be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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1
2
3
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local RolePlugin = {}
function RolePlugin.bind(Role)
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
7
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function Role:loadAll()
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be9c9ca6
zhouahaihai
角色评论
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8
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self:loadDaily()
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43cc5f51
gaofengduan
调整 equip 数据结构
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9
10
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self:loadEquips()
self:loadRunes()
|
0a07bdd9
zhouahaihai
角色升级 。gm
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11
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self:loadHeros()
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87cc3a35
zhengshouren
餐厅建筑升级逻辑
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12
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self:loadDiner()
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9a1c54b2
zhouhaihai
活动
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13
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self:loadActivity()
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c5825110
saicom
新增用户商城相关数据
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14
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self:loadStoreInfo()
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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15
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end
function Role:reloadWhenLogin()
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0a07bdd9
zhouahaihai
角色升级 。gm
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end
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c384626d
zhouhaihai
好友
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function Role:SendPacket(...)
SendPacket(...)
end
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5b28342d
zhouahaihai
离线方法
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24
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function Role:onOfflineEvent()
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c384626d
zhouhaihai
好友
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25
26
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-- 设置最新的登录时间
self:setProperty("ltime", skynet.timex())
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5b28342d
zhouahaihai
离线方法
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27
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end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
28
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|
312b9db5
zhouahaihai
背包
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local function checkItemCount(self, itemId, count)
local itemData = csvdb["itemCsv"][itemId]
-- 种类 类型数量限制
local page = globalCsv.store_type[itemData.type]
local limit = self:getProperty("bagLimit")[page]
if limit and self:getItemCount(itemId) == 0 then
local curCount = 0
local items = self:getProperty("items"):toNumMap()
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9407543b
zhouhaihai
限定错误
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37
38
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for id ,_ in pairs(items) do
local tempData = csvdb["itemCsv"][id]
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514590c2
zhouhaihai
容错
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39
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if tempData then
if globalCsv.store_type[tempData.type] == page then
curCount = curCount + 1
if curCount >= limit then
count = 0
break
end
|
312b9db5
zhouahaihai
背包
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46
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49
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end
end
end
end
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312b9db5
zhouahaihai
背包
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return count
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
52
53
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local function _award(self, itemId, count, params)
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
54
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local pms = clone(params)
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
55
|
local itemData = csvdb["itemCsv"][itemId]
|
056c01a0
zhouhaihai
简化装备
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56
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58
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if not itemData then -- 加一层保护
return 0, {}
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
59
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61
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local curType = itemData.type
local change = {} -- 奖励被转化为了其他奖励 id = count
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
62
63
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local itemIdAward = {
[ItemId.PlayerExp] = function()
|
44c6e479
zhouhaihai
增加部分日志
|
64
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self:addPlayExp(count, pms)
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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end,
}
|
be9c9ca6
zhouahaihai
角色评论
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69
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local itemTypeAward = {
[ItemType.Hero] = function()
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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70
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pms.type = itemId - ItemStartId.Hero
|
a7b69ec2
zhouhaihai
完善道具转换
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local status = self:addHero(pms)
local gcount = 1
if not status then
gcount = 0
end
if count - gcount > 0 then
local heroData = csvdb["unitCsv"][pms.type]
change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
|
be9c9ca6
zhouahaihai
角色评论
|
79
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end
|
a7b69ec2
zhouhaihai
完善道具转换
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80
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count = gcount
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be9c9ca6
zhouahaihai
角色评论
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81
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end,
|
1c24ba6e
gaofengduan
fix equip
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84
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[ItemType.EquipBase] = function()
local typ = math.floor((itemId-7000)/100)
local lv = (itemId-7000)%100
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056c01a0
zhouhaihai
简化装备
|
85
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self:addEquip(typ, lv, count ,pms)
|
53e8037e
zhouhaihai
任务
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86
87
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local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
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1c24ba6e
gaofengduan
fix equip
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89
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end,
[ItemType.Rune] = function()
|
3847ba2d
zhouhaihai
修改 零件
|
90
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local typ = math.floor((itemId-10000)/1000)
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1c24ba6e
gaofengduan
fix equip
|
91
|
for _= 1, count do
|
44c6e479
zhouhaihai
增加部分日志
|
92
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self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
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1c24ba6e
gaofengduan
fix equip
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end
end,
|
00115a7a
zhouahaihai
奖励发放
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[ItemType.AdvItem] = function() --冒险道具不会进入 玩家仓库
count = 0
end,
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
98
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[ItemType.FuncOpen] = function()
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44c6e479
zhouhaihai
增加部分日志
|
99
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self:funcOpen(itemId, count, pms)
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4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
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100
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end,
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be9c9ca6
zhouahaihai
角色评论
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101
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}
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312b9db5
zhouahaihai
背包
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102
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-- 对数量筛查
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1a1a6375
gaofengduan
fix lua warning
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103
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count = checkItemCount(self, itemId, count)
|
312b9db5
zhouahaihai
背包
|
104
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if count ~= 0 then
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
105
106
107
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if itemIdAward[itemId] then
itemIdAward[itemId]()
elseif itemTypeAward[curType] then
|
312b9db5
zhouahaihai
背包
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108
109
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itemTypeAward[curType]()
else
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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110
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pms.itemId = itemId
pms.count = count
self:addItem(pms)
|
312b9db5
zhouahaihai
背包
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113
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end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
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114
115
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end
|
a7b69ec2
zhouhaihai
完善道具转换
|
116
|
return count, change -- count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
|
8c74292c
zhouahaihai
增加item 以及 角色突破
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121
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end
-- 发奖功能入口 award string id=count or {[id] = count}
function Role:award(gift, params)
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
122
|
params = params or {}
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
123
|
local tgift = {}
|
46fac6f1
zhouahaihai
酱料
|
124
|
if type(gift) == "string" then
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
125
126
127
128
129
130
131
132
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for _, one in pairs(gift:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
tgift = gift
end
local reward, allChange = {}, {}
|
a7b69ec2
zhouhaihai
完善道具转换
|
133
134
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137
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for itemId, rcount in pairs(tgift) do
local count, change = _award(self, itemId, rcount, params)
if count > 0 then
reward[itemId] = (reward[itemId] or 0) + count
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
138
|
if next(change) then
|
a7b69ec2
zhouhaihai
完善道具转换
|
139
140
141
142
143
144
|
local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
if next(cr) then
for _id, _ct in pairs(cr) do
reward[_id] = (reward[_id] or 0) + _ct
end
table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
|
312b9db5
zhouahaihai
背包
|
145
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
146
147
|
end
end
|
7bb30dca
zhouhaihai
修改发奖
|
148
|
if not next(allChange) then allChange = nil end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
149
150
151
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return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
end
|
7bb30dca
zhouhaihai
修改发奖
|
152
153
154
155
156
157
|
function Role:packReward(reward, change)
if not reward then return nil end
return {reward = reward, change = change}
end
|
bd4fb541
zhouhaihai
增加物品过期系统
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158
159
160
161
162
163
164
165
166
167
168
169
170
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207
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function Role:awardExpireItem(expireTime, gift, params)
if expireTime <= skynet.timex() then
return
end
local reward = self:award(gift, params)
local expireItem = self:getProperty("expireItem")
for itemId, _ in pairs(reward) do
expireItem[itemId] = expireTime
end
self:setProperty("expireItem", expireItem)
end
function Role:checkExpireItem(notNotify)
local expireItem = self:getProperty("expireItem")
local now = skynet.timex()
for itemId, expireTime in pairs(expireItem) do
if expireTime <= now then
expireItem[itemId] = nil
local itemCount = self:getItemCount(itemId)
if itemCount > 0 then
-- 过期物品删掉
self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
local itemData = csvdb["itemCsv"][itemId]
if itemData then
if itemData.type == ItemType.Head then
-- 检查头像是不是在穿戴
if self:getProperty("headId") == itemId then
self:changeHead(globalCsv.defaultHead, notNotify)
local headData = csvdb["player_iconCsv"][itemId]
-- pvp 跨服竞技场奖励
if headData and headData.path == 2 then
redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
end
end
end
end
end
end
end
self:setProperty("expireItem", expireItem)
end
function Role:changeHead(id, notNotify)
self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
self:changeCrossServerPvpSelfInfo("headId")
self:log("role_action", {desc = "changeHead", int1 = id})
end
|
44c6e479
zhouhaihai
增加部分日志
|
208
|
function Role:addPlayExp(addExp, params)
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
209
210
211
212
|
local level = self:getProperty("level")
if not csvdb["player_expCsv"][level + 1] then
return
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
213
|
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
214
215
216
217
218
219
|
local exp = self:getProperty("exp")
local newExp = exp + addExp
while newExp >= csvdb["player_expCsv"][level].exp do
if csvdb["player_expCsv"][level + 1] then -- 有下一级
newExp = newExp - csvdb["player_expCsv"][level].exp
level = level + 1
|
9ea0c502
liuzujun
限时礼包
|
220
|
self:checkTaskEnter("RoleLevelUp", {level = level})
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
221
222
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224
|
else
newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
end
end
|
44c6e479
zhouhaihai
增加部分日志
|
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] then
print("addPlayExp error log have cint1 or cint2 or cint3", debug.traceback())
end
log["cint1"] = addExp
log["cint2"] = newExp
log["cint3"] = level
self:log("player_exp", log)
else
print("addPlayExp no log ", debug.traceback())
end
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
241
|
self:updateProperties({level = level, exp = newExp})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
242
|
self:changeCrossServerPvpSelfInfo("level")
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
243
244
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
245
246
|
function Role:addItem(params)
params = params or {}
|
312b9db5
zhouahaihai
背包
|
247
248
249
250
|
if params.itemId == ItemId.Diamond then
self:gainDiamond(params)
return
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
251
252
253
254
255
256
257
258
259
|
local items = self:getProperty("items")
local origin = items:getv(params.itemId, 0)
local nums = origin+params.count
if nums <= 0 then
items = items:delk(params.itemId)
nums = 0
else
items = items:incrv(params.itemId, params.count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] then
print("addItem error log have cint1 or cint2 ", debug.traceback())
end
log["cint1"] = params.itemId
log["cint2"] = math.abs(params.count)
if params.count <= 0 then
self:log("out_item", log)
else
self:log("in_item", log)
end
else
print("addItem no log ", debug.traceback())
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
277
278
279
280
281
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284
|
self:setProperty("items", items)
if not params.notNotify then
SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
end
end
function Role:checkItemEnough(itemCountT)
local less = {}
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
285
286
287
|
if not next(itemCountT) then
return false, less
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
288
|
for itemId, count in pairs(itemCountT) do
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
289
290
291
292
293
294
295
296
|
if count <= 0 then
-- 判断物品数量值不应该小于等于0
less[itemId] = 0
else
local last = self:getItemCount(itemId) - count
if last < 0 then
less[itemId] = -last
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
297
298
299
300
301
302
|
end
end
return (not next(less)), less -- 是否足够,,缺什么缺多少
end
function Role:costItems(itemCountT, params)
|
36204e3c
zhengshouren
贩卖逻辑
|
303
|
local pms = clone(params or {})
|
312b9db5
zhouahaihai
背包
|
304
|
if itemCountT[ItemId.Diamond] then --优先扣除钻石
|
312b9db5
zhouahaihai
背包
|
305
306
307
308
309
310
|
pms.count = itemCountT[ItemId.Diamond]
if not self:costDiamond(pms) then
return
end
itemCountT[ItemId.Diamond] = nil
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
311
|
for itemId, count in pairs(itemCountT) do
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
312
313
314
315
|
pms.itemId = itemId
pms.count = - count
self:addItem(pms)
end
|
312b9db5
zhouahaihai
背包
|
316
|
return true
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
317
318
319
|
end
function Role:getItemCount(itemId)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
320
|
if itemId == ItemId.Diamond then
|
312b9db5
zhouahaihai
背包
|
321
322
|
return self:getAllDiamond()
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
323
324
325
|
return self:getProperty("items"):getv(itemId, 0)
end
|
312b9db5
zhouahaihai
背包
|
326
327
328
329
330
331
332
333
334
335
336
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338
339
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341
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343
|
function Role:getAllDiamond()
return self:getProperty("diamond") + self:getProperty("reDiamond")
end
function Role:gainDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
local origind = self:getProperty("diamond")
local originr = self:getProperty("reDiamond")
local origin = origind + originr
if params.isRecharge then
self:incrProperty("reDiamond", count)
else
self:incrProperty("diamond", count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
344
345
346
347
348
349
350
351
352
353
354
355
356
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
self:log("in_diamond", log)
else
print("gainDiamond no log ", debug.traceback())
end
|
312b9db5
zhouahaihai
背包
|
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
function Role:costDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
if count <= 0 then
return false
end
local origind = self:getProperty("diamond")
local originr = self:getProperty("reDiamond")
local origin = origind + originr
if origin < 0 then
return false
end
if origin < count then
return false
end
local last = count
local costFirst = {"diamond", "reDiamond"}
if params.isRecharge then
costFirst = {"reDiamond", "diamond"}
end
last = math.max(last - self:getProperty(costFirst[1]), 0)
if last < count then
self:incrProperty(costFirst[1], last - count)
end
if last > 0 then
self:incrProperty(costFirst[2], -last)
end
|
44c6e479
zhouhaihai
增加部分日志
|
393
394
395
396
397
398
399
400
401
402
403
404
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
self:log("out_diamond", log)
else
print("costDiamond no log ", debug.traceback())
end
|
312b9db5
zhouahaihai
背包
|
405
406
407
408
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
409
410
|
function Role:addHero(params)
local roleId = self:getProperty("id")
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
411
|
local heroType = params.type
|
056c01a0
zhouhaihai
简化装备
|
412
|
if self:isHaveHero(heroType) then return end
|
53e8037e
zhouhaihai
任务
|
413
414
|
local unitData = csvdb["unitCsv"][heroType]
if not unitData then return false end
|
056c01a0
zhouhaihai
简化装备
|
415
416
|
local heroId = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "hero", 1))
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
417
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
418
419
|
redisproxy:sadd(string.format(R_HEROS, roleId), heroId)
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
420
421
422
423
|
local heroInfo = {
key = string.format(R_HERO, roleId, heroId),
id = heroId,
type= heroType,
|
fb73effd
wangyujie
英雄初始觉醒等级从GD取
|
424
|
wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
425
|
}
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
426
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
427
428
429
|
local newHero = require("models.Hero").new(heroInfo)
newHero:create()
newHero.owner = self
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
430
|
newHero:saveBattleValue()
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
431
|
self.heros[heroId] = newHero
|
53e8037e
zhouhaihai
任务
|
432
|
self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job}, params.notNotify)
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
433
434
435
436
437
438
|
if not params.notNotify then
local heroResponse = {}
table.insert(heroResponse, newHero:data())
local bin = MsgPack.pack(heroResponse)
SendPacket(actionCodes.Hero_loadInfos, bin)
end
|
44c6e479
zhouhaihai
增加部分日志
|
439
440
441
442
443
444
445
446
447
448
449
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = heroId
log["cint2"] = heroType
self:log("in_hero", log)
else
print("addHero no log ", debug.traceback())
end
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
450
|
return true, newHero
|
056c01a0
zhouhaihai
简化装备
|
451
452
453
454
455
456
|
end
function Role:isHaveHero(heroType)
if not csvdb["unitCsv"][heroType] then return false end
for _, hero in pairs(self.heros) do
if hero:getProperty("type") == heroType then
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
457
|
return hero
|
056c01a0
zhouhaihai
简化装备
|
458
459
|
end
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
460
461
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
462
463
|
function Role:delHero(heroId, params)
params = params or {}
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
464
465
|
local roleId = self:getProperty('id')
local hero = self.heros[heroId]
|
44c6e479
zhouhaihai
增加部分日志
|
466
|
local heroType = hero:getProperty("type")
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
467
468
469
470
471
472
473
|
if not hero then return end
self.heros[heroId] = nil
redisproxy:pipelining(function (red)
red:del(string.format(R_HERO, roleId, heroId))
red:srem(string.format(R_HEROS, roleId), heroId)
end)
|
44c6e479
zhouhaihai
增加部分日志
|
474
475
476
477
478
479
480
481
482
483
484
485
486
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("delHero error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = heroId
log["cint2"] = heroType
self:log("out_hero", log)
else
print("delHero no log ", debug.traceback())
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
487
488
|
SendPacket(actionCodes.Hero_loadInfos, MsgPack.pack({{id = heroId, bDel = true}}))
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
489
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
|
function Role:loadHeros()
local roleId = self:getProperty("id")
local heroIds = redisproxy:smembers(string.format(R_HEROS, roleId))
local redret = redisproxy:pipelining(function (red)
for _, heroId in ipairs(heroIds) do
red:hgetall(string.format(R_HERO, roleId, heroId))
end
end)
for index, heroId in ipairs(heroIds) do
local hero = require("models.Hero").new({key = string.format(R_HERO, roleId, heroId)})
if hero:load(table.array2Table(redret[index])) then
hero.owner = self
self.heros[tonumber(heroId)] = hero
end
end
end
|
be9c9ca6
zhouahaihai
角色评论
|
507
508
509
510
511
512
513
514
515
516
517
|
function Role:loadDaily()
local roleId = self:getProperty("id")
local dataKey = string.format(R_DAILY, roleId)
self.dailyData = require("models.Daily").new({key = dataKey})
self.dailyData.owner = self
if not redisproxy:exists(dataKey) then
self.dailyData:create()
else
self.dailyData:load()
end
end
|
46fac6f1
zhouahaihai
酱料
|
518
|
|
9a1c54b2
zhouhaihai
活动
|
519
520
521
522
523
524
525
526
527
528
529
530
|
function Role:loadActivity()
local roleId = self:getProperty("id")
local dataKey = string.format(R_ACTIVITY, roleId)
self.activity = require("models.Activity").new({key = dataKey})
self.activity.owner = self
if not redisproxy:exists(dataKey) then
self.activity:create()
else
self.activity:load()
end
end
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
531
532
533
534
535
536
537
538
539
540
541
542
|
function Role:loadDiner()
local roleId = self:getProperty("id")
local dataKey = string.format(R_DINER, roleId)
self.dinerData = require("models.Diner").new({key = dataKey})
self.dinerData.owner = self
if not redisproxy:exists(dataKey) then
self.dinerData:create()
else
self.dinerData:load()
end
end
|
440aa055
zhouhaihai
聊天
|
543
|
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
544
|
function Role:loadEquips()
|
056c01a0
zhouhaihai
简化装备
|
545
|
-- 放role 里面了
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
546
547
|
end
|
c5825110
saicom
新增用户商城相关数据
|
548
549
550
551
552
553
554
555
556
557
558
559
|
function Role:loadStoreInfo()
local roleId = self:getProperty("id")
local dataKey = string.format(R_STORE, roleId)
self.storeData = require("models.Store").new({key = dataKey})
self.storeData.owner = self
if not redisproxy:exists(dataKey) then
self.storeData:create()
else
self.storeData:load()
end
end
|
056c01a0
zhouhaihai
简化装备
|
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
|
function Role:addEquip(equipType, equipLv, count, pms)
pms = pms or {}
if count ~= count then return end
local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
if not equipCsv then return end
local equips = self:getProperty("equips")
local curTypeEquips = equips[equipType] or {}
local curCount = (curTypeEquips[equipLv] or 0) + count
-- 是否足够上层判断
if curCount < 0 then
curCount = 0
curTypeEquips[equipLv] = nil
else
curTypeEquips[equipLv] = curCount
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
576
|
|
056c01a0
zhouhaihai
简化装备
|
577
578
579
580
581
582
583
|
if next(curTypeEquips) then
equips[equipType] = curTypeEquips
else
equips[equipType] = nil
end
self:setProperty("equips", equips)
|
44c6e479
zhouhaihai
增加部分日志
|
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
|
if pms.log then
local log = clone(pms.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = equipType
log["cint2"] = equipLv
log["cint3"] = math.abs(count)
if count < 0 then
self:log("out_equip", log)
else
self:log("in_equip", log)
end
else
print("addEquip no log ", debug.traceback())
end
|
056c01a0
zhouhaihai
简化装备
|
602
603
|
if not pms.notNotify then
self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
604
605
606
607
|
end
end
function Role:getEquipCount(typ,lv)
|
056c01a0
zhouhaihai
简化装备
|
608
|
return (self:getProperty("equips")[typ] or {})[lv] or 0
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
609
610
611
|
end
function Role:loadRunes()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
612
|
local roleId = self:getProperty("id")
|
ad484303
gaofengduan
add rune
|
613
614
615
616
617
618
619
620
621
622
623
624
|
local runeIds = redisproxy:smembers(string.format(R_RUNEIDS, roleId))
local redret = redisproxy:pipelining(function (red)
for _, runeId in ipairs(runeIds) do
red:hgetall(string.format(R_RUNE, roleId, runeId))
end
end)
for index, runeId in ipairs(runeIds) do
local rune = require("models.Rune").new({key = string.format(R_RUNE, roleId, runeId)})
if rune:load(table.array2Table(redret[index])) then
rune.owner = self
self.runeBag[tonumber(runeId)] = rune
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
625
626
627
|
end
end
|
ad484303
gaofengduan
add rune
|
628
|
-- 0 为操作成功
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
629
|
function Role:addRune(params)
|
ad484303
gaofengduan
add rune
|
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
|
if params.type and params.id then
local set = csvdb["runeCsv"][params.type]
if not set then return 2 end
local data = set[params.id]
if not data then return 3 end
local roleId = self:getProperty("id")
local runeUid = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "rune", 1))
redisproxy:sadd(string.format(R_RUNEIDS, roleId), runeUid)
local heroInfo = {
key = string.format(R_RUNE, roleId, runeUid),
uid = runeUid,
type = params.type,
id = params.id,
}
local newRune = require("models.Rune").new(heroInfo)
newRune:create()
newRune:generateAttrs()
newRune.owner = self
self.runeBag[runeUid] = newRune
|
ee999bde
zhouhaihai
零件优化
|
653
654
655
656
657
|
if not params.notNotify then
local response = {}
table.insert(response, newRune:data())
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
89338c47
zhouhaihai
技能目标
|
658
|
self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
|
44c6e479
zhouhaihai
增加部分日志
|
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeUid
log["cint2"] = params.type
log["cint3"] = params.id
self:log("in_rune", log)
else
print("addRune no log ", debug.traceback())
end
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
675
|
return 0, newRune
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
676
|
else
|
ad484303
gaofengduan
add rune
|
677
|
return 1
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
678
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
679
680
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
681
682
|
function Role:delRunes(runeIds, params) -- 批量删除 {id, }
params = params or {}
|
497f9a67
zhouhaihai
卖零件
|
683
684
|
local roleId = self:getProperty('id')
local bDel = {}
|
2445248d
zhouhaihai
去掉热门料理
|
685
|
for _, runeId in pairs(runeIds) do
|
497f9a67
zhouhaihai
卖零件
|
686
687
|
local rune = self.runeBag[runeId]
if rune and rune:getProperty("refer") == 0 then
|
44c6e479
zhouhaihai
增加部分日志
|
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeId
log["cint2"] = rune:getProperty("type")
log["cint3"] = rune:getProperty("id")
self:log("out_rune", log)
else
print("delRunes no log ", debug.traceback())
end
|
497f9a67
zhouhaihai
卖零件
|
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
|
self.runeBag[runeId] = nil
table.insert(bDel, runeId)
end
end
redisproxy:pipelining(function (red)
for _, runeId in pairs(bDel) do
red:del(string.format(R_RUNE, roleId, runeId))
red:srem(string.format(R_RUNEIDS, roleId), runeId)
end
end)
local response = {}
for _, runeId in pairs(bDel) do
table.insert(response, {uid = runeId, bDel = true})
end
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
ee3ac0b5
gaofengduan
fix magic
|
722
723
724
725
726
|
function Role:getRuneByType(typ)
local runeSet = {}
for _,v in pairs(self.runeBag) do
if v.type == typ then
table.insert(runeSet,v)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
727
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
728
|
end
|
ee3ac0b5
gaofengduan
fix magic
|
729
|
return runeSet
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
730
731
|
end
|
46fac6f1
zhouahaihai
酱料
|
732
|
function Role:getAdvData()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
733
|
if not self.advData then
|
46fac6f1
zhouahaihai
酱料
|
734
|
self.advData = require("adv.Adv").new(self)
|
46fac6f1
zhouahaihai
酱料
|
735
736
737
|
end
return self.advData
end
|
bd15e9bc
zhouhaihai
购买剧情
|
738
739
740
741
742
743
744
745
746
747
748
749
|
function Role:getHeroMaxField(field, hType)
local max = 0
for _, hero in pairs(self.heros) do
if not hType or hero:getProperty("type") == hType then
if hero:getProperty(field) > max then
max = hero:getProperty(field)
end
end
end
return max
end
|
ece975b6
zhouhaihai
属性计算
|
750
751
752
|
function Role:warningHeartTooQuick()
-- 加速器检测
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
753
754
755
756
|
local heartWarning = self:getProperty("heartWarning")
heartWarning = heartWarning + 1
self:setProperty("heartWarning", heartWarning)
if heartWarning == 50 then
|
44c6e479
zhouhaihai
增加部分日志
|
757
|
self:setBan(30, 1) --封禁 30天
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
758
|
self:sendGmMsg("server_accountBanned_inGame_1")
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
759
760
761
762
|
return
end
if heartWarning < 50 and heartWarning % 5 == 0 then
self:sendGmMsg("server_accountBanned_warning")
|
3133cb76
zhouhaihai
日志
|
763
|
self:log("role_action",{desc = "heartWarning", int1 = heartWarning})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
764
765
766
767
768
769
770
771
772
773
774
775
|
end
end
function Role:setBan(time, banType)
time = time or 0
banType = banType or 0
local now = skynet.timex()
if time == 0 then
self:setProperty("banTime", 0)
self:setProperty("banType", 0)
self:setProperty("heartWarning", 0)
|
3133cb76
zhouhaihai
日志
|
776
|
self:log("role_action", {desc = "ban_rm"})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
777
778
779
|
else
self:setProperty("banTime", now + 86400 * time)
self:setProperty("banType", banType)
|
3133cb76
zhouhaihai
日志
|
780
|
self:log("role_action", {desc = "ban", int1 = time, int2 = banType})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
781
782
783
784
785
|
end
end
function Role:sendGmMsg(text, isNotKey)
SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
|
ece975b6
zhouhaihai
属性计算
|
786
|
end
|
a41b9076
zhouhaihai
增加羁绊方法
|
787
|
|
a8f91e83
zhouhaihai
羁绊
|
788
|
function Role:getHeroActiveRelationData(heros)
|
a41b9076
zhouhaihai
增加羁绊方法
|
789
790
791
792
|
local relations = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
|
ff52882d
zhouhaihai
羁绊
|
793
794
|
local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
relations[camp] = (relations[camp] or 0) + 1
|
a41b9076
zhouhaihai
增加羁绊方法
|
795
796
|
end
end
|
ff52882d
zhouhaihai
羁绊
|
797
|
local curData = csvdb["unit_relationCsv"][0]
|
18323af7
zhouhaihai
羁绊 bug
|
798
799
|
if not next(relations) then return curData end
|
ff52882d
zhouhaihai
羁绊
|
800
|
for _, data in ipairs(csvdb["unit_relationCsv"]) do
|
a8f91e83
zhouhaihai
羁绊
|
801
802
803
804
805
806
807
808
809
810
|
local had = {}
local isDone = true
for _, count in pairs(data.relation:toArray(true, "=")) do
local find = false
for camp, _count in pairs(relations) do
if count == _count and not had[camp] then
had[camp] = true
find = true
break
end
|
a41b9076
zhouhaihai
增加羁绊方法
|
811
|
end
|
a8f91e83
zhouhaihai
羁绊
|
812
813
814
|
if not find then
isDone = false
break
|
a41b9076
zhouhaihai
增加羁绊方法
|
815
816
|
end
end
|
a8f91e83
zhouhaihai
羁绊
|
817
818
|
if isDone then
curData = data
|
a8f91e83
zhouhaihai
羁绊
|
819
820
821
822
823
824
825
826
|
end
end
return curData
end
function Role:getHeroActiveRelation(heros)
local data = self:getHeroActiveRelationData(heros)
local result = {}
|
a8f91e83
zhouhaihai
羁绊
|
827
828
|
for attr, value in pairs(data.effect:toNumMap()) do
result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
|
a41b9076
zhouhaihai
增加羁绊方法
|
829
830
831
|
end
return result
end
|
b53593b5
zhouhaihai
羁绊加成
|
832
|
|
ccbafe67
zhouhaihai
冒险神器和buff
|
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
|
function Role:getHerosCamp(heros)
local had = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
had[camp] = (had[camp] or 0) + 1
end
end
local curCamp = 0
for camp , count in pairs(had) do
if count >= 3 then
curCamp = camp
break
end
end
return curCamp
end
|
c384626d
zhouhaihai
好友
|
852
|
function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力 羁绊加成
|
f317b790
zhouhaihai
pvp 遗留
|
853
|
heros = heros or {}
|
c384626d
zhouhaihai
好友
|
854
|
local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
|
b53593b5
zhouhaihai
羁绊加成
|
855
856
857
858
859
860
861
862
863
|
local battleValue = 0
for _, id in pairs(heros) do
local hero = self.heros[id]
if hero then
battleValue = battleValue + hero:getBattleValue(activeRelation)
end
end
return battleValue
end
|
09be9059
zhouhaihai
冒险接口
|
864
865
|
function Role:getAdvHangLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
866
|
return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
|
09be9059
zhouhaihai
冒险接口
|
867
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
868
|
|
fc316d1f
zhouhaihai
冒险体力优化
|
869
870
871
872
873
874
875
876
877
878
879
880
881
882
|
function Role:checkAdvCount(need)
local oldCount = self:getProperty("advC")
local oldTime = self:getProperty("advCT")
local newCount = oldCount
if oldCount > 0 then
local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
newCount = math.max(oldCount - add, 0)
end
return newCount + need <= self:getAdvHangLimit()
end
--忽略上限
function Role:changeAdvCount(change)
|
60fff866
zhouhaihai
微调 结算返还
|
883
|
if change == 0 then return end
|
fc316d1f
zhouhaihai
冒险体力优化
|
884
885
886
887
888
889
890
891
892
893
|
local count = self:getProperty("advC")
local ctime = self:getProperty("advCT")
if ctime == 0 then
ctime = skynet.timex()
end
local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
if count > 0 then
count = math.max(count - add, 0)
end
|
fc316d1f
zhouhaihai
冒险体力优化
|
894
895
|
self:updateProperties({
advC = count + change,
|
92ef9591
zhouhaihai
冒险次数
|
896
|
advCT = nextTime,
|
fc316d1f
zhouhaihai
冒险体力优化
|
897
898
899
|
})
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
900
|
function Role:getAdvElLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
901
|
return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
902
903
|
end
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
904
905
906
907
908
909
|
-- 走 guide_unlock 表的 被动解锁
function Role:isFuncUnlock(func)
if not func then return true end -- 没有就是解锁了
local data = csvdb["guide_unlockCsv"][func]
if not data then return true end -- 没有就是解锁了
|
33be3111
zhouhaihai
修改hangPass 结构
|
910
|
if self:checkHangPass(data.carbonId) then
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
911
912
913
914
915
|
return true
else
return false
end
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
916
|
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
917
|
-- 走 unlock 表的主动解锁
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
918
919
920
921
|
function Role:isFuncOpen(func)
return self:getProperty("funcOpen")[func] == 1
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
922
923
|
function Role:getFuncLv(func)
return self:getProperty("funcLv")[func] or 1
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
924
925
|
end
|
ccbafe67
zhouhaihai
冒险神器和buff
|
926
927
928
929
930
931
932
933
934
|
-- 参数有level 则是检查是否可以升级
function Role:isArtifactOpen(id, isEndless, level)
local isCheckLevel = not not level
level = level or 1
local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
if not curData then return false end
if curData.unlock == 1 then -- 获得解锁
return self:getProperty("advAFOpen")[id] and true or false
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
935
|
elseif curData.unlock == 2 then -- 特殊神器 不可解锁
|
ccbafe67
zhouhaihai
冒险神器和buff
|
936
|
return isCheckLevel
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
937
|
elseif curData.unlock == 3 then
|
ccbafe67
zhouhaihai
冒险神器和buff
|
938
939
940
941
942
|
return isEndless
end
return true
end
|
44c6e479
zhouhaihai
增加部分日志
|
943
944
945
|
function Role:funcOpen(func, count, params)
params = params or {}
|
ad88ba14
zhouhaihai
工坊 bug
|
946
|
count = count or 1
|
44c6e479
zhouhaihai
增加部分日志
|
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = func
log["cint2"] = count
self:log("func_open", log)
else
print("funcOpen no log ", debug.traceback())
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
962
|
if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
963
|
local unlockData = csvdb["unlockCsv"][func]
|
db3c56ad
zhouhaihai
冒险相关
|
964
|
if unlockData.type == 4 then -- 解锁神器
|
f45d3a7b
zhouhaihai
adv_unlock
|
965
966
967
|
if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
end
|
4b61215f
zhouhaihai
语法错误
|
968
|
elseif TypeIsFunc[unlockData.type] then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
969
|
if unlockData.value1 == 0 or unlockData.value1 == 1 then
|
f45d3a7b
zhouhaihai
adv_unlock
|
970
971
972
|
if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
973
974
|
else
local oldV = self:getFuncLv(unlockData.type)
|
59835765
zhouhaihai
排行榜
|
975
|
local newLv = math.min(oldV + count, unlockData.value2)
|
f45d3a7b
zhouhaihai
adv_unlock
|
976
977
978
|
if oldV ~= newLv then
self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
979
980
|
end
else
|
f45d3a7b
zhouhaihai
adv_unlock
|
981
982
983
|
if self:getProperty("funcOpen")[func] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
984
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
985
986
987
|
end
end
|
e51ff6d2
zhouhaihai
冒险~
|
988
|
function Role:advChapterIsOpen(chapterId)
|
e51ff6d2
zhouhaihai
冒险~
|
989
|
local chapterData = csvdb["adv_chapterCsv"][chapterId]
|
33be3111
zhouhaihai
修改hangPass 结构
|
990
|
if chapterData.prepose ~= 0 and not self:checkHangPass(chapterData.prepose) then return false end
|
e51ff6d2
zhouhaihai
冒险~
|
991
|
return true
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
|
end
function Role:advEventOpenStatus()
local openStatus = {}
for func , data in pairs(csvdb["unlockCsv"]) do
if data.type == 5 then
openStatus[data.value1] = openStatus[data.value1] or {}
openStatus[data.value1][data.value2] = self:isFuncOpen(func)
end
end
return openStatus
end
|
8da953a7
zhouhaihai
无尽模式
|
1005
|
-- 赛季检查
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1006
1007
1008
1009
|
function Role:advEndlessSeasonCheck(notNotify)
-- 重置一下冒险
local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
if self:getProperty("advElS") ~= nowSeason then
|
0e3ab88d
zhouhaihai
中继层
|
1010
1011
1012
1013
|
-- 胡博文让注释掉 衰减 从0开始
-- local ml = self:getProperty("advElM")
-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
-- self:setProperty("advElM", math.floor(nl / 10) * 10)
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1014
1015
1016
1017
1018
1019
1020
|
-- 正在无尽冒险清掉
local adv = self:getAdvData()
if adv:isRunning() and adv:isEndless() then
adv:forceOver()
end
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
1021
1022
1023
|
-- 路过的中继层重置掉
local advRelay = self:getProperty("advRelay")
advRelay[-1] = nil
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1024
1025
1026
|
-- 清掉冒险手册
self:updateProperties({
advEAchiev = {},
|
0e3ab88d
zhouhaihai
中继层
|
1027
1028
|
advElM = 0,
advElS = nowSeason,
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
1029
|
advRelay = advRelay,
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1030
|
}, notNotify)
|
e1355da3
zhouhaihai
神器 被动
|
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
|
-- 重新设定冒险章节和冒险结束时间
self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
if not notNotify then
SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
advElChapter = self.advElChapter,
advOverTime = self.advOverTime,
}))
end
|
8da953a7
zhouhaihai
无尽模式
|
1042
1043
|
end
end
|
59835765
zhouhaihai
排行榜
|
1044
|
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1045
1046
1047
1048
1049
1050
1051
|
-- 获得激活的冒险效果
function Role:getAdvActiveSupportEffect()
local effect = {}
local advEAchiev = self:getProperty("advEAchiev")
for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
if status == -1 then
local achvData = csvdb["adv_achievementCsv"][id]
|
1e33ae30
zhouhaihai
数据保护
|
1052
|
if achvData and achvData.support ~= 0 then
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
|
effect[achvData.support] = 1
end
end
end
return effect
end
--获取冒险支援效果免费刷新次数
function Role:getAdvSupportFreeCount()
local count = 1 --默认每天有1次
local openEffects = self:getAdvActiveSupportEffect()
for aId, _ in pairs(openEffects) do
local curData = csvdb["adv_supportCsv"][aId]
if curData.type == 2 then
for _, effect in ipairs(curData.effect:toArray()) do
local cur = effect:toArray(true, "=")
if cur[1] == 8 then
count = count + cur[2]
end
end
end
end
return count
end
-- 冒险随机新的支援效果
function Role:advRandomSupportEffect(notNotify)
local pool = {}
local openEffects = self:getAdvActiveSupportEffect()
for id, data in pairs(csvdb["adv_supportCsv"]) do
if data.type == 0 then
if openEffects[id] then
table.insert(pool, data)
end
elseif data.type == 1 then
table.insert(pool, data)
end
end
local advSup = {}
for i = 1, math.min(3, #pool) do
local idx = math.randWeight(pool, "showup")
table.insert(advSup, pool[idx].id)
table.remove(pool, idx)
end
self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
end
|
59835765
zhouhaihai
排行榜
|
1100
|
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1101
|
|
59835765
zhouhaihai
排行榜
|
1102
|
function Role:getCurDinerRankKey()
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1103
|
local round = self:getTimeResetRound(TimeReset.DinerRank)
|
59835765
zhouhaihai
排行榜
|
1104
|
local idx = 1
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1105
|
if round % 2 == 1 then
|
59835765
zhouhaihai
排行榜
|
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
|
idx = 2
end
return RANK_DINER[idx]
end
local StdTowerRankTime = toUnixtime("2019010100")
function Role:setTowerRank(level)
local now = skynet.timex()
local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年
local ct = 10000 - ct -- 越早的排名越靠前
local towerTeam = self:getProperty("towerF")
local battleV = self:getTeamBattleValue(towerTeam.heros)
local score = (level * 10000 + ct) * 10000000 + battleV
local curInfo = {
name = self:getProperty("name"),
headId = self:getProperty("headId"),
lv = self:getProperty("level"),
batteV = battleV,
level = level,
|
fa565e0c
zhouhaihai
优化结构
|
1126
|
format = self:getTeamHerosInfo(towerTeam.heros),
|
59835765
zhouhaihai
排行榜
|
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
|
}
local roleId = self:getProperty("id")
redisproxy:pipelining(function (red)
red:zadd(RANK_TOWER, score, roleId) --更新分数
red:hset(RANK_TOWER_INFO, roleId, MsgPack.pack(curInfo))
end)
end
function Role:getTowerRank()
local list = {}
local ids = redisproxy:zrevrange(RANK_TOWER, 0 , 99)
local redret = {}
if ids and next(ids) then
redret = redisproxy:pipelining(function (red)
for i = 1, #ids do
local roleId = ids[i]
table.insert(list, {roleId = tonumber(roleId)})
red:hget(RANK_TOWER_INFO, roleId)
end
end)
end
for i = 1, #redret do
local player = MsgPack.unpack(redret[i])
player.format = nil
list[i].player = player
end
local rank = redisproxy:ZREVRANK(RANK_TOWER, self:getProperty("id"))
if not rank then
rank = -1
else
rank = rank + 1
end
return {list = list, rank = rank}
end
function Role:getTowerRankOneInfo(roleId)
local data = redisproxy:hget(RANK_TOWER_INFO, roleId)
if data then
local player = MsgPack.unpack(data)
return player.format
end
end
|
f60b89b1
zhouhaihai
奖励副本
|
1169
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1170
|
function Role:addAdvLvExp(exp)
|
f60b89b1
zhouhaihai
奖励副本
|
1171
|
local advL = self:getProperty("advL")
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
|
local level = advL[1]
local newExp = (advL[2] or 0) + exp
if not csvdb["adv_level_fundCsv"][level + 1] then
return
end
while newExp >= csvdb["adv_level_fundCsv"][level].exp do
if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
level = level + 1
else
newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
|
f60b89b1
zhouhaihai
奖励副本
|
1185
1186
|
end
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1187
1188
1189
|
if level > advL[1] then
self:checkTaskEnter("AdvLevel", {level = level})
|
f60b89b1
zhouhaihai
奖励副本
|
1190
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1191
1192
|
advL[1] = level
advL[2] = newExp
|
f60b89b1
zhouhaihai
奖励副本
|
1193
1194
|
self:updateProperty({field = "advL", value = advL})
end
|
c384626d
zhouhaihai
好友
|
1195
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
|
function Role:getAdvWheelSurfLv(ptype)
local level = 1
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 2 and ptype == effect[2] then
level = effect[3]
end
end
end
return level
end
|
9f956e88
zhouhaihai
资助对积分的影响
|
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
|
function Role:fixAdvScoreChange(score)
local change = 0
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 3 then
change = change + effect[2]
end
end
end
|
bbf64622
zhouhaihai
冒险
|
1221
|
return math.floor(score * (1 + change / 100))
|
9f956e88
zhouhaihai
资助对积分的影响
|
1222
1223
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
|
function Role:getAdvLvAddAttrs()
-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
local attrs = {}
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 1 then
attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
end
end
end
return attrs
end
|
c384626d
zhouhaihai
好友
|
1239
|
function Role:getTeamBattleInfo(team)
|
f603a60f
zhouhaihai
支援技实装
|
1240
|
local teamInfo = {heros = {}, supports = {}}
|
fa565e0c
zhouhaihai
优化结构
|
1241
|
local activeRelation = self:getHeroActiveRelation(team.heros)
|
c384626d
zhouhaihai
好友
|
1242
1243
|
for slot, id in pairs(team.heros or {}) do
|
fa565e0c
zhouhaihai
优化结构
|
1244
1245
|
local info = {}
local hero = self.heros[id]
|
c384626d
zhouhaihai
好友
|
1246
|
if not hero then
|
fa565e0c
zhouhaihai
优化结构
|
1247
1248
1249
1250
1251
|
print("error heroid " .. id)
end
local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
for k, v in pairs(AttsEnumEx) do
info[v] = (attrs[v] or 0)
|
c384626d
zhouhaihai
好友
|
1252
|
end
|
c384626d
zhouhaihai
好友
|
1253
1254
|
info.type = hero:getProperty("type")
info.level = hero:getProperty("level")
|
42f465e5
suhongyang
战斗参数传传入觉醒等级
|
1255
|
info.wakeL = hero:getProperty("wakeL")
|
fa565e0c
zhouhaihai
优化结构
|
1256
1257
|
info.blockLevel = hero:getSkillLevel(4)
info.specialLevel = hero:getSkillLevel(1)
|
aad10fac
suhongyang
战斗获取被动技能等级参数
|
1258
|
info.passiveLevel = hero:getSkillLevel(3)
|
a6508219
zhouhaihai
挂机奖励
|
1259
|
info.runeSkill = hero:getRuneSkill(102)
|
fa565e0c
zhouhaihai
优化结构
|
1260
1261
|
teamInfo.heros[slot] = info
end
|
f603a60f
zhouhaihai
支援技实装
|
1262
1263
1264
|
for slot, id in pairs(team.supports or {}) do
teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
end
|
fa565e0c
zhouhaihai
优化结构
|
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
|
return teamInfo
end
function Role:getTeamHerosInfo(heroIds)
local heros = {}
for slot, heroId in pairs(heroIds or {}) do
local hero = self.heros[heroId]
heros[slot] = {
type = hero:getProperty("type"),
level = hero:getProperty("level"),
wakeL = hero:getProperty("wakeL"),
}
|
c384626d
zhouhaihai
好友
|
1277
1278
1279
1280
|
end
return heros
end
|
fa565e0c
zhouhaihai
优化结构
|
1281
|
function Role:getTeamBattleValue(heros)
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1282
1283
1284
1285
1286
1287
1288
|
-- local battleV = 0
-- for _, heroId in pairs(heros or {}) do
-- local hero = self.heros[heroId]
-- battleV = battleV + hero:getProperty("battleV")
-- end
-- return battleV
return self:getRealBattleValue(heros)
|
fa565e0c
zhouhaihai
优化结构
|
1289
1290
|
end
|
4cf74232
zhouhaihai
pvp
|
1291
|
-- 不传参数 只修改保存的阵容信息
|
fa565e0c
zhouhaihai
优化结构
|
1292
|
function Role:saveHangTeam(team)
|
4cf74232
zhouhaihai
pvp
|
1293
|
if not team then
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1294
|
team = self:getProperty("hangTeam")
|
4cf74232
zhouhaihai
pvp
|
1295
1296
1297
|
else
self:updateProperty({field = "hangTeam", value = team})
end
|
fa565e0c
zhouhaihai
优化结构
|
1298
1299
1300
1301
1302
1303
1304
1305
|
self:setProperties({
hangTS = self:getTeamHerosInfo(team.heros),
hangTB = self:getTeamBattleInfo(team),
hangTBV = self:getTeamBattleValue(team.heros),
})
end
function Role:savePvpCTeam(team)
|
4cf74232
zhouhaihai
pvp
|
1306
|
if not team then
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1307
|
team = self:getProperty("pvpTC")
|
4cf74232
zhouhaihai
pvp
|
1308
|
else
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1309
|
self:updateProperty({field = "pvpTC", value = team})
|
4cf74232
zhouhaihai
pvp
|
1310
|
end
|
fa565e0c
zhouhaihai
优化结构
|
1311
1312
1313
1314
1315
|
self:setProperties({
pvpTSC = self:getTeamHerosInfo(team.heros),
pvpTBC = self:getTeamBattleInfo(team),
pvpTBVC = self:getTeamBattleValue(team.heros),
})
|
c384626d
zhouhaihai
好友
|
1316
|
end
|
dc9d814f
zhouhaihai
邮件
|
1317
|
|
ab9f5400
zhouhaihai
临时代码
|
1318
1319
1320
1321
1322
1323
1324
1325
1326
|
function Role:savePvpHTeam(team)
if not team then
team = self:getProperty("pvpTH")
else
self:updateProperty({field = "pvpTH", value = team})
end
local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
for i = 1, 3 do
|
c6940d28
zhouhaihai
报错
|
1327
1328
1329
1330
1331
|
if team[i] then
pvpTSH[i] = self:getTeamHerosInfo(team[i].heros)
pvpTBH[i] = self:getTeamBattleInfo(team[i])
pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
end
|
ab9f5400
zhouhaihai
临时代码
|
1332
1333
1334
1335
1336
1337
1338
1339
1340
|
end
self:setProperties({
pvpTSH = pvpTSH,
pvpTBH = pvpTBH,
pvpTBVH = pvpTBVH,
})
end
|
dc9d814f
zhouhaihai
邮件
|
1341
1342
|
-- update
function Role:onRecoverTimer(now)
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1343
|
self:updateTimeReset(now, true)
|
dc9d814f
zhouhaihai
邮件
|
1344
1345
1346
|
self:checkNewEvent(now)
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1347
|
local function breath(sec, name)
|
dc9d814f
zhouhaihai
邮件
|
1348
|
local last_breath = 0
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1349
1350
1351
1352
1353
|
return function (now, role)
if name == "email" and role.sendMailFlag then
last_breath = now + sec
return true
end
|
dc9d814f
zhouhaihai
邮件
|
1354
1355
1356
1357
1358
1359
1360
1361
|
if now >= last_breath then
last_breath = now + sec
return true
end
return false
end
end
local breathes = {
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1362
1363
|
["email"] = breath(120, "email"), -- email
["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
|
dc9d814f
zhouhaihai
邮件
|
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
|
}
function Role:checkNewEvent(now)
if now - self:getProperty("ltime") < 5 then
return
end
local checks = {}
-- 检查全局邮件 -- 增加邮件红点
checks["email"] = function()
local mid = self:getProperty("sid")
local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
local globalEmail = tonum(result[1])
local timestamp = tonum(result[2])
local emailSync = self:getProperty("emailSync")
if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
local redret = redisproxy:pipelining(function (red)
for id = emailSync, globalEmail do
red:hgetall(string.format("globalEmail:%s", id))
end
end)
for _, data in ipairs(redret) do
local email = tarr2tab(data)
if tonum(email.createtime) > self:getProperty("ctime")
and ( not email.mid or tonum(email.mid) == mid )
and ( not email.endtime or tonum(email.endtime) > now )then
return true
end
end
end
local roleId = self:getProperty("id")
local email_rds = string.format(R_EMAIL, roleId)
local emailIds = redisproxy:lrange(email_rds, 0, EMAIL_LIMIT - 1) or {}
local redret = redisproxy:pipelining(function (red)
for _, id in ipairs(emailIds) do
red:hget(string.format(R_EMAIL_ITEM, roleId, id), "status")
end
end)
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1404
1405
|
self.SendMailFlag = false
|
dc9d814f
zhouhaihai
邮件
|
1406
1407
|
for index, id in ipairs(emailIds) do
if tonumber(redret[index]) == 0 then
|
dc9d814f
zhouhaihai
邮件
|
1408
1409
1410
1411
|
return true
end
end
end
|
42327de8
zhouhaihai
高级竞技场红点
|
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
|
checks["pvphg"] = function()
if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
local pvpHGTime = self:getProperty("pvpHGTime")
if pvpHGTime == 0 then return end
local division = self:getPvpHDivision()
local divisionData = csvdb["pvp_group_divisionCsv"][division]
local newTime, newReward = self:calculatePvpHGift(division)
if table.pack(next(newReward))[2] >= divisionData.limit then
return true
end
end
|
dc9d814f
zhouhaihai
邮件
|
1427
1428
1429
|
local events = {}
for name, breath in pairs(breathes) do
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1430
|
if breath(now, self) and checks[name] then
|
dc9d814f
zhouhaihai
邮件
|
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
|
local status = checks[name]()
if status then
if status == true then
events[name] = 1
else
events[name] = status
end
end
end
end
if next(events) then
SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
end
end
|
33be3111
zhouhaihai
修改hangPass 结构
|
1447
1448
1449
1450
1451
1452
|
function Role:checkHangPass(carbonId)
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
return (hangPass[diff] or 0) >= carbonId
end
|
15e1f084
zhouhaihai
挂机gm
|
1453
|
function Role:hangFinish(carbonId)
|
33be3111
zhouhaihai
修改hangPass 结构
|
1454
1455
|
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
|
15e1f084
zhouhaihai
挂机gm
|
1456
|
if (hangPass[diff] or 0) < carbonId then
|
33be3111
zhouhaihai
修改hangPass 结构
|
1457
1458
1459
1460
1461
|
hangPass[diff] = carbonId
self:updateProperty({field = "hangPass", value = hangPass})
end
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1462
1463
1464
1465
1466
1467
1468
1469
1470
|
function Role:getAdvRankKey()
local round = self:getProperty("advElS")
local idx = 1
if round % 2 == 1 then
idx = 2
end
return RANK_ADV[idx]
end
|
1d4eec98
zhouhaihai
冒险引导 锁定地图101
|
1471
1472
|
-- 是否需要进行引导
function Role:checkOverGuide(guideId)
|
f9acbb32
zhouhaihai
bug
|
1473
|
local funcGuide = self:getProperty("funcGuide")
|
1d4eec98
zhouhaihai
冒险引导 锁定地图101
|
1474
1475
1476
1477
1478
1479
|
if funcGuide:getv(guideId, 0) > 0 then
return true
end
return false
end
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
1480
1481
1482
1483
1484
1485
1486
|
-- 消除指定tag 红点
function Role:clearRedPTag(tag)
local redp = self:getProperty("redp")
redp[tag] = nil
self:updateProperty({field = "redp", value = redp})
end
|
192b96d3
zhouhaihai
重置
|
1487
1488
|
-- 充值 --
|
b6ed652b
zhouhaihai
充值
|
1489
1490
1491
1492
1493
1494
1495
1496
|
--[[
request.order = data.out_trade_no
request.amount = data.money / 100
request.game_money = data.game_money
request.product_id = data.product_id
request.pay_time = data.pay_time
request.transactionId = data.order_no
]]
|
192b96d3
zhouhaihai
重置
|
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
|
function Role:handlePurchase(params)
local roleId = self:getProperty("id")
local partnerOrderStr = params.order
local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)")
local orderObject = require("models.Order").new({ key = string.format("order:%d:%d", roleId, orderId) })
if not orderObject:load() then
-- 订单不存在
skynet.error("ayncPurchaseRpc", string.format("order %s not exist", partnerOrderStr))
return
end
if orderObject:getProperty("finishTime") > 0 then
-- 订单已经处理
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
return
end
|
192b96d3
zhouhaihai
重置
|
1515
1516
|
local rechargeData = csvdb["shop_rechargeCsv"][orderObject:getProperty("rechargeId")]
if rechargeData.rmb ~= tonumber(params.amount) then
|
ec8caae5
zhouhaihai
多一点输出
|
1517
1518
|
skynet.error(string.format("fake order: %s, roleId: %d, order: %s, rmb %s, get %s",
params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
|
192b96d3
zhouhaihai
重置
|
1519
1520
1521
1522
|
))
return
end
|
3e20f499
saicom
完善商城相关协议
|
1523
|
local reward = self:recharge({
|
192b96d3
zhouhaihai
重置
|
1524
1525
1526
1527
1528
1529
1530
1531
1532
|
id = orderObject:getProperty("rechargeId"),
transactionId = params.transactionId,
pay_time = params.pay_time,
order = partnerOrderStr
})
orderObject:setProperty("finishTime", skynet.time())
orderObject:setProperty("status", "finish")
redisproxy:srem(string.format("role:%d:orders", roleId), partnerOrderStr)
|
192b96d3
zhouhaihai
重置
|
1533
|
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
|
3e20f499
saicom
完善商城相关协议
|
1534
|
result = "success", reward = reward}))
|
192b96d3
zhouhaihai
重置
|
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
|
return orderObject:getProperty("rechargeId")
end
function Role:recharge(params)
local id = tonumber(params.id)
local rechargeData = csvdb["shop_rechargeCsv"][id]
if not rechargeData then
skynet.error("recharge id not exist", id)
return
end
|
3e20f499
saicom
完善商城相关协议
|
1548
|
if not self.storeData:checkRechargeRecord(rechargeData.limit, id) then
|
c5825110
saicom
新增用户商城相关数据
|
1549
1550
1551
|
return 1
end
|
192b96d3
zhouhaihai
重置
|
1552
|
local diamondCount = 0
|
c5825110
saicom
新增用户商城相关数据
|
1553
1554
|
local reward = {}
if rechargeData.shop == 1 then -- 钻石
|
573d5ade
zhouhaihai
充值
|
1555
|
local rechargeF = self:getProperty("rechargeF")
|
192b96d3
zhouhaihai
重置
|
1556
1557
1558
1559
|
diamondCount = rechargeData.diamond + rechargeData.diamondExtra
if not rechargeF[id] then
diamondCount = diamondCount + rechargeData.diamondFirst
rechargeF[id] = 1
|
573d5ade
zhouhaihai
充值
|
1560
|
self:updateProperty({field = "rechargeF", value = rechargeF})
|
192b96d3
zhouhaihai
重置
|
1561
|
end
|
573d5ade
zhouhaihai
充值
|
1562
|
self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}})
|
3e20f499
saicom
完善商城相关协议
|
1563
1564
|
elseif rechargeData.shop == 2 then --通行证商店
reward, _ = self:award(rechargeData.itemFirst, {log = {desc = "recharge", int1 = id}})
|
c5825110
saicom
新增用户商城相关数据
|
1565
|
self.storeData:onBuyCard(rechargeData.type, rechargeData.time)
|
3e20f499
saicom
完善商城相关协议
|
1566
1567
|
elseif rechargeData.shop == 3 then -- 礼包商店
reward, _ = self:award(rechargeData.itemFirst, {log = {desc = "recharge", int1 = id}})
|
192b96d3
zhouhaihai
重置
|
1568
|
else
|
c5825110
saicom
新增用户商城相关数据
|
1569
|
skynet.error("invalid recharge shop type " .. id)
|
192b96d3
zhouhaihai
重置
|
1570
1571
1572
|
return
end
|
3e20f499
saicom
完善商城相关协议
|
1573
|
if diamondCount > 0 then
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1574
|
reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
|
3e20f499
saicom
完善商城相关协议
|
1575
1576
|
end
|
192b96d3
zhouhaihai
重置
|
1577
1578
|
-- 累充
local rmb = rechargeData.rmb
|
573d5ade
zhouhaihai
充值
|
1579
|
self:updateProperty({field = "rmbC", delta = rmb})
|
192b96d3
zhouhaihai
重置
|
1580
1581
1582
|
self:log("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = params.pay_time})
|
3e20f499
saicom
完善商城相关协议
|
1583
|
return reward
|
192b96d3
zhouhaihai
重置
|
1584
1585
|
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1586
|
--直接给玩家发送邮件,立即推送小红点
|
7f9f002d
liuzujun
循环周活动
|
1587
|
function Role:sendMail(mailId, createTime, reward, contentPms)
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1588
1589
1590
1591
1592
1593
|
local tgift = {}
if type(reward) == "string" then
for _, one in pairs(reward:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1594
|
tgift = reward or {}
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1595
1596
1597
1598
1599
|
end
local gift = ""
for k, v in pairs(tgift) do
gift = gift .. k.."="..v.." "
end
|
7f9f002d
liuzujun
循环周活动
|
1600
|
redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1601
1602
1603
|
self.sendMailFlag = true
end
|
a608cccb
chenyueqi
引导服务端记录
|
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
|
-- 保存引导步骤
function Role:saveGuide(master,slave)
local newerGuide = self:getProperty("newerGuide")
local guide = newerGuide:toArray(true,"=")
local sMaster, sSlave = guide[1], guide[2]
if master < sMaster and slave < sSlave then return end
local guideCsv = csvdb["guide_mainCsv"]
if not guideCsv[master] or not guideCsv[master][slave] then return end
self:log("guide", {desc = "guide_new",int1 = master*1000+slave})
newerGuide = string.format("%d=%d",master,slave)
self:updateProperty({field = "newerGuide", value = newerGuide})
end
-- 引导大步骤结束
function Role:finishGuide(master)
local newerGuide = self:getProperty("newerGuide")
local guide = newerGuide:toArray(true,"=")
if guide[1] > master then return end
local guideCsv = csvdb["guide_mainCsv"]
local lastStep = guideCsv[master][#guideCsv[master]]
if guideCsv[master + 1] then
self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
else
self:updateProperty({field = "newerGuide", value = "9999=1"})
end
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
1634
1635
1636
|
end
return RolePlugin
|