be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
1
2
3
4
5
6
|
local RolePlugin = {}
function RolePlugin.bind(Role)
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
7
|
function Role:loadAll()
|
be9c9ca6
zhouahaihai
角色评论
|
8
|
self:loadDaily()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
9
10
|
self:loadEquips()
self:loadRunes()
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
11
|
self:loadHeros()
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
12
|
self:loadDiner()
|
9a1c54b2
zhouhaihai
活动
|
13
|
self:loadActivity()
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
14
15
16
|
end
function Role:reloadWhenLogin()
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
17
18
|
end
|
c384626d
zhouhaihai
好友
|
19
20
21
22
|
function Role:SendPacket(...)
SendPacket(...)
end
|
5b28342d
zhouahaihai
离线方法
|
23
|
function Role:onOfflineEvent()
|
c384626d
zhouhaihai
好友
|
24
25
|
-- 设置最新的登录时间
self:setProperty("ltime", skynet.timex())
|
5b28342d
zhouahaihai
离线方法
|
26
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
27
|
|
312b9db5
zhouahaihai
背包
|
28
29
30
31
32
33
34
35
|
local function checkItemCount(self, itemId, count)
local itemData = csvdb["itemCsv"][itemId]
-- 种类 类型数量限制
local page = globalCsv.store_type[itemData.type]
local limit = self:getProperty("bagLimit")[page]
if limit and self:getItemCount(itemId) == 0 then
local curCount = 0
local items = self:getProperty("items"):toNumMap()
|
9407543b
zhouhaihai
限定错误
|
36
37
|
for id ,_ in pairs(items) do
local tempData = csvdb["itemCsv"][id]
|
514590c2
zhouhaihai
容错
|
38
39
40
41
42
43
44
|
if tempData then
if globalCsv.store_type[tempData.type] == page then
curCount = curCount + 1
if curCount >= limit then
count = 0
break
end
|
312b9db5
zhouahaihai
背包
|
45
46
47
48
|
end
end
end
end
|
312b9db5
zhouahaihai
背包
|
49
50
|
return count
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
51
52
|
local function _award(self, itemId, count, params)
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
53
|
local pms = clone(params)
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
54
|
local itemData = csvdb["itemCsv"][itemId]
|
056c01a0
zhouhaihai
简化装备
|
55
56
57
|
if not itemData then -- 加一层保护
return 0, {}
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
58
59
60
|
local curType = itemData.type
local change = {} -- 奖励被转化为了其他奖励 id = count
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
61
62
|
local itemIdAward = {
[ItemId.PlayerExp] = function()
|
44c6e479
zhouhaihai
增加部分日志
|
63
|
self:addPlayExp(count, pms)
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
64
65
66
|
end,
}
|
be9c9ca6
zhouahaihai
角色评论
|
67
68
|
local itemTypeAward = {
[ItemType.Hero] = function()
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
69
|
pms.type = itemId - ItemStartId.Hero
|
1a1a6375
gaofengduan
fix lua warning
|
70
|
for _= 1, count do
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
71
|
self:addHero(pms)
|
be9c9ca6
zhouahaihai
角色评论
|
72
73
|
end
end,
|
1c24ba6e
gaofengduan
fix equip
|
74
75
76
|
[ItemType.EquipBase] = function()
local typ = math.floor((itemId-7000)/100)
local lv = (itemId-7000)%100
|
056c01a0
zhouhaihai
简化装备
|
77
|
self:addEquip(typ, lv, count ,pms)
|
53e8037e
zhouhaihai
任务
|
78
79
|
local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
|
1c24ba6e
gaofengduan
fix equip
|
80
81
|
end,
[ItemType.Rune] = function()
|
3847ba2d
zhouhaihai
修改 零件
|
82
|
local typ = math.floor((itemId-10000)/1000)
|
1c24ba6e
gaofengduan
fix equip
|
83
|
for _= 1, count do
|
44c6e479
zhouhaihai
增加部分日志
|
84
|
self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
|
1c24ba6e
gaofengduan
fix equip
|
85
86
|
end
end,
|
00115a7a
zhouahaihai
奖励发放
|
87
88
89
|
[ItemType.AdvItem] = function() --冒险道具不会进入 玩家仓库
count = 0
end,
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
90
|
[ItemType.FuncOpen] = function()
|
44c6e479
zhouhaihai
增加部分日志
|
91
|
self:funcOpen(itemId, count, pms)
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
92
|
end,
|
be9c9ca6
zhouahaihai
角色评论
|
93
|
}
|
312b9db5
zhouahaihai
背包
|
94
|
-- 对数量筛查
|
1a1a6375
gaofengduan
fix lua warning
|
95
|
count = checkItemCount(self, itemId, count)
|
312b9db5
zhouahaihai
背包
|
96
|
if count ~= 0 then
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
97
98
99
|
if itemIdAward[itemId] then
itemIdAward[itemId]()
elseif itemTypeAward[curType] then
|
312b9db5
zhouahaihai
背包
|
100
101
|
itemTypeAward[curType]()
else
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
102
103
104
|
pms.itemId = itemId
pms.count = count
self:addItem(pms)
|
312b9db5
zhouahaihai
背包
|
105
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
106
107
108
109
110
111
112
113
|
end
return count, change -- count 刷新实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
end
-- 发奖功能入口 award string id=count or {[id] = count}
function Role:award(gift, params)
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
114
|
params = params or {}
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
115
|
local tgift = {}
|
46fac6f1
zhouahaihai
酱料
|
116
|
if type(gift) == "string" then
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
117
118
119
120
121
122
123
124
125
|
for _, one in pairs(gift:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
tgift = gift
end
local reward, allChange = {}, {}
for itemId, count in pairs(tgift) do
|
8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
126
|
local count, change = _award(self, itemId, count, params)
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
127
128
129
130
131
132
133
|
if next(change) then
local cr, cc = self:award(change, params) -- 内部转换忽略
for _id, _ct in pairs(cr) do
reward[_id] = (reward[_id] or 0) + _ct
end
table.insert(allChange, {form = {[itemId] = count}, to = cr})
else
|
312b9db5
zhouahaihai
背包
|
134
135
136
|
if count > 0 then
reward[itemId] = (reward[itemId] or 0) + count
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
137
138
139
140
141
142
|
end
end
return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
|
function Role:awardExpireItem(expireTime, gift, params)
if expireTime <= skynet.timex() then
return
end
local reward = self:award(gift, params)
local expireItem = self:getProperty("expireItem")
for itemId, _ in pairs(reward) do
expireItem[itemId] = expireTime
end
self:setProperty("expireItem", expireItem)
end
function Role:checkExpireItem(notNotify)
local expireItem = self:getProperty("expireItem")
local now = skynet.timex()
for itemId, expireTime in pairs(expireItem) do
if expireTime <= now then
expireItem[itemId] = nil
local itemCount = self:getItemCount(itemId)
if itemCount > 0 then
-- 过期物品删掉
self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
local itemData = csvdb["itemCsv"][itemId]
if itemData then
if itemData.type == ItemType.Head then
-- 检查头像是不是在穿戴
if self:getProperty("headId") == itemId then
self:changeHead(globalCsv.defaultHead, notNotify)
local headData = csvdb["player_iconCsv"][itemId]
-- pvp 跨服竞技场奖励
if headData and headData.path == 2 then
redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
end
end
end
end
end
end
end
self:setProperty("expireItem", expireItem)
end
function Role:changeHead(id, notNotify)
self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
self:changeCrossServerPvpSelfInfo("headId")
self:log("role_action", {desc = "changeHead", int1 = id})
end
|
44c6e479
zhouhaihai
增加部分日志
|
193
|
function Role:addPlayExp(addExp, params)
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
194
195
196
197
|
local level = self:getProperty("level")
if not csvdb["player_expCsv"][level + 1] then
return
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
198
|
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
199
200
201
202
203
204
205
206
207
208
|
local exp = self:getProperty("exp")
local newExp = exp + addExp
while newExp >= csvdb["player_expCsv"][level].exp do
if csvdb["player_expCsv"][level + 1] then -- 有下一级
newExp = newExp - csvdb["player_expCsv"][level].exp
level = level + 1
else
newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
end
end
|
44c6e479
zhouhaihai
增加部分日志
|
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] then
print("addPlayExp error log have cint1 or cint2 or cint3", debug.traceback())
end
log["cint1"] = addExp
log["cint2"] = newExp
log["cint3"] = level
self:log("player_exp", log)
else
print("addPlayExp no log ", debug.traceback())
end
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
225
|
self:updateProperties({level = level, exp = newExp})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
226
|
self:changeCrossServerPvpSelfInfo("level")
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
227
228
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
229
230
|
function Role:addItem(params)
params = params or {}
|
312b9db5
zhouahaihai
背包
|
231
232
233
234
|
if params.itemId == ItemId.Diamond then
self:gainDiamond(params)
return
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
235
236
237
238
239
240
241
242
243
|
local items = self:getProperty("items")
local origin = items:getv(params.itemId, 0)
local nums = origin+params.count
if nums <= 0 then
items = items:delk(params.itemId)
nums = 0
else
items = items:incrv(params.itemId, params.count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] then
print("addItem error log have cint1 or cint2 ", debug.traceback())
end
log["cint1"] = params.itemId
log["cint2"] = math.abs(params.count)
if params.count <= 0 then
self:log("out_item", log)
else
self:log("in_item", log)
end
else
print("addItem no log ", debug.traceback())
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
261
262
263
264
265
266
267
268
|
self:setProperty("items", items)
if not params.notNotify then
SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
end
end
function Role:checkItemEnough(itemCountT)
local less = {}
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
269
270
271
|
if not next(itemCountT) then
return false, less
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
272
|
for itemId, count in pairs(itemCountT) do
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
273
274
275
276
277
278
279
280
|
if count <= 0 then
-- 判断物品数量值不应该小于等于0
less[itemId] = 0
else
local last = self:getItemCount(itemId) - count
if last < 0 then
less[itemId] = -last
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
281
282
283
284
285
286
|
end
end
return (not next(less)), less -- 是否足够,,缺什么缺多少
end
function Role:costItems(itemCountT, params)
|
36204e3c
zhengshouren
贩卖逻辑
|
287
|
local pms = clone(params or {})
|
312b9db5
zhouahaihai
背包
|
288
|
if itemCountT[ItemId.Diamond] then --优先扣除钻石
|
312b9db5
zhouahaihai
背包
|
289
290
291
292
293
294
|
pms.count = itemCountT[ItemId.Diamond]
if not self:costDiamond(pms) then
return
end
itemCountT[ItemId.Diamond] = nil
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
295
|
for itemId, count in pairs(itemCountT) do
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
296
297
298
299
|
pms.itemId = itemId
pms.count = - count
self:addItem(pms)
end
|
312b9db5
zhouahaihai
背包
|
300
|
return true
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
301
302
303
|
end
function Role:getItemCount(itemId)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
304
|
if itemId == ItemId.Diamond then
|
312b9db5
zhouahaihai
背包
|
305
306
|
return self:getAllDiamond()
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
307
308
309
|
return self:getProperty("items"):getv(itemId, 0)
end
|
312b9db5
zhouahaihai
背包
|
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
|
function Role:getAllDiamond()
return self:getProperty("diamond") + self:getProperty("reDiamond")
end
function Role:gainDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
local origind = self:getProperty("diamond")
local originr = self:getProperty("reDiamond")
local origin = origind + originr
if params.isRecharge then
self:incrProperty("reDiamond", count)
else
self:incrProperty("diamond", count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
328
329
330
331
332
333
334
335
336
337
338
339
340
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
self:log("in_diamond", log)
else
print("gainDiamond no log ", debug.traceback())
end
|
312b9db5
zhouahaihai
背包
|
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
function Role:costDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
if count <= 0 then
return false
end
local origind = self:getProperty("diamond")
local originr = self:getProperty("reDiamond")
local origin = origind + originr
if origin < 0 then
return false
end
if origin < count then
return false
end
local last = count
local costFirst = {"diamond", "reDiamond"}
if params.isRecharge then
costFirst = {"reDiamond", "diamond"}
end
last = math.max(last - self:getProperty(costFirst[1]), 0)
if last < count then
self:incrProperty(costFirst[1], last - count)
end
if last > 0 then
self:incrProperty(costFirst[2], -last)
end
|
44c6e479
zhouhaihai
增加部分日志
|
377
378
379
380
381
382
383
384
385
386
387
388
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
self:log("out_diamond", log)
else
print("costDiamond no log ", debug.traceback())
end
|
312b9db5
zhouahaihai
背包
|
389
390
391
392
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
393
394
|
function Role:addHero(params)
local roleId = self:getProperty("id")
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
395
|
local heroType = params.type
|
056c01a0
zhouhaihai
简化装备
|
396
|
if self:isHaveHero(heroType) then return end
|
53e8037e
zhouhaihai
任务
|
397
398
|
local unitData = csvdb["unitCsv"][heroType]
if not unitData then return false end
|
056c01a0
zhouhaihai
简化装备
|
399
400
401
|
local heroId = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "hero", 1))
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
402
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
403
404
|
redisproxy:sadd(string.format(R_HEROS, roleId), heroId)
|
3c0ea5fb
zhouhaihai
抽英雄
|
405
406
407
408
409
410
411
|
local wakeL = 1
if unitData.rare == 3 then
wakeL = 2
elseif unitData.rare == 4 then
wakeL = 3
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
412
413
414
415
|
local heroInfo = {
key = string.format(R_HERO, roleId, heroId),
id = heroId,
type= heroType,
|
3c0ea5fb
zhouhaihai
抽英雄
|
416
|
wakeL = wakeL,
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
417
|
}
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
418
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
419
420
421
|
local newHero = require("models.Hero").new(heroInfo)
newHero:create()
newHero.owner = self
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
422
|
newHero:saveBattleValue()
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
423
|
self.heros[heroId] = newHero
|
53e8037e
zhouhaihai
任务
|
424
|
self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job}, params.notNotify)
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
425
426
427
428
429
430
|
if not params.notNotify then
local heroResponse = {}
table.insert(heroResponse, newHero:data())
local bin = MsgPack.pack(heroResponse)
SendPacket(actionCodes.Hero_loadInfos, bin)
end
|
44c6e479
zhouhaihai
增加部分日志
|
431
432
433
434
435
436
437
438
439
440
441
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = heroId
log["cint2"] = heroType
self:log("in_hero", log)
else
print("addHero no log ", debug.traceback())
end
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
442
|
return true, newHero
|
056c01a0
zhouhaihai
简化装备
|
443
444
445
446
447
448
|
end
function Role:isHaveHero(heroType)
if not csvdb["unitCsv"][heroType] then return false end
for _, hero in pairs(self.heros) do
if hero:getProperty("type") == heroType then
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
449
|
return hero
|
056c01a0
zhouhaihai
简化装备
|
450
451
|
end
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
452
453
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
454
455
|
function Role:delHero(heroId, params)
params = params or {}
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
456
457
|
local roleId = self:getProperty('id')
local hero = self.heros[heroId]
|
44c6e479
zhouhaihai
增加部分日志
|
458
|
local heroType = hero:getProperty("type")
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
459
460
461
462
463
464
465
|
if not hero then return end
self.heros[heroId] = nil
redisproxy:pipelining(function (red)
red:del(string.format(R_HERO, roleId, heroId))
red:srem(string.format(R_HEROS, roleId), heroId)
end)
|
44c6e479
zhouhaihai
增加部分日志
|
466
467
468
469
470
471
472
473
474
475
476
477
478
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("delHero error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = heroId
log["cint2"] = heroType
self:log("out_hero", log)
else
print("delHero no log ", debug.traceback())
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
479
480
|
SendPacket(actionCodes.Hero_loadInfos, MsgPack.pack({{id = heroId, bDel = true}}))
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
481
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
|
function Role:loadHeros()
local roleId = self:getProperty("id")
local heroIds = redisproxy:smembers(string.format(R_HEROS, roleId))
local redret = redisproxy:pipelining(function (red)
for _, heroId in ipairs(heroIds) do
red:hgetall(string.format(R_HERO, roleId, heroId))
end
end)
for index, heroId in ipairs(heroIds) do
local hero = require("models.Hero").new({key = string.format(R_HERO, roleId, heroId)})
if hero:load(table.array2Table(redret[index])) then
hero.owner = self
self.heros[tonumber(heroId)] = hero
end
end
end
|
be9c9ca6
zhouahaihai
角色评论
|
499
500
501
502
503
504
505
506
507
508
509
|
function Role:loadDaily()
local roleId = self:getProperty("id")
local dataKey = string.format(R_DAILY, roleId)
self.dailyData = require("models.Daily").new({key = dataKey})
self.dailyData.owner = self
if not redisproxy:exists(dataKey) then
self.dailyData:create()
else
self.dailyData:load()
end
end
|
46fac6f1
zhouahaihai
酱料
|
510
|
|
9a1c54b2
zhouhaihai
活动
|
511
512
513
514
515
516
517
518
519
520
521
522
|
function Role:loadActivity()
local roleId = self:getProperty("id")
local dataKey = string.format(R_ACTIVITY, roleId)
self.activity = require("models.Activity").new({key = dataKey})
self.activity.owner = self
if not redisproxy:exists(dataKey) then
self.activity:create()
else
self.activity:load()
end
end
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
523
524
525
526
527
528
529
530
531
532
533
534
|
function Role:loadDiner()
local roleId = self:getProperty("id")
local dataKey = string.format(R_DINER, roleId)
self.dinerData = require("models.Diner").new({key = dataKey})
self.dinerData.owner = self
if not redisproxy:exists(dataKey) then
self.dinerData:create()
else
self.dinerData:load()
end
end
|
440aa055
zhouhaihai
聊天
|
535
|
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
536
|
function Role:loadEquips()
|
056c01a0
zhouhaihai
简化装备
|
537
|
-- 放role 里面了
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
538
539
|
end
|
056c01a0
zhouhaihai
简化装备
|
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
|
function Role:addEquip(equipType, equipLv, count, pms)
pms = pms or {}
if count ~= count then return end
local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
if not equipCsv then return end
local equips = self:getProperty("equips")
local curTypeEquips = equips[equipType] or {}
local curCount = (curTypeEquips[equipLv] or 0) + count
-- 是否足够上层判断
if curCount < 0 then
curCount = 0
curTypeEquips[equipLv] = nil
else
curTypeEquips[equipLv] = curCount
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
556
|
|
056c01a0
zhouhaihai
简化装备
|
557
558
559
560
561
562
563
|
if next(curTypeEquips) then
equips[equipType] = curTypeEquips
else
equips[equipType] = nil
end
self:setProperty("equips", equips)
|
44c6e479
zhouhaihai
增加部分日志
|
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
|
if pms.log then
local log = clone(pms.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = equipType
log["cint2"] = equipLv
log["cint3"] = math.abs(count)
if count < 0 then
self:log("out_equip", log)
else
self:log("in_equip", log)
end
else
print("addEquip no log ", debug.traceback())
end
|
056c01a0
zhouhaihai
简化装备
|
582
583
|
if not pms.notNotify then
self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
584
585
586
587
|
end
end
function Role:getEquipCount(typ,lv)
|
056c01a0
zhouhaihai
简化装备
|
588
|
return (self:getProperty("equips")[typ] or {})[lv] or 0
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
589
590
591
|
end
function Role:loadRunes()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
592
|
local roleId = self:getProperty("id")
|
ad484303
gaofengduan
add rune
|
593
594
595
596
597
598
599
600
601
602
603
604
|
local runeIds = redisproxy:smembers(string.format(R_RUNEIDS, roleId))
local redret = redisproxy:pipelining(function (red)
for _, runeId in ipairs(runeIds) do
red:hgetall(string.format(R_RUNE, roleId, runeId))
end
end)
for index, runeId in ipairs(runeIds) do
local rune = require("models.Rune").new({key = string.format(R_RUNE, roleId, runeId)})
if rune:load(table.array2Table(redret[index])) then
rune.owner = self
self.runeBag[tonumber(runeId)] = rune
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
605
606
607
|
end
end
|
ad484303
gaofengduan
add rune
|
608
|
-- 0 为操作成功
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
609
|
function Role:addRune(params)
|
ad484303
gaofengduan
add rune
|
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
|
if params.type and params.id then
local set = csvdb["runeCsv"][params.type]
if not set then return 2 end
local data = set[params.id]
if not data then return 3 end
local roleId = self:getProperty("id")
local runeUid = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "rune", 1))
redisproxy:sadd(string.format(R_RUNEIDS, roleId), runeUid)
local heroInfo = {
key = string.format(R_RUNE, roleId, runeUid),
uid = runeUid,
type = params.type,
id = params.id,
}
local newRune = require("models.Rune").new(heroInfo)
newRune:create()
newRune:generateAttrs()
newRune.owner = self
self.runeBag[runeUid] = newRune
|
ee999bde
zhouhaihai
零件优化
|
633
634
635
636
637
|
if not params.notNotify then
local response = {}
table.insert(response, newRune:data())
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
89338c47
zhouhaihai
技能目标
|
638
|
self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
|
44c6e479
zhouhaihai
增加部分日志
|
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeUid
log["cint2"] = params.type
log["cint3"] = params.id
self:log("in_rune", log)
else
print("addRune no log ", debug.traceback())
end
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
655
|
return 0, newRune
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
656
|
else
|
ad484303
gaofengduan
add rune
|
657
|
return 1
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
658
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
659
660
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
661
662
|
function Role:delRunes(runeIds, params) -- 批量删除 {id, }
params = params or {}
|
497f9a67
zhouhaihai
卖零件
|
663
664
|
local roleId = self:getProperty('id')
local bDel = {}
|
2445248d
zhouhaihai
去掉热门料理
|
665
|
for _, runeId in pairs(runeIds) do
|
497f9a67
zhouhaihai
卖零件
|
666
667
|
local rune = self.runeBag[runeId]
if rune and rune:getProperty("refer") == 0 then
|
44c6e479
zhouhaihai
增加部分日志
|
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeId
log["cint2"] = rune:getProperty("type")
log["cint3"] = rune:getProperty("id")
self:log("out_rune", log)
else
print("delRunes no log ", debug.traceback())
end
|
497f9a67
zhouhaihai
卖零件
|
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
|
self.runeBag[runeId] = nil
table.insert(bDel, runeId)
end
end
redisproxy:pipelining(function (red)
for _, runeId in pairs(bDel) do
red:del(string.format(R_RUNE, roleId, runeId))
red:srem(string.format(R_RUNEIDS, roleId), runeId)
end
end)
local response = {}
for _, runeId in pairs(bDel) do
table.insert(response, {uid = runeId, bDel = true})
end
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
ee3ac0b5
gaofengduan
fix magic
|
702
703
704
705
706
|
function Role:getRuneByType(typ)
local runeSet = {}
for _,v in pairs(self.runeBag) do
if v.type == typ then
table.insert(runeSet,v)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
707
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
708
|
end
|
ee3ac0b5
gaofengduan
fix magic
|
709
|
return runeSet
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
710
711
|
end
|
46fac6f1
zhouahaihai
酱料
|
712
|
function Role:getAdvData()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
713
|
if not self.advData then
|
46fac6f1
zhouahaihai
酱料
|
714
|
self.advData = require("adv.Adv").new(self)
|
46fac6f1
zhouahaihai
酱料
|
715
716
717
|
end
return self.advData
end
|
bd15e9bc
zhouhaihai
购买剧情
|
718
719
720
721
722
723
724
725
726
727
728
729
|
function Role:getHeroMaxField(field, hType)
local max = 0
for _, hero in pairs(self.heros) do
if not hType or hero:getProperty("type") == hType then
if hero:getProperty(field) > max then
max = hero:getProperty(field)
end
end
end
return max
end
|
ece975b6
zhouhaihai
属性计算
|
730
731
732
|
function Role:warningHeartTooQuick()
-- 加速器检测
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
733
734
735
736
|
local heartWarning = self:getProperty("heartWarning")
heartWarning = heartWarning + 1
self:setProperty("heartWarning", heartWarning)
if heartWarning == 50 then
|
44c6e479
zhouhaihai
增加部分日志
|
737
|
self:setBan(30, 1) --封禁 30天
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
738
|
self:sendGmMsg("server_accountBanned_inGame_1")
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
739
740
741
742
|
return
end
if heartWarning < 50 and heartWarning % 5 == 0 then
self:sendGmMsg("server_accountBanned_warning")
|
3133cb76
zhouhaihai
日志
|
743
|
self:log("role_action",{desc = "heartWarning", int1 = heartWarning})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
744
745
746
747
748
749
750
751
752
753
754
755
|
end
end
function Role:setBan(time, banType)
time = time or 0
banType = banType or 0
local now = skynet.timex()
if time == 0 then
self:setProperty("banTime", 0)
self:setProperty("banType", 0)
self:setProperty("heartWarning", 0)
|
3133cb76
zhouhaihai
日志
|
756
|
self:log("role_action", {desc = "ban_rm"})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
757
758
759
|
else
self:setProperty("banTime", now + 86400 * time)
self:setProperty("banType", banType)
|
3133cb76
zhouhaihai
日志
|
760
|
self:log("role_action", {desc = "ban", int1 = time, int2 = banType})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
761
762
763
764
765
|
end
end
function Role:sendGmMsg(text, isNotKey)
SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
|
ece975b6
zhouhaihai
属性计算
|
766
|
end
|
a41b9076
zhouhaihai
增加羁绊方法
|
767
|
|
a8f91e83
zhouhaihai
羁绊
|
768
|
function Role:getHeroActiveRelationData(heros)
|
a41b9076
zhouhaihai
增加羁绊方法
|
769
770
771
772
|
local relations = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
|
ff52882d
zhouhaihai
羁绊
|
773
774
|
local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
relations[camp] = (relations[camp] or 0) + 1
|
a41b9076
zhouhaihai
增加羁绊方法
|
775
776
|
end
end
|
ff52882d
zhouhaihai
羁绊
|
777
|
local curData = csvdb["unit_relationCsv"][0]
|
18323af7
zhouhaihai
羁绊 bug
|
778
779
|
if not next(relations) then return curData end
|
ff52882d
zhouhaihai
羁绊
|
780
|
for _, data in ipairs(csvdb["unit_relationCsv"]) do
|
a8f91e83
zhouhaihai
羁绊
|
781
782
783
784
785
786
787
788
789
790
|
local had = {}
local isDone = true
for _, count in pairs(data.relation:toArray(true, "=")) do
local find = false
for camp, _count in pairs(relations) do
if count == _count and not had[camp] then
had[camp] = true
find = true
break
end
|
a41b9076
zhouhaihai
增加羁绊方法
|
791
|
end
|
a8f91e83
zhouhaihai
羁绊
|
792
793
794
|
if not find then
isDone = false
break
|
a41b9076
zhouhaihai
增加羁绊方法
|
795
796
|
end
end
|
a8f91e83
zhouhaihai
羁绊
|
797
798
|
if isDone then
curData = data
|
a8f91e83
zhouhaihai
羁绊
|
799
800
801
802
803
804
805
806
|
end
end
return curData
end
function Role:getHeroActiveRelation(heros)
local data = self:getHeroActiveRelationData(heros)
local result = {}
|
a8f91e83
zhouhaihai
羁绊
|
807
808
|
for attr, value in pairs(data.effect:toNumMap()) do
result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
|
a41b9076
zhouhaihai
增加羁绊方法
|
809
810
811
|
end
return result
end
|
b53593b5
zhouhaihai
羁绊加成
|
812
|
|
ccbafe67
zhouhaihai
冒险神器和buff
|
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
|
function Role:getHerosCamp(heros)
local had = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
had[camp] = (had[camp] or 0) + 1
end
end
local curCamp = 0
for camp , count in pairs(had) do
if count >= 3 then
curCamp = camp
break
end
end
return curCamp
end
|
c384626d
zhouhaihai
好友
|
832
|
function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力 羁绊加成
|
f317b790
zhouhaihai
pvp 遗留
|
833
|
heros = heros or {}
|
c384626d
zhouhaihai
好友
|
834
|
local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
|
b53593b5
zhouhaihai
羁绊加成
|
835
836
837
838
839
840
841
842
843
|
local battleValue = 0
for _, id in pairs(heros) do
local hero = self.heros[id]
if hero then
battleValue = battleValue + hero:getBattleValue(activeRelation)
end
end
return battleValue
end
|
09be9059
zhouhaihai
冒险接口
|
844
845
|
function Role:getAdvHangLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
846
|
return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
|
09be9059
zhouhaihai
冒险接口
|
847
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
848
|
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
849
|
function Role:getAdvElLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
850
|
return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
851
852
|
end
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
853
854
855
856
857
858
|
-- 走 guide_unlock 表的 被动解锁
function Role:isFuncUnlock(func)
if not func then return true end -- 没有就是解锁了
local data = csvdb["guide_unlockCsv"][func]
if not data then return true end -- 没有就是解锁了
|
33be3111
zhouhaihai
修改hangPass 结构
|
859
|
if self:checkHangPass(data.carbonId) then
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
860
861
862
863
864
|
return true
else
return false
end
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
865
|
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
866
|
-- 走 unlock 表的主动解锁
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
867
868
869
870
|
function Role:isFuncOpen(func)
return self:getProperty("funcOpen")[func] == 1
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
871
872
|
function Role:getFuncLv(func)
return self:getProperty("funcLv")[func] or 1
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
873
874
|
end
|
ccbafe67
zhouhaihai
冒险神器和buff
|
875
876
877
878
879
880
881
882
883
|
-- 参数有level 则是检查是否可以升级
function Role:isArtifactOpen(id, isEndless, level)
local isCheckLevel = not not level
level = level or 1
local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
if not curData then return false end
if curData.unlock == 1 then -- 获得解锁
return self:getProperty("advAFOpen")[id] and true or false
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
884
|
elseif curData.unlock == 2 then -- 特殊神器 不可解锁
|
ccbafe67
zhouhaihai
冒险神器和buff
|
885
|
return isCheckLevel
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
886
|
elseif curData.unlock == 3 then
|
ccbafe67
zhouhaihai
冒险神器和buff
|
887
888
889
890
891
|
return isEndless
end
return true
end
|
44c6e479
zhouhaihai
增加部分日志
|
892
893
894
|
function Role:funcOpen(func, count, params)
params = params or {}
|
ad88ba14
zhouhaihai
工坊 bug
|
895
|
count = count or 1
|
44c6e479
zhouhaihai
增加部分日志
|
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
|
if params.log then
local log = clone(params.log)
if log["cint1"] or log["cint2"] or log["cint3"] then
print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = func
log["cint2"] = count
self:log("func_open", log)
else
print("funcOpen no log ", debug.traceback())
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
911
|
if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
912
|
local unlockData = csvdb["unlockCsv"][func]
|
db3c56ad
zhouhaihai
冒险相关
|
913
|
if unlockData.type == 4 then -- 解锁神器
|
f45d3a7b
zhouhaihai
adv_unlock
|
914
915
916
|
if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
end
|
4b61215f
zhouhaihai
语法错误
|
917
|
elseif TypeIsFunc[unlockData.type] then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
918
|
if unlockData.value1 == 0 or unlockData.value1 == 1 then
|
f45d3a7b
zhouhaihai
adv_unlock
|
919
920
921
|
if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
922
923
|
else
local oldV = self:getFuncLv(unlockData.type)
|
59835765
zhouhaihai
排行榜
|
924
|
local newLv = math.min(oldV + count, unlockData.value2)
|
f45d3a7b
zhouhaihai
adv_unlock
|
925
926
927
|
if oldV ~= newLv then
self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
928
929
|
end
else
|
f45d3a7b
zhouhaihai
adv_unlock
|
930
931
932
|
if self:getProperty("funcOpen")[func] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
933
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
934
935
936
|
end
end
|
e51ff6d2
zhouhaihai
冒险~
|
937
|
function Role:advChapterIsOpen(chapterId)
|
e51ff6d2
zhouhaihai
冒险~
|
938
|
local chapterData = csvdb["adv_chapterCsv"][chapterId]
|
33be3111
zhouhaihai
修改hangPass 结构
|
939
|
if chapterData.prepose ~= 0 and not self:checkHangPass(chapterData.prepose) then return false end
|
e51ff6d2
zhouhaihai
冒险~
|
940
|
return true
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
941
942
943
944
945
946
947
948
949
950
951
952
953
|
end
function Role:advEventOpenStatus()
local openStatus = {}
for func , data in pairs(csvdb["unlockCsv"]) do
if data.type == 5 then
openStatus[data.value1] = openStatus[data.value1] or {}
openStatus[data.value1][data.value2] = self:isFuncOpen(func)
end
end
return openStatus
end
|
8da953a7
zhouhaihai
无尽模式
|
954
|
-- 赛季检查
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
955
956
957
958
|
function Role:advEndlessSeasonCheck(notNotify)
-- 重置一下冒险
local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
if self:getProperty("advElS") ~= nowSeason then
|
0e3ab88d
zhouhaihai
中继层
|
959
960
961
962
|
-- 胡博文让注释掉 衰减 从0开始
-- local ml = self:getProperty("advElM")
-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
-- self:setProperty("advElM", math.floor(nl / 10) * 10)
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
963
964
965
966
967
968
969
|
-- 正在无尽冒险清掉
local adv = self:getAdvData()
if adv:isRunning() and adv:isEndless() then
adv:forceOver()
end
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
970
971
972
|
-- 路过的中继层重置掉
local advRelay = self:getProperty("advRelay")
advRelay[-1] = nil
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
973
974
975
|
-- 清掉冒险手册
self:updateProperties({
advEAchiev = {},
|
0e3ab88d
zhouhaihai
中继层
|
976
977
|
advElM = 0,
advElS = nowSeason,
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
978
|
advRelay = advRelay,
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
979
|
}, notNotify)
|
e1355da3
zhouhaihai
神器 被动
|
980
981
982
983
984
985
986
987
988
989
990
|
-- 重新设定冒险章节和冒险结束时间
self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
if not notNotify then
SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
advElChapter = self.advElChapter,
advOverTime = self.advOverTime,
}))
end
|
8da953a7
zhouhaihai
无尽模式
|
991
992
|
end
end
|
59835765
zhouhaihai
排行榜
|
993
|
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
994
995
996
997
998
999
1000
|
-- 获得激活的冒险效果
function Role:getAdvActiveSupportEffect()
local effect = {}
local advEAchiev = self:getProperty("advEAchiev")
for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
if status == -1 then
local achvData = csvdb["adv_achievementCsv"][id]
|
1e33ae30
zhouhaihai
数据保护
|
1001
|
if achvData and achvData.support ~= 0 then
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
|
effect[achvData.support] = 1
end
end
end
return effect
end
--获取冒险支援效果免费刷新次数
function Role:getAdvSupportFreeCount()
local count = 1 --默认每天有1次
local openEffects = self:getAdvActiveSupportEffect()
for aId, _ in pairs(openEffects) do
local curData = csvdb["adv_supportCsv"][aId]
if curData.type == 2 then
for _, effect in ipairs(curData.effect:toArray()) do
local cur = effect:toArray(true, "=")
if cur[1] == 8 then
count = count + cur[2]
end
end
end
end
return count
end
-- 冒险随机新的支援效果
function Role:advRandomSupportEffect(notNotify)
local pool = {}
local openEffects = self:getAdvActiveSupportEffect()
for id, data in pairs(csvdb["adv_supportCsv"]) do
if data.type == 0 then
if openEffects[id] then
table.insert(pool, data)
end
elseif data.type == 1 then
table.insert(pool, data)
end
end
local advSup = {}
for i = 1, math.min(3, #pool) do
local idx = math.randWeight(pool, "showup")
table.insert(advSup, pool[idx].id)
table.remove(pool, idx)
end
self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
end
|
59835765
zhouhaihai
排行榜
|
1049
|
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1050
|
|
59835765
zhouhaihai
排行榜
|
1051
|
function Role:getCurDinerRankKey()
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1052
|
local round = self:getTimeResetRound(TimeReset.DinerRank)
|
59835765
zhouhaihai
排行榜
|
1053
|
local idx = 1
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1054
|
if round % 2 == 1 then
|
59835765
zhouhaihai
排行榜
|
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
|
idx = 2
end
return RANK_DINER[idx]
end
local StdTowerRankTime = toUnixtime("2019010100")
function Role:setTowerRank(level)
local now = skynet.timex()
local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年
local ct = 10000 - ct -- 越早的排名越靠前
local towerTeam = self:getProperty("towerF")
local battleV = self:getTeamBattleValue(towerTeam.heros)
local score = (level * 10000 + ct) * 10000000 + battleV
local curInfo = {
name = self:getProperty("name"),
headId = self:getProperty("headId"),
lv = self:getProperty("level"),
batteV = battleV,
level = level,
|
fa565e0c
zhouhaihai
优化结构
|
1075
|
format = self:getTeamHerosInfo(towerTeam.heros),
|
59835765
zhouhaihai
排行榜
|
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
|
}
local roleId = self:getProperty("id")
redisproxy:pipelining(function (red)
red:zadd(RANK_TOWER, score, roleId) --更新分数
red:hset(RANK_TOWER_INFO, roleId, MsgPack.pack(curInfo))
end)
end
function Role:getTowerRank()
local list = {}
local ids = redisproxy:zrevrange(RANK_TOWER, 0 , 99)
local redret = {}
if ids and next(ids) then
redret = redisproxy:pipelining(function (red)
for i = 1, #ids do
local roleId = ids[i]
table.insert(list, {roleId = tonumber(roleId)})
red:hget(RANK_TOWER_INFO, roleId)
end
end)
end
for i = 1, #redret do
local player = MsgPack.unpack(redret[i])
player.format = nil
list[i].player = player
end
local rank = redisproxy:ZREVRANK(RANK_TOWER, self:getProperty("id"))
if not rank then
rank = -1
else
rank = rank + 1
end
return {list = list, rank = rank}
end
function Role:getTowerRankOneInfo(roleId)
local data = redisproxy:hget(RANK_TOWER_INFO, roleId)
if data then
local player = MsgPack.unpack(data)
return player.format
end
end
|
f60b89b1
zhouhaihai
奖励副本
|
1118
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1119
|
function Role:addAdvLvExp(exp)
|
f60b89b1
zhouhaihai
奖励副本
|
1120
|
local advL = self:getProperty("advL")
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
|
local level = advL[1]
local newExp = (advL[2] or 0) + exp
if not csvdb["adv_level_fundCsv"][level + 1] then
return
end
while newExp >= csvdb["adv_level_fundCsv"][level].exp do
if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
level = level + 1
else
newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
|
f60b89b1
zhouhaihai
奖励副本
|
1134
1135
|
end
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1136
1137
1138
|
if level > advL[1] then
self:checkTaskEnter("AdvLevel", {level = level})
|
f60b89b1
zhouhaihai
奖励副本
|
1139
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1140
1141
|
advL[1] = level
advL[2] = newExp
|
f60b89b1
zhouhaihai
奖励副本
|
1142
1143
|
self:updateProperty({field = "advL", value = advL})
end
|
c384626d
zhouhaihai
好友
|
1144
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
|
function Role:getAdvWheelSurfLv(ptype)
local level = 1
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 2 and ptype == effect[2] then
level = effect[3]
end
end
end
return level
end
|
9f956e88
zhouhaihai
资助对积分的影响
|
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
|
function Role:fixAdvScoreChange(score)
local change = 0
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 3 then
change = change + effect[2]
end
end
end
|
bbf64622
zhouhaihai
冒险
|
1170
|
return math.floor(score * (1 + change / 100))
|
9f956e88
zhouhaihai
资助对积分的影响
|
1171
1172
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
|
function Role:getAdvLvAddAttrs()
-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
local attrs = {}
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 1 then
attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
end
end
end
return attrs
end
|
c384626d
zhouhaihai
好友
|
1188
|
function Role:getTeamBattleInfo(team)
|
f603a60f
zhouhaihai
支援技实装
|
1189
|
local teamInfo = {heros = {}, supports = {}}
|
fa565e0c
zhouhaihai
优化结构
|
1190
|
local activeRelation = self:getHeroActiveRelation(team.heros)
|
c384626d
zhouhaihai
好友
|
1191
1192
|
for slot, id in pairs(team.heros or {}) do
|
fa565e0c
zhouhaihai
优化结构
|
1193
1194
|
local info = {}
local hero = self.heros[id]
|
c384626d
zhouhaihai
好友
|
1195
|
if not hero then
|
fa565e0c
zhouhaihai
优化结构
|
1196
1197
1198
1199
1200
|
print("error heroid " .. id)
end
local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
for k, v in pairs(AttsEnumEx) do
info[v] = (attrs[v] or 0)
|
c384626d
zhouhaihai
好友
|
1201
|
end
|
c384626d
zhouhaihai
好友
|
1202
1203
|
info.type = hero:getProperty("type")
info.level = hero:getProperty("level")
|
42f465e5
suhongyang
战斗参数传传入觉醒等级
|
1204
|
info.wakeL = hero:getProperty("wakeL")
|
fa565e0c
zhouhaihai
优化结构
|
1205
1206
|
info.blockLevel = hero:getSkillLevel(4)
info.specialLevel = hero:getSkillLevel(1)
|
aad10fac
suhongyang
战斗获取被动技能等级参数
|
1207
|
info.passiveLevel = hero:getSkillLevel(3)
|
a6508219
zhouhaihai
挂机奖励
|
1208
|
info.runeSkill = hero:getRuneSkill(102)
|
fa565e0c
zhouhaihai
优化结构
|
1209
1210
|
teamInfo.heros[slot] = info
end
|
f603a60f
zhouhaihai
支援技实装
|
1211
1212
1213
|
for slot, id in pairs(team.supports or {}) do
teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
end
|
fa565e0c
zhouhaihai
优化结构
|
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
|
return teamInfo
end
function Role:getTeamHerosInfo(heroIds)
local heros = {}
for slot, heroId in pairs(heroIds or {}) do
local hero = self.heros[heroId]
heros[slot] = {
type = hero:getProperty("type"),
level = hero:getProperty("level"),
wakeL = hero:getProperty("wakeL"),
}
|
c384626d
zhouhaihai
好友
|
1226
1227
1228
1229
|
end
return heros
end
|
fa565e0c
zhouhaihai
优化结构
|
1230
|
function Role:getTeamBattleValue(heros)
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1231
1232
1233
1234
1235
1236
1237
|
-- local battleV = 0
-- for _, heroId in pairs(heros or {}) do
-- local hero = self.heros[heroId]
-- battleV = battleV + hero:getProperty("battleV")
-- end
-- return battleV
return self:getRealBattleValue(heros)
|
fa565e0c
zhouhaihai
优化结构
|
1238
1239
|
end
|
4cf74232
zhouhaihai
pvp
|
1240
|
-- 不传参数 只修改保存的阵容信息
|
fa565e0c
zhouhaihai
优化结构
|
1241
|
function Role:saveHangTeam(team)
|
4cf74232
zhouhaihai
pvp
|
1242
|
if not team then
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1243
|
team = self:getProperty("hangTeam")
|
4cf74232
zhouhaihai
pvp
|
1244
1245
1246
|
else
self:updateProperty({field = "hangTeam", value = team})
end
|
fa565e0c
zhouhaihai
优化结构
|
1247
1248
1249
1250
1251
1252
1253
1254
|
self:setProperties({
hangTS = self:getTeamHerosInfo(team.heros),
hangTB = self:getTeamBattleInfo(team),
hangTBV = self:getTeamBattleValue(team.heros),
})
end
function Role:savePvpCTeam(team)
|
4cf74232
zhouhaihai
pvp
|
1255
|
if not team then
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1256
|
team = self:getProperty("pvpTC")
|
4cf74232
zhouhaihai
pvp
|
1257
|
else
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1258
|
self:updateProperty({field = "pvpTC", value = team})
|
4cf74232
zhouhaihai
pvp
|
1259
|
end
|
fa565e0c
zhouhaihai
优化结构
|
1260
1261
1262
1263
1264
|
self:setProperties({
pvpTSC = self:getTeamHerosInfo(team.heros),
pvpTBC = self:getTeamBattleInfo(team),
pvpTBVC = self:getTeamBattleValue(team.heros),
})
|
c384626d
zhouhaihai
好友
|
1265
|
end
|
dc9d814f
zhouhaihai
邮件
|
1266
|
|
ab9f5400
zhouhaihai
临时代码
|
1267
1268
1269
1270
1271
1272
1273
1274
1275
|
function Role:savePvpHTeam(team)
if not team then
team = self:getProperty("pvpTH")
else
self:updateProperty({field = "pvpTH", value = team})
end
local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
for i = 1, 3 do
|
c6940d28
zhouhaihai
报错
|
1276
1277
1278
1279
1280
|
if team[i] then
pvpTSH[i] = self:getTeamHerosInfo(team[i].heros)
pvpTBH[i] = self:getTeamBattleInfo(team[i])
pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
end
|
ab9f5400
zhouhaihai
临时代码
|
1281
1282
1283
1284
1285
1286
1287
1288
1289
|
end
self:setProperties({
pvpTSH = pvpTSH,
pvpTBH = pvpTBH,
pvpTBVH = pvpTBVH,
})
end
|
dc9d814f
zhouhaihai
邮件
|
1290
1291
|
-- update
function Role:onRecoverTimer(now)
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1292
|
self:updateTimeReset(now, true)
|
dc9d814f
zhouhaihai
邮件
|
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
|
self:checkNewEvent(now)
end
local function breath(sec)
local last_breath = 0
return function (now)
if now >= last_breath then
last_breath = now + sec
return true
end
return false
end
end
local breathes = {
["email"] = breath(120), -- email
|
42327de8
zhouhaihai
高级竞技场红点
|
1308
|
["pvphg"] = breath(300), -- 高级竞技场 奖励满的红点
|
dc9d814f
zhouhaihai
邮件
|
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
|
}
function Role:checkNewEvent(now)
if now - self:getProperty("ltime") < 5 then
return
end
local checks = {}
-- 检查全局邮件 -- 增加邮件红点
checks["email"] = function()
local mid = self:getProperty("sid")
local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
local globalEmail = tonum(result[1])
local timestamp = tonum(result[2])
local emailSync = self:getProperty("emailSync")
if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
local redret = redisproxy:pipelining(function (red)
for id = emailSync, globalEmail do
red:hgetall(string.format("globalEmail:%s", id))
end
end)
for _, data in ipairs(redret) do
local email = tarr2tab(data)
if tonum(email.createtime) > self:getProperty("ctime")
and ( not email.mid or tonum(email.mid) == mid )
and ( not email.endtime or tonum(email.endtime) > now )then
return true
end
end
end
local roleId = self:getProperty("id")
local email_rds = string.format(R_EMAIL, roleId)
local emailIds = redisproxy:lrange(email_rds, 0, EMAIL_LIMIT - 1) or {}
local redret = redisproxy:pipelining(function (red)
for _, id in ipairs(emailIds) do
red:hget(string.format(R_EMAIL_ITEM, roleId, id), "status")
end
end)
for index, id in ipairs(emailIds) do
if tonumber(redret[index]) == 0 then
return true
end
end
end
|
42327de8
zhouhaihai
高级竞技场红点
|
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
|
checks["pvphg"] = function()
if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
local pvpHGTime = self:getProperty("pvpHGTime")
if pvpHGTime == 0 then return end
local division = self:getPvpHDivision()
local divisionData = csvdb["pvp_group_divisionCsv"][division]
local newTime, newReward = self:calculatePvpHGift(division)
if table.pack(next(newReward))[2] >= divisionData.limit then
return true
end
end
|
dc9d814f
zhouhaihai
邮件
|
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
|
local events = {}
for name, breath in pairs(breathes) do
if breath(now) and checks[name] then
local status = checks[name]()
if status then
if status == true then
events[name] = 1
else
events[name] = status
end
end
end
end
if next(events) then
SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
end
end
|
33be3111
zhouhaihai
修改hangPass 结构
|
1390
1391
1392
1393
1394
1395
|
function Role:checkHangPass(carbonId)
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
return (hangPass[diff] or 0) >= carbonId
end
|
15e1f084
zhouhaihai
挂机gm
|
1396
|
function Role:hangFinish(carbonId)
|
33be3111
zhouhaihai
修改hangPass 结构
|
1397
1398
|
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
|
15e1f084
zhouhaihai
挂机gm
|
1399
|
if (hangPass[diff] or 0) < carbonId then
|
33be3111
zhouhaihai
修改hangPass 结构
|
1400
1401
1402
1403
1404
|
hangPass[diff] = carbonId
self:updateProperty({field = "hangPass", value = hangPass})
end
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1405
1406
1407
1408
1409
1410
1411
1412
1413
|
function Role:getAdvRankKey()
local round = self:getProperty("advElS")
local idx = 1
if round % 2 == 1 then
idx = 2
end
return RANK_ADV[idx]
end
|
1d4eec98
zhouhaihai
冒险引导 锁定地图101
|
1414
1415
|
-- 是否需要进行引导
function Role:checkOverGuide(guideId)
|
f9acbb32
zhouhaihai
bug
|
1416
|
local funcGuide = self:getProperty("funcGuide")
|
1d4eec98
zhouhaihai
冒险引导 锁定地图101
|
1417
1418
1419
1420
1421
1422
|
if funcGuide:getv(guideId, 0) > 0 then
return true
end
return false
end
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
1423
1424
1425
1426
1427
1428
1429
|
-- 消除指定tag 红点
function Role:clearRedPTag(tag)
local redp = self:getProperty("redp")
redp[tag] = nil
self:updateProperty({field = "redp", value = redp})
end
|
192b96d3
zhouhaihai
重置
|
1430
1431
|
-- 充值 --
|
b6ed652b
zhouhaihai
充值
|
1432
1433
1434
1435
1436
1437
1438
1439
|
--[[
request.order = data.out_trade_no
request.amount = data.money / 100
request.game_money = data.game_money
request.product_id = data.product_id
request.pay_time = data.pay_time
request.transactionId = data.order_no
]]
|
192b96d3
zhouhaihai
重置
|
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
|
function Role:handlePurchase(params)
local roleId = self:getProperty("id")
local partnerOrderStr = params.order
local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)")
local orderObject = require("models.Order").new({ key = string.format("order:%d:%d", roleId, orderId) })
if not orderObject:load() then
-- 订单不存在
skynet.error("ayncPurchaseRpc", string.format("order %s not exist", partnerOrderStr))
return
end
if orderObject:getProperty("finishTime") > 0 then
-- 订单已经处理
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
return
end
|
192b96d3
zhouhaihai
重置
|
1458
1459
|
local rechargeData = csvdb["shop_rechargeCsv"][orderObject:getProperty("rechargeId")]
if rechargeData.rmb ~= tonumber(params.amount) then
|
ec8caae5
zhouhaihai
多一点输出
|
1460
1461
|
skynet.error(string.format("fake order: %s, roleId: %d, order: %s, rmb %s, get %s",
params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
|
192b96d3
zhouhaihai
重置
|
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
|
))
return
end
local diamond = self:recharge({
id = orderObject:getProperty("rechargeId"),
transactionId = params.transactionId,
pay_time = params.pay_time,
order = partnerOrderStr
})
orderObject:setProperty("finishTime", skynet.time())
orderObject:setProperty("status", "finish")
redisproxy:srem(string.format("role:%d:orders", roleId), partnerOrderStr)
|
192b96d3
zhouhaihai
重置
|
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
|
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
result = "success", diamond = diamond}))
return orderObject:getProperty("rechargeId")
end
function Role:recharge(params)
local id = tonumber(params.id)
local rechargeData = csvdb["shop_rechargeCsv"][id]
if not rechargeData then
skynet.error("recharge id not exist", id)
return
end
local diamondCount = 0
if rechargeData.type == 0 then -- 钻石
|
573d5ade
zhouhaihai
充值
|
1493
|
local rechargeF = self:getProperty("rechargeF")
|
192b96d3
zhouhaihai
重置
|
1494
1495
1496
1497
|
diamondCount = rechargeData.diamond + rechargeData.diamondExtra
if not rechargeF[id] then
diamondCount = diamondCount + rechargeData.diamondFirst
rechargeF[id] = 1
|
573d5ade
zhouhaihai
充值
|
1498
|
self:updateProperty({field = "rechargeF", value = rechargeF})
|
192b96d3
zhouhaihai
重置
|
1499
|
end
|
573d5ade
zhouhaihai
充值
|
1500
|
self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}})
|
192b96d3
zhouhaihai
重置
|
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
|
elseif rechargeData.type == 1 then --月卡
return
elseif rechargeData.type == 2 then -- 赛季通行证
return
else
return
end
-- 累充
local rmb = rechargeData.rmb
|
573d5ade
zhouhaihai
充值
|
1511
|
self:updateProperty({field = "rmbC", delta = rmb})
|
192b96d3
zhouhaihai
重置
|
1512
1513
1514
1515
1516
1517
|
self:log("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = params.pay_time})
return diamondCount
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
1518
1519
1520
|
end
return RolePlugin
|