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src/actions/PvpAction.lua 31.2 KB
440aa055   zhouhaihai   聊天
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  local ipairs = ipairs
  local table = table
  local math = math
  local redisproxy = redisproxy
  local MsgPack = MsgPack
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  local httpc = require("http.httpc")
  local remoteUrl = skynet.getenv("codeurl")
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  local _M = {}
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  local _pvpBattleInfoCacheC = {}  --查询列表 缓存pvp战斗相关数据缓存
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  local _pvpBattleInfoCacheH = {}  --查询列表 缓存pvp战斗相关数据缓存
  local _pvpHeroInfoCacheH = {}  --查询列表 缓存pvp 英雄相关数据缓存
  local _pvpStartBattleCacheC = nil -- 当前战斗缓存
  local _pvpStartBattleCacheH = nil -- 当前战斗缓存
  
  local _pvpRecordInfoCacheC = {} -- 记录缓存
  local _pvpRecordInfoCacheH = {} -- 记录缓存
  local _pvpRecordBattleInfoCacheC = {} -- 记录战斗数据缓存
  local _pvpRecordBattleInfoCacheH = {} -- 记录战斗数据缓存
  local _pvpRecordHeroInfoCacheH = {}  --查询列表 缓存pvp 英雄相关数据缓存
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  local _revengeRecord = {} -- 复仇对单人1分钟间隔
  local RevengeWaitTime = 60
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  function _M.formatCommonRpc(agent , data)
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  	if true then return end
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  	local role = agent.role
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  	local roleId = role:getProperty("id")
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  	local msg = MsgPack.unpack(data)
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  	local pvpTC = role:getProperty("pvpTC")
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  	for slot, heroId in pairs(msg.heros or {}) do
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  		if not role.heros[heroId] then
  			return
  		end
  	end
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  	if not msg.heros or not next(msg.heros) then
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  		return
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  	end
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  	local supports = {}
  	for slot, support in pairs(msg.supports) do
  		if slot ~= 1 and slot ~= 2 then return end
  		local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  		if level <= 0 then return end
  		supports[slot] = support
  	end
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  	table.clear(pvpTC)
  	pvpTC.heros = {}
  	for slot, heroId in pairs(msg.heros) do
  		pvpTC.heros[slot] = heroId
  	end
  	pvpTC.leader = msg.leader
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  	pvpTC.supports = supports
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  	if msg.tactics and globalCsv.tactics_skill_passive_cell[msg.tactics] then
  		pvpTC.tactics = msg.tactics
  	end
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  	role:savePvpCTeam(pvpTC)
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  	SendPacket(actionCodes.Pvp_formatCommonRpc, '')
  	return true
  end
  
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  function _M.formatHighRpc(agent , data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
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  	if not role:isCrossServerPvpPlayer() then return end
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  	local pvpTH = {}
  	local had = {} -- 上阵的角色
  	local supportHad = {}
  	for i = 1, 3 do
  		local team = msg.teams[i]
  		if not team then return end
  
  		if not team.heros or not next(team.heros) then
  			return
  		end
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  		for slot, heroId in pairs(team.heros or {}) do
  			if not role.heros[heroId] or had[heroId] then
  				return
  			end
  			had[heroId] = 1
  		end
  
  		local supports = {}
  		for slot, support in pairs(team.supports) do
  			if slot ~= 1 and slot ~= 2 then return end
  			local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  			if level <= 0 or supportHad[support] then return end
  			supports[slot] = support
  			supportHad[support] = 1
  		end
  
  		local curTeam = {}
  		curTeam.heros = team.heros
  		curTeam.leader = team.leader
  		curTeam.supports = supports
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  		if team.tactics and globalCsv.tactics_skill_passive_cell[team.tactics] then
  			curTeam.tactics = team.tactics
  		end
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  		table.insert(pvpTH, curTeam)
  	end
  	
  	role:savePvpHTeam(pvpTH)
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  	role:changeCrossServerPvpSelfInfo("format")
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  	SendPacket(actionCodes.Pvp_formatHighRpc, '')
  	return true
  end
  
  local function getMatchInfo(role, pvpList, battleCache, dbKey, infoFuncName, infoCache)
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  	table.clear(battleCache)
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  	local dbKey = role:getPvpDBKey(dbKey)
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  	local redret = redisproxy:pipelining(function(red)
  		for _, info in ipairs(pvpList) do
  			if info.t == 1 then
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  				red:zscore(dbKey, info.id)
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  			end
  		end
  	end)
  
  	local matches = {}
  	local curIdx = 1
  	for idx, info in ipairs(pvpList) do
  		local curInfo = {idx = idx}
  		if info.t == 1 then --玩家
  			curInfo.roleId = info.id
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  			curInfo.score = role:unpackPvpScore(redret[curIdx] or 0)
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  			curIdx = curIdx + 1
  			-- name, level, headId, battleV, heros
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  			local online, roleInfo = rpcRole(curInfo.roleId, infoFuncName)
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  			for k , v in pairs(roleInfo) do
  				if k == "battleInfo" then
  					battleCache[curInfo.roleId] = v
  				else
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  					if (k == "team" or k == "battleV") and infoCache then
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  						infoCache[curInfo.roleId] = infoCache[curInfo.roleId] or {}
  						infoCache[curInfo.roleId][k] = v
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  					end
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  					curInfo[k] = v
  				end
  			end
  		elseif info.t == 2 then  	-- robot
  			curInfo.robot = info.id
  		end
  		table.insert(matches, curInfo)
  	end
  	return matches
  end
  
  -- 获取pvp信息
  function _M.infoRpc(agent, data)
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  	local role = agent.role
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  	local roleId = role:getProperty("id")
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  	local msg = MsgPack.unpack(data)
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  	local ptype = msg.ptype or 1
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  	if not role:isFuncUnlock(FuncUnlock.Pvp) then return end
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  	local response = {}
  	if ptype == 1 then -- 普通pvp
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  		local dbKey = role:getPvpDBKey(RANK_PVP_COMMON)
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  		local redret = redisproxy:pipelining(function(red)
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  			red:zscore(dbKey, roleId)
  			red:zrevrank(dbKey, roleId)
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  		end)
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  		local score = role:unpackPvpScore(redret[1])
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  		local rank = tonumber(redret[2] or -2) + 1  --排名 1 - ...  -1 未上榜 没打过pvp
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  		local pvpMC = role:getProperty("pvpMC")
  		if not next(pvpMC) then --没有分配过对手
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  			role:refreshPvpMatchC(score, -1)
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  			pvpMC = role:getProperty("pvpMC")
  		end
  		if not next(pvpMC) then return end
  		
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  		response.rank = rank
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  		response.score = score
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  		response.matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo")
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  	elseif ptype == 2 then -- 高级pvp
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  		if not role:isTimeResetOpen(TimeReset.PvpHight) then return end
  		local dbKey = role:getPvpDBKey(RANK_PVP_HIGHT)
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  		local redret = redisproxy:pipelining(function(red)
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  			red:zscore(dbKey, roleId)
  			red:zrevrank(dbKey, roleId)
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  		end)
  		local score = role:unpackPvpScore(redret[1])
  		local rank = tonumber(redret[2] or -2) + 1  --排名 1 - ...  -1 未上榜 没打过pvp
  
  		local pvpMH = role:getProperty("pvpMH")
  		if not next(pvpMH) then --没有分配过对手
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  			role:refreshPvpMatchH(score, -1)
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  			pvpMH = role:getProperty("pvpMH")
  		end
  		if not next(pvpMH) then return end
  		
  		response.rank = rank
  		response.score = score
  		response.matches = getMatchInfo(role, pvpMH, _pvpBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpHeroInfoCacheH)
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  	else
  		return
  	end
  	SendPacket(actionCodes.Pvp_infoRpc, MsgPack.pack(response))
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  	return true
  end
  
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  function _M.refreshMatchCRpc(agent, data)
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  	local role = agent.role
  	local msg = MsgPack.unpack(data)
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  	role:refreshPvpMatchC()
  
  	local pvpMC = role:getProperty("pvpMC")
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  	local matches = getMatchInfo(role, pvpMC, _pvpBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo")
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  	SendPacket(actionCodes.Pvp_refreshMatchCRpc, MsgPack.pack({matches = matches}))
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  	return true
  end
  
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  function _M.refreshMatchHRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
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  	if not role:isTimeResetOpen(TimeReset.PvpHight) then return end
  
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  	role:refreshPvpMatchH()
  
  	local pvpMH = role:getProperty("pvpMH")
  	local matches = getMatchInfo(role, pvpMH, _pvpBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpHeroInfoCacheH)
  
  	SendPacket(actionCodes.Pvp_refreshMatchHRpc, MsgPack.pack({matches = matches}))
  	return true
  end
  
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  function _M.buyCountRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
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  	local count = msg.count
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  	if math.illegalNum(count, 1, math.huge) then
  		return 1
  	end
  
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  	local cost = {[ItemId.Jade] = globalCsv.pvp_buy_cost * count}
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  	if not role:checkItemEnough(cost) then return 2 end
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  	--限制每天购买次数
  	local pvpBought = role.dailyData:getProperty("pvpBought")
  	if count + pvpBought > globalCsv["pvp_buy_max"] then return 3 end
  	role.dailyData:updateProperty({field = "pvpBought", value = count + pvpBought})
  
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  	role:costItems(cost, {log = {desc = "buyPvpKey"}})
  	role:award({[ItemId.PvpKey] = count}, {log = {desc = "buyPvpKey"}})
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  	SendPacket(actionCodes.Pvp_buyCountRpc, '')
  	return true
  end
  
  function _M.startBattleRpc(agent, data)
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  	local role = agent.role
  	local msg = MsgPack.unpack(data)
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  	local idx = msg.idx
  	local revenge = msg.revenge
  
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  	-- local pvpTC = role:getProperty("pvpTC")
  	-- if not pvpTC.heros or not next(pvpTC.heros) then return 1 end
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  	local team = msg.team
  	if not team then return end
  
  	for slot, heroId in pairs(team.heros or {}) do
  		if not role.heros[heroId] then
  			return
  		end
  	end
  	if not team.heros or not next(team.heros) then
  		return
  	end
  	local supports = {}
  	for slot, support in pairs(team.supports) do
  		if slot ~= 1 and slot ~= 2 then return end
  		local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  		if level <= 0 then return end
  		supports[slot] = support
  	end
  
  	local pvpTC = {}
  	pvpTC.heros = {}
  	for slot, heroId in pairs(team.heros) do
  		pvpTC.heros[slot] = heroId
  	end
  	pvpTC.leader = team.leader
  	pvpTC.supports = supports
  	if team.tactics and globalCsv.tactics_skill_passive_cell[team.tactics] then
  		pvpTC.tactics = team.tactics
  	end
  
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  	local matchInfo, result, key, wait
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  	local now = skynet.timex()
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  	if revenge then  --复仇
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  		local temp = _pvpRecordInfoCacheC[idx]
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  		if not temp then return 2 end
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  		if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then
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  			if temp.t == 1 then
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  				matchInfo = _pvpRecordBattleInfoCacheC[temp.id]
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  			elseif temp.t == 2 then
  				matchInfo = {robot = temp.id}
  			end
  		else
  			result = 1
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  			wait = _revengeRecord[temp.id] - now
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  		end
  	else  --打正常
  		local pvpMC = role:getProperty("pvpMC")
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  		if not pvpMC[idx] then return 3 end
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  		if pvpMC[idx].t == 1 then
  			matchInfo = _pvpBattleInfoCacheC[pvpMC[idx].id]
  		elseif pvpMC[idx].t == 2 then
  			matchInfo = {robot = pvpMC[idx].id}
  		end
  	end
  
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  	if not result and not matchInfo then return 4 end
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  	if not result then
  		-- 次数扣一波
  		local pvpFree = role.dailyData:getProperty("pvpFree")
  		if pvpFree >= globalCsv.pvp_battle_free_count then
  			local cost = {[ItemId.PvpKey] = 1}
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  			if not role:checkItemEnough(cost) then return 5 end
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  			role:costItems(cost, {log = {desc = "startPvp", int1 = 1}})
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  		else
  			role.dailyData:updateProperty({field = "pvpFree", delta = 1})
  		end
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  		key = tostring(math.random())
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  		_pvpStartBattleCacheC = {idx = idx, key = key, revenge = revenge, pvpTC = pvpTC}
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  		role:checkTaskEnter("PvpBattle")
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  		role:mylog("pvp_action", {desc = "startBattle", short1 = 1, int1 = revenge and 1 or 0})
4cf74232   zhouhaihai   pvp
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  	end
  
85083dba   zhouhaihai   拉黑从申请列表移除
348
  	SendPacket(actionCodes.Pvp_startBattleRpc, MsgPack.pack({matchInfo = matchInfo, key = key, result = result, wait = wait}))
4cf74232   zhouhaihai   pvp
349
  	return true
440aa055   zhouhaihai   聊天
350
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  end
  
  function _M.endBattleRpc(agent, data)
4cf74232   zhouhaihai   pvp
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  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
440aa055   zhouhaihai   聊天
356
  
4c5d72ab   zhouhaihai   高级pvp
357
  	if not msg.key or not _pvpStartBattleCacheC or msg.key ~= _pvpStartBattleCacheC.key then 
d6a66c74   zhouhaihai   校验失败也返回
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  		SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({errorCode = 1}))
  		return true
4cf74232   zhouhaihai   pvp
360
  	end
3dbbc9f3   zhouhaihai   加上新的任务
361
  
4c5d72ab   zhouhaihai   高级pvp
362
  	if not msg.idx or msg.idx ~= _pvpStartBattleCacheC.idx then
4cf74232   zhouhaihai   pvp
363
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  		return 2
  	end
440aa055   zhouhaihai   聊天
365
  
4cf74232   zhouhaihai   pvp
366
  	local isWin = msg.starNum and msg.starNum > 0
85083dba   zhouhaihai   拉黑从申请列表移除
367
  	local now = skynet.timex()
4cf74232   zhouhaihai   pvp
368
  
4c5d72ab   zhouhaihai   高级pvp
369
  	local revenge = _pvpStartBattleCacheC.revenge
4cf74232   zhouhaihai   pvp
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  	local match
  	if revenge then
4c5d72ab   zhouhaihai   高级pvp
372
  		match = _pvpRecordInfoCacheC[msg.idx]
f317b790   zhouhaihai   pvp 遗留
373
  		_revengeRecord[match.id] = now + RevengeWaitTime  -- 1分钟内不能再打
b3a55168   liuzujun   复仇胜利需要扣除门票或次数
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          if isWin then
              -- 次数扣一波
              local pvpFree = role.dailyData:getProperty("pvpFree")
              if pvpFree >= globalCsv.pvp_battle_free_count then
                  local cost = {[ItemId.PvpKey] = 1}
                  if not role:checkItemEnough(cost) then return 5 end
                  role:costItems(cost, {log = {desc = "startPvp", int1 = 1}})
              else
                  role.dailyData:updateProperty({field = "pvpFree", delta = 1})
              end
          end
4cf74232   zhouhaihai   pvp
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  	else
  		local pvpMC = role:getProperty("pvpMC")
  		match = pvpMC[msg.idx]
  	end
  	
  	if not match then return end
  
edf2ee12   zhouhaihai   防作弊
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  	-- 防作弊
  	if not role:checkBattleCheat("pvpc", {
  		isWin = isWin,
  		info = msg.info,
  		format = _pvpStartBattleCacheC.pvpTC,
  	}) then
  		SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({errorCode = 1}))
  		return true
  	end
  
4cf74232   zhouhaihai   pvp
403
  	local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpBonus, true)
7bb30dca   zhouhaihai   修改发奖
404
  	local reward, change = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleC"}})
53227d9c   zhouhaihai   pvp 编队胜利推送
405
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  	local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = 0, 0, 0, 0, -1, -1
  	-- 失败了没再排行榜 不计入
  	if isWin or (not isWin and role:isInPvpRank(RANK_PVP_COMMON)) then
  		myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank= role:changePvpScoreCommon(match.t == 1 and match.id or -1, isWin)
  	end
  	if isWin then
  		-- 记录编队
  		role:savePvpCTeam(_pvpStartBattleCacheC.pvpTC)
  	end
4cf74232   zhouhaihai   pvp
414
  
4cf74232   zhouhaihai   pvp
415
  	-- 请求上传录像
4cf74232   zhouhaihai   pvp
416
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  	local params = {
  		["roleid"] = roleId,
  		["key"] = "zhaolugame20191016",
  		["time"] = now,
  	}
  	local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {})
39e60fd1   zhouhaihai   支持上传 oss
422
  	local video, headers = nil, nil
4cf74232   zhouhaihai   pvp
423
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  	if tonumber(status) == 200 then
  		local result = json.decode(body)
  		video = result.name
39e60fd1   zhouhaihai   支持上传 oss
426
  		headers = result.headers
4cf74232   zhouhaihai   pvp
427
  	else
77b54f12   zhouhaihai   中心服录像上传
428
  		skynet.error("applyvideo", "error", status, body)
4cf74232   zhouhaihai   pvp
429
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  	end
  
  	-- 加入战斗记录
  	redisproxy:pipelining(function(red)
  		local dbKey = string.format(RECORD_PVP_COMMON, roleId)
  		red:lpush(dbKey, MsgPack.pack({
  			id = match.id,
  			t = match.t,
  			win = isWin,
  			time = now,
  			video = video,
  			sdelta = myScore - oldmyScore,
  		}))
8c20d812   zhouhaihai   pvp bUg
442
  		red:ltrim(dbKey, 0, 9)
4cf74232   zhouhaihai   pvp
443
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  		-- 对方加入战斗记录
  		if match.t == 1 then
  			dbKey = string.format(RECORD_PVP_COMMON, match.id)
  			red:lpush(dbKey, MsgPack.pack({
  				id = roleId,
  				t = 1,
  				win = not isWin,
  				time = now,
  				video = video,
  				sdelta = matchScore - oldMatchScore,
  			}))
8c20d812   zhouhaihai   pvp bUg
454
  			red:ltrim(dbKey, 0, 9)
9cede2e2   zhouhaihai   主推红点 和冒险次数
455
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  			rpcRole(match.id, "redPTag", RedPointTags.PvpCR, now)
4cf74232   zhouhaihai   pvp
457
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  		end
  	end)
3dbbc9f3   zhouhaihai   加上新的任务
459
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  	if isWin then
  		role:checkTaskEnter("PvpWin", {score = myScore})
  	end
d4e9b817   zhouhaihai   战斗 日志
463
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  	role:checkBattle("pvpc", {
  		isWin = isWin,
  		info = msg.info,
  		robotId = match.t == 2 and match.id or nil,
  		enemy = match.t == 1 and _pvpBattleInfoCacheC[match.id] or nil,
  		score = myScore,
  		reward = reward,
  		rank = myRank,
  	})
f22a33af   zhouhaihai   自己的日志
473
  	role:mylog("pvp_action", {desc = "battleEnd", short1 = 1, int1 = isWin and 1 or 0, int2 = revenge and 1 or 0})
440aa055   zhouhaihai   聊天
474
  	
d4e9b817   zhouhaihai   战斗 日志
475
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  	_pvpBattleInfoCacheC = {}  --重新发阵容了 没毛病
  	_pvpRecordInfoCacheC = {} -- 记录刷新了
  	_pvpRecordBattleInfoCacheC = {} -- 取新纪录的时候搞
  	_pvpStartBattleCacheC = nil
  
4cf74232   zhouhaihai   pvp
480
481
  	SendPacket(actionCodes.Pvp_endBattleRpc, MsgPack.pack({
  		reward = reward,
7bb30dca   zhouhaihai   修改发奖
482
  		change = change,
4cf74232   zhouhaihai   pvp
483
484
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489
  		myScore = myScore,
  		matchScore = matchScore,
  		oldmyScore = oldmyScore,
  		oldMatchScore = oldMatchScore,
  		myRank = myRank,
  		oldMyRank = oldMyRank,
  		video = video,
39e60fd1   zhouhaihai   支持上传 oss
490
  		headers = headers,
4cf74232   zhouhaihai   pvp
491
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  	}))
  	return true
  end
  
4c5d72ab   zhouhaihai   高级pvp
495
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501
  
  function _M.startBattleHRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local idx = msg.idx
  	local revenge = msg.revenge
da898074   zhouhaihai   pvp 高级领奖
502
  	if not role:isTimeResetOpen(TimeReset.PvpHight) then return end
4c5d72ab   zhouhaihai   高级pvp
503
  
819f6c60   zhouhaihai   战斗不判断防守阵容
504
505
  	-- local pvpTH = role:getProperty("pvpTH")
  	-- if not next(pvpTH) then return 1 end
4c5d72ab   zhouhaihai   高级pvp
506
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521
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530
531
532
533
534
535
536
537
538
  
  	-- 检查并记录玩家队伍
  	local pvpTH = {}
  	local had = {} -- 上阵的角色
  	local supportHad = {}
  	for i = 1, 3 do
  		local team = msg.teams[i]
  		if not team then return end
  
  		if not team.heros or not next(team.heros) then
  			return
  		end
  
  		for slot, heroId in pairs(team.heros or {}) do
  			if not role.heros[heroId] or had[heroId] then
  				return
  			end
  			had[heroId] = 1
  		end
  
  		local supports = {}
  		for slot, support in pairs(team.supports) do
  			if slot ~= 1 and slot ~= 2 then return end
  			local level = role.dinerData:getProperty("dishTree"):getv(support, 0)
  			if level <= 0 or supportHad[support] then return end
  			supports[slot] = support
  			supportHad[support] = 1
  		end
  
  		local curTeam = {}
  		curTeam.heros = team.heros
  		curTeam.leader = team.leader
  		curTeam.supports = supports
f7f26c15   zhouhaihai   编队整理 增加 tactics战术
539
540
541
542
  		if team.tactics and globalCsv.tactics_skill_passive_cell[team.tactics] then
  			curTeam.tactics = team.tactics
  		end
  
4c5d72ab   zhouhaihai   高级pvp
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
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566
567
568
  		table.insert(pvpTH, curTeam)
  	end
  
  	local enemyTeamRecord, result, key, wait, enemyT, matchInfo
  
  	local now = skynet.timex()
  	if revenge then  --复仇
  		local temp = _pvpRecordInfoCacheH[idx]
  		if not temp then return 2 end
  
  		if not _revengeRecord[temp.id] or now >= _revengeRecord[temp.id] then
  			if temp.t == 1 then
  				enemyTeamRecord = _pvpRecordBattleInfoCacheH[temp.id]
  				enemyT = _pvpRecordHeroInfoCacheH[temp.id]
  			elseif temp.t == 2 then
  				enemyTeamRecord = {robot = temp.id}
  			end
  		else
  			result = 1
  			wait = _revengeRecord[temp.id] - now
  		end
  	else  --打正常
  		local pvpMH = role:getProperty("pvpMH")
  		if not pvpMH[idx] then return 3 end
  		if pvpMH[idx].t == 1 then
  			enemyTeamRecord = _pvpBattleInfoCacheH[pvpMH[idx].id]
da898074   zhouhaihai   pvp 高级领奖
569
  			enemyT = _pvpHeroInfoCacheH[pvpMH[idx].id]
4c5d72ab   zhouhaihai   高级pvp
570
571
572
573
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575
576
577
578
579
580
581
582
  		elseif pvpMH[idx].t == 2 then
  			enemyTeamRecord = {robot = pvpMH[idx].id}
  		end
  	end
  
  	if not result and not enemyTeamRecord then return 4 end
  
  	if not result then
  		-- 次数扣一波
  		local pvpFreeH = role.dailyData:getProperty("pvpFreeH")
  		if pvpFreeH >= globalCsv.pvp_battle_free_count_high then
  			local cost = {[ItemId.PvpKey] = globalCsv.pvp_battle_high_cost}
  			if not role:checkItemEnough(cost) then return 5 end
887c1843   zhouhaihai   日志新一批
583
  			role:costItems(cost, {log = {desc = "startPvp", int1 = 2}})
4c5d72ab   zhouhaihai   高级pvp
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
  		else
  			role.dailyData:updateProperty({field = "pvpFreeH", delta = 1})
  		end
  
  
  		-- 只发送指定的那个敌人
  		if enemyTeamRecord.robot then
  			matchInfo = enemyTeamRecord
  		else
  			matchInfo = enemyTeamRecord[1]
  		end
  
  		key = tostring(math.random())
  		_pvpStartBattleCacheH = {
  			idx = idx,  -- 数据索引
  			key = key, -- 战斗校验 key
  			revenge = revenge, -- 是否是复仇
  			result = {}, -- 战斗记录
  			pvpTH = pvpTH,  -- 我方队伍缓存
  			enemyTB = enemyTeamRecord,  --敌方战斗队伍缓存
  			enemyT = enemyT,
  		}
  
  		role:checkTaskEnter("PvpBattle")
3133cb76   zhouhaihai   日志
608
  
f22a33af   zhouhaihai   自己的日志
609
610
  		role:mylog("pvp_action", {desc = "startBattle", short1 = 2, int1 = revenge and 1 or 0})
  
4c5d72ab   zhouhaihai   高级pvp
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
  	end
  	
  	SendPacket(actionCodes.Pvp_startBattleHRpc, MsgPack.pack({
  		matchInfo = matchInfo, --敌方队伍 信息
  		key = key, --战斗校验 key
  		round = 1, -- 战斗场数索引
  		result = result, -- 返回状态
  		wait = wait -- 等待复仇时间  
  	}))
  	return true
  end
  
  function _M.endBattleHRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
  	if not msg.key or not _pvpStartBattleCacheH or msg.key ~= _pvpStartBattleCacheH.key then 
d6a66c74   zhouhaihai   校验失败也返回
629
630
  		SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({errorCode = 1}))
  		return true
4c5d72ab   zhouhaihai   高级pvp
631
632
633
634
635
636
637
638
639
640
641
642
643
644
  	end
  
  	if not msg.idx or msg.idx ~= _pvpStartBattleCacheH.idx then
  		return 2
  	end
  
  	local isWin = msg.starNum and msg.starNum > 0
  	local now = skynet.timex()
  
  	local revenge = _pvpStartBattleCacheH.revenge
  	local match
  	if revenge then
  		match = _pvpRecordInfoCacheH[msg.idx]
  		_revengeRecord[match.id] = now + RevengeWaitTime  -- 1分钟内不能再打
b3a55168   liuzujun   复仇胜利需要扣除门票或次数
645
646
647
648
649
650
651
652
653
654
655
656
  
          if isWin then
              -- 次数扣一波
              local pvpFreeH = role.dailyData:getProperty("pvpFreeH")
              if pvpFreeH >= globalCsv.pvp_battle_free_count_high then
                  local cost = {[ItemId.PvpKey] = globalCsv.pvp_battle_high_cost}
                  if not role:checkItemEnough(cost) then return 5 end
                  role:costItems(cost, {log = {desc = "startPvp", int1 = 2}})
              else
                  role.dailyData:updateProperty({field = "pvpFreeH", delta = 1})
              end
          end
4c5d72ab   zhouhaihai   高级pvp
657
658
659
660
661
662
663
664
665
666
667
668
669
670
  	else
  		local pvpMH = role:getProperty("pvpMH")
  		match = pvpMH[msg.idx]
  	end
  	
  	if not match then return end
  
  	-- 请求上传录像
  	local params = {
  		["roleid"] = roleId,
  		["key"] = "zhaolugame20191016",
  		["time"] = now,
  	}
  	local status, body = httpc.get(remoteUrl, "/applyvideo?" .. httpGetFormatData(params), {}, {})
39e60fd1   zhouhaihai   支持上传 oss
671
  	local video, headers = nil, nil
4c5d72ab   zhouhaihai   高级pvp
672
673
674
  	if tonumber(status) == 200 then
  		local result = json.decode(body)
  		video = result.name
39e60fd1   zhouhaihai   支持上传 oss
675
  		headers = result.headers
4c5d72ab   zhouhaihai   高级pvp
676
  	else
77b54f12   zhouhaihai   中心服录像上传
677
  		skynet.error("applyvideo", "error", status, body)
4c5d72ab   zhouhaihai   高级pvp
678
679
680
681
682
683
684
685
686
687
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689
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693
694
  	end
  
  	table.insert(_pvpStartBattleCacheH.result, {
  		isWin = isWin,
  		video = video,
  	})
  
  	-- 检查是否结束战斗
  	local winCount, loseCount = 0, 0
  	for _, status in pairs(_pvpStartBattleCacheH.result) do
  		if status.isWin then
  			winCount = winCount + 1
  		else
  			loseCount = loseCount + 1
  		end
  	end
  
edf2ee12   zhouhaihai   防作弊
695
696
697
698
699
700
701
702
703
704
  	-- 防作弊
  	if not role:checkBattleCheat("pvph", {
  		isWin = isWin,
  		info = msg.info,
  		format = _pvpStartBattleCacheH.pvpTH[#_pvpStartBattleCacheH.result]
  	}) then
  		SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({errorCode = 1}))
  		return true
  	end
  
4c5d72ab   zhouhaihai   高级pvp
705
706
707
708
709
710
  	if winCount >= 2 then
  		isWin = true
  	elseif loseCount >= 2 then
  		isWin = false
  	else -- 没结束
  		-- 返回继续战斗
4c5d72ab   zhouhaihai   高级pvp
711
712
713
714
715
  		local key = tostring(math.random())
  		_pvpStartBattleCacheH.key = key
  		local round = #_pvpStartBattleCacheH.result + 1
  		local matchInfo = nil
  		if _pvpStartBattleCacheH.enemyTB.robot then
da898074   zhouhaihai   pvp 高级领奖
716
  			matchInfo = _pvpStartBattleCacheH.enemyTB
4c5d72ab   zhouhaihai   高级pvp
717
718
719
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724
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  		else
  			matchInfo = _pvpStartBattleCacheH.enemyTB[round]
  		end
  
  		-- 继续战斗
  		SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({
  			matchInfo = matchInfo, --敌方队伍 信息
  			key = key, --战斗校验 key
  			round = round, -- 战斗场数索引
  			video = video, -- 返回让客户端上传录像
39e60fd1   zhouhaihai   支持上传 oss
727
  			headers = headers,
4c5d72ab   zhouhaihai   高级pvp
728
729
730
731
732
  		}))
  		return true
  	end
  
  	-- 战斗结束了发奖 
da898074   zhouhaihai   pvp 高级领奖
733
  	local temp = string.randWeight(csvdb["player_expCsv"][role:getProperty("level")].pvpgroupBonus, true)
7bb30dca   zhouhaihai   修改发奖
734
  	local reward, change = role:award({[temp[1]] = temp[2]}, {log = {desc = "pvpBattleH"}})
53227d9c   zhouhaihai   pvp 编队胜利推送
735
736
737
738
739
740
741
742
743
744
745
746
  
  
  	local myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = 0, 0, 0, 0, -1, -1
  	-- 失败了没再排行榜 不计入
  	if role:isTimeResetOpen(TimeReset.PvpHight) then
  		if isWin or (not isWin and role:isInPvpRank(RANK_PVP_HIGHT)) then
  			myScore, matchScore, oldmyScore, oldMatchScore, myRank, oldMyRank = role:changePvpScoreHigh(match.t == 1 and match.id or -1, isWin)
  		end
  		-- 记录编队
  		if isWin then
  			role:savePvpHTeam(_pvpStartBattleCacheH.pvpTH)
  		end
da898074   zhouhaihai   pvp 高级领奖
747
  	end
4c5d72ab   zhouhaihai   高级pvp
748
749
750
751
  
  	-- 加入战斗记录
  	local selfTeam = {}
  	local enemyTeam = {}
e3c5cc5e   zhouhaihai   跨服竞技场over
752
  
4c5d72ab   zhouhaihai   高级pvp
753
754
755
  	for _idx, info in ipairs(_pvpStartBattleCacheH.result) do
  		info.winId = info.isWin and roleId or match.id
  		info.isWin = nil
da898074   zhouhaihai   pvp 高级领奖
756
  		selfTeam[_idx] = {
821e2704   zhouhaihai   heros 增加 supports
757
  			team = role:getTeamHerosInfo(_pvpStartBattleCacheH.pvpTH[_idx]),
da898074   zhouhaihai   pvp 高级领奖
758
759
  			battleV = role:getTeamBattleValue(_pvpStartBattleCacheH.pvpTH[_idx].heros)
  		}
4c5d72ab   zhouhaihai   高级pvp
760
  		if match.t == 1 and _pvpStartBattleCacheH.enemyT then
e3c5cc5e   zhouhaihai   跨服竞技场over
761
  			enemyTeam[_idx] = {
821e2704   zhouhaihai   heros 增加 supports
762
  				team = _pvpStartBattleCacheH.enemyT["team"][_idx],
e3c5cc5e   zhouhaihai   跨服竞技场over
763
764
  				battleV = _pvpStartBattleCacheH.enemyT["battleV"][_idx]
  			}
4c5d72ab   zhouhaihai   高级pvp
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
  		end
  	end
  	local recordBattle = {
  		result = _pvpStartBattleCacheH.result,
  		[roleId] = selfTeam,
  		[match.id] = enemyTeam
  	}
  
  	redisproxy:pipelining(function(red)
  		local dbKey = string.format(RECORD_PVP_HIGH, roleId)
  		red:lpush(dbKey, MsgPack.pack({
  			id = match.id,
  			t = match.t,
  			win = isWin,
  			time = now,
  			sdelta = myScore - oldmyScore,
  			-- 队伍信息
  			record = recordBattle,
  		}))
  		red:ltrim(dbKey, 0, 9)
  		-- 对方加入战斗记录
  		if match.t == 1 then
  			dbKey = string.format(RECORD_PVP_HIGH, match.id)
  			red:lpush(dbKey, MsgPack.pack({
  				id = roleId,
  				t = 1,
  				win = not isWin,
  				time = now,
  				sdelta = matchScore - oldMatchScore,
  				-- 队伍信息
  				record = recordBattle,
  			}))
  			red:ltrim(dbKey, 0, 9)
9cede2e2   zhouhaihai   主推红点 和冒险次数
798
  			rpcRole(match.id, "redPTag", RedPointTags.PvpHR, now)
4c5d72ab   zhouhaihai   高级pvp
799
800
801
  		end
  	end)
  
d4e9b817   zhouhaihai   战斗 日志
802
803
804
805
806
807
808
809
810
811
812
  	role:checkBattle("pvph", {
  		isWin = isWin,
  		info = msg.info,
  		robotId = match.t == 2 and match.id or nil,
  		enemy = match.t == 1 and (revenge and _pvpRecordBattleInfoCacheH[match.id] or _pvpBattleInfoCacheH[match.id]) or nil,
  		score = myScore,
  		reward = reward,
  		rank = myRank,
  	})
  
  
4c5d72ab   zhouhaihai   高级pvp
813
814
815
816
817
818
819
820
821
822
  	_pvpBattleInfoCacheH = {}  --重新发阵容了 没毛病
  	_pvpRecordInfoCacheH = {} -- 记录刷新了
  	_pvpRecordBattleInfoCacheH = {} -- 取新纪录的时候搞
  	_pvpStartBattleCacheH = nil
  	_pvpHeroInfoCacheH = {}
  	_pvpRecordHeroInfoCacheH = {}
  
  	if isWin then
  		role:checkTaskEnter("PvpWin", {score = myScore})
  	end
f22a33af   zhouhaihai   自己的日志
823
824
  	role:mylog("pvp_action", {desc = "battleEnd", short1 = 2, int1 = isWin and 1 or 0, int2 = revenge and 1 or 0})
  	
4c5d72ab   zhouhaihai   高级pvp
825
826
  	SendPacket(actionCodes.Pvp_endBattleHRpc, MsgPack.pack({
  		reward = reward,
7bb30dca   zhouhaihai   修改发奖
827
  		change = change,
4c5d72ab   zhouhaihai   高级pvp
828
829
830
831
832
833
834
  		myScore = myScore,
  		matchScore = matchScore,
  		oldmyScore = oldmyScore,
  		oldMatchScore = oldMatchScore,
  		myRank = myRank,
  		oldMyRank = oldMyRank,
  		video = video,
c3b1fa38   zhouhaihai   缺个tou
835
  		headers = headers,
4c5d72ab   zhouhaihai   高级pvp
836
837
838
839
840
841
  		isWin = isWin,
  	}))
  	return true
  end
  
  
4cf74232   zhouhaihai   pvp
842
843
844
  function _M.rankListRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
f317b790   zhouhaihai   pvp 遗留
845
  	local msg = MsgPack.unpack(data)
4cf74232   zhouhaihai   pvp
846
847
848
849
  	local ptype = msg.ptype or 1
  
  	local response = {}
  	if ptype == 1 then -- 普通pvp
da898074   zhouhaihai   pvp 高级领奖
850
  		local dbKey = role:getPvpDBKey(RANK_PVP_COMMON)
4cf74232   zhouhaihai   pvp
851
  		local redret = redisproxy:pipelining(function(red)
da898074   zhouhaihai   pvp 高级领奖
852
853
854
  			red:zscore(dbKey, roleId)
  			red:zrevrank(dbKey, roleId)
  			red:zrevrange(dbKey, 0, 99, "WITHSCORES")
4cf74232   zhouhaihai   pvp
855
  		end)
aaf6a9e6   zhouhaihai   分数默认1000
856
  		local score = role:unpackPvpScore(redret[1])
4cf74232   zhouhaihai   pvp
857
  		local rank = tonumber(redret[2] or -2) + 1  --排名 1 - ...  -1 未上榜 没打过pvp
4cf74232   zhouhaihai   pvp
858
859
  		local rankList = {}
  		for i = 1, #redret[3], 2 do
f317b790   zhouhaihai   pvp 遗留
860
861
  			local roleId = tonumber(redret[3][i])
  			local score = role:unpackPvpScore(redret[3][i + 1])
4cf74232   zhouhaihai   pvp
862
863
864
865
866
867
868
869
870
871
872
  			local online, curInfo = rpcRole(roleId, "friendSInfo")
  			curInfo.score = score
  			curInfo.roleId = roleId
  			table.insert(rankList, curInfo)
  		end
  		
  		response.score = score
  		response.rank = rank
  		response.rankList = rankList
  
  	elseif ptype == 2 then -- 高级pvp
da898074   zhouhaihai   pvp 高级领奖
873
  		local dbKey = role:getPvpDBKey(RANK_PVP_HIGHT)
4c5d72ab   zhouhaihai   高级pvp
874
  		local redret = redisproxy:pipelining(function(red)
da898074   zhouhaihai   pvp 高级领奖
875
876
877
  			red:zscore(dbKey, roleId)
  			red:zrevrank(dbKey, roleId)
  			red:zrevrange(dbKey, 0, 99, "WITHSCORES")
4c5d72ab   zhouhaihai   高级pvp
878
879
880
881
882
883
884
  		end)
  		local score = role:unpackPvpScore(redret[1])
  		local rank = tonumber(redret[2] or -2) + 1  --排名 1 - ...  -1 未上榜 没打过pvp
  		local rankList = {}
  		for i = 1, #redret[3], 2 do
  			local roleId = tonumber(redret[3][i])
  			local score = role:unpackPvpScore(redret[3][i + 1])
da898074   zhouhaihai   pvp 高级领奖
885
  			local online, curInfo = rpcRole(roleId, "pvpHRankInfo")
4c5d72ab   zhouhaihai   高级pvp
886
887
888
889
890
891
892
893
  			curInfo.score = score
  			curInfo.roleId = roleId
  			table.insert(rankList, curInfo)
  		end
  		
  		response.score = score
  		response.rank = rank
  		response.rankList = rankList
4cf74232   zhouhaihai   pvp
894
895
896
897
898
899
900
901
902
903
  	else
  		return
  	end
  	SendPacket(actionCodes.Pvp_rankListRpc, MsgPack.pack(response))
  	return true
  end
  
  function _M.recordListRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
8c20d812   zhouhaihai   pvp bUg
904
  	local msg = MsgPack.unpack(data)
4cf74232   zhouhaihai   pvp
905
906
907
908
909
910
911
912
913
  	local ptype = msg.ptype or 1
  
  	local recordList = {}
  	local now = skynet.timex()
  	if ptype == 1 then -- 普通pvp
  		local rlist = redisproxy:lrange(string.format(RECORD_PVP_COMMON, roleId), 0 , 9)
  		local tempList = {}
  		for _, temp in ipairs(rlist) do
  			local one = MsgPack.unpack(temp)
85083dba   zhouhaihai   拉黑从申请列表移除
914
  			if now - one.time <= globalCsv.pvp_record_keep_time then -- 大于一天的弃之
4cf74232   zhouhaihai   pvp
915
916
917
  				table.insert(tempList, one)
  			end
  		end
4c5d72ab   zhouhaihai   高级pvp
918
  		_pvpRecordInfoCacheC = tempList
4cf74232   zhouhaihai   pvp
919
  
4c5d72ab   zhouhaihai   高级pvp
920
  		recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCacheC, RANK_PVP_COMMON, "pvpCInfo")
4cf74232   zhouhaihai   pvp
921
922
923
924
925
926
927
  		for idx, info in ipairs(recordList) do
  			local temp = tempList[idx]
  			info.win = temp.win
  			info.time = temp.time
  			info.video = temp.video
  			info.sdelta = temp.sdelta
  		end
9cede2e2   zhouhaihai   主推红点 和冒险次数
928
  		role:clearRedPTag(RedPointTags.PvpCR)
4cf74232   zhouhaihai   pvp
929
  	elseif ptype == 2 then -- 高级pvp
4c5d72ab   zhouhaihai   高级pvp
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
  		local rlist = redisproxy:lrange(string.format(RECORD_PVP_HIGH, roleId), 0 , 9)
  		local tempList = {}
  		for _, temp in ipairs(rlist) do
  			local one = MsgPack.unpack(temp)
  			if now - one.time <= globalCsv.pvp_record_keep_time then -- 大于一天的弃之
  				table.insert(tempList, one)
  			end
  		end
  		_pvpRecordInfoCacheH = tempList
  
  		recordList = getMatchInfo(role, tempList, _pvpRecordBattleInfoCacheH, RANK_PVP_HIGHT, "pvpHInfo", _pvpRecordHeroInfoCacheH)
  		for idx, info in ipairs(recordList) do
  			local temp = tempList[idx]
  			info.win = temp.win
  			info.time = temp.time
  			info.sdelta = temp.sdelta
  			info.record = temp.record
  		end
9cede2e2   zhouhaihai   主推红点 和冒险次数
948
949
  		role:clearRedPTag(RedPointTags.PvpHR)
  
4cf74232   zhouhaihai   pvp
950
951
952
953
954
  	else
  		return
  	end
  	SendPacket(actionCodes.Pvp_recordListRpc, MsgPack.pack({list = recordList}))
  	return true
440aa055   zhouhaihai   聊天
955
956
  end
  
da898074   zhouhaihai   pvp 高级领奖
957
958
959
960
  function _M.highDivisionGiftRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
75e7709e   zhouhaihai   领取bug
961
  	local pvpHGTime = role:getProperty("pvpHGTime")
da898074   zhouhaihai   pvp 高级领奖
962
  	if pvpHGTime == 0 then return end
da898074   zhouhaihai   pvp 高级领奖
963
  
42327de8   zhouhaihai   高级竞技场红点
964
  	local newTime, newReward = role:calculatePvpHGift(role:getPvpHDivision())
da898074   zhouhaihai   pvp 高级领奖
965
966
  	if not next(newReward) then return end
  
75e7709e   zhouhaihai   领取bug
967
  	role:updateProperties({
da898074   zhouhaihai   pvp 高级领奖
968
969
970
971
  		pvpHGTime = newTime,
  		pvpHGift = {},
  	})
  
7bb30dca   zhouhaihai   修改发奖
972
  	local reward, change = role:award(newReward, {log = {desc = "pvpDivisionH"}})
f22a33af   zhouhaihai   自己的日志
973
  	role:mylog("pvp_action", {desc = "pvpDivisionH"})
da898074   zhouhaihai   pvp 高级领奖
974
  
7bb30dca   zhouhaihai   修改发奖
975
  	SendPacket(actionCodes.Pvp_highDivisionGiftRpc, MsgPack.pack(role:packReward(reward, change)))
da898074   zhouhaihai   pvp 高级领奖
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
  	return true
  end
  
  function _M.shopBuyRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	local msg = MsgPack.unpack(data)
  	local id = msg.id
  	local count = msg.count or 1
  
  	local csvData = csvdb["shop_pvpCsv"][id]
  	if not csvData then return end
  
  	local pvpShop = role:getProperty("pvpShop")
  	if csvData.limit > 0 then
  		if math.illegalNum(count, 1, csvData.limit - (pvpShop[id] or 0)) then return end
  	end
  
  	if not role:checkItemEnough({[ItemId.PvpCoin] = csvData.cost * count}) then return end
  	
3133cb76   zhouhaihai   日志
997
  	role:costItems({[ItemId.PvpCoin] = csvData.cost * count}, {log = {desc = "pvpShop", int1 = id, int2 = count}})
da898074   zhouhaihai   pvp 高级领奖
998
999
1000
1001
1002
1003
1004
1005
  	if csvData.limit > 0 then
  		role:changeUpdates({{type = "pvpShop", field = id, value = (pvpShop[id] or 0) + count}})
  	end
  
  	local gift = csvData.gift:toNumMap()
  	for id, c in pairs(gift) do
  		gift[id] = c * count
  	end
7bb30dca   zhouhaihai   修改发奖
1006
  	local reward, change = role:award(gift, {log = {desc = "pvpShop", int1 = id, int2 = count}})
da898074   zhouhaihai   pvp 高级领奖
1007
  
f22a33af   zhouhaihai   自己的日志
1008
1009
  	role:mylog("pvp_action", {desc = "pvpShop", int1 = id, int2 = count})
  
7bb30dca   zhouhaihai   修改发奖
1010
  	SendPacket(actionCodes.Pvp_shopBuyRpc, MsgPack.pack(role:packReward(reward, change)))
da898074   zhouhaihai   pvp 高级领奖
1011
1012
1013
  	return true
  end
  
e3c5cc5e   zhouhaihai   跨服竞技场over
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
  
  ----------------------------跨服竞技场----------------------------------
  
  function _M.crossInfoRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return end
  
  	local result = role:getCrossServerPvpMatchInfo()
  	if not result then return end
  
  	SendPacket(actionCodes.Pvp_crossInfoRpc, MsgPack.pack(result))
  	return true
  end
  
  function _M.crossRoleInfoRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return end
  
  	local result = role:getCrossServerPvpRoleInfo()
  	if not result then return end
  
  	SendPacket(actionCodes.Pvp_crossRoleInfoRpc, MsgPack.pack({roleInfo = result}))
  	return true
  end
  
  
  function _M.crossRoleInfoDetailRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return end
  	local msg = MsgPack.unpack(data)
  	if not msg.ids or not next(msg.ids) then return end
  
  	local result = role:getCrossServerPvpRoleInfoDeatil(msg.ids)
  	if not result then return end
  
  	SendPacket(actionCodes.Pvp_crossRoleInfoDetailRpc, MsgPack.pack(result))
  	return true
  end
  
  
  function _M.crossMatchRecordRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return 1 end
  	local msg = MsgPack.unpack(data)
  	if not msg.round then return 2 end
  	if not msg.matchIdx then return 3 end
  
  	local result = role:getCrossServerPvpMatchRecord(msg.round, msg.matchIdx)
  	if not result then return 4 end
  
  	SendPacket(actionCodes.Pvp_crossMatchRecordRpc, MsgPack.pack(result))
  	return true
  end
  
  function _M.crossBetInfoRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return end
  
  	local result = role:getCrossServerPvpBetInfo()
  	if not result then return end
  
  
  	SendPacket(actionCodes.Pvp_crossBetInfoRpc, MsgPack.pack(result))
  	return true
  end
  
  function _M.crossBetRpc(agent, data)
  	local role = agent.role
  	local roleId = role:getProperty("id")
  	local msg = MsgPack.unpack(data)
  
c581c6e9   zhouhaihai   pvp 优化
1095
1096
  	if not role:isTimeResetOpen(TimeReset.PvpCross) then return 1 end
  	if msg.idx ~= 1 and msg.idx ~= 2 then return 2 end
e3c5cc5e   zhouhaihai   跨服竞技场over
1097
  
c581c6e9   zhouhaihai   pvp 优化
1098
1099
  	local result, code = role:setCrossServerPvpBet(msg.idx)
  	if not result then return 10 + code end
3133cb76   zhouhaihai   日志
1100
  	
f22a33af   zhouhaihai   自己的日志
1101
  	role:mylog("pvp_action", {desc = "crossBet"})
e3c5cc5e   zhouhaihai   跨服竞技场over
1102
1103
1104
1105
1106
1107
1108
  	SendPacket(actionCodes.Pvp_crossBetRpc, MsgPack.pack(result))
  	return true
  end
  
  
  
  
440aa055   zhouhaihai   聊天
1109
  return _M