Blame view

src/actions/AdvAction.lua 26.2 KB
23d89d13   zhouahaihai   冒险 结构
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  local ipairs = ipairs
  local table = table
  local math = math
  local next = next
  local string = string
  local redisproxy = redisproxy
  local MsgPack = MsgPack
  local getRandomName = getRandomName
  local mcast_util = mcast_util
  local string_format = string.format
  local tonumber = tonumber
  local require = require
  local table_insert = table.insert
  local tconcat = table.concat
  local table_unpack = table.unpack
  
8da953a7   zhouhaihai   无尽模式
17
18
  local AdvCommon = require "adv.AdvCommon"
  
23d89d13   zhouahaihai   冒险 结构
19
20
  local _M = {}
  
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
  -- 无尽模式是否开放
  local function isOpenEndless(role)
  	if role.advOverTime ~= 0 and skynet.timex() >= role.advOverTime then
  		return false
  	end
  	return true
  end
  -- 冒险内的操作是否可以继续
  local function isCanContinue(role)
  	local adv = role:getAdvData()
  	if not adv:isRunning() then return false end
  	if adv:isEndless() then
  		if not isOpenEndless(role) then return false end
  	end
  	return true
  end
  
09be9059   zhouhaihai   冒险接口
38
  
c3d5fe54   zhouhaihai   无战斗状态挂机清掉战斗队伍
39
  local function checkFormat(role, format, checkAdvTeam)
09be9059   zhouhaihai   冒险接口
40
41
42
43
44
45
46
47
48
49
  	local advHang = role:getProperty("advHang")
  	local hadHero = {}
  	for chapterId, info in pairs(advHang) do
  		if info.format then
  			for _, heroId in pairs(info.format.heros) do
  				hadHero[heroId] = true
  			end
  		end
  	end
  
c3d5fe54   zhouhaihai   无战斗状态挂机清掉战斗队伍
50
  	if checkAdvTeam then
09be9059   zhouhaihai   冒险接口
51
52
53
54
55
56
  		for _, heroId in pairs(role:getProperty("advTeam").heros or {}) do
  			hadHero[heroId] = true
  		end
  	end
  
  	if not format.leader then return end
bfd33de5   zhouhaihai   队长技
57
  	if format.leader2 == format.leader then return end
09be9059   zhouhaihai   冒险接口
58
  	local hadLeader = false
bfd33de5   zhouhaihai   队长技
59
60
  	local hadLeader2 = false
  	local heroCount = 0
09be9059   zhouhaihai   冒险接口
61
62
63
64
65
66
67
  	for slot, heroId in pairs(format.heros) do
  		if not role.heros[heroId] or hadHero[heroId] then
  			return
  		end
  		if heroId == format.leader then
  			hadLeader = true
  		end
bfd33de5   zhouhaihai   队长技
68
69
70
71
72
73
74
  		if heroId == format.leader2 then
  			hadLeader2 = true
  		end
  		heroCount = heroCount + 1
  	end
  	if not hadLeader2 and heroCount >= 2 then
  		return
09be9059   zhouhaihai   冒险接口
75
76
77
78
79
  	end
  	if not hadLeader then return end
  	return true
  end
  
46fac6f1   zhouahaihai   酱料
80
  --开始一个新的关卡
23d89d13   zhouahaihai   冒险 结构
81
82
83
  function _M.startAdvRpc( agent, data )
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
09be9059   zhouhaihai   冒险接口
84
85
86
  	local chapterId = msg.chapterId --关卡id
  	local layer = msg.layer or 1	--选择层数
  	local format = msg.format 		--编队
9ced5432   zhouhaihai   冒险支援效果 保底事件
87
  	local supportIdx = msg.supportIdx --选择的支援效果
d232676a   zhouhaihai   功能解锁 冒险返回
88
89
  	if not role:isFuncUnlock(FuncUnlock.Adv) then return end
  	
8da953a7   zhouhaihai   无尽模式
90
  	--上一个关卡结束才可以开始新的关卡
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
91
  	if role:getAdvData():isRunning() then return 8 end
a7c0f779   zhouhaihai   挂机加成
92
93
94
  	local advHang = role:getProperty("advHang")
  	if advHang[chapterId] then return 9 end --正在挂机
  
8da953a7   zhouhaihai   无尽模式
95
  
09be9059   zhouhaihai   冒险接口
96
  	local chapterData = csvdb["adv_chapterCsv"][chapterId]
8da953a7   zhouhaihai   无尽模式
97
  	if not chapterData or layer < 1 then return  1 end
09be9059   zhouhaihai   冒险接口
98
  
47d5d769   zhouhaihai   中继判断 随机任务
99
  	local advPass = role:getProperty("advPass")
0e3ab88d   zhouhaihai   中继层
100
101
102
  
  	if AdvCommon.isEndless(chapterId) then -- 无尽模式判断
  
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
103
104
  		if chapterId ~= role.advElChapter then return end -- 不是当前进行的章节
  		if not isOpenEndless(role) then return end
0e3ab88d   zhouhaihai   中继层
105
  
e38b9c49   zhouhaihai   无尽次数
106
  		if role.dailyData:getProperty("advElC") >= role:getAdvElLimit() then return 2 end -- 是否有体力
0e3ab88d   zhouhaihai   中继层
107
108
109
  		if not role:isFuncOpen(FuncOpenType.AdvEndless) then return 11 end -- 无尽模式 才可以玩儿无尽模式
  
  		local advElM = role:getProperty("advElM")  --最高通关的层数
e51ff6d2   zhouhaihai   冒险~
110
  		if not role:advChapterIsOpen(chapterId) then return 13 end
e38b9c49   zhouhaihai   无尽次数
111
  
e51ff6d2   zhouhaihai   冒险~
112
  		if layer ~= 1 then
0e3ab88d   zhouhaihai   中继层
113
  			local relayData = role:getAdvData():isHaveRelay(layer, chapterId) 
e51ff6d2   zhouhaihai   冒险~
114
115
  			if not relayData then return 14 end  -- 不是中继层
  			if advElM < relayData.unlockfloor then return 15 end --未解锁
9ced5432   zhouhaihai   冒险支援效果 保底事件
116
  		end 
0e3ab88d   zhouhaihai   中继层
117
  	else   -- 普通模式判断
fc316d1f   zhouhaihai   冒险体力优化
118
  		if not role:checkAdvCount(chapterData.limitlevel) then return 2 end -- 是否有体力
e51ff6d2   zhouhaihai   冒险~
119
  		if layer >= chapterData.limitlevel  then return 4 end
8da953a7   zhouhaihai   无尽模式
120
  		-- 关卡开放判断
e51ff6d2   zhouhaihai   冒险~
121
122
123
124
125
126
127
  		if not role:advChapterIsOpen(chapterId) then return 5 end
  
  		if layer ~= 1 then
  			local relayData = role:getAdvData():isHaveRelay(layer, chapterId) 
  			if not relayData then return 6 end  -- 不是中继层
  			if (advPass[chapterId] or 0) < relayData.floor then return 21 end
  		end
8da953a7   zhouhaihai   无尽模式
128
  	end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
129
130
  	
  	if not checkFormat(role, format) then return 7 end
46fac6f1   zhouahaihai   酱料
131
  
09be9059   zhouhaihai   冒险接口
132
133
134
135
  	local advTeam = role:getProperty("advTeam")
  	table.clear(advTeam)
  
  	advTeam.heros = {}
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
136
  	for slot, heroId in pairs(format.heros) do
09be9059   zhouhaihai   冒险接口
137
138
  		advTeam.heros[slot] = heroId
  	end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
139
  	advTeam.leader = format.leader
bfd33de5   zhouhaihai   队长技
140
  	advTeam.leader2 = format.leader2
09be9059   zhouhaihai   冒险接口
141
  	role:updateProperty({field = "advTeam", value = advTeam})
e38b9c49   zhouhaihai   无尽次数
142
143
144
  	if AdvCommon.isEndless(chapterId) then
  		role.dailyData:updateProperty({field = "advElC", delta = 1})
  	else
fc316d1f   zhouhaihai   冒险体力优化
145
  		role:changeAdvCount(chapterData.limitlevel)
e38b9c49   zhouhaihai   无尽次数
146
  	end
09be9059   zhouhaihai   冒险接口
147
  
9ced5432   zhouhaihai   冒险支援效果 保底事件
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
  	local support = {}  -- 支援效果
  	if AdvCommon.isEndless(chapterId) then
  		-- 选择的支援效果
  		local advSup = role:getProperty("advSup")
  		if supportIdx then
  			if advSup[supportIdx] then
  				table.insert(support, advSup[supportIdx])
  			end
  			role:advRandomSupportEffect() -- 选完就重新随机
  		end
  		-- 增加 默认增加的支援效果
  		local active = role:getAdvActiveSupportEffect()
  		for aId, _ in pairs(active) do
  			local curData = csvdb["adv_supportCsv"][aId]
  			if curData.type == 2 then
  				table.insert(support, aId)
  			end
  		end
  	end
35e2e3c4   zhouhaihai   优化 gm advt 增加感知b...
167
168
169
170
171
172
173
  	role:getAdvData():initByChapter({
  		chapterId = chapterId, 
  		level = layer, 
  		isRelay = layer ~= 1, 
  		isEnter = true, 
  		support = support,
  	})
53e8037e   zhouhaihai   任务
174
  	role:checkTaskEnter("AdvStart", {id = chapterId})
f60b89b1   zhouhaihai   奖励副本
175
  	role:checkTaskEnter("AdvStartSelf", {id = chapterId})
ecf464a3   zhouhaihai   冒险开始bug
176
  	role:getAdvData():popBackEvents() -- 清一下事件
3133cb76   zhouhaihai   日志
177
178
  	role:getAdvData():log({desc = "start", int1 = supportIdx})
  
23d89d13   zhouahaihai   冒险 结构
179
180
181
  	SendPacket(actionCodes.Adv_startAdvRpc, '')
  	return true
  end
09be9059   zhouhaihai   冒险接口
182
183
  
  function _M.startHangRpc(agent, data)
46fac6f1   zhouahaihai   酱料
184
185
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
09be9059   zhouhaihai   冒险接口
186
  	local chapterId = msg.chapterId --关卡id
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
187
  	local campId = msg.campId or 2 --营地id
09be9059   zhouhaihai   冒险接口
188
  	local format = msg.format --编队
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
189
  	local index = msg.index or 1--时间索引id
09be9059   zhouhaihai   冒险接口
190
  
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
191
  	local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId]
39e60fd1   zhouhaihai   支持上传 oss
192
  	if not chapterData then return 1 end
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
193
194
195
196
197
198
199
200
201
202
  	local campSiteData = chapterData[campId]
  	if not campSiteData then return 1 end
  	if campSiteData.idleReward_1 == "" and campSiteData.idleReward_2 == "" then return 2 end --没有奖励 没有挂机
  
  	local adv_idle_time = globalCsv.adv_idle_time[index]
  	local adv_idle_energy = globalCsv.adv_idle_energy[index]
  	local adv_idle_reward_coef = globalCsv.adv_idle_reward[index]
  	if not adv_idle_time or not adv_idle_energy or not adv_idle_reward_coef then
  		return 2
  	end
09be9059   zhouhaihai   冒险接口
203
204
  
  	local advHang = role:getProperty("advHang")
39e60fd1   zhouhaihai   支持上传 oss
205
  	if advHang[chapterId] then return 3 end --正在挂机
09be9059   zhouhaihai   冒险接口
206
  
39e60fd1   zhouhaihai   支持上传 oss
207
  	if role:getAdvData():isRunning() and role:getAdvData().chapterId == chapterId then return 4 end
73da9b9d   zhouhaihai   冒险队伍优化
208
  
39e60fd1   zhouhaihai   支持上传 oss
209
  	if AdvCommon.isEndless(chapterId) then return 5 end -- 无尽没有代理
a7c0f779   zhouhaihai   挂机加成
210
  
be4e8031   zhouhaihai   活动 拾荒
211
  	local advRelay = role:getProperty("advRelay") 
39e60fd1   zhouhaihai   支持上传 oss
212
  	if not next(advRelay[chapterId] or {}) then return 6 end -- 没有开放
a7c0f779   zhouhaihai   挂机加成
213
  
09be9059   zhouhaihai   冒险接口
214
  
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
215
  	if not role:checkAdvCount(adv_idle_energy) then return 7 end -- 是否有体力
09be9059   zhouhaihai   冒险接口
216
  
39e60fd1   zhouhaihai   支持上传 oss
217
  	if not checkFormat(role, format, role:getAdvData():isRunning()) then return 8 end --编队是否正确
09be9059   zhouhaihai   冒险接口
218
  
a7c0f779   zhouhaihai   挂机加成
219
220
221
222
223
224
225
  	local player = {}
  	local attrs = role:getTeamBattleInfo(format).heros
  	for attrName, _ in pairs(AdvAttsEnum) do
  		for _, hero in pairs(attrs) do
  			player[attrName] = (player[attrName] or 0) + hero[attrName]
  		end
  		player[attrName] = player[attrName] * (globalCsv.adv_battle_attr_ratio[attrName] or 1)
09be9059   zhouhaihai   冒险接口
226
  	end
a7c0f779   zhouhaihai   挂机加成
227
228
229
230
231
232
233
  
  	local battleV = 1 * player["hp"]
  		+ 2 * player["atk"]
  		+ 1.25 * player["def"]
  		+ 0.226 * player["hit"]
  		+ 0.26 * player["miss"]
  
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
234
  	if battleV < campSiteData.idleValue then return 9 end -- 战斗力是否满足
09be9059   zhouhaihai   冒险接口
235
236
237
238
  
  	local info = {}
  	info.format = {}
  	info.format.leader = format.leader
bfd33de5   zhouhaihai   队长技
239
  	info.format.leader2 = format.leader2
09be9059   zhouhaihai   冒险接口
240
241
242
243
  	info.format.heros  = {}
  	for slot, heroId in pairs(format.heros) do
  		info.format.heros[slot] = heroId
  	end
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
244
245
246
  	info.time = skynet.timex() + adv_idle_time --挂机时间
  	info.campId = campId
  	info.index = index
09be9059   zhouhaihai   冒险接口
247
  
c3d5fe54   zhouhaihai   无战斗状态挂机清掉战斗队伍
248
  	-- 没有在战斗  用team来挂机了  把team清掉
cd498e53   zhouhaihai   被动技生效bug
249
250
251
  	if not role:getAdvData():isRunning() then
  		role:updateProperty({field = "advTeam", value = {}})
  	end
c3d5fe54   zhouhaihai   无战斗状态挂机清掉战斗队伍
252
  
09be9059   zhouhaihai   冒险接口
253
254
  	role:changeUpdates({{type = "advHang", field = chapterId, value = info}})
  
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
255
  	role:changeAdvCount(adv_idle_energy)
53e8037e   zhouhaihai   任务
256
  	role:checkTaskEnter("AdvStart", {id = chapterId})
3133cb76   zhouhaihai   日志
257
  
09be9059   zhouhaihai   冒险接口
258
259
260
261
  	SendPacket(actionCodes.Adv_startHangRpc, '')
  	return true
  end
  
5404ee7d   zhouhaihai   冒险挂机加速
262
263
264
265
266
267
268
269
270
271
  function _M.quickHangRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local chapterId = msg.chapterId --关卡id
  	
  	local advHang = role:getProperty("advHang")
  	local info = advHang[chapterId]
  	if not info then return end 
  
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
272
273
  	local index = info.index
  	local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId]
5404ee7d   zhouhaihai   冒险挂机加速
274
  	if not chapterData then return end
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
275
276
277
278
279
280
281
282
283
284
  
  	local campSiteData = chapterData[info.campId]
  	if not campSiteData then return 1 end
  	if campSiteData.idleReward_1 == "" and campSiteData.idleReward_2 == "" then return 2 end --没有奖励 没有挂机
  
  	local adv_idle_time = globalCsv.adv_idle_time[index]
  	if not adv_idle_time then
  		return 2
  	end
  
5404ee7d   zhouhaihai   冒险挂机加速
285
286
287
288
  	
  	local reward, isFull
  	if skynet.timex() >= info.time then return end  -- 已经完成了
  
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
289
  	local cost = math.ceil((info.time - skynet.timex()) / adv_idle_time * globalCsv.adv_idle_quicken)
5404ee7d   zhouhaihai   冒险挂机加速
290
291
  
  	if not role:checkItemEnough({[ItemId.Diamond] = cost}) then return end
33be3111   zhouhaihai   修改hangPass 结构
292
  	role:costItems({[ItemId.Diamond] = cost}, {log = {desc = "advQuickHang", int1 = chapterId}})
5404ee7d   zhouhaihai   冒险挂机加速
293
294
295
  	info.time = 0
  	role:changeUpdates({{type = "advHang", field = chapterId, value = info}})
  
5404ee7d   zhouhaihai   冒险挂机加速
296
297
298
299
  	SendPacket(actionCodes.Adv_quickHangRpc, '')
  	return true
  end
  
09be9059   zhouhaihai   冒险接口
300
301
302
303
304
305
306
307
308
309
310
  function _M.endHangRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local chapterId = msg.chapterId --关卡id
  	local cancel = msg.cancel  --是否是取消
  	
  	local advHang = role:getProperty("advHang")
  	local info = advHang[chapterId]
  	if not info then return end 
  
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
311
312
  	local index = info.index or 1
  	local chapterData = csvdb["adv_chapter_campsiteCsv"][chapterId]
09be9059   zhouhaihai   冒险接口
313
  	if not chapterData then return end
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
314
315
316
317
318
319
320
321
322
323
  	local campSiteData = chapterData[info.campId or 2]
  	if not campSiteData then return 1 end
  	if campSiteData.idleReward_1 == "" and campSiteData.idleReward_2 == "" then return 2 end --没有奖励 没有挂机
  
  	local adv_idle_time = globalCsv.adv_idle_time[index]
  	local adv_idle_energy = globalCsv.adv_idle_energy[index]
  	local adv_idle_reward_coef = globalCsv.adv_idle_reward[index]
  	if not adv_idle_time or not adv_idle_energy or not adv_idle_reward_coef then
  		return 2
  	end
09be9059   zhouhaihai   冒险接口
324
  	
7bb30dca   zhouhaihai   修改发奖
325
  	local reward, isFull, change
09be9059   zhouhaihai   冒险接口
326
  	if skynet.timex() >= info.time then
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
327
328
  		-- 最新需求加成取消
  		--[[
a7c0f779   zhouhaihai   挂机加成
329
330
331
  		-- 英雄加成
  		local idleUnit = chapterData.idleUnit:toNumMap()
  		local upUnit = 0
be4e8031   zhouhaihai   活动 拾荒
332
333
334
335
336
337
  		for slot, heroId in pairs((info.format or {}).heros or {}) do
  			local hero = role.heros[heroId]
  			if hero then
  				if idleUnit[hero:getProperty("type")] then
  					upUnit = upUnit + idleUnit[hero:getProperty("type")]
  				end
a7c0f779   zhouhaihai   挂机加成
338
339
340
341
342
343
344
345
346
  			end
  		end
  		-- 中继加成
  		local advPass = role:getProperty("advPass")
  		local maxCampsite = nil
  		local campsiteCsv = csvdb["adv_chapter_campsiteCsv"][chapterId]
  		for _, campsite in ipairs(campsiteCsv) do
  			if campsite.floor <= advPass[chapterId] then
  				maxCampsite = campsite
be4e8031   zhouhaihai   活动 拾荒
347
348
  			else
  				break
a7c0f779   zhouhaihai   挂机加成
349
350
351
352
  			end
  		end
  
  		if not maxCampsite then return end
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
353
354
  		]]
  		local totalReward = campSiteData.idleReward_1 .. " " .. campSiteData.idleReward_2
a7c0f779   zhouhaihai   挂机加成
355
  
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
356
  		local idleReward = totalReward:toNumMap()
a7c0f779   zhouhaihai   挂机加成
357
  		for itemId, count in pairs(idleReward) do
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
358
  			idleReward[itemId] = count * adv_idle_reward_coef
a7c0f779   zhouhaihai   挂机加成
359
  		end
7bb30dca   zhouhaihai   修改发奖
360
  		reward, change = role:award(idleReward, {log = {desc = "advHang", int1 = chapterId}})
09be9059   zhouhaihai   冒险接口
361
362
  	else
  		if cancel then
93f6e69b   liuzujun   拾荒选择时间,抽卡增加sr保底
363
  			--role:changeAdvCount(-chapterData.limitlevel)
fc316d1f   zhouhaihai   冒险体力优化
364
365
366
367
368
  			-- if role:getProperty("advC") <= 0 then 
  			-- 	isFull = true
  			-- else
  			-- 	role:updateProperty({field = "advC", delta = -chapterData.limitlevel})
  			-- end
09be9059   zhouhaihai   冒险接口
369
  		else
46fac6f1   zhouahaihai   酱料
370
371
372
  			return
  		end
  	end
09be9059   zhouhaihai   冒险接口
373
374
375
  	
  	role:changeUpdates({{type = "advHang", field = chapterId, value = nil}})
  
7bb30dca   zhouhaihai   修改发奖
376
  	SendPacket(actionCodes.Adv_endHangRpc, MsgPack.pack({reward = reward, change = change, isFull = isFull}))
09be9059   zhouhaihai   冒险接口
377
378
379
380
381
382
383
384
  	return true
  end
  
  function _M.buyAdvCountRpc(agent , data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	
  	local count = msg.count --购买次数
e38b9c49   zhouhaihai   无尽次数
385
386
387
  	local isEl = msg.isEl -- 是否是无尽模式
  	local cost
  	if isEl then
0e3ab88d   zhouhaihai   中继层
388
  		if math.illegalNum(count, 1, globalCsv.adv_endless_daily_buy_count - role.dailyData:getProperty("advElBC")) then return end
e38b9c49   zhouhaihai   无尽次数
389
390
  		cost = {[ItemId.Diamond] = count * globalCsv.adv_endless_daily_buy_cost}
  	else
0e3ab88d   zhouhaihai   中继层
391
  		if math.illegalNum(count, 1, globalCsv.adv_daily_buy_count - role.dailyData:getProperty("advBC")) then return end
e38b9c49   zhouhaihai   无尽次数
392
393
394
395
  		cost = {[ItemId.Diamond] = count * globalCsv.adv_daily_buy_cost}
  	end
  	
  	
09be9059   zhouhaihai   冒险接口
396
  	if not role:checkItemEnough(cost) then return end
887c1843   zhouhaihai   日志新一批
397
  	role:costItems(cost, {log = {desc = "buyAdvCount", int1 = isEl and 1 or 0, int2 = count}})
e38b9c49   zhouhaihai   无尽次数
398
399
400
401
  	if isEl then
  		role.dailyData:updateProperty({field = "advElC", delta = -count})
  		role.dailyData:updateProperty({field = "advElBC", delta = count})
  	else
fc316d1f   zhouhaihai   冒险体力优化
402
  		role:changeAdvCount(-count * globalCsv.adv_daily_buy_num)
e38b9c49   zhouhaihai   无尽次数
403
404
  		role.dailyData:updateProperty({field = "advBC", delta = count})
  	end
09be9059   zhouhaihai   冒险接口
405
406
  	
  	SendPacket(actionCodes.Adv_buyAdvCountRpc, '')
46fac6f1   zhouahaihai   酱料
407
408
409
  	return true
  end
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
410
411
412
413
  function _M.finishTaskRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
414
  	if not isCanContinue(role) then return end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
415
416
  	local adv = role:getAdvData()
  	local taskId = msg.taskId  -- -1 则是主线任务
7bb30dca   zhouhaihai   修改发奖
417
  	local status, reward, change
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
418
  	if taskId == -1 then
7bb30dca   zhouhaihai   修改发奖
419
  		status, reward, change = adv:finishMTask()
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
420
421
  	else
  		status, reward = adv:finishTask(taskId)
b176d7d3   zhouhaihai   冒险成就
422
423
  		adv:checkAchievement(adv.AchievType.TaskLayer, 1, taskId)
  		adv:updateAchievement()
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
424
  	end
f99f48df   zhouhaihai   冒险任务
425
  	adv:updateTask()
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
426
  	if not status then return end
53e8037e   zhouhaihai   任务
427
  	role:checkTaskEnter("AdvOverTask", {id = taskId})
3133cb76   zhouhaihai   日志
428
  
7bb30dca   zhouhaihai   修改发奖
429
  	SendPacket(actionCodes.Adv_finishTaskRpc, MsgPack.pack(role:packReward(reward, change)))
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
430
431
432
  	return true
  end
  
46fac6f1   zhouahaihai   酱料
433
434
435
436
437
  -- 点击地块(解锁)(触发事件)
  function _M.clickBlockRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
6fc397d6   zhouhaihai   角色新突破 冒险优化点击地块
438
439
440
441
442
443
444
445
  	local function returnFail(status)
  		SendPacket(actionCodes.Adv_clickBlockRpc, MsgPack.pack({events = {}}))
  		return true or status -- 调试使用 status
  	end
  
  	if not isCanContinue(role) then
  		return returnFail()
  	end
46fac6f1   zhouahaihai   酱料
446
  	local adv = role:getAdvData()
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
447
  
6fc397d6   zhouhaihai   角色新突破 冒险优化点击地块
448
  	if adv:isWaitChooseArtifact() then return returnFail() end
3133cb76   zhouhaihai   日志
449
  
8c4a6f4c   zhouhaihai   冒险增加错误返回
450
  	local status, errorCode = adv:clickBlock(msg.roomId, msg.blockId, msg)
6fc397d6   zhouhaihai   角色新突破 冒险优化点击地块
451
  	if not status then return returnFail(errorCode) end
3133cb76   zhouhaihai   日志
452
  
46fac6f1   zhouahaihai   酱料
453
454
455
456
457
458
459
460
461
  	SendPacket(actionCodes.Adv_clickBlockRpc, MsgPack.pack({events = adv:popBackEvents()}))
  	return true
  end
  
  --use item 使用背包道具
  function _M.useItemRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
25a376de   zhouhaihai   冒险使用道具
462
463
464
465
466
467
468
  	local itemId = msg.itemId -- 道具Id
  	local count = msg.count or 1 --数量
  	local target = msg.target -- {roomId = 1, blockId = 1} 选择的目标
  
  	local itemData = csvdb["adv_itemCsv"][itemId] 
  	if not itemData then return end
  
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
469
  	if not isCanContinue(role) then return end
46fac6f1   zhouahaihai   酱料
470
  	local adv = role:getAdvData()
ccbafe67   zhouhaihai   冒险神器和buff
471
  	if adv:isWaitChooseArtifact() then return end
25a376de   zhouhaihai   冒险使用道具
472
473
474
475
  	--重置数量 
  	if itemData["function"] == 0 or itemData["function"] == 2 then count = 1 end
  	if not adv:cost({[itemId] = count}, {}, true) then return true end
  
25a376de   zhouhaihai   冒险使用道具
476
477
  	--消耗
  	if itemData["function"] == 0 or itemData["function"] == 1 then 
498f0eb2   zhouhaihai   冒险 action
478
  		adv:cost({[itemId] = count}, {log = {desc = "useItem", int1 = itemId, int2 = count}})
85ded242   zhouhaihai   丰富返回事件
479
  		adv:backUse({[itemId] = count})
25a376de   zhouhaihai   冒险使用道具
480
481
  	end
  
1e9cb217   chenyueqi   服务器记录控制引导过程
482
483
484
485
  	if itemId == 5020 then
  		role:finishGuide(53)
  	end
  
db3c56ad   zhouhaihai   冒险相关
486
  	adv:checkAchievement(adv.AchievType.UseItem, count, itemId)
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
487
488
489
490
491
  
  	for i = 1, count do
  		adv:doActive(itemData.effect, target) -- target
  	end
  	
25a376de   zhouhaihai   冒险使用道具
492
493
494
  	adv:afterRound()
  	adv:saveDB()
  
46fac6f1   zhouahaihai   酱料
495
496
497
498
  	SendPacket(actionCodes.Adv_useItemRpc, MsgPack.pack({events = adv:popBackEvents()}))
  	return true
  end
  
42f2d1d3   suhongyang   战斗内技能序列逻辑
499
  --使用营养技能
d27ad5e0   suhongyang   使用营养技
500
  function _M.usePotionRpc(agent, data)
46fac6f1   zhouahaihai   酱料
501
502
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
4f0a5fae   zhouhaihai   营养剂
503
504
505
506
507
508
509
510
511
512
513
514
515
516
  	local potionId = msg.potionId -- 营养剂Id
  	local target = msg.target -- {roomId = 1, blockId = 1} 选择的目标
  	local potionLv = role.dinerData:getProperty("dishTree"):getv(potionId, 0)
  	if potionLv == 0 then return 1 end
  
  	local potionSet = csvdb["adv_potionCsv"][potionId]
  	if not potionSet then return 2 end
  
  	local potionData = potionSet[potionLv]
  	if not potionData then return 3 end
  
  	local potionBag = role:getProperty("potionBag")
  	local own = potionBag[potionId] or 0
  	if own <= 0 then return 4 end
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
517
518
  
  	if not isCanContinue(role) then return end
46fac6f1   zhouahaihai   酱料
519
  	local adv = role:getAdvData()
ccbafe67   zhouhaihai   冒险神器和buff
520
521
  	if adv:isWaitChooseArtifact() then return end
  
3133cb76   zhouhaihai   日志
522
  
4f0a5fae   zhouhaihai   营养剂
523
  	local status = adv:doActive(potionData.effect, target) -- target
46fac6f1   zhouahaihai   酱料
524
  	if not status then return end
4f0a5fae   zhouhaihai   营养剂
525
526
527
  
  	potionBag[potionId] = own - 1
  	role:updateProperty({field = "potionBag", value = potionBag})
85ded242   zhouhaihai   丰富返回事件
528
  	adv:pushBackEvent(AdvBackEventType.Potion, {id = potionId})
4f0a5fae   zhouhaihai   营养剂
529
530
531
532
  	adv:afterRound()
  	adv:saveDB()
  	role:checkTaskEnter("AdvUsePotion")
  
1e9cb217   chenyueqi   服务器记录控制引导过程
533
534
  	role:finishGuide(61)
  
d27ad5e0   suhongyang   使用营养技
535
  	SendPacket(actionCodes.Adv_usePotionRpc, MsgPack.pack({events = adv:popBackEvents()}))
46fac6f1   zhouahaihai   酱料
536
537
  	return true
  end
23d89d13   zhouahaihai   冒险 结构
538
  
ccbafe67   zhouhaihai   冒险神器和buff
539
540
541
542
  -- 选择神器
  function _M.chooseArtifactRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
ccbafe67   zhouhaihai   冒险神器和buff
543
  
41e118a5   zhouhaihai   增加输出
544
  	if not isCanContinue(role) then return 1 end
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
545
546
  
  	local adv = role:getAdvData()
41e118a5   zhouhaihai   增加输出
547
548
  	if not msg.idx then return 2 end
  	if not adv:isWaitChooseArtifact() then return 3 end
ccbafe67   zhouhaihai   冒险神器和buff
549
  	local status = adv:chooseArtifact(msg.idx)
41e118a5   zhouhaihai   增加输出
550
  	if not status then return 4 end
ccbafe67   zhouhaihai   冒险神器和buff
551
  	adv:saveDB()
1e9cb217   chenyueqi   服务器记录控制引导过程
552
553
  
  	role:finishGuide(54)
3133cb76   zhouhaihai   日志
554
  	
ccbafe67   zhouhaihai   冒险神器和buff
555
556
557
558
559
560
561
562
563
564
565
  	SendPacket(actionCodes.Adv_chooseArtifactRpc, '')
  	return true
  end
  
  -- 穿戴神器
  function _M.wearArtifactRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local slot = msg.slot
  	local id = msg.id
  
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
566
567
  	if not isCanContinue(role) then return end
  
ccbafe67   zhouhaihai   冒险神器和buff
568
569
  	local adv = role:getAdvData()
  
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
570
  	if math.illegalNum(slot, 1, 5) then return 1 end
c992c911   zhouhaihai   中继
571
  	if adv:isWaitChooseArtifact() then return 2 end
ccbafe67   zhouhaihai   冒险神器和buff
572
573
  
  	local status = adv:wearArtifact(slot, id)
c992c911   zhouhaihai   中继
574
  	if not status then return 3 end
ccbafe67   zhouhaihai   冒险神器和buff
575
576
  	adv:saveDB()
  
1e9cb217   chenyueqi   服务器记录控制引导过程
577
578
  	role:finishGuide(55)
  
ccbafe67   zhouhaihai   冒险神器和buff
579
580
581
582
583
584
585
586
587
588
  	SendPacket(actionCodes.Adv_wearArtifactRpc, '')
  	return true
  end
  
  -- 升级神器
  function _M.upArtifactRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local id = msg.id
  
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
589
590
  	if not isCanContinue(role) then return end
  
ccbafe67   zhouhaihai   冒险神器和buff
591
  	local adv = role:getAdvData()
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
592
  	if adv:isWaitChooseArtifact() then return 1 end
ccbafe67   zhouhaihai   冒险神器和buff
593
  	local curLevel = adv:isHaveArtifact(id)
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
594
595
596
597
  	if not curLevel then return 2 end
  	if not role:isArtifactOpen(id, adv:isEndless(), curLevel + 1) then return 3 end
  	local cost = csvdb["adv_artifactCsv"][id][curLevel].exp:toNumMap()
  	if not adv:cost(cost, {}, true) then return 4 end
ccbafe67   zhouhaihai   冒险神器和buff
598
599
  
  	local status = adv:artifactLevelUp(id)
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
600
  	if not status then return 5 end
498f0eb2   zhouhaihai   冒险 action
601
  	adv:cost(cost, {log = {desc = "upArtifact", int1 = id}})
85ded242   zhouhaihai   丰富返回事件
602
  	adv:backCost(cost)
ccbafe67   zhouhaihai   冒险神器和buff
603
604
  	if status == 1 then -- 现在穿着呢。更新下
  		adv:saveDB()
284482c6   zhouhaihai   冒险成就
605
606
  	else
  		adv:updateAchievement()
ccbafe67   zhouhaihai   冒险神器和buff
607
  	end
1e9cb217   chenyueqi   服务器记录控制引导过程
608
  
ccbafe67   zhouhaihai   冒险神器和buff
609
610
611
612
  	SendPacket(actionCodes.Adv_upArtifactRpc, '')
  	return true
  end
  
ec87b4a5   zhouahaihai   冒险 完善
613
614
615
616
  --退出
  function _M.exitAdvRpc(agent, data)
  	local role = agent.role
  	-- local msg = MsgPack.unpack(data)
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
617
  	if not isCanContinue(role) then return end
1e9cb217   chenyueqi   服务器记录控制引导过程
618
619
620
  	if not role:checkOverGuide(57) then
  		role:saveGuide(57,1,true)
  	end
ec87b4a5   zhouahaihai   冒险 完善
621
  	local adv = role:getAdvData()
ec87b4a5   zhouahaihai   冒险 完善
622
623
624
625
626
  	local status = adv:exit() -- target {roomId = 1, blockId = 1} 选择的目标
  	SendPacket(actionCodes.Adv_exitAdvRpc, MsgPack.pack({events = adv:popBackEvents()}))
  	return true
  end 
  
12f7b52c   zhouhaihai   冒险战斗
627
628
629
630
631
632
633
634
635
636
637
  --开始战斗
  function _M.startBattleRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	-- 校验一下信息
  	local roomId = msg.roomId
  	local blockId = msg.blockId
  	local monsterId = msg.monsterId
  	local enemyId = msg.enemyId
  	if not enemyId then return end
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
638
  	if not isCanContinue(role) then return end
12f7b52c   zhouhaihai   冒险战斗
639
640
  
  	local adv = role:getAdvData()
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
641
  
ccbafe67   zhouhaihai   冒险神器和buff
642
  	if adv:isWaitChooseArtifact() then return end
12f7b52c   zhouhaihai   冒险战斗
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
  	local enemy = adv.battle:getEnemyById(enemyId)
  
  	if enemy.monsterId ~= monsterId or enemy.roomId ~= roomId or enemy.blockId ~= blockId or enemy.lock or enemy.isDead then return end
  
  	local key = tostring(math.random())
  	adv.__battleCache = {
  		enemyId = enemyId,
  		key = key
  	}
  	SendPacket(actionCodes.Adv_startBattleRpc, MsgPack.pack({key = key}))
  	return true
  end
  
  -- 结束战斗
  function _M.endBattleRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  	local roomId = msg.roomId
  	local blockId = msg.blockId
  	local monsterId = msg.monsterId
  	local enemyId = msg.enemyId
  	local key =  msg.key
  	local player = msg.player
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
666
  	local bySkill = msg.bySkill --死于 技能
12f7b52c   zhouhaihai   冒险战斗
667
668
  
  	if not player or not player.hp or not player.sp or not enemyId or not key then return end
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
669
670
  	if not isCanContinue(role) then return end
  	
12f7b52c   zhouhaihai   冒险战斗
671
  	local adv = role:getAdvData()
ccbafe67   zhouhaihai   冒险神器和buff
672
  	if adv:isWaitChooseArtifact() then return end
12f7b52c   zhouhaihai   冒险战斗
673
674
675
676
677
678
679
  	-- 校验
  	if not adv.__battleCache then return end
  	if adv.__battleCache.enemyId ~= enemyId then return end
  	local enemy = adv.battle:getEnemyById(enemyId)
  	if enemy.monsterId ~= monsterId or enemy.roomId ~= roomId or enemy.blockId ~= blockId then return end
  	adv.__battleCache = nil
  
1e9cb217   chenyueqi   服务器记录控制引导过程
680
681
682
683
684
685
686
687
688
689
690
691
692
  	-- 打完野猪怪
  	role:finishGuide(52)
  	-- 调理剂使用引导(生命药剂)
  	if not role:checkOverGuide(61) then
  		local potionBag = role:getProperty("potionBag")
  		local own = potionBag[10] or 0
  		if own > 0 then
  			-- 造假
  			player.hp = player.hp * 0.8
  			role:saveGuide(61,1,true)
  		end
  	end
  
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
693
  	local status = adv:clickBlock(roomId, blockId, {player = player, bySkill = bySkill})
3133cb76   zhouhaihai   日志
694
  
12f7b52c   zhouhaihai   冒险战斗
695
696
697
698
699
  	if not status then return end
  	SendPacket(actionCodes.Adv_endBattleRpc, MsgPack.pack({events = adv:popBackEvents()}))
  	return true
  end
  
007af97e   zhouhaihai   item_random 结构更改
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
  -- function _M.workshopRpc(agent, data)
  -- 	local role = agent.role
  -- 	local msg = MsgPack.unpack(data)
  
  -- 	local id = msg.id 
  -- 	local count = msg.count or 1
  -- 	local mergeData = csvdb["adv_mergeCsv"][id]
  -- 	if not mergeData then return 1 end
  
  -- 	if not role:isFuncOpen(FuncOpenType.AdvWS) or role:getFuncLv(FuncOpenType.AdvWS) < mergeData.unlock then return 2 end
  
  -- 	local advWs = role.dailyData:getProperty("advWs")
  -- 	if math.illegalNum(count, 1, mergeData.limit - (advWs[id] or 0)) then return 3 end
  
  -- 	local cost = mergeData.formula:toNumMap()
  -- 	for k, v in pairs(cost) do
  -- 		cost[k] = v * count
  -- 	end
  -- 	if not role:checkItemEnough(cost) then return 4 end
  
  -- 	role:costItems(cost)
  -- 	advWs[id] = (advWs[id] or 0) + count
  -- 	role.dailyData:updateProperty({field = "advWs", value = advWs})
  -- 	local reward = role:award({[id] = count})
  -- 	SendPacket(actionCodes.Adv_workshopRpc, MsgPack.pack({reward = reward}))
  -- 	return true
  -- end
12f7b52c   zhouhaihai   冒险战斗
727
  
f4c65591   zhouhaihai   抽奖
728
729
  function _M.wheelSurfRpc(agent, data)
  	local role = agent.role
81032a9c   zhouhaihai   抽奖
730
  	-- if not role:isFuncOpen(FuncOpenType.AdvWheelSurf) then return end -- 默认解锁
b176d7d3   zhouhaihai   冒险成就
731
  
81032a9c   zhouhaihai   抽奖
732
  	local msg = MsgPack.unpack(data)
f4c65591   zhouhaihai   抽奖
733
  
81032a9c   zhouhaihai   抽奖
734
735
  	local ptype = msg.ptype  -- 池子类型 1, 2
  	local ctype = msg.ctype  -- 抽取次数  1 1次,2 10次
f4c65591   zhouhaihai   抽奖
736
  
81032a9c   zhouhaihai   抽奖
737
738
739
740
741
  	local countPool = {
  		[1] = 1,
  		[2] = 10
  	}
  	local count = countPool[ctype]
8f5218e6   zhouhaihai   犯回错误区分
742
  	if not count then return 1 end
f4c65591   zhouhaihai   抽奖
743
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
744
  	if ptype == 2 and not role:isFuncOpen(FuncOpenType.AdvEndless) then
8f5218e6   zhouhaihai   犯回错误区分
745
  		return 2
6b5c9206   zhouhaihai   冒险资助升级属性奖励
746
  	end
f4c65591   zhouhaihai   抽奖
747
  
81032a9c   zhouhaihai   抽奖
748
  	local drawTypeData = csvdb["adv_wheelsurfCsv"][ptype]
8f5218e6   zhouhaihai   犯回错误区分
749
  	if not drawTypeData then return 3 end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
750
  	local drawData = drawTypeData[role:getAdvWheelSurfLv(ptype)]
8f5218e6   zhouhaihai   犯回错误区分
751
  	if not drawData then return 4 end
f4c65591   zhouhaihai   抽奖
752
  
7474dd12   zhouhaihai   资助抽奖bug
753
754
755
756
  	local cost = drawData.cost:toArray(true, "=")
  	local costs = {[ItemId.OldCoin] = cost[ctype]}
  	if not next(costs) then return 6 end
  
f4c65591   zhouhaihai   抽奖
757
  
8f5218e6   zhouhaihai   犯回错误区分
758
  	if not role:checkItemEnough(costs) then return 5 end
3133cb76   zhouhaihai   日志
759
  	role:costItems(costs, {log = {desc = "advWheelSurf", int1 = ptype}})
6b5c9206   zhouhaihai   冒险资助升级属性奖励
760
  	role:addAdvLvExp(costs[ItemId.OldCoin] or 0)
764e5296   zhouhaihai   冒险抽奖保底
761
762
763
  	local advDrawB = role:getProperty("advDrawB")
  	advDrawB[ptype] = (advDrawB[ptype] or 0) + count
  	role:updateProperty({field = "advDrawB", value = advDrawB})
81032a9c   zhouhaihai   抽奖
764
  	-- 随机池子
81032a9c   zhouhaihai   抽奖
765
766
767
  	local reward = {}
  	local backReward = {}
  	for i = 1, count do
7474dd12   zhouhaihai   资助抽奖bug
768
  		local pool = drawData.weight:randWeight()
81032a9c   zhouhaihai   抽奖
769
770
771
772
  		local gift = drawData["pool" .. pool]:randWeight(true)
  		reward[gift[1]] = (reward[gift[1]] or 0) + gift[2]
  		table.insert(backReward, gift)
  	end
3133cb76   zhouhaihai   日志
773
  	role:award(reward, {log = {desc = "advWheelSurf", int1 = ptype}})
1e9cb217   chenyueqi   服务器记录控制引导过程
774
  	role:finishGuide(58)
9912e064   zhouhaihai   新增3个每日任务类型
775
  	role:checkTaskEnter("AdvDraw", {count = count, ptype = ptype})
3133cb76   zhouhaihai   日志
776
  
81032a9c   zhouhaihai   抽奖
777
  	SendPacket(actionCodes.Adv_wheelSurfRpc, MsgPack.pack({reward = backReward}))
f4c65591   zhouhaihai   抽奖
778
779
  	return true
  end
764e5296   zhouhaihai   冒险抽奖保底
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
  function _M.repayWheelSurfRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
  
  	local ptype = msg.ptype
  
  	if ptype == 2 and not role:isFuncOpen(FuncOpenType.AdvEndless) then
  		return
  	end
  
  	local drawTypeData = csvdb["adv_wheelsurfCsv"][ptype]
  	if not drawTypeData then return end
  	local drawData = drawTypeData[role:getAdvWheelSurfLv(ptype)]
  	if not drawData then return end
  
  	local advDrawB = role:getProperty("advDrawB")
  	if (advDrawB[ptype] or 0) < globalCsv.adv_draw_back_cond then
  		return
  	end
  	advDrawB[ptype] = advDrawB[ptype] - globalCsv.adv_draw_back_cond
  	role:updateProperty({field = "advDrawB", value = advDrawB})
  	local gift = drawData["pool3"]:randWeight(true)
7bb30dca   zhouhaihai   修改发奖
802
803
  	local reward, change = {[gift[1]] = gift[2]}
  	reward, change = role:award(reward, {log = {desc = "advRepayWheelSurf", int1 = ptype}})
764e5296   zhouhaihai   冒险抽奖保底
804
  
7bb30dca   zhouhaihai   修改发奖
805
  	SendPacket(actionCodes.Adv_repayWheelSurfRpc, MsgPack.pack(role:packReward(reward, change)))
764e5296   zhouhaihai   冒险抽奖保底
806
807
  	return true
  end
f4c65591   zhouhaihai   抽奖
808
  
b176d7d3   zhouhaihai   冒险成就
809
810
811
  function _M.finishAchievRpc(agent, data)
  	local role = agent.role
  	local msg = MsgPack.unpack(data)
9ced5432   zhouhaihai   冒险支援效果 保底事件
812
  	local ctype = msg.ctype or 2 -- 领取类型 1 成就  2 pt累计奖励
b176d7d3   zhouhaihai   冒险成就
813
814
815
816
  	local chapterId = msg.chapterId --章节id
  	local taskId = msg.taskId  -- 领取id
  
  	local adv = role:getAdvData()
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
817
  
7bb30dca   zhouhaihai   修改发奖
818
  	local status, reward, change
9ced5432   zhouhaihai   冒险支援效果 保底事件
819
  	if ctype == 1 then
7bb30dca   zhouhaihai   修改发奖
820
  		status, reward, change = adv:finishAchievement(chapterId, taskId)
9ced5432   zhouhaihai   冒险支援效果 保底事件
821
  	elseif ctype == 2 then
7bb30dca   zhouhaihai   修改发奖
822
  		status, reward, change = adv:getAchievementReward(chapterId, taskId)
9ced5432   zhouhaihai   冒险支援效果 保底事件
823
  	end
b176d7d3   zhouhaihai   冒险成就
824
825
  	if not status then return end
  	adv:updateAchievement()
1e9cb217   chenyueqi   服务器记录控制引导过程
826
  	role:finishGuide(57)
7bb30dca   zhouhaihai   修改发奖
827
  	SendPacket(actionCodes.Adv_finishAchievRpc, MsgPack.pack(role:packReward(reward, change)))
b176d7d3   zhouhaihai   冒险成就
828
829
830
  	return true
  end
  
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
831
832
833
834
  function _M.rankRpc(agent, data)
  	local role = agent.role
  
  	local list = {}
b2e41074   zhouhaihai   冒险 排行榜拆分
835
  	local ids = redisproxy:zrevrange(role:getAdvRankKey(), 0 , 99, "WITHSCORES")
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
836
837
838
  	local redret = {}
  	if ids and next(ids) then
  		redret = redisproxy:pipelining(function (red)
1313eac0   zhouhaihai   冒险的一些bug
839
  			for i = 1, #ids, 2 do
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
840
  				local roleId = ids[i]
1313eac0   zhouhaihai   冒险的一些bug
841
842
  				local score = tonum(ids[i + 1])
  				table.insert(list, {roleId = tonumber(roleId), score = score})
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
843
844
845
846
847
848
849
850
851
852
  				red:hget(RANK_ADV_INFO, roleId)
  			end
  		end)
  	end
  	for i = 1, #redret do
  		local player = MsgPack.unpack(redret[i])
  		player.format = nil
  		list[i].player = player
  	end
  	local redret = redisproxy:pipelining(function(red)
b2e41074   zhouhaihai   冒险 排行榜拆分
853
854
  		red:ZREVRANK(role:getAdvRankKey(), role:getProperty("id"))
  		red:zscore(role:getAdvRankKey(), role:getProperty("id"))
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
855
856
857
858
859
860
861
862
863
864
865
866
  	end)
  	local rank = redret[1]
  	if not rank then
  		rank = -1
  	else
  		rank = redret[1] + 1
  	end
  	local score = tonum(redret[2], 0)
  
  	SendPacket(actionCodes.Adv_rankRpc, MsgPack.pack({list = list, rank = rank, score = score}))
  	return true
  end
ae20365b   suhongyang   Revert "修改冒险战斗逻辑"
867
  
9ced5432   zhouhaihai   冒险支援效果 保底事件
868
869
870
871
872
873
874
  function _M.refreshSupportRpc(agent, data)
  	local role = agent.role
  
  	local cr = role.dailyData:getProperty("advSupRe")	
  	local al = role:getAdvSupportFreeCount()
  
  	if cr < al then  --免费
1a04c06c   zhouhaihai   冒险 被动调整
875
  		role.dailyData:updateProperty({field = "advSupRe", delta = 1})
9ced5432   zhouhaihai   冒险支援效果 保底事件
876
877
  	else -- 付费
  		if not role:checkItemEnough({[ItemId.Diamond] = globalCsv.adv_support_refresh_cost}) then return end
3133cb76   zhouhaihai   日志
878
  		role:costItems({[ItemId.Diamond] = globalCsv.adv_support_refresh_cost}, {log = {desc = "advReSupport"}})
9ced5432   zhouhaihai   冒险支援效果 保底事件
879
880
881
  	end
  
  	role:advRandomSupportEffect()
9ced5432   zhouhaihai   冒险支援效果 保底事件
882
883
884
885
886
  
  	SendPacket(actionCodes.Adv_refreshSupportRpc, '')
  	return true
  end
  
23d89d13   zhouahaihai   冒险 结构
887
  return _M