaihai   开启时间箱
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  	local boxL = role:getProperty("boxL")
0a093ba8   chenyueqi   重写拆解室功能
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  	local reward, change
  	if oper == 1 then -- 构建开始(包括切换构建的id)
9b35bf6e   zhouhaihai   开启时间箱
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  		local itemId = msg.itemId
9b35bf6e   zhouhaihai   开启时间箱
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  		local itemData = csvdb["itemCsv"][itemId]
0a093ba8   chenyueqi   重写拆解室功能
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  		if not itemData then return 1 end
  		if not boxL[slot] then
  			boxL[slot] = {}
  		else
  			local oldId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
  			local unitTime = globalCsv.box_key_time[oldId] * 60
  			local doneCnt = math.floor((process + skynet.timex() - time) / unitTime)
  			if doneCnt > 0 then
  				reward = role:award({[oldId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}})
  			end
  		end
  		local limit = globalCsv.box_key_max[itemId] or 5
  		if role:getItemCount(itemId) >= limit then return 3 end
  
  		boxL[slot] = {id = itemId, process = 0, time = skynet.timex()}
  		role:pushMsg({type = "box", slot = slot, time = skynet.timex() + globalCsv.box_productLine_time * 3600})
  	elseif oper == 2 then -- 重置运行时间(可以使用加速)
9b35bf6e   zhouhaihai   开启时间箱
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  		local quick = msg.quick
0a093ba8   chenyueqi   重写拆解室功能
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  		if not boxL[slot] then return 4 end
  
  		local itemId, process, time = boxL[slot].id, boxL[slot].process, boxL[slot].time
  		local nowTime = skynet.timex()
  		local stopTime = nowTime
  		local itemData = csvdb["itemCsv"][itemId]
  		local unitTime = globalCsv.box_key_time[itemId] * 60
  		if quick then
  			stopTime = time + globalCsv.box_productLine_time * 3600
f8ba82b3   zhouhaihai   大小写
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  			local cost_pre = globalCsv.box_timeOpen_diamond:toArray(true, "=")
0a093ba8   chenyueqi   重写拆解室功能
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  			local costKey = math.ceil((stopTime - nowTime) / (cost_pre[1] * 60)) * cost_pre[2]
  			if not role:checkItemEnough({[ItemId.Diamond] = costKey}) then return 5 end
  			role:costItems({[ItemId.Diamond] = costKey}, {log = {desc = "openTimeBox", int1 = slot}})
cb8d4368   chenyueqi   拆解术式充能的时候领取道具,获得个...
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  		else
  			stopTime = math.min(nowTime,time + globalCsv.box_productLine_time * 3600)
9b35bf6e   zhouhaihai   开启时间箱
616
  		end
0a093ba8   chenyueqi   重写拆解室功能
617
  		role:pushCancel({type = "box", slot = slot})
5d620aef   chenyueqi   拆解室指定某一项为必得奖励
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0a093ba8   chenyueqi   重写拆解室功能
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  		local doneCnt = math.floor((process + stopTime - time) / unitTime)
  		if doneCnt > 0 then
  			reward = role:award({[itemId] = doneCnt}, {log = {desc = "openTimeBox", int1 = slot}})
  		end
  		if role:getItemCount(itemId) >= globalCsv.box_key_max[itemId] then
  			nowTime = 0
  		end
  
  		boxL[slot] = {id = itemId, process = (process + stopTime - time) % unitTime, time = nowTime}
  		role:pushMsg({type = "box", slot = slot, time = nowTime + globalCsv.box_productLine_time * 3600})
  	elseif oper == 3 then -- 开箱子
  		local costId = msg.costId
  		local costs = (msg.costs or ""):toNumMap()
  		if not costId or not csvdb["itemCsv"][costId] or not next(costs) then return 6 end
  		
  		local costIdData = csvdb["itemCsv"][costId]
  		local count = 0
  		for itemId, num in pairs(costs) do
  			local itemIdData = csvdb["itemCsv"][itemId]
  			if not itemIdData or not csvdb["item_randomCsv"][itemId] or costIdData.quality ~= itemIdData.quality then return 7 end
  			count = count + num
  		end
  
  		if role:getItemCount(costId) < count then return 8 end
c7991bb0   chenyueqi   道具开时钟箱,检查箱子够不够
643
  		if not role:checkItemEnough(costs) then return 9 end
0a093ba8   chenyueqi   重写拆解室功能
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  		role:costItems({[costId] = count}, {log = {desc = "openTimeBox"}})
  
  		reward = {}
  		for itemId, value in pairs(costs) do
  			local tempReward = {}
  			local randomData = csvdb["item_randomCsv"][itemId]
  			local itemData = csvdb["itemCsv"][itemId]
  			role:costItems({[itemId] = value}, {log = {desc = "openTimeBox"}})
  			for _ = 1, value do
  				for i = 1, 10 do
  					local num = randomData["num" .. i] 
  					local gift = randomData["gift" .. i]
  					if num and gift and num > 0 and gift ~= "" then
  						local pool = {}
  						for _, temp in ipairs(gift:toArray()) do
  							local set = temp:toArray(true, "=")
  							table.insert(pool, set)
  						end
  
  						local needCount = math.min(#pool, num)
  						for j = 1, needCount do
  							local idx = math.randWeight(pool, 3)
  							tempReward[pool[idx][1]] = (tempReward[pool[idx][1]] or 0) + pool[idx][2]
  							table.remove(pool, idx)
  						end
  					end
007af97e   zhouhaihai   item_random 结构更改
671
  				end
9b35bf6e   zhouhaihai   开启时间箱
672
  			end
0a093ba8   chenyueqi   重写拆解室功能
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  			tempReward[0] = nil
  			role:checkTaskEnter("OpenBox", {id = itemId, count=value, quality=itemData.quality})
  			role:log("carriage_dismantle", {
  				item_id = itemId, -- 道具id
  				item_type = itemData.type, -- 道具类型,具体见枚举表中道具类型枚举表
  				item_level = 0, -- 道具等级
  				item_number = 1, -- 道具变化数量的绝对值
  				carriage_dismantle_type = 1, -- 拆解方式,时间到期:0,钥匙开启:1
  				carriage_dismantle_time = 0, -- 拆解耗时,填写实际耗时
  				carriage_dismantle_cost = value, -- 拆解花费钥匙数量,未使用填写0
  				carriage_dismantle_rwd = tempReward, -- 拆解获得物资,json格式记录,{'itemid1':2,'itemid2':3,…………..}
  			})
  
  			for id, num in pairs(tempReward) do
  				reward[id] = (reward[id] or 0) + num
  			end
9b35bf6e   zhouhaihai   开启时间箱
689
  		end
0a093ba8   chenyueqi   重写拆解室功能
690
  		reward, change = role:award(reward, {log = {desc = "openTimeBox", int1 = costId}})
9b35bf6e   zhouhaihai   开启时间箱
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  	else
  		return
  	end
  
0a093ba8   chenyueqi   重写拆解室功能
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  	role:setProperty("boxL",boxL) --刷新
  	if slot then
  		role:changeUpdates({{type = "boxL", field = slot, value = boxL[slot], isOnlyToC = true}}) -- 通知客户端
  	end
7bb30dca   zhouhaihai   修改发奖
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  	SendPacket(actionCodes.Role_openTimeBoxRpc, MsgPack.pack(role:packReward(reward, change)))
c8872722   zhouhaihai   返回
700
  	return true
9b35bf6e   zhouhaihai   开启时间箱
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  end
  
d1c2290f   zhouhaihai   加速
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  function _M.openSpeedUpBoxRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
706
  	local itemInfo = msg.itemInfo
d1c2290f   zhouhaihai   加速
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  	local reward = {}
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
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  	for i = 1, #itemInfo do
  		local pair = itemInfo[i]
  		local id = pair[1]
  		local count = pair[2]
  		local itemData = csvdb["itemCsv"][id]
  		if not itemData or itemData.type ~= ItemType.SpeedBox then return end
  
  		if math.illegalNum(count, 1, role:getItemCount(id)) then return 1 end
  		local useType, hour = table.unpack(itemData.use_effect:toArray(true, "="))
  		local time = hour * 60 * 60
  
  		if useType == 1 then -- 挂机齿轮
  			local hangInfo = role:getProperty("hangInfo")
  			if not hangInfo.expCarbonId then
  				return 2
  			end
  			local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
  			reward[ItemId.Gold] = (reward[ItemId.Gold] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.money * count
  		elseif useType == 2 then -- 挂机经验
  			local hangInfo = role:getProperty("hangInfo")
  			if not hangInfo.expCarbonId then
  				return 3
  			end
  			local carbonData = csvdb["idle_battleCsv"][hangInfo.expCarbonId]
  			reward[ItemId.Exp] = (reward[ItemId.Exp] or 0) + math.floor(time / globalCsv.idle_money_produce_cd) * carbonData.exp * count
  		elseif useType == 3 then  -- 食材商人收入
  			local buildType = 6
  			local level = role.dinerData:getProperty("buildL"):getv(buildType, 1)
  			local buildingData = csvdb["diner_buildingCsv"][buildType][level]
  			if not buildingData then
  				return 4
  			end
  			local gfood = role.dinerData:getProperty("gfood")
  			if not next(gfood) then return 5 end
  			for k , v in pairs(gfood) do
  				local itemId = v.id
  				local speed = globalCsv.diner_get_food_speed[csvdb["itemCsv"][itemId].quality] * buildingData.speed / 100
460afa6e   liuzujun   付费签到改为主动领取,战斗关卡不一...
746
  				reward[itemId] = (reward[itemId] or 0) + math.floor((time / speed) * count)
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
747
748
749
  			end
  		else
  			return 6
d1c2290f   zhouhaihai   加速
750
  		end
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
751
752
  
  		role:costItems({[id] = count}, {log = {desc = "speedUpBox"}})
d1c2290f   zhouhaihai   加速
753
754
  	end
  
7bb30dca   zhouhaihai   修改发奖
755
  	local change
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
756
  	reward, change = role:award(reward, {log = {desc = "speedUpBox"}})
d1c2290f   zhouhaihai   加速
757
  
7bb30dca   zhouhaihai   修改发奖
758
  	SendPacket(actionCodes.Role_openSpeedUpBoxRpc, MsgPack.pack(role:packReward(reward, change)))
d1c2290f   zhouhaihai   加速
759
760
761
  	return true
  end
  
00e663bd   zhouhaihai   剧情相关
762
763
764
765
766
  function _M.storyBookRewardRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
6dc64b07   liuzujun   剧情领奖bug
767
  	if not storyBookData then return 1 end
a1d09d22   zhouhaihai   bug
768
  	local storyStatus = role:getProperty("storyB")
053978b4   zhouhaihai   剧情领奖
769
  
17ba67dd   zhouhaihai   错误的判断
770
  	local status = (storyStatus[storyId] or {}).s
053978b4   zhouhaihai   剧情领奖
771
  
6dc64b07   liuzujun   剧情领奖bug
772
  	if status == -1 then return 2 end
17ba67dd   zhouhaihai   错误的判断
773
774
  	
  	if not status or status ~= 1 then 
6dc64b07   liuzujun   剧情领奖bug
775
776
  		--if storyBookData.unlockType == 1 and (role:getProperty("hangInfo").carbonId == tonumber(storyBookData.unlockData) or storyId == 1 or storyId == 2) then  -- 挂机剧情正在挂机也可以领奖
  		if storyBookData.unlockType == 1 then  -- 挂机剧情正在挂机也可以领奖
053978b4   zhouhaihai   剧情领奖
777
  		else
6dc64b07   liuzujun   剧情领奖bug
778
  			return 3
053978b4   zhouhaihai   剧情领奖
779
  		end
a1d09d22   zhouhaihai   bug
780
  	end
00e663bd   zhouhaihai   剧情相关
781
  	-- 获取奖励
5f18f4e5   zhouhaihai   story
782
  	storyStatus[storyId] = storyStatus[storyId] or {}
8a01a3ae   zhouhaihai   bug
783
  	storyStatus[storyId].s = -1
8a01a3ae   zhouhaihai   bug
784
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
7bb30dca   zhouhaihai   修改发奖
785
  	local reward, change = role:award(storyBookData.gift, {log = {desc = "storybookReward", int1 = storyId}})
c59e058b   zhouhaihai   新一批日志记录
786
  
43293781   zhouhaihai   日志bug
787
  	role:log("carriage_video", {
c59e058b   zhouhaihai   新一批日志记录
788
789
  		carriage_video_type = storyBookData.type, --放映室类型,剧情CG:0, 角色CG:1, 主线剧情:2, 角色剧情:3, 活动剧情:4, 图鉴:5
  		carriage_video_id = storyId, --放映室片段ID
fcf03f75   zhouhaihai   两个记录bug
790
791
  		carriage_video_coinid = reward[ItemId.Diamond] and ItemId.Diamond or 0, --放映奖励货币类型,无奖励则填写0
  		carriage_video_coinnum = reward[ItemId.Diamond] or 0, --放映奖励货币数量,无奖励则填写0
887c1843   zhouhaihai   日志新一批
792
  		carriage_video_item = reward, --放映奖励其他物品数量,json格式记录,{'itemid1':10,'itemid2':5,…………..},无奖励则填写0
c59e058b   zhouhaihai   新一批日志记录
793
794
  	})
  
7bb30dca   zhouhaihai   修改发奖
795
  	SendPacket(actionCodes.Role_storyBookRewardRpc, MsgPack.pack(role:packReward(reward, change)))
00e663bd   zhouhaihai   剧情相关
796
797
798
  	return true
  end
  
8a01a3ae   zhouhaihai   bug
799
  function _M.unLockStoryBookRpc(agent, data)
bd15e9bc   zhouhaihai   购买剧情
800
801
802
803
804
805
806
807
808
809
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local storyId = msg.id
  	local storyBookData = csvdb["story_bookCsv"][storyId]
  	if not storyBookData or storyBookData.lockItem == "" then return end -- 不能解锁
  
  	local storyStatus = role:getProperty("storyB")
  	if storyStatus[storyId] and storyStatus[storyId].s then return end  --不需要解锁
  
be697585   liuzujun   活动剧情解锁
810
811
812
813
814
815
  	if storyBookData.lockItem ~= "free" then
  		local cost = storyBookData.lockItem:toNumMap()
  		if not cost or not next(cost) then return end
  		if not role:checkItemEnough(cost) then return end  -- 消耗品不足
  		role:costItems(cost, {log = {desc = "unlockStory", int1 = storyId}})
  	end
bd15e9bc   zhouhaihai   购买剧情
816
817
818
819
820
821
822
823
  
  	-- 解锁
  	storyStatus[storyId] = storyStatus[storyId] or {}
  	table.clear(storyStatus[storyId])
  	storyStatus[storyId].s = 1
  	role:changeUpdates({{ type = "storyB", field = storyId, value = storyStatus[storyId] }})
  	SendPacket(actionCodes.Role_unLockStoryBookRpc, '')
  	return true
8a01a3ae   zhouhaihai   bug
824
825
  end
  
53e8037e   zhouhaihai   任务
826
827
828
  function _M.taskRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
829
830
831
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
317a46a9   liuzujun   添加特权卡
832
  	local taskType = msg.type -- 1 日常 2 周常
53e8037e   zhouhaihai   任务
833
834
835
836
837
838
839
840
841
842
843
844
845
846
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return 1 end
  
  	local taskData = csvdb["task_loopCsv"][taskType][taskId]
  	if not taskData then return 2 end
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["t"] or {}
  
  	if (tStatus[taskId] or 0) < taskData.condition1 then
  		return 3
  	end
  
7bb30dca   zhouhaihai   修改发奖
847
  	local reward, change = role:award(taskData.reward, {log = {desc = "finishTask", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
848
849
850
851
  	local active = (taskStatus["a"] or 0) + taskData.active
  
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"t", taskId}, value = -1 },
317a46a9   liuzujun   添加特权卡
852
  		{ type = roleField[taskType], field = "a", value = active},
53e8037e   zhouhaihai   任务
853
854
  	})
  
1a0b3c56   liuzujun   抽卡保底,切换定向卡池
855
856
  	local oldVal = role:getProperty("battlePoint") or 0
  	role:updateProperty({field = "battlePoint", value = oldVal + taskData.active})
317a46a9   liuzujun   添加特权卡
857
  
c59e058b   zhouhaihai   新一批日志记录
858
859
860
  	role:log("task_reward", {
  		task_reward_id = taskId, --任务奖励ID
  		task_reward_type = taskType, --任务奖励类型,见 任务奖励类型枚举表
887c1843   zhouhaihai   日志新一批
861
  		task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
c59e058b   zhouhaihai   新一批日志记录
862
863
  	})
  
7bb30dca   zhouhaihai   修改发奖
864
  	SendPacket(actionCodes.Role_taskRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
865
866
867
868
869
870
  	return true
  end
  
  function _M.taskActiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
d232676a   zhouhaihai   功能解锁 冒险返回
871
872
873
  
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  
53e8037e   zhouhaihai   任务
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
  	local taskType = msg.type -- 1 日常 2 周长
  	local taskId = msg.id --任务id
  	local roleField = {"dTask", "wTask"}
  	if not roleField[taskType] then return end
  
  	local taskData = csvdb["task_activeCsv"][taskType][taskId]
  	if not taskData then return end
  
  	local taskStatus = role:getProperty(roleField[taskType])
  	local tStatus = taskStatus["at"] or {}
  
  	if tStatus[taskId] == -1 or (taskStatus["a"] or 0) < taskData.active then
  		return
  	end
  
7bb30dca   zhouhaihai   修改发奖
889
  	local reward, change = role:award(taskData.reward, {log = {desc = "taskActive", int1 = taskType, int2 = taskId}})
53e8037e   zhouhaihai   任务
890
891
892
893
  	role:changeUpdates({
  		{ type = roleField[taskType], field = {"at", taskId}, value = -1 }
  	})
  	
9be3f3ea   zhouhaihai   日志需求
894
895
896
897
898
899
  	role:log("task_reward", {
  		task_reward_id = taskId * 100 + taskType, --任务奖励ID
  		task_reward_type = 3, --任务奖励类型,见 任务奖励类型枚举表
  		task_reward_detail = reward, --任务奖励,json格式记录,{'itemid1':123,'itemid2':456,………...}
  	})
  
7bb30dca   zhouhaihai   修改发奖
900
  	SendPacket(actionCodes.Role_taskActiveRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
901
902
903
904
905
906
907
908
  	return true
  end
  
  function _M.achiveRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local taskId = msg.id --任务id
  
d232676a   zhouhaihai   功能解锁 冒险返回
909
910
  	if not role:isFuncUnlock(FuncUnlock.TaskAchiv) then return end
  	
53e8037e   zhouhaihai   任务
911
  	local achiveTask = csvdb["achievementCsv"][taskId]
4c5d72ab   zhouhaihai   高级pvp
912
  	if not achiveTask then return 1 end
53e8037e   zhouhaihai   任务
913
914
915
916
  
  	local achiveT = role:getProperty("achiveT")
  	local achiveV = role:getProperty("achiveV")
  
4c5d72ab   zhouhaihai   高级pvp
917
  	if achiveV[taskId] then return 2 end
53e8037e   zhouhaihai   任务
918
919
920
921
922
  
  	local curStatus = achiveT[achiveTask.type] or 0
  	local maxc = achiveTask.condition1
  
  	if maxc > curStatus then
4c5d72ab   zhouhaihai   高级pvp
923
  		return 3
53e8037e   zhouhaihai   任务
924
925
  	end
  
7bb30dca   zhouhaihai   修改发奖
926
  	local reward, change = role:award(achiveTask.reward, {log = {desc = "finishAchive", int1 = taskId}})
53e8037e   zhouhaihai   任务
927
  	role:changeUpdates({
f60b89b1   zhouhaihai   奖励副本
928
  		{ type = "achiveV", field = taskId, value = skynet.timex() }
53e8037e   zhouhaihai   任务
929
  	})
3df73a9e   zhouhaihai   复兴奖励
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
  
  	-- 复兴奖励
  	if csvdb["achievement_groupCsv"][achiveTask.group].bookmark == 3 then
  		local overCount = 0
  		for tId, status in pairs(achiveV) do
  			local tData = csvdb["achievementCsv"][tId]
  			if tData then
  				local groupData = csvdb["achievement_groupCsv"][tData.group]
  				if groupData.bookmark == 3 then
  					overCount = overCount + 1
  				end
  			end
  		end
  
  		for level, pData in pairs(csvdb["achievement_rewardCsv"]) do
  			if pData.request == overCount then
  				-- 发放奖励
  				redisproxy:insertEmail({
  					roleId = role:getProperty("id"), 
  					emailId = 101,
  					attachments = pData.reward,
  					contentPms = {pData.level},
  				})
4c5d72ab   zhouhaihai   高级pvp
953
  			elseif pData.request > overCount then
3df73a9e   zhouhaihai   复兴奖励
954
955
956
957
  				 break
  			end
  		end
  	end
53e8037e   zhouhaihai   任务
958
  	
c59e058b   zhouhaihai   新一批日志记录
959
960
961
  	role:log("achievement", {
  		achievement_id = taskId, -- 成就id
  		achievement_type = achiveTask.type, -- 成就类型,具体枚举表中成就类型枚举表
887c1843   zhouhaihai   日志新一批
962
  		achievement_reward = reward, -- 达成成就奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
c59e058b   zhouhaihai   新一批日志记录
963
964
  	})
  
7bb30dca   zhouhaihai   修改发奖
965
  	SendPacket(actionCodes.Role_achiveRpc, MsgPack.pack(role:packReward(reward, change)))
53e8037e   zhouhaihai   任务
966
967
968
  	return true
  end
  
3df73a9e   zhouhaihai   复兴奖励
969
970
  
  
c384626d   zhouhaihai   好友
971
972
973
974
975
976
977
978
979
980
981
982
983
984
  function _M.chatRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	local cmd = msg.cmd
  	local content = msg.content
  
  	if not content then return end
  
  	local now = skynet.timex()
  	-- 判断禁言
  	local result = nil
  
a5486ede   zhouhaihai   csvdata 修改为 share...
985
  	local SERV = string_format(".chated%d", math.random(1, 5))
c384626d   zhouhaihai   好友
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
  	local legal, mod = skynet.call(SERV, "lua", "check", content)
  	if not legal then
  		content = mod or ""
  	end
  
  	if content == "" then
  		result = -1
  	end
  
  	local response = {
  		chatType = cmd,
  		player = {
  			roleId = role:getProperty("id"),
  			name = role:getProperty("name"),
  			level = role:getProperty("level"),
  			headId = role:getProperty("headId"),
  		},
  		content = content,
  		time = now,
  	}
  
8474ca36   zhouhaihai   聊天
1007
1008
1009
1010
1011
  
  	local waitTime = nil
   	local check = {
  		-- 世界聊天
  		[1] = function ()
c384626d   zhouhaihai   好友
1012
1013
1014
1015
  			if role:getProperty("silent") > now then  --禁言
  				result = 1
  				return
  			end
8474ca36   zhouhaihai   聊天
1016
1017
1018
1019
1020
  
  			role._worldChatLimit = role._worldChatLimit or {start = 0, count = 0, canSayt = 0}  --第一次开始说话时间  从第一次说话次数  能说话的时间
  
  			if now < role._worldChatLimit.canSayt then
  				result = 2
fa565e0c   zhouhaihai   优化结构
1021
  				waitTime = role._worldChatLimit.canSayt - now
8474ca36   zhouhaihai   聊天
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
  				return
  			end
  
  			if now - role._worldChatLimit.start >= globalCsv.chat_world_limit.time then
  				role._worldChatLimit.start = now
  				role._worldChatLimit.count = 1
  			else
  				role._worldChatLimit.count = role._worldChatLimit.count + 1
  				if role._worldChatLimit.count > globalCsv.chat_world_limit.count then
  					role._worldChatLimit.count = 0
  					role._worldChatLimit.start = 0
  					role._worldChatLimit.canSayt = now + globalCsv.chat_world_limit.wait
  					result = 2
  					waitTime = globalCsv.chat_world_limit.wait
  					return
  				end
  			end
c384626d   zhouhaihai   好友
1039
  			mcast_util.pub_world(actionCodes.Role_chat, MsgPack.pack(response))
cd789e7c   zhouhaihai   不要聊天记录缓存
1040
  			-- pcall(skynet.send, '.globald', "lua", "sendWorldMsg", role._channelIdx, response)
25d8cbc6   zhouhaihai   记录聊天信息
1041
  			role:mylog("role_action", {desc = "chatWorld", text1 = content})
c384626d   zhouhaihai   好友
1042
  		end,
8474ca36   zhouhaihai   聊天
1043
1044
1045
  		-- 私聊
  		[2] = function ()
  			local objectId = msg.roleId
fa565e0c   zhouhaihai   优化结构
1046
  			response.objId = objectId
4cf74232   zhouhaihai   pvp
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
  			local redret = redisproxy:pipelining(function(red)
  				red:exists(string.format("role:%d", objectId))
  				red:sismember(FRIEND_BLACK_KEY:format(roleId), objectId)
  				red:sismember(FRIEND_BLACK_KEY:format(objectId), roleId)
  			end)
  			if redret[1] ~= 1 then
  				result = 1	
  				return
  			end
  			-- 你把对方拉黑拉黑
  			if redret[2] == 1 then
  				result = 2
8474ca36   zhouhaihai   聊天
1059
1060
  				return
  			end
4cf74232   zhouhaihai   pvp
1061
1062
  			-- 对方把你拉黑
  			local isBlock = redret[3] == 1
8474ca36   zhouhaihai   聊天
1063
  
8474ca36   zhouhaihai   聊天
1064
  			local bin = MsgPack.pack(response)
4cf74232   zhouhaihai   pvp
1065
  			if not isBlock then
440aa055   zhouhaihai   聊天
1066
1067
  				redisproxy:pipelining(function(red)
  					red:rpush(CHAT_OFFLINE:format(objectId), bin)
4cf74232   zhouhaihai   pvp
1068
  					red:ltrim(CHAT_OFFLINE:format(objectId), -200, -1)
440aa055   zhouhaihai   聊天
1069
  				end)
4cf74232   zhouhaihai   pvp
1070
1071
1072
1073
1074
  				-- 若在线,实时发送聊天信息
  				local agent = datacenter.get("agent", objectId)
  				if agent then
  					SendPacket(actionCodes.Role_chat, bin, agent.fd)
  				end
440aa055   zhouhaihai   聊天
1075
  			end
4cf74232   zhouhaihai   pvp
1076
  			SendPacket(actionCodes.Role_chat, bin)
c384626d   zhouhaihai   好友
1077
1078
1079
1080
1081
1082
1083
  		end,
  	}
  	if not check[cmd] then return end
  	
  	if not result then
  		check[cmd]()
  	end
c59e058b   zhouhaihai   新一批日志记录
1084
1085
1086
1087
  
  	role:log("communication", {
  		publish_type = cmd, --发言类型,1,世界  2私聊 
  		publish_status = 0, --发送状态,发送成功:0,发送失败:1,被屏蔽:2,其他:3
7d31daa8   zhouhaihai   调整压测
1088
  		publish_receive_roleid = msg.roleId or 0, --接收者角色ID
c59e058b   zhouhaihai   新一批日志记录
1089
1090
  		publish_text = content, --发言内容
  	})
8474ca36   zhouhaihai   聊天
1091
  	SendPacket(actionCodes.Role_chatRpc, MsgPack.pack({result = result, waitTime = waitTime}))
c384626d   zhouhaihai   好友
1092
1093
1094
  	return true
  end
  
4cf74232   zhouhaihai   pvp
1095
1096
1097
1098
1099
1100
  function _M.chatGet(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	redisproxy:del(CHAT_OFFLINE:format(roleId))
  	return true
  end
312b9db5   zhouahaihai   背包
1101
  
dc9d814f   zhouhaihai   邮件
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
  
  function _M.changeSettingRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local status = msg.status
  
  	local statusEnum = SettingStatus[id]
  	if not statusEnum then return 1 end
  
  	if not statusEnum[status] then return 2 end
  
  	local setting = role:getProperty("setting")
  	setting[id] = status
  	role:updateProperty({field = "setting", value = setting})
d02f7904   zhouhaihai   遗失的log
1118
  	role:mylog("role_action", {desc = "changeSetting", int1 = id, int2 = status})
dc9d814f   zhouhaihai   邮件
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
  	SendPacket(actionCodes.Role_changeSettingRpc,  '')
  	return true
  end
  
  function _M.drawCodeRpc(agent, data)
  	local msg = MsgPack.unpack(data)
  	local codeurl = skynet.getenv("codeurl")
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local code = msg.code
  
  	if type(code) ~= "string" then return end
  	if code:find("[^0-9a-zA-Z]") then return end
  
  	local codestr = role:getProperty("codeStr")
  	local content = {
  		["platformId"] = role:getProperty("sid"),
  		["code"] = code,
  		["itemIds"] = codestr,
  		["key"] = "zhaolugame20170831",
  	}
  	local status, body = httpc.get(codeurl, "/libaoma?" .. httpGetFormatData(content), {})
  	if status == 200 then
  		local result = json.decode(body)
  		local ret = tonum(result.ret)
  		if ret == 0 then
  			local giftId = tonumber(result.giftId)
  			role:setProperty("codeStr", codestr:setv(giftId, 1))
c59e058b   zhouhaihai   新一批日志记录
1147
  			local reward, change = role:award(result.gift, {log = {desc = "drawCode", int1 = giftId}})
dc9d814f   zhouhaihai   邮件
1148
  			
c59e058b   zhouhaihai   新一批日志记录
1149
1150
1151
  			role:log("get_gift", {
  				gift_id = giftId, -- 礼包ID
  				gift_key = code, -- 礼包key
887c1843   zhouhaihai   日志新一批
1152
  				gift_reward = reward, -- 礼包奖励,json格式记录,{"itemid1":123,"itemid2":12,……….}
c59e058b   zhouhaihai   新一批日志记录
1153
1154
1155
  				gift_name = "", -- 礼包名称
  				gift_reason = 0, -- 礼包发放原因,见发放原因枚举表
  			})
d02f7904   zhouhaihai   遗失的log
1156
  			role:mylog("role_action", {desc = "drawCode", int1 = giftId, key1 = code})
dc9d814f   zhouhaihai   邮件
1157
1158
1159
  			SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({
  				result = ret,
  				reward = reward,
7bb30dca   zhouhaihai   修改发奖
1160
  				change = change,
dc9d814f   zhouhaihai   邮件
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
  			}))
  			return true
  		end
          -- 1 不存在的礼包码
          -- 2 已经领取过相同类型物品
          -- 3 领取数量达到上限
          -- 4 过期了
  		SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = ret}))
  		return true
  	end
  	SendPacket(actionCodes.Role_drawCodeRpc, MsgPack.pack({result = -1}))
  	return true
  end
  
  function _M.changeHeadRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local id = msg.id
  	local icon = csvdb["player_iconCsv"][id]
  	if not icon then
  		return
  	end
15f06456   zhouhaihai   头像
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
  
  	local unlock = false
  	if role:getItemCount(id) >= 1 then
  		unlock = true
  	else
  		if icon.path == 1 then -- 获得对应英雄
  			if role:isHaveHero(icon.condition) then
  				unlock = true
  			end
  		end
  	end
  	if not unlock then 
dc9d814f   zhouhaihai   邮件
1196
1197
  		return
  	end
bd4fb541   zhouhaihai   增加物品过期系统
1198
  	role:changeHead(id)
44c6e479   zhouhaihai   增加部分日志
1199
  
dc9d814f   zhouhaihai   邮件
1200
1201
1202
1203
  	SendPacket(actionCodes.Role_changeHeadRpc, "")
  	return true
  end
  
71f716c4   chenyueqi   引导用到的字段
1204
1205
1206
1207
1208
1209
1210
  function _M.guideRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local cmdType = msg.cmdType
  
  	local funcGuide = role:getProperty("funcGuide")
aeb5da9a   chenyueqi   强制引导的步数记录
1211
  	if cmdType == 1 then
71f716c4   chenyueqi   引导用到的字段
1212
  		-- 新手引导
aeb5da9a   chenyueqi   强制引导的步数记录
1213
1214
1215
  		local master = msg.master or -1
  		local slave = msg.slave or -1
  		if master < 0 or slave < 0 then return end
a608cccb   chenyueqi   引导服务端记录
1216
1217
  
  		role:saveGuide(master, slave)
71f716c4   chenyueqi   引导用到的字段
1218
  	elseif cmdType == 2 then
a608cccb   chenyueqi   引导服务端记录
1219
  		-- 系统引导(玩家可选择是否进行)
71f716c4   chenyueqi   引导用到的字段
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
  		if not msg.skip then return end
  		local new = math.min(funcGuide:getv(0, 0), msg.skip)
  		if new < 0 then
  			funcGuide = funcGuide:setv(0, new)
  		else
  			funcGuide = funcGuide:setv(0, funcGuide:getv(0, 0) + msg.skip)
  		end
  		
  		if msg.funcType then
  			funcGuide = funcGuide:setv(msg.funcType, 1)
39bcd7ca   zhouhaihai   LOG
1230
  			role:log("onGuidePoint", {guild_type = 2, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1231
  			role:mylog("guide", {desc = "guide_weak", int1 = msg.funcType})
71f716c4   chenyueqi   引导用到的字段
1232
1233
  		end
  		role:updateProperty({field = "funcGuide", value = funcGuide})
e26989ce   chenyueqi   增加其他的引导记录
1234
  	elseif cmdType == 3 then
a608cccb   chenyueqi   引导服务端记录
1235
1236
1237
1238
1239
  		-- 系统引导(强制进行)
  		if msg.funcType and csvdb["guide_unlockCsv"][msg.funcType] then
  			role:saveGuide(csvdb["guide_unlockCsv"][msg.funcType].guideId,1)
  			funcGuide = funcGuide:setv(msg.funcType, 1)
  			role:updateProperty({field = "funcGuide", value = funcGuide})
39bcd7ca   zhouhaihai   LOG
1240
  			role:log("onGuidePoint", {guild_type = 1, guild_id = msg.funcType, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1241
  			role:mylog("guide", {desc = "guide_sys", int1 = msg.funcType})
a608cccb   chenyueqi   引导服务端记录
1242
1243
1244
  		end
  	elseif cmdType == 4 then
  		-- 弹出一个tips(进入功能界面也许要自动弹说明,value要区分1、2)
e26989ce   chenyueqi   增加其他的引导记录
1245
1246
1247
  		if msg.funcType then
  			local value = msg.value or 1
  			for _, funcIdx in pairs(msg.funcType:toArray(true,"=")) do
39bcd7ca   zhouhaihai   LOG
1248
  				role:log("onGuidePoint", {guild_type = 3, guild_id = funcIdx, guild_point = 0, guild_pass = 0})
d02f7904   zhouhaihai   遗失的log
1249
  				role:mylog("guide", {desc = "guide_tips", int1 = funcIdx})
e26989ce   chenyueqi   增加其他的引导记录
1250
1251
1252
1253
  				funcGuide = funcGuide:setv(funcIdx, value)
  			end
  			role:updateProperty({field = "funcGuide", value = funcGuide})
  		end
71f716c4   chenyueqi   引导用到的字段
1254
1255
1256
1257
1258
1259
1260
  	else
  		return
  	end
  
  	SendPacket(actionCodes.Role_guideRpc, "")
  	return true
  end
dc9d814f   zhouhaihai   邮件
1261
  
d51114bd   wangyujie   完成需求:每日金币购买
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
  function _M.goldBuyRpc(agent, data)
  	local role = agent.role
  	local curT = role.dailyData:getProperty("goldBuyT")
  	local costD = globalCsv.idle_quickMoney_cost[curT]
  	if not costD then
  		return 1
  	end
  	if costD ~= 0 and not role:checkItemEnough({[ItemId.Diamond] = costD}) then
  		return 2
  	end
  	local goldC = 0
  	local hangPass = role:getProperty("hangPass")
  	for i = 1, 3 do
  		if hangPass[i] then
  			local carbonData = csvdb["idle_battleCsv"][hangPass[i]]
  			goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
  		end
  	end
c873abb5   wangyujie   完善金币购买
1280
1281
1282
1283
1284
  	local carbonId = role:getProperty("hangInfo").carbonId
  	if carbonId then
  		local carbonData = csvdb["idle_battleCsv"][carbonId]
  		goldC = math.max(goldC, carbonData.money * globalCsv.idle_quickMoney_effect)
  	end
d51114bd   wangyujie   完成需求:每日金币购买
1285
1286
1287
  	if goldC == 0 then
  		return 3
  	end
317a46a9   liuzujun   添加特权卡
1288
1289
  	local coef = role.storeData:getGearExchangeCoef()
  	goldC = goldC * coef
d51114bd   wangyujie   完成需求:每日金币购买
1290
1291
  	role.dailyData:updateProperty({field = "goldBuyT", value = curT + 1})
  	role:costItems({[ItemId.Diamond] = costD}, {log = {desc = "goldBuy"}})
7f9f002d   liuzujun   循环周活动
1292
  	local reward, change = role:award({[ItemId.Gold] = math.floor(goldC)}, {log = {desc = "goldBuy"}})
7bb30dca   zhouhaihai   修改发奖
1293
  	SendPacket(actionCodes.Role_goldBuyRpc, MsgPack.pack(role:packReward(reward, change)))
d51114bd   wangyujie   完成需求:每日金币购买
1294
1295
1296
  	return true
  end
  
9ea0c502   liuzujun   限时礼包
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
  function _M.getDownloadCvRewardRpc(agent, data)
  	local role = agent.role
  	local flag = role:getProperty("downCvR") or 0
  	if flag ~= 0 then
  		return 1
  	end
  	local r = globalCsv.role_download_cv_reward
  	local reward, change = role:award(r, {log = {desc = "downloadCv"}})
  	role:updateProperty({field="downCvR", value=1})
  	SendPacket(actionCodes.Role_getDownloadCvRewardRpc, MsgPack.pack(role:packReward(reward, change)))
  	return true
  end
  
51d9d20b   liuzujun   付费签到,应用市场反馈
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
  function _M.updateFeedbackInfoRpc(agent, data)
  	local role = agent.role
  	local info = role:getProperty("feedback") or {}
  	local msg = MsgPack.unpack(data)
  	info["flag"] = msg.flag
  	info["count"] = msg.count
  	info["ts"] = skynet.timex()
  	role:updateProperty({field="feedback", value=info})
  	SendPacket(actionCodes.Role_updateFeedbackInfoRpc, MsgPack.pack({}))
  	return true
  end
  
a6dc627f   liuzujun   自选箱子协议
1322
1323
1324
1325
  function _M.useSelectItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local itemId = msg.itemId
e52c384f   liuzujun   探索指令bug, 充值返利活动
1326
  	local subId = msg.subId
a6dc627f   liuzujun   自选箱子协议
1327
1328
1329
  	local count = msg.count
  	if math.illegalNum(count, 1, role:getItemCount(itemId)) then return end
  	local itemData = csvdb["itemCsv"][itemId]
804a7eaf   liuzujun   万能贴纸
1330
  	if not (itemData.type == ItemType.SelectItemBox or itemData.type == ItemType.CommonPaster) then return end
a6dc627f   liuzujun   自选箱子协议
1331
  	local itemMap = itemData.use_effect:toNumMap()
a6dc627f   liuzujun   自选箱子协议
1332
1333
  	local reward, change = {}
  	for k, v in pairs(itemMap) do
e52c384f   liuzujun   探索指令bug, 充值返利活动
1334
  		if k == subId then
a6dc627f   liuzujun   自选箱子协议
1335
1336
1337
  			reward[k] = v * count
  			break
  		end
a6dc627f   liuzujun   自选箱子协议
1338
1339
1340
1341
1342
1343
1344
  	end
  
  	if next(reward) then
  		reward, change = role:award(reward, {log = {desc = "openItem", int1 = itemId, int2 = count}})
  		role:costItems({[itemId] = count}, {log = {desc = "openItem"}})
  	end
  	SendPacket(actionCodes.Role_useSelectItemRpc, MsgPack.pack(role:packReward(reward, change)))
e52c384f   liuzujun   探索指令bug, 充值返利活动
1345
  	return true
a6dc627f   liuzujun   自选箱子协议
1346
1347
  end
  
98d32f92   liuzujun   多编队
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
  function _M.renameTeamRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local title = msg.title
  	local index = msg.index
  	local ispve = msg.ispve
  	if ispve then
  		local teams = role:getProperty("hangTeams")
  		local team = role:getTeamFormat(index)
  		team.title = title
  		teams[index] = team
  		role:updateProperty({field = "hangTeams", value = teams, notNotify = false})
  	else
  		local teams = role:getProperty("advTeams")
  		local team = role:getAdvTeamFormat(index)
  		team.title = title
  		teams[index] = team
  		role:updateProperty({field = "advTeams", value = teams, notNotify = false})
  	end
  
  	SendPacket(actionCodes.Role_renameTeamRpc, "")
  	return true
  end
  
847f9a7b   liuzujun   兑换活动,邮件内容修改
1372
1373
1374
1375
1376
1377
1378
1379
  function _M.accuseRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local targetId = msg.targetId
  	local atype = msg.type
  	local note = msg.note
  
  	role:mylog("role_action", {desc = "accuse", int1 = targetId, short1 = atype, text1 = note})
782c178b   liuzujun   举报功能
1380
  	SendPacket(actionCodes.Role_accuseRpc, "")
847f9a7b   liuzujun   兑换活动,邮件内容修改
1381
1382
1383
  	return true
  end
  
314bc5df   zhengshouren   提交服务器初始代码
1384
  return _M