Commit 1bff9d19caeb784125f3630ab95e12c19e8f7031

Authored by yangjiyue
1 parent 43ed66c6

hero表进行一个页的分

Showing 2 changed files with 338 additions and 337 deletions   Show diff stats
Datas/pro2d/hero.xlsx
No preview for this file type
1 <module name="pro2d"> 1 <module name="pro2d">
2 - <bean name="HeroLvUpValue">  
3 - <var name="lvUpType" type="int"/>  
4 - <var name="hp1" type="float"/>  
5 - <var name="hp2" type="float"/>  
6 - <var name="hp3" type="float"/>  
7 - <var name="dodge1" type="float"/>  
8 - <var name="dodge2" type="float"/>  
9 - <var name="dodge3" type="float"/>  
10 - <var name="crit1" type="float"/>  
11 - <var name="crit2" type="float"/>  
12 - <var name="crit3" type="float"/>  
13 - <var name="atkPct1" type="float"/>  
14 - <var name="atkPct2" type="float"/>  
15 - <var name="atkPct3" type="float"/>  
16 - </bean>  
17 -  
18 - <bean name="Hero">  
19 - <var name="id" type="int"/>  
20 - <var name="name" type="string"/>  
21 - <var name="type" type="int"/>  
22 - <var name="profession" type="int"/>  
23 - <var name="race" type="int"/>  
24 - <var name="star" type="int"/>  
25 - <var name="level" type="int"/>  
26 - <var name="hp" type="int"/>  
27 - <var name="sp" type="int"/>  
28 - <var name="speed" type="float"/>  
29 - <var name="atkRange" type="float"/>  
30 - <var name="atkSpeed" type="float"/>  
31 - <var name="crit" type="int"/>  
32 - <var name="critHurt" type="int"/>  
33 - <var name="dodge" type="int"/>  
34 - <var name="block" type="int"/>  
35 - <var name="parry" type="int"/>  
36 - <var name="skillId" type="int"/>  
37 - <var name="passiveSkillId1" type="int"/>  
38 - <var name="passiveSkillId2" type="int"/>  
39 - <var name="passiveSkillId3" type="int"/>  
40 - <var name="weapon" type="int"/>  
41 - <var name="perfabName" type="string"/>  
42 - <var name="iconUrl" type="string"/>  
43 - <var name="attackLv" type="int"/>  
44 - <var name="group" type="int"/>  
45 - <var name="occupation" type="int"/>  
46 - <var name="species" type="int"/>  
47 - <var name="attackType" type="int"/>  
48 - <var name="unitType" type="int"/>  
49 - <var name="ceRevise" type="float"/>  
50 - <var name="hpBarYpos" type="int"/>  
51 - <var name="lvUpType" type="int"/>  
52 - <var name="MaterialsListID" type="int"/>  
53 - <var name="WeaponType" type="string"/>  
54 - <var name="ArmorType" type="string"/>  
55 - <var name="ShoesType" type="string"/>  
56 - <var name="atks" type="map,NumericType,int"/>  
57 - <var name="defs" type="map,NumericType,int"/>  
58 - </bean>  
59 -  
60 - <bean name="MonsterWave">  
61 - <var name="id" type="int"/>  
62 - <var name="name" type="string"/>  
63 - <var name="wait" type="float"/>  
64 - <var name="monsterBorn" type="map,int,MonsterBorn"/>  
65 - </bean>  
66 -  
67 - <bean name="MonsterBorn">  
68 - <var name="enemyID" type="string"/>  
69 - <var name="count" type="int"/>  
70 - <var name="bornId" type="int"/>  
71 - <var name="delay" type="float"/>  
72 - </bean>  
73 -  
74 - <bean name="Skill">  
75 - <var name="id" type="int"/>  
76 - <var name="imageUrl" type="string"/>  
77 - <var name="count" type="int"/>  
78 - <var name="cd" type="float"/>  
79 - </bean>  
80 -  
81 - <bean name="Carbon">  
82 - <var name="carbonName" type="string"/>  
83 - <var name="carbonMonster" type="string"/>  
84 - <var name="firstAward" type="string"/>  
85 - <var name="normalAward" type="string"/>  
86 - <var name="progressSum" type="int"/>  
87 - <var name="carbonExp" type="int"/>  
88 - <var name="carbonFailExp" type="int"/>  
89 - <var name="spCost" type="int"/>  
90 - <var name="bonusCondition_1" type="string"/>  
91 - <var name="bonusAward_1" type="string"/>  
92 - <var name="bonusCondition_2" type="string"/>  
93 - <var name="bonusAward_2" type="string"/>  
94 - <var name="bonusCondition_3" type="string"/>  
95 - <var name="bonusAward_3" type="string"/>  
96 - <var name="recommendPower" type="int"/>  
97 - </bean>  
98 -  
99 - <bean name="RogueChapter">  
100 - <var name="chapterId" type="int"/>  
101 - <var name="carbons" type="map,int,Carbon"/>  
102 - </bean>  
103 -  
104 - <bean name="RogueMonsterCard">  
105 - <var name="id" type="int"/>  
106 - <var name="name" type="string"/>  
107 - <var name="IconUrl" type="string"/>  
108 -  
109 - <var name="monsters" type="map,int,int"/>  
110 - <var name="tag" type="string"/>  
111 - <var name="atkLevel" type="int"/>  
112 - <var name="DefLevel" type="int"/>  
113 - <var name="ComLevel" type="int"/>  
114 -  
115 - <var name="SpecialName" type="string"/>  
116 - <var name="SpecialDescribe" type="string"/>  
117 -  
118 - <var name="progressCount" type="int"/>  
119 - <var name="formationType" type="int"/>  
120 -  
121 - </bean>  
122 -  
123 - <bean name="Wave">  
124 - <var name="id" type="int"/>  
125 - <var name="buff" type="string"/>  
126 - </bean>  
127 -  
128 - <bean name="RogueMonster">  
129 - <var name="carbonId" type="int"/>  
130 - <var name="waves" type="list,Wave"/>  
131 - </bean>  
132 - 2 + <bean name="HeroLvUpValue">
  3 + <var name="lvUpType" type="int"/>
  4 + <var name="hp1" type="float"/>
  5 + <var name="hp2" type="float"/>
  6 + <var name="hp3" type="float"/>
  7 + <var name="dodge1" type="float"/>
  8 + <var name="dodge2" type="float"/>
  9 + <var name="dodge3" type="float"/>
  10 + <var name="crit1" type="float"/>
  11 + <var name="crit2" type="float"/>
  12 + <var name="crit3" type="float"/>
  13 + <var name="atkPct1" type="float"/>
  14 + <var name="atkPct2" type="float"/>
  15 + <var name="atkPct3" type="float"/>
  16 + </bean>
  17 +
  18 + <bean name="Hero">
  19 + <var name="id" type="int"/>
  20 + <var name="name" type="string"/>
  21 + <var name="type" type="int"/>
  22 + <var name="tag" type="int"/>
  23 + <var name="profession" type="int"/>
  24 + <var name="race" type="int"/>
  25 + <var name="star" type="int"/>
  26 + <var name="level" type="int"/>
  27 + <var name="hp" type="int"/>
  28 + <var name="sp" type="int"/>
  29 + <var name="speed" type="float"/>
  30 + <var name="atkRange" type="float"/>
  31 + <var name="atkSpeed" type="float"/>
  32 + <var name="crit" type="int"/>
  33 + <var name="critHurt" type="int"/>
  34 + <var name="dodge" type="int"/>
  35 + <var name="block" type="int"/>
  36 + <var name="parry" type="int"/>
  37 + <var name="skillId" type="int"/>
  38 + <var name="passiveSkillId1" type="int"/>
  39 + <var name="passiveSkillId2" type="int"/>
  40 + <var name="passiveSkillId3" type="int"/>
  41 + <var name="weapon" type="int"/>
  42 + <var name="perfabName" type="string"/>
  43 + <var name="iconUrl" type="string"/>
  44 + <var name="attackLv" type="int"/>
  45 + <var name="group" type="int"/>
  46 + <var name="occupation" type="int"/>
  47 + <var name="species" type="int"/>
  48 + <var name="attackType" type="int"/>
  49 + <var name="unitType" type="int"/>
  50 + <var name="ceRevise" type="float"/>
  51 + <var name="hpBarYpos" type="int"/>
  52 + <var name="lvUpType" type="int"/>
  53 + <var name="MaterialsListID" type="int"/>
  54 + <var name="WeaponType" type="string"/>
  55 + <var name="ArmorType" type="string"/>
  56 + <var name="ShoesType" type="string"/>
  57 + <var name="atks" type="map,NumericType,int"/>
  58 + <var name="defs" type="map,NumericType,int"/>
  59 + </bean>
  60 +
  61 + <bean name="MonsterWave">
  62 + <var name="id" type="int"/>
  63 + <var name="name" type="string"/>
  64 + <var name="wait" type="float"/>
  65 + <var name="monsterBorn" type="map,int,MonsterBorn"/>
  66 + </bean>
  67 +
  68 + <bean name="MonsterBorn">
  69 + <var name="enemyID" type="string"/>
  70 + <var name="count" type="int"/>
  71 + <var name="bornId" type="int"/>
  72 + <var name="delay" type="float"/>
  73 + </bean>
  74 +
  75 + <bean name="Skill">
  76 + <var name="id" type="int"/>
  77 + <var name="imageUrl" type="string"/>
  78 + <var name="count" type="int"/>
  79 + <var name="cd" type="float"/>
  80 + </bean>
  81 +
  82 + <bean name="Carbon">
  83 + <var name="carbonName" type="string"/>
  84 + <var name="carbonMonster" type="string"/>
  85 + <var name="firstAward" type="string"/>
  86 + <var name="normalAward" type="string"/>
  87 + <var name="progressSum" type="int"/>
  88 + <var name="carbonExp" type="int"/>
  89 + <var name="carbonFailExp" type="int"/>
  90 + <var name="spCost" type="int"/>
  91 + <var name="bonusCondition_1" type="string"/>
  92 + <var name="bonusAward_1" type="string"/>
  93 + <var name="bonusCondition_2" type="string"/>
  94 + <var name="bonusAward_2" type="string"/>
  95 + <var name="bonusCondition_3" type="string"/>
  96 + <var name="bonusAward_3" type="string"/>
  97 + <var name="recommendPower" type="int"/>
  98 + </bean>
  99 +
  100 + <bean name="RogueChapter">
  101 + <var name="chapterId" type="int"/>
  102 + <var name="carbons" type="map,int,Carbon"/>
  103 + </bean>
  104 +
  105 + <bean name="RogueMonsterCard">
  106 + <var name="id" type="int"/>
  107 + <var name="name" type="string"/>
  108 + <var name="IconUrl" type="string"/>
  109 +
  110 + <var name="monsters" type="map,int,int"/>
  111 + <var name="tag" type="string"/>
  112 + <var name="atkLevel" type="int"/>
  113 + <var name="DefLevel" type="int"/>
  114 + <var name="ComLevel" type="int"/>
  115 +
  116 + <var name="SpecialName" type="string"/>
  117 + <var name="SpecialDescribe" type="string"/>
  118 +
  119 + <var name="progressCount" type="int"/>
  120 + <var name="formationType" type="int"/>
  121 +
  122 + </bean>
  123 +
  124 + <bean name="Wave">
  125 + <var name="id" type="int"/>
  126 + <var name="buff" type="string"/>
  127 + </bean>
  128 +
  129 + <bean name="RogueMonster">
  130 + <var name="carbonId" type="int"/>
  131 + <var name="waves" type="list,Wave"/>
  132 + </bean>
  133 +
133 <bean name="EquipmentData"> 134 <bean name="EquipmentData">
134 <var name="EquipID" type="int"/> 135 <var name="EquipID" type="int"/>
135 <var name="EquipName" type="string"/> 136 <var name="EquipName" type="string"/>
@@ -150,7 +151,7 @@ @@ -150,7 +151,7 @@
150 151
151 <var name="AtkSpeed" type="float"/> 152 <var name="AtkSpeed" type="float"/>
152 <var name="AtkRange" type="float"/> 153 <var name="AtkRange" type="float"/>
153 - 154 +
154 <var name="Crit" type="float"/> 155 <var name="Crit" type="float"/>
155 <var name="CritLv1" type="float"/> 156 <var name="CritLv1" type="float"/>
156 <var name="CritLv2" type="float"/> 157 <var name="CritLv2" type="float"/>
@@ -170,27 +171,27 @@ @@ -170,27 +171,27 @@
170 <var name="SoilDef" type="float"/> 171 <var name="SoilDef" type="float"/>
171 <var name="IceDef" type="float"/> 172 <var name="IceDef" type="float"/>
172 <var name="PoisonDef" type="float"/> 173 <var name="PoisonDef" type="float"/>
173 - 174 +
174 <var name="DodgeLv1" type="float"/> 175 <var name="DodgeLv1" type="float"/>
175 <var name="DodgeLv2" type="float"/> 176 <var name="DodgeLv2" type="float"/>
176 <var name="DodgeLv3" type="float"/> 177 <var name="DodgeLv3" type="float"/>
177 <var name="Dodge" type="float"/> 178 <var name="Dodge" type="float"/>
178 - 179 +
179 <var name="BlockLv1" type="float"/> 180 <var name="BlockLv1" type="float"/>
180 <var name="BlockLv2" type="float"/> 181 <var name="BlockLv2" type="float"/>
181 <var name="BlockLv3" type="float"/> 182 <var name="BlockLv3" type="float"/>
182 <var name="Block" type="float"/> 183 <var name="Block" type="float"/>
183 - 184 +
184 <var name="ParryLv1" type="float"/> 185 <var name="ParryLv1" type="float"/>
185 <var name="ParryLv2" type="float"/> 186 <var name="ParryLv2" type="float"/>
186 <var name="ParryLv3" type="float"/> 187 <var name="ParryLv3" type="float"/>
187 <var name="Parry" type="float"/> 188 <var name="Parry" type="float"/>
188 - 189 +
189 <var name="HpLv1" type="float"/> 190 <var name="HpLv1" type="float"/>
190 <var name="HpLv2" type="float"/> 191 <var name="HpLv2" type="float"/>
191 <var name="HpLv3" type="float"/> 192 <var name="HpLv3" type="float"/>
192 <var name="Hp" type="float"/> 193 <var name="Hp" type="float"/>
193 - 194 +
194 <var name="HpPerUp" type="float"/> 195 <var name="HpPerUp" type="float"/>
195 <var name="Steal" type="float"/> 196 <var name="Steal" type="float"/>
196 <var name="DropUp" type="float"/> 197 <var name="DropUp" type="float"/>
@@ -209,15 +210,15 @@ @@ -209,15 +210,15 @@
209 <var name="EquipTypeName" type="string"/> 210 <var name="EquipTypeName" type="string"/>
210 <var name="TypeImagePath" type="string"/> 211 <var name="TypeImagePath" type="string"/>
211 </bean> 212 </bean>
212 - 213 +
213 <bean name="BraekdownResult"> 214 <bean name="BraekdownResult">
214 <var name="ItemID" type="int"/> 215 <var name="ItemID" type="int"/>
215 <var name="MinNum" type="int"/> 216 <var name="MinNum" type="int"/>
216 <var name="MaxNum" type="int"/> 217 <var name="MaxNum" type="int"/>
217 <var name="RandomWeight" type="int"/> 218 <var name="RandomWeight" type="int"/>
218 </bean> 219 </bean>
219 -  
220 - 220 +
  221 +
221 <bean name="EquipBreakdown"> 222 <bean name="EquipBreakdown">
222 <var name="EquipID" type="int"/> 223 <var name="EquipID" type="int"/>
223 <var name="BraekdownResults" type="list,BraekdownResult"/> 224 <var name="BraekdownResults" type="list,BraekdownResult"/>
@@ -228,9 +229,9 @@ @@ -228,9 +229,9 @@
228 <var name="MaterialsCombinationID" type="int"/> 229 <var name="MaterialsCombinationID" type="int"/>
229 <var name="MaterialsCombinations" type="map,int,string"/> 230 <var name="MaterialsCombinations" type="map,int,string"/>
230 </bean> 231 </bean>
231 -  
232 -  
233 - 232 +
  233 +
  234 +
234 <bean name="ItemData"> 235 <bean name="ItemData">
235 <var name="ID" type="int"/> 236 <var name="ID" type="int"/>
236 <var name="Name" type="string"/> 237 <var name="Name" type="string"/>
@@ -249,11 +250,11 @@ @@ -249,11 +250,11 @@
249 <var name="DetailText" type="string"/> 250 <var name="DetailText" type="string"/>
250 <var name="GetWay" type="string"/> 251 <var name="GetWay" type="string"/>
251 </bean> 252 </bean>
252 - 253 +
253 <bean name="ItemRandom"> 254 <bean name="ItemRandom">
254 - <var name="ID" type="int"/> 255 + <var name="ID" type="int"/>
255 <var name="Name" type="string"/> 256 <var name="Name" type="string"/>
256 - <var name="Gifts" type="string"/> 257 + <var name="Gifts" type="string"/>
257 <var name="Num" type="int"/> 258 <var name="Num" type="int"/>
258 </bean> 259 </bean>
259 260
@@ -261,23 +262,23 @@ @@ -261,23 +262,23 @@
261 <var name="ID" type="int"/> 262 <var name="ID" type="int"/>
262 <var name="UniqueValue" type="int"/> 263 <var name="UniqueValue" type="int"/>
263 </bean> 264 </bean>
264 -  
265 265
266 - <bean name="QuestDataStruct">  
267 - <var name="QuestName" type="string"/>  
268 - <var name="QuestGoalText" type="string"/>  
269 - <var name="Active" type="int"/>  
270 - <var name="QuestGoal" type="int"/>  
271 - <var name="QuestGoalTypeTag" type="int"/>  
272 - <var name="QuestGoalProgressMax" type="int"/>  
273 - <var name="QuestPrecondition" type="int"/>  
274 - <var name="QuestAward" type="string"/>  
275 - </bean>  
276 266
277 - <bean name="QuestDatas">  
278 - <var name="QuestTag" type="int"/>  
279 - <var name="QuestDataStructs" type="map,int,QuestDataStruct"/>  
280 - </bean> 267 + <bean name="QuestDataStruct">
  268 + <var name="QuestName" type="string"/>
  269 + <var name="QuestGoalText" type="string"/>
  270 + <var name="Active" type="int"/>
  271 + <var name="QuestGoal" type="int"/>
  272 + <var name="QuestGoalTypeTag" type="int"/>
  273 + <var name="QuestGoalProgressMax" type="int"/>
  274 + <var name="QuestPrecondition" type="int"/>
  275 + <var name="QuestAward" type="string"/>
  276 + </bean>
  277 +
  278 + <bean name="QuestDatas">
  279 + <var name="QuestTag" type="int"/>
  280 + <var name="QuestDataStructs" type="map,int,QuestDataStruct"/>
  281 + </bean>
281 282
282 <bean name="IntervalTable"> 283 <bean name="IntervalTable">
283 <var name="ResetCycleTag" type="int"/> 284 <var name="ResetCycleTag" type="int"/>
@@ -285,18 +286,18 @@ @@ -285,18 +286,18 @@
285 <var name="IntervalTime" type="long"/> 286 <var name="IntervalTime" type="long"/>
286 <var name="DurationTime" type="long"/> 287 <var name="DurationTime" type="long"/>
287 </bean> 288 </bean>
288 - 289 +
289 <bean name="GoodsDataStruct"> 290 <bean name="GoodsDataStruct">
290 <var name="GoodsName" type="string"/> 291 <var name="GoodsName" type="string"/>
291 <var name="GoodsDescription" type="string"/> 292 <var name="GoodsDescription" type="string"/>
292 <var name="GoodsItems" type="string"/> 293 <var name="GoodsItems" type="string"/>
293 - <var name="GoodsStar" type="int"/>  
294 - <var name="GoodsCurrency" type="int"/> 294 + <var name="GoodsStar" type="int"/>
  295 + <var name="GoodsCurrency" type="int"/>
295 <var name="GoodsBuyPrice" type="int"/> 296 <var name="GoodsBuyPrice" type="int"/>
296 <var name="GoodsSellPrice" type="int"/> 297 <var name="GoodsSellPrice" type="int"/>
297 <var name="GoodsBuyLimit" type="int"/> 298 <var name="GoodsBuyLimit" type="int"/>
298 <var name="GoodsImage" type="string"/> 299 <var name="GoodsImage" type="string"/>
299 - </bean> 300 + </bean>
300 301
301 <bean name="StoreDatas"> 302 <bean name="StoreDatas">
302 <var name="StoreType" type="int"/> 303 <var name="StoreType" type="int"/>
@@ -304,7 +305,7 @@ @@ -304,7 +305,7 @@
304 <var name="StoreTitle" type="string"/> 305 <var name="StoreTitle" type="string"/>
305 <var name="GoodsDataStructs" type="map,int,GoodsDataStruct"/> 306 <var name="GoodsDataStructs" type="map,int,GoodsDataStruct"/>
306 </bean> 307 </bean>
307 - 308 +
308 <bean name="RechargeDatas"> 309 <bean name="RechargeDatas">
309 <var name="StoreType" type="int"/> 310 <var name="StoreType" type="int"/>
310 <var name="StoreResetCycle" type="int"/> 311 <var name="StoreResetCycle" type="int"/>
@@ -313,48 +314,48 @@ @@ -313,48 +314,48 @@
313 </bean> 314 </bean>
314 315
315 <bean name="Materials"> 316 <bean name="Materials">
316 - <var name="ItemID" type="int"/>  
317 - <var name="ItemNum" type="int"/> 317 + <var name="ItemID" type="int"/>
  318 + <var name="ItemNum" type="int"/>
318 </bean> 319 </bean>
319 - 320 +
320 <bean name="HeroReinMaterials"> 321 <bean name="HeroReinMaterials">
321 <var name="MaterialsListID" type="int"/> 322 <var name="MaterialsListID" type="int"/>
322 <var name="MaterialsList" type="list,Materials"/> 323 <var name="MaterialsList" type="list,Materials"/>
323 </bean> 324 </bean>
324 325
325 - <bean name="HeroSharpenSkillPoint">  
326 - <var name="SkillType" type="int"/>  
327 - <var name="SkillExpend" type="map,int,int"/>  
328 - </bean>  
329 -  
330 -  
331 - <bean name="AccountLevelExp">  
332 - <var name="level" type="int"/>  
333 - <var name="needExp" type="int"/>  
334 - </bean>  
335 -  
336 - <bean name="HeroLevelExp">  
337 - <var name="level" type="int"/>  
338 - <var name="needExp" type="int"/>  
339 - </bean>  
340 -  
341 - <bean name="SkillData">  
342 - <var name="Value1" type="double"/>  
343 - <var name="Value2" type="double"/>  
344 - <var name="Value3" type="double"/>  
345 - <var name="Value4" type="double"/>  
346 - </bean>  
347 -  
348 - <bean name="SkillConfig">  
349 - <var name="SkillID" type="string"/>  
350 - <var name="SkillName" type="string"/>  
351 - <var name="SkillDescribe" type="string"/>  
352 - <var name="SkillIcon" type="string"/>  
353 - <var name="SkillPath" type="string"/>  
354 - <var name="SkillCount" type="int"/>  
355 - <var name="SkillCD" type="float"/>  
356 - <var name="SkillDatas" type="map,int,SkillData"/>  
357 - </bean> 326 + <bean name="HeroSharpenSkillPoint">
  327 + <var name="SkillType" type="int"/>
  328 + <var name="SkillExpend" type="map,int,int"/>
  329 + </bean>
  330 +
  331 +
  332 + <bean name="AccountLevelExp">
  333 + <var name="level" type="int"/>
  334 + <var name="needExp" type="int"/>
  335 + </bean>
  336 +
  337 + <bean name="HeroLevelExp">
  338 + <var name="level" type="int"/>
  339 + <var name="needExp" type="int"/>
  340 + </bean>
  341 +
  342 + <bean name="SkillData">
  343 + <var name="Value1" type="double"/>
  344 + <var name="Value2" type="double"/>
  345 + <var name="Value3" type="double"/>
  346 + <var name="Value4" type="double"/>
  347 + </bean>
  348 +
  349 + <bean name="SkillConfig">
  350 + <var name="SkillID" type="string"/>
  351 + <var name="SkillName" type="string"/>
  352 + <var name="SkillDescribe" type="string"/>
  353 + <var name="SkillIcon" type="string"/>
  354 + <var name="SkillPath" type="string"/>
  355 + <var name="SkillCount" type="int"/>
  356 + <var name="SkillCD" type="float"/>
  357 + <var name="SkillDatas" type="map,int,SkillData"/>
  358 + </bean>
358 359
359 <bean name="MapingData"> 360 <bean name="MapingData">
360 <var name="SkillConfigID" type="string"/> 361 <var name="SkillConfigID" type="string"/>
@@ -362,105 +363,105 @@ @@ -362,105 +363,105 @@
362 </bean> 363 </bean>
363 364
364 <bean name="SkillToSkillConfig"> 365 <bean name="SkillToSkillConfig">
365 - <var name="SkillID" type="int"/> 366 + <var name="SkillID" type="int"/>
366 <var name="SkillSharpenType" type="int"/> 367 <var name="SkillSharpenType" type="int"/>
367 <var name="MappingDatas" type="map,int,MapingData"/> 368 <var name="MappingDatas" type="map,int,MapingData"/>
368 - </bean>  
369 -  
370 - <bean name="Buff">  
371 - <var name="id" type="int"/>  
372 - <var name="name" type="string"/>  
373 - <var name="path" type="string"/>  
374 - </bean>  
375 -  
376 - <bean name="Bullet">  
377 - <var name="id" type="int"/>  
378 - <var name="name" type="string"/>  
379 - <var name="path" type="string"/>  
380 - </bean>  
381 -  
382 - <enum name="SkillOrderType">  
383 - <var name="Regular" comment="固定顺序"/>  
384 - <var name="Random" comment="随机顺序"/>  
385 - </enum>  
386 -  
387 - <bean name="SkillOrder">  
388 - <var name="skillOrderType" type="SkillOrderType"/>  
389 - <var name="skillIdList" type="list,int"/>  
390 - <var name="time" type="list,int"/>  
391 - </bean>  
392 -  
393 - <bean name="HeroToSkill">  
394 - <var name="heroType" type="int"/>  
395 - <var name="atkId" type="int"/>  
396 - <var name="SkillId" type="list,int"/>  
397 - <var name="Buffs" type="list,int"/>  
398 - <var name="PassiveSkillId" type="list,int"/>  
399 - <var name="ShowPassiveSkillId" type="list,int"/>  
400 - <var name="skillOrders" type="list,SkillOrder"/>  
401 - </bean>  
402 -  
403 - <bean name = "mainCarbonWave">  
404 - <var name="WaveId" type="string"/>  
405 - <var name="mapId" type="string"/>  
406 - </bean>  
407 -  
408 - <bean name="CarbonMonster">  
409 - <var name="carbonId" type="int"/>  
410 - <var name="mainCarbonWaves" type="map,int,mainCarbonWave"/>  
411 - </bean>  
412 -  
413 - <bean name="mainCarbon">  
414 - <var name="carbonName" type="string"/>  
415 - <var name="firstAward" type="string"/>  
416 - <var name="normalAward" type="string"/>  
417 - <var name="carbonExp" type="int"/>  
418 - <var name="carbonFailExp" type="int"/>  
419 - <var name="spCost" type="int"/>  
420 - <var name="bonusCondition_1" type="string"/>  
421 - <var name="bonusAward_1" type="string"/>  
422 - <var name="bonusCondition_2" type="string"/>  
423 - <var name="bonusAward_2" type="string"/>  
424 - <var name="bonusCondition_3" type="string"/>  
425 - <var name="bonusAward_3" type="string"/>  
426 - <var name="recommendPower" type="int"/>  
427 - <var name="showCarbonEnemy" type="string"/>  
428 - </bean>  
429 -  
430 - <bean name="MainChapter">  
431 - <var name="chapterId" type="int"/>  
432 - <var name="chapterName" type="string"/>  
433 - <var name="mainCarbons" type="map,int,mainCarbon"/>  
434 - </bean>  
435 -  
436 - <bean name="Weapon">  
437 - <var name="id" type="int"/>  
438 - <var name="atlasAsset" type="string"/>  
439 - <var name="region" type="string"/>  
440 - </bean>  
441 -  
442 - <bean name="RogBuff">  
443 - <var name="ID" type="int"/>  
444 - <var name="Name" type="string"/> 369 + </bean>
  370 +
  371 + <bean name="Buff">
  372 + <var name="id" type="int"/>
  373 + <var name="name" type="string"/>
  374 + <var name="path" type="string"/>
  375 + </bean>
  376 +
  377 + <bean name="Bullet">
  378 + <var name="id" type="int"/>
  379 + <var name="name" type="string"/>
  380 + <var name="path" type="string"/>
  381 + </bean>
  382 +
  383 + <enum name="SkillOrderType">
  384 + <var name="Regular" comment="固定顺序"/>
  385 + <var name="Random" comment="随机顺序"/>
  386 + </enum>
  387 +
  388 + <bean name="SkillOrder">
  389 + <var name="skillOrderType" type="SkillOrderType"/>
  390 + <var name="skillIdList" type="list,int"/>
  391 + <var name="time" type="list,int"/>
  392 + </bean>
  393 +
  394 + <bean name="HeroToSkill">
  395 + <var name="heroType" type="int"/>
  396 + <var name="atkId" type="int"/>
  397 + <var name="SkillId" type="list,int"/>
  398 + <var name="Buffs" type="list,int"/>
  399 + <var name="PassiveSkillId" type="list,int"/>
  400 + <var name="ShowPassiveSkillId" type="list,int"/>
  401 + <var name="skillOrders" type="list,SkillOrder"/>
  402 + </bean>
  403 +
  404 + <bean name = "mainCarbonWave">
  405 + <var name="WaveId" type="string"/>
  406 + <var name="mapId" type="string"/>
  407 + </bean>
  408 +
  409 + <bean name="CarbonMonster">
  410 + <var name="carbonId" type="int"/>
  411 + <var name="mainCarbonWaves" type="map,int,mainCarbonWave"/>
  412 + </bean>
  413 +
  414 + <bean name="mainCarbon">
  415 + <var name="carbonName" type="string"/>
  416 + <var name="firstAward" type="string"/>
  417 + <var name="normalAward" type="string"/>
  418 + <var name="carbonExp" type="int"/>
  419 + <var name="carbonFailExp" type="int"/>
  420 + <var name="spCost" type="int"/>
  421 + <var name="bonusCondition_1" type="string"/>
  422 + <var name="bonusAward_1" type="string"/>
  423 + <var name="bonusCondition_2" type="string"/>
  424 + <var name="bonusAward_2" type="string"/>
  425 + <var name="bonusCondition_3" type="string"/>
  426 + <var name="bonusAward_3" type="string"/>
  427 + <var name="recommendPower" type="int"/>
  428 + <var name="showCarbonEnemy" type="string"/>
  429 + </bean>
  430 +
  431 + <bean name="MainChapter">
  432 + <var name="chapterId" type="int"/>
  433 + <var name="chapterName" type="string"/>
  434 + <var name="mainCarbons" type="map,int,mainCarbon"/>
  435 + </bean>
  436 +
  437 + <bean name="Weapon">
  438 + <var name="id" type="int"/>
  439 + <var name="atlasAsset" type="string"/>
  440 + <var name="region" type="string"/>
  441 + </bean>
  442 +
  443 + <bean name="RogBuff">
  444 + <var name="ID" type="int"/>
  445 + <var name="Name" type="string"/>
445 <var name="Type" type="bool"/> 446 <var name="Type" type="bool"/>
446 - <var name="Level" type="int"/>  
447 - <var name="IconPath" type="string"/>  
448 - <var name="Describe" type="string"/>  
449 - <var name="P_damage_W" type="float"/>  
450 - <var name="P_attackSpeed_W" type="float"/>  
451 - <var name="P_attackDistance_W" type="float"/>  
452 - <var name="P_defense_W" type="float"/>  
453 - <var name="P_speed_W" type="float"/>  
454 - <var name="P_maxHp_W" type="float"/>  
455 - <var name="P_recover_W" type="float"/>  
456 - <var name="P_damage_A" type="int"/>  
457 - <var name="P_crit_A" type="float"/>  
458 - <var name="P_recover_A" type="float"/>  
459 - <var name="M_num_A" type="int"/>  
460 - <var name="Treasure" type="int"/>  
461 - <var name="Event" type="string"/>  
462 - </bean>  
463 - 447 + <var name="Level" type="int"/>
  448 + <var name="IconPath" type="string"/>
  449 + <var name="Describe" type="string"/>
  450 + <var name="P_damage_W" type="float"/>
  451 + <var name="P_attackSpeed_W" type="float"/>
  452 + <var name="P_attackDistance_W" type="float"/>
  453 + <var name="P_defense_W" type="float"/>
  454 + <var name="P_speed_W" type="float"/>
  455 + <var name="P_maxHp_W" type="float"/>
  456 + <var name="P_recover_W" type="float"/>
  457 + <var name="P_damage_A" type="int"/>
  458 + <var name="P_crit_A" type="float"/>
  459 + <var name="P_recover_A" type="float"/>
  460 + <var name="M_num_A" type="int"/>
  461 + <var name="Treasure" type="int"/>
  462 + <var name="Event" type="string"/>
  463 + </bean>
  464 +
464 <bean name="MysticalPowerBUFF"> 465 <bean name="MysticalPowerBUFF">
465 <var name="ID" type="int"/> 466 <var name="ID" type="int"/>
466 <var name="Name" type="string"/> 467 <var name="Name" type="string"/>
@@ -496,7 +497,7 @@ @@ -496,7 +497,7 @@
496 <var name="Treasure" type="int"/> 497 <var name="Treasure" type="int"/>
497 <var name="Event" type="string"/> 498 <var name="Event" type="string"/>
498 </bean> 499 </bean>
499 - 500 +
500 <bean name="DialogueAll"> 501 <bean name="DialogueAll">
501 <var name="ID" type="int"/> 502 <var name="ID" type="int"/>
502 <var name="ChapterID" type="int"/> 503 <var name="ChapterID" type="int"/>
@@ -519,7 +520,7 @@ @@ -519,7 +520,7 @@
519 <var name="reply_4_Text" type="string"/> 520 <var name="reply_4_Text" type="string"/>
520 <var name="reply_4_NextId" type="int"/> 521 <var name="reply_4_NextId" type="int"/>
521 </bean> 522 </bean>
522 - 523 +
523 <bean name="DialogueToChapter"> 524 <bean name="DialogueToChapter">
524 <var name="ChapterID" type="int"/> 525 <var name="ChapterID" type="int"/>
525 <var name="ChapterName" type="string"/> 526 <var name="ChapterName" type="string"/>
@@ -527,43 +528,43 @@ @@ -527,43 +528,43 @@
527 <var name="DBG" type="string"/> 528 <var name="DBG" type="string"/>
528 </bean> 529 </bean>
529 530
530 - <table name="TbHero" value="Hero" input="pro2d/hero.xlsx"/>  
531 - <table name="TbHeroLvUpValue" value="HeroLvUpValue" input="pro2d/HeroLvUpValue.xlsx"/>  
532 - <table name="TbMonsterWave" value="MonsterWave" input="pro2d/MonsterWave.xlsx"/>  
533 - <table name="TbSkill" value="Skill" input="pro2d/Skill.xlsx"/>  
534 - <table name="TbHeroToSkill" value="HeroToSkill" input="pro2d/HeroToSkill.xlsx"/>  
535 - <table name="TbRogueChapter" value="RogueChapter" input="pro2d/RogueChapter.xlsx"/>  
536 - <table name="TbRogueMonsterCard" value="RogueMonsterCard" input="pro2d/RogueMonsterCard.xlsx"/>  
537 - <table name="TbRogueMonster" value="RogueMonster" input="pro2d/RogueMonster.xlsx"/>  
538 -  
539 - <table name="TbMainChapter" value="MainChapter" input="pro2d/MainChapter.xlsx"/>  
540 - <table name="TbCarbonMonster" value="CarbonMonster" input="pro2d/CarbonMonster.xlsx"/>  
541 -  
542 - <table name="TbEquipmentData" value="EquipmentData" input="pro2d/EquipmentData.xlsx"/>  
543 - <table name="TbEquipmentType" value="EquipmentType" input="pro2d/EquipmentType.xlsx"/>  
544 - <table name="TbEquipBreakdown" value="EquipBreakdown" input="pro2d/EquipBreakdown.xlsx"/>  
545 - <table name="TbEquipmentLvUpMaterials" value="EquipmentLvUpMaterials" input="pro2d/EquipmentLvUpMaterials.xlsx"/>  
546 - <table name="TbItemData" value="ItemData" input="pro2d/ItemData.xlsx"/>  
547 - <table name="TbItemRandom" value="ItemRandom" input="pro2d/ItemRandom.xlsx"/>  
548 - <table name="TbConsumptionItemData" value="ConsumptionItemData" input="pro2d/ConsumptionItemData.xlsx"/>  
549 -  
550 - <table name="TbQuestDatas" value="QuestDatas" input="pro2d/QuestDatas.xlsx"/>  
551 - <table name="TbIntervalTable" value="IntervalTable" input="pro2d/IntervalTable.xlsx"/>  
552 - <table name="TbStoreDatas" value="StoreDatas" input="pro2d/StoreDatas.xlsx"/>  
553 - <table name="TbRechargeDatas" value="RechargeDatas" input="pro2d/RechargeDatas.xlsx"/>  
554 - <table name="TbHeroReinMaterials" value="HeroReinMaterials" input="pro2d/HeroReinMaterials.xlsx"/>  
555 - <table name="TbHeroSharpenSkillPoint" value="HeroSharpenSkillPoint" input="pro2d/HeroSharpenSkillPoint.xlsx"/>  
556 - <table name="TbSkillToSkillConfig" value="SkillToSkillConfig" input="pro2d/SkillToSkillConfig.xlsx"/>  
557 -  
558 - <table name="TbAccountLevelExp" value="AccountLevelExp" input="pro2d/AccountLevelExp.xlsx"/>  
559 - <table name="TbHeroLevelExp" value="HeroLevelExp" input="pro2d/HeroLevelExp.xlsx"/>  
560 - <table name="TbSkillConfig" value="SkillConfig" input="pro2d/SkillConfig.xlsx"/>  
561 - <table name="TbBuff" value="Buff" input="pro2d/Buff.xlsx"/>  
562 - <table name="TbBullet" value="Bullet" input="pro2d/Bullet.xlsx"/>  
563 - <table name="TbRogBuff" value="RogBuff" input="pro2d/RogBuff.xlsx"/>  
564 - <table name="TbMysticalPowerBUFF" value="MysticalPowerBUFF" input="pro2d/MysticalPowerBUFF.xlsx"/>  
565 -  
566 - <table name="TbWeapon" value="Weapon" input="pro2d/Weapon.xlsx"/> 531 + <table name="TbHero" value="Hero" input="pro2d/hero.xlsx"/>
  532 + <table name="TbHeroLvUpValue" value="HeroLvUpValue" input="pro2d/HeroLvUpValue.xlsx"/>
  533 + <table name="TbMonsterWave" value="MonsterWave" input="pro2d/MonsterWave.xlsx"/>
  534 + <table name="TbSkill" value="Skill" input="pro2d/Skill.xlsx"/>
  535 + <table name="TbHeroToSkill" value="HeroToSkill" input="pro2d/HeroToSkill.xlsx"/>
  536 + <table name="TbRogueChapter" value="RogueChapter" input="pro2d/RogueChapter.xlsx"/>
  537 + <table name="TbRogueMonsterCard" value="RogueMonsterCard" input="pro2d/RogueMonsterCard.xlsx"/>
  538 + <table name="TbRogueMonster" value="RogueMonster" input="pro2d/RogueMonster.xlsx"/>
  539 +
  540 + <table name="TbMainChapter" value="MainChapter" input="pro2d/MainChapter.xlsx"/>
  541 + <table name="TbCarbonMonster" value="CarbonMonster" input="pro2d/CarbonMonster.xlsx"/>
  542 +
  543 + <table name="TbEquipmentData" value="EquipmentData" input="pro2d/EquipmentData.xlsx"/>
  544 + <table name="TbEquipmentType" value="EquipmentType" input="pro2d/EquipmentType.xlsx"/>
  545 + <table name="TbEquipBreakdown" value="EquipBreakdown" input="pro2d/EquipBreakdown.xlsx"/>
  546 + <table name="TbEquipmentLvUpMaterials" value="EquipmentLvUpMaterials" input="pro2d/EquipmentLvUpMaterials.xlsx"/>
  547 + <table name="TbItemData" value="ItemData" input="pro2d/ItemData.xlsx"/>
  548 + <table name="TbItemRandom" value="ItemRandom" input="pro2d/ItemRandom.xlsx"/>
  549 + <table name="TbConsumptionItemData" value="ConsumptionItemData" input="pro2d/ConsumptionItemData.xlsx"/>
  550 +
  551 + <table name="TbQuestDatas" value="QuestDatas" input="pro2d/QuestDatas.xlsx"/>
  552 + <table name="TbIntervalTable" value="IntervalTable" input="pro2d/IntervalTable.xlsx"/>
  553 + <table name="TbStoreDatas" value="StoreDatas" input="pro2d/StoreDatas.xlsx"/>
  554 + <table name="TbRechargeDatas" value="RechargeDatas" input="pro2d/RechargeDatas.xlsx"/>
  555 + <table name="TbHeroReinMaterials" value="HeroReinMaterials" input="pro2d/HeroReinMaterials.xlsx"/>
  556 + <table name="TbHeroSharpenSkillPoint" value="HeroSharpenSkillPoint" input="pro2d/HeroSharpenSkillPoint.xlsx"/>
  557 + <table name="TbSkillToSkillConfig" value="SkillToSkillConfig" input="pro2d/SkillToSkillConfig.xlsx"/>
  558 +
  559 + <table name="TbAccountLevelExp" value="AccountLevelExp" input="pro2d/AccountLevelExp.xlsx"/>
  560 + <table name="TbHeroLevelExp" value="HeroLevelExp" input="pro2d/HeroLevelExp.xlsx"/>
  561 + <table name="TbSkillConfig" value="SkillConfig" input="pro2d/SkillConfig.xlsx"/>
  562 + <table name="TbBuff" value="Buff" input="pro2d/Buff.xlsx"/>
  563 + <table name="TbBullet" value="Bullet" input="pro2d/Bullet.xlsx"/>
  564 + <table name="TbRogBuff" value="RogBuff" input="pro2d/RogBuff.xlsx"/>
  565 + <table name="TbMysticalPowerBUFF" value="MysticalPowerBUFF" input="pro2d/MysticalPowerBUFF.xlsx"/>
  566 +
  567 + <table name="TbWeapon" value="Weapon" input="pro2d/Weapon.xlsx"/>
567 <table name="TbDialogueAll" value="DialogueAll" input="pro2d/DialogueAll.xlsx"/> 568 <table name="TbDialogueAll" value="DialogueAll" input="pro2d/DialogueAll.xlsx"/>
568 <table name="TbDialogueToChapter" value="DialogueToChapter" input="pro2d/DialogueToChapter.xlsx"/> 569 <table name="TbDialogueToChapter" value="DialogueToChapter" input="pro2d/DialogueToChapter.xlsx"/>
569 </module> 570 </module>
570 \ No newline at end of file 571 \ No newline at end of file