314bc5df
zhengshouren
提交服务器初始代码
|
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
|
local _M = {}
local redisproxy = redisproxy
function _M.clientRequest(agent, data)
local msg = MsgPack.unpack(data)
local role = agent.role
local action = _M[msg.cmd]
local bin = MsgPack.pack({ cmd = "指令失败" })
if not action then
SendPacket(actionCodes.Gm_receiveResponse, bin)
return true
end
local ret = action(role, msg)
bin = MsgPack.pack({ cmd = ret })
SendPacket(actionCodes.Gm_receiveResponse, bin)
return true
end
|
5e5d7680
zhouhaihai
热更新 优化
|
18
|
function _M.testhotfix(role, pms)
|
2d392ede
zhouhaihai
热更新 最终版
|
19
|
return csvdb["itemCsv"][1]["name"] .. " -=- " .. csvdb["itemCsv"][2]["name"] .. " -=- " .. role:getItemCount(123) .. " -=- " .. table.pack(next(role.heros))[2]:getBattleValue()
|
5e5d7680
zhouhaihai
热更新 优化
|
20
|
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
21
22
23
|
function _M.hero(role, pms)
local heroType = tonum(pms.pm1)
|
056c01a0
zhouhaihai
简化装备
|
24
25
26
|
if not role:addHero({type = heroType}) then
return "失败"
end
|
0a07bdd9
zhouahaihai
角色升级 。gm
|
27
28
29
|
return "成功"
end
|
43cc5f51
gaofengduan
调整 equip 数据结构
|
30
31
32
33
34
35
36
37
|
function _M.equip(role, pms)
local typ = tonum(pms.pm1)
local level = tonum(pms.pm2)
local count = tonum(pms.pm3)
role:addEquip({type = typ,level = level,count = count})
return "成功"
end
|
ad484303
gaofengduan
add rune
|
38
39
40
41
42
43
44
|
function _M.rune(role, pms)
local typ = tonum(pms.pm1)
local id = tonum(pms.pm2)
local result = role:addRune({type = typ,id = id})
return result
end
|
cb85faac
zhouhaihai
增加gm命令
|
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
function _M.fb(role, pms) -- 直接通关
local carbonId = tonum(pms.pm1)
if not csvdb["idle_battleCsv"][carbonId] then return "不存在的carbon" end
local passCarbon = role:getProperty("hangPass")
local addPre
addPre = function(carbonId)
local carbonData = csvdb["idle_battleCsv"][carbonId]
for _, pre in ipairs(carbonData.prepose:toArray(true, "=")) do
passCarbon[pre] = 1
role:checkTaskEnter(role.TaskType.HangPass, {id = pre})
addPre(pre)
end
end
passCarbon[carbonId] = 1
addPre(carbonId)
role:updateProperty({field = "hangPass", value = passCarbon})
role:checkTaskEnter(role.TaskType.HangPass, {id = carbonId})
return "成功"
end
|
6433fe76
zhouhaihai
到某一关
|
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
|
function _M.fbc(role, pms) -- 直接通关
local carbonId = tonum(pms.pm1)
if not csvdb["idle_battleCsv"][carbonId] then return "不存在的carbon" end
local passCarbon = {}
local addPre
addPre = function(carbonId)
local carbonData = csvdb["idle_battleCsv"][carbonId]
for _, pre in ipairs(carbonData.prepose:toArray(true, "=")) do
passCarbon[pre] = 1
role:checkTaskEnter(role.TaskType.HangPass, {id = pre})
addPre(pre)
end
end
addPre(carbonId)
role:updateProperty({field = "hangInfo", value = {}})
role:updateProperty({field = "hangPass", value = passCarbon})
role:checkTaskEnter(role.TaskType.HangPass, {id = carbonId})
return "成功"
end
|
cb85faac
zhouhaihai
增加gm命令
|
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
|
function _M.love(role, pms)
local heroType = tonum(pms.pm1)
local level = tonum(pms.pm2)
local exp = tonum(pms.pm3)
local curPlus = csvdb["unit_love_plusCsv"][heroType]
if not curPlus then return "参数错误" end
level = math.max(math.min(curPlus.limit, level), 0)
local curEffect = csvdb["unit_love_effectCsv"][level]
exp = math.max(math.min(curEffect.loveValue, exp) , 0)
for _, hero in pairs(role.heros) do
if hero:getProperty("type") == heroType then
hero:updateProperty({field = "loveL", value = level})
hero:updateProperty({field = "loveExp", value = exp})
if role:getProperty("loveStatus"):getv(heroType, 0) < level then
role:changeUpdates({{type = "loveStatus", field = heroType, value = level}}) -- 总的
end
role:checkTaskEnter(role.TaskType.LoveBreak, {heroType = heroType, loveL = level})
end
end
return "成功"
end
function _M.exp(role, pms)
local exp = tonum(pms.pm1)
exp = math.floor(math.max(exp, 0))
role:addPlayExp(exp)
return "成功"
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
114
|
function _M.get(role, pms)
|
747f05a1
gaofengduan
add gm get all
|
115
|
if pms.pm1 == "ALL" then
|
58559948
zhouhaihai
getall gm
|
116
117
118
119
|
local reward = {}
for id, data in pairs(csvdb["gm_getallCsv"]) do
if csvdb["itemCsv"][id] then
reward[id] = data.number
|
747f05a1
gaofengduan
add gm get all
|
120
121
|
end
end
|
58559948
zhouhaihai
getall gm
|
122
|
role:award(reward)
|
3c8a6b8a
zhouhaihai
get equip
|
123
124
125
126
127
128
|
elseif pms.pm1 == "EQUIP" then
for itemId = 7000 , 8000 do
if csvdb["itemCsv"][itemId] then
role:award({[itemId] = 100})
end
end
|
966034ca
zhouhaihai
获取碎片零件gm
|
129
|
elseif pms.pm1 == "RUNE" then
|
58751698
zhouhaihai
修改id 区间
|
130
|
for itemId = 2000 , 3000 do
|
966034ca
zhouhaihai
获取碎片零件gm
|
131
|
if csvdb["itemCsv"][itemId] then
|
a0013f0b
zhouhaihai
零件分批推送
|
132
|
role:award({[itemId] = 1})
|
966034ca
zhouhaihai
获取碎片零件gm
|
133
134
135
136
137
138
139
140
|
end
end
elseif pms.pm1 == "FRAG" then
for itemId = 100 , 400 do
if csvdb["itemCsv"][itemId] then
role:award({[itemId] = 100})
end
end
|
3b069d52
zhouhaihai
增加获取 food 后台
|
141
142
143
144
145
146
|
elseif pms.pm1 == "FOOD" then
for itemId = 4000 , 5000 do
if csvdb["itemCsv"][itemId] then
role:award({[itemId] = 100})
end
end
|
cb85faac
zhouhaihai
增加gm命令
|
147
148
149
150
151
152
|
elseif pms.pm1 == "HERO" then
for itemId = 400 , 700 do
if csvdb["itemCsv"][itemId] then
role:award({[itemId] = 1})
end
end
|
747f05a1
gaofengduan
add gm get all
|
153
154
155
156
157
|
else
local itemId = tonum(pms.pm1)
if not csvdb["itemCsv"][itemId] then
return "物品不存在"
end
|
ee999bde
zhouhaihai
零件优化
|
158
|
local count = tonum(pms.pm2, 1)
|
747f05a1
gaofengduan
add gm get all
|
159
|
role:award({[itemId] = count})
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
160
|
end
|
8c74292c
zhouahaihai
增加item 以及 角色突破
|
161
162
163
|
return "成功"
end
|
4b7c7c96
zhouahaihai
增加 清空 挂机 冒险gm 角色经验
|
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
|
function _M.advc(role, pms)
role:updateProperty({field = "advInfo", value = {}})
role:updateProperty({field = "advItems", value = ""})
role:updateProperty({field = "advTeam", value = {}})
role.advData = nil
return "成功"
end
function _M.idlec(role, pms)
role:updateProperty({field = "hangTeam", value = {}})
role:updateProperty({field = "hangInfo", value = {}})
role:updateProperty({field = "hangBag", value = {}})
role.advData = nil
return "成功"
end
|
4af997e0
zhouhaihai
到达指定层
|
180
|
function _M.tower(role, pms)
|
0e06d7a6
zhouhaihai
中文逗号
|
181
|
local level = tonum(pms.pm1, 1)
|
4af997e0
zhouhaihai
到达指定层
|
182
183
184
185
186
|
if not csvdb["tower_battleCsv"][level] then return "不存在" end
role:updateProperty({field = "towerInfo", value = {c = globalCsv.tower_count_limit, l = level}})
return "成功"
end
|
314bc5df
zhengshouren
提交服务器初始代码
|
187
|
return _M
|