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src/models/RolePlugin.lua 50.6 KB
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  local RolePlugin = {}
  
  function RolePlugin.bind(Role)
  
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  	function Role:loadAll()
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  		self:loadDaily()
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  		self:loadEquips()
  		self:loadRunes()
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  		self:loadHeros()
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  		self:loadDiner()
9a1c54b2   zhouhaihai   活动
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  		self:loadActivity()
c5825110   saicom   新增用户商城相关数据
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  		self:loadStoreInfo()
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  	end
  
  	function Role:reloadWhenLogin()
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  	end
  
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  	function Role:SendPacket(...)
  		SendPacket(...)
  	end
  
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  	function Role:onOfflineEvent()
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  		-- 设置最新的登录时间
  		self:setProperty("ltime", skynet.timex())
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  	end
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  	local function checkItemCount(self, itemId, count)
  		local itemData = csvdb["itemCsv"][itemId]
  		-- 种类 类型数量限制
  		local page = globalCsv.store_type[itemData.type]
  		local limit = self:getProperty("bagLimit")[page]
  		if limit and self:getItemCount(itemId) == 0 then
  			local curCount = 0
  			local items = self:getProperty("items"):toNumMap()
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  			for id ,_ in pairs(items) do
  				local tempData = csvdb["itemCsv"][id]
514590c2   zhouhaihai   容错
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  				if tempData then
  					if globalCsv.store_type[tempData.type] == page then
  						curCount = curCount + 1
  						if curCount >= limit then
  							count = 0
  							break
  						end
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  					end
  				end
  			end
  		end
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  		return count
  	end
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  	local function _award(self, itemId, count, params)
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  		local count = math.floor(count)
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  		local pms = clone(params)
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  		local itemData = csvdb["itemCsv"][itemId]
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  		if not itemData then  -- 加一层保护
  			return 0, {}
  		end
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  		local curType = itemData.type
  		local change = {} -- 奖励被转化为了其他奖励 id = count
  
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  		local itemIdAward = {
  			[ItemId.PlayerExp] = function()
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  				self:addPlayExp(count, pms)
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  			end,
  		}
  
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  		local itemTypeAward = {
  			[ItemType.Hero] = function()
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  				pms.type = itemId - ItemStartId.Hero
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  				local status = self:addHero(pms)
  				local gcount = 1
  				if not status then
  					gcount = 0
  				end
  				if count - gcount > 0 then
  					local heroData = csvdb["unitCsv"][pms.type]
  					change[pms.type] = (change[pms.type] or 0) + (count - gcount) * globalCsv.draw_unit_tofragment[heroData.rare]
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  				end
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  				count = gcount
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  			end,
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  			[ItemType.EquipBase] = function()
  				local typ = math.floor((itemId-7000)/100)
      			local lv = (itemId-7000)%100
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  				self:addEquip(typ, lv, count ,pms)
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  				local equipCsv = (csvdb["equipCsv"][typ] or {})[lv]
  				self:checkTaskEnter("AddEquip", {equipId = itemId, rarity = equipCsv.rarity}, pms.notNotify)
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  			end,
  			[ItemType.Rune] = function()
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  				local typ =  math.floor((itemId-10000)/1000)
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  				for _= 1, count do
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  					self:addRune({type = typ,id = itemId, notNotify = pms.notNotify, log = pms.log})
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  				end
  			end,
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  			[ItemType.AdvItem] = function()  --冒险道具不会进入 玩家仓库
  				count = 0
  			end,
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
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  			[ItemType.FuncOpen] = function()
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  				self:funcOpen(itemId, count, pms)
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  			end,
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  		}
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  		-- 对数量筛查
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  		count = checkItemCount(self, itemId, count)
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  		if count ~= 0 then
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  			if itemIdAward[itemId] then
  				itemIdAward[itemId]()
  			elseif itemTypeAward[curType] then
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  				itemTypeAward[curType]()
  			else
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  				pms.itemId = itemId
  				pms.count = count
  				self:addItem(pms)
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  			end
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  		end
  
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  		return count, change --  count 实际发放的奖励个数 change 物品实际奖励与当前id 不符 就发生转换 而不实际发奖
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  	end
  
  
  	-- 发奖功能入口  award string id=count or {[id] = count}
  	function Role:award(gift, params)
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  		params = params or {}
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  		local tgift = {}
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  		if type(gift) == "string" then
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  			for _, one in pairs(gift:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
  			tgift = gift
  		end
  		local reward, allChange = {}, {}
  
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  		for itemId, rcount in pairs(tgift) do
  			local count, change = _award(self, itemId, rcount, params)
  			if count > 0 then
  				reward[itemId] = (reward[itemId] or 0) + count
  			end
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  			if next(change) then
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  				local cr, _ = self:award(change, params) -- 内部转换忽略 防止死循环
  				if next(cr) then
  					for _id, _ct in pairs(cr) do
  						reward[_id] = (reward[_id] or 0) + _ct
  					end
  					table.insert(allChange, {form = {[itemId] = rcount - count}, to = cr})
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  				end
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  			end
  		end
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  		if not next(allChange) then allChange = nil end
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  		return reward, allChange --实际获得的奖励 和 最高级奖励转化过程
  	end
  
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  	function Role:packReward(reward, change)
  		if not reward then return nil end
  		return {reward = reward, change = change}
  	end
  
bd4fb541   zhouhaihai   增加物品过期系统
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  	function Role:awardExpireItem(expireTime, gift, params)
  		if expireTime <= skynet.timex() then
  			return 
  		end
  		local reward = self:award(gift, params)
  		local expireItem = self:getProperty("expireItem")
  		for itemId, _ in pairs(reward) do
  			expireItem[itemId] = expireTime
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:checkExpireItem(notNotify)
  		local expireItem = self:getProperty("expireItem")
  		local now = skynet.timex()
  		for itemId, expireTime in pairs(expireItem) do
  			if expireTime <= now then
  				expireItem[itemId] = nil
  				local itemCount = self:getItemCount(itemId)
  				if itemCount > 0 then
  					-- 过期物品删掉
  					self:addItem({itemId = itemId, count = -itemCount, log = {desc = "expire"}, notNotify = notNotify}) --过期
  
  					local itemData = csvdb["itemCsv"][itemId]
  					if itemData then
  						if itemData.type == ItemType.Head then
  							-- 检查头像是不是在穿戴
  							if self:getProperty("headId") == itemId then
  								self:changeHead(globalCsv.defaultHead, notNotify)
  
  								local headData = csvdb["player_iconCsv"][itemId]
  								-- pvp 跨服竞技场奖励
  								if headData and headData.path == 2 then
  									redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = 19})
  								end
  							end
  						end
  					end
  				end
  			end
  		end
  		self:setProperty("expireItem", expireItem)
  	end
  
  	function Role:changeHead(id, notNotify)
  		self:updateProperty({field = "headId" ,value = id, notNotify = notNotify})
  		self:changeCrossServerPvpSelfInfo("headId")
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  		self:mylog("role_action", {desc = "changeHead", int1 = id})
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  	end
  
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  	function Role:addPlayExp(addExp, params)
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  		local level = self:getProperty("level")
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  		local oldLevel = level
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  		if not csvdb["player_expCsv"][level + 1] then
  			return
  		end
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  		local exp = self:getProperty("exp")
  		local newExp = exp + addExp
  		while newExp >= csvdb["player_expCsv"][level].exp do
  			if csvdb["player_expCsv"][level + 1] then -- 有下一级
  				newExp = newExp - csvdb["player_expCsv"][level].exp
  				level = level + 1
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  				self:checkTaskEnter("RoleLevelUp", {level = level})
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  			else
  				newExp = csvdb["player_expCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
  			end
  		end
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  		if level > oldLevel then
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  			if params.log then
  				local log = params.log
  				self:log("setLevel", {
  					level_before = oldLevel, 
  					level_changemain = log.desc,
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  					level_changedetail = log.int1 or 0,
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  					level_reward = {},
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  				})
  			else
  				print("addPlayExp no log ", debug.traceback())
  			end
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  		end
  
  		if params.log then
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  			local log = clone(params.log)
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  			if log["cint1"] or log["cint2"] then
  				print("addPlayExp error log have cint1 or cint2  or cint3", debug.traceback())
  			end
c6f3e36c   zhouhaihai   错误的语法
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  			log["cint1"] = addExp
  			log["cint2"] = newExp
  			log["cint3"] = level
  
  			self:mylog("player_exp", log)
  		else
  			print("addPlayExp no log ", debug.traceback())
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  		end
  
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  		self:updateProperties({level = level, exp = newExp})
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  		self:changeCrossServerPvpSelfInfo("level")
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  	end
  
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  	function Role:addItem(params)
  		params = params or {}
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  		params.count = math.floor(params.count or 0)
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  		if params.itemId ==  ItemId.Diamond then
  			self:gainDiamond(params)
  			return
  		end
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  		local items = self:getProperty("items")
  		local origin = items:getv(params.itemId, 0)
  		local nums = origin+params.count
  		if nums <= 0 then
  			items = items:delk(params.itemId)
  			nums = 0
  		else
  			items = items:incrv(params.itemId, params.count)
  		end
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  		self:logItems(params.itemId, origin, nums, params.log)
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  		if params.log then
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  			local log = clone(params.log)
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  			if log["cint1"] or log["cint2"] then
  				print("addItem error log have cint1 or cint2  ", debug.traceback())
  			end
  			log["cint1"] = params.itemId
  			log["cint2"] = math.abs(params.count)
  			if params.count <= 0 then
  				self:mylog("out_item", log)
  			else
  				self:mylog("in_item", log)
  			end
  		else
  			print("addItem no log ", debug.traceback())
  		end
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  		self:setProperty("items", items)
  		if not params.notNotify then
  			SendPacket(actionCodes.Role_updateItems, MsgPack.pack({[params.itemId] = nums}))
  		end
  	end
  
  	function Role:checkItemEnough(itemCountT)
  		local less = {}
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  		if not next(itemCountT) then
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  			return true, less
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  		end
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  		for itemId, count in pairs(itemCountT) do
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  			if count <= 0 then
  				-- 判断物品数量值不应该小于等于0
  				less[itemId] = 0
  			else
  				local last = self:getItemCount(itemId) - count
  				if last < 0 then
  					less[itemId] = -last
  				end
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  			end
  		end
  		return (not next(less)), less -- 是否足够,,缺什么缺多少
  	end
  
  	function Role:costItems(itemCountT, params)
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  		local pms = clone(params or {})
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  		if itemCountT[ItemId.Diamond] then  --优先扣除钻石
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  			pms.count = itemCountT[ItemId.Diamond]
  			if not self:costDiamond(pms) then
  				return
  			end
  			itemCountT[ItemId.Diamond] = nil
  		end
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  		for itemId, count in pairs(itemCountT) do
8c74292c   zhouahaihai   增加item 以及 角色突破
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  			pms.itemId = itemId
  			pms.count = - count
  			self:addItem(pms)
  		end
312b9db5   zhouahaihai   背包
334
  		return true
8c74292c   zhouahaihai   增加item 以及 角色突破
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  	end
  
  	function Role:getItemCount(itemId)
43cc5f51   gaofengduan   调整 equip 数据结构
338
  		if itemId == ItemId.Diamond then
312b9db5   zhouahaihai   背包
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  			return self:getAllDiamond()
  		end
8c74292c   zhouahaihai   增加item 以及 角色突破
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  		return self:getProperty("items"):getv(itemId, 0)
  	end
  
312b9db5   zhouahaihai   背包
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  	function Role:getAllDiamond()
  		return self:getProperty("diamond") + self:getProperty("reDiamond")
  	end
  
  	function Role:gainDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
  		local origind = self:getProperty("diamond")
  		local originr = self:getProperty("reDiamond")
  		local origin = origind + originr
  		if params.isRecharge then
  			self:incrProperty("reDiamond", count)
  		else
  			self:incrProperty("diamond", count)
  		end
44c6e479   zhouhaihai   增加部分日志
362
  
c59e058b   zhouhaihai   新一批日志记录
363
  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
364
  		if params.log then
7d31daa8   zhouhaihai   调整压测
365
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
  			self:mylog("in_diamond", log)
  		else
  			print("gainDiamond no log ", debug.traceback())
  		end
  
312b9db5   zhouahaihai   背包
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  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
  		return true
  	end
  
312b9db5   zhouahaihai   背包
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  	function Role:costDiamond(params)
  		if not params or type(params) ~= "table" then return false end
  		local count = tonum(params.count)
  		if isnan(count) then
  			return false
  		end
  		if count <= 0 then
  			return false
  		end
  		local origind = self:getProperty("diamond")
  		local originr = self:getProperty("reDiamond")
  		local origin = origind + originr
  
  		if origin < 0 then
  			return false
  		end
  		if origin < count then
  			return false
  		end
  		local last = count
  		local costFirst = {"diamond", "reDiamond"}
  		if params.isRecharge then
  			costFirst = {"reDiamond", "diamond"}
  		end
  		last  = math.max(last - self:getProperty(costFirst[1]), 0)
  		if last < count then
  			self:incrProperty(costFirst[1], last - count)
  		end
  		if last > 0 then
  			self:incrProperty(costFirst[2], -last)
  		end
  
c59e058b   zhouhaihai   新一批日志记录
412
413
  
  		self:logItems(ItemId.Diamond, origin, count, params.log)
f22a33af   zhouhaihai   自己的日志
414
  		if params.log then
7d31daa8   zhouhaihai   调整压测
415
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("costDiamond error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = origin
  			log["cint2"] = count
  			self:mylog("out_diamond", log)
  		else
  			print("costDiamond no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
425
  
312b9db5   zhouahaihai   背包
426
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  		self:notifyUpdateProperty("diamond", self:getAllDiamond())
  		return true
  	end
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  	function Role:addHero(params)
  		local roleId = self:getProperty("id")
0a07bdd9   zhouahaihai   角色升级 。gm
432
  		local heroType = params.type
056c01a0   zhouhaihai   简化装备
433
  		if self:isHaveHero(heroType) then return end
53e8037e   zhouhaihai   任务
434
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  		local unitData = csvdb["unitCsv"][heroType] 
  		if not unitData then return false end
056c01a0   zhouhaihai   简化装备
436
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  		local heroId = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "hero", 1))
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
438
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  		redisproxy:sadd(string.format(R_HEROS, roleId), heroId)
  
0a07bdd9   zhouahaihai   角色升级 。gm
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  		local heroInfo = {
  			key = string.format(R_HERO, roleId, heroId),
  			id 	= heroId,
  			type= heroType,
fb73effd   wangyujie   英雄初始觉醒等级从GD取
445
  			wakeL = globalCsv.unit_wake_initLevel[unitData.rare],
0a07bdd9   zhouahaihai   角色升级 。gm
446
  		}
bcbb0c7b   zhouhaihai   3星解锁 cg
447
  		if heroInfo.wakeL == 3 then
3ed95697   zhouhaihai   成就 参数错误
448
  			self:checkTaskEnter("WakeCG", {heroType = heroType})
bcbb0c7b   zhouhaihai   3星解锁 cg
449
  		end
0a07bdd9   zhouahaihai   角色升级 。gm
450
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  		local newHero = require("models.Hero").new(heroInfo)
  		newHero:create()
  		newHero.owner = self
8c74292c   zhouahaihai   增加item 以及 角色突破
453
  		newHero:saveBattleValue()
0a07bdd9   zhouahaihai   角色升级 。gm
454
  		self.heros[heroId] = newHero
00bf6029   liuzujun   限时礼包,抽卡ssr广播
455
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  		local ssrCount = 0
  		if unitData.rare == HeroQuality.SSR then
  			ssrCount = self:getSSRHeroCount()
  		end
  		self:checkTaskEnter("AddHero", {heroType = heroType, wakeL = newHero:getProperty("wakeL"), camp = unitData.camp, job = unitData.job, ssrCount = ssrCount}, params.notNotify)
190e1415   liuzujun   英雄帖活动初始化
460
  		self:checkTaskEnter("HeroQualityCollect", {})
0a07bdd9   zhouahaihai   角色升级 。gm
461
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  		if not params.notNotify then
  			local heroResponse = {}
  			table.insert(heroResponse, newHero:data())
  			local bin = MsgPack.pack(heroResponse)
  			SendPacket(actionCodes.Hero_loadInfos, bin)
  		end
c59e058b   zhouhaihai   新一批日志记录
467
468
469
  
  		self:logItems(heroType + ItemStartId.Hero, 0, 1, params.log)
  
f22a33af   zhouhaihai   自己的日志
470
  		if params.log then
7d31daa8   zhouhaihai   调整压测
471
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
472
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addHero error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = heroId
  			log["cint2"] = heroType
  			self:mylog("in_hero", log)
  		else
  			print("addHero no log ", debug.traceback())
  		end
c7ecb87f   zhouhaihai   添加 测试账号 方法
481
  		return true, newHero
056c01a0   zhouhaihai   简化装备
482
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  	end
  
  	function Role:isHaveHero(heroType)
  		if not csvdb["unitCsv"][heroType] then return false end
  		for _, hero in pairs(self.heros) do
  			if hero:getProperty("type") == heroType then
c7ecb87f   zhouhaihai   添加 测试账号 方法
488
  				return hero
056c01a0   zhouhaihai   简化装备
489
490
  			end
  		end
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
491
492
  	end
  
00bf6029   liuzujun   限时礼包,抽卡ssr广播
493
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  	function Role:getSSRHeroCount()
  		local count = 0
  		for _, hero in pairs(self.heros) do
  			if hero:getRare() == HeroQuality.SSR then
  				count = count + 1
  			end
  		end
  		return count
  	end
  
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
503
  
0a07bdd9   zhouahaihai   角色升级 。gm
504
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  	function Role:loadHeros()
  		local roleId = self:getProperty("id")
  		local heroIds = redisproxy:smembers(string.format(R_HEROS, roleId))
  		local redret = redisproxy:pipelining(function (red)
  			for _, heroId in ipairs(heroIds) do
  				red:hgetall(string.format(R_HERO, roleId, heroId))
  			end
  		end)
  		for index, heroId in ipairs(heroIds) do
  			local hero = require("models.Hero").new({key = string.format(R_HERO, roleId, heroId)})
  			if hero:load(table.array2Table(redret[index])) then
  				hero.owner = self
  				self.heros[tonumber(heroId)] = hero
  			end
  		end
  	end
  
be9c9ca6   zhouahaihai   角色评论
521
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531
  	function Role:loadDaily()
  		local roleId = self:getProperty("id")
  		local dataKey = string.format(R_DAILY, roleId)
  		self.dailyData = require("models.Daily").new({key = dataKey})
  		self.dailyData.owner = self
  		if not redisproxy:exists(dataKey) then
  			self.dailyData:create()
  		else
  			self.dailyData:load()
  		end
  	end
46fac6f1   zhouahaihai   酱料
532
  
9a1c54b2   zhouhaihai   活动
533
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  	function Role:loadActivity()
  		local roleId = self:getProperty("id")
  		local dataKey = string.format(R_ACTIVITY, roleId)
  		self.activity = require("models.Activity").new({key = dataKey})
  		self.activity.owner = self
  		if not redisproxy:exists(dataKey) then
  			self.activity:create()
  		else
  			self.activity:load()
  		end
  	end
  
87cc3a35   zhengshouren   餐厅建筑升级逻辑
545
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  	function Role:loadDiner()
  		local roleId = self:getProperty("id")
  		local dataKey = string.format(R_DINER, roleId)
  		self.dinerData = require("models.Diner").new({key = dataKey})
  		self.dinerData.owner = self
  		if not redisproxy:exists(dataKey) then
  			self.dinerData:create()
  		else
  			self.dinerData:load()
  		end
  	end
  
440aa055   zhouhaihai   聊天
557
  
43cc5f51   gaofengduan   调整 equip 数据结构
558
  	function Role:loadEquips()
056c01a0   zhouhaihai   简化装备
559
  		-- 放role 里面了
43cc5f51   gaofengduan   调整 equip 数据结构
560
561
  	end
  
c5825110   saicom   新增用户商城相关数据
562
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  	function Role:loadStoreInfo()
  		local roleId = self:getProperty("id")
  		local dataKey = string.format(R_STORE, roleId)
  		self.storeData = require("models.Store").new({key = dataKey})
  		self.storeData.owner = self
  		if not redisproxy:exists(dataKey) then
  			self.storeData:create()
  		else
  			self.storeData:load()
  		end
  	end
  
056c01a0   zhouhaihai   简化装备
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  	function Role:addEquip(equipType, equipLv, count, pms)
  		pms = pms or {}
  		if count ~= count then return end
  		local equipCsv = (csvdb["equipCsv"][equipType] or {})[equipLv]
  		if not equipCsv then return end
  		local equips = self:getProperty("equips")
  		local curTypeEquips = equips[equipType] or {}
c59e058b   zhouhaihai   新一批日志记录
581
582
  		local oldCount = curTypeEquips[equipLv] or 0
  		local curCount = oldCount + count
056c01a0   zhouhaihai   简化装备
583
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  		-- 是否足够上层判断
  		if curCount < 0 then
  			curCount = 0
  			curTypeEquips[equipLv] = nil
  		else
  			curTypeEquips[equipLv] = curCount
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
591
  
056c01a0   zhouhaihai   简化装备
592
593
594
595
596
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598
  		if next(curTypeEquips) then
  			equips[equipType] = curTypeEquips
  		else
  			equips[equipType] = nil
  		end
  
  		self:setProperty("equips", equips)
44c6e479   zhouhaihai   增加部分日志
599
  
c59e058b   zhouhaihai   新一批日志记录
600
  		self:logItems(equipCsv.id, oldCount, curCount, pms.log)
f22a33af   zhouhaihai   自己的日志
601
  		if pms.log then
7d31daa8   zhouhaihai   调整压测
602
  			local log = clone(pms.log)
f22a33af   zhouhaihai   自己的日志
603
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  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("addEquip error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  			log["cint1"] = equipType
  			log["cint2"] = equipLv
  			log["cint3"] = math.abs(count)
  			if count < 0 then
  				self:mylog("out_equip", log)
  			else
  				self:mylog("in_equip", log)
  			end
  		else
  			print("addEquip no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
617
  
056c01a0   zhouhaihai   简化装备
618
619
  		if not pms.notNotify then
  			self:changeUpdates({{type = "equips", field = {equipType, equipLv}, value = curCount, isOnlyToC = true}}) -- 通知客户端
43cc5f51   gaofengduan   调整 equip 数据结构
620
621
622
623
  		end
  	end
  
  	function Role:getEquipCount(typ,lv)
056c01a0   zhouhaihai   简化装备
624
  		return (self:getProperty("equips")[typ] or {})[lv] or 0
43cc5f51   gaofengduan   调整 equip 数据结构
625
626
627
  	end
  
  	function Role:loadRunes()
43cc5f51   gaofengduan   调整 equip 数据结构
628
  		local roleId = self:getProperty("id")
ad484303   gaofengduan   add rune
629
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  		local runeIds = redisproxy:smembers(string.format(R_RUNEIDS, roleId))
  		local redret = redisproxy:pipelining(function (red)
  			for _, runeId in ipairs(runeIds) do
  				red:hgetall(string.format(R_RUNE, roleId, runeId))
  			end
  		end)
  		for index, runeId in ipairs(runeIds) do
  			local rune = require("models.Rune").new({key = string.format(R_RUNE, roleId, runeId)})
  			if rune:load(table.array2Table(redret[index])) then
  				rune.owner = self
  				self.runeBag[tonumber(runeId)] = rune
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
641
642
643
  		end
  	end
  
ad484303   gaofengduan   add rune
644
  	-- 0 为操作成功
43cc5f51   gaofengduan   调整 equip 数据结构
645
  	function Role:addRune(params)
ad484303   gaofengduan   add rune
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  		if params.type and params.id then
  			local set  = csvdb["runeCsv"][params.type]
  			if not set then return 2 end
  			local data = set[params.id]
  			if not data then return 3 end
  
  			local roleId = self:getProperty("id")
  			local runeUid = tonum(redisproxy:hincrby(string.format(R_INCR, roleId), "rune", 1))
  
  			redisproxy:sadd(string.format(R_RUNEIDS, roleId), runeUid)
  
  			local heroInfo = {
  				key = string.format(R_RUNE, roleId, runeUid),
  				uid = runeUid,
  				type = params.type,
  				id = params.id,
  			}
  
  			local newRune = require("models.Rune").new(heroInfo)
  			newRune:create()
  			newRune:generateAttrs()
  			newRune.owner = self
  			self.runeBag[runeUid] = newRune
ee999bde   zhouhaihai   零件优化
669
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673
  			if not params.notNotify then
  				local response = {}
  				table.insert(response, newRune:data())
  				SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  			end
89338c47   zhouhaihai   技能目标
674
  			self:checkTaskEnter("AddRune", {id = params.id, type = params.type, rarity = data.rarity}, params.notNotify)
44c6e479   zhouhaihai   增加部分日志
675
  
c59e058b   zhouhaihai   新一批日志记录
676
  			self:logItems(params.id, 0, 1, params.log)
f22a33af   zhouhaihai   自己的日志
677
  			if params.log then
7d31daa8   zhouhaihai   调整压测
678
  				local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
679
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  				if log["cint1"] or log["cint2"] or log["cint3"] then
  					print("addRune error log have cint1 or cint2 or cint3 ", debug.traceback())
  				end
  
  				log["cint1"] = runeUid
  				log["cint2"] = params.type
  				log["cint3"] = params.id
  
  				self:mylog("in_rune", log)
  			else
  				print("addRune no log ", debug.traceback())
  			end
44c6e479   zhouhaihai   增加部分日志
691
  
c7ecb87f   zhouhaihai   添加 测试账号 方法
692
  			return 0, newRune
43cc5f51   gaofengduan   调整 equip 数据结构
693
  		else
ad484303   gaofengduan   add rune
694
  			return 1
43cc5f51   gaofengduan   调整 equip 数据结构
695
  		end
43cc5f51   gaofengduan   调整 equip 数据结构
696
697
  	end
  
44c6e479   zhouhaihai   增加部分日志
698
699
  	function Role:delRunes(runeIds, params) -- 批量删除 {id, }
  		params = params or {}
497f9a67   zhouhaihai   卖零件
700
701
  		local roleId = self:getProperty('id')
  		local bDel = {}
2445248d   zhouhaihai   去掉热门料理
702
  		for _, runeId in pairs(runeIds) do
497f9a67   zhouhaihai   卖零件
703
704
  			local rune = self.runeBag[runeId]
  			if rune and rune:getProperty("refer") == 0 then
44c6e479   zhouhaihai   增加部分日志
705
  
c59e058b   zhouhaihai   新一批日志记录
706
  				self:logItems(rune:getProperty("id"), 1, 0, params.log)
f22a33af   zhouhaihai   自己的日志
707
  				if params.log then
7d31daa8   zhouhaihai   调整压测
708
  					local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
709
710
711
712
713
714
715
716
717
718
719
720
  					if log["cint1"] or log["cint2"] or log["cint3"] then
  						print("delRunes error log have cint1 or cint2 or cint3 ", debug.traceback())
  					end
  
  					log["cint1"] = runeId
  					log["cint2"] = rune:getProperty("type")
  					log["cint3"] = rune:getProperty("id")
  
  					self:mylog("out_rune", log)
  				else
  					print("delRunes no log ", debug.traceback())
  				end
44c6e479   zhouhaihai   增加部分日志
721
  
497f9a67   zhouhaihai   卖零件
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
  				self.runeBag[runeId] = nil
  				table.insert(bDel, runeId)
  			end
  		end
  
  		redisproxy:pipelining(function (red)
  			for _, runeId in pairs(bDel) do
  				red:del(string.format(R_RUNE, roleId, runeId))
  				red:srem(string.format(R_RUNEIDS, roleId), runeId)
  			end
  		end)
  		local response = {}
  		for _, runeId in pairs(bDel) do
  			table.insert(response, {uid = runeId, bDel = true})
  		end
  		SendPacket(actionCodes.Role_loadRunes, MsgPack.pack(response))
  	end
  
ee3ac0b5   gaofengduan   fix magic
740
741
742
743
744
  	function Role:getRuneByType(typ)
  		local runeSet = {}
  		for _,v in pairs(self.runeBag) do
  			if v.type == typ then
  				table.insert(runeSet,v)
43cc5f51   gaofengduan   调整 equip 数据结构
745
  			end
43cc5f51   gaofengduan   调整 equip 数据结构
746
  		end
ee3ac0b5   gaofengduan   fix magic
747
  		return runeSet
43cc5f51   gaofengduan   调整 equip 数据结构
748
749
  	end
  
46fac6f1   zhouahaihai   酱料
750
  	function Role:getAdvData()
43cc5f51   gaofengduan   调整 equip 数据结构
751
  		if not self.advData then
46fac6f1   zhouahaihai   酱料
752
  			self.advData = require("adv.Adv").new(self)
46fac6f1   zhouahaihai   酱料
753
754
755
  		end
  		return self.advData
  	end
bd15e9bc   zhouhaihai   购买剧情
756
757
758
759
760
761
762
763
764
765
766
767
  
  	function Role:getHeroMaxField(field, hType)
  		local max = 0
  		for _, hero in pairs(self.heros) do
  			if not hType or hero:getProperty("type") == hType then
  				if hero:getProperty(field) > max then
  					max = hero:getProperty(field)
  				end
  			end
  		end
  		return max
  	end
ece975b6   zhouhaihai   属性计算
768
769
770
  
  	function Role:warningHeartTooQuick()
  		-- 加速器检测
e3c5cc5e   zhouhaihai   跨服竞技场over
771
772
773
774
  		local heartWarning = self:getProperty("heartWarning")
  		heartWarning = heartWarning + 1
  		self:setProperty("heartWarning", heartWarning)
  		if heartWarning == 50 then
44c6e479   zhouhaihai   增加部分日志
775
  			self:setBan(30, 1) --封禁 30天
e3c5cc5e   zhouhaihai   跨服竞技场over
776
  			self:sendGmMsg("server_accountBanned_inGame_1")
e3c5cc5e   zhouhaihai   跨服竞技场over
777
778
779
780
  			return
  		end
  		if heartWarning < 50 and heartWarning % 5 == 0 then
  			self:sendGmMsg("server_accountBanned_warning")
8e524d41   zhouhaihai   优化
781
  			self:mylog("role_action",{desc = "heartWarning", int1 = heartWarning})
e3c5cc5e   zhouhaihai   跨服竞技场over
782
783
784
785
786
787
788
789
790
791
792
793
  		end
  	end
  
  	function Role:setBan(time, banType)
  		time = time or 0
  		banType = banType or 0
  		local now = skynet.timex()
  		if time == 0 then
  			self:setProperty("banTime", 0)
  			self:setProperty("banType", 0)
  			self:setProperty("heartWarning", 0)
  			
8e524d41   zhouhaihai   优化
794
  			self:mylog("role_action", {desc = "ban_rm"})
e3c5cc5e   zhouhaihai   跨服竞技场over
795
796
797
  		else
  			self:setProperty("banTime", now + 86400 * time)
  			self:setProperty("banType", banType)
8e524d41   zhouhaihai   优化
798
  			self:mylog("role_action", {desc = "ban", int1 = time, int2 = banType})
e3c5cc5e   zhouhaihai   跨服竞技场over
799
800
801
802
803
  		end
  	end
  
  	function Role:sendGmMsg(text, isNotKey)
  		SendPacket(actionCodes.Sys_maintainNotice, MsgPack.pack({ body = text, iskey = not isNotKey}))
ece975b6   zhouhaihai   属性计算
804
  	end
a41b9076   zhouhaihai   增加羁绊方法
805
  
a8f91e83   zhouhaihai   羁绊
806
  	function Role:getHeroActiveRelationData(heros)
a41b9076   zhouhaihai   增加羁绊方法
807
808
809
810
  		local relations = {} 
  		for _, id in pairs(heros or {}) do
  			local hero = self.heros[id]
  			if hero then
ff52882d   zhouhaihai   羁绊
811
812
  				local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  				relations[camp] = (relations[camp] or 0) + 1
a41b9076   zhouhaihai   增加羁绊方法
813
814
  			end
  		end
ff52882d   zhouhaihai   羁绊
815
  		local curData = csvdb["unit_relationCsv"][0]
18323af7   zhouhaihai   羁绊 bug
816
817
  		if not next(relations) then return curData end
  		
ff52882d   zhouhaihai   羁绊
818
  		for _, data in ipairs(csvdb["unit_relationCsv"]) do
a8f91e83   zhouhaihai   羁绊
819
820
821
822
823
824
825
826
827
828
  			local had = {}
  			local isDone = true
  			for _, count in pairs(data.relation:toArray(true, "=")) do
  				local find = false
  				for camp, _count in pairs(relations) do
  					if count == _count and not had[camp] then
  						had[camp] = true
  						find = true
  						break
  					end
a41b9076   zhouhaihai   增加羁绊方法
829
  				end
a8f91e83   zhouhaihai   羁绊
830
831
832
  				if not find then
  					isDone = false
  					break
a41b9076   zhouhaihai   增加羁绊方法
833
834
  				end
  			end
a8f91e83   zhouhaihai   羁绊
835
836
  			if isDone then
  				curData = data
a8f91e83   zhouhaihai   羁绊
837
838
839
840
841
842
843
844
  			end
  		end
  		return curData
  	end
  
  	function Role:getHeroActiveRelation(heros)
  		local data = self:getHeroActiveRelationData(heros)
  		local result = {}
a8f91e83   zhouhaihai   羁绊
845
846
  		for attr, value in pairs(data.effect:toNumMap()) do
  			result[AttsEnumEx[attr]] = (result[AttsEnumEx[attr]] or 0) + value
a41b9076   zhouhaihai   增加羁绊方法
847
848
849
  		end
  		return result
  	end
b53593b5   zhouhaihai   羁绊加成
850
  
ccbafe67   zhouhaihai   冒险神器和buff
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
  	function Role:getHerosCamp(heros)
  		local had = {}
  		for _, id in pairs(heros or {}) do
  			local hero = self.heros[id]
  			if hero then
  				local camp = csvdb["unitCsv"][hero:getProperty("type")].camp
  				had[camp] = (had[camp] or 0) + 1
  			end
  		end
  		local curCamp = 0
  		for camp , count in pairs(had) do
  			if count >= 3 then
  				curCamp = camp
  				break
  			end
  		end
  		return curCamp
  	end
  
c384626d   zhouhaihai   好友
870
  	function Role:getRealBattleValue(heros, activeRelation) -- 获取队伍战斗力  羁绊加成
f317b790   zhouhaihai   pvp 遗留
871
  		heros = heros or {}
c384626d   zhouhaihai   好友
872
  		local activeRelation = activeRelation or self:getHeroActiveRelation(heros)
b53593b5   zhouhaihai   羁绊加成
873
874
875
876
877
878
879
880
881
  		local battleValue = 0
  		for _, id in pairs(heros) do
  			local hero = self.heros[id]
  			if hero then
  				battleValue = battleValue + hero:getBattleValue(activeRelation)
  			end
  		end
  		return battleValue
  	end
09be9059   zhouhaihai   冒险接口
882
883
  
  	function Role:getAdvHangLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
884
  		return globalCsv.adv_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCount)
09be9059   zhouhaihai   冒险接口
885
  	end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
886
  
fc316d1f   zhouhaihai   冒险体力优化
887
888
889
890
891
892
893
894
895
896
897
898
899
900
  	function Role:checkAdvCount(need)
  		local oldCount = self:getProperty("advC")
  		local oldTime = self:getProperty("advCT")
  		local newCount = oldCount
  		if oldCount > 0 then
  			local add = math.max(math.floor((skynet.timex() - oldTime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  			newCount = math.max(oldCount - add, 0)
  		end
  
  		return newCount + need <= self:getAdvHangLimit()
  	end
  
  	--忽略上限
  	function Role:changeAdvCount(change)
60fff866   zhouhaihai   微调 结算返还
901
  		if change == 0 then return end
fc316d1f   zhouhaihai   冒险体力优化
902
903
904
905
906
907
908
909
910
911
  		local count = self:getProperty("advC")
  		local ctime = self:getProperty("advCT")
  		if ctime == 0 then
  			ctime = skynet.timex()
  		end
  		local add = math.max(math.floor((skynet.timex() - ctime) / (globalCsv.adv_daily_regain_min * 60)), 0)
  		local nextTime = ctime + add * (globalCsv.adv_daily_regain_min * 60)
  		if count > 0 then
  			count = math.max(count - add, 0)
  		end
fc316d1f   zhouhaihai   冒险体力优化
912
913
  		self:updateProperties({
  			advC = count + change,
92ef9591   zhouhaihai   冒险次数
914
  			advCT = nextTime,
fc316d1f   zhouhaihai   冒险体力优化
915
916
917
  		})
  	end
  
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
918
  	function Role:getAdvElLimit()
9cede2e2   zhouhaihai   主推红点 和冒险次数
919
  		return globalCsv.adv_endless_daily_cross_count + self:getFuncLv(FuncOpenType.AdvCountEL)
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
920
921
  	end
  
d232676a   zhouhaihai   功能解锁 冒险返回
922
923
924
925
926
927
  	-- 走 guide_unlock 表的 被动解锁
  	function Role:isFuncUnlock(func)
  		if not func then return true end -- 没有就是解锁了
  		local data = csvdb["guide_unlockCsv"][func]
  		if not data then return true end  -- 没有就是解锁了
  
33be3111   zhouhaihai   修改hangPass 结构
928
  		if self:checkHangPass(data.carbonId) then 
d232676a   zhouhaihai   功能解锁 冒险返回
929
930
931
932
933
  			return true
  		else
  			return false
  		end 
  	end
7828ffd0   zhouhaihai   冒险 连续选择点 和 地图因子
934
  
d232676a   zhouhaihai   功能解锁 冒险返回
935
  	-- 走 unlock 表的主动解锁
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
936
937
938
939
  	function Role:isFuncOpen(func)
  		return self:getProperty("funcOpen")[func] == 1
  	end
  
bab30666   zhouhaihai   增加通用功能等级 字段
940
941
  	function Role:getFuncLv(func)
  		return self:getProperty("funcLv")[func] or 1
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
942
943
  	end
  
ccbafe67   zhouhaihai   冒险神器和buff
944
945
946
947
948
949
950
951
952
  	-- 参数有level 则是检查是否可以升级
  	function Role:isArtifactOpen(id, isEndless, level)
  		local isCheckLevel = not not level 
  		level = level or 1
  		local curData = (csvdb["adv_artifactCsv"][id] or {})[level]
  		if not curData then return false end
  
  		if curData.unlock == 1 then -- 获得解锁
  			return self:getProperty("advAFOpen")[id] and true or false
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
953
  		elseif curData.unlock == 2 then  -- 特殊神器 不可解锁
ccbafe67   zhouhaihai   冒险神器和buff
954
  			return isCheckLevel
d3da3368   zhouhaihai   冒险地图被动技, buff 神器
955
  		elseif curData.unlock == 3 then
ccbafe67   zhouhaihai   冒险神器和buff
956
957
958
959
960
  			return isEndless
  		end
  		return true
  	end
  
44c6e479   zhouhaihai   增加部分日志
961
962
963
  	function Role:funcOpen(func, count, params)
  		params = params or {}
  		
ad88ba14   zhouhaihai   工坊 bug
964
  		count = count or 1
44c6e479   zhouhaihai   增加部分日志
965
  
887c1843   zhouhaihai   日志新一批
966
  		self:logItems(func, 0, count, params.log)
f22a33af   zhouhaihai   自己的日志
967
  		if params.log then
7d31daa8   zhouhaihai   调整压测
968
  			local log = clone(params.log)
f22a33af   zhouhaihai   自己的日志
969
970
971
972
973
974
975
976
977
978
979
  			if log["cint1"] or log["cint2"] or log["cint3"] then
  				print("funcOpen error log have cint1 or cint2 or cint3 ", debug.traceback())
  			end
  
  			log["cint1"] = func
  			log["cint2"] = count
  
  			self:mylog("func_open", log)
  		else
  			print("funcOpen no log ", debug.traceback())
  		end
44c6e479   zhouhaihai   增加部分日志
980
  
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
981
  		if csvdb["itemCsv"][func] and csvdb["itemCsv"][func].type == ItemType.FuncOpen then
bab30666   zhouhaihai   增加通用功能等级 字段
982
  			local unlockData = csvdb["unlockCsv"][func]
db3c56ad   zhouhaihai   冒险相关
983
  			if unlockData.type == 4 then -- 解锁神器
f45d3a7b   zhouhaihai   adv_unlock
984
985
986
  				if self:getProperty("advAFOpen")[unlockData.value1] ~= 1 then
  					self:changeUpdates({{type = "advAFOpen", field = unlockData.value1, value = 1}})
  				end
4b61215f   zhouhaihai   语法错误
987
  			elseif TypeIsFunc[unlockData.type] then
bab30666   zhouhaihai   增加通用功能等级 字段
988
  				if unlockData.value1 == 0 or unlockData.value1 == 1 then
f45d3a7b   zhouhaihai   adv_unlock
989
990
991
  					if self:getProperty("funcOpen")[unlockData.type] ~= 1 then
  						self:changeUpdates({{type = "funcOpen", field = unlockData.type, value = 1}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
992
993
  				else
  					local oldV = self:getFuncLv(unlockData.type)
59835765   zhouhaihai   排行榜
994
  					local newLv = math.min(oldV + count, unlockData.value2)
f45d3a7b   zhouhaihai   adv_unlock
995
996
997
  					if oldV ~= newLv then
  						self:changeUpdates({{type = "funcLv", field = unlockData.type, value = newLv}})
  					end
bab30666   zhouhaihai   增加通用功能等级 字段
998
999
  				end
  			else
f45d3a7b   zhouhaihai   adv_unlock
1000
1001
1002
  				if self:getProperty("funcOpen")[func] ~= 1 then
  					self:changeUpdates({{type = "funcOpen", field = func, value = 1}})
  				end
bab30666   zhouhaihai   增加通用功能等级 字段
1003
  			end
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1004
1005
1006
  		end
  	end
  
e51ff6d2   zhouhaihai   冒险~
1007
  	function Role:advChapterIsOpen(chapterId)
e51ff6d2   zhouhaihai   冒险~
1008
  		local chapterData = csvdb["adv_chapterCsv"][chapterId]
33be3111   zhouhaihai   修改hangPass 结构
1009
  		if chapterData.prepose ~= 0 and not self:checkHangPass(chapterData.prepose) then return false end
e51ff6d2   zhouhaihai   冒险~
1010
  		return true
4faef572   zhouhaihai   冒险任务,冒险扫荡, 冒险中继
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
  	end
  
  	function Role:advEventOpenStatus()
  		local openStatus = {}
  		for func , data in pairs(csvdb["unlockCsv"]) do
  			if data.type == 5  then
  				openStatus[data.value1] = openStatus[data.value1] or {}
  				openStatus[data.value1][data.value2] = self:isFuncOpen(func)
  			end
  		end
  		return openStatus
  	end
  
8da953a7   zhouhaihai   无尽模式
1024
  	-- 赛季检查
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1025
1026
1027
1028
  	function Role:advEndlessSeasonCheck(notNotify)
  		--  重置一下冒险
  		local nowSeason = tonum(redisproxy:hget("adv_season", "idx"))
  		if self:getProperty("advElS") ~= nowSeason then
0e3ab88d   zhouhaihai   中继层
1029
1030
1031
1032
  			-- 胡博文让注释掉 衰减 从0开始
  			-- local ml = self:getProperty("advElM")
  			-- local nl = math.max(0, ml - (math.floor(ml / 50) + 2) * 10)
  			-- self:setProperty("advElM", math.floor(nl / 10) * 10)
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1033
1034
1035
1036
1037
1038
1039
  
  			-- 正在无尽冒险清掉
  			local adv = self:getAdvData()
  			if adv:isRunning() and adv:isEndless() then
  				adv:forceOver()
  			end
  
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1040
1041
1042
  			-- 路过的中继层重置掉
  			local advRelay = self:getProperty("advRelay")
  			advRelay[-1] = nil
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1043
1044
1045
  			-- 清掉冒险手册
  			self:updateProperties({
  				advEAchiev = {},
0e3ab88d   zhouhaihai   中继层
1046
1047
  				advElM = 0,
  				advElS = nowSeason,
6dc482bb   zhouhaihai   中继层完成, 新增两个冒险物品使用效果
1048
  				advRelay = advRelay,
1b20cfdb   zhouhaihai   赛季更新完善 无尽冒险排行榜
1049
  			}, notNotify)
e1355da3   zhouhaihai   神器 被动
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
  
  
  			-- 重新设定冒险章节和冒险结束时间
  			self.advElChapter = tonum(redisproxy:hget("adv_season", "chapter"), globalCsv.adv_endless_default_chapter)
  			self.advOverTime = tonum(redisproxy:hget("adv_season", "overTime"))
  			if not notNotify then
  				SendPacket(actionCodes.Role_updateProperties, MsgPack.pack({
  					advElChapter = self.advElChapter,
  					advOverTime = self.advOverTime,
  				}))
  			end
8da953a7   zhouhaihai   无尽模式
1061
1062
  		end
  	end
59835765   zhouhaihai   排行榜
1063
  
9ced5432   zhouhaihai   冒险支援效果 保底事件
1064
1065
1066
1067
1068
1069
1070
  	-- 获得激活的冒险效果
  	function Role:getAdvActiveSupportEffect()
  		local effect = {}
  		local advEAchiev = self:getProperty("advEAchiev")
  		for id, status in pairs(advEAchiev[self.advElChapter] or {}) do
  			if status == -1 then
  				local achvData = csvdb["adv_achievementCsv"][id]
1e33ae30   zhouhaihai   数据保护
1071
  				if achvData and achvData.support ~= 0 then
9ced5432   zhouhaihai   冒险支援效果 保底事件
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
  					effect[achvData.support] = 1
  				end
  			end
  		end
  		return effect
  	end
  
  	--获取冒险支援效果免费刷新次数
  	function Role:getAdvSupportFreeCount()
  		local count = 1  --默认每天有1次
  		local openEffects = self:getAdvActiveSupportEffect()
  		for aId, _ in pairs(openEffects) do
  			local curData = csvdb["adv_supportCsv"][aId]
  			if curData.type == 2 then
  				for _, effect in ipairs(curData.effect:toArray()) do
  					local cur = effect:toArray(true, "=")
  					if cur[1] == 8 then
  						count = count + cur[2]
  					end
  				end
  			end
  		end
  		return count
  	end
  
  	-- 冒险随机新的支援效果 
  	function Role:advRandomSupportEffect(notNotify)
  		local pool = {}
  		local openEffects = self:getAdvActiveSupportEffect()
  		for id, data in pairs(csvdb["adv_supportCsv"]) do
  			if data.type == 0 then
  				if openEffects[id] then
  					table.insert(pool, data)
  				end
  			elseif data.type == 1 then
  				table.insert(pool, data)
  			end
  		end
  
  		local advSup = {}
  		for i = 1, math.min(3, #pool) do
  			local idx = math.randWeight(pool, "showup")
  			table.insert(advSup, pool[idx].id)
  			table.remove(pool, idx)
  		end
  		self:updateProperty({field = "advSup", value = advSup, notNotify = notNotify})
  	end
59835765   zhouhaihai   排行榜
1119
  
cfd68b3a   zhouhaihai   时间重置 新逻辑
1120
  	
59835765   zhouhaihai   排行榜
1121
  	function Role:getCurDinerRankKey()
bd4fb541   zhouhaihai   增加物品过期系统
1122
  		local round = self:getTimeResetRound(TimeReset.DinerRank)
59835765   zhouhaihai   排行榜
1123
  		local idx = 1
bd4fb541   zhouhaihai   增加物品过期系统
1124
  		if round % 2 == 1 then
59835765   zhouhaihai   排行榜
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
  			idx = 2 
  		end
  		return RANK_DINER[idx]
  	end
  
  	local StdTowerRankTime = toUnixtime("2019010100")
  	function Role:setTowerRank(level)
  		local now = skynet.timex()
  		local ct = math.ceil((now - StdTowerRankTime) / 86400) --按天计算  365 * 27 < 10000  可以维持 27 年
  		local ct = 10000 - ct  -- 越早的排名越靠前
  		local towerTeam = self:getProperty("towerF")
  		local battleV = self:getTeamBattleValue(towerTeam.heros)
  		local score = (level * 10000 + ct) * 10000000 + battleV
  
  		local curInfo = {
  			name = self:getProperty("name"),
  			headId = self:getProperty("headId"),
  			lv = self:getProperty("level"),
  			batteV = battleV,
  			level = level,
fa565e0c   zhouhaihai   优化结构
1145
  			format = self:getTeamHerosInfo(towerTeam.heros),
59835765   zhouhaihai   排行榜
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
  		}
  		local roleId = self:getProperty("id")
  		redisproxy:pipelining(function (red)
  			red:zadd(RANK_TOWER, score, roleId)	--更新分数
  			red:hset(RANK_TOWER_INFO, roleId,  MsgPack.pack(curInfo))
  		end)
  	end
  
  	function Role:getTowerRank()
  		local list = {}
  		local ids = redisproxy:zrevrange(RANK_TOWER, 0 , 99)
  		local redret = {}
  		if ids and next(ids) then
  			redret = redisproxy:pipelining(function (red)
  				for i = 1, #ids do
  					local roleId = ids[i]
  					table.insert(list, {roleId = tonumber(roleId)})
  					red:hget(RANK_TOWER_INFO, roleId)
  				end
  			end)
  		end
  		for i = 1, #redret do
  			local player = MsgPack.unpack(redret[i])
  			player.format = nil
  			list[i].player = player
  		end
  		local rank = redisproxy:ZREVRANK(RANK_TOWER, self:getProperty("id"))
  		if not rank then
  			rank = -1
  		else
  			rank = rank + 1
  		end
  		return {list = list, rank = rank}
  	end
  
  	function Role:getTowerRankOneInfo(roleId)
  		local data = redisproxy:hget(RANK_TOWER_INFO, roleId)
  		if data then
  			local player = MsgPack.unpack(data)
  			return player.format
  		end
  	end
f60b89b1   zhouhaihai   奖励副本
1188
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1189
  	function Role:addAdvLvExp(exp)
f60b89b1   zhouhaihai   奖励副本
1190
  		local advL = self:getProperty("advL")
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
  		local level = advL[1]
  		local newExp = (advL[2] or 0) + exp
  
  		if not csvdb["adv_level_fundCsv"][level + 1] then
  			return
  		end
  
  		while newExp >= csvdb["adv_level_fundCsv"][level].exp do
  			if csvdb["adv_level_fundCsv"][level + 1] and self:advChapterIsOpen(100 + csvdb["adv_level_fundCsv"][level + 1].chapter) then -- 有下一级
  				newExp = newExp - csvdb["adv_level_fundCsv"][level].exp
  				level = level + 1
  			else
  				newExp = csvdb["adv_level_fundCsv"][level].exp - 1 -- 没有下一级了 经验溢出太多 扣除
f60b89b1   zhouhaihai   奖励副本
1204
1205
  			end
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1206
1207
1208
  
  		if level > advL[1] then
  			self:checkTaskEnter("AdvLevel", {level = level})
f60b89b1   zhouhaihai   奖励副本
1209
  		end
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1210
1211
  		advL[1] = level
  		advL[2] = newExp
f60b89b1   zhouhaihai   奖励副本
1212
1213
  		self:updateProperty({field = "advL", value = advL})
  	end
c384626d   zhouhaihai   好友
1214
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
  	function Role:getAdvWheelSurfLv(ptype)
  		local level = 1
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 2 and ptype == effect[2] then
  					level = effect[3]
  				end
  			end
  		end
  		return level
  	end
  
9f956e88   zhouhaihai   资助对积分的影响
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
  	function Role:fixAdvScoreChange(score)
  		local change = 0
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 3 then
  					change = change + effect[2]
  				end
  			end
  		end
bbf64622   zhouhaihai   冒险
1240
  		return math.floor(score * (1 + change / 100))
9f956e88   zhouhaihai   资助对积分的影响
1241
1242
  	end
  
6b5c9206   zhouhaihai   冒险资助升级属性奖励
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
  	function Role:getAdvLvAddAttrs()
  		-- 1=冒险队属性;1=点数/百分比=属性枚举=参数;属性枚举(1=生命上限/2=魔法上限/3=攻击/4=防御);点数/百分比(0=点数/1=百分比)
  		local attrs = {}
  		for i = 0, self:getProperty("advL")[1] do
  			local effects = csvdb["adv_level_fundCsv"][i].effect:toArray()
  			for _, one in ipairs(effects) do
  				local effect = one:toArray(true, "=")
  				if effect[1] == 1 then
  					attrs[effect[2]] = (attrs[effect[2]] or 0) + effect[3]
  				end
  			end
  		end
  		return attrs
  	end
  
c384626d   zhouhaihai   好友
1258
  	function Role:getTeamBattleInfo(team)
f603a60f   zhouhaihai   支援技实装
1259
  		local teamInfo = {heros = {}, supports = {}}
fa565e0c   zhouhaihai   优化结构
1260
  		local activeRelation = self:getHeroActiveRelation(team.heros)
c384626d   zhouhaihai   好友
1261
1262
  
  		for slot, id in pairs(team.heros or {}) do
fa565e0c   zhouhaihai   优化结构
1263
1264
  			local info = {}
  			local hero = self.heros[id]
c384626d   zhouhaihai   好友
1265
  			if not hero then
fa565e0c   zhouhaihai   优化结构
1266
1267
1268
1269
1270
  				print("error heroid " .. id)
  			end
  			local attrs = hero:getTotalAttrs({activeRelation = activeRelation})
  			for k, v in pairs(AttsEnumEx) do
  				info[v] = (attrs[v] or 0)
c384626d   zhouhaihai   好友
1271
  			end
c384626d   zhouhaihai   好友
1272
1273
  			info.type = hero:getProperty("type")
  			info.level = hero:getProperty("level")
42f465e5   suhongyang   战斗参数传传入觉醒等级
1274
  			info.wakeL = hero:getProperty("wakeL")
fa565e0c   zhouhaihai   优化结构
1275
1276
  			info.blockLevel = hero:getSkillLevel(4)
  			info.specialLevel = hero:getSkillLevel(1)
aad10fac   suhongyang   战斗获取被动技能等级参数
1277
  			info.passiveLevel = hero:getSkillLevel(3)
a6508219   zhouhaihai   挂机奖励
1278
  			info.runeSkill = hero:getRuneSkill(102)
fa565e0c   zhouhaihai   优化结构
1279
1280
  			teamInfo.heros[slot] = info
  		end
f603a60f   zhouhaihai   支援技实装
1281
1282
1283
  		for slot, id in pairs(team.supports or {}) do
  			teamInfo.supports[slot] = {id, self.dinerData:getProperty("dishTree"):getv(id, 0)}
  		end
fa565e0c   zhouhaihai   优化结构
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
  		return teamInfo
  	end
  
  	function Role:getTeamHerosInfo(heroIds)
  		local heros = {}
  		for slot, heroId in pairs(heroIds or {}) do
  			local hero = self.heros[heroId]
  			heros[slot] = {
  				type = hero:getProperty("type"),
  				level = hero:getProperty("level"),
  				wakeL = hero:getProperty("wakeL"),
  			}
c384626d   zhouhaihai   好友
1296
1297
1298
1299
  		end
  		return heros
  	end
  
fa565e0c   zhouhaihai   优化结构
1300
  	function Role:getTeamBattleValue(heros)
3dbbc9f3   zhouhaihai   加上新的任务
1301
1302
1303
1304
1305
1306
1307
  		-- local battleV = 0
  		-- for _, heroId in pairs(heros or {}) do
  		-- 	local hero = self.heros[heroId]
  		-- 	battleV = battleV + hero:getProperty("battleV")
  		-- end
  		-- return battleV
  		return self:getRealBattleValue(heros)
fa565e0c   zhouhaihai   优化结构
1308
1309
  	end
  
4cf74232   zhouhaihai   pvp
1310
  	-- 不传参数 只修改保存的阵容信息
fa565e0c   zhouhaihai   优化结构
1311
  	function Role:saveHangTeam(team)	
4cf74232   zhouhaihai   pvp
1312
  		if not team then
3dbbc9f3   zhouhaihai   加上新的任务
1313
  			team = self:getProperty("hangTeam")
4cf74232   zhouhaihai   pvp
1314
1315
1316
  		else
  			self:updateProperty({field = "hangTeam", value = team})
  		end
fa565e0c   zhouhaihai   优化结构
1317
1318
1319
1320
1321
1322
1323
1324
  		self:setProperties({
  			hangTS = self:getTeamHerosInfo(team.heros),
  			hangTB = self:getTeamBattleInfo(team),
  			hangTBV = self:getTeamBattleValue(team.heros),
  		})
  	end
  
  	function Role:savePvpCTeam(team)
4cf74232   zhouhaihai   pvp
1325
  		if not team then
3dbbc9f3   zhouhaihai   加上新的任务
1326
  			team = self:getProperty("pvpTC")
4cf74232   zhouhaihai   pvp
1327
  		else
3dbbc9f3   zhouhaihai   加上新的任务
1328
  			self:updateProperty({field = "pvpTC", value = team})
4cf74232   zhouhaihai   pvp
1329
  		end
fa565e0c   zhouhaihai   优化结构
1330
1331
1332
1333
1334
  		self:setProperties({
  			pvpTSC = self:getTeamHerosInfo(team.heros),
  			pvpTBC = self:getTeamBattleInfo(team),
  			pvpTBVC = self:getTeamBattleValue(team.heros),
  		})
c384626d   zhouhaihai   好友
1335
  	end
dc9d814f   zhouhaihai   邮件
1336
  
ab9f5400   zhouhaihai   临时代码
1337
1338
1339
1340
1341
1342
1343
1344
1345
  	function Role:savePvpHTeam(team)
  		if not team then
  			team = self:getProperty("pvpTH")
  		else
  			self:updateProperty({field = "pvpTH", value = team})
  		end
  
  		local pvpTSH, pvpTBH, pvpTBVH = {}, {}, {}
  		for i = 1, 3 do
c6940d28   zhouhaihai   报错
1346
1347
1348
1349
1350
  			if team[i] then
  				pvpTSH[i] = self:getTeamHerosInfo(team[i].heros)
  				pvpTBH[i] = self:getTeamBattleInfo(team[i])
  				pvpTBVH[i] = self:getTeamBattleValue(team[i].heros)
  			end
ab9f5400   zhouhaihai   临时代码
1351
1352
1353
1354
1355
1356
1357
1358
1359
  		end
  
  		self:setProperties({
  			pvpTSH = pvpTSH,
  			pvpTBH = pvpTBH,
  			pvpTBVH = pvpTBVH,
  		})
  	end
  
dc9d814f   zhouhaihai   邮件
1360
1361
  	-- update
  	function Role:onRecoverTimer(now)
cfd68b3a   zhouhaihai   时间重置 新逻辑
1362
  		self:updateTimeReset(now, true)
dc9d814f   zhouhaihai   邮件
1363
1364
1365
  		self:checkNewEvent(now)
  	end
  
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1366
  	local function breath(sec, name)
dc9d814f   zhouhaihai   邮件
1367
  		local last_breath = 0
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1368
1369
1370
1371
1372
  		return function (now, role)
  			if name == "email" and role.sendMailFlag then
  				last_breath = now + sec
  				return true
  			end
dc9d814f   zhouhaihai   邮件
1373
1374
1375
1376
1377
1378
1379
1380
  			if now >= last_breath then
  				last_breath = now + sec
  				return true
  			end
  			return false
  		end
  	end
  	local breathes = {
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1381
1382
  		["email"] = breath(120, "email"), -- email
  		["pvphg"] = breath(300, "pvphg"), -- 高级竞技场 奖励满的红点
dc9d814f   zhouhaihai   邮件
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
  	}
  	function Role:checkNewEvent(now)
  		if now - self:getProperty("ltime") < 5 then
  			return
  		end
  
  		local checks = {}
  		-- 检查全局邮件 -- 增加邮件红点
  		checks["email"] = function()
  			local mid = self:getProperty("sid")
  			local result = redisproxy:hmget("autoincrement_set", "email", "emailTimestamp")
  			local globalEmail = tonum(result[1])
  			local timestamp = tonum(result[2])
  			local emailSync = self:getProperty("emailSync")
  			if globalEmail > emailSync and timestamp > self:getProperty("ctime") then
  				local emailSync = math.max(emailSync + 1, globalEmail - EMAIL_LIMIT + 1)
  				local redret = redisproxy:pipelining(function (red)
  					for id = emailSync, globalEmail do
  						red:hgetall(string.format("globalEmail:%s", id))		
  					end
  				end)
  				for _, data in ipairs(redret) do
  					local email = tarr2tab(data)
  					if tonum(email.createtime) > self:getProperty("ctime") 
  						and ( not email.mid or tonum(email.mid) == mid ) 
  						and ( not email.endtime or tonum(email.endtime) > now )then
  						return true
  					end
  				end
  			end
  
  			local roleId = self:getProperty("id")
  			local email_rds = string.format(R_EMAIL, roleId)
  
  			local emailIds = redisproxy:lrange(email_rds, 0, EMAIL_LIMIT - 1) or {}
  			local redret = redisproxy:pipelining(function (red)
  				for _, id in ipairs(emailIds) do
  					red:hget(string.format(R_EMAIL_ITEM, roleId, id), "status")
  				end
  			end)
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
1423
1424
  
  			self.SendMailFlag = false
dc9d814f   zhouhaihai   邮件
1425
1426
  			for index, id in ipairs(emailIds) do
  				if tonumber(redret[index]) == 0 then
dc9d814f   zhouhaihai   邮件
1427
1428
1429
1430
  					return true
  				end
  			end
  		end
42327de8   zhouhaihai   高级竞技场红点
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
  
  		checks["pvphg"] = function()
  			if not self:isTimeResetOpen(TimeReset.PvpHight) then return end
  
  			local pvpHGTime = self:getProperty("pvpHGTime")
  			if pvpHGTime == 0 then return end
  			local division = self:getPvpHDivision()
  			local divisionData = csvdb["pvp_group_divisionCsv"][division]
  
  			local newTime, newReward = self:calculatePvpHGift(division)
  			if table.pack(next(newReward))[2] >= divisionData.limit then
  				return true
  			end
  			
  		end
dc9d814f   zhouhaihai   邮件
1446
1447
1448
  		
  		local events = {}
  		for name, breath in pairs(breathes) do
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1449
  			if breath(now, self) and checks[name] then
dc9d814f   zhouhaihai   邮件
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
  				local status = checks[name]()
  				if status then
  					if status == true then
  						events[name] = 1
  					else
  						events[name] = status
  					end
  				end
  			end
  		end
  
  		if next(events) then
  			SendPacket(actionCodes.Role_notifyNewEvent, MsgPack.pack({events = events}))
  		end
  	end
  
33be3111   zhouhaihai   修改hangPass 结构
1466
1467
1468
1469
1470
1471
  	function Role:checkHangPass(carbonId)
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
  		return (hangPass[diff] or 0) >= carbonId
  	end
  
15e1f084   zhouhaihai   挂机gm
1472
  	function Role:hangFinish(carbonId)
33be3111   zhouhaihai   修改hangPass 结构
1473
1474
  		local hangPass = self:getProperty("hangPass")
  		local diff = math.floor(carbonId / 10000)
15e1f084   zhouhaihai   挂机gm
1475
  		if (hangPass[diff] or 0) < carbonId then
33be3111   zhouhaihai   修改hangPass 结构
1476
1477
1478
1479
1480
  			hangPass[diff] = carbonId
  			self:updateProperty({field = "hangPass", value = hangPass})
  		end
  	end
  
bd4fb541   zhouhaihai   增加物品过期系统
1481
1482
1483
1484
1485
1486
1487
1488
1489
  	function Role:getAdvRankKey()
  		local round = self:getProperty("advElS")
  		local idx = 1
  		if round % 2 == 1 then
  			idx = 2 
  		end
  		return RANK_ADV[idx]
  	end
  
9cede2e2   zhouhaihai   主推红点 和冒险次数
1490
1491
1492
1493
1494
1495
1496
  	-- 消除指定tag 红点
  	function Role:clearRedPTag(tag)
  		local redp = self:getProperty("redp")
  		redp[tag] = nil
  		self:updateProperty({field = "redp", value = redp})
  	end
  
192b96d3   zhouhaihai   重置
1497
1498
  
  	-- 充值 --
b6ed652b   zhouhaihai   充值
1499
1500
1501
1502
1503
1504
1505
1506
  	--[[
  	request.order = data.out_trade_no
  	request.amount = data.money / 100
  	request.game_money = data.game_money
  	request.product_id = data.product_id
  	request.pay_time = data.pay_time
  	request.transactionId = data.order_no
  	]]
192b96d3   zhouhaihai   重置
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
  	function Role:handlePurchase(params)
  		local roleId = self:getProperty("id")
  		local partnerOrderStr = params.order
  
  		local _, _, orderId = string.match(partnerOrderStr, "(.+)_(.+)_(.+)")
  		local orderObject = require("models.Order").new({ key = string.format("order:%d:%d", roleId, orderId) })
  		if not orderObject:load() then
  			-- 订单不存在
  			skynet.error("ayncPurchaseRpc", string.format("order %s not exist", partnerOrderStr))
  			return
  		end
  
  		if orderObject:getProperty("finishTime") > 0 then
  			-- 订单已经处理
  			SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ result = "handled" }))
  			return
  		end
39bcd7ca   zhouhaihai   LOG
1524
1525
  		local rechargeId = orderObject:getProperty("rechargeId")
  		local rechargeData = csvdb["shop_rechargeCsv"][rechargeId]
192b96d3   zhouhaihai   重置
1526
  		if rechargeData.rmb ~= tonumber(params.amount) then
ec8caae5   zhouhaihai   多一点输出
1527
1528
  			skynet.error(string.format("fake order: %s, roleId: %d, order: %s,  rmb %s, get %s", 
  				params.transactionId, roleId, partnerOrderStr, rechargeData.rmb, params.amount
192b96d3   zhouhaihai   重置
1529
1530
1531
1532
  			))
  			return
  		end
  
c6f3e36c   zhouhaihai   错误的语法
1533
  		local order_type = self:getProperty("rmbC") > 0 and 0 or 1
39bcd7ca   zhouhaihai   LOG
1534
  		local status, reward = self:recharge({ 
f22a33af   zhouhaihai   自己的日志
1535
1536
1537
1538
  			id = rechargeId,
  			transactionId = params.transactionId,
  			pay_time = params.pay_time,
  			order = partnerOrderStr,
192b96d3   zhouhaihai   重置
1539
1540
1541
1542
1543
  		})
  		orderObject:setProperty("finishTime", skynet.time())
  		orderObject:setProperty("status", "finish")
  
  		redisproxy:srem(string.format("role:%d:orders", roleId), partnerOrderStr)
39bcd7ca   zhouhaihai   LOG
1544
1545
1546
1547
1548
1549
  
  		if not status then
  			status = 200
  		else
  			status = 1000 + status
  		end
f80d882b   zhouhaihai   语法错误
1550
  		self:log("setOrder", {
39bcd7ca   zhouhaihai   LOG
1551
1552
1553
1554
1555
1556
1557
  			order_status = status, -- "订单状态:100 - 开始下单(玩家还未开始付费行为记录)200 - 支付完成并发货(SDK通知可以发货时记录),300 - 订单被取消,1000 - 其他"
  			item_id = rechargeId, -- 道具id
  			item_type = rechargeData.type, -- 购买的道具类型,具体见"onItems"方法中道具类型枚举表
  			item_name = rechargeData.title, -- 购买的道具名
  			item_number = 1, -- 购买的道具数量
  			item_level = 1, -- 购买的道具等级
  			order_cost = rechargeData.rmb * 100, -- 此次消费的现金金额(单位:分),如 51800即未518元,对应客户端SDK传入的'total_fee'
59926d8f   zhouhaihai   结算rmb
1558
  			order_currency = "CNY", -- 货币类型,默认为"CNY"(人民币),遵循ISO 4217规范
39bcd7ca   zhouhaihai   LOG
1559
1560
1561
1562
1563
  			order_type = order_type, -- 订单类型,首充记录为1,否则为0
  			order_id = params.transactionId, -- 本条记录的订单号,对应客户端SDK返回的'bs_trade_no'
  		})
  		if status ~= 200 then return end
  		
192b96d3   zhouhaihai   重置
1564
  		SendPacket(actionCodes.Store_ayncPurchaseRpc, MsgPack.pack({ order = partnerOrderStr,
3e20f499   saicom   完善商城相关协议
1565
  			result = "success", reward = reward}))
192b96d3   zhouhaihai   重置
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
  
  		return orderObject:getProperty("rechargeId")
  	end
  
  
  	function Role:recharge(params)
  		local id = tonumber(params.id)
  		local rechargeData = csvdb["shop_rechargeCsv"][id]
  		if not rechargeData then
  			skynet.error("recharge id not exist", id)
39bcd7ca   zhouhaihai   LOG
1576
  			return 1
192b96d3   zhouhaihai   重置
1577
1578
  		end
  
3e20f499   saicom   完善商城相关协议
1579
  		if not self.storeData:checkRechargeRecord(rechargeData.limit, id) then
39bcd7ca   zhouhaihai   LOG
1580
  			return 2
c5825110   saicom   新增用户商城相关数据
1581
1582
  		end
  
192b96d3   zhouhaihai   重置
1583
  		local diamondCount = 0
c5825110   saicom   新增用户商城相关数据
1584
1585
  		local reward = {}
  		if rechargeData.shop == 1 then -- 钻石
573d5ade   zhouhaihai   充值
1586
  			local rechargeF = self:getProperty("rechargeF")
192b96d3   zhouhaihai   重置
1587
1588
1589
1590
  			diamondCount = rechargeData.diamond + rechargeData.diamondExtra
  			if not rechargeF[id] then
  				diamondCount = diamondCount + rechargeData.diamondFirst
  				rechargeF[id] = 1
573d5ade   zhouhaihai   充值
1591
  				self:updateProperty({field = "rechargeF", value = rechargeF})
192b96d3   zhouhaihai   重置
1592
  			end
573d5ade   zhouhaihai   充值
1593
  			self:gainDiamond({count = diamondCount, isRecharge = true, log = {desc = "recharge", int1 = id}})
3e20f499   saicom   完善商城相关协议
1594
  		elseif rechargeData.shop == 2 then  --通行证商店
39bcd7ca   zhouhaihai   LOG
1595
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
1596
  			self.storeData:onBuyCard(rechargeData.type, rechargeData.time, rechargeData.id)
3e20f499   saicom   完善商城相关协议
1597
  		elseif rechargeData.shop == 3 then  -- 礼包商店
39bcd7ca   zhouhaihai   LOG
1598
  			reward, _ = self:award(rechargeData.itemFirst, {isRecharge = true, log = {desc = "recharge", int1 = id}})
192b96d3   zhouhaihai   重置
1599
  		else
c5825110   saicom   新增用户商城相关数据
1600
  			skynet.error("invalid recharge shop type " .. id)
39bcd7ca   zhouhaihai   LOG
1601
  			return 3
192b96d3   zhouhaihai   重置
1602
1603
  		end
  
3e20f499   saicom   完善商城相关协议
1604
  		if diamondCount > 0 then
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
1605
  			reward[ItemId.Diamond] = (reward[ItemId.Diamond] or 0) + diamondCount
3e20f499   saicom   完善商城相关协议
1606
1607
  		end
  
e52c384f   liuzujun   探索指令bug, 充值返利活动
1608
1609
  		self:checkTaskEnter("Pay", {rmb = rechargeData.rmb, twd = rechargeData.twd})
  
192b96d3   zhouhaihai   重置
1610
1611
  		-- 累充
  		local rmb = rechargeData.rmb
573d5ade   zhouhaihai   充值
1612
  		self:updateProperty({field = "rmbC", delta = rmb})
e52c384f   liuzujun   探索指令bug, 充值返利活动
1613
1614
  		self:updateProperty({field = "twdC", delta = rechargeData.twd})
  
8e524d41   zhouhaihai   优化
1615
  		self:mylog("role_action", {desc = "recharge", int1 = id, int2 = rmb, key1 = params.transactionId, key2 = params.order, long1 = tonum(params.pay_time, 0)})
192b96d3   zhouhaihai   重置
1616
  
39bcd7ca   zhouhaihai   LOG
1617
  		return nil, reward
192b96d3   zhouhaihai   重置
1618
1619
  	end
  
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1620
  	--直接给玩家发送邮件,立即推送小红点
7f9f002d   liuzujun   循环周活动
1621
  	function Role:sendMail(mailId, createTime, reward, contentPms)
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1622
1623
1624
1625
1626
1627
  		local tgift = {}
  		if type(reward) == "string" then
  			for _, one in pairs(reward:toTableArray(true)) do
  				tgift[one[1]] = (tgift[one[1]] or 0) + one[2]
  			end
  		else
706b517e   liuzujun   翻倍掉落活动,商城免费宝箱
1628
  			tgift = reward or {}
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1629
1630
1631
1632
1633
  		end
  		local gift = ""
  		for k, v in pairs(tgift) do
  			gift = gift .. k.."="..v.." "
  		end
7f9f002d   liuzujun   循环周活动
1634
  		redisproxy:insertEmail({roleId = self:getProperty("id"), emailId = mailId, createtime = createTime, attachments = gift, contentPms = contentPms})
fb3d084d   liuzujun   月卡赛季卡发送邮件奖励
1635
1636
1637
  		self.sendMailFlag = true
  	end
  
1e9cb217   chenyueqi   服务器记录控制引导过程
1638
1639
1640
1641
1642
1643
1644
1645
1646
  	-- 是否需要进行引导
  	function Role:checkOverGuide(guideId,slave)
  		local funcGuide = self:getProperty("funcGuide")
  		if funcGuide:getv(guideId * 1000 + (slave or 0), 0) > 0 then
  			return true
  		end
  		return false
  	end
  
a608cccb   chenyueqi   引导服务端记录
1647
  	-- 保存引导步骤
1e9cb217   chenyueqi   服务器记录控制引导过程
1648
  	function Role:saveGuide(master,slave,force)
a608cccb   chenyueqi   引导服务端记录
1649
1650
1651
1652
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		local sMaster, sSlave = guide[1], guide[2]
  
1e9cb217   chenyueqi   服务器记录控制引导过程
1653
1654
  		if not force and master < sMaster then return end
  		if not force and master <= sMaster and slave < sSlave then return end
a608cccb   chenyueqi   引导服务端记录
1655
  
a7b824ac   chenyueqi   记录新手引导步骤的代码存在bug
1656
1657
1658
1659
1660
1661
1662
  		local funcGuide = self:getProperty("funcGuide")
  		funcGuide = funcGuide:setv(master * 1000 + slave, 1)
  		if funcGuide:getv(master * 1000,0) == 0 then
  			funcGuide = funcGuide:setv(master * 1000, 1)
  		end
  		self:updateProperty({field = "funcGuide", value = funcGuide})
  		self:log("onGuidePoint", {guild_type = 0, guild_id = master, guild_point = slave, guild_pass = 0})
f22a33af   zhouhaihai   自己的日志
1663
  		self:mylog("guide", {desc = "guide_new",int1 = master*1000+slave})
a608cccb   chenyueqi   引导服务端记录
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
  
  		newerGuide = string.format("%d=%d",master,slave)
  		self:updateProperty({field = "newerGuide", value = newerGuide})
  	end
  
  	-- 引导大步骤结束
  	function Role:finishGuide(master)
  		local newerGuide = self:getProperty("newerGuide")
  		local guide = newerGuide:toArray(true,"=")
  		if guide[1] > master then return end
  		
  		local guideCsv = csvdb["guide_mainCsv"]
  		local lastStep = guideCsv[master][#guideCsv[master]]
  		if guideCsv[master + 1] then
  			self:updateProperty({field = "newerGuide", value = string.format("%d=%d",master + 1,1)})
  		else
  			self:updateProperty({field = "newerGuide", value = "9999=1"})
  		end
  	end
37bb4611   liuzujun   付费签到,抽卡阶段奖励,探索指令
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
  
  	-- 抽卡阶段奖励
  	function Role:getDrawCardExtraReward(oldVal, newVal)
  		local reward = nil
  		local maxCount = 0
  		for k, v in pairs(csvdb["build_extraRewardCsv"]) do
  			if oldVal < k and newVal >= k then
  				reward = v["reward"] or ""
  			end
  			maxCount = k > maxCount and k or maxCount
  		end
  
  		return reward, (newVal >= maxCount and newVal - maxCount or newVal)
  	end
  
53b4b8bd   liuzujun   自动挂机下一关
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
  	-- 获取下一个挂机关卡id
  	function Role:getNextCarbonId(curId)
  		local diff = math.floor(curId / 10000)
  		local chapterId = math.floor((curId / 100) % 100)
  		local subId = curId % 100
  		local nextId = curId + 1
  		local function makeCarbonId(diff, chapterId, subId)
  			return diff * 10000 + chapterId * 100 + subId
  		end
  		if not csvdb["idle_battleCsv"][nextId] then
  			nextId = makeCarbonId(diff, chapterId + 1, 1)
  			if not csvdb["idle_battleCsv"][nextId] then
8cd3770f   liuzujun   挂机关卡可以选择,经验金币根据最高...
1710
1711
  				nextId = makeCarbonId(diff + 1, 1, 1)
  				if not csvdb["idle_battleCsv"][nextId] then
53b4b8bd   liuzujun   自动挂机下一关
1712
  					nextId = 0
53b4b8bd   liuzujun   自动挂机下一关
1713
1714
1715
1716
1717
1718
1719
  				end
  			end
  		end
  
  		return nextId
  	end
  
e52c384f   liuzujun   探索指令bug, 充值返利活动
1720
1721
1722
1723
  	-- 根据累计充值金额计算奖励档位
  	function Role:getPaybackReward(oldVal, newVal)
  		local maxVal, diff, extraReward = 0, 0, ""
  		local gift = ""
4709685d   liuzujun   返利邮件拼接充值档位
1724
  		local checkPoint = {}
e52c384f   liuzujun   探索指令bug, 充值返利活动
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
  		for k, v in pairs(csvdb["rebateCsv"]) do
  			if k > maxVal then
  				maxVal = k
  			end
  			if v.isLoop > diff then
  				diff = v.isLoop
  				extraReward = v.reward
  			end
  			if oldVal < k and newVal > k then
  				gift = gift .. v.reward .. " "
4709685d   liuzujun   返利邮件拼接充值档位
1735
1736
  
  				table.insert(checkPoint, k)
e52c384f   liuzujun   探索指令bug, 充值返利活动
1737
1738
1739
1740
  			end
  		end
  		if newVal > maxVal then
  			local cnt = 0
4709685d   liuzujun   返利邮件拼接充值档位
1741
  			local oldCheckPoint = 0
e52c384f   liuzujun   探索指令bug, 充值返利活动
1742
1743
  			if oldVal < maxVal then
  				cnt = math.floor((newVal - maxVal) / diff)
4709685d   liuzujun   返利邮件拼接充值档位
1744
  				oldCheckPoint = maxVal
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  			else
  				cnt = math.floor((newVal - maxVal) / diff) - math.floor((oldVal - maxVal) / diff)
4709685d   liuzujun   返利邮件拼接充值档位
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  				oldCheckPoint = maxVal + math.floor((oldVal - maxVal) / diff) * diff
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  			end
  			for i = 1, cnt do
  				gift = gift .. extraReward .. " "
4709685d   liuzujun   返利邮件拼接充值档位
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  				table.insert(checkPoint, oldCheckPoint + i * diff)
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  			end
  		end
56d191ec   liuzujun   充值返利邮件档位排序
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  		table.sort(checkPoint, function(a, b)
  			return a < b
  		end)
4709685d   liuzujun   返利邮件拼接充值档位
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  		return gift, checkPoint
e52c384f   liuzujun   探索指令bug, 充值返利活动
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  	end
072db127   zhouhaihai   推送
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  	--[[
  	"hang" : "挂机资源满",
  	"box" : "箱子拆解完毕",
  	"food" : "食物出售完毕",
  	"adv" : "代理拾荒完毕",
  	--]]
  	function Role:pushMsg(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		if params.time <= 0 then
  			self:pushCancel(params)
  			return
  		end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		notifyClient({content = content, time = math.floor(params.time)})
  	end
e52c384f   liuzujun   探索指令bug, 充值返利活动
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072db127   zhouhaihai   推送
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  	function Role:pushCancel(params)
  		if not self._pushToken or self._pushToken == "" then return end
  		local content = string.format("push:%d:%s:%s:%s", self:getProperty("id"), params.type, params.slot or 1, self._pushToken)
  		deleteNotify({content = content})
  	end
  
  	function Role:pushCancelAll(ptype)
  		if not self._pushToken or self._pushToken == "" then return end
  		local pattern = string.format("push:%d:*", self:getProperty("id"))
  		if ptype then
  			pattern = string.format("push:%d:%s:*", self:getProperty("id"), ptype)
  		end
  		deleteNotify({pattern = pattern})
  	end
be83d162   zhouahaihai   登陆成功。 增加数据结构修正功能
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  end
  
  return RolePlugin