be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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1
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local RolePlugin = {}
function RolePlugin.bind(Role)
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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7
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function Role:loadAll()
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be9c9ca6
zhouahaihai
角色评论
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8
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self:loadDaily()
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43cc5f51
gaofengduan
调整 equip 数据结构
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9
10
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self:loadEquips()
self:loadRunes()
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0a07bdd9
zhouahaihai
角色升级 。gm
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11
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self:loadHeros()
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87cc3a35
zhengshouren
餐厅建筑升级逻辑
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12
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self:loadDiner()
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9a1c54b2
zhouhaihai
活动
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13
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self:loadActivity()
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c5825110
saicom
新增用户商城相关数据
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14
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self:loadStoreInfo()
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be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
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end
function Role:reloadWhenLogin()
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0a07bdd9
zhouahaihai
角色升级 。gm
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end
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c384626d
zhouhaihai
好友
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function Role:SendPacket(...)
SendPacket(...)
end
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5b28342d
zhouahaihai
离线方法
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24
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function Role:onOfflineEvent()
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c384626d
zhouhaihai
好友
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-- 设置最新的登录时间
self:setProperty("ltime", skynet.timex())
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5b28342d
zhouahaihai
离线方法
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end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
28
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312b9db5
zhouahaihai
背包
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local function checkItemCount(self, itemId, count)
local itemData = csvdb["itemCsv"][itemId]
-- 种类 类型数量限制
local page = globalCsv.store_type[itemData.type]
local limit = self:getProperty("bagLimit")[page]
if limit and self:getItemCount(itemId) == 0 then
local curCount = 0
local items = self:getProperty("items"):toNumMap()
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9407543b
zhouhaihai
限定错误
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for id ,_ in pairs(items) do
local tempData = csvdb["itemCsv"][id]
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514590c2
zhouhaihai
容错
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if tempData then
if globalCsv.store_type[tempData.type] == page then
curCount = curCount + 1
if curCount >= limit then
count = 0
break
end
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312b9db5
zhouahaihai
背包
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end
end
end
end
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312b9db5
zhouahaihai
背包
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return count
end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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53
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local function _award(self, itemId, count, params)
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
54
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local pms = clone(params)
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
55
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local itemData = csvdb["itemCsv"][itemId]
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056c01a0
zhouhaihai
简化装备
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if not itemData then -- 加一层保护
return 0, {}
end
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8c74292c
zhouahaihai
增加item 以及 角色突破
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local curType = itemData.type
local change = {} -- 奖励被转化为了其他奖励 id = count
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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local itemIdAward = {
[ItemId.PlayerExp] = function()
|
44c6e479
zhouhaihai
增加部分日志
|
64
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self:addPlayExp(count, pms)
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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end,
}
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be9c9ca6
zhouahaihai
角色评论
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local itemTypeAward = {
[ItemType.Hero] = function()
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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70
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pms.type = itemId - ItemStartId.Hero
|
a7b69ec2
zhouhaihai
完善道具转换
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local status = self:addHero(pms)
local gcount = 1
if not status then
gcount = 0
end
if count - gcount > 0 then
local heroData = csvdb["unitCsv"][pms.type]
change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
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be9c9ca6
zhouahaihai
角色评论
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79
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end
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a7b69ec2
zhouhaihai
完善道具转换
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80
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count = gcount
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be9c9ca6
zhouahaihai
角色评论
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81
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end,
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1c24ba6e
gaofengduan
fix equip
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[ItemType.EquipBase] = function()
local typ = math.floor((itemId-7000)/100)
local lv = (itemId-7000)%100
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056c01a0
zhouhaihai
简化装备
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85
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self:addEquip(typ, lv, count ,pms)
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53e8037e
zhouhaihai
任务
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local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
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1c24ba6e
gaofengduan
fix equip
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end,
[ItemType.Rune] = function()
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3847ba2d
zhouhaihai
修改 零件
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90
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local typ = math.floor((itemId-10000)/1000)
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1c24ba6e
gaofengduan
fix equip
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91
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for _= 1, count do
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44c6e479
zhouhaihai
增加部分日志
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92
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self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
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1c24ba6e
gaofengduan
fix equip
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end
end,
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00115a7a
zhouahaihai
奖励发放
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[ItemType.AdvItem] = function() --冒险道具不会进入 玩家仓库
count = 0
end,
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4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
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98
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[ItemType.FuncOpen] = function()
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44c6e479
zhouhaihai
增加部分日志
|
99
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self:funcOpen(itemId, count, pms)
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4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
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100
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end,
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be9c9ca6
zhouahaihai
角色评论
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}
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312b9db5
zhouahaihai
背包
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102
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-- 对数量筛查
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1a1a6375
gaofengduan
fix lua warning
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103
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count = checkItemCount(self, itemId, count)
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312b9db5
zhouahaihai
背包
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104
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if count ~= 0 then
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4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
105
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107
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if itemIdAward[itemId] then
itemIdAward[itemId]()
elseif itemTypeAward[curType] then
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312b9db5
zhouahaihai
背包
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109
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itemTypeAward[curType]()
else
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
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110
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pms.itemId = itemId
pms.count = count
self:addItem(pms)
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312b9db5
zhouahaihai
背包
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113
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end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
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115
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end
|
a7b69ec2
zhouhaihai
完善道具转换
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116
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return count, change -- count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
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8c74292c
zhouahaihai
增加item 以及 角色突破
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end
-- 发奖功能入口 award string id=count or {[id] = count}
function Role:award(gift, params)
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8c199cec
zhengshouren
简化物品奖励接口,设置默认参数
|
122
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params = params or {}
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8c74292c
zhouahaihai
增加item 以及 角色突破
|
123
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local tgift = {}
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46fac6f1
zhouahaihai
酱料
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124
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if type(gift) == "string" then
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8c74292c
zhouahaihai
增加item 以及 角色突破
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125
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132
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for _, one in pairs(gift:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
tgift = gift
end
local reward, allChange = {}, {}
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a7b69ec2
zhouhaihai
完善道具转换
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133
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137
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for itemId, rcount in pairs(tgift) do
local count, change = _award(self, itemId, rcount, params)
if count > 0 then
reward[itemId] = (reward[itemId] or 0) + count
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
138
|
if next(change) then
|
a7b69ec2
zhouhaihai
完善道具转换
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139
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141
142
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144
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local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
if next(cr) then
for _id, _ct in pairs(cr) do
reward[_id] = (reward[_id] or 0) + _ct
end
table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
|
312b9db5
zhouahaihai
背包
|
145
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end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
146
147
|
end
end
|
7bb30dca
zhouhaihai
修改发奖
|
148
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if not next(allChange) then allChange = nil end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
149
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151
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return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
end
|
7bb30dca
zhouhaihai
修改发奖
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152
153
154
155
156
157
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function Role:packReward(reward, change)
if not reward then return nil end
return {reward = reward, change = change}
end
|
bd4fb541
zhouhaihai
增加物品过期系统
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158
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166
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function Role:awardExpireItem(expireTime, gift, params)
if expireTime <= skynet.timex() then
return
end
local reward = self:award(gift, params)
local expireItem = self:getProperty("expireItem")
for itemId, _ in pairs(reward) do
expireItem[itemId] = expireTime
end
self:setProperty("expireItem", expireItem)
end
function Role:checkExpireItem(notNotify)
local expireItem = self:getProperty("expireItem")
local now = skynet.timex()
for itemId, expireTime in pairs(expireItem) do
if expireTime <= now then
expireItem[itemId] = nil
local itemCount = self:getItemCount(itemId)
if itemCount > 0 then
-- 过期物品删掉
self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
local itemData = csvdb["itemCsv"][itemId]
if itemData then
if itemData.type == ItemType.Head then
-- 检查头像是不是在穿戴
if self:getProperty("headId") == itemId then
self:changeHead(globalCsv.defaultHead, notNotify)
local headData = csvdb["player_iconCsv"][itemId]
-- pvp 跨服竞技场奖励
if headData and headData.path == 2 then
redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
end
end
end
end
end
end
end
self:setProperty("expireItem", expireItem)
end
function Role:changeHead(id, notNotify)
self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
self:changeCrossServerPvpSelfInfo("headId")
self:log("role_action", {desc = "changeHead", int1 = id})
end
|
44c6e479
zhouhaihai
增加部分日志
|
208
|
function Role:addPlayExp(addExp, params)
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
209
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local level = self:getProperty("level")
|
39bcd7ca
zhouhaihai
LOG
|
210
|
local oldLevel = level
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
211
212
213
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if not csvdb["player_expCsv"][level + 1] then
return
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
214
|
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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215
216
217
218
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local exp = self:getProperty("exp")
local newExp = exp + addExp
while newExp >= csvdb["player_expCsv"][level].exp do
if csvdb["player_expCsv"][level + 1] then -- 有下一级
newExp = newExp - csvdb["player_expCsv"][level].exp
level = level + 1
|
9ea0c502
liuzujun
限时礼包
|
221
|
self:checkTaskEnter("RoleLevelUp", {level = level})
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
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else
newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
end
end
|
39bcd7ca
zhouhaihai
LOG
|
226
|
if level > oldLevel then
|
c6f3e36c
zhouhaihai
错误的语法
|
227
228
229
230
231
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if params.log then
local log = params.log
self:log("setLevel", {
level_before = oldLevel,
level_changemain = log.desc,
|
43293781
zhouhaihai
日志bug
|
232
|
level_changedetail = log.int1 or 0,
|
f3eb34b1
liuzujun
删除无用日志
|
233
|
level_reward = {},
|
c6f3e36c
zhouhaihai
错误的语法
|
234
235
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237
|
})
else
print("addPlayExp no log ", debug.traceback())
end
|
f22a33af
zhouhaihai
自己的日志
|
238
239
240
241
242
243
244
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end
if params.log then
local log = params.log
if log["cint1"] or log["cint2"] then
print("addPlayExp error log have cint1 or cint2 or cint3", debug.traceback())
end
|
c6f3e36c
zhouhaihai
错误的语法
|
245
|
|
f22a33af
zhouhaihai
自己的日志
|
246
247
248
249
250
251
252
253
|
log["cint1"] = addExp
log["cint2"] = newExp
log["cint3"] = level
self:mylog("player_exp", log)
else
print("addPlayExp no log ", debug.traceback())
|
44c6e479
zhouhaihai
增加部分日志
|
254
255
|
end
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
256
|
self:updateProperties({level = level, exp = newExp})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
257
|
self:changeCrossServerPvpSelfInfo("level")
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
258
259
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
260
261
|
function Role:addItem(params)
params = params or {}
|
312b9db5
zhouahaihai
背包
|
262
263
264
265
|
if params.itemId == ItemId.Diamond then
self:gainDiamond(params)
return
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
266
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268
269
270
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274
|
local items = self:getProperty("items")
local origin = items:getv(params.itemId, 0)
local nums = origin+params.count
if nums <= 0 then
items = items:delk(params.itemId)
nums = 0
else
items = items:incrv(params.itemId, params.count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
275
|
|
c59e058b
zhouhaihai
新一批日志记录
|
276
|
self:logItems(params.itemId, origin, nums, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
277
278
279
280
281
282
283
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291
|
if params.log then
local log = params.log
if log["cint1"] or log["cint2"] then
print("addItem error log have cint1 or cint2 ", debug.traceback())
end
log["cint1"] = params.itemId
log["cint2"] = math.abs(params.count)
if params.count <= 0 then
self:mylog("out_item", log)
else
self:mylog("in_item", log)
end
else
print("addItem no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
292
|
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
293
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self:setProperty("items", items)
if not params.notNotify then
SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
end
end
function Role:checkItemEnough(itemCountT)
local less = {}
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
301
302
303
|
if not next(itemCountT) then
return false, less
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
304
|
for itemId, count in pairs(itemCountT) do
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
305
306
307
308
309
310
311
312
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if count <= 0 then
-- 判断物品数量值不应该小于等于0
less[itemId] = 0
else
local last = self:getItemCount(itemId) - count
if last < 0 then
less[itemId] = -last
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
313
314
315
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317
318
|
end
end
return (not next(less)), less -- 是否足够,,缺什么缺多少
end
function Role:costItems(itemCountT, params)
|
36204e3c
zhengshouren
贩卖逻辑
|
319
|
local pms = clone(params or {})
|
312b9db5
zhouahaihai
背包
|
320
|
if itemCountT[ItemId.Diamond] then --优先扣除钻石
|
312b9db5
zhouahaihai
背包
|
321
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pms.count = itemCountT[ItemId.Diamond]
if not self:costDiamond(pms) then
return
end
itemCountT[ItemId.Diamond] = nil
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
327
|
for itemId, count in pairs(itemCountT) do
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
328
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331
|
pms.itemId = itemId
pms.count = - count
self:addItem(pms)
end
|
312b9db5
zhouahaihai
背包
|
332
|
return true
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
333
334
335
|
end
function Role:getItemCount(itemId)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
336
|
if itemId == ItemId.Diamond then
|
312b9db5
zhouahaihai
背包
|
337
338
|
return self:getAllDiamond()
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
339
340
341
|
return self:getProperty("items"):getv(itemId, 0)
end
|
312b9db5
zhouahaihai
背包
|
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
|
function Role:getAllDiamond()
return self:getProperty("diamond") + self:getProperty("reDiamond")
end
function Role:gainDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
local origind = self:getProperty("diamond")
local originr = self:getProperty("reDiamond")
local origin = origind + originr
if params.isRecharge then
self:incrProperty("reDiamond", count)
else
self:incrProperty("diamond", count)
end
|
44c6e479
zhouhaihai
增加部分日志
|
360
|
|
c59e058b
zhouhaihai
新一批日志记录
|
361
|
self:logItems(ItemId.Diamond, origin, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
362
363
364
365
366
367
368
369
370
371
372
373
|
if params.log then
local log = params.log
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
self:mylog("in_diamond", log)
else
print("gainDiamond no log ", debug.traceback())
end
|
312b9db5
zhouahaihai
背包
|
374
375
376
377
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
|
312b9db5
zhouahaihai
背包
|
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
|
function Role:costDiamond(params)
if not params or type(params) ~= "table" then return false end
local count = tonum(params.count)
if isnan(count) then
return false
end
if count <= 0 then
return false
end
local origind = self:getProperty("diamond")
local originr = self:getProperty("reDiamond")
local origin = origind + originr
if origin < 0 then
return false
end
if origin < count then
return false
end
local last = count
local costFirst = {"diamond", "reDiamond"}
if params.isRecharge then
costFirst = {"reDiamond", "diamond"}
end
last = math.max(last - self:getProperty(costFirst[1]), 0)
if last < count then
self:incrProperty(costFirst[1], last - count)
end
if last > 0 then
self:incrProperty(costFirst[2], -last)
end
|
c59e058b
zhouhaihai
新一批日志记录
|
410
411
|
self:logItems(ItemId.Diamond, origin, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
412
413
414
415
416
417
418
419
420
421
422
|
if params.log then
local log = params.log
if log["cint1"] or log["cint2"] or log["cint3"] then
print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = origin
log["cint2"] = count
self:mylog("out_diamond", log)
else
print("costDiamond no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
423
|
|
312b9db5
zhouahaihai
背包
|
424
425
426
427
|
self:notifyUpdateProperty("diamond", self:getAllDiamond())
return true
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
428
429
|
function Role:addHero(params)
local roleId = self:getProperty("id")
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
430
|
local heroType = params.type
|
056c01a0
zhouhaihai
简化装备
|
431
|
if self:isHaveHero(heroType) then return end
|
53e8037e
zhouhaihai
任务
|
432
433
|
local unitData = csvdb["unitCsv"][heroType]
if not unitData then return false end
|
056c01a0
zhouhaihai
简化装备
|
434
435
|
local heroId = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "hero", 1))
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
436
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
437
438
|
redisproxy:sadd(string.format(R_HEROS, roleId), heroId)
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
439
440
441
442
|
local heroInfo = {
key = string.format(R_HERO, roleId, heroId),
id = heroId,
type= heroType,
|
fb73effd
wangyujie
英雄初始觉醒等级从GD取
|
443
|
wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
444
|
}
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
445
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
446
447
448
|
local newHero = require("models.Hero").new(heroInfo)
newHero:create()
newHero.owner = self
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
449
|
newHero:saveBattleValue()
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
450
|
self.heros[heroId] = newHero
|
53e8037e
zhouhaihai
任务
|
451
|
self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job}, params.notNotify)
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
452
453
454
455
456
457
|
if not params.notNotify then
local heroResponse = {}
table.insert(heroResponse, newHero:data())
local bin = MsgPack.pack(heroResponse)
SendPacket(actionCodes.Hero_loadInfos, bin)
end
|
c59e058b
zhouhaihai
新一批日志记录
|
458
459
460
|
self:logItems(heroType + ItemStartId.Hero, 0, 1, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
461
462
463
464
465
466
467
468
469
470
471
|
if params.log then
local log = params.log
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = heroId
log["cint2"] = heroType
self:mylog("in_hero", log)
else
print("addHero no log ", debug.traceback())
end
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
472
|
return true, newHero
|
056c01a0
zhouhaihai
简化装备
|
473
474
475
476
477
478
|
end
function Role:isHaveHero(heroType)
if not csvdb["unitCsv"][heroType] then return false end
for _, hero in pairs(self.heros) do
if hero:getProperty("type") == heroType then
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
479
|
return hero
|
056c01a0
zhouhaihai
简化装备
|
480
481
|
end
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
482
483
|
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
484
|
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
|
function Role:loadHeros()
local roleId = self:getProperty("id")
local heroIds = redisproxy:smembers(string.format(R_HEROS, roleId))
local redret = redisproxy:pipelining(function (red)
for _, heroId in ipairs(heroIds) do
red:hgetall(string.format(R_HERO, roleId, heroId))
end
end)
for index, heroId in ipairs(heroIds) do
local hero = require("models.Hero").new({key = string.format(R_HERO, roleId, heroId)})
if hero:load(table.array2Table(redret[index])) then
hero.owner = self
self.heros[tonumber(heroId)] = hero
end
end
end
|
be9c9ca6
zhouahaihai
角色评论
|
502
503
504
505
506
507
508
509
510
511
512
|
function Role:loadDaily()
local roleId = self:getProperty("id")
local dataKey = string.format(R_DAILY, roleId)
self.dailyData = require("models.Daily").new({key = dataKey})
self.dailyData.owner = self
if not redisproxy:exists(dataKey) then
self.dailyData:create()
else
self.dailyData:load()
end
end
|
46fac6f1
zhouahaihai
酱料
|
513
|
|
9a1c54b2
zhouhaihai
活动
|
514
515
516
517
518
519
520
521
522
523
524
525
|
function Role:loadActivity()
local roleId = self:getProperty("id")
local dataKey = string.format(R_ACTIVITY, roleId)
self.activity = require("models.Activity").new({key = dataKey})
self.activity.owner = self
if not redisproxy:exists(dataKey) then
self.activity:create()
else
self.activity:load()
end
end
|
87cc3a35
zhengshouren
餐厅建筑升级逻辑
|
526
527
528
529
530
531
532
533
534
535
536
537
|
function Role:loadDiner()
local roleId = self:getProperty("id")
local dataKey = string.format(R_DINER, roleId)
self.dinerData = require("models.Diner").new({key = dataKey})
self.dinerData.owner = self
if not redisproxy:exists(dataKey) then
self.dinerData:create()
else
self.dinerData:load()
end
end
|
440aa055
zhouhaihai
聊天
|
538
|
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
539
|
function Role:loadEquips()
|
056c01a0
zhouhaihai
简化装备
|
540
|
-- 放role 里面了
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
541
542
|
end
|
c5825110
saicom
新增用户商城相关数据
|
543
544
545
546
547
548
549
550
551
552
553
554
|
function Role:loadStoreInfo()
local roleId = self:getProperty("id")
local dataKey = string.format(R_STORE, roleId)
self.storeData = require("models.Store").new({key = dataKey})
self.storeData.owner = self
if not redisproxy:exists(dataKey) then
self.storeData:create()
else
self.storeData:load()
end
end
|
056c01a0
zhouhaihai
简化装备
|
555
556
557
558
559
560
561
|
function Role:addEquip(equipType, equipLv, count, pms)
pms = pms or {}
if count ~= count then return end
local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
if not equipCsv then return end
local equips = self:getProperty("equips")
local curTypeEquips = equips[equipType] or {}
|
c59e058b
zhouhaihai
新一批日志记录
|
562
563
|
local oldCount = curTypeEquips[equipLv] or 0
local curCount = oldCount + count
|
056c01a0
zhouhaihai
简化装备
|
564
565
566
567
568
569
570
571
|
-- 是否足够上层判断
if curCount < 0 then
curCount = 0
curTypeEquips[equipLv] = nil
else
curTypeEquips[equipLv] = curCount
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
572
|
|
056c01a0
zhouhaihai
简化装备
|
573
574
575
576
577
578
579
|
if next(curTypeEquips) then
equips[equipType] = curTypeEquips
else
equips[equipType] = nil
end
self:setProperty("equips", equips)
|
44c6e479
zhouhaihai
增加部分日志
|
580
|
|
c59e058b
zhouhaihai
新一批日志记录
|
581
|
self:logItems(equipCsv.id, oldCount, curCount, pms.log)
|
f22a33af
zhouhaihai
自己的日志
|
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
|
if pms.log then
local log = pms.log
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = equipType
log["cint2"] = equipLv
log["cint3"] = math.abs(count)
if count < 0 then
self:mylog("out_equip", log)
else
self:mylog("in_equip", log)
end
else
print("addEquip no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
598
|
|
056c01a0
zhouhaihai
简化装备
|
599
600
|
if not pms.notNotify then
self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
601
602
603
604
|
end
end
function Role:getEquipCount(typ,lv)
|
056c01a0
zhouhaihai
简化装备
|
605
|
return (self:getProperty("equips")[typ] or {})[lv] or 0
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
606
607
608
|
end
function Role:loadRunes()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
609
|
local roleId = self:getProperty("id")
|
ad484303
gaofengduan
add rune
|
610
611
612
613
614
615
616
617
618
619
620
621
|
local runeIds = redisproxy:smembers(string.format(R_RUNEIDS, roleId))
local redret = redisproxy:pipelining(function (red)
for _, runeId in ipairs(runeIds) do
red:hgetall(string.format(R_RUNE, roleId, runeId))
end
end)
for index, runeId in ipairs(runeIds) do
local rune = require("models.Rune").new({key = string.format(R_RUNE, roleId, runeId)})
if rune:load(table.array2Table(redret[index])) then
rune.owner = self
self.runeBag[tonumber(runeId)] = rune
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
622
623
624
|
end
end
|
ad484303
gaofengduan
add rune
|
625
|
-- 0 为操作成功
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
626
|
function Role:addRune(params)
|
ad484303
gaofengduan
add rune
|
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
|
if params.type and params.id then
local set = csvdb["runeCsv"][params.type]
if not set then return 2 end
local data = set[params.id]
if not data then return 3 end
local roleId = self:getProperty("id")
local runeUid = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "rune", 1))
redisproxy:sadd(string.format(R_RUNEIDS, roleId), runeUid)
local heroInfo = {
key = string.format(R_RUNE, roleId, runeUid),
uid = runeUid,
type = params.type,
id = params.id,
}
local newRune = require("models.Rune").new(heroInfo)
newRune:create()
newRune:generateAttrs()
newRune.owner = self
self.runeBag[runeUid] = newRune
|
ee999bde
zhouhaihai
零件优化
|
650
651
652
653
654
|
if not params.notNotify then
local response = {}
table.insert(response, newRune:data())
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
89338c47
zhouhaihai
技能目标
|
655
|
self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
|
44c6e479
zhouhaihai
增加部分日志
|
656
|
|
c59e058b
zhouhaihai
新一批日志记录
|
657
|
self:logItems(params.id, 0, 1, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
658
659
660
661
662
663
664
665
666
667
668
669
670
671
|
if params.log then
local log = params.log
if log["cint1"] or log["cint2"] or log["cint3"] then
print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeUid
log["cint2"] = params.type
log["cint3"] = params.id
self:mylog("in_rune", log)
else
print("addRune no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
672
|
|
c7ecb87f
zhouhaihai
添加 测试账号 方法
|
673
|
return 0, newRune
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
674
|
else
|
ad484303
gaofengduan
add rune
|
675
|
return 1
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
676
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
677
678
|
end
|
44c6e479
zhouhaihai
增加部分日志
|
679
680
|
function Role:delRunes(runeIds, params) -- 批量删除 {id, }
params = params or {}
|
497f9a67
zhouhaihai
卖零件
|
681
682
|
local roleId = self:getProperty('id')
local bDel = {}
|
2445248d
zhouhaihai
去掉热门料理
|
683
|
for _, runeId in pairs(runeIds) do
|
497f9a67
zhouhaihai
卖零件
|
684
685
|
local rune = self.runeBag[runeId]
if rune and rune:getProperty("refer") == 0 then
|
44c6e479
zhouhaihai
增加部分日志
|
686
|
|
c59e058b
zhouhaihai
新一批日志记录
|
687
|
self:logItems(rune:getProperty("id"), 1, 0, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
688
689
690
691
692
693
694
695
696
697
698
699
700
701
|
if params.log then
local log = params.log
if log["cint1"] or log["cint2"] or log["cint3"] then
print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = runeId
log["cint2"] = rune:getProperty("type")
log["cint3"] = rune:getProperty("id")
self:mylog("out_rune", log)
else
print("delRunes no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
702
|
|
497f9a67
zhouhaihai
卖零件
|
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
|
self.runeBag[runeId] = nil
table.insert(bDel, runeId)
end
end
redisproxy:pipelining(function (red)
for _, runeId in pairs(bDel) do
red:del(string.format(R_RUNE, roleId, runeId))
red:srem(string.format(R_RUNEIDS, roleId), runeId)
end
end)
local response = {}
for _, runeId in pairs(bDel) do
table.insert(response, {uid = runeId, bDel = true})
end
SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
end
|
ee3ac0b5
gaofengduan
fix magic
|
721
722
723
724
725
|
function Role:getRuneByType(typ)
local runeSet = {}
for _,v in pairs(self.runeBag) do
if v.type == typ then
table.insert(runeSet,v)
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
726
|
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
727
|
end
|
ee3ac0b5
gaofengduan
fix magic
|
728
|
return runeSet
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
729
730
|
end
|
46fac6f1
zhouahaihai
酱料
|
731
|
function Role:getAdvData()
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
732
|
if not self.advData then
|
46fac6f1
zhouahaihai
酱料
|
733
|
self.advData = require("adv.Adv").new(self)
|
46fac6f1
zhouahaihai
酱料
|
734
735
736
|
end
return self.advData
end
|
bd15e9bc
zhouhaihai
购买剧情
|
737
738
739
740
741
742
743
744
745
746
747
748
|
function Role:getHeroMaxField(field, hType)
local max = 0
for _, hero in pairs(self.heros) do
if not hType or hero:getProperty("type") == hType then
if hero:getProperty(field) > max then
max = hero:getProperty(field)
end
end
end
return max
end
|
ece975b6
zhouhaihai
属性计算
|
749
750
751
|
function Role:warningHeartTooQuick()
-- 加速器检测
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
752
753
754
755
|
local heartWarning = self:getProperty("heartWarning")
heartWarning = heartWarning + 1
self:setProperty("heartWarning", heartWarning)
if heartWarning == 50 then
|
44c6e479
zhouhaihai
增加部分日志
|
756
|
self:setBan(30, 1) --封禁 30天
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
757
|
self:sendGmMsg("server_accountBanned_inGame_1")
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
758
759
760
761
|
return
end
if heartWarning < 50 and heartWarning % 5 == 0 then
self:sendGmMsg("server_accountBanned_warning")
|
3133cb76
zhouhaihai
日志
|
762
|
self:log("role_action",{desc = "heartWarning", int1 = heartWarning})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
763
764
765
766
767
768
769
770
771
772
773
774
|
end
end
function Role:setBan(time, banType)
time = time or 0
banType = banType or 0
local now = skynet.timex()
if time == 0 then
self:setProperty("banTime", 0)
self:setProperty("banType", 0)
self:setProperty("heartWarning", 0)
|
3133cb76
zhouhaihai
日志
|
775
|
self:log("role_action", {desc = "ban_rm"})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
776
777
778
|
else
self:setProperty("banTime", now + 86400 * time)
self:setProperty("banType", banType)
|
3133cb76
zhouhaihai
日志
|
779
|
self:log("role_action", {desc = "ban", int1 = time, int2 = banType})
|
e3c5cc5e
zhouhaihai
跨服竞技场over
|
780
781
782
783
784
|
end
end
function Role:sendGmMsg(text, isNotKey)
SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
|
ece975b6
zhouhaihai
属性计算
|
785
|
end
|
a41b9076
zhouhaihai
增加羁绊方法
|
786
|
|
a8f91e83
zhouhaihai
羁绊
|
787
|
function Role:getHeroActiveRelationData(heros)
|
a41b9076
zhouhaihai
增加羁绊方法
|
788
789
790
791
|
local relations = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
|
ff52882d
zhouhaihai
羁绊
|
792
793
|
local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
relations[camp] = (relations[camp] or 0) + 1
|
a41b9076
zhouhaihai
增加羁绊方法
|
794
795
|
end
end
|
ff52882d
zhouhaihai
羁绊
|
796
|
local curData = csvdb["unit_relationCsv"][0]
|
18323af7
zhouhaihai
羁绊 bug
|
797
798
|
if not next(relations) then return curData end
|
ff52882d
zhouhaihai
羁绊
|
799
|
for _, data in ipairs(csvdb["unit_relationCsv"]) do
|
a8f91e83
zhouhaihai
羁绊
|
800
801
802
803
804
805
806
807
808
809
|
local had = {}
local isDone = true
for _, count in pairs(data.relation:toArray(true, "=")) do
local find = false
for camp, _count in pairs(relations) do
if count == _count and not had[camp] then
had[camp] = true
find = true
break
end
|
a41b9076
zhouhaihai
增加羁绊方法
|
810
|
end
|
a8f91e83
zhouhaihai
羁绊
|
811
812
813
|
if not find then
isDone = false
break
|
a41b9076
zhouhaihai
增加羁绊方法
|
814
815
|
end
end
|
a8f91e83
zhouhaihai
羁绊
|
816
817
|
if isDone then
curData = data
|
a8f91e83
zhouhaihai
羁绊
|
818
819
820
821
822
823
824
825
|
end
end
return curData
end
function Role:getHeroActiveRelation(heros)
local data = self:getHeroActiveRelationData(heros)
local result = {}
|
a8f91e83
zhouhaihai
羁绊
|
826
827
|
for attr, value in pairs(data.effect:toNumMap()) do
result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
|
a41b9076
zhouhaihai
增加羁绊方法
|
828
829
830
|
end
return result
end
|
b53593b5
zhouhaihai
羁绊加成
|
831
|
|
ccbafe67
zhouhaihai
冒险神器和buff
|
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
|
function Role:getHerosCamp(heros)
local had = {}
for _, id in pairs(heros or {}) do
local hero = self.heros[id]
if hero then
local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
had[camp] = (had[camp] or 0) + 1
end
end
local curCamp = 0
for camp , count in pairs(had) do
if count >= 3 then
curCamp = camp
break
end
end
return curCamp
end
|
c384626d
zhouhaihai
好友
|
851
|
function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力 羁绊加成
|
f317b790
zhouhaihai
pvp 遗留
|
852
|
heros = heros or {}
|
c384626d
zhouhaihai
好友
|
853
|
local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
|
b53593b5
zhouhaihai
羁绊加成
|
854
855
856
857
858
859
860
861
862
|
local battleValue = 0
for _, id in pairs(heros) do
local hero = self.heros[id]
if hero then
battleValue = battleValue + hero:getBattleValue(activeRelation)
end
end
return battleValue
end
|
09be9059
zhouhaihai
冒险接口
|
863
864
|
function Role:getAdvHangLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
865
|
return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
|
09be9059
zhouhaihai
冒险接口
|
866
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
867
|
|
fc316d1f
zhouhaihai
冒险体力优化
|
868
869
870
871
872
873
874
875
876
877
878
879
880
881
|
function Role:checkAdvCount(need)
local oldCount = self:getProperty("advC")
local oldTime = self:getProperty("advCT")
local newCount = oldCount
if oldCount > 0 then
local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
newCount = math.max(oldCount - add, 0)
end
return newCount + need <= self:getAdvHangLimit()
end
--忽略上限
function Role:changeAdvCount(change)
|
60fff866
zhouhaihai
微调 结算返还
|
882
|
if change == 0 then return end
|
fc316d1f
zhouhaihai
冒险体力优化
|
883
884
885
886
887
888
889
890
891
892
|
local count = self:getProperty("advC")
local ctime = self:getProperty("advCT")
if ctime == 0 then
ctime = skynet.timex()
end
local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
if count > 0 then
count = math.max(count - add, 0)
end
|
fc316d1f
zhouhaihai
冒险体力优化
|
893
894
|
self:updateProperties({
advC = count + change,
|
92ef9591
zhouhaihai
冒险次数
|
895
|
advCT = nextTime,
|
fc316d1f
zhouhaihai
冒险体力优化
|
896
897
898
|
})
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
899
|
function Role:getAdvElLimit()
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
900
|
return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
901
902
|
end
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
903
904
905
906
907
908
|
-- 走 guide_unlock 表的 被动解锁
function Role:isFuncUnlock(func)
if not func then return true end -- 没有就是解锁了
local data = csvdb["guide_unlockCsv"][func]
if not data then return true end -- 没有就是解锁了
|
33be3111
zhouhaihai
修改hangPass 结构
|
909
|
if self:checkHangPass(data.carbonId) then
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
910
911
912
913
914
|
return true
else
return false
end
end
|
7828ffd0
zhouhaihai
冒险 连续选择点 和 地图因子
|
915
|
|
d232676a
zhouhaihai
功能解锁 冒险返回
|
916
|
-- 走 unlock 表的主动解锁
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
917
918
919
920
|
function Role:isFuncOpen(func)
return self:getProperty("funcOpen")[func] == 1
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
921
922
|
function Role:getFuncLv(func)
return self:getProperty("funcLv")[func] or 1
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
923
924
|
end
|
ccbafe67
zhouhaihai
冒险神器和buff
|
925
926
927
928
929
930
931
932
933
|
-- 参数有level 则是检查是否可以升级
function Role:isArtifactOpen(id, isEndless, level)
local isCheckLevel = not not level
level = level or 1
local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
if not curData then return false end
if curData.unlock == 1 then -- 获得解锁
return self:getProperty("advAFOpen")[id] and true or false
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
934
|
elseif curData.unlock == 2 then -- 特殊神器 不可解锁
|
ccbafe67
zhouhaihai
冒险神器和buff
|
935
|
return isCheckLevel
|
d3da3368
zhouhaihai
冒险地图被动技, buff 神器
|
936
|
elseif curData.unlock == 3 then
|
ccbafe67
zhouhaihai
冒险神器和buff
|
937
938
939
940
941
|
return isEndless
end
return true
end
|
44c6e479
zhouhaihai
增加部分日志
|
942
943
944
|
function Role:funcOpen(func, count, params)
params = params or {}
|
ad88ba14
zhouhaihai
工坊 bug
|
945
|
count = count or 1
|
44c6e479
zhouhaihai
增加部分日志
|
946
|
|
887c1843
zhouhaihai
日志新一批
|
947
|
self:logItems(func, 0, count, params.log)
|
f22a33af
zhouhaihai
自己的日志
|
948
949
950
951
952
953
954
955
956
957
958
959
960
|
if params.log then
local log = params.log
if log["cint1"] or log["cint2"] or log["cint3"] then
print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
end
log["cint1"] = func
log["cint2"] = count
self:mylog("func_open", log)
else
print("funcOpen no log ", debug.traceback())
end
|
44c6e479
zhouhaihai
增加部分日志
|
961
|
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
962
|
if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
963
|
local unlockData = csvdb["unlockCsv"][func]
|
db3c56ad
zhouhaihai
冒险相关
|
964
|
if unlockData.type == 4 then -- 解锁神器
|
f45d3a7b
zhouhaihai
adv_unlock
|
965
966
967
|
if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
end
|
4b61215f
zhouhaihai
语法错误
|
968
|
elseif TypeIsFunc[unlockData.type] then
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
969
|
if unlockData.value1 == 0 or unlockData.value1 == 1 then
|
f45d3a7b
zhouhaihai
adv_unlock
|
970
971
972
|
if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
973
974
|
else
local oldV = self:getFuncLv(unlockData.type)
|
59835765
zhouhaihai
排行榜
|
975
|
local newLv = math.min(oldV + count, unlockData.value2)
|
f45d3a7b
zhouhaihai
adv_unlock
|
976
977
978
|
if oldV ~= newLv then
self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
979
980
|
end
else
|
f45d3a7b
zhouhaihai
adv_unlock
|
981
982
983
|
if self:getProperty("funcOpen")[func] ~= 1 then
self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
end
|
bab30666
zhouhaihai
增加通用功能等级 字段
|
984
|
end
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
985
986
987
|
end
end
|
e51ff6d2
zhouhaihai
冒险~
|
988
|
function Role:advChapterIsOpen(chapterId)
|
e51ff6d2
zhouhaihai
冒险~
|
989
|
local chapterData = csvdb["adv_chapterCsv"][chapterId]
|
33be3111
zhouhaihai
修改hangPass 结构
|
990
|
if chapterData.prepose ~= 0 and not self:checkHangPass(chapterData.prepose) then return false end
|
e51ff6d2
zhouhaihai
冒险~
|
991
|
return true
|
4faef572
zhouhaihai
冒险任务,冒险扫荡, 冒险中继
|
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
|
end
function Role:advEventOpenStatus()
local openStatus = {}
for func , data in pairs(csvdb["unlockCsv"]) do
if data.type == 5 then
openStatus[data.value1] = openStatus[data.value1] or {}
openStatus[data.value1][data.value2] = self:isFuncOpen(func)
end
end
return openStatus
end
|
8da953a7
zhouhaihai
无尽模式
|
1005
|
-- 赛季检查
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1006
1007
1008
1009
|
function Role:advEndlessSeasonCheck(notNotify)
-- 重置一下冒险
local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
if self:getProperty("advElS") ~= nowSeason then
|
0e3ab88d
zhouhaihai
中继层
|
1010
1011
1012
1013
|
-- 胡博文让注释掉 衰减 从0开始
-- local ml = self:getProperty("advElM")
-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
-- self:setProperty("advElM", math.floor(nl / 10) * 10)
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1014
1015
1016
1017
1018
1019
1020
|
-- 正在无尽冒险清掉
local adv = self:getAdvData()
if adv:isRunning() and adv:isEndless() then
adv:forceOver()
end
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
1021
1022
1023
|
-- 路过的中继层重置掉
local advRelay = self:getProperty("advRelay")
advRelay[-1] = nil
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1024
1025
1026
|
-- 清掉冒险手册
self:updateProperties({
advEAchiev = {},
|
0e3ab88d
zhouhaihai
中继层
|
1027
1028
|
advElM = 0,
advElS = nowSeason,
|
6dc482bb
zhouhaihai
中继层完成, 新增两个冒险物品使用效果
|
1029
|
advRelay = advRelay,
|
1b20cfdb
zhouhaihai
赛季更新完善 无尽冒险排行榜
|
1030
|
}, notNotify)
|
e1355da3
zhouhaihai
神器 被动
|
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
|
-- 重新设定冒险章节和冒险结束时间
self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
if not notNotify then
SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
advElChapter = self.advElChapter,
advOverTime = self.advOverTime,
}))
end
|
8da953a7
zhouhaihai
无尽模式
|
1042
1043
|
end
end
|
59835765
zhouhaihai
排行榜
|
1044
|
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1045
1046
1047
1048
1049
1050
1051
|
-- 获得激活的冒险效果
function Role:getAdvActiveSupportEffect()
local effect = {}
local advEAchiev = self:getProperty("advEAchiev")
for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
if status == -1 then
local achvData = csvdb["adv_achievementCsv"][id]
|
1e33ae30
zhouhaihai
数据保护
|
1052
|
if achvData and achvData.support ~= 0 then
|
9ced5432
zhouhaihai
冒险支援效果 保底事件
|
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
|
effect[achvData.support] = 1
end
end
end
return effect
end
--获取冒险支援效果免费刷新次数
function Role:getAdvSupportFreeCount()
local count = 1 --默认每天有1次
local openEffects = self:getAdvActiveSupportEffect()
for aId, _ in pairs(openEffects) do
local curData = csvdb["adv_supportCsv"][aId]
if curData.type == 2 then
for _, effect in ipairs(curData.effect:toArray()) do
local cur = effect:toArray(true, "=")
if cur[1] == 8 then
count = count + cur[2]
end
end
end
end
return count
end
-- 冒险随机新的支援效果
function Role:advRandomSupportEffect(notNotify)
local pool = {}
local openEffects = self:getAdvActiveSupportEffect()
for id, data in pairs(csvdb["adv_supportCsv"]) do
if data.type == 0 then
if openEffects[id] then
table.insert(pool, data)
end
elseif data.type == 1 then
table.insert(pool, data)
end
end
local advSup = {}
for i = 1, math.min(3, #pool) do
local idx = math.randWeight(pool, "showup")
table.insert(advSup, pool[idx].id)
table.remove(pool, idx)
end
self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
end
|
59835765
zhouhaihai
排行榜
|
1100
|
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1101
|
|
59835765
zhouhaihai
排行榜
|
1102
|
function Role:getCurDinerRankKey()
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1103
|
local round = self:getTimeResetRound(TimeReset.DinerRank)
|
59835765
zhouhaihai
排行榜
|
1104
|
local idx = 1
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1105
|
if round % 2 == 1 then
|
59835765
zhouhaihai
排行榜
|
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
|
idx = 2
end
return RANK_DINER[idx]
end
local StdTowerRankTime = toUnixtime("2019010100")
function Role:setTowerRank(level)
local now = skynet.timex()
local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算 365 * 27 < 10000 可以维持 27 年
local ct = 10000 - ct -- 越早的排名越靠前
local towerTeam = self:getProperty("towerF")
local battleV = self:getTeamBattleValue(towerTeam.heros)
local score = (level * 10000 + ct) * 10000000 + battleV
local curInfo = {
name = self:getProperty("name"),
headId = self:getProperty("headId"),
lv = self:getProperty("level"),
batteV = battleV,
level = level,
|
fa565e0c
zhouhaihai
优化结构
|
1126
|
format = self:getTeamHerosInfo(towerTeam.heros),
|
59835765
zhouhaihai
排行榜
|
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
|
}
local roleId = self:getProperty("id")
redisproxy:pipelining(function (red)
red:zadd(RANK_TOWER, score, roleId) --更新分数
red:hset(RANK_TOWER_INFO, roleId, MsgPack.pack(curInfo))
end)
end
function Role:getTowerRank()
local list = {}
local ids = redisproxy:zrevrange(RANK_TOWER, 0 , 99)
local redret = {}
if ids and next(ids) then
redret = redisproxy:pipelining(function (red)
for i = 1, #ids do
local roleId = ids[i]
table.insert(list, {roleId = tonumber(roleId)})
red:hget(RANK_TOWER_INFO, roleId)
end
end)
end
for i = 1, #redret do
local player = MsgPack.unpack(redret[i])
player.format = nil
list[i].player = player
end
local rank = redisproxy:ZREVRANK(RANK_TOWER, self:getProperty("id"))
if not rank then
rank = -1
else
rank = rank + 1
end
return {list = list, rank = rank}
end
function Role:getTowerRankOneInfo(roleId)
local data = redisproxy:hget(RANK_TOWER_INFO, roleId)
if data then
local player = MsgPack.unpack(data)
return player.format
end
end
|
f60b89b1
zhouhaihai
奖励副本
|
1169
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1170
|
function Role:addAdvLvExp(exp)
|
f60b89b1
zhouhaihai
奖励副本
|
1171
|
local advL = self:getProperty("advL")
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
|
local level = advL[1]
local newExp = (advL[2] or 0) + exp
if not csvdb["adv_level_fundCsv"][level + 1] then
return
end
while newExp >= csvdb["adv_level_fundCsv"][level].exp do
if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
level = level + 1
else
newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
|
f60b89b1
zhouhaihai
奖励副本
|
1185
1186
|
end
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1187
1188
1189
|
if level > advL[1] then
self:checkTaskEnter("AdvLevel", {level = level})
|
f60b89b1
zhouhaihai
奖励副本
|
1190
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1191
1192
|
advL[1] = level
advL[2] = newExp
|
f60b89b1
zhouhaihai
奖励副本
|
1193
1194
|
self:updateProperty({field = "advL", value = advL})
end
|
c384626d
zhouhaihai
好友
|
1195
|
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
|
function Role:getAdvWheelSurfLv(ptype)
local level = 1
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 2 and ptype == effect[2] then
level = effect[3]
end
end
end
return level
end
|
9f956e88
zhouhaihai
资助对积分的影响
|
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
|
function Role:fixAdvScoreChange(score)
local change = 0
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 3 then
change = change + effect[2]
end
end
end
|
bbf64622
zhouhaihai
冒险
|
1221
|
return math.floor(score * (1 + change / 100))
|
9f956e88
zhouhaihai
资助对积分的影响
|
1222
1223
|
end
|
6b5c9206
zhouhaihai
冒险资助升级属性奖励
|
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
|
function Role:getAdvLvAddAttrs()
-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
local attrs = {}
for i = 0, self:getProperty("advL")[1] do
local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
for _, one in ipairs(effects) do
local effect = one:toArray(true, "=")
if effect[1] == 1 then
attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
end
end
end
return attrs
end
|
c384626d
zhouhaihai
好友
|
1239
|
function Role:getTeamBattleInfo(team)
|
f603a60f
zhouhaihai
支援技实装
|
1240
|
local teamInfo = {heros = {}, supports = {}}
|
fa565e0c
zhouhaihai
优化结构
|
1241
|
local activeRelation = self:getHeroActiveRelation(team.heros)
|
c384626d
zhouhaihai
好友
|
1242
1243
|
for slot, id in pairs(team.heros or {}) do
|
fa565e0c
zhouhaihai
优化结构
|
1244
1245
|
local info = {}
local hero = self.heros[id]
|
c384626d
zhouhaihai
好友
|
1246
|
if not hero then
|
fa565e0c
zhouhaihai
优化结构
|
1247
1248
1249
1250
1251
|
print("error heroid " .. id)
end
local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
for k, v in pairs(AttsEnumEx) do
info[v] = (attrs[v] or 0)
|
c384626d
zhouhaihai
好友
|
1252
|
end
|
c384626d
zhouhaihai
好友
|
1253
1254
|
info.type = hero:getProperty("type")
info.level = hero:getProperty("level")
|
42f465e5
suhongyang
战斗参数传传入觉醒等级
|
1255
|
info.wakeL = hero:getProperty("wakeL")
|
fa565e0c
zhouhaihai
优化结构
|
1256
1257
|
info.blockLevel = hero:getSkillLevel(4)
info.specialLevel = hero:getSkillLevel(1)
|
aad10fac
suhongyang
战斗获取被动技能等级参数
|
1258
|
info.passiveLevel = hero:getSkillLevel(3)
|
a6508219
zhouhaihai
挂机奖励
|
1259
|
info.runeSkill = hero:getRuneSkill(102)
|
fa565e0c
zhouhaihai
优化结构
|
1260
1261
|
teamInfo.heros[slot] = info
end
|
f603a60f
zhouhaihai
支援技实装
|
1262
1263
1264
|
for slot, id in pairs(team.supports or {}) do
teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
end
|
fa565e0c
zhouhaihai
优化结构
|
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
|
return teamInfo
end
function Role:getTeamHerosInfo(heroIds)
local heros = {}
for slot, heroId in pairs(heroIds or {}) do
local hero = self.heros[heroId]
heros[slot] = {
type = hero:getProperty("type"),
level = hero:getProperty("level"),
wakeL = hero:getProperty("wakeL"),
}
|
c384626d
zhouhaihai
好友
|
1277
1278
1279
1280
|
end
return heros
end
|
fa565e0c
zhouhaihai
优化结构
|
1281
|
function Role:getTeamBattleValue(heros)
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1282
1283
1284
1285
1286
1287
1288
|
-- local battleV = 0
-- for _, heroId in pairs(heros or {}) do
-- local hero = self.heros[heroId]
-- battleV = battleV + hero:getProperty("battleV")
-- end
-- return battleV
return self:getRealBattleValue(heros)
|
fa565e0c
zhouhaihai
优化结构
|
1289
1290
|
end
|
4cf74232
zhouhaihai
pvp
|
1291
|
-- 不传参数 只修改保存的阵容信息
|
fa565e0c
zhouhaihai
优化结构
|
1292
|
function Role:saveHangTeam(team)
|
4cf74232
zhouhaihai
pvp
|
1293
|
if not team then
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1294
|
team = self:getProperty("hangTeam")
|
4cf74232
zhouhaihai
pvp
|
1295
1296
1297
|
else
self:updateProperty({field = "hangTeam", value = team})
end
|
fa565e0c
zhouhaihai
优化结构
|
1298
1299
1300
1301
1302
1303
1304
1305
|
self:setProperties({
hangTS = self:getTeamHerosInfo(team.heros),
hangTB = self:getTeamBattleInfo(team),
hangTBV = self:getTeamBattleValue(team.heros),
})
end
function Role:savePvpCTeam(team)
|
4cf74232
zhouhaihai
pvp
|
1306
|
if not team then
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1307
|
team = self:getProperty("pvpTC")
|
4cf74232
zhouhaihai
pvp
|
1308
|
else
|
3dbbc9f3
zhouhaihai
加上新的任务
|
1309
|
self:updateProperty({field = "pvpTC", value = team})
|
4cf74232
zhouhaihai
pvp
|
1310
|
end
|
fa565e0c
zhouhaihai
优化结构
|
1311
1312
1313
1314
1315
|
self:setProperties({
pvpTSC = self:getTeamHerosInfo(team.heros),
pvpTBC = self:getTeamBattleInfo(team),
pvpTBVC = self:getTeamBattleValue(team.heros),
})
|
c384626d
zhouhaihai
好友
|
1316
|
end
|
dc9d814f
zhouhaihai
邮件
|
1317
|
|
ab9f5400
zhouhaihai
临时代码
|
1318
1319
1320
1321
1322
1323
1324
1325
1326
|
function Role:savePvpHTeam(team)
if not team then
team = self:getProperty("pvpTH")
else
self:updateProperty({field = "pvpTH", value = team})
end
local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
for i = 1, 3 do
|
c6940d28
zhouhaihai
报错
|
1327
1328
1329
1330
1331
|
if team[i] then
pvpTSH[i] = self:getTeamHerosInfo(team[i].heros)
pvpTBH[i] = self:getTeamBattleInfo(team[i])
pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
end
|
ab9f5400
zhouhaihai
临时代码
|
1332
1333
1334
1335
1336
1337
1338
1339
1340
|
end
self:setProperties({
pvpTSH = pvpTSH,
pvpTBH = pvpTBH,
pvpTBVH = pvpTBVH,
})
end
|
dc9d814f
zhouhaihai
邮件
|
1341
1342
|
-- update
function Role:onRecoverTimer(now)
|
cfd68b3a
zhouhaihai
时间重置 新逻辑
|
1343
|
self:updateTimeReset(now, true)
|
dc9d814f
zhouhaihai
邮件
|
1344
1345
1346
|
self:checkNewEvent(now)
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1347
|
local function breath(sec, name)
|
dc9d814f
zhouhaihai
邮件
|
1348
|
local last_breath = 0
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1349
1350
1351
1352
1353
|
return function (now, role)
if name == "email" and role.sendMailFlag then
last_breath = now + sec
return true
end
|
dc9d814f
zhouhaihai
邮件
|
1354
1355
1356
1357
1358
1359
1360
1361
|
if now >= last_breath then
last_breath = now + sec
return true
end
return false
end
end
local breathes = {
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1362
1363
|
["email"] = breath(120, "email"), -- email
["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
|
dc9d814f
zhouhaihai
邮件
|
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
|
}
function Role:checkNewEvent(now)
if now - self:getProperty("ltime") < 5 then
return
end
local checks = {}
-- 检查全局邮件 -- 增加邮件红点
checks["email"] = function()
local mid = self:getProperty("sid")
local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
local globalEmail = tonum(result[1])
local timestamp = tonum(result[2])
local emailSync = self:getProperty("emailSync")
if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
local redret = redisproxy:pipelining(function (red)
for id = emailSync, globalEmail do
red:hgetall(string.format("globalEmail:%s", id))
end
end)
for _, data in ipairs(redret) do
local email = tarr2tab(data)
if tonum(email.createtime) > self:getProperty("ctime")
and ( not email.mid or tonum(email.mid) == mid )
and ( not email.endtime or tonum(email.endtime) > now )then
return true
end
end
end
local roleId = self:getProperty("id")
local email_rds = string.format(R_EMAIL, roleId)
local emailIds = redisproxy:lrange(email_rds, 0, EMAIL_LIMIT - 1) or {}
local redret = redisproxy:pipelining(function (red)
for _, id in ipairs(emailIds) do
red:hget(string.format(R_EMAIL_ITEM, roleId, id), "status")
end
end)
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1404
1405
|
self.SendMailFlag = false
|
dc9d814f
zhouhaihai
邮件
|
1406
1407
|
for index, id in ipairs(emailIds) do
if tonumber(redret[index]) == 0 then
|
dc9d814f
zhouhaihai
邮件
|
1408
1409
1410
1411
|
return true
end
end
end
|
42327de8
zhouhaihai
高级竞技场红点
|
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
|
checks["pvphg"] = function()
if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
local pvpHGTime = self:getProperty("pvpHGTime")
if pvpHGTime == 0 then return end
local division = self:getPvpHDivision()
local divisionData = csvdb["pvp_group_divisionCsv"][division]
local newTime, newReward = self:calculatePvpHGift(division)
if table.pack(next(newReward))[2] >= divisionData.limit then
return true
end
end
|
dc9d814f
zhouhaihai
邮件
|
1427
1428
1429
|
local events = {}
for name, breath in pairs(breathes) do
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1430
|
if breath(now, self) and checks[name] then
|
dc9d814f
zhouhaihai
邮件
|
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
|
local status = checks[name]()
if status then
if status == true then
events[name] = 1
else
events[name] = status
end
end
end
end
if next(events) then
SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
end
end
|
33be3111
zhouhaihai
修改hangPass 结构
|
1447
1448
1449
1450
1451
1452
|
function Role:checkHangPass(carbonId)
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
return (hangPass[diff] or 0) >= carbonId
end
|
15e1f084
zhouhaihai
挂机gm
|
1453
|
function Role:hangFinish(carbonId)
|
33be3111
zhouhaihai
修改hangPass 结构
|
1454
1455
|
local hangPass = self:getProperty("hangPass")
local diff = math.floor(carbonId / 10000)
|
15e1f084
zhouhaihai
挂机gm
|
1456
|
if (hangPass[diff] or 0) < carbonId then
|
33be3111
zhouhaihai
修改hangPass 结构
|
1457
1458
1459
1460
1461
|
hangPass[diff] = carbonId
self:updateProperty({field = "hangPass", value = hangPass})
end
end
|
bd4fb541
zhouhaihai
增加物品过期系统
|
1462
1463
1464
1465
1466
1467
1468
1469
1470
|
function Role:getAdvRankKey()
local round = self:getProperty("advElS")
local idx = 1
if round % 2 == 1 then
idx = 2
end
return RANK_ADV[idx]
end
|
9cede2e2
zhouhaihai
主推红点 和冒险次数
|
1471
1472
1473
1474
1475
1476
1477
|
-- 消除指定tag 红点
function Role:clearRedPTag(tag)
local redp = self:getProperty("redp")
redp[tag] = nil
self:updateProperty({field = "redp", value = redp})
end
|
192b96d3
zhouhaihai
重置
|
1478
1479
|
-- 充值 --
|
b6ed652b
zhouhaihai
充值
|
1480
1481
1482
1483
1484
1485
1486
1487
|
--[[
request.order = data.out_trade_no
request.amount = data.money / 100
request.game_money = data.game_money
request.product_id = data.product_id
request.pay_time = data.pay_time
request.transactionId = data.order_no
]]
|
192b96d3
zhouhaihai
重置
|
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
|
function Role:handlePurchase(params)
local roleId = self:getProperty("id")
local partnerOrderStr = params.order
local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)")
local orderObject = require("models.Order").new({ key = string.format("order:%d:%d", roleId, orderId) })
if not orderObject:load() then
-- 订单不存在
skynet.error("ayncPurchaseRpc", string.format("order %s not exist", partnerOrderStr))
return
end
if orderObject:getProperty("finishTime") > 0 then
-- 订单已经处理
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
return
end
|
39bcd7ca
zhouhaihai
LOG
|
1505
1506
|
local rechargeId = orderObject:getProperty("rechargeId")
local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
|
192b96d3
zhouhaihai
重置
|
1507
|
if rechargeData.rmb ~= tonumber(params.amount) then
|
ec8caae5
zhouhaihai
多一点输出
|
1508
1509
|
skynet.error(string.format("fake order: %s, roleId: %d, order: %s, rmb %s, get %s",
params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
|
192b96d3
zhouhaihai
重置
|
1510
1511
1512
1513
|
))
return
end
|
c6f3e36c
zhouhaihai
错误的语法
|
1514
|
local order_type = self:getProperty("rmbC") > 0 and 0 or 1
|
39bcd7ca
zhouhaihai
LOG
|
1515
|
local status, reward = self:recharge({
|
f22a33af
zhouhaihai
自己的日志
|
1516
1517
1518
1519
|
id = rechargeId,
transactionId = params.transactionId,
pay_time = params.pay_time,
order = partnerOrderStr,
|
192b96d3
zhouhaihai
重置
|
1520
1521
1522
1523
1524
|
})
orderObject:setProperty("finishTime", skynet.time())
orderObject:setProperty("status", "finish")
redisproxy:srem(string.format("role:%d:orders", roleId), partnerOrderStr)
|
39bcd7ca
zhouhaihai
LOG
|
1525
1526
1527
1528
1529
1530
|
if not status then
status = 200
else
status = 1000 + status
end
|
f80d882b
zhouhaihai
语法错误
|
1531
|
self:log("setOrder", {
|
39bcd7ca
zhouhaihai
LOG
|
1532
1533
1534
1535
1536
1537
1538
|
order_status = status, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他"
item_id = rechargeId, -- 道具id
item_type = rechargeData.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表
item_name = rechargeData.title, -- 购买的道具名
item_number = 1, -- 购买的道具数量
item_level = 1, -- 购买的道具等级
order_cost = rechargeData.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee'
|
83e959c0
zhouhaihai
twd
|
1539
|
order_currency = "TWD", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范
|
39bcd7ca
zhouhaihai
LOG
|
1540
1541
1542
1543
1544
|
order_type = order_type, -- 订单类型,首充记录为1,否则为0
order_id = params.transactionId, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no'
})
if status ~= 200 then return end
|
192b96d3
zhouhaihai
重置
|
1545
|
SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
|
3e20f499
saicom
完善商城相关协议
|
1546
|
result = "success", reward = reward}))
|
192b96d3
zhouhaihai
重置
|
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
|
return orderObject:getProperty("rechargeId")
end
function Role:recharge(params)
local id = tonumber(params.id)
local rechargeData = csvdb["shop_rechargeCsv"][id]
if not rechargeData then
skynet.error("recharge id not exist", id)
|
39bcd7ca
zhouhaihai
LOG
|
1557
|
return 1
|
192b96d3
zhouhaihai
重置
|
1558
1559
|
end
|
3e20f499
saicom
完善商城相关协议
|
1560
|
if not self.storeData:checkRechargeRecord(rechargeData.limit, id) then
|
39bcd7ca
zhouhaihai
LOG
|
1561
|
return 2
|
c5825110
saicom
新增用户商城相关数据
|
1562
1563
|
end
|
192b96d3
zhouhaihai
重置
|
1564
|
local diamondCount = 0
|
c5825110
saicom
新增用户商城相关数据
|
1565
1566
|
local reward = {}
if rechargeData.shop == 1 then -- 钻石
|
573d5ade
zhouhaihai
充值
|
1567
|
local rechargeF = self:getProperty("rechargeF")
|
192b96d3
zhouhaihai
重置
|
1568
1569
1570
1571
|
diamondCount = rechargeData.diamond + rechargeData.diamondExtra
if not rechargeF[id] then
diamondCount = diamondCount + rechargeData.diamondFirst
rechargeF[id] = 1
|
573d5ade
zhouhaihai
充值
|
1572
|
self:updateProperty({field = "rechargeF", value = rechargeF})
|
192b96d3
zhouhaihai
重置
|
1573
|
end
|
573d5ade
zhouhaihai
充值
|
1574
|
self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}})
|
3e20f499
saicom
完善商城相关协议
|
1575
|
elseif rechargeData.shop == 2 then --通行证商店
|
39bcd7ca
zhouhaihai
LOG
|
1576
|
reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
1577
|
self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id)
|
3e20f499
saicom
完善商城相关协议
|
1578
|
elseif rechargeData.shop == 3 then -- 礼包商店
|
39bcd7ca
zhouhaihai
LOG
|
1579
|
reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
|
192b96d3
zhouhaihai
重置
|
1580
|
else
|
c5825110
saicom
新增用户商城相关数据
|
1581
|
skynet.error("invalid recharge shop type " .. id)
|
39bcd7ca
zhouhaihai
LOG
|
1582
|
return 3
|
192b96d3
zhouhaihai
重置
|
1583
1584
|
end
|
3e20f499
saicom
完善商城相关协议
|
1585
|
if diamondCount > 0 then
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1586
|
reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
|
3e20f499
saicom
完善商城相关协议
|
1587
1588
|
end
|
192b96d3
zhouhaihai
重置
|
1589
1590
|
-- 累充
local rmb = rechargeData.rmb
|
573d5ade
zhouhaihai
充值
|
1591
|
self:updateProperty({field = "rmbC", delta = rmb})
|
f22a33af
zhouhaihai
自己的日志
|
1592
1593
|
self:mylog("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = params.pay_time})
|
192b96d3
zhouhaihai
重置
|
1594
|
|
39bcd7ca
zhouhaihai
LOG
|
1595
|
return nil, reward
|
192b96d3
zhouhaihai
重置
|
1596
1597
|
end
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1598
|
--直接给玩家发送邮件,立即推送小红点
|
7f9f002d
liuzujun
循环周活动
|
1599
|
function Role:sendMail(mailId, createTime, reward, contentPms)
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1600
1601
1602
1603
1604
1605
|
local tgift = {}
if type(reward) == "string" then
for _, one in pairs(reward:toTableArray(true)) do
tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
end
else
|
706b517e
liuzujun
翻倍掉落活动,商城免费宝箱
|
1606
|
tgift = reward or {}
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1607
1608
1609
1610
1611
|
end
local gift = ""
for k, v in pairs(tgift) do
gift = gift .. k.."="..v.." "
end
|
7f9f002d
liuzujun
循环周活动
|
1612
|
redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
|
fb3d084d
liuzujun
月卡赛季卡发送邮件奖励
|
1613
1614
1615
|
self.sendMailFlag = true
end
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
1616
1617
1618
1619
1620
1621
1622
1623
1624
|
-- 是否需要进行引导
function Role:checkOverGuide(guideId,slave)
local funcGuide = self:getProperty("funcGuide")
if funcGuide:getv(guideId * 1000 + (slave or 0), 0) > 0 then
return true
end
return false
end
|
a608cccb
chenyueqi
引导服务端记录
|
1625
|
-- 保存引导步骤
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
1626
|
function Role:saveGuide(master,slave,force)
|
a608cccb
chenyueqi
引导服务端记录
|
1627
1628
1629
1630
|
local newerGuide = self:getProperty("newerGuide")
local guide = newerGuide:toArray(true,"=")
local sMaster, sSlave = guide[1], guide[2]
|
1e9cb217
chenyueqi
服务器记录控制引导过程
|
1631
1632
|
if not force and master < sMaster then return end
if not force and master <= sMaster and slave < sSlave then return end
|
a608cccb
chenyueqi
引导服务端记录
|
1633
|
|
a7b824ac
chenyueqi
记录新手引导步骤的代码存在bug
|
1634
1635
1636
1637
1638
1639
1640
|
local funcGuide = self:getProperty("funcGuide")
funcGuide = funcGuide:setv(master * 1000 + slave, 1)
if funcGuide:getv(master * 1000,0) == 0 then
funcGuide = funcGuide:setv(master * 1000, 1)
end
self:updateProperty({field = "funcGuide", value = funcGuide})
self:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
|
f22a33af
zhouhaihai
自己的日志
|
1641
|
self:mylog("guide", {desc = "guide_new",int1 = master*1000+slave})
|
a608cccb
chenyueqi
引导服务端记录
|
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
|
newerGuide = string.format("%d=%d",master,slave)
self:updateProperty({field = "newerGuide", value = newerGuide})
end
-- 引导大步骤结束
function Role:finishGuide(master)
local newerGuide = self:getProperty("newerGuide")
local guide = newerGuide:toArray(true,"=")
if guide[1] > master then return end
local guideCsv = csvdb["guide_mainCsv"]
local lastStep = guideCsv[master][#guideCsv[master]]
if guideCsv[master + 1] then
self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
else
self:updateProperty({field = "newerGuide", value = "9999=1"})
end
end
|
37bb4611
liuzujun
付费签到,抽卡阶段奖励,探索指令
|
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
|
-- 抽卡阶段奖励
function Role:getDrawCardExtraReward(oldVal, newVal)
local reward = nil
local maxCount = 0
for k, v in pairs(csvdb["build_extraRewardCsv"]) do
if oldVal < k and newVal >= k then
reward = v["reward"] or ""
end
maxCount = k > maxCount and k or maxCount
end
return reward, (newVal >= maxCount and newVal - maxCount or newVal)
end
|
53b4b8bd
liuzujun
自动挂机下一关
|
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
|
-- 获取下一个挂机关卡id
function Role:getNextCarbonId(curId)
local diff = math.floor(curId / 10000)
local chapterId = math.floor((curId / 100) % 100)
local subId = curId % 100
local nextId = curId + 1
local function makeCarbonId(diff, chapterId, subId)
return diff * 10000 + chapterId * 100 + subId
end
if not csvdb["idle_battleCsv"][nextId] then
nextId = makeCarbonId(diff, chapterId + 1, 1)
if not csvdb["idle_battleCsv"][nextId] then
nextId = makeCarbonId(diff + 1, 1, 1)
if not csvdb["idle_battleCsv"][nextId] then
nextId = 0
end
end
end
return nextId
end
|
be83d162
zhouahaihai
登陆成功。 增加数据结构修正功能
|
1698
1699
1700
|
end
return RolePlugin
|